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Tetezaza1542

deadnoob

Sep 12th, 2018
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  4. local RealPlayer = Player
  5. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
  6. ---------------
  7. --Dead Noob--
  8. ----------------------------------------------------------------
  9. print([[
  10. --Edited by ozzak1003 & saba1520
  11. --CREATED BY SHACKLUSTER --
  12. --YT: https://www.youtube.com/channel/UC38cAdtSgPWJVEHV8zgZi6A--
  13. --Discord: ozzak1003ripagain#3275
  14. --------------------------------
  15. hello good sir
  16. Don't leak pls
  17. Enjoy ;)
  18. -------------------------------
  19. ]])
  20. ------------------------------
  21. local p = game.Players.LocalPlayer
  22. local char = p.Character
  23. local mouse = p:GetMouse()
  24. local larm = char["Left Arm"]
  25. local rarm = char["Right Arm"]
  26. local lleg = char["Left Leg"]
  27. local rleg = char["Right Leg"]
  28. local hed = char.Head
  29. local torso = char.Torso
  30. local hum = char.Humanoid
  31. local cam = game.Workspace.CurrentCamera
  32. local root = char.HumanoidRootPart
  33. local deb = false
  34. local shot = 0
  35. local l = game:GetService("Lighting")
  36. local rs = game:GetService("RunService").RenderStepped
  37. local stanceToggle = "Normal"
  38. math.randomseed(os.time())
  39. hum.WalkSpeed = 100
  40. char.Health:Destroy()
  41. hum.MaxHealth = math.huge
  42. wait(0.1)
  43. hum.Health = math.huge
  44. ----------------------------------------------------
  45. char["Body Colors"].HeadColor = BrickColor.new("Bright yellow")
  46. char["Body Colors"].TorsoColor = BrickColor.new("Bright blue")
  47. char["Body Colors"].LeftArmColor = BrickColor.new("Bright yellow")
  48. char["Body Colors"].RightArmColor = BrickColor.new("Bright yellow")
  49. char["Body Colors"].LeftLegColor = BrickColor.new("Br. yellowish green")
  50. char["Body Colors"].RightLegColor = BrickColor.new("Br. yellowish green")
  51. ----------------------------------------------------
  52.  
  53. ----------------------------------------------------
  54. local plr = game.Players.LocalPlayer
  55. plr = game.Players.LocalPlayer
  56. char = plr.Character
  57. torso = char.Torso
  58. head = char.Head
  59. local p = game.Players.LocalPlayer
  60. neck = torso.Neck
  61. local mouse = p:GetMouse()
  62. mouse.KeyDown:connect(function(key)
  63. if key == "t" then
  64. v = Instance.new("Sound")
  65. v.SoundId = "rbxassetid://874826071"
  66. v.Parent = char
  67. v.Looped = false
  68. v.Pitch = .94
  69. v.Volume = 10
  70. wait(.01)
  71. v:Play()
  72. end
  73. end)
  74. --
  75. local music = Instance.new("Sound",char)
  76. music.SoundId = "rbxassetid:/0"
  77. music.Volume = 1
  78. music.Looped = true
  79. music:Play()
  80. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  81. local Plrs = S.Players
  82. local Plr = Plrs.LocalPlayer
  83. local Char = Plr.Character
  84. local Hum = Char:FindFirstChildOfClass'Humanoid'
  85. local RArm = Char["Right Arm"]
  86. local LArm = Char["Left Arm"]
  87. local RLeg = Char["Right Leg"]
  88. local LLeg = Char["Left Leg"]
  89. local Root = Char:FindFirstChild'HumanoidRootPart'
  90. local Torso = Char.Torso
  91. local Head = Char.Head
  92. local Debounces = {Debounces={}}
  93. --// Debounce System \\--
  94.  
  95.  
  96. function Debounces:New(name,cooldown)
  97. local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  98. setmetatable(aaaaa,{__index = Debounces})
  99. Debounces.Debounces[name] = aaaaa
  100. return aaaaa
  101. end
  102.  
  103. function Debounces:Use(overrideUsable)
  104. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  105. if(self.Usable or overrideUsable)then
  106. self.Usable = false
  107. self.CoolingDown = true
  108. local LastUse = time()
  109. self.LastUse = LastUse
  110. delay(self.Cooldown or 2,function()
  111. if(self.LastUse == LastUse)then
  112. self.CoolingDown = false
  113. self.Usable = true
  114. end
  115. end)
  116. end
  117. end
  118.  
  119. function Debounces:Get(name)
  120. assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  121. for i,v in next, Debounces.Debounces do
  122. if(i == name)then
  123. return v;
  124. end
  125. end
  126. end
  127.  
  128. function Debounces:GetProgressPercentage()
  129. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  130. if(self.CoolingDown and not self.Usable)then
  131. return math.max(
  132. math.floor(
  133. (
  134. (time()-self.LastUse)/self.Cooldown or 2
  135. )*100
  136. )
  137. )
  138. else
  139. return 100
  140. end
  141. end
  142.  
  143. --// Shortcut Variables \\--
  144. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  145. local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  146. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  147. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  148. local R3 = {N=Region3.new}
  149. local De = S.Debris
  150. local WS = workspace
  151. local Lght = S.Lighting
  152. local RepS = S.ReplicatedStorage
  153. local IN = Instance.new
  154.  
  155. --// Extended ROBLOX tables \\--
  156. local Instance = setmetatable({AllChildren = function(where,callback,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do callback(v) end end, ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  157. --// Customization \\--
  158.  
  159. local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
  160. local Remove_Hats = false
  161. local Remove_Clothing = false
  162. local PlayerSize = 1
  163. local DamageColor = BrickColor.new("Black")
  164. local MusicID = 0
  165. local MusicPitch = 1
  166. local BloodID = "rbxassetid://284205403"
  167. local BloodColor = BrickColor.new'New Yeller'
  168. local BloodMaterial = Enum.Material.SmoothPlastic
  169.  
  170. chara = game.Players.LocalPlayer.Character
  171.  
  172. local txt = Instance.new("BillboardGui", chara)
  173. CV="New Yeller"
  174. txt.Adornee = chara.Head
  175. txt.Name = "_status"
  176. txt.Size = UDim2.new(2, 0, 1.2, 0)
  177. txt.StudsOffset = Vector3.new(-9, 8, 0)
  178. local text = Instance.new("TextLabel", txt)
  179. text.Size = UDim2.new(10, 0, 7, 0)
  180. text.FontSize = "Size24"
  181. text.TextScaled = true
  182. text.TextTransparency = 0
  183. text.BackgroundTransparency = 1
  184. text.TextTransparency = 0
  185. text.TextStrokeTransparency = 0
  186. text.Font = "Bodoni"
  187. text.TextStrokeColor3 = BrickColor.new("New Yeller").Color
  188. text.TextColor3 = BrickColor.new("New Yeller").Color
  189. text.Text = "Dead Noob"
  190.  
  191.  
  192. --// Weapon and GUI creation, and Character Customization \\--
  193.  
  194. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  195. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  196. local Effects = IN("Folder",Char)
  197. Effects.Name = "Effects"
  198.  
  199. New = function(Object, Parent, Name, Data)
  200. local Object = Instance.new(Object)
  201. for Index, Value in pairs(Data or {}) do
  202. Object[Index] = Value
  203. end
  204. Object.Parent = Parent
  205. Object.Name = Name
  206. return Object
  207. end
  208.  
  209. local Player = game.Players.localPlayer
  210. local Character = Player.Character
  211. local Humanoid = Character.Humanoid
  212. local Mouse = Player:GetMouse()
  213. local LeftArm = Character["Left Arm"]
  214. local RightArm = Character["Right Arm"]
  215. local LeftLeg = Character["Left Leg"]
  216. local RightLeg = Character["Right Leg"]
  217. local Head = Character.Head
  218. local Torso = Character.Torso
  219.  
  220. local Create = LoadLibrary("RbxUtility").Create
  221. function RemoveOutlines(part)
  222. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  223. end
  224.  
  225. CFuncs = {
  226. ["Part"] = {
  227. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  228. local Part = Create("Part"){
  229. Parent = Parent,
  230. Reflectance = Reflectance,
  231. Transparency = Transparency,
  232. CanCollide = false,
  233. Locked = true,
  234. BrickColor = BrickColor.new(tostring(BColor)),
  235. Name = Name,
  236. Size = Size,
  237. Material = Material,
  238. }
  239. if Part.BrickColor == BrickColor.new("Dark indigo") then
  240. Part.BrickColor = BrickColor.new("New Yeller")
  241. end
  242. if Part.BrickColor == BrickColor.new("Royal purple") then
  243. Part.BrickColor = BrickColor.new("New Yeller")
  244. end
  245. RemoveOutlines(Part)
  246. return Part
  247. end;
  248. };
  249.  
  250. ["Mesh"] = {
  251. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  252. local Msh = Create(Mesh){
  253. Parent = Part,
  254. Offset = OffSet,
  255. Scale = Scale,
  256. }
  257. if Mesh == "SpecialMesh" then
  258. Msh.MeshType = MeshType
  259. Msh.MeshId = MeshId
  260. end
  261. return Msh
  262. end;
  263. };
  264.  
  265. ["Mesh"] = {
  266. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  267. local Msh = Create(Mesh){
  268. Parent = Part,
  269. Offset = OffSet,
  270. Scale = Scale,
  271. }
  272. if Mesh == "SpecialMesh" then
  273. Msh.MeshType = MeshType
  274. Msh.MeshId = MeshId
  275. end
  276. return Msh
  277. end;
  278. };
  279.  
  280. ["Weld"] = {
  281. Create = function(Parent, Part0, Part1, C0, C1)
  282. local Weld = Create("Weld"){
  283. Parent = Parent,
  284. Part0 = Part0,
  285. Part1 = Part1,
  286. C0 = C0,
  287. C1 = C1,
  288. }
  289. return Weld
  290. end;
  291. };
  292.  
  293. ["Sound"] = {
  294. Create = function(id, par, vol, pit)
  295. coroutine.resume(coroutine.create(function()
  296. local S = Create("Sound"){
  297. Volume = vol,
  298. Pitch = pit or 1,
  299. SoundId = id,
  300. Parent = par or workspace,
  301. }
  302. wait()
  303. S:play()
  304. game:GetService("Debris"):AddItem(S, 6)
  305. end))
  306. end;
  307. };
  308.  
  309. ["ParticleEmitter"] = {
  310. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  311. local fp = Create("ParticleEmitter"){
  312. Parent = Parent,
  313. Color = ColorSequence.new(Color1, Color2),
  314. LightEmission = LightEmission,
  315. Size = Size,
  316. Texture = Texture,
  317. Transparency = Transparency,
  318. ZOffset = ZOffset,
  319. Acceleration = Accel,
  320. Drag = Drag,
  321. LockedToPart = LockedToPart,
  322. VelocityInheritance = VelocityInheritance,
  323. EmissionDirection = EmissionDirection,
  324. Enabled = Enabled,
  325. Lifetime = LifeTime,
  326. Rate = Rate,
  327. Rotation = Rotation,
  328. RotSpeed = RotSpeed,
  329. Speed = Speed,
  330. VelocitySpread = VelocitySpread,
  331. }
  332. return fp
  333. end;
  334. };
  335.  
  336. CreateTemplate = {
  337.  
  338. };
  339. }
  340.  
  341.  
  342.  
  343. local m = Instance.new("Model",Character)
  344. m.Name = "Hax"
  345.  
  346. function Armor() -- Don't like how the armor shows up at first while the character is invisible
  347.  
  348. LeftLeg.Transparency = 1
  349. RightLeg.Transparency = 1
  350.  
  351. LeftArmHandle=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Medium stone grey","LeftArmHandle",Vector3.new(1.0117017, 2.02340055, 1.01170254))
  352. LeftArmHandleWeld=CFuncs.Weld.Create(m,Character["Left Arm"],LeftArmHandle,CFrame.new(0.015, 0, 0),CFrame.new(0, 0, 0))
  353. Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.500605762, 0.582337081))
  354. PartWeld=CFuncs.Weld.Create(m,LeftArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.438323975, -0.114891961, -0.0029296875, 1, 3.53828436e-005, -0.000341972976, 3.41876548e-005, -0.999999881, 0.000266408344, -0.000347743538, -0.00026641952, -1))
  355. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Royal purple","Part",Vector3.new(0.25541088, 0.398441344, 0.480172575))
  356. PartWeld=CFuncs.Weld.Create(m,LeftArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.458751678, -0.114888698, -0.00293731689, 1, 3.53828436e-005, -0.000341972976, 3.41876548e-005, -0.999999881, 0.000266408344, -0.000347743538, -0.00026641952, -1))
  357. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Royal purple","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  358. BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0020904541, -0.448642731, -0.605269909, 5.94371049e-005, 1.85106055e-005, 1, -1, 0.000147737563, 5.36547304e-005, -0.00014903261, -0.999999881, 1.85194458e-005))
  359. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
  360. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Royal purple","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  361. BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.308547974, -0.448638916, -0.605277181, 5.94371049e-005, 1.85106055e-005, 1, -1, 0.000147737563, 5.36547304e-005, -0.00014903261, -0.999999881, 1.85194458e-005))
  362. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
  363. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Royal purple","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  364. BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.133708954, -0.431167603, -0.605293989, 1, -0.000147737563, -3.67819157e-005, 4.25642866e-005, 1.8513103e-005, 1, -0.00014903261, -0.999999881, 1.85194458e-005))
  365. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
  366. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Royal purple","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  367. BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.155349731, -0.448631287, -0.605272412, 5.94371049e-005, 1.85106055e-005, 1, -1, 0.000147737563, 5.36547304e-005, -0.00014903261, -0.999999881, 1.85194458e-005))
  368. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
  369. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Royal purple","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  370. BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.287002563, -0.431282043, -0.605283678, 1, -0.000147737563, -3.67819157e-005, 4.25642866e-005, 1.8513103e-005, 1, -0.00014903261, -0.999999881, 1.85194458e-005))
  371. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
  372. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Royal purple","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  373. BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.326065063, -0.431236267, -0.605268002, 1, -0.000147737563, -3.67819157e-005, 4.25642866e-005, 1.8513103e-005, 1, -0.00014903261, -0.999999881, 1.85194458e-005))
  374. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
  375. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Royal purple","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  376. BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.479263306, -0.431190491, -0.605278552, 1, -0.000147737563, -3.67819157e-005, 4.25642866e-005, 1.8513103e-005, 1, -0.00014903261, -0.999999881, 1.85194458e-005))
  377. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
  378. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Royal purple","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  379. BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.172805786, -0.431243896, -0.605256319, 1, -0.000147737563, -3.67819157e-005, 4.25642866e-005, 1.8513103e-005, 1, -0.00014903261, -0.999999881, 1.85194458e-005))
  380. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
  381. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Royal purple","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  382. BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.437179565, -0.448581696, -0.60526216, 5.94371049e-005, 1.85106055e-005, 1, -1, 0.000147737563, 5.36547304e-005, -0.00014903261, -0.999999881, 1.85194458e-005))
  383. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
  384. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Royal purple","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  385. BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0195350647, -0.431289673, -0.605306566, 1, -0.000147737563, -3.67819157e-005, 4.25642866e-005, 1.8513103e-005, 1, -0.00014903261, -0.999999881, 1.85194458e-005))
  386. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
  387. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Royal purple","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  388. BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.461807251, -0.448627472, -0.605276942, 5.94371049e-005, 1.85106055e-005, 1, -1, 0.000147737563, 5.36547304e-005, -0.00014903261, -0.999999881, 1.85194458e-005))
  389. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
  390. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Royal purple","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  391. BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.304367065, -0.448646545, -0.60526371, 5.94371049e-005, 1.85106055e-005, 1, -1, 0.000147737563, 5.36547304e-005, -0.00014903261, -0.999999881, 1.85194458e-005))
  392. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
  393. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Royal purple","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  394. BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.151168823, -0.448638916, -0.605267644, 5.94371049e-005, 1.85106055e-005, 1, -1, 0.000147737563, 5.36547304e-005, -0.00014903261, -0.999999881, 1.85194458e-005))
  395. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
  396. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Royal purple","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  397. BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.440177917, -0.431221008, -0.605271757, 1, -0.000147737563, -3.67819157e-005, 4.25642866e-005, 1.8513103e-005, 1, -0.00014903261, -0.999999881, 1.85194458e-005))
  398. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
  399. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Royal purple","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  400. BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.469100952, 0.41683197, -0.605265558, 1, -0.000147737563, -3.67819157e-005, 4.25642866e-005, 1.8513103e-005, 1, -0.00014903261, -0.999999881, 1.85194458e-005))
  401. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
  402. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Royal purple","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  403. BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.172821045, 0.416717529, -0.605305016, 1, -0.000147737563, -3.67819157e-005, 4.25642866e-005, 1.8513103e-005, 1, -0.00014903261, -0.999999881, 1.85194458e-005))
  404. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
  405. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  406. BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.702371776, -0.00820922852, -0.545623779, 0.000128935877, 0.999999881, -5.33314487e-005, -0.000211441074, -5.3304273e-005, -1, -1, 0.000127643332, 0.000205654549))
  407. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 5, 0.300000012))
  408. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  409. BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.702369869, -0.0348815918, -0.512863159, 0.000128555926, 0.999999881, -5.28843921e-005, -1, 0.000127263353, 0.000189371844, 0.000195158253, 5.28593773e-005, 1))
  410. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 5, 0.300000012))
  411. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  412. BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.498031259, -0.00798797607, 0.475971222, 0.000128935877, 0.999999881, -5.33314487e-005, -0.000211441074, -5.3304273e-005, -1, -1, 0.000127643332, 0.000205654549))
  413. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 5, 0.300000012))
  414. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Royal purple","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  415. BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.28698349, 0.416732788, -0.605268598, 1, -0.000147737563, -3.67819157e-005, 4.25642866e-005, 1.8513103e-005, 1, -0.00014903261, -0.999999881, 1.85194458e-005))
  416. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
  417. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Royal purple","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  418. BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.133693695, 0.416854858, -0.605279148, 1, -0.000147737563, -3.67819157e-005, 4.25642866e-005, 1.8513103e-005, 1, -0.00014903261, -0.999999881, 1.85194458e-005))
  419. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
  420. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Royal purple","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  421. BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0195579529, 0.416725159, -0.605292082, 1, -0.000147737563, -3.67819157e-005, 4.25642866e-005, 1.8513103e-005, 1, -0.00014903261, -0.999999881, 1.85194458e-005))
  422. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
  423. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Royal purple","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  424. BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.326019287, 0.416725159, -0.60531503, 1, -0.000147737563, -3.67819157e-005, 4.25642866e-005, 1.8513103e-005, 1, -0.00014903261, -0.999999881, 1.85194458e-005))
  425. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
  426. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  427. BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.498088717, -0.0349082947, -0.512939453, 0.000128555926, 0.999999881, -5.28843921e-005, -1, 0.000127263353, 0.000189371844, 0.000195158253, 5.28593773e-005, 1))
  428. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 5, 0.300000012))
  429. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  430. BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.498029083, -0.00820159912, -0.545642853, 0.000128935877, 0.999999881, -5.33314487e-005, -0.000211441074, -5.3304273e-005, -1, -1, 0.000127643332, 0.000205654549))
  431. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 5, 0.300000012))
  432. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Royal purple","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  433. BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.440158844, 0.416740417, -0.605256677, 1, -0.000147737563, -3.67819157e-005, 4.25642866e-005, 1.8513103e-005, 1, -0.00014903261, -0.999999881, 1.85194458e-005))
  434. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
  435. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  436. BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.702377617, -0.00806427002, 0.475990295, 0.000128935877, 0.999999881, -5.33314487e-005, -0.000211441074, -5.3304273e-005, -1, -1, 0.000127643332, 0.000205654549))
  437. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 5, 0.300000012))
  438. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  439. BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.702378154, -0.0347557068, 0.508743286, 0.000128555926, 0.999999881, -5.28843921e-005, -1, 0.000127263353, 0.000189371844, 0.000195158253, 5.28593773e-005, 1))
  440. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 5, 0.300000012))
  441. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  442. BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.498033345, -0.0347824097, 0.508605957, 0.000128555926, 0.999999881, -5.28843921e-005, -1, 0.000127263353, 0.000189371844, 0.000195158253, 5.28593773e-005, 1))
  443. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 5, 0.300000012))
  444. Sphere=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Sphere",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  445. SphereWeld=CFuncs.Weld.Create(m,LeftArmHandle,Sphere,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.476074219, 0.702378571, 0.513114929, -1, 0.000147737563, 3.67819157e-005, 0.000149032334, 0.999999881, -2.23378756e-005, -4.25648541e-005, -2.23315201e-005, -1))
  446. CFuncs.Mesh.Create("SpecialMesh",Sphere,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 0.300000012, 0.300000012))
  447. Sphere=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Sphere",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  448. SphereWeld=CFuncs.Weld.Create(m,LeftArmHandle,Sphere,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.476043701, 0.702355623, -0.508605957, -1, 0.000147737563, 3.67819157e-005, 0.000149032334, 0.999999881, -2.23378756e-005, -4.25648541e-005, -2.23315201e-005, -1))
  449. CFuncs.Mesh.Create("SpecialMesh",Sphere,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 0.300000012, 0.300000012))
  450. Sphere=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Sphere",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  451. SphereWeld=CFuncs.Weld.Create(m,LeftArmHandle,Sphere,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.545562744, 0.702369809, -0.508575439, -1, 0.000147737563, 3.67819157e-005, 0.000149032334, 0.999999881, -2.23378756e-005, -4.25648541e-005, -2.23315201e-005, -1))
  452. CFuncs.Mesh.Create("SpecialMesh",Sphere,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 0.300000012, 0.300000012))
  453. Sphere=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Sphere",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  454. SphereWeld=CFuncs.Weld.Create(m,LeftArmHandle,Sphere,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.545597076, 0.4980883, -0.508575439, -1, 0.000147737563, 3.67819157e-005, 0.000149032334, 0.999999881, -2.23378756e-005, -4.25648541e-005, -2.23315201e-005, -1))
  455. CFuncs.Mesh.Create("SpecialMesh",Sphere,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 0.300000012, 0.300000012))
  456. Sphere=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Sphere",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  457. SphereWeld=CFuncs.Weld.Create(m,LeftArmHandle,Sphere,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.545532227, 0.70239538, 0.513031006, -1, 0.000147737563, 3.67819157e-005, 0.000149032334, 0.999999881, -2.23378756e-005, -4.25648541e-005, -2.23315201e-005, -1))
  458. CFuncs.Mesh.Create("SpecialMesh",Sphere,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 0.300000012, 0.300000012))
  459. Sphere=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Sphere",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  460. SphereWeld=CFuncs.Weld.Create(m,LeftArmHandle,Sphere,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.545562744, 0.498053908, 0.513145447, -1, 0.000147737563, 3.67819157e-005, 0.000149032334, 0.999999881, -2.23378756e-005, -4.25648541e-005, -2.23315201e-005, -1))
  461. CFuncs.Mesh.Create("SpecialMesh",Sphere,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 0.300000012, 0.300000012))
  462. Sphere=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Sphere",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  463. SphereWeld=CFuncs.Weld.Create(m,LeftArmHandle,Sphere,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.476013184, 0.498069584, -0.508598328, -1, 0.000147737563, 3.67819157e-005, 0.000149032334, 0.999999881, -2.23378756e-005, -4.25648541e-005, -2.23315201e-005, -1))
  464. CFuncs.Mesh.Create("SpecialMesh",Sphere,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 0.300000012, 0.300000012))
  465. Sphere=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Sphere",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  466. SphereWeld=CFuncs.Weld.Create(m,LeftArmHandle,Sphere,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.476043701, 0.498034835, 0.513122559, -1, 0.000147737563, 3.67819157e-005, 0.000149032334, 0.999999881, -2.23378756e-005, -4.25648541e-005, -2.23315201e-005, -1))
  467. CFuncs.Mesh.Create("SpecialMesh",Sphere,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 0.300000012, 0.300000012))
  468. BlockPart=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","BlockPart",Vector3.new(1.03186011, 1.61419833, 1.03186023))
  469. BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0296173096, -0.206890911, -0.00724029541, 1, -0.000117227413, -0.000189372367, 0.000118527452, 0.99999994, -5.28527162e-005, 0.000195158253, 5.28295895e-005, 1))
  470. BlockPart=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","BlockPart",Vector3.new(1.1340245, 0.38822481, 1.23618889))
  471. BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0806465149, -0.615587652, -0.0072555542, 1, -0.000117227413, -0.000189372367, 0.000118527452, 0.99999994, -5.28527162e-005, 0.000195158253, 5.28295895e-005, 1))
  472. BlockPart=CFuncs.Part.Create(m,Enum.Material.Fabric,0,0,"Really black","BlockPart",Vector3.new(1.08294213, 0.20432891, 1.1340245))
  473. BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0552101135, -0.31925866, -0.00730133057, 1, -0.000117227413, -0.000189372367, 0.000118527452, 0.99999994, -5.28527162e-005, 0.000195158253, 5.28295895e-005, 1))
  474. BlockPart=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","BlockPart",Vector3.new(0.429090351, 0.20432891, 1.03186023))
  475. BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.615546405, 0.610099792, -0.40265274, 0.000130933797, 0.999999881, -3.73575203e-005, -0.000216438566, -3.73293005e-005, -1, -1, 0.000129640073, 0.000210654034))
  476. CFuncs.Mesh.Create("BlockMesh",BlockPart,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 0.5))
  477. BlockPart=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","BlockPart",Vector3.new(0.429090351, 0.20432891, 1.03186023))
  478. BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.615591347, -0.585273743, -0.402488708, 0.000130933797, 0.999999881, -3.73575203e-005, -0.000216438566, -3.73293005e-005, -1, -1, 0.000129640073, 0.000210654034))
  479. CFuncs.Mesh.Create("BlockMesh",BlockPart,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 0.5))
  480. BlockPart=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","BlockPart",Vector3.new(0.429090351, 0.20432891, 0.674284816))
  481. BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0996056497, -0.488204956, -0.0449676514, 0.000130933797, 0.999999881, -3.73575203e-005, -0.000216438566, -3.73293005e-005, -1, -1, 0.000129640073, 0.000210654034))
  482. CFuncs.Mesh.Create("BlockMesh",BlockPart,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 1.5))
  483. BlockPart=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","BlockPart",Vector3.new(0.429090351, 0.20432891, 0.439306885))
  484. BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.615568459, 0.610153198, -0.0348625183, 0.000130933797, 0.999999881, -3.73575203e-005, -0.000216438566, -3.73293005e-005, -1, -1, 0.000129640073, 0.000210654034))
  485. CFuncs.Mesh.Create("BlockMesh",BlockPart,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 0.5))
  486. BlockPart=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","BlockPart",Vector3.new(0.429090351, 0.20432891, 0.674284816))
  487. BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0995882899, -0.525165558, -0.00215911865, 0.000130933797, 0.999999881, -3.73575203e-005, -1, 0.000129640088, 0.00019478357, 0.000200568087, 3.73313524e-005, 1))
  488. CFuncs.Mesh.Create("BlockMesh",BlockPart,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 1.53999996))
  489. BlockPart=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","BlockPart",Vector3.new(0.429090351, 0.20432891, 0.439306885))
  490. BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.61554879, -0.595466614, 0.00614929199, 0.000130933797, 0.999999881, -3.73575203e-005, -0.000216438566, -3.73293005e-005, -1, -1, 0.000129640073, 0.000210654034))
  491. CFuncs.Mesh.Create("BlockMesh",BlockPart,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.200000003, 0.100000001))
  492. BlockPart=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","BlockPart",Vector3.new(0.429090351, 0.20432891, 0.439306885))
  493. BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.615568757, 0.630607605, 0.00597000122, 0.000130933797, 0.999999881, -3.73575203e-005, -0.000216438566, -3.73293005e-005, -1, -1, 0.000129640073, 0.000210654034))
  494. CFuncs.Mesh.Create("BlockMesh",BlockPart,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.200000003, 0.100000001))
  495. BlockPart=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","BlockPart",Vector3.new(0.429090351, 0.20432891, 1.03186023))
  496. BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.615555465, -0.627300262, -0.00736236572, 0.000130933797, 0.999999881, -3.73575203e-005, -1, 0.000129640088, 0.000193783562, 0.000199568065, 3.73314797e-005, 1))
  497. CFuncs.Mesh.Create("BlockMesh",BlockPart,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 1.21000004))
  498. BlockPart=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","BlockPart",Vector3.new(0.429090351, 0.20432891, 0.439306885))
  499. BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.615548491, -0.585220337, -0.034702301, 0.000130933797, 0.999999881, -3.73575203e-005, -0.000216438566, -3.73293005e-005, -1, -1, 0.000129640073, 0.000210654034))
  500. CFuncs.Mesh.Create("BlockMesh",BlockPart,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 0.5))
  501. BlockPart=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","BlockPart",Vector3.new(0.418873847, 0.245194674, 1.03186023))
  502. BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.276817322, 0.722777784, -0.00722503662, 1, -0.000117227413, -0.000189372367, 0.000118527452, 0.99999994, -5.28527162e-005, 0.000195158253, 5.28295895e-005, 1))
  503. BlockPart=CFuncs.Part.Create(m,Enum.Material.WoodPlanks,0,0,"Royal purple","BlockPart",Vector3.new(0.429090351, 0.20432891, 0.674284816))
  504. BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0996034965, -0.498390198, -0.0143318176, 0.000130933797, 0.999999881, -3.73575203e-005, -0.000216438566, -3.73293005e-005, -1, -1, 0.000129640073, 0.000210654034))
  505. CFuncs.Mesh.Create("BlockMesh",BlockPart,"","",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.300000012, 1.5))
  506. BlockPart=CFuncs.Part.Create(m,Enum.Material.WoodPlanks,0,0,"Royal purple","BlockPart",Vector3.new(0.429090351, 0.20432891, 0.674284816))
  507. BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0995925367, 0.464801788, 0.00168609619, 0.000130933797, 0.999999881, -3.73575203e-005, -1, 0.000129640088, 0.00019478357, 0.000200568087, 3.73313524e-005, 1))
  508. CFuncs.Mesh.Create("BlockMesh",BlockPart,"","",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.300000012, 1.56700003))
  509. BlockPart=CFuncs.Part.Create(m,Enum.Material.WoodPlanks,0,0,"Royal purple","BlockPart",Vector3.new(0.429090351, 0.20432891, 0.674284816))
  510. BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0995789021, 0.495742798, -0.0451889038, 0.000130933797, 0.999999881, -3.73575203e-005, -0.000216438566, -3.73293005e-005, -1, -1, 0.000129640073, 0.000210654034))
  511. CFuncs.Mesh.Create("BlockMesh",BlockPart,"","",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.300000012, 1.5))
  512. BlockPart=CFuncs.Part.Create(m,Enum.Material.WoodPlanks,0,0,"Royal purple","BlockPart",Vector3.new(0.429090351, 0.20432891, 0.674284816))
  513. BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0995293558, -0.526256561, 0.000831604004, 0.000130933797, 0.999999881, -3.73575203e-005, -1, 0.000129640088, 0.00019478357, 0.000200568087, 3.73313524e-005, 1))
  514. CFuncs.Mesh.Create("BlockMesh",BlockPart,"","",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.300000012, 1.55700004))
  515. BlockPart=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","BlockPart",Vector3.new(0.20432879, 0.20432891, 1.03186023))
  516. BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.118488312, 0.79431659, -0.00726318359, 1, -0.000117227413, -0.000189372367, 0.000118527452, 0.99999994, -5.28527162e-005, 0.000195158253, 5.28295895e-005, 1))
  517. BlockPart=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","BlockPart",Vector3.new(0.429090351, 0.20432891, 0.674284816))
  518. BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.099578917, 0.4947052, -0.0451889038, 0.000130933797, 0.999999881, -3.73575203e-005, -0.000216438566, -3.73293005e-005, -1, -1, 0.000129640073, 0.000210654034))
  519. CFuncs.Mesh.Create("BlockMesh",BlockPart,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 1.5))
  520. BlockPart=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","BlockPart",Vector3.new(0.623202682, 0.439307153, 1.03186023))
  521. BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.233989716, 0.819848657, -0.00727844238, 1, -0.000117227413, -0.000189372367, 0.000118527452, 0.99999994, -5.28527162e-005, 0.000195158253, 5.28295895e-005, 1))
  522. BlockPart=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","BlockPart",Vector3.new(0.429090351, 0.20432891, 0.674284816))
  523. BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0995963886, 0.463737488, -0.00240325928, 0.000130933797, 0.999999881, -3.73575203e-005, -1, 0.000129640088, 0.00019478357, 0.000200568087, 3.73313524e-005, 1))
  524. CFuncs.Mesh.Create("BlockMesh",BlockPart,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 1.54999995))
  525. BlockPart=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","BlockPart",Vector3.new(1.03288174, 0.245194659, 1.03288198))
  526. BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0296516418, 0.620620668, -0.00731658936, 1, -0.000117227413, -0.000189372367, 0.000118527452, 0.99999994, -5.28527162e-005, 0.000195158253, 5.28295895e-005, 1))
  527. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  528. WedgeWeld=CFuncs.Weld.Create(m,LeftArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.517189026, -0.730190277, -0.575263977, 0.000245539792, -0.000146586797, -1, 0.719249189, -0.694751203, 0.000282603694, -0.694752395, -0.719250023, -6.91713649e-005))
  529. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  530. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  531. WedgeWeld=CFuncs.Weld.Create(m,LeftArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504592896, -0.857043505, 0.359676361, 0.000245539792, -0.000146586797, -1, -0.0698879734, -0.997554898, 0.00012866543, -0.997554898, 0.0698866397, -0.000260949659))
  532. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  533. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  534. WedgeWeld=CFuncs.Weld.Create(m,LeftArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504562378, -0.936662674, -0.0744056702, 0.000245539792, -0.000146586797, -1, 0.275509149, -0.961298108, 0.000210155704, -0.961298525, -0.27551043, -0.000201206683))
  535. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  536. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  537. WedgeWeld=CFuncs.Weld.Create(m,LeftArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.517227173, -0.936897278, -0.0741348267, 0.000245539792, -0.000146586797, -1, 0.275509149, -0.961298108, 0.000210155704, -0.961298525, -0.27551043, -0.000201206683))
  538. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  539. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  540. WedgeWeld=CFuncs.Weld.Create(m,LeftArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.51713562, -0.857171297, 0.36000824, 0.000245539792, -0.000146586797, -1, -0.0698879734, -0.997554898, 0.00012866543, -0.997554898, 0.0698866397, -0.000260949659))
  541. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  542. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  543. WedgeWeld=CFuncs.Weld.Create(m,LeftArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.517173767, -0.739536285, 0.587677002, 0.000245539792, -0.000146586797, -1, -0.242048025, -0.970264554, 8.13978186e-005, -0.970264316, 0.242046624, -0.000279327651))
  544. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  545. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  546. WedgeWeld=CFuncs.Weld.Create(m,LeftArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504562378, -0.739466667, 0.587333679, 0.000245539792, -0.000146586797, -1, -0.242048025, -0.970264554, 8.13978186e-005, -0.970264316, 0.242046624, -0.000279327651))
  547. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  548. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  549. WedgeWeld=CFuncs.Weld.Create(m,LeftArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.50453949, -0.729885101, -0.575344086, 0.000245539792, -0.000146586797, -1, 0.719249189, -0.694751203, 0.000282603694, -0.694752395, -0.719250023, -6.91713649e-005))
  550. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  551. RightArmHandle=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Medium stone grey","RightArmHandle",Vector3.new(1.0117017, 2.02340055, 1.01170254))
  552. RightArmHandleWeld=CFuncs.Weld.Create(m,Character["Right Arm"],RightArmHandle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000328063965, 0.000292792916, 0.000274658203, 1, 6.48181754e-007, 2.88981391e-006, 6.48181754e-007, 0.999999881, -4.58399541e-010, 2.88981391e-006, -4.58399541e-010, 1))
  553. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  554. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504295349, 0.0224113464, -0.154676437, 0.000263542519, -0.000128559201, -1, 0.970265985, -0.24203977, 0.00029243101, -0.242041096, -0.970266283, 5.95508573e-005))
  555. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.349999994, 0.400000006))
  556. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.20432891, 0.326925993))
  557. PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.496276855, -0.176352754, -0.129585266, 1.00000012, -0.000117368945, -0.000372461276, -0.000118621472, -0.999999881, 9.2011076e-005, -0.000378251745, -9.19664453e-005, -1))
  558. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.800000012, 1.10000002))
  559. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.20432891, 0.367791742))
  560. PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.388278961, -0.196606636, 0.320396423, -1, 0.000147737563, 3.67819157e-005, 0.000149032334, 0.999999881, -2.23378756e-005, -4.25648541e-005, -2.23315201e-005, -1))
  561. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.800000012, 1.10000002))
  562. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.20432891, 0.204328775))
  563. PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.388439178, -0.378845215, 0.167448044, -1, 0.000147737563, 3.67819157e-005, -7.9684818e-005, -0.258836746, -0.965921104, -0.000132944187, -0.965921104, 0.258836895))
  564. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.699999988, 0.800000012))
  565. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.20432891, 0.204328775))
  566. PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.388267517, -0.19661504, -0.0985488892, -1, 0.000147737563, 3.67819157e-005, 0.000149032334, 0.999999881, -2.23378756e-005, -4.25648541e-005, -2.23315201e-005, -1))
  567. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 1))
  568. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.20432891, 0.204328775))
  569. PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.38829422, -0.000816345215, -0.0369873047, -1, 0.000147737563, 3.67819157e-005, 6.32018055e-005, 0.642772079, -0.766057611, -0.000141528857, -0.766057432, -0.642772198))
  570. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.600000024, 1.10000002))
  571. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  572. PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.285402298, -0.295471191, -0.432151794, 0.500171542, 0.865926921, -0.000232767779, 0.865926564, -0.50017041, -0.000295688864, -0.000378248165, -5.36642074e-005, -1))
  573. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.600000024, 0.349999994, 0.800000012))
  574. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.20432891, 0.224761635))
  575. PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.388191223, 0.0322570801, -0.148422241, -1, 0.000147737563, 3.67819157e-005, 0.000141528857, 0.766057014, 0.642772675, 6.32018782e-005, 0.642772555, -0.766057074))
  576. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 0.800000012))
  577. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.20432891, 0.204328775))
  578. PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.388195038, -0.23739624, -0.326156616, -1, 0.000147737563, 3.67819157e-005, 8.68119532e-005, 0.766031206, -0.642803371, -0.000128410262, -0.642803311, -0.766031444))
  579. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.349999994, 0.800000012))
  580. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.20432891, 0.204328775))
  581. PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.388202667, -0.153205872, -0.273921967, -1, 0.000147737563, 3.67819157e-005, 3.76535245e-005, 0.499982685, -0.866035581, -0.000150358697, -0.866035402, -0.499982744))
  582. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.349999994, 0.800000012))
  583. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.03186011, 0.776449621, 1.03186023))
  584. PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-005, -0.625537932, 0.00699615479, -1, 0.000147737563, 3.67819157e-005, 0.000149032334, 0.999999881, -2.23378756e-005, -4.25648541e-005, -2.23315201e-005, -1))
  585. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.224761769, 0.296276659))
  586. PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.388275146, -0.186428398, -0.338600159, -1, 0.000147737563, 3.67819157e-005, 0.000149032334, 0.999999881, -2.23378756e-005, -4.25648541e-005, -2.23315201e-005, -1))
  587. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.800000012, 1.10000002))
  588. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.20432891, 0.204328775))
  589. PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.388282776, -0.0581741333, -0.0940246582, -1, 0.000147737563, 3.67819157e-005, 0.000141528857, 0.766057014, 0.642772675, 6.32018782e-005, 0.642772555, -0.766057074))
  590. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 0.800000012))
  591. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.20432891, 0.316709578))
  592. PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.388214111, 0.119171143, -0.0602874756, -1, 0.000147737563, 3.67819157e-005, -6.77998178e-005, -0.173666015, -0.98480463, -0.000139387237, -0.984804511, 0.17366603))
  593. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.800000012, 1.10000002))
  594. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  595. PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.227526337, -0.459342957, -0.405273438, -0.000203925607, -0.99999994, 5.83409928e-005, -1.00000012, 0.000202648298, 0.000364783366, -0.000370574882, -5.82661487e-005, -1))
  596. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 1))
  597. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.216838658, 0.216838822, 0.776449323))
  598. PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.495471954, 0.432418823, 0.166039735, 1, 0.000219255715, -0.00039579341, -0.00040155524, -8.14841624e-005, -1, -0.000217994995, 0.999999881, -8.13983061e-005))
  599. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.800000012, 1))
  600. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  601. PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.173473358, 0.437576294, -0.299474716, 0.939617872, 0.342227578, -0.000403211976, -0.0004070047, -7.65974837e-005, -1, -0.342226416, 0.939617038, 6.53370662e-005))
  602. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.800000012, 1.10000002))
  603. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  604. PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0261306763, 0.437713623, -0.229450226, 0.866131127, -0.49981609, -0.00030468902, -0.000408853055, -8.88829672e-005, -1, 0.499817163, 0.866131425, -0.000278447667))
  605. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.600000024, 0.800000012, 1.10000002))
  606. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  607. PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.245258331, 0.437797546, -0.0368394852, 0.984769821, 0.173865423, -0.000411116838, -0.000409536355, -7.77006935e-005, -1, -0.173864245, 0.984769404, -6.31882904e-006))
  608. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.800000012, 1.10000002))
  609. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  610. PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.161447525, 0.175319672, -0.405158997, -0.499822646, 0.866127074, 0.000139049152, 0.866128087, 0.499823779, -0.000350035174, -0.000378454744, -5.45206749e-005, -1))
  611. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.400000006, 1))
  612. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  613. PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.184986115, -0.398830414, -0.405380249, 0.7659145, -0.642941415, -0.00024379525, -0.642942488, -0.765915334, 0.000285808288, -0.000376264245, -6.21579675e-005, -1))
  614. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 1))
  615. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  616. PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.238075256, -0.0317344666, -0.405128479, -0.499822646, 0.866127074, 0.000139049152, 0.866128087, 0.499823779, -0.000350035174, -0.000378454744, -5.45206749e-005, -1))
  617. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.800000012, 1))
  618. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  619. PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0851974487, 0.296497345, -0.405174255, 0.500171542, 0.865926921, -0.000235747983, 0.865926564, -0.50017041, -0.000293662306, -0.000377983903, -5.72584322e-005, -1))
  620. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 1))
  621. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 1.17489111, 0.367791772))
  622. PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.455463409, -0.0221786499, 0.442047179, 1, -0.000117756375, -0.000372785726, -0.000378575787, -8.74835532e-005, -1, 0.000119009223, 0.999999881, -8.75283658e-005))
  623. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.600000024, 0.800000012, 1.10000002))
  624. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.572120905, 0.204328775))
  625. PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.496189117, -0.329588413, -0.395172119, 1.00000012, -0.000117368945, -0.000372461276, -0.000118621472, -0.999999881, 9.2011076e-005, -0.000378251745, -9.19664453e-005, -1))
  626. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.800000012, 1.10000002))
  627. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.357575566, 0.204328775))
  628. PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.496147156, 0.13525632, -0.395133972, 1.00000012, -0.000117368945, -0.000372461276, -0.000118621472, -0.999999881, 9.2011076e-005, -0.000378251745, -9.19664453e-005, -1))
  629. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.800000012, 1.10000002))
  630. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  631. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504524231, 0.468618393, -0.209846497, 0.00030053372, -0.00018155307, -1, -0.484704494, 0.874677181, -0.000307273061, 0.874678075, 0.484705657, 0.000179925206))
  632. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.300000012, 0.5))
  633. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  634. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504516602, 0.421760559, 0.405538559, 0.000272540521, -0.000140570803, -1, -0.994534075, -0.10441269, -0.000262121524, -0.104411356, 0.994533956, -0.000168863568))
  635. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.300000012, 0.300000012))
  636. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  637. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504447937, 0.383110046, 0.154088974, 0.000271539786, -0.000144593927, -1, -0.961293817, -0.275526524, -0.000226745877, -0.275525302, 0.961293459, -0.000215407039))
  638. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.349999994, 0.699999988))
  639. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  640. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.504211426, 0.418453217, 0.430289507, -0.000270541554, 0.000133567024, 1, 0.997555554, -0.0698769838, 0.000284979236, 0.0698783174, 0.997555673, -0.000113932976))
  641. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.349999994, 0.5))
  642. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  643. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504425049, 0.29598999, -0.320083618, 0.000272540085, -0.000143580837, -1, -0.913495362, 0.406848073, -0.000312660093, 0.406849205, 0.913495779, -1.79274466e-005))
  644. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.699999988, 0.699999988))
  645. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  646. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504341125, 0.0844573975, -0.0917243958, 0.000261541747, -0.000133565642, -1, -0.913494468, 0.40685004, -0.000298538478, 0.406851172, 0.913494885, -1.32526311e-005))
  647. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.899999976, 1))
  648. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  649. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.504241943, 0.160745621, -0.344959259, -0.000224551739, 7.25848513e-005, 1, 0.55929637, 0.828968465, 6.86519197e-005, -0.82896781, 0.559295177, -0.000231534301))
  650. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.600000024, 0.699999988))
  651. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  652. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410995483, -0.470344543, 0.0471916199, -1, 0.000116743155, 3.67826069e-005, 6.2420324e-005, 0.173694044, 0.984799623, 0.00010886728, 0.984799683, -0.173694074))
  653. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 1))
  654. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  655. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.410968781, -0.0135574341, -0.177940369, 1, -0.000147737563, -3.67819157e-005, 7.2914263e-005, 0.69463259, -0.719364643, 0.000136784278, 0.719364524, 0.694632947))
  656. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.800000012))
  657. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  658. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.410972595, -0.109760284, -0.0746383667, 1, -0.000147737563, -3.67819157e-005, 0.000143772035, 0.994518042, -0.104565434, 5.79129264e-005, 0.104565397, 0.994518161))
  659. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.800000012))
  660. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  661. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.50453186, 0.549198151, -0.0208511353, 0.000282533205, -0.000185603378, -1, -0.819082558, 0.57367456, -0.00034262886, 0.573675692, 0.819083273, 1.33724207e-005))
  662. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.300000012, 0.300000012))
  663. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  664. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.483680725, 0.272553444, -0.396469116, 0.000288938085, 0.0521913469, -0.99863714, 0.000111813541, 0.998637021, 0.0521913953, 1, -0.000125445484, 0.000288488518))
  665. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.300000012, 0.699999988))
  666. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  667. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.410972595, -0.119522095, 0.057723999, 1, -0.000147737563, -3.67819157e-005, 0.000122033991, 0.587812066, 0.808997691, -9.55414725e-005, -0.808997452, 0.587812245))
  668. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.800000012))
  669. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  670. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.410968781, 0.103988647, -0.145017624, 1, -0.000147737563, -3.67819157e-005, -3.20669205e-005, 0.0697234422, -0.997566521, 0.000151642118, 0.997566342, 0.0697234422))
  671. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.800000012))
  672. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  673. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410964966, -0.250419617, 0.171031952, -1, 0.000114746399, 3.67826324e-005, -1.53697183e-005, 0.224910572, -0.97437942, -0.000122634956, -0.974379301, -0.224910572))
  674. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.600000024, 0.800000012))
  675. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  676. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410957336, -0.0422668457, 0.285446167, -1, 0.000114746399, 3.67826324e-005, -0.000103830207, -0.601848364, -0.798610389, -6.70543523e-005, -0.79861033, 0.601848423))
  677. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.600000024, 0.800000012))
  678. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  679. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.410961151, -0.0189056396, 0.190279007, 1, -0.000147737563, -3.67819157e-005, 3.20669205e-005, -0.0697234422, 0.997566521, -0.000151642118, -0.997566342, -0.0697234422))
  680. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.800000012))
  681. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  682. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.410961151, 0.202838898, -0.0363540649, 1, -0.000147737563, -3.67819157e-005, -0.000147369865, -0.829057157, -0.559163868, 4.80528724e-005, 0.559163809, -0.829057395))
  683. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.800000012))
  684. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  685. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.410961151, 0.157485962, -0.132907867, 1, -0.000147737563, -3.67819157e-005, -0.000103596474, -0.438400656, -0.89877975, 0.000115300703, 0.898779631, -0.438400716))
  686. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.800000012))
  687. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  688. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410961151, -0.37702179, -0.0033416748, -1, 0.000114746399, 3.67826324e-005, 2.75017555e-005, 0.544602752, -0.838694274, -0.000120498778, -0.838694036, -0.544602811))
  689. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.800000012))
  690. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  691. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504508972, 0.24685958, -0.461833954, 0.000283539703, -0.000144595819, -1, 0.000129905311, 0.999999881, -0.000144559541, 1, -0.000128574728, 0.000289338117))
  692. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.300000012, 0.300000012))
  693. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  694. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.41091156, -0.112014771, 0.275939941, 1, -0.000106737025, -3.67828397e-005, -8.56020197e-005, -0.933564425, 0.358409822, -7.84567528e-005, -0.358409703, -0.933564544))
  695. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.699999988, 1))
  696. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.275843859))
  697. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.410987854, 0.0453997925, 0.307884216, 1, -0.000111751266, -3.67827379e-005, -0.000113044436, -0.99999994, 4.43603894e-005, -4.25673643e-005, -4.43553618e-005, -1))
  698. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.699999988, 1))
  699. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  700. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.410964966, 0.131492615, -0.246994019, 1, -0.000114746399, -3.67826324e-005, -9.44891872e-005, -0.939675748, 0.342066318, -7.96902168e-005, -0.342066258, -0.939675927))
  701. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.600000024, 0.400000006))
  702. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  703. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410923004, -0.195152283, 0.304946899, -1, 0.000116743155, 3.67826069e-005, 0.000117783602, 0.766076028, 0.642749846, 4.3264783e-005, 0.642749786, -0.766076267))
  704. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 1))
  705. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  706. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410896301, 0.45009613, 0.185099363, -1, 0.000116743155, 3.67826069e-005, 3.84225677e-005, -0.0348523967, 0.99939245, 0.000119450931, 0.99939245, 0.0348524116))
  707. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 0.699999988))
  708. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  709. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.41091156, -0.412086487, 0.35200882, 1, -0.000115752227, -3.67825705e-005, -8.0032718e-005, -0.342061341, -0.939677656, 9.54284333e-005, 0.939677477, -0.3420614))
  710. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 0.699999988))
  711. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  712. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410972595, 0.362792969, 0.119937897, -1, 7.3745854e-005, 3.67835273e-005, 6.9411195e-005, 0.406802952, 0.913516104, 5.12315346e-005, 0.913515866, -0.406803012))
  713. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 0.400000006))
  714. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  715. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410907745, -0.0938911438, 0.183761597, -1, 0.000116743155, 3.67826069e-005, -0.000108874476, -0.984799147, 0.173697144, 6.24205131e-005, 0.173697129, 0.984799147))
  716. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 0.699999988))
  717. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  718. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.410972595, -0.214584351, -0.18421936, 1, -0.000114746399, -3.67826324e-005, -0.000121785037, -0.866048515, -0.499960005, 2.11590668e-005, 0.499959975, -0.866048634))
  719. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.600000024, 0.800000012))
  720. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  721. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410900116, -0.329032898, -0.229385376, -1, 8.67396666e-005, 3.67832727e-005, -5.00770693e-005, -0.087201342, -0.996190786, -8.39964559e-005, -0.996190786, 0.0872013792))
  722. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 0.699999988))
  723. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  724. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410934448, 0.0279159546, 0.434230804, -1, 0.000116743155, 3.67826069e-005, 9.58899691e-005, 0.500041127, 0.866001785, 8.09386984e-005, 0.866001606, -0.500041246))
  725. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 1))
  726. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  727. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410919189, -0.203201294, 0.225597382, -1, 0.000116743155, 3.67826069e-005, -3.7389691e-007, -0.341975003, 0.939709127, 0.000125485472, 0.939709008, 0.341974974))
  728. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.699999988, 1))
  729. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  730. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410980225, 0.144927979, 0.155738831, -1, 0.000116743155, 3.67826069e-005, 8.03718576e-005, 0.342064261, 0.939676583, 9.63669227e-005, 0.939676464, -0.342064351))
  731. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 0.699999988))
  732. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  733. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417160034, 0.085773468, -0.189151764, -0.000344439643, -5.15180727e-005, -1, -0.866087675, -0.499893814, 0.000319062994, -0.499892741, 0.866086662, 0.000124674101))
  734. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.699999988, 0.699999988))
  735. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  736. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504264832, -0.250984192, -0.259490967, 0.000228549266, -8.85594054e-005, -1, -0.559294462, -0.828969836, -5.76447565e-005, -0.828969181, 0.559293211, -0.000243782881))
  737. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 1))
  738. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  739. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417243958, 0.244930267, -0.0811271667, -0.000403443584, -8.0506652e-005, -1, 0.17351748, -0.984830439, 1.0284165e-005, -0.984831035, -0.173518762, 0.000405601342))
  740. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1))
  741. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  742. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.41734314, 0.298152924, -0.0665493011, -0.000344439643, -5.15180727e-005, -1, -0.866087675, -0.499893814, 0.000319062994, -0.499892741, 0.866086662, 0.000124674101))
  743. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.699999988, 0.699999988))
  744. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  745. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.51153183, 0.0897979736, -0.158996582, 1, -0.000117741496, -0.000241784524, -0.000250321988, -0.766075134, -0.642750919, -0.000113137648, 0.642750978, -0.766075313))
  746. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  747. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  748. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.5115242, 0.153572083, -0.16759491, 1, -0.000117741496, -0.000241784524, -0.000196534165, -0.939709306, -0.34197405, -0.000191927538, 0.341974109, -0.939709485))
  749. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  750. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  751. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511508942, -0.13369751, 0.106483459, 1, -0.000117741496, -0.000241784524, 2.71728131e-005, 0.939674377, -0.342070103, 0.000273349637, 0.342070013, 0.939674616))
  752. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  753. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  754. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511512756, -0.126716614, -0.0299186707, 1, -0.000117741496, -0.000241784524, -0.000154883761, 0.499955595, -0.866051197, 0.000226875345, 0.866051018, 0.499955624))
  755. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  756. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  757. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511512756, 0.229206085, -0.138748169, 1, -0.000117741496, -0.000241784524, -7.42440752e-005, -0.984798908, 0.173698202, -0.000264480303, -0.173698187, -0.984798968))
  758. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  759. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  760. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511497498, 0.237724304, 0.181190476, 1, -0.000117741496, -0.000241784524, 0.000247569813, 4.74790759e-005, 1, -0.00011903447, -0.999999881, 4.75084635e-005))
  761. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  762. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.296276689))
  763. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511455536, -0.400665283, -0.116775513, 1, -0.000118747324, -0.000239784378, -0.000271812751, -0.342066288, -0.939675927, 2.88048632e-005, 0.939675808, -0.342066348))
  764. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  765. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  766. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511489868, 0.0188293457, 0.251922607, 1, -0.000117741496, -0.000241784524, 0.00022687536, 0.866050601, 0.49995628, 0.000154883688, -0.49995622, 0.86605078))
  767. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  768. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  769. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511554718, 0.0990829468, 0.100013733, 1, -0.000117741496, -0.000241784524, -0.000266168005, -0.642823577, -0.766014159, -6.79542354e-005, 0.766014099, -0.642823696))
  770. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  771. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  772. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.5115242, 0.0646362305, 0.00978851318, 1, -0.000117741496, -0.000241784524, 0.000273349404, 0.342065394, 0.939676285, -2.71807221e-005, -0.939676106, 0.342065483))
  773. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  774. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  775. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511535645, -0.0146827698, 0.00257873535, 1, -0.000117741496, -0.000241784524, -2.71879162e-005, -0.939675093, 0.342068017, -0.000273351383, -0.342067957, -0.939675331))
  776. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  777. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  778. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.491127014, 0.453292847, 0.171007797, 1, -0.000119745702, -0.000241784408, 0.000247569929, 4.84923949e-005, 1, -0.000121038604, -0.999999881, 4.8522259e-005))
  779. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.5, 0.699999988))
  780. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  781. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511634827, 0.06980896, -0.0550994873, 1, -0.000117741496, -0.000241784524, 0.000196526613, 0.939710021, 0.341971993, 0.000191927742, -0.341972053, 0.939710259))
  782. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  783. Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  784. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.511550903, 0.609474182, 0.531238556, -1, 0.000113755435, 0.000240784531, 0.000271043566, 0.342068374, 0.939675152, 2.37680615e-005, 0.939674973, -0.342068434))
  785. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  786. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  787. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511665344, 0.24779892, -0.21282196, 1, -0.000117748947, -0.000241783651, 7.42364064e-005, 0.984798372, -0.173700735, 0.000264478615, 0.17370075, 0.984798431))
  788. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  789. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  790. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.51166153, 0.148300171, -0.0453567505, 1, -0.000117741496, -0.000241784524, -6.79472723e-005, 0.766011059, -0.642827451, 0.000266168063, 0.642827272, 0.766011119))
  791. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  792. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  793. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511680603, 0.618110657, 0.452018738, 1, -0.000115752191, -0.000241784524, -0.00019261126, 0.341972828, -0.939710021, 0.000194656575, 0.939709842, 0.341972768))
  794. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  795. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  796. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511680603, 0.345146179, 0.149419785, 1, -0.000117741496, -0.000241784524, -0.000223140451, 0.173599422, -0.984816372, 0.000160211639, 0.984816313, 0.173599422))
  797. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  798. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  799. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511569977, 0.0109024048, -0.248100281, 1, -0.000117741496, -0.000241784524, 0.000160211508, 0.984816611, 0.173597425, 0.000223140611, -0.17359744, 0.98481673))
  800. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  801. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  802. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511627197, 0.129051208, 0.18813324, 1, -0.000117741496, -0.000241784524, -0.000154883761, 0.499955595, -0.866051197, 0.000226875345, 0.866051018, 0.499955624))
  803. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  804. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  805. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511695862, 0.616630554, 0.334281921, 1, -0.000115752191, -0.000241784524, -6.94746414e-005, 0.766011059, -0.642827451, 0.000264882838, 0.642827272, 0.766011119))
  806. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  807. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  808. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.511581421, -0.0587234497, 0.677345276, -1, 0.000113755435, 0.000240784531, 0.000192356209, -0.341971576, 0.939710438, 0.000192436244, 0.939710259, 0.341971576))
  809. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  810. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  811. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.511631012, 0.463775635, 0.638645172, -1, 0.000113755435, 0.000240784531, 0.000271043566, 0.342068374, 0.939675152, 2.37680615e-005, 0.939674973, -0.342068434))
  812. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  813. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  814. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511676788, -0.0533447266, 0.698778152, 1, -0.000115752191, -0.000241784524, -0.000264133792, -0.173697159, -0.984799087, 7.2277202e-005, 0.984799027, -0.173697159))
  815. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  816. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  817. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.511615753, -0.319847107, 0.672073364, -1, 0.000113755435, 0.000240784531, 7.03688638e-005, -0.766010165, 0.642828584, 0.000262826507, 0.642828465, 0.766010225))
  818. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  819. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  820. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.511600494, 0.313552856, 0.584598541, -1, 0.000113755435, 0.000240784531, 0.000271043566, 0.342068374, 0.939675152, 2.37680615e-005, 0.939674973, -0.342068434))
  821. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  822. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  823. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.51166153, -0.184135437, 0.675708771, 1, -0.000115752191, -0.000241784524, -0.000264133792, -0.173697159, -0.984799087, 7.2277202e-005, 0.984799027, -0.173697159))
  824. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  825. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  826. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.511615753, -0.138504028, 0.683759689, -1, 0.000113755435, 0.000240784531, 0.000222849951, -0.173598513, 0.984816492, 0.000156098875, 0.984816432, 0.173598528))
  827. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  828. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  829. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511665344, 0.0774307251, 0.705162048, 1, -0.000117741496, -0.000241784524, -0.000273349462, -0.342067122, -0.939675629, 2.71805529e-005, 0.93967545, -0.342067212))
  830. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  831. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.296276689))
  832. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511566162, 0.399703979, 0.149036407, 1, -0.000117741496, -0.000241784524, 0.000273351296, 0.342066258, 0.939675927, -2.71806366e-005, -0.939675808, 0.342066348))
  833. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  834. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  835. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.416992188, 0.459632874, 0.00236076862, -0.000396448741, -0.00011150194, -1, 1.00000012, -0.000118754753, -0.000390655739, -0.000120005861, -0.999999881, 0.000111549271))
  836. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1))
  837. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  838. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511650085, 0.416511536, 0.525382996, 1, -0.000115752191, -0.000241784524, -0.00019261126, 0.341972828, -0.939710021, 0.000194656575, 0.939709842, 0.341972768))
  839. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  840. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  841. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.41733551, 0.233234406, 0.0431079865, -0.000389445486, -9.04924964e-005, -1, -0.939651012, 0.342134237, 0.000329551112, 0.342135549, 0.939651072, -0.000216297456))
  842. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1))
  843. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  844. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417289734, -0.156667709, 0.0191993713, -0.000339440623, -5.64659931e-005, -1, 0.34189257, -0.939738572, -6.10124189e-005, -0.939739287, -0.341893673, 0.000332859723))
  845. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5))
  846. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  847. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511569977, 0.00520896912, 0.39793396, 1, -0.000117748947, -0.000241783651, 7.42364064e-005, 0.984798372, -0.173700735, 0.000264478615, 0.17370075, 0.984798431))
  848. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  849. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  850. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417243958, 0.0805511475, 0.250875473, -0.000396447169, -0.000101518206, -1, -0.939651966, 0.342131168, 0.000332358759, 0.342132419, 0.939652205, -0.000229052181))
  851. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 1))
  852. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  853. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417190552, -0.231136322, 0.100609779, -0.000371439994, -5.55074948e-005, -1, -0.984786391, 0.173769146, 0.000350451679, 0.173770443, 0.984786391, -0.000118204414))
  854. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5))
  855. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  856. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.41733551, 0.224536896, -0.0618000031, -0.000389446213, -9.54992574e-005, -1, -0.866084218, -0.499899626, 0.00038002769, -0.499898553, 0.866083205, 0.00010908363))
  857. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.430000007, 1))
  858. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  859. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.417160034, 0.255838394, -0.430774689, 0.000386443135, 7.55024375e-005, 1, -0.499885589, 0.866090715, 0.0001248958, -0.866091669, -0.499886721, 0.000367432192))
  860. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.200000003, 1))
  861. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  862. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.416999817, -0.275058746, 0.355922699, -0.000391443638, -7.84819276e-005, -1, -0.642685592, 0.766129196, 0.000187732905, 0.766130328, 0.642686427, -0.000345908309))
  863. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 0.699999988))
  864. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  865. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.416999817, -0.283462524, -0.326116562, 0.000390444708, 8.55153776e-005, 1, -0.86596179, 0.500109196, 0.000290337892, -0.500110388, -0.865962446, 0.000266428367))
  866. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1))
  867. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  868. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.417144775, 0.175773621, -0.36309433, 0.000385444175, 8.25061143e-005, 1, 0.17377694, 0.984785199, -0.000147228187, -0.984785259, 0.173775703, 0.000359550351))
  869. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 0.800000012))
  870. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  871. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.41708374, 0.656784058, 0.361309052, 0.000403443235, 7.64833676e-005, 1, 0.866086483, 0.499895841, -0.000382644823, -0.499894738, 0.866085529, 0.000132548375))
  872. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1))
  873. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  874. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417121887, -0.273510188, -0.377922058, -0.00039144812, -0.000107479427, -1, -0.000125929379, -0.99999994, 0.000107528424, -1.00000012, 0.000124670521, 0.000385655032))
  875. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 1))
  876. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  877. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.417114258, 0.527671814, 0.117294312, 0.000399442564, 7.24904676e-005, 1, 0.866086483, 0.499895841, -0.000377183896, -0.499894738, 0.866085529, 0.000134006681))
  878. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1))
  879. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  880. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.417106628, 0.498235762, -0.367706299, 0.000391444686, 8.55152175e-005, 1, 0.000131913781, 0.999999881, -8.55665203e-005, -1, 0.000130660788, 0.000385653751))
  881. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1))
  882. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  883. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.417114258, -0.301620483, -0.465762138, 0.00038944374, 7.94954976e-005, 1, -0.98478663, 0.173767999, 0.000364013307, -0.17376928, -0.98478657, 0.000144955571))
  884. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1))
  885. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  886. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417190552, 0.149868011, -0.202709198, -0.00038744061, -5.95283491e-005, -1, 0.765962422, -0.642884314, -0.000254067825, -0.642885566, -0.765963256, 0.000290961121))
  887. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5))
  888. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  889. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.417068481, 0.459686279, 0.436964452, 0.000403446611, 9.84773505e-005, 1, 1.00000012, -0.000118754753, -0.000397655182, 0.000120006807, 0.999999881, -9.85254956e-005))
  890. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 1))
  891. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  892. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417190552, -0.276691437, 0.103364944, -0.000395444047, -8.25045863e-005, -1, -0.939734519, -0.341907352, 0.000394390052, -0.34190613, 0.939733624, 5.56958839e-005))
  893. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1))
  894. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  895. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417366028, 0.413482666, 0.0416736603, -0.000389445486, -9.04924964e-005, -1, -0.865962803, 0.500107288, 0.000286984112, 0.500108421, 0.865963399, -0.00027023803))
  896. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.430000007, 1))
  897. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  898. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417137146, -0.399623871, -0.145516396, -0.000394444418, -8.34882085e-005, -1, -0.984829068, -0.173529476, 0.000397255935, -0.173528224, 0.984828591, -1.47777164e-005))
  899. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1))
  900. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  901. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417182922, -0.285552979, 0.0272340775, -0.000394444069, -8.25047318e-005, -1, -0.984786272, 0.17377013, 0.000368414272, 0.173771366, 0.984786272, -0.00014878872))
  902. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1))
  903. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  904. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417243958, 0.0754985809, -0.157909393, -0.000396443676, -8.05076852e-005, -1, -0.342140973, -0.939649105, 0.000209311504, -0.939648867, 0.342139602, 0.000339541904))
  905. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1))
  906. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  907. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417175293, -0.338485718, 0.120929718, -0.000390444038, -8.14921077e-005, -1, -0.765962422, 0.642884314, 0.000242248134, 0.642885625, 0.765963197, -0.000309715339))
  908. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1))
  909. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  910. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417236328, -0.0827102661, 0.0710887909, -0.000400449906, -0.000118475073, -1, -0.939652264, 0.342130303, 0.000330318551, 0.342131466, 0.939652503, -0.000246354903))
  911. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 1))
  912. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  913. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417289734, 0.123802185, 0.0236358643, -0.00039244676, -9.84789949e-005, -1, -0.642691612, 0.766124129, 0.000173060107, 0.766125202, 0.642692447, -0.000359527301))
  914. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 1))
  915. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  916. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417167664, 0.186263442, -0.388122559, -0.00039144812, -0.000107479427, -1, -0.000125929379, -0.99999994, 0.000107528424, -1.00000012, 0.000124670521, 0.000385655032))
  917. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 1))
  918. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  919. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417289734, 0.0655403137, -0.000379562378, -0.000396447955, -0.000106495165, -1, -0.939732671, -0.341912329, 0.000403535814, -0.341911107, 0.939731777, 3.34964789e-005))
  920. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 1))
  921. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  922. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417243958, -0.113883972, 0.0671386719, -0.000390446512, -9.74958384e-005, -1, -0.341900557, 0.939735591, 3.98970442e-005, 0.939736485, 0.341901779, -0.000394819508))
  923. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 1))
  924. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  925. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417358398, 0.214199066, 0.262556076, -0.000389446213, -9.54992574e-005, -1, -0.866084218, -0.499899626, 0.00038002769, -0.499898553, 0.866083205, 0.00010908363))
  926. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.430000007, 1))
  927. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  928. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417411804, 0.384922028, 0.137599945, -0.000392445567, -9.15052951e-005, -1, -0.939733267, -0.341910571, 0.000394649367, -0.341909379, 0.939732552, 4.62137323e-005))
  929. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1))
  930. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  931. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417381287, 0.203924179, 0.28465271, -0.000391446025, -9.44856729e-005, -1, -0.342136979, -0.939650536, 0.000220734597, -0.939650416, 0.342135727, 0.000330064388))
  932. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 1))
  933. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  934. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504364014, 0.209217072, -0.0522956848, 0.000259542023, -0.000131598383, -1, -0.559294462, -0.828969836, -3.93007867e-005, -0.828969181, 0.559293211, -0.000293546414))
  935. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.699999988, 1))
  936. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  937. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504386902, 0.148723602, 0.193184853, 0.000262542424, -0.000129572334, -1, -0.96129477, -0.275523454, -0.000222236151, -0.275522202, 0.961294293, -0.000198487061))
  938. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.699999988, 1.29999995))
  939. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  940. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504257202, -0.134284973, -0.00554275513, 0.000261541747, -0.000133565642, -1, -0.913494468, 0.40685004, -0.000298538478, 0.406851172, 0.913494885, -1.32526311e-005))
  941. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.899999976, 1))
  942. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  943. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.50428009, -0.195178986, 0.289588928, 0.000260543893, -0.000120571785, -1, -0.809087217, -0.587689757, -0.000144619378, -0.587688923, 0.809086084, -0.000254069426))
  944. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.400000006, 0.800000012))
  945. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  946. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504295349, 0.0224113464, -0.154676437, 0.000263542519, -0.000128559201, -1, 0.970265985, -0.24203977, 0.00029243101, -0.242041096, -0.970266283, 5.95508573e-005))
  947. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.349999994, 0.400000006))
  948. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  949. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504394531, 0.00591659546, 0.084854126, 0.000259542023, -0.000131598383, -1, -0.559294462, -0.828969836, -3.93007867e-005, -0.828969181, 0.559293211, -0.000293546414))
  950. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.699999988, 1))
  951. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  952. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.504203796, 0.717723846, 0.156257629, -0.000248541008, 0.000139553944, 1, 0.694746673, 0.719255567, 7.63125136e-005, -0.719254673, 0.694745421, -0.000279876695))
  953. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  954. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  955. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504386902, 0.0999422073, 0.349708557, 0.000261540321, -0.000142595687, -1, 0.275510103, -0.96129775, 0.000210727507, -0.961298227, -0.275511324, -0.000217687237))
  956. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.899999976, 1))
  957. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  958. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.504226685, 0.298980713, -0.314445496, -0.000224551972, 7.15715869e-005, 1, 0.898846865, 0.43826443, 0.000175664987, -0.438263148, 0.89884603, -0.000165278834))
  959. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.600000024, 0.699999988))
  960. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  961. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504394531, 0.00591659546, 0.084854126, 0.000259542023, -0.000131598383, -1, -0.559294462, -0.828969836, -3.93007867e-005, -0.828969181, 0.559293211, -0.000293546414))
  962. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.699999988, 1))
  963. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  964. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504341125, 0.0844573975, -0.0917243958, 0.000261541747, -0.000133565642, -1, -0.913494468, 0.40685004, -0.000298538478, 0.406851172, 0.913494885, -1.32526311e-005))
  965. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.899999976, 1))
  966. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.265627563, 0.347358912))
  967. PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.496185303, -0.033338815, -0.231636047, 1.00000012, -0.000117368945, -0.000372461276, -0.000118621472, -0.999999881, 9.2011076e-005, -0.000378251745, -9.19664453e-005, -1))
  968. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.800000012, 1.10000002))
  969. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.224761769, 0.245194495))
  970. PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.496154785, 0.0279518738, 0.268928528, 1.00000012, -0.000117368945, -0.000372461276, -0.000118621472, -0.999999881, 9.2011076e-005, -0.000378251745, -9.19664453e-005, -1))
  971. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.34735921, 0.418873906))
  972. PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.496192932, 0.140328363, 0.1820755, 1.00000012, -0.000117368945, -0.000372461276, -0.000118621472, -0.999999881, 9.2011076e-005, -0.000378251745, -9.19664453e-005, -1))
  973. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.800000012, 1.10000002))
  974. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  975. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504501343, 0.496192932, 0.182048798, 0.000278538238, -0.000154578782, -1, -0.997555554, 0.069876954, -0.000294424593, 0.0698782951, 0.997555673, -0.000134334594))
  976. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.300000012, 0.300000012))
  977. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  978. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.504295349, 0.526973724, 0.0621414185, -0.000248541008, 0.000139553944, 1, 0.559296191, 0.828968585, 2.65537165e-005, -0.828967929, 0.559294999, -0.000288876297))
  979. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  980. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  981. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.50440979, 0.132255554, 0.0659236908, 0.000260543165, -0.000124565253, -1, -0.913495183, 0.406848371, -0.000293964404, 0.406849533, 0.913495719, -5.43762144e-006))
  982. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.400000006, 0.800000012))
  983. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  984. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504180908, 0.371734619, -0.189682007, 0.000231549464, -8.656313e-005, -1, 0.913494408, -0.40685004, 0.000252017577, -0.406851351, -0.913494885, -1.74815414e-005))
  985. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.800000012))
  986. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  987. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504257202, -0.402713776, 0.0517959595, 0.000258544402, -0.000117591262, -1, 0.898846149, 0.438265622, 0.000186049961, 0.43826443, -0.898845375, 0.000221541355))
  988. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.300000012, 0.699999988))
  989. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  990. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.50428009, -0.0886383057, 0.0971984863, 0.000259542488, -0.000129571839, -1, -0.913495183, 0.406848371, -0.000295087229, 0.406849504, 0.91349566, -1.04182855e-005))
  991. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.699999988, 1))
  992. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  993. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.504249573, 0.213688374, -0.24924469, -0.000226548815, 9.15691489e-005, 1, 0.0698869452, 0.997555017, -7.51097541e-005, -0.997554898, 0.0698856264, -0.000238159919))
  994. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 1))
  995. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  996. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504272461, -0.273704529, 0.0105292797, 0.000258541375, -0.000135591763, -1, -0.997555614, 0.0698769987, -0.000273149926, 0.0698783323, 0.997555673, -0.000116791285))
  997. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 1))
  998. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  999. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.504257202, 0.372005463, 0.267033577, -0.000228548219, 9.45794454e-005, 1, 0.96129477, 0.275523484, 0.000199199072, -0.275522202, 0.961294353, -0.000155482398))
  1000. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.800000012))
  1001. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1002. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.504203796, -0.302482605, -0.169031143, -0.000228548772, 9.15694254e-005, 1, -0.828965902, 0.559297919, -0.000245465635, -0.559299171, -0.828966618, -5.51506855e-005))
  1003. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 1))
  1004. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1005. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.504150391, -0.158781052, 0.506530762, -0.000224551128, 7.65783479e-005, 1, -0.55929637, -0.828968465, -6.53411553e-005, 0.82896781, -0.559295177, 0.000233767438))
  1006. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.600000024, 0.300000012))
  1007. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1008. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.504264832, 0.147003174, -0.495708466, -0.000252541358, 0.000136604111, 1, -0.587679029, 0.809093356, -0.000262336369, -0.809094489, -0.587679863, -0.000128725864))
  1009. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 1))
  1010. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1011. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.504196167, -0.602104187, -0.254190445, -0.000258542714, 0.000127574982, 1, -0.96129477, -0.275523454, -0.000218941539, 0.275522202, -0.961294293, 0.000195465007))
  1012. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 1))
  1013. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1014. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.50428009, -0.195178986, 0.289588928, 0.000260543893, -0.000120571785, -1, -0.809087217, -0.587689757, -0.000144619378, -0.587688923, 0.809086084, -0.000254069426))
  1015. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.400000006, 0.800000012))
  1016. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1017. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504386902, 0.148723602, 0.193184853, 0.000262542424, -0.000129572334, -1, -0.96129477, -0.275523454, -0.000222236151, -0.275522202, 0.961294293, -0.000198487061))
  1018. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.699999988, 1.29999995))
  1019. LeftLegHandle=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Medium stone grey","LeftLegHandle",Vector3.new(1.0117017, 2.02340055, 1.01170254))
  1020. LeftLegHandleWeld=CFuncs.Weld.Create(m,Character["Left Leg"],LeftLegHandle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000335693359, -0.000207066536, 0.000152587891, 1, 6.48181754e-007, 2.88981391e-006, 6.48181754e-007, 0.999999881, -4.58399541e-010, 2.88981391e-006, -4.58399541e-010, 1))
  1021. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(1.03186011, 2.02285647, 1.03186023))
  1022. BlockWeld=CFuncs.Weld.Create(m,LeftLegHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0191879272, 0.0484238863, -0.00722503662, 1, -0.000117227413, -0.000189372367, 0.000118527452, 0.99999994, -5.28527162e-005, 0.000195158253, 5.28295895e-005, 1))
  1023. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Royal purple","Block",Vector3.new(0.735583544, 0.234978229, 0.582337022))
  1024. BlockWeld=CFuncs.Weld.Create(m,LeftLegHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0192871094, 0.937266469, 0.242759705, 1, -0.000117227413, -0.000189372367, 0.000118527452, 0.99999994, -5.28527162e-005, 0.000195158253, 5.28295895e-005, 1))
  1025. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(1.04207659, 0.38822481, 1.04207695))
  1026. BlockWeld=CFuncs.Weld.Create(m,LeftLegHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0193328857, 0.866779923, -0.00755310059, 1, -0.000117227413, -0.000189372367, 0.000118527452, 0.99999994, -5.28527162e-005, 0.000195158253, 5.28295895e-005, 1))
  1027. RightLegHandle=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Medium stone grey","RightLegHandle",Vector3.new(1.0117017, 2.02340055, 1.01170254))
  1028. RightLegHandleWeld=CFuncs.Weld.Create(m,Character["Right Leg"],RightLegHandle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000335693359, -0.000207066536, 0.000152587891, 1, 6.48181754e-007, 2.88981391e-006, 6.48181754e-007, 0.999999881, -4.58399541e-010, 2.88981391e-006, -4.58399541e-010, 1))
  1029. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(1.03186011, 2.02285647, 1.03186023))
  1030. BlockWeld=CFuncs.Weld.Create(m,RightLegHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0191879272, 0.0484238863, -0.00722503662, 1, -0.000117227413, -0.000189372367, 0.000118527452, 0.99999994, -5.28527162e-005, 0.000195158253, 5.28295895e-005, 1))
  1031. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Royal purple","Block",Vector3.new(0.735583544, 0.234978229, 0.582337022))
  1032. BlockWeld=CFuncs.Weld.Create(m,RightLegHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0192871094, 0.937266469, 0.242759705, 1, -0.000117227413, -0.000189372367, 0.000118527452, 0.99999994, -5.28527162e-005, 0.000195158253, 5.28295895e-005, 1))
  1033. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(1.04207659, 0.38822481, 1.04207695))
  1034. BlockWeld=CFuncs.Weld.Create(m,RightLegHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0193328857, 0.866779923, -0.00755310059, 1, -0.000117227413, -0.000189372367, 0.000118527452, 0.99999994, -5.28527162e-005, 0.000195158253, 5.28295895e-005, 1))
  1035. TorsoHandle=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Medium stone grey","TorsoHandle",Vector3.new(2.02340341, 2.02340055, 1.01170254))
  1036. TorsoHandleWeld=CFuncs.Weld.Create(m,Character["Torso"],TorsoHandle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(7.2479248e-005, 0.000236198306, 0.000152587891, 1, 6.4818812e-007, 2.88982847e-006, 6.4818812e-007, 0.999999881, -4.57326621e-010, 2.88982847e-006, -4.57326621e-010, 1))
  1037. Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark indigo","Part",Vector3.new(0.25541088, 0.75601697, 0.633419156))
  1038. Part.Shape = "Cylinder"
  1039. PartWeld=CFuncs.Weld.Create(m,TorsoHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.43221283, -0.279815674, -0.0484636724, -0.000242504699, 0.00010346956, -1, -1, 8.66204355e-005, 0.000236734166, 8.79392246e-005, 0.999999881, 0.000103448117))
  1040. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1041. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.106277466, 0.437164307, -0.523692966, 1, -0.000147648156, -3.67818939e-005, 4.25642938e-005, 1.86005291e-005, 1, -0.000148943203, -0.999999881, 1.86068664e-005))
  1042. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
  1043. Chain=CFuncs.Part.Create(m,Enum.Material.Ice,0,0,"Medium stone grey","Chain",Vector3.new(1.02164352, 1.02164447, 2.04328704))
  1044. ChainWeld=CFuncs.Weld.Create(m,TorsoHandle,Chain,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0293579102, 0.0640106201, -1.84176445, 7.15616552e-005, -1.86178404e-005, -1, 0.866100311, 0.49987179, 5.76783059e-005, 0.499870747, -0.866099358, 5.47864438e-005))
  1045. CFuncs.Mesh.Create("SpecialMesh",Chain,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=29750668",Vector3.new(0, 0, 0),Vector3.new(1.22597265, 1.02164447, 1.02164352))
  1046. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(1.03186011, 0.766233265, 0.204328775))
  1047. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0163879395, -1.57710409, -0.778968811, -0.00032053265, 5.74369406e-005, -1, -0.173681721, -0.984802067, -1.89667662e-006, -0.984802067, 0.17368035, 0.000319945102))
  1048. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(1.23618877, 1.14424181, 0.204328775))
  1049. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.727314, 0.435474396, 0.0424423218, -0.000128910935, -0.939656138, 0.34212032, -1, 0.000150963664, 3.55795091e-005, -9.09497903e-005, -0.342120141, -0.939656258))
  1050. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.623202622, 0.326926231, 0.204328775))
  1051. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.56653595, -2.16213417, -0.778991699, 0.029844597, 0.171066761, -0.984807372, -0.171098381, -0.969830513, -0.173651263, -0.984802127, 0.173680142, 0.000319354323))
  1052. Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Dark indigo","Block",Vector3.new(0.20432879, 0.899047136, 1.03186023))
  1053. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.098110199, 0.144485474, -0.0379180908, 0.865963578, -0.500106037, -0.000136621151, 0.500107229, 0.865964115, -0.000138875926, 0.000193541375, 5.19355781e-005, 1))
  1054. Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Dark indigo","Block",Vector3.new(0.429090351, 0.20432891, 0.439306885))
  1055. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.657678604, 0.528282166, -0.0202674866, 0.5001086, 0.86596328, -0.000128862215, -0.000212473416, -2.94381189e-005, -1, -0.865962803, 0.500107348, 0.00016426653))
  1056. CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.200000003, 0.100000001))
  1057. Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Dark indigo","Block",Vector3.new(0.429090351, 0.20432891, 0.439306885))
  1058. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.427041054, 0.528305054, -0.141517639, 0.173775822, 0.984785497, -7.54407811e-005, -0.000217549677, -3.92366128e-005, -1, -0.984785318, 0.173774511, 0.000201729519))
  1059. CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.200000003, 0.100000001))
  1060. Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Dark indigo","Block",Vector3.new(0.429090351, 0.20432891, 0.439306885))
  1061. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.651926041, 0.528335571, -0.153358459, 0.5001086, 0.86596328, -0.000128862215, -0.000212473416, -2.94381189e-005, -1, -0.865962803, 0.500107348, 0.00016426653))
  1062. CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.200000003, 0.100000001))
  1063. Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Dark indigo","Block",Vector3.new(0.429090351, 0.20432891, 0.439306885))
  1064. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.248695374, 0.528419495, 0.43561554, -0.499885619, 0.866090834, 5.09700003e-005, -0.000208811485, -5.83334549e-005, -1, -0.866091549, -0.499886632, 0.00020500453))
  1065. CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.200000003, 0.100000001))
  1066. Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Dark indigo","Block",Vector3.new(0.429090351, 0.20432891, 0.439306885))
  1067. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.19166483, 0.528396606, 0.409698486, 0.000130843444, 0.999999881, -5.04387062e-005, -0.000213440624, -5.04108903e-005, -1, -1, 0.000129550681, 0.000207654404))
  1068. CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.200000003, 0.100000001))
  1069. Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Dark indigo","Block",Vector3.new(0.429090351, 0.20432891, 0.439306885))
  1070. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.172019958, 0.528419495, 0.400695801, -0.34189558, 0.93973738, 2.64931423e-005, -0.000211181527, -4.65366356e-005, -1, -0.939738095, -0.341896743, 0.000208934856))
  1071. CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.200000003, 0.100000001))
  1072. Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Dark indigo","Block",Vector3.new(0.429090351, 0.20432891, 0.439306885))
  1073. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.5366745, 0.528266907, -0.546220779, 0.965893507, -0.258939236, -0.000170726416, -0.000192740612, -3.80698657e-005, -1, 0.258940369, 0.965893626, -8.51838486e-005))
  1074. CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.200000003, 0.100000001))
  1075. Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Dark indigo","Block",Vector3.new(0.429090351, 0.20432891, 0.439306885))
  1076. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.295816422, 0.528526306, 0.371753693, -0.34189564, 0.93973738, 1.64795474e-005, -0.000210413418, -5.69129188e-005, -1, -0.939738035, -0.341896802, 0.000211760693))
  1077. CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.200000003, 0.100000001))
  1078. Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Dark indigo","Block",Vector3.new(0.429090351, 0.20432891, 0.439306885))
  1079. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00170135498, 0.518218994, 0.416286469, -0.17351757, 0.984830379, -1.57270915e-005, -0.000217322668, -5.32405102e-005, -1, -0.984830797, -0.173518866, 0.000217572364))
  1080. CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 0.400000006, 0.300000012))
  1081. Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Royal purple","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1082. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.526626587, -0.431297302, 0.38895607, 0.866099358, 0.499873042, -4.30540967e-005, 4.84240591e-005, 1.22418305e-005, 1, 0.499872059, -0.866098642, -1.07134001e-005))
  1083. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(1.14999998, 1, 1.14999998))
  1084. Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Dark indigo","Block",Vector3.new(0.429090351, 0.20432891, 0.439306885))
  1085. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.275513649, 0.528419495, 0.445476532, -0.258691281, 0.965959668, -1.18595199e-006, -0.000211375707, -5.62872483e-005, -1, -0.965960085, -0.258692294, 0.000213158826))
  1086. CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.200000003, 0.100000001))
  1087. Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Dark indigo","Block",Vector3.new(0.429090351, 0.20432891, 0.439306885))
  1088. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.202257156, 0.528404236, 0.290966034, 0.0872854814, 0.996183395, -6.45678447e-005, -0.000215602195, -4.64299337e-005, -1, -0.996183395, 0.0872841552, 0.000204969037))
  1089. CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.200000003, 0.100000001))
  1090. Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Dark indigo","Block",Vector3.new(0.429090351, 0.20432891, 0.439306885))
  1091. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.623466492, 0.528297424, -0.57352066, 0.996183932, -0.0872778222, -0.000195688976, -0.000205553661, -3.80696038e-005, -1, 0.0872791559, 0.996183932, -5.53611098e-005))
  1092. CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.200000003, 0.100000001))
  1093. Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Dark indigo","Block",Vector3.new(0.429090351, 0.20432891, 0.439306885))
  1094. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.363153458, 0.528305054, -0.145610809, 0.422732919, 0.906254828, -0.000115903182, -0.000214092637, -3.07218725e-005, -1, -0.906254411, 0.422731817, 0.000175797133))
  1095. CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.200000003, 0.100000001))
  1096. Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Dark indigo","Block",Vector3.new(0.429090351, 0.20432891, 0.439306885))
  1097. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0625190735, 0.528297424, 0.0266113281, 0.258942932, 0.965892911, -9.21843312e-005, -0.000217211928, -3.87567088e-005, -1, -0.965892673, 0.25894174, 0.000194184948))
  1098. CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.200000003, 0.100000001))
  1099. Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Dark indigo","Block",Vector3.new(0.429090351, 0.20432891, 0.439306885))
  1100. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.347141266, 0.52822876, -0.716051102, 0.939734519, 0.341906399, -0.000193244487, -0.000200212031, -3.07962982e-005, -1, -0.341905236, 0.939733922, 3.75364907e-005))
  1101. CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.200000003, 0.100000001))
  1102. Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Dark indigo","Block",Vector3.new(0.429090351, 0.20432891, 0.439306885))
  1103. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.111335754, 0.528358459, -0.594998002, 1, -0.000121660523, -0.000188783888, -0.000194567634, -3.35973964e-005, -1, 0.000122954501, 0.999999881, -3.36212834e-005))
  1104. CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.200000003, 0.100000001))
  1105. Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Dark indigo","Block",Vector3.new(0.429090351, 0.20432891, 0.439306885))
  1106. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.131408691, 0.528366089, 0.644223213, -0.965957522, -0.258702487, 0.000185339974, -0.000190528051, -2.65970757e-005, -1, 0.258701473, -0.965956926, -2.21023874e-005))
  1107. CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.200000003, 0.100000001))
  1108. Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Dark indigo","Block",Vector3.new(0.429090351, 0.20432891, 0.439306885))
  1109. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0805473328, 0.528343201, -0.546169281, 0.866086841, 0.499894798, -0.000183065204, -0.000200309616, -2.9176259e-005, -1, -0.499893695, 0.866086125, 7.19745585e-005))
  1110. CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.200000003, 0.100000001))
  1111. Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Dark indigo","Block",Vector3.new(0.429090351, 0.20432891, 0.439306885))
  1112. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.540473938, 0.528251648, -0.595039666, 1, -0.000121660523, -0.000188783888, -0.000194567634, -3.35973964e-005, -1, 0.000122954501, 0.999999881, -3.36212834e-005))
  1113. CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.200000003, 0.100000001))
  1114. Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Dark indigo","Block",Vector3.new(0.429090351, 0.20432891, 0.439306885))
  1115. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.283384323, 0.528305054, -0.127037048, 0.5001086, 0.86596334, -0.000127848907, -0.000212065788, -2.85033857e-005, -1, -0.865962803, 0.500107348, 0.000164380996))
  1116. CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.200000003, 0.100000001))
  1117. Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Dark indigo","Block",Vector3.new(0.429090351, 0.20432891, 0.439306885))
  1118. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.305492401, 0.518074036, -0.594986677, 1, -0.000121660523, -0.000183783821, -0.00018956748, -3.25848741e-005, -1, 0.000122954574, 0.999999881, -3.26081499e-005))
  1119. CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 0.400000006, 0.300000012))
  1120. Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Dark indigo","Block",Vector3.new(0.429090351, 0.20432891, 0.439306885))
  1121. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0871238708, 0.528366089, -0.538367748, 0.996183932, -0.0872778222, -0.000184688106, -0.000194249747, -3.50912269e-005, -1, 0.0872791559, 0.996183932, -5.14074964e-005))
  1122. CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.200000003, 0.100000001))
  1123. Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Dark indigo","Block",Vector3.new(0.429090351, 0.20432891, 0.439306885))
  1124. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.269329071, 0.528312683, -0.122524261, 0.766123056, 0.642694652, -0.000173595123, -0.00020785557, -2.92202603e-005, -1, -0.642693877, 0.766122162, 0.000107486143))
  1125. CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.200000003, 0.100000001))
  1126. Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Dark indigo","Block",Vector3.new(0.429090351, 0.20432891, 0.439306885))
  1127. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.353628159, 0.528427124, 0.380271912, 0.0872854814, 0.996183395, -6.6594388e-005, -0.000213618565, -4.86380522e-005, -1, -0.996183395, 0.0872841552, 0.000202800249))
  1128. CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.200000003, 0.100000001))
  1129. Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Dark indigo","Block",Vector3.new(0.429090351, 0.20432891, 0.439306885))
  1130. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.341537476, 0.528381348, -0.0508613586, 0.573678315, 0.819081426, -0.000141450611, -0.000211792678, -2.84036378e-005, -1, -0.81908071, 0.573677182, 0.000152446417))
  1131. CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.200000003, 0.100000001))
  1132. Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Dark indigo","Block",Vector3.new(0.429090351, 0.20432891, 0.439306885))
  1133. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.172019958, 0.528419495, 0.400695801, -0.34189558, 0.93973738, 2.64931423e-005, -0.000211181527, -4.65366356e-005, -1, -0.939738095, -0.341896743, 0.000208934856))
  1134. CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.200000003, 0.100000001))
  1135. Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Dark indigo","Block",Vector3.new(0.429090351, 0.20432891, 0.439306885))
  1136. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.594734192, 0.52822113, -0.115596771, 0.5001086, 0.86596328, -0.000128862215, -0.000212473416, -2.94381189e-005, -1, -0.865962803, 0.500107348, 0.00016426653))
  1137. CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.200000003, 0.100000001))
  1138. Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Dark indigo","Block",Vector3.new(0.429090351, 0.20432891, 0.439306885))
  1139. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.298691183, 0.528419495, 0.358577728, 0.000130843444, 0.999999881, -5.04387062e-005, -0.000213440624, -5.04108903e-005, -1, -1, 0.000129550681, 0.000207654404))
  1140. CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.200000003, 0.100000001))
  1141. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.296276867, 0.204328775))
  1142. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.42980957, -2.26263809, -0.721710205, 0.000102296312, -5.74113947e-005, 1, 0.173456281, -0.984841287, -7.32817862e-005, 0.984841645, 0.173457533, -8.50954239e-005))
  1143. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(1.23618877, 1.14424181, 0.204328775))
  1144. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.72732544, -0.484031677, 0.0424575806, -0.000128910935, -0.939656138, 0.34212032, -1, 0.000150963664, 3.55795091e-005, -9.09497903e-005, -0.342120141, -0.939656258))
  1145. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023))
  1146. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.916976035, -0.211868286, -0.527198792, 0.00013084439, 0.999999881, -3.7444941e-005, 0.000215438544, 3.74168667e-005, 1, 1, -0.000129550681, -0.000209654012))
  1147. CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 1))
  1148. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.296276867, 0.204328775))
  1149. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.430038452, -2.27284431, -0.780128479, -0.00032053265, 5.74369406e-005, -1, -0.173681721, -0.984802067, -1.89667662e-006, -0.984802067, 0.17368035, 0.000319945102))
  1150. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.408657789, 0.21454522))
  1151. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.270210266, -1.12802124, -0.0889282227, 0.13309826, -0.642770529, 0.754408181, 0.111850806, 0.766058624, 0.632965088, -0.984771311, 0.000133351612, 0.173849806))
  1152. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.306493193))
  1153. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.199523926, -1.26028442, -0.0317230225, -0.603908837, -0.341920435, 0.719989359, -0.219676614, 0.939728916, 0.262014866, -0.766183019, 6.82739847e-005, -0.64262253))
  1154. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023))
  1155. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.917022169, 0.207015991, -0.527252197, 0.00013084439, 0.999999881, -3.7444941e-005, 0.000215438544, 3.74168667e-005, 1, 1, -0.000129550681, -0.000209654012))
  1156. CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 1))
  1157. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.653851986, 0.234978244, 0.204328775))
  1158. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.197502136, -2.03866005, -0.720588684, 0.000102296188, -5.83948749e-005, 1, 0.173456281, -0.984841347, -7.42503471e-005, 0.984841645, 0.173457503, -8.49247153e-005))
  1159. Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Dark indigo","Block",Vector3.new(0.429090351, 0.20432891, 0.439306885))
  1160. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.306386948, 0.528373718, -0.101051331, 0.573678315, 0.819081426, -0.000141450611, -0.000211792678, -2.84036378e-005, -1, -0.81908071, 0.573677182, 0.000152446417))
  1161. CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.200000003, 0.100000001))
  1162. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(1.03186011, 0.766233265, 0.204328775))
  1163. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0160751343, -1.56690121, -0.720497131, 0.000102296312, -5.74113947e-005, 1, 0.173456281, -0.984841287, -7.32817862e-005, 0.984841645, 0.173457533, -8.50954239e-005))
  1164. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.623202622, 0.326926231, 0.204328775))
  1165. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.564483643, -2.15213394, -0.720565796, 0.0302218646, -0.171073586, 0.984794796, 0.170802951, -0.969869256, -0.173721626, 0.984841704, 0.17345725, -8.56973347e-005))
  1166. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023))
  1167. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.19311714, 0.387729645, 0.0229797363, -0.34189558, 0.93973738, 3.24834182e-005, -0.939738095, -0.341896743, 0.000193244865, 0.000198485068, 3.55429875e-005, 1))
  1168. CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 1))
  1169. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.653851986, 0.234978244, 0.204328775))
  1170. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.197738647, -2.04886627, -0.779018402, -0.000320532621, 5.84204208e-005, -1, -0.173681706, -0.984802127, -2.86521299e-006, -0.984802067, 0.17368035, 0.000320115883))
  1171. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.306493193))
  1172. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.157455444, -1.24506378, 0.0211410522, -0.604127288, 0.342061698, -0.719738901, 0.220016405, 0.939677596, 0.261914074, 0.765913248, -0.000124911487, -0.642943919))
  1173. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.306493193))
  1174. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0385856628, -1.24954796, 0.00178527832, -0.906255782, 0.422728926, 0.000155452013, 0.422729999, 0.906256139, -0.000111849964, -0.000193941232, -3.56497767e-005, -1))
  1175. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.357575327, 0.623203099, 0.204328775))
  1176. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.31264877, 0.0659294128, 0.320365906, 0.342142045, 0.936079502, 0.0818242952, -0.939648449, 0.340835601, 0.0298496094, 5.86125861e-005, -0.0870988518, 0.996199906))
  1177. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.418873847, 0.837748349, 0.204328775))
  1178. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.803085327, 1.46542358, 0.320526123, 1, -0.00010365247, -0.000185784273, 0.000121238889, 0.99619931, 0.0871028528, 0.000181693526, -0.0871028602, 0.996199489))
  1179. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1180. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.15074539, 0.22561264, 0.3204422, 0.422734737, 0.9028126, 0.0789060444, -0.906253576, 0.421122849, 0.0368615165, 5.55565639e-005, -0.0870915055, 0.996200502))
  1181. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.306493163, 0.510822177, 0.204328775))
  1182. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.48254204, 0.514205933, 0.320602417, 0.573467374, -0.816104829, -0.0714554712, 0.81922859, 0.571302295, 0.0498023666, 0.000184351404, -0.0870983824, 0.996199846))
  1183. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.306493163, 0.510822177, 0.204328775))
  1184. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.4988327, 0.490982056, 0.320457458, 0.573678732, 0.815971553, 0.0713104978, -0.81908077, 0.571493149, 0.0500086695, 5.78284853e-005, -0.0870979279, 0.996200025))
  1185. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1186. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.08162117, 0.373813629, 0.320381165, 0.422734737, 0.9028126, 0.0789060444, -0.906253576, 0.421122849, 0.0368615165, 5.55565639e-005, -0.0870915055, 0.996200502))
  1187. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.316709608, 0.378008485, 0.204328775))
  1188. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.05677414, 1.37703896, 0.320663452, 0.93965137, -0.340822607, -0.029903261, 0.34213379, 0.93608427, 0.0818045363, 0.000116775089, -0.0870986506, 0.996199846))
  1189. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.418873847, 0.837748349, 0.204328775))
  1190. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.831409454, 1.46547031, 0.320373535, 1, -0.000114656985, -6.47828638e-005, 0.000121656121, 0.99619925, 0.0871028751, 6.01945867e-005, -0.0871028751, 0.996199548))
  1191. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1192. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.14737129, 0.232673645, 0.320594788, 0.422497094, -0.902912974, -0.0790129155, 0.906364381, 0.420907468, 0.0366332717, 0.000186115387, -0.0870919153, 0.996200383))
  1193. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1194. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.49298096, -1.31683159, -0.930618286, 0.118712634, 0.671592176, 0.731349945, -0.96218729, -0.104052804, 0.251726419, 0.245159224, -0.733578086, 0.633846581))
  1195. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(2.04873276, 0.929574251, 2.34379125))
  1196. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1197. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0427017212, -2.4785614, -0.0754623413, -7.91625207e-005, -0.3419514, -0.93971771, -0.000342930667, -0.939717531, 0.341951519, -1, 0.000348038942, -4.86533972e-005))
  1198. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.29999995, 2))
  1199. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1200. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0426177979, -2.47837067, 0.690757751, -7.91625207e-005, -0.3419514, -0.93971771, -0.000342930667, -0.939717531, 0.341951519, -1, 0.000348038942, -4.86533972e-005))
  1201. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.29999995, 2))
  1202. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1203. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.042755127, -2.47822952, -0.047203064, 0.000202162293, 0.34195137, 0.93971765, -9.89315886e-005, -0.939717531, 0.341951489, 1, -0.000160813332, -0.000150366162))
  1204. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.29999995, 2))
  1205. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1206. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.733070374, -0.896598816, 1.82460499, -0.431915879, 0.0761658996, -0.898694754, -0.901586056, -0.0633394867, 0.427933335, -0.0243270826, 0.995081306, 0.0960273147))
  1207. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.897728205, 0.36627984))
  1208. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1209. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0426940918, -2.47821045, 0.719017029, 0.000202162293, 0.34195137, 0.93971765, -9.89315886e-005, -0.939717531, 0.341951489, 1, -0.000160813332, -0.000150366162))
  1210. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.29999995, 2))
  1211. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1212. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.653182983, 0.869350433, 1.44331264, 0.344746232, -0.0818130225, 0.935125887, 0.938380778, 0.0558550358, -0.341054887, -0.0243269037, 0.995081365, 0.0960274413))
  1213. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.106863573, 4.09860706))
  1214. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1215. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.733078003, -0.896640778, -1.37849998, 0.431915879, -0.0761658996, 0.898694754, -0.901586056, -0.0633393973, 0.427933365, 0.0243269932, -0.995081306, -0.0960272551))
  1216. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.897728205, 4.00051117))
  1217. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1218. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.835861206, 1.76192474, -0.117393494, -0.869637787, -0.168936968, -0.463886231, -0.070332408, 0.972440481, -0.222290292, 0.488654792, -0.160685822, -0.857552707))
  1219. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 5.98837423, 0.861329198))
  1220. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1221. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.80958748, -1.02048492, 0.143783569, 0.52525717, -0.650066257, -0.549103439, -0.106815293, -0.690556228, 0.715347409, -0.844213188, -0.317089707, -0.43216148))
  1222. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(2.19117522, 2.67499804, 0.448923111))
  1223. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1224. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.36268234, 0.569274902, 0.499229431, -0.166665018, 0.946187198, -0.277403265, -0.884956539, -0.267610669, -0.381101966, -0.434827268, 0.181973174, 0.881934762))
  1225. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.917938411, 0.39670372))
  1226. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1227. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.36268616, 0.569229126, -0.228744507, 0.166665018, -0.946187198, 0.277403265, -0.884956717, -0.267610669, -0.381101876, 0.434827119, -0.181973204, -0.881934762))
  1228. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.917938411, 2.25125289))
  1229. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1230. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.48622894, -1.259758, -0.944999695, 0.118250139, -0.671621263, -0.731396198, 0.962263584, -0.104288563, 0.251347929, -0.245084226, -0.733517885, 0.6339432))
  1231. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(2.04873276, 0.929574251, 2.34379125))
  1232. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1233. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.81331825, -1.02017975, -0.0510482788, -0.52525717, 0.650066257, 0.549103439, -0.10681539, -0.690556228, 0.71534735, 0.844213068, 0.317089587, 0.43216157))
  1234. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(2.19117522, 2.67499804, 0.520646214))
  1235. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 1.22359776, 0.297242999))
  1236. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.835800171, 1.76186562, 0.353996277, 0.869637787, 0.168936998, 0.463886261, -0.0703323781, 0.972440481, -0.222290382, -0.488654852, 0.160685912, 0.857552588))
  1237. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1238. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48616791, -1.25975037, 1.22211456, -0.118250139, 0.671621263, 0.731396198, 0.962263525, -0.104288623, 0.251347959, 0.245084256, 0.733517885, -0.633943081))
  1239. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(2.04873276, 0.929574251, 0.368614644))
  1240. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.216975361, 0.226115584, 0.204328775))
  1241. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.289352417, 0.788764954, 0.837745667, -0.106263191, -0.660668671, 0.743118048, -0.693411529, -0.4864057, -0.531596839, 0.712663114, -0.5717749, -0.406424135))
  1242. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1243. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.289306641, 0.788833618, -0.655715942, 0.106263191, 0.660668671, -0.743118048, -0.69341141, -0.48640576, -0.531596899, -0.712663233, 0.57177484, 0.406424046))
  1244. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.06189334, 1.10662568, 0.782044649))
  1245. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1246. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.17351532, -0.908821106, -0.59318924, 0.282709837, -0.296140879, 0.912347913, 0.642017603, 0.76509726, 0.0494060405, -0.712663114, 0.5717749, 0.406424046))
  1247. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.54893827, 0.498059273, 0.170772836))
  1248. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1249. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.173492432, -0.908805847, 0.804264069, -0.282709837, 0.296140879, -0.912347913, 0.642017543, 0.765097439, 0.0494061261, 0.712663293, -0.571774781, -0.406424016))
  1250. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.54893827, 0.498059273, 1.89491391))
  1251. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1252. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.589288712, -0.913322449, -0.416030884, -0.380909294, -0.805445433, 0.454053432, 0.00865703914, 0.487948269, 0.872829616, -0.924572051, 0.336398393, -0.178896636))
  1253. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.94255471, 0.851256251, 1.2318716))
  1254. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1255. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.589271545, -0.913383484, 0.668037415, 0.380909294, 0.805445433, -0.454053432, 0.00865696091, 0.487948328, 0.872829616, 0.924572051, -0.336398363, 0.178896725))
  1256. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.94255471, 0.851256251, 1.23506224))
  1257. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.387691706, 0.391955018, 0.259938806))
  1258. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.794935226, 0.492752075, 0.664306641, -0.368865371, -0.907897532, 0.199149236, 0.095420517, -0.250116348, -0.963501751, 0.92457217, -0.336398184, 0.178896695))
  1259. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.387691706, 0.391955018, 0.244126722))
  1260. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.794984818, 0.492767334, -0.412269592, 0.368865371, 0.907897532, -0.199149236, 0.0954206139, -0.250116378, -0.963501751, -0.924572051, 0.336398125, -0.178896755))
  1261. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.216279984, 0.268463403, 0.211804286))
  1262. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.133033752, 0.894514084, -0.629932404, -0.593129337, 0.35604313, -0.722101808, -0.618662477, -0.775523007, 0.125781745, -0.515222788, 0.521342099, 0.68025583))
  1263. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1264. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.133010864, 0.8944664, 0.814159393, 0.593129218, -0.35604316, 0.722101808, -0.618662477, -0.775522888, 0.125781819, 0.515222609, -0.521342218, -0.68025583))
  1265. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.05849016, 1.31387877, 0.766175389))
  1266. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1267. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0940704346, -1.10329437, -0.166370392, -0.593506873, 0.384419501, -0.707086444, -0.00224121055, 0.877762198, 0.479091406, 0.804825783, 0.285928816, -0.520096302))
  1268. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.10899508, 0.464785218, 0.247388422))
  1269. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1270. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0940475464, -1.10327911, 0.337337494, 0.593506932, -0.384419501, 0.707086384, -0.00224115117, 0.877762198, 0.479091376, -0.804825783, -0.285928756, 0.520096362))
  1271. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.10899508, 0.464785218, 1.42616677))
  1272. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1273. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.581382751, -0.872062683, -0.449806213, -0.389106125, 0.795986891, -0.463683754, -0.0806557238, 0.471977741, 0.87791276, 0.917655289, 0.379000992, -0.119443215))
  1274. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.77654254, 0.939429104, 1.01966178))
  1275. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1276. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.581329346, -0.872131348, 0.673458099, 0.389106125, -0.795986891, 0.463683754, -0.0806556195, 0.471977741, 0.8779127, -0.917655289, -0.379000962, 0.119443297))
  1277. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.77654254, 0.939429104, 1.16938007))
  1278. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.256694704, 0.345953107, 0.217528462))
  1279. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.28805542, 0.984390259, 0.553504944, 0.349464387, -0.626595259, 0.696601748, -0.58984983, -0.724786162, -0.356039286, 0.727977872, -0.286466926, -0.622882009))
  1280. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.256694704, 0.345953107, 0.283513159))
  1281. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.288063049, 0.984405518, -0.303031921, -0.349464387, 0.626595259, -0.696601748, -0.58984977, -0.724786162, -0.356039315, -0.727977931, 0.286466867, 0.622882068))
  1282. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1283. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.30206108, 0.210021973, 0.0918807983, 0.213602901, -0.93970108, -0.267085344, -0.239669487, 0.214633793, -0.946833491, 0.947065353, 0.26625973, -0.179365799))
  1284. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.610000014, 0.610000014, 0.819999993))
  1285. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1286. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.20340919, 0.209495544, 0.0651016235, -0.213602901, 0.93970108, 0.267085344, -0.239669427, 0.214633867, -0.946833551, -0.947065353, -0.2662597, 0.179365695))
  1287. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.56573594, 0.610362649, 0.730387509))
  1288. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1289. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.17146301, -0.0792198181, 0.34438324, -0.0869988501, 0.750661254, 0.654933631, -0.987280965, -0.152786821, 0.0439651422, 0.133071706, -0.642778158, 0.754406452))
  1290. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.69480586, 1.4974947, 0.274708271))
  1291. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1292. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.17146301, -0.0792541504, -0.242202759, 0.0869988501, -0.750661254, -0.654933631, -0.987280846, -0.152786896, 0.0439652018, -0.133071795, 0.642778158, -0.754406452))
  1293. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.69480586, 1.4974947, 0.725284159))
  1294. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1295. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.160186768, -0.180229187, 1.31716919, 0.320789039, 0.323206872, -0.890296996, 0.921328843, 0.111509696, 0.372455925, 0.219654351, -0.939735472, -0.262007415))
  1296. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.61094129, 1.60385787, 0.442908227))
  1297. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1298. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.160263062, -0.180236816, -1.21509933, -0.320789039, -0.323206872, 0.890296996, 0.921328843, 0.111509636, 0.372455895, -0.219654307, 0.939735532, 0.262007475))
  1299. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.61094129, 1.60385787, 0.557083368))
  1300. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1301. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.303962708, 1.05537224, -0.499168396, -0.100719966, -0.624946356, 0.774142683, 0.593835354, -0.662059665, -0.457200617, 0.798257649, 0.413665026, 0.437802613))
  1302. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.82474399, 0.730152011, 1.01456404))
  1303. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1304. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.303970337, 1.05539703, 0.672561646, 0.100719966, 0.624946356, -0.774142683, 0.593835413, -0.662059665, -0.457200557, -0.79825747, -0.413664997, -0.437802583))
  1305. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.82474399, 0.730152011, 0.683287978))
  1306. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1307. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.303977966, -0.356681824, -1.00946808, 0.100720018, 0.624946415, -0.774142563, -0.988609254, 0.150328442, -0.00727142533, 0.111836076, 0.766056776, 0.632969797))
  1308. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.82474399, 1.2396872, 0.839884996))
  1309. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.372847736, 0.253303885, 0.23704578))
  1310. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.304000854, -0.356693268, 1.21382141, -0.100720018, -0.624946415, 0.774142563, -0.988609254, 0.150328502, -0.00727137411, -0.11183615, -0.766056776, -0.632969797))
  1311. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1312. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.777759552, 0.625682831, 0.443702698, 0.590519965, -0.394368023, -0.704102337, -0.057478819, -0.890805781, 0.450734109, -0.804973543, -0.225696489, -0.548706412))
  1313. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(2.30175447, 0.368513346, 1.65737736))
  1314. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1315. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.777755737, 0.625671387, -0.125808716, -0.590519965, 0.394368023, 0.704102337, -0.0574789084, -0.8908059, 0.450734019, 0.804973543, 0.2256964, 0.548706472))
  1316. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(2.30175447, 0.368513346, 1.45403373))
  1317. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1318. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.22268677, 0.302383423, 0.0618515015, -0.0160375927, -0.762472272, -0.646822155, -0.523417056, -0.544784069, 0.655167878, -0.851925731, 0.349065065, -0.390353948))
  1319. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.995311439, 0.774772108, 0.529077947))
  1320. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1321. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.22258759, 0.302444458, 0.0568466187, 0.0160375927, 0.762472272, 0.646822155, -0.523417115, -0.544784069, 0.655167818, 0.851925671, -0.349065125, 0.390354007))
  1322. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.995311439, 0.774772108, 0.632228613))
  1323. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1324. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.18283844, -0.260612488, 0.20174408, -0.274878114, -0.93256408, -0.234024808, -0.877319396, 0.143687353, 0.457886159, -0.393386394, 0.331176847, -0.857655346))
  1325. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.52094769, 0.718637109, 0.912246406))
  1326. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1327. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.18282318, -0.260601044, -0.0488891602, 0.274878114, 0.93256408, 0.234024808, -0.877319455, 0.143687382, 0.45788607, 0.393386245, -0.331176728, 0.857655287))
  1328. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.52094769, 0.718637109, 0.583401918))
  1329. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1330. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.365692139, 0.812561035, 0.923587799, -0.0180520453, -0.635292768, 0.772060573, -0.816389382, -0.436429083, -0.378209621, 0.577219725, -0.637128532, -0.510764539))
  1331. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.92601693, 0.665026605, 0.746825218))
  1332. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1333. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.142150879, -0.927974701, 0.949180603, -0.393373668, 0.331174374, -0.857661068, 0.715592921, 0.695981979, -0.05946666, 0.577220917, -0.637128353, -0.510765314))
  1334. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.49563551, 0.795872152, 0.496771097))
  1335. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1336. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.14214325, -0.92798233, -0.83659935, 0.393373668, -0.331174374, 0.857661068, 0.715592921, 0.69598192, -0.0594666786, -0.577220917, 0.637128353, 0.510765314))
  1337. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.49563551, 0.795872152, 0.605472267))
  1338. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1339. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.365684509, 0.812530518, -0.811040878, 0.0180520453, 0.635292768, -0.772060573, -0.816389322, -0.436429173, -0.378209651, -0.577219665, 0.637128472, 0.51076448))
  1340. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.92601693, 0.665026605, 0.355418116))
  1341. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1342. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.1647644, -0.25113678, 0.241355896, 0.394208491, 0.845286489, -0.36068055, 0.794160008, -0.115810141, 0.596571803, 0.462503612, -0.52161175, -0.716946065))
  1343. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.47358465, 0.76854372, 0.639793634))
  1344. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1345. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.16476631, -0.251144409, -0.027923584, -0.394208491, -0.845286489, 0.36068058, 0.794160068, -0.115810178, 0.596571803, -0.462503552, 0.52161175, 0.716946125))
  1346. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.47358465, 0.76854372, 1.44932234))
  1347. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1348. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.18397713, -0.0475769043, 0.0525474548, 0.477965951, 0.827753663, -0.293892175, -0.746752262, 0.206749544, -0.632151723, -0.462503791, 0.521611631, 0.716946065))
  1349. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.39288604, 0.749927998, 0.661516845))
  1350. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1351. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.18399811, -0.0476379395, 0.16085434, -0.477965951, -0.827753663, 0.293892205, -0.746752322, 0.206749573, -0.632151663, 0.462503731, -0.521611631, -0.716946125))
  1352. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.39288604, 0.749927998, 1.42759919))
  1353. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1354. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.201507568, -0.459602356, 1.14183044, -0.583255231, 0.218789414, -0.782268822, 0.751457036, 0.510999739, -0.41736272, 0.308424652, -0.831270337, -0.46245411))
  1355. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.8984164, 0.703295708, 0.799203038))
  1356. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1357. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.20149231, -0.459648132, -0.996704102, 0.583255231, -0.218789384, 0.782268822, 0.751456976, 0.510999739, -0.417362779, -0.308424592, 0.831270397, 0.462454081))
  1358. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.8984164, 0.703295708, 0.621487975))
  1359. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1360. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0147323608, -0.973236084, 0.914958954, -0.156483904, 0.435198843, -0.886632025, 0.683841348, 0.695461452, 0.220674947, 0.712652802, -0.57178241, -0.406431377))
  1361. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.46008873, 0.666695833, 0.811124384))
  1362. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1363. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0147171021, -0.973182678, -0.783901215, 0.156483904, -0.435198843, 0.886632025, 0.683841527, 0.695461452, 0.220674947, -0.712652802, 0.571782529, 0.406431407))
  1364. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.46008873, 0.666695833, 0.472502589))
  1365. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1366. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00747680664, 0.491611481, 1.14885712, 0.15648216, -0.435194016, 0.886634767, -0.93828851, -0.345830202, -0.00415303372, 0.308428675, -0.831268728, -0.462451935))
  1367. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.677845, 0.366974115, 0.730107963))
  1368. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1369. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0075302124, 0.491550446, -1.00376511, -0.15648216, 0.435194016, -0.886634767, -0.93828851, -0.345830232, -0.00415305141, -0.308428705, 0.831268787, 0.462451965))
  1370. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.677845, 0.366974115, 0.69058305))
  1371. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1372. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.193820953, 0.709960938, -0.841911316, -0.874475479, -0.30871588, 0.374148548, 0.482719928, -0.629681706, 0.608672738, 0.0476875678, 0.712878287, 0.699664593))
  1373. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.54733896, 0.538285136, 1.11585033))
  1374. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1375. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.193775177, 0.709960938, 1.0419693, 0.874475479, 0.30871594, -0.374148577, 0.482719988, -0.629681706, 0.608672738, -0.0476875678, -0.712878346, -0.699664533))
  1376. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.54733896, 0.538285136, 0.842755437))
  1377. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1378. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.158584595, -0.902748108, -0.82408905, 0.848674536, 0.340479612, -0.404753417, -0.526761472, 0.613088965, -0.588765144, 0.0476873368, 0.712878346, 0.699664533))
  1379. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.50549781, 1.18244338, 0.941709101))
  1380. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.307616472, 0.241607338, 0.207781255))
  1381. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.158584595, -0.90272522, 1.02418518, -0.848674536, -0.340479553, 0.404753417, -0.526761413, 0.613088965, -0.588765144, -0.0476873666, -0.712878346, -0.699664533))
  1382. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1383. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.19345474, -0.119552612, 0.239513397, 0.3351264, -0.928513765, -0.159852102, -0.723190963, -0.144759417, -0.675307095, 0.60389179, 0.3419168, -0.720005393))
  1384. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.77400637, 1.43617654, 0.608117402))
  1385. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1386. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.19345284, -0.119468689, -0.137443542, -0.33512637, 0.928513646, 0.159852102, -0.723190844, -0.144759372, -0.675307155, -0.60389179, -0.3419168, 0.720005274))
  1387. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.77400637, 1.43617654, 0.391861618))
  1388. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1389. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.18893051, -0.143814087, -0.0478820801, 0.364204645, -0.903420329, -0.226240769, -0.925450444, -0.323840916, -0.196651235, 0.104387544, 0.280996025, -0.954014301))
  1390. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.85433221, 1.42614818, 0.426919371))
  1391. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1392. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.18892097, -0.143798828, 0.127159119, -0.364204645, 0.903420329, 0.226240769, -0.925450444, -0.323840886, -0.19665134, -0.104387648, -0.280996084, 0.954014301))
  1393. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.85433221, 1.42614818, 0.349282175))
  1394. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1395. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.125923157, -0.187637329, 1.31838608, -0.849575102, 0.31651327, -0.421949774, 0.479390979, 0.129658356, -0.867970645, -0.220014945, -0.939685106, -0.261888117))
  1396. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.60906887, 1.60550332, 0.282343328))
  1397. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1398. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.125892639, -0.187728882, -1.21619415, 0.849575102, -0.31651333, 0.421949744, 0.479390949, 0.129658341, -0.867970645, 0.220014974, 0.939685166, 0.261888087))
  1399. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.60906887, 1.60550332, 0.717650354))
  1400. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1401. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0220947266, 0.982192993, 0.778064728, -0.844950199, 0.394084632, -0.361602783, -0.0886972621, -0.769973457, -0.631881058, -0.527439177, -0.50183481, 0.685543478))
  1402. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.6173017, 0.73521018, 0.677838624))
  1403. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1404. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.022064209, 0.98210907, -0.598415375, 0.84495008, -0.394084692, 0.361602813, -0.088697277, -0.769973457, -0.631881058, 0.527439177, 0.50183481, -0.685543418))
  1405. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.6173017, 0.73521018, 1.08075833))
  1406. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1407. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.1960907, -0.250663757, -0.128540039, -0.304940253, 0.909325957, -0.28308621, -0.740459204, -0.413307071, -0.529997647, -0.598942161, 0.0479961559, 0.799352646))
  1408. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.37767649, 0.819024384, 0.573752046))
  1409. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1410. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.19606018, -0.250579834, 0.291267395, 0.304940253, -0.909325957, 0.283086181, -0.740459263, -0.413307071, -0.529997528, 0.598942041, -0.0479962192, -0.799352705))
  1411. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.37767649, 0.819024384, 1.01813722))
  1412. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1413. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.19810486, -0.0906600952, 0.341804504, -0.396177769, 0.849719644, -0.347879052, 0.695916116, 0.525045455, 0.48992914, 0.598952413, -0.0479951911, -0.799343288))
  1414. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.45940757, 0.852486551, 0.522749722))
  1415. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1416. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.1980896, -0.0906600952, -0.179210663, 0.396177769, -0.849719644, 0.347879052, 0.695916176, 0.525045395, 0.48992902, -0.598952353, 0.0479953066, 0.799343348))
  1417. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.45940757, 0.852486551, 1.0691396))
  1418. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1419. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.16056633, -0.287460327, -0.298797607, -0.341383576, 0.938276768, -0.0556189939, 0.423022717, 0.100534245, -0.900522351, -0.839350402, -0.330952615, -0.431237996))
  1420. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.34054089, 0.432091653, 0.206000254))
  1421. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1422. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.16056061, -0.287406921, 0.411987305, 0.341383576, -0.938276768, 0.0556189939, 0.423022598, 0.10053423, -0.900522411, 0.839350462, 0.330952585, 0.431237876))
  1423. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.34054089, 0.432091653, 0.901821733))
  1424. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1425. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.17240524, 0.10735321, -0.368659973, 0.311656386, -0.942955077, 0.117069989, -0.445377439, -0.03613583, 0.894610882, -0.839350581, -0.330952555, -0.431237936))
  1426. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.35788095, 0.456353605, 0.88979423))
  1427. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1428. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.17238617, 0.107315063, 0.481796265, -0.311656386, 0.942955077, -0.117069989, -0.445377558, -0.0361358784, 0.894610882, 0.839350402, 0.330952495, 0.431237996))
  1429. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.35788095, 0.456353605, 0.218027741))
  1430. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1431. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.707763672, -0.843032837, -1.38007164, 0.431558937, 0.0760657713, -0.898869574, 0.901749432, -0.0635482073, 0.42756781, -0.0246001333, -0.995075643, -0.0960171968))
  1432. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.897728205, 4.00051117))
  1433. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1434. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.35168457, -0.766448975, -1.44050694, 0.499652296, 0.0880823061, -0.861736119, 0.866216838, -0.0553927086, 0.496588379, -0.00399324391, -0.994571924, -0.103975467))
  1435. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(4.85897541, 0.767845988, 3.67054677))
  1436. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1437. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.351707458, -0.766471863, 1.85136318, -0.499652296, -0.0880823061, 0.861736119, 0.866216838, -0.0553927943, 0.496588379, 0.00399331842, 0.994571924, 0.103975512))
  1438. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(4.85897541, 0.767845988, 0.351230234))
  1439. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1440. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.854278564, 0.179862976, -1.05461311, 0.974913418, 0.0192669258, -0.221743852, 0.222584799, -0.0849288478, 0.971208513, -0.00012204994, -0.996200621, -0.0870868042))
  1441. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(2.22106624, 0.0699908063, 0.078826271))
  1442. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1443. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.854242325, 0.179824829, 1.47348976, -0.974913418, -0.0192669258, 0.221743852, 0.222584784, -0.0849289373, 0.971208513, 0.000122072292, 0.996200621, 0.0870868936))
  1444. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(2.22106624, 0.0699908063, 4.02116823))
  1445. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1446. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.21919632, -0.0326881409, -0.0951690674, -0.359190404, -0.923120201, -0.137227714, 0.711338758, -0.175616279, -0.680555761, 0.604135334, -0.34206447, 0.719730794))
  1447. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.26254737, 1.51202679, 0.390782684))
  1448. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1449. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.21922302, -0.0326271057, 0.197357178, 0.359190404, 0.923120141, 0.137227759, 0.711338818, -0.175616309, -0.680555761, -0.604135275, 0.34206447, -0.719730914))
  1450. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.26254737, 1.51202679, 0.609207273))
  1451. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1452. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.21037292, -0.143875122, 0.126155853, 0.409395009, 0.877541602, 0.249636665, -0.356349826, 0.405680567, -0.841689527, -0.83988744, 0.255624324, 0.478790551))
  1453. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.34293306, 0.494276524, 0.869299412))
  1454. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1455. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.21037674, -0.143844604, 0.0334014893, -0.409395009, -0.877541602, -0.249636665, -0.356349856, 0.405680597, -0.841689527, 0.83988744, -0.255624294, -0.478790611))
  1456. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.34293306, 0.494276524, 0.692410111))
  1457. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1458. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.281303406, -0.0255355835, -1.09235001, 0.936334133, 0.340577036, 0.0853662863, 0.174037009, -0.239044428, -0.955283642, -0.304941863, 0.90932107, -0.283100277))
  1459. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.99632597, 0.303129911, 0.36273855))
  1460. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1461. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.281280518, -0.0254974365, 1.23389816, -0.936334133, -0.340577036, -0.0853662863, 0.17403698, -0.239044324, -0.955283701, 0.304941863, -0.909321129, 0.283100188))
  1462. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.99632597, 0.303129911, 1.02286696))
  1463. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.300009131, 0.318958759, 0.308870733))
  1464. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.109375, -0.0329818726, -1.2195549, -0.92370671, -0.381412029, 0.0359371938, 0.0237883106, 0.0365352854, 0.999049604, -0.382361412, 0.923682928, -0.02467696))
  1465. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1466. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.195072174, 0.757850647, -0.789703369, -0.950788319, -0.306532681, -0.045175951, 0.184521183, -0.677290559, 0.712201357, -0.248905346, 0.668816149, 0.700520277))
  1467. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.56093466, 0.59068346, 1.36605966))
  1468. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1469. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.195049286, 0.757858276, 1.01163483, 0.950788319, 0.306532681, 0.045175951, 0.184521154, -0.677290499, 0.712201416, 0.248905331, -0.668816209, -0.700520217))
  1470. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.56093466, 0.59068346, 0.806907356))
  1471. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1472. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.21956635, -0.0637664795, -0.151447296, -0.382345438, 0.923689306, -0.0246913396, -0.358557761, -0.172939762, -0.917349517, -0.851615131, -0.341891676, 0.397316217))
  1473. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.51162803, 1.45380855, 0.431501448))
  1474. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1475. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.21951485, -0.0637512207, 0.25359726, 0.382345438, -0.923689306, 0.0246913396, -0.35855782, -0.172939792, -0.917349458, 0.851615131, 0.341891646, -0.397316307))
  1476. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.51162803, 1.45380855, 0.568490505))
  1477. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1478. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.22348022, -0.0297927856, -0.0385665894, -0.42246747, 0.906299114, 0.0119684767, 0.691414475, 0.330781877, -0.642284513, -0.586060822, -0.263069153, -0.7663728))
  1479. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.52209508, 0.766567051, 0.874328911))
  1480. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1481. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.22348785, -0.0297851563, 0.19354248, 0.42246753, -0.906299114, -0.011968445, 0.691414416, 0.330781788, -0.642284691, 0.586061001, 0.263069242, 0.766372681))
  1482. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.52209508, 0.766567051, 0.642164826))
  1483. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1484. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.298576355, -0.0441589355, 1.22732544, -0.935637772, -0.340421289, -0.0932586938, 0.181173086, -0.236450061, -0.954602361, 0.302916467, -0.910057485, 0.282908499))
  1485. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.13579595, 0.270692378, 0.913378119))
  1486. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1487. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.16928291, -0.231796265, -0.020275116, -0.39572525, -0.848519921, 0.351305455, 0.812094152, -0.14468956, 0.565303504, -0.428840995, 0.508997977, 0.746335387))
  1488. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.46309757, 0.797017336, 1.56692863))
  1489. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1490. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.16924667, -0.231811523, 0.242053986, 0.39572525, 0.848519921, -0.351305425, 0.812094152, -0.14468953, 0.565303564, 0.428841114, -0.508997917, -0.746335447))
  1491. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.46309757, 0.797017336, 0.603948653))
  1492. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1493. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.16946411, 0.0625610352, 0.136352539, -0.39654845, -0.848372757, 0.350732058, -0.811692536, 0.145549893, -0.565659344, 0.428840965, -0.508997858, -0.746335506))
  1494. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.46245193, 0.846652985, 1.6387167))
  1495. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1496. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.16942978, 0.0625152588, 0.0853347778, 0.39654845, 0.848372877, -0.350731909, -0.811692536, 0.145549878, -0.565659404, -0.428841054, 0.508997858, 0.746335387))
  1497. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.46245193, 0.846652985, 0.53216064))
  1498. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1499. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.633041382, 0.813529968, 1.44483662, 0.344373345, 0.0817331821, -0.935266376, -0.938510537, 0.0560721718, -0.340672195, 0.0246000513, 0.995075703, 0.0960173607))
  1500. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.106863573, 4.09860706))
  1501. Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1502. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.643669128, 0.842651367, -0.99784565, -0.344488174, -0.0817330554, 0.935224235, -0.938468814, 0.0560724102, -0.3407875, -0.0245885253, -0.995075643, -0.096020326))
  1503. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.106863573, 0.268184096))
  1504. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1505. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.134666443, 0.0933227539, 1.28321838, -0.281085044, -0.00132162112, 0.959680498, -0.446045697, 0.885602355, -0.129427373, -0.849726319, -0.464442343, -0.249523982))
  1506. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.800000012, 1.5))
  1507. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1508. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.134864807, -0.249932289, 1.22412872, -0.281084031, -0.00131962809, 0.959680676, -0.128520384, 0.991042852, -0.0362810865, -0.95103848, -0.133537784, -0.278741479))
  1509. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.800000012, 1.5))
  1510. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1511. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.657094955, 0.268882751, 1.38109589, -0.192165166, 0.972471178, -0.13180314, 0.253973722, -0.0804480314, -0.963858247, -0.947929382, -0.218695641, -0.231528327))
  1512. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 0.600000024, 1.5))
  1513. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1514. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0532608032, -0.737085342, 1.26184082, -0.312324136, -0.170946971, 0.934466541, -0.177306131, 0.976880133, 0.119443841, -0.933282614, -0.128382668, -0.335418671))
  1515. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.600000024, 1.5))
  1516. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1517. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.041015625, -1.05544662, 0.94883728, -0.312324136, -0.170946956, 0.934466541, 0.152587712, 0.96187675, 0.226960301, -0.937641144, 0.213472098, -0.274338275))
  1518. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.600000024, 1.5))
  1519. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1520. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.134513855, -0.913040161, 1.00812531, -0.281082004, -0.00131965615, 0.959681392, 0.204503432, 0.976948619, 0.0612413213, -0.937641442, 0.213470697, -0.274338156))
  1521. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.800000012, 1.5))
  1522. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1523. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.142997742, -0.618379593, 1.24410248, -0.281082004, -0.00131965615, 0.959681392, -0.128520504, 0.991042793, -0.0362807848, -0.951039076, -0.133537799, -0.278739423))
  1524. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.600000024, 1.5))
  1525. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1526. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.709629059, 0.115264893, 1.28879547, 0.192162216, -0.972471297, 0.131806165, -0.253972739, 0.0804520026, 0.963858247, -0.947930336, -0.218693405, -0.231526896))
  1527. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 0.600000024, 1.5))
  1528. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1529. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0950088501, -0.908855438, 0.785774231, -0.451516688, -0.0763901398, 0.888986647, 0.464072257, 0.830859721, 0.307097852, -0.762082398, 0.551213861, -0.339696497))
  1530. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.800000012, 1.5))
  1531. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1532. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.675924301, 0.391967773, 1.33868027, -0.19216305, 0.972471595, -0.13180308, 0.0855095014, -0.117201947, -0.98941946, -0.977630556, -0.201401472, -0.0606393404))
  1533. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 0.600000024, 1.5))
  1534. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1535. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.253860474, -0.323736191, 1.56922913, 0.173673511, -7.3144829e-006, 0.984804332, -0.492261946, 0.866105974, 0.0868159309, -0.852945447, -0.499860287, 0.150411159))
  1536. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 0.600000024, 1.5))
  1537. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1538. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.730560303, -0.162284851, 1.27997208, 0.19216305, -0.972471595, 0.13180308, 0.0855543092, 0.150394559, 0.984917939, -0.977626741, -0.177989632, 0.112093799))
  1539. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 0.600000024, 1))
  1540. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1541. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.745353699, -0.371025085, 1.27064514, -0.192163259, 0.972471595, -0.1318032, 0.253974766, -0.080448322, -0.963858068, -0.947929561, -0.218693852, -0.231529504))
  1542. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 0.600000024, 1.5))
  1543. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1544. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.715274811, -0.650196075, 1.09525299, -0.192163274, 0.97247237, -0.131798893, 0.693910718, 0.0396773107, -0.71896714, -0.693946123, -0.229615763, -0.682433426))
  1545. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 0.600000024, 1.5))
  1546. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1547. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.758314133, 0.0522842407, 1.36688614, 0.19216305, -0.972471595, 0.13180308, 0.0855543092, 0.150394559, 0.984917939, -0.977626741, -0.177989632, 0.112093799))
  1548. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 0.600000024, 1.5))
  1549. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1550. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.721757889, -0.0192871094, 1.28364944, 0.19216305, -0.972471595, 0.13180308, -0.0855075866, 0.117202349, 0.989419639, -0.977630734, -0.201401249, -0.0606374033))
  1551. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 0.600000024, 1.5))
  1552. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1553. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.243873596, -0.495903969, 1.4525795, 0.173673511, -7.3144829e-006, 0.984804332, -0.336670876, 0.93974781, 0.0593783446, -0.92546773, -0.341868401, 0.163201511))
  1554. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.600000024, 1.5))
  1555. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1556. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.692108154, 0.497634888, 1.26395416, -0.19216305, 0.972471595, -0.13180308, -0.0855522454, -0.150394201, -0.984918237, -0.97762692, -0.177989975, 0.112091713))
  1557. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 0.600000024, 1.5))
  1558. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1559. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.243888855, -1.01602936, 0.902326584, 0.173671409, -7.31526143e-006, 0.984804749, 0.336968005, 0.939639807, -0.05941559, -0.925360024, 0.342165112, 0.163185701))
  1560. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.800000012, 1.5))
  1561. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1562. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.319404602, -0.914527893, 0.690523148, 0.142561167, -0.170562282, 0.974980354, 0.64707607, 0.761448801, 0.0385958962, -0.748978674, 0.625383019, 0.218915507))
  1563. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.800000012, 1.5))
  1564. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1565. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.322914124, -0.328063965, 1.17824173, 0.142568156, -0.170563221, 0.974979222, 0.0142656704, 0.985292077, 0.170281798, -0.989682257, -0.0103693129, 0.142898783))
  1566. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.800000012, 1.5))
  1567. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1568. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.24382782, -0.743279457, 1.08272171, 0.173671409, -7.31526143e-006, 0.984804749, 0.171164095, 0.98478049, -0.0301764794, -0.969815075, 0.173802719, 0.171023846))
  1569. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.800000012, 1))
  1570. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1571. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.24382782, -0.809600115, 1.19537735, 0.173671514, -7.34507103e-006, 0.98480469, 0.000159187621, 0.999999881, -2.03871987e-005, -0.984803677, 0.000159036135, 0.173665836))
  1572. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.600000024, 1.5))
  1573. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1574. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.24382782, -0.0735530853, 1.29883575, 0.173670441, -7.3440624e-006, 0.984804928, -0.336670905, 0.93974787, 0.059377294, -0.925468206, -0.341868252, 0.16319859))
  1575. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.800000012, 1.5))
  1576. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1577. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.134651184, -0.803262711, 1.03211212, -0.281082004, -0.00131965615, 0.959681392, 0.204503432, 0.976948619, 0.0612413213, -0.937641442, 0.213470697, -0.274338156))
  1578. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.800000012, 1.5))
  1579. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1580. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.243850708, -0.461564064, 1.13243103, 0.17366752, -7.28517716e-006, 0.984805346, 0.171164066, 0.98478061, -0.030175807, -0.96981591, 0.173802599, 0.171020046))
  1581. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.800000012, 1.5))
  1582. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1583. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.21591949, -1.04887199, 0.149971008, 0.738176703, -0.633985758, 0.23055996, -0.671119869, -0.724850059, 0.155533791, 0.068509303, -0.269544721, -0.960547388))
  1584. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.102075592, 0.99475044))
  1585. Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.418873966))
  1586. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00539398193, -0.518615723, -0.523536682, 0.866129518, 0.499821275, 0.000181923358, 0.000226406322, -3.83719525e-005, -1, -0.499820113, 0.866128623, -0.000149287356))
  1587. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 1.5))
  1588. Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.4495233))
  1589. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.167789459, -0.518707275, -0.438488007, 0.81902945, -0.573750377, 0.000221751005, 0.000211779436, -7.59266695e-005, -1, 0.573751569, 0.819030166, 6.26376714e-005))
  1590. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 1.5))
  1591. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1592. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.143371582, -0.600265503, -0.916534424, 0.766179204, 0.642628253, 0.000149400657, 0.000222153642, -3.92702314e-005, -1, -0.642627597, 0.766177952, -0.000176565052))
  1593. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1.5))
  1594. Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1595. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.282157898, -0.600479126, -0.832672119, 0.706954181, -0.707258344, 0.000205863966, 0.000208647136, -7.67374149e-005, -1, 0.707259595, 0.706955075, 9.74045834e-005))
  1596. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1.5))
  1597. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1598. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.49295807, -1.31685257, 1.20770264, -0.118712634, -0.671592176, -0.731349945, -0.96218735, -0.104052857, 0.251726508, -0.245159283, 0.733578146, -0.633846521))
  1599. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(2.04873276, 0.929574251, 0.368614644))
  1600. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1601. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.37257385, 0.621868134, -0.254203796, 0.166764513, 0.946150839, -0.277467132, 0.884746373, -0.267804444, -0.381445229, -0.435217023, -0.181876972, -0.8817662))
  1602. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.917938411, 2.25125289))
  1603. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1604. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.37258148, 0.621910095, 0.524650574, -0.166764513, -0.946150839, 0.277467132, 0.884746313, -0.267804474, -0.381445378, 0.435217172, 0.181876898, 0.88176614))
  1605. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.917938411, 0.39670372))
  1606. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1607. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.2597084, -1.00904465, 0.146209717, 0.738231182, 0.633818805, -0.230841458, 0.671015143, -0.725001514, 0.155278623, -0.0689477846, -0.269529611, -0.960521162))
  1608. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.102075592, 0.99475044))
  1609. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1610. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.84049988, -1.01443481, 0.194034576, 0.52563417, 0.649938822, 0.548901021, 0.106950767, -0.690589964, 0.715295672, 0.843961179, -0.317277342, -0.432504386))
  1611. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(2.19117522, 2.67499804, 0.448923111))
  1612. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 1.22359776, 0.297242999))
  1613. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.887481689, 1.76607323, 0.3826828, 0.869409382, -0.169139594, -0.46423772, 0.0704672337, 0.972423315, -0.222322136, 0.489041686, 0.160575718, 0.857354224))
  1614. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1615. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.887508392, 1.76605225, -0.146125793, -0.869409382, 0.169139594, 0.46423772, 0.0704672784, 0.972423434, -0.222322106, -0.489041686, -0.160575658, -0.857354224))
  1616. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 5.98837423, 0.861329198))
  1617. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1618. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.84049988, -1.01435852, -0.0949707031, -0.52563417, -0.649938822, -0.548901021, 0.106950872, -0.690589964, 0.715295613, -0.843961239, 0.317277282, 0.432504505))
  1619. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(2.19117522, 2.67499804, 0.520646214))
  1620. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1621. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.06961441, 0.39944458, 0.320617676, 0.422497094, -0.902912974, -0.0790129155, 0.906364381, 0.420907468, 0.0366332717, 0.000186115387, -0.0870919153, 0.996200383))
  1622. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.316709608, 0.378008485, 0.204328775))
  1623. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.08344269, 1.36742687, 0.320472717, 0.939735532, 0.340614736, 0.0296679195, -0.341902643, 0.93615973, 0.0818906799, 0.000124904109, -0.0870991424, 0.996199846))
  1624. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.357575327, 0.623203099, 0.204328775))
  1625. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.30290413, 0.0924987793, 0.320655823, 0.341894269, -0.936161101, -0.0819110945, 0.939738512, 0.340611249, 0.0296118464, 0.00018402352, -0.0870991275, 0.996199727))
  1626. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023))
  1627. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.916990221, -0.770381927, -0.0481796265, 0.00013084439, 0.999999881, -3.7444941e-005, -1, 0.000129550681, 0.000193783548, 0.00019956808, 3.74189221e-005, 1))
  1628. CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 1))
  1629. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023))
  1630. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.917011857, -0.167484283, -0.0483169556, 0.00013084439, 0.999999881, -3.7444941e-005, -1, 0.000129550681, 0.000193783548, 0.00019956808, 3.74189221e-005, 1))
  1631. CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 1))
  1632. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023))
  1633. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.916977465, 0.425041199, -0.0483932495, 0.00013084439, 0.999999881, -3.7444941e-005, -1, 0.000129550681, 0.000193783548, 0.00019956808, 3.74189221e-005, 1))
  1634. CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 1))
  1635. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023))
  1636. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.19165039, 0.459186554, 0.132827759, -0.258729309, 0.951277912, -0.167717412, -0.965949833, -0.254761547, 0.0451389551, 0.000217641791, 0.173685327, 0.984801352))
  1637. CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 1))
  1638. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(1.03186011, 0.653852522, 0.204328775))
  1639. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0140762329, -0.692106426, -0.421150208, 1, -0.000117138021, -0.000189372338, 0.000118438045, 0.99999994, -5.29401368e-005, 0.000195158267, 5.29170284e-005, 1))
  1640. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.429090351, 0.20432891, 0.439306885))
  1641. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.351108551, -0.503547668, -0.252998352, 0.64288193, 0.765966117, -0.000155845904, -0.00021153345, -3.07716255e-005, -1, -0.765965343, 0.642880857, 0.000137817333))
  1642. CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.180000007, 0.150000006, 0.0599999987))
  1643. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.429090351, 0.20432891, 0.439306885))
  1644. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.657119751, -0.534034729, -0.269756317, 0.64288193, 0.765966117, -0.000155845904, -0.00021153345, -3.07716255e-005, -1, -0.765965343, 0.642880857, 0.000137817333))
  1645. CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.180000007, 0.150000006, 0.0599999987))
  1646. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.429090351, 0.20432891, 0.439306885))
  1647. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504066467, -0.523918152, -0.261383057, 0.64288193, 0.765966117, -0.000155845904, -0.00021153345, -3.07716255e-005, -1, -0.765965343, 0.642880857, 0.000137817333))
  1648. CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.180000007, 0.150000006, 0.0599999987))
  1649. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1650. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.187904358, 0.426956177, 0.416240185, 1, -0.000147648156, -3.67818939e-005, 4.25642938e-005, 1.86005291e-005, 1, -0.000148943203, -0.999999881, 1.86068664e-005))
  1651. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
  1652. Block=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark indigo","Block",Vector3.new(0.20432879, 0.490389347, 0.204328775))
  1653. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.208106995, -0.565958023, 0.378990173, 0.819080472, -0.57367754, -0.000128238316, 0.571478665, 0.815960288, -0.0873012841, 0.05019328, 0.0714335442, 0.996182084))
  1654. CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 1.20000005, 1))
  1655. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.316709608, 0.429090559, 1.03186023))
  1656. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.353622437, -0.564400077, -0.00731658936, 1, -0.000117138021, -0.000189372338, 0.000118438045, 0.99999994, -5.29401368e-005, 0.000195158267, 5.29170284e-005, 1))
  1657. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1658. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.065574646, 0.62374115, -1.12470627, -0.771373272, -0.633602023, 0.0594346672, 0.0490493886, 0.0339298137, 0.998220146, -0.634490132, 0.772914648, 0.00490157353))
  1659. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
  1660. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1661. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.273571014, 0.611114502, -1.07255173, -0.771373272, -0.633602023, 0.0594346672, 0.0490493886, 0.0339298137, 0.998220146, -0.634490132, 0.772914648, 0.00490157353))
  1662. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
  1663. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.22476162, 0.316709787, 1.03186023))
  1664. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.407535553, -0.508210003, -0.00720977783, 1, -0.000117138021, -0.000189372338, 0.000118438045, 0.99999994, -5.29401368e-005, 0.000195158267, 5.29170284e-005, 1))
  1665. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1666. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.06333923, 0.570411682, -0.264526367, -0.771373272, -0.633602023, 0.0594346672, 0.0490493886, 0.0339298137, 0.998220146, -0.634490132, 0.772914648, 0.00490157353))
  1667. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1.5, 0.300000012))
  1668. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1669. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.00056458, 0.575164795, -0.461666107, -0.771373272, -0.633602023, 0.0594346672, 0.0490493886, 0.0339298137, 0.998220146, -0.634490132, 0.772914648, 0.00490157353))
  1670. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1.5, 0.300000012))
  1671. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1672. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.279945374, 0.447395325, 0.549048066, 1, -0.000147648156, -3.67818939e-005, 4.25642938e-005, 1.86005291e-005, 1, -0.000148943203, -0.999999881, 1.86068664e-005))
  1673. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
  1674. Block=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1675. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.101985931, 0.762905121, 0.454162598, -0.866100073, -0.49987188, 4.3054155e-005, 0.49797231, -0.862801492, 0.0871576145, -0.0435246266, 0.0755085647, 0.996194601))
  1676. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 2.5, 0.300000012))
  1677. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1678. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.399791718, 0.986255646, 0.143608093, -0.716332436, 0.693889797, -0.073376894, -0.654266179, -0.63141346, 0.416234016, 0.242495134, 0.346170187, 0.906291902))
  1679. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 2, 0.300000012))
  1680. Block=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1681. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0467643738, 0.60241127, 0.518814087, -0.819062412, 0.573703408, 1.72674372e-005, -0.573704541, -0.819063067, 3.94681665e-005, 4.25657854e-005, 2.2419621e-005, 1))
  1682. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 2, 0.300000012))
  1683. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1684. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.361625671, 0.447395325, 0.671660423, 1, -0.000147648156, -3.67818939e-005, 4.25642938e-005, 1.86005291e-005, 1, -0.000148943203, -0.999999881, 1.86068664e-005))
  1685. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
  1686. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1687. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0806465149, 1.09708405, 0.229934692, -0.77137357, -0.633601725, 0.0594341755, 0.612998188, -0.714692771, 0.336821318, -0.170927599, 0.29624778, 0.939691007))
  1688. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1.60000002, 0.300000012))
  1689. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.326926231, 0.204328775))
  1690. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.261711121, 0.948196411, 0.0397186279, -0.771373272, -0.633602023, 0.0594346672, 0.574004948, -0.652392149, 0.494879007, -0.274776191, 0.415851742, 0.866927087))
  1691. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 2, 0.300000012))
  1692. Block=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1693. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.202278137, 1.05443192, 0.074256897, -0.718370676, 0.691030681, -0.0801227838, -0.630975664, -0.598741949, 0.493330777, 0.292939425, 0.404950142, 0.866143882))
  1694. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 2, 0.300000012))
  1695. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.316709608))
  1696. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000926971436, -1.14476585, 0.615692139, 0.865963578, -0.500106096, -0.000144638005, 0.500107288, 0.865964115, -0.00013586595, 0.000198978407, 4.5319739e-005, 1))
  1697. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1698. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.106266022, 0.437164307, -0.67688632, 1, -0.000147648156, -3.67818939e-005, 4.25642938e-005, 1.86005291e-005, 1, -0.000148943203, -0.999999881, 1.86068664e-005))
  1699. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
  1700. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1701. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.247322083, -1.1689949, 0.610839844, 0.93973273, 0.341911435, -0.000195256172, -0.341910303, 0.939732194, 2.05054221e-005, 0.000196279201, 4.7489797e-005, 1))
  1702. Block=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Block",Vector3.new(0.408657581, 0.20432891, 1.03186023))
  1703. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.578826904, -0.258167267, 0.146263123, 0.852841854, -0.492498308, 0.173514232, 0.500106514, 0.865964472, -0.000140637043, -0.150182083, 0.0868953019, 0.984831333))
  1704. CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.200000003, 1))
  1705. Block=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023))
  1706. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.498118222, 0.0346755981, 0.0129394531, -0.000128846688, -0.999999881, 5.04386444e-005, 1, -0.000127546475, -0.000190783467, 0.000196569599, 5.04133932e-005, 1))
  1707. CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(1.29999995, 0.200000003, 1))
  1708. Block=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Block",Vector3.new(0.40865761, 0.20432891, 0.204328775))
  1709. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.631591797, 0.165372849, 0.569297791, 0.852961361, 0.4923127, 0.173459724, -0.499897003, 0.866084218, 4.82927644e-005, -0.150201395, -0.0867533609, 0.984841049))
  1710. CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.200000003, 1))
  1711. Block=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Block",Vector3.new(2.0739367, 0.20432891, 1.05229294))
  1712. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0142211914, 0.917001307, -0.00724029541, 1, -0.000117138021, -0.000189372338, 0.000118438045, 0.99999994, -5.29401368e-005, 0.000195158267, 5.29170284e-005, 1))
  1713. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.25541088, 0.75601697, 0.633419156))
  1714. Part.Shape = "Cylinder"
  1715. PartWeld=CFuncs.Weld.Create(m,TorsoHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.401390076, 0.414894104, -0.0484144688, -0.000242504699, 0.00010346956, -1, -1, 8.66204355e-005, 0.000236734166, 8.79392246e-005, 0.999999881, 0.000103448117))
  1716. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1717. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.514907837, 0.467842102, 0.171043664, 1, -0.000147648156, -3.67818939e-005, 4.25642938e-005, 1.86005291e-005, 1, -0.000148943203, -0.999999881, 1.86068664e-005))
  1718. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
  1719. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1720. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.106197357, 0.437164307, -0.370426983, 1, -0.000147648156, -3.67818939e-005, 4.25642938e-005, 1.86005291e-005, 1, -0.000148943203, -0.999999881, 1.86068664e-005))
  1721. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
  1722. Block=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Block",Vector3.new(0.459739625, 0.20432891, 1.03186023))
  1723. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0470962524, 0.247809082, 0.0537490845, 1, -0.000117138021, -0.000189372338, 0.000118438045, 0.99999994, -5.29401368e-005, 0.000195158267, 5.29170284e-005, 1))
  1724. CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(1.29999995, 0.200000003, 1))
  1725. Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.75601697, 0.633419156))
  1726. Part.Shape = "Cylinder"
  1727. PartWeld=CFuncs.Weld.Create(m,TorsoHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.43208313, 0.118618011, -0.0484086573, -0.000242504699, 0.00010346956, -1, -1, 8.66204355e-005, 0.000236734166, 8.79392246e-005, 0.999999881, 0.000103448117))
  1728. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(2.05350399, 1.40986931, 1.03186023))
  1729. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0141868591, 0.334668666, -0.00722503662, 1, -0.000117138021, -0.000189372338, 0.000118438045, 0.99999994, -5.29401368e-005, 0.000195158267, 5.29170284e-005, 1))
  1730. Block=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark indigo","Block",Vector3.new(0.20432879, 0.490389347, 0.204328775))
  1731. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.101119995, 0.487908572, 0.426948547, 1, -0.000117138021, -0.000189372338, 0.000118438045, 0.99999994, -5.29401368e-005, 0.000195158267, 5.29170284e-005, 1))
  1732. CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 1.20000005, 1))
  1733. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.521038294, 0.664068878, 1.03186023))
  1734. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.780406952, -0.681897581, -0.00723266602, 1, -0.000117138021, -0.000189372338, 0.000118438045, 0.99999994, -5.29401368e-005, 0.000195158267, 5.29170284e-005, 1))
  1735. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Dark indigo","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023))
  1736. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.138961792, -0.794376075, 0.0231781006, -1, 0.000118657939, 0.000197783986, -0.00011994403, -0.999999881, 3.9439692e-005, 0.000203568343, 3.94153103e-005, 1))
  1737. CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.899999976, 0.200000003, 1))
  1738. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023))
  1739. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.916997552, -0.933769226, 0.0233154297, 0.00013084439, 0.999999881, -3.7444941e-005, -1, 0.000129550681, 0.000193783548, 0.00019956808, 3.74189221e-005, 1))
  1740. CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 1))
  1741. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Dark indigo","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023))
  1742. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0266075134, 0.916997254, 0.0231323242, 1, -0.000120654695, -0.000185783865, 0.000121955258, 0.999999881, -4.5430148e-005, 0.000191569037, 4.54068067e-005, 1))
  1743. CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.200000003, 1))
  1744. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.521038294, 0.643636048, 1.03186023))
  1745. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.752067566, -0.692039907, -0.00748443604, 1, -0.000117138021, -0.000189372338, 0.000118438045, 0.99999994, -5.29401368e-005, 0.000195158267, 5.29170284e-005, 1))
  1746. Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.75601697, 0.633419156))
  1747. Part.Shape = "Cylinder"
  1748. PartWeld=CFuncs.Weld.Create(m,TorsoHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.442298889, -0.0346221924, -0.048402667, -0.000242504699, 0.00010346956, -1, -1, 8.66204355e-005, 0.000236734166, 8.79392246e-005, 0.999999881, 0.000103448117))
  1749. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Royal purple","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023))
  1750. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.138973236, -1.03961945, 0.0231170654, -1, 0.000118657939, 0.000197783986, -0.00011994403, -0.999999881, 3.9439692e-005, 0.000203568343, 3.94153103e-005, 1))
  1751. CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.899999976, 0.200000003, 1))
  1752. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023))
  1753. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.917024016, 0.619155884, 0.0230560303, 0.00013084439, 0.999999881, -3.7444941e-005, -1, 0.000129550681, 0.000193783548, 0.00019956808, 3.74189221e-005, 1))
  1754. CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 1))
  1755. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Royal purple","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023))
  1756. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.9169783, 0.353458405, 0.0231399536, 0.00013084439, 0.999999881, -3.7444941e-005, -1, 0.000129550681, 0.000193783548, 0.00019956808, 3.74189221e-005, 1))
  1757. CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.670000017, 0.200000003, 1))
  1758. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Royal purple","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023))
  1759. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.917004466, -0.075553894, 0.0230789185, 0.00013084439, 0.999999881, -3.7444941e-005, -1, 0.000129550681, 0.000193783548, 0.00019956808, 3.74189221e-005, 1))
  1760. CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.670000017, 0.200000003, 1))
  1761. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023))
  1762. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.916968167, -0.453540802, 0.0232543945, 0.00013084439, 0.999999881, -3.7444941e-005, -1, 0.000129550681, 0.000193783548, 0.00019956808, 3.74189221e-005, 1))
  1763. CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 1))
  1764. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1765. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.514881134, 0.467788696, -0.0639477298, 1, -0.000147648156, -3.67818939e-005, 4.25642938e-005, 1.86005291e-005, 1, -0.000148943203, -0.999999881, 1.86068664e-005))
  1766. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
  1767. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Royal purple","Part",Vector3.new(0.25541088, 0.510822237, 0.633419156))
  1768. Part.Shape = "Cylinder"
  1769. PartWeld=CFuncs.Weld.Create(m,TorsoHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.452613831, -0.0346183777, -0.0484021753, -0.000242504699, 0.00010346956, -1, -1, 8.66204355e-005, 0.000236734166, 8.79392246e-005, 0.999999881, 0.000103448117))
  1770. Block=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Block",Vector3.new(0.408657581, 0.20432891, 1.03186023))
  1771. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.052192688, -0.344719172, 0.0537796021, 1, -0.000117138021, -0.000189372338, 0.000118438045, 0.99999994, -5.29401368e-005, 0.000195158267, 5.29170284e-005, 1))
  1772. CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(1.29999995, 0.200000003, 1))
  1773. Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.75601697, 0.633419156))
  1774. Part.Shape = "Cylinder"
  1775. PartWeld=CFuncs.Weld.Create(m,TorsoHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.442321777, -0.136814117, -0.0484017283, -0.000242504699, 0.00010346956, -1, -1, 8.66204355e-005, 0.000236734166, 8.79392246e-005, 0.999999881, 0.000103448117))
  1776. Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.75601697, 0.633419156))
  1777. Part.Shape = "Cylinder"
  1778. PartWeld=CFuncs.Weld.Create(m,TorsoHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.421798706, 0.302509308, -0.0484103411, -0.000242504699, 0.00010346956, -1, -1, 8.66204355e-005, 0.000236734166, 8.79392246e-005, 0.999999881, 0.000103448117))
  1779. end
  1780. Armor()
  1781. -----------------------
  1782. player = game.Players.LocalPlayer
  1783. torso = player.Character:WaitForChild("Torso")
  1784. mouse = player:GetMouse()
  1785.  
  1786. mouse.KeyDown:connect(function(key)
  1787. if key == "p" then
  1788. dist = (torso.Position - mouse.Hit.p).magnitude
  1789. if dist <= 10000 then
  1790. torso.CFrame = CFrame.new(mouse.Hit.p) + Vector3.new(0,3,0)
  1791. end
  1792. end
  1793. end)
  1794. -----------------------
  1795. script:ClearAllChildren()
  1796. wait(0.2)
  1797.  
  1798. Player = game:GetService("Players").LocalPlayer
  1799. PlayerGui = Player.PlayerGui
  1800. Cam = workspace.CurrentCamera
  1801. Backpack = Player.Backpack
  1802. Character = Player.Character
  1803. Humanoid = Character.Humanoid
  1804. Mouse = Player:GetMouse()
  1805. RootPart = Character["HumanoidRootPart"]
  1806. Torso = Character["Torso"]
  1807. Head = Character["Head"]
  1808. RightArm = Character["Right Arm"]
  1809. LeftArm = Character["Left Arm"]
  1810. RightLeg = Character["Right Leg"]
  1811. LeftLeg = Character["Left Leg"]
  1812. RootJoint = RootPart["RootJoint"]
  1813. Neck = Torso["Neck"]
  1814. RightShoulder = Torso["Right Shoulder"]
  1815. LeftShoulder = Torso["Left Shoulder"]
  1816. RightHip = Torso["Right Hip"]
  1817. LeftHip = Torso["Left Hip"]
  1818. local TIME = 0
  1819. local sick = Instance.new("Sound",Torso)
  1820.  
  1821. IT = Instance.new
  1822. CF = CFrame.new
  1823. VT = Vector3.new
  1824. RAD = math.rad
  1825. C3 = Color3.new
  1826. UD2 = UDim2.new
  1827. BRICKC = BrickColor.new
  1828. ANGLES = CFrame.Angles
  1829. EULER = CFrame.fromEulerAnglesXYZ
  1830. COS = math.cos
  1831. ACOS = math.acos
  1832. SIN = math.sin
  1833. ASIN = math.asin
  1834. ABS = math.abs
  1835. MRANDOM = math.random
  1836. FLOOR = math.floor
  1837.  
  1838. p = game.Players.LocalPlayer
  1839. char = p.Character
  1840.  
  1841. --//=================================\\
  1842. --|| USEFUL VALUES
  1843. --\\=================================//
  1844.  
  1845. Animation_Speed = 1.5
  1846. local FORCERESET = false
  1847. Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60)
  1848. local Speed = 16
  1849. local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
  1850. local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
  1851. local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0))
  1852. local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0))
  1853. local DAMAGEMULTIPLIER = 1
  1854. local ANIM = "Idle"
  1855. local ATTACK = false
  1856. local EQUIPPED = false
  1857. local HOLD = false
  1858. local COMBO = 1
  1859. local Rooted = false
  1860. local SINE = 0
  1861. local KEYHOLD = false
  1862. local CHANGE = 2 / Animation_Speed
  1863. local WALKINGANIM = false
  1864. local VALUE1 = false
  1865. local VALUE2 = false
  1866. local ROBLOXIDLEANIMATION = IT("Animation")
  1867. ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation"
  1868. ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571"
  1869. --ROBLOXIDLEANIMATION.Parent = Humanoid
  1870. local WEAPONGUI = IT("ScreenGui", PlayerGui)
  1871. WEAPONGUI.Name = "BanishV3Gui"
  1872. local Weapon = IT("Model")
  1873. Weapon.Name = "Adds"
  1874. local Effects = IT("Folder", Weapon)
  1875. Effects.Name = "Effects"
  1876. local ANIMATOR = Humanoid.Animator
  1877. local ANIMATE = Character:FindFirstChild("Animate")
  1878. local UNANCHOR = true
  1879. local TOBANISH = {}
  1880. script.Parent = PlayerGui
  1881.  
  1882. --//=================================\\
  1883. --\\=================================//
  1884.  
  1885.  
  1886. --//=================================\\
  1887. --|| SAZERENOS' ARTIFICIAL HEARTBEAT
  1888. --\\=================================//
  1889.  
  1890. ArtificialHB = Instance.new("BindableEvent", script)
  1891. ArtificialHB.Name = "ArtificialHB"
  1892.  
  1893. script:WaitForChild("ArtificialHB")
  1894.  
  1895. frame = Frame_Speed
  1896. tf = 0
  1897. allowframeloss = false
  1898. tossremainder = false
  1899. lastframe = tick()
  1900. script.ArtificialHB:Fire()
  1901.  
  1902. game:GetService("RunService").Heartbeat:connect(function(s, p)
  1903. tf = tf + s
  1904. if tf >= frame then
  1905. if allowframeloss then
  1906. script.ArtificialHB:Fire()
  1907. lastframe = tick()
  1908. else
  1909. for i = 1, math.floor(tf / frame) do
  1910. script.ArtificialHB:Fire()
  1911. end
  1912. lastframe = tick()
  1913. end
  1914. if tossremainder then
  1915. tf = 0
  1916. else
  1917. tf = tf - frame * math.floor(tf / frame)
  1918. end
  1919. end
  1920. end)
  1921.  
  1922. --//=================================\\
  1923. --\\=================================//
  1924.  
  1925. --//=================================\\
  1926. --|| SOME FUNCTIONS
  1927. --\\=================================//
  1928.  
  1929. function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS)
  1930. return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS)
  1931. end
  1932.  
  1933. function PositiveAngle(NUMBER)
  1934. if NUMBER >= 0 then
  1935. NUMBER = 0
  1936. end
  1937. return NUMBER
  1938. end
  1939.  
  1940. function NegativeAngle(NUMBER)
  1941. if NUMBER <= 0 then
  1942. NUMBER = 0
  1943. end
  1944. return NUMBER
  1945. end
  1946.  
  1947. function Swait(NUMBER)
  1948. if NUMBER == 0 or NUMBER == nil then
  1949. ArtificialHB.Event:wait()
  1950. else
  1951. for i = 1, NUMBER do
  1952. ArtificialHB.Event:wait()
  1953. end
  1954. end
  1955. end
  1956.  
  1957. function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET)
  1958. local NEWMESH = IT(MESH)
  1959. if MESH == "SpecialMesh" then
  1960. NEWMESH.MeshType = MESHTYPE
  1961. if MESHID ~= "nil" and MESHID ~= "" then
  1962. NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID
  1963. end
  1964. if TEXTUREID ~= "nil" and TEXTUREID ~= "" then
  1965. NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID
  1966. end
  1967. end
  1968. NEWMESH.Offset = OFFSET or VT(0, 0, 0)
  1969. NEWMESH.Scale = SCALE
  1970. NEWMESH.Parent = PARENT
  1971. return NEWMESH
  1972. end
  1973.  
  1974. function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR)
  1975. local NEWPART = IT("Part")
  1976. NEWPART.formFactor = FORMFACTOR
  1977. NEWPART.Reflectance = REFLECTANCE
  1978. NEWPART.Transparency = TRANSPARENCY
  1979. NEWPART.CanCollide = false
  1980. NEWPART.Locked = true
  1981. NEWPART.Anchored = true
  1982. if ANCHOR == false then
  1983. NEWPART.Anchored = false
  1984. end
  1985. NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR))
  1986. NEWPART.Name = NAME
  1987. NEWPART.Size = SIZE
  1988. NEWPART.Position = Torso.Position
  1989. NEWPART.Material = MATERIAL
  1990. NEWPART:BreakJoints()
  1991. NEWPART.Parent = PARENT
  1992. return NEWPART
  1993. end
  1994.  
  1995. local function weldBetween(a, b)
  1996. local weldd = Instance.new("ManualWeld")
  1997. weldd.Part0 = a
  1998. weldd.Part1 = b
  1999. weldd.C0 = CFrame.new()
  2000. weldd.C1 = b.CFrame:inverse() * a.CFrame
  2001. weldd.Parent = a
  2002. return weldd
  2003. end
  2004.  
  2005.  
  2006. function QuaternionFromCFrame(cf)
  2007. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  2008. local trace = m00 + m11 + m22
  2009. if trace > 0 then
  2010. local s = math.sqrt(1 + trace)
  2011. local recip = 0.5 / s
  2012. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  2013. else
  2014. local i = 0
  2015. if m11 > m00 then
  2016. i = 1
  2017. end
  2018. if m22 > (i == 0 and m00 or m11) then
  2019. i = 2
  2020. end
  2021. if i == 0 then
  2022. local s = math.sqrt(m00 - m11 - m22 + 1)
  2023. local recip = 0.5 / s
  2024. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  2025. elseif i == 1 then
  2026. local s = math.sqrt(m11 - m22 - m00 + 1)
  2027. local recip = 0.5 / s
  2028. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  2029. elseif i == 2 then
  2030. local s = math.sqrt(m22 - m00 - m11 + 1)
  2031. local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  2032. end
  2033. end
  2034. end
  2035.  
  2036. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  2037. local xs, ys, zs = x + x, y + y, z + z
  2038. local wx, wy, wz = w * xs, w * ys, w * zs
  2039. local xx = x * xs
  2040. local xy = x * ys
  2041. local xz = x * zs
  2042. local yy = y * ys
  2043. local yz = y * zs
  2044. local zz = z * zs
  2045. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  2046. end
  2047.  
  2048. function QuaternionSlerp(a, b, t)
  2049. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  2050. local startInterp, finishInterp;
  2051. if cosTheta >= 0.0001 then
  2052. if (1 - cosTheta) > 0.0001 then
  2053. local theta = ACOS(cosTheta)
  2054. local invSinTheta = 1 / SIN(theta)
  2055. startInterp = SIN((1 - t) * theta) * invSinTheta
  2056. finishInterp = SIN(t * theta) * invSinTheta
  2057. else
  2058. startInterp = 1 - t
  2059. finishInterp = t
  2060. end
  2061. else
  2062. if (1 + cosTheta) > 0.0001 then
  2063. local theta = ACOS(-cosTheta)
  2064. local invSinTheta = 1 / SIN(theta)
  2065. startInterp = SIN((t - 1) * theta) * invSinTheta
  2066. finishInterp = SIN(t * theta) * invSinTheta
  2067. else
  2068. startInterp = t - 1
  2069. finishInterp = t
  2070. end
  2071. end
  2072. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  2073. end
  2074.  
  2075. function Clerp(a, b, t)
  2076. local qa = {QuaternionFromCFrame(a)}
  2077. local qb = {QuaternionFromCFrame(b)}
  2078. local ax, ay, az = a.x, a.y, a.z
  2079. local bx, by, bz = b.x, b.y, b.z
  2080. local _t = 1 - t
  2081. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  2082. end
  2083.  
  2084. function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME)
  2085. local frame = IT("Frame")
  2086. frame.BackgroundTransparency = TRANSPARENCY
  2087. frame.BorderSizePixel = BORDERSIZEPIXEL
  2088. frame.Position = POSITION
  2089. frame.Size = SIZE
  2090. frame.BackgroundColor3 = COLOR
  2091. frame.BorderColor3 = BORDERCOLOR
  2092. frame.Name = NAME
  2093. frame.Parent = PARENT
  2094. return frame
  2095. end
  2096.  
  2097. function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME)
  2098. local label = IT("TextLabel")
  2099. label.BackgroundTransparency = 1
  2100. label.Size = UD2(1, 0, 1, 0)
  2101. label.Position = UD2(0, 0, 0, 0)
  2102. label.TextColor3 = TEXTCOLOR
  2103. label.TextStrokeTransparency = STROKETRANSPARENCY
  2104. label.TextTransparency = TRANSPARENCY
  2105. label.FontSize = TEXTFONTSIZE
  2106. label.Font = TEXTFONT
  2107. label.BorderSizePixel = BORDERSIZEPIXEL
  2108. label.TextScaled = false
  2109. label.Text = TEXT
  2110. label.Name = NAME
  2111. label.Parent = PARENT
  2112. return label
  2113. end
  2114.  
  2115. function NoOutlines(PART)
  2116. PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10
  2117. end
  2118.  
  2119. function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1)
  2120. local NEWWELD = IT(TYPE)
  2121. NEWWELD.Part0 = PART0
  2122. NEWWELD.Part1 = PART1
  2123. NEWWELD.C0 = C0
  2124. NEWWELD.C1 = C1
  2125. NEWWELD.Parent = PARENT
  2126. return NEWWELD
  2127. end
  2128.  
  2129. local S = IT("Sound")
  2130. function CreateSound(ID, PARENT, VOLUME, PITCH, DOESLOOP)
  2131. local NEWSOUND = nil
  2132. coroutine.resume(coroutine.create(function()
  2133. NEWSOUND = S:Clone()
  2134. NEWSOUND.Parent = PARENT
  2135. NEWSOUND.Volume = VOLUME
  2136. NEWSOUND.Pitch = PITCH
  2137. NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID
  2138. NEWSOUND:play()
  2139. if DOESLOOP == true then
  2140. NEWSOUND.Looped = true
  2141. else
  2142. repeat wait(1) until NEWSOUND.Playing == false or NEWSOUND.Parent ~= PARENT
  2143. NEWSOUND:remove()
  2144. end
  2145. end))
  2146. return NEWSOUND
  2147. end
  2148.  
  2149. function CFrameFromTopBack(at, top, back)
  2150. local right = top:Cross(back)
  2151. return CF(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z)
  2152. end
  2153.  
  2154. --WACKYEFFECT({EffectType = "", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = CF(), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,255,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
  2155. function WACKYEFFECT(Table)
  2156. local TYPE = (Table.EffectType or "Sphere")
  2157. local SIZE = (Table.Size or VT(1,1,1))
  2158. local ENDSIZE = (Table.Size2 or VT(0,0,0))
  2159. local TRANSPARENCY = (Table.Transparency or 0)
  2160. local ENDTRANSPARENCY = (Table.Transparency2 or 1)
  2161. local CFRAME = (Table.CFrame or Torso.CFrame)
  2162. local MOVEDIRECTION = (Table.MoveToPos or nil)
  2163. local ROTATION1 = (Table.RotationX or 0)
  2164. local ROTATION2 = (Table.RotationY or 0)
  2165. local ROTATION3 = (Table.RotationZ or 0)
  2166. local MATERIAL = (Table.Material or "Neon")
  2167. local COLOR = (Table.Color or C3(222,255,0))
  2168. local TIME = (Table.Time or 45)
  2169. local SOUNDID = (Table.SoundID or nil)
  2170. local SOUNDPITCH = (Table.SoundPitch or nil)
  2171. local SOUNDVOLUME = (Table.SoundVolume or nil)
  2172. coroutine.resume(coroutine.create(function()
  2173. local PLAYSSOUND = false
  2174. local SOUND = nil
  2175. local EFFECT = CreatePart(3, Effects, MATERIAL, 0, TRANSPARENCY, BRICKC("Pearl"), "Effect", VT(1,1,1), true)
  2176. if SOUNDID ~= nil and SOUNDPITCH ~= nil and SOUNDVOLUME ~= nil then
  2177. PLAYSSOUND = true
  2178. SOUND = CreateSound(SOUNDID, EFFECT, SOUNDVOLUME, SOUNDPITCH, false)
  2179. end
  2180. EFFECT.Color = COLOR
  2181. local MSH = nil
  2182. if TYPE == "Sphere" then
  2183. MSH = CreateMesh("SpecialMesh", EFFECT, "Sphere", "", "", SIZE, VT(0,0,0))
  2184. elseif TYPE == "Block" then
  2185. MSH = IT("BlockMesh",EFFECT)
  2186. MSH.Scale = VT(SIZE.X,SIZE.X,SIZE.X)
  2187. elseif TYPE == "Wave" then
  2188. MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "20329976", "", SIZE, VT(0,0,-SIZE.X/8))
  2189. elseif TYPE == "Ring" then
  2190. MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "559831844", "", VT(SIZE.X,SIZE.X,0.1), VT(0,0,0))
  2191. elseif TYPE == "Slash" then
  2192. MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662586858", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0))
  2193. elseif TYPE == "Round Slash" then
  2194. MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662585058", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0))
  2195. elseif TYPE == "Swirl" then
  2196. MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "1051557", "", SIZE, VT(0,0,0))
  2197. elseif TYPE == "Skull" then
  2198. MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "4770583", "", SIZE, VT(0,0,0))
  2199. elseif TYPE == "Crystal" then
  2200. MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "9756362", "", SIZE, VT(0,0,0))
  2201. end
  2202. if MSH ~= nil then
  2203. local MOVESPEED = nil
  2204. if MOVEDIRECTION ~= nil then
  2205. MOVESPEED = (CFRAME.p - MOVEDIRECTION).Magnitude/TIME
  2206. end
  2207. local GROWTH = SIZE - ENDSIZE
  2208. local TRANS = TRANSPARENCY - ENDTRANSPARENCY
  2209. if TYPE == "Block" then
  2210. EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)))
  2211. else
  2212. EFFECT.CFrame = CFRAME
  2213. end
  2214. for LOOP = 1, TIME+1 do
  2215. Swait()
  2216. MSH.Scale = MSH.Scale - GROWTH/TIME
  2217. if TYPE == "Wave" then
  2218. MSH.Offset = VT(0,0,-MSH.Scale.X/8)
  2219. end
  2220. EFFECT.Transparency = EFFECT.Transparency - TRANS/TIME
  2221. if TYPE == "Block" then
  2222. EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)))
  2223. else
  2224. EFFECT.CFrame = EFFECT.CFrame*ANGLES(RAD(ROTATION1),RAD(ROTATION2),RAD(ROTATION3))
  2225. end
  2226. if MOVEDIRECTION ~= nil then
  2227. local ORI = EFFECT.Orientation
  2228. EFFECT.CFrame = CF(EFFECT.Position,MOVEDIRECTION)*CF(0,0,-MOVESPEED)
  2229. EFFECT.Orientation = ORI
  2230. end
  2231. end
  2232. if PLAYSSOUND == false then
  2233. EFFECT:remove()
  2234. else
  2235. SOUND.Stopped:Connect(function()
  2236. EFFECT:remove()
  2237. end)
  2238. end
  2239. else
  2240. if PLAYSSOUND == false then
  2241. EFFECT:remove()
  2242. else
  2243. repeat Swait() until SOUND.Playing == false
  2244. EFFECT:remove()
  2245. end
  2246. end
  2247. end))
  2248. end
  2249.  
  2250. function MakeForm(PART,TYPE)
  2251. if TYPE == "Cyl" then
  2252. local MSH = IT("CylinderMesh",PART)
  2253. elseif TYPE == "Ball" then
  2254. local MSH = IT("SpecialMesh",PART)
  2255. MSH.MeshType = "Sphere"
  2256. elseif TYPE == "Wedge" then
  2257. local MSH = IT("SpecialMesh",PART)
  2258. MSH.MeshType = "Wedge"
  2259. end
  2260. end
  2261.  
  2262. function SpawnTrail(FROM,TO,BIG)
  2263. local TRAIL = CreatePart(3, Effects, "Neon", 0, 0.5, "New Yeller", "Trail", VT(0,0,0))
  2264. MakeForm(TRAIL,"Cyl")
  2265. local DIST = (FROM - TO).Magnitude
  2266. if BIG == true then
  2267. TRAIL.Size = VT(0.5,DIST,0.5)
  2268. else
  2269. TRAIL.Size = VT(0.25,DIST,0.25)
  2270. end
  2271. TRAIL.CFrame = CF(FROM, TO) * CF(0, 0, -DIST/2) * ANGLES(RAD(90),RAD(0),RAD(0))
  2272. coroutine.resume(coroutine.create(function()
  2273. for i = 1, 5 do
  2274. Swait()
  2275. TRAIL.Transparency = TRAIL.Transparency + 0.1
  2276. end
  2277. TRAIL:remove()
  2278. end))
  2279. end
  2280.  
  2281. Debris = game:GetService("Debris")
  2282.  
  2283. function CastProperRay(StartPos, EndPos, Distance, Ignore)
  2284. local DIRECTION = CF(StartPos,EndPos).lookVector
  2285. return Raycast(StartPos, DIRECTION, Distance, Ignore)
  2286. end
  2287.  
  2288. function turnto(position)
  2289. RootPart.CFrame=CFrame.new(RootPart.CFrame.p,VT(position.X,RootPart.Position.Y,position.Z)) * CFrame.new(0, 0, 0)
  2290. end
  2291. --------
  2292. --//=================================\\
  2293. --|| WEAPON CREATION
  2294. --\\=================================//
  2295.  
  2296. for i = 1, 15 do
  2297. local FACE = CreatePart(3, Character, "Fabric", 0, 0+(i-1)/15.2, "Dark stone grey", "FaceGradient", VT(1.01,0.58,1.01),false)
  2298. FACE.Color = C3(0,0,0)
  2299. Head:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE
  2300. CreateWeldOrSnapOrMotor("Weld", Head, Head, FACE, CF(0,0.35-(i-1)/35,0), CF(0, 0, 0))
  2301. end
  2302. local HAT1 = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(2,0.2,2),false)
  2303. MakeForm(HAT1,"Cyl")
  2304. HATWELD = CreateWeldOrSnapOrMotor("Weld", Head, Head, HAT1, CF(0,0.35,0), CF(0, 0, 0))
  2305. local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(2.01,0.15,2.01),false)
  2306. BELT.Color = C3(15/255,15/255,15/255)
  2307. MakeForm(BELT,"Cyl")
  2308. CreateWeldOrSnapOrMotor("Weld", HAT1, HAT1, BELT, CF(0,0,0), CF(0, 0, 0))
  2309. local HAT2 = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(1.3,2.2,1.3),false)
  2310. MakeForm(HAT2,"Cyl")
  2311. CreateWeldOrSnapOrMotor("Weld", HAT1, HAT1, HAT2, CF(0,1.1,0), CF(0, 0, 0))
  2312. local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(1.31,0.2,1.31),false)
  2313. BELT.Color = C3(15/255,15/255,15/255)
  2314. MakeForm(BELT,"Cyl")
  2315. CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, BELT, CF(0,0,0), CF(0, 0, 0))
  2316. local GEM = CreatePart(3, Character, "Neon", 0, 0, "New Yeller", "Gem", VT(0.25,0.25,0.1),false)
  2317. MakeForm(GEM,"Ball")
  2318. CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, GEM, CF(0,0,-BELT.Size.X/2), CF(0, 0, 0))
  2319. local GEM = CreatePart(3, Character, "Neon", 0, 0, "New Yeller", "Gem", VT(0.25,0.25,0.1),false)
  2320. MakeForm(GEM,"Ball")
  2321. CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, GEM, CF(0,0,BELT.Size.X/2), CF(0, 0, 0))
  2322. local GEM = CreatePart(3, Character, "Neon", 0, 0, "New Yeller", "Gem", VT(0.1,0.25,0.25),false)
  2323. MakeForm(GEM,"Ball")
  2324. CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, GEM, CF(-BELT.Size.X/2,0,0), CF(0, 0, 0))
  2325. local GEM = CreatePart(3, Character, "Neon", 0, 0, "New Yeller", "Gem", VT(0.1,0.25,0.25),false)
  2326. MakeForm(GEM,"Ball")
  2327. CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, GEM, CF(BELT.Size.X/2,0,0), CF(0, 0, 0))
  2328. local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(1.31,0.1,1.31),false)
  2329. BELT.Color = C3(15/255,15/255,15/255)
  2330. MakeForm(BELT,"Cyl")
  2331. CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, BELT, CF(0,0.7,0), CF(0, 0, 0))
  2332. local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(1.31,0.1,1.31),false)
  2333. BELT.Color = C3(15/255,15/255,15/255)
  2334. MakeForm(BELT,"Cyl")
  2335. CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, BELT, CF(0,-0.7,0), CF(0, 0, 0))
  2336. local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(1.31,0.1,1.31),false)
  2337. BELT.Color = C3(15/255,15/255,15/255)
  2338. MakeForm(BELT,"Cyl")
  2339. CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, BELT, CF(0,0.35,0), CF(0, 0, 0))
  2340. local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(1.31,0.1,1.31),false)
  2341. BELT.Color = C3(15/255,15/255,15/255)
  2342. MakeForm(BELT,"Cyl")
  2343. CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, BELT, CF(0,-0.35,0), CF(0, 0, 0))
  2344. local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(1.3,0.5,1.3),false)
  2345. MakeForm(BELT,"Ball")
  2346. CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, BELT, CF(0,HAT2.Size.Y/2,0), CF(0, 0, 0))
  2347. Humanoid.DisplayDistanceType = "None"
  2348. local naeeym2 = IT("BillboardGui",Character)
  2349. naeeym2.AlwaysOnTop = true
  2350. naeeym2.Size = UDim2.new(5,35,2,15)
  2351. naeeym2.StudsOffset = Vector3.new(0,3,0)
  2352. naeeym2.MaxDistance = 75
  2353. naeeym2.Adornee = Character.Head
  2354. naeeym2.Name = "Name"
  2355. naeeym2.PlayerToHideFrom = nutta1258
  2356. local tecks2 = IT("TextLabel",naeeym2)
  2357. tecks2.BackgroundTransparency = 1
  2358. tecks2.TextScaled = true
  2359. tecks2.BorderSizePixel = 0
  2360. tecks2.Text = ""
  2361. tecks2.Font = "Bodoni"
  2362. tecks2.TextSize = 30
  2363. tecks2.TextStrokeTransparency = 0.5
  2364. tecks2.TextColor3 = C3(0,0,0)
  2365. tecks2.TextStrokeColor3 = BRICKC"New Yeller".Color
  2366. tecks2.Size = UDim2.new(1,0,0.5,0)
  2367. tecks2.Parent = naeeym2
  2368. local EYE = CreatePart(3, Character, "Neon", 0, 0, "New Yeller", "FaceGradient", VT(0.6,0.1,1)/2,false)
  2369. MakeForm(EYE,"Ball")
  2370. CreateWeldOrSnapOrMotor("Weld", Head, Head, EYE, CF(0,0.2,0) * ANGLES(RAD(0), RAD(-18), RAD(15)), CF(0, 0, 0.4))
  2371. local EYE = CreatePart(3, Character, "Neon", 0, 0, "New Yeller", "FaceGradient", VT(0.6,0.1,1)/2,false)
  2372. MakeForm(EYE,"Ball")
  2373. CreateWeldOrSnapOrMotor("Weld", Head, Head, EYE, CF(0,0.2,0) * ANGLES(RAD(0), RAD(18), RAD(-15)), CF(0, 0, 0.4))
  2374. local EYE = CreatePart(3, Character, "Neon", 0, 0, "New Yeller", "FaceGradient", VT(0.1,1,1)/2,false)
  2375. MakeForm(EYE,"Ball")
  2376. CreateWeldOrSnapOrMotor("Weld", Head, Head, EYE, CF(0,0.15,0) * ANGLES(RAD(0), RAD(-18), RAD(0)), CF(0, 0, 0.4))
  2377. local EYE = CreatePart(3, Character, "Neon", 0, 0, "New Yeller", "FaceGradient", VT(0.1,1,1)/2,false)
  2378. MakeForm(EYE,"Ball")
  2379. CreateWeldOrSnapOrMotor("Weld", Head, Head, EYE, CF(0,0.15,0) * ANGLES(RAD(0), RAD(18), RAD(0)), CF(0, 0, 0.4))
  2380.  
  2381. local top = Instance.new("Shirt")
  2382. top.ShirtTemplate = "rbxassetid://676428254"
  2383. top.Parent = Character
  2384. top.Name = "Cloth"
  2385. local bottom = Instance.new("Pants")
  2386. bottom.PantsTemplate = "rbxassetid://676428351"
  2387. bottom.Parent = Character
  2388. bottom.Name = "Cloth"
  2389. for _, c in pairs(Character:GetChildren()) do
  2390. if c.ClassName == "Part" and c.Name ~= "FaceGradient" and c.Name ~= "Hat" and c.Name ~= "Gem" then
  2391. c.Material = "Neon"
  2392. if c:FindFirstChildOfClass("ParticleEmitter") then
  2393. c:FindFirstChildOfClass("ParticleEmitter"):remove()
  2394. end
  2395. c.Color = C3(1,1,1)
  2396. if c == Head then
  2397. if c:FindFirstChild("face") then
  2398. c.face:remove()
  2399. end
  2400. end
  2401. elseif c.ClassName == "CharacterMesh" or c.ClassName == "Accessory" or c.ClassName == "Hat" or c.Name == "Body Colors" then
  2402. c:remove()
  2403. elseif (c.ClassName == "Shirt" or c.ClassName == "Pants") and c.Name ~= "Cloth" then
  2404. c:remove()
  2405. end
  2406. end
  2407. local BODY = {}
  2408. for _, c in pairs(Character:GetDescendants()) do
  2409. if c:IsA("BasePart") and c.Name ~= "Handle" then
  2410. if c ~= RootPart and c ~= Torso and c ~= Head and c ~= RightArm and c ~= LeftArm and c ~= RightLeg and c ~= LeftLeg then
  2411. c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
  2412. end
  2413. table.insert(BODY,{c,c.Parent,c.Material,c.Color,c.Transparency})
  2414. elseif c:IsA("JointInstance") then
  2415. table.insert(BODY,{c,c.Parent,nil,nil,nil})
  2416. end
  2417. end
  2418. for e = 1, #BODY do
  2419. if BODY[e] ~= nil then
  2420. local STUFF = BODY[e]
  2421. local PART = STUFF[1]
  2422. local PARENT = STUFF[2]
  2423. local MATERIAL = STUFF[3]
  2424. local COLOR = STUFF[4]
  2425. local TRANSPARENCY = STUFF[5]
  2426. if PART.ClassName == "Part" and PART ~= RootPart then
  2427. PART.Material = MATERIAL
  2428. PART.Color = COLOR
  2429. PART.Transparency = TRANSPARENCY
  2430. end
  2431. PART.AncestryChanged:Connect(function()
  2432. PART.Parent = PARENT
  2433. end)
  2434. end
  2435. end
  2436. function refit()
  2437. Character.Parent = workspace
  2438. for e = 1, #BODY do
  2439. if BODY[e] ~= nil then
  2440. local STUFF = BODY[e]
  2441. local PART = STUFF[1]
  2442. local PARENT = STUFF[2]
  2443. local MATERIAL = STUFF[3]
  2444. local COLOR = STUFF[4]
  2445. local TRANSPARENCY = STUFF[5]
  2446. if PART.ClassName == "Part" and PART ~= RootPart then
  2447. PART.Material = MATERIAL
  2448. PART.Color = COLOR
  2449. PART.Transparency = TRANSPARENCY
  2450. end
  2451. if PART.Parent ~= PARENT then
  2452. Humanoid:remove()
  2453. PART.Parent = PARENT
  2454. Humanoid = IT("Humanoid",Character)
  2455. end
  2456. end
  2457. end
  2458. end
  2459. local SKILLTEXTCOLOR = BRICKC"New Yeller".Color
  2460. local SKILLFONT = "Bodoni"
  2461. local SKILLTEXTSIZE = 7
  2462.  
  2463. Humanoid.Died:connect(function()
  2464. refit()
  2465. end)
  2466. -------------------
  2467. --------
  2468. --//=================================\\
  2469. --|| WEAPON CREATION
  2470. --\\=================================//
  2471. local GRIP = CreateWeldOrSnapOrMotor("Weld", RightArm, RightArm, HANDLE, CF(0,-1.1,-0.25)*ANGLES(RAD(-110),RAD(0),RAD(0))*ANGLES(RAD(0),RAD(0),RAD(180)), CF(0,0,0))
  2472.  
  2473. local Particle = IT("ParticleEmitter",nil)
  2474. Particle.Enabled = false
  2475. Particle.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.3),NumberSequenceKeypoint.new(0.3,0),NumberSequenceKeypoint.new(1,1)})
  2476. Particle.LightEmission = 0.5
  2477. Particle.Rate = 150
  2478. Particle.ZOffset = 0.2
  2479. Particle.Rotation = NumberRange.new(-180, 180)
  2480. Particle.RotSpeed = NumberRange.new(-180, 180)
  2481. Particle.Texture = "http://www.roblox.com/asset/?id=304437537"
  2482. Particle.Color = ColorSequence.new(C3(222,255,0),C3(222,255,0),C3(222,255,0),C3(222,255,0),C3(222,255,0),C3(222,255,0),C3(222,255,0),C3(222,255,0))
  2483.  
  2484. --ParticleEmitter({Speed = 5, Drag = 0, Size1 = 1, Size2 = 5, Lifetime1 = 1, Lifetime2 = 1.5, Parent = Torso, Emit = 100, Offset = 360, Enabled = false})
  2485. function ParticleEmitter(Table)
  2486. local PRTCL = Particle:Clone()
  2487. local Speed = Table.Speed or 5
  2488. local Drag = Table.Drag or 0
  2489. local Size1 = Table.Size1 or 1
  2490. local Size2 = Table.Size2 or 5
  2491. local Lifetime1 = Table.Lifetime1 or 1
  2492. local Lifetime2 = Table.Lifetime2 or 1.5
  2493. local Parent = Table.Parent or Torso
  2494. local Emit = Table.Emit or 100
  2495. local Offset = Table.Offset or 360
  2496. local Acel = Table.Acel or VT(0,0,0)
  2497. local Enabled = Table.Enabled or false
  2498. PRTCL.Parent = Parent
  2499. PRTCL.Size = NumberSequence.new(Size1,Size2)
  2500. PRTCL.Lifetime = NumberRange.new(Lifetime1,Lifetime2)
  2501. PRTCL.Speed = NumberRange.new(Speed)
  2502. PRTCL.VelocitySpread = Offset
  2503. PRTCL.Drag = Drag
  2504. PRTCL.Acceleration = Acel
  2505. if Enabled == false then
  2506. PRTCL:Emit(Emit)
  2507. Debris:AddItem(PRTCL,Lifetime2)
  2508. else
  2509. PRTCL.Enabled = true
  2510. end
  2511. return PRTCL
  2512. end
  2513.  
  2514. local Handle = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0.2,0.6,0.2),false)
  2515. local RightArmGrasp = CreateWeldOrSnapOrMotor("Weld", Handle, RightArm, Handle, CF(0,-1, 0) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0.21, 0))
  2516. local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0.2,0.5,0.2),false)
  2517. MakeForm(Part,"Wedge")
  2518. CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.3, 0.2) * ANGLES(RAD(0), RAD(180), RAD(0)), CF(0, 0, 0))
  2519. local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0.2,0.3,0.2),false)
  2520. MakeForm(Part,"Wedge")
  2521. CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.4, 0) * ANGLES(RAD(0), RAD(0), RAD(180)), CF(0, 0, 0))
  2522. local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0.3,0.3,0.3),false)
  2523. CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.5, 0.2) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  2524. local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0.3,0.5,0.5),false)
  2525. CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.6, 0.5) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  2526. local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0.4,0.4,0.4),false)
  2527. MakeForm(Part,"Cyl")
  2528. CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.6, 0.5) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0))
  2529. for i = 1, 8 do
  2530. local Piece = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Eye", VT(0,0.35,0.41),false)
  2531. CreateWeldOrSnapOrMotor("Weld", Handle, Part, Piece, CF(0, 0, 0) * ANGLES(RAD(0), RAD((360/8)*i), RAD(0)), CF(0, 0, 0))
  2532. end
  2533. local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Eye", VT(0.38,0.41,0.38),false)
  2534. MakeForm(Part,"Cyl")
  2535. CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.6, 0.5) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0))
  2536. local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0.37,0.5,0.37),false)
  2537. MakeForm(Part,"Ball")
  2538. CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.6, 0.3) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0))
  2539. local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0.2,0.7,0.4),false)
  2540. MakeForm(Part,"Wedge")
  2541. CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.7, 0.5) * ANGLES(RAD(90), RAD(180), RAD(180)), CF(0, 0, 0))
  2542. local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0.3,0.4,0.2),false)
  2543. CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.6, 0.7) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  2544. local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0.35,0.35,0.35),false)
  2545. MakeForm(Part,"Cyl")
  2546. CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.6, 0.7) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0))
  2547. local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0.5,0.1,0.5),false)
  2548. MakeForm(Part,"Cyl")
  2549. CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.6, 1) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0))
  2550. local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0.5,0.1,0.45),false)
  2551. MakeForm(Part,"Cyl")
  2552. CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.6, 1.1) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0))
  2553. local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0.2,0.5,0.2),false)
  2554. MakeForm(Part,"Wedge")
  2555. CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.55, 0.2) * ANGLES(RAD(-135), RAD(0), RAD(0)), CF(0, -0.3, 0))
  2556. local LASTPART = Handle
  2557. for i = 1, 10 do
  2558. if LASTPART == Handle then
  2559. local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0.1,0.2,0),false)
  2560. LASTPART = Part
  2561. CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.1, 0.2) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0))
  2562. else
  2563. local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0.1,0.05,0),false)
  2564. CreateWeldOrSnapOrMotor("Weld", Handle, LASTPART, Part, CF(0, 0.025, 0) * ANGLES(RAD(8), RAD(0), RAD(0)), CF(0, -0.025, 0))
  2565. LASTPART = Part
  2566. end
  2567. end
  2568.  
  2569. local Barrel = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0.15,2,0.15),false)
  2570. MakeForm(Barrel,"Cyl")
  2571. CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Barrel, CF(0, -0.6, 1.8) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0))
  2572. local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0.25,1,0.25),false)
  2573. MakeForm(Part,"Cyl")
  2574. CreateWeldOrSnapOrMotor("Weld", Handle, Barrel, Part, CF(0, -0.6, 0), CF(0, 0, 0))
  2575. local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0,0.1,0.2),false)
  2576. MakeForm(Part,"Wedge")
  2577. CreateWeldOrSnapOrMotor("Weld", Handle, Barrel, Part, CF(0, 0.945, 0.1) * ANGLES(RAD(180), RAD(0), RAD(0)), CF(0, 0, 0))
  2578. local Hole = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Eye", VT(0.125,0,0.125),false)
  2579. MakeForm(Hole,"Cyl")
  2580. CreateWeldOrSnapOrMotor("Weld", Handle, Barrel, Hole, CF(0, 0.98, 0), CF(0, 0, 0))
  2581. local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0,0,0),false)
  2582. local GEARWELD = CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.6, 0.7), CF(0, 0, 0))
  2583. CreateMesh("SpecialMesh", Part, "FileMesh", 156292343, "", VT(0.8,0.8,1.5), VT(0,0,0.2))
  2584. local Part = CreatePart(3, Weapon, "Metal", 0, 0.5, "Mid gray", "Eye", VT(0,0,0),false)
  2585. local GEARWELD2 = CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.6, 0.7), CF(0, 0, 0))
  2586. CreateMesh("SpecialMesh", Part, "FileMesh", 156292343, "", VT(0.9,0.9,0.3), VT(0,0,0.2))
  2587. coroutine.resume(coroutine.create(function()
  2588. while wait() do
  2589. GEARWELD.C0 = GEARWELD.C0 * ANGLES(RAD(0), RAD(0), RAD(5))
  2590. GEARWELD2.C0 = GEARWELD2.C0 * ANGLES(RAD(0), RAD(0), RAD(-5))
  2591. end
  2592. end))
  2593.  
  2594. ParticleEmitter({Speed = 0.2, Drag = 0, Size1 = 0.7, Size2 = 0, Lifetime1 = 0.7, Lifetime2 = 0.7, Parent = Hole, Emit = 100, Offset = 360, Enabled = true, Acel = VT(3,9,8)})
  2595. --ParticleEmitter({Speed = 0.5, Drag = 0, Size1 = 0.8, Size2 = 0, Lifetime1 = 0.8, Lifetime2 = 0.9, Parent = Dangle, Emit = 100, Offset = 360, Enabled = true, Acel = VT(3,9,8)})
  2596.  
  2597.  
  2598. for _, c in pairs(Weapon:GetDescendants()) do
  2599. if c.ClassName == "Part" and c.Name ~= "Eye" and c.Parent ~= Effects and c.Parent.Parent ~= Effects then
  2600. c.Material = "Glass"
  2601. c.Color = C3(0,0,0)
  2602. elseif c.ClassName == "Part" and c.Name == "Eye" then
  2603. c.Color = C3(222,255,0)
  2604. c.Material = "Neon"
  2605. end
  2606. end
  2607.  
  2608. Weapon.Parent = Character
  2609. for _, c in pairs(Weapon:GetChildren()) do
  2610. if c.ClassName == "Part" then
  2611. c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
  2612. end
  2613. end
  2614.  
  2615. function swait(num)
  2616. if num == 0 or num == nil then
  2617. ArtificialHB.Event:wait()
  2618. else
  2619. for i = 0, num do
  2620. ArtificialHB.Event:wait()
  2621. end
  2622. end
  2623. end
  2624.  
  2625. function chatfunc(text)
  2626. local chat = coroutine.wrap(function()
  2627. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  2628. Character:FindFirstChild("TalkingBillBoard"):destroy()
  2629. end
  2630. local Bill = Instance.new("BillboardGui",Character)
  2631. Bill.Size = UDim2.new(0,100,0,40)
  2632. Bill.StudsOffset = Vector3.new(0,3,0)
  2633. Bill.Adornee = Character.Head
  2634. Bill.Name = "TalkingBillBoard"
  2635. local Hehe = Instance.new("TextLabel",Bill)
  2636. Hehe.BackgroundTransparency = 1
  2637. Hehe.BorderSizePixel = 0
  2638. Hehe.Text = ""
  2639. Hehe.Font = "Bodoni"
  2640. Hehe.TextSize = 40
  2641. Hehe.TextStrokeTransparency = 0
  2642. Hehe.Size = UDim2.new(1,0,0.5,0)
  2643. coroutine.resume(coroutine.create(function()
  2644. while Hehe ~= nil do
  2645. swait()
  2646. Hehe.Position = UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  2647. Hehe.Rotation = math.random(-5,5)
  2648. Hehe.TextColor3 = Color3.new(222,255,0)
  2649. Hehe.TextStrokeColor3 = Color3.new(222,255,0)
  2650. end
  2651. end))
  2652. for i = 1,string.len(text),1 do
  2653. swait()
  2654. Hehe.Text = string.sub(text,1,i)
  2655. end
  2656. swait(90)--Re[math.random(1, 93)]
  2657. for i = 0, 1, .025 do
  2658. swait()
  2659. Bill.ExtentsOffset = Vector3.new(math.random(-i, i), math.random(-i, i), math.random(-i, i))
  2660. Hehe.TextStrokeTransparency = i
  2661. Hehe.TextTransparency = i
  2662. end
  2663. Bill:Destroy()
  2664. end)
  2665. chat()
  2666. end
  2667.  
  2668. function onChatted(msg)
  2669. chatfunc(msg)
  2670. end
  2671.  
  2672. Player.Chatted:connect(onChatted)
  2673.  
  2674. local BODY = {}
  2675. for _, c in pairs(Character:GetDescendants()) do
  2676. if c:IsA("BasePart") and c.Name ~= "Handle" then
  2677. if c ~= RootPart and c ~= Torso and c ~= Head and c ~= RightArm and c ~= LeftArm and c ~= RightLeg and c ~= LeftLeg then
  2678. c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
  2679. end
  2680. table.insert(BODY,{c,c.Parent,c.Material,c.Color,c.Transparency,c.Size,c.Name})
  2681. elseif c:IsA("JointInstance") then
  2682. table.insert(BODY,{c,c.Parent,nil,nil,nil,nil,nil})
  2683. end
  2684. end
  2685.  
  2686. function refit()
  2687. Character.Parent = workspace
  2688. for e = 1, #BODY do
  2689. if BODY[e] ~= nil then
  2690. local STUFF = BODY[e]
  2691. local PART = STUFF[1]
  2692. local PARENT = STUFF[2]
  2693. local MATERIAL = STUFF[3]
  2694. local COLOR = STUFF[4]
  2695. local TRANSPARENCY = STUFF[5]
  2696. --local SIZE = STUFF[6]
  2697. local NAME = STUFF[7]
  2698. if PART.ClassName == "Part" and PART ~= RootPart then
  2699. PART.Material = MATERIAL
  2700. PART.Transparency = TRANSPARENCY
  2701. PART.Name = NAME
  2702. end
  2703. if PART.Parent ~= PARENT then
  2704. Humanoid:remove()
  2705. PART.Parent = PARENT
  2706. Humanoid = IT("Humanoid",Character)
  2707. end
  2708. end
  2709. end
  2710. end
  2711.  
  2712. local SKILLTEXTCOLOR = C3(222,255,0)
  2713. local SKILLFONT = "Code"
  2714. local SKILLTEXTSIZE = 7
  2715.  
  2716. Humanoid.Died:connect(function()
  2717. refit()
  2718. end)
  2719.  
  2720. local SKILL1FRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.1, 0, 0.90, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 1 Frame")
  2721. local SKILL2FRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.63, 0, 0.90, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 2 Frame")
  2722. local SKILL3FRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.365, 0, 0.1, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 3 Frame")
  2723. local SKILL4FRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.1, 0, 0.2, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 4 Frame")
  2724. --[[local SKILL5FRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.365, 0, 0.90, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 5 Frame")
  2725. ]]
  2726. local SKILL1TEXT = CreateLabel(SKILL1FRAME, "[Z] Burning Bullet", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0.7, "Text 1")
  2727. local SKILL2TEXT = CreateLabel(SKILL2FRAME, "[V] Teleport", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0.7, "Text 2")
  2728. local SKILL3TEXT = CreateLabel(SKILL3FRAME, "[X] Burning Barrage", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0.7, "Text 3")
  2729. local SKILL4TEXT = CreateLabel(SKILL4FRAME, "[C] Burning Beam", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0.7, "Text 4")
  2730. --[[local SKILL5TEXT = CreateLabel(SKILL5FRAME, "[B] Mercy", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0.7, "Text 5")
  2731. ]]
  2732. --local SKILL6FRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.8, 0, 0.90, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 6 Frame")
  2733. --local SKILL7FRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.8, 0, 0.86, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 7 Frame")
  2734. --local SKILL8FRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.8, 0, 0.82, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 8 Frame")
  2735. --local SKILL9FRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.8, 0, 0.78, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 9 Frame")
  2736. --local SKILL10FRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.8, 0, 0.74, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 10 Frame")
  2737. --
  2738. --local SKILL6TEXT = CreateLabel(SKILL1FRAME, "[F]", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0.7, "Text 6")
  2739. --local SKILL7TEXT = CreateLabel(SKILL2FRAME, "[B]", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0.7, "Text 7")
  2740. --local SKILL8TEXT = CreateLabel(SKILL3FRAME, "[C]", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0.7, "Text 8")
  2741. --local SKILL9TEXT = CreateLabel(SKILL4FRAME, "[G]", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0.7, "Text 9")
  2742. --local SKILL10TEXT = CreateLabel(SKILL5FRAME, "[H]", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0.7, "Text 10")
  2743.  
  2744. function printbye(Name)
  2745. local MESSAGES = {"You cannot struggle, ","Your existance is an insult, ","Fade, ","Your existance is not desired, ","You are not permitted here, ","You are not to decide your fate, ","Be gone, ","You are already dead, ","Your live is an anomaly, ","Don't dare to return, ","Why are you resisting, ","You cannot exist here, ","Why are you struggling, ","Your fate was already decided, ","Goodbye, ","You cannot ignore my command, ","You cannot resist my command, ","You already died, "}
  2746. warn(MESSAGES[MRANDOM(1,#MESSAGES)]..Name..".")
  2747. end
  2748.  
  2749. workspace.ChildAdded:connect(function(instance)
  2750. for BANISH = 1, #TOBANISH do
  2751. if TOBANISH[BANISH] ~= nil then
  2752. if instance.Name == TOBANISH[BANISH] then
  2753. coroutine.resume(coroutine.create(function()
  2754. printbye(instance.Name)
  2755. instance:ClearAllChildren()
  2756. Debris:AddItem(instance,0.0005)
  2757. end))
  2758. end
  2759. end
  2760. end
  2761. end)
  2762.  
  2763. --//=================================\\
  2764. --|| DAMAGING
  2765. --\\=================================//
  2766.  
  2767. function Banish(Foe)
  2768. if Foe then
  2769. coroutine.resume(coroutine.create(function()
  2770. --if game.Players:FindFirstChild(Foe.Name) then
  2771. table.insert(TOBANISH,Foe.Name)
  2772. printbye(Foe.Name)
  2773. --end
  2774. Foe.Archivable = true
  2775. local CLONE = Foe:Clone()
  2776. Foe:Destroy()
  2777. CLONE.Parent = Effects
  2778. CLONE:BreakJoints()
  2779. local MATERIALS = {"Glass","Neon"}
  2780. for _, c in pairs(CLONE:GetDescendants()) do
  2781. if c:IsA("BasePart") then
  2782. if c.Name == "Torso" or c.Name == "UpperTorso" or c == CLONE.PrimaryPart then
  2783. CreateSound(340722848, c, 10, 1, false)
  2784. end
  2785. c.Anchored = true
  2786. c.Transparency = c.Transparency + 0.2
  2787. c.Material = MATERIALS[MRANDOM(1,2)]
  2788. c.Color = C3(222,255,0)
  2789. if c.ClassName == "MeshPart" then
  2790. c.TextureID = ""
  2791. end
  2792. if c:FindFirstChildOfClass("SpecialMesh") then
  2793. c:FindFirstChildOfClass("SpecialMesh").TextureId = ""
  2794. end
  2795. if c:FindFirstChildOfClass("Decal") then
  2796. c:FindFirstChildOfClass("Decal"):remove()
  2797. end
  2798. c.Name = "Banished"
  2799. c.CanCollide = false
  2800. else
  2801. c:remove()
  2802. end
  2803. end
  2804. local A = false
  2805. for i = 1, 35 do
  2806. if A == false then
  2807. A = true
  2808. elseif A == true then
  2809. A = false
  2810. end
  2811. for _, c in pairs(CLONE:GetDescendants()) do
  2812. if c:IsA("BasePart") then
  2813. c.Anchored = true
  2814. c.Material = MATERIALS[MRANDOM(1,2)]
  2815. c.Transparency = c.Transparency + 0.8/35
  2816. if A == false then
  2817. c.CFrame = c.CFrame*CF(MRANDOM(-45,45)/45,MRANDOM(-45,45)/45,MRANDOM(-45,45)/45)
  2818. elseif A == true then
  2819. c.CFrame = c.CFrame*CF(MRANDOM(-45,45)/45,MRANDOM(-45,45)/45,MRANDOM(-45,45)/45)
  2820. end
  2821. end
  2822. end
  2823. Swait()
  2824. end
  2825. CLONE:remove()
  2826. end))
  2827. end
  2828. end
  2829.  
  2830. function ApplyAoE(POSITION,RANGE,ISBANISH)
  2831. local CHILDREN = workspace:GetDescendants()
  2832. for index, CHILD in pairs(CHILDREN) do
  2833. if CHILD.ClassName == "Model" and CHILD ~= Character then
  2834. local HUM = CHILD:FindFirstChildOfClass("Humanoid")
  2835. if HUM then
  2836. local TORSO = CHILD:FindFirstChild("Torso") or CHILD:FindFirstChild("UpperTorso")
  2837. if TORSO then
  2838. if (TORSO.Position - POSITION).Magnitude <= RANGE then
  2839. if ISBANISH == true then
  2840. Banish(CHILD)
  2841. else
  2842. if ISBANISH == "Gravity" then
  2843. HUM.PlatformStand = true
  2844. if TORSO:FindFirstChild("V3BanishForce"..Player.Name) then
  2845. local grav = Instance.new("BodyPosition",TORSO)
  2846. grav.D = 15
  2847. grav.P = 20000
  2848. grav.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  2849. grav.position = TORSO.Position
  2850. grav.Name = "V3BanishForce"..Player.Name
  2851. else
  2852. TORSO:FindFirstChild("V3BanishForce"..Player.Name).position = TORSO.Position+VT(0,0.3,0)
  2853. TORSO.RotVelocity = VT(MRANDOM(-25,25),MRANDOM(-25,25),MRANDOM(-25,25))
  2854. end
  2855. else
  2856. HUM.PlatformStand = false
  2857. end
  2858. end
  2859. elseif ISBANISH == "Gravity" then
  2860. if TORSO:FindFirstChild("V3BanishForce"..Player.Name) then
  2861. TORSO:FindFirstChild("V3BanishForce"..Player.Name):remove()
  2862. HUM.PlatformStand = false
  2863. end
  2864. end
  2865. end
  2866. end
  2867. end
  2868. end
  2869. end
  2870.  
  2871. --//=================================\\
  2872. --|| ATTACK FUNCTIONS AND STUFF
  2873. --\\=================================//
  2874. local LAUGHS = {"1218390070"}
  2875.  
  2876. local RightHole = CreatePart(3, Character, "Metal", 0, 0, "Mid gray", "Eye", VT(0.2,0,0.2),false)
  2877. MakeForm(RightHole,"Cyl")
  2878. local LeftHole = CreatePart(3, Character, "Metal", 0, 0, "Mid gray", "Eye", VT(0.2,0,0.2),false)
  2879. MakeForm(LeftHole,"Cyl")
  2880.  
  2881. function getbloody(victim,amount)
  2882. local PART = CreatePart(3, Effects, "Metal", 0, 1, "Mid gray", "Blood", victim.Size)
  2883. PART.CFrame = victim.CFrame
  2884. local HITPLAYERSOUNDS = {"356551938","264486467"}
  2885. Debris:AddItem(PART,5)
  2886. CreateSound(HITPLAYERSOUNDS[MRANDOM(1, #HITPLAYERSOUNDS)], PART, 1, (math.random(8,12)/10))
  2887. CreateSound(HITPLAYERSOUNDS[MRANDOM(1, #HITPLAYERSOUNDS)], PART, 1, (math.random(8,12)/10))
  2888. CreateSound(HITPLAYERSOUNDS[MRANDOM(1, #HITPLAYERSOUNDS)], PART, 1, (math.random(8,12)/10))
  2889. local prtcl = asd:Clone()
  2890. prtcl.Parent = PART
  2891. prtcl:Emit(amount*10)
  2892. end
  2893.  
  2894. function Kill(Char)
  2895. local NewCharacter = IT("Model",Effects)
  2896. NewCharacter.Name = "Ow im ded ;-;"
  2897. for _, c in pairs(Char:GetDescendants()) do
  2898. if c:IsA("BasePart") and c.Transparency == 0 then
  2899. if c.Parent == Char then
  2900. getbloody(c,5)
  2901. end
  2902. c:BreakJoints()
  2903. c.Material = "Glass"
  2904. c.Color = C3(0.5,0,0)
  2905. c.CanCollide = true
  2906. c.Transparency = 0.3
  2907. if c:FindFirstChildOfClass("SpecialMesh") then
  2908. c:FindFirstChildOfClass("SpecialMesh").TextureId = ""
  2909. end
  2910. if c.Name == "Head" then
  2911. c:ClearAllChildren()
  2912. c.Size = VT(c.Size.Y,c.Size.Y,c.Size.Y)
  2913. end
  2914. if c.ClassName == "MeshPart" then
  2915. c.TextureID = ""
  2916. end
  2917. if c:FindFirstChildOfClass("BodyPosition") then
  2918. c:FindFirstChildOfClass("BodyPosition"):remove()
  2919. end
  2920. if c:FindFirstChildOfClass("ParticleEmitter") then
  2921. c:FindFirstChildOfClass("ParticleEmitter"):remove()
  2922. end
  2923. c.Parent = NewCharacter
  2924. c.Name = "DeadPart"
  2925. c.Velocity = VT(MRANDOM(-45,45),MRANDOM(-45,45),MRANDOM(-45,45))/15
  2926. c.RotVelocity = VT(MRANDOM(-45,45),MRANDOM(-15,85),MRANDOM(-45,45))
  2927. end
  2928. end
  2929. Char:remove()
  2930. Debris:AddItem(NewCharacter,5)
  2931. end
  2932.  
  2933. function Banisher_Bullet()
  2934. ATTACK = true
  2935. Rooted = false
  2936. for i=0, 0.05, 0.1 / Animation_Speed do
  2937. Swait()
  2938. turnto(Mouse.Hit.p)
  2939. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(90)), 0.5 / Animation_Speed)
  2940. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(-90)), 0.5 / Animation_Speed)
  2941. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(90), RAD(0), RAD(90)) * RIGHTSHOULDERC0, 0.5 / Animation_Speed)
  2942. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.6, 0) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, 0.5 / Animation_Speed)
  2943. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  2944. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  2945. end
  2946. repeat
  2947. for i=0, 0.05, 0.1 / Animation_Speed do
  2948. Swait()
  2949. turnto(Mouse.Hit.p)
  2950. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(90)), 0.5 / Animation_Speed)
  2951. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(-90)), 0.5 / Animation_Speed)
  2952. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(90), RAD(0), RAD(90)) * RIGHTSHOULDERC0, 0.5 / Animation_Speed)
  2953. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.6, 0) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, 0.5 / Animation_Speed)
  2954. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  2955. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  2956. end
  2957. local HIT,POS = CastProperRay(Hole.Position, Mouse.Hit.p, 1000, Character)
  2958. SpawnTrail(Hole.Position,POS)
  2959. if HIT ~= nil then
  2960. if HIT.Parent ~= workspace and HIT.Parent.ClassName ~= "Folder" then
  2961. Banish(HIT.Parent)
  2962. end
  2963. end
  2964. WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(1,1.5,1), Transparency = 0, Transparency2 = 1, CFrame = Hole.CFrame, MoveToPos = Hole.CFrame*CF(0,0.5,0).p, RotationX = 0, RotationY = -15, RotationZ = 0, Material = "Neon", Color = C3(222,255,0), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
  2965. WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(2,0.5,2), Transparency = 0, Transparency2 = 1, CFrame = Hole.CFrame, MoveToPos = nil, RotationX = 0, RotationY = 5, RotationZ = 0, Material = "Neon", Color = C3(222,255,0), SoundID = 160718677, SoundPitch = MRANDOM(8,11)/10, SoundVolume = 8})
  2966. WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(2,0.5,2), Transparency = 0, Transparency2 = 1, CFrame = CF(POS,Hole.Position) * ANGLES(RAD(-90), RAD(0), RAD(0)), MoveToPos = nil, RotationX = 0, RotationY = -5, RotationZ = 0, Material = "Neon", Color = C3(222,255,0), SoundID = nil, SoundPitch = MRANDOM(8,11)/10, SoundVolume = 8})
  2967. WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(2,0.5,2), Transparency = 0, Transparency2 = 1, CFrame = CF(POS,Hole.Position) * ANGLES(RAD(-90), RAD(0), RAD(0)), MoveToPos = nil, RotationX = 0, RotationY = 5, RotationZ = 0, Material = "Neon", Color = C3(222,255,0), SoundID = nil, SoundPitch = MRANDOM(8,11)/10, SoundVolume = 8})
  2968. for i=0, 0.05, 0.1 / Animation_Speed do
  2969. Swait()
  2970. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(90)), 0.5 / Animation_Speed)
  2971. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(-90)), 0.25 / Animation_Speed)
  2972. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(130), RAD(15), RAD(90)) * RIGHTSHOULDERC0, 0.5 / Animation_Speed)
  2973. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.6, 0) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, 0.5 / Animation_Speed)
  2974. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  2975. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  2976. end
  2977. until KEYHOLD == false
  2978. ATTACK = false
  2979. Rooted = false
  2980. end
  2981. function Teleport()
  2982. ATTACK = true
  2983. Rooted = false
  2984. for i=0, 0.5, 0.1 / Animation_Speed do
  2985. Swait()
  2986. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
  2987. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.6, 0.75, -0.5) * ANGLES(RAD(0), RAD(-25), RAD(12)) * ANGLES(RAD(125 - 2.5 * COS(SINE / 12) + 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 1.5 / Animation_Speed)
  2988. end
  2989. for e = 1, #BODY do
  2990. if BODY[e] ~= nil then
  2991. local STUFF = BODY[e]
  2992. local PART = STUFF[1]
  2993. if PART:IsA("BasePart") and PART ~= RootPart and PART.Name ~= "FaceGradient" and PART.Name ~= "Hair" and PART.Transparency ~= 1 then
  2994. local PRT = PART:Clone()
  2995. PRT.Anchored = true
  2996. PRT.CanCollide = false
  2997. PRT.Material = "Neon"
  2998. PRT.Color = C3(222,255,0)
  2999. PRT.Name = "WarpEffect"
  3000. PRT.Parent = Effects
  3001. PRT.CFrame = PART.CFrame
  3002. PRT:BreakJoints()
  3003. if PRT:FindFirstChildOfClass("Sound") then
  3004. PRT:FindFirstChildOfClass("Sound"):remove()
  3005. end
  3006. if PRT:FindFirstChildOfClass("Decal") then
  3007. PRT:FindFirstChildOfClass("Decal"):remove()
  3008. end
  3009. coroutine.resume(coroutine.create(function()
  3010. for i = 1, 100 do
  3011. Swait()
  3012. PRT.Transparency = PRT.Transparency + 1/100
  3013. end
  3014. PRT:remove()
  3015. end))
  3016. end
  3017. end
  3018. end
  3019. CreateSound(217767125, Torso, 10, 1)
  3020. local POS = RootPart.Orientation
  3021. RootPart.CFrame = CF(Mouse.Hit.p+VT(0,6,0))
  3022. RootPart.Orientation = POS
  3023. RootJoint.Parent = RootPart
  3024. for i=0, 0.5, 0.1 / Animation_Speed do
  3025. Swait()
  3026. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
  3027. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.6, 0.75, -0.5) * ANGLES(RAD(0), RAD(-15), RAD(12)) * ANGLES(RAD(175 - 2.5 * COS(SINE / 12) + 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 2.5 / Animation_Speed)
  3028. end
  3029. for i=0, 0.1, 0.1 / Animation_Speed do
  3030. Swait()
  3031. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1, 0.5, 0.5) * ANGLES(RAD(0), RAD(-45), RAD(12)) * ANGLES(RAD(45 - 2.5 * COS(SINE / 12) + 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.75 / Animation_Speed)
  3032. end
  3033. ATTACK = false
  3034. Rooted = false
  3035. end
  3036. function BanishmentBeam()
  3037. ATTACK = true
  3038. Rooted = false
  3039. local GYRO = IT("BodyGyro",RootPart)
  3040. GYRO.D = 100
  3041. GYRO.P = 2000
  3042. GYRO.MaxTorque = VT(0,4000000,0)
  3043. GYRO.cframe = CF(RootPart.Position,Mouse.Hit.p)
  3044. CreateSound("93724183", RightArm, 5, 1, false)
  3045. for i=1, 35 do
  3046. Swait()
  3047. WACKYEFFECT({Time = 5, EffectType = "Block", Size = VT(5,5,5), Size2 = VT(0,0,0), Transparency = 1, Transparency2 = 0.25, CFrame = RightArm.CFrame*CF(0,-5,0), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = SKILLTEXTCOLOR, SoundID = nil, SoundPitch = 0.6, SoundVolume = 6})
  3048. GYRO.cframe = CF(RootPart.Position,Mouse.Hit.p)
  3049. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(4 + 2.5 * SIN(SINE / 12)), RAD(0), RAD(45)), 1 / Animation_Speed)
  3050. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15 + 4.5 * SIN(SINE / 12)), RAD(0), RAD(-45 - 4 * SIN(SINE / 12))), 1 / Animation_Speed)
  3051. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5 + 0.025 * COS(SINE / 12), -0.5) * ANGLES(RAD(90), RAD(0 - 7.5 * SIN(SINE / 12)), RAD(45 + 7.5 * SIN(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed)
  3052. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5 + 0.025 * COS(SINE / 12), 0) * ANGLES(RAD(0), RAD(0 + 7.5 * SIN(SINE / 12)), RAD(-12 - 7.5 * SIN(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed)
  3053. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(-7.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
  3054. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(-7.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
  3055. end
  3056. local BEAM = CreatePart(3, Effects, "Neon", 0, 1, "New Yeller", "Lazer", VT(0,0,0))
  3057. local LOOP = CreateSound("415700134", RightArm, 5, 1, false)
  3058. local TOCH = BEAM.Touched:Connect(function(hit)
  3059. if hit.Anchored == false and hit.Parent ~= Head and hit.Parent ~= Character and hit.Parent ~= Effects then
  3060. Kill(hit)
  3061. end
  3062. end)
  3063. local I = 0
  3064. repeat
  3065. Swait()
  3066. I = I + 1
  3067. if I <= 10 then
  3068. BEAM.Transparency = BEAM.Transparency - 0.1
  3069. end
  3070. local STARTPOS = RightArm.CFrame*CF(0,-4,0).p
  3071. local ENDHIT,ENDPOS = CastProperRay(STARTPOS,Mouse.Hit.p,650,Character)
  3072. local DISTANCE = (STARTPOS - ENDPOS).Magnitude
  3073. BEAM.CFrame = CF(STARTPOS,ENDPOS)*CF(0,0,-DISTANCE/2)*ANGLES(RAD(0),RAD(0),RAD(I*5))
  3074. BEAM.Size = VT(2,2,DISTANCE)
  3075. WACKYEFFECT({Time = 5, EffectType = "Box", Size = VT(1,1,1), Size2 = VT(1,1,1), Transparency = 0, Transparency2 = 1, CFrame = CF(ENDPOS), MoveToPos = CF(ENDPOS)*ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)))*CF(0,15,0).p, RotationX = MRANDOM(-5,5), RotationY = MRANDOM(-5,5), RotationZ = MRANDOM(-5,5), Material = "Neon", Color = SKILLTEXTCOLOR, SoundID = nil, SoundPitch = nil, SoundVolume = nil})
  3076. WACKYEFFECT({Time = 5, EffectType = "Block", Size = VT(5,5,5), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 0.25, CFrame = RightArm.CFrame*CF(0,-4,0), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = SKILLTEXTCOLOR, SoundID = nil, SoundPitch = 0.6, SoundVolume = 6})
  3077. WACKYEFFECT({Time = 5, EffectType = "Block", Size = VT(5,5,5), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 0.25, CFrame = CF(ENDPOS), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = SKILLTEXTCOLOR, SoundID = nil, SoundPitch = 0.6, SoundVolume = 6})
  3078. GYRO.cframe = CF(RootPart.Position,Mouse.Hit.p)
  3079. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(4 + 2.5 * SIN(SINE / 12)), RAD(0), RAD(45)), 1 / Animation_Speed)
  3080. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15 + 4.5 * SIN(SINE / 12)), RAD(0), RAD(-45 - 4 * SIN(SINE / 12))), 1 / Animation_Speed)
  3081. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5 + 0.025 * COS(SINE / 12), -0.5) * ANGLES(RAD(90), RAD(0 - 7.5 * SIN(SINE / 12)), RAD(45 + 7.5 * SIN(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed)
  3082. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5 + 0.025 * COS(SINE / 12), 0) * ANGLES(RAD(0), RAD(0 + 7.5 * SIN(SINE / 12)), RAD(-12 - 7.5 * SIN(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed)
  3083. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(-7.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
  3084. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(-7.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
  3085. if ENDHIT ~= nil then
  3086. if ENDHIT.Anchored == false and ENDHIT.Parent ~= Effects then
  3087. Banish(ENDHIT)
  3088. end
  3089. end
  3090. until LOOP.Playing == false
  3091. GYRO:remove()
  3092. BEAM:remove()
  3093. ATTACK = false
  3094. Rooted = false
  3095. end
  3096. function Deathbound()
  3097. CreateSound(LAUGHS[MRANDOM(1,#LAUGHS)], Torso, 10, 1, false)
  3098. ATTACK = true
  3099. Rooted = true
  3100. for i=0, 1, 0.1 / Animation_Speed do
  3101. Swait()
  3102. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 1 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed)
  3103. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
  3104. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 1, 0) * ANGLES(RAD(15), RAD(0), RAD(12)) * RIGHTSHOULDERC0, 1 / Animation_Speed)
  3105. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 1, 0) * ANGLES(RAD(15), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 1 / Animation_Speed)
  3106. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(-35-2.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
  3107. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(-35-2.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
  3108. end
  3109. local DONE = false
  3110. local GATE = nil
  3111. local GATESPIN = true
  3112. coroutine.resume(coroutine.create(function()
  3113. repeat
  3114. Swait()
  3115. if GATE ~= nil then
  3116. GATE.CFrame = GATE.CFrame * ANGLES(RAD(0), RAD(-3), RAD(0))
  3117. end
  3118. until GATESPIN == false
  3119. end))
  3120. coroutine.resume(coroutine.create(function()
  3121. repeat
  3122. Swait()
  3123. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0.2 - 0.25 * COS(SINE / 12)) * ANGLES(RAD(15), RAD(0), RAD(0)), 1 / Animation_Speed)
  3124. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
  3125. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5 + 0.25 * COS(SINE / 12), 0) * ANGLES(RAD(15), RAD(0), RAD(5)) * RIGHTSHOULDERC0, 1 / Animation_Speed)
  3126. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5 + 0.25 * COS(SINE / 12), 0) * ANGLES(RAD(15), RAD(0), RAD(-5)) * LEFTSHOULDERC0, 1 / Animation_Speed)
  3127. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(-35-2.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
  3128. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(-35-2.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
  3129. until DONE == true
  3130. Swait(50)
  3131. for i = 1, 35 do
  3132. Swait(4)
  3133. local FIRED = false
  3134. local CHILDREN = workspace:GetDescendants()
  3135. for index, CHILD in pairs(CHILDREN) do
  3136. if CHILD.ClassName == "Model" and CHILD ~= Character then
  3137. local HUM = CHILD:FindFirstChildOfClass("Humanoid")
  3138. if HUM then
  3139. local TORSO = CHILD:FindFirstChild("Torso") or CHILD:FindFirstChild("UpperTorso")
  3140. if TORSO then
  3141. if (TORSO.Position - GATE.Position).Magnitude <= GATE.Size.X/2.5 + TORSO.Size.Magnitude/5 then
  3142. local HITFLOOR,HITPOS = Raycast(TORSO.Position, (CF(TORSO.Position, TORSO.Position + VT(0, -1, 0))).lookVector, 15, Character)
  3143. local CFRAME = CF(HITPOS)*ANGLES(RAD(MRANDOM(-15,15)),RAD(MRANDOM(-15,15)),RAD(MRANDOM(-15,15)))
  3144. WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(1,1.5,1), Transparency = 0, Transparency2 = 1, CFrame = CFRAME, MoveToPos = CFRAME*CF(0,0.5,0).p, RotationX = 0, RotationY = -15, RotationZ = 0, Material = "Neon", Color = C3(58,125,21), SoundID = 160718677, SoundPitch = 1.5, SoundVolume = 6})
  3145. WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(2,0.5,2), Transparency = 0, Transparency2 = 1, CFrame = CFRAME, MoveToPos = nil, RotationX = 0, RotationY = -15, RotationZ = 0, Material = "Neon", Color = C3(58,125,21), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
  3146. SpawnTrail(CFRAME.p,CFRAME*CF(0,1000,0).p)
  3147. Banish(CHILD)
  3148. FIRED = true
  3149. break
  3150. end
  3151. end
  3152. end
  3153. end
  3154. end
  3155. if FIRED == false then
  3156. local CFRAME = GATE.CFrame*ANGLES(RAD(0),RAD(MRANDOM(0,360)),RAD(0))*CF(0,0,MRANDOM(2,math.ceil(GATE.Size.X/2.5)))*ANGLES(RAD(MRANDOM(-15,15)),RAD(MRANDOM(-15,15)),RAD(MRANDOM(-15,15)))
  3157. WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(1,1.5,1), Transparency = 0, Transparency2 = 1, CFrame = CFRAME, MoveToPos = CFRAME*CF(0,0.5,0).p, RotationX = 0, RotationY = -15, RotationZ = 0, Material = "Neon", Color = C3(58,125,21), SoundID = 160718677, SoundPitch = 1.5, SoundVolume = 6})
  3158. WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(2,0.5,2), Transparency = 0, Transparency2 = 1, CFrame = CFRAME, MoveToPos = nil, RotationX = 0, RotationY = -15, RotationZ = 0, Material = "Neon", Color = C3(58,125,21), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
  3159. SpawnTrail(CFRAME.p,CFRAME*CF(0,1000,0).p)
  3160. local HITBOD = Raycast(CFRAME.p, (CF(CFRAME.p, CFRAME.p + VT(0, 1, 0))).lookVector, 1000, Character)
  3161. if HITBOD ~= nil then
  3162. if HITBOD.Parent:FindFirstChildOfClass("Humanoid") then
  3163. Kill(HITBOD.Parent)
  3164. end
  3165. end
  3166. end
  3167. end
  3168. for i = 1, 45 do
  3169. Swait()
  3170. GATE.Size = GATE.Size - VT(3,0,3)
  3171. end
  3172. GATESPIN = false
  3173. GATE:remove()
  3174. end))
  3175. Swait(15)
  3176. local HITFLOOR,HITPOS = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 15, Character)
  3177. GATE = CreatePart(3, Effects, "Neon", 0, 1, "Teal", "Gate", VT(0,0,0))
  3178. local DECAL = IT("Decal",GATE)
  3179. DECAL.Texture = "http://www.roblox.com/asset/?id=133720697"
  3180. DECAL.Face = "Top"
  3181. GATE.CFrame = CF(HITPOS)
  3182. CreateSound(160718677, GATE, 7, 1.3, false)
  3183. for i = 1, 45 do
  3184. Swait()
  3185. GATE.Size = GATE.Size + VT(3,0,3)
  3186. end
  3187. CreateSound(160718677, RightHole, 7, 1, false)
  3188. CreateSound(160718677, LeftHole, 7, 1, false)
  3189. WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(2,2,2), Transparency = 0, Transparency2 = 1, CFrame = RightHole.CFrame*CF(0,-1,0) * ANGLES(RAD(180), RAD(0), RAD(0)), MoveToPos = nil, RotationX = 0, RotationY = -5, RotationZ = 0, Material = "Neon", Color = C3(58,125,21), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
  3190. WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(2,2,2), Transparency = 0, Transparency2 = 1, CFrame = LeftHole.CFrame*CF(0,-1,0) * ANGLES(RAD(180), RAD(0), RAD(0)), MoveToPos = nil, RotationX = 0, RotationY = 5, RotationZ = 0, Material = "Neon", Color = C3(58,125,21), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
  3191. ATTACK = false
  3192. Rooted = false
  3193. DONE = true
  3194. end
  3195.  
  3196.  
  3197. --//=================================\\
  3198. --|| ASSIGN THINGS TO KEYS
  3199. --\\=================================//
  3200.  
  3201. function MouseDown(Mouse)
  3202. if ATTACK == false then
  3203. end
  3204. end
  3205.  
  3206. function MouseUp(Mouse)
  3207. HOLD = false
  3208. end
  3209.  
  3210. function KeyDown(Key)
  3211. KEYHOLD = true
  3212. if Key == "z" and ATTACK == false then
  3213. Banisher_Bullet()
  3214. end
  3215.  
  3216. if Key == "b" and ATTACK == false then
  3217. end
  3218.  
  3219. if Key == "c" and ATTACK == false then
  3220. BanishmentBeam()
  3221. end
  3222.  
  3223. if Key == "v" and ATTACK == false then
  3224. Teleport()
  3225. end
  3226.  
  3227. if Key == "x" and ATTACK == false then
  3228. Deathbound()
  3229. end
  3230. end
  3231.  
  3232. function KeyUp(Key)
  3233. KEYHOLD = false
  3234. end
  3235.  
  3236. Mouse.Button1Down:connect(function(NEWKEY)
  3237. MouseDown(NEWKEY)
  3238. end)
  3239. Mouse.Button1Up:connect(function(NEWKEY)
  3240. MouseUp(NEWKEY)
  3241. end)
  3242. Mouse.KeyDown:connect(function(NEWKEY)
  3243. KeyDown(NEWKEY)
  3244. end)
  3245. Mouse.KeyUp:connect(function(NEWKEY)
  3246. KeyUp(NEWKEY)
  3247. end)
  3248.  
  3249. --//=================================\\
  3250. --\\=================================//
  3251.  
  3252.  
  3253. function unanchor()
  3254. if UNANCHOR == true then
  3255. g = Character:GetChildren()
  3256. for i = 1, #g do
  3257. if g[i].ClassName == "Part" then
  3258. g[i].Anchored = false
  3259. end
  3260. end
  3261. end
  3262. end
  3263.  
  3264.  
  3265. --//=================================\\
  3266. --|| WRAP THE WHOLE SCRIPT UP
  3267. --\\=================================//
  3268.  
  3269. Humanoid.Changed:connect(function(Jump)
  3270. if Jump == "Jump" and (Disable_Jump == true) then
  3271. Humanoid.Jump = false
  3272. end
  3273. end)
  3274.  
  3275. local CONNECT = nil
  3276.  
  3277. while true do
  3278. Swait()
  3279. ANIMATE.Parent = nil
  3280. if Character:FindFirstChildOfClass("Humanoid") == nil then
  3281. Humanoid = IT("Humanoid",Character)
  3282. end
  3283. for _,v in next, Humanoid:GetPlayingAnimationTracks() do
  3284. v:Stop();
  3285. end
  3286. SINE = SINE + CHANGE
  3287. local TORSOVELOCITY = (RootPart.Velocity * VT(1, 0, 1)).magnitude
  3288. local TORSOVERTICALVELOCITY = RootPart.Velocity.y
  3289. local HITFLOOR = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 4, Character)
  3290. local WALKSPEEDVALUE = 6 / (Humanoid.WalkSpeed / 26)
  3291. if ANIM == "Walk" and TORSOVELOCITY > 1 then
  3292. RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, -0.15 * COS(SINE / (WALKSPEEDVALUE / 2))) * ANGLES(RAD(0), RAD(0) - RootPart.RotVelocity.Y / 75, RAD(0)), 2 * (Humanoid.WalkSpeed / 16) / 3)
  3293. Neck.C1 = Clerp(Neck.C1, CF(0, -0.5, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(2.5 * SIN(SINE / (WALKSPEEDVALUE / 2))), RAD(0), RAD(0) - Head.RotVelocity.Y / 30), 0.2 * (Humanoid.WalkSpeed / 16) / 3)
  3294. RightHip.C1 = Clerp(RightHip.C1, CF(0.5, 0.875 - 0.125 * SIN(SINE / WALKSPEEDVALUE) - 0.15 * COS(SINE / WALKSPEEDVALUE*2), -0.125 * COS(SINE / WALKSPEEDVALUE) +0.2+ 0.2 * COS(SINE / WALKSPEEDVALUE)) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0) - RightLeg.RotVelocity.Y / 75, RAD(0), RAD(76 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / 3)
  3295. LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5, 0.875 + 0.125 * SIN(SINE / WALKSPEEDVALUE) - 0.15 * COS(SINE / WALKSPEEDVALUE*2), 0.125 * COS(SINE / WALKSPEEDVALUE) +0.2+ -0.2 * COS(SINE / WALKSPEEDVALUE)) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0) + LeftLeg.RotVelocity.Y / 75, RAD(0), RAD(76 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / 3)
  3296. elseif (ANIM ~= "Walk") or (TORSOVELOCITY < 1) then
  3297. RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / 3)
  3298. Neck.C1 = Clerp(Neck.C1, CF(0, -0.5, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / 3)
  3299. RightHip.C1 = Clerp(RightHip.C1, CF(0.5, 1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / 3)
  3300. LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5, 1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / 3)
  3301. end
  3302. if TORSOVERTICALVELOCITY > 1 and HITFLOOR == nil then
  3303. ANIM = "Jump"
  3304. if ATTACK == false then
  3305. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  3306. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-20), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  3307. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(45), RAD(0), RAD(25))* RIGHTSHOULDERC0, 0.15 / Animation_Speed)
  3308. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(-20)) * LEFTSHOULDERC0, 0.2 / Animation_Speed)
  3309. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.3) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(-20)), 0.2 / Animation_Speed)
  3310. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.3) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(20)), 0.2 / Animation_Speed)
  3311. end
  3312. elseif TORSOVERTICALVELOCITY < -1 and HITFLOOR == nil then
  3313. ANIM = "Fall"
  3314. if ATTACK == false then
  3315. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 ) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  3316. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0 , 0 + ((1) - 1)) * ANGLES(RAD(20), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  3317. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(45), RAD(0), RAD(25))* RIGHTSHOULDERC0, 0.15 / Animation_Speed)
  3318. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-60)) * LEFTSHOULDERC0, 0.2 / Animation_Speed)
  3319. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(20)), 0.2 / Animation_Speed)
  3320. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(10)), 0.2 / Animation_Speed)
  3321. end
  3322. elseif TORSOVELOCITY < 1 and HITFLOOR ~= nil then
  3323. ANIM = "Idle"
  3324. if ATTACK == false then
  3325. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.1 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(-45)), 0.15 / 3)
  3326. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 4.5 * SIN(SINE / 12)), RAD(0), RAD(45)), 0.15 / 3)
  3327. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35, 0.5, -0.5) * ANGLES(RAD(75), RAD(45 + 2 * SIN(SINE / 12)), RAD(-25))* RIGHTSHOULDERC0, 0.15 / 3)
  3328. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5, 0.5) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, 0.15 / 3)
  3329. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1.1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / 3)
  3330. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1.1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-50), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / 3)
  3331. end
  3332. elseif TORSOVELOCITY > 1 and HITFLOOR ~= nil then
  3333. ANIM = "Walk"
  3334. if ATTACK == false then
  3335. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -0.1) * ANGLES(RAD(5), RAD(0), RAD(0)), 0.15 / 3)
  3336. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5 - 8 * SIN(SINE / (WALKSPEEDVALUE / 2))), RAD(0), RAD(0)), 0.15 / 3)
  3337. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.1, -0.4) * ANGLES(RAD(150), RAD(0), RAD(0))* RIGHTSHOULDERC0, 0.15 / 3)
  3338. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-60 * COS(SINE / WALKSPEEDVALUE)), RAD(0), RAD(-5)) * LEFTSHOULDERC0, 0.35 / 3)
  3339. RightHip.C0 = Clerp(RightHip.C0, CF(1 , -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(-15)), 2 / 3)
  3340. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(15)), 2 / 3)
  3341. end
  3342. end
  3343. unanchor()
  3344. Humanoid.MaxHealth = "inf"
  3345. Humanoid.Health = "inf"
  3346. if Rooted == false then
  3347. Disable_Jump = false
  3348. Humanoid.WalkSpeed = Speed
  3349. elseif Rooted == true then
  3350. Disable_Jump = true
  3351. Humanoid.WalkSpeed = 0
  3352. end
  3353. refit()
  3354. sick.Parent = Torso
  3355. sick:resume()
  3356. sick.Volume = 5
  3357. sick.Pitch = 1
  3358. sick.SoundId = "rbxassetid://276873987"
  3359. sick.Name = "BanishV3Music"
  3360. end
  3361.  
  3362. --//=================================\\
  3363. --\\=================================//
  3364.  
  3365.  
  3366.  
  3367.  
  3368.  
  3369. --//====================================================\\--
  3370. --|| END OF SCRIPT
  3371. --\\====================================================//--
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