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kikot

IDKfgvjhfgo

Nov 14th, 2018
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  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local Mouse = Player:GetMouse()
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86.  
  87.  
  88.  
  89. local num = 0
  90. local p = owner
  91. local char = p.Character
  92. local rad = math.rad
  93. local hum = char.Humanoid
  94. ---------------------------------------------------
  95. local LeftUpperArm = char.LeftUpperArm
  96. local LeftShoulder = char.LeftUpperArm.LeftShoulder
  97. local LeftLowerArm = char.LeftLowerArm
  98. local LeftElbow = char.LeftLowerArm.LeftElbow
  99. --------------------------------------------------------
  100. local LeftUpperLeg = char.LeftUpperLeg
  101. local LeftHip = char.LeftUpperLeg.LeftHip
  102. local LeftLowerLeg = char.LeftLowerLeg
  103. local LeftKnee = char.LeftLowerLeg.LeftKnee
  104. ----------------------------------------------------------
  105. local RightUpperArm = char.RightUpperArm
  106. local RightShoulder = char.RightUpperArm.RightShoulder
  107. local RightLowerArm = char.RightLowerArm
  108. local RightElbow = char.RightLowerArm.RightElbow
  109. ----------------------------------------------------------
  110. local RightUpperLeg = char.RightUpperLeg
  111. local RightHip = char.RightUpperLeg.RightHip
  112. local RightLowerLeg = char.RightLowerLeg
  113. local RightKnee = char.RightLowerLeg.RightKnee
  114. ----------------------------------------------------------
  115. local UpperTorso = char.UpperTorso
  116. local LowerTorso = char.LowerTorso
  117. local Root = char.LowerTorso.Root
  118. --------------------------------------------
  119. local Head = char.Head
  120. local Neck = char.Head.Neck
  121. local RootPart = char.HumanoidRootPart
  122. local LeftHand = char.LeftHand
  123. local RightHand = char.RightHand
  124. local LeftFoot = char.LeftFoot
  125. local RightFoot = char.RightFoot
  126. ---------------------------------------------
  127. hum.BodyDepthScale.Value = 0.8
  128. hum.BodyHeightScale.Value = 1.2
  129. hum.BodyWidthScale.Value = 0.8
  130. hum.HeadScale.Value = 1
  131. local v3 = Vector3.new
  132. local ns = NumberSequence.new
  133. local new = Instance.new
  134. local nr = NumberRange.new
  135.  
  136. local bc =BrickColor.new
  137. local UpperTorso = char.UpperTorso
  138. local Waist = char.UpperTorso.Waist
  139. char:FindFirstChild'Animate':Destroy()
  140. hum.Animator.Parent = nil
  141. hum.WalkSpeed = 30
  142. hum.MaxHealth = 200
  143. hum.Health = 200
  144.  
  145. new("ForceField",char).Visible = false
  146. hum:SetStateEnabled("Dead",false)
  147. hum:SetStateEnabled(Enum.HumanoidStateType.Dead, false)
  148. idle = true
  149. walk = true
  150. walk1 = true
  151. walkon = true
  152. walkon1 = false
  153. Sprint = false
  154.  
  155. local debounce = true
  156. game:service'RunService'.RenderStepped:connect(function()
  157.  
  158. if hum.MoveDirection.x == 0 and idle == true then
  159.  
  160. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(70.474), math.rad(-4.125), math.rad(-8.308)),.1) --LeftUpperArm
  161. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(64.802), math.rad(3.323), math.rad(8.594)),.1)--RightUpperArm
  162. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerArm
  163. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightLowerArm
  164. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(2.349), math.rad(-0.573), math.rad(-13.636)),.1)--LeftUpperLeg
  165. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(9.167), math.rad(1.776), math.rad(11.001)),.1)--RightUpperLeg
  166. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-12.949),rad(0),rad(0)),.1)--LeftLowerLeg
  167. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-10.371),rad(0),rad(0)),.1)--RightUpperLeg
  168. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Torso
  169. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(53.743),rad(0),rad(0)),.1)--Head
  170. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-59.817), math.rad(0), math.rad(0), 0),.2)--UpperTorso
  171. end
  172. if hum.MoveDirection.x == 0 and Sprint == true then
  173.  
  174. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(39.591), math.rad(0), math.rad(0)),.1) --LeftUpperArm
  175. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(23.09)),.1)--RightUpperArm
  176. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerArm
  177. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(32.429),rad(0),rad(0)),.1)--RightLowerArm
  178. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(-24.752)),.1)--LeftUpperLeg
  179. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(78.495), math.rad(0), math.rad(0)),.1)--RightUpperLeg
  180. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-83.308),rad(0),rad(0)),.1)--LeftLowerLeg
  181. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-80.214),rad(0),rad(0)),.1)--RightUpperLeg
  182. Root.C0 = Root.C0:lerp(CFrame.new(0,-1,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Torso
  183. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(math.rad(30.138), math.rad(17.418), math.rad(-6.933)),.1)--Head
  184. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-30.367), math.rad(-11.173), 0),.2)--UpperTorso
  185. end
  186. if RootPart.Velocity.y > 1 and hitfloor==nil then
  187.  
  188. if Sprint == true then
  189. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-167.647), 0, math.rad(-23.549)),.3) --LeftUpperArm
  190. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(-158.251), 0, math.rad(27.101)),.3)--RightUpperArm
  191. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--LeftLowerArm
  192. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--RightLowerArm
  193. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(9.74), math.rad(-1.203), math.rad(-24.351)),.3)--LeftUpperLeg
  194. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(2.693), 0, math.rad(37.758)),.3)--RightUpperLeg
  195. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--LeftLowerLeg
  196. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--RightUpperLeg
  197. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(-90.585),rad(0),rad(0)),.3)--Torso
  198. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(81.704),rad(0),rad(0)),.3)--Head
  199. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(0), 0),.2)--UpperTorso
  200.  
  201.  
  202. end
  203.  
  204. end
  205.  
  206.  
  207.  
  208. if walkon1 == true then
  209.  
  210. walkon1 = false
  211. for i = 1,4 do
  212. if hum.MoveDirection.x > 0 and Sprint == true or hum.MoveDirection.x < 0 and Sprint == true then
  213. wait()
  214. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(150.233),rad(0),rad(0)),.3) --LeftUpperArm
  215. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(150.904),rad(0),rad(0)),.3)--RightUpperArm
  216. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--LeftLowerArm
  217. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--RightLowerArm
  218. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(-3.61), 0, math.rad(-5.271)),.3)--LeftUpperLeg
  219. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(17.762), 0, math.rad(13.121)),.3)--RightUpperLeg
  220. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--LeftLowerLeg
  221. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--RightUpperLeg
  222. Root.C0 = Root.C0:lerp(CFrame.new(0,0,-0.3)*CFrame.Angles(rad(-90.585),rad(0),rad(0)),.3)--Torso
  223. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(81.704),rad(0),rad(0)),.3)--Head
  224. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(0), 0),.2)--UpperTorso
  225. end
  226. end
  227. for i = 1,4 do
  228. if hum.MoveDirection.x > 0 and Sprint == true or hum.MoveDirection.x < 0 and Sprint == true then
  229. wait()
  230. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(39.504),rad(0),rad(0)),.3) --LeftUpperArm
  231. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(53.969),rad(0),rad(0)),.3)--RightUpperArm
  232. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--LeftLowerArm
  233. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--RightLowerArm
  234. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(128.06), math.rad(-4.87), math.rad(1.948)),.3)--LeftUpperLeg
  235. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(129.148), 0, math.rad(0)),.3)--RightUpperLeg
  236. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--LeftLowerLeg
  237. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--RightUpperLeg
  238. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(-90.585),rad(0),rad(0)),.3)--Torso
  239. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(81.704),rad(0),rad(0)),.3)--Head
  240. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(0), 0),.2)--UpperTorso
  241. end
  242. end
  243. walkon1 = true
  244. end
  245. if walkon == true then
  246.  
  247. walkon = false
  248. for i = 1,10 do
  249. if hum.MoveDirection.x > 0 and idle == true or hum.MoveDirection.x < 0 and idle == true then
  250.  
  251. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(88.579), math.rad(-6.474), math.rad(-6.589)),.1) --LeftUpperArm
  252. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(-10), math.rad(-4.985), math.rad(7.792)),.1)--RightUpperArm
  253. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerArm
  254. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightLowerArm
  255. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(70.241), math.rad(-5.443), math.rad(0.458)),.1)--LeftUpperLeg
  256. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(-70.74), math.rad(0.344), math.rad(4.526)),.1)--RightUpperLeg
  257. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-12.949),rad(0),rad(0)),.1)--LeftLowerLeg
  258. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-10.371),rad(0),rad(0)),.1)--RightUpperLeg
  259. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Torso
  260. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(53.743),rad(0),rad(0)),.1)--Head
  261. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-59.817), math.rad(-12.147), math.rad(0), 0),.1)--UpperTorso
  262. wait()
  263.  
  264.  
  265. end
  266. end
  267.  
  268.  
  269. for i = 1,10 do
  270. if hum.MoveDirection.x > 0 and idle == true or hum.MoveDirection.x < 0 and idle == true then
  271.  
  272. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-8.766), math.rad(7.391), math.rad(-5.558)),.1) --LeftUpperArm
  273. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(91.272), math.rad(6.818), math.rad(6.245)),.1)--RightUpperArm
  274. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerArm
  275. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightLowerArm
  276. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(-70.241), math.rad(-4.354), math.rad(-3.323)),.1)--LeftUpperLeg
  277. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(70.74), math.rad(3.552), math.rad(2.865)),.1)--RightUpperLeg
  278. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-12.949),rad(0),rad(0)),.1)--LeftLowerLeg
  279. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-10.371),rad(0),rad(0)),.1)--RightUpperLeg
  280. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Torso
  281. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(53.743),rad(0),rad(0)),.1)--Head
  282. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-59.817), math.rad(12.147), math.rad(0), 0),.1)--UpperTorso
  283. wait()
  284.  
  285.  
  286. end
  287.  
  288. end
  289. walkon = true
  290. end
  291. end)
  292. slash1 = false
  293. slash2 = false
  294. debounce = true
  295. function slashes()
  296. if debounce == true then
  297. debounce = false
  298. idle = false
  299. walk = false
  300. walk1 = false
  301. for i = 1,5 do
  302. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(70.474), math.rad(-4.125), math.rad(-8.308)),.3) --LeftUpperArm
  303. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(-147.766), math.rad(-8.824), math.rad(44.404)),.3)--RightUpperArm
  304. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--LeftLowerArm
  305. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--RightLowerArm
  306. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(2.349), math.rad(-0.573), math.rad(-13.636)),.3)--LeftUpperLeg
  307. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(9.167), math.rad(1.776), math.rad(11.001)),.3)--RightUpperLeg
  308. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-12.949),rad(0),rad(0)),.3)--LeftLowerLeg
  309. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-10.371),rad(0),rad(0)),.3)--RightUpperLeg
  310. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--Torso
  311. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(53.743),rad(0),rad(-30)),.3)--Head
  312. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-59.817), math.rad(0), math.rad(0), 0),.3)--UpperTorso
  313. wait()
  314. end
  315. for i = 1,5 do
  316. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(70.474), math.rad(-4.125), math.rad(-8.308)),.3) --LeftUpperArm
  317. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(70.76), math.rad(-18.85), math.rad(-57.811)),.3)--RightUpperArm
  318. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--LeftLowerArm
  319. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--RightLowerArm
  320. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(2.349), math.rad(-0.573), math.rad(-13.636)),.3)--LeftUpperLeg
  321. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(9.167), math.rad(1.776), math.rad(11.001)),.3)--RightUpperLeg
  322. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-12.949),rad(0),rad(0)),.3)--LeftLowerLeg
  323. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-10.371),rad(0),rad(0)),.3)--RightUpperLeg
  324. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(19.996),rad(0)),.3)--Torso
  325. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(53.743),rad(0),rad(-30)),.3)--Head
  326. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-59.817), math.rad(0), math.rad(0), 0),.3)--UpperTorso
  327. wait()
  328. end
  329.  
  330. local slashpart1 = Instance.new("Part",workspace)
  331. slashpart1.Size = v3(9,0,9)
  332. slashpart1.CFrame = char.HumanoidRootPart.CFrame * CFrame.Angles(math.random(1,2),math.random(1,2),0)
  333. slashpart1.Anchored = false
  334. slashpart1.Name = "Slash"
  335. slashpart1.CanCollide = false
  336. slashpart1.BrickColor = BrickColor.new("Really black")
  337. slashpart1.Transparency = 0.9
  338. slashpart1.Material = "Neon"
  339. game:GetService("Debris"):AddItem(slashpart1, 2)
  340. local zxc = Instance.new("SpecialMesh",slashpart1)
  341. zxc.MeshType = "FileMesh"
  342. zxc.Scale = Vector3.new(9,0.3,9)
  343. zxc.MeshId = "http://www.roblox.com/asset/?id=10681506"
  344. local gyro = Instance.new("BodyGyro",slashpart1)
  345. gyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  346. gyro.CFrame = slashpart1.CFrame * CFrame.Angles(math.random(0.5,2),math.random(1,2),0)
  347. local BodyVelocity = Instance.new("BodyVelocity",slashpart1)
  348. BodyVelocity.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  349. BodyVelocity.velocity = char.HumanoidRootPart.CFrame.lookVector*200
  350.  
  351. slashpart1.Touched:connect(function(hit)
  352.  
  353.  
  354. if hit.Parent == char then return end
  355. for i,v in pairs(hit.Parent:GetChildren()) do
  356. if v:IsA("Humanoid") then
  357. if debounce == true then
  358. debounce = false
  359. v.Health = v.Health - 3
  360.  
  361. end
  362. end
  363. wait(0.1)
  364. debounce = true
  365.  
  366. end
  367. end)
  368.  
  369. idle = true
  370. walk = true
  371. walk1 = true
  372. slash1 = true
  373. wait(1)
  374. debounce = true
  375. end
  376. end
  377. function slashes2()
  378.  
  379. if slash1 == true then
  380.  
  381. debounce = false
  382. idle = false
  383. walk = false
  384. walk1 = false
  385. slash2 = true
  386. for i = 1,5 do
  387. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(48.186), math.rad(-28.82), math.rad(-134.702)),.3) --LeftUpperArm
  388. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(64.802), math.rad(3.323), math.rad(8.594)),.3)--RightUpperArm
  389. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--LeftLowerArm
  390. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--RightLowerArm
  391. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(2.349), math.rad(-0.573), math.rad(-13.636)),.3)--LeftUpperLeg
  392. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(9.167), math.rad(1.776), math.rad(11.001)),.3)--RightUpperLeg
  393. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-12.949),rad(0),rad(0)),.3)--LeftLowerLeg
  394. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-10.371),rad(0),rad(0)),.3)--RightUpperLeg
  395. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--Torso
  396. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(53.743),rad(0),rad(-30)),.3)--Head
  397. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-59.817), math.rad(0), math.rad(0), 0),.3)--UpperTorso
  398. wait()
  399. end
  400. for i = 1,5 do
  401. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-127.655), math.rad(1.089), math.rad(158.595)),.3) --LeftUpperArm
  402. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(64.802), math.rad(3.323), math.rad(8.594)),.3)--RightUpperArm
  403. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--LeftLowerArm
  404. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--RightLowerArm
  405. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(2.349), math.rad(-0.573), math.rad(-13.636)),.3)--LeftUpperLeg
  406. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(9.167), math.rad(1.776), math.rad(11.001)),.3)--RightUpperLeg
  407. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-12.949),rad(0),rad(0)),.3)--LeftLowerLeg
  408. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-10.371),rad(0),rad(0)),.3)--RightUpperLeg
  409. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(-19.996),rad(0)),.3)--Torso
  410. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(53.743),rad(0),rad(-30)),.3)--Head
  411. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-59.817), math.rad(0), math.rad(0), 0),.3)--UpperTorso
  412. wait()
  413. end
  414. local slashpart1 = Instance.new("Part",workspace)
  415. slashpart1.Size = v3(9,0,9)
  416. slashpart1.CFrame = char.HumanoidRootPart.CFrame * CFrame.Angles(math.random(1,2),rad(0),0)
  417. slashpart1.Anchored = false
  418. slashpart1.CanCollide = false
  419. slashpart1.BrickColor = BrickColor.new("Really black")
  420. slashpart1.Material = "Neon"
  421. slashpart1.Transparency = 0.9
  422. game:GetService("Debris"):AddItem(slashpart1, 1)
  423. slashpart1.Name = "Slash"
  424. local zxc = Instance.new("SpecialMesh",slashpart1)
  425. zxc.MeshType = "FileMesh"
  426. zxc.Scale = Vector3.new(9,0.3,9)
  427. zxc.MeshId = "http://www.roblox.com/asset/?id=10681506"
  428.  
  429. local gyro = Instance.new("BodyGyro",slashpart1)
  430. gyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  431. gyro.CFrame = slashpart1.CFrame * CFrame.Angles(math.random(1,2),math.random(1,2),0)
  432. local BodyVelocity = Instance.new("BodyVelocity",slashpart1)
  433. BodyVelocity.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  434. BodyVelocity.velocity = char.HumanoidRootPart.CFrame.lookVector*200
  435. slashpart1.Touched:connect(function(hit)
  436.  
  437.  
  438. if hit.Parent == char then return end
  439. for i,v in pairs(hit.Parent:GetChildren()) do
  440. if v:IsA("Humanoid") then
  441. if debounce == true then
  442. debounce = false
  443. v.Health = v.Health - 3
  444.  
  445. end
  446. end
  447. wait(0.1)
  448. debounce = true
  449.  
  450. end
  451. end)
  452. idle = true
  453. walk = true
  454. walk1 = true
  455. slash1 = false
  456. slash2 = false
  457. debounce = true
  458. end
  459. end
  460. function Slam()
  461. if debounce == true then
  462. debounce = false
  463. idle = false
  464. walk = false
  465. walk1 = false
  466. for i = 1,20 do
  467. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(116.368), 0, math.rad(59.358)),.1) --LeftUpperArm
  468. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(101.986), 0, math.rad(-66.406)),.1)--RightUpperArm
  469. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerArm
  470. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightLowerArm
  471. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(-14.782), math.rad(7.907), math.rad(-27.445)),.1)--LeftUpperLeg
  472. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(-11.918), math.rad(-5.73), math.rad(25.382)),.1)--RightUpperLeg
  473. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerLeg
  474. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightUpperLeg
  475. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(-147.021),rad(0),rad(0)),.1)--Torso
  476. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  477. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(0), 0),.3)--UpperTorso
  478. wait()
  479. end
  480. local rng = Instance.new("Part", char)
  481. rng.Anchored = true
  482. rng.BrickColor = BrickColor.new("White")
  483. rng.CanCollide = false
  484. rng.FormFactor = 3
  485. rng.Name = "Ring"
  486. rng.Size = Vector3.new(1, 1, 1)
  487. rng.Transparency = 0.35
  488. rng.TopSurface = 0
  489. rng.BottomSurface = 0
  490. rng.Position = UpperTorso.Position - Vector3.new(0,0,0)
  491. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  492. local rngm = Instance.new("SpecialMesh", rng)
  493. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  494. rngm.Scale = Vector3.new(3,3,3)
  495. local rng2 = Instance.new("Part", char)
  496. rng2.Anchored = true
  497. rng2.BrickColor = BrickColor.new("White")
  498. rng2.CanCollide = false
  499. rng2.FormFactor = 3
  500. rng2.Name = "Ring2"
  501. rng2.Size = Vector3.new(1, 1, 1)
  502. rng2.Transparency = 0.35
  503. rng2.TopSurface = 0
  504. rng2.BottomSurface = 0
  505. rng2.Position = UpperTorso.Position - Vector3.new(0,0,0)
  506. rng2.CFrame = rng.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  507. local rngm2 = Instance.new("SpecialMesh", rng2)
  508. rngm2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  509. rngm2.Scale = Vector3.new(6,6,6)
  510. local rng3 = Instance.new("Part", char)
  511. rng3.Anchored = true
  512. rng3.BrickColor = BrickColor.new("White")
  513. rng3.CanCollide = false
  514. rng3.FormFactor = 3
  515. rng3.Name = "Ring2"
  516. rng3.Size = Vector3.new(1, 1, 1)
  517. rng3.Transparency = 0.35
  518. rng3.TopSurface = 0
  519. rng3.BottomSurface = 0
  520. rng3.Position = UpperTorso.Position - Vector3.new(0,0,0)
  521. rng3.CFrame = rng3.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  522. local rngm3 = Instance.new("SpecialMesh", rng3)
  523. rngm2.MeshId = "http://www.roblox.com/asset/?id=168892432"
  524. rngm2.Scale = Vector3.new(1,1,1)
  525. idle = true
  526. walk = true
  527. walk1 = true
  528. debounce = true
  529. for i = 1, 60, 2 do
  530. rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  531. rng.Transparency = i/60
  532. rngm2.Scale = Vector3.new(4 + i*4, 4 + i*4, 1)
  533. rng2.Transparency = i/60
  534. rngm3.Scale = Vector3.new(4 + i*4, 4 + i*4, 4)
  535. rng3.Transparency = i/60
  536. wait()
  537. end
  538.  
  539. rng:destroy()
  540. rng2:destroy()
  541. rng3:destroy()
  542. end
  543. end
  544. local sit = false
  545.  
  546. mouse.KeyDown:connect(function(k)
  547. if k == "e" then
  548. slashes()
  549.  
  550. end
  551. end)
  552.  
  553. mouse.KeyDown:connect(function(k)
  554. if k == "q" then
  555. slashes2()
  556.  
  557. end
  558. end)
  559. mouse.KeyDown:connect(function(k)
  560. if k == "f" then
  561. Slam()
  562.  
  563. end
  564. end)
  565. mouse.KeyDown:connect(function(k)
  566. if k == "g" then
  567. if debounce == true then
  568. if sit == false then
  569.  
  570. for i,v in pairs(char:GetChildren()) do
  571. if v:IsA("BasePart") then
  572. v.Anchored = false
  573. end
  574. end
  575. idle = false
  576. walk = false
  577. walk1 = false
  578. Sit = true
  579. for i = 1,20 do
  580. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(19.366), math.rad(-2.578), math.rad(35.065)),.1) --LeftUpperArm
  581. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(28.075), math.rad(9.683), math.rad(-40.909)),.1)--RightUpperArm
  582. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerArm
  583. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightLowerArm
  584. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(83.938), 0, math.rad(-34.091)),.1)--LeftUpperLeg
  585. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(77.75), math.rad(4.985), math.rad(17.762)),.1)--RightUpperLeg
  586. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerLeg
  587. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightUpperLeg
  588. Root.C0 = Root.C0:lerp(CFrame.new(0,-1.628,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Torso
  589. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(10.027),rad(0),rad(0)),.1)--Head
  590. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(0), 0),.2)--UpperTorso
  591. wait()
  592. end
  593. else
  594. sit = false
  595. idle = true
  596. walk = true
  597. walk1 = true
  598. debounce = true
  599. end
  600. end
  601.  
  602.  
  603. end
  604. end)
  605. function combo1()
  606. if debounce == true then
  607. debounce = false
  608. idle = false
  609. walk = false
  610. walk1 = false
  611. for i = 1,5 do
  612. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(0),rad(0),rad(-28.877)),.5) --LeftUpperArm
  613. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(96.773), math.rad(26.413), math.rad(118.774)),.5)--RightUpperArm
  614.  
  615. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(26.413),rad(0),rad(0)),.5)--Head
  616. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-27.273), math.rad(1.146), math.rad(-2.235), 0),.2)--UpperTorso
  617. wait()
  618. end
  619. local slashpart12 = Instance.new("Part",workspace)
  620. slashpart12.Size = v3(9,0,9)
  621. slashpart12.CFrame = char.HumanoidRootPart.CFrame * CFrame.Angles(math.random(1,2),rad(0),0)
  622. slashpart12.Anchored = false
  623. slashpart12.CanCollide = false
  624. slashpart12.BrickColor = BrickColor.new("Really red")
  625. slashpart12.Material = "Neon"
  626. slashpart12.Transparency = 0.9
  627. game:GetService("Debris"):AddItem(slashpart12, 1)
  628. slashpart12.Name = "Slash"
  629. local zxc = Instance.new("SpecialMesh",slashpart12)
  630. zxc.MeshType = "FileMesh"
  631. zxc.Scale = Vector3.new(9,0.3,9)
  632. zxc.MeshId = "http://www.roblox.com/asset/?id=10681506"
  633.  
  634. local gyro = Instance.new("BodyGyro",slashpart12)
  635. gyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  636. gyro.CFrame = slashpart12.CFrame * CFrame.Angles(math.random(1,2),math.random(1,2),0)
  637. local BodyVelocity = Instance.new("BodyVelocity",slashpart12)
  638. BodyVelocity.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  639. BodyVelocity.velocity = char.HumanoidRootPart.CFrame.lookVector*200
  640. slashpart12.Touched:connect(function(hit)
  641.  
  642.  
  643. if hit.Parent == char then return end
  644. for i,v in pairs(hit.Parent:GetChildren()) do
  645.  
  646. if v:IsA("Humanoid") then
  647.  
  648. v.Health = v.Health - 7
  649. v:Destroy()
  650.  
  651. end
  652.  
  653.  
  654.  
  655. end
  656. end)
  657. for i = 1,5 do
  658. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(96.773), math.rad(26.413), math.rad(-46.066)),.5)--RightUpperArm
  659. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-27.273), math.rad(20), math.rad(-2.235), 0),.2)--UpperTorso
  660. wait()
  661. end
  662. for i = 1,5 do
  663. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(136.249), math.rad(-52.196), math.rad(-50.707)),.5) --LeftUpperArm
  664. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(20.798), math.rad(0.172), math.rad(37.815)),.5)--RightUpperArm
  665.  
  666. wait()
  667. end
  668. local slashpart12 = Instance.new("Part",workspace)
  669. slashpart12.Size = v3(9,0,9)
  670. slashpart12.CFrame = char.HumanoidRootPart.CFrame * CFrame.Angles(math.random(1,2),rad(0),0)
  671. slashpart12.Anchored = false
  672. slashpart12.CanCollide = false
  673. slashpart12.BrickColor = BrickColor.new("Really red")
  674. slashpart12.Material = "Neon"
  675. slashpart12.Transparency = 0.9
  676. game:GetService("Debris"):AddItem(slashpart12, 1)
  677. slashpart12.Name = "Slash"
  678. local zxc = Instance.new("SpecialMesh",slashpart12)
  679. zxc.MeshType = "FileMesh"
  680. zxc.Scale = Vector3.new(9,0.3,9)
  681. zxc.MeshId = "http://www.roblox.com/asset/?id=10681506"
  682.  
  683. local gyro = Instance.new("BodyGyro",slashpart12)
  684. gyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  685. gyro.CFrame = slashpart12.CFrame * CFrame.Angles(math.random(1,2),math.random(1,2),0)
  686. local BodyVelocity = Instance.new("BodyVelocity",slashpart12)
  687. BodyVelocity.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  688. BodyVelocity.velocity = char.HumanoidRootPart.CFrame.lookVector*200
  689. slashpart12.Touched:connect(function(hit)
  690.  
  691.  
  692. if hit.Parent == char then return end
  693. for i,v in pairs(hit.Parent:GetChildren()) do
  694. if v:IsA("Humanoid") then
  695.  
  696. v.Health = v.Health - 7
  697.  
  698.  
  699. end
  700.  
  701.  
  702.  
  703. end
  704. end)
  705. for i = 1,5 do
  706. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(136.249), math.rad(-52.196), math.rad(112.987)),.5) --LeftUpperArm
  707. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(-15.126), math.rad(-24.408), math.rad(29.851)),.5)--RightUpperArm
  708. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(-3.266)),.5)--LeftLowerArm
  709.  
  710. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-29.507), math.rad(-44.691), math.rad(-3.151), 0),.2)--UpperTorso
  711. wait()
  712. end
  713. for i = 1,10 do
  714. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-79.24), math.rad(-49.733), math.rad(-66.692)),.5) --LeftUpperArm
  715. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(131.551), math.rad(35.924), math.rad(-12.72)),.5)--RightUpperArm
  716. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(-53.801)),.5)--LeftLowerArm
  717. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(44.633),rad(0),rad(0)),.5)--RightLowerArm
  718. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(-20.798), math.rad(2.578), math.rad(-5.329)),1)--LeftUpperLeg
  719. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(3.667), math.rad(-10.6), math.rad(19.137)),.5)--RightUpperLeg
  720. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-17.533),rad(0),rad(0)),.5)--LeftLowerLeg
  721. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(-22.002),rad(0),rad(0)),.5)--RightUpperLeg
  722.  
  723. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(1.432),rad(0),rad(0)),.5)--Head
  724. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(2.75), math.rad(-2.12), math.rad(-1.375), 0),.2)--UpperTorso
  725. wait()
  726. end
  727. idle = true
  728. walk = true
  729. walk1 = true
  730. wait(1)
  731. debounce = true
  732. end
  733. end
  734. mouse.KeyDown:connect(function(k)
  735. if k == "z" then
  736. combo1()
  737.  
  738. end
  739. end)
  740.  
  741. function climb()
  742. local climbp = new("Part",char)
  743. climbp.Size = v3(2,2,1)
  744. climbp.CanCollide = false
  745. climbp.Anchored = false
  746. climbp.Transparency = 1
  747. local climbw = new("Weld", climbp)
  748. climbw.Part0 = climbp
  749. climbw.Part1 = char.HumanoidRootPart
  750. climbp.Touched:connect(function(hit)
  751. local hang = new("Weld",char)
  752. hang.Part0 = char.HumanoidRootPart
  753. hang.Part1 = hit.Parent.HumanoidRootPart
  754. hang.C0=CFrame.new(0,-0.3,-1)
  755. hang.Name = "hang"
  756. idle = false
  757. walk = false
  758. walk1 = false
  759.  
  760.  
  761. for i = 1,20 do
  762. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-77.808), math.rad(-88.465), math.rad(-157.907)),1) --LeftUpperArm
  763. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(-16.616), math.rad(70.359), math.rad(104.278)),1)--RightUpperArm
  764. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(math.rad(36.268), math.rad(-0.344), math.rad(-0.458)),1)--LeftLowerArm
  765. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(27.559),rad(0),rad(0)),1)--RightLowerArm
  766. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(18.736), math.rad(-4.24), math.rad(-12.261)),1)--LeftUpperLeg
  767. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(17.819), math.rad(12.605), math.rad(29.221)),1)--RightUpperLeg
  768. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--LeftLowerLeg
  769. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--RightUpperLeg
  770. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--Torso
  771. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--Head
  772. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(0), 0),.2)--UpperTorso
  773. wait()
  774. end
  775. for i,v in pairs(char:GetChildren()) do
  776. if hit.Parent == char then return end
  777. if v:IsA("Humanoid") then
  778. char.Humanoid.PlatformStand = true
  779.  
  780.  
  781. end
  782. climbp:destroy()
  783. end
  784. end)
  785. end
  786. mouse.KeyDown:connect(function(k)
  787. if k == "h" then
  788. hum.Health = 250
  789. climb()
  790. end
  791. end)
  792. mouse.KeyDown:connect(function(k)
  793. if k == "u" then
  794. local exp = Instance.new("Explosion",char)
  795. exp.Position = char.HumanoidRootPart.Position
  796. exp.Visible = false
  797. char.Parent = workspace.Camera
  798. print("Invi")
  799. wait(1)
  800. char.Parent = workspace
  801. print("Ready")
  802. end
  803. end)
  804. local UIS = game:GetService('UserInputService')
  805. local Player = owner
  806. local Character = Player.Character
  807. UIS.InputBegan:connect(function(input)
  808. if input.KeyCode == Enum.KeyCode.LeftControl then
  809. Sprint = true
  810. walkon1 = true
  811. idle = false
  812. walk = false
  813. walk1 = false
  814. Character.Humanoid.WalkSpeed = 40
  815.  
  816. end
  817. end)
  818. UIS.InputEnded:connect(function(input)
  819. if input.KeyCode == Enum.KeyCode.LeftControl then
  820. Character.Humanoid.WalkSpeed = 16
  821. Sprint = false
  822. walkon1 = false
  823. idle = true
  824. walk = true
  825. walk1 = true
  826. end
  827. end)
  828.  
  829.  
  830. d = {}
  831. function iteffect()
  832.  
  833. coroutine.resume(coroutine.create(function()
  834.  
  835. for i = 1, 10 do
  836. effect = Instance.new("Part", workspace)
  837. effect.Anchored = true
  838. effect.CanCollide = false
  839. effect.Size = Vector3.new(0.2, 3, 0.2)
  840. effect.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(math.random(-3, 3), math.random(-3, 3), math.random(-3, 3))
  841. effect.Transparency = 0
  842. effect.Material = "Neon"
  843. effect.BrickColor = BrickColor.new("White")
  844. table.insert(d, effect)
  845. game:GetService("Debris"):AddItem(effect, 0.3)
  846. end
  847.  
  848. coroutine.resume(coroutine.create(function()
  849. for i = 1, 10 do
  850. for i,e in pairs(d) do
  851. e.CFrame = e.CFrame * CFrame.new(0, math.random(0, 10)/10, 0)
  852. e.Transparency = e.Transparency + 0.1
  853. end
  854. wait(0.01)
  855. end
  856.  
  857. end))
  858. end))
  859.  
  860.  
  861. end
  862. mouse.KeyDown:connect(function(k)
  863. if k == "r" and mouse.Target then
  864. oldpos = char.HumanoidRootPart.Position
  865. iteffect()
  866. char.HumanoidRootPart.CFrame = CFrame.new(mouse.Hit.p + Vector3.new(0, 2.5, 0))
  867. char.HumanoidRootPart.CFrame = CFrame.new(char.HumanoidRootPart.Position, oldpos) * CFrame.Angles(0, math.rad(180), 0)
  868. iteffect()
  869.  
  870. local tele = Instance.new("Sound",char)
  871. tele.SoundId = "rbxassetid://153613030"
  872. tele.Volume = 3
  873. tele:Play()
  874. wait(0.1)
  875. d = {}
  876. end
  877. end)
  878.  
  879.  
  880. local Parasyte2 = false
  881. local Parasyte = false
  882. mouse.KeyDown:connect(function(k)
  883. if k == "v" then
  884. if Parasyte == false then
  885. if Parasyte2 == false then
  886. Parasyte = true
  887. local naeeym = Instance.new("BillboardGui",char)
  888. naeeym.Size = UDim2.new(0,100,0,40)
  889. naeeym.StudsOffset = Vector3.new(0,2,0)
  890. naeeym.Adornee = char.Head
  891. local tecks = Instance.new("TextLabel",naeeym)
  892. tecks.BackgroundTransparency = 1
  893. tecks.BorderSizePixel = 0
  894. tecks.Text = "Parasite"
  895. tecks.Font = "Fantasy"
  896. tecks.FontSize = "Size36"
  897. tecks.TextStrokeTransparency = 0.5
  898. tecks.TextColor3 = Color3.new(1,1,1)
  899. rrer = BrickColor.new("White")
  900. tecks.TextStrokeColor3 = rrer.Color
  901. tecks.Size = UDim2.new(1,0,0.5,0)
  902. game.workspace.Base.BrickColor = BrickColor.new("White")
  903. game.workspace.Base.Material = "SmoothPlastic"
  904. local l = game.Lighting
  905. local sky = Instance.new("Sky",l)
  906. sky.CelestialBodiesShown = false
  907. sky.SkyboxBk = "http://www.roblox.com/asset/?id=149677023"
  908. sky.SkyboxDn = "http://www.roblox.com/asset/?id=149677032"
  909. sky.SkyboxFt = "http://www.roblox.com/asset/?id=149677047"
  910. sky.SkyboxLf = "http://www.roblox.com/asset/?id=149677062"
  911. sky.SkyboxRt = "http://www.roblox.com/asset/?id=149677070"
  912. sky.SkyboxUp = "http://www.roblox.com/asset/?id=149677086"
  913. sky.StarCount = 50
  914. sky.Name = "GreenSpace"
  915.  
  916.  
  917.  
  918.  
  919.  
  920.  
  921.  
  922. function sandbox(var,func)
  923. local env = getfenv(func)
  924. local newenv = setmetatable({},{
  925. __index = function(self,k)
  926. if k=="script" then
  927. return var
  928. else
  929. return env[k]
  930. end
  931. end,
  932. })
  933. setfenv(func,newenv)
  934. return func
  935. end
  936. cors = {}
  937. mas = Instance.new("Model",game:GetService("Lighting"))
  938. Part0 = Instance.new("Part")
  939. SpecialMesh1 = Instance.new("SpecialMesh")
  940.  
  941. Part3 = Instance.new("Part")
  942. CylinderMesh4 = Instance.new("CylinderMesh")
  943.  
  944. Part6 = Instance.new("Part")
  945. SpecialMesh7 = Instance.new("SpecialMesh")
  946.  
  947. Part9 = Instance.new("Part")
  948. CylinderMesh10 = Instance.new("CylinderMesh")
  949.  
  950. Part12 = Instance.new("Part")
  951. CylinderMesh13 = Instance.new("CylinderMesh")
  952.  
  953. Part15 = Instance.new("Part")
  954. CylinderMesh16 = Instance.new("CylinderMesh")
  955.  
  956. Part18 = Instance.new("Part")
  957. CylinderMesh19 = Instance.new("CylinderMesh")
  958.  
  959. Part21 = Instance.new("Part")
  960. CylinderMesh22 = Instance.new("CylinderMesh")
  961.  
  962. Part24 = Instance.new("Part")
  963. CylinderMesh25 = Instance.new("CylinderMesh")
  964.  
  965. Part27 = Instance.new("Part")
  966. CylinderMesh28 = Instance.new("CylinderMesh")
  967.  
  968. Part30 = Instance.new("Part")
  969. SpecialMesh31 = Instance.new("SpecialMesh")
  970.  
  971. Part33 = Instance.new("Part")
  972. CylinderMesh34 = Instance.new("CylinderMesh")
  973.  
  974. Part36 = Instance.new("Part")
  975. CylinderMesh37 = Instance.new("CylinderMesh")
  976.  
  977. Part39 = Instance.new("Part")
  978. CylinderMesh40 = Instance.new("CylinderMesh")
  979.  
  980. Part42 = Instance.new("Part")
  981. CylinderMesh43 = Instance.new("CylinderMesh")
  982.  
  983. Part45 = Instance.new("Part")
  984. CylinderMesh46 = Instance.new("CylinderMesh")
  985.  
  986. Part48 = Instance.new("Part")
  987. SpecialMesh49 = Instance.new("SpecialMesh")
  988.  
  989. Part51 = Instance.new("Part")
  990. SpecialMesh52 = Instance.new("SpecialMesh")
  991. Weld53 = Instance.new("Weld")
  992. Weld54 = Instance.new("Weld")
  993. Weld55 = Instance.new("Weld")
  994. Weld56 = Instance.new("Weld")
  995. Weld57 = Instance.new("Weld")
  996. Weld58 = Instance.new("Weld")
  997. Weld59 = Instance.new("Weld")
  998. Weld60 = Instance.new("Weld")
  999. Weld61 = Instance.new("Weld")
  1000. Weld62 = Instance.new("Weld")
  1001. Weld63 = Instance.new("Weld")
  1002. Weld64 = Instance.new("Weld")
  1003. Weld65 = Instance.new("Weld")
  1004. Weld66 = Instance.new("Weld")
  1005. Weld67 = Instance.new("Weld")
  1006. Weld68 = Instance.new("Weld")
  1007. Weld69 = Instance.new("Weld")
  1008. Part0.Parent = mas
  1009. Part0.BrickColor = BrickColor.new("Really black")
  1010. Part0.Rotation = Vector3.new(-157.589996, 5.42999983, -25.0699997)
  1011. Part0.CanCollide = false
  1012. Part0.FormFactor = Enum.FormFactor.Plate
  1013. Part0.Size = Vector3.new(1, 0.400000006, 1)
  1014. Part0.CFrame = CFrame.new(-9.89037609, 3.50908041, -10.3584547, 0.901716292, 0.42183128, 0.0946800783, 0.359050125, -0.852691352, 0.379473507, 0.240803257, -0.308178782, -0.920347154)
  1015. Part0.BottomSurface = Enum.SurfaceType.Smooth
  1016. Part0.TopSurface = Enum.SurfaceType.Smooth
  1017. Part0.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1018. Part0.Position = Vector3.new(-9.89037609, 3.50908041, -10.3584547)
  1019. Part0.Orientation = Vector3.new(-22.2999992, 174.12999, 157.169998)
  1020. Part0.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1021. SpecialMesh1.Parent = Part0
  1022. SpecialMesh1.MeshId = "http://www.roblox.com/asset/?id=32054761"
  1023. SpecialMesh1.Scale = Vector3.new(0.400000006, 0.400000006, 0.400000006)
  1024. SpecialMesh1.MeshType = Enum.MeshType.FileMesh
  1025. SpecialMesh1.Scale = Vector3.new(0.400000006, 0.400000006, 0.400000006)
  1026.  
  1027. Part3.Parent = mas
  1028. Part3.BrickColor = BrickColor.new("Really black")
  1029. Part3.Rotation = Vector3.new(95.5299988, 46.0099983, 13.6199999)
  1030. Part3.CanCollide = false
  1031. Part3.Size = Vector3.new(1.15999997, 1.7900002, 0.430000007)
  1032. Part3.CFrame = CFrame.new(-4.78088474, 4.44901085, -11.175416, 0.675002098, -0.163504452, 0.719470441, 0.673308253, -0.262249231, -0.691290617, 0.301709652, 0.951047659, -0.0669293255)
  1033. Part3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1034. Part3.Position = Vector3.new(-4.78088474, 4.44901085, -11.175416)
  1035. Part3.Orientation = Vector3.new(43.7299995, 95.3099976, 111.279999)
  1036. Part3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1037. CylinderMesh4.Parent = Part3
  1038.  
  1039. Part6.Parent = mas
  1040. Part6.BrickColor = BrickColor.new("Really black")
  1041. Part6.Rotation = Vector3.new(-168.089996, 13.04, 178.860001)
  1042. Part6.CanCollide = false
  1043. Part6.Size = Vector3.new(2.32800007, 1.60000014, 0.441999972)
  1044. Part6.CFrame = CFrame.new(-5.08431911, 4.76196146, -9.52349854, -0.974034965, -0.0193764232, 0.225565061, 0.0270731151, 0.979212224, 0.20102556, -0.224771798, 0.201912314, -0.953262091)
  1045. Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1046. Part6.Position = Vector3.new(-5.08431911, 4.76196146, -9.52349854)
  1047. Part6.Orientation = Vector3.new(-11.5999994, 166.690002, 1.57999992)
  1048. Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1049. SpecialMesh7.Parent = Part6
  1050. SpecialMesh7.MeshId = "http://www.roblox.com/asset/?id=37241605"
  1051. SpecialMesh7.Scale = Vector3.new(2, 2, 2)
  1052. SpecialMesh7.VertexColor = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  1053. SpecialMesh7.MeshType = Enum.MeshType.FileMesh
  1054. SpecialMesh7.Scale = Vector3.new(2, 2, 2)
  1055.  
  1056. Part9.Parent = mas
  1057. Part9.BrickColor = BrickColor.new("Really black")
  1058. Part9.Rotation = Vector3.new(115.449997, -34.8899994, 9.77999973)
  1059. Part9.CanCollide = false
  1060. Part9.Size = Vector3.new(1.15999997, 1.7900002, 0.430000007)
  1061. Part9.CFrame = CFrame.new(-9.2961607, 4.97208929, -10.7380867, 0.808305025, -0.139299721, -0.572044313, -0.582014024, -0.33570379, -0.740647912, -0.0888697803, 0.931608617, -0.352426708)
  1062. Part9.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1063. Part9.Position = Vector3.new(-9.2961607, 4.97208929, -10.7380867)
  1064. Part9.Orientation = Vector3.new(47.7899971, -121.639999, -119.979996)
  1065. Part9.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1066. CylinderMesh10.Parent = Part9
  1067.  
  1068. Part12.Parent = mas
  1069. Part12.BrickColor = BrickColor.new("Really black")
  1070. Part12.Rotation = Vector3.new(89.3899994, 50.4799995, -103.849998)
  1071. Part12.CanCollide = false
  1072. Part12.Size = Vector3.new(1.15999997, 1.14000022, 0.430000007)
  1073. Part12.CFrame = CFrame.new(-5.557374, 4.51759434, -13.4549561, -0.152351961, 0.61785543, 0.771389961, -0.194968641, 0.746375799, -0.636326551, -0.968904734, -0.247342378, 0.0067511946)
  1074. Part12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1075. Part12.Position = Vector3.new(-5.557374, 4.51759434, -13.4549561)
  1076. Part12.Orientation = Vector3.new(39.5200005, 89.5, -14.6399994)
  1077. Part12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1078. CylinderMesh13.Parent = Part12
  1079.  
  1080. Part15.Parent = mas
  1081. Part15.BrickColor = BrickColor.new("Really black")
  1082. Part15.Rotation = Vector3.new(80.1299973, -12.29, -56.6100006)
  1083. Part15.CanCollide = false
  1084. Part15.Size = Vector3.new(1.15999997, 1.36000025, 0.430000007)
  1085. Part15.CFrame = CFrame.new(-5.38259745, 2.7325983, -12.6629, 0.537643671, 0.815841854, -0.212934494, -0.258609563, -0.0808131397, -0.962593257, -0.80253315, 0.572598398, 0.167535514)
  1086. Part15.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1087. Part15.Position = Vector3.new(-5.38259745, 2.7325983, -12.6629)
  1088. Part15.Orientation = Vector3.new(74.2799988, -51.7999992, -107.349998)
  1089. Part15.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1090. CylinderMesh16.Parent = Part15
  1091.  
  1092. Part18.Parent = mas
  1093. Part18.BrickColor = BrickColor.new("Really black")
  1094. Part18.Rotation = Vector3.new(85.0199966, -0.00999999978, 0)
  1095. Part18.CanCollide = false
  1096. Part18.Size = Vector3.new(1.15999997, 1.7900002, 0.430000007)
  1097. Part18.CFrame = CFrame.new(-9.75036049, 2.86614418, -11.2446823, 0.999999225, 4.97678411e-06, -0.000113099399, -0.000114824732, 0.0867695287, -0.996228158, 3.05919093e-06, 0.996227503, 0.0867749751)
  1098. Part18.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1099. Part18.Position = Vector3.new(-9.75036049, 2.86614418, -11.2446823)
  1100. Part18.Orientation = Vector3.new(85.0199966, -0.0700000003, -0.0799999982)
  1101. Part18.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1102. CylinderMesh19.Parent = Part18
  1103.  
  1104. Part21.Parent = mas
  1105. Part21.BrickColor = BrickColor.new("Really black")
  1106. Part21.Rotation = Vector3.new(105.959999, 29.9200001, -23.4599991)
  1107. Part21.CanCollide = false
  1108. Part21.Size = Vector3.new(1.15999997, 1.7900002, 0.430000007)
  1109. Part21.CFrame = CFrame.new(-4.9343276, 4.77753687, -12.7583609, 0.795093238, 0.345108747, 0.498724014, 0.549322367, -0.0612689704, -0.833362043, -0.257043958, 0.93656069, -0.238289997)
  1110. Part21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1111. Part21.Position = Vector3.new(-4.9343276, 4.77753687, -12.7583609)
  1112. Part21.Orientation = Vector3.new(56.4499969, 115.540001, 96.3600006)
  1113. Part21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1114. CylinderMesh22.Parent = Part21
  1115.  
  1116. Part24.Parent = mas
  1117. Part24.BrickColor = BrickColor.new("Really black")
  1118. Part24.Rotation = Vector3.new(85.0199966, -0.00999999978, 36)
  1119. Part24.CanCollide = false
  1120. Part24.Size = Vector3.new(1.15999997, 2.46000028, 0.430000007)
  1121. Part24.CFrame = CFrame.new(-9.15343475, 2.75214767, -12.8947067, 0.809021652, -0.587777376, -0.000113977505, 0.0509076416, 0.0702657998, -0.996228218, 0.585567176, 0.805965483, 0.086774461)
  1122. Part24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1123. Part24.Position = Vector3.new(-9.15343475, 2.75214767, -12.8947067)
  1124. Part24.Orientation = Vector3.new(85.0199966, -0.0799999982, 35.9199982)
  1125. Part24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1126. CylinderMesh25.Parent = Part24
  1127.  
  1128. Part27.Parent = mas
  1129. Part27.BrickColor = BrickColor.new("Really black")
  1130. Part27.Rotation = Vector3.new(85.0199966, -0.00999999978, 128)
  1131. Part27.CanCollide = false
  1132. Part27.Size = Vector3.new(1.15999997, 2.72000027, 0.430000007)
  1133. Part27.CFrame = CFrame.new(-7.51693249, 2.80680275, -13.0225782, -0.615660667, -0.78801024, -0.000116737894, 0.0684468225, -0.0533267111, -0.996228278, 0.785032928, -0.613345444, 0.0867734924)
  1134. Part27.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1135. Part27.Position = Vector3.new(-7.51693249, 2.80680275, -13.0225782)
  1136. Part27.Orientation = Vector3.new(85.0199966, -0.0799999982, 127.919998)
  1137. Part27.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1138. CylinderMesh28.Parent = Part27
  1139.  
  1140. Part30.Parent = mas
  1141. Part30.BrickColor = BrickColor.new("Really black")
  1142. Part30.Rotation = Vector3.new(-156.029999, 10.8800001, 48.6100006)
  1143. Part30.CanCollide = false
  1144. Part30.FormFactor = Enum.FormFactor.Plate
  1145. Part30.Size = Vector3.new(1, 0.400000006, 1)
  1146. Part30.CFrame = CFrame.new(-8.85424137, 5.01109123, -9.78563499, 0.649343729, -0.736704171, 0.188722745, -0.736192942, -0.546707034, 0.398908675, -0.190706328, -0.397965491, -0.897358298)
  1147. Part30.BottomSurface = Enum.SurfaceType.Smooth
  1148. Part30.TopSurface = Enum.SurfaceType.Smooth
  1149. Part30.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1150. Part30.Position = Vector3.new(-8.85424137, 5.01109123, -9.78563499)
  1151. Part30.Orientation = Vector3.new(-23.5100002, 168.119995, -126.599998)
  1152. Part30.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1153. SpecialMesh31.Parent = Part30
  1154. SpecialMesh31.MeshId = "http://www.roblox.com/asset/?id=32054761"
  1155. SpecialMesh31.Scale = Vector3.new(0.400000006, 0.400000006, 0.400000006)
  1156. SpecialMesh31.MeshType = Enum.MeshType.FileMesh
  1157. SpecialMesh31.Scale = Vector3.new(0.400000006, 0.400000006, 0.400000006)
  1158.  
  1159. Part33.Parent = mas
  1160. Part33.BrickColor = BrickColor.new("Really black")
  1161. Part33.Rotation = Vector3.new(89.3899994, 50.4799995, -173.849991)
  1162. Part33.CanCollide = false
  1163. Part33.Size = Vector3.new(1.15999997, 1.11000025, 0.430000007)
  1164. Part33.CFrame = CFrame.new(-5.91140747, 4.13504839, -12.8911753, -0.632700086, 0.0681980625, 0.771387637, -0.768040597, 0.0721095651, -0.636329591, -0.0990209281, -0.99506259, 0.00675566494)
  1165. Part33.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1166. Part33.Position = Vector3.new(-5.91140747, 4.13504839, -12.8911753)
  1167. Part33.Orientation = Vector3.new(39.5200005, 89.5, -84.6399994)
  1168. Part33.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1169. CylinderMesh34.Parent = Part33
  1170.  
  1171. Part36.Parent = mas
  1172. Part36.BrickColor = BrickColor.new("Really black")
  1173. Part36.Rotation = Vector3.new(100.610001, -13.7999992, -138.940002)
  1174. Part36.CanCollide = false
  1175. Part36.Size = Vector3.new(1.15999997, 1.14000022, 0.430000007)
  1176. Part36.CFrame = CFrame.new(-6.02700615, 2.85732889, -12.6891441, -0.732200503, 0.637933075, -0.238587096, 0.297726482, -0.0152736008, -0.954526782, -0.612567484, -0.76993978, -0.178746834)
  1177. Part36.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1178. Part36.Position = Vector3.new(-6.02700615, 2.85732889, -12.6891441)
  1179. Part36.Orientation = Vector3.new(72.6500015, -126.839996, 92.9399948)
  1180. Part36.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1181. CylinderMesh37.Parent = Part36
  1182.  
  1183. Part39.Parent = mas
  1184. Part39.BrickColor = BrickColor.new("Really black")
  1185. Part39.Rotation = Vector3.new(115.449997, -34.8899994, 137.779999)
  1186. Part39.CanCollide = false
  1187. Part39.Size = Vector3.new(1.15999997, 2.02000022, 0.430000007)
  1188. Part39.CFrame = CFrame.new(-7.23414993, 4.57423878, -12.9809465, -0.60741359, -0.55118686, -0.572047055, 0.0937889442, 0.665315568, -0.74064523, 0.788829625, -0.503527105, -0.352427781)
  1189. Part39.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1190. Part39.Position = Vector3.new(-7.23414993, 4.57423878, -12.9809465)
  1191. Part39.Orientation = Vector3.new(47.7899971, -121.639999, 8.0199995)
  1192. Part39.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1193. CylinderMesh40.Parent = Part39
  1194.  
  1195. Part42.Parent = mas
  1196. Part42.BrickColor = BrickColor.new("Really black")
  1197. Part42.Rotation = Vector3.new(80.1299973, -12.29, -22.6199989)
  1198. Part42.CanCollide = false
  1199. Part42.Size = Vector3.new(1.15999997, 1.7900002, 0.430000007)
  1200. Part42.CFrame = CFrame.new(-4.59234619, 2.72386813, -11.489871, 0.901929319, 0.375742435, -0.212934896, -0.259589076, 0.077606529, -0.962593555, -0.345163465, 0.92346698, 0.167533934)
  1201. Part42.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1202. Part42.Position = Vector3.new(-4.59234619, 2.72386813, -11.489871)
  1203. Part42.Orientation = Vector3.new(74.2799988, -51.7999992, -73.3600006)
  1204. Part42.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1205. CylinderMesh43.Parent = Part42
  1206.  
  1207. Part45.Parent = mas
  1208. Part45.BrickColor = BrickColor.new("Really black")
  1209. Part45.Rotation = Vector3.new(115.449997, -34.8899994, 45.7799988)
  1210. Part45.CanCollide = false
  1211. Part45.Size = Vector3.new(1.15999997, 2.46000028, 0.430000007)
  1212. Part45.CFrame = CFrame.new(-8.50386047, 5.28740215, -12.4261913, 0.572045982, -0.58781296, -0.572045028, -0.668180764, 0.0705178902, -0.740647197, 0.475698769, 0.805917442, -0.352427185)
  1213. Part45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1214. Part45.Position = Vector3.new(-8.50386047, 5.28740215, -12.4261913)
  1215. Part45.Orientation = Vector3.new(47.7899971, -121.639999, -83.9799957)
  1216. Part45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1217. CylinderMesh46.Parent = Part45
  1218.  
  1219. Part48.Parent = mas
  1220. Part48.BrickColor = BrickColor.new("Really black")
  1221. Part48.Rotation = Vector3.new(-167.470001, -17.2799988, -115.829994)
  1222. Part48.CanCollide = false
  1223. Part48.Size = Vector3.new(2.32800007, 1.60000014, 0.441999972)
  1224. Part48.CFrame = CFrame.new(-3.49167085, 2.92708683, -10.3676844, -0.416046828, 0.859449863, -0.297070593, 0.850544393, 0.483357161, 0.207209453, 0.321678698, -0.166463882, -0.932099402)
  1225. Part48.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1226. Part48.Position = Vector3.new(-3.49167085, 2.92708683, -10.3676844)
  1227. Part48.Orientation = Vector3.new(-11.96, -162.319992, 60.3899994)
  1228. Part48.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1229. SpecialMesh49.Parent = Part48
  1230. SpecialMesh49.MeshId = "http://www.roblox.com/asset/?id=37241605"
  1231. SpecialMesh49.Scale = Vector3.new(2, 2, 2)
  1232. SpecialMesh49.VertexColor = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  1233. SpecialMesh49.MeshType = Enum.MeshType.FileMesh
  1234. SpecialMesh49.Scale = Vector3.new(2, 2, 2)
  1235.  
  1236. Part51.Name = "REF"
  1237. local rwz = new("Weld", Part51)
  1238. rwz.Part0 = Part51
  1239. rwz.Part1 = char.UpperTorso
  1240.  
  1241. Part51.Parent = mas
  1242. Part51.Rotation = Vector3.new(180, 0.0199999996, -180)
  1243. Part51.CanCollide = false
  1244. Part51.FormFactor = Enum.FormFactor.Symmetric
  1245. Part51.Size = Vector3.new(2, 2, 1)
  1246. Part51.CFrame = CFrame.new(-6.27533007, 3.1627059, -11.6517324, -0.99999994, 1.23944917e-22, 0.000331714633, 1.23908515e-22, 1, -1.09738441e-22, -0.000331714633, -1.09697344e-22, -0.99999994)
  1247. Part51.BottomSurface = Enum.SurfaceType.Smooth
  1248. Part51.TopSurface = Enum.SurfaceType.Smooth
  1249. Part51.Position = Vector3.new(-6.27533007, 3.1627059, -11.6517324)
  1250. Part51.Orientation = Vector3.new(0, 179.979996, 0)
  1251. Part51.Transparency = 1
  1252. SpecialMesh52.Parent = Part51
  1253. SpecialMesh52.MeshId = "rbxasset://fonts/torso.mesh"
  1254. SpecialMesh52.MeshType = Enum.MeshType.FileMesh
  1255. Weld53.Name = "BTWeld"
  1256. Weld53.Parent = Part51
  1257. Weld53.C1 = CFrame.new(2.8239584, 2.21885133, 1.40109444, -0.901796103, 0.359050125, -0.240504131, -0.421729028, -0.852691352, 0.308318704, -0.0943747833, 0.379473507, 0.920378506)
  1258. Weld53.Part0 = Part51
  1259. Weld53.Part1 = Part0
  1260. Weld54.Name = "BTWeld"
  1261. Weld54.Parent = Part51
  1262. Weld54.C1 = CFrame.new(-2.01854205, 0.128681183, -0.154120922, -0.675102174, 0.673308253, -0.301485747, 0.163188979, -0.262249231, -0.95110184, -0.719448209, -0.691290617, 0.0671679825)
  1263. Weld54.Part0 = Part51
  1264. Weld54.Part1 = Part3
  1265. Weld55.Name = "BTWeld"
  1266. Weld55.Parent = Part51
  1267. Weld55.C1 = CFrame.new(1.59515572, -1.97264862, 1.43862438, 0.974109471, 0.0270731151, 0.224448681, 0.0193094462, 0.979212224, -0.201918736, -0.225248843, 0.20102556, 0.953336895)
  1268. Weld55.Part0 = Part51
  1269. Weld55.Part1 = Part6
  1270. Weld56.Name = "BTWeld"
  1271. Weld56.Parent = Part51
  1272. Weld56.C1 = CFrame.new(3.57604885, -0.664531708, -0.0659441948, -0.808275521, -0.582014024, 0.0891379043, 0.138990685, -0.33570379, -0.931654811, 0.572161198, -0.740647912, 0.352236956)
  1273. Weld56.Part0 = Part51
  1274. Weld56.Part1 = Part9
  1275. Weld57.Name = "BTWeld"
  1276. Weld57.Parent = Part51
  1277. Weld57.C1 = CFrame.new(-1.37360859, -1.9008615, 0.320498943, 0.152673364, -0.194968641, 0.968854129, -0.617773354, 0.746375799, 0.247547314, -0.771392167, -0.636326551, -0.00649531279)
  1278. Weld57.Part0 = Part51
  1279. Weld57.Part1 = Part12
  1280. Weld58.Name = "BTWeld"
  1281. Weld58.Parent = Part51
  1282. Weld58.C1 = CFrame.new(-1.40269804, -0.184091568, -0.0545186996, -0.537377477, -0.258609563, 0.802711487, -0.816031754, -0.0808131397, -0.572327793, 0.212878913, -0.962593257, -0.167606145)
  1283. Weld58.Part0 = Part51
  1284. Weld58.Part1 = Part15
  1285. Weld59.Name = "BTWeld"
  1286. Weld59.Parent = Part51
  1287. Weld59.C1 = CFrame.new(3.47499752, -0.379756927, -0.331161261, -0.999999166, -0.000114824732, 0.00032865518, -0.00033544004, 0.0867695287, -0.996227443, 8.43148664e-05, -0.996228158, -0.0867750123)
  1288. Weld59.Part0 = Part51
  1289. Weld59.Part1 = Part18
  1290. Weld60.Name = "BTWeld"
  1291. Weld60.Parent = Part51
  1292. Weld60.C1 = CFrame.new(-2.2377367, 0.672572136, 0.413247108, -0.795007944, 0.549322367, 0.257307708, -0.345419407, -0.0612689704, -0.93644619, -0.498644948, -0.833362043, 0.238455415)
  1293. Weld60.Part0 = Part51
  1294. Weld60.Part1 = Part21
  1295. Weld61.Name = "BTWeld"
  1296. Weld61.Parent = Part51
  1297. Weld61.C1 = CFrame.new(3.07720566, -0.661039829, -0.301490545, -0.809215844, 0.0509076416, -0.585298836, 0.587510049, 0.0702657998, -0.80616045, 8.519314e-05, -0.996228218, -0.0867744982)
  1298. Weld61.Part0 = Part51
  1299. Weld61.Part1 = Part24
  1300. Weld62.Name = "BTWeld"
  1301. Weld62.Parent = Part51
  1302. Weld62.C1 = CFrame.new(0.336115837, -1.83818436, -0.235762119, 0.615400255, 0.0684468225, -0.785237134, 0.78821367, -0.0533267111, 0.613084018, 8.79538493e-05, -0.996228278, -0.0867735296)
  1303. Weld62.Part0 = Part51
  1304. Weld62.Part1 = Part27
  1305. Weld63.Name = "BTWeld"
  1306. Weld63.Parent = Part51
  1307. Weld63.C1 = CFrame.new(3.39125156, -0.146732807, 1.42391109, -0.649280429, -0.736192942, 0.190921724, 0.736836135, -0.546707034, 0.397721112, -0.188425079, 0.398908675, 0.897420883)
  1308. Weld63.Part0 = Part51
  1309. Weld63.Part1 = Part30
  1310. Weld64.Name = "BTWeld"
  1311. Weld64.Parent = Part51
  1312. Weld64.C1 = CFrame.new(0.854320407, -1.32825661, 0.346376419, 0.632732928, -0.768040597, 0.0988110453, -0.0678679869, 0.0721095651, 0.99508518, -0.771389842, -0.636329591, -0.00649978407)
  1313. Weld64.Part0 = Part51
  1314. Weld64.Part1 = Part33
  1315. Weld65.Name = "BTWeld"
  1316. Weld65.Parent = Part51
  1317. Weld65.C1 = CFrame.new(-0.362746239, -0.961824417, -0.417678952, 0.732403696, 0.297726482, 0.612324595, -0.63767767, -0.0152736008, 0.770151377, 0.238646373, -0.954526782, 0.178667679)
  1318. Weld65.Part0 = Part51
  1319. Weld65.Part1 = Part36
  1320. Weld66.Name = "BTWeld"
  1321. Weld66.Parent = Part51
  1322. Weld66.C1 = CFrame.new(0.333738327, -2.13691807, 0.0285010338, 0.607151926, 0.0937889442, -0.789031088, 0.551353872, 0.665315568, 0.503344297, 0.572163939, -0.74064523, 0.352238029)
  1323. Weld66.Part0 = Part51
  1324. Weld66.Part1 = Part39
  1325. Weld67.Name = "BTWeld"
  1326. Weld67.Parent = Part51
  1327. Weld67.C1 = CFrame.new(-1.57597995, -0.747787476, -0.0911743641, -0.901814759, -0.259589076, 0.34546265, -0.376048744, 0.077606529, -0.923342288, 0.212879315, -0.962593555, -0.167604566)
  1328. Weld67.Part0 = Part51
  1329. Weld67.Part1 = Part42
  1330. Weld68.Name = "BTWeld"
  1331. Weld68.Parent = Part51
  1332. Weld68.C1 = CFrame.new(3.06293774, -0.835635662, 0.0258870125, -0.572203755, -0.668180764, -0.475508988, 0.587545633, 0.0705178902, -0.806112409, 0.572161913, -0.740647197, 0.352237433)
  1333. Weld68.Part0 = Part51
  1334. Weld68.Part1 = Part45
  1335. Weld69.Name = "BTWeld"
  1336. Weld69.Parent = Part51
  1337. Weld69.C1 = CFrame.new(0.945483685, -2.06478, 2.0726347, 0.415940106, 0.850544393, -0.321816713, -0.85939461, 0.483357161, 0.166748971, 0.297379792, 0.207209453, 0.932000816)
  1338. Weld69.Part0 = Part51
  1339. Weld69.Part1 = Part48
  1340. for i,v in pairs(mas:GetChildren()) do
  1341. v.Parent = owner
  1342. pcall(function() v:MakeJoints() end)
  1343. end
  1344. mas:Destroy()
  1345. for i,v in pairs(cors) do
  1346. spawn(function()
  1347. pcall(v)
  1348. end)
  1349. end
  1350.  
  1351.  
  1352. plr = owner
  1353.  
  1354. part = nil
  1355. bp = nil
  1356. particles = nil
  1357.  
  1358.  
  1359.  
  1360.  
  1361.  
  1362.  
  1363. end
  1364. end
  1365. elseif parasyte == true then
  1366.  
  1367. Parasyte = false
  1368. print("work")
  1369.  
  1370. end
  1371. end)
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