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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- local chil = workspace:GetChildren()
- for i,v in pairs(chil) do
- if not (v==script or v:IsA("Camera") or v:IsA("Terrain") or game:GetService("Players"):GetPlayerFromCharacter(v)~=nil) then
- v:Destroy()
- end
- end
- Camera0 = Instance.new("Camera")
- Part1 = Instance.new("Part")
- Script2 = Instance.new("Script")
- Script3 = Instance.new("Script")
- Script4 = Instance.new("Script")
- Script5 = Instance.new("Script")
- Script6 = Instance.new("Script")
- Script7 = Instance.new("Script")
- Script8 = Instance.new("Script")
- Script9 = Instance.new("Script")
- Script10 = Instance.new("Script")
- Script11 = Instance.new("Script")
- Script12 = Instance.new("Script")
- Script13 = Instance.new("Script")
- Message14 = Instance.new("Message")
- Hint15 = Instance.new("Hint")
- Camera0.Parent = mas
- Camera0.CFrame = CFrame.new(105.17878, 15.3547354, -54.4426765, -0.815460682, -0.262419701, 0.51590687, 1.4901163e-08, 0.891319513, 0.453375936, -0.578812599, 0.369710237, -0.726835847)
- Camera0.CoordinateFrame = CFrame.new(105.17878, 15.3547354, -54.4426765, -0.815460682, -0.262419701, 0.51590687, 1.4901163e-08, 0.891319513, 0.453375936, -0.578812599, 0.369710237, -0.726835847)
- Camera0.Focus = CFrame.new(104.14698, 14.4479961, -52.9890251, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Camera0.focus = CFrame.new(104.14698, 14.4479961, -52.9890251, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part1.Name = "Baseplate"
- Part1.Parent = mas
- Part1.CFrame = CFrame.new(0, -10, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part1.Position = Vector3.new(0, -10, 0)
- Part1.Color = Color3.new(0.121569, 0.501961, 0.113725)
- Part1.Size = Vector3.new(512, 20, 512)
- Part1.Anchored = true
- Part1.BrickColor = BrickColor.new("Forest green")
- Part1.Locked = true
- Part1.Material = Enum.Material.Grass
- Part1.brickColor = BrickColor.new("Forest green")
- Part1.FormFactor = Enum.FormFactor.Symmetric
- Part1.formFactor = Enum.FormFactor.Symmetric
- Script2.Parent = mas
- table.insert(cors,sandbox(Script2,function()
- s = Instance.new("Sky",game.Lighting)
- s.SkyboxBk,s.SkyboxDn,s.SkyboxFt,s.SkyboxLf,s.SkyboxRt,s.SkyboxUp = "http://www.roblox.com/asset/?id=3211100002","http://www.roblox.com/asset/?id=3211100002","http://www.roblox.com/asset/?id=3211100002","http://www.roblox.com/asset/?id=3211100002","http://www.roblox.com/asset/?id=3211100002","http://www.roblox.com/asset/?id=3211100002"
- while true do
- wait()
- Instance.new("Part",workspace)
- Instance.new("Explosion",workspace)
- function FUNCTION(a)
- if (a.className == "Part") or (a.className == "Seat") or (a.className == "SpawnLocation") then
- a.Anchored = false
- end
- local b = a:GetChildren()
- for i=1,#b do
- FUNCTION(b[i])
- end
- end
- end
- end))
- Script3.Parent = mas
- table.insert(cors,sandbox(Script3,function()
- function FUNCTION(a)
- if (a.className == "Part") or (a.className == "Seat") or (a.className == "SpawnLocation") then
- a.Anchored = false
- end
- local b = a:GetChildren()
- for i=1,#b do
- FUNCTION(b[i])
- end
- end
- FUNCTION(game.workspace)
- end))
- Script4.Parent = mas
- table.insert(cors,sandbox(Script4,function()
- s = Instance.new("Sky",game.Lighting)
- s.SkyboxBk,s.SkyboxDn,s.SkyboxFt,s.SkyboxLf,s.SkyboxRt,s.SkyboxUp = "http://www.roblox.com/asset/?id=3211100002","http://www.roblox.com/asset/?id=3211100002","http://www.roblox.com/asset/?id=3211100002","http://www.roblox.com/asset/?id=3211100002","http://www.roblox.com/asset/?id=3211100002","http://www.roblox.com/asset/?id=3211100002"
- while true do
- wait()
- Instance.new("Part",workspace)
- Instance.new("Explosion",workspace)
- function FUNCTION(a)
- if (a.className == "Part") or (a.className == "Seat") or (a.className == "SpawnLocation") then
- a.Anchored = false
- end
- local b = a:GetChildren()
- for i=1,#b do
- FUNCTION(b[i])
- end
- end
- end
- end))
- Script5.Name = "decal spam"
- Script5.Parent = mas
- table.insert(cors,sandbox(Script5,function()
- --[[ made by ManMinded ]]--
- texture = "http://www.roblox.com/asset/?id=1136449694" -- put id there, then set last digit one number back
- local A = game.Workspace:GetChildren()
- local B = game.Workspace:GetChildren()
- local C = game.Workspace:GetChildren()
- local D = game.Workspace:GetChildren()
- local E = game.Workspace:GetChildren()
- local F = game.Workspace:GetChildren()
- for i,v in pairs(A) do
- if v:IsA("Part") then
- local d = Instance.new("Decal",v)
- v.Decal.Face = "Top"
- v.Decal.Texture = texture
- v.Anchored = true
- end
- end
- for i,v in pairs(B) do
- if v:IsA("Part") then
- local s = Instance.new("Decal",v)
- s.Face = "Front"
- s.Texture = texture
- end
- end
- for i,v in pairs(C) do
- if v:IsA("Part") then
- local h = Instance.new("Decal",v)
- h.Face = "Back"
- h.Texture = texture
- end
- end
- for i,v in pairs(D) do
- if v:IsA("Part") then
- local j = Instance.new("Decal",v)
- j.Face = "Left"
- j.Texture = texture
- end
- end
- for i,v in pairs(E) do
- if v:IsA("Part") then
- local k = Instance.new("Decal",v)
- k.Face = "Right"
- k.Texture = texture
- end
- end
- for i,v in pairs(F) do
- if v:IsA("Part") then
- local l = Instance.new("Decal",v)
- l.Face = "Bottom"
- l.Texture = texture
- end
- end
- --[[ made by ManMinded ]]--
- end))
- Script6.Parent = mas
- table.insert(cors,sandbox(Script6,function()
- s = Instance.new("Sky",game.Lighting)
- s.SkyboxBk,s.SkyboxDn,s.SkyboxFt,s.SkyboxLf,s.SkyboxRt,s.SkyboxUp = "http://www.roblox.com/asset/?id=3211100002","http://www.roblox.com/asset/?id=3211100002","http://www.roblox.com/asset/?id=3211100002","http://www.roblox.com/asset/?id=3211100002","http://www.roblox.com/asset/?id=3211100002","http://www.roblox.com/asset/?id=3211100002"
- while true do
- wait()
- Instance.new("Part",workspace)
- Instance.new("Explosion",workspace)
- function FUNCTION(a)
- if (a.className == "Part") or (a.className == "Seat") or (a.className == "SpawnLocation") then
- a.Anchored = false
- end
- local b = a:GetChildren()
- for i=1,#b do
- FUNCTION(b[i])
- end
- end
- end
- end))
- Script7.Parent = mas
- table.insert(cors,sandbox(Script7,function()
- function FUNCTION(a)
- if (a.className == "Part") or (a.className == "Seat") or (a.className == "SpawnLocation") then
- a.Anchored = false
- end
- local b = a:GetChildren()
- for i=1,#b do
- FUNCTION(b[i])
- end
- end
- FUNCTION(game.workspace)
- end))
- Script8.Parent = mas
- table.insert(cors,sandbox(Script8,function()
- s = Instance.new("Sky",game.Lighting)
- s.SkyboxBk,s.SkyboxDn,s.SkyboxFt,s.SkyboxLf,s.SkyboxRt,s.SkyboxUp = "http://www.roblox.com/asset/?id=3211100002","http://www.roblox.com/asset/?id=3211100002","http://www.roblox.com/asset/?id=3211100002","http://www.roblox.com/asset/?id=3211100002","http://www.roblox.com/asset/?id=3211100002","http://www.roblox.com/asset/?id=3211100002"
- while true do
- wait()
- Instance.new("Part",workspace)
- Instance.new("Explosion",workspace)
- function FUNCTION(a)
- if (a.className == "Part") or (a.className == "Seat") or (a.className == "SpawnLocation") then
- a.Anchored = false
- end
- local b = a:GetChildren()
- for i=1,#b do
- FUNCTION(b[i])
- end
- end
- end
- end))
- Script9.Name = "decal spam"
- Script9.Parent = mas
- table.insert(cors,sandbox(Script9,function()
- --[[ made by ManMinded ]]--
- texture = "http://www.roblox.com/asset/?id=1136449694" -- put id there, then set last digit one number back
- local A = game.Workspace:GetChildren()
- local B = game.Workspace:GetChildren()
- local C = game.Workspace:GetChildren()
- local D = game.Workspace:GetChildren()
- local E = game.Workspace:GetChildren()
- local F = game.Workspace:GetChildren()
- for i,v in pairs(A) do
- if v:IsA("Part") then
- local d = Instance.new("Decal",v)
- v.Decal.Face = "Top"
- v.Decal.Texture = texture
- v.Anchored = true
- end
- end
- for i,v in pairs(B) do
- if v:IsA("Part") then
- local s = Instance.new("Decal",v)
- s.Face = "Front"
- s.Texture = texture
- end
- end
- for i,v in pairs(C) do
- if v:IsA("Part") then
- local h = Instance.new("Decal",v)
- h.Face = "Back"
- h.Texture = texture
- end
- end
- for i,v in pairs(D) do
- if v:IsA("Part") then
- local j = Instance.new("Decal",v)
- j.Face = "Left"
- j.Texture = texture
- end
- end
- for i,v in pairs(E) do
- if v:IsA("Part") then
- local k = Instance.new("Decal",v)
- k.Face = "Right"
- k.Texture = texture
- end
- end
- for i,v in pairs(F) do
- if v:IsA("Part") then
- local l = Instance.new("Decal",v)
- l.Face = "Bottom"
- l.Texture = texture
- end
- end
- --[[ made by ManMinded ]]--
- end))
- Script10.Parent = mas
- table.insert(cors,sandbox(Script10,function()
- s = Instance.new("Sky",game.Lighting)
- s.SkyboxBk,s.SkyboxDn,s.SkyboxFt,s.SkyboxLf,s.SkyboxRt,s.SkyboxUp = "http://www.roblox.com/asset/?id=3211100002","http://www.roblox.com/asset/?id=3211100002","http://www.roblox.com/asset/?id=3211100002","http://www.roblox.com/asset/?id=3211100002","http://www.roblox.com/asset/?id=3211100002","http://www.roblox.com/asset/?id=3211100002"
- while true do
- wait()
- Instance.new("Part",workspace)
- Instance.new("Explosion",workspace)
- function FUNCTION(a)
- if (a.className == "Part") or (a.className == "Seat") or (a.className == "SpawnLocation") then
- a.Anchored = false
- end
- local b = a:GetChildren()
- for i=1,#b do
- FUNCTION(b[i])
- end
- end
- end
- end))
- Script11.Parent = mas
- table.insert(cors,sandbox(Script11,function()
- function FUNCTION(a)
- if (a.className == "Part") or (a.className == "Seat") or (a.className == "SpawnLocation") then
- a.Anchored = false
- end
- local b = a:GetChildren()
- for i=1,#b do
- FUNCTION(b[i])
- end
- end
- FUNCTION(game.workspace)
- end))
- Script12.Parent = mas
- table.insert(cors,sandbox(Script12,function()
- s = Instance.new("Sky",game.Lighting)
- s.SkyboxBk,s.SkyboxDn,s.SkyboxFt,s.SkyboxLf,s.SkyboxRt,s.SkyboxUp = "http://www.roblox.com/asset/?id=3211100002","http://www.roblox.com/asset/?id=3211100002","http://www.roblox.com/asset/?id=3211100002","http://www.roblox.com/asset/?id=3211100002","http://www.roblox.com/asset/?id=3211100002","http://www.roblox.com/asset/?id=3211100002"
- while true do
- wait()
- Instance.new("Part",workspace)
- Instance.new("Explosion",workspace)
- function FUNCTION(a)
- if (a.className == "Part") or (a.className == "Seat") or (a.className == "SpawnLocation") then
- a.Anchored = false
- end
- local b = a:GetChildren()
- for i=1,#b do
- FUNCTION(b[i])
- end
- end
- end
- end))
- Script13.Name = "decal spam"
- Script13.Parent = mas
- table.insert(cors,sandbox(Script13,function()
- --[[ made by ManMinded ]]--
- texture = "http://www.roblox.com/asset/?id=1136449694" -- put id there, then set last digit one number back
- local A = game.Workspace:GetChildren()
- local B = game.Workspace:GetChildren()
- local C = game.Workspace:GetChildren()
- local D = game.Workspace:GetChildren()
- local E = game.Workspace:GetChildren()
- local F = game.Workspace:GetChildren()
- for i,v in pairs(A) do
- if v:IsA("Part") then
- local d = Instance.new("Decal",v)
- v.Decal.Face = "Top"
- v.Decal.Texture = texture
- v.Anchored = true
- end
- end
- for i,v in pairs(B) do
- if v:IsA("Part") then
- local s = Instance.new("Decal",v)
- s.Face = "Front"
- s.Texture = texture
- end
- end
- for i,v in pairs(C) do
- if v:IsA("Part") then
- local h = Instance.new("Decal",v)
- h.Face = "Back"
- h.Texture = texture
- end
- end
- for i,v in pairs(D) do
- if v:IsA("Part") then
- local j = Instance.new("Decal",v)
- j.Face = "Left"
- j.Texture = texture
- end
- end
- for i,v in pairs(E) do
- if v:IsA("Part") then
- local k = Instance.new("Decal",v)
- k.Face = "Right"
- k.Texture = texture
- end
- end
- for i,v in pairs(F) do
- if v:IsA("Part") then
- local l = Instance.new("Decal",v)
- l.Face = "Bottom"
- l.Texture = texture
- end
- end
- --[[ made by ManMinded ]]--
- end))
- Message14.Parent = mas
- Message14.Text = "ur game is screwed by minish"
- Hint15.Parent = mas
- Hint15.Text = "YOUR ALL A HAND FULL OF FISH"
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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