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Wilkins1000

Suicide Gun ROBLOX

Mar 7th, 2017
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  1. message = "I'm Sorry."
  2. OHHNELLY = Instance.new("Tool")
  3. BACKATITWITHHORRIBLEVARIABLENAMES = Instance.new("Animation")
  4. ASDASFFDSCV = Instance.new("Part")
  5. DOLANTRAMP = Instance.new("SpecialMesh")
  6. CHINA = Instance.new("Sound")
  7. JAPAN = Instance.new("Sound")
  8. MEXICO = Instance.new("Part")
  9. NOTSEE = Instance.new("Sound")
  10. OHHNELLY0 = Instance.new("Sound")
  11. OHHNELLY1 = Instance.new("Weld")
  12. OHHNELLY2 = Instance.new("Weld")
  13. OHHNELLY3 = Instance.new("Weld")
  14. OHHNELLY.Name = "Suicide Gun"
  15. OHHNELLY.Parent = game.Players.LocalPlayer.Backpack
  16. OHHNELLY.GripForward = Vector3.new(-1.74845553e-007, -0, 1)
  17. OHHNELLY.GripPos = Vector3.new(0.487703323, -3.7742065e-010, 0.00863459334)
  18. OHHNELLY.GripRight = Vector3.new(0, -1, -0)
  19. OHHNELLY.GripUp = Vector3.new(-1, 0, -1.74845553e-007)
  20. OHHNELLY.CanBeDropped = false
  21. BACKATITWITHHORRIBLEVARIABLENAMES.Name = "Suicide"
  22. BACKATITWITHHORRIBLEVARIABLENAMES.Parent = OHHNELLY
  23. BACKATITWITHHORRIBLEVARIABLENAMES.AnimationId = "rbxassetid://609172165"
  24. ASDASFFDSCV.Name = "Handle2"
  25. ASDASFFDSCV.Parent = OHHNELLY
  26. ASDASFFDSCV.Material = Enum.Material.DiamondPlate
  27. ASDASFFDSCV.BrickColor = BrickColor.new("Really black")
  28. ASDASFFDSCV.Reflectance = 0.0099999997764826
  29. ASDASFFDSCV.Position = Vector3.new(-0.00326100015, 0.26760304, 0.214301854)
  30. ASDASFFDSCV.Rotation = Vector3.new(172.277985, 0.0128798541, 179.905014)
  31. ASDASFFDSCV.Elasticity = 0
  32. ASDASFFDSCV.Size = Vector3.new(0.400000006, 0.50999999, 0.699999988)
  33. ASDASFFDSCV.CFrame = CFrame.new(-0.00326100015, 0.26760304, 0.214301854, -0.999998629, -0.00165782764, 0.000224795862, -0.0016729997, 0.990930021, -0.134366855, -8.88036311e-011, -0.134366959, -0.99093163)
  34. ASDASFFDSCV.BottomSurface = Enum.SurfaceType.Smooth
  35. ASDASFFDSCV.TopSurface = Enum.SurfaceType.Smooth
  36. ASDASFFDSCV.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  37. DOLANTRAMP.Parent = ASDASFFDSCV
  38. DOLANTRAMP.MeshId = "rbxassetid://476920625"
  39. DOLANTRAMP.Scale = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
  40. DOLANTRAMP.TextureId = "rbxassetid://476920703"
  41. DOLANTRAMP.MeshType = Enum.MeshType.FileMesh
  42. CHINA.Name = "Ting"
  43. CHINA.Parent = ASDASFFDSCV
  44. CHINA.SoundId = "rbxassetid://165969964"
  45. CHINA.Volume = 1
  46. JAPAN.Name = "Swoosh"
  47. JAPAN.Parent = ASDASFFDSCV
  48. JAPAN.SoundId = "http://www.roblox.com/asset?id=168184001"
  49. JAPAN.Volume = 1
  50. MEXICO.Name = "Handle"
  51. MEXICO.Parent = OHHNELLY
  52. MEXICO.Material = Enum.Material.DiamondPlate
  53. MEXICO.BrickColor = BrickColor.new("Really black")
  54. MEXICO.Reflectance = 0.0099999997764826
  55. MEXICO.Transparency = 1
  56. MEXICO.Position = Vector3.new(-0.00328300009, 0.280510008, -0.149414003)
  57. MEXICO.Rotation = Vector3.new(-177.96785, -0.00339820259, 89.9042282)
  58. MEXICO.Elasticity = 0
  59. MEXICO.Size = Vector3.new(0.400000006, 0.50999999, 0.699999988)
  60. MEXICO.CFrame = CFrame.new(-0.00328300009, 0.280510008, -0.149414003, 0.00167151645, -0.999998629, -5.9309823e-005, -0.999369621, -0.0016725685, 0.0354602523, -0.0354603268, -1.40129846e-045, -0.999371052)
  61. MEXICO.BottomSurface = Enum.SurfaceType.Smooth
  62. MEXICO.TopSurface = Enum.SurfaceType.Smooth
  63. MEXICO.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  64. NOTSEE.Name = "Swoosh"
  65. NOTSEE.Parent = MEXICO
  66. NOTSEE.SoundId = "http://www.roblox.com/asset?id=168184001"
  67. NOTSEE.Volume = 1
  68. OHHNELLY0.Name = "Ting"
  69. OHHNELLY0.Parent = MEXICO
  70. OHHNELLY0.SoundId = "rbxassetid://356911785"
  71. OHHNELLY1.Parent = MEXICO
  72. OHHNELLY1.C0 = CFrame.new(0, 0, 0, 0.00167151645, -0.999369621, -0.0354603268, -0.999998629, -0.0016725685, -1.40129846e-045, -5.9309823e-005, 0.0354602523, -0.999371052)
  73. OHHNELLY1.C1 = CFrame.new(0, 0, 0, 0.00167151645, -0.999369621, -0.0354603268, -0.999998629, -0.0016725685, -1.40129846e-045, -5.9309823e-005, 0.0354602523, -0.999371052)
  74. OHHNELLY1.Part0 = MEXICO
  75. OHHNELLY1.Part1 = MEXICO
  76. OHHNELLY2.Parent = MEXICO
  77. OHHNELLY2.C0 = CFrame.new(0, 0, 0, 0.00167151645, -0.999369621, -0.0354603268, -0.999998629, -0.0016725685, -1.40129846e-045, -5.9309823e-005, 0.0354602523, -0.999371052)
  78. OHHNELLY2.C1 = CFrame.new(4.06522304e-007, 0.0616614074, 0.358683348, -0.999998629, -0.00167299958, -4.41566783e-011, -0.00165782787, 0.99093014, -0.134366989, 0.00022479592, -0.134366855, -0.99093163)
  79. OHHNELLY2.Part0 = MEXICO
  80. OHHNELLY2.Part1 = ASDASFFDSCV
  81. OHHNELLY3.Parent = MEXICO
  82. OHHNELLY3.C0 = CFrame.new(0, 0, 0, 0.00167151645, -0.999369621, -0.0354603268, -0.999998629, -0.0016725685, -1.40129846e-045, -5.9309823e-005, 0.0354602523, -0.999371052)
  83. OHHNELLY3.C1 = CFrame.new(0, 0, 0, 0.00167151645, -0.999369621, -0.0354603268, -0.999998629, -0.0016725685, -1.40129846e-045, -5.9309823e-005, 0.0354602523, -0.999371052)
  84. OHHNELLY3.Part0 = MEXICO
  85. OHHNELLY3.Part1 = MEXICO
  86. OHHNELLY = OHHNELLY
  87. Handle = OHHNELLY:WaitForChild("Handle")
  88. Players = game:GetService("Players")
  89. Debris = game:GetService("Debris")
  90. InsertService = game:GetService("InsertService")
  91. SuicideAnim = OHHNELLY:WaitForChild("Suicide")
  92. SlashSound = Handle:WaitForChild("Swoosh")
  93. HitSound = Handle:WaitForChild("Ting")
  94. Damage = 100 --the damage dealt
  95. ReloadTime = 1.45 --time between each swing
  96. Kills = 0 --start off with 0 killstreak
  97. function Activated() --when you swing
  98. if OHHNELLY.Enabled then
  99. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 0
  100. game.Players.LocalPlayer.Character.Humanoid.JumpPower = 0
  101. Suicide = Humanoid:LoadAnimation(SuicideAnim)
  102. Suicide:Play()
  103. SlashSound:Play()
  104. local speak = {message}
  105. local colors = {"Red","Red","Red"} -- The only 3 colors, adding more will error.
  106. local chat = game:GetService("Chat")
  107. chat:Chat(game.Players.LocalPlayer.Character.Head,speak[math.random(1,#speak)], colors[math.random(1,3)] )
  108. wait(1)
  109. OHHNELLY.Handle.Ting:Play()
  110. game.Players.LocalPlayer.Character.Humanoid.Health = 0
  111. player = game.Players.LocalPlayer
  112. char = player.Character
  113. char.Archivable = true
  114. local rg = char:Clone()
  115. rg.HumanoidRootPart:Destroy()
  116. rg.Name = ""
  117. rg.Humanoid.MaxHealth = 0
  118. for i, v in pairs(rg.Torso:GetChildren()) do
  119. if v:IsA("Motor6D") then
  120. v:Destroy()
  121. end
  122. end
  123. local n = Instance.new("Glue", rg.Torso)
  124. n.Name = "Neck"
  125. n.Part0 = rg.Torso
  126. n.Part1 = rg.Head
  127. n.C0 = CFrame.new(0, 1, 0)
  128. n.C1 = CFrame.new(0, -0.5, 0)
  129. local rs = Instance.new("Glue", rg.Torso)
  130. rs.Name = "Right Shoulder"
  131. rs.Part0 = rg.Torso
  132. rs.Part1 = rg["Right Arm"]
  133. rs.C0 = CFrame.new(1.5, 0.5, 0)
  134. rs.C1 = CFrame.new(0, 0.5, 0)
  135. local ls = Instance.new("Glue", rg.Torso)
  136. ls.Name = "Left Shoulder"
  137. ls.Part0 = rg.Torso
  138. ls.Part1 = rg["Left Arm"]
  139. ls.C0 = CFrame.new(-1.5, 0.5, 0)
  140. ls.C1 = CFrame.new(0, 0.5, 0)
  141. local rh = Instance.new("Glue", rg.Torso)
  142. rh.Name = "Right Hip"
  143. rh.Part0 = rg.Torso
  144. rh.Part1 = rg["Right Leg"]
  145. rh.C0 = CFrame.new(0.5, -1, 0)
  146. rh.C1 = CFrame.new(0, 1, 0)
  147. local lh = Instance.new("Glue", rg.Torso)
  148. lh.Name = "Left Hip"
  149. lh.Part0 = rg.Torso
  150. lh.Part1 = rg["Left Leg"]
  151. lh.C0 = CFrame.new(-0.5, -1, 0)
  152. lh.C1 = CFrame.new(0, 1, 0)
  153. char.Torso:Destroy()
  154. char.Head:Destroy()
  155. char["Left Leg"]:Destroy()
  156. char["Left Arm"]:Destroy()
  157. char["Right Leg"]:Destroy()
  158. char["Right Arm"]:Destroy()
  159. rg.Parent = game.Workspace
  160. game.Debris:AddItem(rg, 30)
  161. rg.Torso.Velocity=Vector3.new(20,0,20)
  162. rg.Head.BrickColor = BrickColor.new("Maroon")
  163. rg.Head.face:Destroy()
  164. function DEATH ()
  165. OHHNELLY = Instance.new("Part")
  166. OHHNELLY.Parent = workspace
  167. OHHNELLY.Anchored = false
  168. OHHNELLY.Material = Enum.Material.SmoothPlastic
  169. OHHNELLY.BrickColor = BrickColor.new("Maroon")
  170. OHHNELLY.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  171. OHHNELLY.Position = rg.Head.Position
  172. OHHNELLY.Color = Color3.new(0.458824, 0, 0)
  173. end
  174. for i=1, 50 do
  175. DEATH()
  176. print"BLOODY"
  177. wait(.5)
  178. end
  179. end
  180. end
  181. function Equipped(mouse) --get everything settled up
  182. Character = OHHNELLY.Parent
  183. Player = Players:GetPlayerFromCharacter(Character)
  184. Humanoid = Character:FindFirstChild("Humanoid")
  185. Torso = Character:FindFirstChild("Torso")
  186. if not Humanoid or not Torso then
  187. return
  188. end
  189. if not OHHNELLY.Enabled then
  190. wait(ReloadTime)
  191. OHHNELLY.Enabled = true
  192. end
  193. end
  194. function Unequipped()
  195. if Suicide then
  196. Suicide:Stop()
  197. end
  198. end
  199. OHHNELLY.Activated:connect(Activated)
  200. OHHNELLY.Equipped:connect(Equipped)
  201. OHHNELLY.Unequipped:connect(Unequipped)`
  202. },
  203.  
  204. "RC_Nazi_Plane":{
  205. "premium":false,
  206. "credit":"Unknown",
  207. "sub":"MdbookTech",
  208. "stat":"working Gear",
  209. "code":"LOAD.SRC:RC-Nazi-Plane.txt"
  210. },
  211.  
  212. "Rainbow_Path":{
  213. "premium":false,
  214. "credit":"Unknown",
  215. "sub":"MdbookTech",
  216. "stat":"okay Paths",
  217. "code":`
  218. --Q = toggle path, X = clear path, E = toggle path fade
  219. local player = game.Players.LocalPlayer
  220. local mouse = player:GetMouse()
  221. plr2 = game.Players.LocalPlayer
  222. cyan = true
  223. green = false
  224. red = false
  225. purple = false
  226. local plr = game.Players.LocalPlayer.Character
  227. cleanup = true
  228. path = false
  229. local m = Instance.new("Model")
  230. m.Name = "m"
  231. m.Parent = plr
  232. mouse.KeyDown:connect(function(key)
  233. if key == "q" then
  234. if path == true then path = false elseif path == false then path = true end
  235. elseif key == "e" then
  236. if cleanup == true then cleanup = false elseif cleanup == false then cleanup = true end
  237. elseif key == "x" then
  238. plr.m:ClearAllChildren()
  239. end
  240. end)
  241. spawn(function()
  242. while wait(1.35) do
  243. if cyan == true then
  244. green = true
  245. cyan = false
  246. elseif green == true then
  247. red = true
  248. green = false
  249. elseif red == true then
  250. purple = true
  251. red = false
  252. elseif purple == true then
  253. cyan = true
  254. purple = false
  255. end
  256. end
  257. end)
  258. function fade(part)
  259. wait(0.15)
  260. for i = 0.3,1,0.1 do wait()
  261. part.Transparency = i
  262. if i == 0.8 or i == 0.9 or i == 0.7 or i == 0.6 or i == 0.5 or i == 0.4 then
  263. if cyan == true then
  264. part.BrickColor = BrickColor.new("Cyan")
  265. elseif green == true then
  266. part.BrickColor = BrickColor.new("Lime green")
  267. elseif red == true then
  268. part.BrickColor = BrickColor.new("Really red")
  269. elseif purple == true then
  270. part.BrickColor = BrickColor.new("Royal purple")
  271. end
  272. part.Material = "Neon"
  273. end
  274. end
  275. part:remove''
  276. end
  277. local num = 0.1
  278. spawn(function()
  279. while true do coroutine.yield()
  280. if path == true then
  281. num = num + 3.5
  282. local p = Instance.new("Part")
  283. p.Name = "p"
  284. p.Parent = plr.m
  285. p.FormFactor = "Custom"
  286. p.Size = Vector3.new(3,0.4,3)
  287. p.CFrame = plr.Torso.CFrame * CFrame.new(0,-3-(p.Size.Y/2),0) * CFrame.Angles(0,math.rad(num),0)
  288. p.Transparency = 0.3
  289. p.BrickColor = BrickColor.new("Really black")
  290. p.Anchored = true
  291. p.TopSurface = "Smooth"
  292. p.BottomSurface = "Smooth"
  293. spawn(function()
  294. if cleanup == true then
  295. fade(p)
  296. end
  297. end)
  298. else
  299. end
  300. end
  301. end)
  302. print("Controls: \nQ: Toggle path \nX: Clear all path \nE: Toggle path fade")
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