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- <?php
- // define the kind of structure for the puzzle piece.
- class PuzzlePiece {
- public $id;
- public $shape;
- public function __construct($id, $shape) {
- $this->id = $id;
- $this->shape = $shape;
- }
- }
- // define the enum for achievements.
- class Achievement {
- const ACHIEVEMENT_LEVEL1 = 0;
- const ACHIEVEMENT_LEVEL2 = 1;
- const ACHIEVEMENT_LEVEL3 = 2;
- }
- // function for solving a puzzle piece.
- function solvePuzzlePiece($piece, $isConnected) {
- echo "Solving piece " . $piece->id . " with shape: " . $piece->shape . PHP_EOL;
- if ($isConnected) {
- echo "Piece " . $piece->id . " is connected to the puzzle!" . PHP_EOL;
- } else {
- echo "Piece " . $piece->id . " is not connected yet." . PHP_EOL;
- }
- }
- // function for tracking achievements.
- function trackAchievement($achievement) {
- switch ($achievement) {
- case Achievement::ACHIEVEMENT_LEVEL1:
- echo "Unlocked Level 1 achievement!" . PHP_EOL;
- break;
- case Achievement::ACHIEVEMENT_LEVEL2:
- echo "Unlocked Level 2 achievement!" . PHP_EOL;
- break;
- case Achievement::ACHIEVEMENT_LEVEL3:
- echo "Unlocked Level 3 achievement!" . PHP_EOL;
- break;
- default:
- echo "Unknown achievement!" . PHP_EOL;
- }
- }
- // function to unlock an achievement.
- function unlockAchievement($achievementName) {
- }
- // function for rolling a dice.
- function rollDice() {
- srand(time()); // seeding a random number generator.
- return rand(1, 6); // roll a 6-sided dice
- }
- // Bible verses (KJV)
- $bibleVerses = [
- "For God so loved the world, that he gave his only begotten Son, that whosoever believeth in him should not perish, but have everlasting life. - John 3:16",
- "The Lord is my shepherd; I shall not want. - Psalm 23:1",
- "In the Beginning was the Word, and the Word was with God, and the Word was God. - John 1:1"
- ];
- // function that generates a random Bible Verse.
- function getRandomBibleVerse($bibleVerses) {
- srand(time()); // seeding the random number generator.
- $numVerses = count($bibleVerses);
- $randomIndex = rand(0, $numVerses - 1);
- return $bibleVerses[$randomIndex];
- }
- $piece1 = new PuzzlePiece(1, "Corner");
- solvePuzzlePiece($piece1, true);
- trackAchievement(Achievement::ACHIEVEMENT_LEVEL2);
- ?>
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