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- local player = game.Players.LocalPlayer
- local character = player.Character or player.CharacterAdded:wait()
- character.Humanoid.WalkSpeed = 100
- local colors = {
- Color3.new(250, 250, 250),
- Color3.new(250, 250, 250),
- Color3.new(250, 250, 250),
- Color3.new(250, 250, 250),
- Color3.new(250, 250, 250),
- Color3.new(250, 250, 250),
- Color3.new(250, 250, 250)
- }
- for i,v in pairs(colors) do
- local particle = Instance.new("ParticleEmitter", character.Torso)
- particle.Name = "Sparkely"
- particle.Size = NumberSequence.new(0.9, 0.9)
- particle.LightEmission = -10
- particle.Texture = "http://www.roblox.com/asset/?id=41363957"
- particle.Lifetime = NumberRange.new(1, 1)
- particle.Rate = 30
- particle.Speed = NumberRange.new(10, 10)
- particle.VelocitySpread = 13
- particle.Color = ColorSequence.new(v, v)
- end
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