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AgentVK

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Jul 25th, 2017
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  1. Player=game:GetService("Players").LocalPlayer
  2. Character=Player.Character
  3. PlayerGui=Player.PlayerGui
  4. Backpack=Player.Backpack
  5. Torso=Character.Torso
  6. Head=Character.Head
  7. Humanoid=Character.Humanoid
  8. m=Instance.new('Model',Character)
  9. LeftArm=Character["Left Arm"]
  10. LeftLeg=Character["Left Leg"]
  11. RightArm=Character["Right Arm"]
  12. RightLeg=Character["Right Leg"]
  13. LS=Torso["Left Shoulder"]
  14. LH=Torso["Left Hip"]
  15. RS=Torso["Right Shoulder"]
  16. RH=Torso["Right Hip"]
  17. for i,v in pairs(Character:children()) do
  18. if v:IsA("Hat") then
  19. v:Destroy()
  20. end
  21. end
  22. for i,v in pairs(Character:children()) do
  23. if v:IsA("Accessory") then
  24. v:Destroy()
  25. end
  26. end
  27. for i,v in pairs(Character:children()) do
  28. if v:IsA("Hair") then
  29. v:Destroy()
  30. end
  31. end
  32. Character.Head.face.Texture = "rbxassetid://115337883"
  33. Character.Shirt.ShirtTemplate = "rbxassetid://381605615"
  34. Character.Pants.PantsTemplate = "rbxassetid://381605688"
  35. function chatfunc(text)
  36. local chat = coroutine.wrap(function()
  37. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  38. Character:FindFirstChild("TalkingBillBoard"):destroy()
  39. end
  40. local naeeym2 = Instance.new("BillboardGui",Character)
  41. naeeym2.Size = UDim2.new(0,100,0,40)
  42. naeeym2.StudsOffset = Vector3.new(0,3,0)
  43. naeeym2.Adornee = Character.Head
  44. naeeym2.Name = "TalkingBillBoard"
  45. local tecks2 = Instance.new("TextLabel",naeeym2)
  46. tecks2.BackgroundTransparency = 1
  47. tecks2.BorderSizePixel = 0
  48. tecks2.Text = ""
  49. tecks2.Font = "Fantasy"
  50. tecks2.TextSize = 30
  51. tecks2.TextStrokeTransparency = 0
  52. tecks2.TextColor3 = Color3.new(0,0,1)
  53. tecks2.TextStrokeColor3 = Color3.new(0,1,0)
  54. tecks2.Size = UDim2.new(1,0,0.5,0)
  55. local tecks3 = Instance.new("TextLabel",naeeym2)
  56. tecks3.BackgroundTransparency = 1
  57. tecks3.BorderSizePixel = 0
  58. tecks3.Text = ""
  59. tecks3.Font = "Fantasy"
  60. tecks3.TextSize = 30
  61. tecks3.TextStrokeTransparency = 0
  62. tecks3.TextColor3 = Color3.new(122,78,255)
  63. tecks3.TextStrokeColor3 = Color3.new(122,78,255)
  64. tecks3.Size = UDim2.new(1,0,0.5,0)
  65. for i = 1,string.len(text),1 do
  66. tecks2.Text = string.sub(text,1,i)
  67. tecks3.Text = string.sub(text,1,i)
  68. wait(0.01)
  69. end
  70. wait(2)
  71. for i = 1, 50 do
  72. wait(0.0000000000000000000001)
  73. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  74. tecks2.Rotation = tecks2.Rotation - .8
  75. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  76. tecks2.TextTransparency = tecks2.TextTransparency + .04
  77. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  78. tecks3.Rotation = tecks2.Rotation + .8
  79. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  80. tecks3.TextTransparency = tecks2.TextTransparency + .04
  81. end
  82. naeeym2:Destroy()
  83. end)
  84. chat()
  85. end
  86. function onChatted(msg)
  87. chatfunc(msg)
  88. end
  89. Face = Head.face
  90. Neck=Torso.Neck
  91. it=Instance.new
  92. attacktype=1
  93. vt=Vector3.new
  94. cf=CFrame.new
  95. euler=CFrame.fromEulerAnglesXYZ
  96. angles=CFrame.Angles
  97. cloaked=false
  98. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  99. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  100. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  101. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  102. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  103. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  104. RootPart=Character.HumanoidRootPart
  105. RootJoint=RootPart.RootJoint
  106. RootCF=euler(-1.57,0,3.14)
  107. attack = false
  108. attackdebounce = false
  109. deb=false
  110. equipped=true
  111. hand=false
  112. MMouse=nil
  113. combo=0
  114. mana=0
  115. trispeed=1
  116. pathtrans=.7
  117. attackmode='none'
  118. local idle=0
  119. local Anim="Idle"
  120. local Effects={}
  121. local gun=false
  122. local shoot=false
  123. player=nil
  124. cloak=false
  125. lightcolor='Bright blue'
  126.  
  127. local Color1=Torso.BrickColor
  128.  
  129. local Part = Instance.new("Part",Character)
  130. Part.BrickColor = BrickColor.new("Mint")
  131. Part.Size = Vector3.new(1,1,1)
  132. Part.CanCollide = false
  133. Part.Material = "Neon"
  134. local M = Instance.new("SpecialMesh",Part)
  135. M.MeshId = "rbxassetid://167549828"
  136. M.Scale = Vector3.new(0.0067,0.0067,0.0067)
  137. local Part2 = Instance.new("Weld",Part)
  138. Part2.Part0 = Character.Head
  139. Part2.Part1 = Part
  140. Part2.C0 = CFrame.new(0,-1.2,0)*CFrame.Angles(0,1.55,0)
  141.  
  142. mouse=Player:GetMouse()
  143. --save shoulders
  144. RSH, LSH=nil, nil
  145. --welds
  146. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  147. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  148. LH=Torso["Left Hip"]
  149. RH=Torso["Right Hip"]
  150. TorsoColor=Torso.BrickColor
  151. function NoOutline(Part)
  152. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  153. end
  154.  
  155.  
  156.  
  157. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  158. local fp=it("Part")
  159. fp.formFactor=formfactor
  160. fp.Parent=parent
  161. fp.Reflectance=reflectance
  162. fp.Transparency=transparency
  163. fp.CanCollide=false
  164. fp.Locked=true
  165. fp.BrickColor=brickcolor
  166. fp.Name=name
  167. fp.Size=size
  168. fp.Position=Torso.Position
  169. NoOutline(fp)
  170. fp.Material="SmoothPlastic"
  171. fp:BreakJoints()
  172. return fp
  173. end
  174.  
  175. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  176. local mesh=it(Mesh)
  177. mesh.Parent=part
  178. if Mesh=="SpecialMesh" then
  179. mesh.MeshType=meshtype
  180. if meshid~="nil" then
  181. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  182. end
  183. end
  184. mesh.Offset=offset
  185. mesh.Scale=scale
  186. return mesh
  187. end
  188.  
  189. function weld(parent,part0,part1,c0)
  190. local weld=it("Weld")
  191. weld.Parent=parent
  192. weld.Part0=part0
  193. weld.Part1=part1
  194. weld.C0=c0
  195. return weld
  196. end
  197.  
  198. local Color1=Torso.BrickColor
  199.  
  200.  
  201.  
  202.  
  203.  
  204. Player=game:GetService('Players').LocalPlayer
  205. Character=Player.Character
  206. Mouse=Player:GetMouse()
  207. m=Instance.new('Model',Character)
  208.  
  209.  
  210. local function weldBetween(a, b)
  211. local weldd = Instance.new("ManualWeld")
  212. weldd.Part0 = a
  213. weldd.Part1 = b
  214. weldd.C0 = CFrame.new()
  215. weldd.C1 = b.CFrame:inverse() * a.CFrame
  216. weldd.Parent = a
  217. return weldd
  218. end
  219.  
  220. it=Instance.new
  221.  
  222. function nooutline(part)
  223. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  224. end
  225.  
  226. function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  227. local fp=it("Part")
  228. fp.formFactor=formfactor
  229. fp.Parent=parent
  230. fp.Reflectance=reflectance
  231. fp.Transparency=transparency
  232. fp.CanCollide=false
  233. fp.Locked=true
  234. fp.BrickColor=BrickColor.new(tostring(brickcolor))
  235. fp.Name=name
  236. fp.Size=size
  237. fp.Position=Character.Torso.Position
  238. nooutline(fp)
  239. fp.Material=material
  240. fp:BreakJoints()
  241. return fp
  242. end
  243.  
  244. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  245. local mesh=it(Mesh)
  246. mesh.Parent=part
  247. if Mesh=="SpecialMesh" then
  248. mesh.MeshType=meshtype
  249. mesh.MeshId=meshid
  250. end
  251. mesh.Offset=offset
  252. mesh.Scale=scale
  253. return mesh
  254. end
  255.  
  256. function weld(parent,part0,part1,c0,c1)
  257. local weld=it("Weld")
  258. weld.Parent=parent
  259. weld.Part0=part0
  260. weld.Part1=part1
  261. weld.C0=c0
  262. weld.C1=c1
  263. return weld
  264. end
  265.  
  266.  
  267.  
  268.  
  269.  
  270.  
  271.  
  272.  
  273.  
  274. --------------------------------
  275. local p = game.Players.LocalPlayer
  276. local char = p.Character
  277. local mouse = p:GetMouse()
  278. local larm = char["Left Arm"]
  279. local rarm = char["Right Arm"]
  280. local lleg = char["Left Leg"]
  281. local rleg = char["Right Leg"]
  282. local hed = char.Head
  283. local torso = char.Torso
  284. local hum = char.Humanoid
  285. local cam = game.Workspace.CurrentCamera
  286. local root = char.HumanoidRootPart
  287. local deb = false
  288. local shot = 0
  289. local debris=game:service"Debris"
  290. local l = game:GetService("Lighting")
  291. local rs = game:GetService("RunService").RenderStepped
  292. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  293. math.randomseed(os.time())
  294. for i,v in pairs(char:children()) do
  295. if v:IsA("Hat") then
  296. v:Destroy()
  297. end
  298. end
  299. for i,v in pairs (hed:GetChildren()) do
  300. if v:IsA("Sound") then
  301. v:Destroy()
  302. end
  303. end
  304. ----------------------------------------------------
  305. z = Instance.new("Sound", torso)
  306. z.SoundId = "rbxassetid://160150457" -- Put Music ID Here.
  307. z.Looped = true
  308. z.Volume = 3
  309. wait(.1)
  310. z:Play()
  311. -----------------------------------------------------
  312. Debounces = {
  313. CanAttack = true;
  314. NoIdl = false;
  315. Slashing = false;
  316. Slashed = false;
  317. RPunch = false;
  318. RPunched = false;
  319. LPunch = false;
  320. LPunched = false;
  321. }
  322. local Touche = {char.Name, }
  323. ----------------------------------------------------
  324. ----------------------------------------------------
  325. ----------------------------------------------------
  326. local LocalPlayer = game:GetService("Players").LocalPlayer
  327. local Character = LocalPlayer.Character or LocalPlayer.CharacterAdded:wait()
  328.  
  329. ------------------------------------------------------
  330.  
  331.  
  332.  
  333.  
  334.  
  335.  
  336.  
  337.  
  338.  
  339.  
  340.  
  341.  
  342.  
  343.  
  344.  
  345. --------------------------------------------------------
  346. -----------------------------------------------------
  347. local LocalPlayer = game:GetService("Players").LocalPlayer
  348. local Character = LocalPlayer.Character or LocalPlayer.CharacterAdded:wait()
  349.  
  350. ----------------------------------------
  351. local p = game.Players.LocalPlayer
  352. local char = p.Character
  353. local mouse = p:GetMouse()
  354. local larm = char["Left Arm"]
  355. local rarm = char["Right Arm"]
  356. local lleg = char["Left Leg"]
  357. local rleg = char["Right Leg"]
  358. local hed = char.Head
  359. local torso = char.Torso
  360. local hum = char.Humanoid
  361. local cam = game.Workspace.CurrentCamera
  362. local root = char.HumanoidRootPart
  363. local rj = root.RootJoint
  364. local deb = false
  365. local shot = 0
  366. local stanceToggle = "Idle1"
  367. local l = game:GetService("Lighting")
  368. local rs = game:GetService("RunService").RenderStepped
  369. local hb = game:GetService("RunService").Heartbeat
  370. local Stepped = game:GetService("RunService").Stepped
  371. math.randomseed(os.time())
  372. ----------------------------------------------------
  373. fat = Instance.new("BindableEvent",script)
  374. fat.Name = "Heartbeat"
  375.  
  376. script:WaitForChild("Heartbeat")
  377.  
  378. frame = 1/30
  379. tf = 0
  380. allowframeloss = false --if set to true will fire every frame it possibly can. This will result in multiple events happening at the same time whenever delta returns frame*2 or greater.
  381. tossremainder = false --if set to true t will be set to 0 after Fire()-ing.
  382. lastframe = tick()
  383. script.Heartbeat:Fire() --ayy lmao
  384.  
  385. game:GetService("RunService").Heartbeat:connect(function(s,p) --herp derp
  386. tf = tf + s
  387. if tf >= frame then
  388. if allowframeloss then
  389. script.Heartbeat:Fire()
  390. lastframe=tick()
  391. else
  392. --print("FIRED "..math.floor(t/frame).." FRAME(S)","REMAINDER "..(t - frame*(math.floor(t/frame))))
  393. for i=1, math.floor(tf/frame) do
  394. script.Heartbeat:Fire()
  395. end
  396. lastframe=tick()
  397. end
  398. if tossremainder then
  399. tf = 0
  400. else
  401. tf = tf - frame * math.floor(tf/frame)
  402. end
  403. end
  404. end)
  405. ----------------------------------------------------
  406. for i,v in pairs(char:children()) do
  407. if v:IsA("Hat") then
  408. v:Destroy()
  409. end
  410. end
  411. for i,v in pairs (hed:GetChildren()) do
  412. if v:IsA("Sound") then
  413. v:Destroy()
  414. end
  415. end
  416. ----------------------------------------------------
  417. Debounces = {
  418. CanAttack = true;
  419. CanJoke = true;
  420. NoIdl = false;
  421. Slashing = false;
  422. Slashed = false;
  423. ks = false;
  424. }
  425. ----------------------------------------------------
  426. function weld5(part0, part1, c0, c1)
  427. weeld=Instance.new("Weld", part0)
  428. weeld.Part0=part0
  429. weeld.Part1=part1
  430. weeld.C0=c0
  431. weeld.C1=c1
  432. return weeld
  433. end
  434. ----------------------------------------------------
  435. function NewPart(prnt,siz,cf,trans,anc,mat,col)
  436. local prt=Instance.new("Part")
  437. prt.Parent=prnt
  438. prt.Name="Part"
  439. prt.Size=siz
  440. prt.CanCollide=false
  441. prt.Anchored=anc
  442. prt.Locked=true
  443. prt.Transparency = trans
  444. prt.TopSurface=10
  445. prt.BottomSurface=10
  446. prt.FrontSurface=10
  447. prt.BackSurface=10
  448. prt.LeftSurface=10
  449. prt.RightSurface=10
  450. prt:BreakJoints()
  451. prt.CFrame=cf or CFrame.new(30,10,30)
  452. prt.Material=mat
  453. prt.BrickColor=BrickColor.new(col)
  454. m=Instance.new("SpecialMesh",prt)
  455. m.MeshType=6
  456. return prt
  457. end
  458. ----------------------------------------------------
  459. function lerp(a, b, t) -- Linear interpolation
  460. return a + (b - a)*t
  461. end
  462.  
  463. function slerp(a, b, t) --Spherical interpolation
  464. dot = a:Dot(b)
  465. if dot > 0.99999 or dot < -0.99999 then
  466. return t <= 0.5 and a or b
  467. else
  468. r = math.acos(dot)
  469. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  470. end
  471. end
  472.  
  473. function matrixInterpolate(a, b, t)
  474. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  475. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  476. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  477. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  478. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  479. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  480. local t = v1:Dot(v2)
  481. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  482. return CFrame.new()
  483. end
  484. return CFrame.new(
  485. v0.x, v0.y, v0.z,
  486. v1.x, v1.y, v1.z,
  487. v2.x, v2.y, v2.z,
  488. v3.x, v3.y, v3.z)
  489. end
  490. ----------------------------------------------------
  491. function genWeld(a,b)
  492. local w = Instance.new("Weld",a)
  493. w.Part0 = a
  494. w.Part1 = b
  495. return w
  496. end
  497. function weld(a, b)
  498. local weld = Instance.new("Weld")
  499. weld.Name = "W"
  500. weld.Part0 = a
  501. weld.Part1 = b
  502. weld.C0 = a.CFrame:inverse() * b.CFrame
  503. weld.Parent = a
  504. return weld;
  505. end
  506. ----------------------------------------------------
  507. function Lerp(c1,c2,al)
  508. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  509. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  510. for i,v in pairs(com1) do
  511. com1[i] = v+(com2[i]-v)*al
  512. end
  513. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  514. end
  515. ----------------------------------------------------
  516. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  517. local wld = Instance.new("Weld", wp1)
  518. wld.Part0 = wp0
  519. wld.Part1 = wp1
  520. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  521. end
  522. ----------------------------------------------------
  523. newWeld(torso, larm, -1.5, 0.5, 0)
  524. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  525. newWeld(torso, rarm, 1.5, 0.5, 0)
  526. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  527. newWeld(torso, hed, 0, 1.5, 0)
  528. newWeld(torso, lleg, -0.5, -1, 0)
  529. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  530. newWeld(torso, rleg, 0.5, -1, 0)
  531. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  532. newWeld(root, torso, 0, -1, 0)
  533. torso.Weld.C1 = CFrame.new(0, -1, 0)
  534. ----------------------------------------------------
  535. z = Instance.new("Sound",char) --Smile: print("â?º")
  536. z.SoundId = "rbxassetid://0"--410761150, 411368002
  537. z.Looped = true
  538. z.Pitch = 1
  539. z.Volume = 1
  540. wait(0.1)
  541. z:Play()
  542. ----------------------------------------------------
  543. New = function(Object, Parent, Name, Data)
  544. local Object = Instance.new(Object)
  545. for Index, Value in pairs(Data or {}) do
  546. Object[Index] = Value
  547. end
  548. Object.Parent = Parent
  549. Object.Name = Name
  550. return Object
  551. end
  552. ----------------------------------------------------
  553. --Left Arm
  554. m = Instance.new("Model")
  555. m.Name = "LeftArm"
  556.  
  557. p4 = Instance.new("Part", m)
  558. p4.BrickColor = BrickColor.new("Really black")
  559. p4.Material = Enum.Material.SmoothPlastic
  560. p4.Name = "LeftArmPlate"
  561. p4.Size = Vector3.new(1, 2, 1)
  562. p4.Transparency = 1
  563. p4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  564. p4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  565. p4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  566. p4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  567. p4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  568. p4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  569. b4 = Instance.new("SpecialMesh", p4)
  570. b4.MeshType = Enum.MeshType.Brick
  571. b4.Name = "Mesh"
  572. b4.Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998)
  573.  
  574.  
  575.  
  576.  
  577.  
  578. w1 = Instance.new("Weld", p1)
  579. w1.Name = "Part_Weld"
  580. w1.Part0 = p1
  581. w1.C0 = CFrame.new(1.5, -17.9000149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  582. w1.Part1 = p2
  583. w1.C1 = CFrame.new(1.5, -18.2000179, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  584. w2 = Instance.new("Weld", p2)
  585. w2.Name = "Part_Weld"
  586. w2.Part0 = p2
  587. w2.C0 = CFrame.new(1.5, -18.2000179, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  588. w2.Part1 = p3
  589. w2.C1 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  590. w3 = Instance.new("Weld", p3)
  591. w3.Name = "LeftArmPlate_Weld"
  592. w3.Part0 = p3
  593. w3.C0 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  594. w3.Part1 = p4
  595. w3.C1 = CFrame.new(1.5, -18.1000156, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  596. w4 = Instance.new("Weld", p4)
  597. w4.Name = "Part_Weld"
  598. w4.Part0 = p4
  599. w4.C0 = CFrame.new(1.5, -18.1000156, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  600. w4.Part1 = p5
  601. w4.C1 = CFrame.new(1.5, -18.5000172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  602. w5 = Instance.new("Weld", p5)
  603. w5.Name = "Part_Weld"
  604. w5.Part0 = p5
  605. w5.C0 = CFrame.new(1.5, -18.5000172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  606. w5.Part1 = p6
  607. w5.C1 = CFrame.new(1.5, -17.9000149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  608. w6 = Instance.new("Weld", p6)
  609. w6.Name = "Part_Weld"
  610. w6.Part0 = p6
  611. w6.C0 = CFrame.new(1.5, -17.9000149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  612. w6.Part1 = p7
  613. w6.C1 = CFrame.new(1.5, -18.2000179, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  614. w7 = Instance.new("Weld", p7)
  615. w7.Name = "Part_Weld"
  616. w7.Part0 = p7
  617. w7.C0 = CFrame.new(1.5, -18.2000179, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  618. w7.Part1 = p8
  619. w7.C1 = CFrame.new(1.5, -18.5000172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  620. w8 = Instance.new("Weld", p8)
  621. w8.Name = "Part_Weld"
  622. w8.Part0 = p8
  623. w8.C0 = CFrame.new(1.5, -18.5000172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  624. w8.Part1 = p9
  625. w8.C1 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  626. w9 = Instance.new("Weld", p9)
  627. w9.Name = "Part_Weld"
  628. w9.Part0 = p9
  629. w9.C0 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  630. w9.Part1 = p10
  631. w9.C1 = CFrame.new(1.5, -18.950016, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  632. w10 = Instance.new("Weld", p10)
  633. w10.Name = "Part_Weld"
  634. w10.Part0 = p10
  635. w10.C0 = CFrame.new(1.5, -18.950016, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  636. w10.Part1 = p11
  637. w10.C1 = CFrame.new(1.5, -18.6500149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  638. w11 = Instance.new("Weld", p11)
  639. w11.Name = "Part_Weld"
  640. w11.Part0 = p11
  641. w11.C0 = CFrame.new(1.5, -18.6500149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  642. w11.Part1 = p12
  643. w11.C1 = CFrame.new(1.5, -18.3500156, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  644. w12 = Instance.new("Weld", p12)
  645. w12.Name = "Part_Weld"
  646. w12.Part0 = p12
  647. w12.C0 = CFrame.new(1.5, -18.3500156, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  648. w12.Part1 = p13
  649. w12.C1 = CFrame.new(1.5, -18.0500126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  650. w13 = Instance.new("Weld", p13)
  651. w13.Name = "Part_Weld"
  652. w13.Part0 = p13
  653. w13.C0 = CFrame.new(1.5, -18.0500126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  654. w13.Part1 = p14
  655. w13.C1 = CFrame.new(1.5, -17.7500172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  656. w14 = Instance.new("Weld", p14)
  657. w14.Name = "Part_Weld"
  658. w14.Part0 = p14
  659. w14.C0 = CFrame.new(1.5, -17.7500172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  660. w14.Part1 = p15
  661. w14.C1 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  662. w15 = Instance.new("Weld", p15)
  663. w15.Name = "Part_Weld"
  664. w15.Part0 = p15
  665. w15.C0 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  666. w15.Part1 = p16
  667. w15.C1 = CFrame.new(1.49142683, -27.338007, 3.81166649, 1, -2.04123751e-007, -6.57511308e-008, 1.67448022e-007, 0.500000119, 0.866025329, -1.06342185e-007, -0.866025269, 0.5)
  668.  
  669. m.Parent = larm
  670. m:MakeJoints()
  671. ----------------------------------------------------
  672. local cor = Instance.new("Part", larm.LeftArm)
  673. cor.Name = "Thingy"
  674. cor.Locked = true
  675. cor.BottomSurface = 0
  676. cor.CanCollide = false
  677. cor.Size = Vector3.new(1, 1, 1)
  678. cor.Transparency = 1
  679. cor.TopSurface = 0
  680. corw = Instance.new("Weld", cor)
  681. corw.Part0 = larm
  682. corw.Part1 = cor
  683. corw.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  684. corw.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  685. weld1 = Instance.new("Weld", larm.LeftArm)
  686. weld1.Part0 = cor
  687. weld1.Part1 = larm.LeftArm.LeftArmPlate
  688. weld1.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  689. --Right Arm
  690. m2 = Instance.new("Model")
  691. m2.Name = "RightArm"
  692.  
  693. p7 = Instance.new("Part", m2)
  694. p7.BrickColor = BrickColor.new("Institutional white")
  695. p7.Material = Enum.Material.SmoothPlastic
  696. p7.Transparency = 1
  697. p7.Name = "RightArmPlate"
  698. p7.CFrame = CFrame.new(3.5, -9.54201603, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  699. p7.FormFactor = Enum.FormFactor.Symmetric
  700. p7.Size = Vector3.new(1, 2, 1)
  701. p7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  702. p7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  703. p7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  704. p7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  705. p7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  706. p7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  707. b7 = Instance.new("SpecialMesh", p7)
  708. b7.MeshType = Enum.MeshType.Brick
  709. b7.Name = "Mesh"
  710. b7.Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998)
  711.  
  712.  
  713. w1 = Instance.new("Weld", p1)
  714. w1.Name = "Part_Weld"
  715. w1.Part0 = p1
  716. w1.C0 = CFrame.new(-3.5, -4.20002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  717. w1.Part1 = p2
  718. w1.C1 = CFrame.new(-3.5, -3.90001893, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  719. w2 = Instance.new("Weld", p2)
  720. w2.Name = "Part_Weld"
  721. w2.Part0 = p2
  722. w2.C0 = CFrame.new(-3.5, -3.90001893, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  723. w2.Part1 = p3
  724. w2.C1 = CFrame.new(-3.5, -4.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  725. w3 = Instance.new("Weld", p3)
  726. w3.Name = "Part_Weld"
  727. w3.Part0 = p3
  728. w3.C0 = CFrame.new(-3.5, -4.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  729. w3.Part1 = p4
  730. w3.C1 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  731. w4 = Instance.new("Weld", p4)
  732. w4.Name = "Part_Weld"
  733. w4.Part0 = p4
  734. w4.C0 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  735. w4.Part1 = p5
  736. w4.C1 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  737. w5 = Instance.new("Weld", p5)
  738. w5.Name = "Part_Weld"
  739. w5.Part0 = p5
  740. w5.C0 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  741. w5.Part1 = p6
  742. w5.C1 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  743. w6 = Instance.new("Weld", p6)
  744. w6.Name = "RightArmPlate_Weld"
  745. w6.Part0 = p6
  746. w6.C0 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  747. w6.Part1 = p7
  748. w6.C1 = CFrame.new(-3.5, -4.10001707, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  749. w7 = Instance.new("Weld", p7)
  750. w7.Name = "Part_Weld"
  751. w7.Part0 = p7
  752. w7.C0 = CFrame.new(-3.5, -4.10001707, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  753. w7.Part1 = p8
  754. w7.C1 = CFrame.new(-3.5, -4.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  755. w8 = Instance.new("Weld", p8)
  756. w8.Name = "Part_Weld"
  757. w8.Part0 = p8
  758. w8.C0 = CFrame.new(-3.5, -4.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  759. w8.Part1 = p9
  760. w8.C1 = CFrame.new(-3.5, -4.95002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  761. w9 = Instance.new("Weld", p9)
  762. w9.Name = "Part_Weld"
  763. w9.Part0 = p9
  764. w9.C0 = CFrame.new(-3.5, -4.95002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  765. w9.Part1 = p10
  766. w9.C1 = CFrame.new(-3.5, -4.65001678, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  767. w10 = Instance.new("Weld", p10)
  768. w10.Name = "Part_Weld"
  769. w10.Part0 = p10
  770. w10.C0 = CFrame.new(-3.5, -4.65001678, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  771. w10.Part1 = p11
  772. w10.C1 = CFrame.new(-3.5, -4.35001707, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  773. w11 = Instance.new("Weld", p11)
  774. w11.Name = "Part_Weld"
  775. w11.Part0 = p11
  776. w11.C0 = CFrame.new(-3.5, -4.35001707, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  777. w11.Part1 = p12
  778. w11.C1 = CFrame.new(-3.5, -4.05001783, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  779. w12 = Instance.new("Weld", p12)
  780. w12.Name = "Part_Weld"
  781. w12.Part0 = p12
  782. w12.C0 = CFrame.new(-3.5, -4.05001783, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  783. w12.Part1 = p13
  784. w12.C1 = CFrame.new(-3.5, -4.20002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  785. w13 = Instance.new("Weld", p13)
  786. w13.Name = "Part_Weld"
  787. w13.Part0 = p13
  788. w13.C0 = CFrame.new(-3.5, -4.20002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  789. w13.Part1 = p14
  790. w13.C1 = CFrame.new(-3.5, -3.75002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  791. w14 = Instance.new("Weld", p14)
  792. w14.Name = "Part_Weld"
  793. w14.Part0 = p14
  794. w14.C0 = CFrame.new(-3.5, -3.75002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  795. w14.Part1 = p15
  796. w14.C1 = CFrame.new(-3.5, -3.90001893, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  797. w15 = Instance.new("Weld", p15)
  798. w15.Name = "Part_Weld"
  799. w15.Part0 = p15
  800. w15.C0 = CFrame.new(-3.5, -3.90001893, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  801. w15.Part1 = p16
  802. w15.C1 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  803. w16 = Instance.new("Weld", p16)
  804. w16.Name = "Part_Weld"
  805. w16.Part0 = p16
  806. w16.C0 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  807. w16.Part1 = p17
  808. w16.C1 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  809. w17 = Instance.new("Weld", p17)
  810. w17.Name = "Part_Weld"
  811. w17.Part0 = p17
  812. w17.C0 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  813. w17.Part1 = p18
  814. w17.C1 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  815. w18 = Instance.new("Weld", p18)
  816. w18.Name = "Part_Weld"
  817. w18.Part0 = p18
  818. w18.C0 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  819. w18.Part1 = p19
  820. w18.C1 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  821. m2.Parent = rarm
  822. m2:MakeJoints()
  823. ----------------------------------------------------
  824. local cor2 = Instance.new("Part", rarm.RightArm)
  825. cor2.Name = "Thingy"
  826. cor2.Locked = true
  827. cor2.BottomSurface = 0
  828. cor2.CanCollide = false
  829. cor2.Size = Vector3.new(1, 1, 1)
  830. cor2.Transparency = 1
  831. cor2.TopSurface = 0
  832. corw2 = Instance.new("Weld", cor2)
  833. corw2.Part0 = rarm
  834. corw2.Part1 = cor2
  835. corw2.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  836. corw2.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  837. weld2 = Instance.new("Weld", rarm.RightArm)
  838. weld2.Part0 = cor2
  839. weld2.Part1 = rarm.RightArm.RightArmPlate
  840. weld2.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  841.  
  842.  
  843. --Zyrodoxa
  844. m8 = Instance.new("Model")
  845. m8.Name = "Zyrodoxa"
  846.  
  847. p16 = Instance.new("Part", m8)
  848. p16.BrickColor = BrickColor.new("Instutional white")
  849. p16.Material = Enum.Material.Metal
  850. p16.Name = "Handle"
  851. p16.CFrame = CFrame.new(2.7e-005, -11.8500671, -1.1215378, 1, -4.08902174e-008, -5.95266769e-008, -5.95264673e-008, 4.47054163e-008, -1.00000322, 4.08900469e-008, 1.00000393, 3.27827877e-007)
  852. p16.CanCollide = false
  853. p16.Locked = true
  854. p16.FormFactor = Enum.FormFactor.Custom
  855. p16.Size = Vector3.new(0, 0, 0)
  856. p16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  857. p16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  858. p16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  859. p16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  860. p16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  861. p16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  862. b16 = Instance.new("BlockMesh", p16)
  863. b16.Name = "Mesh"
  864. b16.Scale = Vector3.new(0, 0, 0)
  865.  
  866. w16 = Instance.new("Weld", p16)
  867. w16.Name = "Block_Weld"
  868. w16.Part0 = p16
  869. w16.C0 = CFrame.new(-2.69356715e-005, 1.12153399, 0.310250998, 1, -5.9526446e-008, 4.08900576e-008, -4.08900576e-008, 0, 1, -5.95264495e-008, -1, -2.43403981e-015)
  870. w16.Part1 = p17
  871. w16.C1 = CFrame.new(-2.69897973e-005, 0.238820702, 1.16951191, 1, -3.32849588e-008, -1.92696081e-009, -3.32849588e-008, -1, -5.96046448e-007, -1.92694105e-009, 5.96046448e-007, -1)
  872.  
  873. m8.Parent = rarm
  874. m8:MakeJoints()
  875. ----------------------------------------------------
  876. local cor8 = Instance.new("Part", rarm.Zyrodoxa)
  877. cor8.Name = "Thingy"
  878. cor8.Locked = true
  879. cor8.BottomSurface = 0
  880. cor8.CanCollide = false
  881. cor8.Size = Vector3.new(1, 1, 1)
  882. cor8.Transparency = 1
  883. cor8.TopSurface = 0
  884. corw8 = Instance.new("Weld", cor8)
  885. corw8.Part0 = rarm
  886. corw8.Part1 = cor8
  887. corw8.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180))
  888. corw8.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  889. weld8 = Instance.new("Weld", rarm.Zyrodoxa)
  890. weld8.Part0 = cor8
  891. weld8.Part1 = rarm.Zyrodoxa.Handle
  892. weld8.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  893. ----------------------------------------------------
  894. models = {m,m2,m3,m4,m5,m6,m7,m8}
  895. parts = {}
  896. Stepped:connect(function()
  897. for i,v in pairs(models) do
  898. for _, a in pairs(v:GetChildren()) do
  899. if v:IsA("Part") and v.Name ~= "Thingy" then
  900. table.insert(parts, a)
  901. for i,v in pairs(parts) do
  902. v.CanCollide = false
  903. end
  904. end
  905. end
  906. end
  907. end)
  908. ----------------------------------------------------
  909. local animpose = "Idle1"
  910. local lastanimpose = "Idle1"
  911. local grab = false
  912. local Smooth = 1
  913. local sine = 0
  914. local change = 1
  915. local val = 0
  916. local ffing = false
  917. ----------------------------------------------------
  918. --[[local hitbox = rarm.Zyrodoxa.Hitbox--Zyrodoxa is the name of the dagger k
  919.  
  920. function FindHumanoids()
  921. local function c_region(Position, Size)
  922. local SizeOffset = Size/2
  923. local Point1 = Position - SizeOffset
  924. local Point2 = Position + SizeOffset
  925. local a = Instance.new("Part", workspace)
  926. a.Anchored = true
  927. a.Size = Size
  928. a.Position = Position
  929. print("Hey!, I'm making a part!")
  930. return Region3.new(Point1, Point2)
  931. end
  932.  
  933. local a = c_region((hitbox.CFrame * CFrame.new(0, -1.285, 0)), Vector3.new(0.22, 0.6425, 1.22))
  934. local b = c_region((hitbox.CFrame * CFrame.new(0, -0.6425, 0)), Vector3.new(0.22, 0.6425, 1.22))
  935. local c = c_region((hitbox.CFrame * CFrame.new(0, 0.6425, 0)), Vector3.new(0.22, 0.6425, 1.22))
  936. local d = c_region((hitbox.CFrame * CFrame.new(0, 1.285, 0)), Vector3.new(0.22, 0.6425, 1.22))
  937.  
  938. local regions = {a, b, c, d}
  939.  
  940. local found_humanoids = {}
  941. local already_found = {char.Name}
  942.  
  943. for _, region in pairs(regions) do
  944. for _, part in pairs(game.Workspace:FindPartsInRegion3WithIgnoreList(region, rarm.Zyrodoxa:GetChildren(), 100)) do
  945. print(part, part.Parent, part.Name) ---nope
  946. if part.Parent:FindFirstChild("Humanoid") ~= nil and part.Parent.ClassName == "Model" and not part:isDescendantOf(char) then
  947. local humanoid = part.Parent:FindFirstChild("Humanoid")
  948. local name = humanoid.Parent.Name
  949. local exists = false
  950. for _, n in pairs(already_found) do
  951. if n == name then
  952. exists = true
  953. end
  954. end
  955. if not exists then
  956. table.insert(already_found, name)
  957. table.insert(found_humanoids, humanoid)
  958. end
  959. elseif part.Parent.Parent:FindFirstChild("Humanoid") ~= nil and part.Parent.Parent.ClassName == "Model" and not part:isDescendantOf(char) then
  960. local humanoid = part.Parent.Parent:FindFirstChild("Humanoid")
  961. local name = humanoid.Parent.Parent.Name
  962. local exists = false
  963. for _, n in pairs(already_found) do
  964. if n == name then
  965. exists = true
  966. end
  967. end
  968. if not exists then
  969. table.insert(already_found, name)
  970. table.insert(found_humanoids, humanoid)
  971. end
  972. end
  973. end
  974. end
  975. return found_humanoids
  976. end
  977.  
  978. local humanoids = FindHumanoids()
  979. if #humanoids == 0 then
  980. for i, v in pairs(humanoids) do
  981. print(v.Parent.Name)
  982. if Debounces.Slashing == true then
  983. v:TakeDamage(math.random(10,20) * math.random(1,3)) --max 60 damage?
  984. elseif Debounces.Slashing == false then
  985. wait()
  986. end
  987. end
  988. wait(0.3)
  989. end]]--
  990. ----------------------------------------------------
  991. --[[mouse.KeyDown:connect(function(key)
  992. if key == "f" then
  993. if Debounces.CanAttack == true then
  994. Debounces.CanAttack = false
  995. Debounces.NoIdl = true
  996. Debounces.on = true
  997. for i = 1, 20 do
  998. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1.05, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  999. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1000. CR.Joint.C1 = Lerp(CR.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(-4),0,0),0.1)
  1001. CR2.Joint.C1 = Lerp(CR2.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.1)
  1002. CR3.Joint.C1 = Lerp(CR3.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.1)
  1003. CR4.Joint.C1 = Lerp(CR4.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.1)
  1004. CR5.Joint.C1 = Lerp(CR5.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.1)
  1005. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.6,0.6,-0.2)*CFrame.Angles(math.rad(8),math.rad(22),math.rad(15)), 0.8)
  1006. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1007. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.6,0.6,0.2)*CFrame.Angles(math.rad(-8),math.rad(12),math.rad(-12)), 0.8)
  1008. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1009. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1)*CFrame.Angles(math.rad(-15),math.rad(0),math.rad(0)), 0.5)
  1010. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 0.5)
  1011. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-6), math.rad(0), 0), 0.1)
  1012. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), 0), 0.1)
  1013. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.14) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), 0.1)
  1014. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(-10), math.rad(5)), 0.1)
  1015. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(3), math.rad(0), math.rad(0)), 0.1)
  1016. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(10), math.rad(-5)), 0.1)
  1017. if Debounces.on == false then
  1018. break
  1019. end
  1020. fat.Event:wait()
  1021. end
  1022. end
  1023. end
  1024. end)]]--
  1025. ----------------------------------------------------
  1026. mod4 = Instance.new("Model",char)
  1027.  
  1028. ptez = {0.7, 0.8, 0.9, 1}
  1029.  
  1030. function FindNearestTorso(Position,Distance,SinglePlayer)
  1031. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1032. local List = {}
  1033. for i,v in pairs(workspace:GetChildren())do
  1034. if v:IsA("Model")then
  1035. if v:findFirstChild("Torso")then
  1036. if v ~= char then
  1037. if(v.Torso.Position -Position).magnitude <= Distance then
  1038. table.insert(List,v)
  1039. end
  1040. end
  1041. end
  1042. end
  1043. end
  1044. return List
  1045. end
  1046.  
  1047. function Slam()
  1048. local part=Instance.new('Part',mod4)
  1049. part.Anchored=true
  1050. part.CanCollide=false
  1051. part.FormFactor='Custom'
  1052. part.Size=Vector3.new(.2,.2,.2)
  1053. part.CFrame=root.CFrame*CFrame.new(0,-2.8,-1.4)*CFrame.Angles(math.rad(90),0,0)
  1054. part.Transparency=.7
  1055. part.BrickColor=BrickColor.new('Really black')
  1056. mesh=Instance.new('SpecialMesh',part)
  1057. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1058. mesh.Scale=Vector3.new(10,10,10)
  1059. local part2=Instance.new('Part',mod4)
  1060. part2.Anchored=true
  1061. part2.CanCollide=false
  1062. part2.FormFactor='Custom'
  1063. part2.Size=Vector3.new(.2,.2,.2)
  1064. part2.CFrame=root.CFrame*CFrame.new(0,-2.4,-1.6)
  1065. part2.Transparency=.7
  1066. part2.BrickColor=BrickColor.new('Institutional white')
  1067. mesh2=Instance.new('SpecialMesh',part2)
  1068. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1069. mesh2.Scale=Vector3.new(9,1.5,9)
  1070. x = Instance.new("Sound",larm)
  1071. x.SoundId = "http://www.roblox.com/asset/?id=142070127"
  1072. x.Pitch = ptez[math.random(1,#ptez)]
  1073. x.Volume = 1
  1074. wait(.1)
  1075. x1 = Instance.new("Sound",larm)
  1076. x1.SoundId = "http://www.roblox.com/asset/?id=206082327"
  1077. x1.Pitch = ptez[math.random(1,#ptez)]
  1078. x1.Volume = 1
  1079. wait(.1)
  1080. x:Play()
  1081. x1:Play()
  1082. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  1083. if v:FindFirstChild('Humanoid') then
  1084. v.Humanoid:TakeDamage(math.random(30,45))
  1085. end
  1086. end
  1087. coroutine.resume(coroutine.create(function()
  1088. for i=0,0.62,0.13 do
  1089. wait()
  1090. part.CFrame=part.CFrame
  1091. part.Transparency=i
  1092. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1093. part2.CFrame=part2.CFrame
  1094. part2.Transparency=i
  1095. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1096. end
  1097. part.Parent=nil
  1098. part2.Parent=nil
  1099. x:Destroy()
  1100. end))
  1101. end
  1102. ----------------------------------------------------
  1103. wPart = function(x,y,z,color,tr,cc,an,parent)
  1104. local wp = Instance.new('WedgePart',parent or Weapon)
  1105. wp.formFactor = 'Custom'
  1106. wp.Size = Vector3.new(x,y,z)
  1107. wp.BrickColor = BrickColor.new(color)
  1108. wp.CanCollide = cc
  1109. wp.Transparency = tr
  1110. wp.Anchored = an
  1111. wp.TopSurface,wp.BottomSurface = 0,0
  1112. return wp
  1113. end
  1114.  
  1115. Mesh = function(par,num,x,y,z)
  1116. local msh = _
  1117. if num == 1 then
  1118. msh = Instance.new("CylinderMesh",par)
  1119. elseif num == 2 then
  1120. msh = Instance.new("SpecialMesh",par)
  1121. msh.MeshType = 3
  1122. elseif num == 3 then
  1123. msh = Instance.new("BlockMesh",par)
  1124. elseif num == 4 then
  1125. msh = Instance.new("SpecialMesh",par)
  1126. msh.MeshType = "Torso"
  1127. elseif type(num) == 'string' then
  1128. msh = Instance.new("SpecialMesh",par)
  1129. msh.MeshId = num
  1130. end
  1131. msh.Scale = Vector3.new(x,y,z)
  1132. return msh
  1133. end
  1134.  
  1135. local function CFrameFromTopBack(at, top, back)
  1136. local right = top:Cross(back)
  1137. return CFrame.new(at.x, at.y, at.z,
  1138. right.x, top.x, back.x,
  1139. right.y, top.y, back.y,
  1140. right.z, top.z, back.z)
  1141. end
  1142.  
  1143. function Triangle(a, b, c)
  1144. local edg1 = (c-a):Dot((b-a).unit)
  1145. local edg2 = (a-b):Dot((c-b).unit)
  1146. local edg3 = (b-c):Dot((a-c).unit)
  1147. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  1148. a, b, c = a, b, c
  1149. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  1150. a, b, c = b, c, a
  1151. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  1152. a, b, c = c, a, b
  1153. else
  1154. print("unreachable")
  1155. end
  1156. local len1 = (c-a):Dot((b-a).unit)
  1157. local len2 = (b-a).magnitude - len1
  1158. local width = (a + (b-a).unit*len1 - c).magnitude
  1159. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  1160. local list = {}
  1161. if len1 > 0.01 then
  1162. local w1 = wPart(0,0,0,'Institutional white',0.5,false,true,char)
  1163. local sz = Vector3.new(0.2, width, len1)
  1164. w1.Size = sz
  1165. local sp = Mesh(w1,2,0,0,0)
  1166. sp.MeshType='Wedge'
  1167. sp.Scale=Vector3.new(0,1,1)*sz/w1.Size
  1168. w1:BreakJoints()
  1169. w1.Anchored = true
  1170. w1.Transparency = 0.7
  1171. Spawn(function()
  1172. for i=0,1,0.1 do
  1173. fat.Event:wait()
  1174. w1.Transparency=w1.Transparency+0.03
  1175. end
  1176. end)
  1177. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  1178. table.insert(list,w1)
  1179. end
  1180. if len2 > 0.01 then
  1181. local w2 = wPart(0,0,0,'Institutional white',0.5,false,true,char)
  1182. local sz = Vector3.new(0.2, width, len2)
  1183. w2.Size = sz
  1184. local sp = Mesh(w2,2,0,0,0)
  1185. sp.MeshType='Wedge'
  1186. sp.Scale=Vector3.new(0,1,1)*sz/w2.Size
  1187. w2:BreakJoints()
  1188. w2.Anchored = true
  1189. w2.Transparency = 0.7
  1190. Spawn(function()
  1191. for i=0,1,0.1 do
  1192. fat.Event:wait()
  1193. w2.Transparency=w2.Transparency+0.03
  1194. end
  1195. end)
  1196. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  1197. table.insert(list,w2)
  1198. end
  1199. return unpack(list)
  1200. end
  1201.  
  1202. function trail(p,t,h)
  1203. Spawn(function()
  1204. local blcf = p.CFrame
  1205. local scfr = blcf
  1206. for i=1,t do
  1207. local blcf = p.CFrame
  1208. if scfr and (p.Position-scfr.p).magnitude > .1 then
  1209. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  1210. if a then game.Debris:AddItem(a,1) end
  1211. if b then game.Debris:AddItem(b,1) end
  1212. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  1213. if a then game.Debris:AddItem(a,1) end
  1214. if b then game.Debris:AddItem(b,1) end
  1215. scfr = blcf
  1216. elseif not scfr then
  1217. scfr = blcf
  1218. end
  1219. fat.Event:wait()
  1220. end
  1221. scfr=nil
  1222. end)
  1223. end
  1224. --trail(char.Sword.Blade,1e1000,5)
  1225. ----------------------------------------------------
  1226. function Dmg()
  1227. local partofdeath = rarm.Zyrodoxa.Hitbox
  1228. local function CreateRegion3FromLocAndSize(Position, Size)
  1229. local SizeOffset = Size/2
  1230. local Point1 = Position - SizeOffset
  1231. local Point2 = Position + SizeOffset
  1232. return Region3.new(Point1, Point2)
  1233. end
  1234. local reg = CreateRegion3FromLocAndSize(partofdeath.Position, partofdeath.Size)
  1235. for i, v in pairs(game.Workspace:FindPartsInRegion3WithIgnoreList(reg, char:GetChildren(), 100)) do
  1236. Spawn(function()
  1237. if Debounces.Slashing == true and Debounces.Slashed == false then
  1238. Debounces.Slashed = true
  1239. ypcall(function()
  1240. local humanoid = v.Parent:FindFirstChild("Humanoid") or v.Parent.Parent:FindFirstChild("Humanoid")
  1241. humanoid:TakeDamage(math.random(10,18))
  1242. end)
  1243. wait(.4)
  1244. Debounces.Slashed = false
  1245. end
  1246. end)
  1247. end
  1248. end
  1249. ----------------------------------------------------
  1250. pts = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  1251. ptz = {0.7, 0.8, 0.9, 1}
  1252. idz = {"161006212", "161006195"}
  1253. function attackone()
  1254. for i = 1, 13 do
  1255. corw8.C0 = Lerp(corw8.C0, CFrame.new(-0.3, -1, -0.3) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(90)), 0.8)
  1256. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(20), math.rad(30), math.rad(0)), 0.8)
  1257. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2, 0.5, -0.3)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(-10)), 0.3)
  1258. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.3)
  1259. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0.4)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(-10)), 0.5)
  1260. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(-40),math.rad(0)), 0.5)
  1261. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(0),math.rad(-50),0), 0.5)
  1262. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.5)
  1263. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.7)
  1264. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(1, -1, 0) * CFrame.Angles(math.rad(18), math.rad(0), math.rad(15)), 0.7)
  1265. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.4, -1.3, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(0)), 0.5)
  1266. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(15)), 0.5)
  1267. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.7, -0.9, -0.4) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1268. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.5)
  1269. if Debounces.on == false then
  1270. break
  1271. end
  1272. fat.Event:wait()
  1273. end
  1274. trail(rarm.Zyrodoxa.Hitbox,20,2)
  1275. Debounces.Slashing = true
  1276. wait(0.2)
  1277. --[[z = Instance.new("Sound", hed)
  1278. z.SoundId = "rbxassetid://"..idz[math.random(1,#idz)]
  1279. z.Pitch = ptz[math.random(1,#ptz)]
  1280. z.Volume = 1
  1281. wait(.01)
  1282. z:Play()]]--
  1283. for i = 1, 14 do
  1284. Dmg()
  1285. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0.2) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(90)), 0.8)
  1286. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-40), math.rad(30), math.rad(0)), 0.8)
  1287. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0.4)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(100)), 0.4)
  1288. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), 0.4)
  1289. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, -0.3)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(-20)), 0.4)
  1290. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 0.4)
  1291. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(0),math.rad(40),0), 0.7)
  1292. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.7)
  1293. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, -1) * CFrame.Angles(math.rad(-10), math.rad(-40), 0), 0.4)
  1294. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(-1, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1295. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.7, -0.9, -0.4) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(0)), 0.5)
  1296. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(-14), math.rad(0), math.rad(15)), 0.5)
  1297. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1298. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(-10)), 0.5)
  1299. if Debounces.on == false then break end
  1300. rs:wait()
  1301. end
  1302. Debounces.Slashing = false
  1303. end
  1304. function attacktwo()
  1305. Debounces.Slashing = true
  1306. for i = 1, 14 do
  1307. Dmg()
  1308. corw8.C0 = Lerp(corw8.C0, CFrame.new(-0.37, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-90)), 0.4)
  1309. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-60), math.rad(0), math.rad(0)), 0.4)
  1310. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(80)), 0.7)
  1311. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  1312. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad (-70)), 0.5)
  1313. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  1314. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-90), math.rad(0)), 0.5)
  1315. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.7)
  1316. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, -2) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.5)
  1317. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1318. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles (math.rad(-10), 0, math.rad(-10)), 0.5)
  1319. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1320. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles (math.rad(10), 0, math.rad(10)), 0.5)
  1321. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1322. if Debounces.on == false then
  1323. break
  1324. end
  1325. rs:wait()
  1326. end
  1327. end
  1328. ----------------------------------------------------
  1329.  
  1330. ----------------------------------------------------
  1331. definition = 5
  1332. bc = {}
  1333. bezierparts = {}
  1334. function NoOutline(Part)
  1335. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  1336. end
  1337. function draw(p,d)
  1338. for i=1,d do
  1339. local t = i/d
  1340. bc[i] = p[1]*(1-t)^2+2*p[2]*(1-t)*t+p[3]*t^2
  1341. end
  1342.  
  1343. Spawn(function() fat.Event:wait()
  1344. for i,v in pairs(bezierparts) do
  1345. v.Transparency = 1
  1346. end
  1347. end)
  1348. end
  1349. --local points = {larm.Position,rarn.Position,invisipart.Position}
  1350. --draw(points,definition)
  1351.  
  1352. fat.Event:wait()
  1353.  
  1354. rpart = Instance.new("Part",rarm)
  1355. NoOutline(rpart)
  1356. rpart.Anchored = false
  1357. rpart.Size = Vector3.new(1,1,1)
  1358. rpart.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  1359. rpart.Transparency = 1
  1360. newWeld(rarm, rpart, 0, 0, 0)
  1361. rpart.Weld.C1 = CFrame.new(0, 1.1, 0)
  1362. lpart = Instance.new("Part",larm)
  1363. NoOutline(lpart)
  1364. lpart.Anchored = false
  1365. lpart.Size = Vector3.new(1,1,1)
  1366. lpart.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  1367. lpart.Transparency = 1
  1368. newWeld(larm, lpart, 0, 0, 0)
  1369. lpart.Weld.C1 = CFrame.new(0, 1.1, 0)
  1370. invisipart = Instance.new("Part",torso)
  1371. NoOutline(invisipart)
  1372. invisipart.Anchored = false
  1373. invisipart.Size = Vector3.new(1,1,1)
  1374. invisipart.Transparency = 1
  1375. invisipart.CFrame = torso.CFrame
  1376. newWeld(torso, invisipart, 0, 0, 0)
  1377. invisipart.Weld.C1 = CFrame.new(0, 0, 6)
  1378. table.insert(bezierparts, rpart)
  1379. table.insert(bezierparts, lpart)
  1380. table.insert(bezierparts, invisipart)
  1381. for i = 1, 40 do
  1382. local points = {lpart.Position,invisipart.Position,rpart.Position}
  1383. draw(points,definition)
  1384. --invisipart.Weld.C1 = invisipart.Weld.C1 + Vector3.new(0,0,0.6)
  1385. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.1)
  1386. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  1387. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-90)), 0.1)
  1388. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  1389. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0), math.rad(0)), 0.2)
  1390. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.7)
  1391. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1392. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1393. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles (math.rad(0), 0, math.rad(-10)), 0.2)
  1394. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1395. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles (math.rad(0), 0, math.rad(10)), 0.2)
  1396. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1397. if Debounces.on == false then
  1398. break
  1399. end
  1400. fat.Event:wait()
  1401. end
  1402. for i,v in pairs(bezierparts) do
  1403. v:Destroy()
  1404. end
  1405. --draw(points,definition)
  1406. if Debounces.CanAttack == false then
  1407. Debounces.CanAttack = true
  1408. Debounces.NoIdl = false
  1409. Debounces.on = false
  1410. end
  1411.  
  1412. ----------------------------------------------------
  1413. ----------------------------------------------------
  1414. pt = {6.6, 6.8, 7, 7.2, 7.4}
  1415. mouse.KeyDown:connect(function(key)
  1416. if key == "q" then
  1417. if Debounces.CanJoke == true then
  1418. Debounces.CanJoke = false
  1419. u = Instance.new("Sound",char)
  1420. u.SoundId = "http://www.roblox.com/asset/?id=261303790"
  1421. u.Pitch = pt[math.random(1,#pt)]
  1422. u.Volume = 0.3
  1423. u2 = Instance.new("Sound",char)
  1424. u2.SoundId = "http://www.roblox.com/asset/?id=261303790"
  1425. u2.Pitch = u.Pitch
  1426. u2.Volume = 0.3
  1427. u3 = Instance.new("Sound",char)
  1428. u3.SoundId = "http://www.roblox.com/asset/?id=261303790"
  1429. u3.Pitch = u.Pitch
  1430. u3.Volume = 0.3
  1431. wait(.01)
  1432. u:Play()
  1433. u2:Play()
  1434. u3:Play()
  1435. wait(1.5)
  1436. u:Destroy()
  1437. u2:Destroy()
  1438. u3:Destroy()
  1439. if Debounces.CanJoke == false then
  1440. Debounces.CanJoke = true
  1441. end
  1442. end
  1443. end
  1444. end)
  1445. -----------------------------------------------------
  1446. mouse.KeyDown:connect(function(key)
  1447. if key == "l" then
  1448. Debounces.on = true
  1449. Debounces.NoIdl = true
  1450. Debounces.ks = true
  1451. for i = 1, 20 do
  1452. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(3.,0,0), 0.2)
  1453. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1454. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,-0.5,0),0.2)
  1455. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5)
  1456. if Debounces.on == false then break end
  1457. fat.Event:wait()
  1458. end
  1459. handleweld:remove()
  1460. local Weld = Instance.new("Weld",handle)
  1461. Weld.Part0 = Character["Right Arm"]
  1462. Weld.Part1 = handle
  1463. Weld.C0 = CFrame.new(0,-1,-0.2)*CFrame.Angles(-1.55,1.55,0)
  1464. Debounces.on = false
  1465. Debounces.NoIdl = false
  1466. Debounces.ks = false
  1467. WOW:disconnect()
  1468. WOW2:disconnect()
  1469. WOW3:disconnect()
  1470. WOW4:disconnect()
  1471. mouse.Button1Down:connect(function()
  1472. print("IT WORKS LAZY")
  1473. end)
  1474. end
  1475. end)
  1476. ----------------------------------------------------
  1477. WOW = mouse.KeyDown:connect(function(key)
  1478. if key == "x" then
  1479. Character.Humanoid.WalkSpeed = 0
  1480. Debounces.on = true
  1481. Debounces.NoIdl = true
  1482. Debounces.ks = true
  1483. for i = 1, 20 do
  1484. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(2.5,0,1.3), 0.2)
  1485. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1486. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,-1,0),0.2)
  1487. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5)
  1488. if Debounces.on == false then break end
  1489. fat.Event:wait()
  1490. end
  1491. local HitBox = Instance.new("Part",Character["Right Arm"])
  1492. HitBox.Size = Vector3.new(3,3,3)
  1493. HitBox.Transparency = 1
  1494. HitBox.CanCollide = false
  1495. local HitBox2 = Instance.new("Weld",HitBox)
  1496. HitBox2.Part0 = Character["Right Arm"]
  1497. HitBox2.Part1 = HitBox
  1498. HitBox2.C0 = CFrame.new(0,-1.1,0)
  1499. HitBox.Touched:connect(function(hit)
  1500. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil then
  1501. HitBox:remove()
  1502. hit.Parent.Head.Transparency = 1e9
  1503. local SFXZ = Instance.new("Sound",hit.Parent.Torso)
  1504. SFXZ.SoundId = "rbxassetid://206082273"
  1505. SFXZ.Volume = 1
  1506. SFXZ.Pitch = 1
  1507. SFXZ.Looped = false
  1508. wait(0.01)
  1509. SFXZ:Play()
  1510. local HitBox = Instance.new("Part",Character["Right Arm"])
  1511. HitBox.Transparency = 0
  1512. HitBox.Size = Vector3.new(1,1,1)
  1513. HitBox.BrickColor = hit.Parent.Head.BrickColor
  1514. HitBox.CanCollide = false
  1515. local HitBoxM = Instance.new("SpecialMesh",HitBox)
  1516. HitBoxM.MeshType = "Head"
  1517. HitBoxM.Scale = Vector3.new(1.25,1.25,1.25)
  1518. local HitBox2 = Instance.new("Weld",HitBox)
  1519. HitBox2.Part0 = Character["Right Arm"]
  1520. HitBox2.Part1 = HitBox
  1521. HitBox2.C0 = CFrame.new(0,-1.1,0)
  1522. local D = Instance.new("Decal",HitBox)
  1523. D.Face = "Front"
  1524. D.Texture = hit.Parent.Head.face.Texture
  1525. hit.Parent.Head.face:remove()
  1526. local partasdeff = Instance.new("ParticleEmitter",hit.Parent.Torso)
  1527. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1528. partasdeff.LightEmission = .1
  1529. partasdeff.Size = NumberSequence.new(0.2)
  1530. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1531. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1532. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1533. partasdeff.Transparency = bbb
  1534. partasdeff.Size = aaa
  1535. partasdeff.ZOffset = .9
  1536. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1537. partasdeff.LockedToPart = false
  1538. partasdeff.EmissionDirection = "Top"
  1539. partasdeff.Lifetime = NumberRange.new(1, 2)
  1540. partasdeff.Rate = 1000
  1541. partasdeff.Rotation = NumberRange.new(-100, 100)
  1542. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1543. partasdeff.Speed = NumberRange.new(10)
  1544. partasdeff.VelocitySpread = 20
  1545. partasdeff.Enabled=true
  1546. hit.Parent.Head:remove()
  1547. wait(1)
  1548. for i = 1, 20 do
  1549. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(1.66,0,-1), 0.2)
  1550. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1551. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,0,0),0.2)
  1552. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5)
  1553. if Debounces.on == false then break end
  1554. fat.Event:wait()
  1555. end
  1556. chatfunc("This TASTE AMAZING!!!!!")
  1557. for i = 1,14 do
  1558. HitBoxM.Scale = HitBoxM.Scale - Vector3.new(0.1,0.1,0.1)
  1559. game:GetService("RunService").RenderStepped:wait()
  1560. end
  1561. HitBox:remove()
  1562. wait(0.5)
  1563. partasdeff.Enabled = false
  1564. HitBox:remove()
  1565. Debounces.on = false
  1566. Debounces.NoIdl = false
  1567. Debounces.ks = false
  1568. Character.Humanoid.WalkSpeed = 16
  1569. local a = Instance.new("Part",game.Players.LocalPlayer.Character.Head)
  1570. a.Transparency = 1
  1571. a.Size = Vector3.new(.2,.2,.2)
  1572. local b = Instance.new("Weld",a.Parent.Parent)
  1573. b.Part0 = a
  1574. b.Part1 = a.Parent
  1575. b.C0 = CFrame.new(0,.3,0.65)
  1576. local p2mit = Instance.new("ParticleEmitter",a)
  1577. p2mit.Texture = "http://www.roblox.com/asset/?id=243132757"
  1578. p2mit.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(.6,0,0)),ColorSequenceKeypoint.new(1,Color3.new(.6,0,0))})
  1579. p2mit.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,.2),NumberSequenceKeypoint.new(1,.2)})
  1580. p2mit.Lifetime = NumberRange.new(1)
  1581. p2mit.Rate = 10
  1582. p2mit.VelocitySpread = 10
  1583. p2mit.Acceleration = Vector3.new(0,-10,0)
  1584. p2mit.Speed = NumberRange.new(0)
  1585. coroutine.wrap(function()
  1586. wait(15)
  1587. p2mit.Enabled=false
  1588. game:service'Debris':AddItem(a,2)
  1589. end)()
  1590. end
  1591. end)
  1592. for i = 1, 20 do
  1593. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(2.9,0,0), 0.2)
  1594. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1595. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,1,0),0.2)
  1596. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5)
  1597. if Debounces.on == false then break end
  1598. fat.Event:wait()
  1599. end
  1600. wait(0.5)
  1601. HitBox:remove()
  1602. wait(3)
  1603. Debounces.on = false
  1604. Debounces.NoIdl = false
  1605. Debounces.ks = false
  1606. Character.Humanoid.WalkSpeed = 16
  1607. end
  1608. end)
  1609. ----------------------------------------------------
  1610. WOW2 = mouse.KeyDown:connect(function(key)
  1611. if key == "z" then
  1612. Character.Humanoid.WalkSpeed = 0
  1613. Debounces.on = true
  1614. Debounces.NoIdl = true
  1615. Debounces.ks = true
  1616. for i = 1, 20 do
  1617. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(2.5,0,1.3), 0.2)
  1618. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1619. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,-1,0),0.2)
  1620. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5)
  1621. if Debounces.on == false then break end
  1622. fat.Event:wait()
  1623. end
  1624. local HitBox = Instance.new("Part",Character["Right Arm"])
  1625. HitBox.Size = Vector3.new(3,3,3)
  1626. HitBox.Transparency = 1
  1627. HitBox.CanCollide = false
  1628. local HitBox2 = Instance.new("Weld",HitBox)
  1629. HitBox2.Part0 = Character["Right Arm"]
  1630. HitBox2.Part1 = HitBox
  1631. HitBox2.C0 = CFrame.new(0,-1.1,0)
  1632. HitBox.Touched:connect(function(hit)
  1633. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil then
  1634. HitBox:remove()
  1635. local SFXZ = Instance.new("Sound",hit.Parent.Torso)
  1636. SFXZ.SoundId = "rbxassetid://743886825"
  1637. SFXZ.Volume = 1
  1638. SFXZ.Pitch = 1
  1639. SFXZ.Looped = false
  1640. SFXZ:Play()
  1641. hit.Parent.Torso.CFrame = hit.Parent.Torso.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(1.56,0,0)
  1642. wait(1.5)
  1643. hit.Parent.Torso.Anchored = true
  1644. torso.CFrame = hit.Parent.Torso.CFrame*CFrame.new(0,0,-2)*CFrame.Angles(-1.55,1.55,0)
  1645. Head.Anchored = true
  1646. hit.Parent.Head.Anchored = true
  1647. wait(0.01)
  1648. for i = 1, 20 do
  1649. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(2.4,0,0.5), 0.2)
  1650. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1651. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(0.8,0,0), 0.2)
  1652. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1653. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0.3,0,0),0.2)
  1654. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-0.5,0)*CFrame.Angles(0,0,0), 0.5)
  1655. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1.3, 0) * CFrame.Angles(-1.56,0,-0.5), 0.2)
  1656. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(0,0,0), 0.4)
  1657. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1.3, 0) * CFrame.Angles(-1.56,0,0.5), 0.2)
  1658. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(0,0,0), 0.4)
  1659. if Debounces.on == false then break end
  1660. fat.Event:wait()
  1661. end
  1662. wait(1.2)
  1663. chatfunc("Go...to..sleeep.....shhhhh")
  1664. for i = 1, 20 do
  1665. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.5,-0.2,-0.8)*CFrame.Angles(0.4,0,-0.5), 0.2)
  1666. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1667. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(0.8,0,0), 0.2)
  1668. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1669. if Debounces.on == false then break end
  1670. fat.Event:wait()
  1671. end
  1672. wait(2.5)
  1673. hit.Parent:BreakJoints()
  1674. wait(2.5)
  1675. Head.Anchored = false
  1676. Debounces.on = false
  1677. Debounces.NoIdl = false
  1678. Debounces.ks = false
  1679. Character.Humanoid.WalkSpeed = 16
  1680. end
  1681. end)
  1682. for i = 1, 20 do
  1683. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(1,0,-0.4), 0.2)
  1684. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1685. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,1.4,0),0.2)
  1686. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5)
  1687. if Debounces.on == false then break end
  1688. fat.Event:wait()
  1689. end
  1690. end
  1691. end)
  1692. ----------------------------------------------------
  1693. WOW3 = mouse.KeyDown:connect(function(key)
  1694. if key == "r" then
  1695. Debounces.on = true
  1696. Debounces.NoIdl = true
  1697. Debounces.ks = true
  1698. for i = 1, 20 do
  1699. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(1.55,0,1.3), 0.2)
  1700. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1701. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,-1,0),0.2)
  1702. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5)
  1703. if Debounces.on == false then break end
  1704. fat.Event:wait()
  1705. end
  1706. local HitBox = Instance.new("Part",Character["Right Arm"])
  1707. HitBox.Size = Vector3.new(3,3,3)
  1708. HitBox.Transparency = 1
  1709. HitBox.CanCollide = false
  1710. local HitBox2 = Instance.new("Weld",HitBox)
  1711. HitBox2.Part0 = Character["Right Arm"]
  1712. HitBox2.Part1 = HitBox
  1713. HitBox2.C0 = CFrame.new(0,-1.1,0)
  1714. HitBox.Touched:connect(function(hit)
  1715. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then
  1716. local SFXZ = Instance.new("Sound",hit.Parent.Torso)
  1717. SFXZ.SoundId = "rbxassetid://283674624"
  1718. SFXZ.Volume = 1
  1719. SFXZ.Pitch = 1
  1720. SFXZ.Looped = false
  1721. SFXZ:Play()
  1722. HitBox:remove()
  1723. hit.Parent.Humanoid:TakeDamage(55)
  1724. local Fl = Instance.new("BodyVelocity",hit.Parent.Torso)
  1725. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  1726. Fl.velocity = Character.Torso.CFrame.lookVector*350
  1727. wait(0.1)
  1728. Fl:remove()
  1729. coroutine.resume(coroutine.create(function()
  1730. for i = 1,30 do
  1731. local H = Instance.new("Part",hit.Parent.Head)
  1732. H.Size = Vector3.new(1,1,1)
  1733. H.BrickColor = BrickColor.new("White")
  1734. H.CanCollide = false
  1735. H.Anchored = true
  1736. H.CFrame = hit.Parent.Torso.CFrame*CFrame.new(0,0,1)*CFrame.Angles(0,0,0)
  1737. local H2 = Instance.new("SpecialMesh",H)
  1738. H2.MeshId = "rbxassetid://3270017"
  1739. coroutine.resume(coroutine.create(function()
  1740. for i = 1,200 do
  1741. H2.Scale = H2.Scale + Vector3.new(4,4,4)
  1742. H.Transparency = H.Transparency + 0.09
  1743. wait(0.00000000001)
  1744. end
  1745. end))
  1746. wait(0.0000000000001)
  1747. end
  1748. end))
  1749. end
  1750. end)
  1751. for i = 1, 20 do
  1752. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(1.55,0,-0.4), 0.2)
  1753. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1754. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,1.4,0),0.2)
  1755. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5)
  1756. if Debounces.on == false then break end
  1757. fat.Event:wait()
  1758. end
  1759. HitBox:remove()
  1760. Debounces.on = false
  1761. Debounces.NoIdl = false
  1762. Debounces.ks = false
  1763.  
  1764. end
  1765. end)
  1766. ----------------------------------------------------
  1767. mouse.KeyDown:connect(function(key)
  1768. if key == "j" then
  1769. if Debounces.CanJoke == true then
  1770. Debounces.CanJoke = false
  1771. z = Instance.new("Sound",hed)
  1772. z.SoundId = "rbxassetid://415859013"
  1773. z.Pitch = pitches[math.random(1,#pitches)]
  1774. z.Volume = 1
  1775. wait()
  1776. z:Play()
  1777. wait(2)
  1778. z:Destroy()
  1779. if Debounces.CanJoke == false then
  1780. Debounces.CanJoke = true
  1781. end
  1782. end
  1783. end
  1784. end)
  1785.  
  1786. ----------------------------------------------------
  1787. Grab = false
  1788. WOW4 = mouse.KeyDown:connect(function(key)
  1789. if key == "e" then
  1790. Debounces.on = true
  1791. Debounces.NoIdl = true
  1792. Debounces.ks = true
  1793. if Grab == false then
  1794. gp = nil
  1795. for i = 1, 20 do
  1796. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  1797. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1798. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-80)), 0.2)
  1799. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1800. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-70),0), 0.2)
  1801. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1802. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(70), 0), 0.2)
  1803. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1804. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  1805. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1806. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  1807. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1808. if Debounces.on == false then break end
  1809. fat.Event:wait()
  1810. end
  1811. con1=larm.LeftArm.LeftArmPlate.Touched:connect(function(hit)
  1812. ht = hit.Parent
  1813. for i,v in pairs(ht:GetChildren()) do
  1814. if v:IsA("Part") then
  1815. v.CanCollide = false
  1816. v.CustomPhysicalProperties = PhysicalProperties.new(0.001,0.001,0.001,0.001,0.001)
  1817. end
  1818. end
  1819. hum1=ht:FindFirstChild('Humanoid')
  1820. if hum1 ~= nil then
  1821. if Debounces.ks==true then
  1822. z = Instance.new("Sound",hed)
  1823. z.SoundId = "rbxassetid://169380525"
  1824. z.Volume = 1
  1825. z:Play()
  1826. Debounces.ks=false
  1827. end
  1828. hum1.PlatformStand=true
  1829. hum1:ChangeState'Physics'
  1830. gp = ht
  1831. Grab = true
  1832. asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-1,0.6),CFrame.new(0,0,0))
  1833. asd.Parent = larm
  1834. asd.Name = "asd"
  1835. asd.C0=asd.C0*CFrame.Angles(math.rad(-90),math.rad(180),0)
  1836. stanceToggle = "Grabbed"
  1837. --[[elseif hum1 == nil then
  1838. con1:disconnect()
  1839. wait() return]]--
  1840. end
  1841. end)
  1842. for i = 1, 20 do
  1843. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  1844. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1845. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.65,0)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  1846. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1847. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.2)
  1848. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1849. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.2)
  1850. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1851. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  1852. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1853. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  1854. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1855. if Debounces.on == false then break end
  1856. fat.Event:wait()
  1857. end
  1858. con1:disconnect()
  1859. Debounces.on = false
  1860. Debounces.NoIdl = false
  1861. elseif Grab == true then
  1862. Grab = false
  1863. for i = 1, 16 do
  1864. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.3)
  1865. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.5)
  1866. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(0)), 0.3)
  1867. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(60)), 0.5)
  1868. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(-60),0), 0.3)
  1869. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1870. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(70), 0), 0.3)
  1871. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1872. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(-20)), 0.3)
  1873. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(40)), 0.4)
  1874. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  1875. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1876. if Debounces.on == false then end
  1877. rs:wait()
  1878. end
  1879. for i = 1, 12 do
  1880. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.6)
  1881. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1882. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.3,-0.1)*CFrame.Angles(math.rad(45),math.rad(0),math.rad(-32)), 0.6)
  1883. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1884. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14),math.rad(40), math.rad(14)),0.6)
  1885. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1886. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(0)), 0.6)
  1887. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), 0.5)
  1888. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.6)
  1889. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(40)), 0.4)
  1890. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.4, .2, -0.8) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)), 0.6)
  1891. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.4)
  1892. if Debounces.on == false then end
  1893. rs:wait()
  1894. end
  1895. Slam()
  1896. if gp ~= nil then
  1897. for i,v in pairs(larm:GetChildren()) do
  1898. if v.Name == "asd" and v:IsA("Weld") then
  1899. v:Remove()
  1900. end
  1901. if v:IsA("Part") then
  1902. v.CanCollide = true
  1903. v.CustomPhysicalProperties = PhysicalProperties.new(1,1,1,1,1)
  1904. end
  1905. end
  1906. end
  1907. stanceToggle = "Idle1"
  1908. Debounces.on = false
  1909. Debounces.NoIdl = false
  1910. elseif ht == nil then wait()
  1911. Grab = false
  1912. Debounces.on = false
  1913. Debounces.NoIdl = false
  1914. end
  1915. end
  1916. end)
  1917. ----------------------------------------------------
  1918. Change = false
  1919. mouse.KeyDown:connect(function(key)
  1920. if key == "n" then
  1921. if Change == false then
  1922. Change = true
  1923. stanceToggle = "Idle2"
  1924. elseif Change == true then
  1925. Change = false
  1926. stanceToggle = "Idle1"
  1927. end
  1928. end
  1929. end)
  1930. ----------------------------------------------------
  1931. mouse.KeyDown:connect(function(key)
  1932. if string.byte(key) == 48 then
  1933. Swing = 2
  1934. char.Humanoid.WalkSpeed = 28
  1935. end
  1936. end)
  1937. mouse.KeyUp:connect(function(key)
  1938. if string.byte(key) == 48 then
  1939. Swing = 1
  1940. char.Humanoid.WalkSpeed = 16
  1941. end
  1942. end)
  1943. ----------------------------------------------------
  1944.  
  1945. jump = false
  1946. rs:connect(function()
  1947. if char.Humanoid.Jump == true then
  1948. jump = true
  1949. else
  1950. jump = false
  1951. end
  1952. char.Humanoid.FreeFalling:connect(function(f)
  1953. if f then
  1954. ffing = true
  1955. else
  1956. ffing = false
  1957. end
  1958. end)
  1959. sine = sine + change
  1960. if jump == true then
  1961. animpose = "Jumping"
  1962. elseif ffing == true then
  1963. animpose = "Freefalling"
  1964. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  1965. animpose = "Idle"
  1966. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  1967. animpose = "Walking"
  1968. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  1969. animpose = "Running"
  1970. end
  1971. RightLeg = CFrame.new(0.5,-1,0)
  1972. LeftLeg = CFrame.new(-0.5,-1,0)
  1973.  
  1974. lefth = (torso.CFrame*LeftLeg)
  1975. righth = (torso.CFrame*RightLeg)
  1976.  
  1977. speed = Vector3.new(torso.Velocity.X,0,torso.Velocity.Z)
  1978.  
  1979. TiltOnAxis = (torso.CFrame-torso.CFrame.p):vectorToObjectSpace(speed/100)
  1980.  
  1981. local AngleThetaR = (righth-righth.p):vectorToObjectSpace(speed/100)
  1982. local AngleThetaL = (lefth-lefth.p):vectorToObjectSpace(speed/100)
  1983. if animpose ~= lastanimpose then
  1984. sine = 0
  1985. if Debounces.NoIdl == false then
  1986. if stanceToggle == "Idle1" then
  1987. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0.2)*CFrame.Angles(math.rad(-12-4*math.cos(sine/22)),math.rad(-12-2*math.cos(sine/22)),math.rad(12+2*math.cos(sine/22))), 0.3)
  1988. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,-0.2)*CFrame.Angles(math.rad(20+4*math.cos(sine/22)),math.rad(-22-2*math.cos(sine/22)),math.rad(-15-2*math.cos(sine/22))), 0.3)
  1989. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-12+2.5*math.cos(sine/22)),math.rad(0),math.rad(0)), 0.2)
  1990. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-2+2*math.cos(sine/22)), math.rad(0), 0), 0.2)
  1991. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.06) * CFrame.Angles(math.rad(0-2*math.cos(sine/22)), math.rad(5), math.rad(-5)), 0.2)
  1992. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(0-2*math.cos(sine/22)), math.rad(-5), math.rad(5)), 0.2)
  1993. elseif stanceToggle == "Idle2" then
  1994. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0.2)*CFrame.Angles(math.rad(-22-4*math.cos(sine/12)),math.rad(-40-2*math.cos(sine/12)),math.rad(24+2*math.cos(sine/12))), 0.3)
  1995. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.6,-0.6)*CFrame.Angles(math.rad(90+4*math.cos(sine/12)),math.rad(0),math.rad(50-2*math.cos(sine/12))), 0.3)
  1996. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-6+2.5*math.cos(sine/12)),math.rad(0),math.rad(0)), 0.2)
  1997. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-20+2*math.cos(sine/12)), math.rad(0), 0), 0.2)
  1998. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.4, -1) * CFrame.Angles(math.rad(-7-2*math.cos(sine/12)), math.rad(7), math.rad(-5)), 0.2)
  1999. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.8, -0.2) * CFrame.Angles(math.rad(-30-2*math.cos(sine/12)), math.rad(-9), math.rad(5)), 0.2)
  2000. end
  2001. fat.Event:wait()
  2002. end
  2003. else
  2004. end
  2005. lastanimpose = animpose
  2006. if Debounces.NoIdl == false then
  2007. if animpose == "Idle" then
  2008. change = 0.5
  2009. if stanceToggle == "Idle1" then
  2010. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1.05+0.03*math.cos(sine/5), 0-0.1*math.cos(sine/10)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  2011. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0+8*math.cos(sine/10)), math.rad(0), math.rad(0)), 0.3)
  2012.  
  2013. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.6+0.05*math.cos(sine/10),0.6+0.1*math.cos(sine/10),-0.2-0.1*math.cos(sine/10))*CFrame.Angles(math.rad(8+2.5*math.cos(sine/10)),math.rad(22+7*math.cos(sine/10)),math.rad(15+2*math.cos(sine/10))), 0.8)
  2014. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2015. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.6-0.05*math.cos(sine/10),0.6+0.1*math.cos(sine/10),0.2+0.1*math.cos(sine/10))*CFrame.Angles(math.rad(-8-2.5*math.cos(sine/10)),math.rad(12+5*math.cos(sine/10)),math.rad(-12-3*math.cos(sine/10))), 0.8)
  2016. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2017. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+0.05*math.cos(sine/10))*CFrame.Angles(math.rad(-15+3*math.cos(sine/10)),math.rad(0),math.rad(0)), 0.5)
  2018. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(20-3*math.cos(sine/10)),math.rad(0)), 0.5)
  2019. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-6+3*math.cos(sine/10)), math.rad(0), 0), 0.1)
  2020. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0-0.08*math.cos(sine/10), -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20+3*math.cos(sine/10)), 0), 0.1)
  2021. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.14+0.06*math.cos(sine/10)) * CFrame.Angles(math.rad(-3-3*math.cos(sine/10)), math.rad(0), math.rad(0)), 0.1)
  2022. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(-10-3*math.cos(sine/10)), math.rad(5+3*math.cos(sine/10))), 0.1)
  2023. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(8-3*math.cos(sine/10)), math.rad(0), math.rad(0)), 0.1)
  2024. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(10-3*math.cos(sine/10)), math.rad(-5+3*math.cos(sine/10))), 0.1)
  2025. elseif stanceToggle == "Idle2" then
  2026.  
  2027. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  2028. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65-0.1*math.cos(sine/3),0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(20-2*math.cos(sine/3))), 0.1)
  2029. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2)
  2030. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.23, 0.5, -.56) * CFrame.Angles(math.rad(88+4*math.cos(sine/3)), 0, math.rad(45)), 0.6)
  2031. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2)
  2032. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2-0.05*math.cos(sine/3), 0) * CFrame.Angles(math.rad(-10+2*math.cos(sine/6)), 0, 0), 0.8)
  2033. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.1)
  2034. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10), 0, 0), 0.3)
  2035. --hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-5-10*math.cos(sine/18)), math.sin(sine/36)/3, 0), 0.3)
  2036. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2037. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.15) * CFrame.Angles(math.rad(-9-2*math.cos(sine/6)), 0, 0), 0.8)
  2038. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1-0.1*math.cos(sine/3), 0+0.04*math.cos(sine/6)) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)), 0.8)
  2039. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.1) * CFrame.Angles(math.rad(-56-2*math.cos(sine/6)), 0, 0), 0.8)
  2040. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1-0.05*math.cos(sine/3), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)), 0.8)
  2041. elseif stanceToggle == "Grabbed" then
  2042. grab = true
  2043. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  2044. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2045. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(40+2*math.cos(sine/14))), 0.2)
  2046. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0,0.5, 0)*CFrame.Angles(math.rad(0), math.rad(0),math.rad(0)), 0.2)
  2047. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65+0.1*math.cos(sine/14),-.5)*CFrame.Angles(math.rad(90+4*math.cos(sine/14)),math.rad(0),math.rad(-80+4*math.cos(sine/14))), 0.3)
  2048. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0,0.5, 0)*CFrame.Angles(math.rad(0), math.rad(0),math.rad(0)), 0.2)
  2049. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14+2*math.cos(sine/14)),math.rad(70-4*math.cos(sine/14)),0), 0.3)
  2050. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2051. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-70), 0), 0.3)
  2052. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.1)
  2053. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.3)
  2054. lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2055. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  2056. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2057. end
  2058. elseif animpose == "Walking" then
  2059. if stanceToggle == "Grabbed" then
  2060. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  2061. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2062. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5-.05*math.cos(sine/2), math.sin(sine/4)/4) * CFrame.Angles(-math.sin(sine/4)/2.8, -math.sin(sine/4)/3, (math.rad(10+7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4)
  2063. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  2064. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(120+4*math.cos(sine/2)),math.rad(0),math.rad(-30+4*math.cos(sine/4))), 0.3)
  2065. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0,0.5, 0)*CFrame.Angles(math.rad(0), math.rad(0),math.rad(0)), 0.2)
  2066. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+0.1*math.cos(sine/2))*CFrame.Angles(math.rad(-10+4*math.cos(sine/2)), math.rad(0-8*math.cos(sine/4)/2.3), math.rad(0)),0.4)
  2067. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0)-root.RotVelocity.Y/10,math.rad(0)), 0.7)
  2068. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.12*math.cos(sine/2), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/2)), math.rad(0+10*math.cos(sine/4)/2.3)+root.RotVelocity.Y/30, math.rad(0)+root.RotVelocity.Y/30), 0.4)
  2069. --rj.C0 = rj.C0:lerp(CFrame.Angles(math.rad(-90)+TiltOnAxis.Z,TiltOnAxis.X,math.rad(180)+-TiltOnAxis.X),.1)
  2070. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.8)
  2071. lleg.Weld.C0 = lleg.Weld.C0:lerp(CFrame.new(-0.5,-1-math.cos(sine/4)*.3,0+math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*AngleThetaL.Z,AngleThetaL.X,(math.sin(sine/4)*3*-AngleThetaL.X)-root.RotVelocity.Y/20),0.8)
  2072. lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2073. rleg.Weld.C0 = rleg.Weld.C0:lerp(CFrame.new(0.5,-1+math.cos(sine/4)*.3,0-math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*-AngleThetaR.Z,AngleThetaR.X,(math.sin(sine/4)*3*AngleThetaR.X)-root.RotVelocity.Y/20),0.8)
  2074. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2075. elseif stanceToggle ~= "Grabbed" then
  2076. change = 1
  2077. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  2078. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2079.  
  2080. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5-.05*math.cos(sine/2), math.sin(sine/4)/4) * CFrame.Angles(-math.sin(sine/4)/2.8, -math.sin(sine/4)/3, (math.rad(10+7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4)
  2081. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  2082. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5+.05*math.cos(sine/2), -math.sin(sine/4)/4)*CFrame.Angles(math.sin(sine/4)/2.8, -math.sin(sine/4)/3, (math.rad(-10-7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4)
  2083. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  2084. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+0.1*math.cos(sine/2))*CFrame.Angles(math.rad(-10+4*math.cos(sine/2)), math.rad(0-8*math.cos(sine/4)/2.3), math.rad(0)),0.4)
  2085. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0)-root.RotVelocity.Y/10,math.rad(0)), 0.7)
  2086. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.12*math.cos(sine/2), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/2)), math.rad(0+10*math.cos(sine/4)/2.3)+root.RotVelocity.Y/30, math.rad(0)+root.RotVelocity.Y/30), 0.4)
  2087. --rj.C0 = rj.C0:lerp(CFrame.Angles(math.rad(-90)+TiltOnAxis.Z,TiltOnAxis.X,math.rad(180)+-TiltOnAxis.X),.1)
  2088. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.8)
  2089. --lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.9-0.24*math.cos(sine/4)/2.8, -0.05 + math.sin(sine/4)/3.4) * CFrame.Angles(math.rad(-5)-math.sin(sine/4)/2.1, math.rad(0-10*math.cos(sine/4)/2.3), 0-root.RotVelocity.Y/20), .4)
  2090. lleg.Weld.C0 = lleg.Weld.C0:lerp(CFrame.new(-0.5,-1-math.cos(sine/4)*.3,0+math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*AngleThetaL.Z,AngleThetaL.X,(math.sin(sine/4)*3*-AngleThetaL.X)-root.RotVelocity.Y/20),0.8)
  2091. lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2092. --rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.9+0.24*math.cos(sine/4)/2.8, -0.05 + -math.sin(sine/4)/3.4) * CFrame.Angles(math.rad(-5)+math.sin(sine/4)/2.1, math.rad(0-10*math.cos(sine/4)/2.3), 0-root.RotVelocity.Y/20), .4)
  2093. rleg.Weld.C0 = rleg.Weld.C0:lerp(CFrame.new(0.5,-1+math.cos(sine/4)*.3,0-math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*-AngleThetaR.Z,AngleThetaR.X,(math.sin(sine/4)*3*AngleThetaR.X)-root.RotVelocity.Y/20),0.8)
  2094. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2095. end
  2096. elseif animpose == "Running" then
  2097. change = 1
  2098. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  2099. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2100.  
  2101. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.24+.6*math.cos(sine/4)/1.4, 0.54, 0+0.8*math.cos(sine/4)) * CFrame.Angles(math.rad(6-140*math.cos(sine/4)/1.2), math.rad(0), math.rad(-20+70*math.cos(sine/4))), 0.2)
  2102. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.36)
  2103. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.24+.6*math.cos(sine/4)/1.4, 0.54, 0-0.8*math.cos(sine/4))*CFrame.Angles(math.rad(6+140*math.cos(sine/4)/1.2), math.rad(0), math.rad(20+70*math.cos(sine/4))), 0.2)
  2104. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2105. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-8+12*math.cos(sine/2)/1.5), math.rad(0+12*math.cos(sine/4)), math.rad(0)),0.2)
  2106. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0)-root.RotVelocity.Y/10,math.rad(0)), 0.5)
  2107. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.2*math.cos(sine/2)/1.7, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/2)/1.5), math.rad(0-12*math.cos(sine/4))-root.RotVelocity.Y/10, math.rad(0)+root.RotVelocity.Y/20), 0.2)
  2108. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  2109. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.8-0.4*math.cos(sine/4)/2, math.sin(sine/4)/2) * CFrame.Angles(math.rad(-10) + -math.sin(sine/4)/1.2, math.rad(0+12*math.cos(sine/4))+root.RotVelocity.Y/10, 0), .8)
  2110. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2111. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8+0.4*math.cos(sine/4)/2, -math.sin(sine/4)/2) * CFrame.Angles(math.rad(-10) + math.sin(sine/4)/1.2, math.rad(0+12*math.cos(sine/4))+root.RotVelocity.Y/10, 0), .8)
  2112. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2113. elseif animpose == "Jumping" then
  2114.  
  2115. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  2116. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2117. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(20)), 0.2)
  2118. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.36)
  2119. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-20)), 0.2)
  2120. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2121. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(30),math.rad(0),0), 0.2)
  2122. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2123. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  2124. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2125. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2126. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2127. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2128. elseif animpose == "Freefalling" then
  2129.  
  2130. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  2131. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2132. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0)*CFrame.Angles(math.rad(-40),math.rad(20),math.rad(50)), 0.2)
  2133. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.36)
  2134. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0)*CFrame.Angles(math.rad(110),math.rad(-20),math.rad(-30)), 0.2)
  2135. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2136. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(10),math.rad(0),0), 0.2)
  2137. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.2)
  2138. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  2139. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.5, 0.2) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.2)
  2140. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2141. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.5, -0.6) * CFrame.Angles(math.rad(40), math.rad(0), math.rad(0)), 0.2)
  2142. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2143. end
  2144. end
  2145. end)
  2146. hum.MaxHealth = math.huge
  2147. wait(3)
  2148. hum.Health = math.huge
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