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- aim_aimAssistRangeScale
- aim_autoAimRangeScale
- aim_target_closest_first
- aim_input_graph_enabled
- aim_input_graph_debug
- aim_input_graph_index
- aim_turnrate_pitch
- aim_turnrate_pitch_ads
- aim_turnrate_yaw
- aim_turnrate_yaw_ads
- aim_linkto_autorecenter_rate
- aim_linkto_autorecenter_delay
- aim_accel_turnrate_enabled
- aim_accel_turnrate_debug
- aim_accel_turnrate_lerp
- aim_slowdown_enabled
- aim_slowdown_debug
- aim_slowdown_region_width
- aim_slowdown_region_height
- aim_slowdown_region_extended_width
- aim_slowdown_region_extended_height
- aim_slowdown_pitch_scale
- aim_slowdown_pitch_scale_ads
- aim_slowdown_yaw_scale
- aim_slowdown_yaw_scale_ads
- aim_autoaim_lerp
- aim_autoaim_enabled
- aim_autoaim_debug
- aim_autoaim_region_width
- aim_autoaim_region_height
- aim_automelee_enabled
- aim_automelee_debug
- aim_automelee_lerp
- aim_automelee_region_width
- aim_automelee_region_height
- aim_automelee_range
- aim_automelee_move_limit
- aim_automelee_move_limit_range
- aim_automelee_move_limit_angle
- aim_autobayonet_range
- aim_view_sensitivity_override
- tu_aim_automelee_fix
- aim_lockon_enabled
- aim_lockon_debug
- aim_lockon_deflection
- aim_alternate_lockon_deflection
- aim_lockon_strength
- aim_alternate_lockon_strength
- aim_lockon_pitch_strength
- aim_alternate_lockon_pitch_strength
- aim_lockon_region_width
- aim_lockon_region_height
- aim_alternate_lockon_region_width
- aim_alternate_lockon_region_height
- aim_scale_view_axis
- aim_assist_script_disable
- aim_assist_min_target_distance
- aim_resist_pitch_enabled
- aim_resist_yaw_enabled
- aim_resist_view_threshold
- aim_assist/view_input_%d
- AimTarget_GetTagPos:
- aim_target_sentient_radius
- aim_target_sentient_half_height
- aim_target_frustum_expand_fast_updates
- aim_target_frustum_min_distance
- aim_target_alternate_frustum_min_distance
- aim_target_aim_tag_fast_update_interval
- aim_target_aim_tag_slow_update_interval
- aim_target_ignore_team_checking
- aim_target_fixed_actor_size
- aim_target_smp
- AimTarget_GetTagPos:
- AimTarget_GetTagPos:
- AimTarget_ProcessEntity
- AimTarget_ProcessEntityCmd
- aim_target
- aim_target
- aim
- target
- IDLE
- SHUFFLE
- WALK
- RUN
- CLIMBUP
- CLIMBDOWN
- SPRINT
- MANTLE_ROOT
- MANTLE_UP_
- MANTLE_UP_
- MANTLE_UP_
- MANTLE_UP_
- MANTLE_UP_
- MANTLE_UP_
- MANTLE_UP_
- MANTLE_OVER_HIGH
- MANTLE_OVER_MID
- MANTLE_OVER_LOW
- TURNRIGHT
- TURNLEFT
- STUMBLE
- STUMBLE_WALK
- STUMBLE_SPRINT
- SWIM
- DTP_MOVE
- SLIDE_MOVE
- STATIONARY
- NONE
- FORWARD
- BACKWARD
- LEFT
- RIGHT
- FRONT
- BACK
- NORMAL
- NORMAL_SHOTGUN
- EXPLOSIVE
- MELEE
- MELEEBASH
- HEADSHOT
- FIRE
- SUICIDE
- GAS
- FALLING
- STAND
- CROUCH
- PRONE
- DEATH
- FIREWEAPON
- JUMP
- LAND
- DROPWEAPON
- RAISEWEAPON
- FIRSTRAISEWEAPON
- RELOAD
- CROUCH_TO_PRONE
- PRONE_TO_CROUCH
- STAND_TO_CROUCH
- CROUCH_TO_STAND
- PRONE_TO_STAND
- PRONE_TO_SPRINT
- RUN_TO_IDLE
- MELEEATTACK
- MELEELEFT
- KNIFE_MELEE
- KNIFE_MELEE_CHARGE
- FLINCH
- SHELLSHOCK
- VEHICLE_ENTRY
- VEHICLE_CHANGE_SEAT
- VEHICLE_EXIT
- SCRIPTEVENT
- DTP_TAKEOFF
- DTP_LAND
- STAND_TO_LASTSTAND
- CROUCH_TO_LASTSTAND
- PRONE_TO_LASTSTAND
- LASTSTAND_TO_STAND
- LASTSTAND_TO_CROUCH
- LASTSTAND_TO_PRONE
- FLARED
- LASTSTAND_SUICIDE
- PRIME_GRENADE
- LEGS
- TORSO
- BOTH
- MG
- RIFLE
- MG
- SMG
- SPREAD
- PISTOL
- GRENADE
- ROCKETLAUNCHER
- TURRET
- NON-PLAYER
- ITEM
- KILLSTREAK_ALT_STORED_WEAPON
- PISTOL_SPREAD
- HIP
- ADS
- RAISED
- UP
- DOWN
- LASTSTAND
- GRENADEDEATH
- FASTMANTLE
- TURNED
- FEMALE
- ONEINCHPUNCH
- BAYONET
- DRIVER
- GUNNER
- GUNNER
- GUNNER
- GUNNER
- PASSENGER
- PASSENGER
- PASSENGER
- PASSENGER
- PASSENGER
- PASSENGER
- SIDE_LEFT
- SIDE_RIGHT
- REAR
- DEFAULT
- TANK
- PLAYERANIMTYPE
- WEAPONCLASS
- NEXTPLAYERANIMTYPE
- NEXTWEAPONCLASS
- MOUNTED
- MOVESTATUS
- PREVDIRECTION
- DIRECTION
- DMGDIRECTION
- DMGTYPE
- STANCE
- UNDERHAND
- FIRING
- WEAPON_POSITION
- SLOPE
- PERK
- ATTACHMENT
- RIOTSHIELDNEXT
- VEHICLE_NAME
- VEHICLE_SEAT_TO
- VEHICLE_SEAT_FROM
- VEHICLE_ANIM_STAGE
- VEHICLE_ENTRY_POS
- EVENT
- CAC
- defines
- animations
- canned_animations
- statechanges
- events
- forceload
- BH
- %s:
- (%s,
- line
- %i)
- %s
- BG_AnimationIndexForString:
- unknown
- player
- animation
- '%s'
- BG_AnimationForString:
- unknown
- player
- animation
- '%s'
- BG_IndexForString:
- unknown
- token
- '%s'
- BG_StringForIndex:
- index
- out
- of
- range
- (%i,
- max
- is
- %i)
- BG_CopyStringIntoBuffer:
- out
- of
- buffer
- space
- Player
- animation
- index
- %i
- out
- of
- to
- %i
- range
- }
- BG_ParseCommands:
- BG_ParseCommands:
- %vehicle_name
- BG_ParseCommands:
- %vehicle_name
- #FOR_ALL_VEHICLES
- BG_ParseCommands:
- tag
- name
- turn_to_turret
- throw_grenade
- grenadeAnim
- allowMovementInterrupt
- allowReloadInterrupt
- weaponTimeScale
- weaponDelayScale
- animrate'
- BG_ParseConditionBits:
- #FOR_ALL_VEHICLES
- BG_ParseConditions:
- BG_AnimParseAnimScript
- vehicle_anim_type
- BG_GetAnimString:
- BG_GetAnimationForIndex:
- animation
- tree
- '%s'
- defineStrings
- defaultattachment
- attachmentType
- locNone
- locHelmet
- locHead
- locNeck
- locTorsoUpper
- locTorsoMid
- locTorsoLower
- locRightArmUpper
- locRightArmLower
- locRightHand
- locLeftArmUpper
- locLeftArmLower
- locLeftHand
- locRightLegUpper
- locRightLegLower
- locRightFoot
- locLeftLegUpper
- locLeftLegLower
- locLeftFoot
- locGun
- viewModel
- viewModelAdditional
- viewModelADS
- worldModel
- worldModelAdditional
- viewModelTag
- worldModelTag
- viewModelOffsetX
- viewModelOffsetY
- viewModelOffsetZ
- viewModelOffsetPitch
- viewModelOffsetYaw
- viewModelOffsetRoll
- worldModelOffsetX
- worldModelOffsetY
- worldModelOffsetZ
- worldModelOffsetPitch
- worldModelOffsetYaw
- worldModelOffsetRoll
- viewModelAddOffsetX
- viewModelAddOffsetY
- viewModelAddOffsetZ
- viewModelAddOffsetPitch
- viewModelAddOffsetYaw
- viewModelAddOffsetRoll
- worldModelAddOffsetX
- worldModelAddOffsetY
- worldModelAddOffsetZ
- worldModelAddOffsetPitch
- worldModelAddOffsetYaw
- worldModelAddOffsetRoll
- hideTags
- camo
- disableBaseWeaponAttachment
- disableBaseWeaponClip
- overrideBaseWeaponAttachmentOffsets
- viewModelOffsetBaseAttachmentX
- viewModelOffsetBaseAttachmentY
- viewModelOffsetBaseAttachmentZ
- worldModelOffsetBaseAttachmentX
- worldModelOffsetBaseAttachmentY
- worldModelOffsetBaseAttachmentZ
- altWeapon
- DualWieldWeapon
- adsOverlayShader
- adsOverlayShaderLowRes
- adsOverlayReticle
- firstRaiseTime
- altRaiseTime
- altDropTime
- reloadAmmoAdd
- reloadStartAdd
- segmentedReload
- idleAnim
- idleAnimLeft
- emptyIdleAnim
- emptyIdleAnimLeft
- fireIntroAnim
- fireAnim
- fireAnimLeft
- holdFireAnim
- lastShotAnim
- lastShotAnimLeft
- flourishAnim
- flourishAnimLeft
- detonateAnim
- rechamberAnim
- meleeAnim
- meleeAnimEmpty
- meleeAnim
- meleeAnim
- meleeAnim
- meleeChargeAnim
- meleeChargeAnimEmpty
- reloadAnim
- reloadAnimRight
- reloadAnimLeft
- reloadEmptyAnim
- reloadEmptyAnimLeft
- reloadStartAnim
- reloadEndAnim
- reloadQuickAnim
- reloadQuickEmptyAnim
- raiseAnim
- dropAnim
- firstRaiseAnim
- altRaiseAnim
- altDropAnim
- quickRaiseAnim
- quickDropAnim
- emptyRaiseAnim
- emptyDropAnim
- sprintInAnim
- sprintLoopAnim
- sprintOutAnim
- sprintInEmptyAnim
- sprintLoopEmptyAnim
- sprintOutEmptyAnim
- lowReadyInAnim
- lowReadyLoopAnim
- lowReadyOutAnim
- contFireInAnim
- contFireLoopAnim
- contFireOutAnim
- crawlInAnim
- crawlForwardAnim
- crawlBackAnim
- crawlRightAnim
- crawlLeftAnim
- crawlOutAnim
- crawlEmptyInAnim
- crawlEmptyForwardAnim
- crawlEmptyBackAnim
- crawlEmptyRightAnim
- crawlEmptyLeftAnim
- crawlEmptyOutAnim
- deployAnim
- breakdownAnim
- nightVisionWearAnim
- nightVisionRemoveAnim
- adsFireAnim
- adsLastShotAnim
- adsRechamberAnim
- adsUpAnim
- adsDownAnim
- adsUpOtherScopeAnim
- adsFireIntroAnim
- dtp_in
- dtp_loop
- dtp_out
- dtp_empty_in
- dtp_empty_loop
- dtp_empty_out
- slide_in
- mantleAnim
- sprintCameraAnim
- dtpInCameraAnim
- dtpLoopCameraAnim
- dtpOutCameraAnim
- mantleCameraAnim
- fireSound
- fireSoundPlayer
- loopFireSound
- loopFireSoundPlayer
- loopFireEndSound
- loopFireEndSoundPlayer
- startFireSound
- stopFireSound
- startFireSoundPlayer
- stopFireSoundPlayer
- lastShotSound
- lastShotSoundPlayer
- killcamStartFireSound
- killcamStartFireSoundPlayer
- viewFlashEffect
- worldFlashEffect
- tracerType
- enemyTracerType
- adsDofStart
- adsDofEnd
- overrideLeftHandIK
- overrideLeftHandProneIK
- ikLeftHandOffsetF
- ikLeftHandOffsetR
- ikLeftHandOffsetU
- ikLeftHandRotationP
- ikLeftHandRotationY
- ikLeftHandRotationR
- ikLeftHandProneOffsetF
- ikLeftHandProneOffsetR
- ikLeftHandProneOffsetU
- ikLeftHandProneRotationP
- ikLeftHandProneRotationY
- ikLeftHandProneRotationR
- PlayerLevelStats
- PlayerSessionStats
- dtp_max_slide_duration
- dtp_max_slide_addition
- dtp_startup_delay
- dtp_post_move_pause
- dtp_fall_damage_min_height
- dtp_fall_damage_max_height
- dtp_exhaustion_window
- dtp_min_speed
- door_breach_weapondrop
- dtp_new_trajectory
- dtp_new_trajectory_multiplier
- dtp_max_apex_duration
- TEAM_FREE
- TEAM_AXIS
- TEAM_ALLIES
- TEAM_THREE
- TEAM_NEUTRAL
- TEAM_SPECTATOR
- TEAM_DEAD
- jump_height
- jump_stepSize
- jump_slowdownEnable
- jump_ladderPushVel
- jump_spreadAdd
- player_mantle_root
- player_mantle_up_
- player_mantle_up_
- player_mantle_up_
- player_mantle_up_
- player_mantle_up_
- player_mantle_up_
- player_mantle_up_
- player_mantle_over_high
- player_mantle_over_mid
- player_mantle_over_low
- mantle_enable
- mantle_debug
- mantle_check_range
- mantle_check_radius
- mantle_check_angle
- mantle_check_glass_extra_range
- mantle_view_yawcap
- mantle_weapon_height
- mantle_weapon_anim_height
- vehicle_push_during_mantle
- hatch_mantle_up
- hatch_mantle_fwd
- PLAYER_MANTLE
- bg_viewKickScale
- bg_viewKickMax
- bg_viewKickMin
- bg_viewKickRandom
- bg_movingPlatformPitchScale
- bg_chargeShotAutoDischargeDelay
- bg_chargeShotDischargeWhenQueueReachesMax
- bg_chargeShotDamageIncreasePerBullet
- bg_chargeShotViewKickIncreasePerBullet
- bg_chargeShotQueueTime
- bg_chargeShotPenetrationMultiplier
- bg_chargeShotMaxBulletsInQueue
- bg_chargeShotFireWhenQueueReachesMax
- bg_chargeShotUseOneAmmoForMultipleBullets
- bg_chargeShotAutoFireDelay
- bg_chargeShotMaxViewKick
- bg_chargeShotCenterSpeedReductionPerBullet
- bg_chargeShotMinCenterSpeed
- bg_chargeShotMaxBulletQueueOnEMP
- player_view_pitch_up
- player_view_pitch_down
- player_lean_shift
- player_lean_shift_crouch
- player_lean_rotate
- bg_weaponForcedLowOffset
- bg_weaponForcedLowPistolsOffset
- bg_weaponForcedLowMaxAngles
- bg_weaponForcedLowMaxAnglesPistolsOffset
- player_lean_rotate_crouch
- bg_ladder_yawcap
- bg_prone_yawcap
- bg_foliagesnd_minspeed
- bg_foliagesnd_maxspeed
- bg_foliagesnd_slowinterval
- bg_foliagesnd_fastinterval
- bg_foliagesnd_resetinterval
- scr_friendlyfire
- bg_fallDamageMinHeight
- bg_fallDamageMaxHeight
- friction
- stopspeed
- cg_ufo_scaler
- bg_swingSpeed
- bg_proneSwingSpeed
- bg_legYawTolerance
- bg_legYawCrouchTolerance
- bg_legYawProneTolerance
- bg_viewBobAmplitudeSprinting
- bg_viewBobAmplitudeDtp
- bg_viewBobAmplitudeSwimming
- bg_viewBobAmplitudeStanding
- bg_viewBobAmplitudeStandingAds
- bg_viewBobAmplitudeDucked
- bg_viewBobAmplitudeDuckedAds
- bg_viewBobAmplitudeProne
- bg_viewBobAmplitudeRoll
- bg_bobMax
- bg_forceDurationOverride
- bg_blendTimeOverride
- bg_weaponBobAmplitudeSprinting
- bg_weaponBobAmplitudeDtp
- bg_weaponBobAmplitudeSwimming
- bg_weaponBobAmplitudeStanding
- bg_weaponBobAmplitudeDucked
- bg_weaponBobAmplitudeProne
- bg_weaponBobAmplitudeRoll
- bg_weaponBobAmplitudeRiding
- bg_weaponBobAmplitudeBaseLaser
- bg_weaponBobAmplitudeRollLaser
- bg_weaponBobMax
- bg_weaponBobLag
- bg_weaponBobFrequencySwimming
- bg_weaponBobHeavyWeaponScalar
- bg_forceExplosiveBullets
- bg_weaponOffscreenReloadScale
- bg_aimSpreadMoveSpeedThreshold
- bg_maxGrenadeIndicatorSpeed
- bg_forceAnimOverrideTimerCheck
- bg_playerAnimStanceAllowMovementInteruptTime
- disableLookAtEntityLogic
- player_breath_hold_time
- player_breath_gasp_time
- player_breath_fire_delay
- player_breath_gasp_scale
- player_breath_hold_lerp
- player_breath_gasp_lerp
- player_breath_snd_lerp
- player_breath_snd_delay
- player_scopeExitOnDamage
- player_adsExitDelay
- player_move_factor_on_torso
- player_debugHealth
- player_sustainAmmo
- player_clipSizeMultiplier
- player_lastStandBleedoutTime
- player_lastStandBleedoutTimeNoRevive
- revive_time_taken
- player_lastStandHealthOverlayTime
- player_reviveTriggerRadius
- player_revivePlayerListCycleTime
- bg_vsmode_hud
- player_enableShuffleAnims
- player_animRunThreshhold
- player_animWalkThreshhold
- player_runbkThreshhold
- player_moveThreshhold
- player_footstepsThreshhold
- player_runThreshhold
- player_knockbackMoveThreshhold
- player_sprintThreshhold
- player_waterSpeedScale
- player_sliding_friction
- player_sliding_wishspeed
- player_sliding_velocity_cap
- player_strafeSpeedScale
- player_backSpeedScale
- player_strafeAnimCosAngle
- player_slopeAnimAngle
- player_spectateSpeedScale
- player_enduranceSpeedScale
- player_zombieSprintSpeedScale
- player_zombieSpeedScale
- player_sprintForwardMinimum
- player_sprintSpeedScale
- player_sprintUnlimited
- player_sprintTime
- player_sprintMinTime
- player_sprintRechargePause
- player_sprintStrafeSpeedScale
- player_sprintCameraBob
- player_turnAnims
- player_bayonetLaunchProof
- player_bayonetLaunchDebugging
- player_bayonetLaunchZCap
- player_standingViewHeight
- player_disableWeaponsOnVehicle
- player_lookAtEntityAllowChildren
- player_dmgtimer_timePerPoint
- player_dmgtimer_maxTime
- player_dmgtimer_minScale
- player_dmgtimer_stumbleTime
- player_dmgtimer_flinchTime
- shellshock_loop
- shellshock_loop_silent
- shellshock_end
- shellshock_end_abort
- default
- player_meleeRange
- player_meleeWidth
- player_meleeHeight
- player_meleeInterruptFrac
- player_zombieMeleeRange
- player_zombieMeleeWidth
- player_zombieMeleeHeight
- player_bayonetRange
- player_bayonetTargetDist
- bg_gravity
- bg_lowGravity
- player_swimTime
- player_swimDamage
- player_swimDamagerInterval
- player_viewLockEnt
- player_viewRateScale
- player_forceRedCrosshair
- bullet_penetrationMinFxDist
- bullet_ricochetBaseChance
- cg_cinematicFullscreen
- dog_MeleeDamage
- dog_turn_angle
- dog_turn_angle
- dog_turn_min_goal_dist
- vehLockTurretToPlayerView
- vehLocationalVehicleSeatEntry
- vehicle_riding
- vehicle_selfCollision
- bg_shieldHitEncodeWidthWorld
- bg_shieldHitEncodeHeightWorld
- bg_shieldHitEncodeWidthVM
- bg_shieldHitEncodeHeightVM
- bg_disableWeaponPlantingInWater
- bg_plantInWaterDepth
- bg_gunXOffset
- bg_slopeFrames
- disable_rope
- vehicle_sounds_cutoff
- footstep_sounds_cutoff
- disable_drone_footsteps
- waterbrush_entity
- playerPushAmount
- scr_player_sprinttime
- scr_dynamic_source_loading
- turret_placement_trace_maxs
- turret_placement_trace_mins
- bg_aqs
- bg_aqsStyle
- bg_ads
- shock/%s
- shock
- shock/default
- shock
- spiderbot
- @
- wheel
- motorcycle
- tank
- plane
- boat
- artillery
- helicopter
- TRACTION_TYPE_FRONT
- TRACTION_TYPE_BACK
- TRACTION_TYPE_ALL_WD
- first
- chase
- view
- strafe
- horse
- oldtank
- plane_wingsuit
- plane_jetwing
- Unknown
- vehicle
- type
- [%s]
- Unknown
- vehicle
- camera
- mode
- [%s]
- Unknown
- traction
- type
- [%s]
- axis
- allies
- neutral
- unknown
- team
- '%s',
- should
- be
- axis,
- allies,
- or
- neutral
- Bad
- vehicle
- field
- type
- %i
- specialty_additionalprimaryweapon
- specialty_altmelee
- specialty_armorpiercing
- specialty_armorvest
- specialty_brutestrength
- specialty_bulletaccuracy
- specialty_bulletdamage
- specialty_bulletflinch
- specialty_deadshot
- specialty_detectexplosive
- specialty_endurance
- specialty_extraammo
- specialty_fastads
- specialty_fastmantle
- specialty_fastmeleerecovery
- specialty_fastreload
- specialty_fastweaponswitch
- specialty_flakjacket
- specialty_holdbreath
- specialty_intruder
- specialty_longersprint
- specialty_pin_back
- specialty_quickrevive
- specialty_rof
- specialty_scavenger
- specialty_stalker
- specialty_trespasser
- specialty_unlimitedsprint
- perk_weapSwitchMultiplier
- perk_weapSpreadMultiplier
- perk_weapReloadMultiplier
- perk_weapRateMultiplier
- perk_weapAdsMultiplier
- perk_weapMeleeMultiplier
- perk_weapTossMultiplier
- perk_weapEquipmentUseMultiplier
- perk_extraBreath
- perk_bulletPenetrationMultiplier
- perk_grenadeDeath
- frag_grenade_short_mp
- perk_sprintMultiplier
- perk_grenadeTossBackTimer
- perk_killstreakReduction
- perk_killstreakMomentumMultiplier
- perk_killstreakDeathPenaltyMultiplier
- perk_delayExplosiveTime
- perk_disarmExplosiveTime
- perk_speedMultiplier
- perk_deathStreakCountRequired
- perk_sprintRecoveryMultiplier
- perk_healthRegenMultiplier
- perk_damageKickReduction
- perk_shellShockReduction
- perk_mantleReduction
- perk_interactSpeedMultiplier
- perk_throwbackInnerRadius
- perk_flakJacket
- perk_flakJacket_hardcore
- perk_fireproof
- perk_armorPiercing
- perk_dogsAttackGhost
- perk_blackbirdShowsGpsJammer
- perk_fastLadderClimbMultiplier
- perk_marksmanEnemyNameFadeIn
- perk_marksmanEnemyNameFadeOut
- perk_gpsjammer_min_speed
- perk_gpsjammer_min_distance
- perk_gpsjammer_time_period
- perk_gpsjammer_graceperiods
- perk_gpsjammer_alpha
- perk_gpsjammer_fade_time
- perk_nottargetedbyai_min_speed
- perk_nottargetedbyai_graceperiod
- perk_scavenger_clip_multiplier
- perk_scavenger_lethal_proc
- perk_scavenger_tactical_proc
- All
- stances
- (standing
- &
- crouching)
- disallowed
- for
- linked
- player
- Allstancesdisallowedforplayer
- gjk_trace_query
- gjk_trace_collide
- customClass
- %d
- grouplist
- CacLoadout
- weapon_smg
- weapon_assault
- weapon_cqb
- weapon_lmg
- weapon_sniper
- weapon_pistol
- weapon_launcher
- weapon_special
- weapon_shotgun
- weapon_explosive
- weapon_grenade
- weapon_masterkey
- weapon_grenadelauncher
- weapon_flamethrower
- specialty
- specialgrenade
- inventory
- head
- headgear
- body
- miscweapon
- feature
- perk_slot
- killstreak
- CUSTOM_ANGOLA
- CUSTOM_MYANMAR
- CUSTOM_AFGHANISTAN
- CUSTOM_NICARAGUA
- CUSTOM_PAKISTAN
- CUSTOM_KARMA
- CUSTOM_PANAMA
- CUSTOM_YEMEN
- CUSTOM_BLACKOUT
- CUSTOM_LA
- CUSTOM_HAITI
- TWENTYTWENTY
- NINETEENEIGHTIES
- ANGOLA
- MYANMAR
- AFGHANISTAN
- NICARAGUA
- PAKISTAN
- KARMA
- PANAMA
- YEMEN
- BLACKOUT
- LA
- HAITI
- primary
- secondary
- primarygrenade
- primaryattachmenttop
- primaryattachmentbottom
- primaryattachmenttrigger
- primaryattachmentmuzzle
- primaryattachmentgunperk
- primarycamo
- secondaryattachmenttop
- secondaryattachmentbottom
- secondaryattachmenttrigger
- secondaryattachmentmuzzle
- secondaryattachmentgunperk
- secondarycamo
- specialty
- specialty
- specialty
- specialty
- specialty
- specialty
- specialty
- specialty
- specialty
- specialty
- specialty
- specialty
- primarygrenadecount
- specialgrenadecount
- defaultClasses
- attachments
- BG_UnlockablesGetItemIndexFromName
- weapon_null
- perks_none
- sp/unlockmappingsp
- challengesComplete
- sp/levelLookup
- last_campaign_level
- HIGHESTLEVELCOMPLETED
- campaignCompleted
- global_purchasedfacepaint
- %sattachment%s
- cacLoadout
- twentytwenty
- equipClass
- equipClassAttachment
- equipDefaultClass
- equipDefaultItemToSlot
- uiEquipDefaultClass
- clearItemNew
- clearAllAttachmentsForItem
- clearAttachmentForItemAtPoint
- buildItemListForSlotName
- buildItemListForGroup
- buildItemListForGroupForWeaponTable
- buildItemListForGroupName
- buildItemListForSlotNameAndGroup
- allItemsUnlocked
- allItemsPurchased
- vehanim_enable
- vehanim_debug
- type
- remoteControl
- bulletDamage
- armorPiercingDamage
- grenadeDamage
- projectileDamage
- projectileSplashDamage
- heavyExplosiveDamage
- cameraMode
- autoRecenterOnAccel
- thirdPersonDriver
- thirdPersonUseVehicleRoll
- thirdPersonCameraPitchVehicleRelative
- thirdPersonCameraHeightWorldRelative
- thirdPersonCameraHeightMin
- thirdPersonCameraPitchMin
- thirdPersonCameraRange
- thirdPersonCameraHeight
- thirdPersonCameraPitch
- thirdPersonCameraMinPitchClamp
- thirdPersonCameraMaxPitchClamp
- cameraAlwaysAutoCenter
- cameraAutoCenterLerpRate
- cameraAutoCenterMaxLerpRate
- thirdPersonCameraSpringDistance
- thirdPersonCameraSpringTime
- thirdPersonCameraHandbrakeTurnRateInc
- cameraRollFraction
- cameraFOV
- viewInfluence
- tagPlayerOffsetX
- tagPlayerOffsetY
- tagPlayerOffsetZ
- killcamCollision
- killcamDist
- killcamZDist
- killcamMinDist
- killcamZTargetOffset
- killcamFOV
- killcamNearBlur
- killcamNearBlurStart
- killcamNearBlurEnd
- killcamFarBlur
- killcamFarBlurStart
- killcamFarBlurEnd
- isDrivable
- numberOfSeats
- numberOfGunners
- driverControlledGunPos
- seatSwitchOrder
- seatSwitchOrder
- seatSwitchOrder
- seatSwitchOrder
- seatSwitchOrder
- seatSwitchOrder
- seatSwitchOrder
- seatSwitchOrder
- seatSwitchOrder
- seatSwitchOrder
- seatSwitchOrder
- texureScrollScale
- wheelRotRate
- extraWheelRotScale
- wheelChildTakesSteerYaw
- enterRadiusDriver
- enterRadiusGunner
- enterRadiusGunner
- enterRadiusGunner
- enterRadiusGunner
- maxSpeed
- maxSpeedVertical
- accel
- accelVertical
- rotRate
- rotAccel
- collisionDamage
- collisionSpeed
- suspensionTravel
- maxBodyPitch
- maxBodyRoll
- heliCollisionScalar
- viewPitchOffset
- tiltFromAccelerationPitch
- tiltFromAccelerationRoll
- tiltFromDecelerationPitch
- tiltFromDecelerationRoll
- tiltFromVelocityPitch
- tiltFromVelocityRoll
- tiltSpeedPitch
- tiltSpeedRoll
- tracerOffsetForward
- tracerOffsetUp
- turretWeapon
- turretHorizSpanLeft
- turretHorizSpanRight
- turretVertSpanUp
- turretVertSpanDown
- turretHorizResistLeft
- turretHorizResistRight
- turretVertResistUp
- turretVertResistDown
- turretRotRate
- turretClampPlayerView
- turretLockTurretToPlayerView
- gunnerWeapon
- gunnerWeapon
- gunnerWeapon
- gunnerWeapon
- gunnerRotRate
- passengerHorizSpanLeft
- passengerHorizSpanRight
- passengerVertSpanUp
- passengerVertSpanDown
- passengerHorizSpanLeft
- passengerHorizSpanRight
- passengerVertSpanUp
- passengerVertSpanDown
- passengerHorizSpanLeft
- passengerHorizSpanRight
- passengerVertSpanUp
- passengerVertSpanDown
- passengerHorizSpanLeft
- passengerHorizSpanRight
- passengerVertSpanUp
- passengerVertSpanDown
- passengerHorizSpanLeft
- passengerHorizSpanRight
- passengerVertSpanUp
- passengerVertSpanDown
- passengerHorizSpanLeft
- passengerHorizSpanRight
- passengerVertSpanUp
- passengerVertSpanDown
- turretSpinSnd
- turretStopSnd
- wheelRoadNoiseSnd
- wheelSlidingSnd
- wheelPeelingOutSnd
- futzSnd
- futzBlend
- skidSpeedMin
- skidSpeedMax
- animType
- animSet
- scriptedAnimationEntry
- mantleAngleFront
- mantleAngleBack
- mantleAngleLeft
- mantleAngleRight
- driverHideTag
- extraWheelLeft
- extraWheelRight
- extraWheelLeft
- extraWheelRight
- mod
- tag
- mod
- tag
- mod
- tag
- mod
- tag
- dmod
- dtag
- dmod
- dtag
- dmod
- dtag
- dmod
- dtag
- deathModel
- enemyModel
- modelSwapDelay
- exhaustFx
- oneExhaust
- treadFxAsphalt
- treadFxBark
- treadFxBrick
- treadFxCarpet
- treadFxCeramic
- treadFxCloth
- treadFxConcrete
- treadFxCushion
- treadFxDefault
- treadFxDirt
- treadFxFlesh
- treadFxFoliage
- treadFxFruit
- treadFxGlass
- treadFxGrass
- treadFxGravel
- treadFxIce
- treadFxMetal
- treadFxMud
- treadFxPaintedMetal
- treadFxPaper
- treadFxPlaster
- treadFxPlastic
- treadFxRock
- treadFxRubber
- treadFxSand
- treadFxSnow
- treadFxWater
- treadFxWood
- deathFxName
- deathFxTag
- deathFxSound
- lightFxName
- lightFxTag
- lightFxName
- lightFxTag
- lightFxName
- lightFxTag
- lightFxName
- lightFxTag
- FriendlyLightFxName
- FriendlyLightFxTag
- EnemyLightFxName
- EnemyLightFxTag
- radiusDamageMin
- radiusDamageMax
- radiusDamageRadius
- shootShock
- shootRumble
- deathQuakeScale
- deathQuakeDuration
- deathQuakeRadius
- rumbleType
- rumbleScale
- rumbleDuration
- rumbleRadius
- rumbleBaseTime
- rumbleAdditionalTime
- healthDefault
- healthMin
- healthMax
- team
- boostAccelMultiplier
- boostDuration
- boostSpeedIncrease
- addToCompass
- addToCompassEnemy
- compassIcon
- gasButton
- reverseBrakeButton
- handBrakeButton
- attackButton
- attackSecondaryButton
- moveUpButton
- moveDownButton
- switchSeatButton
- boostButton
- steerGraph
- accelGraph
- isNitrous
- isFourWheelSteering
- useCollmap
- radius
- minHeight
- maxHeight
- noDirectionalDamage
- max_fric_tilt_angle
- max_fric_tilt
- fakeBodyStabilizer
- vehHelicopterBoundsRadius
- vehHelicopterDecelerationFwd
- vehHelicopterDecelerationSide
- vehHelicopterDecelerationUp
- vehHelicopterTiltFromControllerAxes
- vehHelicopterTiltFromFwdAndYaw
- vehHelicopterTiltFromFwdAndYaw_VelAtMaxTilt
- vehHelicopterTiltMomentum
- vehHelicopterQuadRotor
- vehHelicopterAccelTwardsView
- maxRotorArmMovementAngle
- maxRotorArmRotationAngle
- vehHelicopterMaintainHeight
- vehHelicopterMaintainMaxHeight
- vehHelicopterMaintainHeightLimit
- vehHelicopterMaintainHeightAccel
- vehHelicopterMaintainHeightMinimum
- vehHelicopterMaintainHeightMaximum
- vehHelicopterMaintainCeilingMinimum
- joltVehicle
- joltVehicleDriver
- joltMaxTime
- joltTime
- joltWaves
- joltIntensity
- autoHandbrakeMinSpeed
- nitrous_steer_angle_max
- nitrous_steer_angle_speed_scale
- nitrous_steer_speed
- nitrous_body_mass
- nitrous_wheel_radius
- nitrous_susp_adj
- nitrous_susp_spring_k
- nitrous_susp_damp_k
- nitrous_susp_hard_limit
- nitrous_susp_min_height
- nitrous_tire_damp_hand
- nitrous_tire_damp_brake
- nitrous_tire_damp_coast
- nitrous_tire_fric_brake
- nitrous_tire_fric_hand_brake
- nitrous_tire_fric_fwd
- nitrous_tire_fric_side
- nitrous_roll_stability
- nitrous_pitch_stability
- nitrous_roll_resistance
- nitrous_yaw_resistance
- nitrous_upright_strength
- nitrous_tilt_fakey
- nitrous_traction_type
- nitrous_peel_out_max_speed
- nitrous_tire_fric_side_max
- nitrous_reverse_scale
- nitrous_water_speed_max
- nitrous_water_accel_max
- nitrous_water_turn_accel
- nitrous_water_turn_speed_max
- nitrous_boat_ebrake_power
- nitrous_bbox_min_x
- nitrous_bbox_min_y
- nitrous_bbox_min_z
- nitrous_bbox_max_x
- nitrous_bbox_max_y
- nitrous_bbox_max_z
- nitrous_mass_center_offset_x
- nitrous_mass_center_offset_y
- nitrous_mass_center_offset_z
- nitrous_buoyancybox_min_x
- nitrous_buoyancybox_min_y
- nitrous_buoyancybox_min_z
- nitrous_buoyancybox_max_x
- nitrous_buoyancybox_max_y
- nitrous_buoyancybox_max_z
- nitrous_boat_speed_rise
- nitrous_boat_speed_tilt
- nitrous_boat_motor_offset_x
- nitrous_boat_motor_offset_y
- nitrous_boat_motor_offset_z
- nitrous_boat_side_fric
- nitrous_boat_forward_fric
- nitrous_boat_vertical_fric
- nitrous_drive_on_walls
- nitrous_linear_drag_scale
- nitrous_angular_drag_scale
- nitrous_jump_force
- p_driveby_sound_radius
- s_driveby_sound_radius
- p_drive_by_sound_apex
- p_drive_by_sound_name
- p_drive_by_sound_apex
- p_drive_by_sound_name
- p_drive_by_sound_apex
- p_drive_by_sound_name
- p_drive_by_sound_apex
- p_drive_by_sound_name
- p_drive_by_sound_apex
- p_drive_by_sound_name
- p_drive_by_sound_apex
- p_drive_by_sound_name
- p_drive_by_sound_apex
- p_drive_by_sound_name
- p_drive_by_sound_apex
- p_drive_by_sound_name
- p_drive_by_sound_apex
- p_drive_by_sound_name
- p_drive_by_sound_apex
- p_drive_by_sound_name
- p_drive_by_sound_apex
- p_drive_by_sound_name
- p_drive_by_sound_apex
- p_drive_by_sound_name
- p_drive_by_sound_apex
- p_drive_by_sound_name
- p_drive_by_sound_apex
- p_drive_by_sound_name
- p_drive_by_sound_apex
- p_drive_by_sound_name
- p_drive_by_sound_apex
- p_drive_by_sound_name
- p_drive_by_sound_apex
- p_drive_by_sound_name
- p_drive_by_sound_apex
- p_drive_by_sound_name
- p_drive_by_sound_apex
- p_drive_by_sound_name
- p_drive_by_sound_apex
- p_drive_by_sound_name
- s_drive_by_sound_apex
- s_drive_by_sound_name
- s_drive_by_sound_apex
- s_drive_by_sound_name
- s_drive_by_sound_apex
- s_drive_by_sound_name
- s_drive_by_sound_apex
- s_drive_by_sound_name
- s_drive_by_sound_apex
- s_drive_by_sound_name
- s_drive_by_sound_apex
- s_drive_by_sound_name
- s_drive_by_sound_apex
- s_drive_by_sound_name
- s_drive_by_sound_apex
- s_drive_by_sound_name
- s_drive_by_sound_apex
- s_drive_by_sound_name
- s_drive_by_sound_apex
- s_drive_by_sound_name
- s_drive_by_sound_apex
- s_drive_by_sound_name
- s_drive_by_sound_apex
- s_drive_by_sound_name
- s_drive_by_sound_apex
- s_drive_by_sound_name
- s_drive_by_sound_apex
- s_drive_by_sound_name
- s_drive_by_sound_apex
- s_drive_by_sound_name
- s_drive_by_sound_apex
- s_drive_by_sound_name
- s_drive_by_sound_apex
- s_drive_by_sound_name
- s_drive_by_sound_apex
- s_drive_by_sound_name
- s_drive_by_sound_apex
- s_drive_by_sound_name
- s_drive_by_sound_apex
- s_drive_by_sound_name
- doFootSteps
- isSentient
- idleRpms
- maxRpms
- maxTorque
- brakingCoeff
- onLoadFadeInStart
- onLoadFadeInEnd
- offLoadFadeOutStart
- offLoadFadeOutEnd
- loadScale
- loadSmooting
- throttleLag
- pitchScale
- on_engsnd_name
- on_engsnd_fade_in_start
- on_engsnd_fade_in_end
- on_engsnd_fade_out_start
- on_engsnd_fade_out_end
- on_engsnd_pitch_ref
- on_engsnd_name
- on_engsnd_fade_in_start
- on_engsnd_fade_in_end
- on_engsnd_fade_out_start
- on_engsnd_fade_out_end
- on_engsnd_pitch_ref
- on_engsnd_name
- on_engsnd_fade_in_start
- on_engsnd_fade_in_end
- on_engsnd_fade_out_start
- on_engsnd_fade_out_end
- on_engsnd_pitch_ref
- on_engsnd_name
- on_engsnd_fade_in_start
- on_engsnd_fade_in_end
- on_engsnd_fade_out_start
- on_engsnd_fade_out_end
- on_engsnd_pitch_ref
- on_engsnd_name
- on_engsnd_fade_in_start
- on_engsnd_fade_in_end
- on_engsnd_fade_out_start
- on_engsnd_fade_out_end
- on_engsnd_pitch_ref
- off_engsnd_name
- off_engsnd_fade_in_start
- off_engsnd_fade_in_end
- off_engsnd_fade_out_start
- off_engsnd_fade_out_end
- off_engsnd_pitch_ref
- off_engsnd_name
- off_engsnd_fade_in_start
- off_engsnd_fade_in_end
- off_engsnd_fade_out_start
- off_engsnd_fade_out_end
- off_engsnd_pitch_ref
- off_engsnd_name
- off_engsnd_fade_in_start
- off_engsnd_fade_in_end
- off_engsnd_fade_out_start
- off_engsnd_fade_out_end
- off_engsnd_pitch_ref
- off_engsnd_name
- off_engsnd_fade_in_start
- off_engsnd_fade_in_end
- off_engsnd_fade_out_start
- off_engsnd_fade_out_end
- off_engsnd_pitch_ref
- off_engsnd_name
- off_engsnd_fade_in_start
- off_engsnd_fade_in_end
- off_engsnd_fade_out_start
- off_engsnd_fade_out_end
- off_engsnd_pitch_ref
- numGears
- loopLastGear
- gear_min_rpm
- gear_max_rpm
- gear_ratio
- gear_min_rpm
- gear_max_rpm
- gear_ratio
- gear_min_rpm
- gear_max_rpm
- gear_ratio
- gear_min_rpm
- gear_max_rpm
- gear_ratio
- gear_min_rpm
- gear_max_rpm
- gear_ratio
- gear_min_rpm
- gear_max_rpm
- gear_ratio
- gear_min_rpm
- gear_max_rpm
- gear_ratio
- gear_min_rpm
- gear_max_rpm
- gear_ratio
- gear_min_rpm
- gear_max_rpm
- gear_ratio
- gear_min_rpm
- gear_max_rpm
- gear_ratio
- csvInclude
- antennaSpringK
- antennaDamp
- antennaLength
- antennaGravity
- antennaSpringK
- antennaDamp
- antennaLength
- antennaGravity
- vehicle/%s
- bullet_small
- bullet_large
- bullet_ap
- bullet_xtreme
- shotgun
- grenade_bounce
- rifle_grenade
- rocket_explode
- projectile_dud
- mortar_shell
- tank_shell
- info/bullet_penetration_sp
- bullet
- penetration
- BULLET_PEN_TABLE
- barretm_highvzoom_sp
- %i
- acog
- dualclip
- dualoptic
- dw
- extbarrel
- extclip
- extramags
- fastads
- fastreload
- fmj
- gl
- grip
- holo
- ir
- is
- longbreath
- mk
- mms
- rangefinder
- reflex
- rf
- sf
- silencer
- stackfire
- stalker
- steadyaim
- swayreduc
- tacknife
- vzoom
- top
- bottom
- trigger
- muzzle
- gunperk
- attachment
- weaponoption
- tag
- emblem
- reticle
- lens
- reticle_color
- sv
- sp/challengeTable
- csv
- compatibleAttachments
- sp/attachmenttable
- csv
- standingWeapdef
- '%s'
- for
- weapon
- '%s'
- 'weapon,sp/%s'
- crouchingWeapdef
- '%s'
- for
- weapon
- '%s'
- 'weapon,sp/%s'
- proneWeapdef
- 'weapon,sp/%s'
- dualwield
- attachment
- '%s'
- ak_gl_sp
- bullet
- grenade
- projectile
- binoculars
- gas
- bomb
- mine
- melee
- riotshield
- rifle
- mg
- smg
- spread
- pistol
- rocketlauncher
- turret
- non-player
- item
- Killstreak
- Alt
- Stored
- Weapon
- pistol
- spread
- primary
- offhand
- altmode
- dwlefthand
- Full
- Auto
- Single
- Shot
- -Round
- Burst
- -Round
- Burst
- -Round
- Burst
- -Round
- Burst
- Stacked
- Fire
- Minigun
- Charge
- Shot
- Jetgun
- bottom
- top
- left
- dp
- ptrs
- lmg
- none
- small
- medium
- large
- bullet_small
- bullet_large
- bullet_ap
- bullet_xtreme
- shotgun
- grenade_bounce
- grenade_explode
- rifle_grenade
- rocket_explode
- rocket_explode_xtreme
- projectile_dud
- mortar_shell
- tank_shell
- bolt
- blade
- rocket
- flashbang
- dud
- smoke
- heavy
- explosive
- fire
- napalmblob
- shrapnel
- span
- crosshair
- stand
- duck
- prone
- None
- Frag
- Grenade
- Smoke
- Grenade
- Flash
- Grenade
- Gear
- Supply
- Drop
- Marker
- Lethal
- grenade
- Tactical
- grenade
- Equipment
- Specific
- use
- Pip-On-A-Stick
- Bouncing
- Diamond
- Missile
- Lock
- Sidewinder
- Hellfire
- Javelin
- Ballistic
- WireGuided
- TVGuided
- Drone
- HeatSeeking
- Don't
- stick
- Stick
- to
- all
- Stick
- to
- all,
- except
- ai
- and
- clients
- Stick
- to
- ground
- Stick
- to
- ground,
- maintain
- yaw
- Stick
- to
- flesh
- Rotate
- both
- axis,
- grenade
- style
- Rotate
- one
- axis,
- blade
- style
- Rotate
- like
- a
- cylinder
- Turret
- Scope
- Magazine
- ShortMagazine
- Shotgun
- Rocket
- Beltfed
- AltWeapon
- Single
- Dual
- Barrel
- Dual
- Barrel
- Alternate
- Quad
- Barrel
- Quad
- Barrel
- Alternate
- Quad
- Barrel
- Double
- Alternate
- displayName
- AIOverlayDescription
- modeName
- playerAnimType
- gunModel
- gunModel
- gunModel
- gunModel
- gunModel
- gunModel
- gunModel
- gunModel
- gunModel
- gunModel
- gunModel
- gunModel
- gunModel
- gunModel
- gunModel
- gunModel
- handModel
- hideTags
- notetrackSoundMap
- idleAnim
- idleAnimLeft
- emptyIdleAnim
- emptyIdleAnimLeft
- fireIntroAnim
- fireAnim
- fireAnimLeft
- holdFireAnim
- lastShotAnim
- lastShotAnimLeft
- flourishAnim
- flourishAnimLeft
- detonateAnim
- rechamberAnim
- meleeAnim
- meleeAnimEmpty
- meleeAnim
- meleeAnim
- meleeAnim
- meleeChargeAnim
- meleeChargeAnimEmpty
- reloadAnim
- reloadAnimRight
- reloadAnimLeft
- reloadEmptyAnim
- reloadEmptyAnimLeft
- reloadStartAnim
- reloadEndAnim
- reloadQuickAnim
- reloadQuickEmptyAnim
- raiseAnim
- dropAnim
- firstRaiseAnim
- altRaiseAnim
- altDropAnim
- quickRaiseAnim
- quickDropAnim
- emptyRaiseAnim
- emptyDropAnim
- sprintInAnim
- sprintLoopAnim
- sprintOutAnim
- sprintInEmptyAnim
- sprintLoopEmptyAnim
- sprintOutEmptyAnim
- lowReadyInAnim
- lowReadyLoopAnim
- lowReadyOutAnim
- contFireInAnim
- contFireLoopAnim
- contFireOutAnim
- crawlInAnim
- crawlForwardAnim
- crawlBackAnim
- crawlRightAnim
- crawlLeftAnim
- crawlOutAnim
- crawlEmptyInAnim
- crawlEmptyForwardAnim
- crawlEmptyBackAnim
- crawlEmptyRightAnim
- crawlEmptyLeftAnim
- crawlEmptyOutAnim
- deployAnim
- breakdownAnim
- nightVisionWearAnim
- nightVisionRemoveAnim
- adsFireAnim
- adsLastShotAnim
- adsRechamberAnim
- adsUpAnim
- adsDownAnim
- adsUpOtherScopeAnim
- adsFireIntroAnim
- dtp_in
- dtp_loop
- dtp_out
- dtp_empty_in
- dtp_empty_loop
- dtp_empty_out
- slide_in
- mantleAnim
- sprintCameraAnim
- dtpInCameraAnim
- dtpLoopCameraAnim
- dtpOutCameraAnim
- mantleCameraAnim
- script
- weaponType
- weaponClass
- penetrateType
- impactType
- inventoryType
- fireType
- clipType
- barrelType
- offhandClass
- offhandSlot
- viewFlashEffect
- worldFlashEffect
- barrelCooldownEffect
- barrelCooldownMinCount
- viewFlashOffsetF
- viewFlashOffsetR
- viewFlashOffsetU
- worldFlashOffsetF
- worldFlashOffsetR
- worldFlashOffsetU
- pickupSound
- pickupSoundPlayer
- ammoPickupSound
- ammoPickupSoundPlayer
- projectileSound
- pullbackSound
- pullbackSoundPlayer
- fireSound
- crackSound
- whizbySound
- fireSoundPlayer
- loopFireSound
- loopFireSoundPlayer
- loopFireEndSound
- loopFireEndSoundPlayer
- startFireSound
- stopFireSound
- killcamStartFireSound
- startFireSoundPlayer
- stopFireSoundPlayer
- killcamStartFireSoundPlayer
- lastShotSound
- lastShotSoundPlayer
- emptyFireSound
- emptyFireSoundPlayer
- meleeSwipeSound
- meleeSwipeSoundPlayer
- meleeHitSound
- meleeMissSound
- rechamberSound
- rechamberSoundPlayer
- reloadSound
- reloadSoundPlayer
- reloadEmptySound
- reloadEmptySoundPlayer
- reloadStartSound
- reloadStartSoundPlayer
- reloadEndSound
- reloadEndSoundPlayer
- rotateLoopSound
- rotateLoopSoundPlayer
- rotateStopSound
- rotateStopSoundPlayer
- deploySound
- deploySoundPlayer
- finishDeploySound
- finishDeploySoundPlayer
- breakdownSound
- breakdownSoundPlayer
- finishBreakdownSound
- finishBreakdownSoundPlayer
- detonateSound
- detonateSoundPlayer
- nightVisionWearSound
- nightVisionWearSoundPlayer
- nightVisionRemoveSound
- nightVisionRemoveSoundPlayer
- raiseSound
- raiseSoundPlayer
- firstRaiseSound
- firstRaiseSoundPlayer
- altSwitchSound
- altSwitchSoundPlayer
- adsRaiseSoundPlayer
- adsLowerSoundPlayer
- putawaySound
- putawaySoundPlayer
- overheatSound
- overheatSoundPlayer
- adsZoomSound
- shellCasing
- shellCasingPlayer
- bounceSound
- standMountedWeapdef
- crouchMountedWeapdef
- proneMountedWeapdef
- viewShellEjectEffect
- worldShellEjectEffect
- viewLastShotEjectEffect
- worldLastShotEjectEffect
- viewShellEjectOffsetF
- viewShellEjectOffsetR
- viewShellEjectOffsetU
- worldShellEjectOffsetF
- worldShellEjectOffsetR
- worldShellEjectOffsetU
- viewShellEjectRotationP
- viewShellEjectRotationY
- viewShellEjectRotationR
- worldShellEjectRotationP
- worldShellEjectRotationY
- worldShellEjectRotationR
- reticleCenter
- reticleSide
- reticleCenterSize
- reticleSideSize
- reticleMinOfs
- activeReticleType
- standMoveF
- standMoveR
- standMoveU
- standRotP
- standRotY
- standRotR
- duckedOfsF
- duckedOfsR
- duckedOfsU
- duckedMoveF
- duckedMoveR
- duckedMoveU
- duckedSprintOfsF
- duckedSprintOfsR
- duckedSprintOfsU
- duckedSprintRotP
- duckedSprintRotY
- duckedSprintRotR
- duckedSprintBobH
- duckedSprintBobV
- duckedSprintScale
- sprintOfsF
- sprintOfsR
- sprintOfsU
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- camo
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- flameVar_streamFlameSizeStart
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- flameVar_streamFlameLength
- flameVar_streamFlameNumSegments
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- flameVar_streamPrimaryLightRadius
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- flameVar_fireSpeedScaleRand
- flameVar_fireVelocityAddZ
- flameVar_fireVelocityAddZRand
- flameVar_fireVelocityAddSideways
- flameVar_fireGravity
- flameVar_fireGravityEnd
- flameVar_fireMaxRotVel
- flameVar_fireFriction
- flameVar_fireEndSizeAdd
- flameVar_fireStartSizeScale
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- flameVar_fireBrightness
- flameVar_dripsLife
- flameVar_dripsLifeRand
- flameVar_dripsSpeedScale
- flameVar_dripsSpeedScaleRand
- flameVar_dripsVelocityAddZ
- flameVar_dripsVelocityAddZRand
- flameVar_dripsVelocityAddSideways
- flameVar_dripsGravity
- flameVar_dripsGravityEnd
- flameVar_dripsMaxRotVel
- flameVar_dripsFriction
- flameVar_dripsEndSizeAdd
- flameVar_dripsStartSizeScale
- flameVar_dripsEndSizeScale
- flameVar_dripsBrightness
- flameVar_smokeLife
- flameVar_smokeLifeRand
- flameVar_smokeSpeedScale
- flameVar_smokeVelocityAddZ
- flameVar_smokeGravity
- flameVar_smokeGravityEnd
- flameVar_smokeMaxRotation
- flameVar_smokeMaxRotVel
- flameVar_smokeFriction
- flameVar_smokeEndSizeAdd
- flameVar_smokeStartSizeAdd
- flameVar_smokeOriginSizeOfsZScale
- flameVar_smokeOriginOfsZ
- flameVar_smokeFadein
- flameVar_smokeFadeout
- flameVar_smokeMaxAlpha
- flameVar_smokeBrightness
- flameVar_smokeOriginOffset
- flameVar_collisionSpeedScale
- flameVar_collisionVolumeScale
- name
- heat
- drips
- streamFuel
- streamFuel
- streamFlame
- streamFlame
- flameOffLoopSound
- flameIgniteSound
- flameOnLoopSound
- flameCooldownSound
- y
- ÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿ
- mp/playeranimtypes
- txt
- Couldn't
- load
- file
- '%s'
- BG_AnimParseAnimScript
- Player
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- type
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- size
- exceeded
- revivee
- sniper
- briefcase
- rearclipsniper
- Exceeded
- MAX_SURFACE_TYPE_SOUND_LISTS
- weapon
- class
- weapon
- overlay
- reticle
- Unknown
- weapon
- inventory
- Unknown
- weapon
- clip
- type
- "%s"
- Unknown
- weapon
- barrel
- penetration
- type
- "%s"
- "%s"
- in
- "%s"
- Unknown
- offhand
- class
- Unknown
- offhand
- slot
- playerAnimType
- activeReticleType
- Unknown
- guided
- missile
- type
- weapon
- stickiness
- Unknown
- weapon
- rotate
- type
- Unknown
- weapon
- ads
- overlay
- interface
- Unknown
- ammoCounter
- Damagerangedistanceswentbackwardsforweapon
- enable_global_wind
- enable_grass_wind
- wind_global_vector
- wind_global_low_altitude
- wind_global_hi_altitude
- wind_global_low_strength_percent
- wind_leaf_scale
- wind_grass_gustinterval
- wind_grass_scale
- wind_grass_tension
- wind_grass_gust_speed
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- wind_grass_gust_strength
- wind_grass_gust_distance
- wind_debug_display
- tree_bend
- tree_random
- tree_frequency
- CG_UpdateWind
- tag_weapon_right
- CG_Actor_Update_LookAtEntity
- j_spine
- weaponParam
- ammoCounterHide
- actionSlotsHide
- lowAmmoWarningColor
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- lowAmmoWarningNoReloadColor
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- lowAmmoWarningNoAmmoColor
- lowAmmoWarningNoAmmoColor
- cg_fuelHudVersion
- ui_right_ammo_width
- ui_ammo_stock_width
- [{+actionslot_carousel}]
- %i
- satchel_charge_sp
- ??LÌÍÌÌÍPLATFORM_RELOAD
- WEAPON_NO_AMMO
- PLATFORM_LOW_AMMO_NO_RELOAD
- low
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- warning
- generic_human
- no_gfutz
- clouds/%s
- cloud
- addCloudLayer
- compass
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- compassMinRadius
- compassSoundPingFadeTime
- compassClampIcons
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- compassRadarUpdateTime
- compassRadarUpdateFastTime
- compassSatelliteStaticImageFadeTime
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- compassStaticImageUpdateTime
- compassSatelliteScanTime
- compassRadarLineThickness
- compassLocalRadarUpdateTime
- compassLocalRadarRadius
- compassObjectiveWidth
- compassObjectiveHeight
- compassObjectiveNearbyDist
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- compassObjectiveMinHeight
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- compassEnemyFootstepMaxRange
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- compassShowEnemies
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- typeWriterCodLetterFXTime
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- shoutcastSelectedClient
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- cg_hudMapBorderWidth
- cg_showZombieControls
- Compass
- ownerdraw
- mp/gridPointsTable
- cod_fadein
- cg_noclip
- cg_ufo
- cg_moviecamera
- pause
- viewpos
- toggleactivemap
- fade
- silence
- cg_shellshock
- cg_shellshock_load
- cg_shellshock_save
- playrumble
- recorder_togglePlayback
- recorder_memResize
- recorder_gotoTime
- Health
- weaponinfo
- weaponinfo_lowdef
- sprintMeter
- offhandinfo
- objectiveinfo
- voiceMenu
- Friend
- Name
- devgui
- CG_AddSceneTracerBeams
- gfx_fxt_fx_distortion_water_droplet
- CG_GenerateSceneVerts
- fonts/smallDevFont
- extrabigfont
- wwwww
- %ifps
- %ims(sv)
- objective
- text
- CG_DrawOverheadNames
- voice_on_xboxlive
- voice_on
- CG_ScanForCrosshairEntity
- CG_DrawNames
- CG_DrawFriendlyNames
- CG_DrawCrosshair
- tag_weapon_right
- anim_gunhand = "left"
- anim_gunhand = "right"
- step_
- dogstep_
- footstep_
- sound_
- weaponParam
- CG_Turret
- CG_General
- CG_Player
- CG_Corpse
- CG_Actor
- CG_ActorSpawner
- CG_Missile
- CG_ScriptMover
- CG_ZBarrer
- CG_Vehicle
- CG_Fx
- CG_LoopFx
- CG_PrimaryLight
- R_Stream_ProcessHintEntity
- CG_DObjCalcBone
- CL_SaveClientData
- CL_CommitClientData
- CG_AddPacketEntities
- WriteField:
- Destructible
- (%i)
- PLATFORM_ERR_SAVEGAME_BAD
- dobj_tag
- dobj_bone
- killicondied
- hud_obit_death_suicide
- hud_obit_knife
- hud_obit_death_grenade_round
- killiconheadshot
- hud_obit_death_falling
- hud_obit_death_crush
- CG_Obituary:
- target
- out
- of
- range
- AI
- CGAME_YOUKILLED
- CGAME_TEAMMATE
- CGAME_YOUKILLED
- CGAME_YOUWEREKILLED
- CGAME_YOUWEREKILLED
- weapon
- has
- been
- precached
- dtp_rumble
- Unknown
- event:
- waypointIconWidth
- waypointIconHeight
- waypointOffscreenPointerWidth
- waypointOffscreenPointerHeight
- waypointOffscreenPointerDistance
- waypointOffscreenDistanceThresholdAlpha
- waypointOffscreenPadLeft
- waypointOffscreenPadRight
- waypointOffscreenPadTop
- waypointOffscreenPadBottom
- waypointOffscreenRoundedCorners
- waypointOffscreenCornerRadius
- waypointOffscreenScaleLength
- waypointOffscreenScaleSmallest
- waypointDistScaleRangeMin
- waypointDistScaleRangeMax
- waypointDistScaleSmallest
- waypointDistFade
- waypointTimeFade
- waypointSplitscreenScale
- waypointTweakY
- hudElemPausedBrightness
- waypointPlayerOffsetProne
- waypointPlayerOffsetCrouch
- waypointPlayerOffsetStand
- waypointMaxDrawDist
- uid_hudelem_maxscale
- uid_hudelem_minscale
- uid_hudelem_maxheight
- uid_hudelem_minheight
- FAKE_INTRO_SECONDS
- %s(%s)
- KEY_UNBOUND
- [{
- }]
- hudelem
- string%i:%i:%i%i:%i%i:%i:%i%i%i:%i%i&&%gneedle%s%im%im
- CG_DrawdHudElems
- RB_AddWaypoints
- RB_DrawWaypoints
- laserRange
- laserRangePlayer
- laserLightRangePlayer
- laserRadius
- laserFadeADS
- laserLightWithoutNightvision
- laserLightBodyTweak
- laserLightRadius
- laserLightBeginOffset
- laserLightEndOffset
- laserEndOffset
- laserFlarePct
- laserDebug
- laserRange_alt
- laserRadius_alt
- laserLightRadius_alt
- laserFlarePct_alt
- laserAlpha
- CG_FreeLocalEntity:
- not
- active
- cg_entitiesArray
- cgDC
- cgArray
- cgsArray
- cg_viewModelArray
- cg_attachmentsArray
- cg_weaponsArray
- cg_destructibles
- ikStatesArray
- cg_rangeFinderDefaultColor
- cg_rangeFinderActiveColor
- cg_rangeFinderMinEnemySpottingDist
- cg_rangeFinderPlayerTargetSize
- cg_rangeFinderActiveWidth
- cg_rangeFinderActiveHeight
- cg_rangeFinderDiamondIndicator
- cg_rangeFinderDiamondSize
- cg_sonarAttachmentBlur
- cg_sonarAttachmentMaxDist
- cg_sonarAttachmentSpeedDelay
- cg_sonarAttachmentFadeFriendlies
- cg_sonarAttachmentHideFriendlies
- cg_sonarAttachmentEmpFade
- cg_sonarAttachmentPulseInterval
- cg_sonarAttachmentPulseTime
- cg_sonarAttachmentMaxSpeed
- cg_sonarAttachmentDistanceFactor
- cg_sonarAttachmentFullscreenMaxDist
- cg_infraredBlur
- cg_infraredBlurTime
- cg_forceInfrared
- cg_infraredFriendFoeDebug
- cg_infraredFriendlies
- cg_InfraredFadeoutTime
- cg_weaponHeat
- cg_infraredUseDefaultMaterial
- cg_BallisticArc_BeginWidth
- cg_BallisticArc_EndWidth
- cg_BallisticArc_Offset
- cg_BallisticArc_MinBounces
- cg_BallisticArc_MaxBounces
- cg_VelocityArrow_RateOfChange
- cg_VelocityArrow_MaxSegmentLength
- cg_VelocityArrow_MinSegmentLength
- cg_BallisticArc_DrawDelay
- cg_BallisticArc_ForceHitIndicator
- g_debugLocHit
- g_debugLocHitTime
- cg_useColorControl
- cg_colorSaturation
- cg_colorTemp
- cg_colorHue
- cg_colorScale
- vehNPCThrottleMultiplier
- cg_streamLowDetailCamos
- cg_opticAttachmentViewmodelSwitch
- metalstorm_mms_sp
- updateVehicleBindings
- is_visible
- scale_children
- x
- y
- width
- height
- font
- color
- alpha
- label
- x_anchor
- y_anchor
- rotatevelocity
- uidwindow
- material
- start_angle
- end_angle
- presentation
- presentation_rate
- x_alignment
- y_alignment
- fontstyle
- fontscale
- columns
- rows
- default
- bigfixed
- smallfixed
- objective
- big
- small
- extrabig
- extrasmall
- normal
- shadowed
- shadowedmore
- teletype
- redact
- decode
- codteletype
- scrolling
- left
- center
- right
- top
- bottom
- "%s"
- is
- not
- a
- valid
- value
- for
- hudelem
- field
- "%s"
- Should
- be
- one
- of:
- %s
- font
- scale
- was
- %g;
- should
- be
- out
- of
- menu
- items
- NONE
- ALL
- hud_fade_stance
- hud_health_startpulse_injured
- hud_health_startpulse_critical
- hud_health_pulserate_injured
- hud_health_pulserate_critical
- hud_healthOverlay_pulseStart
- hud_healthOverlay_pulseStop
- hud_healthOverlay_phaseOne_toAlphaAdd
- hud_healthOverlay_phaseOne_pulseDuration
- hud_healthOverlay_phaseTwo_toAlphaMultiplier
- hud_healthOverlay_phaseTwo_pulseDuration
- hud_healthOverlay_phaseThree_toAlphaMultiplier
- hud_healthOverlay_phaseThree_pulseDuration
- hud_healthOverlay_phaseEnd_fromAlpha
- hud_healthOverlay_phaseEnd_toAlpha
- hud_healthOverlay_phaseEnd_pulseDuration
- cg_drawTalk
- vehInfoHide
- hud_gasMaskOverlay
- $default
- MENU_CUSTOMIZED_CAPS
- lowerstance
- raisestance
- INT_STAND
- INT_CROUCH
- INT_PRONE
- CGAME_PRONE_BLOCKED_WEAPON
- CGAME_PRONE_BLOCKED
- +activate
- PLATFORM_PICKUPNEWWEAPON
- PLATFORM_SWAPWEAPONS
- PLATFORM_THROWBACKGRENADE
- +frag
- KEY_USE
- Hint
- String
- PLATFORM_PICKUPHEALTH
- %s
- +breath_sprint
- +melee_breath
- +holdbreath
- PLATFORM_HOLD_BREATH
- +melee
- PLATFORM_HOLD_BREATH_ZOOM
- PLATFORM_MANTLE
- +gostand
- +moveup
- +usereload
- PLATFORM_MOUNT
- +smoke
- PLATFORM_GUIDED_MISSILE_BOOST
- +attack
- PLATFORM_GUIDED_MISSILE_DETONATE
- %d
- MPH
- game
- message
- WEAPON_NO_AMMO
- WEAPON_NO_GENERIC_GRENADE
- WEAPON_NO_EQUIPMENT
- GAME_STAND_BLOCKED
- GAME_CROUCH_BLOCKED
- WEAPON_TARGET_TOO_CLOSE
- WEAPON_TARGET_NOT_ENOUGH_CLEARANCE
- WEAPON_LOCKON_REQUIRED
- WEAPON_CANT_EQUIP_WHILE_PRONE
- WEAPON_CANT_PLANT_EQUIPMENT
- voice_on
- God
- mode
- enabled
- God
- mode
- disabled
- Demigod
- mode
- enabled
- Demigod
- mode
- disabled
- UFO
- mode
- enabled
- UFO
- mode
- disabled
- Next
- Weapon
- Previous
- Weapon
- Give
- all
- Camera
- lock
- enabled
- Camera
- lock
- disabled
- Lookspring
- enabled
- Lookspring
- disabled
- LOCK
- SYNC
- ammo_counter_single
- Player
- anim
- children
- heroLightingR
- heroLightingG
- heroLightingB
- slide_rumble
- weapon
- visibility
- view_damage
- }
- }|CG_DoControllers
- CG_PostDObjCalcSkel
- CG_DObjCalcPose
- range
- fadeWithDistance
- broadcast
- RUMBLEGRAPHFILE
- "%s"
- see
- console
- pullout_small
- "precacheRumble"
- CGAME_MISSIONOBJECTIVES
- …$origin
- angles
- weapon
- targetname
- type
- model
- eflags
- eflags
- gpr
- team
- name
- species
- isdog
- isbigdog
- vehicletype
- vehicleclass
- treadfxnamearray
- exhaustfxname
- oneexhaust
- shootshock
- shootrumble
- rumbletype
- rumblescale
- rumbleduration
- rumbleradius
- rumblebasetime
- rumbleadditionaltime
- deathfxname
- deathfxtag
- deathfxsound
- lightfxnamearray
- lightfxtagarray
- friendlylightfxname
- friendlylightfxtag
- enemylightfxname
- enemylightfxtag
- print
- printd
- assert
- assertmsg
- debugbreak
- array
- arrayremovevalue
- arrayremoveindex
- arrayinsert
- arraycombine
- arraycopy
- isinarray
- spawnstruct
- println
- iprintlnbold
- line
- box
- debugstar
- pixbeginevent
- pixendevent
- clienthassnapshot
- getsystemtime
- getservertime
- getmapcenter
- getarraykeys
- getfirstarraykey
- getnextarraykey
- getlastarraykey
- getprevarraykey
- splitargs
- bullettrace
- tracepoint
- setthirdperson
- getlocalclientpos
- getlocalclienteyepos
- getlocalclientangles
- getmaxlocalclients
- getactivelocalclients
- localclientactive
- issplitscreenhost
- issplitscreen
- aimingatfriendly
- randomint
- randomfloat
- randomintrange
- randomfloatrange
- sin
- cos
- tan
- asin
- acos
- atan
- int
- float
- istring
- min
- max
- floor
- ceil
- sqrt
- lerpfloat
- lerpvector
- getminbitcountfornum
- isstring
- isarray
- vectorfromlinetopoint
- pointonsegmentnearesttopoint
- distance
- distanced
- distancesquared
- length
- lengthsquared
- closer
- vectordot
- vectorcross
- vectornormalize
- vectorlerp
- combineangles
- absangleclamp
- projectdtod
- forwardrotatearoundupbyangle
- getsubstr
- tolower
- strtok
- issubstr
- makelocalizedstring
- spawnfakeent
- deletefakeent
- setfakeentorg
- spawn
- spawnplane
- getent
- getentbynum
- getentarray
- getlocalplayers
- getlocalplayer
- isalive
- getweaponammoclip
- isthrowinggrenade
- ismeleeing
- isswitchingweapons
- isonturret
- usefootsteptable
- usefootstepfxtable
- scriptcallbackonfootstepevent
- setdemolockonvalues
- tablelookup
- tablelookupistring
- tablelookuprownum
- tablelookupcolumnforrow
- tablelookupfindcoreasset
- getweaponmodel
- loadfx
- playfx
- playloopedfx
- stopfx
- isfxplaying
- bullettracer
- disableimpactmarks
- enableimpactmarks
- triggerfx
- visionsetnaked
- visionsetnakedlerp
- getvisionsetnaked
- setripplewave
- playloopsound
- stoploopsound
- playsound
- soundplaying
- deactivatereverb
- setreverb
- setsoundvolume
- setsoundpitch
- setsoundvolumerate
- setsoundpitchrate
- stopsound
- getrealtime
- getplaybacktime
- getknownlength
- setgroupsnapshot
- setglobalfutz
- setambientsnapshot
- setambientsidechainduck
- sethealthsnapshot
- setlevelfadesnapshot
- scalespeed
- soundsetmusicstate
- soundloopemitter
- setsoundcontext
- soundstoploopemitter
- soundlineemitter
- soundstoplineemitter
- getsoundname
- getsoundcount
- issoundloop
- stoplocalsound
- soundtimescale
- allocatesoundrandoms
- createsoundrandom
- allocatemixerlights
- ismixerlightbehaviorhardcoded
- ismixerbehaviorhardcoded
- precacherumble
- playrumbleonposition
- getdebugdvar
- getdebugdvarint
- getdebugdvarfloat
- setdvarbool
- setdvarfloat
- setdvarint
- setdvar
- setsaveddvar
- ismaturecontentenabled
- isstereoon
- openfile
- closefile
- fprintln
- fprintfields
- freadln
- fgetarg
- uidsetwindow
- playbink
- stopbink
- getbinklength
- isbinkfinished
- isinvehicle
- sessionmodeisonlinegame
- sessionmodeisprivateonlinegame
- sessionmodeisprivate
- sessionmodeissystemlink
- sessionmodeiszombiesgame
- gamemodeismode
- gamemodeisusingxp
- gamemodeisusingstats
- isps
- ispc
- isxenon
- getsurfacestrings
- findstaticmodelindex
- hidestaticmodel
- unhidestaticmodel
- getfootstepstrings
- footstepdonothing
- footstepdoeverything
- footstepdosound
- footstepdofootstepfx
- newmaterialelem
- newtextelem
- newradialmaterialelem
- deleteelem
- setcolorelem
- moveelem
- rotateelem
- elemvirtualtophysical
- elemphysicaltovirtual
- argusgetui
- argusgetorigin
- argussetvisible
- argussetstacked
- argussetdistance
- argussetbracket
- argussetattach
- argussetoffset
- argussetfaderate
- argusforcedrawbracket
- luiload
- luishow
- luihide
- luievent
- luienable
- luidisable
- isluienabled
- suienable
- suidisable
- setambientpackage
- setambientroomcontextengine
- forceambientroom
- forceambientpackage
- createqrcode
- deleteqrcode
- ropepulse
- getcamposbylocalclientnum
- getcamanglesbylocalclientnum
- demoisanyfreemovecamera
- demoismoviecamera
- demoiseditcamera
- demoisdollycamera
- delete
- forcedelete
- earthquake
- isplayingloopsound
- setsoundentcontext
- setloopstate
- makelight
- getlightcolor
- setlightcolor
- getlightintensity
- setlightintensity
- getlightradius
- setlightradius
- getlightfovinner
- getlightfovouter
- setlightfovrange
- getlightexponent
- setlightexponent
- makelightslave
- makemixerlight
- activatemixer
- setmixerlightbehavior
- setmixerbehavior
- setmixerexploderid
- setmixerlightparam
- setmixerparam
- setmixerlrrampspeed
- setmixerrlrampspeed
- setmixerlightintensity
- setmixerlightcolor
- setmixerlightexponent
- setmixerlightradius
- setmixerlightfovrange
- setmixerlightrotatetime
- setmixerspinmodels
- setmixerlightmodels
- getentnum
- getentitynumber
- setmodel
- setscale
- settargethighlight
- attach
- istouching
- getspeed
- getvelocity
- underwater
- isplayer
- islocalplayer
- isai
- hasdobj
- setcompassicon
- launchragdoll
- show
- hide
- setmaterialoverride
- clearmaterialoverride
- setsteptriggersound
- clearsteptriggersound
- getmovementtype
- isinsideheightlock
- isgrenadedud
- getcharacterindex
- linkto
- unlink
- islocalplayerviewlinked
- getthrottle
- getbrake
- getmaxspeed
- getsteering
- getmaxreversespeed
- islocalclientdriver
- getlocalclientdriver
- getwheelsurface
- ispeelingout
- iswheelsliding
- iswheelcolliding
- getlocalgunnerangles
- setstunned
- isdriving
- rotatepitch
- rotateyaw
- rotateroll
- rotateto
- moveto
- movegravity
- movex
- movey
- movez
- rotatevelocity
- playrumbleonentity
- playrumblelooponentity
- stoprumble
- startpoisoning
- stoppoisoning
- ispoisoned
- setwatchstyle
- getstance
- getweaponposfrac
- getcontrollertype
- getwiiuremotepointerposition
- islocalplayerweaponviewonlylinked
- getcampos
- getcamangles
- useanimtree
- hasanimtree
- clearanim
- clearanimlimited
- setanim
- setanimlimited
- setanimrestart
- setanimlimitedrestart
- setflaggedanim
- setflaggedanimlimited
- setflaggedanimrestart
- setflaggedanimlimitedrestart
- animscripted
- animflaggedscripted
- setanimknob
- setanimknoblimited
- setanimknobrestart
- setanimknoblimitedrestart
- setanimknoball
- setanimknoballlimited
- setanimknoballrestart
- setanimknoballlimitedrestart
- setflaggedanimknob
- setflaggedanimknoblimited
- setflaggedanimknobrestart
- setflaggedanimknoblimitedrestart
- setflaggedanimknoball
- setflaggedanimknoballrestart
- getanimtime
- setanimtime
- getanimcurrframecount
- setentityanimrate
- getentityanimrate
- animgetchildat
- animgetnumchildren
- map_material
- set_filter_pass_material
- set_filter_pass_enabled
- set_filter_pass_quads
- set_filter_pass_constant
- set_filter_bit_flag
- set_overlay_enabled
- set_overlay_material
- set_overlay_constant
- setinfraredvisionset
- setsonarenabled
- forceinfraredmaterialsstreaming
- setambienttrigger
- geteye
- geteyeapprox
- getlocalclientnumber
- mapshaderconstant
- setshaderconstant
- setviewmodelrenderflag
- cincaptureenablealpha
- cincapturedisablealpha
- setforcenotsimple
- string
- too
- long
- centity
- field
- %s
- is
- read-only
- vehicle
- player
- general
- missile
- zbarrier
- scriptmover
- turret
- plane
- actor
- vehicles
- vehicleclass
- can
- only
- be
- used
- on
- vehicles
- treadfxnamearray
- can
- only
- be
- used
- on
- vehicles
- Fake
- ent
- is
- not
- in
- use!
- assert
- fail:
- %s
- assert
- fail
- Debug
- Break
- RandomInt
- parm
- must
- be
- positive
- integer
- RandomIntRange
- range
- must
- be
- positive
- integer
- Scr_RandomFloatRange
- range
- must
- be
- positive
- float
- The
- two
- points
- on
- the
- line
- must
- be
- different
- from
- each
- other
- Line
- segment
- must
- not
- have
- zero
- length
- CScr_Distance
- GScr_GetMinBitCountForNum:
- parm
- must
- be
- positive
- integer
- fx/
- effect
- name
- should
- start
- after
- the
- 'fx'
- folder
- loadedfx
- could
- not
- find
- effect
- %s
- -
- ensure
- that
- effect
- is
- precached
- in
- the
- server
- script,
- and
- included
- in
- appropriate
- CSVs
- forward
- and
- up
- vectors
- are
- the
- same
- direction
- or
- exact
- opposite
- directions
- not
- successfully
- loaded
- %s
- (effect
- =
- %s)
- playLoopedFx
- called
- with
- (
- )
- up
- direction
- playLoopedFx
- called
- with
- (
- )
- forward
- direction
- playLoopedFx
- called
- with
- repeat
- <
- seconds
- non-primitive
- animation
- has
- no
- concept
- of
- length
- default
- SetDvar
- Dvar
- %s
- has
- an
- invalid
- dvar
- name
- Invalid
- Dvar
- set:
- %s
- -
- Menu-Writable
- Dvars
- can
- be
- changed
- by
- script
- in
- menu
- levels'
- Invalid
- Dvar
- set:
- %s
- -
- Internal
- Dvars
- cannot
- be
- changed
- by
- script
- Use
- 'setsaveddvar'
- to
- alter
- SAVED
- internal
- dvars
- Cannot
- set
- saved
- dvar
- on
- client
- side
- with
- a
- string
- value
- SetSavedDvar():
- The
- dvar
- "%s"
- does
- not
- exist
- SetSavedDvar
- can
- only
- be
- called
- on
- dvars
- with
- the
- SAVED
- flag
- set
- playsound:
- invalid
- fade
- value
- %f
- it
- must
- be
- between
- and
- seconds
- not
- an
- entity
- playloopsound:
- invalid
- fade
- value
- %f
- it
- must
- be
- between
- and
- seconds
- stoploopsound:
- invalid
- fade
- value
- %f
- it
- must
- be
- between
- and
- seconds
- playloopsound:
- entity
- %d
- had
- NaN
- position
- %s
- attenuationRate
- cannot
- be
- NAN
- pitchRate
- cannot
- be
- NAN
- Mixer
- lights
- Mixers
- MixerNotifyList
- Sound
- Randoms
- setsoundvolume
- cannot
- be
- NAN
- setsoundpitch
- cannot
- be
- NAN
- setsoundvolumerate
- cannot
- be
- NAN
- setsoundpitchrate
- cannot
- be
- NAN
- snd_enveffectsprio_level
- snd_enveffectsprio_shellshock
- priority
- must
- be
- 'snd_enveffectsprio_level'
- or
- 'snd_enveffectsprio_shellshock'
- Parameter
- (%s)
- must
- be
- an
- array
- divide
- by
- cannot
- cast
- %s
- to
- int
- cannot
- cast
- %s
- to
- float
- cannot
- cast
- %s
- to
- istring
- script_model
- script_origin
- free
- axis
- IsAlive
- param
- isn't
- an
- entity
- IsAlive
- called
- on
- the
- wrong
- kind
- of
- entity
- CScript
- localized
- string
- human
- zombie
- zombie_dog
- dog
- bigdog
- species
- isdog
- isbigdog
- GetThrottle
- GetBrake
- GetMaxSpeed
- GetSteerFactor
- GetMaxReverseSpeed
- CScrCmd_IsDriving
- CScrCmd_IsLocalPlayerWeaponViewOnlyLinked
- CScrCmd_IsLocalPlayerViewLinked
- CScrCmd_IsLocalClientDriver
- IsLocalClientDriver
- CScrCmd_GetLocalClientDriver
- GetLocalClientDriver
- CScrCmd_GetWheelSurface
- GetWheelSurface
- Validwheelnamesare:
- [front_left,
- front_right,
- back_left,
- back_right,
- middle_left,
- middle_right]
- none
- IsWheelSliding
- not
- called
- on
- a
- wheeled
- vehicle
- IsWheelColliding
- not
- called
- on
- a
- wheeled
- vehicle
- GetLocalGunnerAngles
- GetLocalGunnerAngles
- IsPeelingOut
- CSCRIPT:
- %s
- extracamconfig
- isdeprecated
- CScr_PlayFXInternal
- CScr_PlayFX:
- invalid
- effect
- id
- %d
- playFx
- called
- with
- (
- )
- forward
- direction
- playFx
- called
- with
- (
- )
- up
- direction
- key
- is
- not
- internally
- a
- string
- getent
- used
- with
- more
- than
- one
- entity
- Rumble
- %s
- needs
- to
- be
- precached
- in
- server
- script,
- before
- it's
- refered
- to
- in
- client
- script
- unknown
- rumble
- name
- '%s'
- CScr_BulletTrace
- CScr_TracePoint
- GameModeIsMode:
- usage
- GameModeIsMode(
- <mode
- )
- GameModeIsMode:
- Invalid
- argument
- %i
- Not
- a
- valid
- gamemode
- entity
- wasn't
- created
- with
- 'newFx'
- Could
- not
- create
- QR
- code
- Codes
- cannot
- exceed
- bytes
- and
- must
- conform
- to
- JISx
- close_all
- slide_activated
- menuName
- slide_deactivated
- controller
- SetModelcanonlybecalledonascriptmovermodel
- '%s'
- tag_origin
- failed
- to
- attach
- model
- '%s'
- Function
- can
- only
- be
- called
- on
- a
- 'light'
- entity
- Function
- =
- radius
- (%g)
- outer
- fov
- must
- be
- in
- the
- range
- of
- to
- outer
- fov
- in
- client
- movegravity
- command:
- %f
- %f
- %f
- GetCamPos
- GetCamAngles
- CScr_SetAnimKnobInternal
- SetAnimKnob*:
- SetAnimKnobAll*:
- brush/cylinder/box
- entities
- USAGE:
- ent
- map_material(
- <material
- index
- -
- ,
- <material
- name)
- USAGE:
- ent
- set_filter_pass_material(
- <filterindex
- -,
- <passindex
- -,
- <materialindex
- -,
- <targetindex
- -,
- <samplerindex
- -,
- <samplerindex
- -
- )
- USAGE:
- ent
- set_filter_pass_material(
- <filterindex
- -,
- <passindex
- -,
- <materialindex
- -,
- <targetindex
- -,
- <samplerindex
- -,
- <samplerindex
- -
- )
- -
- no
- material
- at
- that
- index
- USAGE:
- ent
- set_filter_pass_enabled(
- <filterindex
- -,
- <passindex
- -,
- <enabled
- true/false
- )
- USAGE:
- ent
- set_filter_pass_quads(
- <filterindex
- -,
- <passindex
- -,
- <passquads
- -
- )
- USAGE:
- ent
- set_filter_pass_constant(
- <filterindex
- -,
- <passindex
- -,
- <constantindex
- -,
- <value
- )
- USAGE:
- ent
- set_filter_pass_constant(
- <filterindex
- -,
- <bitindex
- -,
- <setOrClear
- -
- )
- USAGE:
- ent
- set_overlay_material(
- <overlayIndex
- -,
- <materialindex
- -,
- <sortindex
- -
- )
- USAGE:
- ent
- set_overlay_material(
- <overlayIndex
- -,
- <materialindex
- -,
- <sortindex
- -
- )
- -
- no
- material
- at
- that
- index
- USAGE:
- ent
- set_overlay_constant(
- <overlayindex
- -,
- <constantindex
- -,
- <value
- )
- USAGE:
- ent
- set_overlay_enabled(
- <overlayindex
- -,
- <enable
- true/false
- )
- You
- can
- only
- call
- GetLocalClientNumber
- on
- players
- MakeMixerLight
- 'makelight'
- command
- Failed
- light
- is
- at(%f,%f,%f)
- '%s'
- not
- precached
- Spin
- model
- '%s'
- not
- precached Light behavior
- '%s'
- -
- %i
- %f
- %f
- %f
- script_noteworthy
- classname
- actor_
- default_st_person
- default_rd_person
- default_st_person_quiet
- default_rd_person_quiet
- default_rd_person_loud
- default_ai
- sp_%s_footstepfxtable
- footstepfxtable
- aitype/clientscripts/%s
- main
- precache
- entity
- has
- no
- model
- defined
- (%g
- %g
- %g)
- tag
- '%s'
- does
- not
- exist
- in
- model
- '%s'
- (or
- any
- attached
- submodels)
- script_struct
- node_pathnode
- script_label
- random
- looper
- script_brushmodel
- light
- spawnflags
- pl#
- A
- A
- A
- CG_DoTouchTriggers
- EXE_ENTITY_BEFORE_SNAPSHOT
- radiant
- txt
- origin_animate_jnt
- sv_hostname
- g_gametype
- com_maxclients
- mapname
- sv_privateClientsForClients
- configstring
- MAX_CONFIGSTRINGS
- cmd
- mr
- %i
- bad
- cmd
- mr
- %i
- noop
- main
- Health
- stance
- sprintMeter
- weaponinfo
- weaponinfo_lowdef
- offhandinfo
- Compass
- heatinfo
- objectiveinfo
- uin_objective_updated
- GAME_OBJECTIVECOMPLETED
- uin_objective_completed
- GAME_OBJECTIVEFAILED
- uin_objective_failed
- objective_text
- string
- game
- message
- update
- complete
- failed
- EXE_CHECKPOINT_REACHED
- ^%s
- EXE_COMBAT_RECORD_UPDATED
- SP_ONE_CHALLENGE
- PlayerLevelStats
- challengesComplete
- SP_ALL_CHALLENGES_IN_LEVEL
- SP_ALL_CHALLENGES_IN_GAME
- EXE_INTEL_ACQUIRED
- controller
- immediate
- data
- announcement
- message
- bold
- game
- message
- death
- illegal
- type
- in
- arg
- list
- amb_fire_manager_
- amb_fire_manager_
- amb_fire_manager_
- amb_fire_manager_
- amb_fire_manager_
- amb_fire_manager_
- amb_fire_manager_
- amb_fire_manager_
- snd_boat_current_rpm
- snd_boat_rpm_scalar
- snd_boat_using_lerp_rpm
- snd_boat_lerp_rpm
- snd_boat_engine_off
- snd_throttle_time_held_down
- snd_throttle_reduce_vol
- snd_boat_rpm_idle_fout_start
- snd_boat_rpm_idle_end
- snd_boat_rpm_low_start
- snd_boat_rpm_low_fin_end
- snd_boat_rpm_low_fout_start
- snd_boat_rpm_low_end
- snd_boat_rpm_med_start
- snd_boat_rpm_med_fin_end
- snd_boat_rpm_med_fout_start
- snd_boat_rpm_med_end
- snd_boat_rpm_high_start
- snd_boat_rpm_high_fin_end
- snd_boat_pitch_idle_min
- snd_boat_pitch_idle_max
- snd_boat_pitch_low_min
- snd_boat_pitch_low_max
- snd_boat_pitch_med_min
- snd_boat_pitch_med_max
- snd_boat_pitch_high_min
- snd_boat_pitch_high_max
- snd_boat_water_slow_min
- snd_boat_water_idle_max
- snd_boat_water_fast_min
- snd_boat_water_slow_max
- snd_boat_water_pitch_max
- snd_minigun_loop_start
- snd_minigun_pitch_start
- snd_minigun_pitch_end
- snd_jetgun_loop_start
- snd_jetgun_pitch_start
- snd_jetgun_pitch_end
- sl
- %i
- %i
- CG_GetSoundEntityOrientation
- cod_ads
- cod_menu
- plr_stance
- e
- crouch
- d
- CG_UpdateLoopingFireSounds
- CG_SoundUpdateAmbient
- ringoff_plr
- qclassname
- origin
- angles
- model
- targetname
- FX
- LIGHT
- SCRIPTMOVER
- ZBARRIER
- SOUND
- DESTRUCTABLE
- TRIGGER
- MISC
- CG_Spawn:
- no
- free
- fake
- entities
- wait
- width
- width
- not
- specified
- for
- trigger_box
- at
- (%g
- %g
- %g)
- length
- length
- not
- specified
- for
- trigger_box
- at
- (%g
- %g
- %g)
- height
- height
- not
- specified
- for
- trigger_box
- at
- (%g
- %g
- %g)
- radius
- radius
- not
- specified
- for
- trigger_radius
- at
- (%g
- %g
- %g)
- height
- not
- specified
- for
- trigger_radius
- at
- (%g
- %g
- %g)
- spawnflags
- script_model
- script_origin
- script_brushmodel
- destructibledef
- clientside
- trigger_multiple
- trigger_radius
- trigger_box
- trigger_once
- occlusion_override
- undertow_volume
- force
- CG_NewString:
- len
- =
- %i
- %i
- CG_Vehicle_UpdateAntennas
- CG_AllocClientVehicle
- tag_steering_wheel
- CG_Vehicle_PreControllers
- %s_%s
- CG_UpdateVehicleSounds
- vehHudTargetSize
- vehHudTargetScreenEdgeClampBufferLeft
- vehHudTargetScreenEdgeClampBufferRight
- vehHudTargetScreenEdgeClampBufferTop
- vehHudTargetScreenEdgeClampBufferBottom
- ent
- offs
- mat
- offmat
- s
- X
- ô
- BÈ
- =LÌÍ?@
- cameraShakeRemoteMissile_Angles
- cameraShakeRemoteMissile_Freqs
- cameraShakeRemoteMissile_SpeedRange
- cg_missile_FOV
- fx/
- Turret
- has
- no
- bone:
- tag_player
- CG_UpdateEntInfo
- update
- ik
- timing
- client
- %i
- %i:
- DynEntCl_ProcessEntities
- view
- values
- remaining
- fx
- draw
- D
- CG_ProcessSnapshots
- player
- input
- player
- state
- view
- anim
- wait
- aim
- assist
- cg_moviecamera
- …˜r_filmEnable
- vc_LIB
- vc_LIG
- vc_LIW
- vc_LOB
- vc_LOW
- vc_RGBH
- vc_RGBL
- vc_YH
- vc_YL
- vc_RS
- vc_RE
- vc_SMR
- vc_SMG
- vc_SMB
- vc_MMR
- vc_MMG
- vc_MMB
- vc_HMR
- vc_HMG
- vc_HMB
- vc_FGM
- vc_FSM
- vc_FBM
- r_primaryLightUseTweaks
- r_primaryLightTweakDiffuseStrength
- r_primaryLightTweakSpecularStrength
- r_filmLut
- r_reviveFX_enable
- r_reviveFX_edgeColorTemp
- r_reviveFX_edgeSaturation
- r_reviveFX_edgeScale
- r_reviveFX_edgeContrast
- r_reviveFX_edgeOffset
- r_reviveFX_edgeMaskAdjust
- r_reviveFX_edgeAmount
- snd_masterRingmod
- snd_reverbRingmod
- snd_hiFilter
- snd_lowFilter
- r_sunFlareTint
- r_postEmissiveBrightening
- *nightVisionFadeInOutTime
- nightVisionPowerOnTime
- nightVisionDisableEffects
- flareDisableEffects
- showVisionSetDebugInfo
- %s
- %i
- %f
- %f
- %f
- %f
- %f
- %f
- %f
- %f
- vision/%s
- vision
- vision/default
- vision
- infrared
- tvguided_sp
- flare
- laststand
- death
- low_health
- creek__water
- default
- cod_fadein
- fhj
- ED
- tag_hud
- %
- weaponoptions
- weaponParam
- weaponParam
- weaponParam
- weaponParam
- tag_weapon_left
- cg_gun_x
- cg_gun_y
- cg_gun_z
- cg_gun_move_f
- cg_gun_move_r
- cg_gun_move_u
- cg_gun_ofs_f
- cg_gun_ofs_r
- cg_gun_ofs_u
- cg_gun_rot_p
- cg_gun_rot_y
- cg_gun_rot_r
- cg_gun_move_rate
- cg_gun_move_minspeed
- cg_gun_rot_rate
- cg_gun_rot_minspeed
- cg_cullBullets
- cg_minCullBulletDist
- cg_cullBulletAngle
- cg_weaponSimulateFireAnims
- tu_turret_mark_rate
- root
- VIEWMODEL
- CG_RegisterWeapon:
- CGAME_SERVER_WEAPON_INDEX_MISMATCH
- laser_on
- laser_off
- j
- o
- dobj
- default
- cod_hold_breath
- CG_UpdateMinigunTurretSounds
- CG_UpdateJetgunSounds
- BulletTrace
- CG_SimulateBullet
- CG_SimulateBulletFire_Internal
- CG_GetPlayerViewOrigin:
- %i
- CG_EjectWeaponBrass:
- ent-weapon
- =
- BG_GetNumWeapons()
- scriptVector
- scriptVector
- plr_veh_gren_fire
- controller
- vehicle_type
- reload_time
- CG_SndWeaponFire
- _large
- %s_%s
- CG_SndPingAutoSim
- CG_WeaponFireSingle
- CG_FireWeapon
- CG_FireWeapon:
- weapon
- BG_GetNumWeapons()
- CG_FakeFireWeapon:
- weapon
- BG_GetNumWeapons()
- snd_autoSim
- riotshield_impact
- CG_SetupWeaponConfigString:
- defaultweapon
- cg_clipmovetoentities
- CG_PointTraceToEntity
- cg_pointtracetoentities
- CG_TraceCapsule
- CG_TracePoint
- CG_AreaEntities
- WEAPON_FRAGGRENADE
- WEAPON_SMOKEGRENADE
- WEAPON_FLASHGRENADE
- emblem_slug_%d
- con_gameMsgWindow%dMsgTime
- con_gameMsgWindow%dLineCount
- con_gameMsgWindow%dScrollTime
- con_gameMsgWindow%dFadeInTime
- con_gameMsgWindow%dFadeOutTime
- con_gameMsgWindow%dSplitscreenScale
- con_typewriterColorBase
- cl_deathMessageWidth
- chatmodepublic
- clear
- con_echo
- CGAME_AM_IN_FIRST_PLACE
- hud_status_dead
- SCRIPT_AM_STREAK_COMPLETE
- SCRIPT_AM_STREAK_BONUS_LOST
- CGAME_COOP_FOUND_COLLECTIBLE
- CG_COOPMessage:
- CL_CoopMessagePrint:
- uin_typewriter
- uin_pulse_text_delete
- uin_pulse_text_type
- ÒA_RSTICK_X
- A_RSTICK_Y
- A_LSTICK_X
- A_LSTICK_Y
- A_RTRIGGER
- A_LTRIGGER
- VA_SIDE
- VA_FORWARD
- VA_UP
- VA_YAW
- VA_PITCH
- VA_ATTACK
- MAP_LINEAR
- MAP_SQUARED
- bindaxis
- unbindallaxis
- bindaxis
- CL_GamepadEvent:
- úcl_nodelta
- tu_rdPersonSpecateFix
- centerview
- +moveup
- -moveup
- +movedown
- -movedown
- +left
- -left
- +right
- -right
- +forward
- -forward
- +back
- -back
- +lookup
- -lookup
- +lookdown
- -lookdown
- +strafe
- -strafe
- +moveleft
- -moveleft
- +moveright
- -moveright
- +speed
- -speed
- +attack
- -attack
- +melee
- -melee
- +holdbreath
- -holdbreath
- +melee_breath
- -melee_breath
- +frag
- -frag
- +smoke
- -smoke
- +breath_sprint
- -breath_sprint
- +activate
- -activate
- +reload
- -reload
- +usereload
- -usereload
- +leanleft
- -leanleft
- +leanright
- -leanright
- +prone
- -prone
- +stance
- -stance
- +mlook
- -mlook
- toggleads
- leaveads
- +throw
- -throw
- +speed_throw
- -speed_throw
- +toggleads_throw
- -toggleads_throw
- +gas
- -gas
- +reverse
- -reverse
- +handbrake
- -handbrake
- lowerstance
- raisestance
- togglecrouch
- toggleprone
- goprone
- gocrouch
- +gostand
- -gostand
- +sprint
- -sprint
- +red
- -red
- +green
- -green
- +blue
- -blue
- +yellow
- -yellow
- +specNext
- -specNext
- +specPrev
- -specPrev
- +toggleSpec
- -toggleSpec
- hud_spectator
- CyclePrev
- Flash
- SpectatorName
- spectatingPlayerCard
- spectatingPlayerSlide
- StartRight
- CycleNext
- StartLeft
- SpecViewToggle
- BUTTON_LSHLDR
- BUTTON_RSHLDR
- BUTTON_RTRIG
- BUTTON_LTRIG
- +actionslot
- -actionslot
- +actionslot
- -actionslot
- +actionslot
- -actionslot
- +actionslot
- -actionslot
- t
- t
- v
- v
- +togglePrev
- -togglePrev
- +melee_zoom
- -melee_zoom
- +changezoom
- -changezoom
- +weapnext_inventory
- -weapnext_inventory
- ke
- ke
- +vehicleattack
- -vehcileattack
- +vehicleattacksecond
- -vehicleattacksecond
- +vehicleboost
- -vehicleboost
- +vehiclemoveup
- -vehiclemoveup
- +vehiclemovedown
- -vehiclemovedown
- +switchseat
- -switchseat
- togglemenu
- e
- ic
- togglescores
- &
- "
- '
- (
- -
- _
- ^BPSButtonX^
- ^BPSButtonCircle^
- ^BPSButtonSquare^
- ^BPSButtonTriangle^
- ^BPSButtonShoulderL^
- ^BPSButtonShoulderR^
- ^BPSButtonStart^
- ^BPSButtonSelect^
- ^BPSButtonStickAnimatedL^
- ^BPSButtonStickAnimatedR^
- ^BPSButtonTrigR^
- ^BPSButtonTrigL^
- ^BPSButtonDpadU^
- ^BPSButtonDpadD^
- ^BPSButtonDpadL^
- ^BPSButtonDpadR^
- \%s
- %s
- \%s
- rcon
- clear
- quit
- kill
- cmd
- say
- say_team
- "%s"
- say
- "%s"
- <KEY
- NOT
- FOUND
- <OUT
- OF
- RANGE
- bind
- %s
- "
- bind
- %s
- "
- %s
- bind
- bind
- unbind
- unbind
- unbindall
- unbindall
- bindlist
- TAB
- ENTER
- ESCAPE
- SPACE
- BACKSPACE
- UPARROW
- DOWNARROW
- LEFTARROW
- RIGHTARROW
- ALT
- CTRL
- SHIFT
- CAPSLOCK
- F
- F
- F
- F
- F
- F
- F
- F
- F
- F
- F
- F
- INS
- DEL
- PGDN
- PGUP
- HOME
- END
- MOUSE
- MOUSE
- MOUSE
- MOUSE
- MOUSE
- MWHEELUP
- MWHEELDOWN
- BUTTON_A
- BUTTON_B
- BUTTON_X
- BUTTON_Y
- BUTTON_START
- BUTTON_BACK
- BUTTON_LSTICK
- BUTTON_RSTICK
- DPAD_UP
- DPAD_DOWN
- DPAD_LEFT
- DPAD_RIGHT
- APAD_UP
- APAD_DOWN
- APAD_LEFT
- APAD_RIGHT
- AUX
- AUX
- AUX
- AUX
- AUX
- AUX
- AUX
- AUX
- AUX
- AUX
- AUX
- AUX
- AUX
- AUX
- AUX
- AUX
- KP_HOME
- KP_UPARROW
- KP_PGUP
- KP_LEFTARROW
- KP_
- KP_RIGHTARROW
- KP_END
- KP_DOWNARROW
- KP_PGDN
- KP_ENTER
- KP_INS
- KP_DEL
- KP_SLASH
- KP_MINUS
- KP_PLUS
- KP_NUMLOCK
- KP_STAR
- KP_EQUALS
- PAUSE
- SEMICOLON
- COMMAND
- KEY_TAB
- KEY_ENTER
- KEY_ESCAPE
- KEY_SPACE
- KEY_BACKSPACE
- KEY_UPARROW
- KEY_DOWNARROW
- KEY_LEFTARROW
- KEY_RIGHTARROW
- KEY_ALT
- KEY_CTRL
- KEY_SHIFT
- KEY_CAPSLOCK
- KEY_F
- KEY_F
- KEY_F
- KEY_F
- KEY_F
- KEY_F
- KEY_F
- KEY_F
- KEY_F
- KEY_F
- KEY_F
- KEY_F
- KEY_INS
- KEY_DEL
- KEY_PGDN
- KEY_PGUP
- KEY_HOME
- KEY_END
- KEY_MOUSE
- KEY_MOUSE
- KEY_MOUSE
- KEY_MOUSE
- KEY_MOUSE
- KEY_MWHEELUP
- KEY_MWHEELDOWN
- KEY_BUTTON_A
- KEY_BUTTON_B
- KEY_BUTTON_X
- KEY_BUTTON_Y
- KEY_BUTTON_LSHLDR
- KEY_BUTTON_RSHLDR
- KEY_BUTTON_START
- KEY_BUTTON_BACK
- KEY_BUTTON_LSTICK
- KEY_BUTTON_RSTICK
- KEY_BUTTON_RTRIG
- KEY_BUTTON_LTRIG
- KEY_DPAD_UP
- KEY_DPAD_DOWN
- KEY_DPAD_LEFT
- KEY_DPAD_RIGHT
- KEY_APAD_UP
- KEY_APAD_DOWN
- KEY_APAD_LEFT
- KEY_APAD_RIGHT
- KEY_AUX
- KEY_AUX
- KEY_AUX
- KEY_AUX
- KEY_AUX
- KEY_AUX
- KEY_AUX
- KEY_AUX
- KEY_AUX
- KEY_AUX
- KEY_AUX
- KEY_AUX
- KEY_AUX
- KEY_AUX
- KEY_AUX
- KEY_AUX
- KEY_KP_HOME
- KEY_KP_UPARROW
- KEY_KP_PGUP
- KEY_KP_LEFTARROW
- KEY_KP_
- KEY_KP_RIGHTARROW
- KEY_KP_END
- KEY_KP_DOWNARROW
- KEY_KP_PGDN
- KEY_KP_ENTER
- KEY_KP_INS
- KEY_KP_DEL
- KEY_KP_SLASH
- KEY_KP_MINUS
- KEY_KP_PLUS
- KEY_KP_NUMLOCK
- KEY_KP_STAR
- KEY_KP_EQUALS
- KEY_PAUSE
- KEY_SEMICOLON
- KEY_COMMAND
- CL_CharEvent
- CS_CODINFO
- CS_CODINFO_VALUE
- CS_OBJECTIVES
- CS_TARGETS
- CS_ANIMTREES
- CS_LOCALIZED_STRINGS
- CS_LOC_SEL_MTLS
- CS_MODELS
- CS_EFFECT_NAMES
- CS_EFFECT_TAGS
- CS_SCRIPT_MENUS
- CS_SERVER_MATERIALS
- CS_DESTRUCTIBLES
- CL_RunNetworkFrame
- CL_Live_LeaveParty
- =
- PLATFORM_DISCONNECTED_FROM_SERVER
- skip_level
- localhost
- connect
- %s
- popup_xboxlive_partyended
- XBOXLIVE_MPNOTALLOWED
- silentfail
- CL_Live_UpdatePartyState
- lui_loader
- getchallenge
- protocol
- %i
- netfieldchk
- sessionmode
- challenge
- invited
- xuid
- qport
- connect
- EXE_DISCONNECTED
- stats
- CL_CheckForResend:
- bad
- connstate
- white
- console
- spinner_wedge
- consoleFont
- pe
- PLATFORM_MISSINGMAP
- EXE_PLAYERKICKED_BAN
- EXE_PLAYERKICKED
- EXE_MATCHENDED
- EXE_SERVERQUIT
- hostquit
- EXE_PLAYERKICKED_COOP
- %s
- EXE_SERVERDISCONNECTREASON
- EXE_SERVER_DISCONNECTED
- v
- vt
- relay
- RA
- b
- newClientState
- challengeResponse
- connectResponse
- connectResponseMigration
- statresponse
- infoResponse
- statusResponse
- disconnect
- echo
- keyAuthorize
- t
- error
- loadingnewmap
- fastrestart
- clients
- clientConnections
- clients
- outPackets
- clients
- snapshots
- clients
- parseEntities
- clients
- parseClients
- clients
- parseActors
- clients
- parseMatchStates
- CL_PacketEvent
- EXE_ERR_SERVER_TIMEOUT
- userinfo
- "%s"
- CL_RunOncePerClientFrame
- t
- CL_UpdateColor
- CL_CheckUserinfo
- CL_CheckForResend
- CL_CheckTimeout
- CL_UpdateInGameState
- CL_SetCGameTime
- CL_CreateCmdsDuringConnection
- CL_SendCmd
- GamerProfile_ProcessDelayedWrite
- Session_StartGameSession
- %s
- %s
- %icanthear
- %i
- execcontrollerbindings
- xshowfriendslist
- xmuteplayer
- ui_animate
- ui_resetSelectedPlayerXuid
- setenv
- cmd
- configstrings
- clientinfo
- logo
- showip
- startMultiplayer
- startSingleplayer
- startZombies
- selectStringTableEntryInDvar
- resetStats
- disableallbutprimaryclients
- disableallclients
- setclientbeingusedandprimary
- setclientbeingusedandprimaryandactive
- setclientbeingused
- setclientbeingusedandactive
- setclientnotbeingused
- setclientprimary
- signclientout
- LoadGump
- FlushGump
- FlushGumps
- setupviewport
- xstartpartyhost
- xstartparty
- xstartprivateparty
- xstartlocalprivateparty
- xstopparty
- xstoppartykeeptogether
- xstopprivateparty
- xstopallparties
- xpartyswitchlobbies
- xpartygo
- xpartyveto
- xupdatepartymappacks
- xupdatepartystate
- xsessionupdate
- xpartyready
- xsessionupdateprivacy
- localservers
- xshowgamercard
- ui_keyboard
- editclanname
- xpartydisbandafterround
- voicefail
- forcevoicefail
- signclientin
- xplaylistchoosegame
- xplaylistchoosepreviousgame
- connect
- reconnect
- checkinvite
- sendinstantmessage
- clearKeyStates
- %igetinfo
- xxx
- CL_LoadGump
- called
- with
- NULL
- as
- gump
- name
- updategamerprofile
- nu
- r
- m_pitch
- m_yaw
- m_forward
- m_side
- m_filter
- cl_mouseAccel
- cl_freelook
- cl_motdString
- cl_ingame
- password
- mortarStrikesLeft
- player_name
- Unknown
- Soldier
- rate
- systemlink
- cl_timeout
- cl_connectTimeout
- cl_connectionAttempts
- doublescreen
- splitscreen
- splitscreen_playerCount
- tu_noProfileWriteSleep
- cl_profileWriteLimiter
- Remote
- PS
- hostname
- ts
- game
- gametype
- nettype
- minping
- maxping
- ff
- kc
- hw
- isInGame
- mod
- hostaddr
- secid
- seckey
- %d
- pslots
- pused
- prslots
- prused
- D
- xshowgamercardbyclientnumingame
- xshowgamercardbyname
- xshowrecentplayersgamercard
- xaddfriend
- xsigninlive
- xsigninguest
- xsignin
- xsignout
- sendInvite
- gameInvitesReceived
- acceptInvite
- joinplayersessionbyxuid
- dwAcceptInvite
- declineInvite
- ,
- %d
- controller_inserted
- er
- controller_removed
- XBOXLIVE_MUSTLOGIN
- pø
- ql
- pè
- pè
- pè
- pè
- pè
- pè
- pè
- pè
- pü
- pè
- q|svc_nop
- svc_gamestate
- svc_configstring
- svc_gameinformation
- svc_baseline
- svc_entitycache
- svc_dynentstate
- svc_destructiblestate
- svc_ropestate
- svc_glassstatesvc_serverCommand
- svc_download
- svc_snapshot
- svc_servercommands
- CL_ParsePacketClients:
- CL_ParsePacketActors:
- sv_cheats
- %f
- %f
- %f
- MAX_GAMESTATE_CHARS
- CL_ParseGamestate
- %i
- ReadGameStates
- CL_ParseServerMessage
- CL_ParseServerMessage
- startSingleplayer
- normalfont
- PLATFORM_PLEASEWAIT
- SCR_DrawScreenField:
- clcState
- CL_UpdateUIVisibilityBits
- lighting
- fresnel
- gamenotify
- boldgame
- objnotify
- subtitle
- obituary
- coop
- logonly
- cononly
- system
- network
- task
- gfx
- d
- file
- ui
- ai
- anim
- physics
- fx
- pt
- tl
- perf
- ui
- client
- server
- playerweap
- live
- fromscript
- n
- ldrboards
- ddl
- spu
- userprofile
- presence
- rumble
- unlockables
- voip
- http
- gfwl
- ipak
- webm
- prober
- mipster
- social
- dcache
- streamer
- scheduler
- matchrecord
- migrate
- gamenotify
- obituary
- coopinfo
- con_gameMsgWindow%dFilter
- Space-separated
- updategamerprofile
- con_hidechannel*;
- con_showchannel*
- Channel
- name
- too
- long
- in
- specified
- list:
- "%s"
- std
- con_channellist
- con_showchannel
- con_hidechannel
- con_visiblechannellist
- GAME_ERR_SAVEGAME_BAD
- Ëactive
- qos
- dedicated
- goodping
- notrecent
- notblisted
- fun
- xlping
- minplayers
- mingeo
- noclan
- @XBOXLIVE_NOCLAN
- netcode
- @XBOXLIVE_WRONGNETCODE
- netchecksum
- @XBOXLIVE_WRONGNETCHECKSUM
- nothosting
- @EXE_PARTYNOTHOSTING
- gameending
- @EXE_GAMEISENDING
- inprogress
- @XBOXLIVE_CANTJOINSESSIONGAMERUNNING
- oldplaylist
- @XBOXLIVE_PLAYLISTISOLD
- newplaylist
- @XBOXLIVE_PLAYLISTISNEW
- full
- @EXE_SERVERISFULL
- anonfull
- unbalanced
- nofunds
- @MENU_WAGER_NO_FUNDS
- password
- @GAME_INVALIDPASSWORD
- banned
- @EXE_BANNED
- creating
- playlistid
- changelist
- clear
- start_search
- start_merge
- restart_search
- start_invite
- start_newlobby
- no_results
- test
- %ijoinParty
- %iechoreq
- %i
- %imasterreq
- autoagree
- disagreement
- agreement
- @XBOXLIVE_CANTJOINSESSION
- next_stage
- merge_exhausted
- search_failed
- qos_complete
- associate_failed
- connected
- handshake_timeout
- host_failed
- client_connected
- client_failed
- client_timeout
- clients_timeout
- client_agree
- newlobby
- go
- partyaccept
- partyJoinFailed
- echoresponse
- newsessioninfo
- %imasterreply
- echoreply
- masterreq
- masterreply
- goodwords
- csv
- safeArea_horizontal
- safeArea_vertical
- ui_safearea
- XBOXLIVE_PLAYER%i
- xmodelpieces
- physpreset
- physconstraints
- xanim
- xmodel
- pixelshader
- vertexshader
- techset
- image
- d
- sound_patch
- col_map_sp
- col_map_mp
- com_map
- game_map_sp
- game_map_mp
- map_ents
- gfx_map
- lightdef
- ui_map
- fonticon
- menufile
- menu
- localize
- on
- weapondef
- weaponvariant
- weaponfull
- nt
- attachmentunique
- weaponcamo
- snddriverglobals
- fx
- impactfx
- aitype
- mptype
- mpbody
- mphead
- character
- xmodelalias
- rawfile
- stringtable
- leaderboarddef
- xGlobals
- glasses
- texturelist
- emblemset
- scriptparsetree
- keyvaluepairs
- memoryblock
- addon_map_ents
- tracer
- skinnedverts
- qdb
- slug
- footsteptable
- ng
- assetlist
- report
- depend
- PHEEBs
- sha
- Read
- error
- of
- file
- '%s'
- DB_ERR:%d
- %s
- PLATFORM_DOWNLOADABLE_CONTENT_CHANGED
- PLATFORM_STORAGE_DEVICE_REMOVED
- clump
- DB_DecompressIOStream
- DB_DecompressIOStreamWorker
- TAff
- TAffu
- TAsvu
- client
- executable
- (version
- %d,
- expecting
- %d)
- db_auth_edge
- DB_LoadGump
- DB_LoadXAssets
- DB_LoadGump
- DB_LoadGump
- runtime_virtual
- runtime_physical
- delay_virtual
- delay_physical
- virtual
- physical
- streamer_reserve
- FFOTD
- database/db_memory
- cpp
- Could
- not
- allocate
- %
- f
- MB
- of
- type
- '%s'
- for
- zone
- '%s'
- needed
- an
- additional
- default
- defaultdestructible
- void
- $default
- black
- hlsl
- transform_only
- hlsl
- $white
- light_dynamic
- fonts//consolefont
- fonticon/defaultFontIcon
- csv
- ui/default
- menu
- default_menu
- CGAME_UNKNOWN
- defaultweapon
- defaultattachment
- defaultcamo
- misc/missing_fx
- mp/defaultStringTable
- csv
- DEFAULT_LB
- common_scripts/default
- defaultvehicle
- defaulttracer
- common_mp
- frontend
- zm_transit
- zm_nuked
- zm_highrise
- zm_transit_dr
- zm_prison
- zm_buried
- zm_transit_tm
- zm_tomb
- frontend_patch
- zm_transit_patch
- zm_nuked_patch
- zm_highrise_patch
- zm_transit_dr_patch
- zm_prison_patch
- zm_buried_patch
- zm_transit_tm_patch
- zm_tomb_patch
- g_copyInfo
- exceeded
- Exceeded
- limit
- of
- %d
- '%s'
- assets
- Could
- not
- allocate
- asset
- -
- increase
- XASSET_ENTRY_POOL_SIZE
- Couldn't
- find
- the
- bsp
- for
- this
- map
- Please
- build
- the
- fast
- file
- associated
- with
- %s
- and
- try
- again
- Could
- not
- load
- default
- asset
- '%s'
- for
- asset
- type
- '%s'
- Tried
- to
- load
- asset
- '%s'
- Material
- %s
- is
- placed
- in
- a
- gump
- fastfile
- Please
- move
- it
- to
- the
- level
- fastfile
- Attempting
- to
- override
- asset
- '%s'
- from
- zone
- '%s'
- with
- zone
- '%s'
- texturelist/%s
- csv
- %s/%s%s%s
- maps/so_
- ddbsp
- _mp_
- maps/mp/%s
- maps/%s
- gump_name%u
- restore_gump_name
- type
- %s
- is
- not
- a
- valid
- asset
- type:
- see
- g_assetNames
- in
- db_assetnames
- h
- %s/%s
- Max
- zone
- count
- exceeded
- Could
- not
- load
- default
- asset
- for
- asset
- type
- '%s'
- (%s)
- loadzone
- listdefaultassets
- listassetpool
- dumpmateriallist
- dumpmodels
- reportunused
- %s%s_loc
- %s_patch
- %s_patch%s
- xGlobalsSingleton
- common_zombie
- prefetch
- ff
- _load
- _patch
- ERROR:
- Could
- not
- find
- zone
- '%s'
- _xpatch
- code_pre_gfx
- code_post_gfx
- dev
- patch
- patch_loc
- patch_ui_loc
- patch_ui
- ui
- common
- ffotd
- _%d%s
- %s%s%s%s%s
- _tu
- _
- %s%s
- Failed
- to
- create
- database
- thread
- g_XAnimPartsPool
- g_XModelPool
- g_MaterialPool
- g_GfxImagePool
- g_WeaponVariantDefPool
- g_WeaponAttachmentPool
- g_WeaponAttachmentUniquePool
- g_WeaponCamoPool
- g_assetEntryPool
- ë$set
- get
- increment
- ddlParentMetatable
- ddlArrayMetatable
- ddlLeafMetatable
- DDL
- root
- for
- version
- %d
- {size
- %d}
- DDL
- parent
- element
- {bit
- %d}
- ##DDL
- EVALUATION
- ERROR##
- DDL
- array
- of
- %d
- elements
- {bit
- %d}
- DDL_LUI_ArrayIteratorClosure
- %u
- %llu
- DDL
- leaf:
- %s
- {bit
- %d}
- __index
- DDL_LUI_ParentIndex
- DDL_LUI_ArrayIndex
- __len
- DDL_LUI_ArrayLen
- DDL_LUI_ArrayIterator
- ddlpairs
- sendInstantMessage
- sTü
- getMailHeader
- sU
- (
- getMailBody
- sUl
- sendMessage
- sUœ
- processNotifications
- sUÌ
- @
- ,
- <Attempt
- to
- unregister
- a
- non-existant
- common
- addr
- group
- %s
- cod-stun
- us
- demonware
- net
- cod-stun
- eu
- demonware
- net
- cod-stun
- jp
- demonware
- net
- cod-stun
- au
- demonware
- net
- dwPrintAddrs
- No
- free
- addr
- handle
- groups
- Attempted
- to
- register
- an
- endpoint
- with
- an
- unregistered
- security
- ID
- No
- free
- common
- addr
- slots
- in
- group
- Attempted
- to
- deregister
- an
- endpoint
- with
- an
- unregistered
- security
- ID
- Attempted
- to
- deregister
- common
- addr
- that
- was
- not
- registered
- dwReadStats
- sX
- dwWriteStats
- sXT
- File
- dwReadFileByID
- sX”
- ð
- è
- rInfo
- e
- dwGetFileMetadata
- sXø
- eList
- dwWriteFile
- sYD
- 'âBD_NO_ERROR
- BD_TOO_MANY_TASKS
- BD_NOT_CONNECTED
- BD_SEND_FAILED
- BD_HANDLE_TASK_FAILED
- BD_START_TASK_FAILED
- BD_RESULT_EXCEEDS_BUFFER_SIZE
- BD_ACCESS_DENIED
- BD_EXCEPTION_IN_DB
- BD_MALFORMED_TASK_HEADER
- BD_INVALID_ROW
- BD_EMPTY_ARG_LIST
- BD_PARAM_PARSE_ERROR
- BD_PARAM_MISMATCHED_TYPE
- BD_SERVICE_NOT_AVAILABLE
- BD_CONNECTION_RESET
- BD_INVALID_USER_ID
- BD_LOBBY_PROTOCOL_VERSION_FAILURE
- BD_LOBBY_INTERNAL_FAILURE
- BD_LOBBY_PROTOCOL_ERROR
- BD_LOBBY_FAILED_TO_DECODE_UTF
- BD_LOBBY_ASCII_EXPECTED
- BD_ASYNCHRONOUS_ERROR
- BD_STREAMING_COMPLETE
- BD_MEMBER_NO_PROPOSAL
- BD_TEAMNAME_ALREADY_EXISTS
- BD_MAX_TEAM_MEMBERSHIPS_LIMITED
- BD_MAX_TEAM_OWNERSHIPS_LIMITED
- BD_NOT_A_TEAM_MEMBER
- BD_INVALID_TEAM_ID
- BD_INVALID_TEAM_NAME
- BD_NOT_A_TEAM_OWNER
- BD_NOT_AN_ADMIN_OR_OWNER
- BD_MEMBER_PROPOSAL_EXISTS
- BD_MEMBER_EXISTS
- BD_TEAM_FULL
- BD_VULGAR_TEAM_NAME
- BD_TEAM_USERID_BANNED
- BD_TEAM_EMPTY
- BD_INVALID_TEAM_PROFILE_QUERY_ID
- BD_TEAMNAME_TOO_SHORT
- BD_UNIQUE_PROFILE_DATA_EXISTS_ALREADY
- BD_INVALID_LEADERBOARD_ID
- BD_INVALID_STATS_SET
- BD_EMPTY_STATS_SET_IGNORED
- BD_NO_DIRECT_ACCESS_TO_ARBITRATED_LBS
- BD_STATS_WRITE_PERMISSION_DENIED
- BD_STATS_WRITE_TYPE_DATA_TYPE_MISMATCH
- BD_NO_STATS_FOR_USER
- BD_INVALID_ACCESS_TO_UNRANKED_LB
- BD_INVALID_EXTERNAL_TITLE_ID
- BD_DIFFERENT_LEADERBOARD_SCHEMAS
- BD_TOO_MANY_LEADERBOARDS_REQUESTED
- BD_ENTITLEMENTS_ERROR
- BD_ENTITLEMENTS_INVALID_TITLEID
- BD_ENTITLEMENTS_INVALID_LEADERBOARDID
- BD_ENTITLEMENTS_INVALID_GET_MODE_FOR_TITLE
- BD_ENTITLEMENTS_URL_CONNECTION_ERROR
- BD_ENTITLEMENTS_CONFIG_ERROR
- BD_ENTITLEMENTS_NAMED_PARENT_ERROR
- BD_ENTITLEMENTS_NAMED_KEY_ERROR
- BD_TOO_MANY_ENTITY_IDS_REQUESTED
- BD_STATS_READ_FAILED
- BD_INVALID_TITLE_ID
- BD_MESSAGING_INVALID_MAIL_ID
- BD_SELF_BLOCK_NOT_ALLOWED
- BD_GLOBAL_MESSAGE_ACCESS_DENIED
- BD_GLOBAL_MESSAGES_USER_LIMIT_EXCEEDED
- BD_AUTH_NO_ERROR
- BD_AUTH_BAD_REQUEST
- BD_AUTH_SERVER_CONFIG_ERROR
- BD_AUTH_BAD_TITLE_ID
- BD_AUTH_BAD_ACCOUNT
- BD_AUTH_ILLEGAL_OPERATION
- BD_AUTH_INCORRECT_LICENSE_CODE
- BD_AUTH_CREATE_USERNAME_EXISTS
- BD_AUTH_CREATE_USERNAME_ILLEGAL
- BD_AUTH_CREATE_USERNAME_VULGAR
- BD_AUTH_CREATE_MAX_ACC_EXCEEDED
- BD_AUTH_MIGRATE_NOT_SUPPORTED
- BD_AUTH_TITLE_DISABLED
- BD_AUTH_ACCOUNT_EXPIRED
- BD_AUTH_ACCOUNT_LOCKED
- BD_AUTH_UNKNOWN_ERROR
- BD_AUTH_INCORRECT_PASSWORD
- BD_AUTH_IP_NOT_IN_ALLOWED_RANGE
- BD_AUTH_WII_TOKEN_VERIFICATION_FAILED
- BD_AUTH_WII_AUTHENTICATION_FAILED
- BD_AUTH_IP_KEY_LIMIT_REACHED
- BD_AUTH_INVALID_GSPID
- BD_AUTH_INVALID_IP_RANGE_ID
- BD_AUTH_DS_TOKEN_VERIFICATION_FAILED
- BD_AUTH_DS_AUTHENTICATION_FAILED
- BD_AUTH_STEAM_APP_ID_MISMATCH
- BD_AUTH_ABACCOUNTS_APP_ID_MISMATCH
- BD_AUTH_CODO_USERNAME_NOT_SET
- BD_AUTH_WIIU_TOKEN_VERIFICATION_FAILED
- BD_AUTH_WIIU_AUTHENTICATION_FAILED
- BD_AUTH_CODO_USERNAME_NOT_BASE
- BD_AUTH_CODO_USERNAME_NOT_UTF
- BD_AUTH_TENCENT_TICKET_EXPIRED
- BD_NO_PROFILE_INFO_EXISTS
- BD_FRIENDSHIP_NOT_REQUSTED
- BD_NOT_A_FRIEND
- BD_SELF_FRIENDSHIP_NOT_ALLOWED
- BD_FRIENDSHIP_EXISTS
- BD_PENDING_FRIENDSHIP_EXISTS
- BD_USERID_BANNED
- BD_FRIENDS_FULL
- BD_FRIENDS_NO_RICH_PRESENCE
- BD_RICH_PRESENCE_TOO_LARGE
- BD_NO_FILE
- BD_PERMISSION_DENIED
- BD_FILESIZE_LIMIT_EXCEEDED
- BD_FILENAME_MAX_LENGTH_EXCEEDED
- BD_CHANNEL_DOES_NOT_EXIST
- BD_CHANNEL_ALREADY_SUBSCRIBED
- BD_CHANNEL_NOT_SUBSCRIBED
- BD_CHANNEL_FULL
- BD_CHANNEL_SUBSCRIPTIONS_FULL
- BD_CHANNEL_NO_SELF_WHISPERING
- BD_CHANNEL_ADMIN_REQUIRED
- BD_CHANNEL_TARGET_NOT_SUBSCRIBED
- BD_CHANNEL_REQUIRES_PASSWORD
- BD_CHANNEL_TARGET_IS_SELF
- BD_CHANNEL_PUBLIC_BAN_NOT_ALLOWED
- BD_CHANNEL_USER_BANNED
- BD_CHANNEL_PUBLIC_PASSWORD_NOT_ALLOWED
- BD_CHANNEL_PUBLIC_KICK_NOT_ALLOWED
- BD_EVENT_DESC_TRUNCATED
- BD_CONTENT_UNLOCK_UNKNOWN_ERROR
- BD_UNLOCK_KEY_INVALID
- BD_UNLOCK_KEY_ALREADY_USED_UP
- BD_SHARED_UNLOCK_LIMIT_REACHED
- BD_DIFFERENT_HARDWARE_ID
- BD_INVALID_CONTENT_OWNER
- BD_CONTENT_UNLOCK_INVALID_USER
- BD_KEY_ARCHIVE_INVALID_WRITE_TYPE
- BD_KEY_ARCHIVE_EXCEEDED_MAX_IDS_PER_REQUEST
- BD_BANDWIDTH_TEST_TRY_AGAIN
- BD_BANDWIDTH_TEST_STILL_IN_PROGRESS
- BD_BANDWIDTH_TEST_NOT_PROGRESS
- BD_BANDWIDTH_TEST_SOCKET_ERROR
- BD_INVALID_SESSION_NONCE
- BD_ARBITRATION_FAILURE
- BD_ARBITRATION_USER_NOT_REGISTERED
- BD_ARBITRATION_NOT_CONFIGURED
- BD_CONTENTSTREAMING_FILE_NOT_AVAILABLE
- BD_CONTENTSTREAMING_STORAGE_SPACE_EXCEEDED
- BD_CONTENTSTREAMING_NUM_FILES_EXCEEDED
- BD_CONTENTSTREAMING_UPLOAD_BANDWIDTH_EXCEEDED
- BD_CONTENTSTREAMING_FILENAME_MAX_LENGTH_EXCEEDED
- BD_CONTENTSTREAMING_MAX_THUMB_DATA_SIZE_EXCEEDED
- BD_CONTENTSTREAMING_DOWNLOAD_BANDWIDTH_EXCEEDED
- BD_CONTENTSTREAMING_NOT_ENOUGH_DOWNLOAD_BUFFER_SPACE
- BD_CONTENTSTREAMING_SERVER_NOT_CONFIGURED
- BD_CONTENTSTREAMING_INVALID_APPLE_RECEIPT
- BD_CONTENTSTREAMING_APPLE_STORE_NOT_AVAILABLE
- BD_CONTENTSTREAMING_APPLE_RECEIPT_FILENAME_MISMATCH
- BD_CONTENTSTREAMING_HTTP_ERROR
- BD_CONTENTSTREAMING_FAILED_TO_START_HTTP
- BD_CONTENTSTREAMING_LOCALE_INVALID
- BD_CONTENTSTREAMING_LOCALE_MISSING
- BD_VOTERANK_ERROR_EMPTY_RATING_SUBMISSION
- BD_VOTERANK_ERROR_MAX_VOTES_EXCEEDED
- BD_VOTERANK_ERROR_INVALID_RATING
- BD_MAX_NUM_TAGS_EXCEEDED
- BD_TAGGED_COLLECTION_DOES_NOT_EXIST
- BD_EMPTY_TAG_ARRAY
- BD_INVALID_QUERY_ID
- BD_NO_ENTRY_TO_UPDATE
- BD_SESSION_INVITE_EXISTS
- BD_INVALID_SESSION_ID
- BD_ATTACHMENT_TOO_LARGE
- BD_INVALID_GROUP_ID
- BD_UCD_SERVICE_ERROR
- BD_UCD_SERVICE_DISABLED
- BD_UCD_UNINTIALIZED_ERROR
- BD_UCD_ACCOUNT_ALREADY_REGISTERED
- BD_UCD_ACCOUNT_NOT_REGISTERED
- BD_UCD_AUTH_ATTEMPT_FAILED
- BD_UCD_ACCOUNT_LINKING_ERROR
- BD_UCD_ENCRYPTION_ERROR
- BD_UCD_ACCOUNT_DATA_INVALID
- BD_UCD_ACCOUNT_DATA_INVALID_FIRSTNAME
- BD_UCD_ACCOUNT_DATA_INVALID_LASTNAME
- BD_UCD_ACCOUNT_DATA_INVALID_DOB
- BD_UCD_ACCOUNT_DATA_INVALID_EMAIL
- BD_UCD_ACCOUNT_DATA_INVALID_COUNTRY
- BD_UCD_ACCOUNT_DATA_INVALID_POSTCODE
- BD_UCD_ACCOUNT_NAME_ALREADY_RESISTERED
- BD_UCD_ACCOUNT_EMAIL_ALREADY_RESISTERED
- BD_TWITCH_SERVICE_ERROR
- BD_TWITCH_ACCOUNT_ALREADY_LINKED
- BD_TWITCH_NO_LINKED_ACCOUNT
- BD_YOUTUBE_SERVICE_ERROR
- BD_YOUTUBE_SERVICE_COMMUNICATION_ERROR
- BD_YOUTUBE_USER_DENIED_AUTHORIZATION
- BD_YOUTUBE_AUTH_MAX_TIME_EXCEEDED
- BD_YOUTUBE_USER_UNAUTHORIZED
- BD_YOUTUBE_UPLOAD_MAX_TIME_EXCEEDED
- BD_YOUTUBE_DUPLICATE_UPLOAD
- BD_YOUTUBE_FAILED_UPLOAD
- BD_YOUTUBE_ACCOUNT_ALREADY_REGISTERED
- BD_YOUTUBE_ACCOUNT_NOT_REGISTERED
- BD_YOUTUBE_CONTENT_SERVER_ERROR
- BD_YOUTUBE_UPLOAD_DOES_NOT_EXIST
- BD_YOUTUBE_NO_LINKED_ACCOUNT
- BD_YOUTUBE_DEVELOPER_TAGS_INVALID
- BD_TWITTER_AUTH_ATTEMPT_FAILED
- BD_TWITTER_AUTH_TOKEN_INVALID
- BD_TWITTER_UPDATE_LIMIT_REACHED
- BD_TWITTER_UNAVAILABLE
- BD_TWITTER_ERROR
- BD_TWITTER_TIMED_OUT
- BD_TWITTER_DISABLED_FOR_USER
- BD_TWITTER_ACCOUNT_AMBIGUOUS
- BD_TWITTER_MAXIMUM_ACCOUNTS_REACHED
- BD_TWITTER_ACCOUNT_NOT_REGISTERED
- BD_TWITTER_DUPLICATE_STATUS
- BD_TWITTER_ACCOUNT_ALREADY_REGISTERED
- BD_FACEBOOK_AUTH_ATTEMPT_FAILED
- BD_FACEBOOK_AUTH_TOKEN_INVALID
- BD_FACEBOOK_PHOTO_DOES_NOT_EXIST
- BD_FACEBOOK_PHOTO_INVALID
- BD_FACEBOOK_PHOTO_ALBUM_FULL
- BD_FACEBOOK_UNAVAILABLE
- BD_FACEBOOK_ERROR
- BD_FACEBOOK_TIMED_OUT
- BD_FACEBOOK_DISABLED_FOR_USER
- BD_FACEBOOK_ACCOUNT_AMBIGUOUS
- BD_FACEBOOK_MAXIMUM_ACCOUNTS_REACHED
- BD_FACEBOOK_INVALID_NUM_PICTURES_REQUESTED
- BD_FACEBOOK_VIDEO_DOES_NOT_EXIST
- BD_FACEBOOK_ACCOUNT_ALREADY_REGISTERED
- BD_APNS_INVALID_PAYLOAD
- BD_MAX_CONSOLEID_LENGTH_EXCEEDED
- BD_MAX_WHITELIST_LENGTH_EXCEEDED
- BD_USERGROUP_NAME_ALREADY_EXISTS
- BD_INVALID_USERGROUP_ID
- BD_USER_ALREADY_IN_USERGROUP
- BD_USER_NOT_IN_USERGROUP
- BD_INVALID_USERGROUP_MEMBER_TYPE
- BD_TOO_MANY_MEMBERS_REQUESTED
- BD_USERGROUP_NAME_TOO_SHORT
- BD_RICH_PRESENCE_DATA_TOO_LARGE
- BD_RICH_PRESENCE_TOO_MANY_USERS
- BD_SUBSCRIPTION_TOO_MANY_USERS
- BD_SUBSCRIPTION_TICKET_PARSE_ERROR
- BD_CODO_ID_INVALID_DATA
- BD_INVALID_MESSAGE_FORMAT
- BD_TLOG_TOO_MANY_MESSAGES
- BD_CODO_ID_NOT_IN_WHITELIST
- BD_TLOG_MESSAGE_TRANSFORMATION_ERROR
- BD_MARKETPLACE_ERROR
- BD_MARKETPLACE_RESOURCE_NOT_FOUND
- BD_MARKETPLACE_INVALID_CURRENCY
- BD_MARKETPLACE_INVALID_PARAMETER
- BD_MARKETPLACE_RESOURCE_CONFLICT
- BD_MARKETPLACE_STORAGE_ERROR
- BD_MARKETPLACE_INTEGRITY_ERROR
- BD_MARKETPLACE_INSUFFICIENT_FUNDS_ERROR
- BD_MARKETPLACE_MMP_SERVICE_ERROR
- BD_MARKETPLACE_PRECONDITION_REQUIRED
- BD_MARKETPLACE_ITEM_MULTIPLE_PURCHASE_ERROR
- BD_MARKETPLACE_MISSING_REQUIRED_ENTITLEMENT
- BD_MARKETPLACE_VALIDATION_ERROR
- BD_MARKETPLACE_TENCENT_PAYMENT_ERROR
- BD_MARKETPLACE_SKU_NOT_COUPON_ENABLED_ERROR
- BD_LEAGUE_INVALID_TEAM_SIZE
- BD_LEAGUE_INVALID_TEAM
- BD_LEAGUE_INVALID_SUBDIVISION
- BD_LEAGUE_INVALID_LEAGUE
- BD_LEAGUE_TOO_MANY_RESULTS_REQUESTED
- BD_LEAGUE_METADATA_TOO_LARGE
- BD_LEAGUE_TEAM_ICON_TOO_LARGE
- BD_LEAGUE_TEAM_NAME_TOO_LONG
- BD_LEAGUE_ARRAY_SIZE_MISMATCH
- BD_LEAGUE_SUBDIVISION_MISMATCH
- BD_LEAGUE_INVALID_WRITE_TYPE
- BD_LEAGUE_INVALID_STATS_DATA
- BD_LEAGUE_SUBDIVISION_UNRANKED
- BD_LEAGUE_CROSS_TEAM_STATS_WRITE_PREVENTED
- BD_LEAGUE_INVALID_STATS_SEASON
- BD_COMMERCE_ERROR
- BD_COMMERCE_RESOURCE_NOT_FOUND
- BD_COMMERCE_STORAGE_INVALID_PARAMETER
- BD_COMMERCE_APPLICATION_INVALID_PARAMETER
- BD_COMMERCE_RESOURCE_CONFLICT
- BD_COMMERCE_STORAGE_ERROR
- BD_COMMERCE_INTEGRITY_ERROR
- BD_COMMERCE_MMP_SERVICE_ERROR
- BD_COMMERCE_PERMISSION_DENIED
- BD_COMMERCE_INSUFFICIENT_FUNDS_ERROR
- BD_COMMERCE_UNKNOWN_CURRENCY
- BD_COMMERCE_INVALID_RECEIPT
- BD_COMMERCE_RECEIPT_USED
- BD_COMMERCE_TRANSACTION_ALREADY_APPLIED
- BD_COMMERCE_INVALID_CURRENCY_TYPE
- BD_CONNECTION_COUNTER_ERROR
- BD_GMSG_INVALID_CATEGORY_ID
- BD_GMSG_CATEGORY_MEMBERSHIPS_LIMIT
- BD_GMSG_NONMEMBER_POST_DISALLOWED
- BD_GMSG_CATEGORY_DISALLOWS_CLIENT_TYPE
- BD_GMSG_PAYLOAD_TOO_BIG
- BD_GMSG_MEMBER_POST_DISALLOWED
- BD_GMSG_OVERLOADED
- BD_GMSG_USER_PERCATEGORY_POST_RATE_EXCEEDED
- BD_GMSG_USER_GLOBAL_POST_RATE_EXCEEDED
- BD_GMSG_GROUP_POST_RATE_EXCEEDED
- BD_MAX_ERROR_CODE
- Unknown
- bdLobbyErrorCode
- XBOXLIVE_LOBBY_CONNECTION_ERR
- dynEnt_bulletForce
- dynEnt_explodeForce
- dynEnt_explodeUpbias
- dynEnt_explodeSpinScale
- dynEnt_explodeMinForce
- dynEnt_explodeMaxEnts
- dynEnt_spawnedLimit
- destructibles/fx_dest_fire_trail_sm
- Bad
- Light
- constraint
- at
- (%g
- %g
- %g)
- linked
- to
- entity
- at
- (%g
- %g
- %g)
- dyn_clipmovetrace
- process
- dyn
- ents
- dyn_pointtrace
- DynEntCl_DynEntImpactEvent
- ??¿??¿¿¿j_head
- j_neck
- j_spineupper
- j_spinelower
- j_elbow_ri
- j_elbow_le
- j_wrist_ri
- j_wrist_le
- j_knee_ri
- j_knee_le
- j_ankle_ri
- j_ankle_le
- tag_weapon_left
- DynEntCl_EntityImpactEvent
- invalid
- clutter
- destruct
- dynEntPieces_velocity
- dynEntPieces_angularVelocity
- dynEntPieces_impactForce
- dynEnt_damageRadiusScale
- dynEnt_shouldCullEntitiesForSplitscreen
- FX_ProcessActionsPPU
- fx_draw_sprite_geo
- fx_draw_trail_geo
- fx_elemsetup
- fx_alloc
- fx_add_surfs
- fx_marks_alloc
- fx_marks_draw
- fx_freeze
- fx_debugBolt
- fx_count
- fx_visMinTraceDist
- fx_profile
- fx_mark_profile
- fx_drawClouds
- fx_priority_debug
- fx_priority_enable
- fx_occlusion_query_profile
- fx_occlusion_max_player_count
- fx_draw_weapon_tags
- fx_use_ground_entity
- fx_marks_range
- fx_show_names_range
- wait
- fx_add_mark
- FX_ImpactMark_Generate
- FX_ImpactMark
- FX_CreateImpactMark
- fx_add_mark
- FX_MarksGridUpdate
- fx_marks_draw
- FX_SortEffects
- fx_systemPool
- fx_systemBufferPool
- fx_marksSystemPool
- FX_SpawnEffect
- FX_WaitForFxSpawnWorkers
- wait
- fx_spawn
- ch
- FX_SortEffectsForDraw
- FX_AddNonSpriteDrawSurfs
- FX_RewindTo
- all
- brief
- combat
- movement
- state
- invalid
- dont_change
- motion
- enemy
- enemy_or_motion
- enemy_or_motion_sidestep
- goal
- too
- many
- actors
- in
- bsp
- file
- Tried
- to
- force
- spawning
- of
- an
- AI
- when
- all
- AI
- slots
- are
- used
- by
- undeletable
- AI
- classname
- actor_
- prethink
- domove
- updateanglesanddelta
- updateoriginandangles
- postthink
- ActorThink
- none
- (code)
- (pos
- deltas)
- angle_deltas
- gravity
- (noclip)
- nogravity
- zonly_physics
- (nophysics)
- point_relative
- slide
- Entity
- noname
- health:
- MISS
- HIT
- minDistForceFaceEnemy
- dontavoidplayer
- pushPlayer
- physics
- animmode
- script:
- Invulnerable
- Covering
- fire
- Ignore
- suppression
- Suppressed
- Move
- Suppressed
- IN
- BADPLACE: %s
- AWARENESS: %f
- NONE
- YES-Normal
- Yes-ReallyBad
- IGNOREALL
- FLAG:
- %s
- ON
- OFF
- IGNOREME
- FLAG:
- %s
- PACIFIST
- FLAG:
- %s
- GoalRadius:
- %
- f
- Actor_FindPathToGoalDirect
- findpathtogoal
- No
- 'AI
- vs
- AI'
- accuracy
- graph
- for
- weapon
- '%s'
- No
- 'AI
- vs
- Player'
- accuracy
- graph
- for
- weapon
- '%s'
- SetAnimScript:
- %s
- Actor
- SetAnim
- ClearAnim
- ClearAnimStrict
- scripedanimthink
- customanimthink
- animcustom
- anonymous
- bad
- places
- must
- have
- a
- duration
- fleethink
- badplace_flee
- Actor_BigDog_Exposed_Think
- exposed
- Âp
- Bp
- ÂH
- BH
- Â
- B
- coverarrivalthink
- cover_arrival
- deaththink
- h
- %i
- dogexposedthink
- Unable
- to
- find
- AI
- event
- for
- [%s]
- Max
- listeners
- exceeded;
- entity
- id:
- %d
- ¸footstep
- footsteplite
- new_enemy
- pain
- react
- death
- explosion
- grenade_ping
- projectile_ping
- gunshot
- silenced_shot
- bullet
- bullet_react
- projectile_impact
- badplacearc
- badplacelimitedarc
- reallybadplacearc
- badplacevolume
- noncombatthink
- noncombat_move
- noncombat_stop
- flashbanged
- exposed
- exposed_combat
- exposed_reacquire_move
- exposed_reacquire_done
- exposed_flashbanged
- exposed_reaction
- type
- isdog
- isbigdog
- accuracy
- perfectaim
- ignorelocationaldamage
- lookforward
- lookright
- lookup
- fovcosine
- fovcosinebusy
- maxsightdistsqrd
- sightlatency
- ignoreclosefoliage
- followmin
- followmax
- interval
- teammovewaittime
- damagetaken
- damagedir
- damageyaw
- damagelocation
- damageweapon
- damagemod
- nextallowedreacttime
- reactorigin
- proneok
- walkdist
- desiredangle
- pacifist
- pacifistwait
- newenemyreactionpos
- newenemyreaction
- newenemyreactiondistsq
- goodenemyonly
- ignoreexplosionevents
- ignoresuppression
- suppressionwait
- suppressionduration
- suppressionstarttime
- suppressionmeter
- name
- weapon
- secondaryweapon
- primaryweapon
- sidearm
- dontavoidplayer
- grenadeawareness
- grenade
- grenadeweapon
- grenadeammo
- grenadethrowback
- favoriteenemy
- highlyawareradius
- allowpain
- blockingpain
- allowdeath
- diequietly
- minpaindamage
- forceragdollimmediate
- delayeddeath
- providecoveringfire
- doingambush
- combatmode
- canflank
- iswounded
- alertlevel
- alertlevelint
- allowreact
- useable
- ignoretriggers
- pushable
- ikpriority
- dropweapon
- drawoncompass
- activatecrosshair
- groundtype
- scriptstate
- lastscriptstate
- statechangereason
- anim_pose
- goalradius
- goalheight
- goalpos
- nodeoffsetpos
- ignoreforfixednodesafecheck
- fixednode
- fixednodesaferadius
- pathstartpos
- pathgoalpos
- pathrandompercent
- usechokepoints
- stopanimdistsq
- lastenemysightpos
- pathenemylookahead
- pathenemyfightdist
- meleeattackdist
- movemode
- usecombatscriptatcover
- safetochangescript
- keepclaimednode
- keepclaimednodeifvalid
- coversearchinterval
- keepnodeduringscriptedanim
- nododgemoveleanamount
- badplaceawareness
- nogrenadereturnthrow
- goodshootpos
- goodshootposvalid
- throwbackgrenadekilledoriginalowner
- flashbangimmunity
- lookaheaddir
- lookaheaddist
- lookaheadnodepos
- prevanimdelta
- exposedduration
- requestarrivalnotify
- engagemindist
- engageminfalloffdist
- engagemaxdist
- engagemaxfalloffdist
- turnrate
- finalaccuracy
- noattackeraccuracymod
- maxfaceenemydist
- stairsstate
- facemotion
- threatbias
- node
- prevnode
- enemy
- scriptenemy
- scriptenemytag
- syncedmeleetarget
- ignoreme
- ignoreall
- maxvisibledist
- surprisedbymedistsq
- ignoreforfriendlyfire
- health
- maxhealth
- targetname
- classname
- spawnflags
- modelBaseForFields:
- invalid
- fields[]
- unknown
- type
- '%s',
- should
- be
- human,
- dog,
- bigdog,
- zombie,
- zombie_dog
- actor
- field
- %s
- clamped
- from
- %g
- to
- actor
- field
- %s
- clamped
- from
- %g
- to
- actor
- field
- %s
- is
- read-only
- radius
- must
- be
- =
- Can't
- find
- weapon
- [%s]
- It
- probably
- needs
- to
- be
- precached
- unknown
- alert
- level
- '%s'
- unknown
- combat
- mode
- '%s',
- should
- be
- cover,
- no_cover,
- ambush_nodes_only,
- ambush,
- exposed_nodes_only
- or
- any_exposed_nodes_only
- entnum
- %d
- is
- attempting
- to
- change
- anim_pose
- from
- "%s"
- to
- "%s"
- but
- %s
- was
- not
- called
- ExitProne
- EnterProne
- int
- short
- byte
- float
- string
- vector
- entnum
- actor
- sentient
- clientnum
- pathnode
- actorgroup
- actor_
- list
- delete
- all
- axis
- allies
- neutral
- genericsuspend
- MAX_GRENADE_HINTS
- (%i)
- exceeded
- checkGrenadeThrow:
- method
- must
- be
- 'min
- energy',
- 'min
- time',
- or
- 'max
- time'
- -
- value
- passed
- in
- was
- %s
- ai
- classname
- '%s'
- at
- (%g
- %g
- %g)
- finished
- the
- grenade
- return
- script
- without
- throwing
- a
- grenade
- grenade_flee
- grenade_takecover
- grenade_cower
- grenade_combat
- grenade_coverattack
- grenade_acquire
- grenade_throwback
- pathpredictiontrace
- Path_FindPath
- negotiationthink
- negotiation
- painthink
- Actor_Physics
- reaction_influence_enabled
- reaction_influence_debug
- reactthink
- startcoverarrival
- starttraversearrival
- melee
- reacquirestep
- findreacquirenode
- getreacquirenode
- usereacquirenode
- findreacquiredirectpath
- trimpathtoattack
- reacquiremove
- findreacquireproximatepath
- flagenemyunattackable
- clearpitchorient
- setpitchorient
- setlookatanimnodes
- setlookat
- setlookatyawlimits
- stoplookat
- cansee
- seerecently
- lastknowntime
- lastknownpos
- maymovetopoint
- maymovefrompointtopoint
- teleport
- withinapproxpathdist
- ispathdirect
- allowedstances
- isstanceallowed
- traversemode
- animmode
- orientmode
- getorientmode
- getmotionangle
- shouldfacemotion
- clearmovehistory
- getmovehistoryaverage
- getanglestolikelyenemypath
- lerpposition
- predictoriginandangles
- predictanim
- gethitenttype
- gethityaw
- getgroundenttype
- isdeflected
- animcustom
- canattackenemynode
- getpathlength
- calcpathlength
- getnegotiationstartnode
- getnegotiationendnode
- canseepathgoal
- checkprone
- pushplayer
- setgoalnode
- setgoalpos
- setgoalentity
- setgoalvolume
- setgoalvolumeauto
- getgoalvolume
- cleargoalvolume
- setfixednodesafevolume
- getfixednodesafevolume
- clearfixednodesafevolume
- isingoal
- setruntopos
- clearruntopos
- nearnode
- nearclaimnode
- nearclaimnodeandangle
- atdangerousnode
- getenemyinfo
- clearenemy
- setentitytarget
- clearentitytarget
- setpotentialthreat
- clearpotentialthreat
- getperfectinfo
- setflashbangimmunity
- setflashbanged
- getflashbangedstrength
- isknownenemyinradius
- isknownenemyinvolume
- settalktospecies
- allowpitchangle
- knockback
- getdeltaturnyaw
- finishactordamage
- calclookaheadpos
- setengagementmindist
- setengagementmaxdist
- isinscriptedstate
- startscriptedanim
- checkcoverexitposwithpath
- shoot
- shootblank
- startshoot
- stopshoot
- updateplayersightaccuracy
- findshufflecovernode
- isshufflecovernode
- findnearbycovernode
- findcovernodeatlocation
- findbestcovernodes
- findcovernode
- findbestcovernode
- getcovernode
- usecovernode
- setaimanims
- aimatpos
- enterprone
- exitprone
- setproneanimnodes
- updateprone
- canshoot
- canshootenemy
- dropweapon
- dropscavengeritem
- forceteleport
- issuppressionwaiting
- issuppressed
- ismovesuppressed
- isgrenadepossafe
- checkgrenadethrow
- checkgrenadelaunch
- checkgrenadelaunchpos
- firegrenadelauncher
- throwgrenade
- pickupgrenade
- useturret
- stopuseturret
- canuseturret
- setturretanim
- getturret
- beginprediction
- endprediction
- trackscriptstate
- dumphistory
- checkgrenadethrowpos
- startactorreact
- getdroptofloorposition
- ActorCmd_StartScriptedAnim
- ActorCmd_StartCoverArrival
- ActorCmd_StartTraverseArrival
- ActorCmd_CheckCoverExitPosWithPath
- ActorCmd_Shoot
- ActorCmd_Shoot
- accuracy
- mod
- must
- be
- nonnegative
- ActorCmd_ShootBlank
- ShootBlank()
- only
- works
- with
- bullet
- weapons
- Using
- weapon
- [%s]
- ActorCmd_StartShoot
- ActorCmd_StopShoot
- ActorCmd_Melee
- ActorCmd_UpdatePlayerSightAccuracy
- updatesightaccuracy
- ActorCmd_FindShuffleCoverNode
- ActorCmd_IsShuffleCoverNode
- ActorCmd_FindNearbyCoverNode
- ActorCmd_FindCoverNodeAtLocation
- ActorCmd_FindCoverNode
- ActorCmd_FindCoverNode
- ActorCmd_FindBestCoverNode
- ActorCmd_FindBestCoverNode
- ActorCmd_FindBestCoverNodes
- ActorCmd_GetCoverNode
- ActorCmd_UseCoverNode
- cannot
- change
- node
- when
- using
- fixedNode
- mode
- cannot
- change
- node
- when
- keepclaimednode
- is
- set
- ActorCmd_ReacquireStep
- ActorCmd_FindReacquireNode
- ActorCmd_GetReacquireNode
- ActorCmd_UseReacquireNode
- ActorCmd_FindReacquireDirectPath
- ActorCmd_FindReacquireProximatePath
- ActorCmd_TrimPathToAttack
- TrimPathToAttack
- may
- only
- called
- after
- calling
- FindReacquireDirectPath
- or
- FindReacquireProximatePath
- ActorCmd_ReacquireMove
- ReacquireMove
- may
- only
- called
- after
- calling
- FindReacquireDirectPath
- or
- FindReacquireProximatePath
- ActorCmd_FlagEnemyUnattackable
- ActorCmd_SetAimAnims
- ActorCmd_AimAtPos
- ActorCmd_EnterProne
- Must
- call
- SetProneAnimNodes
- before
- calling
- EnterProne
- ActorCmd_ExitProne
- ActorCmd_SetProneAnimNodes
- Down
- angle
- (parameter
- )
- must
- be
- set
- to
- be
- less
- than
- Up
- angle
- (parameter
- )
- must
- be
- set
- to
- be
- greater
- than
- ActorCmd_UpdateProne
- ActorCmd_ClearPitchOrient
- ActorCmd_SetPitchOrient
- ActorCmd_SetLookAtAnimNodes
- ActorCmd_SetLookAt
- LookAt
- Called
- without
- setLookAtAnimNodes
- being
- called
- first
- ActorCmd_SetLookAtYawLimits
- ActorCmd_StopLookAt
- ActorCmd_CanShoot
- ActorCmd_CanShoot
- Couldn't
- find
- %s
- in
- entity
- %d
- tag_flash
- ActorCmd_CanShootEnemy
- CanShootEnemy()
- called
- with
- no
- enemy
- set
- for
- entity
- %d
- ActorCmd_CanSee
- ActorCmd_CanSee
- ActorCmd_SeeRecently
- ActorCmd_SeeRecently
- ActorCmd_LastKnownTime
- ActorCmd_LastKnownTime
- 'LastKnownTime'
- must
- be
- call
- on
- sentients
- ActorCmd_LastKnownPos
- ActorCmd_DropWeapon
- none
- unknown
- weapon
- '%s'
- in
- dropWeapon
- ActorCmd_dropScavengerItem
- ActorCmd_MayMoveToPoint
- MayMoveToPoint
- ActorCmd_MayMoveFromPointToPoint
- MayMoveFromPointToPoint
- ActorCmd_Teleport
- ActorCmd_ForceTeleport
- ActorCmd_WithinApproxPathDist
- ActorCmd_IsPathDirect
- ActorCmd_AllowedStances
- invalid
- stance
- '%s'
- in
- allowedStances()
- no
- allowed
- stances
- given
- ActorCmd_IsStanceAllowed
- invalid
- stance
- '%s'
- in
- isStanceAllowed()
- ActorCmd_IsSuppressionWaiting
- ActorCmd_IsSuppressed
- ActorCmd_IsMoveSuppressed
- ActorCmd_IsGrenadePosSafe
- ActorCmd_CheckGrenadeThrow
- ActorCmd_CheckGrenadeThrowPos
- ActorCmd_ThrowGrenade
- cannot
- call
- 'throwGrenade'
- before
- calling
- 'checkGrenadeThrow'
- except
- in
- grenade
- return
- scripts
- Missing
- tag
- [%s]
- on
- entity
- [%d]
- (%s)
- Actor
- [%s]
- doesn't
- have
- a
- grenade
- weapon
- set
- checkgrenadelaunch:
- invalid
- weapon
- for
- entity
- %d
- checkgrenadelaunch:
- grenade
- launcher
- speed
- must
- be
- ActorCmd_CheckGrenadeLaunch
- ActorCmd_CheckGrenadeLaunchPos
- ActorCmd_FireGrenadeLauncher
- cannot
- call
- 'firegrenadelauncher'
- before
- calling
- 'checkGrenadeThrow'
- except
- in
- grenade
- return
- scripts
- Missing
- tag
- [%s]
- on
- entity
- [%d]
- ActorCmd_PickUpGrenade
- ActorCmd_UseTurret
- can
- only
- use
- a
- turret
- ActorCmd_Knockback
- ActorCmd_StopUseTurret
- ActorCmd_CanUseTurret
- ActorCmd_TraverseMode
- traverseMode
- must
- be
- 'gravity',
- 'nogravity',
- or
- 'noclip'
- ActorCmd_AnimMode
- illegal
- call
- to
- animmode()
- ActorCmd_OrientMode
- cannot
- face
- (,
- ,
- *)
- orientMode
- must
- be
- 'face
- angle',
- 'face
- current',
- 'face
- direction',
- 'face
- enemy',
- 'face
- enemy
- or
- motion',
- 'face
- goal',
- 'face
- motion',
- 'face
- point',
- or
- 'face
- default'
- 'face
- direction'
- and
- 'face
- point'
- take
- a
- second
- argument
- that
- is
- a
- vector
- giving
- the
- way
- to
- face
- 'face
- angle'
- takes
- a
- second
- argument
- that
- is
- a
- yaw
- angle
- ActorCmd_GetOrientMode
- code
- script
- Invalid
- orient
- mode
- %s
- requested!
- ActorCmd_GetMotionAngle
- GetMotionAngle
- ActorCmd_ShouldFaceMotion
- ShouldFaceMotion
- ActorCmd_ClearMoveHistory
- ClearMoveHistory
- ActorCmd_GetMoveHistoryAverage
- GetMoveHistoryAverage
- ActorCmd_GetAnglesToLikelyEnemyPath
- ActorCmd_SetTurretAnim
- ActorCmd_GetTurret
- ActorCmd_BeginPrediction
- beginPrediction
- already
- called
- ActorCmd_EndPrediction
- endPrediction
- already
- called
- ActorCmd_LerpPosition
- cannot
- lerp
- position
- if
- animMode
- is
- not
- 'nophysics'
- ActorCmd_PredictOriginAndAngles
- cannot
- predict
- when
- linked
- to
- an
- entity
- cannot
- predict
- when
- using
- no
- physics
- ActorCmd_PredictAnim
- ActorCmd_GetHitEntType
- ActorCmd_GetHitYaw
- nothing
- was
- hit
- ActorCmd_GetGroundEntType
- ActorCmd_IsDeflected
- ActorCmd_trackScriptState
- trackScriptState
- should
- only
- be
- called
- on
- script
- state
- transitions
- Called
- for
- state
- %s
- from
- state
- %s
- ActorCmd_DumpHistory
- ScrCmd_animcustom
- ScrCmd_CanAttackEnemyNode
- ScrCmd_CanSeePathGoal
- ScrCmd_GetPathLength
- ScrCmd_CalcPathLength
- ScrCmd_GetNegotiationStartNode
- ScrCmd_GetNegotiationEndNode
- ActorCmd_CheckProne
- ActorCmd_PushPlayer
- ActorCmd_SetGoalNode
- ActorCmd_SetGoalPos
- ActorCmd_SetGoalEntity
- ActorCmd_SetGoalVolume
- cannot
- set
- goal
- volume
- when
- a
- goal
- entity
- is
- set
- cannot
- set
- goal
- volume
- which
- does
- not
- contain
- goal
- position
- (goal
- pt
- %f,
- %f,
- %f)
- ActorCmd_SetGoalVolumeAuto
- ActorCmd_GetGoalVolume
- ActorCmd_ClearGoalVolume
- ActorCmd_SetFixedNodeSafeVolume
- ActorCmd_GetFixedNodeSafeVolume
- ActorCmd_ClearFixedNodeSafeVolume
- ActorCmd_IsInGoal
- ActorCmd_SetOverrideRunToPos
- ActorCmd_ClearOverrideRunToPos
- ActorCmd_NearNode
- ActorCmd_NearClaimNode
- ActorCmd_NearClaimNodeAndAngle
- ActorCmd_AtDangerousNode
- ActorCmd_GetEnemyInfo
- ActorCmd_ClearEnemy
- ActorCmd_SetEntityTarget
- ActorCmd_ClearEntityTarget
- ActorCmd_SetPotentialThreat
- illegal
- call
- to
- setpotentialthreat()
- ActorCmd_ClearPotentialThreat
- illegal
- call
- to
- clearpotentialthreat()
- ActorCmd_GetPerfectInfo
- Entity
- provided
- to
- GetPerfectInfo
- is
- not
- a
- sentient
- ActorCmd_SetFlashBanged
- ActorCmd_SetFlashbangImmunity
- ActorCmd_GetFlashBangedStrength
- ActorCmd_SetEngagementMinDist
- Min
- dist
- falloff
- must
- be
- <=
- min
- dist
- [%f
- <
- %f]
- ActorCmd_SetEngagementMaxDist
- Max
- dist
- falloff
- must
- be
- =
- max
- dist
- [%f
- %f]
- ActorCmd_IsKnownEnemyInRadius
- ActorCmd_IsKnownEnemyInVolume
- ActorCmd_SetTalkToSpecies
- ActorCmd_AllowPitchAngle
- AllowPitchAngle()
- called
- on
- non-actor
- ActorCmd_GetDeltaTurnYaw
- ActorCmd_finishActorDamage
- ActorCmd_finishActorDamage
- ActorCmd_StartActorReact
- ActorCmd_GetDropToFloorPosition
- GetDropToFloorPosition
- supported
- for
- AI
- only
- ActorCmd_CalcLookaheadPos
- ActorCmd_IsInScriptedState
- Actor_SightTrace
- Actor_CanShootEnemy
- Actor_UpdateSight
- sight
- sight
- Actor_UpdateLastEnemySightPos
- touchents
- SpectatorClientEndFrame
- entity
- (classname:
- '%s')
- does
- not
- currently
- support
- animscripted
- animscripted(internal)
- G_GetPlayerViewOrigin():
- Couldn't
- find
- "tag_player"
- on
- player's
- view-link
- parent
- UnnamedPlayer
- \name\badinfo
- cg_predictItems
- name
- clanAbbrev
- clanID
- No
- sentient
- for
- player
- password
- none
- GAME_INVALIDPASSWORD
- disconnect
- -
- ClientDisconnect
- ÀÀ
- @À
- @À
- @À
- playername
- kills
- assists
- downs
- revives
- headshots
- nolean
- nopronerotation
- sessionteam
- hasspyplane
- hassatellite
- score
- sessionstate
- statusicon
- spectatorclient
- currentspectatingclient
- archivetime
- psoffsettime
- pers
- usingturret
- usingvehicle
- vehicleposition
- divetoprone
- sprinting
- groundentity
- viewlockedentity
- groundsurfacetype
- lookatent
- chargeshotlevel
- player
- field
- %s
- is
- read-only
- client
- is
- not
- pointing
- to
- the
- level
- clients
- array
- '%s'
- is
- an
- illegal
- sessionstate
- string
- Must
- be
- playing,
- dead,
- spectator,
- or
- intermission
- spectatorclient
- can
- only
- be
- set
- to
- -,
- or
- a
- valid
- client
- number
- giveweapon
- updateweaponoptions
- calcweaponoptions
- dropitem
- takeweapon
- takeallweapons
- purchaseitem
- getitemstatus
- isinmovemode
- getcurrentweapon
- getcurrentweaponclipammo
- getcurrentoffhand
- hasweapon
- switchtoweapon
- switchtooffhand
- getlockonradius
- getlockonspeed
- givestartammo
- givemaxammo
- getfractionstartammo
- getfractionmaxammo
- isweaponoverheating
- setorigin
- setvelocity
- setplayerangles
- getplayerangles
- getgunangles
- setviewlockent
- clearviewlockent
- setplayerviewratescale
- resetplayerviewratescale
- getplayercamerapos
- startcameratween
- cameraactivate
- camerasetposition
- camerasetlookat
- getplayerviewheight
- getnormalizedmovement
- getnormalizedcameramovement
- gamepadusedlast
- usebuttonpressed
- usebuttonheld
- changeseatbuttonpressed
- attackbuttonpressed
- fragbuttonpressed
- secondaryoffhandbuttonpressed
- inventorybuttonpressed
- actionslotonebuttonpressed
- actionslottwobuttonpressed
- actionslotthreebuttonpressed
- actionslotfourbuttonpressed
- adsbuttonpressed
- throwbuttonpressed
- meleebuttonpressed
- jumpbuttonpressed
- stancebuttonpressed
- buttonpressed
- sprintbuttonpressed
- gasbuttonpressed
- reloadbuttonpressed
- notifyoncommand
- playerads
- setviewmodel
- showviewmodel
- hideviewmodel
- allowstand
- allowcrouch
- allowprone
- allowlean
- getvehicleoccupied
- openmenu
- openmainmenu
- openmenunomouse
- closemenu
- closemainmenu
- closeingamemenu
- freezecontrols
- freezecontrolsallowlook
- disableusability
- enableusability
- b
- setchannelvolumes
- deactivatechannelvolumes
- islookingat
- e
- isfiring
- ng
- ismeleecharged
- ns
- playlocalsound
- nd
- setautopickup
- setweaponammoclip
- setweaponammostock
- getweaponrenderoptions
- p
- getweaponammostock
- anyammoforweaponmodes
- enablehealthshield
- enabledeathshield
- setclientdvar
- setclientdvars
- setclientprofilevar
- playclientnapalm
- setoffhandsecondaryclass
- setoffhandprimaryclass
- getoffhandsecondaryclass
- beginlocationselection
- endlocationselection
- weaponlockstart
- weaponlockfinalize
- weaponlockfree
- weaponlocktargettooclose
- weaponlocknoclearance
- allowads
- allowjump
- allowsprint
- allowmelee
- setspreadoverride
- resetspreadoverride
- beginlocationmortarselection
- beginlocationcomlinkselection
- setactionslot
- disableweapons
- enableweapons
- disableweaponfire
- enableweaponfire
- enableweaponreload
- disableweaponreload
- disableoffhandweapons
- enableoffhandweapons
- disableweaponcycling
- enableweaponcycling
- nightvisionforceoff
- getweaponslist
- getweaponslistprimaries
- setperk
- hasperk
- clearperks
- unsetperk
- enableinvulnerability
- disableinvulnerability
- forceviewmodelanimation
- disableturretdismount
- enableturretdismount
- n
- suicide
- throwdownweapon
- setspawnweapon
- cleardamageindicator
- finishplayerdamage
- reviveplayer
- setlaststandprevweap
- undolaststand
- iprintln
- clientsyssetstate
- setadswidthandlerp
- resetadswidthandlerp
- setclientuivisibilityflag
- getclientuivisibilityflag
- getscoremultiplier
- setscoremultiplier
- relinktoturret
- carryturret
- stopcarryturret
- iscarryingturret
- canplayerplaceturret
- setplacementhint
- linkguidedmissilecamera
- unlinkguidedmissilecamera
- linktomissile
- unlinkfrommissile
- setrank
- startrevive
- stoprevive
- allowspectateteam
- cloneplayer
- setlowready
- setforceads
- setscripthintstring
- allowpickupweapons
- setloweredweapon
- canplaceriotshield
- setheldweaponmodel
- setriotshieldfailhint
- n
- isplayeronsamemachine
- playerknockback
- GiveWeapon
- called
- with
- an
- invalid
- model
- variant:
- %i,
- valid
- is
- -
- updateWeaponOptions
- called
- on
- a
- weapon
- the
- player
- doesn't
- have:
- %s
- ClientSysSetState
- -
- state
- index
- (%i)
- out
- of
- bounds
- (
- -
- %i)
- ClientSysSetState
- -
- state
- index
- (%i)
- unregistered
- Use
- ClientSysRegister
- first
- %c
- %i
- %s
- Invalid
- class
- to
- set
- Secondary
- offhand
- to
- gear
- frag
- Invalid
- class
- to
- set
- Primary
- offhand
- to
- %s
- is
- not
- a
- valid
- offhand
- weapon
- hud_visible
- PlayerCmd_SetClientUIVisibilityFlag:
- Couldn't
- find
- a
- matching
- bit
- for
- flag
- name
- :
- %s
- s
- PlayerCmd_GetClientUIVisibilityFlag:
- Couldn't
- find
- a
- matching
- bit
- for
- flag
- name
- :
- %s
- %c
- %i
- %c
- %i
- %f
- %f
- %f
- %f
- %f
- %f
- %c
- %i
- %i
- %c
- %i
- %f
- %f
- %f
- usage:
- buttonPressed(<button
- name)
- USAGE:
- notifyOnCommand()
- is
- not
- a
- valid
- command
- for
- coop
- usage:
- setviewmodel(<model
- name)
- setspreadoverride:
- spread
- must
- be
- setspreadoverride:
- spread
- must
- be
- <
- %d
- Radius
- of
- location
- selector
- must
- be
- greater
- than
- zero
- %c
- IsPlayerOnSameMachine:
- Player
- must
- be
- passed
- in
- %c
- %i
- Trying
- to
- give
- player
- ammo
- for
- weapon
- %s
- that
- they
- are
- not
- holding
- Client
- Dvar
- Value
- %c
- %s
- "%s"
- Client
- Profile
- Value
- Profile
- Variable
- %s
- has
- an
- invalid
- name
- %c
- %f
- %f
- %f
- %i
- %c
- %c
- %c
- %i
- %c
- %s
- "%s"
- Invalid
- slot
- (%i)
- given,
- expecting
- -
- %i
- on
- nightvision
- Invalid
- option:
- expected
- "weapon",
- "altweapon",
- or
- "nightvision"
- Unknown
- perk:
- %s
- reload
- NVG_up
- NVG_down
- Animation
- name
- "%s"
- is
- not
- supported
- by
- this
- function
- PlayerCmd_FinishPlayerDamage
- ts
- deaths
- LinkToMissile():
- invalid
- arguments
- LinkToMissile():
- entity
- is
- invalid
- LinkToMissile():
- entity
- is
- not
- a
- missile
- LinkToMissile():
- missile
- entity
- has
- no
- owner
- LinkToMissile():
- missile
- entity
- owner
- is
- not
- this
- player
- LinkToMissile():
- player's
- controls
- are
- already
- linked
- LinkToMissile():
- only
- supported
- for
- hellfire
- missile
- guidance
- LinkToMissile():
- unable
- to
- link
- player
- to
- missile
- UnlinkFromMissile():
- player
- is
- not
- linked
- to
- a
- missile
- '%i'
- is
- an
- illegal
- rank
- value
- Must
- be
- less
- than
- %i
- '%i'
- is
- an
- illegal
- prestige
- value
- Must
- be
- less
- than
- %i
- team
- must
- be
- "axis",
- "allies",
- "none",
- or
- "freelook"
- Too
- many
- different
- hintstring
- values
- Max
- allowed
- is
- %i
- different
- strings
- %c
- "GAME_CHEATSNOTENABLED"
- %c
- "GAME_MUSTBEALIVECOMMAND"
- %i
- %f
- %f
- %f
- %f
- %f
- %f
- %i
- %f
- %f
- %f
- %f
- %f
- %f
- %f
- %f
- %f
- 'sl'
- client
- command
- received
- with
- %i
- parameters
- instead
- of
- 'sl'
- client
- command
- received
- with
- entnum
- %i
- 'act'
- client
- command
- received
- with
- %i
- parameters
- instead
- of
- th
- weapons
- ammo
- allammo
- Cmd_FollowCycle_f:
- bad
- dir
- %i
- %c
- "
- %s
- "
- %c
- "GAME_USAGE
- :
- setviewpos
- x
- y
- z
- yaw"
- %c
- "GAME_USAGE
- :
- jumptonode
- nodenum
- "
- %c
- "GAME_USAGE
- nodenum
- must
- be
- =
- and
- <
- %i
- "
- bad
- ^
- ^
- ^
- GAME_DEAD
- GAME_PLAYING
- %c
- "
- GAME_CHAT_MESSAGE
- %s
- %s
- %s
- %s
- %c%c%s"
- say;%d;%d;%s;%s
- EXE_ALL
- say
- follownext
- followprev
- mr
- sl
- fogswitch
- act
- jumptonode
- cameraInterrupt
- on
- give
- take
- setviewpos
- printentities
- ai
- where
- helmet
- neck
- torso_upper
- torso_mid
- torso_lower
- right_arm_upper
- left_arm_upper
- right_arm_lower
- left_arm_lower
- right_hand
- left_hand
- right_leg_upper
- left_leg_upper
- right_leg_lower
- left_leg_lower
- right_foot
- left_foot
- gun
- ld
- info/ai_lochit_dmgtable
- hitloc
- damage
- table
- LOCDMGTABLE
- Error
- parsing
- hitloc
- damage
- table
- %s
- Unknown
- means
- of
- death
- "%s"
- player_die
- G_DamageNotify
- @
- ™™šAltitude
- and
- yaw
- are
- both
- controlled
- by
- the
- thumbstick
- Altitude:
- thumbstick
- Yaw:
- bumper
- buttons
- Altitude:
- bumper
- buttons
- Yaw:
- thumbstick
- vehHelicopterHoverSpeedThreshold
- vehHelicopterRightStickDeadzone
- vehHelicopterStrafeDeadzone
- vehHelicopterScaleMovement
- vehHelicopterYawAltitudeControls
- vehHelicopterSoftCollisions
- vehHelicopterInvertUpDown
- vehHelicopterYawOnLeftStick
- vehHelicopterTiltFromViewangles
- vehHelicopterPathTransitionTime
- vehHelicopterFreeLook
- vehHelicopterDefaultPitch
- vehHelicopterRotDecel
- vehHelicopterMinHeightLockOffset
- vehHelicopterMaxHeightLockOffset
- vehHelicopterLookaheadTime
- vehPlaneAssistedFlying
- vehPlaneConventionalFlight
- vehPlaneSpeedControl
- vehPlanePlayerAvoidance
- vehPlaneTurnAssistDecayRate
- x
- y
- z
- e
- alignx
- aligny
- horzalign
- vertalign
- r
- a
- l
- sort
- foreground
- hidewhendead
- hidewheninkillcam
- hidewhenindemo
- immunetodemogamehudsettings
- immunetodemofreecamera
- hidewhileremotecontrolling
- hidewheninmenu
- hidewheninscope
- fadewhentargeted
- fontstyled
- fontduseglowcolor
- glowcolor
- glowalpha
- middle
- om
- al
- subleft
- fullscreen
- noscale
- alignto
- center_safearea
- user_left
- user_center
- user_right
- subtop
- alignto
- user_top
- user_bottom
- settext
- clearalltextafterhudelem
- setshader
- settargetent
- cleartargetent
- settimer
- settimerup
- settenthstimer
- settenthstimerup
- setclock
- setclockup
- setvalue
- setwaypoint
- fadeovertime
- scaleovertime
- moveovertime
- destroy
- setpulsefx
- setcoddecodefx
- setredactfx
- settypewriterfx
- gettextwidth
- setperks
- changefontscaleovertime
- f:HudElemStringunknowntextstyle
- '%s',
- should
- be
- normal,
- shadowed,
- or
- shadowedmore
- out
- of
- hudelems
- Debug
- hudelems
- are
- not
- built
- into
- this
- exe
- not
- a
- client
- not
- a
- hud
- element
- Hud
- elem
- doesn't
- reference
- any
- text
- Make
- sure
- to
- call
- setText
- before
- using
- clearAllTextAfterHudElem
- USAGE:
- <hudelem
- setShader("materialname"[,
- optional_width,
- optional_height]);
- width
- %i
- <
- height
- %i
- <
- time
- %g
- should
- be
- duration
- %g
- should
- be
- setTimer
- setTimerUp
- setTenthsTimer
- setTenthsTimerUp
- setClock
- setClockUp
- fade
- time
- %g
- <=
- fade
- time
- %g
- scale
- time
- %g
- <=
- scale
- time
- %g
- move
- time
- %g
- <=
- move
- time
- %g
- Time
- (%i)
- must
- be
- greater
- than
- zero
- SetPulseFX
- called
- on
- a
- non-client
- entity
- hud
- element
- GetTextWidth
- called
- on
- a
- non
- text
- type
- hud
- elem
- weapon_%s
- %c
- "GAME_CANT_GET_PRIMARY_WEAP_MESSAGE"
- %c
- "GAME_PICKUP_CLIPONLY_AMMO
- %s"
- %c
- "GAME_PICKUP_AMMO
- %s"
- %c
- "%i"
- %c
- "GAME_PICKUP_CANTCARRYMOREAMMO
- %s"
- SaveRegisteredWeapons:
- Too
- many
- weapon
- configstrings
- Max
- is
- %i
- %i
- %s
- %i
- %i
- %s
- Too
- many
- different
- hintstring
- values
- on
- weapons
- Max
- allowed
- is
- %i
- different
- strings
- n
- G_AddSpawnVarToken:
- MAX_SPAWN_VARS
- G_ParseSpawnVars:
- found
- %s
- when
- expecting
- {
- G_ParseSpawnVars:
- EOF
- without
- closing
- brace
- G_ParseSpawnVars:
- closing
- brace
- without
- data
- G_ParseSpawnVars:
- MAX_SPAWN_VARS
- G_NewString:
- len
- =
- %i
- %i
- (%i
- %i
- %i)
- :
- lookahead
- only
- :
- lookahead
- next
- node
- :
- predicted
- lookahead
- next
- node
- on
- y
- Regular
- Double
- Wide
- Quadrotor
- angola
- myanmar
- afghanistan
- nicaragua
- pakistan
- karma
- panama
- yemen
- blackout
- la
- haiti
- gamename
- Call
- of
- Duty®
- gamedate
- May
- g_reloading
- g_TeamIcon_Allies
- faction__usmc
- g_TeamIcon_Axis
- faction__arab
- g_TeamIcon_Free
- g_TeamIcon_Spectator
- g_TeamName_Allies
- GAME_ALLIES
- g_TeamName_Axis
- GAME_AXIS
- g_player_maxhealth
- player_damageMultiplier
- player_radiusDamageMultiplier
- player_meleeDamageMultiplier
- player_takeDirectDamageInVehicles
- player_maxGrenadeCatchHeight
- player_throwbackInnerRadius
- player_throwbackOuterRadius
- g_minGrenadeDamageSpeed
- g_speed
- g_knockback
- bullet_penetrationEnabled
- bullet_multikill_shots
- allow_zombies_german
- g_debugaccuracy
- g_ai
- g_spawnai
- ai_corpseCount
- ai_noDodge
- ai_pathMomentum
- ai_pathNegotiationOverlapCost
- ai_pathChokePointCost
- ai_pathRandomPercent
- ai_playerADS_LOSRange
- ai_playerLOSRange
- ai_playerLOSHalfWidth
- ai_playerLOSMinTime
- ai_playerADSTargetTime
- ai_debugPlayerLOS
- ai_friendlySuppression
- ai_friendlySuppressionDist
- ai_friendlyFireBlockDuration
- ai_playerNearAccuracy
- ai_playerNearRange
- ai_playerFarAccuracy
- ai_playerFarRange
- ai_threatUpdateInterval
- ai_foliageSeeThroughDist
- ai_coverScore_dangerousNode
- ai_coverSearchInterval
- ai_coverScore_coverType
- ai_coverScore_distance
- ai_coverScore_engagement
- ai_coverScore_nodeAngle
- ai_coverScore_playerLos
- ai_coverScore_priority
- ai_coverScore_targetDir
- ai_coverScore_visibility
- ai_coverScore_flanking
- ai_coverFlankMaxAngle
- ai_coverFlankDistToCover
- ai_coverFlankCheckRad
- ai_accuracyDistScale
- ai_accuracy_attackerCountDecrease
- ai_accuracy_attackerCountMax
- g_playerTrailTime
- ai_disableSpawn
- g_debugLocDamage
- g_debugLocDamageEntity
- t
- e
- g_friendlyNameDist
- g_friendlyfireDist
- melee_debug
- radius_damage_debug
- crossbow_impaleProjectileSlowdown
- kill_slomo_time
- player_deathInvulnerableTime
- player_deathInvulnerableToMelee
- player_deathInvulnerableToProjectile
- hud_drawHUD
- t
- ht
- turretPlayerAvoidScale
- g_banzai_max_target_distance
- g_banzai_player_fov_buffer
- g_banzai_flank_attack
- ai_meleeRange
- ai_meleeWidth
- ai_meleeHeight
- ai_meleeDamage
- ai_maxAttackerCount
- scr_dof_enable
- pe
- cmp
- g_synchronousClients
- g_log
- devOutput/games_mp
- log
- g_logSync
- g_logTimeStampInSeconds
- g_password
- g_banIPs
- g_maxDroppedWeapons
- g_motd
- g_allowVote
- g_TeamColor_MyTeam
- g_TeamColor_EnemyTeam
- g_compassShowEnemies
- g_clientSideLinkingEnabled
- g_useholdspawndelay
- g_redCrosshairs
- g_mantleBlockTimeBuffer
- g_actorAndVehicleAntilag
- g_actorAndVehicleAntilagDebug
- g_loadScripts
- g_debugDamage
- g_debugBullets
- g_vehicleDrawPath
- g_vehicleDrawSplines
- g_vehicleDebug
- vehGunnerSplashDamage
- g_vehiclePlaneCurveTime
- g_quadrotorFlyHeight
- g_avoidEnabled
- g_entinfo
- g_entinfo_type
- g_entinfo_AItext
- g_entinfo_maxdist
- g_entinfo_scale
- g_drawEntBBoxes
- g_drawGrenadeHints
- g_instaKill
- ai_trackSpawn
- ai_showCount
- ai_showNodes
- ai_showNodesDist
- ai_showNearestNode
- ai_showAmbushNodes
- ai_showNodeDrawType
- ai_showVisData
- ai_showVisDataDist
- ai_showCoverScore
- ai_debugCoverTool
- ai_debugCoverToolUpdatePos
- ai_debugCoverArrivals
- ai_debugCoverArrivalsTool
- ai_debugCoverArrivalsToolShowNodes
- ai_debugCoverArrivalsToolRadius
- ai_debugCoverArrivalsToolType
- ai_debugMelee
- ai_debugCoverEntityNum
- ai_showBadPlaces
- ai_showDodge
- ai_debugMayMove
- ai_showPotentialThreatDir
- ai_moveOrientMode
- ai_showSuppression
- ai_debugAnimscript
- ai_debugCodeState
- ai_debugGunBlocked
- scr_overrideLevel
- ai_eventDistFootstep
- ai_eventDistFootstepLite
- ai_eventDistNewEnemy
- ai_eventDistPain
- ai_eventDistReact
- ai_eventDistDeath
- ai_eventDistExplosion
- ai_eventDistGrenadePing
- ai_eventDistProjPing
- ai_eventDistGunShot
- ai_eventDistSilencedShot
- ai_eventDistBullet
- ai_eventDistBulletRunning
- ai_eventDistProjImpact
- ai_eventDistBadPlace
- ai_showPaths
- ai_showPathFindNodes
- ai_showFailedPaths
- ai_debugFindPath
- ai_debugFindPathDirect
- ai_debugFindPathWidth
- ai_debugFindPathLock
- ai_debugAnimDeltas
- ai_debugGrenadeFailSafe
- ai_debugGrenadeHintArc
- ai_reactFeature
- ai_ShowCanshootChecks
- ai_useCoverInfluencer
- ai_debugCoverSelection
- ai_showClaimedNode
- ai_debugTargets
- ai_debugThreatSelection
- ai_debugMeleeAttackSpots
- ai_debugAccuracy
- ai_debugClaimedNodes
- ai_showRegion
- ai_showVolume
- ai_showBadThreats
- ai_showLastKnownEnemyPos
- ai_debugEntIndex
- g_no_script_spam
- g_dumpAnims
- g_dumpAnimsNetwork
- ai_monitorNeedsKeys
- g_dumpAnimsCommands
- g_dumpAnimsReduceSpam
- g_aiEventDump
- ai_turnRate
- ai_useFacingTranslation
- ai_useLeanRunAnimations
- ai_useBetterLookahead
- ai_slowdownMinYawDiff
- ai_slowdownMaxYawDiff
- ai_slowdownMinRate
- ai_slowdownRateBlendFactor
- ai_angularYawEnabled
- ai_angularYawAccelRate
- ai_angularYawDecelFactor
- ai_turnAnimAngleThreshold
- ai_runAnimUpdateFrequency
- ai_trim_path_zigzags
- ai_turnPredictionType
- ai_enableMoveLookAt
- g_destructibleCutoffDistance
- g_earthquakeEnable
- g_enteqDelay
- g_enteqEnable
- g_enteqDist
- pickupPrints
- ik_distanceCull
- ik_distanceCullDist
- war_fastweaponSwitch
- Failed
- to
- load
- weapons
- EXE_SCRIPTS_OUT_OF_DATE
- %c
- %i
- %i
- %c
- %i
- disconnect
- spdevmap
- %s
- spmap
- %s
- autosave\%s
- cinematic
- %s
- loadgame_continue
- NULL
- ent
- think
- server:
- (level
- time:%d)
- %c
- %c
- %c
- SERVER:
- G_RunFrame
- SERVER:
- G_RunFrame
- SERVER:
- Script
- Update
- SERVER:
- G_RunFrame
- SERVER:
- G_RunFrame
- SERVER:
- G_RunFrame
- SERVER:
- G_RunFrame
- SERVER:
- G_RunFrame
- SERVER:
- G_RunFrame
- SERVER:
- G_RunFrame
- update
- corpses
- SERVER:
- G_RunFrame
- s
- m
- es
- ds
- s
- ay
- off
- )
- n
- all
- ents
- /
- draw
- lines
- /
- draw
- info
- selected
- ent
- /
- draw
- lines
- /
- draw
- info
- selected
- ent
- /
- draw
- info
- all
- ents
- /
- draw
- goal
- lines
- and
- radii
- selected
- ent
- /
- draw
- goal
- lines
- and
- radii
- script
- models
- considered
- for
- network
- selected
- ent
- /
- animation
- tree
- selected
- ent
- /
- cover
- node
- selection
- AI
- only
- Vehicle
- only
- Trigger
- only
- ?
- ?
- ?
- ?NA
- %i
- %i
- :
- %s
- :
- %i
- :
- %s
- _spawn
- %i:
- %s
- (%i
- +
- %i)
- gs
- missileHellfireMaxSlope
- missileHellfireUpAccel
- missileJavClimbHeightDirect
- missileJavClimbHeightTop
- missileJavClimbAngleDirect
- missileJavClimbAngleTop
- missileJavClimbCeilingDirect
- missileJavClimbCeilingTop
- missileJavTurnRateDirect
- missileJavTurnRateTop
- missileJavAccelClimb
- missileJavAccelDescend
- missileJavSpeedLimitClimb
- missileJavSpeedLimitDescend
- missileJavTurnDecel
- missileJavClimbToOwner
- missileDroneClimbHeightDirect
- missileDroneClimbHeightTop
- missileDroneClimbAngleDirect
- missileDroneClimbAngleTop
- missileDroneClimbCeilingDirect
- missileDroneClimbCeilingTop
- missileDroneTurnRateDecent
- missileDroneTurnRateAscent
- missileDroneTurnRateAvoidance
- missileDroneTurnRateSmallAdjustments
- missileDroneflattenRollRatio
- missileDroneDistanceAvoidance
- missileDroneDistanceAvoidanceSec
- missileDroneDistSqTargetAvoidanceDisabled
- missileDroneTurnMaxRoll
- missileDroneTurnMaxRollChange
- missileDroneTurnMaxRate
- missileDroneAccelClimb
- missileDroneAccelDescend
- missileDroneSpeedLimitClimb
- missileDroneSpeedLimitDescend
- missileDroneClimbMaxDist
- missileDroneTurnDecel
- missileDroneSpeedMin
- missileDroneClimbToOwner
- missileWaterMaxDepth
- missileTVGuidedStickDeadzone
- missileTVGuidedTurnRate
- missilePlantableSize
- missileMolotovBlobNum
- missileMolotovBlobTime
- missileTVGuidedBoost
- missileTVGuidedBoostSpeedUp
- missileTVGuidedBoostSpeedDown
- missileTVGuidedMaxRollAngle
- missileTVGuidedTurningRollAccel
- missileTVGuidedFlatteningRollAccel
- missileTVGuidedMPSpecific
- grenadeRestThreshold
- grenadeRollingEnabled
- grenadeFrictionLow
- grenadeFrictionHigh
- grenadeFrictionMaxThresh
- grenadeBumpFreq
- grenadeBumpMag
- grenadeBumpMax
- grenadeWobbleFreq
- grenadeWobbleFwdMag
- grenadeWobbleSideMag
- grenadeWobbleSideDamp
- grenadeCurveMax
- grenadeBounceRestitutionMax
- airburstAdjustDistance
- j_knee_ri
- ??Ran
- out
- of
- attractor/repulsors
- Max
- allowed:
- %i
- maxDist
- must
- be
- greater
- than
- zero
- Invalid
- attractor
- or
- repulsor
- Projectile_DroneSteering
- @
- HINT_NOICON
- HINT_SEAT
- HINT_ACTIVATE
- HINT_HEALTH
- HINT_SPECTATOR
- HINT_TEAMPOT
- G_MoverPush
- cursorhint
- HINT_INHERIT
- hintstring
- Too
- many
- different
- hintstring
- key
- values
- on
- trigger_use
- entities
- Max
- allowed
- is
- %i
- different
- strings
- JAN
- FEB
- MAR
- APR
- MAY
- JUN
- JUL
- AUG
- SEP
- OCT
- NOV
- DEC
- PLATFORM_ERR_SAVEGAME_BAD
- PLATFORM_UNABLE_TO_READ_FROM_DEVICE
- %s
- GAME_ERR_SAVEGAME_BAD
- WriteField:
- entity
- out
- of
- range
- (%i)
- WriteField:
- client
- out
- of
- range
- (%i)
- WriteField:
- actor
- out
- of
- range
- (%i)
- WriteField:
- sentient
- out
- of
- range
- (%i)
- WriteField:
- vehicle
- out
- of
- range
- (%i)
- WriteField:
- turret
- out
- of
- range
- (%i)
- WriteField:
- Destructible
- out
- of
- range
- (%i)
- WriteField:
- unknown
- field
- type
- ReadField:
- entity
- out
- of
- range
- (%i)
- ReadField:
- client
- out
- of
- range
- (%i)
- ReadField:
- actor
- out
- of
- range
- (%i)
- ReadField:
- sentient
- out
- of
- range
- (%i)
- ReadField:
- vehicle
- out
- of
- range
- (%i)
- ReadField:
- turret
- out
- of
- range
- (%i)
- ReadField:
- destructible
- out
- of
- range
- (%i)
- ReadField:
- animscript
- out
- of
- range
- (%i)
- ReadField:
- unknown
- field
- type
- %s
- %i,
- %i
- G_LoadWeaponCue:
- entity
- out
- of
- range
- (%i)
- defaultactor
- G_SaveMainState
- G_SaveMainState
- save
- gump
- %s
- G_SaveMainState
- no
- loaded
- gump
- G_SaveMainState
- Save
- Entities
- Save
- Clients
- Save
- Actors
- Save
- Sentients
- Save
- Vehicles
- G_SaveMainState
- G_SaveMainState
- G_SaveMainState
- BG_SaveFlameSystem
- G_SaveLevelBGS
- G_SaveBaselines
- G_SaveTimedDamage
- GlassSv_Save
- Scr_SavePost
- G_SaveMainState
- G_SaveMainState
- G_SaveInitState
- G_SaveMainState
- SaveMemory_FinalizeSave
- %c
- The
- save
- file
- has
- become
- corrupted
- G_LoadBaselines:
- entitynum
- out
- of
- range
- (%i,
- MAX
- =
- %i)
- G_LoadEntityCache:
- entitynum
- out
- of
- range
- (%i,
- MAX
- =
- %i)
- PlayerSessionStats
- deaths
- intelFound
- INTEL_%d
- challengeCompletion
- CHALLENGE_%d
- challengeCounters
- G_LoadMainState
- send
- loadgump
- cmd
- %s
- G_LoadMainState
- no
- gump
- has
- been
- saved
- %d
- G_LoadGame:
- entitynum
- out
- of
- range
- (%i,
- MAX
- =
- %i)
- G_LoadGame:
- clientnum
- out
- of
- range
- G_LoadGame:
- animcmd
- num
- out
- of
- range
- (%i,
- MAX
- =
- %i)
- G_LoadGame:
- savegame
- '%s'
- was
- saved
- with
- different
- script
- files
- %s
- animscripts/%s
- end_script
- at
- concealment_crouch
- concealment_prone
- concealment_stand
- l
- cover_crouch
- cover_left
- cover_pillar
- cover_prone
- cover_right
- cover_stand
- h
- grenade_return_throw
- init
- t
- move
- scripted
- stop
- r
- animscripts/scripted
- animscripts/init_mode_sp
- dog_combat
- dog_death
- dog_init
- dog_pain
- dog_move
- dog_scripted
- dog_stop
- dog_flashed
- bigdog/bigdog_combat
- bigdog/bigdog_death
- bigdog/bigdog_init
- bigdog/bigdog_pain
- bigdog/bigdog_move
- bigdog/bigdog_scripted
- bigdog/bigdog_stop
- bigdog/bigdog_flashed
- mp\
- maps/
- animscripts/traverse/%s
- GScr_LoadScriptsAndAnimsForEntities:
- no
- entities
- e
- r_
- _hound
- _bigdog
- aitype/%s
- spawner
- misc_turret
- fo
- Could
- not
- find
- script
- '%s'
- Could
- not
- find
- label
- '%s'
- in
- script
- '%s'
- maps/_callbacksetup
- CodeCallback_SaveRestored
- CodeCallback_StartGameType
- CodeCallback_PlayerConnect
- CodeCallback_PlayerDisconnect
- CodeCallback_ActorSpawned
- CodeCallback_ActorDamage
- CodeCallback_PlayerDamage
- CodeCallback_PlayerKilled
- CodeCallback_ActorKilled
- CodeCallback_PlayerRevive
- CodeCallback_PlayerLastStand
- CodeCallback_VehicleDamage
- CodeCallback_ActorShouldReact
- CodeCallback_FaceEventNotify
- CodeCallback_DisconnectedDuringLoad
- maps/_destructible
- CodeCallback_DestructibleEvent
- CodeCallback_MenuResponse
- maps/gametypes/%s
- CodeCallback_GlassSmash
- codescripts/delete
- codescripts/struct
- initstructs
- createstruct
- findstruct
- dthrow
- rpc
- createprintchannel
- setprintchannel
- print
- println
- iprintln
- iprintlnbold
- printd
- line
- linelist
- box
- circle
- debugstar
- sphere
- getenterbutton
- array
- arrayremovevalue
- arrayremoveindex
- arrayinsert
- arraycombine
- arraycopy
- isinarray
- arraysort
- getent
- getentarray
- tablelookup
- tablelookupistring
- tablelookuprownum
- tablelookupcolumnforrow
- tablelookupfindcoreasset
- getnode
- drawnode
- getnodearray
- getnodearraysorted
- getanynodearray
- getcovernodearray
- getallnodes
- getnodesinradius
- getnodesinradiussorted
- getnearestnode
- getvisiblenode
- nodesvisible
- nodescanpath
- canclaimnode
- getvisiblenodes
- setenablenode
- linknodes
- unlinknodes
- nodesarelinked
- dropnodetofloor
- spawnpathnode
- deletepathnode
- setturretnode
- unsetturretnode
- setnodepriority
- isnodeoccupied
- getnodeowner
- findpath
- getreflectionlocs
- getreflectionorigin
- logstring
- bbprint
- bbpostdemostreamstatsforround
- precachevehicle
- getvehiclenode
- setvehiclenodeenabled
- getvehiclenodearray
- getallvehiclenodes
- gettimefromvehiclenodetonode
- reconnectvehiclenodes
- createtrack
- getnumvehicles
- setheliheightpatchenabled
- getvehicletreadfxarray
- getweaponfusetime
- getweaponprojexplosionsound
- doesweaponreplacespawnweapon
- debugbreak
- assert
- assertmsg
- adddebugcommand
- ismp
- isstring
- isint
- isfloat
- isvec
- isarray
- isalive
- isspawner
- isplayer
- isai
- issentient
- isgodmode
- makedvarserverinfo
- setdvar
- setdvarint
- gettime
- sendaiscriptkeys
- shouldmonitorai
- is_ps
- is_xenon
- is_pc
- is_wiiu
- randomint
- randomfloat
- randomintrange
- randomfloatrange
- log
- sin
- cos
- tan
- asin
- acos
- atan
- int
- float
- istring
- min
- max
- floor
- ceil
- sqrt
- pow
- lerpfloat
- lerpvector
- difftrack
- difftrackangle
- getminbitcountfornum
- vectorfromlinetopoint
- pointonsegmentnearesttopoint
- distance
- distanced
- distancedsquared
- distancesquared
- length
- lengthsquared
- closer
- vectordot
- vectorcross
- vectornormalize
- vectorlerp
- combineangles
- absangleclamp
- absangleclamp
- anglelerp
- rotatepoint
- sessionmodeisonlinegame
- sessionmodeisprivateonlinegame
- sessionmodeisprivate
- sessionmodeissystemlink
- sessionmodeiszombiesgame
- gamemodeismode
- gamemodeisusingxp
- gamemodeisusingstats
- getgametypesetting
- setgametypesetting
- issubstr
- getsubstr
- tolower
- toupper
- strtok
- soundfade
- playsoundatposition
- setlocalprofilevar
- setlocalprofilearrayvar
- getlocalprofileint
- getlocalprofilearrayint
- getlocalprofilefloat
- getlocalprofilestring
- openfile
- closefile
- fprintln
- fprintfields
- freadln
- fgetarg
- execdevgui
- getarraykeys
- getfirstarraykey
- getnextarraykey
- getlastarraykey
- getprevarraykey
- uploadstats
- registerxp
- getclassindexfromname
- getaiarray
- getaispeciesarray
- getfreeactorcount
- getspawnerarray
- getscriptmoverarray
- getzbarrierarray
- getitemarray
- getcorpsearray
- getspawnerteamarray
- getvehiclespawnerarray
- getvehiclearray
- luinotifyevent
- profilelog_begintiming
- profilelog_endtiming
- getstartorigin
- getstartangles
- disablegrenadesuicide
- enablegrenadesuicide
- activateclientexploder
- deactivateclientexploder
- getmissileowner
- precacheleaderboards
- addargus
- removeargus
- deployriotshield
- getnumexpectedplayers
- getnumconnectedplayers
- forceyellowdot
- disableyellowdot
- allowcamerarotation
- reloadonnunchuk
- reloadonwiiumote
- attach
- detach
- detachall
- getattachsize
- getattachmodelname
- getattachtagname
- getattachignorecollision
- hidepart
- runscriptonent
- sendaiscriptvals
- showpart
- showallparts
- playsoundtoplayer
- getlightcolor
- setlightcolor
- getlightintensity
- setlightintensity
- getlightradius
- setlightradius
- getlightfovinner
- getlightfovouter
- setlightfovrange
- getlightexponent
- setlightexponent
- areallmissionsatscore
- isstartingclassdefault
- isstartingclasseraappropriate
- getnumchallengescomplete
- hascompletedallgamechallenges
- hasallintel
- getdstat
- getdstatarraycount
- setdstat
- adddstat
- addweaponstat
- addbonuscardstat
- getsessstat
- getsessstatarraycount
- setsessstat
- addsessstat
- addplayerstat
- addplayerstatwithgametype
- addgametypestat
- trackweaponfirenative
- updatestatratio
- addrankxp
- addrankxpvalue
- hasseasonpass
- setempjammed
- isempjammed
- setspawnerteam
- launch
- setmovingplatformenabled
- ismovingplatform
- setviewmodelrenderflag
- setdrawinfrared
- setgpr
- gamehistorystartmatch
- gamehistoryfinishmatch
- unlink
- linkto
- linktoblendtotag
- enablelinkto
- linktoupdateoffset
- playerlinkto
- playerlinktoblend
- playerlinktodelta
- playerlinkweaponviewtodelta
- playerlinktoabsolute
- playercamlinkto
- playercamunlink
- lerpviewangleclamp
- setviewangleresistance
- playerlinkedoffsetenable
- playerlinkedoffsetdisable
- playerlinkedsetusebaseangleforviewclamp
- dontinterpolate
- magicgrenadetype
- startfadingblur
- localtoworldcoords
- worldtolocalcoords
- setturretspinning
- attachshieldmodel
- detachshieldmodel
- setscriptmoverflag
- refreshshieldattachment
- setcharacterindex
- useplayerfootsteptable
- setvisionsetforplayer
- useservervisionset
- setinfraredvision
- getcontrollertype
- setactorweapon
- resetfov
- KTrying
- to
- spawn
- %s
- at
- position
- (%
- f,
- %
- f,
- %
- f)
- will
- place
- it
- outside
- of
- map
- ranges
- that
- can
- be
- sent
- across
- the
- network
- Which
- given
- a
- map
- center
- (%
- f,
- %
- f,
- %
- f)
- should
- be
- between
- (%
- f,
- %
- f,
- %
- f)
- to
- (%
- f,
- %
- f,
- %
- f)
- %c
- %s
- %s
- parm
- buffer
- overflow
- a%d
- b%f
- argument
- type
- unhandled
- Forced
- script
- exception
- Unable
- to
- create
- new
- channel
- Maximum
- number
- of
- channels
- exeeded
- Invalid
- Print
- Channel
- Script
- does
- not
- have
- permission
- to
- print
- to
- this
- channel
- Game
- Message
- %s
- "%s"
- %c
- contents
- of
- array
- must
- be
- vectors
- (%s)
- contents
- of
- vector
- array
- are
- too
- large
- (must
- be
- <=
- %ld)
- (%s)
- line
- list
- assert
- fail:
- %s
- assert
- fail
- Debug
- Break
- GScr_BBPostDemoStreamStatsForRound:
- Invalid
- round
- number,
- must
- be
- an
- integer
- Invalid
- weapon
- name
- %s
- Invalid
- weapon
- name
- Dvar
- %s
- has
- an
- invalid
- dvar
- name
- Dvar
- Value
- Invalid
- Dvar
- set:
- %s
- -
- Menu-Writable
- Dvars
- can
- be
- changed
- by
- script
- in
- menu
- levels
- Invalid
- Dvar
- set:
- %s
- -
- Internal
- Dvars
- cannot
- be
- changed
- by
- script
- Use
- 'setsaveddvar'
- to
- alter
- SAVED
- internal
- dvars
- entinfo
- animscript
- codestate
- Invalid
- number
- of
- arguments
- for
- SendAIScriptKeys
- Invalid
- channel
- %s
- given
- to
- SendAIScriptKeys
- RandomInt
- parm
- must
- be
- positive
- integer
- RandomIntRange's
- second
- parameter
- must
- be
- greater
- than
- the
- first
- Scr_RandomFloatRange's
- second
- parameter
- must
- be
- greater
- than
- the
- first
- divide
- by
- %g
- out
- of
- range
- cannot
- cast
- %s
- to
- int
- cannot
- cast
- %s
- to
- float
- cannot
- cast
- %s
- to
- istring
- GScr_GetMinBitCountForNum:
- parm
- must
- be
- positive
- integer
- The
- two
- points
- on
- the
- line
- must
- be
- different
- from
- each
- other
- Line
- segment
- must
- not
- have
- zero
- length
- Parameter
- (%s)
- must
- be
- an
- array
- not
- an
- entity
- getdstat:
- entity
- must
- be
- a
- player
- entity
- AreAllMissionsAtScore:
- takes
- one
- parameter
- PlayerLevelStats
- bestPlaythrough
- levelScore
- startingLoadout
- challengesComplete
- angola
- myanmar
- afghanistan
- nicaragua
- pakistan
- karma
- panama
- yemen
- blackout
- la
- haiti
- HighestDifficulty
- HasCompletedAllGameChallenges:
- entity
- must
- be
- a
- player
- entity
- %c
- %s
- SP_RTS_CARRIER
- sp/levelLookup
- csv
- first_campaign_level
- last_campaign_level
- intelFound
- get/setdstat:
- path
- is
- too
- deep
- get/setdstat:
- Expected
- strings
- or
- integers
- only
- MoveToStatPath
- could
- not
- build
- stat
- path
- getdstat:
- can't
- find
- stat
- path
- %f
- %llu
- getdstat:
- stat
- type
- undefined
- getsessstat:
- entity
- must
- be
- a
- player
- entity
- setdstat:
- entity
- must
- be
- a
- player
- entity
- setdstat:
- trying
- to
- set
- a
- non
- leaf
- member
- of
- the
- ddl
- setdstat:
- member
- expects
- a
- string
- or
- bit
- integer
- only
- For
- regular
- integers,
- don't
- use
- quotes
- setdstat:
- Invalid
- state
- setdstat:
- member
- expects
- a
- string
- or
- a
- bit
- integer
- Pass
- the
- value
- in
- quotes
- setdstat:
- member
- does
- not
- accept
- float
- types
- setdstat:
- Only
- string,
- float
- or
- integer
- values
- are
- acceptable
- setsessstat:
- entity
- must
- be
- a
- player
- entity
- setsessstat:
- trying
- to
- set
- a
- non
- leaf
- member
- of
- the
- ddl
- setsessstat:
- member
- expects
- a
- string
- or
- bit
- integer
- only
- For
- regular
- integers,
- don't
- use
- quotes
- setsessstat:
- Invalid
- state
- setsessstat:
- member
- expects
- a
- string
- or
- a
- bit
- integer
- Pass
- the
- value
- in
- quotes
- setsessstat:
- member
- does
- not
- accept
- float
- types
- setsessstat:
- Only
- string,
- float
- or
- integer
- values
- are
- acceptable
- AddWeaponStat:
- trying
- to
- set
- a
- non
- leaf
- member
- of
- the
- ddl
- AddWeaponStat:
- Invalid
- state
- AddWeaponStat:
- stat
- type
- undefined
- addweaponstat:
- Expected
- floats
- or
- integers
- only
- UpdateStatRatio:
- Expected
- strings
- or
- integers
- only
- GetStatValue:
- stat
- type
- undefined
- StatValue
- GetStatValue:
- path
- not
- found
- GetGameTypeStatValue:
- path
- not
- found
- SetStatFromState:
- stat
- type
- undefined
- UpdateStatRatio:
- entity
- must
- be
- a
- player
- entity
- RegisterXP:
- must
- take
- between
- and
- parameters
- AddRankXP:
- entity
- must
- be
- a
- player
- entity
- AddRankXP:
- score
- type
- %s
- not
- found
- AddRankXPValue:
- entity
- must
- be
- a
- player
- entity
- HasSeasonPass:
- entity
- must
- be
- a
- player
- entity
- AddPlayerStat:
- path
- not
- found
- lifetime_%s
- ChallengeValue
- AddPlayerStat:
- entity
- must
- be
- a
- player
- entity
- AddPlayerStat:
- Expected
- strings
- or
- integers
- only
- AddPlayerStatWithGameType:
- entity
- must
- be
- a
- player
- entity
- AddPlayerStatWithGameType:
- Expected
- strings
- or
- integers
- only
- AddDStat:
- entity
- must
- be
- a
- player
- entity
- Non-player
- entity
- passed
- to
- UploadStats()
- Distance
- DistanceD
- VectorDot
- VectorCross
- VectorNormalize
- string
- too
- long
- %c
- %f
- %i
- sound
- Invalid
- profile
- variable
- name:
- %s
- Failed
- to
- set
- profile
- variable
- %s[%d]
- <-
- %s
- ArraySort:
- array
- contains
- more
- than
- %d
- entities
- ArraySort:
- array
- can
- only
- contain
- entities
- GameModeIsMode:
- Invalid
- argument
- %i
- Not
- a
- valid
- gamemode
- SetEMPJammed:
- Entity
- must
- be
- a
- player
- entity
- IsEMPJammed:
- Entity
- must
- be
- a
- player
- entity
- unknown
- species
- '%s'
- (should
- be
- human,
- dog,
- bigdog
- or
- all)
- key
- '%s'
- does
- not
- internally
- belong
- to
- entities
- key
- '%s'
- does
- not
- internally
- belong
- to
- generic
- entities
- no
- team
- was
- specified
- -
- use
- getspawnerarray
- instead
- Error
- need
- at
- least
- one
- argument
- for
- LUINotifyEvent
- LUI
- NOTIFY
- EVENT
- ERROR:
- Error
- sending
- LUI
- notify
- event:
- LUI
- event
- name
- (string)
- is
- not
- precached
- Argument
- and
- parameter
- count
- mismatch
- args:
- %d
- paramters:
- %d
- %c
- %d
- %d
- GScr_LUINotifyEvent:
- Expected
- Istrings
- or
- integers
- only
- LUINotifyEvent:
- entity
- must
- be
- a
- player
- entity
- %c
- %i
- entity
- type
- '%s'
- is
- not
- a
- missile
- precacheLeaderboards
- must
- be
- called
- before
- any
- wait
- statements
- in
- the
- gametype
- or
- level
- script
- %s
- %s
- Owner
- entity
- is
- not
- a
- player
- only
- valid
- on
- players;
- called
- on
- entity
- %i
- at
- %
- f
- %
- f
- %
- f
- classname
- %s
- targetname
- %s
- <undefined
- entity
- has
- no
- model
- cannot
- find
- part
- '%s'
- in
- entity
- model
- cannot
- find
- part
- '%s'
- in
- entity
- model
- '%s'
- Invalid
- channel
- %s
- given
- to
- SendAIScriptVals
- Function
- can
- only
- be
- called
- on
- a
- 'light'
- entity;
- actual
- classname
- is
- '%s'
- intensity
- must
- be
- =
- radius
- must
- be
- =
- radius
- must
- be
- less
- than
- the
- bsp
- radius
- (%g)
- outer
- fov
- must
- be
- in
- the
- range
- of
- to
- outer
- fov
- cannot
- be
- larger
- than
- the
- fov
- when
- the
- map
- was
- compiled
- inner
- fov
- must
- be
- in
- the
- range
- of
- to
- outer
- fov
- exponent
- must
- be
- in
- the
- range
- from
- to
- entity
- %i
- is
- not
- a
- player
- setspawnerteam
- can
- only
- be
- applied
- to
- AI
- spawners
- invalid
- velocity
- parameter
- in
- launch
- command:
- %f
- %f
- %f
- ScrCmd_Unlink
- entity
- (classname:
- '%s',
- type:
- '%s')
- does
- not
- currently
- support
- linkTo
- failed
- to
- link
- entity
- since
- parent
- has
- no
- model
- failed
- to
- link
- entity
- since
- parent
- model
- '%s'
- is
- invalid
- failed
- to
- link
- entity
- since
- tag
- '%s'
- does
- not
- exist
- in
- parent
- model
- '%s'
- failed
- to
- link
- entity
- entity
- (classname:
- '%s',
- type:
- '%s')
- does
- not
- currently
- support
- enableLinkTo
- not
- a
- player
- entity
- This
- function
- only
- supports
- linking
- to
- tags
- named
- 'tag_player'
- When
- linking
- player
- with
- auto
- recenter
- use
- tag
- angles
- must
- be
- set
- also
- total
- time
- must
- be
- non
- negative
- acceleration
- time
- must
- be
- non
- negative
- deceleration
- time
- must
- be
- non
- negative
- accel
- time
- plus
- decel
- time
- is
- greater
- than
- total
- time
- Not
- enough
- parameters
- Failed
- to
- link
- entity
- Not
- an
- entity
- Not
- a
- player
- entity
- Incorrect
- number
- of
- parameters
- See
- script
- docs
- Must
- be
- linked
- to
- an
- entity
- Angle
- locked
- to
- linked
- entity
- View
- clamp
- is
- model
- '%s'
- already
- attached
- to
- tag
- '%s'
- failed
- to
- attach
- model
- '%s'
- to
- tag
- '%s'
- This
- function
- only
- supports
- player
- entities
- failed
- to
- detach
- model
- '%s'
- from
- tag
- '%s'
- Player
- is
- not
- linked
- Player
- must
- be
- linked
- using
- PlayerLinkWeaponViewToDelta()
- MagicGrenadeManual
- invalid
- weapon
- type
- specified
- Time
- must
- be
- positive
- Blur
- value
- must
- be
- greater
- than
- setblur()
- called
- on
- an
- invalid
- client
- entity
- %c
- %i
- %f
- entity
- type
- '%s'
- is
- not
- a
- turret
- or
- vehicle
- SetScriptMoverFlag:
- Index
- %i
- out
- of
- range
- (
- -
- %i)
- Incorrect
- number
- of
- parameters
- %c
- %s
- %d
- SetCharacterIndex
- called
- on
- incompatible
- entity
- type
- %s
- UsePlayerFootstepTable
- called
- on
- incompatible
- entity
- type
- %s
- none
- bad
- index
- to
- x
- y
- z
- moveslide
- stopmoveslide
- w
- ll
- devaddpitch
- devaddyaw
- devaddroll
- vibrate
- ty
- solid
- notsolid
- setcandamage
- physicslaunch
- setcheapflag
- ignorecheapentityflag
- rŸ¼
- j
- K¨
- rŸÔ
- k
- KÈ
- rŸÜ
- l
- KÐ
- rŸä
- m
- KØ
- rŸÄ
- f
- K°
- tüô
- i
- K¸
- tý
- „
- KÀ
- rŸ¬
- s
- Kà
- rŸ|
- p
- L
- rŸŒ
- u
- L
- rŸœ
- r
- L
- tý
- Kè
- tý@
- "
- Kð
- týP
- !
- Kø
- tý`
- L
- rhD
- t
- L
- týl
- LH
- týt
- ‰
- LP
- tý„
- Ê
- L(
- tý”
- Ë
- L@
- tý¤
- L
- tý´
- g
- L
- )
- ve
- ve
- e
- entity
- %i
- is
- not
- a
- script_brushmodel,
- script_model,
- script_origin,
- or
- light
- y
- invalid
- velocity
- parameter
- in
- movegravity
- command:
- %f
- %f
- %f
- invalid
- velocity
- parameter
- in
- moveslide
- command:
- %f
- %f
- %f
- Can't
- put
- a
- brush
- model
- with
- out
- brushes
- into
- physics
- Can't
- put
- an
- entity
- with
- out
- a
- model
- into
- physics
- classname
- origin
- model
- spawnflags
- target
- targetname
- count
- health
- dmg
- angles
- birthtime
- script_linkname
- script_noteworthy
- maxhealth
- anglelerprate
- activator
- takedamage
- mins
- maxs
- info_grenade_hint
- trigger_use
- trigger_use_touch
- trigger_multiple
- trigger_hurt
- trigger_once
- trigger_disk
- trigger_ik_playerclip_terrain
- light
- misc_turret
- script_brushmodel
- script_struct
- spawn_manager
- info_player_start
- info_player_respawn
- info_notnull
- info_notnull_big
- info_volume
- trigger_radius
- trigger_box
- trigger_box_use
- trigger_lookat
- trigger_radius_use
- trigger_damage
- script_model
- script_origin
- script_vehicle
- read
- only
- entity
- field
- width
- length
- height
- script_label
- random
- looper
- line_emitter
- weapon_
- destructibledef
- clientside
- dyn_
- node_
- info_vehicle_node
- info_vehicle_node_rotate
- info_vehicle_node_avoidance
- info_intermission
- actor_
- zbarrier_
- occlusion_override
- undertow_volume
- rope
- heli_height_lock
- glass
- coop_
- cannot
- spawn
- AI
- directly;
- use
- spawners
- instead
- radiant
- txt
- not
- an
- entity
- not
- a
- hudelem
- key
- is
- not
- internally
- a
- string
- getent
- used
- with
- more
- than
- one
- entity
- key
- does
- not
- internally
- belong
- to
- generic
- entities
- key
- '%s'
- does
- not
- internally
- belong
- to
- entities
- key
- '%s'
- does
- not
- internally
- belong
- to
- generic
- entities
- Cannot
- specify
- an
- origin
- without
- a
- radius
- Range
- should
- be
- greater
- than
- Cannot
- specify
- an
- direction
- without
- a
- FOV
- FOV
- should
- be
- greater
- than
- Direction
- length
- must
- be
- greater
- than
- worldspawn
- SP_worldspawn:
- The
- first
- entity
- isn't
- 'worldspawn'
- cod-sp
- ambienttrack
- n\%s
- message
- gravity
- northyaw
- skyboxmodel
- ambient
- diffuseFraction
- sunLight
- sunColor
- %g
- %g
- %g
- sunDirection
- SpawnEntities:
- no
- entities
- entitylist
- at
- Entity
- %i
- is
- not
- a
- target
- %i
- Maximum
- number
- of
- targets
- exceeded
- %i
- %i
- %i
- s
- r
- FOV
- must
- be
- positive
- Incorrect
- mode
- name
- passed
- to
- target_setAttackMode()
- %i
- is
- not
- a
- valid
- player
- number
- %s
- %ƨ
- %Æ°
- %Æ°
- %Æ°
- %Æ°
- %Æ°
- %Æ°
- %Æ°
- %Æ°
- %Æ°
- %ƨ
- %ƨ
- %ƨ
- %ƨ
- %ƨ
- }
- wait
- radius
- radius
- not
- specified
- for
- trigger_radius
- at
- (%g
- %g
- %g)
- height
- height
- not
- specified
- for
- trigger_radius
- at
- (%g
- %g
- %g)
- width
- width
- not
- specified
- for
- trigger_box
- at
- (%g
- %g
- %g)
- length
- length
- not
- specified
- for
- trigger_box
- at
- (%g
- %g
- %g)
- height
- not
- specified
- for
- trigger_box
- at
- (%g%g%g)
- accumulate
- threshold
- %æ¸tag_weapon_right
- ÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿ
- %s
- "%s"
- not
- precached
- G_FindConfigstringIndex:
- overflow
- (%d):
- '%s'
- localized
- string
- material
- shader
- model
- '%s'
- not
- precached
- G_ModelIndex:
- overflow
- effect
- gcalcpose
- G_DObjGetWorldTagMatrix
- Missing
- tag
- [%s]
- on
- entity
- [%d]
- Missing
- tag
- [%s]
- on
- entity
- [%d]
- (%s)
- General
- G_Spawn:
- no
- free
- entities
- G_Spawn:
- no
- free
- entities
- vehicle
- actor
- issued
- a
- second
- playsound
- with
- notification
- string
- before
- the
- first
- finished
- on
- entity
- %i
- classname
- %s
- targetname
- TEMP_ENTITY
- vehicle_collision_prediction_time
- entity
- %i
- is
- not
- a
- script_vehicle
- entity
- %i
- doesn't
- have
- a
- script_vehicle
- VEH_GetSeat():
- Entity
- not
- a
- vehicle
- VEH_SetSeatOccupantEntNum():
- Invalid
- vehicle/seat
- specification
- VEH_IsSeatOccupied()
- called
- on
- invalid
- seat
- position
- defaultvehicle
- Cannot
- find
- vehicle
- info
- for
- 'defaultvehicle'
- This
- is
- a
- default
- vehicle
- info
- that
- you
- should
- have
- Invalid
- gunner
- weapon
- specified
- for
- [%s]
- gunner
- [%d][%s]
- Missing
- tag_flash_gunner%i
- for
- [%s]
- Missing
- %s
- for
- vehicle
- %s
- Player
- vehicle
- has
- no
- %s
- Player
- vehicle
- has
- no
- tag_barrel
- ?
- Vehicle
- type
- has
- to
- be
- plane
- to
- set
- Roll
- Can
- not
- set
- roll
- on
- non
- moving
- plane
- VEH_LinkPlayer:
- No
- valid
- seat
- to
- attach
- player
- too
- VEH_LinkPlayer:
- Trying
- to
- use
- vehicle
- without
- a
- bone
- [%s]
- VEH_LinkPlayer:
- Trying
- to
- get
- in
- seat
- [%s]
- that
- is
- already
- occupied
- VEH_LinkPlayer:
- Player
- is
- already
- using
- a
- vehicle
- VEH_LinkPlayer:
- Player
- already
- has
- an
- owner
- VEH_LinkPlayer:
- Cannot
- link
- to
- vehicle
- bone
- [%s]
- VEH_UnlinkPlayer:
- Player
- is
- not
- in
- a
- vehicle
- seat
- VEH_UnlinkPlayer:
- Player
- is
- not
- using
- a
- vehicle
- or
- turret
- attached
- to
- vehicle
- VEH_UnlinkPlayer:
- Player
- doesn't
- have
- an
- owner
- VEH_FinishedAnimating
- VEH_SwitchClientToSeat
- %c
- %d
- %d
- Scr_Vehicle_Die
- B
- Hit
- max
- vehicle
- count
- [%d]
- Can't
- find
- info
- for
- script
- vehicle
- [%s]
- vehicle
- '%s'
- not
- precached
- PLATFORM_MANTLEVEHICLE
- PLATFORM_USEVEHICLEGUNNER
- PLATFORM_RIDEVEHICLE
- PLATFORM_USEVEHICLE
- G_VehiclePopOut:
- Popout
- disabled
- G_VehiclePopOut:
- Trying
- to
- use
- vehicle
- without
- a
- bone
- [%d]
- G_VehiclePopOut:
- Cannot
- link
- to
- vehicle
- bone
- [%d]
- speed
- cur:
- %
- f,
- goal:
- %
- f
- accel:
- %
- f
- maxAccel
- %
- f
- maxDecel
- %
- f
- <%
- f
- %
- f
- %
- f
- distToGoal:
- %
- f
- yaw
- speed:
- %
- f,
- goal:
- %
- f
- yaw
- accel:
- %
- f,
- decel:
- %
- f
- targetyaw
- %
- f,
- current
- %
- f
- goalyaw
- %
- f,
- current
- %
- f
- VEH_UpdateNitrousPosition
- Scr_Vehicle_think
- Scr_Vehicle_Die
- A
- vehicletype
- 'ô
- 'ÃØ
- 'Ãü
- 'Ä
- 'Ĉ
- 'Ã(
- 'Ã@
- 'Ĉ
- 'Ĉ
- 'Ĉ
- 'Ĉ
- 'Ĉ
- 'Ĉ
- 'Ĉ
- 'ÄDtargetname
- target
- target
- script_linkname
- script_noteworthy
- origin
- angles
- speed
- radius
- lookahead
- tension
- spawnflags
- height
- ÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿ
- %f
- %f
- %f
- Vehicle
- path
- node
- at(
- %f,
- %f,
- %f
- )
- has
- negative
- speed
- Hit
- max
- vehicle
- path
- node
- count
- [%d]
- Vehicle
- spline
- path
- node(
- %f,
- %f,
- %f
- )
- found
- with
- no
- name
- Hit
- max
- vehicle
- avoidance
- node
- count
- [%d]
- classname
- info_vehicle_node_rotate
- Not
- a
- vehicle
- node
- vehicle
- node
- field
- is
- read-only:
- %s
- key
- is
- not
- internally
- a
- string
- GetVehicleNode
- used
- with
- more
- than
- one
- node
- Invalid
- vehicle
- node
- passed
- into
- SetVehicleNodeEnabled
- SetVehicleNodeEnabled
- must
- be
- called
- on
- a
- vehicle
- path
- node
- with
- the
- path
- node
- flag
- enabled
- model
- 'â´
- 'áÜ
- 'áÜ
- 'â
- 'â
- 'ât
- 'â¤
- 'âÜ
- 'âÜ
- 'âÜ
- 'âÄ
- 'âÜ
- 'âÜ
- 'âÜ
- 'âÜ
- 'â´
- 'ât
- 'â¼
- 'âÜ
- 'âÜ
- 'â´Aïÿÿÿà
- Aà
- ?attachpath
- getattachpos
- startpath
- drivepath
- pathmove
- pathmoveclear
- pathfixedoffset
- pathfixedoffsetclear
- pathvariableoffset
- pathvariableoffsetclear
- getpathfixedoffset
- getpathvariableoffset
- setdrivepathphysicsscale
- setswitchnode
- setspeed
- setspeedimmediate
- getspeed
- getspeedmph
- getgoalspeedmph
- setbrake
- getbrake
- gethandbrake
- getscriptbrake
- setacceleration
- setdeceleration
- resumespeed
- setyawspeed
- setmaxpitchroll
- setturningability
- setjitterparams
- setairresistance
- getsteering
- getthrottle
- setphysangles
- sethoverparams
- joltbody
- freevehicle
- getwheelsurface
- getvehicleowner
- isvehicleusable
- makevehicleusable
- makevehicleunusable
- usevehicle
- setviewclamp
- resetviewclamp
- addvehicletocompass
- removevehiclefromcompass
- setvehiclelookattext
- setneargoalnotifydist
- setvehgoalpos
- clearvehgoalpos
- setplanegoalpos
- setplanebarrelroll
- setgoalyaw
- cleargoalyaw
- settargetyaw
- cleartargetyaw
- setlookatent
- clearlookatent
- takeplayercontrol
- returnplayercontrol
- setturrettargetvec
- setturrettargetent
- clearturrettarget
- setgunnertargetvec
- getgunnertargetvec
- setgunnertargetent
- cleargunnertarget
- setgunnerturretontargetrange
- getgunnertargetent
- getgunneranimpitch
- getgunneranimyaw
- setvehweapon
- fireweapon
- firegunnerweapon
- stopfireweapon
- isturretready
- setvehmaxspeed
- getvehoccupants
- getseatoccupant
- getoccupantseat
- setseatoccupied
- seatgetweapon
- getseatfiringorigin
- getseatfiringangles
- isgunnerfiring
- disablegunnerfiring
- finishvehicledamage
- finishvehicleradiusdamage
- isvehicleimmunetodamage
- setdefaultpitch
- cleardefaultpitch
- getangularvelocity
- setangularvelocity
- setvehvelocity
- cancelaimove
- setvehicletype
- getphysacceleration
- setphysacceleration
- drawtrajectory
- setrotorspeed
- getmaxspeed
- setmantleenabled
- setvehicleavoidance
- getvehicleavoidance
- vehcansee
- vehseenrecently
- vehclearenemy
- vehsetentitytarget
- vehclearentitytarget
- getturretheatvalue
- isvehicleturretoverheating
- setpathtransitiontime
- getvehicleavoidancenodes
- makesentient
- ÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿ
- entity
- %i
- is
- not
- a
- script_vehicle
- entity
- %i
- doesn't
- have
- a
- script_vehicle
- not
- an
- entity
- precacheVehicle
- must
- be
- called
- before
- any
- wait
- statements
- in
- the
- level
- script
- Cannot
- find
- vehicle
- info
- for
- [%s]
- Can't
- start
- path
- on
- a
- vehicle
- that
- hasn't
- been
- attached
- Can't
- start
- physics
- vehicles
- on
- path
- until
- the
- physics
- is
- setup
- Invalid
- start
- node
- to
- DrivePath
- DrivePath
- can
- only
- be
- called
- on
- helicopters
- and
- physics
- vehicles
- The
- script
- brake
- is
- set
- on
- vehicle
- that
- is
- tyring
- to
- drive
- a
- path
- Can't
- SetDrivePathPhysicsScale
- until
- the
- physics
- is
- setup
- SetDrivePathPhysicsScale
- can
- only
- be
- called
- on
- physics
- vehicles
- Cannot
- set
- negative
- speed
- on
- vehicle
- Acceleration/deceleration
- must
- be
- SetBrake
- can
- only
- be
- called
- on
- nitrous
- physics
- vehicles
- GetBrake
- can
- only
- be
- called
- on
- nitrous
- physics
- vehicles
- GetHandBrake
- can
- only
- be
- called
- on
- nitrous
- physics
- vehicles
- GetScriptBrake
- can
- only
- be
- called
- on
- nitrous
- physics
- vehicles
- Cannot
- set
- negative
- or
- zero
- acceleration
- on
- vehicle
- Overshoot
- must
- be
- in
- to
- range
- Cannot
- set
- negative
- yaw
- speed
- on
- vehicle
- Cannot
- set
- negative
- yaw
- acceleration
- on
- vehicle
- Max
- Pitch
- Roll
- only
- valid
- for
- helicopters
- and
- planes
- Cannot
- set
- negative
- max
- pitch
- Cannot
- set
- negative
- max
- roll
- Speed
- fraction
- must
- be
- between
- [,]
- Deceleration
- can't
- be
- negative
- Can't
- free
- vehicle
- that
- a
- player
- is
- using
- Vehicle
- type
- [%s]
- has
- no
- wheels
- Valid
- wheel
- names
- are:
- [front_left,
- front_right,
- back_left,
- back_right,
- middle_left,
- middle_right]
- Vehicle
- has
- no
- middle
- wheels
- none
- CMD_VEH_UseVehicle
- ResetViewClamp:
- Player
- not
- on
- vehicle
- tank
- helicopter
- plane
- automobile
- artillery
- Unrecognized
- vehicle
- type
- given,
- "%s"
- SetNearGoalNotifyDist
- set
- too
- small
- May
- not
- get
- notify
- Must
- be
- at
- least
- %g
- Speed
- and
- acceleration
- must
- not
- be
- zero
- before
- setting
- goal
- pos
- SetVehGoalPos
- with
- 'usePath'
- can
- only
- be
- called
- on
- helicopters
- and
- physics
- vehicles
- entity
- %i
- is
- at
- rest
- (
- speed
- of
- ),
- new
- speed
- is
- needed
- to
- make
- plane
- move
- Invalid
- gunner
- index
- set
- in
- SetGunnerTargetVec
- Invalid
- gunner
- index
- set
- in
- GetGunnerTargetVec
- Invalid
- gunner
- index
- set
- in
- SetGunnerTargetEnt
- Invalid
- gunner
- index
- set
- in
- ClearGunnerTarget
- Invalid
- gunner
- index
- set
- in
- SetGunnerTurretOnTargetRange
- Invalid
- gunner
- index
- set
- in
- GetGunnerTargetEnt
- Invalid
- gunner
- index
- set
- in
- GetGunnerAnimPitch
- Invalid
- gunner
- index
- set
- in
- GetGunnerAnimYaw
- Can't
- set
- target
- on
- player's
- vehicle
- Vehicle
- must
- have
- health
- to
- control
- Invalid
- entity
- No
- %s
- for
- [%s]
- Invalid
- weapon
- specified
- for
- [%s]
- Vehicles
- only
- support
- bullet,
- bomb,
- gas,
- grenade
- and
- projectile
- weapons
- No
- tag_barrel
- for
- [%s]
- Invalid
- gunner
- index
- set
- in
- FireGunnerWeapon
- Must
- be
- called
- on
- a
- player
- controlled
- vehicle
- Can
- not
- use
- SetVehMaxSpeed
- in
- online
- games
- for
- physics
- vehicles
- Invalid
- seat
- specified
- for
- vehicle
- in
- SetSeatOccupied
- SetSeatOccupied
- already
- has
- an
- occupant
- so
- you
- can't
- call
- set
- occupied
- SetSeatOccupied
- is
- either
- occupied
- by
- a
- player
- or
- not
- set
- occupied
- by
- the
- script
- Can't
- get
- firing
- origin
- for
- a
- seat
- that
- has
- no
- weapon
- or
- no
- flash
- tag
- (seat
- %i)
- Can't
- get
- firing
- angles
- for
- a
- seat
- that
- has
- no
- weapon
- or
- no
- flash
- tag
- (seat
- %i)
- entity
- %i
- is
- not
- a
- sentient
- Invalid
- gunner
- index
- set
- in
- GetTurretHeatValue
- ?
- ¿
- ?
- ¿
- ??¿??¿¿¿Weapon_GrenadeLauncher_Fire
- Weapon_RocketLauncher_Fire
- napalmblob_sp
- No
- tag_flash
- for
- vehicle
- with
- targetname
- [%s]
- Unknown
- weapon
- type
- %i
- for
- %s
- i
- n
- quick_launch_mode
- gpad_rumble
- session_rejoin
- input_invertpitch
- input_viewSensitivity
- input_autoAim
- team_indicator
- ui_menuCamoUnlocks
- ui_menuAttachUnlocks
- cg_mature
- cg_blood
- gpad_buttonsConfig
- gpad_sticksConfig
- gpad_button_lstick_deflect_max
- gpad_button_rstick_deflect_max
- r_gamma
- snd_menu_voice
- snd_menu_music
- snd_menu_sfx
- snd_menu_master
- snd_menu_cinematic
- snd_menu_hearing_impaired
- snd_menu_presets
- snd_menu_speaker_setup
- speaker_left_front
- speaker_left
- speaker_center
- speaker_right_front
- speaker_right
- speaker_left_surround
- speaker_left_surround_back
- speaker_right_surround
- speaker_right_surround_back
- speaker_lfe
- party_privacyStatus
- geographicalMatchmaking
- safeAreaTweakable_horizontal
- safeAreaTweakable_vertical
- demo_controllerConfig
- cg_drawCrosshairD
- start_in_d
- mouseSensitivity
- r_texFilterAnisoMin
- flipped_control_config
- commonInitialized
- snd_shoutcast_voip
- snd_shoutcast_game
- colorblind_assist
- com_first_time
- cg_playerState
- email_address
- cg_subtitles
- sv_lastSaveGame
- g_gameskill
- missionHighestDifficulty
- missions_unlocked
- takeCoverWarnings
- bg_collectibles
- skillSet
- missionGlobals
- input_targetAssist
- cg_spectateThirdPerson
- motd
- playlist_leaguematch
- playlist_wagermatch
- playlist_playermatch
- playlist_solomatch
- cacLoadouts
- lastLoadoutSystemlink
- lastLoadoutOnline
- lastLoadoutLeague
- exeInitialized
- loadoutInitialized
- party_maxplayers
- map
- map_zm
- gametype_zm
- unlock_crumbs_zm
- em
- com_first_time_mission_select
- shoutcaster_scorepanel
- shoutcaster_nameplate
- shoutcaster_perks
- shoutcaster_inventory
- shoutcaster_scorestreaks
- shoutcaster_scorestreaksnotification
- shoutcaster_minimap
- shoutcaster_killfeed
- shoutcaster_calloutcards
- shoutcaster_teamscore
- shoutcaster_playernotifications
- shoutcaster_voipdock
- shoutcaster_map_icon_colors
- com_first_time_privategame_host_zm
- eliteEmblemUploadRequested
- eliteWelcomePopupShown
- demo_shoutcaster_nameplate
- elitePostMatchRecordLastUploadTime
- eliteRegistrationPopupLastShownTime
- eliteRegistrationPopupTimesShown
- eliteRegistratonSigninCounter
- shoutcaster_map_in_player_column
- thumbstick_default
- thumbstick_southpaw
- thumbstick_legacy
- thumbstick_legacysouthpaw
- buttons_default
- buttons_experimental
- buttons_lefty
- buttons_nomad
- buttons_charlie
- buttons_default_alt
- buttons_experimental_alt
- buttons_lefty_alt
- buttons_nomad_alt
- exec
- %s
- updateDifficultyFromProfile
- %f
- %i
- PLATFORM_NOMOTD
- CacLoadouts
- ddl/profile_sp
- ddl
- ddl/profile_common
- ddl
- setprofile
- le
- r
- MdealPcftYwslqx
- PeyxJSndprrWz
- WriteProfileSettings
- ?BAD
- NODE
- Path
- Cover
- Stand
- Cover
- Crouch
- Cover
- Crouch
- Window
- Cover
- Prone
- Cover
- Right
- Cover
- Left
- Cover
- Pillar
- Ambush
- Exposed
- Conceal
- Stand
- Conceal
- Crouch
- Conceal
- Prone
- Reacquire
- Balcony
- Scripted
- Begin
- End
- Turret
- Guard
- targetname
- target
- animscript
- script_linkname
- script_noteworthy
- origin
- angles
- radius
- minusedistsq
- spawnflags
- type
- suspended
- NODE_TURRET
- NODE_COVER_STAND
- NODE_COVER_CROUCH
- NODE_COVER_PRONE
- NODE_CONCEALMENT_STAND
- NODE_CONCEALMENT_CROUCH
- NODE_CONCEALMENT_PRONE
- NODE_COVER_RIGHT
- NODE_COVER_LEFT
- NODE_COVER_PILLAR
- not
- a
- pathnode
- Cannot
- enable
- disable
- priority
- for
- this
- node
- type
- Priority
- can
- only
- be
- set
- for
- :
- Can
- only
- set
- arc
- angle
- for
- node_turret
- Entity
- is
- not
- a
- turret
- Can
- only
- do
- this
- call
- for
- node_turret
- pathnode
- property
- '%s'
- is
- read-only
- pathnode
- property
- '%s'
- must
- be
- non-negative
- pathnode
- property
- '%s'
- must
- be
- non-negative
- for
- pathnode
- '%s'
- %g
- %g
- %g
- (
- %g,
- %g,
- %g
- )
- Owner:
- %d
- Users:
- %i
- Invalid
- %s:
- %
- f
- Dangerous
- %s:
- %
- f
- Delay:
- %
- f
- %s
- :
- DL
- :DS
- :DC
- :DP
- :DR
- :STRICT
- :BYNR
- :DL
- :BY
- key
- is
- not
- internally
- a
- string
- getnode
- used
- with
- more
- than
- one
- node
- key
- '%s'
- does
- not
- internally
- belong
- to
- nodes
- GetNodeArraySorted
- function
- requires
- or
- parameters
- GetNodesInRadius
- Cover
- GetValidCoverPeekOuts
- not
- called
- on
- pathnode
- {
- "classname"
- "%s"
- "origin"
- "%g
- %g
- %g"
- "angles"
- "%g
- %g
- %g"
- %s"%s"
- "%s"
- %s}
- too
- many
- disconnects
- on
- a
- single
- path
- link
- (overflow
- on
- disconnect
- count)
- Max
- number
- of
- disconnected
- paths
- exceeded
- ?]³×?
- ¿
- ?]³×
- Tgt
- %
- f
- %
- f
- -
- L
- R
- S
- P
- C
- ?
- SC
- %s:%s
- Best
- Owner:
- None
- Invalid
- Ally:
- %
- f
- Invalid
- Axis:
- %
- f
- badplace
- link
- %i
- Path_LoadNode:
- node
- out
- of
- range
- (%i)
- *(
- *(X
- *(|
- *(œ
- *)h
- *'¨
- *'À
- *)h
- *)h
- *)h
- *)h
- *)h
- *)h
- *)h
- *(Ä
- *)h
- *)h
- *)h
- *)h
- *)
- Áp
- Áp
- Ap
- Ap
- B
- targetname
- target
- animscript
- script_noteworthy
- script_linkname
- origin
- angles
- radius
- minusedistsq
- spawnflags
- type
- nodoublewide
- noquadrotor
- node_pathnode
- node_cover_stand
- node_cover_crouch
- node_cover_crouch_window
- node_cover_prone
- node_cover_right
- node_cover_left
- node_cover_pillar
- node_ambush
- node_exposed
- node_concealment_stand
- node_concealment_crouch
- node_concealment_prone
- node_reacquire
- node_balcony
- node_scripted
- node_negotiation_begin
- node_negotiation_end
- node_turret
- node_guard
- Ran
- out
- of
- dynamically
- spawned
- pathnodes
- %d
- %s
- doesn't
- have
- a
- spawn
- function
- Duplicate/overlap
- node
- errors
- Check
- log
- for
- list
- to
- fix
- PATH_MAX_TOTAL_LINKS
- (%i)
- exceeded
- úfront
- back
- left
- right
- invalid
- %s
- none
- %s
- GAME_SAVE_DESCRIPTION
- savegame
- svg
- %c
- autosave
- devOutput/save/%s
- svg
- %s
- %d
- G_LoadGame:
- savegame
- '%s'
- not
- found
- G_LoadGame:
- bad
- read
- G_LoadGame:
- savegame
- '%s'
- is
- wrong
- version
- (%i,
- should
- be
- %i)
- %s
- G_LoadGame:
- savegame
- '%s'
- is
- larger
- (%d
- bytes)
- than
- the
- maximum
- allowed
- loadable
- save
- file
- (
- %d
- bytes)
- G_LoadGame:
- the
- bsp
- file
- has
- changed
- since
- the
- game
- was
- saved
- %s
- %c
- active
- n
- exit
- j_helmet
- ad
- alert
- es
- ambush
- ambush_nodes_only
- es
- any_exposed_nodes_only
- arc_min_pitch
- arc_max_pitch
- arc_min_yaw
- arc_max_yaw
- asleep
- bad_path
- begin_firing
- unknown_location
- cancel_location
- at
- cover
- confirm_location
- ch
- current
- ge
- deathshield
- damage_afterdeath
- dead
- h
- ct
- death_or_disconnect
- detonate
- direct
- dlight
- done
- on
- empty
- end_firing
- enter_vehicle
- entity
- exit_vehicle
- exposed_nodes_only
- change_seat
- vehicle_death
- explode
- ed
- fraction
- goal_changed
- goal_yaw
- grenade
- danger
- grenade_fire
- grenade_launcher_fire
- grenade_pullback
- k
- stationary
- grenade_stuck
- ce
- hero
- invisible
- j_gun
- key
- key
- killanimscript
- left_tread
- t
- missile_fire
- missile_boost
- movedone
- multikill
- next_node
- no_cover
- only_cover
- noclass
- noncombat
- al
- in
- over
- er
- point
- relative
- position
- t
- e
- result
- t
- right_tread
- tank_armor
- ad
- reload_start
- et
- rotatedone
- l
- n
- k
- snd_busvolprio_holdbreath
- snd_busvolprio_pain
- snd_busvolprio_shellshock
- d
- suppression
- suppression_end
- surfacetype
- tag_aim
- tag_aim_pitch
- tag_aim_animated
- tag_brass
- tag_brass
- tag_brass_
- tag_butt
- tag_clip
- h
- tag_flash
- tag_flash
- tag_flash
- tag_flash
- tag_flash_alt
- tag_gunner_barrel
- tag_gunner_barrel
- tag_gunner_barrel
- tag_gunner_barrel
- tag_gunner_turret
- tag_gunner_turret
- tag_gunner_turret
- tag_gunner_turret
- tag_flash_gunner
- tag_flash_gunner
- tag_flash_gunner
- tag_flash_gunner
- tag_flash_gunnera
- tag_flash_gunnera
- tag_flash_gunnera
- tag_flash_gunnera
- tag_gunner_brass
- tag_gunner_brassa
- tag_gunner_brass
- tag_gunner_brassa
- tag_gunner_hands
- tag_wheel_front_left
- tag_wheel_front_right
- tag_wheel_back_left
- tag_wheel_back_right
- tag_wheel_middle_left
- tag_wheel_middle_right
- tag_wheel_front
- tag_wheel_back
- tag_main_rotor
- tag_tail_rotor
- tag_main_rotor_blur
- tag_main_rotor_static
- tag_tail_rotor_blur
- tag_tail_rotor_static
- tag_rotor_fl_arm
- tag_rotor_fr_arm
- tag_rotor_rl_arm
- tag_rotor_rr_arm
- tag_antenna
- tag_antenna
- tag_fx
- tag_inhand
- tag_knife_attach
- tag_knife_fx
- tag_bayonet
- tag_laser
- in
- tag_weapon
- tag_weapon
- tag_explosive
- tag_player
- tag_camera
- tag_weapon_chest
- tag_stowed_back
- tag_gasmask
- tag_gasmask
- tag_sync
- tag_wake
- target_script_trigger
- team
- team_changed
- tempEntity
- touch
- h
- ge
- at
- us
- se
- truck_cam
- turret_scan_start
- turret_return_default_pos
- turret_scan_stop
- turret_target_aquired
- turret_target_lost
- turret_tow_fire
- turret_tow_unlink
- weapon_change_on_turret
- weapon_change
- weapon_change_complete
- weapon_raising
- weapon_fired
- weapon_melee
- weapon_switch_started
- raise_riotshield
- deploy_riotshield
- pickup_riotshield
- wn
- g
- flash
- e
- night_vision_on
- night_vision_off
- back_low
- back_mid
- back_up
- j_mainroot
- pelvis
- d
- for_sale
- blacklisted
- wrong_era
- locked
- MOD_UNKNOWN
- MOD_PISTOL_BULLET
- MOD_RIFLE_BULLET
- MOD_GRENADE
- MOD_GRENADE_SPLASH
- MOD_PROJECTILE
- MOD_PROJECTILE_SPLASH
- MOD_MELEE
- MOD_BAYONET
- MOD_HEAD_SHOT
- MOD_CRUSH
- MOD_TELEFRAG
- MOD_FALLING
- MOD_SUICIDE
- MOD_TRIGGER_HURT
- MOD_EXPLOSIVE
- MOD_IMPACT
- MOD_BURNED
- MOD_HIT_BY_OBJECT
- MOD_DROWN
- MOD_GAS
- face
- face_alert
- face_casual
- face_cqb
- face_running
- face_shoot_single
- face_shoot_burst
- face_react
- face_talk
- face_talk_long
- face_pain
- face_melee
- face_death
- le
- script_vehicle_collision
- script_vehicle_corpse
- turret_fire
- turret_on_target
- gunner_turret_on_target
- gunner_turret_overheat
- gunner_turret_stop_overheat
- turret_not_on_target
- turret_on_vistarget
- turret_no_vis
- turret_rotate_stopped
- turret_rotate_moving
- turret_deactivate
- turretstatechange
- turretownerchange
- reached_node
- reached_end_node
- reached_wait_node
- reached_wait_speed
- near_goal
- veh_collision
- veh_predictedcollision
- veh_inair
- veh_landed
- veh_suspension_limit_activated
- veh_engine_stutter
- veh_ejectoccupants
- veh_heightmesh_max
- veh_heightmesh_min
- veh_stuck
- begin
- script_camera
- jumpcut
- playerbreathinsound
- playerbreathgaspsound
- playerbreathoutsound
- mantlesoundplayer
- meleeswipesoundplayer
- dtplandsoundplayer
- curve_nodehit
- curve_start
- curve_end
- asphalt
- bark
- brick
- carpet
- ceramic
- cloth
- concrete
- cushion
- dirt
- flesh
- foliage
- fruit
- s
- grass
- gravel
- ice
- metal
- mud
- paintedmetal
- paper
- plaster
- plastic
- rock
- rubber
- sand
- snow
- water
- wood
- host_sucks_end_game
- freelook
- localplayers
- tag_driver
- tag_passenger
- tag_passenger
- tag_passenger
- tag_passenger
- tag_passenger
- tag_passenger
- tag_gunner
- tag_gunner
- tag_gunner
- tag_gunner
- tag_enter_driver
- tag_enter_passenger
- tag_enter_passenger
- tag_enter_passenger
- tag_enter_passenger
- tag_enter_gunner
- tag_enter_gunner
- tag_enter_gunner
- tag_enter_gunner
- tag_enter_right
- tag_enter_left
- tag_enter_back
- tag_popout
- tag_body
- tag_turret
- tag_turret_base
- tag_barrel
- tag_barrel_recoil
- tag_engine_left
- tag_engine_right
- tag_spin
- tag_minigun_right_barrel
- front_left
- front_right
- back_left
- back_right
- middle_left
- middle_right
- stuck_to_player
- stuck_to_shield
- auto_ai
- auto_nonai
- manual
- manual_ai
- scavenger
- intermission
- stats_merged
- playing
- spectator
- action_notify_attack
- action_notify_melee
- action_notify_use_reload
- action_notify_use_doubletap
- always
- bullethit
- t
- corner_approach
- damage_notdone
- fadeoutonscreen
- drawdistance
- high_priority
- info_player_deathmatch
- infinite
- energy
- low_priority
- max
- time
- menuresponse
- min
- energy
- min
- time
- never
- perk
- pickup
- receiver
- sound_blend
- n
- remote_revive
- begin_custom_anim
- deathplant
- ie
- og
- <custom
- angle
- deltas
- og
- bulletwhizby
- y
- enemy_visible
- face
- angle
- face
- current
- face
- default
- face
- direction
- face
- enemy
- face
- enemy
- or
- motion
- face
- enemy
- or
- motion
- sidestep
- face
- goal
- face
- motion
- face
- point
- groundEntChanged
- obstacle
- noclip
- e
- node
- out
- of
- range
- node_relinquished
- node_taken
- node_not_safe
- y
- nophysics
- t
- pos
- deltas
- run
- runto_arrived
- t
- spawned
- start_move
- stop_soon
- tag_eye
- walk
- d
- s
- le
- ri
- j_ball_le
- j_ball_ri
- j_palm_le
- j_palm_ri
- le
- le
- broken
- destructible
- destructible_base_piece_death
- breakafter
- snapacknowledged
- snap_processed
- j_barrel
- j_counter
- j_dial_left
- j_dial_right
- tag_spinner_r_front
- tag_spinner_l_front
- tag_spinner_r_
- tag_spinner_l_
- tag_spinner_r_
- tag_spinner_l_
- tag_spinner_r_
- tag_spinner_l_
- disconnected
- cinematic
- uicinematic
- connecting
- challenging
- d
- sendingstats
- loading
- primed
- map_restart
- orientdone
- menu_changed
- nk
- swimming_begin
- swimming_end
- snd_engine
- snd_bow_port
- snd_bow_stbd
- event
- action
- et
- param
- condlhs
- condop
- condrhs
- basic_score
- perk_score
- intel_score
- total_score
- difficulty_score
- challenge_score
- freeze
- up
- liveupdate
- respawn
- dtp_land
- hidden
- fake_fire
- sprint
- crouch_run
- crouch_walk
- entityshutdown
- sidewinder
- hellfire
- javelin
- ballistic
- wireguided
- drone
- heatseeking
- firecaster
- fire_flicker
- electrical_flicker
- flicker_then_stop
- generic_double_strobe
- generic_strobe
- light_off
- light_solid
- television
- generic_flickering
- generic_pulsing
- explode_then_flicker
- robot
- footstep_left_large
- footstep_left_small
- footstep_right_large
- footstep_right_small
- footstep_left
- footstep_right
- footstep_front_left
- footstep_front_right
- footstep_rear_left
- footstep_rear_right
- footstep_front_left_small
- footstep_front_right_small
- footstep_rear_left_small
- footstep_rear_right_small
- footstep_front_left_shuffle
- footstep_front_right_shuffle
- footstep_rear_left_shuffle
- footstep_rear_right_shuffle
- footstep_front_left_scrape
- footstep_front_right_scrape
- footstep_rear_left_scrape
- footstep_rear_right_scrape
- dogstep_lf
- dogstep_rf
- dogstep_lr
- dogstep_rr
- jnt_f_l_ankle
- jnt_f_r_ankle
- jnt_r_l_ankle
- jnt_r_r_ankle
- jnt_f_l_knee_upper_dmg
- jnt_f_r_knee_upper_dmg
- jnt_r_l_knee_upper_dmg
- jnt_r_r_knee_upper_dmg
- open
- closed
- opening
- closing
- targetted_by_zombie
- r
- actor_spawner
- actor_corpse
- t
- ambient_package
- save_restore
- difficulty_change
- tag_board_
- tag_board_
- tag_board_
- tag_board_
- tag_board_
- tag_board_
- Sentient_GetEyePosition
- es
- r
- as
- threatbiasgroup
- attacker
- y
- ag
- t
- l
- e
- st
- attackeraccuracy
- ignorerandombulletdamage
- turretinvulnerability
- inmeleecharge
- sentient
- property
- '%s'
- is
- read-only
- getenemysqdist
- getclosestenemysqdist
- setthreatbiasgroup
- getthreatbiasgroup
- isnotarget
- isbadguy
- createthreatbiasgroup
- threatbiasgroupexists
- getthreatbias
- setthreatbias
- setthreatbiasagainstall
- setignoremegroup
- '%s'
- p
- turret_SentryTargetTime
- Couldn't
- find
- %s
- on
- turret
- (entity
- %d,
- classname
- '%s')
- h
- n
- Turret_think
- G_SpawnTurret:
- max
- number
- of
- turrets
- (%d)
- exceeded
- bad
- weaponinfo
- '%s'
- specified
- for
- turret
- Could
- not
- load
- turret
- '%s'
- turret
- '%s'
- not
- precached
- cannot
- spawn
- turret
- '%s'
- which
- has
- a
- script,
- unless
- one
- instance
- placed
- in
- map
- rightarc
- leftarc
- toparc
- bottomarc
- yawconvergencetime
- convergencetime
- pitchconvergencetime
- maxrange
- fo
- no
- weaponinfo
- specified
- for
- turret
- r
- vehspeed
- velocity
- turretrotscale
- vehmodel
- vehmodelenemy
- deathmodel
- vehviewmodel
- modelswapdelay
- e
- st
- ag
- ag
- radiusdamagemin
- radiusdamagemax
- radiusdamageradius
- ck
- deathquakescale
- deathquakeduration
- deathquakeradius
- pe
- on
- me
- healthdefault
- healthmin
- healthmax
- vteam
- turretweapon
- addtocompass
- isphysicsvehicle
- pathpos
- pathlookpos
- pathwidth
- pathwidthlookaheadfrac
- pathdistancetraveled
- heliheightlockoffset
- drivebysoundtime
- drivebysoundtime
- vehfovcosine
- vehfovcosinebusy
- vehmaxsightdistsqrd
- vehsightlatency
- vehhighlyawareradius
- vehignoreclosefoliage
- vehdontejectoccupantsondeath
- vehcheckforpredictedcrash
- vehonpath
- vehaircraftcollisionenabled
- r„
- vehicle
- field
- %s
- is
- read-only
- vehicle
- field
- %s
- clamped
- from
- %g
- to
- vehicle
- field
- %s
- clamped
- from
- %g
- to
- t
- Vehicle_SightTrace
- Vehicle_UpdateSight
- Vehicle_UpdateThreat
- ident
- text
- dumplsp
- getpings
- dumpsgcache
- peek
- peek
- dvar
- checksum
- procaddr
- section
- dir
- upload
- mount
- joinsession
- dumptasks
- %d:%d
- %s,%d
- %d:
- %lld,%s
- Gamemode:
- %s
- Online
- Private
- Systemlink
- Zombies
- %x
- %x
- executing
- %s
- %x
- %x%x%x%x%x%x%x%x%x%x%x%x%x%x%x%x
- %llx
- %llx
- %x:%x
- %s,%s:
- %x
- %x
- Could
- not
- find
- section
- %s,%s
- No
- files
- found
- s
- %s%c
- %u
- ERROR:
- Unrecognised
- command
- sha
- MENU_PLAYING_COD
- MENU_ONLINE
- MENU_OFFLINE
- MENU_FRIEND_REQUEST_PENDING
- MENU_FRIEND_REQUEST_RECEIVED
- TRK_ALLTIME
- TRK_WEEKLY
- TRK_MONTHLY
- TRK_PRESTIGE_ALLTIME
- TRK_PRESTIGE_WEEKLY
- TRK_PRESTIGE_MONTHLY
- TRK_DAILY
- TRK_PRESTIGE_DAILY
- liveLeaderboardWriteStats
- liveTrackerWriteStats
- liveLeaderboardReadStats
- liveLeaderboardbGetByRank
- liveLeaderboardGetByPlayer
- liveLeaderboardGetStatsByXuids
- liveLeaderboardGetMiniLbs
- liveLeaderboard_GetCombatRecordData
- MENU_DAYS_ABBREVIATION
- MENU_HOURS_ABBREVIATION
- MENU_MINUTES_ABBREVIATION
- %i%s
- %i%s
- %
- f%s
- MENU_SECONDS_ABBREVIATION
- %i%s
- %i%s
- %i%s
- %
- f%s
- %i%s
- %i%s
- %
- f%s
- %i%s
- %
- f%s
- %
- f%s
- lbheaders
- count
- lbrowheaders
- %llu
- xuid
- lbrow
- col
- leaderboardlist_update
- controller
- numresults
- totalresults
- error
- pivot
- Error
- reading
- stats
- by
- xuids
- Error
- reading
- leaderboard
- entries
- by
- range
- popup_busy
- LEADERBOARD_RESET_FAILED
- lbTaskDelay
- ui_hideLeaderboards
- ui_hideMiniLeaderboards
- ui_showNewestLeaderboards
- resetLeaderboards
- userrank
- numranks
- lbrows
- id
- def
- filter
- multi_read_update
- leaderboards
- metplayer
- removeFriendsFromRecentPlayerList
- metPlayerListUpdateInterval
- metPlayerListUploadInterval
- maxMetPlayerListCount
- unsubscriptionCooloffTimer
- metPlayerListCleanupInterval
- party
- lobby
- theater
- game_options
- webmstreaming
- hud_refresh
- matchmaking_progress
- %lld
- partylobby_update
- er
- members
- actualPartyMemberCount
- gamelobby_update
- game_options_update
- webm_streaming_update
- e
- percent
- hud_update_refresh
- xÕPLATFORM_PRESS_TO_SET_COMLINK_ALT
- PLATFORM_PRESS_TO_SET_COMLINK
- LUIElement_CompassRenderUnderlay
- compass_map_color_underlay
- compass_map_color_overlay
- compass_map_scanlines
- LUIElement_CompassRenderItems
- LUIElement_CompassRenderOverlay
- Ran
- out
- of
- destructibles
- Max
- is
- %d
- Ran
- out
- of
- cg
- destructibles
- Hit
- max
- destructible
- count
- [%d]
- when
- creating
- %s
- DesctructiblePieces
- CG_DestructibleDamage
- CG_DestructibleDamage
- CG_ProcessDestructibleEvents
- gametype_update
- isModified
- delayBetweenGeneralRepSounds
- earthquakeMaxDuration
- earthquakeMaxScale
- earthquakeMinDuration
- earthquakeMinScale
- earthquakeOnRepair
- earthquakeRadius
- generalRepairSound
- generalRepairSound
- upgradedGeneralRepairSound
- upgradedGeneralRepairSound
- useDelayBetweenGeneralRepSounds
- taunts
- reachThroughAttacks
- zombieTauntAnimState
- zombieReachThroughAnimState
- numAttackSlots
- attackSpotHorzOffset
- autoHideOpenPieces
- alternateBoardModel
- boardAnim
- boardModel
- boardRepairSound
- boardRepairHoverSound
- OffsetRepairFxX
- OffsetRepairFxX
- OffsetRepairFxY
- OffsetRepairFxY
- OffsetRepairFxZ
- OffsetRepairFxZ
- pauseAndRepeatBoardRepairSound
- pauseBetweenRepSoundsMax
- pauseBetweenRepSoundsMin
- proBoardNumRepsToTear
- repairFx
- repairFx
- tearAnim
- upgradedBoardModel
- zombieBoardTearAnimState
- zombieBoardTearAnimSubState
- alternateBoardModel
- boardAnim
- boardModel
- boardRepairSound
- boardRepairHoverSound
- OffsetRepairFxX
- OffsetRepairFxX
- OffsetRepairFxY
- OffsetRepairFxY
- OffsetRepairFxZ
- OffsetRepairFxZ
- pauseAndRepeatBoardRepairSound
- pauseBetweenRepSoundsMax
- pauseBetweenRepSoundsMin
- proBoardNumRepsToTear
- repairFx
- repairFx
- tearAnim
- upgradedBoardModel
- zombieBoardTearAnimState
- zombieBoardTearAnimSubState
- alternateBoardModel
- boardAnim
- boardModel
- boardRepairSound
- boardRepairHoverSound
- OffsetRepairFxX
- OffsetRepairFxX
- OffsetRepairFxY
- OffsetRepairFxY
- OffsetRepairFxZ
- OffsetRepairFxZ
- pauseAndRepeatBoardRepairSound
- pauseBetweenRepSoundsMax
- pauseBetweenRepSoundsMin
- proBoardNumRepsToTear
- repairFx
- repairFx
- tearAnim
- upgradedBoardModel
- zombieBoardTearAnimState
- zombieBoardTearAnimSubState
- alternateBoardModel
- boardAnim
- boardModel
- boardRepairSound
- boardRepairHoverSound
- OffsetRepairFxX
- OffsetRepairFxX
- OffsetRepairFxY
- OffsetRepairFxY
- OffsetRepairFxZ
- OffsetRepairFxZ
- pauseAndRepeatBoardRepairSound
- pauseBetweenRepSoundsMax
- pauseBetweenRepSoundsMin
- proBoardNumRepsToTear
- repairFx
- repairFx
- tearAnim
- upgradedBoardModel
- zombieBoardTearAnimState
- zombieBoardTearAnimSubState
- alternateBoardModel
- boardAnim
- boardModel
- boardRepairSound
- boardRepairHoverSound
- OffsetRepairFxX
- OffsetRepairFxX
- OffsetRepairFxY
- OffsetRepairFxY
- OffsetRepairFxZ
- OffsetRepairFxZ
- pauseAndRepeatBoardRepairSound
- pauseBetweenRepSoundsMax
- pauseBetweenRepSoundsMin
- proBoardNumRepsToTear
- repairFx
- repairFx
- tearAnim
- upgradedBoardModel
- zombieBoardTearAnimState
- zombieBoardTearAnimSubState
- alternateBoardModel
- boardAnim
- boardModel
- boardRepairSound
- boardRepairHoverSound
- OffsetRepairFxX
- OffsetRepairFxX
- OffsetRepairFxY
- OffsetRepairFxY
- OffsetRepairFxZ
- OffsetRepairFxZ
- pauseAndRepeatBoardRepairSound
- pauseBetweenRepSoundsMax
- pauseBetweenRepSoundsMin
- proBoardNumRepsToTear
- repairFx
- repairFx
- tearAnim
- upgradedBoardModel
- zombieBoardTearAnimState
- zombieBoardTearAnimSubState
- sd_decode_ps_mp_spu
- e
- z
- voice
- eq
- z
- sd_mix_master
- sd_mix_radverb
- sd_mix_voice
- SOUND:
- cellAudioOutGetConfiguration
- failed
- SOUND:
- cellAudioOutConfigure
- failed
- SOUND:
- cellAudioInit
- failed
- SOUND:
- cellAudioPortOpen
- failed
- SOUND:
- cellAudioGetPortConfig
- failed
- SOUND:
- cellAudioSetNotifyEventQueue
- failed
- SOUND:
- cellAudioPortStart
- failed
- SOUND:
- Ran
- out
- of
- fake
- rsx
- cache
- nodes
- wait
- snd_update
- snd_update
- net_emu_latency
- net_emu_jitter
- net_emu_packet_loss
- net_emu_server
- net_emu_client
- NET_DequeuePacket
- NET_EnqueuePacket
- t
- bytes
- packets
- latency
- jitter
- loss
- reorder
- bandwidth
- duplicate
- ?
- <õÂ
- G_ClearVehicleInputs
- tag_wheel_front
- tag_wheel_back
- Unpause
- vehicle
- x%X
- user
- data
- x%X
- Pause
- vehicle
- x%X,
- user
- data
- x%X
- left_tread_destroyed
- right_tread_destroyed
- Speed
- %
- f
- %
- f
- Gas
- %
- f
- Rpm
- %
- f
- boat
- rpm
- %
- f
- NitrousVehicle::frame_prolog
- NitrousVehicle::frame_epilog
- NitrousVehicle::add_vehicle
- x%X:
- NitrousVehicle::add_vehicle
- x%X:
- NitrousVehicle::remove_vehicle
- x%X:
- %d
- Œ
- '
- "ùƒ"ùƒ"ùƒ"ùƒ
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- ÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿ
- =ÌÌÍ
- phys_wheel_collision
- Physics
- Collision
- Query
- World
- Collision
- DynEnt
- Collision
- Entity
- Collision
- Glass
- Collision
- User
- RB
- Collision
- A
- A
- ™™š@
- hard
- soft
- metal
- glass
- water
- wood
- foliage
- flesh
- phy_impact_%s_%s
- phys_impact_intensity_limit
- phys_impact_distance_cutoff
- phys_impact_fx
- Phys_EffectsProcess
- caulk
- #All
- Player
- PlayerClip
- Only
- Vehicle
- Helicopter
- AI
- Collision
- AI
- Sight
- Weapon
- Mantle
- Physics
- Aim
- Assist
- Spawn
- Visibility
- Trigger
- Clientside
- Trigger
- ÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿ
- phys_gravity
- phys_gravity_dir
- phys_vehicleGravityMultiplier
- phys_vehicleDamageFroceScale
- phys_vehicleWheelEntityCollision
- phys_maxFloatTime
- phys_buoyancyDistanceCutoff
- phys_piecesSpawnDistanceCutoff
- phys_buoyancyFloatHeightOffset
- phys_buoyancy
- phys_ragdoll_buoyancy
- phys_disableEntsAndDynEntsCollision
- debugRenderMask
- debugRenderCollisionDistance
- enable_moving_paths
- enable_new_prone_check
- Create
- user
- data
- x%X
- Destroy
- user
- data
- x%X
- Inc
- user
- data
- ref
- count
- x%X
- Create
- user
- rb
- x%X
- Destroy
- user
- rb
- x%X
- Create
- rb
- x%X
- Destroy
- rb
- x%X
- Phys_AddCacheImpulses
- VehicleBuoyancy
- update
- phys_frame_advance
- update
- Physics
- update
- (obj=%d)
- auto_rigid_body
- Ragdoll_Update/XDoll_Update
- physGlob
- t
- e
- t
- ke
- ch
- t
- c_type
- c_bone_name
- c_bone_name
- c_offsetX
- c_offsetY
- c_offsetZ
- c_timeout
- c_min_health
- c_max_health
- c_damp
- c_power
- c_spin_scale
- c_shakescalex
- c_shakescaley
- c_shakescalez
- c_min_angle
- c_max_angle
- c_yaw
- c_pitch
- c_type
- c_bone_name
- c_bone_name
- c_offsetX
- c_offsetY
- c_offsetZ
- c_timeout
- c_min_health
- c_max_health
- c_damp
- c_power
- c_min_angle
- c_max_angle
- c_type
- c_bone_name
- c_bone_name
- c_offsetX
- c_offsetY
- c_offsetZ
- c_timeout
- c_min_health
- c_max_health
- c_damp
- c_power
- c_min_angle
- c_max_angle
- c_type
- c_bone_name
- c_bone_name
- c_offsetX
- c_offsetY
- c_offsetZ
- c_timeout
- c_min_health
- c_max_health
- c_damp
- c_power
- c_min_angle
- c_max_angle
- :
- ]
- i
- %s
- Rope_UpdateInternal
- rope_update
- wait
- rope_update
- Rope_Render
- Rope_Trace
- Rope_ReadGameState
- parent
- body_animate_jnt
- findingContent
- uÇ
- Z
- dlctrial
- edat
- %s/%s
- %s/%s/%s
- pak
- edat
- dlc
- seasonpass
- mtx
- dlc
- dlczm
- EnumerateContent
- s
- cellGameDataCheck
- returned
- x%x
- /dev_hdd/game/%s/USRDIR
- %s/license
- edat
- Checking
- EDAT
- %s
- DLBLOPS
- License
- check
- failed!
- License
- check
- succeeded!
- GameDiscInitThread
- GameDiscErrorThread
- cellGameBootCheck
- failed:
- x%x
- TEST
- FTCH
- EBOOT
- BIN
- Couldn't
- find
- EBOOT
- BIN,
- disc
- must
- be
- ejected
- No
- language
- found,
- you
- probably
- need
- to
- run
- project_setup
- bat
- to
- setup
- junctions
- %s/
- Patch
- boot
- HDD
- boot
- Disc
- boot
- t_psf
- self
- tmp_psf
- self
- cellPadGetInfo:
- abnormal
- termination
- gpad_button_deadzone
- gpad_stick_deadzone_min
- gpad_stick_deadzone_max
- gpad_stick_pressed
- gpad_stick_pressed_hysteresis
- english
- french
- italian
- german
- spanish
- russian
- korean
- polish
- japanese
- portuguese
- mexicanspanish
- austrian
- fulljap
- FTC
- TEST
- UP-BLUS_
- UP-NPUB_
- NPUB
- BLUS
- BLES
- EP-BLES_
- EP-NPEB_
- NPEB
- BLES
- EP-BLES_
- BLES
- EP-BLES_
- BLES
- EP-BLES_
- BLUS
- UP-BLUS_
- BLUS
- UP-BLUS_
- BLJM
- JP-BLJM_
- BLJM
- JP-BLJM_
- NPUB
- NPUB
- NPUB
- NPEB
- NPEB
- NPEB
- NPEB
- Unsupported
- title
- id:
- %s
- ABCDEFGHIJKLMNOPQRSTUVWXYZ
- wait
- GameDiscInitThread
- wait
- RegisterTrophyContext
- wait
- InviteAcceptSave
- wait
- EnumerateContent
- wait
- WriteProfileSettings
- Sys_Quit
- done
- Sys_Error:
- %s
- Out
- of
- memory
- Launch
- Block
- Block
- in_restart
- Warning:
- command
- line
- argument
- max
- length
- exceeded
- Hang
- detected
- hang
- detect
- Startup
- text:%s
- liblv
- t
- GAME_SAVE_INSUFFICIENT_FREE_DISK
- GAME_SAVE_UNABLE_TO_READ_FROM_DEVICE
- Sys_SendPacket:
- bad
- address
- type
- t
- net_ip
- net_port
- Unable
- to
- get
- our
- online
- address
- information
- SAVEDATA_INSUFFICIENT_SPACE
- -AUTO-
- %s
- (å
- —幕版)
- Call
- of
- Duty®:
- BlackOpsII
- ©
- Activision
- Publishing,
- Inc
- signinbackground
- SAVEDATA_WRONG_USER
- SAVEDATA_BROKEN
- SAVEDATA_SUBTITLE
- savedata/ICON
- PNG
- install_finished
- er
- succeeded
- update_percentage
- copied
- total
- percentage
- Call
- of
- Duty®:
- Black
- Ops
- II
- (å
- —幕版)
- %s
- SAVEDATA_INSTALL_NOUN
- Call
- of
- Duty®:
- Black
- Ops
- II
- (å
- ¹æ›¿ç‰ˆ)
- %s
- Call
- of
- Duty®:
- Black
- Ops
- II
- (%s)
- %s
- NG
- %s/ICON
- PNG
- %s/%sinstall
- ipak
- %s/install
- ipak
- corrupt_install
- ps_begin_install
- onetimeinstallcorruptioncheck
- INSTALL:
- Checking
- for
- %s
- %sinstall
- /
- %sinstall
- ipak
- Ä›¥ãS÷Ïuninitialized
- idle
- %s/data
- cache
- /dev_bdvd
- /app_home
- Error
- loading
- trophy
- module
- %X
- RegisterTrophyContext
- xt
- UnlockTrophy
- trophies
- d
- popup_chatrestricted
- popup_chatrestrictedinvite
- snapshot
- nuge_physics
- nuge_physics_collision
- wait
- nuge_physics
- wait
- nuge_physics_collision
- setup_worker_threads
- CM_LoadMap:
- NULL
- name
- maps/%s
- mapents
- Cannot
- unload
- collision
- while
- it
- is
- in
- use
- ä
- €$
- €d
- €¤
- ۊ
- $
- d
- ¤CM_Trace
- CM_AreaEntities
- pointtracestaticmodels
- clipmoveentities
- pointtraceentities
- if
- Unknown
- command
- "%s"
- Cbuf_Execute
- Missing
- file
- "%s"
- cfg
- cmdlist
- exec
- zm
- dobjdump
- xt
- ev
- mr
- h
- mlvl
- sl
- de
- on
- god
- demigod
- ufo
- os
- s
- ai
- e
- if_sp
- if_mp
- Cannot
- unload
- world
- while
- it
- is
- in
- use
- %s
- %s
- %d
- CL(%d)
- %s
- %s
- %s
- %s
- %d
- %s
- %s
- Call
- of
- Duty
- Singleplayer
- -
- Ship
- p
- COD_T_S
- SP
- T
- controller_used_start
- er
- controller_used_stop
- Public
- Match
- Private
- Match
- Local
- Splitscreen
- Wager
- Match
- Basic
- Training
- Theater
- League
- Match
- RTS
- Could
- not
- load
- %s
- file
- [%s]
- File
- [%s]
- is
- not
- a
- %s
- file
- File
- [%s]
- is
- not
- a
- valid
- %s
- Com_GameMode_SetMode:
- Can
- not
- set
- the
- mode
- when
- in
- backup
- block!
- Com_SessionMode_ResetModes:
- Can
- not
- reset
- the
- modes
- when
- in
- backup
- block!
- Ülisten
- server
- dedicated
- LAN
- server
- dedicated
- internet
- server
- levels
- mission_unlock_cheat
- EXE_SERVER_DISCONNECTED
- EXE_DISCONNECTED
- EXE_SERVERISFULL
- XBOXLIVE_SIGNEDOUTOFLIVE
- XBOXLIVE_CANTJOINSESSION
- XBOXLIVE_MPNOTALLOWED
- XBOXLIVE_MUSTLOGIN
- MENU_RESETCUSTOMCLASSES
- MENU_STATS_RESET
- MP_BETACLOSED
- XBOXLIVE_SIGNINCHANGED
- XBOXLIVE_SIGNEDOUT
- XBOXLIVE_SIGNEDOUT_SPLITSCREEN
- XBOXLIVE_SIGNEDOUTOFLIVE_STORE
- XBOXLIVE_NETCONNECTION_STORE
- MPUI_PLAYLIST_LOCKED_FOR_LEVEL
- stream
- end
- need
- dictionary
- file
- error
- stream
- error
- data
- error
- out
- of
- memory
- buf
- error
- version
- error
- parameter
- error
- IEND®B`‚
- LiveAllocator
- frontend
- so_rts_
- outro
- map
- frontend
- EXE_MATCHENDED
- loadGump
- %s
- %d
- error
- message
- MENU_NOTICE
- MENU_ERROR
- %s
- EXE_DISCONNECTEDFROMOWNLISTENSERVER
- Com_Error
- called
- within
- a
- task
- success/failure
- callback
- safe
- dvar_restart
- set
- seta
- %s
- Com_ClientPacketEvent
- Handle
- loopback
- messages
- Handle
- deferred
- connectionless
- NET_GetClientPacket
- Com_ServerPacketEvent
- Com_EventLoop
- Com_EventLoop:
- bad
- event
- type
- %i
- drop
- Testing
- drop
- error
- fatal
- Testing
- fatal
- error
- script
- Testing
- script
- error
- sys
- Testing
- Sys_Error
- com_maxclients
- com_freemoveScale
- disconnected_ctrls
- com_maxfps
- grenade_indicators_enabled
- throwback_enabled
- disable_vcs
- disable_vcs_viewmodel
- vcs_timelimit
- gts_validation_enabled
- lui_checksum_enabled
- lui_error_report
- lui_error_report_delay
- lui_timescale
- lui_disable_blur
- tu_restoreBlur
- tu_luiCompleteAnimationFix
- zombiemode_path_minz_bias
- zombie_devgui
- zombie_useOldPathFallback
- zombie_double_wide_checks
- spmode
- onlinegame
- xblive_rankedmatch
- xblive_privatematch
- sv_fakeServerLoad
- sv_fakeServerLoadRand
- sv_forceunranked
- consoleGame
- true
- com_sku
- psGame
- developer
- developer_script
- logfile
- com_statmon
- com_timescale
- timescale
- fixedtime
- fixedtime_float
- long_blocking_call
- sv_network_warning
- cl_network_warning
- sv_paused
- cl_paused
- useMapPreloading
- useSvMapPreloading
- sv_running
- com_voip_resume_time
- com_introPlayed
- com_desiredMenu
- hiDef
- wideScreen
- doublesided_raycasts
- waitForStreamer
- waitForInitial
- ui_mapname
- ui_gametype
- ui_levelEra
- ui_combatCurrScrollBarPos
- ui_deadquote
- ui_mapCount
- ui_show_autosave_warning
- ui_errorTitle
- ui_errorMessage
- ui_errorMessageDebug
- ui_autoContinue
- creditsScrollScale
- ui_drawSpinnerAfterMovie
- all_players_are_connected
- scr_hostmigrationtest
- quit_on_error
- debug_show_viewpos
- scr_wagerTier
- scr_killcam
- scr_numLives
- debug_protocol
- nextarena
- ClickToContinue
- demoname
- createfx
- saved_gameskill
- war_sb
- scr_allies
- scr_axis
- scr_wagerBet
- miniscoreboardhide
- war_a
- war_b
- war_c
- war_d
- war_e
- band_demosystem
- band_players
- band_players
- band_players
- band_players
- band_players
- band_players
- missingCommandWillError
- exec
- default_p
- cfg
- exec
- default_p
- cfg
- exec
- default
- cfg
- exec
- language
- cfg
- exec
- %s
- exec
- safemode
- cfg
- $init
- scr_xpscale
- scr_gunxpscale
- scr_rankXpCap
- scr_codpointsxpscale
- scr_codpointsmatchscale
- scr_codpointsperchallenge
- scr_scorestreaks
- scr_scorestreaks_maxstacking
- scr_rampagebonusscale
- scr_disableChallenges
- scr_disableStatTracking
- scr_disableSetDStat
- error
- crash
- freeze
- assert
- ntpsync
- quit
- writeconfig
- writekeyconfig
- writedefaults
- loadcommonff
- checkforinvites
- %s
- %s
- build
- %s
- %s
- ps
- version
- shortversion
- ui_saveandquit
- ui_skipMainLockout
- ui_dofrontendsave
- Error
- during
- initialization:
- %s
- //
- generated
- by
- Call
- of
- Duty,
- do
- not
- modify
- unbindall
- cfg
- code_warning_file
- code_warning_fps
- Com_Frame
- SV
- frame
- level_dependencies
- csv
- level_dependency_info
- weapons!%s%s
- _sp
- ÌÌÌÌÌÌÌÍ%
- *f
- []
- %c%s%c%s
- %c%s%c
- m
- dlc
- dlc
- dlc
- dlc
- dlc
- textures
- ss
- %s
- edat
- tu_mtx_enabled
- content_trialcontentpackbits
- No
- free
- DObjs
- uf
- SÜ
- U
- Uü
- Uü
- Uü
- T
- V
- Uü
- Uü
- Tœ
- Uü
- Uü
- %s
- %s
- %s
- %s
- %s
- %s
- %s
- %s
- %s
- %i
- cl_cdkey
- seta
- %s
- "%s"
- set
- %s
- "%s"
- %s
- "%s"
- --
- latched
- "%s"
- %s
- "%s"
- %i
- total
- dvars
- %i
- dvar
- indexes
- name
- clanAbbrev
- xuid
- natType
- npid
- toggle
- togglep
- set
- seta
- setdvartotime
- reset
- dvarlist
- dvardump
- dvarAddConfigFlag
- restoreDvars
- dvarListByCount
- dvarlist_saved
- maps/mp/
- bsp
- GraphFloat_ParseBuffer:
- File
- [%s]
- has
- too
- many
- knots
- Max
- is
- [%d]
- GraphFloat_ParseBuffer:
- Error
- parsing
- graph
- file
- [%s]
- graph
- GRAPH_FLOAT_FILE
- GLOBAL
- ¦,
- ¦
- ¦
- ¦
- ¦
- ¦
- ¦
- ¦
- ¦|
- ¦t
- ¦¦l
- ¦¦¦¦d
- x
- client
- client
- client
- client
- er
- loopback
- %i
- %i
- %i
- %i:%i(%d)
- %i
- deferred
- nonVoiceDeferred
- netqueue
- net_dumpprofile
- Netchan_Transmit:
- length
- =
- %i
- Netchan_Process
- t
- :
- %x%x
- %x%x
- %lli
- %x
- %x%x%x%x%x%x%x%x%x
- %x%x%x%x%x%x%x%x%x
- x
- Stream_Update
- No
- more
- free
- path
- items
- in
- PatchItem_New
- s
- %s
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- pos
- trType
- lerp
- u
- anonymous
- data[]
- lerp
- pos
- trDelta[]
- lerp
- pos
- trTime
- surfType
- lerp
- pos
- trDelta[]
- lerp
- pos
- trDelta[]
- weapon
- lerp
- apos
- trBase[]
- groundEntityNum
- lerp
- apos
- trBase[]
- lerp
- apos
- trType
- solid
- lerp
- apos
- trBase[]
- lerp
- u
- anonymous
- data[]
- events[]
- eventParms[]
- lerp
- u
- anonymous
- data[]
- lerp
- u
- anonymous
- data[]
- index
- events[]
- un
- enemyModel
- animtreeIndex
- eventParms[]
- un
- lerp
- u
- anonymous
- data[]
- events[]
- lerp
- apos
- trTime
- lerp
- apos
- trDelta[]
- un
- anim
- legsAnim
- time
- eventParms[]
- clientNum
- lerp
- u
- anonymous
- data[]
- lerp
- u
- anonymous
- data[]
- weaponModel
- renderOptions
- targetname
- eventParm
- lerp
- apos
- trDelta[]
- lerp
- pos
- trDuration
- lerp
- apos
- trDelta[]
- un
- anim
- fWaistPitch
- un
- anim
- fTorsoPitch
- lerp
- apos
- trDuration
- un
- anim
- torsoAnim
- loopSoundId
- loopSoundFade
- otherEntityNum
- attackerEntityNum
- lerp
- u
- anonymous
- data[]
- lerp
- faction
- partBits[]
- partBits[]
- partBits[]
- partBits[]
- partBits[]
- lerp
- u
- turret
- gunAngles[]
- lerp
- u
- turret
- gunAngles[]
- lerp
- u
- turret
- gunAngles[]
- lerp
- u
- turret
- heatVal
- lerp
- u
- turret
- overheating
- lerp
- u
- turret
- flags
- lerp
- u
- primaryLight
- intensity
- lerp
- u
- primaryLight
- radius
- lerp
- u
- primaryLight
- colorAndExp
- lerp
- u
- primaryLight
- cosHalfFovInner
- lerp
- u
- primaryLight
- cosHalfFovOuter
- lerp
- u
- player
- movementDir
- lerp
- u
- player
- moveType
- lerp
- u
- player
- primaryWeapon
- lerp
- u
- player
- stowedWeapon
- lerp
- u
- player
- meleeWeapon
- lerp
- u
- player
- offhandWeapon
- lerp
- u
- player
- proneLegsAngle
- lerp
- u
- player
- meleeWeaponModel
- lastStandPrevWeapon
- lerp
- u
- player
- vehicleType
- lerp
- u
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- vehicleAnimBoneIndex
- lerp
- u
- player
- vehicleSeat
- lerp
- u
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- actor
- proneInfo
- fBodyPitch
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- u
- actor
- index
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- u
- actor
- species
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- u
- actor
- weaponHeat
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- u
- actor
- ikPriority
- lerp
- u
- actor
- aiType
- lerp
- u
- actor
- index
- corpseNum
- un
- vehicleState
- flags
- lerp
- u
- vehicle
- gunYaw
- lerp
- u
- vehicle
- gunPitch
- lerp
- u
- vehicle
- gunnerAngles[]
- pitch
- lerp
- u
- vehicle
- gunnerAngles[]
- yaw
- lerp
- u
- vehicle
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- pitch
- lerp
- u
- vehicle
- gunnerAngles[]
- yaw
- lerp
- u
- vehicle
- gunnerAngles[]
- yaw
- lerp
- u
- vehicle
- gunnerAngles[]
- pitch
- lerp
- u
- vehicle
- steerYaw
- lerp
- u
- vehicle
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- yaw
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- u
- vehicle
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- pitch
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- u
- vehicle
- bodyPitch
- lerp
- u
- vehicle
- bodyRoll
- lerp
- u
- vehicle
- targetRotorSpeed
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- gpr
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- vehicleState
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- un
- vehicleState
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- un
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- teamAndOwnerIndex
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- u
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- u
- scriptMover
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- u
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- lerp
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- lerp
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- lerp
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- lerp
- u
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- scale
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- u
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- un
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- lightingOriginOffset
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- u
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- u
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- u
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- u
- missile
- parentClientNum
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- animTime
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- name[]
- name[]
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- attachModelIndex[]
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- lastStandStartTime
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- xuid[]
- xuid[]
- score
- score
- score
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- score
- kills
- score
- assists
- score
- status_icon
- score
- place
- score
- downs
- score
- revives
- score
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- score
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- animScriptedAnimTime
- lookAtEntNum
- lookAtPos[]
- lookAtPos[]
- lookAtPos[]
- lookAtAiming
- hudwarningType
- attachIgnoreCollision
- cmdTime
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- weaponTime
- weaponTimeLeft
- weaponIdleTime
- predictableEventSequence
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- predictableEventSequenceOld
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- torsoTimer
- dofFarEnd
- aimSpreadScale
- dofFarStart
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- legsAnim
- weaponDelay
- weapAnim
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- pm_flags
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- fWeaponPosFrac
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- damageTimer
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- weapFlags
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- weapLockedEntnum
- eFlags
- predictableEvents[]
- predictableEvents[]
- predictableEvents[]
- predictableEvents[]
- predictableEventParms[]
- predictableEventParms[]
- predictableEventParms[]
- predictableEventParms[]
- unpredictableEvents[]
- unpredictableEvents[]
- unpredictableEvents[]
- unpredictableEvents[]
- unpredictableEventParms[]
- unpredictableEventParms[]
- unpredictableEventParms[]
- unpredictableEventParms[]
- moveType
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- viewangles[]
- viewangles[]
- fWaistPitch
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- viewangles[]
- torsoAnim
- weaponShotCount
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- viewAngleClampBase[]
- delta_angles[]
- viewAngleClampBase[]
- delta_angles[]
- moverEntityNum
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- viewHeightLerpTime
- proneDirectionPitch
- linkAngles[]
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- linkAngles[]
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- damagePitch
- eFlags
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- flags
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- wait
- snapshot
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- renderer
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- ragdoll_fps
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- ragdoll_bullet_force
- ragdoll_bullet_upbias
- ragdoll_baselerp_time
- ragdoll_jointlerp_time
- ragdoll_rotvel_scale
- ragdoll_jitter_scale
- ragdoll_self_collision_scale
- ragdoll_reactivation_cutoff
- exec
- ragdoll
- cfg
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- cyl
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- hinge
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- ragdoll_clear
- ragdoll_bone
- ragdoll_baselerp_bone
- ragdoll_pin_bone
- ragdoll_joint
- ragdoll_limit
- ragdoll_selfpair
- ragdoll_bone
- save_device_selected
- er
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- select_save_device
- force_select_save_device
- scriptUsage
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- devsave
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- ja_
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- ui_playerListOpen
- ui_playercardOpen
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- EXE_MONTH_ABV_FEBRUARY
- EXE_MONTH_ABV_MARCH
- EXE_MONTH_ABV_APRIL
- EXE_MONTH_ABV_MAY
- EXE_MONTH_ABV_JUN
- EXE_MONTH_ABV_JULY
- EXE_MONTH_ABV_AUGUST
- EXE_MONTH_ABV_SEPTEMBER
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- ui_lastServerRefresh_
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- ui_smallFont
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- ui_serverStatusTimeOut
- ui_menuLvlNotify
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- ui_scrollTextYOffsetResetDelay
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- ui_MOTDScrollRate
- ui_scrollMOTDDelay
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- ui_hud_showobjicons
- ui_hud_obituaries
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- MPUI_PLAYLIST_REQUIRES_DLC
- MPUI_PLAYLIST_FINISHEDSOLO_DESC
- MPUI_PLAYLIST_LOCALPLAYERS
- UIPLS_PLAYLIST_NOTVISIBLE_DESC
- MPUI_PLAYLIST_NOGUESTS_DESC
- MPUI_LEAGUE_MAPS_NOT_ENABLED
- MPUI_LEAGUE_REQUIRES_DLC
- MPUI_LEAGUE_GAMETYPE_BAN
- MPUI_LEAGUE_LOCALPLAYERS
- MPUI_LEAGUE_NOGUESTS_DESC
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- line
- %d
- popup_gettingdata
- playlists
- version
- settings
- gametype
- supercategory
- supercategories
- category
- categoryCoop
- categories
- maplist
- playlist
- playlistCoop
- script
- rule
- set
- name
- english
- icon
- filter
- description
- lockdescription
- setdvar
- ranked
- visible_profilevar
- buy_dvar
- finishedsolo
- unlockxp
- unlockPLevel
- gametypeban
- wagerbet
- wagerentry
- maxLocalPlayers
- maxlocalplayers
- leagueID
- disableGuests
- dlc
- hideifmissingdlc
- minusertier
- minUserTier
- directtostoreifmissingdlc
- Title
- Description
- maxparty
- minparty
- parkingplaylist
- parkingPlaylist
- playlist/%d
- MPUI_PLAYLIST_FINISHEDSOLO_CAPS
- UIPLS_PLAYLIST_NOTVISIBLE
- MPUI_PLAYLIST_CATEGORY_FINISHEDSOLO
- UIPLS_PLAYLIST_CATEGORY_NOTVISIBLE
- MPUI_BUY_CAPS
- %s
- %s
- %s
- MPUI_WAGERMATCH_BUY_IN
- MENU_POINTS
- Invalid
- selectedWeight
- of
- %i
- for
- playlist
- %i,
- total
- weight
- for
- this
- playlist
- is
- %i
- Unknown
- gametype
- name
- '%s'
- in
- playlist
- Playlist
- %s
- has
- no
- entries
- exec
- %s
- default_xboxlive_sp
- cfg
- index
- loadName
- playerCount
- locked
- ref
- directtostore
- dlcRequiredPopupTitle
- dlcRequiredPopupDesc
- partyMissingDLC
- playlist_excludeMap
- playlist_excludeGametype
- playlist_excludeGametypeMap
- playlist_allowdevmaps
- tu_partyCheckRulesAlways
- tu_partyCheckRulesOnSetup
- %s
- -
- %s
- EXE_COD_MULTIPLAYER
- server_list_refresh
- e
- %s
- %i,
- %i
- %i:%i
- localservers
- serverIndex
- fadein
- fadeout
- show
- hide
- showMenu
- hideMenu
- setcolor
- open
- openImmediate
- close
- closeImmediate
- ingameopen
- ingameclose
- setbackground
- setitemcolor
- focusfirst
- setfocus
- setfocusbydvar
- changeState
- setdvar
- resetdvar
- exec
- execnow
- execkeyhandler
- execkeypress
- execOnDvarStringValue
- execOnDvarIntValue
- execOnDvarFloatValue
- execNowOnDvarStringValue
- execNowOnDvarIntValue
- execNowOnDvarFloatValue
- play
- scriptmenuresponse
- scriptMenuRespondOnDvarStringValue
- scriptMenuRespondOnDvarIntValue
- scriptMenuRespondOnDvarFloatValue
- setLocalVarBool
- setLocalVarInt
- setLocalVarFloat
- setLocalVarString
- feederTop
- feederBottom
- setUIVisibilityBit
- setDvarStringUsingTable
- doSPLevelWrapup
- savegamehide
- savegameshow
- profilehide
- profileshow
- nosavehide
- coophide
- saveAvailableHide
- saveDelay
- writeSave
- setSaveExecOnSuccess
- nextlevel
- showGamerCard
- kickPlayer
- getKickPlayerQuestion
- togglePlayerMute
- microfiche_start
- microfiche_select
- microfiche_close
- SessionMode_SetOnlineGame
- SessionMode_SetPrivate
- SessionMode_SetSystemLink
- GameMode_SetMode
- SessionMode_ResetModes
- GameMode_ResetModes
- va
- ^Ð
- va
- ^Ø
- va@
- ^À
- vaH
- ^È
- vaP
- ^à
- va`
- ^è
- vap
- ^¨
- va^ð
- vaˆ
- ^ø
- va˜
- _
- va
- _
- va°
- _
- vaÀ
- _(
- vaÐ
- ^°
- vaà
- ^¸
- vað
- _
- vb
- _
- vb
- _@
- vb
- _H
- vb
- _P
- vb
- _X
- vbH
- _ˆ
- vbP
- _
- vbX
- _`
- vbh
- _x
- vbx
- _°
- vb
- _¸
- vb¨
- _À
- vbÀ
- _È
- vbà
- _Ð
- vbø
- _Ø
- vc
- `
- vc
- `
- vc
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- vcX
- _è
- vcx
- _ð
- vc
- _ø
- vc°
- `
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- `
- vcØ
- `
- vcð
- _p
- vd
- _h
- vd
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- vd(
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- _
- vdP
- `˜
- vd`
- `
- vdp
- `°
- vd`¨
- vd
- `À
- vd
- `¸
- vd°
- `È
- vdÈ
- `X
- vdØ
- `H
- vdè
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- ve
- `(
- ve
- `
- ve
- ^
- ve
- ^˜
- veH
- ^
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- vex
- `
- ve
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- veÈ
- `p
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- `h
- vf
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- `þÿ
- ÿþ
- þÿ
- ÿþ
- 
- backcolor
- forecolor
- bordercolor
- Could
- not
- translate
- menu
- string
- reference
- %s
- onFocus
- leaveFocus
- *
- onEnter
- Menus_FindByName
- Too
- many
- menus
- opened
- onClose
- onESC
- onListboxSelectionChange
- main
- onOpen
- dvarstring
- (
- "
- +
- -
- )
- tablelookup
- ,
- dvarString
- dvarInt
- dvarint
- tableLookup
- int
- self
- Script_SetFocusByDvar:
- Item's
- dvarTest
- field
- is
- empty
- action
- %g
- %i
- doubleClick
- onAccept
- chat_text_input
- screenshot
- cmd
- mr
- %i
- %i
- %s
- @PLATFORM_KICKEDFROMPARTY
- XBOXLIVE_KICKPLAYER
- kickwarning
- %s%s
- _redact
- csv
- evt_camera_zoom_in_loop
- evt_camera_zoom_out_loop
- evt_camera_scroll_x_loop
- evt_camera_scroll_y_loop
- out
- top
- bottom
- private
- setlocalvarbool
- setlocalvarint
- setlocalvarfloat
- setlocalvarstring
- fadeitem
- showitem
- hideitem
- showmenu
- hidemenu
- openmenu
- closemenu
- openmenuimmediate
- closemenuimmediate
- changeMenuOpenSlideDirection
- changeMenuCloseSlideDirection
- opentoastpopup
- focusitem
- playsound
- movefeeder
- addToFeeder
- addToFeederExtended
- clearFeederWithoutResetCursor
- clearFeeder
- raiseFeederEvent
- refreshFeeder
- refreshFeederSelection
- changeRowStatus
- validatePrivateMatchGametype
- setactivemenu
- kickplayer
- <dvarStrList
- or
- dvarFloatList
- not
- set
- <profileStrList
- or
- profileFloatList
- not
- set
- <dvarEnumList
- not
- set
- <not
- an
- enum
- dvar
- ui_choicegroup
- popmenu
- outro_load
- scriptVector
- scriptVector
- scriptVector
- scriptVector
- scriptVector
- scriptVector
- EXE_YES
- EXE_NO
- +activate
- +usereload
- +reload
- +melee_breath
- +holdbreath
- gocrouch
- +stance
- +speed_throw
- +toggleads_throw
- KEY_UNBOUND
- KEY_OR
- %s
- %s
- %s
- +movestick
- PLATFORM_LEFT_STICK
- PLATFORM_RIGHT_STICK
- +strafestick
- +lookstick
- +moveleft
- ^BBUTTON_LS_ANIM_LEFT^
- ^BBUTTON_RS_ANIM_LEFT^
- +moveright
- ^BBUTTON_LS_ANIM_RIGHT^
- ^BBUTTON_RS_ANIM_RIGHT^
- +forward
- ^BBUTTON_LS_ANIM_UP^
- ^BBUTTON_RS_ANIM_UP^
- +back
- ^BBUTTON_LS_ANIM_DOWN^
- ^BBUTTON_RS_ANIM_DOWN^
- +lsleft
- %s
- +lsright
- +lsup
- +lsdown
- +rsleft
- ^BMOUSE_ANIM_LEFT^
- +rsright
- ^BMOUSE_ANIM_RIGHT^
- +rsup
- ^BMOUSE_ANIM_UP^
- +rsdown
- ^BMOUSE_ANIM_DOWN^
- +actionslots
- ^BBUTTON_LUI_DPAD_ALL^
- @MENU_BIND_KEY_PENDING
- ui_button_ps_x_x
- ui_button_ps_o_x
- MENU_LISTBOX_POS
- Populate
- Game
- message
- window
- index
- %d
- is
- not
- valid
- Must
- be
- in
- [,
- %d)
- Game
- message
- window
- mode
- %d
- is
- not
- valid
- UI_DrawHandlePic
- ui_showlist:
- ,
- ,
- menu
- paint
- all
- Menu_PaintAll_BeginVisibleList
- menu
- paint
- blurMenu
- UIDOverride
- menu:
- %s
- fps:
- %f
- UI_AddMenu:
- EXE_ERR_OUT_OF_MEMORY
- video/subtitles
- csv
- loadscreen_%s
- frontend
- UIBlur
- menu_toast_popup
- subtitles
- cinematicsubtitles
- zì
- zô
- zì
- zì
- zì
- zô
- zô
- zì
- zì
- zì
- zô
- zì
- zô
- zô
- zô
- zô
- zô
- zô
- zô
- zô
- zô
- zô
- zô
- zô
- zô
- zì
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- }
- },
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- }
- },
- },
- },
- },
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- },
- },
- },
- }
- },
- }
- },
- }
- },
- ~À
- ~Ä
- ~À
- ~À
- ~À
- ~Ä
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- ~À
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- ~À
- ~À
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- x
- x
- x
- x
- x
- x
- x
- x
- x
- x
- x
- x
- x
- x
- x
- x
- x
- Ä
- Ì
- Ä
- Ä
- Ä
- Ì
- Ä
- Ä
- Ä
- Ä
- Ä
- Ä
- Ä
- Ä
- Ä
- Ä
- Ì
- Ä
- Ì
- Ä
- Ì
- Ä
- ‚°
- ‚¼
- ‚°
- ‚°
- ‚°
- ‚¼
- ‚°
- ‚°
- ‚°
- ‚°
- ‚°
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- ‚°
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- ‚°
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- ‚°
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- „Ì
- „Ì
- „Ì
- „Ì
- „Ì
- „Ì
- „Ì
- „Ì
- „Ì
- „Ì
- „Ô
- „Ì
- „Ô
- „Ì
- „Ô
- „Ì
- %sgametypes_zm/_gametypes
- txt
- maps/
- %sgametypes/_gametypes
- txt
- %sgametypes_zm/%s
- txt
- %sgametypes/%s
- txt
- All
- No
- game
- type
- scripts
- found
- in
- %sgametypes
- folder
- maxnum_map
- mappack_count
- %i
- maps/gametypesTable
- csv
- maxnum_gametype
- —X
- —X
- –¼
- —X
- š¬
- šP
- —\
- —X
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- Œ
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- ˜¸
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- œ\
- ŸP
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- ŸÄ
- ¡Ü
- ¡ä
- ¡ø
- ¡X
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- ¤„
- ¢
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- ¢Ô
- ¢Ü
- ¢ä
- 
- $
- $
- $
- ¬À
- ¬Ô
- Ÿ
- $
- ¬Ô
- Ÿ
- ?
- ui_campaign
- american
- ui_savegame
- ui_singlemission
- ui_singlemission_difficulty
- ui_isrtstutorial
- ui_isSaving
- ui_luiLoadingScreen
- ui_campaignstate
- ui_creditMovieNack
- ui_creditSkipTo
- ui_aarmapname
- ui_strikeforceavailable
- ui_busyBlockIngameMenu
- ui_onLockOutMenu
- ui_menuCamoUnlocks
- ui_menuAttachUnlocks
- ui_shipping_cheats
- ui_controllerPulled
- ui_pendingControllerPullEvent
- ui_ethernetLinkActive
- ui_pendingSystemUIOpenEvent
- updategamerprofile
- savegame
- savegame_lastcommit
- notify_save_complete
- controller
- close_all_ingame_menus
- briefing_hide
- open_menu
- menuName
- LockOutMenu
- AfterActionReportMenu
- open_ingame_menu
- SaveGameErrorPopup
- PlayerMatchPartyLobby
- PublicGameLobby
- PrivateOnlineGameLobby
- Briefing
- briefing_displaycontinue
- QuitGamePopup
- SaveAndQuitGamePopup
- ControllerRemovedPopup
- ObjectiveInfoMenu
- open_ingame_modeless_menu
- SaveGameSavingPopup
- popup_savegame_error
- main
- main_text
- main_online
- systemlinkselect
- systemlink_flyout
- blackout_d_tv
- menu_systemlink_lobby
- menu_systemlink_lobbyended
- scoreboard
- menu_playercard
- maps/mapsTable
- csv
- maps/gametypesTable
- csv
- white
- EXE_CONNECTING
- EXE_CHALLENGING
- EXE_LOADING
- EXE_SYNCHRONIZING
- EXE_READY
- MPUI_GAMETYPE_ON_MAP
- %s
- ui_multiplayer
- playerstart
- savegame_state_change
- briefing
- notify_save_forceclose
- %s
- missionHighestDifficulty
- disconnect
- wait
- ;
- wait
- ;
- map
- %s
- clearError
- loadMissionDifficultyOffset
- remove_loading_screen
- Quit
- quit
- checkCoopQuit
- Controls
- setup_menu
- Leave
- closeingame
- startSingleplayer
- startSingleplayer
- startMultiplayer
- startMultiplayer
- getLanguage
- verifyLanguage
- saveComplete
- saveRevert
- loadTestMapNames
- runTestMap
- devmap
- %s
- StartServer
- JoinServer
- loadSaveGameMap
- savegame
- svg
- map
- %s
- Savegame
- Description
- Text
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- Á
- Àü
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- °
- °
- °
- °
- °
- °
- °
- °
- °
- °
- °
- °
- °
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- °
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- °
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- °
- ˆ
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- ˆ
- ˆ
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- °
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- °
- °
- °
- °
- °
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- ¨
- °
- °
- œ
- °
- Âl
- °
- °
- Âl#-+
- :
- ,
- NULL
- EXE_CONFIGSTRINGMISMATCH
- EXE_CONFIGSTRINGMISMATCH
- EXE_CONFIGSTRINGMISMATCH
- sp
- %s/configStrings/configStrings_%s
- csv
- NOOP
- )
- *
- /
- %
- +
- -
- !
- <
- <=
- =
- ==
- !=
- &&
- ||
- (
- ,
- &
- |
- ~
- <<
- expression
- ;
- expressions/functions
- txt
- d
- ”
- ¼
- Ì
- H
- L
- P
- Ü
- ì
- ü
- zô
- zœ
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- {
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- ŠÜ
- ŠÜ
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- ŠÜ
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- ŠÜ
- ŠÜ
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- P
- Ώ
- Œ
- Œ
- ŒÈ
- Œ
- Œ
- Œ
- Œ
- pINVALID
- sin
- cos
- min
- max
- milliseconds
- Dvar
- DvarInt
- DvarBool
- DvarFloat
- DvarString
- ProfileBool
- ProfileInt
- ProfileFloat
- ProfileString
- ProfileValueAsString
- ProfileArrayString
- ui_active
- Flashbanged
- Scoped
- scoreboard_visible
- InKillCam
- IsDualWield
- IsFuelWeapon
- Player
- Selecting_Location
- Team
- OtherTeam
- MarinesField
- OpForField
- MenuIsOpen
- WritingData
- InLobby
- InPrivateParty
- PrivatePartyHost
- PrivatePartyHostInLobby
- AloneInParty
- SameClanMembersInParty
- AloneInLobby
- AdsJavelin
- WeapLockBlink
- WeapAttackTop
- WeapAttackDirect
- SecondsAsTime
- TableLookupGetColumnValueForRow
- TableLookup
- StatsTableLookup
- GetClassBonus
- LocString
- LocalVarInt
- LocalVarBool
- LocalVarFloat
- LocalVarString
- TimeLeft
- SecondsAsCountdown
- GameMsgWndActive
- Int
- String
- Float
- GametypeName
- Gametype
- GametypeDescription
- ScoreAtRank
- FriendsOnline
- SpectatingClient
- KeyBinding
- ActionSlotUsable
- HudFade
- MaxRecommendedPlayers
- AcceptingInvite
- GameHost
- IsVisibilityBitSet
- IsSplitscreen
- IsSplitscreenHost
- SplitscreenNum
- IsCinematicFinished
- IsCinematicWebm
- IsSelectingLocationalKillStreak
- IsSelectingAirstrike
- IsSelectingArtillery
- IsSelectingNapalm
- IsSelectingMortar
- IsSelectingComlink
- HasFriends
- HasPendingFriends
- HasInvites
- PartyIsMissingMapPack
- PartyMissingMapPackError
- IsIntermission
- IsSuperUser
- GetAARLevelAlias
- IsItemLocked
- IsItemDualWieldLocked
- IsItemDualWieldPurchased
- IsItemNew
- GetItemRef
- GetItemName
- GetItemImage
- GetItemUnlockLevel
- GetItemUnlockPLevel
- GetItemDesc
- GetItemIndex
- GetItemDualWieldIndex
- GetItemDualWieldBaseIndex
- GetItemCost
- GetItemDualWieldCost
- GetItemCount
- GetItemGroup
- GetStatByName
- IsClanOwner
- IsClanAdmin
- IsClanMember
- GetClanRank
- GetXUID
- GetSelfGamertag
- GetRankByXUID
- GetPrestigeByXUID
- GetCodpointsByXUID
- GetDisplayLevelByXUID
- GetClanShortDescription
- GetClanLongDescription
- GetClanDateFounded
- GetClanMemberCount
- GetClanOnlineMemberCount
- GetClanName
- GetClanMOTD
- GetClanTagAndName
- GetRecommendedPlayerCount
- GetMutedStatus
- GetUIRect
- GetFeederData
- HasFocus
- IsVisible
- GetRank
- GetPrestige
- GetPlayerCardTitle
- GetDefaultClassSlot
- GetCacFactionNameWithButtons
- GetItemAttachment
- GetStatForFriendOrSelf
- GetFloatAsFormattedString
- GetNumWagerMatchesPlayed
- GetNumWagerMatchesWon
- GetNumWeaponUnlocks
- GetNumFeatureUnlocks
- GetUnlockedWeaponItemIndex
- GetUnlockedFeatureItemIndex
- GetTotalMatchesPlayed
- GetFileshareRecentGamesCount
- GetImageWidth
- GetTextWidth
- GetComposite
- IsCompositeValid
- IsSignedIn
- IsProfileSignedIn
- GetToastPopupWidth
- GetToastPopupIcon
- GetToastPopupTitle
- GetToastPopupDescription
- GetNumLives
- PlayersAlive
- GetPlaylistMaxPartySize
- GetTime
- GetBombTime
- CanSpecCycle
- CanSpecFree
- GetDStat
- GetDStatArrayCount
- IsStableStatsBufferInitialized
- GetClientInPlace
- GetClientName
- ToOrdinal
- GetScoreForClient
- IsDemoPlaying
- IsDemoClipRecording
- IsDemoClipPlaying
- IsDemoMovieRendering
- IsDemoThirdPersonCamera
- IsDemoMovieCamera
- IsDisplayingPartyScoreboard
- GetDemoTitleName
- GetDemoTitleDescription
- GetDemoAuthor
- GetDemoTimeInfo
- GetDemoDuration
- GetDemoSegmentCount
- GetDemoSegmentInformation
- IsClipModified
- CanStartDemoPlayback
- GetDemoSaveScreenName
- GetDemoSaveScreenDescription
- GetTheaterFilmNotSelectedMessage
- IsItemPurchased
- GetCurrentMapTableName
- GetCurrentMapName
- GetLeaderboardMinReqText
- GetBaseLbMenuName
- GetCurrentGameType
- GetPreviousMapName
- GetPreviousGameType
- IsPartyReady
- IsExtraCamActive
- GetCurrentWeapon
- ShowZombieMap
- GetAttachmentName
- GetAttachmentImage
- GetAttachmentDesc
- GetWeaponOptionImage
- GetWeaponOptionName
- IsPlayerJoinable
- IsPlayerInTitle
- IsPlayerInvitable
- IsRecommendedPlayerInvitable
- IsExtraCamStatic
- GetNumItemAttachmentsWithAttachPoint
- IsItemGroupNew
- Select
- Choose
- HasTacticalMaskOverlay
- InVehicle
- GetNumActiveContracts
- GetCurrentContractIndex
- GetContractName
- GetContractDesc
- GetContractProgress
- GetContractRequiredCount
- GetContractCost
- IsContractActive
- GetIndexForActiveContract
- GetIndexForNthActiveContract
- IsContractInProgress
- IsContractExpired
- IsContractComplete
- GetContractCombatTimeLeft
- MenuHasFocus
- GetCACItemIndex
- GetMachineID
- ApproxEquals
- LbVal
- StatVal
- AreStatsFetched
- IsSignedInToLive
- GetLocalClientNum
- IsPrimaryLocalClient
- GetSellText
- GetItemPrice
- IsGuest
- IsFriendFromXUID
- RandomIntRange
- GetSelectedEmblemLayer
- GetGroupsCount
- IsGroup
- GetWeaponOptionGroupIndex
- GetDownloadProgress
- GetUploadProgress
- GetUploadTimeRemaining
- IsItemEquipped
- GetFeederCount
- AreContractsFetched
- IsTimeSynced
- IsContractLocked
- GetTimesContractPurchased
- GetTimesContractPurchasable
- GetContractCooldownTime
- GetRemainingContractCooldownTime
- GetContractUnlockLevel
- GetContractRewardText
- GetContractExpirationType
- GetContractExpirationData
- IsTaskInProgress
- GetPlaceWithTiesForScore
- GetIsSuperUser
- IsInGuidedMissile
- IsInGame
- EmblemLayerState
- EmblemLayerName
- EmblemLayerCanOutline
- EmblemLayerCanDuplicate
- EmblemSelectedLayer
- EmblemLayerCost
- EmblemLayerUnlockLevel
- EmblemIconName
- EmblemIconUnlockDesc
- EmblemIcon
- EmblemIconCost
- EmblemIconState
- EmblemIsModified
- EmblemPurchasedLayerCount
- EmblemBackgroundCount
- EmblemBackgroundIsLocked
- EmblemBackgroundIsClassified
- EmblemBackgroundIsPurchased
- EmblemBackgroundMaterial
- EmblemPlayerBackgroundMaterial
- EmblemSelectedBackground
- EmblemBackgroundCost
- EmblemBackgroundName
- EmblemBackgroundUnlockDesc
- EmblemStateDisplay
- EmblemCategoryDisplay
- EmblemFilterCount
- EmblemFilterIconID
- ItemHasDualWield
- ItemIsDualWield
- GetDemoFileID
- GetCounterTotal
- ShowBusyDotsIndicator
- CanRateFilmInTheater
- GetAttachmentsFormatted
- IsClanTagFeatureLocked
- IsClanTagFeaturePurchased
- GetClanTagFeatureCost
- GetClanTagFeatureName
- HowManyReadiesNeeded
- GetLiveGroupCount
- GetUserTagFromIndex
- GetFileShareFilterList
- CanRenderClip
- CanShowContentFromUser
- IsContentRatingAllowed
- IsAnyControllerMPRestricted
- IsDemonwareFetchingDone
- IsFacebookLinked
- GetIndexIntoMatchScoreboard
- GetWagerPlaceForMatchScoreboard
- GetWagerGametypeNameFromEnum
- GetCollectiblesCount
- AnySignedIn
- AnySignedInToLive
- AnySignedInToLiveAndStatsFetched
- GetFlagCarrierForTeam
- GetFlagStatusForTeam
- ToUpper
- GetPlaylistName
- GetTimeUntilNewContracts
- NeedToPerformCommunitySearch
- GetLbTypeWithButtons
- GetLbFilter
- getLbTypeByDuration
- GetScoreboardColumnHeader
- GetNumSortedItemsEquipped
- GetGameInvitesCount
- IsAttachmentAllowedOnItemIndex
- IsCurrentOrPreviousMapEntryAvailable
- GetFileShareTotalVotes
- GridMove
- GetClanTagFeaturePlevel
- GetWeaponOptionUnlockLvl
- GetWeaponOptionUnlockPLevel
- Add
- Sub
- Div
- Mul
- HostMigrationWaitingForPlayers
- IsGuestByXUID
- CanSwitchToLobby
- GetMapIndexByName
- GetGamemodeIndexByName
- AloneInPartyIgnoreSplitscreen
- AloneInLobbyIgnoreSplitscreen
- IsViewportLarge
- IsItemLockedForAll
- GetLowestLocalCP
- IsLocalPlayerXUID
- IsSelectedItemPurchased
- GetShortDescription
- GetWagerWinningsFromMatchScoreboard
- GetSystemInfo
- GetPlaylistCategoryName
- GetRenderTooltip
- IsDemoCameraEditMode
- IsDemoDollyCamera
- GetHighlightedCameraMarker
- IsRepositioningCameraMarker
- GetDollyCamMarkerCount
- GetDollyCamMarkerInformationForTime
- GetDemoFreeCamModeName
- InGameStore_SelectedItemStatus
- FormatNumberWithCommas
- GetTotalPlayersOnlineString
- IsInGameStoreLoading
- FormatFloat
- IsMatchMakingImpactedDueToParty
- AreXboxlivePartyMembersInvitable
- IsFFOTDFetched
- GetLeaderboardToolTipText
- GetUserTier
- IsDemoClipPreviewRunning
- DoAllPlayersHaveMapForDemo
- FileExists
- GetUsedControllerCount
- GetNonUsedControllerCount
- GetMaxControllerCount
- GetPrimaryController
- IsControllerBeingUsed
- GetCurrentPlatform
- GetCurrentExe
- SessionMode_IsOnlineGame
- SessionMode_IsSystemlinkGame
- SessionMode_IsPublicOnlineGame
- SessionMode_IsPrivateOnlineGame
- SessionMode_IsZombiesGame
- GameMode_IsMode
- isWeaponLockStarted
- isWeaponLockSet
- GetTurretWeapon
- GetLastSessionStat
- GetCareerDStat
- GetLevelBestStat
- GetOtherPlayerLevelBestStat
- GetAARScore
- GetChallengeComplete
- GetItemMomentumCost
- IsInputLockedByLUI
- GetItemAllocationCost
- GetAirburstMeters
- IsAirburstWeapon
- GetCrosshairTraceMeters
- IsItemAttachmentRecentlyUnlocked
- HasRecentItemAttachmentsUnlocked
- GetNumItemGroups
- GetNumBulletWeapons
- GetRecentUnlocks
- GetRecentUnlockedPerkSlots
- GetItemGroupByIndex
- IsSubUser
- teamField
- GetUnlockIndexFromGroupName
- GetUnlockLocString
- GetControllerType
- IsDemoHighlightReelMode
- IsUsingGamepad
- HasCurrentLevelBeenBeaten
- GetStatScoreMultiplier
- GetNextUnlockable
- GetNumberOfChallengesForUnlock
- GetUnlockString
- lbGetStat
- lbGetDeltaStat
- lbGetCache
- lbGetSBStat
- GetCamoUnlockString
- GetAttachmentUnlockString
- GetXUID_ull
- name
- localname
- teamname
- otherteamname
- rank
- clan
- tag
- rankicon
- currentteamname
- xuid
- dead
- clipAmmo
- nightvision
- number
- score
- deaths
- kills
- place
- ping
- ^Expression
- Error:
- ^Expression
- Error
- (%s:%d):
- Invalid
- operation
- -
- missing
- parameter
- inside
- function
- or
- parenthesis
- Invalid
- operand
- count
- -
- expected
- to
- find
- one
- operand
- but
- instead
- found
- %i
- %f
- Must
- use
- a
- string
- as
- the
- name
- of
- a
- dvar,
- not
- a
- %s
- Must
- use
- a
- string
- as
- the
- name
- of
- a
- profile
- value,
- not
- a
- %s
- Invalid
- operand
- count
- -
- profilearraystring
- expected
- to
- find
- two
- operands
- but
- instead
- found
- %i
- Must
- use
- an
- integer
- as
- the
- second
- argument
- (array
- index)
- for
- profilearraystring,
- not
- a
- %s
- Usage:
- FormatFloat(
- value,
- precision,
- width
- )
- Value
- should
- be
- a
- float
- and
- precision
- and
- width
- should
- be
- an
- int
- Width
- is
- optional
- %*
- *f
- Must
- use
- a
- string
- as
- the
- name
- of
- a
- localVar,
- not
- a
- %s
- Must
- use
- a
- string
- as
- the
- name
- of
- a
- player
- field,
- not
- a
- %s
- Unknown
- player
- field
- '%s'
- Must
- use
- a
- string
- as
- the
- name
- of
- a
- team
- parameter,
- not
- a
- %s
- index
- Unknown
- team
- field
- '%s'
- MPUI_PLAYER_DOESNT_HAVE_MAP_PACK
- ui
- string
- Expected
- at
- least
- one
- GetWeaponOptionGroupIndex()
- MPUI_NO_ATTACHMENT
- /
- Expected
- parameters
- to
- GetWeaponOptionGroupIndex()
- %llu
- Expected
- parameters
- to
- GetDefaultClassSlot()
- Expected
- parameters
- to
- GetItemAttachment()
- %d/
- Must
- use
- a
- string
- as
- KeyBinding()
- parameter,
- not
- a
- %s
- UI
- Expression
- Error:
- ActionSlot()
- slot
- ID
- should
- be
- in
- range
- (,%i)
- not
- %i
- Must
- use
- a
- string
- as
- HudFade()
- parameter,
- not
- a
- %s
- dpad
- weapon
- compass
- scoreboard
- Argument
- to
- HudFade()
- must
- be
- "dpad",
- "compass",
- "scoreboard",
- or
- "weapon"
- Must
- use
- a
- string
- as
- the
- name
- of
- a
- menu,
- not
- a
- %s
- You
- cannot
- !
- a
- '%s'
- (%s)
- Unknown
- datatype
- %i
- in
- LogicalNot()
- You
- cannot
- ~
- a
- '%s'
- (%s)
- Expected
- or
- parameters
- to
- secondsAsCountdown()
- %i:%i
- %i
- %i:%i
- UI
- Script
- error:
- gameMsgWndActive
- was
- passed
- an
- invalid
- window
- index
- emblem_bg_default
- up
- down
- left
- right
- page_left
- page_right
- online
- XBOXLIVE_TOTALUSERCOUNT
- Expected
- parameters
- to
- getDemoSegmentInformation()
- MENU_THEATER_FILM_NOT_SELECTED
- UI
- Expression
- Error:
- Expected
- parameters
- to
- IsItemEquipped()
- Expected
- parameters
- to
- GetNumItemAttachmentsWithAttachPoint()
- MENU_PLAYERCARD_TITLE_CAPS
- %lld
- x
- y
- w
- h
- PlayerStatsList
- HIGHESTLEVELCOMPLETED
- personalBest
- PlayerLevelStats
- lastPlaythrough
- PlayerCareerStats
- bestPlaythrough
- %s%s
- Score
- sp/challengeTable
- csv
- challengeCounters
- CHALLENGE_%s
- %
- *f
- Expected
- parameter
- to
- GetUnlockString(
- itemIndex
- )
- Unknown
- item
- for
- GetUnlockString
- sp/levelLookup
- csv
- %d
- maxnum_map
- SPUI_AVAILABLE_LATER
- %s
- %s_CAPS
- SPUI_COMPLETE_LEVEL_TO_UNLOCK
- SPUI_COMPLETE_CHALLENGES_TO_UNLOCK
- Expected
- parameter
- to
- GetCamoUnlockString(
- itemIndex
- )
- RTS
- Expected
- parameters
- to
- GetAttachmentUnlockString(
- weaponIndex,
- attachmentIndex
- )
- -
- Expected
- parameters
- to
- lbGetCache(
- colIndex
- )
- Expected
- parameters
- to
- lbGetSBStat(
- const
- char
- *sbColumns
- )
- ^BBUTTON_LB_LEFT^
- ^BBUTTON_LB_RIGHT^
- MPUI_CAC_FACTION_NAME_WITH_BUTTONS
- Expected
- parameters
- to
- GetTextWidth()
- UI
- Expression
- Error:
- Expected
- params
- to
- function
- TableLookup_GetColumnValueForRow
- (
- <table,
- <row,
- <column),
- found
- %i
- UI
- Expression
- Error:
- Expected
- params
- to
- function
- StringTableLookup,
- found
- %i
- UI
- Expression
- Error:
- Expected
- ,
- or
- params
- to
- function
- StringTableLookup,
- found
- %i
- UI
- Expression
- Error:
- Expected
- params
- to
- function
- StringTableLookup,
- found
- %i
- <none
- _null
- |
- stats
- UI
- Expression
- Error:
- Expected
- params
- to
- function
- GetClassBonus,
- found
- %i
- mp/classbonustable
- csv
- ????????????????????
- UI
- Expression
- Error:
- Expected
- parameters
- to
- CanSwitchToLobby(
- <max
- players,
- <max
- local
- players)
- UI
- Expression
- Error:
- Unable
- to
- find
- item
- %s
- in
- GetFeederCount()
- UI
- Expression
- Error:
- Item
- %s
- is
- not
- a
- listbox
- in
- GetFeederCount()
- UI
- Expression
- Error:
- Expected
- parameters
- to
- GetMapIndexByName(
- <feeder
- name,
- <map
- name
- )
- UI
- Expression
- Error:
- Expected
- at
- parameters
- to
- RandomIntRange()
- UI
- Expression
- Error:
- Expected
- at
- least
- parameter
- to
- min()
- UI
- Expression
- Error:
- Expected
- at
- least
- parameter
- to
- max()
- Expected
- parameters
- to
- Select()
- Error:
- %s
- Illegal
- localized
- string
- reference:
- %s
- must
- contain
- only
- alpha-numeric
- characters
- and
- underscores
- Error:
- %s
- is
- too
- long
- Max
- length
- is
- %i
- bad
- escape
- character
- (%i)
- present
- in
- string
- Non-localized
- UI
- strings
- are
- not
- allowed
- to
- have
- letters
- in
- them:
- "%s"
- Invalid
- operator
- NOOP
- made
- it
- into
- the
- stack!
- Invalid
- function
- made
- it
- into
- the
- stack!
- trying
- to
- negate
- a
- string:
- %s
- %i
- %i%s
- %f%s
- UI
- Script
- error:
- No
- function
- takes
- %i
- parameters
- UI
- Expression
- Error:
- Expected
- at
- least
- parameters
- to
- approxEquals(
- valueA,
- valueB,
- tolerance
- )
- Binary
- operator
- function
- Add()
- needs
- operand
- parameters
- Got
- %d
- Binary
- operator
- function
- Sub()
- needs
- operand
- parameters
- Got
- %d
- Binary
- operator
- function
- Div()
- needs
- operand
- parameters
- Got
- %d
- Binary
- operator
- function
- Mul()
- needs
- operand
- parameters
- Got
- %d
- GameMode_IsMode
- needs
- a
- valid
- gamemode
- passed
- in
- ps
- singleplayer
- stray
- operands
- in
- expression
- At
- the
- end
- of
- EvaluateExpression,
- we
- have
- no
- operands!
- Incorrect
- number
- of
- results
- in
- expression
- ^Expression
- Warning
- (%s:%d):
- Expression
- result
- string
- has
- been
- truncated,
- longer
- than
- %d
- characters:
- %s
- runtime
- ^Expression
- Trace:
- _
- so_
- zo_
- FS_BuildOSPath:
- os
- path
- length
- exceeded
- FSH_FOpenFile:
- bad
- mode
- mp_
- zm_
- maps/%s
- ddbsp
- maps/mp/%s
- ddbsp
- ?
- ?
- ?
- @
- @
- @
- @
- @
- @
- @
- @
- ?
- ?
- ?
- ?Virtual
- Memory:
- %
- f
- MB
- (%
- f
- MB)
- against
- %
- f
- MB
- backing
- Remaining
- User
- Memory:
- %
- f
- KB
- (%
- f
- KB
- reserved)
- universal/com_memory
- cpp
- Hunk
- initialization
- failed
- File
- system
- load
- stack
- not
- zero
- Com_InitHunkMemory
- meminfo
- tempmeminfo
- Hunk_AllocAlign
- failed
- on
- %i
- bytes
- (total
- %i
- MB,
- low
- %i
- MB,
- high
- %i
- MB)
- Hunk_AllocateTempMemoryHigh:
- failed
- on
- %i
- bytes
- (total
- %i
- MB,
- low
- %i
- MB,
- high
- %i
- MB)
- Hunk_AllocLowAlign
- failed
- on
- %i
- bytes
- (total
- %i
- MB,
- low
- %i
- MB,
- high
- %i
- MB)
- mp/statstable
- csv
- mp/statsmilestones
- csv
- mp/statsmilestones
- csv
- mp/statsmilestones
- csv
- mp/statsmilestones
- csv
- mp/globalcounters
- csv
- mp/globalCounterRefs
- csv
- mp/trackercolumns
- csv
- sp/statstable
- csv
- mp/rankicontable
- csv
- mp/scoreinfo
- csv
- mp/gametypesTable
- csv
- zm/gamemodesTable
- csv
- mp/rankicontable_zm
- csv
- mp/gunlevels
- csv
- zm/zm_statstable
- csv
- mp/mtxitems
- csv
- Incorrect
- number
- of
- arguments
- (%d)
- passed
- to
- TableLookup!
- :a`
- :a`
- :a`
- :c
- :ad
- :bd
- :ad
- :bd
- :cÈ
- :cÌ
- :dÜ
- :f\
- :gPCould
- not
- allocate
- %d
- bytes
- from
- task
- memory
- pool
- cancelled
- timeout
- completed
- failed
- XOverlapped
- task
- (%s)
- created
- on
- unsupported
- platform
- Demonware
- task
- '%s'(%d)
- for
- controller
- %d
- failed
- [%s
- (%d)]
- after
- %dms
- (transaction
- ID:
- %llu)
- [DW]
- [MS]
- [LOCAL]
- time:%i
- %s%i
- %i
- ™
- ‡?
- E¢=éxÕ
- ??????
- ?
- ?
- ?
- ?
- ó?
- ó?
- ó?
- ó<ú<ú<ú
- ;€;€;€;€
- ÿÿÿÿ
- ÿÿÿÿÿÿÿÿÿÿÿÿ
- ÿÿÿÿÿÿÿÿ
- ÿÿÿÿ
- ÿÿÿÿ
- ÿ
- ÿ
- ÿ
- F€F
- @
- F
- @
- ?À@
- À@
- À@
- ?@@
- @@
- @@
- ?ÿ
- @
- D
- ?À@
- ?
- À
- À
- ÿ
- @@
- @@
- @@
- @@
- EEF
- @
- Æ@
- Æ@
- ÆÀ`
- ÿÿÿõÿÿÿê
- ÿÿÿöÿÿÿë
- ÿ
- ÿ
- ÿ
- jqFlush
- wait
- fx_spawn
- wait
- fx_update_spot
- wait
- fx_update
- wait
- fx_update_remaining
- wait
- fx_update_portalled
- wait
- r_add_staticmodel
- wait
- r_add_staticmodel_sun
- wait
- r_add_bsp
- wait
- r_add_bsp_sun
- wait
- r_add_bsp_dlight
- wait
- r_add_smodels_dlight
- wait
- r_dpvs_static
- wait
- r_dpvs_sceneent
- wait
- r_dpvs_dynmodel
- wait
- r_dpvs_dynbrush
- wait
- dobj_skel
- wait
- dobj_skin
- wait
- model_skel
- wait
- fx_draw
- wait
- fx_marks_draw
- wait
- r_model_skin
- wait
- nuge_physics
- wait
- r_add_draw_calls
- wait
- nuge_physics_collision
- wait
- r_cull_ps
- wait
- updatesound_worker
- @
- À
- ??À@
- @@
- À
- ¿?
- ?
- maps/_callbackglobal
- Callback_CurveNotify
- :µ
- :µX
- :µt
- :µ°
- :¶
- :µ
- :·
- :·D
- :¶h
- :µH
- :µ°
- :µ°
- :¸:¸à
- :¹H
- :¹œ
- :¹ð
- :¸ˆ
- :¹
- :ºD
- :ºL
- :¸¸
- :¹œ
- :¹œ
- :»$
- :¼p
- :½
- :½Ü
- :¾¤
- :»<
- :¿„
- :¿l
- :À
- :Ȇ
- :½Ü
- :½Ü
- :Á
- :Á\
- :Áx
- :ÁÄ
- :Â
- :Á
- :Âè
- :Ã
- :ÂÀ
- :ÁH
- :ÁÄ
- :ÁÄ
- :ÅÔ
- :ÆD
- :Æp
- :ÆÀ
- :Ç
- :Åì
- :Ç`
- :Ç\
- :Ç|
- :Æ
- :ÆÀ
- :ÆÀ
- :ÕÈ
- :Õü
- :ÖH
- :Ö¬
- :Ö¬
- :Õ
- :Ö¬
- :Ö¬
- :Õü
- :Õü
- :Ø,
- :Ø`
- :ج
- :Ù
- :Ù
- :×l
- :Ù
- :Ù
- :Ø`
- :Ø`
- :Þ\
- :Þ
- :ß
- :ߜ
- :ߜ
- :Ýx
- :ߜ
- :ߜ
- :Þ
- :Þ
- :â,
- :âp
- :âˆ
- :â¬
- :ã
- :âP
- :ãH
- :ã`
- :ãh
- :âd
- :â¬
- :â¬
- :å
- :åP
- :åÀ
- :æT
- :æT
- :ä
- :æT
- :æT
- :åP
- :åP
- :êØ
- :ë<
- :ëÐ
- :ì”
- :ì”
- :êÀ
- :ì”
- :ì”
- :ë<
- :ë<
- ;
- ;
- \
- ;
- |
- ;
- Ì
- ;
- <
- ;
- ;
- ;
- Ì
- ;
- ;
- <
- %i
- %lli
- %g
- %g
- %g
- %g
- %g
- %g
- %g
- %g
- %g
- %g
- %s
- (
- %g,
- %g,
- %g
- )
- Domain
- is
- any
- %iD
- vector
- with
- components
- from
- %g
- to
- %g
- Domain
- is
- any
- %iD
- vector
- with
- components
- %g
- or
- bigger
- Domain
- is
- any
- %iD
- vector
- with
- components
- %g
- or
- smaller
- Domain
- is
- any
- %iD
- vector
- Domain
- is
- or
- Domain
- is
- any
- integer
- from
- %i
- to
- %i
- Domain
- is
- any
- integer
- %i
- or
- bigger
- Domain
- is
- any
- integer
- %i
- or
- smaller
- Domain
- is
- any
- integer
- Domain
- is
- any
- integer
- from
- %lli
- to
- %lli
- Domain
- is
- any
- integer
- %lli
- or
- bigger
- Domain
- is
- any
- integer
- %lli
- or
- smaller
- Domain
- is
- any
- number
- from
- %g
- to
- %g
- Domain
- is
- any
- number
- %g
- or
- bigger
- Domain
- is
- any
- number
- %g
- or
- smaller
- Domain
- is
- any
- number
- Domain
- is
- any
- text
- Domain
- is
- one
- of
- the
- following:
- %i:
- %s
- Domain
- is
- any
- -component
- color,
- in
- RGBA
- format
- %s
- is
- read
- only
- %s
- is
- write
- protected
- %s
- is
- cheat
- protected
- dvar
- set
- %s
- %s
- Can't
- create
- dvar
- '%s':
- %i
- dvars
- already
- exist
- r_cmdbuf_worker
- Process
- command
- buffer
- in
- a
- separate
- thread
- r_fxaa
- fxaa
- ragdoll_enable
- Turn
- on
- ragdoll
- death
- animations
- rb_drawCullWorkerDebugText
- Draw
- debug
- text
- with
- culling
- statistics
- snd_losOcclusion
- occlusion
- based
- off
- of
- LOS
- sm_enable
- Enable
- shadow
- mapping
- cg_fov_default
- User
- default
- field
- of
- view
- angle
- in
- degrees
- cg_fov_default_thirdperson
- User
- default
- rd
- person
- field
- of
- view
- angle
- in
- degrees
- sm_polygonOffsetScale
- Shadow
- map
- offset
- scale
- cg_chatHeight
- The
- font
- height
- of
- a
- chat
- message
- sv_cheats
- allClientDvarsEnabled
- SAVE_STRING_MAX_SIZE
- exceeded
- in
- save
- game
- (%d)
- SAVE_STRING_MAX_SIZE
- exceeded
- in
- save
- game
- '%s'
- (%d)
- %s
- "%s"
- Ran
- out
- of
- dvar
- callbacks,
- cap
- is
- %i
- Hunk_UserAlloc:
- out
- of
- memory
- Requested
- %d
- MemFile_EndSegment:
- Out
- of
- memory
- Trying
- to
- write
- corrupted
- file
- Trying
- to
- read
- corrupted
- file
- Total
- User
- Memory:
- %
- f
- MB
- Executable
- Size
- :
- %
- f
- MB
- Avail
- User
- Memory:
- %
- f
- MB
- Phys
- Memory
- Size:
- %
- f
- MB
- (allocating
- %
- f
- MB)
- io
- local
- free
- does
- not
- match
- allocation
- universal/physicalmemory
- cpp
- +=
- -=
- *=
- /=
- &=
- |=
- ++
- --
- &&
- ||
- <=
- =
- ==
- !=
- <<
- Com_BeginParseSession:
- session
- overflow
- trying
- to
- parse
- %s
- Com_EndParseSession:
- session
- underflow
- %sFile
- %s,
- line
- %i:
- %s
- UngetToken
- called
- twice
- (
- )
- ;sè
- ;t
- ;tx
- ;tä
- ;uP
- ;ut
- ;v
- ;vP
- ;vŒ
- ;v´
- ;vì
- ;w
- ;w
- ;w
- ;w¸
- ;x
- ;xT
- ;xÐ??
- ?
- ?
- ?????
- ???p£×
- ??
- ??
- ????@
- ?@
- ?@
- ????
- ?????@
- ?@
- ?@
- %i
- characters
- %s%s
- %i
- blowfish
- I_strncat:
- already
- overflowed
- ÌÌÌÌÌÌÌÍ
- Attempted
- to
- overrun
- string
- in
- call
- to
- va():
- '%s'
- Info_ValueForKey:
- oversize
- key
- %d
- Info_RemoveKey:
- oversize
- infostring
- Info_RemoveKey_Big:
- oversize
- infostring
- \%s\%s
- Bad
- field
- type
- %i
- actor_
- script_veh
- node_
- dyn_
- xmodel
- reliableResendTime
- reliableTimeoutTime
- i
- ;‚„
- ;‚Œ
- ;‚„
- ;‚„
- ;‚Œ
- ;‚Œ
- ;‚„
- ;‚„
- ;‚Œ
- ;‚„
- ;‚Œ
- ;‚Œ
- ;‚Œ
- ;‚Œ
- ;‚„
- ;‚Œ
- ;‚Œ
- ;‚Œ
- ;‚Œ
- ;‚Œ
- ;‚„
- ;‚Œ
- ;‚„
- ;‚„
- ;‚„
- ;‚¼
- ;‚Ä
- ;‚Ä
- ;‚¼
- ;‚¼
- ;‚¼
- ;‚¼
- ;ƒ
- ;ƒH
- ;ƒH
- ;ƒH
- ;ƒH
- ;ƒ
- ;ƒH
- ;ƒH
- ;ƒ(
- ;ƒ@
- ;ƒ
- ;ƒ
- ;ƒ
- ;Ĭ
- ;Ĭ
- ;Ĭ
- ;ƒ
- ;ƒ
- ;ƒ
- ;Ĭ
- ;ƒ˜
- ;Ĭ
- ;Ĭ
- ;Ĭ
- ;Ĭ
- ;ƒ˜
- ;„
- ;„
- ;„
- ;„
- ;„
- ;„
- ;„
- ;„
- ;ƒø
- ;„
- ;„
- ;„
- ;„
- ;ƒðbark
- brick
- carpet
- cloth
- concrete
- dirt
- flesh
- foliage
- glass
- grass
- gravel
- ice
- metal
- mud
- paper
- plaster
- rock
- sand
- snow
- water
- wood
- asphalt
- ceramic
- plastic
- rubber
- cushion
- fruit
- paintedmetal
- player
- tallgrass
- riotshield
- opaqueglass
- clipmissile
- ai_nosight
- clipshot
- playerclip
- monsterclip
- vehicleclip
- itemclip
- noDrop
- nonSolid
- detail
- structural
- portal
- canShootClip
- origin
- sky
- noCastShadow
- onlyCastShadow
- physicsGeom
- lightPortal
- caulk
- areaLight
- slick
- noImpact
- noMarks
- noPenetrate
- ladder
- noDamage
- mantleOn
- mantleOver
- mount
- noSteps
- noDraw
- noReceiveDynamicShadow
- noDlight
- default
- $Ý/
- Ÿ¾wc
- ck
- webm_dec
- webm_dec_loop
- webm_enc
- webm_enc_pack
- G´¦h
- á±V_VP
- A_PCM/INT/BIG
- WebM
- Worker
- thread
- Decode
- %s
- WebM
- -
- Decode
- wb
- rb
- it
- °IK_InitializeIKState()
- -
- IK
- bones
- don't
- match
- i
- =
- %i
- ikState-ikBoneToObjBone[i]
- =
- %i
- ikState-objBoneToIKBone[ikState-ikBoneToObjBone[i]]
- =
- %i
- (should
- be
- %i)
- IK
- -
- update
- bones
- <<
- <<
- <<
- <<
- <<
- <<
- <<
- <<
- <<
- <A´
- <AÌ
- <AÌ
- <Al
- <Al
- <Al
- <@è
- <@Ô
- <I
- <CP
- <BX
- <Cx
- <C
- <HH
- <@ü
- <I$
- <Aä
- <I$
- <A˜
- <HP
- <H
- <I$
- <Hø
- <I$
- <C
- tag_origin
- j_mainroot
- j_spinelower
- j_spineupper
- j_spine
- j_neck
- j_head
- j_clavicle_le
- j_shoulder_le
- j_elbow_le
- j_wrist_le
- j_wristtwist_le
- j_clavicle_ri
- j_shoulder_ri
- j_elbow_ri
- j_wrist_ri
- j_wristtwist_ri
- j_hip_le
- j_knee_le
- j_ankle_le
- j_hip_ri
- j_knee_ri
- j_ankle_ri
- tag_weapon_right
- j_eyeball_ri
- j_eyeball_le
- j_head_ponytail_
- j_head_ponytail_
- j_head_ponytail_
- j_head_ponytail_
- left_hand_ik
- right_hand_ik
- tag_head
- ik_enable
- ik_debug
- ik_pelvis_test
- ik_foot_test
- ik_hand_test
- ik_left_hand_lerp_test
- ik_right_hand_lerp_test
- ik_enable_player_hand
- ik_enable_player_terrain
- ik_enable_ai_hand
- ik_enable_ai_terrain
- ik_ai_hand_tuning
- ik_ai_hand_offset_vec
- ik_ai_hand_rotation_vec
- ik_ai_hand_get_data
- ik_paranoid_matrix_checks
- ik_pitch_limit_thresh
- ik_pitch_limit_max
- ik_roll_limit_thresh
- ik_roll_limit_max
- ik_yaw_limit_thresh
- ik_yaw_limit_max
- ik_lookatentity_head_scale
- ik_dvar_lookatentity_notorso
- ik_dvar_lookatentity_tracking_rate
- ik_dvar_lookatentity_eyes_scale
- ik_lookatpos_head_scale
- ik_dvar_lookatpos_notorso
- ik_dvar_lookatpos_tracking_rate
- ik_dvar_lookatpos_eyes_scale
- ik_dvar_ai_aim_tracking_rate
- ik_ai_pool_size
- ik_ai_range_max
- wiiuIkEnabled
- IKImport_ApplyIKToSkeleton
- IKImport_IsIKEntity
- IKImport_UpdateCollisionCache
- À@
- @à
- À
- À
- A
- À
- À
- @
- @@
- À@
- @
- @
- À@
- À
- À
- Àà
- ÀÀ@
- À
- Àà
- À
- A
- @@
- À
- @À
- À@
- À
- @@
- A
- A
- A
- A
- A
- A
- A
- A
- A
- AÈ
- AÈ
- AÈ
- AÈ
- AÈ
- AÈ
- A
- Að
- A
- Að
- IK_ProcessLayers
- Solve
- legs
- Solve
- arms
- <Å
- <Å
- <Å
- <Å
- <Å
- <Å
- <Å
- <Å
- <Å
- <Å
- <Å
- <Å
- <Å
- ?
- ?
- ?
- ?
- IK_GeneratePreIKMatrices
- IK_GenerateIKXformMatrices
- IK_Process
- dobj
- for
- xmodel
- '%s'
- has
- more
- than
- %d
- bones
- (see
- console
- for
- details)
- traceline_bits
- dobjtraceline
- geomtraceline
- geomtraceline_bits
- DObjCalcSkel
- Do
- not
- nest
- additives
- exceeded
- maximum
- number
- of
- anim
- info
- %i
- ^%s
- (missing)
- ^
- ^
- ^
- %s%s:
- (w)
- %
- f
- -
- %
- f,
- (r)
- %
- f,
- (rt)
- %
- f
- /
- %
- f,
- (realtd)
- %
- f,
- '%s'
- %s%s:
- (w)
- %
- f
- -
- %
- f,
- (r)
- %
- f,
- (rt)
- %
- f
- /
- %
- f,
- (realtd)
- %
- f
- %s%s:
- (w)
- %
- f
- -
- %
- f,
- (r)
- %
- f,
- (nt)
- %
- f
- -
- %
- f,
- '%s'
- %s%s:
- (w)
- %
- f
- -
- %
- f,
- '%s'
- %s%s:
- (w)
- %
- f
- -
- %
- f,
- (r)
- %
- f,
- (nt)
- %
- f
- -
- %
- f
- %s%s:
- (w)
- %
- f
- -
- %
- f
- %sNO
- TREE
- %sNO
- TREE
- CHILDREN
- %s
- animation
- '%s'
- in
- '%s'
- cannot
- be
- sync
- looping
- and
- nonlooping
- animation
- '%s'
- in
- '%s'
- cannot
- be
- sync
- nonlooping
- and
- looping
- duplicate
- specification
- of
- animation
- sync
- in
- '%s',
- %d
- nodes
- above
- '%s'
- animation
- cannot
- be
- sync
- looping
- and
- sync
- nonlooping
- XAnimCalc
- xmodeltracelineanimated
- r
- s
- }
- p
- {
- e
- rh
- rp
- invalid
- distance
- too
- far
- back
- invalid
- distance
- code
- invalid
- literal/length
- code
- incorrect
- header
- check
- unknown
- compression
- method
- invalid
- window
- size
- invalid
- block
- type
- invalid
- stored
- block
- lengths
- too
- many
- length
- or
- distance
- symbols
- invalid
- code
- lengths
- set
- invalid
- bit
- length
- repeat
- invalid
- literal/lengths
- set
- invalid
- distances
- set
- invalid
- literal/length
- code
- invalid
- distance
- code
- invalid
- distance
- too
- far
- back
- flameSmoke
- CG_Flame_Render_Lights_Only
- flameStreams
- rList
- m_flamethrower_mp
- sv_flame_physics
- cl_flame_physics
- flame_test
- flame_use_dvars
- flame_render
- flame_team_damage
- flame_debug_render
- flame_config_valid
- flame_system_enabled
- defaultHitDamage
- defaultDamageDuration
- defaultDamageInterval
- flame_kick_offset
- flame_kick_speed
- flame_kick_recover_speed
- flame_test
- flame_test
- CG_Flame_Age_All_Objects
- SV_Flame_Age_All_Objects
- PlayerSessionStatsEX
- timeStarted
- ut
- PlayerStrikeforceStats
- D
- e
- prevLevel
- s
- unitsAvailable
- ts
- PlayerTempStats
- s
- s
- rts_
- tut_
- svg
- Unable
- to
- extract
- map
- string
- name
- from
- save
- game
- sv
- nineteeneighties
- %c
- %c
- frontend_resume
- ut
- restartmission
- save
- devOutput/save/%s
- Unable
- to
- find
- save
- %c
- "EXE_CANNOTKICKHOSTPLAYER"
- EXE_SERVERKILLED
- fast_restart
- mission_restart
- checkpoint_restart
- spmap
- devmap
- launchlevel
- spdevmap
- maps
- ddbsp
- loadgame
- svg
- l
- loadgame_continue
- update_mapname_from_stats
- heartbeat
- onlykick
- banUser
- banClient
- kick
- tempBanUser
- tempBanClient
- clientkick
- status
- serverinfo
- systeminfo
- dumpuser
- map_rotate
- killserver
- setPerk
- userinfo
- ct
- notify
- challengeResponse
- %i
- EN
- %c
- "%s"
- disconnect
- %s
- %c
- "
- %s^
- %s%s"
- EXE_LEFTGAME
- P
- EXE_PLAYERKICKED_COOP_NOTIFICATION
- "
- ev
- %i
- R
- %llx
- %s
- %d
- %d
- %s
- error
- EXE_SERVER_IS_DIFFERENT_VER
- %s
- e
- t
- error
- EXE_BAD_CHALLENGE
- error
- EXE_ERR_HIGH_PING_ONLY
- error
- EXE_ERR_LOW_PING_ONLY
- error
- EXE_SERVERISFULL
- error
- %s
- EXE_NEEDSTATS
- EXE_LOSTRELIABLECOMMANDS
- team
- score
- mr
- %s
- SV_SetConfigstring:
- bad
- index
- %i
- \
- SV_SetConfigstringBundle:
- CS_SYSTEMINFO
- values
- over
- %d
- bytes
- SV_SetConfigstringBundle:
- big
- config
- string
- with
- %d
- empty
- spaces
- %c
- %x
- %x
- %s
- %c
- %s
- %x
- %x
- %s
- %i
- %x
- %x
- \%d\%s
- SV_SetClearConfigstring:
- bad
- index
- %i
- SV_SetClearConfigstring:
- bad
- range
- %i
- SV_SetClearConfigstring:
- bad
- index
- +
- range
- %i
- %c
- %i
- %i
- SV_GetConfigstring:
- bufferSize
- ==
- %i
- SV_GetConfigstring:
- bad
- index
- %i
- SV_SetConfigValueForKey:
- overflow
- SV_SetUserinfo:
- bad
- index
- %i
- name
- SV_GetUserinfo:
- bufferSize
- ==
- %i
- SV_GetUserinfo:
- bad
- index
- %i
- EXE_TRANSMITERROR
- %s
- %s
- %d
- %d
- %s
- frontend
- loadingnewmap
- %s
- %s
- sp/levelLookup
- csv
- map_restart
- skinnedVerts
- texture_preload
- xGlobalsSingleton
- svs
- clients
- svs
- cachedSnapshotMatchStates
- svs
- cachedSnapshotEntities
- svs
- cachedSnapshotActors
- svs
- cachedSnapshotAnimCmds
- svs
- snapshotEntities
- svs
- snapshotClients
- svs
- snapshotActors
- svs
- snapshotMatchStates
- svs
- cachedSnapshotClients
- svs
- snapshotAnimCmds
- sv_ikStatesArray
- g_player_maxhealth
- player_damageMultiplier
- player_deathInvulnerableTime
- g_gametype
- cmp
- protocol
- sv_maxPhysExplosionSpheres
- mapname
- sv_lastSaveCommitedToDevice
- sv_saveDeviceAvailable
- sv_saveOnStartMap
- sv_saveGameAvailable
- sv_saveGameNotReadable
- mapcrc
- sv_privateClients
- sv_privateClientsForClients
- sv_endGameIfISuck
- sv_hostname
- BlackOpsZombie
- sv_clientSideBullets
- sv_clientSideVehicles
- sv_restrictedTempEnts
- penetrationCount
- penetrationCount_axis
- penetrationCount_allies
- bulletrange
- sv_expensive_bullet_time
- fxfrustumCutoff
- sv_SnapshotManLaw
- sv_NoShapshotWarnings
- sv_FakeRemoteClient
- sv_minPing
- sv_maxPing
- sv_floodProtect
- sv_voiceQuality
- sv_cheats
- sv_timeout
- sv_connectTimeout
- sv_zombietime
- sv_reconnectlimit
- sv_mapRotation
- sv_mapRotationCurrent
- nextmap
- map_scenario
- sv_smp
- sv_network_fps
- sv_assistWorkers
- sv_networkRateSolution
- hostquit
- %c
- "%s"
- EXE_DISCONNECTED
- disconnect
- EXE_SERVERCOMMANDOVERFLOW
- %c
- "EXE_SERVERCOMMANDOVERFLOW"
- challenge
- %i
- %i
- "%s"
- statusResponse
- %s
- %s
- gameCompleteStatus
- %s
- %s
- getstatus
- getinfo
- getchallenge
- connect
- stats
- newClientState
- %i
- %i
- EXE_DISCONNECTED
- @PLATFORM_DISCONNECTED_FROM_SERVER
- %c
- %i
- EXE_TIMEDOUT
- SERVER:
- post
- frame
- SERVER:
- SV_ProcessPendingSaves
- SERVER:
- post
- frame
- SERVER:
- post
- frame
- SERVER:
- post
- frame
- SERVER:
- msg
- recv
- Start
- Level
- Save
- SERVER:
- bots
- xpartydisbandafterround
- SERVER:
- pre
- frame
- SERVER:
- run
- frame
- SERVER:
- post
- frame
- send
- gump_loaded
- notify
- to
- script
- gump_loaded
- send
- gump_flushed
- notify
- to
- script
- gump_flushed
- Failed
- to
- create
- server
- thread
- EXE_SERVERRESTARTTIMEWRAP
- map
- %s
- EXE_SERVERRESTARTMISC
- numSnapshotEntities
- EXE_SERVERRESTARTMISC
- nextCachedSnapshotEntities
- EXE_SERVERRESTARTMISC
- nextCachedSnapshotClients
- EXE_SERVERRESTARTMISC
- nextCachedSnapshotFrames
- EXE_SERVERRESTARTMISC
- numSnapshotClients
- EXE_SERVERRESTARTMISC
- numSnapshotActors
- EXE_TOOFEWPLAYERS
- EXE_SERVERKILLED
- internal
- -
- vs
- svSaveDeviceAvailableModified
- controller
- ?¹„
- ?¹ð
- ?¹„
- ?¹„
- ?¹„
- ?¹ð
- ?¹„
- ?¹„
- ?¹ð
- ?¹„
- X
- SV_BuildClientSnapshot:
- bad
- gEnt
- svs
- nextSnapshotMatchStates
- wrapped
- copy
- entity
- states
- svs
- nextSnapshotEntities
- wrapped
- svs
- nextSnapshotClients
- wrapped
- svs
- nextSnapshotActors
- wrapped
- SV_BuildClientSnapshot
- SV_WriteSnapshotToClient
- SV_EndClientSnapshot
- wait
- snapshot
- ??LÌÍLÌÍ?
- ?
- ???
- ???
- ????¸Qì??????
- CL_GetUserCmd:
- %i
- =
- %i
- CL_GetSnapshot:
- snapshotNumber
- cl-snapshot
- messageNum
- code_warning_snapshotents
- \
- CL_ConfigstringModifiedInternal
- CS_SYSTEMINFO
- exceeded
- %d
- bytes
- MAX_GAMESTATE_CHARS
- exceeded
- configstring
- MAX_CONFIGSTRINGS
- CL_CGameNeedsServerCommand:
- EXE_ERR_RELIABLE_CYCLED_OUT
- CL_CGameNeedsServerCommand:
- EXE_ERR_NOT_RECEIVED
- EXE_SERVER_DISCONNECTED
- %c
- %s
- bcs
- exceeded
- BIG_INFO_STRING
- default
- @#$%^&@#$%^&@#$%^&@#$%^&@#$%^&
- badwords
- csv
- Could
- not
- translate
- subtitle
- text:
- "%s"
- ^UNLOCALIZED(^%s^)^
- pregame_loaderror
- briefing
- pregame
- first_snapshot
- controller
- mapname
- prolog
- fx
- occlusion
- queries
- fx
- destructibles
- ents
- dent
- fakeent
- bolts
- ropes
- texturelist
- genericfilter
- state
- fire
- menuelems
- snddata
- scripts
- scripts_post
- shutdown
- final
- loadGump
- %s
- %d
- PLATFORM_MISSINGMAP
- skinnedVerts
- CL_SetCGameTime:
- !cl-snap
- valid
- Overflow
- compressed
- msg
- buf
- in
- CL_WritePacket()
- PerLocalClient
- EXE_ERR_CLIENT_CMD_OVERFLOW
- select_save_device
- briefing_startcinematic
- levelName
- previousLevelName
- e
- ct
- clients
- parseAnimCmds
- PerLocalClient
- Memory
- XBOXLIVE_NOGUESTACCOUNTS
- createpublicserver
- cl_maxPing
- splitscreen_playerControllerIndex
- forcedisableallbutprimaryclients
- remapcontrollertoprimaryandactivate
- mapallcontrollersactive
- savegame
- savestats
- fullscreenview
- splitscreenview
- stopControllerRumble
- PrecacheFastFile
- e
- @[ì
- @[è
- @ZÜ
- @[¼
- @Z¸
- CL_ParsePacketEntities:
- end
- of
- message
- unlocks
- maxprestige
- %i
- @o¸
- @oØ
- @p
- @p$
- @pDhostname
- mapname
- clients
- %i
- com_maxclients
- ping
- minping
- maxping
- game
- gametype
- nettype
- ff
- kc
- hw
- mod
- %iihear
- %i
- vt
- %icanthear
- %i
- v
- relay
- %i
- unmute_error_popup_nobody
- unmute_error_popup_friends_only
- unmute_error_popup_live
- A
- EMPTY
- ZOMBIE
- ANONYMOUS
- PRESENT
- subpartyIndex
- invited
- headsetPresent
- inLivePartyVoice
- inLivePartyTalking
- finishedLoadingDemo
- readyForPlayback
- isReady
- isGuest
- isSplitscreenClient
- natType
- player
- gamertag
- npid
- opt
- npid
- reserved
- clanAbbrev
- connectionType
- playerEmblem
- platformAddr
- netAddr
- localNetID
- platformAddr
- liveaddr
- availableMapPackFlags
- privatePartyId
- rank
- prestige
- deaths
- skillRating
- score
- vetoedMap
- downloadPercent
- maximumPing
- specialFlags
- clanTagFeature
- voiceConnectivityBits
- affinityBits
- teamInfo
- team
- leagueTeamID
- leagueMemberCount
- recentPlaylistEntries[]
- recentPlaylistEntries[]
- recentPlaylistEntries[]
- searchStartUTC
- uploadBandwidth
- probation
- +
- ph
- newlobby
- rejoin
- localJoinFailed
- voicefail
- endparty
- kicked
- endpartykeeptogether
- leaderleft
- pseg
- go
- pawake
- partyprivacy
- getinfo
- %cCHANGING_SETTINGS
- %cHIDE_PLAYERS
- %cWAITING
- %cPREMATCH
- %cSTARTREADY
- %cINTERMISSION
- popup_reconnectingtoparty
- %iendpartykeeptogether
- %iendparty
- %s
- @XBOXLIVE_LOBBYENDED
- @XBOXLIVE_PARTYENDED
- %ipha
- Trying
- to
- send
- heartbeat
- ack
- but
- Trying
- to
- send
- heartbeat
- ack
- from
- all
- clients
- but
- exec
- %s
- default_systemlink
- cfg
- default_xboxlive_sp
- cfg
- MPUI_PLAYLIST_LOCKED_FOR_LEVEL
- %s
- SetPlaylistEntryAlways
- ResetState
- %ileaderdis
- leavelobbywarning
- leavelobbyandpartywarning
- leavepartywarning
- popup_connectingtolobby
- leavesystemlinklobbywarning
- menu_xboxlive_findgame
- menu_xboxlive_lobby
- menu_xboxlive_barracks
- menu_leaderboard
- menu_systemlink_lobby
- close_all_popups
- immediate
- controller
- menu_systemlink_lobbyended
- popup_xboxlive_partyended
- menu_xboxlive_privatelobby
- menu_xboxlive_theaterlobby
- popup_xboxlive_lobbyended
- xstartprivateparty
- xstartpartyhost
- SetPreviousPlaylistEntry
- %ilocalJoin
- MP_ORIGINAL_MAPS
- %imemberJoin
- %x
- %imember
- <data
- true
- false
- %f
- %llu
- party_member_team_cycle
- %lld
- xuid
- team
- cycleTeam
- ZMUI_CREATING_LOBBY
- ZMUI_WAITING_FOR_HOST_TO_START
- MENU_MATCH_WILL_BEGIN
- MENU_GAME_STARTING_IN
- MENU_SEARCHING_FOR_LOBBY
- MENU_TESTINGBANDWIDTH
- MENU_JOININGLOBBY
- MENU_MIGRATINGHOSTS
- MENU_HOST_CHANGING_SETTINGS
- MENU_REMATCHMAKING
- MENU_VOTINGTIMEREMAINING
- MENU_WAITING_FOR_PLAYERS_TO_BE_READY
- MENU_WAITING_FOR_PLAYER_TO_BE_READY
- MENU_WAITING_FOR__MORE_PLAYER
- MENU_WAITING_FOR_MORE_PLAYERS
- MENU_WAITING_FOR_MORE_PLAYERS_TEAMS
- MENU_MAKING_TEAMS
- MENU_WAGER_MATCH_WILL_BEGIN
- MENU_LEAGUE_MATCH_WILL_BEGIN
- MENU_WAGER_MATCH_CHECKING_FUNDS
- MENU_WAITING_FOR_HOST
- Unknown
- lobby
- state
- popup_gettingdata
- gametype_update
- Unable
- to
- register
- party
- host's
- address
- using
- the
- party
- session
- info
- Immediately
- after
- getting
- an
- inaddr
- @EXE_TRANSMITERROR
- %ipsack
- %i
- Trying
- to
- send
- partystate
- ack
- but
- matchmaking_joined_game
- @XBOXLIVE_CANTJOINSESSION
- party_joined
- EXE_ERR_MAX_LOCAL_PLAYERS
- Party_StateChanged_f
- qosPreferredPing
- qosMaxAllowedPing
- excellentPing
- goodPing
- terriblePing
- tu_checkForValidGameMode
- tu_rerunPlaylistRulesOnHost
- tu_offlinehostdisconnectfix
- party_maxChangeListDiff
- party_reconnectToClientOnTimeout
- party_reconnectToHostOnTimeout
- party_forceMemberUpdateOnVoiceConnectivityBits
- party_disconnectPlayerOnRemoval
- party_disconnectPlayerOnJoinFailed
- party_maxlocalplayers
- party_allowguests
- party_maxplayers_partylobby
- party_maxlocalplayers_mainlobby
- party_maxlocalplayers_playermatch
- party_maxlocalplayers_privatematch
- live_startmatchDeadline
- party_maxplayers
- party_maxplayers_privatematch
- party_disableLockin
- party_connect_dedicated
- party_dedicatedOnly
- party_minplayers
- party_gameStartTimerLengthPrivate
- party_pregameStartTimerLengthPrivate
- party_gameStartTimerLength
- party_pregameStartTimerLength
- party_vetoButtonVisible
- party_isPreviousMapVoted
- party_sequentialPreviousMapVotingAllowed
- party_vetoPassed
- party_vetoPercentRequired
- party_vetoDelayTime
- party_maxSkipMapVetoes
- party_readyButtonVisible
- party_readyPercentRequired
- party_readyAllowOnlyLocalPlayers
- party_linearMapCycle
- party_linearMapCycleRandom
- party_connectToOthers
- party_debugShowSkill
- party_editingsettings
- party_gametype
- party_gamesize
- party_mapname
- party_kickplayerquestion
- party_playerCount
- party_hostname
- party_mappacks
- party_matchedPlayerCount
- party_autoteams
- party_minLobbyTime
- party_skillBaseDifferenceAllowance
- party_skillAllowancePerSecond
- party_restartMatchmakingTimer
- party_connectTimeout
- party_playervisible
- party_iamhost
- party_firstSubpartyIndex
- party_membersMissingMapPack
- party_mergingEnabled
- party_mergingJitter
- party_searchInterval
- party_subSearchInterval
- party_dedicatedMergeMinPlayers
- party_joinInProgressAllowed
- party_minResumeMs
- party_localTeamTest
- party_clientTimeout
- party_teamSwitchDelay
- party_lobbyExtensionTime
- party_forceMigrateAfterRound
- party_forceMigrateOnMatchStartRegression
- party_requestMigrateDuringAutoStartIfStreaming
- party_considerStreamingForHostMigration
- party_keepPartyAliveWhileMatchmaking
- party_chooseLowestPingSlot
- using_original
- partyend_reason
- party_maxMigrationTime
- party_maxDesperateMigrationTime
- party_neverJoinRecent
- party_leagueValidityGrace
- partyprober_chanceToFailAssociation
- party_chanceToFailConnection
- partyprober_chanceToFailSend
- tu_delayComErrorForPlaylistRules
- tu_stopPartyForPlaylistRules
- tu_ignoreSeasonPass
- tu_ignoreOtherModesDLC
- tu_partyDoublePartyCloseFix
- tu_cancelMatchStartReturnValue
- tu_partyErrorOnInGameMigrateFail
- party_memberUpdateBackoffRate
- party_minMemberUpdateInterval
- party_maxMemberUpdateInterval
- party_migrateRestTime
- party_toggleMute
- party_statechanged
- party_checkPlaylist
- ChoosePreviousPlaylist
- BecomePartyHost
- EXE_HOSTUNREACH
- uin_timer
- uin_lobby_refind
- uin_lobby_join
- uin_lobby_leave
- Party_Frame
- map
- %s
- %i
- matchmaking_joining_game
- game
- pha
- psack
- joinParty
- memberJoin
- localJoin
- member
- echoreq
- dis
- leaderdis
- ihear
- canthear
- profile
- profilesack
- pgs
- pkick
- LOBBY_FLAG_HOST_CHANGING_SETTINGS
- ~LOBBY_FLAG_HOST_CHANGING_SETTINGS
- s
- invalidaddr
- merging
- invalidcount
- ng
- ed
- toomanyparties
- connectionmismatch
- skillmismatch
- %ipartyprivacy
- UT
- %ikicked
- %s
- %igo
- %i
- %i
- %i
- %i
- %i
- %s
- %s
- SetRoundScores
- %ipseg
- StartTeamMatch
- CancelStartMatch
- S
- EXE_INVALID_GAME_MODE
- InterrogrationEnd
- y
- SetUIState
- SetUIEvent
- %iph
- L
- %irejoin
- %inewlobby
- %x
- a
- XBOXLIVE_ATLEASTONENONGUESTACCOUNT
- EXE_NO_SESSIONS_FOUND_UNABLE_TO_HOST
- Started
- a
- lobby
- and
- we
- didn't
- have
- enough
- free
- slots
- to
- add
- the
- %i
- players
- from
- our
- party
- AutoStart_LOBBY_FLAG_WAITING
- AutoStart_NOT_STARTREADY
- AutoStart_WAITING
- %iechoreply
- %s
- postgame
- migrating
- ss
- noparty
- moving
- probing
- %ipartyJoinFailed
- banned
- %ipartyaccept
- %x
- %i
- %ipartyJoinFailed
- %s
- %ipartyJoinFailed
- nothosting
- %ipartyJoinFailed
- merging
- %ipartyJoinFailed
- full
- %ipartyJoinFailed
- nofunds
- %ilocalJoinFailed
- nothosting
- %ilocalJoinFailed
- ingame
- %ilocalJoinFailed
- merging
- %ilocalJoinFailed
- banned
- %ilocalJoinFailed
- full
- %ilocalJoinFailed
- anonfull
- %ilocalJoinFailed
- anonfail
- %ivoicefail
- %i
- %ipawake
- %ileaderleft
- xstopparty
- by
- by
- %iprofileack
- %d
- me
- ks
- d
- ty
- UpdateWagerCheckFundsState
- VOTE_SUCCEEDED
- xplaylistchoosegame
- xplaylistchoosepreviousgame
- EnterStartReadyState
- EndIntermission
- MapPackFlagsChanged
- BLô
- BMØ
- BP˜
- BRH
- BSœ
- b
- %ihostAnnounce
- %i
- BecomeHost
- global_hostselected_partyhost
- global_hostselected_partyclient
- HOST
- partyMigrate_debugEnabled
- partyMigrate_disabled
- partyMigrate_maxBWPackets
- partymigrate_MaxPacketWaitTime
- partymigrate_NomineeWaitMS
- partymigrate_HostWaitMS
- partyMigrate_NomineeRecalcInterval
- partyMigrate_TestInterval
- TestIntervalJitter
- partymigrate_MinScoreDiff
- tu_partymigrate_allowPrivatePartyClientsToHost
- tu_partymigrate_WirelessLatencyIncrease
- tu_partymigrate_useStdDev
- %ifindbest
- %s
- -
- %i
- [%s]%s
- [%s]
- {%
- f}
- %s
- %i
- |
- party_update_host
- gameLobby
- isHost
- party_update_status
- CG_LinkTransformForEntity
- ED
- n
- †
- ÇNone
- D
- Stream
- D
- priority
- channel
- alias
- dry
- level
- entity
- distance
- Off
- Simple
- SimpleRanges
- Verbose
- Counters
- Only
- All
- Free
- Fixed
- Locked
- SHOW_TRIANGLE
- SHOW_SURFACE
- SHOW_SURFACE_NOCULL
- g_loadScripts
- cg_usingClientScripts
- cg_drawGun
- cg_cursorHints
- cg_weaponHintsCoDStyle
- cg_fov
- cg_fovScale
- cg_useWeaponBasedVariableZoom
- cg_fovMin
- cg_fovExtraCam
- cg_viewVehicleInfluenceGunner
- cg_viewVehicleInfluenceGunnerFiring
- cg_drawD
- cg_drawHUD
- cg_drawHealth
- cg_drawBreathHint
- cg_drawBigFPS
- cg_drawlagometer
- cg_drawFPS
- cg_development
- snd_drawInfo
- snd_drawSort
- cg_drawMaterial
- cg_drawMaterialImageNum
- cg_drawMaterialImageName
- cg_drawModelAxis
- cg_drawCrosshair
- cg_drawCrosshairNames
- cg_hideWeaponHeat
- cg_drawWeaponHeatVertical
- cg_drawCrosshairNamesPosX
- cg_drawCrosshairNamesPosY
- cg_drawOverheadNames
- cg_drawShellshock
- cg_drawPerformanceWarnings
- cg_centertime
- cg_hudGrenadeIconMaxRangeFrag
- cg_hudGrenadeIconMaxRangeFlash
- cg_hudGrenadeIconOffset
- cg_hudGrenadeIconHeight
- cg_hudGrenadeIconWidth
- cg_hudGrenadePointerHeight
- cg_hudGrenadePointerWidth
- cg_hudGrenadePointerPivot
- turretScopeZoom
- turretScopeZoomMin
- turretScopeZoomMax
- turretScopeZoomRate
- cg_crosshairAlpha
- cg_crosshairAlphaMin
- cg_crosshairDynamic
- cg_crosshairEnemyColor
- cg_drawFriendlyFireCrosshair
- cg_debugposition
- cg_debugevents
- g_dumpAnimsNetwork
- ai_monitorNeedsKeys
- ai_useServerAnimsEntity
- scriptmover_useServerAnimsEntity
- cg_footsteps
- cg_footprints
- cg_footprintsDistortWater
- cg_footprintsDebug
- cg_waterTrailRipple
- cg_treadmarks
- cg_firstPersonTracerChance
- cg_airburstLaseTime
- cg_airburstStrafeRestriction
- cg_airburstCameraRestriction
- cg_airburstLaseFlashTime
- cg_thirdPersonRange
- cg_thirdPersonAngle
- cg_thirdPersonFocusDist
- cg_thirdPerson
- cg_thirdPersonMode
- cg_fakefireWizbyChance
- cg_useWeaponSwitchReloadCancel
- cl_paused
- cl_scoreDraw
- cg_drawpaused
- cg_debug_overlay_viewport
- g_synchronousClients
- cg_dumpAnims
- cg_animdumpEnt
- cg_debugAnimData
- cg_debugAnimSetup
- developer
- cg_defaultFadeScreenColor
- cg_subtitleWidthStandard
- cg_subtitleWidthWidescreen
- cg_constantSizeHeadIcons
- cg_headIconMinScreenRadius
- cg_overheadNamesMaxDist
- cg_overheadNamesNearDist
- cg_overheadNamesFarDist
- cg_overheadNamesFarScale
- cg_overheadNamesSize
- cg_overheadIconSize
- cg_overheadRankSize
- cg_overheadNamesGlow
- cg_drawFriendlyNames
- cg_enemyNameFadeIn
- cg_friendlyNameFadeIn
- cg_enemyNameFadeOut
- cg_friendlyNameFadeOut
- cg_drawThroughWalls
- cg_objectiveIndicatorColor
- cg_objectiveIndicatorNearFadeDist
- cg_objectiveIndicatorFarFadeDist
- cg_objectiveIndicatorNoDrawDistance
- cg_objectiveIndicatorPerkFarFadeDist
- cg_objectiveIndicatorNearDist
- cg_objectiveIndicatorFarDist
- cg_objectiveIndicatorFarScale
- cg_objectiveIndicatorSize
- cg_adsZScaleMax
- cg_corpseHighlightFadeTime
- cg_visionSetLerpMaxIncreasePerFrame
- cg_visionSetLerpMaxDecreasePerFrame
- cg_flareVisionSetFadeDuration
- cg_viewZSmoothingMin
- cg_viewZSmoothingMax
- cg_viewZSmoothingTime
- cg_GuidedMissileHighlightTargetSize
- overrideNVGModelWithKnife
- vehHelicopterFreeLookReleaseSpeed
- vehHelicopterHeadSwayOnYaw
- vehHelicopterHeadSwayOnPitch
- vehHelicopterHeadSwayOnRollHorz
- vehHelicopterHeadSwayOnRollVert
- hud_showTextNoAmmo
- hud_showObjectives
- hud_showStance
- hud_missionFailed
- friendlyNameFontSize
- g_ScoresColor_MyTeam
- g_ScoresColor_EnemyTeam
- g_ScoresColor_Spectator
- g_ScoresColor_Free
- g_ScoresColor_Allies
- g_ScoresColor_Axis
- g_TeamName_Allies
- GAME_ALLIES
- g_TeamName_Axis
- GAME_AXIS
- g_TeamColor_Allies
- g_TeamColor_Axis
- g_TeamColor_MyTeam
- g_TeamColor_EnemyTeam
- g_TeamColor_MyTeamAlt
- g_TeamColor_EnemyTeamAlt
- g_TeamColor_Spectator
- g_TeamColor_Free
- cg_timedDamageDuration
- cg_actorBurnTransitionTime
- cg_allowActorLookAtEntity
- ai_water_trails
- cg_watersheeting
- cg_cameraWaterClip
- cg_cameraUseTagCamera
- cg_forceSniperBobHack
- crossbow_impaleStuckTime
- crossbow_impaleSlideTime
- crossbow_impaleAdditionalRagdollTime
- crossbow_impaleSlideSpeed
- crossbow_impaleGravityScale
- crossbow_impaleGravityRampTime
- cg_playerFrustumHalfHeight
- cg_aggressiveCullRadius
- cg_dof_useDefaultForVehicle
- cg_cameraVehicleExitTweenTime
- CG_COOPMessage:
- player
- out
- of
- range
- %s_%s
- wpn_grenade_explode
- wpn_rifle_grenade
- wpn_rocket_explode
- wpn_rocket_explode_xtreme
- wpn_mortar_shell
- wpn_tank_shell
- prj_bullet_impact_small
- prj_bullet_impact_large
- prj_bullet_impact_ap
- prj_bullet_impact_xtreme
- prj_bulletspray_impact_small
- prj_bolt_impact
- prj_blade_impact
- prj_bullet_impact_small_exit
- prj_bullet_impact_large_exit
- prj_bullet_impact_ap_exit
- prj_bullet_impact_xtreme_exit
- prj_bulletspray_small_exit
- prj_bolt_impact_exit
- chr_launch_exert_npc
- chr_launch_exert_plr
- fly_dtp_launch_plr
- fly_dtp_launch_npc
- fly_dtp_collide_plr
- fly_dtp_collide_npc
- fly_dtp_land_plr_%s
- fly_dtp_land_npc_%s
- fly_dtp_slide_loop_plr_%s
- fly_dtp_slide_loop_npc_%s
- fly_dtp_slide_stop_plr_%s
- fly_dtp_slide_stop_npc_%s
- fly_pslide_loop_plr_%s
- fly_pslide_loop_npc_%s
- fly_pslide_stop_plr_%s
- fly_pslide_stop_npc_%s
- chr_sprint_gasp_plr
- prj_whizbyuw
- prj_whizby
- prj_crack
- fly_death_gurgle
- wpn_melee_hit
- wpn_melee_hit_other
- wpn_melee_knife_hit_body
- wpn_melee_knife_hit_other
- wpn_sniper_heartbeat
- wpn_sniper_breathin
- wpn_sniper_breathout
- wpn_sniper_breathgasp
- wpn_offhand_select
- fly_range_finder_lp
- wpn_metalstormsnp_mms
- wpn_metalstormsnp_charge_loop
- wpn_metalstormsnp_power_down
- wpn_metalstormsnp_charge_plr_%i
- headiconyouinkillcam
- watch_face
- watch_hour
- watch_minute
- watch_second
- compass_radarline
- -
- textures
- defaulttracer
- gfx_red_tracer
- gfx_green_tracer
- lagometer
- headicondisconnected
- gfx_bullet
- gfx_laser
- gfx_laser_viewmodel
- gfx_laser_light
- mc/rope
- mtl_t_attach_optic_rangefinder_uid_background
- mtl_t_wpn_launch_fhj_uid_background
- mtl_t_attach_bcpu_uid_background
- hud_grenadethrowback_glow
- hint_health
- objective_arrow
- objective_ring
- compassping_player
- compassping_squad_mp
- compassping_friendlyfiring_mp
- compassping_friendly_mp
- hit_direction_glow
- hit_direction_hexless
- hint_mantle_glow
- hint_mantle
- cinematicd
- webm_p
- waypoint_recon_artillery_strike
- compass_talon_top
- compassping_enemy
- compassping_enemyfiring
- compassping_enemydirectional
- compassping_enemy_rts
- compassping_enemysatellite
- seven_segment
- compassping_enemysatellite_diamond
- hud_compass_claw
- hud_sam_enemy_offscreen
- hud_sam_enemy_offscreen_left
- hud_sam_enemy_red
- hud_f_small_bracket_fuzz
- hud_f_crosshair_fuzz
- hud_f_diamond_fuzz
- objective_coop
- hud_grenadeicon
- hud_grenadepointer
- hud_offscreenobjectivepointer_glow
- hud_offscreenobjectivepointer
- hud_rts_arrow_white
- hud_onscreenobjectivepointer
- waypoint_revive
- headicontalkballoon
- -
- models
- -
- items
- -
- inline
- models
- -
- server
- models
- couldn't
- register
- shell
- shock
- '%s'
- --
- see
- console
- hold_breath
- Couldn't
- find
- shock
- file
- [hold_breath
- shock]
- Error
- reading
- CSV
- files
- in
- the
- fx
- directory
- to
- identify
- impact
- effects
- impacts/fx_flesh_hit_noblood
- impacts/fx_flesh_hit_knife
- impacts/fx_flesh_hit_knife_noblood
- impacts/fx_flesh_hit_body_nonfatal_hero
- bio/player/fx_player_arm_dust_slide
- bio/player/fx_player_arm_dust_slide_rk
- system_elements/fx_snow_sm_em
- bio/player/fx_player_dust_inair
- impacts/fx_water_hit_sm
- impacts/fx_water_hit_md
- impacts/fx_water_hit_lg
- impacts/fx_water_object_ripple
- bio/player/fx_water_hit_player_bubbles
- bio/player/fx_player_water_waist_ripple
- bio/player/fx_player_water_knee_ripple
- bio/player/fx_player_water_splash_impact
- weapon/ir_scope/fx_ir_scope_heartbeat
- -
- game
- media
- done
- ui/hud_splitscreen
- txt
- ui/hud
- txt
- ui/hud_rts
- txt
- ui/hud_sp
- txt
- ui/hud_coop
- txt
- ui/hud_s
- txt
- Compass
- Compass_mp
- %s%s
- clientscripts/
- main
- animscripts/%s
- combat
- ch
- e
- d
- cover_arrival
- cover_crouch
- cover_left
- cover_pillar
- cover_prone
- cover_right
- cover_stand
- death
- hrow
- init
- pain
- react
- move
- scripted
- stop
- grenade_cower
- flashed
- init_mode_sp
- mp/
- mp\
- maps/
- generic_human
- body
- te
- ct
- initstructs
- createstruct
- findstruct
- clientscripts/_callbacks
- statechange
- maprestart
- localclientconnect
- localclientdisconnect
- entityspawned
- playerspawned
- scriptmodelspawned
- client_flag_callback
- client_flagasval_callback
- CodeCallback_PlayerJump
- CodeCallback_PlayerLand
- CodeCallback_PlayerFoliage
- clientscripts/_footsteps
- playAIFootstep
- playVehicleFootstep
- callback_activate_exploder
- callback_deactivate_exploder
- clientscripts/_fx
- playLightLoopExploder
- stopLightLoopExploder
- sound_notify
- CodeCallback_PlayWeaponDeathEffects
- CodeCallback_PlayWeaponDamageEffects
- airsupport
- entityshutdown_callback
- localClientChanged_callback
- CodeCallback_SUIMessage
- CodeCallback_ArgusNotify
- glass_smash
- soundsetambientstate
- soundsetaiambientstate
- CodeCallback_GibEvent
- white
- hud_arrow_body
- hud_arrow_body
- nt
- smallFont
- fonts/bigDevFont
- extrabigfont
- net_disconnect
- hud_dpad_arrow
- hud_dpad_eqip_count_backing
- hud_dpad_outer_frame_highlight_side
- cod-sp
- Client/Server
- game
- mismatch:
- %s/%s
- collision
- map
- graphics
- %d
- MP_MAPDIFFERSFROMSERVER
- %s
- game
- media
- clients
- To
- many
- local
- clientside
- entities
- used
- for
- the
- map:
- %i
- and
- script:
- %i
- Need
- to
- reserve
- %i
- for
- dynamic
- gameplay
- usage
- #
- CGAME_SB_KILLS
- CGAME_SB_ASSISTS
- CGAME_SB_DOWNS
- CGAME_SB_REVIVES
- CGAME_SB_HEADSHOTS
- PLATFORM_PLAYER_TOGGLE_MUTE_BTN
- %s
- scoreboard
- team
- name
- CGAME_SPECTATORS
- white
- voice_off
- voice_on
- %i
- cg_ScoresColor_Player
- error_popmenu_party
- error_popmenu_lobby
- error_popmenu
- cg_ScoresPing_HighColor
- cg_ScoresPing_MedColor
- cg_ScoresPing_LowColor
- cg_ScoresPing_BgColor
- cg_scoreboardMyColor
- cg_ScoresColor_Player_
- cg_ScoresColor_Player_
- cg_ScoresColor_Player_
- cg_ScoresColor_Player_
- cg_ScoresColor_Transparency
- black
- hudscoreboardscroll_uparrow
- hudscoreboardscroll_upkey
- hudscoreboardscroll_downarrow
- hudscoreboardscroll_downkey
- updategamerprofile
- uncruncharray
- getlocalclienthealth
- getlocalclientmaxhealth
- isads
- getcurrentweapon
- getdynent
- getdynentarray
- spawndynent
- launchdynent
- createdynentandlaunch
- setdynentenabled
- playviewmodelfx
- playfxondynent
- playfxontag
- spawnfx
- deletefx
- showscores
- hidescores
- waterplop
- setsunlight
- resetsunlight
- visionsetdamage
- visionsetunderwater
- setlutvolumeactivebank
- setlutscriptindex
- setvolfog
- setwaterfog
- setvolfogforclient
- setworldfogactivebank
- getworldfogscriptid
- getwaterheight
- startwatersheetfx
- stopwatersheetfx
- enablewatersheetfx
- setclientdvar
- setpersistentprofilevar
- getpersistentprofilevar
- giveachievement
- givegamerpicture
- extracamconfig
- stopextracam
- setmultiextracamactive
- setextracamfov
- getanimlength
- animateui
- showui
- forcegamemodemappings
- setrimintensity
- setgenericscenevalue
- fireweapon
- getorigin
- getplayerangles
- getgunangles
- hideviewmodel
- showviewmodel
- swimming
- getnormalizedmovement
- getnormalizedcameramovement
- gettagorigin
- gettagangles
- gettagforwardvector
- shellshock
- playersetgroundreferenceent
- clientflag
- sethudoutlinecolor
- setpredatoreffect
- getlinkedent
- linktocamera
- unlinkfromcamera
- unlinkallfromcamera
- setblur
- isextracam
- setsonarattachmentenabled
- useweaponhidetags
- usealternateaimparams
- clearalternateaimparams
- getattachsize
- getattachmodelname
- getattachtagname
- entyawoverrideslinkyaw
- entgetsweaponfirenotification
- isspectating
- setvehiclelockedon
- isvehicleinwater
- setlightingentity
- CScr_PlayFX:
- invalid
- effect
- id
- %d
- playFx
- called
- with
- (
- )
- forward
- direction
- playFx
- called
- with
- (
- )
- up
- direction
- CScr_PlayFXOnTag
- PlayViewmodelFX():
- unable
- to
- find
- viewmodel
- tag
- PlayFXOnDynEnt
- param
- isn't
- a
- DYN
- entity
- togglescores
- SetClientDvar:
- unknown
- dvar
- name
- SetClientDvar:
- unknown
- dvar
- value
- cannot
- SetClientDvar()
- on
- cheat
- dvar
- "%s"
- SetPersistentProfileVar()
- called
- with
- wrong
- param
- range
- Index
- must
- be
- to
- MISSION_GLOBAL_MAX_DVARS
- SetPersistentProfileVar()
- called
- with
- wrong
- param
- range
- Value
- must
- be
- to
- GetPersistentProfileVar()
- called
- with
- wrong
- param
- range
- Index
- must
- be
- to
- MISSION_GLOBAL_MAX_DVARS
- GiveAchievement:
- unknown
- achievement
- name
- none
- setRimIntensity:
- intensity
- must
- be
- greater
- or
- equal
- to
- SetGenericSceneValue:
- index
- must
- range
- from
- -
- setExpFog:
- startDist
- must
- be
- greater
- or
- equal
- to
- setVolFog:
- halfwayDist
- must
- be
- greater
- than
- setVolFog:
- halfwayHeight
- must
- be
- greater
- or
- equal
- to
- SetWaterFog:
- halfwayDist
- must
- be
- greater
- than
- SetWaterFog:
- halfwayHeight
- must
- be
- greater
- or
- equal
- to
- in
- call
- to
- %s,
- %d
- is
- not
- a
- valid
- camera
- index
- isextracam()
- stopextracam()
- setextracamfov()
- CScr_SetExtraCamFov(),
- There
- is
- no
- extra
- cam
- active
- in
- the
- level
- not
- an
- entity
- getdynent,
- failed
- to
- find
- dyn
- ent
- with
- targetname
- %s
- spawndynent,
- failed
- to
- find
- model
- %s
- spawndynent,
- failed
- to
- spawn
- %s
- dyn
- ent
- because
- no
- physPreset
- is
- specified
- in
- the
- xmodel
- GDT
- model
- '%s'
- not
- precached
- Out-of-range
- client
- number
- specified
- for
- param
- of
- 'FireWeapon'
- CScr_GetTagOrigin
- CScr_GetTagAngles
- CScr_GetTagForward
- IsVehicleInWater
- not
- called
- on
- a
- vehicle
- duration
- %g
- should
- be
- =
- and
- <=
- shellshock
- '%s'
- was
- not
- precached
- You
- need
- to
- precache
- it
- in
- the
- server
- script
- before
- calling
- it
- on
- the
- client
- ClientFlag:
- Index
- %i
- out
- of
- range
- (
- -
- %i)
- You
- can
- only
- call
- UseAlternateAim
- on
- players
- UseAlternateAimParams
- had
- no
- effect
- You
- can
- only
- call
- ClearAlternateAim
- on
- players
- ClearAlternateAimParams
- had
- no
- effect
- Time
- must
- be
- positive
- Blur
- value
- must
- be
- greater
- than
- You
- can
- only
- call
- GetLocalClientNumber
- on
- players
- bad
- index
- NA
- useweaponhidetags
- called
- with
- unknown
- weapon
- name
- %s
- SetVehicleLockedOn
- not
- called
- on
- a
- vehicle
- dynent
- field
- field
- %s
- is
- read-only
- CScr_PlayWeaponDeathEffects:
- ent-weapon
- =
- BG_GetNumWeapons()
- CScr_PlayWeaponDamageEffects:
- ent-weapon
- =
- BG_GetNumWeapons()
- copy
- entity
- states
- CG_UpdateEntityAnims
- process
- snapshots
- CG_ProcessSnapshots:
- n
- <
- cgameGlob-latestSnapshotNum
- set
- initial
- snapshot
- CG_ProcessSnapshots:
- Server
- time
- went
- backwards
- freehelicopter
- setdamagestage
- setheliheightlock
- getheliheightlock
- isinsideheliheightlock
- getheliheightlockheight
- pistolbullet
- riflebullet
- grenade
- grenadesplash
- projectile
- projectilesplash
- melee
- bayonet
- headshot
- crush
- telefrag
- falling
- suicide
- triggerhurt
- explosive
- impact
- burned
- hitbyobject
- drowned
- gas
- easy
- medium
- hard
- fu
- recorddtext
- recordenttext
- recordline
- recordsphere
- recordcircle
- recordent
- recorderplayback
- getlevelalias
- getloadoutitem
- getloadoutitemindex
- getloadoutweapon
- getdynmodels
- getmiscmodels
- getdestructibledefs
- entsearch
- coopinfo
- getatrloaded
- findanimbyname
- precacheturret
- oktospawn
- codespawn
- codespawnvehicle
- spawntimedfx
- spawnplane
- spawnapalmgroundflame
- codespawnturret
- canspawnturret
- spawnstruct
- spawnhelicopter
- getdebugdvar
- getdebugdvarint
- getdebugdvarfloat
- setsaveddvar
- getdifficulty
- getentbynum
- getweaponstowedmodel
- getweaponmodel
- getweaponclipmodel
- getclosestanimdumpframefortime
- getdumpcmdsfortimedelta
- getanimdumptotaltime
- getanimdumptree
- getanimdumpmodel
- setanimdumpuseserveranims
- getnotetracksindelta
- isanimleaf
- isanimlooping
- isanimloaded
- getanimlength
- getanimframecount
- animhasnotetrack
- getnotetracktimes
- getbrushmodelcenter
- getkeybinding
- getcommandfromkey
- objective_clearall
- objective_add
- objective_add_team
- objective_delete
- objective_state
- objective_string
- objective_string_nomessage
- objective_icon
- objective_position
- objective_additionalposition
- objective_current
- objective_additionalcurrent
- objective_ring
- objective_size
- objective_onentity
- objective_team
- objective_setd
- objective_setflag
- objective_printtext
- getcurve
- freecurve
- addnodetocurve
- buildcurve
- setcurvesmooth
- setcurverounded
- setcurvebspline
- drawcurve
- stopcurve
- startcurve
- resetcurve
- setcurvenotifyent
- setcurvecameraent
- setcurvespeed
- getcurvecurpos
- getcurveserverpos
- target_set
- target_remove
- target_setshader
- target_setoffscreenshader
- target_isinrect
- target_isincircle
- target_startreticlelockon
- target_clearreticlelockon
- target_getarray
- target_istarget
- target_setattackmode
- target_setjavelinonly
- player_setoffscreenmaterial
- player_setoffscreendownmaterial
- getplayers
- getnumrestarts
- missile_createattractorent
- missile_createattractororigin
- missile_createrepulsorent
- missile_createrepulsororigin
- missile_deleteattractor
- movepoint
- entitytrace
- bullettrace
- bullettracepassed
- sighttracepassed
- physicstrace
- physicstraceex
- playerphysicstrace
- playerpositionvalid
- getcycleoriginoffset
- getmovedelta
- getangledelta
- getnorthyaw
- setnorthyaw
- makelocalizedstring
- precachemodel
- precacheshellshock
- precacheitem
- precacheshader
- precachestring
- precachemenu
- precacherumble
- precachelocationselector
- precacheheadicon
- isassetloaded
- savegame
- issavesuccessful
- issaverecentlyloaded
- savegamenocommit
- commitsave
- exitlevel
- loadfx
- playfx
- playfxontag
- getwaterheight
- codeplayloopedfx
- codespawnfx
- triggerfx
- getfxvisibility
- physicsexplosionsphere
- physicsexplosioncylinder
- physicsjolt
- createrope
- ropecollide
- ropesetflag
- ropesetparam
- ropeaddentityanchor
- ropeaddworldanchor
- roperemoveanchor
- ropemoveanchor
- breakrope
- getrope
- deleterope
- ropegetposition
- createstreamerhint
- createstreamermodelhint
- aretexturesloaded
- prefetchlevel
- setexpfog
- setvolfog
- setculldist
- visionsetnaked
- visionsetnight
- visionsetlaststand
- getmapsunlight
- setsunlight
- resetsunlight
- getmapsundirection
- setsundirection
- lerpsundirection
- resetsundirection
- radiusdamage
- setplayerignoreradiusdamage
- fastrestart
- changelevel
- launchlevel
- missionsuccess
- missionfailed
- startdcinematic
- stopdcinematic
- pausedcinematic
- getcinematictimeremaining
- iscinematicpreloading
- iscinematicwebm
- iscinematicinprogress
- earthquake
- enablereactionsystem
- addreactionevent
- getreactionevent
- drawcompassfriendlies
- bulletspread
- bullettracer
- magicbullet
- setweapon
- fire
- getnumparts
- getpartname
- modelhasphyspreset
- timedradiusdamage
- weaponfiretime
- weaponreloadtime
- weaponclipsize
- weaponissemiauto
- weaponischargeshot
- weaponisboltaction
- weaponmountable
- weaponissniperweapon
- weaponisgasweapon
- weaponhasbayonet
- weaponisdualwield
- weapontype
- weaponclass
- weaponinventorytype
- weaponstartammo
- weaponmaxammo
- weaponaltweaponname
- weapondualwieldweaponname
- weaponfightdist
- weaponmaxdist
- weaponbayonetinfo
- weapondogibbing
- weaponmaxgibdistance
- weaponleftarc
- weaponrightarc
- weapontoparc
- weaponbottomarc
- isturretactive
- isturretfiring
- isweaponcliponly
- isweapondetonationtimed
- weaponcliptype
- getweaponaccuracy
- getwatcherweapons
- getretrievableweapons
- weaponlockonradius
- weaponlockonspeed
- weaponguidedmissiletype
- weaponspinsettings
- map_restart
- positionwouldtelefrag
- boundswouldtelefrag
- badplace_delete
- badplace_cylinder
- badplace_arc
- badplace_brush
- clearallcorpses
- newhudelem
- newteamhudelem
- newclienthudelem
- newdamageindicatorhudelem
- newdebughudelem
- newscorehudelem
- resettimeout
- setdebugorigin
- setdebugangles
- playrumbleonposition
- playrumblelooponposition
- stopallrumbles
- soundexists
- issplitscreen
- updategamerprofile
- setminimap
- cruncharray
- clearlocalizedstrings
- setphysicsgravitydir
- gettimescale
- settimescale
- refreshhudcompass
- refreshhudammocounter
- reportclientdisconnected
- getdate
- setmapcenter
- setuinextlevel
- initchallengestats
- dosplevelwrapup
- dochallengecompleteui
- dointelacquiredui
- waterplop
- numremoteclients
- iscoopepd
- setpersistentprofilevar
- getpersistentprofilevar
- clientsysregister
- clientsyssetstate
- splitviewallowed
- getsnapshotindexarray
- snapshotacknowledged
- reportmtu
- hascollectible
- setcollectible
- destructiblehasnotify
- disabledestructiblepieces
- enablealldestructiblepieces
- createdynentandlaunch
- ban
- forcelevelend
- setailimit
- getailimit
- getaicount
- resetailimit
- obituary
- setwaterbrush
- setcellvisibleatpos
- setcellinvisibleatpos
- getfogsettings
- startmultiplayergame
- loadgump
- flushgump
- cleanupspawneddynents
- incrementcounter
- getcountertotal
- enableoccluder
- setafteractionreportstate
- pixbeginevent
- pixendevent
- pixmarker
- animscripted
- animscriptedskiprestart
- animrelative
- stopanimscripted
- startignoringspotlight
- stopignoringspotlight
- getdestructiblename
- setvisibletoplayer
- setinvisibletoplayer
- setvisibletoall
- setforcenocull
- removeforcenocull
- disableclientlinkto
- enableclientlinkto
- getlinkedent
- setstablemissile
- playersetgroundreferenceent
- codespawnerspawn
- codespawnerforcespawn
- precachespawner
- getorigin
- floatlonger
- forcebuoyancy
- disabledepthbuoyancyadjustments
- scalebuoyancy
- getcentroid
- getshootatpos
- launchbomb
- geteye
- getpointinbounds
- geteyeapprox
- getdebugeye
- useby
- istouching
- playsound
- playsoundontag
- playsoundasmaster
- playloopsound
- stoploopsound
- stopsound
- stopsounds
- hasusedweapon
- playrumbleonentity
- playrumblelooponentity
- stoprumble
- iswaitingonsound
- delete
- setmodel
- setscale
- getnormalhealth
- setnormalhealth
- setmaxhealth
- dodamage
- kill
- show
- hide
- ishidden
- laseron
- laseroff
- setcontents
- setdeathcontents
- disconnectpaths
- connectpaths
- startfiring
- stopfiring
- shootturret
- stopshootturret
- setmode
- getturretowner
- setturretowner
- setturrettype
- settargetentity
- settargetorigin
- gettargetorigin
- gettargetentity
- setontargetangle
- setplayerspread
- setaispread
- setconvergencetime
- setsuppressiontime
- cleartargetentity
- setturretteam
- maketurretusable
- maketurretunusable
- setturretaccuracy
- setturretignoregoals
- getturrettarget
- setcursorhint
- sethintstring
- usetriggerrequirelookat
- clearanim
- clearanimlimited
- setanimknob
- setanimknoblimited
- setanimknobrestart
- setanimknoblimitedrestart
- setanimknoball
- setanimknoballlimited
- setanimknoballrestart
- setanimknoballlimitedrestart
- setanimforcenew
- setanim
- setanimlimited
- setanimrestart
- setanimlimitedrestart
- getanimtime
- getanimcurrframecount
- getanimassettype
- setflaggedanimknob
- setflaggedanimknoblimited
- setflaggedanimknobrestart
- setflaggedanimknoblimitedrestart
- setflaggedanimknoball
- setflaggedanimknoballrestart
- setflaggedanim
- setflaggedanimlimited
- setflaggedanimrestart
- setflaggedanimlimitedrestart
- useanimtree
- stopuseanimtree
- playeranimscriptevent
- playeranimscripteventend
- setanimtime
- setanimratecomplete
- dumpanims
- haspath
- getanimvalue
- getstance
- setstance
- isplayerreloading
- getammocount
- magicgrenade
- magicgrenademanual
- isfiringturret
- turretcantarget
- getweaponmuzzlepoint
- getweaponforwarddir
- gettagorigin
- gettagangles
- shellshock
- stopshellshock
- setdepthoffield
- getdepthoffield_nearstart
- getdepthoffield_nearend
- getdepthoffield_farstart
- getdepthoffield_farend
- getdepthoffield_nearblur
- getdepthoffield_farblur
- displaykillstreak
- clearendgame
- setviewmodeldepthoffield
- viewkick
- getentnum
- ufomode
- setsoundblend
- getentitynumber
- enablegrenadetouchdamage
- disablegrenadetouchdamage
- enableaimassist
- disableaimassist
- makefakeai
- setlookattext
- getteam
- setowner
- setrightarc
- setleftarc
- settoparc
- setbottomarc
- getrightarc
- getleftarc
- gettoparc
- getbottomarc
- setdefaultdroppitch
- setscanningpitch
- restoredefaultdroppitch
- clearcenterpopups
- clearpopups
- turretfiredisable
- turretfireenable
- addaieventlistener
- removeaieventlistener
- detonate
- damageconetrace
- sightconetrace
- playersighttrace
- visionsetlerpratio
- startpoisoning
- stoppoisoning
- startbinocs
- stopbinocs
- isflared
- ispoisoned
- setteamfortrigger
- setteam
- clientclaimtrigger
- clientreleasetrigger
- releaseclaimedtrigger
- missile_settarget
- startragdoll
- launchragdoll
- launchvehicle
- isragdoll
- setmovespeedscale
- setblur
- setdoublevision
- setwaterdrops
- setburn
- setelectrified
- settransported
- depthinwater
- useweaponhidetags
- playweapondeatheffects
- playweapondamageeffects
- starttanning
- shootup
- setwetness
- itemweaponsetammo
- setturretcarried
- itemweaponsetoptions
- logstring
- netupdate
- getvisionsetnaked
- bloodimpact
- hasdstats
- getplayerconnectionstate
- isbeingwatched
- toggleik
- setexploderid
- transmittargetname
- resetmissiledetonationtime
- giveachievement
- givegamerpicture
- sethudwarningtype
- setwatersheeting
- stopusingturret
- getvelocity
- actorikenabled
- lookatentity
- lookatpos
- aimatposik
- aimatentityik
- makeusable
- makeunusable
- getcorpseanim
- ismantling
- isonladder
- setclientflag
- clearclientflag
- setclientflagasval
- startdoorbreach
- stopdoorbreach
- bypasssledgehammer
- enablesledgehammer
- issprinting
- setlocalwindsource
- isonground
- placespawnpoint
- sendfaceevent
- setcellvisible
- setcellinvisible
- setphysparams
- setplayercollision
- setvehicleattachments
- isvehicle
- gib
- reportuser
- getdronemodel
- getvalidcoverpeekouts
- setworldfogactivebank
- generic_human
- %s
- Illegal
- localized
- string
- reference:
- %s
- must
- contain
- only
- alpha-numeric
- characters
- and
- underscores
- bad
- escape
- character
- (%i)
- present
- in
- string
- non-localized
- %s
- strings
- are
- not
- allowed
- to
- have
- letters
- in
- them:
- "%s"
- %s
- is
- too
- long
- Max
- length
- is
- %i
- UNLOCALIZED:
- Entity
- is
- not
- a
- player
- %s^
- none
- Weapon
- name
- "%s"
- is
- not
- valid
- Unknown
- weapon
- name
- "%s":
- script
- may
- need
- to
- call
- PreCacheItem("%s")
- during
- level
- init
- Parameter
- (player)
- is
- either
- invalid
- or
- not
- a
- player
- msgcoop_stplace
- msgcoop_playerdown
- msgcoop_killstreakwon
- msgcoop_killstreaklost
- msgcoop_message_player
- msgcoop_message_all
- msgcoop_collectible
- Parameter
- (msgcoop_*)
- is
- invalid
- %c
- %i
- %i
- %c
- %i
- %c
- %i
- %i
- %s
- specialty
- %s%s
- _sp
- %s_sp
- %sattachment%s
- +
- _
- weapon_null_sp
- Dvar
- Value
- Dvar
- %s
- has
- an
- invalid
- dvar
- name
- SetSavedDvar():
- The
- dvar
- "%s"
- does
- not
- exist
- SetSavedDvar
- can
- only
- be
- called
- on
- dvars
- with
- the
- SAVED
- flag
- set
- SetOwner
- can
- not
- be
- used
- for
- players
- or
- actors
- non-primitive
- animation
- has
- no
- concept
- of
- length
- Depricated
- -
- use
- GetOrigin
- GScr_CodeSpawn
- entity
- unable
- to
- spawn
- "%s"
- entity
- using
- CodeSpawn
- Use
- CodeSpawnVehicle
- unable
- to
- spawn
- "%s"
- entity
- vehicle
- Owner
- entity
- is
- not
- a
- player
- precacheTurret
- must
- be
- called
- before
- any
- wait
- statements
- in
- the
- level
- script
- %c
- %g
- %g
- %g
- not
- a
- player
- entity
- not
- an
- entity
- ScrCmd_CodeSpawn
- CodeSpawnerSpawn
- can
- only
- be
- called
- on
- actor
- spawners
- attempted
- to
- call
- CodeSpawnerSpawn
- on
- entity
- with
- name
- '%s'
- of
- type
- '%s'
- at
- (%
- f
- %
- f
- %
- f)
- <unnamed
- ScrCmd_CodeForceSpawn
- CodeSpawnerForceSpawn
- can
- only
- be
- called
- on
- actor
- spawners
- attempted
- to
- call
- CodeSpawnerForceSpawn
- on
- entity
- with
- name
- '%s'
- of
- type
- '%s'
- at
- (%
- f
- %
- f
- %
- f)
- ScrCmd_PrecacheSpawn
- entity
- has
- no
- model
- defined
- (classname
- '%s')
- (%g
- %g
- %g)
- tag
- '%s'
- does
- not
- exist
- in
- model
- '%s'
- (or
- any
- attached
- submodels)
- GetShootAtPosition
- LaunchBomb:
- entity
- must
- be
- a
- player
- entity
- Invalid
- weapon
- name
- %s
- Invalid
- weapon
- name
- LaunchBomb
- only
- support
- bullet,
- bomb,
- gas
- and
- projectile
- weapons
- GetStance
- is
- only
- defined
- for
- players
- SetStance
- is
- only
- defined
- for
- players
- isplayerreloading
- should
- only
- be
- called
- for
- players
- GScr_GetCorpseAnim
- Only
- valid
- on
- player
- corpses
- Ammo
- count
- must
- not
- be
- negative
- Value
- out
- of
- range
- Allowed
- values:
- to
- %i
- entity
- type
- '%s'
- is
- not
- a
- turret
- Entity
- is
- not
- an
- item
- Actor
- [%s]
- doesn't
- have
- a
- grenade
- weapon
- set
- MagicGrenade
- only
- supports
- actors
- MagicGrenadeManual
- only
- supports
- actors
- MagicBullet
- called
- with
- unknown
- weapon
- name
- %s
- MagicBullet()
- does
- not
- work
- with
- grenade-type
- weapons
- MagicBullet():
- Unhandled
- projectile
- weapClass
- MagicBullet():
- Unhandled
- weapType
- "%s"
- SetWeapon
- called
- with
- unknown
- weapon
- name
- %s
- Fire()
- does
- not
- work
- with
- grenade-type
- weapons
- Fire():
- Unhandled
- projectile
- weapClass
- Fire():
- Unhandled
- weapType
- "%s"
- Not
- a
- player
- entity
- GetTagOrigin
- GetTagAngles
- getEye
- must
- be
- called
- on
- an
- AI
- or
- player,
- not
- on
- a
- '%s'
- getDebugEye
- must
- be
- called
- on
- an
- AI
- or
- player,
- not
- on
- a
- '%s'
- istouching
- cannot
- be
- called
- on
- brush/cylinder
- entities
- tag
- '%s'
- does
- not
- exist
- on
- entity
- with
- model
- '%s'
- playloopsound:
- invalid
- fade
- value
- %f
- it
- must
- be
- between
- and
- seconds
- stoploopsound:
- invalid
- fade
- value
- %f
- it
- must
- be
- between
- and
- seconds
- Cannot
- delete
- a
- client
- entity
- Cannot
- delete
- entity
- during
- its
- think
- defaultactor
- Can
- only
- set
- scale
- on
- script
- movers
- setNormalHealth
- must
- be
- greater
- than
- (tried
- to
- set
- %g
- on
- ent
- %i,
- name
- %s)
- <not
- set
- %c
- "%i"
- entity's
- max
- health
- must
- be
- greater
- than
- to
- call
- setNormalHealth
- (ent
- %i,
- name
- %s)
- Source
- Damage
- vector
- is
- invalid
- :
- %f
- %f
- %f
- Trying
- to
- kill
- player
- %d
- with
- deathShieldEnambled
- Trying
- to
- kill
- AI
- %d
- with
- damageShield
- (magic_bullet_shield)
- Source
- Damage
- vector
- is
- invalid
- Usage:
- kill(
- <source
- position,
- <attacker,
- <inflictor
- )
- entity:
- %d,
- type:
- %s,
- health:
- %d
- allies
- axis
- setdeathcontents
- must
- be
- called
- on
- an
- AI
- only
- Type
- should
- be
- a
- sentient
- or
- a
- vehicle
- script_brushmodel
- must
- have
- DYNAMICPATH
- set
- to
- disconnect
- paths
- entity
- of
- type
- '%s'
- cannot
- disconnect
- paths
- script_brushmodel
- must
- have
- DYNAMICPATH
- set
- to
- connect
- paths
- entity
- of
- type
- '%s'
- cannot
- connect
- paths
- scan
- Error
- setting
- the
- mode
- of
- a
- turret
- sentry
- tow
- %s,
- Unknown
- turret
- type
- Vehicle
- must
- have
- health
- to
- control
- its
- turrets
- Invalid
- gunner
- index
- set
- in
- SetTargetEntity
- Can't
- set
- target
- position
- on
- player's
- vehicle
- Invalid
- gunner
- index
- set
- in
- SetTargetOrigin
- Invalid
- gunner
- index
- set
- in
- SetOnTargetAngle
- yaw
- pitch
- Convergence
- type
- should
- be
- either
- 'pitch'
- or
- 'yaw'
- Invalid
- gunner
- index
- set
- in
- ClearGunnerTarget
- HINT_INHERIT
- %s
- is
- not
- a
- valid
- hint
- type
- See
- above
- for
- list
- of
- valid
- hint
- types
- The
- setHintString
- command
- only
- works
- on
- trigger_use,
- trigger_radius_use,
- entities,
- trigger_radius,
- trigger_box
- and
- actors
- Hint
- String
- Too
- many
- different
- hintstring
- values
- Max
- allowed
- is
- %i
- different
- strings
- The
- UseTriggerRequireLookAt
- command
- only
- works
- on
- trigger_use
- and
- trigger_radius_use
- entities
- %c
- "%i"
- "%s"
- Illegal
- character
- '%c'(ascii
- %i)
- in
- objective
- icon
- name:
- %s
- Objective
- icon
- name
- is
- too
- long
- (
- %i):
- %s
- icon
- %i
- objective_add
- needs
- at
- least
- the
- first
- two
- parameters
- out
- of
- its
- parameter
- list
- of:
- index
- state
- [string]
- [position]
- index
- %i
- is
- an
- illegal
- objective
- index
- Valid
- indexes
- are
- to
- %i
- Illegal
- objective
- state
- "%s"
- Valid
- states
- are
- "empty",
- "active",
- "invisible",
- "done",
- "current",
- "failed"
- state
- Illegal
- localized
- string
- reference:
- %s
- (must
- contain
- only
- alpha-numeric
- characters
- and
- underscores
- Objective
- String
- Objective
- strings
- is
- too
- long
- (
- %i):
- %s
- Objective
- strings
- can
- not
- have
- a
- ",
- a
- ;,
- or
- a
- \
- in
- them
- Illegal
- objective
- string:
- %s
- Illegal
- character
- '%c'(ascii
- %i)
- in
- objective
- string:
- %s
- str
- org
- %i
- %i
- %i
- ent
- GAME_OBJECTIVESUPDATED
- t
- index
- %i
- is
- an
- illegal
- position
- index
- Valid
- indexes
- are
- to
- %i
- org%d
- ent%d
- white
- red
- green
- blue
- ltblue
- Invalid
- argument
- count
- Expected
- -,
- given
- %d
- txtd
- used
- cold
- offx
- offy
- offz
- Invalid
- flag
- passed
- to
- Objective_SetFlag:
- %s
- flags
- Illegal
- team
- string
- '%s'
- Must
- be
- allies,
- axis,
- or
- none
- ring
- BulletTrace
- EntityTrace
- BulletTracePassed
- SightTracePassed
- PhysicsTrace
- PhysicsTraceEx
- PlayerPhysicsTrace
- Time
- must
- be
- positive
- Blur
- value
- must
- be
- greater
- than
- setblur()
- called
- on
- an
- invalid
- client
- entity
- %c
- %i
- %f
- %i
- %i
- Double
- vision
- value
- must
- be
- greater
- than
- setdoublevision()
- called
- on
- an
- invalid
- client
- entity
- %c
- %i
- %f
- Count
- must
- be
- either
- zero,
- or
- a
- positive
- number
- setwaterdrops()
- called
- on
- an
- invalid
- client
- entity
- %c
- %
- f
- %
- f
- %
- f
- %i
- %
- f
- SetPersistentProfileVar()
- called
- with
- wrong
- param
- range
- Index
- must
- be
- to
- MISSION_GLOBAL_MAX_DVARS
- SetPersistentProfileVar()
- called
- with
- wrong
- param
- range
- Value
- must
- be
- to
- GetPersistentProfileVar()
- called
- with
- wrong
- param
- range
- Index
- must
- be
- to
- MISSION_GLOBAL_MAX_DVARS
- setburn()
- called
- on
- an
- invalid
- client
- entity
- setworldfogactivebank()
- called
- on
- an
- invalid
- client
- entity
- setelectrified()
- called
- on
- an
- invalid
- client
- entity
- settransported()
- called
- on
- an
- invalid
- client
- entity
- precacheModel
- must
- be
- called
- before
- any
- wait
- statements
- in
- the
- level
- script
- Model
- name
- string
- is
- empty
- precacheShellShock
- must
- be
- called
- before
- any
- wait
- statements
- in
- the
- level
- script
- couldn't
- find
- shell
- shock
- '%s'
- --
- see
- console
- precacheItem
- must
- be
- called
- before
- any
- wait
- statements
- in
- the
- level
- script
- unknown
- weapon
- '%s'
- precacheShader
- must
- be
- called
- before
- any
- wait
- statements
- in
- the
- gametype
- or
- level
- script
- Shader
- name
- string
- is
- empty
- precacheString
- must
- be
- called
- before
- any
- wait
- statements
- in
- the
- gametype
- or
- level
- script
- Precache
- String
- precacheRumble
- must
- be
- called
- before
- any
- wait
- statements
- in
- the
- level
- script
- Status
- icon
- '%s'
- was
- not
- precached
- Too
- many
- player
- head
- icons
- precached
- Max
- allowed
- is
- %i
- Head
- icon
- '%s'
- was
- not
- precached
- Too
- many
- location
- selectors
- precached
- Max
- allowed
- is
- %i
- Location
- selector
- '%s'
- was
- not
- precached
- Attempting
- to
- save
- during
- a
- restart
- Attempting
- to
- save
- multiple
- times
- in
- a
- single
- frame
- map_restart
- already
- called
- exitlevel
- already
- called
- savegame_done
- Savegame
- during
- load/flush
- gump
- is
- not
- supported
- Please
- ensure
- that
- your
- savegame
- and
- gump
- operations
- are
- not
- happening
- simultanously
- Attempting
- to
- save
- while
- dead
- auto
- $default
- levelstart
- autosave\%s
- autosave\%s-%s
- Save
- Commit
- attempted
- with
- no
- valid
- committable
- save
- available
- Save
- Commit
- attempted
- on
- incorrect
- save
- currentsave:%i,
- commit:%i
- Attempting
- to
- commit
- an
- invalid
- save
- RadiusDamage
- range
- negative
- %g
- max_damage
- negative
- %g
- min_damage
- negative
- %g
- RadiusDamage
- range
- too
- large
- %g
- %d
- entity
- is
- not
- a
- grenade
- USAGE:
- Must
- be
- called
- on
- a
- client
- primary
- secondary
- UpdateLoadoutFromCurrent:
- entity
- must
- be
- a
- player
- entity
- primaryattachment%s
- primarycamo
- secondaryattachment%s
- secondarycamo
- exitTime
- cannot
- be
- negative
- %c
- hud_missionFailed
- %c
- %s
- %i
- %i
- Scale
- must
- be
- greater
- than
- duration
- must
- be
- greater
- than
- Radius
- must
- be
- greater
- than
- Weapon
- '%s'does
- not
- exist
- unknown
- weapon
- NULL
- turret
- passed
- to
- isturretactive
- getweaponaccuracy
- must
- be
- called
- on
- an
- AI
- only
- end
- time
- must
- be
- between
- and
- start
- time
- must
- be
- between
- and
- forward
- and
- up
- vectors
- are
- the
- same
- direction
- or
- exact
- opposite
- directions
- fx/
- effect
- name
- should
- start
- after
- the
- 'fx'
- folder
- loadFx
- must
- be
- called
- before
- any
- wait
- statements
- in
- the
- level
- script,
- or
- on
- an
- already
- loaded
- effect
- not
- successfully
- loaded
- %s
- (effect
- =
- %s)
- Scr_PlayFX:
- invalid
- effect
- id
- %d
- playFx
- called
- with
- (
- )
- forward
- direction
- playFx
- called
- with
- (
- )
- up
- direction
- effect
- id
- %i
- is
- invalid
- cannot
- play
- fx
- on
- entity
- with
- no
- model
- cannot
- use
- "
- characters
- in
- tag
- names
- %d%s
- playLoopedFx
- called
- with
- (
- )
- up
- direction
- playLoopedFx
- called
- with
- (
- )
- forward
- direction
- playLoopedFx
- called
- with
- repeat
- <
- seconds
- spawnFx
- called
- with
- (
- )
- up
- direction
- spawnFx
- called
- with
- (
- )
- forward
- direction
- entity
- wasn't
- created
- with
- 'newFx'
- PhysicsExplosionSphere:
- Radius
- is
- negative
- PhysicsExplosionSphere:
- Inner
- radius
- is
- outside
- the
- outer
- radius
- PhysicsExplosionSphere:
- outer
- damage
- is
- negative
- PhysicsExplosionSphere:
- inner
- damage
- is
- negative
- PhysicsExplosionSphere:
- inner
- damage
- less
- than
- outer
- damage
- Radius
- is
- negative
- Inner
- radius
- is
- outside
- the
- outer
- radius
- streamer
- hint
- factor
- is
- negative
- %c
- %s
- length
- is
- negative
- %c
- %d
- %d
- %d
- %
- f
- %
- f
- %
- f
- %
- f
- %
- f
- %
- f
- %d
- %d
- %d
- keep_ent_anchors
- collide
- detach_opposite_anchor
- force_update
- no_wind
- no_lod
- %c
- %d
- %d
- %d
- %d
- width
- %c
- %d
- %d
- %d
- %
- f
- The
- fraction
- must
- be
- between
- and
- Bad
- entity
- specified
- %c
- %d
- %d
- %
- f,
- %d,
- %
- f,
- %
- f,
- %
- f
- %c
- %d
- %d
- %
- f
- %c
- %d
- %d
- %
- f,
- %
- f,
- %
- f,
- %
- f
- ropegetposition
- doesnt
- support
- online
- games
- Bad
- rope
- index
- %c
- %d
- %d
- useweaponhidetags
- called
- with
- unknown
- weapon
- name
- %s
- PlayWeaponDeathEffects
- called
- with
- unknown
- weapon
- name
- %s
- PlayWeaponDamageEffects
- called
- with
- unknown
- weapon
- name
- %s
- %s:
- near
- distance
- must
- be
- =
- %s:
- transition
- time
- must
- be
- =
- seconds
- %g
- %g
- %g
- %g
- %g
- %g
- %g
- %
- f
- %g
- %g
- %g
- %g
- %g
- %g
- %g
- %g
- %g
- %g
- setExpFog:
- startDist
- must
- be
- greater
- or
- equal
- to
- setExpFog:
- halfwayDist
- must
- be
- greater
- than
- setExpFog
- setexponentialfog()
- called
- on
- an
- invalid
- client
- entity
- Incorrect
- number
- of
- parameters
- USAGE:
- setVolFog(<startDist,
- <halfwayDist,
- <halfwayHeight,
- <baseHeight,
- <red,
- <green,
- <blue,
- <transition
- time)
- OR:
- SetVolFog(<startDist,
- <halfwayDist,
- <halfwayHeight,
- <baseHeight,
- <red,
- <green,
- <blue,
- <fogColorScale,
- <sunFogRed,
- <sunFogGreen,
- <sunFogBlue,
- <sunFogDirX,
- <sunFogDirY,
- <sunFogDirZ,
- <sunFogStartAng,
- <sunFogEndAng,
- <transition
- time)
- setVolFog:
- halfwayDist
- must
- be
- greater
- than
- setVolFog:
- halfwayHeight
- must
- be
- greater
- or
- equal
- to
- setVolFog
- setvolumetricfog()
- called
- on
- an
- invalid
- client
- entity
- Parameter
- (%s)
- must
- be
- an
- array
- "%s"
- %i
- visionsetnaked()
- called
- on
- an
- invalid
- client
- entity
- getvisionsetnaked()
- called
- on
- an
- invalid
- client
- entity
- visionsetnight()
- called
- on
- an
- invalid
- client
- entity
- visionsetlaststand()
- called
- on
- an
- invalid
- client
- entity
- "%s"
- %i
- %c
- %g
- Incorrect
- number
- of
- parameters
- %g
- %g
- %g
- %g
- %g
- %g
- %g
- %g
- %g
- Lerp
- time
- must
- be
- greater
- than
- ms
- %g
- %g
- %g
- %g
- %g
- %g
- %d
- %d
- badplace_delete
- called
- with
- name
- ""
- left
- angle
- <
- in
- badplace_arc
- right
- angle
- <
- in
- badplace_arc
- index
- out
- of
- range
- (
- -
- %d)
- bad
- model
- entity
- of
- type
- '%s',
- classname
- '%s',
- origin
- (%f,
- %f,
- %f)
- does
- not
- have
- an
- animation
- tree
- No
- model
- exists
- Illegal
- mode
- %s
- for
- animScripted
- Valid
- modes
- are
- normal
- and
- deathplant
- tried
- to
- play
- a
- scripted
- animation
- on
- a
- dead
- AI;
- entity
- %i
- team
- %s
- origin
- %g
- %g
- %g
- targetname
- %s
- classname
- %s
- <undefined
- ScrCmd_stopanimscripted
- ScrCmd_animscripted
- ScrCmd_animscriptedskiprestart
- ScrCmd_animrelative
- Couldn't
- find
- animtree
- %s
- Couldn't
- find
- anim
- %s
- in
- animtree
- %s
- ClearAnim
- ClearAnimLimited
- root
- anim
- is
- not
- an
- ancestor
- of
- the
- anim
- cannot
- flag
- anim
- since
- it
- has
- effective
- goal
- weight
- rate
- goaltime
- goalweight
- must
- set
- nonnegative
- rate
- must
- set
- nonnegative
- goal
- time
- must
- set
- nonnegative
- weight
- SetAnimKnobRestart
- SetAnimKnob
- SetAnimKnobLimitedRestart
- SetAnimKnobLimited
- root
- anim
- is
- not
- in
- the
- same
- anim
- tree
- SetAnimKnobAllRestart
- SetAnimKnobAll
- SetAnimKnobAllLimitedRestart
- SetAnimKnobAllLimited
- SetAnimRestart
- SetAnim
- SetAnimLimitedRestart
- SetAnimLimited
- GetAnimTime
- blended
- nonsynchronized
- animation
- has
- no
- concept
- of
- time
- must
- set
- positive
- weight
- SetFlaggedAnimKnobRestart
- SetFlaggedAnimKnob
- SetFlaggedAnimKnobLimitedRestart
- SetFlaggedAnimKnobLimited
- SetFlaggedAnimKnobAllRestart
- SetFlaggedAnimKnobAll
- illegal
- call
- to
- SetFlaggedAnimKnobAll()
- illegal
- call
- to
- SetFlaggedAnimKnobAllRestart()
- SetFlaggedAnimRestart
- SetFlaggedAnim
- SetFlaggedAnimLimitedRestart
- SetFlaggedAnimLimited
- cannot
- change
- the
- animtree
- of
- classname
- '%s'
- must
- be
- must
- be
- <
- not
- a
- timed
- animation
- cannot
- set
- time
- on
- looping
- animation
- SCRIPT:
- %s
- SetAnimRateComplete:
- must
- set
- nonnegative
- animRate
- haspath
- must
- be
- called
- on
- an
- AI,
- not
- on
- a
- '%s'
- duration
- %g
- should
- be
- =
- and
- <=
- shellshock
- '%s'
- was
- not
- precached
- near
- start
- must
- be
- =
- near
- end
- must
- be
- =
- far
- start
- must
- be
- =
- far
- end
- must
- be
- =
- near
- blur
- should
- be
- between
- %g
- and
- %g
- far
- blur
- should
- be
- =
- %g
- and
- <=
- near
- blur
- far
- start
- must
- be
- =
- near
- end,
- or
- far
- depth
- of
- field
- should
- be
- disabled
- with
- far
- start
- =
- far
- end
- or
- far
- blur
- ==
- %c
- %c
- %c
- %c
- %i
- %i
- start
- must
- be
- =
- end
- must
- be
- =
- viewkick:
- damage
- %g
- <
- Currently
- on
- supported
- on
- damage
- triggers
- Entity
- %i
- is
- not
- a
- rocket
- makeFakeAI
- must
- be
- applied
- to
- a
- script_model
- entity
- is
- not
- a
- turret
- spectator
- precacheMenu
- must
- be
- called
- before
- any
- wait
- statements
- in
- the
- level
- script
- Too
- many
- menus
- precached
- Max
- allowed
- menus
- is
- %i
- Menu
- '%s'
- was
- not
- precached
- unknown
- rumble
- name
- '%s'
- lower-right
- X
- and
- Y
- coordinates
- must
- be
- southeast
- of
- upper-left
- X
- and
- Y
- coordinates
- in
- terms
- of
- the
- northyaw
- "%s"
- %f
- %f
- %f
- %f
- GetPlayerConnectionState:
- entity
- must
- be
- a
- player
- entity
- Array
- passed
- to
- hasusedweapon
- contained
- member
- [%i]
- -
- valid
- types
- are
- string
- Array
- passed
- to
- CrunchArray
- contained
- member
- [%i]
- of
- type
- %s
- -
- valid
- types
- are
- string
- and
- int
- Jan
- Feb
- Mar
- Apr
- May
- Jun
- Jul
- Aug
- Sep
- Oct
- Nov
- Dec
- %s
- %i
- %i
- trigger
- setteamfortrigger:
- entity
- '%s'
- must
- be
- a
- trigger
- type
- clientclaimtrigger:
- claimer
- must
- be
- a
- client
- clientclaimtrigger:
- trigger
- entity
- must
- be
- of
- type
- %s
- or
- %s
- or
- %s
- or
- %s
- clientreleasetrigger:
- releaser
- must
- be
- a
- client
- clientreleasetrigger:
- trigger
- entity
- must
- be
- of
- type
- %s
- or
- %s
- or
- %s
- or
- %s
- releaseclaimedtrigger:
- trigger
- entity
- must
- be
- of
- type
- %s
- or
- %s
- Error:
- InitChallengeStats
- takes
- one
- argument
- %c
- n
- ClientSysSetState
- -
- state
- index
- (%i)
- out
- of
- bounds
- (
- -
- %i)
- ClientSysSetState
- -
- state
- index
- (%i)
- unregistered
- Use
- ClientSysRegister
- first
- %c
- %i
- %s
- DestructibleHasNotify
- called
- on
- an
- entity
- that
- is
- not
- a
- destructible
- banClient
- %i
- SetAILimit
- must
- take
- a
- value
- between
- and
- inclusive
- %llu
- %c
- "
- %s^
- %s"
- EXE_LEFTGAME
- fast_restart
- invalid
- call
- to
- SetCellVisibleAtPos
- Check
- doc
- for
- correct
- usage!
- SetCellVisibleAtPos
- failed
- Pos
- not
- in
- valid
- cell
- (%
- f,%
- f,%
- f)
- invalid
- call
- to
- SetCellInvisibleAtPos
- Check
- doc
- for
- correct
- usage!
- SetCellInvisibleAtPos
- failed
- Pos
- not
- in
- valid
- cell
- (%
- f,%
- f,%
- f)
- startMultiplayer
- GScr_loadGump
- %s
- Gump
- load
- during
- save
- game
- is
- not
- supported
- Please
- ensure
- that
- your
- savegame
- and
- gump
- operations
- are
- not
- happening
- simultanously
- loadGump
- %s
- GScr_flushGump
- Gump
- flush
- during
- save
- game
- is
- not
- supported
- Please
- ensure
- that
- your
- savegame
- and
- gump
- operations
- are
- not
- happening
- simultanously
- flushGump
- Script
- localized
- string
- %c
- %d
- %d
- %d
- setstat:
- entity
- must
- be
- a
- player
- entity
- giveachievement:
- achievement
- must
- be
- named
- giveachievement:
- entity
- must
- be
- a
- player
- entity
- BloodImpact()
- only
- takes
- "normal",
- "hero"
- or
- "none"
- as
- parameters
- SetExploderId
- called
- on
- an
- ent
- that's
- not
- a
- script
- mover
- hasdstats:
- entity
- must
- be
- a
- player
- entity
- sethudwarningtype
- must
- be
- called
- on
- an
- AI,
- not
- on
- a
- '%s'
- banzai
- banzai_grenadesuicide
- zombie_friend
- lookatentity
- must
- be
- called
- on
- an
- AI,
- not
- on
- a
- '%s'
- lookatpos
- must
- be
- called
- on
- an
- AI,
- not
- on
- a
- '%s'
- aimatpos
- must
- be
- called
- on
- an
- AI,
- not
- on
- a
- '%s'
- aimatentity
- must
- be
- called
- on
- an
- AI,
- not
- on
- a
- '%s'
- SetClientFlag:
- Index
- %i
- out
- of
- range
- (
- -
- %i)
- ClearClientFlag:
- Index
- %i
- out
- of
- range
- (
- -
- %i)
- SetClientFlagAsVal:
- Index
- %i
- out
- of
- range
- (
- -
- %i)
- BypassSledgehammer
- called
- on
- a
- player
- EnableSledgehammer
- called
- on
- a
- player
- IsSprinting
- can
- only
- be
- called
- on
- a
- player
- SetCellVisible
- failed
- Pos
- not
- in
- valid
- cell
- (%
- f,%
- f,%
- f)
- SetCellInvisible
- failed
- ent
- not
- in
- valid
- cell
- (%
- f,%
- f,%
- f)
- setphysparams
- must
- be
- called
- on
- an
- AI
- only
- Gib
- tag
- array
- passed
- to
- 'Gib'
- contains
- value
- out
- of
- range
- -
- Array
- passed
- to
- gib
- contained
- member
- [%i]
- -
- valid
- types
- are
- int
- cannot
- directly
- set
- the
- origin
- on
- AI
- Use
- the
- teleport
- command
- instead
- origin
- being
- set
- to
- NAN
- entity
- %i
- cannot
- directly
- set
- the
- angles
- on
- AI
- Use
- the
- teleport
- command
- instead
- self
- health
- must
- be
- greater
- than
- (tried
- to
- set
- %i
- on
- ent
- %i,
- name
- %s)
- Scr_PlayerDamage
- badMOD
- Scr_ActorDamage
- Scr_PlayerKilled
- Scr_ActorKilled
- Fx
- Fxh
- FxÈ
- Fy(
- Fyˆ
- FyènodeRoot
- exprRoot
- valueRoot
- paramRoot
- valueName
- valueType
- valueData
- valueindex
- loopsync
- nonloopsync
- complete
- additive
- client
- separate
- %s
- Unknown
- XAnimTree
- anim
- property:
- "%s"
- #using_animtree
- was
- not
- specified
- Values
- can
- currently
- only
- be
- numbers
- duplicate
- animation
- '%s'
- Operator
- option
- not
- specified
- Operator
- options
- must
- have
- an
- '='
- sign
- after
- the
- name
- The
- list
- of
- values
- is
- not
- properly
- comma
- delimited
- bad
- animtree
- token:
- '%s'
- unexpected
- end
- of
- file
- void_loop
- void
- Value
- variable
- not
- found
- Scr_AnimTreeParse
- bad
- animtree
- token
- duplicate
- animation
- '%s'
- in
- 'animtrees/%s
- atr'
- animation
- '%s'
- not
- defined
- in
- anim
- tree
- '%s'
- bad
- anim
- tree
- name
- animtrees/%s
- atr
- root
- Couldn't
- find
- animtree
- '%s'
- on
- the
- server
- Client
- Script
- uses
- anim
- '%s'
- from
- tree
- '%s'
- that
- doesn't
- exist
- on
- the
- server
- unknown
- anim
- tree
- '%s'
- F¬
- FÈ
- Fä
- Fø
- F`
- Fx
- F˜
- F³à
- F³à
- F³à
- F³à
- F³à
- F³à
- F³à
- F³
- F³à
- F³à
- F³¬
- F³à
- F³<
- F³t
- F´
- F´¸
- F´Ô
- F´è
- Fµd
- F´<
- F´\
- Fµd
- Fµd
- Fµd
- Fµd
- Fµd
- Fµd
- Fµd
- Fµ
- Fµd
- Fµd
- Fµd
- Fµd
- Fµ
- Scr_BeginLoadScripts
- gsc
- csc
- %s
- %s
- %s:
- failed
- allocation
- of
- %d
- bytes
- for
- script
- usage
- failed
- memory
- allocation
- for
- script
- usage
- MT_GetSize:
- max
- allocation
- exceeded
- MT_AllocIndex
- abs
- absangleclamp
- absangleclamp
- accuracy
- acos
- actionslotfourbuttonpressed
- actionslotonebuttonpressed
- actionslotthreebuttonpressed
- actionslottwobuttonpressed
- activateclientexploder
- activatecrosshair
- activatemixer
- activator
- addaieventlistener
- addargus
- addcylinderinfluencer
- adddebugcommand
- adddemobookmark
- adddstat
- addfriendlyscrambler
- addgoal
- addnodetocurve
- addgametypestat
- addplayerstat
- addplayerstatwithgametype
- addrankxp
- addrankxpvalue
- addreactionevent
- addspawnpoints
- addsphereinfluencer
- addtestclient
- addtocompass
- addtomenuroot
- addvehicletocompass
- addweaponstat
- addbonuscardstat
- adsbuttonpressed
- aimatpos
- aimingatfriendly
- aiteam
- aiweapon
- alertlevel
- alertlevelint
- alignx
- aligny
- allclientsprint
- allocatemixerlights
- allocatesoundrandoms
- allowads
- allowcrouch
- allowdeath
- allowedstances
- allowjump
- allowlean
- allowmelee
- allowpain
- blockingpain
- allowpickupweapons
- allowpitchangle
- allowprone
- allowreact
- allowspectateteam
- allowsprint
- allowstand
- alpha
- angleclamp
- anglelerp
- anglelerprate
- angles
- anglestoforward
- anglestoright
- anglestoup
- anim_pose
- animateui
- animcustom
- animgetchildat
- animgetnumchildren
- animhasnotetrack
- animmode
- animrelative
- animscript
- animscripted
- animscriptedskiprestart
- animtranslationscale
- announcement
- anyammoforweaponmodes
- archived
- archivetime
- areallmissionsatscore
- arecontrolsfrozen
- aretexturesloaded
- array
- artilleryiconlocation
- asin
- assert
- assertmsg
- assists
- atan
- atdangerousnode
- attach
- attachpath
- attachtodecterminal
- attackbuttonpressed
- attacker
- attackeraccuracy
- badplace_arc
- badplace_brush
- badplace_cylinder
- badplace_delete
- badplaceawareness
- ban
- bbprint
- beginlocationairstrikeselection
- beginlocationartilleryselection
- beginlocationcomlinkselection
- beginlocationmortarselection
- beginlocationnapalmselection
- beginlocationselection
- beginprediction
- birthtime
- bloodimpact
- boundswouldtelefrag
- box
- breakrope
- buildcurve
- bulletspread
- bullettrace
- bullettracepassed
- bullettracer
- buttonpressed
- bypasssledgehammer
- calclookaheadpos
- calcpathlength
- calcplayeroptions
- calcweaponoptions
- cameraactivate
- camerasetlookat
- camerasetposition
- canattackenemynode
- cancelaimove
- cancelgoal
- canflank
- canplaceriotshield
- canplayerplaceturret
- canplayerplacevehicle
- cansee
- canseepathgoal
- canshoot
- canshootenemy
- canspawnturret
- canuseturret
- captures
- carryturret
- ceil
- changeadvertisedstatus
- changefontscaleovertime
- changelevel
- changeseatbuttonpressed
- checkcoverexitposwithpath
- checkgrenadelaunch
- checkgrenadelaunchpos
- checkgrenadethrow
- checkgrenadethrowpos
- checkprone
- circle
- classname
- cleanupspawneddynents
- clearallcorpses
- clearalltextafterhudelem
- clearalternateaimparams
- clearanim
- clearanimlimited
- clearcenterpopups
- clearclientflag
- cleardamageindicator
- cleardefaultpitch
- clearendgame
- clearenemy
- clearentityowner
- clearentitytarget
- clearfixednodesafevolume
- cleargoalvolume
- cleargoalyaw
- cleargunnertarget
- clearlocalizedstrings
- clearlookatent
- clearmovehistory
- clearnearestenemyscrambler
- clearperks
- clearphysicsgravity
- clearpitchorient
- clearpopups
- clearpotentialthreat
- clearruntopos
- clearscriptenemy
- clearscriptgoal
- clearspawnpoints
- clearstowedweapon
- clearspawnpointsbaseweight
- cleartargetent
- cleartargetentity
- cleartargetyaw
- clearturrettarget
- clearvehgoalpos
- clearviewlockent
- clientannouncement
- clientclaimtrigger
- clientflag
- clienthassnapshot
- clientprint
- clientreleasetrigger
- clientsysregister
- clientsyssetstate
- cloneplayer
- closefile
- closeingamemenu
- closemainmenu
- closemenu
- closer
- codeplayloopedfx
- codespawn
- codespawnerforcespawn
- codespawnerspawn
- codespawnfx
- codespawnturret
- codespawnvehicle
- collisiontestpointsinbox
- collisiontestpointsincone
- collisiontestpointsincylinder
- collisiontestpointsinpill
- collisiontestpointsinsphere
- color
- combatmode
- combineangles
- commitsave
- compassscale
- connectpaths
- coopinfo
- cos
- count
- createdynentandlaunch
- createprintchannel
- createrope
- createsoundrandom
- createstreamerhint
- createthreatbiasgroup
- createtrack
- cruncharray
- damageconetrace
- damagedir
- damagelocation
- damagemod
- damagetaken
- damageweapon
- damageyaw
- deactivatechannelvolumes
- deactivateclientexploder
- deactivatereverb
- deathfxname
- deathfxsound
- deathfxtag
- deathmodel
- deathquakeduration
- deathquakeradius
- deathquakescale
- deaths
- deathstreakactive
- debugstar
- defends
- defuses
- delayeddeath
- delete
- deletefakeent
- deletefx
- deletepathnode
- deleterope
- deployriotshield
- depthinwater
- desiredangle
- destroy
- destructiblehasnotify
- destructions
- detach
- detachall
- detachdecterminal
- detonate
- devaddpitch
- devaddroll
- devaddyaw
- diequietly
- difftrack
- difftrackangle
- disableaimassist
- disableclientlinkto
- disabledeathstreak
- disabledepthbuoyancyadjustments
- disabledestructiblepieces
- disablegrenadesuicide
- disablegrenadetouchdamage
- disablegunnerfiring
- disableimpactmarks
- disableinvulnerability
- disableoffhandweapons
- disableturretdismount
- disableusability
- disableweaponcycling
- disableweaponfire
- disableweaponreload
- disableweapons
- disallowvehicleusage
- disconnectpaths
- displaykillstreak
- distance
- distanced
- distancedsquared
- distancesquared
- divetoprone
- dmg
- dochallengecompleteui
- dointelacquiredui
- dodamage
- doingambush
- dontavoidplayer
- dontinterpolate
- dosplevelwrapup
- downs
- drawcompassfriendlies
- drawcurve
- drawnode
- drawoncompass
- drawtrajectory
- drivebysoundtime
- drivebysoundtime
- drivepath
- dropitem
- dropnodetofloor
- dropscavengeritem
- dropweapon
- dumpanims
- dumphistory
- earthquake
- eflags
- eflags
- enableaimassist
- enablealldestructiblepieces
- enableclientlinkto
- enabledeathshield
- enabledeathstreak
- enablegrenadesuicide
- enablegrenadetouchdamage
- enablehealthshield
- enableimpactmarks
- enableinfluencer
- enableinvulnerability
- enablelinkto
- enableoccluder
- enableoffhandweapons
- enablereactionsystem
- enablesledgehammer
- enableturretdismount
- enableusability
- enablewatersheetfx
- enableweaponcycling
- enableweaponfire
- enableweaponreload
- enableweapons
- endlobby
- endlocationselection
- endparty
- endprediction
- enemy
- engagemaxdist
- engagemaxfalloffdist
- engagemindist
- engageminfalloffdist
- enterprone
- entgetsweaponfirenotification
- entsearch
- entyawoverrideslinkyaw
- execdevgui
- exhaustfxname
- exitlevel
- exitprone
- exposedduration
- extracamconfig
- facemotion
- fadeovertime
- fadewhentargeted
- fastrestart
- favoriteenemy
- ffateam
- fgetarg
- finalaccuracy
- findanimbyname
- findbestcovernode
- findbestcovernodes
- findcovernode
- findcovernodeatlocation
- findnearbycovernode
- findpath
- findreacquiredirectpath
- findreacquirenode
- findreacquireproximatepath
- findshufflecovernode
- finishactordamage
- finishplayerdamage
- finishvehicledamage
- finishvehicleradiusdamage
- fire
- firegrenadelauncher
- firegunnerweapon
- fireweapon
- fixednode
- fixednodesaferadius
- flagenemyunattackable
- flashbangimmunity
- float
- floatlonger
- floor
- flushgump
- followmax
- followmin
- font
- fontduseglowcolor
- fontscale
- fontstyle
- fontstyled
- forcebuoyancy
- forcedelete
- forcegamemodemappings
- setrimintensity
- setgenericscenevalue
- forcelevelend
- forceragdollimmediate
- forceteleport
- forceviewmodelanimation
- foreground
- fovcosine
- fovcosinebusy
- fprintfields
- fprintln
- fragbuttonpressed
- freadln
- freecurve
- freehelicopter
- freevehicle
- freezecontrols
- freezecontrolsallowlook
- gamehistorystartmatch
- gamemodeismode
- gamemodeisusingstats
- gamemodeisusingxp
- gasbuttonpressed
- getaiarray
- getaicount
- getailimit
- getaispeciesarray
- getaitriggerflags
- getaivelocity
- getallnodes
- getallvehiclenodes
- getammocount
- getangledelta
- getanglestolikelyenemypath
- getangularvelocity
- getanimassettype
- getanimcurrframecount
- getanimdumpmodel
- getanimdumptotaltime
- getanimdumptree
- getanimframecount
- getanimlength
- getanimstate
- getanimstatecategory
- getanimtime
- getanimvalue
- getanynodearray
- getarraykeys
- getassignedteam
- getatrloaded
- getattachignorecollision
- getattachmentindex
- getattachmodelname
- getattachpos
- getattachsize
- getattachtagname
- getbaseweaponitemindex
- getbinklength
- getbottomarc
- getbrake
- getbrushmodelcenter
- getcamangles
- getcampos
- getcentroid
- getcinematictimeremaining
- getclientuivisibilityflag
- getclosestanimdumpframefortime
- getclosestenemysqdist
- getcommandfromkey
- getcontractname
- getcontractrequiredcount
- getcontractrequirements
- getcontractresetconditions
- getcontractrewardcp
- getcontractrewardxp
- getcontractstatname
- getcontractstattype
- getcorpseanim
- getcorpsearray
- getcountertotal
- getcovernode
- getcovernodearray
- getcurrentoffhand
- getcurrentweapon
- getcurrentweaponclipammo
- getcurrentweaponincludingmelee
- getcurve
- getcurvecurpos
- getcurveserverpos
- getcustomclassloadoutitem
- getcustomclassmodifier
- getcycleoriginoffset
- getdate
- getdebugdvar
- getdebugdvarfloat
- getdebugdvarint
- getdebugeye
- getdefaultclassslot
- getclassindexfromname
- getdeltaturnyaw
- getdemofileid
- getdepthoffield_farblur
- getdepthoffield_farend
- getdepthoffield_farstart
- getdepthoffield_nearblur
- getdepthoffield_nearend
- getdepthoffield_nearstart
- getdestructibledefs
- getdestructiblename
- getdifficulty
- getdronemodel
- getdroppedweapons
- getdroptofloorposition
- getdstat
- getdstatarraycount
- getdumpcmdsfortimedelta
- getdvar
- getdvarcoloralpha
- getdvarcolorblue
- getdvarcolorgreen
- getdvarcolorred
- getdvarfloat
- getdvarint
- getdvarvector
- getdynent
- getdynentarray
- getdynmodels
- getenemyinfo
- getenemyscrambleramount
- getenemysqdist
- getent
- getentarray
- getentbynum
- getentitynumber
- getentitytype
- getentnum
- getextracamstatic
- geteye
- geteyeapprox
- getfirstarraykey
- getfixednodesafevolume
- getflashbangedstrength
- getfogsettings
- getfootstepstrings
- getfractionmaxammo
- getfractionstartammo
- getfriendlyscrambleramount
- getfxvisibility
- getgametypeenumfromname
- getgametypesetting
- getgoalspeedmph
- getgoalvolume
- getgridfrompos
- getgroundenttype
- getguid
- getgunneranimpitch
- getgunneranimyaw
- getgunnertargetent
- getgunnertargetvec
- getgvrule
- gethandbrake
- gethelidamagestate
- getheliheightlock
- getheliheightlockheight
- gethitenttype
- gethityaw
- getinkillcam
- getinventoryweapon
- getitemarray
- getitemattachment
- getitemattachmentallocationcost
- getitemgroupfromitemindex
- getkeybinding
- getknownlength
- getleftarc
- getlevelalias
- getlightcolor
- getlightexponent
- getlightfovinner
- getlightfovouter
- getlightintensity
- getlightradius
- getlinkedent
- getloadoutitem
- getlocalclientangles
- getlocalclientdriver
- getlocalclienteyepos
- getlocalclienthealth
- getlocalclientmaxhealth
- getlocalclientnumber
- getlocalclientpos
- getlocalgunnerangles
- getlocalplayer
- getlocalplayers
- getlocalplayerteam
- getlocalprofilearrayint
- getlocalprofilefloat
- getlocalprofileint
- getlocalprofilestring
- getlockonradius
- getlockonspeed
- getlookaheaddir
- getlookaheaddist
- getmapcenter
- getmapsundirection
- getmapsunlight
- getmaxactivecontracts
- getmaxlocalclients
- getactivelocalclients
- getmaxreversespeed
- getmaxspeed
- getmaxvehicles
- getmiscmodels
- getmotionangle
- getmovedelta
- getmovehistoryaverage
- getnegotiationendnode
- getnegotiationstartnode
- getnextarraykey
- getnode
- getnodearray
- getnodearraysorted
- getnodeowner
- getnodesinradius
- getnodesinradiussorted
- getnormalhealth
- getnormalizedcameramovement
- getnormalizedmovement
- getnorthyaw
- getnotetracksindelta
- getnotetracktimes
- getnumchallengescomplete
- getnumconnectedplayers
- getnumexpectedplayers
- getnumgvrules
- getnumparts
- getnumrestarts
- getnumvehicles
- getoccupantseat
- getoffhandsecondaryclass
- getorientmode
- getorigin
- getowner
- getparententity
- getpartname
- getpathlength
- getperfectinfo
- getperks
- getpersistentprofilevar
- getphysacceleration
- getplaybacktime
- getplayerangles
- getplayercamerapos
- getplayerconnectionstate
- getplayers
- getplayerspawnid
- getplayerviewheight
- getpointinbounds
- getreacquirenode
- getreactionevent
- getrealtime
- getreffromitemindex
- getreflectionlocs
- getreflectionorigin
- getretrievableweapons
- getrightarc
- getrope
- getscoremultiplier
- getscriptbrake
- getscriptmoverarray
- getseatfiringangles
- getseatfiringorigin
- getseatoccupant
- getservertime
- getservervolumetricfogdensity
- getsessstat
- getsessstatarraycount
- setsessstat
- addsessstat
- getshootatpos
- getsnapshotindexarray
- getsortedspawnpoints
- getsoundcount
- getsoundname
- getspawnerarray
- getspawnerteamarray
- getspeed
- getspeedmph
- getstance
- getstartangles
- getstartorigin
- getstarttime
- getsteering
- getsubstr
- getsurfacestrings
- findstaticmodelindex
- hidestaticmodel
- unhidestaticmodel
- getsystemtime
- gettagangles
- gettagforwardvector
- gettagorigin
- gettargetentity
- gettargetorigin
- getteam
- getteamplayersalive
- getteamsatellite
- getteamscore
- getteamspyplane
- gettextwidth
- getthreat
- getthreatbias
- getthreatbiasgroup
- getthrottle
- gettime
- gettimescale
- gettoparc
- gettotalammo
- getturret
- getturretheatvalue
- getturretowner
- getturretarclimits
- getturrettarget
- getvalidcoverpeekouts
- getvehiclearray
- getvehicleavoidance
- getvehiclehealth
- getvehiclenode
- getvehiclenodearray
- getvehicleoccupied
- getvehicleowner
- getvehiclespawnerarray
- getvehicletreadfxarray
- getvehicletriggerflags
- getvehoccupants
- getvelocity
- getviewmodel
- getvisionsetnaked
- getwagergametypelist
- getwatcherweapons
- getwaterheight
- getweaponaccuracy
- getweaponammoclip
- getweaponammostock
- getweaponclipmodel
- getweaponfiresound
- getweaponfiresoundplayer
- getweaponforwarddir
- getweaponfusetime
- getweaponindexfromname
- getweaponmaxdamage
- getweaponmaxdamagerange
- getweaponmindamage
- getweaponmindamagerange
- getweaponmodel
- getweaponmuzzlepoint
- getweaponpickupsound
- getweaponpickupsoundplayer
- getweaponposfrac
- getweaponprojexplosionsound
- getweaponrenderoptions
- getweaponslist
- getweaponslistprimaries
- getweaponstowedmodel
- getwheelsurface
- getworldfogscriptid
- getxuid
- gib
- giveachievement
- givegamerpicture
- givemaxammo
- givenextbaseweapon
- givestartammo
- giveweapon
- giveweaponnextattachment
- glassradiusdamage
- glowalpha
- glowcolor
- goalangle
- goalheight
- goalpos
- goalradius
- goodshootpos
- goodshootposvalid
- gpr
- grenade
- grenadeammo
- grenadeawareness
- grenadeawarness
- grenadeexplosioneffect
- grenadethrowback
- grenadeweapon
- groundentity
- groundsurfacetype
- groundtrace
- groundtype
- gunblockedbywall
- hasagrenadepulledback
- hasallintel
- hasanimtree
- hascollectible
- hascompletedallgamechallenges
- hasdobj
- hasdstats
- haspath
- hasperk
- hassatellite
- hasscriptgoal
- hasspyplane
- hastacticalmaskoverlay
- hasusedweapon
- hasweapon
- headicon
- headiconteam
- headshots
- health
- healthdefault
- healthmax
- healthmin
- height
- heliheightlockoffset
- hide
- hidepart
- hidescores
- hideviewmodel
- hidewhendead
- hidewhenindemo
- hidewheninkillcam
- hidewheninmenu
- hidewheninscope
- hidewhileremotecontrolling
- highlyawareradius
- horzalign
- humiliated
- ignoreall
- ignoreclosefoliage
- ignoreexplosionevents
- ignoreforfixednodesafecheck
- ignoreforfriendlyfire
- ignorelocationaldamage
- ignoreme
- ignorerandombulletdamage
- ignoresuppression
- ignoretriggers
- ikpriority
- incrementcounter
- index
- initchallengestats
- initclientobjectives
- initdecterminal
- inmeleecharge
- int
- interval
- inventorybuttonpressed
- iprintln
- iprintlnbold
- isads
- isai
- isalive
- isanimleaf
- isanimloaded
- isanimlooping
- isarray
- isassetloaded
- isbadguy
- isbeingwatched
- isbigdog
- isbonuscardactive
- isbinkfinished
- isburning
- iscameraspiketoggled
- iscarryingturret
- iscoopepd
- isdeflected
- isdemoplaying
- isdog
- isdriving
- isempjammed
- isextracam
- isfiring
- isfiringturret
- isflared
- isfloat
- isfxplaying
- isglobalstatsserver
- isgodmode
- isgrenadepossafe
- isgunnerfiring
- ishost
- isingoal
- isinhelicopter
- isinmovemode
- isinscriptedstate
- isinsideheliheightlock
- isint
- isinvehicle
- isknownenemyinradius
- isknownenemyinvolume
- islocalclientdriver
- islocalplayer
- islocalplayerviewlinked
- islocalplayerweaponviewonlylinked
- islocaltohost
- islookingat
- ismantling
- ismaturecontentenabled
- ismeleeing
- ismixerbehaviorhardcoded
- ismixerlightbehaviorhardcoded
- ismovesuppressed
- ismp
- isnodeoccupied
- isnoreclosefoliage
- isnotarget
- isonground
- isonladder
- isonturret
- ispathdirect
- ispc
- ispeelingout
- isphysicsvehicle
- isplayer
- isplayernumber
- isplayeronsamemachine
- isplayerreloading
- isplayingloopsound
- ispoisoned
- ispregameenabled
- ispregamegamestarted
- isps
- isragdoll
- isremotecontrolling
- issaverecentlyloaded
- issavesuccessful
- isscrambled
- issentient
- isshufflecovernode
- issoundloop
- isspawner
- isspawnpointvisible
- isspectating
- issplitscreen
- issplitscreenhost
- issprinting
- isstartingclassdefault
- isstartingclasseraappropriate
- isstanceallowed
- isstereoon
- isstring
- issubstr
- issuppressed
- issuppressionwaiting
- isswitchingweapons
- istalking
- isthrowinggrenade
- istouching
- istring
- isturretactive
- isturretfiring
- isturretready
- isvalidgametype
- isvec
- isvehicle
- isvehicleimmunetodamage
- isvehicleturretoverheating
- isvehicleusable
- isvehicleinwater
- iswaitingonsound
- isweaponcliponly
- isweapondetonationtimed
- isweaponequipment
- isweaponoverheating
- isweaponprimary
- isweaponscopeoverlay
- isweaponspecificuse
- isweaponviewonlylinked
- iswheelcolliding
- iswheelsliding
- iswounded
- isxenon
- itemweaponsetammo
- itemweaponsetoptions
- joltbody
- jumpbuttonpressed
- keepclaimednode
- keepclaimednodeifvalid
- keepnodeduringscriptedanim
- kick
- kill
- killcamentity
- killcamtargetentity
- kills
- killserver
- knockback
- label
- laseroff
- laseron
- lastenemysightpos
- lastknownpos
- lastknowntime
- lastscriptstate
- launch
- launchbomb
- launchdynent
- launchlevel
- launchragdoll
- launchvehicle
- leanamount
- length
- lengthsquared
- lerp_to_darker
- lerp_to_lighter
- lerpfloat
- lerpposition
- lerpsundirection
- lerpvector
- lerpviewangleclamp
- line
- linelist
- linkguidedmissilecamera
- linknodes
- linkto
- linktoblendtotag
- linktocamera
- linktomissile
- loadfx
- loadgump
- localclientactive
- localtoworldcoords
- log
- logprint
- logstring
- lookahead
- lookaheaddir
- lookaheaddist
- lookaheadnodepos
- lookatent
- lookatentity
- lookatpos
- lookforward
- lookright
- lookup
- luinotifyevent
- magicbullet
- magicgrenade
- magicgrenademanual
- magicgrenadetype
- makedvarserverinfo
- makefakeai
- makelight
- makelocalizedstring
- makemixerlight
- maketurretunusable
- maketurretusable
- makeunusable
- makeusable
- makevehicleunusable
- makevehicleusable
- map
- map_material
- map_restart
- mapexists
- mapshaderconstant
- matchend
- material
- matrixxtransformpoints
- max
- maxfaceenemydist
- maxhealth
- maxs
- maxsightdistsqrd
- maxvisibledist
- maymovefrompointtopoint
- maymovetopoint
- melee
- meleeattackdist
- meleebuttonpressed
- min
- minpaindamage
- mins
- minusedistsq
- missile_createattractorent
- missile_createattractororigin
- missile_createrepulsorent
- missile_createrepulsororigin
- missile_deleteattractor
- missile_settarget
- missile_dronesetvisible
- missionfailed
- missionsuccess
- model
- modelhasphyspreset
- modelswapdelay
- momentum
- movegravity
- movemode
- moveovertime
- moveslide
- moveto
- movex
- movey
- movez
- name
- nearclaimnode
- nearclaimnodeandangle
- nearnode
- netupdate
- newclienthudelem
- newdebughudelem
- newenemyreaction
- newenemyreactiondistsq
- newenemyreactionpos
- newhudelem
- newmaterialelem
- newmenuelem
- newscorehudelem
- newteamhudelem
- newtextelem
- nextallowedreacttime
- nextplayerrenderoption
- nightvisionforceoff
- noattackeraccuracymod
- node
- nodeoffsetpos
- nododgemove
- nogrenadereturnthrow
- nolean
- nopronerotation
- notifyoncommand
- notsolid
- numfreehudelem
- numremoteclients
- obituary
- objective_clearall
- objective_add
- objective_add_team
- objective_additionalcurrent
- objective_additionalposition
- objective_current
- objective_delete
- objective_flipicon
- objective_icon
- objective_onentity
- objective_position
- objective_ring
- objective_setd
- objective_setcolor
- objective_setflag
- objective_seticon
- objective_setinvisibletoall
- objective_setinvisibletoplayer
- objective_seticonsize
- objective_setstencil
- objective_setsize
- objective_setvisibletoall
- objective_setvisibletoplayer
- objective_size
- objective_state
- objective_string
- objective_string_nomessage
- objective_team
- objective_printtext
- oktospawn
- oneexhaust
- openfile
- openmainmenu
- openmenu
- openmenunomouse
- orientmode
- origin
- pacifist
- pacifistwait
- pathdistancetraveled
- pathenemyfightdist
- pathenemylookahead
- pathfixedoffset
- pathfixedoffsetclear
- pathgoalpos
- pathlookpos
- pathmove
- pathmoveclear
- pathpos
- pathrandompercent
- pathstartpos
- pathvariableoffset
- pathvariableoffsetclear
- pathwidth
- pathwidthlookaheadfrac
- pausedcinematic
- pcserverupdateplaylist
- perfectaim
- pers
- physicsexplosioncylinder
- physicsexplosionsphere
- physicsjolt
- physicslaunch
- physicstrace
- physicstraceex
- pickupgrenade
- pingplayer
- pixbeginevent
- pixendevent
- pixmarker
- placespawnpoint
- plants
- playbink
- playclientairstrike
- playclientnapalm
- player_setoffscreendownmaterial
- player_setoffscreenmaterial
- playerads
- playeranimscriptevent
- playeranimscripteventend
- playerbullettrace
- playercamlinkto
- playercamunlink
- playerknockback
- playerlinkedoffsetdisable
- playerlinkedoffsetenable
- playerlinkedsetusebaseangleforviewclamp
- playerlinkto
- playerlinktoabsolute
- playerlinktoblend
- playerlinktodelta
- playerlinkweaponviewtodelta
- playername
- playerphysicstrace
- playerpositionvalid
- playersetgroundreferenceent
- playersighttrace
- playfx
- playfxondynent
- playfxontag
- playlocalsound
- playloopedfx
- playloopsound
- playrumblelooponentity
- playrumblelooponposition
- playrumbleonentity
- playrumbleonposition
- playsound
- playsoundasmaster
- playsoundatposition
- playsoundontag
- playsoundtoplayer
- playviewmodelfx
- playweapondamageeffects
- playweapondeatheffects
- pointonsegmentnearesttopoint
- popaistate
- positionwouldtelefrag
- pow
- precacheheadicon
- precacheitem
- precachelocationselector
- precachemenu
- precachemodel
- precacherumble
- precacheshader
- precacheshellshock
- precachespawner
- precachestatusicon
- precachestring
- precacheturret
- precachevehicle
- predictanim
- predictoriginandangles
- prefetchlevel
- pregamestartgame
- presentation
- pressattackbutton
- pressusebutton
- prevanimdelta
- prevnode
- primaryweapon
- print
- printd
- println
- profilelog_begintiming
- profilelog_endtiming
- proneok
- providecoveringfire
- psoffsettime
- pushable
- pushplayer
- qsortscoredspawnpointsascending
- quitlobby
- quitparty
- radius
- radiusdamage
- radiusdamagemax
- radiusdamagemin
- radiusdamageradius
- randomfloat
- randomfloatrange
- randomint
- randomintrange
- rate
- reacquiremove
- reacquirestep
- reactorigin
- reconnectvehiclenodes
- recorddtext
- recordcircle
- recordent
- recordenttext
- recorderplayback
- recordline
- recordmatchbegin
- recordplayermatchend
- recordplayerstats
- recordsphere
- recordusedspawnpoint
- refreshhudammocounter
- refreshhudcompass
- registerxp
- relativedir
- releaseclaimedtrigger
- relinktoturret
- reloadbuttonpressed
- removeaieventlistener
- removeallfriendlyscramblers
- removeforcenocull
- removefriendlyscrambler
- removeinfluencer
- removevehiclefromcompass
- reportclientdisconnected
- gamerepthresholdexceeded
- reportmtu
- reportuser
- requestarrivalnotify
- reset
- resetadswidthandlerp
- resetailimit
- resetcompassscale
- resetcurve
- resetmissiledetonationtime
- resetplayerviewratescale
- resetqosgamedatapayload
- resetspreadoverride
- resetsundirection
- resetsunlight
- resettimeout
- resetviewclamp
- restoredefaultdroppitch
- resumespeed
- returnplayercontrol
- returns
- revive
- reviveobituary
- reviveplayer
- revives
- ropeaddentityanchor
- ropeaddworldanchor
- ropecollide
- ropegetposition
- ropemoveanchor
- roperemoveanchor
- ropesetflag
- ropesetparam
- rotatepitch
- rotatepoint
- rotateroll
- rotateto
- rotatevelocity
- rotateyaw
- rumbleadditionaltime
- rumblebasetime
- rumbleduration
- rumbleradius
- rumblescale
- rumbletype
- runscriptonent
- safetochangescript
- savegame
- savegamenocommit
- sayall
- sayteam
- scalebuoyancy
- scaleovertime
- scalespeed
- score
- script_linkname
- script_noteworthy
- script_owner
- scriptenemy
- scriptenemytag
- scriptstate
- searchforonlinegames
- seatgetweapon
- secondaryoffhandbuttonpressed
- secondaryweapon
- seerecently
- sendaiscriptkeys
- sendaiscriptvals
- sendfaceevent
- sendranks
- sessionmodeisonlinegame
- sessionmodeisprivate
- sessionmodeisprivateonlinegame
- sessionmodeissystemlink
- sessionmodeiszombiesgame
- sessionstate
- sessionteam
- set_filter_pass_constant
- set_filter_pass_enabled
- set_filter_pass_material
- set_filter_pass_quads
- set_filter_bit_flag
- set_overlay_constant
- set_overlay_enabled
- set_overlay_material
- setacceleration
- setactionslot
- setadswidthandlerp
- setafteractionreportstate
- setailimit
- setaimanims
- setaimanimweights
- setairresistance
- setaispread
- setambientsnapshot
- setambientsidechainduck
- setangularvelocity
- setanim
- setanimdumpuseserveranims
- setanimforcenew
- setanimknob
- setanimknoball
- setanimknoballlimited
- setanimknoballlimitedrestart
- setanimknoballrestart
- setanimknoblimited
- setanimknoblimitedrestart
- setanimknobrestart
- setanimlimited
- setanimlimitedrestart
- setanimratecomplete
- setanimrestart
- setanimstate
- setanimtime
- setarchive
- setattacker
- setautopickup
- setblockweaponpickup
- setblur
- setbombtimer
- setbottomarc
- setbrake
- setburn
- setcandamage
- setcellinvisible
- setcellinvisibleatpos
- setcellvisible
- setcellvisibleatpos
- setchannelvolumes
- setclientaimlockonpitchstrength
- setclientammocounterhide
- setclientcgobjectivetext
- setclientcompass
- setclientdrawtalk
- setclientdvar
- setclientdvars
- setclientflag
- setclientflagasval
- setclientfov
- setclienthudhardcore
- setclientminiscoreboardhide
- setclientnamemode
- setclientnumlives
- setclientplayerpushamount
- setclientplayersteponactors
- setclientplayersprinttime
- setclientprofilevar
- setclientscriptmainmenu
- setclientthirdperson
- setclientthirdpersonangle
- setclientuivisibilityflag
- setclientvolumetricfog
- setclock
- setclockup
- setcoddecodefx
- setcollectible
- setcompassicon
- setcontents
- setconvergencetime
- setculldist
- setcurrentspectatorclient
- setcursorhint
- setcurvebspline
- setcurvecameraent
- setcurvenotifyent
- setcurverounded
- setcurvesmooth
- setcurvespeed
- setdamagestage
- setdeathcontents
- setdebugangles
- setdebugorigin
- setdebugsideswitch
- setdeceleration
- setdefaultdroppitch
- setdefaultpitch
- setdemointermissionpoint
- setdepthoffield
- setdoublevision
- setdrivepathphysicsscale
- setdstat
- setdvar
- setdvarbool
- setdvarfloat
- setdynentenabled
- setelectrified
- setempjammed
- setenablenode
- setenemyglobalscrambler
- setenemyscrambleramount
- setengagementmaxdist
- setengagementmindist
- setentertime
- setentityowner
- setentitytarget
- setexcludeteamfortrigger
- setexpfog
- setexploderid
- setextracamactive
- setextracamangles
- setextracamentity
- setextracamfov
- setextracamorigin
- setextracamstatic
- setfakeentorg
- setfixednodesafevolume
- setflagasaway
- setflaggedanim
- setflaggedanimknob
- setflaggedanimknoball
- setflaggedanimknoballrestart
- setflaggedanimknoblimited
- setflaggedanimknoblimitedrestart
- setflaggedanimknobrestart
- setflaggedanimlimited
- setflaggedanimlimitedrestart
- setflaggedanimrestart
- setflashbanged
- setflashbangimmunity
- setforcenocull
- setfriendlyscrambleramount
- setgameendtime
- setgametypesetting
- setgametypestring
- setgoalentity
- setgoalnode
- setgoalpos
- setgoalvolume
- setgoalvolumeauto
- setgoalyaw
- setgpr
- setgravity
- setgroupsnapshot
- setglobalfutz
- setgunnertargetent
- setgunnertargetvec
- setgunnerturretontargetrange
- sethealthsnapshot
- setheightlockoffset
- setheldweaponmodel
- setheliheightlock
- setheliheightpatchenabled
- sethighlighted
- sethintstring
- sethostmigrationstatus
- sethoverparams
- sethudoutlinecolor
- sethudwarningtype
- setignoremegroup
- setinfluencerteammask
- setinfraredvision
- setinfraredvisionset
- setinventoryweapon
- setinvisibletoplayer
- setjitterparams
- setlaststandprevweap
- setleftarc
- setlevelfadesnapshot
- setlightcolor
- setlightexponent
- setlightfovrange
- setlightintensity
- setlightradius
- setlocalprofilearrayvar
- setlocalprofilevar
- setlocalradarenabled
- setlocalradarposition
- setlocalwindsource
- setlookat
- setlookatanimnodes
- setlookatent
- setlookattext
- setlookatyawlimits
- setloweredweapon
- setlowready
- setmantleenabled
- setmapcenter
- setmapnamestring
- setmatchflag
- setmatchtalkflag
- setmaxhealth
- setmaxpitchroll
- setmenuroot
- setminimap
- setmissilecoasting
- setmixerbehavior
- setmixerexploderid
- setmixerlrrampspeed
- setmixerlightbehavior
- setmixerlightcolor
- setmixerlightexponent
- setmixerlightfovrange
- setmixerlightintensity
- setmixerlightmodels
- setmixerlightparam
- setmixerlightradius
- setmixerlightrotatetime
- setmixerparam
- setmixerrlrampspeed
- setmixerspinmodels
- setmode
- setmodel
- setmovespeedscale
- setmovingplatformenabled
- setmultiextracamactive
- setnearestenemyscrambler
- setneargoalnotifydist
- setnodepriority
- setnormalhealth
- setnorthyaw
- setoffhandprimaryclass
- setoffhandsecondaryclass
- setontargetangle
- setorigin
- setowner
- setperk
- setperks
- setpersistentprofilevar
- setphysacceleration
- setphysangles
- setphysicsgravity
- setphysicsgravitydir
- setphysparams
- setplacementhint
- setplanebarrelroll
- setplanegoalpos
- setplayerangles
- setplayercollision
- setplayerignoreradiusdamage
- setplayernamestring
- setplayerrenderoptions
- setplayerspread
- setplayerteamrank
- setplayerviewratescale
- setpotentialthreat
- setpredatoreffect
- setprintchannel
- setproneanimnodes
- setpulsefx
- setqosgamedatapayload
- setrank
- setredactfx
- setreverb
- setrightarc
- setriotshieldfailhint
- setrotorspeed
- setroundsplayed
- setruntopos
- setsaveddvar
- setscale
- settargethighlight
- setscanningpitch
- setscoreboardcolumns
- setscoremultiplier
- setscriptenemy
- setscriptgoal
- setscripthintstring
- setseatoccupied
- setservervolumetricfogdensity
- setshader
- setshaderconstant
- setslowmotion
- setsonarenabled
- setsoundblend
- setsoundcontext
- setsoundentcontext
- setloopstate
- setsoundpitch
- setsoundpitchrate
- setsoundvolume
- setsoundvolumerate
- setspawnerteam
- setspawnpointrandomvariation
- setspawnpointsbaseweight
- setspawnweapon
- setspeed
- setspeedimmediate
- setspreadoverride
- setsprintcooldown
- setsprintduration
- setstablemissile
- setstance
- setstowedweapon
- setstunned
- setsundirection
- setsunlight
- setsuppressiontime
- setswitchnode
- settalktospecies
- settargetent
- settargetentity
- settargetorigin
- settargetyaw
- setteam
- setteamfortrigger
- setteamsatellite
- setteamscore
- setteamspyplane
- settenthstimer
- settenthstimerup
- settext
- setthreatbias
- setthreatbiasagainstall
- setthreatbiasgroup
- settimer
- settimerup
- settimescale
- settoparc
- settransported
- setturningability
- setturretaccuracy
- setturretanim
- setturretcarried
- setturretignoregoals
- setturretnode
- setturretowner
- setturretspinning
- setturrettargetent
- setturrettargetvec
- setturretteam
- setturrettype
- setuinextlevel
- setvalue
- setvehgoalpos
- setvehicleattachments
- setvehicleavoidance
- setvehiclelockedon
- setvehiclelookattext
- setvehiclenodeenabled
- setvehicletype
- setvehmaxspeed
- setvehvelocity
- setvehweapon
- setvelocity
- setviewangleresistance
- setviewclamp
- setviewlockent
- setviewmodel
- setviewmodeldepthoffield
- setviewmodelrenderflag
- setvisibletoall
- setvisibletoplayer
- setvisionsetforplayer
- setvolfog
- setvolfogforclient
- setvotenocount
- setvotestring
- setvotetime
- setvoteyescount
- setwargamedata
- setwatchstyle
- setwaterbrush
- setwaterdrops
- setwaterfog
- setwatersheeting
- setwaypoint
- setweapon
- setweaponammoclip
- setweaponammostock
- setwetness
- setwinningplayer
- setwinningteam
- setworldfogactivebank
- setyawspeed
- shellshock
- shoot
- shootblank
- shootrumble
- shootshock
- shootturret
- shootup
- shouldfacemotion
- shouldmonitorai
- show
- showallparts
- showpart
- showscores
- showui
- showviewmodel
- sidearm
- sightconetrace
- sightlatency
- sighttracepassed
- sin
- snapshotacknowledged
- solid
- sort
- soundexists
- soundgetplaybacktime
- soundfade
- soundsetmusicstate
- soundlineemitter
- soundloopemitter
- soundplaying
- soundstoplineemitter
- soundstoploopemitter
- soundtimescale
- spawn
- spawnapalmgroundflame
- spawncollision
- spawndynent
- spawnfakeent
- spawnflags
- spawnfx
- spawnhelicopter
- spawnpathnode
- spawnplane
- spawnstruct
- spawntimedfx
- spawnturret
- spawnvehicle
- species
- spectatorclient
- speed
- sphere
- splitargs
- splitviewallowed
- sprintbuttonpressed
- sprinting
- sqrt
- stabs
- stairsstate
- startdcinematic
- startactorreact
- startbinocs
- startcameratween
- startcoverarrival
- startcurve
- startdoorbreach
- startfadingblur
- startfiring
- starthostmigration
- startignoringspotlight
- startmultiplayergame
- startparty
- startpath
- startpoisoning
- startprivatematch
- startragdoll
- startrevive
- startscriptedanim
- startshoot
- starttanning
- starttime
- starttraversearrival
- startwatersheetfx
- statechangereason
- statusicon
- stopdcinematic
- stopallrumbles
- stopanimdistsq
- stopanimscripted
- stopbink
- stopbinocs
- stopcarryturret
- stopcurve
- stopdoorbreach
- stopextracam
- stopfireweapon
- stopfiring
- stopfx
- stopignoringspotlight
- stoplocalsound
- stoplookat
- stoploopsound
- stopmoveslide
- stoppoisoning
- stoprevive
- stoprumble
- stopshellshock
- stopshoot
- stopshootturret
- stopsound
- stopsounds
- stopuseanimtree
- stopuseturret
- stopusingturret
- stopwatersheetfx
- strtok
- structinfo
- suicide
- suppressionduration
- suppressionmeter
- suppressionstarttime
- suppressionwait
- supressionwait
- surprisedbymedistsq
- survived
- suspended
- swimming
- switchtoclientvolumetricfog
- switchtooffhand
- switchtoservervolumetricfog
- switchtoweapon
- switchtoweaponimmediate
- syncedmeleetarget
- tablelookup
- tablelookupcolumnforrow
- tablelookupistring
- tablelookuprownum
- tablelookupfindcoreasset
- takeallweapons
- purchaseitem
- getitemstatus
- takedamage
- takeplayercontrol
- takeweapon
- tan
- target
- target_clearreticlelockon
- target_getarray
- target_isincircle
- target_isinrect
- target_istarget
- target_remove
- target_set
- target_setattackmode
- target_setjavelinonly
- target_setoffscreenshader
- target_setshader
- target_setturretaquire
- target_startreticlelockon
- target
- targetname
- team
- teammovewaittime
- teleport
- testspawnpoint
- threadbias
- threatbias
- threatbiasgroup
- threatbiasgroupexists
- throwbackgrenadekilledoriginalowner
- throwbuttonpressed
- throwdownweapon
- throwgrenade
- timedradiusdamage
- toggleik
- tolower
- tomahawks
- tracepoint
- trackscriptstate
- transmittargetname
- traversemode
- treadfxnamearray
- triggerfx
- trimpathtoattack
- turnrate
- turretcantarget
- turretfiredisable
- turretfireenable
- turretinvulnerability
- turretrotscale
- turretweapon
- type
- ufomode
- uidsetwindow
- uidwindow
- uncruncharray
- underwater
- undolaststand
- unlink
- unlinkallfromcamera
- unlinkfromcamera
- unlinkfrommissile
- unlinkguidedmissilecamera
- unlinknodes
- unsetperk
- unsetturretnode
- updateclientnames
- updategamerprofile
- updateplayersightaccuracy
- updateprone
- updatestatratio
- updateweaponoptions
- uploadscore
- uploadstats
- uploadtime
- useable
- usealternateaimparams
- useanimtree
- usebuttonheld
- usebuttonpressed
- useby
- usechokepoints
- usecombatscriptatcover
- usecovernode
- usereacquirenode
- useservervisionset
- usetriggerrequirelookat
- useturret
- usevehicle
- useweaponhidetags
- usingturret
- usingvehicle
- vectorcross
- vectordot
- vectorfromlinetopoint
- vectorlerp
- vectornormalize
- vectorscale
- vectortoangles
- vehcansee
- vehclearenemy
- vehclearentitytarget
- vehgetmodel
- vehicleclass
- vehicleposition
- vehicletype
- vehseenrecently
- vehsetentitytarget
- vehspeed
- velocity
- vertalign
- vibrate
- viewkick
- viewlockedentity
- visionsetdamage
- visionsetlaststand
- visionsetlerpratio
- visionsetnaked
- visionsetnight
- visionsetunderwater
- vteam
- wagerwinnings
- walkdist
- waterplop
- weapon
- weaponaccuracy
- weaponaltweaponname
- weaponbayonetinfo
- weaponbottomarc
- weaponclass
- weaponclipsize
- weaponcliptype
- weapondogibbing
- weapondualwieldweaponname
- weaponfightdist
- weaponfiretime
- weaponguidedmissiletype
- weaponhasattachment
- weaponattachmentcount
- weaponhasbayonet
- weaponinventorytype
- weaponisboltaction
- weaponisdualwield
- weaponisgasweapon
- weaponissemiauto
- weaponischargeshot
- weaponissniperweapon
- weaponleftarc
- weaponlockfinalize
- weaponlockfree
- weaponlocknoclearance
- weaponlockonradius
- weaponlockonspeed
- weaponlockstart
- weaponlocktargettooclose
- weaponmaxammo
- weaponmaxdist
- weaponmaxgibdistance
- weaponmountable
- weaponreloadtime
- weaponrightarc
- weaponspinsettings
- weaponstartammo
- weapontoparc
- weapontype
- width
- withinapproxpathdist
- worldentnumber
- worldtolocalcoords
- x
- xscore
- y
- z
- zerogravityvolumeoff
- zerogravityvolumeon
- setinvisibletoall
- setvisibletoallexceptteam
- setvisibletoteam
- islinkedto
- getangles
- getmins
- getmaxs
- getabsmins
- getabsmaxs
- istouchingswept
- istouchingvolume
- playsoundwithnotify
- playsoundtoteam
- playbattlechattertoteam
- setzombieshrink
- setenemymodel
- ghost
- showtoplayer
- setrevivehintstring
- setfovforkillcam
- sethintstringforperk
- sethintlowpriority
- triggerignoreteam
- spawnnapalmgroundflame
- needsrevive
- isinsecondchance
- depthofplayerinwater
- stopburning
- displaymedal
- displaygamemodemessage
- displayteammessage
- displaycontract
- displaychallengecomplete
- displaygunlevelup
- displayendgame
- displayendgamemilestone
- displayrankup
- displaywagerpopup
- displayhudanim
- isturretlockedon
- heliturretsighttrace
- heliturretdogtrace
- docowardswayanims
- setcameraspikeactive
- isinsideheightlock
- ismissileinsideheightlock
- getgroundent
- attachshieldmodel
- detachshieldmodel
- ismartyrdomgrenade
- setspawnclientflag
- directionalhitindicator
- setplayergravity
- clearplayergravity
- setperkfortrigger
- setignoreentfortrigger
- isitemlocked
- isitempurchased
- uploadleaderboards
- setnemesisxuid
- getmovespeedscale
- setzombiename
- setentgravitytrajectory
- setvehicleteam
- setturretminimapvisible
- spawnactor
- predictspawnpoint
- makegrenadedud
- getclientflag
- setscriptmoverflag
- fakefire
- predictgrenade
- getindexforactivecontract
- getactivecontractprogress
- incrementactivecontractprogress
- incrementactivecontracttime
- isactivecontractcomplete
- hasactivecontractexpired
- getactivecontracttimepassed
- resetactivecontractprogress
- getpregameclass
- getpregameteam
- setpregameclass
- setpregameteam
- istestclient
- actorikenabled
- aimatentityik
- aimatposik
- setthirdperson
- projectdtod
- throw
- forwardrotatearoundupbyangle
- linktoupdateoffset
- setcharacterindex
- getcharacterindex
- scriptcallbackonfootstepevent
- usefootsteptable
- useplayerfootsteptable
- footstepdonothing
- footstepdoeverything
- footstepdosound
- footstepdofootstepfx
- usefootstepfxtable
- setmaterialoverride
- clearmaterialoverride
- setsteptriggersound
- clearsteptriggersound
- getmovementtype
- luiload
- luishow
- luihide
- luievent
- startmultiplayer
- startzombies
- launchsavegame
- suienable
- suidisable
- bbclasschoice
- luienable
- luidisable
- isluienabled
- argusgetorigin
- deleteelem
- setloadoutitem
- argussetdistance
- argussetattach
- argussetvisible
- argussetstacked
- argussetbracket
- removeargus
- getanimforstate
- iscinematicinprogress
- iscinematicpreloading
- argussetoffset
- argussetfaderate
- setsonarattachmentenabled
- precacheleaderboards
- setcolorelem
- moveelem
- presentation_rate
- rpc
- is_visible
- rotateelem
- vehfovcosine
- vehfovcosinebusy
- vehmaxsightdistsqrd
- vehsightlatency
- vehignoreclosefoliage
- setripplewave
- x_alignment
- y_alignment
- x_anchor
- y_anchor
- elemvirtualtophysical
- elemphysicaltovirtual
- gettimefromvehiclenodetonode
- ishostforbots
- is_radial
- start_angle
- end_angle
- newradialmaterialelem
- scale_children
- argusgetui
- columns
- rows
- precacheanimstatedef
- setanimstatefromasd
- hasanimstatefromasd
- getanimstatefromasd
- getanimsubstatefromasd
- getanimsubstatecountfromasd
- getanimfromasd
- getanimlengthfromasd
- getanimhasnotetrackfromasd
- argusforcedrawbracket
- chargeshotlevel
- skillcleardata
- skillplayersetresult
- skillupdate
- recordleaguewinner
- recordleaguepreloser
- fixedlinkyawonly
- getzbarrierarray
- iszbarrier
- getnumzbarrierpieces
- getzbarrierpiecestate
- setzbarrierpiecestate
- iszbarrieropen
- iszbarrierclosed
- hidezbarrierpiece
- showzbarrierpiece
- zbarrierpieceusedefaultmodel
- zbarrierpieceusealternatemodel
- zbarrierpieceuseupgradedmodel
- getupgradedpiecenumlives
- getzbarrierpieceindicesinstate
- getzbarrierpieceanimlengthforstate
- getzbarrierpieceanimstate
- getzbarrierpieceanimsubstate
- zbarriersupportszombietaunts
- zbarriersupportszombiereachthroughattacks
- getzbarriertauntanimstate
- getzbarrierreachthroughattackanimstate
- getzbarriernumattackslots
- getzbarrierattackslothorzoffset
- setpathtransitiontime
- setteamhasmeat
- vehdontejectoccupantsondeath
- nodesarelinked
- forceyellowdot
- disableyellowdot
- allowcamerarotation
- reloadonnunchuk
- reloadonwiiumote
- debugbreak
- setcheapflag
- physicsjetthrust
- getpathfixedoffset
- getpathvariableoffset
- getvehicleavoidancenodes
- ismeleecharged
- initialweaponraise
- seteverhadweaponall
- getcurrentweaponspinlerp
- setcurrentweaponspinlerp
- lightfxnamearray
- lightfxtagarray
- friendlylightfxname
- friendlylightfxtag
- enemylightfxname
- enemylightfxtag
- lookat
- settypewriterfx
- playerbeingspectated
- weaponplayejectbrass
- setdrawinfrared
- newdamageindicatorhudelem
- sprintuprequired
- atgoal
- hasgoal
- isusingoffhand
- arrayremovevalue
- arrayremoveindex
- arrayinsert
- trackweaponfirenative
- arraycombine
- arraycopy
- bbpostdemostreamstatsforround
- isinarray
- remotecontrolturret
- remotecontrolturretoff
- recordkillstreakevent
- recordgameevent
- recordkillmodifier
- recordmedal
- recordloadoutandperks
- recordnumzombierounds
- recordgameresult
- recordmultikill
- registerclientfield
- codesetclientfield
- codegetclientfield
- codesetworldclientfield
- codegetworldclientfield
- setlightingentity
- vehmodel
- vehmodelenemy
- setplayercurrentobjective
- setobjectivepointstatus
- setdemolockonvalues
- ignorecheapentityflag
- setforceads
- setlutvolumeactivebank
- getlastarraykey
- getprevarraykey
- makesentient
- coversearchinterval
- agrkills
- hacks
- setplayercurrentstreak
- currentspectatingclient
- goodenemyonly
- scriptmodelsuseanimtree
- toupper
- getcontrollertype
- setambienttrigger
- setambientpackage
- forceambientroom
- forceambientpackage
- setambientroomcontextengine
- ambient_package
- createqrcode
- deleteqrcode
- getnearestnode
- getvisiblenode
- gamepadusedlast
- vehcheckforpredictedcrash
- vehonpath
- turnedhuman
- usealternatereviveicon
- setdvarint
- clearlookat
- getgoal
- vehaircraftcollisionenabled
- tension
- nodesvisible
- nodescanpath
- setlutscriptindex
- getloadoutitemref
- getloadoutweapon
- getloadoutperks
- codesetplayerstateclientfield
- codegetplayerstateclientfield
- applyknockback
- getmissileowner
- canclaimnode
- getminbitcountfornum
- setweaponoverheating
- getloadoutallocation
- getvisiblenodes
- visionsetnakedlerp
- cincaptureenablealpha
- cincapturedisablealpha
- sethidegumpalpha
- gettouchingvolume
- objective_visibleteams
- objective_setprogress
- objective_setplayerusing
- objective_clearplayerusing
- objective_clearallusing
- forceoffhandend
- objective_setgamemodeflags
- objective_getgamemodeflags
- setupclientfieldcodecallbacks
- zbarrierpieceuseboxriselogic
- resetzombieboxweapons
- addzombieboxweapon
- getmoverent
- objective_clearentity
- ismovingplatform
- entitytrace
- allowattack
- pressads
- getthreats
- predictposition
- botsighttracepassed
- isreloading
- setmissileowner
- getgunangles
- setinitialplayersconnected
- setzbarriercolmodel
- stancebuttonpressed
- arraysort
- worldtrace
- getdamageableentarray
- vehhighlyawareradius
- pressmelee
- setmaplatlong
- setteamreviveicon
- allowtacticalinsertion
- recordkillstreakendevent
- incrementlifestat
- incrementplayerstat
- recordmatchsummaryzombieendgamedata
- matchrecorderincrementheaderstat
- recordplayerdeathzombies
- recordmatchinit
- recordloadoutperksandkillstreaks
- setpitchorient
- getfriendlies
- getenemies
- getutc
- luinotifyeventtospectators
- setweaponheatpercent
- forceinfraredmaterialsstreaming
- setalphafadeforname
- botsetfailsafenode
- pressdtpbutton
- ropepulse
- getweaponsupportedattachments
- setactorweapon
- immunetodemogamehudsettings
- resetfov
- getcurrentweaponaltweapon
- murderline
- setentityweapon
- gamehistoryfinishmatch
- animflaggedscripted
- getloadoutitemindex
- ishidden
- getclientfieldversion
- getfreeactorcount
- pointstowin
- vehviewmodel
- fxblocksight
- allowbottargetting
- getserverhighestclientfieldversion
- setblurbylocalclientnum
- killsconfirmed
- killsdenied
- isweapondisallowedatmatchstart
- is_ps
- is_xenon
- is_pc
- is_wiiu
- botsetdefaultclass
- botclassadditem
- botclassaddattachment
- getweaponexplosionradius
- getweaponattachments
- getwiiuremotepointerposition
- getcamposbylocalclientnum
- getcamanglesbylocalclientnum
- demoisanyfreemovecamera
- demoismoviecamera
- demoiseditcamera
- demoisdollycamera
- movepoint
- setfreecameralockonallowed
- botleavegame
- immunetodemofreecamera
- setrenderinthirdpersonspectate
- iscinematicwebm
- ghostindemo
- showindemo
- useweaponmodel
- islocalgame
- refreshshieldattachment
- overridelightingorigin
- gpsjammeractive
- gpsjammerinactive
- finishmeleehit
- makelightslave
- getenterbutton
- setforcenotsimple
- forcegrenadethrow
- setoffhandvisible
- sendkillstreakdamageevent
- getstowedweapon
- createstreamermodelhint
- fakedamagefrom
- doesweaponreplacespawnweapon
- Exceeded
- canonical
- string
- table
- limits
- €GSC
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- /#
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- error(s):
- %s
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- saveobjects
- writegame
- (NULL)
- exceeded
- maximum
- number
- of
- script
- strings
- max
- string
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- exceeded:
- "%s"
- _
- %g
- (%g,
- %g,
- %g)
- Filename
- '%s'
- exceeds
- maximum
- length
- of
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- string
- localized
- string
- vector
- hash
- float
- int
- codepos
- precodepos
- function
- stack
- animation
- developer
- codepos
- thread
- struct
- removed
- entity
- entity
- array
- removed
- thread
- <free
- thread
- list
- ent
- list
- hudelem
- pathnode
- vehiclenode
- dynentity
- menuelem
- cannot
- cast
- %s
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- bool
- Scr_DumpScriptThreads
- exceeded
- maximum
- number
- of
- parent
- %s
- script
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- server
- client
- exceeded
- maximum
- number
- of
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- script
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- cannot
- set
- field
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- %s
- %s
- is
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- cannot
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- %s
- ~
- cannot
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- "%s"
- cannot
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- string
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- a
- float
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- '%s'
- and
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- has
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- cannot
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- max
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- length
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- divide
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- %d
- out
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- range
- %s
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- not
- an
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- index
- string
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- %d
- out
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- %s
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- not
- a
- string
- index
- vector
- index
- %d
- out
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- range
- %s
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- a
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- index
- %s
- is
- not
- an
- array
- %s
- is
- not
- an
- array,
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- or
- vector
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- array
- cannot
- be
- changed
- string
- characters
- cannot
- be
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- changed
- vector
- components
- cannot
- be
- individually
- changed
- not
- an
- array
- key
- cannot
- find
- '%s'
- Scr_AddFields
- unknown
- type
- '%s'
- in
- '%s'
- missing
- field
- name
- in
- '%s'
- duplicate
- key
- '%s'
- in
- '%s'
- %s/%s
- %s
- keys
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- found
- when
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- sv_clientside
- deadcode
- Terminal
- script
- error
- Trying
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- none
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- is
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- illegal
- team
- string
- Must
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- allies,
- axis,
- team,
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- spectator
- Internal
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- stack
- overflow
- Unhandled
- team
- name
- %i
- cannot
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- %s
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- bool
- getdvar*
- expecting
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- passed
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- it
- VM_Execute
- function
- called
- with
- too
- many
- parameters
- array
- index
- %d
- out
- of
- range
- %s
- is
- not
- an
- array
- index
- cannot
- create
- a
- new
- local
- variable
- in
- the
- debugger
- %s
- is
- not
- an
- entity
- script
- stack
- overflow
- (too
- many
- embedded
- function
- calls)
- %s
- is
- not
- a
- function
- pointer
- type
- %s
- is
- not
- a
- float
- wait
- is
- too
- long
- negative
- wait
- is
- not
- allowed
- first
- parameter
- of
- waittill
- must
- evaluate
- to
- a
- string
- first
- parameter
- of
- float,
- given
- %s)
- anglestoup
- expecting
- vector,
- given
- %s)
- anglestoright
- expecting
- vector,
- given
- %s)
- anglestoforward
- expecting
- vector,
- given
- %s)
- angleclamp
- expecting
- float,
- given
- %s)
- vectorstoangle
- expecting
- vector,
- given
- %s)
- abs
- expecting
- float
- or
- int,
- given
- %s)
- unknown
- object
- Object
- must
- be
- an
- array
- %s
- is
- not
- an
- object
- VM_Resume
- type
- %s
- is
- not
- an
- int
- type
- %s
- is
- not
- an
- anim
- bad
- anim
- tree
- type
- %s
- is
- not
- an
- animtree
- type
- %s
- is
- not
- a
- localized
- string
- type
- %s
- is
- not
- a
- vector
- type
- %s
- is
- not
- a
- function
- type
- %s
- is
- not
- an
- entity
- type
- %s
- is
- not
- an
- object
- gScrVmDebugPub
- HÄ
- HÜ
- Hô
- HÄ
- HÃÌ
- E;DH
- Áð
- @
- A
- ™™š
- D¯
- Dz
- Â
- Dú
- @À
- @@
- =
- \)none
- level
- shellshock
- SND_LosOcclusionCache
- SND_ContinueLoopingSound
- SND_UpdateVoice
- SND_SetVoiceStartInfo
- SND_SetSoundFileVoiceInfo
- SND_UpdateRoomEffects
- SNDL_Update
- update
- Default
- sound
- assets
- not
- found
- Check
- for
- sound
- related
- linker
- error
- The
- sound
- globals
- have
- been
- overwritten
- %x
- default
- no_gfutz
- grp_announcer
- SND_SetDuckByCategory
- SND_DuckUpdate
- SND_DuckUpdate
- Effect
- Update
- SND_DuckUpdate
- Group
- Update
- SND_DuckUpdate
- Rate
- Limit
- %s
- sabs
- sabl
- SND_AssetBankFindEntry
- SND_AssetBankFindLoaded
- SND_BankAliasLookup
- SNDL_ResetAliases
- ERROR:
- sound
- bank
- failed
- to
- load
- %s
- You
- have
- a
- build
- problem
- SND_BankUpdate
- SND_GetAliasIdFromScriptId
- bus_reverb
- bus_fx
- bus_voice
- bus_pfutz
- bus_hdrfx
- bus_ui
- bus_music
- bus_movie
- bus_reference
- unknown
- loaded
- streamed
- primed
- none
- oldest
- reject
- priority
- left_player
- center_player
- right_player
- random_player
- left_shot
- center_shot
- right_shot
- volume
- pitch
- variant
- d
- d
- nonlooping
- looping
- False
- True
- VolMin
- VolMax
- PitchMin
- PitchMax
- DistMin
- DistMaxDry
- DistMaxWet
- Probability
- EnvelopMin
- EnvelopMax
- EnvelopPercent
- CenterSend
- ReverbSend
- StartDelay
- PriorityThresholdMin
- PriorityThresholdMax
- OcclusionLevel
- FluxTime
- Duck
- PriorityMin
- PriorityMax
- LimitCount
- EntityLimitCount
- DryMinCurve
- DryMaxCurve
- WetMinCurve
- WetMaxCurve
- Pan
- SnapshotGroup
- ContextType
- ContextValue
- FadeIn
- FadeOut
- StopOnPlay
- DopplerScale
- FutzPatch
- LimitType
- EntityLimitType
- RandomizeType
- FluxType
- Storage
- VolumeGroup
- DistanceLpf
- Doppler
- IsBig
- Looping
- PanType
- IsMusic
- Timescale
- Pauseable
- StopOnEntDeath
- Bus
- VoiceLimit
- IgnoreMaxDist
- NeverPlayTwice
- IsCinematic
- Name
- Secondary
- Subtitle
- FileSource
- FileTarget
- name
- attenuationSp
- attenuationMp
- category
- parent
- fadeIn
- fadeInCurve
- fadeOut
- fadeOutCurve
- distance
- startDelay
- length
- updateWhilePaused
- Lpf
- Attenuation
- type
- value
- r‚
- v*,
- smoothing
- earlyTime
- lateTime
- earlyGain
- lateGain
- earlyLpf
- lateLpf
- inputLpf
- dampLpf
- wallReflect
- dryGain
- earlySize
- lateSize
- diffusion
- returnGain
- returnHighpass
- lowE
- lowG
- lowF
- lowQ
- peakE
- peakG
- peakF
- peakQ
- peakE
- peakG
- peakF
- peakQ
- hiE
- hiG
- hiF
- hiQ
- eqG
- compE
- compPG
- compMG
- compT
- compR
- compTA
- compTR
- limitE
- limitPG
- limitMG
- limitT
- limitR
- limitTA
- limitTR
- BusReverbG
- BusFxG
- BusVoiceG
- BusPfutzG
- BusHdrfxG
- BusUiG
- BusMusicG
- BusMovieG
- BusVcsG
- BusReverbE
- BusFxE
- BusVoiceE
- BusPfutzE
- BusHdrfxE
- BusUiE
- BusMusicE
- BusMovieE
- hdrFxCompE
- voiceEqE
- voiceCompE
- ScriptId
- AliasName
- BpfF
- BpfQ
- LsG
- LsF
- LsQ
- Distortion
- PreG
- PostG
- TH
- TG
- ClipPre
- ClipPost
- Blend
- StartAlias
- StopAlias
- LoopAlias
- BankName
- Platform
- Language
- Build
- Streamed
- nt
- tprint
- alias
- group
- curve
- pan
- duck_group
- duck
- master
- voice_duck
- duck_lpf_value
- %f
- %d
- snd_playLocal
- %s
- d
- d
- No
- Center
- D
- SD_PreUpdate
- SD_StartAlias
- n
- SD_DecoderAllocate
- SD_DecoderFree
- SD_DecoderLock
- SD_DecoderOutputPump
- SD_MixParamAllocate
- SD_MixSetParam
- SD_SourceShutdown
- free
- stream
- buffers
- SD_StreamBufferRead
- stream
- %s
- %d
- %d
- Stream_AddRequest
- SD
- Starvation
- Stream
- SD
- Stream
- Buffers
- Used
- SD
- Stream
- Buffers
- Free
- SD
- Stream
- Used
- SD
- Pending
- IO
- SD_VoiceFreedUpdate
- SD_VoiceFrameActiveProcess
- SD_VoiceFrameFreedProcess
- SND_DspMeter
- ono
- lpf
- Targets
- Names
- snd_drawD
- snd_autosim_window
- snd_max_ram_voice
- snd_max_stream_voice
- snd_trace_master
- snd_trace_reverb
- snd_trace_voice
- snd_futz
- snd_ps_vol_occlusion_attenuation_dry
- snd_ps_vol_occlusion_attenuation_wet
- snd_speakerConfiguration
- treyarch_mix
- bass_boost
- high_boost
- super_crunch
- headphones
- mature
- explicit
- SND_TrimEnd
- SND_Trace
- SND_LosOcclusionTrace
- t
- te
- wait
- snd_occlusion
- snd_occlusion
- Invalid
- sound
- handle
- SND_Play
- le
- SND_AllocatePlayback
- SND_PlaybackBundle
- SND_Playback
- SND_Playback
- SND_PrimeAlias
- SND_StopSoundAliasOnEnt
- SND_StopSoundsOnEnt
- SND_NotifyCinematicStart
- SND_NotifyCinematicEnd
- SND_DisconnectListener
- SND_SetListener
- SND_UpdateWait
- SND_StopSounds
- SND_FadeIn
- SND_FadeOut
- SND_SetEnvironmentEffects
- SND_DeactivateEnvironmentEffects
- SND_SetPlaybackAttenuation
- SND_SetPlaybackAttenuationRate
- SND_SetPlaybackPitch
- SND_SetPlaybackPitchRate
- SND_StopPlayback
- SND_SetStartPaused
- SND_SetDuck
- SND_SetSideChainDuck
- SND_PlayLoopAt
- SND_StopLoopAt
- SND_PlayLineAt
- SND_StopLineAt
- SND_SetContext
- SND_SetContext
- r
- SND_SetEntContext
- t
- SND_SetScriptTimescale
- SND_SetMusicState
- SND_PrefetchLoadedAlias
- SND_SetGlobalFutz
- SND_AddBank
- SND_RemoveBank
- SND_AddPatch
- SND_RemovePatch
- SND_AddGlobals
- SND_RemoveGlobals
- SND_WhizbyPath
- SND_Whizby
- by
- SND_EntStateRequest
- SND_GetEntPosition
- SNDL_SetEntState
- SND_EntStateFrame
- SND_ResetEntState
- SND_SubtitleNotify
- SND_LengthNotify
- ck
- SND_FreePlaybackNotify
- SND_BankLoadedNotify
- SND_ResetPlaybacks
- SND_FreePlayback
- SND_FindPlayback
- SND_IsPlaying
- SND_GetPlaybackTime
- SND_GetKnownLength
- SND_Frame
- updatesound_workerCallback_Implementation
- updatesound_worker
- SND_PossiblyUpdate
- SND_GameReset
- SND_BeginFrame
- SND_SetFrontendMusic
- SND_SetLoopState
- SND_PlayLoops
- SND_EndFrame
- SND_Shutdown
- SNDL_AliasName
- SNDL_Play
- SNDL_StopSoundAliasOnEnt
- SNDL_StopSoundsOnEnt
- SNDL_NotifyCinematicStart
- SNDL_NotifyCinematicEnd
- SNDL_DisconnectListener
- SNDL_SetListener
- SNDL_StopSounds
- SNDL_FadeIn
- SNDL_FadeOut
- SNDL_SetEnvironmentEffects
- SNDL_DeactivateEnvironmentEffects
- SNDL_SetPlaybackAttenuation
- SNDL_SetPlaybackAttenuationRate
- SNDL_SetPlaybackPitch
- SNDL_SetPlaybackPitchRate
- SNDL_StopPlayback
- SNDL_SetStartPaused
- SNDL_SetDuck
- SNDL_SetSideChainDuck
- SNDL_SetEntState
- SNDL_SetGameState
- SNDL_PlayLoopAt
- SNDL_StopLoopAt
- SNDL_PlayLineAt
- SNDL_StopLineAt
- SNDL_GameReset
- SNDL_SetContext
- SNDL_RestartDriver
- SNDL_SetEntContext
- SNDL_SetScriptTimescale
- SNDL_UpdateLoopingSounds
- SNDL_AddBank
- SNDL_RemoveBank
- SNDL_AddPatch
- SNDL_RemovePatch
- SNDL_AddGlobals
- SNDL_RemoveGlobals
- SNDL_PrimeAlias
- SNDL_SetMusicState
- SNDL_PrefetchLoadedAlias
- SNDL_SetGlobalFutz
- SNDL_SetFrontendMusic
- SNDL_SetLoopState
- SND_CommandPump
- SND_NotifyPush
- SND_NotifyPump
- Stereo
- J^¸getUserGeoLocationData
- controller
- signed_in_local
- first_signed_in_local
- signed_into_live
- first_signed_in
- signed_out
- last_signed_out
- XBOXLIVE_SIGNEDOUT_SPLITSCREEN
- XBOXLIVE_SIGNEDOUT
- PLATFORM_DEMONWARE_DISCONNECT
- popup_connectingdw
- popup_gettingdata
- MENU_SYSINFO_VERSION_NUMBER
- MENU_SYSINFO_CONNECTIVITY_INFO
- MENU_SYSINFO_NAT_TYPE
- MENU_SYSINFO_NAT_TYPE_LOBBY
- MENU_SYSINFO_CUSTOMER_SUPPORT
- MENU_SYSINFO_BANDWIDTH
- MENU_SYSINFO_IP_ADDRESS
- MENU_SYSINFO_GEOGRAPHICAL_REGION
- MENU_SYSINFO_Q
- MENU_SYSINFO_CONNECTION_TYPE
- MENU_SYSINFO_NAT_TYPE_OPEN
- MENU_SYSINFO_NAT_TYPE_MODERATE
- MENU_SYSINFO_NAT_TYPE_STRICT
- MENU_SYSINFO_NAT_TYPE_OPEN_LOBBY
- MENU_SYSINFO_NAT_TYPE_MODERATE_LOBBY
- MENU_SYSINFO_NAT_TYPE_STRICT_LOBBY
- MENU_SYSINFO_CUSTOMER_SUPPORT_LINK
- %dKbps
- %s
- %u
- %u
- %u
- %u,
- %s
- %u
- %u
- %u
- %u
- MENU_SYSINFO_EXTERNAL_IP
- MENU_SYSINFO_INTERNAL_IP
- %llu
- %llu
- %llu
- -
- %s,
- %s,
- %s
- %s%s
- MENU_SYSINFO_CONNECTION_TYPE_WIRED
- MENU_SYSINFO_CONNECTION_TYPE_WIRELESS
- MENU_SYSINFO_NOT_AVAILABLE
- matchmaking_games_found
- games
- x
- y
- %lld
- MPUI_LAST_MET_N_DAYS_AGO
- MPUI_LAST_MET_N_HOURS_AGO
- MPUI_LAST_MET_N_MINS_AGO
- MPUI_LAST_MET_LESS_THAN_A_MIN_AGO
- MENU_OFFLINE
- zm_highrise
- zm_transit_dr
- sessionTaskFailDebug
- motdDelay
- ui_storeButtonPressed
- ui_isDLCPopupEnabled
- tu_sendVoteToFBEnabled
- allowAllNAT
- ui_detailedMM
- tu_disableDWGuests
- tu_canSetDvars
- tu_luiHacksDisabled
- currentTUVersion
- tu
- tu_clearFileShareOnSignOut
- tu_showGeoInfo
- tu_resetGameModesOnCablePull
- leaveAllParties
- initiateDemonWareConnect
- cancelDemonWareConnect
- closeallbusypopups
- awardAchievement
- ------------------------------------------------Banning Section
- LiveAntiCheatAnswerChallenges
- reportConsoleDetails
- EXE_COD_ONLINE_PERM_BAN_CONSOLE
- PLATFORM_DEMONWARE_DISCONNECT
- EXE_DEMONWARE_PLAYER_BAN
- ~
- ------------------------------------------------Banning Section
- challenge
- laggedDamageTagThreshold
- challengeResponseResendInterval
- challengeResponseResendBackoffInterval
- uploadAllCounters
- downloadAllCounters
- incrementcounter
- dumpLiveCounters
- forceFlushCounterQueue
- counterUploadInterval
- counterDownloadInterval
- friendsUpdate
- yp
- ŒÈ
- ŒÐ
- ŒÀ
- friends_updated
- er
- Friends_UpdateNP
- mp
- sp
- zm
- setGroups
- yq
- Ώ
- getGroupCounts
- yq
- Œð
- online
- joinLiveGroup
- leaveLiveGroup
- dumpLiveGroups
- groupUploadInterval
- groupDownloadInterval
- online/sp
- %s/%s
- %s/%d
- ---------------------------------------------------MAPS
- J¸`mp_carrier
- PRESENCE_MP_CARRIER
- mp_dockside
- PRESENCE_MP_DOCKSIDE
- mp_drone
- PRESENCE_MP_DRONE
- mp_express
- PRESENCE_MP_EXPRESS
- mp_hijacked
- PRESENCE_MP_HIJACKED
- mp_la
- PRESENCE_MP_LA
- mp_meltdown
- PRESENCE_MP_MELTDOWN
- mp_nightclub
- PRESENCE_MP_NIGHTCLUB
- mp_overflow
- PRESENCE_MP_OVERFLOW
- mp_raid
- PRESENCE_MP_RAID
- mp_slums
- PRESENCE_MP_SLUMS
- mp_socotra
- PRESENCE_MP_SOCOTRA
- mp_turbine
- PRESENCE_MP_TURBINE
- mp_village
- PRESENCE_MP_VILLAGE
- mp_nuketown_
- PRESENCE_MP_NUKETOWN
- mp_downhill
- PRESENCE_MP_DOWNHILL
- mp_hydro
- PRESENCE_MP_HYDRO
- mp_mirage
- PRESENCE_MP_MIRAGE
- mp_skate
- PRESENCE_MP_SKATE
- angola
- PRESENCE_ANGOLA
- angola_
- blackout
- PRESENCE_BLACKOUT
- haiti
- PRESENCE_HAITI
- karma
- PRESENCE_KARMA
- karma_
- la_
- PRESENCE_LA
- la_b
- la_
- monsoon
- PRESENCE_MONSOON
- nicaragua
- PRESENCE_NICARAGUA
- pakistan
- PRESENCE_PAKISTAN
- pakistan_
- pakistan_
- panama
- PRESENCE_PANAMA
- panama_
- panama_
- yemen
- PRESENCE_YEMEN
- so_cmp_afghanistan
- PRESENCE_AFGHANISTAN
- so_rts_afghanistan
- PRESENCE_SO_AFGHANISTAN
- so_rts_mp_carrier
- PRESENCE_SO_CARRIER
- so_rts_mp_dockside
- PRESENCE_SO_DOCKSIDE
- so_rts_mp_drone
- PRESENCE_SO_DRONE
- so_tut_mp_drone
- PRESENCE_SO_TUTORIAL
- so_rts_mp_overflow
- PRESENCE_SO_OVERFLOW
- so_rts_mp_socotra
- PRESENCE_SO_SOCOTRA
- zm_transit
- PRESENCE_ZM_TRANSIT
- zm_nuked
- PRESENCE_ZM_NUKED
- zm_highrise
- PRESENCE_ZM_HIGHRISE
- zm_transit_dr
- mp_concert
- PRESENCE_MP_CONCERT
- mp_magma
- PRESENCE_MP_MAGMA
- mp_studio
- PRESENCE_MP_STUDIO
- mp_vertigo
- PRESENCE_MP_VERTIGO
- zm_prison
- PRESENCE_ZM_PRISON
- PRESENCE_UNKNOWN_MAP
- ---------------------------------------------------MAPS
- ---------------------------------------------------GameModes
- PRESENCE_DM
- tdm
- PRESENCE_TDM
- dom
- PRESENCE_DOM
- sd
- PRESENCE_SD
- sab
- PRESENCE_SAB
- ctf
- PRESENCE_CTF
- koth
- PRESENCE_KOTH
- hq
- PRESENCE_HQ
- twar
- PRESENCE_TWAR
- dem
- PRESENCE_DEM
- oic
- PRESENCE_OIC
- sas
- PRESENCE_SAS
- gun
- PRESENCE_GUN
- shrp
- PRESENCE_SHRP
- tdef
- PRESENCE_TDEF
- conf
- PRESENCE_CONF
- hack
- PRESENCE_HACK
- res
- PRESENCE_RES
- zclassic
- PRESENCE_ZCLASSIC
- zstandard
- PRESENCE_ZSTANDARD
- zrace
- PRESENCE_ZRACE
- zmeat
- PRESENCE_ZMEAT
- zcleansed
- PRESENCE_ZTURNED
- zgrief
- PRESENCE_ZGRIEF
- ---------------------------------------------------GameModes
- ---------------------------------------------------------------ZombieMaps
- transit
- MPUI_TRANSIT_STARTLOC
- town
- MPUI_TOWN
- farm
- MPUI_FARM
- nuked
- MPUI_NUKED_STARTLOC
- diner
- MPUI_DINER
- rooftop
- MPUI_HIGHRISE_STARTLOC
- prison
- MPUI_PRISON_STARTLOC
- cellblock
- MPUI_CELLBLOCK
- yylPRESENCE_LOBBY
- ---------------------------------------------------------------ZombieMaps
- PRESENCE_NOTINGAME
- PRESENCE_PARTY
- PRESENCE_LOBBYTHEATER
- PRESENCE_PLAYINGMPTHEATER
- PRESENCE_PLAYINGMP
- PRESENCE_PLAYINGSO
- PRESENCE_PLAYINGSP
- PRESENCE_PLAYING_ZM_CLASSIC
- PRESENCE_PLAYING_ZM_GAMETYPE
- Live_PresenceUpdate
- bandwidthTest
- yƒX
- P
- X
- `
- ops-ps-auth
- dev
- demonware
- net
- ops-ps-auth
- cert
- demonware
- net
- ops-ps-auth
- prod
- demonware
- net
- ops-ps-lobby
- dev
- demonware
- net
- ops-ps-lobby
- cert
- demonware
- net
- ops-ps-lobby
- prod
- demonware
- net
- popup_connectingdw
- EXE_DEFAULT_PLAYER
- %s
- %d
- @MENU_NOTICE_CAPS
- @EXE_HOSTUNREACH_JOIN_IN_PROGRESS
- The
- host
- never
- responded
- to
- our
- request
- to
- join
- Live_UserIsGuest
- PLATFORM_DEMONWARE_DISCONNECT
- XBOXLIVE_MPNOTALLOWED
- PLATFORM_INVITE_ALREADY_INGAME
- PLATFORM_INVITE_NOT_JOINABLE
- XBOXLIVE_SIGNEDOUTOFLIVE
- Live_IsSignedInToLive
- menu_friends
- menu_players
- Unable
- to
- terminate
- NP
- Lookup
- (x%x)
- Unable
- to
- unregister
- NP
- handler
- (x%x)
- Unable
- to
- terminate
- NP
- Manager
- (x%x)
- (%d)
- guest_signed_into_live
- live_flyout
- menu_callofduty_elite
- XBOXLIVE_GENERICDISCONNECT
- %s
- EXE_DISCONNECTED
- xstartprivateparty
- Live_CheckNetConnection
- XBOXLIVE_NETCONNECTION_STORE
- XBOXLIVE_NETCONNECTION
- popup_gettingdata
- signIntoDemonware
- XBOXLIVE_SIGNEDOUTOFLIVE_STORE
- close_all_popups
- immediate
- controller
- popup_invite
- quit_game
- open_saveandquitgamepopup
- acceptInvite
- startMultiplayer;
- startZombies;
- Live_IsSignedIn
- Live_CheckForFullDisconnect
- XBOXLIVE_SIGNINCHANGED
- EXE_TO_MANY_LOCAL_PLAYERS
- EXE_GUESTS_NOT_ALLOWED
- PLATFORM_INVITE_NOT_JOINABLE_PRIVACY_CLOSED
- PLATFORM_INVITE_NOT_JOINABLE_PRIVACY_INVITE_ONLY
- Got
- error
- code
- %i
- from
- sceNpBasicGetEvent()
- Live_Frame
- MENU_GAME_INVITE
- MENU_GAME_INVITE_MESSAGE
- menu_mp_killstreak_select
- MENU_SENT_CAPS
- PLATFORM_INVITE_FRIEND_OFFLINE
- InviteAcceptSave
- Error
- loading
- NP
- module:
- x%x
- Error
- loading
- netctl
- module:
- x%x
- updateInfoForInGameList
- checkGamerTags
- signoutSubUsers
- fakeDWDisconnect
- signIntoDemonware
- checkForPSInvites
- ps_dw_defaultDTLSAssociationTimeout
- ps_NATTraversalThrottling
- xblive_loggedin
- xenon_maxVoicePacketsPerSec
- xenon_maxVoicePacketsPerSecForServer
- session_nonblocking
- inviteText
- systemUiActive
- bandwidth_retry_interval
- xblive_clanmatch
- xblive_mappacks
- xblive_wagermatch
- xblive_ec_minprobes
- xblive_ec_minpercent
- xblive_ec_firstupdatems
- xblive_ec_lastupdatems
- xblive_ec_maxprobewait
- party_simulateLongQoS
- invite_waitPeriod
- xblive_clanListChanged
- teamsplitter_verbose
- xblive_matchEndingSoon
- clancard_clanid
- ui_isClanMember
- ps_live_StateNotConnectedDelay
- g_dwAuthTimerMin
- g_dwAuthTimerMax
- g_dwAuthTimerMultiplyer
- ui_inGameStoreVisible
- dwConsideredConnectedTime
- dwDisconnectBackoffTime
- dwDisconnectBackoffRetries
- pslive_reduceCheckNetConnection
- subsignin
- tu_subSigninTimeout
- tu_resetDWNet
- tu_multipleLogonKick
- tu_signoutDisconnect
- tu_delayBandwidthTestToAfterDWFetchingDone
- popup_joinsession
- gameSession
- partySession
- party
- presence
- session
- matchmaking_debug
- sessionSearchMaxAttempts
- geographicalMatchmakingOverride
- searchSessionNextTaskDelay
- searchSessionIsEmpty
- searchSessionMapPackFlags
- searchSessionSkillWeight
- searchSessionGeoWeight
- searchSessionGeoWeight
- searchSessionGeoWeight
- searchSessionGeoWeight
- searchSessionGeoMin
- tu_deletePresenceSessionInGraveYardFix
- menu_xboxLiveParty
- Session_SessionTasksInProgress
- Session_WaitOnSessionTasks
- Session_CancelIndividualSessionTasks
- Session_CancelSessionTasks
- Live_CheckOngoingSessionTasks
- createHostSession
- createNonMatchmakingSession
- for
- QoS
- queries
- for
- %s
- EXE_ERROR_CREATING_SESSION
- EXE_ERROR_CREATING_SESSION_NONMATCH
- NNECT
- Session
- modify
- failed
- ModifySessionSuccess
- MPUI_FIND_SESSION_FAILURE
- createMigratedSession
- y“
- -----------------------------------------------------------------------STATS AND (BAN)
- EXE_ERROR_MIGRATING_SESSION
- RANKXP
- PLEVEL
- RANK
- SCORE
- TIME_PLAYED_TOTAL
- GAMETYPEBAN
- TIMEWHENNEXTHOST
- BADHOSTCOUNT
- LEADERBOARDFAILURES
- LASTSTATSBACKUP
- MAPPACKMASK
- STATSBACKUPVERSION
- CODPOINTS
- CURRENCYSPENT
- STATS_VERSION
- KILLS
- DEATHS
- DEATHSDURINGUSE
- HEADSHOTS
- KDRATIO
- HIGHEST_KDRATIO
- ACCURACY
- HIGHEST_ACCURACY
- SHOTS
- HITS
- TIMEUSED
- USED
- DESTROYED
- GAMETYPE
- WINS
- LOSSES
- TIES
- LIFETIME_EARNINGS
- LIFETIME_BUYIN
- CONTRACTS_PURCHASED
- CONTRACTS_COMPLETED
- LAST_ESCROW
- STATRESETCOUNT
- FILMS_SHOUTCASTED
- HIGHLIGHTS_CREATED
- uploadSession
- y–
- P
- H
- popup_gettingdata
- PlayerStatsList
- statValue
- PlayerStatsByGameType
- StatValue
- PlayerStatsByMap
- ddl/stats
- ddl
- ddl/stats_archive
- ddl
- PlayerXUID
- iamacheater
- AfterActionReportStats
- lobbyPopup
- HIGHESTLEVELCOMPLETED
- personalBest
- %s
- %d
- MPUI_STATSERRORPRESTIGE
- MPUI_STATSERROR
- statPath
- zm/statscheck
- csv
- mp/statscheck
- csv
- sp/levelLookup
- csv
- last_campaign_level
- The
- save
- file
- has
- become
- corrupted
- PlayerCareerStats
- campaignCompleted
- skill_rating
- skill_variance
- sp/levelUnlockTable
- csv
- sp/challengeUnlockTable
- csv
- sp/challengeTable
- csv
- PlayerSessionStats
- challengeCounters
- CHALLENGE_%d
- PlayerLevelStats
- challengesComplete
- SP_ALL_CHALLENGES_IN_LEVEL
- SP_ALL_CHALLENGES_IN_GAME
- challengeCompletion
- CMP
- DEV
- sp/scoringTable
- csv
- %s%s
- Score
- challengesScore
- difficultyScore
- easy
- medium
- hard
- veteran
- intelScore
- intel
- intelFound
- perks
- perksUsed
- levelScore
- storypoints
- WAR_SINGAPORE
- WAR_SOCOTRA
- WAR_AFGHANISTAN
- WAR_PAKISTAN
- WAR_DRONE
- PlayerStrikeforceStats
- prevLevel
- unitsAvailable
- SO_%s_SUCCESS
- CHINA_IS_ALLY
- so_cmp_afghanistan
- KRAVCHENKO_INTERROGATED
- nicaragua
- FOUND_NICARAGUA_EASTEREGG
- pakistan
- HARPER_SCARRED
- ALL_PAKISTAN_RECORDINGS
- karma
- KARMA_DEAD_IN_KARMA
- KARMA_CAPTURED
- DEFALCO_DEAD_IN_KARMA
- panama
- MASON_SR_DEAD
- yemen
- HARPER_DEAD_IN_YEMEN
- FARID_DEAD_IN_YEMEN
- blackout
- BRIGGS_DEAD
- FARID_DEAD_IN_COMMAND_CENTER
- KARMA_DEAD_IN_COMMAND_CENTER
- DEFALCO_DEAD_IN_COMMAND_CENTER
- la_
- G_LEADERS_SAVED
- haiti
- DEFALCO_DEAD_IN_HAITI
- MASONJR_DEAD_IN_HAITI
- MENENDEZ_DEAD_IN_HAITI
- MENENDEZ_CAPTURED
- bestPlaythrough
- lastPlaythrough
- difficulty
- highestDifficulty
- PlayerSessionStatsEX
- dwid
- xuid
- timeEnded
- connectionID
- titleID
- mapName
- LEVELSCOMPLETED
- OLDLEVELSCOMPLETED
- stat
- write
- string
- clanTagStats
- selectedFeature
- clanName
- exec
- %s
- sp/stats_init
- cfg
- nemesisXuid
- first_campaign_level
- motdViewTime
- motdVersionViewed
- GameBookmarks
- GameBookmarkIndex
- playerstatslist
- unlocks
- ddl/session
- ddl
- CacLoadouts
- setHighestLevelComplete
- new_campaign
- statSetByName
- statAddByName
- statGetByNameInDvar
- statReadDDL
- statReadDDLExt
- statWriteDDL
- activateContract
- deactivateContract
- showActiveContracts
- setCurrentContract
- setContractFilter
- setStatFromLocString
- setMOTDViewed
- skillTest
- skill_scoreBeta
- skill_teamBeta
- skill_scoreRange
- skill_teamRange
- recordPointsSpent
- allowHost_matchesHostedRatio
- allowHost_matchesPlayedRatio
- allowHost_matchesHostedStreak
- allowHost_matchesPlayedStreak
- disableHost_matchesHostedRatio
- disableHost_matchesPlayedRatio
- disableHost_matchesHostedStreak
- disableHost_matchesPlayedStreak
- classVersionNumber
- probation_version
- probation_public_enabled
- probation_public_quitScalar
- probation_public_timeoutScalar
- probation_public_kickScalar
- probation_public_matchHistoryWindow
- probation_public_probationThreshold
- probation_public_warningThreshold
- probation_public_probationTime
- probation_public_forgiveCount
- probation_league_enabled
- probation_league_quitScalar
- probation_league_timeoutScalar
- probation_league_kickcalar
- probation_league_matchHistoryWindow
- probation_league_probationThreshold
- probation_league_warningThreshold
- probation_league_probationTime
- probation_league_forgiveCount
- fixNegativeLosses
- maxLossesValue
- tu_checkStatsCheckSum
- tu_statsParity
- tu_useRealXUIDForStats
- tu_checkNonPrimaryXUIDPS
- tu_writeStatsXUIDOnGameStart
- tu_skipStableStats
- tu_setGuestStatsFetched
- tu_verifyStableStats
- tu_storeContentInfoInStats
- tu_validateStatsOnSignout
- tu_statsSetConnectionType
- Kë$
- Kë$
- KêÐ
- Kêô
- Kë
- KëD
- LiveDeleteUserFile
- y¥
- à
- Ø
- LiveGetUserFile
- y¥Ð
- ø
- LiveWriteUserFile
- y¦
- ð
- è
- LiveFetchMetPlayerList
- y¦@
- LiveSaveMetPlayerList
- y¦|
- LiveGetOtherPlayerStatsData
- y¦¼
- LiveGetPlayerStatsData
- y¦ü
- LiveSavePlayerStats
- y§<
- LiveReadStatsBackup
- y§t
- LiveBackupStats
- y§¬
- LiveBackupCorruptedStats
- y§à
- LiveGetServerTime
- y¨(
- (
- LiveKeyArchiveWrite
- y¨h
- LiveKeyArchiveRead
- y¨¤
- MENU_DAYS_SUN
- MENU_DAYS_MON
- MENU_DAYS_TUE
- MENU_DAYS_WED
- MENU_DAYS_THU
- MENU_DAYS_FRI
- MENU_DAYS_SAT
- MENU_MONTHS_JAN
- MENU_MONTHS_FEB
- MENU_MONTHS_MAR
- MENU_MONTHS_APR
- MENU_MONTHS_MAY
- MENU_MONTHS_JUN
- MENU_MONTHS_JUL
- MENU_MONTHS_AUG
- MENU_MONTHS_SEP
- MENU_MONTHS_OCT
- MENU_MONTHS_NOV
- MENU_MONTHS_DEC
- GetUserFileList
- yª
- ˜
- %s
- Online
- Zombie
- Stats
- found,
- expecting
- Online
- Ranked
- stats
- Online
- Ranked
- Stats
- found,
- expecting
- Online
- Zombie
- stats
- ddl/stats
- ddl
- ddl/stats_archive
- ddl
- pc
- ps
- xbox
- wiiu
- mp/gamertags
- csv
- popup_uploadingfile
- WRITE
- FAIL:%s
- badspdatazlib
- badspdatasize
- badspdata
- spstatsCompressed
- spdatabk
- popup_gettingdata
- popup_connectingtodw
- service_record_fetched
- controller
- MENU_TIME_PM
- MENU_TIME_AM
- %s,
- %s
- %d,
- %d
- %d:%
- d
- %s
- %s
- %d
- %s
- %d
- %
- d:%
- d
- service_record_fetch_failed
- popup_fetchstats_failed
- -----------------------------------------------------------------------STATS AND (BAN)
- PLATFORM_DEMONWARE_DISCONNECT
- No
- Error
- fakeComError
- getServiceRecord
- uploadStats
- storeMapPackMaskToStats
- refetchWAD
- getLatestWAD
- ffotdversion
- generatePlaylistPopulation
- live_readPublisherStorageLocally
- WADTimestampUpdateInterval
- stat_version
- stats_version_check
- maxStatsBackupInterval
- zero_stats_check
- dwFileFetchTryIntervalBase
- dwFileFetchTryIntervalMax
- dwFileFetchTryMaxAttempts
- waitOnStatsTimeout
- minDelayForOtherPlayerStatsFetch
- statsLocationFatal
- tu_resetStatsOnFailedValidate
- tu_copyGamertagOnStatsDownload
- tu_checkXUIDBeforeStatsUpload
- tu_execffotdlua
- tu_statsErrorNormal
- tu_statsErrorBackup
- tu_statsErrorStable
- tu_statsErrorOtherPlayer
- tu_nullStatsBuffer
- tu_trackStatsAccessError
- tu_waitOnContent
- tu_waitOnContentTimeout
- webmDwReadDelay
- webmDwReadTimeout
- webmDwWriteDelay
- webmDwWriteTimeout
- LiveFetchOnlineWAD
- y°`
- GetOnlineWADTimestamp
- y°
- ¸
- À
- LiveFetchFFOTD
- y°Ü
- online_tu_sp_
- %s%s
- wad
- %s
- %d
- SKID
- exec
- ffotd_settings
- cfg
- LX
- L,
- L,
- L¸
- Lì%d
- menu_mp_killstreak_select
- MENU_SENT_CAPS
- reportUserInterval
- trackerUpdate
- reportUser
- uÊ
- GlassesClient
- Update
- GlassesClient
- TracePoint
- GlassesClient
- ClipMoveTrace
- GlassClient
- Shatter
- GlassesClient
- PreShatterNext
- Outlines
- InitShards
- qsort
- shards
- remove
- add
- sorted
- ShardGroup
- TracePoint
- GlassRenderer
- TracePoint
- ¿¿GlassRenderer
- ExplosionEvent
- GlassRenderer
- ExecuteActions
- Glasses
- Update
- ShardGroup
- Update
- glassUpdate
- free
- memory
- Group
- GenVerts
- glassGenerateVerts
- ateVerts
- glass_gen_verts
- glassMaintenance
- wait
- glassUpdate
- wait
- glass_update_shards
- wait
- glassGenerateVerts
- wait
- glass_gen_verts
- wait
- glassMaintenance
- maxShardSplit
- maxSplitSizeRatio
- defragGlassMemory
- defragGlassIndices
- smpGlass
- doMaintenance
- GlassCl_WaitUpdate
- GlassCl_BeginUpdate
- GlassCl_BeginGenerateVerts
- GlassCl_WaitGenerateVerts
- ?A
- shatterAllGlass
- resetGlass
- glassDamageMultiplier
- GlassSv_Damage
- GlassesServer
- Update
- GlassSv_ClipMoveTrace
- GlassSv_PointTrace
- GlassSv_RadiusDamage
- GlassSv_PredictTouch
- Load:
- Glass
- out
- of
- range
- (%i)
- GlassesServer::WriteSnapshotToClient
- ?'Ŭglass_update_shards
- InitPhysics
- DDL:
- Buffer
- validation
- error
- -
- buffer
- is
- not
- large
- enough
- to
- accommodate
- this
- DDL
- %d
- bytes
- required
- Tried
- to
- write
- a
- ddl
- header
- where
- magic
- marker
- wasn't
- DDL_MAGIC_MARKER
- or
- code
- version
- wasn't
- DDL_CODE_VERSION,
- marker
- was
- %u,
- version
- was
- %u
- ddlLoadAsset
- ddlShow
- ddlShowMember
- outofmem
- #?RADIANCE
- not
- HDR
- FORMAT=-bit_rle_rgbe
- unsupported
- format
- -Y
- unsupported
- data
- layout
- +X
- invalid
- decoded
- scanline
- length
- #?RADIANCE
- bad
- file
- bad
- format
- too
- large
- S€ö
- PICT
- not
- PSD
- wrong
- version
- wrong
- channel
- count
- unsupported
- bit
- depth
- wrong
- color
- format
- bad
- compression
- no
- clear
- code
- too
- many
- codes
- illegal
- code
- in
- raster
- not
- GIF
- bad
- Image
- Descriptor
- missing
- color
- table
- unknown
- code
- not
- BMP
- unknown
- BMP
- bad
- BMP
- monochrome
- BMP
- RLE
- invalid
- bad
- bpp
- bad
- masks
- not
- enough
- pixels
- invalid
- filter
- output
- buffer
- limit
- bad
- huffman
- code
- bad
- dist
- bad
- codelengths
- zlib
- corrupt
- read
- past
- buffer
- bad
- zlib
- header
- no
- preset
- dict
- bad
- png
- sig
- multiple
- IHDR
- bad
- IHDR
- len
- bit
- only
- bad
- ctype
- bad
- comp
- method
- bad
- filter
- method
- bad
- interlace
- method
- -pixel
- image
- first
- not
- IHDR
- invalid
- PLTE
- tRNS
- after
- IDAT
- tRNS
- before
- PLTE
- bad
- tRNS
- len
- tRNS
- with
- alpha
- no
- PLTE
- outofdata
- no
- IDAT
- bad
- req_comp
- bad
- code
- lengths
- expected
- marker
- progressive
- jpeg
- bad
- DRI
- len
- bad
- DQT
- type
- bad
- DQT
- table
- bad
- DHT
- header
- bad
- SOS
- component
- count
- bad
- SOS
- len
- bad
- DC
- huff
- bad
- AC
- huff
- bad
- SOS
- bad
- SOF
- len
- only
- -bit
- no
- header
- height
- width
- bad
- component
- count
- bad
- component
- ID
- bad
- H
- bad
- V
- bad
- TQ
- no
- SOI
- no
- SOF
- unknown
- image
- type
- rb
- can't
- fopen
- %s%s
- %s
- ipak
- file
- does
- not
- contain
- a
- valid
- header:
- %s
- ipak
- does
- not
- contain
- a
- DATA
- section:
- %s
- ipak
- does
- not
- contain
- an
- INDEX
- section:
- %s
- no
- free
- ipak
- slots
- loading
- pak
- %s
- with
- %d
- index
- entries
- ipak_read
- AnimationState
- registerAnimationState
- setRoot
- addElementToC
- addElementBeforeInC
- addElementAfterInC
- removeElement
- removeAllChildren
- isInFocus
- setFocus
- getParent
- getFirstChild
- getLastChild
- getNextSibling
- getPreviousSibling
- getNumChildren
- getPriority
- setPriority
- setLayoutCached
- setTextInC
- setImage
- setRGB
- setAlpha
- setFont
- setSpacing
- setAlignment
- setZoom
- setXRot
- setYRot
- setZRot
- setScale
- setShaderVector
- setUIDWindow
- getLocalRect
- getRect
- setLeftRight
- setTopBottom
- getAnimationFraction
- getUseStencil
- setUseStencil
- setUseGameTime
- animateToState
- beginAnimation
- completeAnimation
- getHeight
- applyElementTransform
- undoElementTransform
- RootPixelsToUnits
- setBlur
- getShaderVector
- setOwnerControllerIndex
- setupUIElement
- setupUIImage
- setupBitchinFX
- setupUIStreamedImage
- setupUIText
- setupUITightText
- setupUITextUncached
- setupUIHorizontalList
- setupUIVerticalList
- setupHorizontalCompass
- setupPitchMeter
- setupCrosshairDistance
- setupADSContainer
- setupSunFlare
- setupGlobe
- setupTiles
- setTileHorizontally
- setTileVertically
- setupVoipImage
- setupIngameTalkers
- setupEntityContainer
- setEntityContainerClamp
- setEntityContainerFadeWhenTargeted
- setEntityContainerStopUpdating
- setEntityContainerScale
- setEntityContainerScaleClamp
- setupEntityScanning
- setupVisorImage
- setupRTSPOIBar
- setupHUDShaker
- setupRollLevel
- setupPitchLevel
- setupAltitudeValue
- setupDistanceIndicator
- setupAmmoTicks
- setupMovingCrosshair
- setupCompassUnderlay
- setupCompassItems
- setupCompassOverlay
- setupDashes
- setupGameTimer
- setupGameTimerZombie
- setupBombTimer
- setupDemoControls
- setupHighlightReelInformationDisplay
- setupCredit
- setupEliteLegal
- setupLiveStreamLegal
- setupObjectiveProgress
- setupGameMessages
- setupEmblem
- setupEmblemSelector
- setupEmblemCopyWidget
- setupLayerXPosition
- setupLayerYPosition
- setupLayerXScale
- setupLayerYScale
- setupLayerRotation
- setupEdgePointer
- setupWristWatch
- setupColorSwatch
- setupRecentEmblemColors
- setupPlayerHealthEKG
- setupEmblemIcons
- setupVoiceMeter
- setupPlayerEmblemServer
- setupPlayerEmblemByXUID
- setupLeagueEmblem
- setupWiiUReticlePreview
- setupImageViewer
- setupHudElems
- setupLoadingStatusText
- setupLoadingBar
- setupEmblemBackgrounds
- setupMiniIdentity
- setupDrawEmblemById
- setupDrawBackgroundById
- setupCinematicSubtitles
- setupSafeAreaBoundary
- setupEmblemHiddenLayer
- MAX_STENCIL_DEPTHS
- LUI_Main
- luiMemoryReport
- luiRefCountReport
- luiCollectGarbage
- execlua
- runluapostdeploymentfunction
- white
- normalFont
- smallFont
- Engine
- __gc
- LUI_CoD_LuaCall_QuadCache_GC
- T
- CoDRoot
- UIRootFull
- UIRoot%d
- T
- HUD
- T
- ffotdsp
- HUD
- LUIExtra
- LUI_CoD_Render
- LUI_CoD_ProcessEvents
- process_events
- immediate
- LUI_CoD_Layout
- gamepad_sticks
- leftStickDirection
- leftStickMagnitude
- rightStickDirection
- rightStickMagnitude
- %s
- mousemove
- rootName
- d
- controller
- x
- y
- mousedown
- mouseup
- left
- right
- button
- key_bound
- dpad
- up
- mwheel
- down
- primary
- secondary
- alt
- alt
- select
- start
- shoulderl
- shoulderr
- right_trigger
- right_stick_pressed
- gamepad_button
- qualifier
- LUI_CollectGarbage
- Job
- LUI_CollectGarbage
- UI
- string
- clientNum
- xuid
- tagprefix
- clantag
- gamertag
- clean_gamertag
- leagueTeamID
- rank
- prestige
- rankIcon
- isLocal
- isHost
- isGuest
- isInParty
- subparty
- team
- isReady
- score
- leagueTeamMemberCount
- mapPackFlags
- missingMapPacks
- clanname
- clanmotto
- clanmotd
- clanlevel
- clanxp
- NONE
- socialPlatform
- socialFacebook
- socialElite
- socialName
- url
- http://callofduty
- com/elite
- teamID
- customClass
- cacLoadout_sp
- CS_OBJECTIVES
- hud_update_bit_%
- hud_update_vehicledata
- thrust
- roll
- hud_update_vehicle
- stationary_turret
- hud_update_actionslots_ammo
- slotIndex
- hud_update_actionslots
- actionSlotData
- aspectRatio
- hasSelectFireAttachment
- hud_update_offhand
- lethal
- tactical
- hud_update_fuel
- fuelPercent
- ammoStock
- lowFuel
- hud_update_overheat
- heatPercent
- overheat
- hud_update_ammo
- ammoInClip
- lowClip
- ammoInDWClip
- lowDWClip
- hud_update_weapon
- on
- inventorytype
- fireTypeMaterial
- hud_update_weapon_select
- weaponDisplayName
- attachmentDisplayName
- attachmentDisplayName
- attachmentDisplayName
- streamed_image_ready
- streamed_image_timed_out
- list_scroll
- menu_mp_pip_outline
- menu_mp_pip_blue
- menu_mp_pip_green
- menu_mp_pip_red
- entity_container_clamped
- entity_container_unclamped
- scan_begin
- scan_complete
- scan_reset
- LUIElement_AmmoTicksRender
- countdown_low
- credits_done
- credits_ps
- getinfo
- getlocal
- getregistry
- getupvalue
- setlocal
- setfname
- setupvalue
- traceback
- c_breakpoint
- debug_inspect
- emit_struct
- global_memoization
- read_bytecode_inplace
- read_bytecode_ref
- read_bytecode_normal
- 'global_memoization'
- KoreInternal_GCFinalizerState
- shieldImpactBulletShakeScale
- shieldImpactBulletShakeDuration
- shieldImpactMissileShakeScale
- shieldImpactMissileShakeDuration
- shieldImpactExplosionLowShakeScale
- shieldImpactExplosionLowShakeDuration
- shieldImpactExplosionHighShakeScale
- shieldImpactExplosionHighShakeDuration
- shieldImpactExplosionThreshold
- shieldDeployShakeScale
- shieldDeployShakeDuration
- riotshield_deploy_limit_radius
- riotshield_bullet_damage_scale
- riotshield_explosive_damage_scale
- riotshield_melee_damage_scale
- riotshield_projectile_damage_scale
- riotshield_deployed_health
- riotshield_destroyed_cleanup_time
- riotshield_deploy_pitch_max
- riotshield_deploy_roll_max
- riotshield_deploy_zdiff_max
- riotshield_assist_time
- riotshield_damage_score_threshold
- riotshield_damage_score_max
- shieldBlastDamageProtection_
- shieldBlastDamageProtection_
- shieldBlastDamageProtection_
- shieldBlastDamageProtection_
- shieldPlayerBulletProtectionDegrees
- t_wpn_shield_carry_world
- t_wpn_shield_stow_world
- AdjustMovers
- RestoreMovers
- setup_token_decoder
- get_free_fb
- vpdx_receive_compressed_data
- LZO-Professional
- Markus
- Franz
- Xaver
- Johannes
- Oberhumer
- <markus@oberhumer.com
- http://www.oberhumer.com
- LZO-Professional
- (INFO?)----------------------------------------------
- $Info:
- powerpc
- ilp
- be
- posix
- unknown
- default
- gcc
- SNC
- g++
- ----------------------------------------------
- R_AllocDynamicVertexBuffer
- cod_matureduck
- R_Cinematic_GetPathFromFilename
- R_Cinematic_GetPathFromFilename
- R_Cinematic_GetMovieTypeAndPath
- R_Cinematic_StartPlayback_Internal
- zm/matureDuckTable
- csv
- sp/matureDuckTable
- csv
- R_Cinematic_UpdateFrame
- bik_
- R_Cinematic_StartPlayback
- launch_async_bink_draw
- cinematicTextures
- R_Cinematic_MakeBinkTexture
- launch_async_bink_draw
- R_Cinematic_Advance
- BinkDoFrameAsyncWait
- R_Cinematic
- ?sceneDobj
- addsurfaces
- r_sceneents_dobj
- sceneModel
- addsurfaces
- r_sceneents_model
- sceneDynEnt
- addsurfaces
- r_sceneents_dynent
- sceneBrush
- addsurfaces
- r_sceneents_brush
- glassBrush
- addsurfaces
- r_sceneents_glassbrush
- sceneDynBrush
- addsurfaces
- r_sceneents_dynbrush
- wait
- r_sceneents_*
- R_AddAllSceneEntSurfacesCamera
- R_AddAllSceneEntSurfacesRangeSunShadow
- More
- than
- %i
- queued
- portals
- more
- than
- %i
- queued
- portals
- More
- than
- %i
- points
- on
- a
- clipped
- portal's
- convex
- hull
- R_InitSceneBuffers
- R_DpvsGetVisibleCells
- ra
- FX
- MJPEG
- VP
- flash
- penetrable
- materials
- flash
- non-penetrable
- materials
- Black
- Unchanged
- White
- Gray
- Linear
- Gray
- sRGB
- Intensity
- Intensity
- Intensity
- Intensity
- Intensity
- Intensity
- Intensity
- Intensity
- Intensity
- Intensity
- Intensity
- Intensity
- Intensity
- Intensity
- Intensity
- Intensity
- Intensity
- Intensity
- Intensity
- Intensity
- Intensity
- Intensity
- Intensity
- Intensity
- Intensity
- Intensity
- Intensity
- Intensity
- Intensity
- Intensity
- Intensity
- Matte
- Smooth
- Matte
- Rough
- Shiny
- Smooth
- Shiny
- Rough
- al
- basisTangent
- basisBinormal
- basisNormal
- lmapDir
- average
- high
- um
- lowest
- rendered
- mip
- (solid)
- rendered
- mip
- (dotted
- w/
- loaded
- mip)
- mtl
- max
- memory
- usage
- mtl
- current
- memory
- usage
- static
- models
- off(with
- fx)
- pre
- viewmodel
- post
- viewmodel
- post
- blur
- r_fontResolution
- r_resolution
- r_clipCodec
- r_clipSize
- r_clipFPS
- r_fullscreen
- r_convergence
- r_texFilterAnisoMax
- r_texMipFading
- r_fullbright
- r_debugShader
- r_debugPerformance
- r_lightConflicts
- r_zebrastripe
- r_lodScaleRigid
- r_lodBiasRigid
- r_lodScaleSkinned
- r_lodBiasSkinned
- r_skinnedCacheOverflowLodMaxScale
- r_skinnedCacheOverflowLodScaleDecay
- r_autoLodScale
- r_znear
- r_zfar
- r_fog
- r_occlusionReports
- r_occlusionPatchWorker
- r_msaaPostEffects
- r_dynamicResolution
- r_lightMapSecondary
- r_lightMapFilterDisable
- r_colorMap
- r_normalMap
- r_drawLitDrawlists
- r_drawLightmapDrawlists
- r_specularGlossMap
- r_resampleScene
- r_showPenetration
- r_showLightGrid
- r_showLightingOrigins
- r_showMissingLightGrid
- r_showReflectionProbeSelection
- r_lightTweakAmbient
- r_lightTweakSunLight
- r_lightTweakAmbientColor
- r_lightTweakSunColor
- r_lightTweakSunDiffuseColor
- r_lightTweakSunDirection
- r_showSunDirectionDebug
- r_showOutdoorVolumeDebug
- r_materialXYZ
- r_norefresh
- r_scaleViewport
- r_vsync
- r_vsyncThreshold
- r_clearColor
- r_clearColor
- r_viewportBackingColor
- r_dlightLimit
- r_dobjLimit
- r_modelLimit
- r_brushLimit
- r_spotLightShadows
- r_spotLightSModelShadows
- r_spotLightEntityShadows
- r_flashLightFovInnerFraction
- r_flashLightStartRadius
- r_flashLightEndRadius
- r_flashLightShadows
- r_flashLightBrightness
- r_flashLightOffset
- r_flashLightRange
- r_flashLightColor
- r_flashLightBobAmount
- r_flashLightBobRate
- r_flashLightSpecularScale
- r_flashLightFlickerAmount
- r_flashLightFlickerRate
- r_drawWater
- r_lockPvs
- r_lockPvsInCode
- r_skipPvs
- r_singleCell
- r_showForcedInvisibleCells
- r_portalWalkLimit
- r_portalMinRecurseDepth
- r_enableOccluders
- r_highLodDist
- r_mediumLodDist
- r_lowLodDist
- r_lowestLodDist
- r_forceLod
- sm_sunEnable
- sm_sunQuality
- sm_spotQuality
- sm_spotEnable
- sm_maxLights
- sm_spotShadowFadeTime
- sm_sunAlwaysCastsShadow
- sm_sunSampleSizeNear
- sm_sunShadowCenter
- sm_sunShadowScale
- sm_sunShadowSmall
- sm_sunShadowSmallEnable
- r_flameScaler
- r_zombieDisableSlideEffect
- r_zombieDisableEarthEffect
- r_zombieNameAllowFriendsList
- r_zombieNameAllowDevList
- r_backBufferSize
- r_backBufferSizeY
- sm_spotShadowLargeRadiusScale
- sm_strictCull
- sm_fastSunShadow
- r_stream
- r_streamClear
- r_streamProfile
- r_streamFakeLagMsec
- r_streamShowList
- r_streamSize
- r_streamPaint
- r_streamFreezeState
- r_streamHiddenPush
- r_streamLowDetail
- r_stereoDAvailable
- r_stereoDOn
- r_stereoDMode
- r_stereoDEyeSeparation
- r_stereoDEyeSeparationScaler
- r_stereoFocusDepth
- r_stereoGunShift
- r_stereoTurretShift
- r_dualPlayEnable
- r_dualPlayActive
- r_dualPlayTestCount
- r_blur
- r_flame_allowed
- t
- r_filmTweakLut
- r_forceCameraNode
- r_forceCameraHdg
- r_forceCamerarecord
- r_enablePlayerShadow
- r_enableFlashlight
- r_waterFogTest
- r_contrast
- r_brightness
- r_desaturation
- r_filmTweakBrightness
- r_filmTweakDesaturation
- r_filmTweakInvert
- r_filmUseTweaks
- r_filmTweakEnable
- exp_softclip
- IB
- IG
- IW
- OB
- OW
- H
- L
- r_bloomTweaks
- r_bloomHiQuality
- r_zombieDarkness
- S
- E
- MR
- MG
- MB
- MR
- MG
- MB
- MR
- MG
- MB
- GM
- SM
- BM
- vc_LUT
- vc_SNAP
- nt
- r_superFlareDraw
- r_waterWaveAngle
- r_waterWaveWavelength
- r_waterWaveAmplitude
- r_waterWavePhase
- r_waterWaveSteepness
- r_waterWaveSpeed
- r_waterWaveBase
- r_waterWaveNormalScale
- r_waterWaveScriptShader
- r_waterWaveScriptShader
- r_dof_enable
- r_dof_tweak
- r_dof_nearBlur
- r_dof_farBlur
- r_dof_viewModelStart
- r_dof_viewModelEnd
- r_dof_nearStart
- r_dof_nearEnd
- r_dof_farStart
- r_dof_farEnd
- r_dof_bias
- r_dof_showdebug
- r_stencilDepthHack
- r_verifyStencilInUse
- r_flameFX_distortionScaleFactor
- r_flameFX_magnitude
- r_flameFX_FPS
- r_flameFX_fadeDuration
- r_waterSheetingFX_allowed
- r_waterSheetingFX_enable
- r_waterSheetingFX_distortionScaleFactor
- r_waterSheetingFX_magnitude
- r_waterSheetingFX_radius
- r_anaglyphFX_enable
- r_rimIntensity_debug
- r_rimIntensity
- r_genericSceneVector_debug
- r_genericSceneVector
- r_genericSceneVector
- r_genericSceneVector
- r_genericSceneVector
- r_reviveFX_debug
- n
- t
- t
- t
- r_poisonFX_debug_enable
- r_poisonFX_pulse
- r_poisonFX_dvisionX
- r_poisonFX_blurMin
- r_poisonFX_blurMax
- r_zbufferDebug
- r_zbufferDebugRange
- r_fogTweak
- r_fogBaseDist
- r_fogHalfDist
- r_fogBaseHeight
- r_fogHalfHeight
- r_fogColor
- r_fogOpacity
- r_fogSunColor
- r_fogSunOpacity
- r_fogSunPitch
- r_fogSunYaw
- r_fogSunInner
- r_fogSunOuter
- r_exposureTweak
- r_exposureValue
- r_finalShiftX
- r_finalShiftY
- th
- r_lightGridEnableTweaks
- r_lightGridIntensity
- r_lightGridContrast
- r_heroLighting
- r_heroLightScale
- r_num_viewports
- r_outdoorAwayBias
- r_outdoorDownBias
- r_outdoorFeather
- r_sun_from_dvars
- r
- s
- r_superflare_drawlist
- r_grassEnable
- r_skyTransition
- r_skyRotation
- r_shaderDebugA
- r_shaderDebugB
- r_shaderDebugC
- r_enableCubicUpsample
- r_cubicUpsampleParam
- r_skyColorTemp
- r_blinkLitQuasiOpaque
- r_blinkTrans
- r_blinkLayers
- r_blinkCullNone
- r_fullPrepass
- r_lightmapOnlyBspSurfs
- r_lightmapOnlySModelSurfs
- r_lightmapOnlyEntSurfs
- r_sortDrawSurfsBsp
- r_sortDrawSurfsStaticModel
- r_sortBackToFront
- r_swrk_override_characterCharredAmount
- r_swrk_override_characterDissolveColor
- r_swrk_override_wetness
- r_debugShowPrimaryLights
- r_debugShowDynamicLights
- r_debugShowCoronas
- r_debugMetalStorm
- r_disableGenericFilter
- r_drawDebugFogParams
- r_seethru_decal_enable
- r_tension_enable
- r_uid_debug_display
- r_uid_use_debug_values
- r_uid_x
- r_uid_y
- r_uid_w
- r_uid_h
- r_multi_extracam_debug
- r_missile_cam_debug_display
- r_extracam_custom_aspectratio
- r_extracam_lod_scale
- r_qrcode_debug_display
- r_qrcode_debug_display_size
- r_shader_constant_set_debug_range
- r_shader_constant_set_enable
- r_sky_intensity_showDebugDisplay
- r_sky_intensity_angle
- r_sky_intensity_angle
- r_sky_intensity_factor
- r_sky_intensity_factor
- r_fog_disable
- r_grassWindForceEnable
- r_dpvs_useCellForceInvisibleBits
- r_remotescreen_renderlastframe
- r_vc_compile
- ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz
- BUTTON_LUI_PRIMARY
- BUTTON_LUI_SECONDARY
- $shadowmap_sun
- $shadowmap_spot
- $floatz
- $processed_floatz
- $raw_floatz
- $post_effect_src
- $post_effect_
- $post_effect_
- $pingpong_
- $pingpong_
- $resolved_scene
- $scene
- $half_resampled_scene
- $savedscreen
- $model_lighting
- $resolved_secondary
- $lut
- $uid
- $uid_ping_pong
- $missilecam
- $floatz_missilecam
- $sonar
- $sonar_blur
- $sonar_depth
- $composite
- $dof_scene_fp
- $black
- $blank
- $gray
- $lineargray
- $identitynormalmap
- $whitetransparent
- $blacktransparent
- texture
- '%s'
- has
- mipmaps
- ---------------------------------------------lmao
- This
- is
- not
- allowed
- by
- order
- of
- the
- PS
- Memory
- Police
- ---------------------------------------------lmao
- Z%Pfonts/%d/%s
- R_ReserveCallbackReplacement
- R_ReserveCallbackReplacement
- R_InitGcmMemory
- ZMLmarkfragments
- worldbrushes
- markfragments
- entbrushes
- markfragments
- glass
- markfragments
- scenedobj
- markfragments
- viewmodeldobj
- markfragments
- smodel
- R_MarkFragments_Goe
- $additive_nodepth
- $glare_blind
- $line_nodepth
- $blend
- $blend_nodepth
- debug_sphere_exterior
- debug_sphere_interior
- light_corona
- clear_alpha
- clear_alpha_stencil
- set_alpha
- depthprepass
- shadowclear
- shadowcaster
- shadowoverlay
- stencilshadow
- stencildisplay
- floatz_display
- $fxaa
- z
- ck
- shellshock_flashed
- color_channel_mixer
- frame_color_debug
- frame_alpha_debug
- feedbackblend
- feedbackfilmblend
- feedbackreplace
- $ps_aadownsample
- dof_downsample
- dof_near_coc
- small_blur
- postfx_dof
- postfx_dof_fast
- postfx_dof_color
- zombie_darkness
- revivefx
- postfx_color
- postfx
- filter_symmetric_
- filter_symmetric_
- filter_symmetric_
- filter_symmetric_
- filter_symmetric_
- filter_symmetric_
- filter_symmetric_
- filter_symmetric_
- poison
- anaglyph
- resample_final
- resample_hdr
- resample_cubic_final
- resample_shift
- resample_matrix
- bloom_downsample
- bloom_downsample_hq
- bloom_downsample_convolution
- bloom_downsample_convolution_hq
- bloom_remap
- bloom_combine_hilo
- bloom_blur_x
- bloom_blur_y
- bloom_apply
- bloom_apply_hq
- bloom_apply_null
- bloom_apply_thermal
- create_lutdv
- apply_lutd
- ps_reload_zcull
- composite_result
- mc/infrared_white
- mc/sonar_character
- mc/sonar_attachment_character
- mc/hud_outline_model
- mc/hud_outline_model_green
- mc/hud_outline_model_orange
- mc
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