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Treedestroyed

PerkIcon

Mar 18th, 2018
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  1. simulated event PreBeginPlay()
  2. {
  3.     local KFPerk_Berserker Berserker;
  4.     Berserker = KFPerk_Berserker(FindObject("KFGame.Default__KFPerk_Berserker",class'KFPerk_Berserker'));
  5.     if( Berserker != None )
  6.         Berserker.PerkIcon = Texture2D(DynamicLoadObject("MyPerkIcons.UI_PerkIcon_Berserker", class'Texture2D'));
  7. }
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