Advertisement
Baldeagle22

Noob (3)

Sep 14th, 2018
395
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 116.28 KB | None | 0 0
  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,game,owner = owner,game
  3. local RealPlayer = Player
  4. do
  5. print("FE made by SoulCah | Dennis <3")
  6. local rp = RealPlayer
  7. script.Parent = rp.Character
  8.  
  9. --RemoteEvent for communicating
  10. local Event = Instance.new("RemoteEvent")
  11. Event.Name = "UserInput_Event"
  12.  
  13. --Fake event to make stuff like Mouse.KeyDown work
  14. local function fakeEvent()
  15. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  16. t.connect = t.Connect
  17. return t
  18. end
  19.  
  20. --Creating fake input objects with fake variables
  21. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  22. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  23. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  24. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  25. end}
  26. --Merged 2 functions into one by checking amount of arguments
  27. CAS.UnbindAction = CAS.BindAction
  28.  
  29. --This function will trigger the events that have been :Connect()'ed
  30. local function te(self,ev,...)
  31. local t = m[ev]
  32. if t and t._fakeEvent then
  33. for _,f in pairs(t.Functions) do
  34. f(...)
  35. end
  36. end
  37. end
  38. m.TrigEvent = te
  39. UIS.TrigEvent = te
  40.  
  41. Event.OnServerEvent:Connect(function(plr,io)
  42. if plr~=rp then return end
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. if not io.isMouse then
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local Mouse = Player:GetMouse()
  66. local UIS = game:GetService("UserInputService")
  67. local input = function(io,a)
  68. if a then return end
  69. --Since InputObject is a client-side instance, we create and pass table instead
  70. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  71. end
  72. UIS.InputBegan:Connect(input)
  73. UIS.InputEnded:Connect(input)
  74.  
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84.  
  85. ----Sandboxed game object that allows the usage of client-side methods and services
  86. --Real game object
  87. local _rg = game
  88.  
  89. --Metatable for fake service
  90. local fsmt = {
  91. __index = function(self,k)
  92. local s = rawget(self,"_RealService")
  93. if s then return s[k] end
  94. end,
  95. __newindex = function(self,k,v)
  96. local s = rawget(self,"_RealService")
  97. if s then s[k]=v end
  98. end,
  99. __call = function(self,...)
  100. local s = rawget(self,"_RealService")
  101. if s then return s(...) end
  102. end
  103. }
  104. local function FakeService(t,RealService)
  105. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  106. return setmetatable(t,fsmt)
  107. end
  108.  
  109. --Fake game object
  110. local g = {
  111. GetService = function(self,s)
  112. return self[s]
  113. end,
  114. Players = FakeService({
  115. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  116. },"Players"),
  117. UserInputService = FakeService(UIS,"UserInputService"),
  118. ContextActionService = FakeService(CAS,"ContextActionService"),
  119. }
  120. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  121. g.service = g.GetService
  122.  
  123. g.RunService = FakeService({
  124. RenderStepped = _rg:GetService("RunService").Heartbeat,
  125. BindToRenderStep = function(self,name,_,fun)
  126. self._btrs[name] = self.Heartbeat:Connect(fun)
  127. end,
  128. UnbindFromRenderStep = function(self,name)
  129. self._btrs[name]:Disconnect()
  130. end,
  131. },"RunService")
  132.  
  133. setmetatable(g,{
  134. __index=function(self,s)
  135. return _rg:GetService(s) or typeof(_rg[s])=="function"
  136. and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  137. end,
  138. __newindex = fsmt.__newindex,
  139. __call = fsmt.__call
  140. })
  141. --Changing owner to fake player object to support owner:GetMouse()
  142. game,owner = g,g.Players.LocalPlayer
  143. end
  144. wait(1 / 60)
  145. Effects = { }
  146. local Player = game.Players.localPlayer
  147. local Character = Player.Character
  148. local Humanoid = Character.Humanoid
  149. local Mouse = Player:GetMouse()
  150. local LeftArm = Character["Left Arm"]
  151. local RightArm = Character["Right Arm"]
  152. local LeftLeg = Character["Left Leg"]
  153. local RightLeg = Character["Right Leg"]
  154. local Head = Character.Head
  155. local Torso = Character.Torso
  156. local Camera = game.Workspace.CurrentCamera
  157. local RootPart = Character.HumanoidRootPart
  158. local RootJoint = RootPart.RootJoint
  159. local attack = false
  160. local Anim = 'Fall'
  161. local attacktype = 1
  162. local delays = false
  163. local play = true
  164. local targetted = nil
  165. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  166. local velocity = RootPart.Velocity.y
  167. local sine = 0
  168. local change = 1
  169. local doe = 0
  170. local Create = LoadLibrary("RbxUtility").Create
  171. Humanoid.WalkSpeed = 8
  172. local m = Create("Model"){
  173. Parent = Character,
  174. Name = "WeaponModel",
  175. }
  176. local Orin = "rbxassetid://"
  177. Head.face.Texture = Orin
  178. spawn(function()
  179. while wait() do
  180. Head.BrickColor = BrickColor.new(math.random(), math.random(), math.random())
  181. RightArm.BrickColor = BrickColor.new(math.random(), math.random(), math.random())
  182. LeftArm.BrickColor = BrickColor.new(math.random(), math.random(), math.random())
  183. Torso.BrickColor = BrickColor.new(math.random(), math.random(), math.random())
  184. RightLeg.BrickColor = BrickColor.new(math.random(), math.random(), math.random())
  185. LeftLeg.BrickColor = BrickColor.new(math.random(), math.random(), math.random())
  186. end
  187. end)
  188. function clerp(a, b, t)
  189. return a:lerp(b, t)
  190. end
  191.  
  192. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  193. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  194.  
  195. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  196. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  197. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  198. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  199. RootJoint.C1 = CFrame.new(0, 0, 0)
  200. RootJoint.C0 = CFrame.new(0, 0, 0)
  201. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  202. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  203.  
  204. local rarmc1 = RW.C1
  205. local larmc1 = LW.C1
  206. local rlegc1 = RH.C1
  207. local llegc1 = LH.C1
  208.  
  209. local resetc1 = false
  210.  
  211. function PlayAnimationFromTable(table, speed, bool)
  212. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  213. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  214. RW.C0 = clerp(RW.C0, table[3], speed)
  215. LW.C0 = clerp(LW.C0, table[4], speed)
  216. RH.C0 = clerp(RH.C0, table[5], speed)
  217. LH.C0 = clerp(LH.C0, table[6], speed)
  218. if bool == true then
  219. if resetc1 == false then
  220. resetc1 = true
  221. RootJoint.C1 = RootJoint.C1
  222. Torso.Neck.C1 = Torso.Neck.C1
  223. RW.C1 = rarmc1
  224. LW.C1 = larmc1
  225. RH.C1 = rlegc1
  226. LH.C1 = llegc1
  227. end
  228. end
  229. end
  230.  
  231. ArtificialHB = Create("BindableEvent", script){
  232. Parent = script,
  233. Name = "Heartbeat",
  234. }
  235.  
  236. script:WaitForChild("Heartbeat")
  237.  
  238. frame = 1 / 30
  239. tf = 0
  240. allowframeloss = false
  241. tossremainder = false
  242. lastframe = tick()
  243. script.Heartbeat:Fire()
  244.  
  245. game:GetService("RunService").Heartbeat:connect(function(s, p)
  246. tf = tf + s
  247. if tf >= frame then
  248. if allowframeloss then
  249. script.Heartbeat:Fire()
  250. lastframe = tick()
  251. else
  252. for i = 1, math.floor(tf / frame) do
  253. script.Heartbeat:Fire()
  254. end
  255. lastframe = tick()
  256. end
  257. if tossremainder then
  258. tf = 0
  259. else
  260. tf = tf - frame * math.floor(tf / frame)
  261. end
  262. end
  263. end)
  264.  
  265. function swait(num)
  266. if num == 0 or num == nil then
  267. ArtificialHB.Event:wait()
  268. else
  269. for i = 0, num do
  270. ArtificialHB.Event:wait()
  271. end
  272. end
  273. end
  274.  
  275. function RemoveOutlines(part)
  276. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  277. end
  278.  
  279. CFuncs = {
  280. ["Part"] = {
  281. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  282. local Part = Create("Part"){
  283. Parent = Parent,
  284. Reflectance = Reflectance,
  285. Transparency = Transparency,
  286. CanCollide = false,
  287. Locked = true,
  288. BrickColor = BrickColor.new(tostring(BColor)),
  289. Name = Name,
  290. Size = Size,
  291. Material = Material,
  292. }
  293. RemoveOutlines(Part)
  294. return Part
  295. end;
  296. };
  297.  
  298. ["Mesh"] = {
  299. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  300. local Msh = Create(Mesh){
  301. Parent = Part,
  302. Offset = OffSet,
  303. Scale = Scale,
  304. }
  305. if Mesh == "SpecialMesh" then
  306. Msh.MeshType = MeshType
  307. Msh.MeshId = MeshId
  308. end
  309. return Msh
  310. end;
  311. };
  312.  
  313. ["Mesh"] = {
  314. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  315. local Msh = Create(Mesh){
  316. Parent = Part,
  317. Offset = OffSet,
  318. Scale = Scale,
  319. }
  320. if Mesh == "SpecialMesh" then
  321. Msh.MeshType = MeshType
  322. Msh.MeshId = MeshId
  323. end
  324. return Msh
  325. end;
  326. };
  327.  
  328. ["Weld"] = {
  329. Create = function(Parent, Part0, Part1, C0, C1)
  330. local Weld = Create("Weld"){
  331. Parent = Parent,
  332. Part0 = Part0,
  333. Part1 = Part1,
  334. C0 = C0,
  335. C1 = C1,
  336. }
  337. return Weld
  338. end;
  339. };
  340.  
  341. ["Sound"] = {
  342. Create = function(id, par, vol, pit)
  343. coroutine.resume(coroutine.create(function()
  344. local S = Create("Sound"){
  345. Volume = vol,
  346. Pitch = pit or 1,
  347. SoundId = id,
  348. Parent = par or workspace,
  349. }
  350. wait()
  351. S:play()
  352. game:GetService("Debris"):AddItem(S, 6)
  353. end))
  354. end;
  355. };
  356.  
  357. ["ParticleEmitter"] = {
  358. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  359. local fp = Create("ParticleEmitter"){
  360. Parent = Parent,
  361. Color = ColorSequence.new(Color1, Color2),
  362. LightEmission = LightEmission,
  363. Size = Size,
  364. Texture = Texture,
  365. Transparency = Transparency,
  366. ZOffset = ZOffset,
  367. Acceleration = Accel,
  368. Drag = Drag,
  369. LockedToPart = LockedToPart,
  370. VelocityInheritance = VelocityInheritance,
  371. EmissionDirection = EmissionDirection,
  372. Enabled = Enabled,
  373. Lifetime = LifeTime,
  374. Rate = Rate,
  375. Rotation = Rotation,
  376. RotSpeed = RotSpeed,
  377. Speed = Speed,
  378. VelocitySpread = VelocitySpread,
  379. }
  380. return fp
  381. end;
  382. };
  383.  
  384. CreateTemplate = {
  385.  
  386. };
  387. }
  388.  
  389.  
  390.  
  391. New = function(Object, Parent, Name, Data)
  392. local Object = Instance.new(Object)
  393. for Index, Value in pairs(Data or {}) do
  394. Object[Index] = Value
  395. end
  396. Object.Parent = Parent
  397. Object.Name = Name
  398. return Object
  399. end
  400.  
  401. Handle = New("Part",m,"Handle",{Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Size = Vector3.new(1.78105354, 1.21267569, 0.446083069),CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898e-07, 0.999851942, 0.999853492, 1.19907781e-08, -0.0172098596, -1.80598714e-09, 1.00000083, 1.4975667e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  402. moter = New("Weld",Handle,"mot",{Part0 = RightArm,Part1 = Handle,})
  403. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  404. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132),})
  405. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  406. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.270688266, 0.270688266),CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  407. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  408. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  409. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.221472263, 0.344512314),CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  410. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1.00999999, 1),})
  411. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  412. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.98432076, 0.200000003, 0.24608022),CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  413. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.246080264, 1),})
  414. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  415. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  416. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  417. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  418. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  419. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132),})
  420. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  421. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  422. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.7382406),})
  423. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  424. Partss = New("Part",m,"Part",{BrickColor = BrickColor.new("Yellow"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  425. Mesh = New("SpecialMesh",Partss,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  426. mot = New("Weld",Partss,"mot",{Part0 = Partss,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  427. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  428. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025),MeshId = "http://www.roblox.com/asset/?id=3270017",MeshType = Enum.MeshType.FileMesh,})
  429. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  430. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.295296252, 0.738240778, 0.369120389),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  431. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  432. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512314, 0.78745681, 0.344512314),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  433. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  434. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  435. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  436. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  437. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327e-06, -0.928749561, 0.370713741),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  438. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639),MeshType = Enum.MeshType.Wedge,})
  439. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623e-06, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145),C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  440. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723e-05, -0.0172099732, -0.0172098912, 0.000738376984, -0.999856234, 4.21693585e-06, 1.00000226, 0.000738456321),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  441. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  442. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882e-06, 9.9465251e-06, 0.000738390256, 1.0000006, -0.0172099192, -0.999853015, 0.000738452654),C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  443. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746e-06, 0.500633478, 0.865662456),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  444. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918),MeshType = Enum.MeshType.Wedge,})
  445. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043e-06, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025),C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  446. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.442944348, 0.200000003, 0.200000003),CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  447. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  448. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  449. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.61520052, 0.200000003, 0.200000003),CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  450. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  451. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  452. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998e-05, -0.99985218, -0.999856234, 0.000738191127, 0.0172097925, 0.000738266157, 1.00000238, -4.55221243e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  453. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  454. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 0.00073826249, 9.64850187e-06, 0.00073820434, 1.00000072, -0.999852121, 0.0172097944, -3.78489494e-06),C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  455. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240778, 0.200000003),CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032e-05, -0.017209895, -0.0172098186, 0.000737608876, -0.999856234, 4.13497901e-06, 1.00000238, 0.000737691764),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  456. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  457. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243e-06, 1.00508332e-05, 0.000737622147, 1.00000072, -0.0172098409, -0.999853015, 0.000737688097),C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  458. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  459. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  460. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  461. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240659, 0.200000003),CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  462. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  463. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  464.  
  465. for _,v in pairs(m:children()) do
  466. if v:IsA("Part") then
  467. v.CanCollide = false
  468. end
  469. end
  470. for _,v in pairs(m:children()) do
  471. if v:IsA("Part") then
  472. v.Material = "Neon"
  473. end
  474. end
  475. spawn(function()
  476. while wait() do
  477. for _,v in pairs(m:children()) do
  478. if v:IsA("Part") then
  479. v.BrickColor=BrickColor.random()
  480. end
  481. end
  482. end
  483. end)
  484.  
  485.  
  486. function rayCast(Position, Direction, Range, Ignore)
  487. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  488. end
  489.  
  490. --[[FindNearestTorso = function(pos)
  491. local list = (game.Workspace:children())
  492. local torso = nil
  493. local dist = 1000
  494. local temp, human, temp2 = nil, nil, nil
  495. for x = 1, #list do
  496. temp2 = list[x]
  497. if temp2.className == "Model" and temp2.Name ~= Character.Name then
  498. temp = temp2:findFirstChild("Torso")
  499. human = temp2:findFirstChild("Humanoid")
  500. if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  501. local dohit = true
  502. if dohit == true then
  503. torso = temp
  504. dist = (temp.Position - pos).magnitude
  505. end
  506. end
  507. end
  508. end
  509. return torso, dist
  510. end]]
  511. function FindNearestTorso(Position, Distance, SinglePlayer)
  512. if SinglePlayer then
  513. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  514. end
  515. local List = {}
  516. for i, v in pairs(workspace:GetChildren()) do
  517. if v:IsA("Model") then
  518. if v:findFirstChild("Torso") then
  519. if v ~= Character then
  520. if (v.Torso.Position - Position).magnitude <= Distance then
  521. table.insert(List, v)
  522. end
  523. end
  524. end
  525. end
  526. end
  527. return List
  528. end
  529. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  530. if hit.Parent == nil then
  531. return
  532. end
  533. local h = hit.Parent:FindFirstChild("Humanoid")
  534. for _, v in pairs(hit.Parent:children()) do
  535. if v:IsA("Humanoid") then
  536. h = v
  537. end
  538. end
  539. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  540. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  541. if hit.Parent.DebounceHit.Value == true then
  542. return
  543. end
  544. end
  545. local c = Create("ObjectValue"){
  546. Name = "creator",
  547. Value = game:service("Players").LocalPlayer,
  548. Parent = h,
  549. }
  550. game:GetService("Debris"):AddItem(c, .5)
  551. if HitSound ~= nil and HitPitch ~= nil then
  552. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  553. end
  554. local Damage = math.random(minim, maxim)
  555. local blocked = false
  556. local block = hit.Parent:findFirstChild("Block")
  557. if block ~= nil then
  558. if block.className == "IntValue" then
  559. if block.Value > 0 then
  560. blocked = true
  561. block.Value = block.Value - 1
  562. print(block.Value)
  563. end
  564. end
  565. end
  566. if blocked == false then
  567. h.Health = h.Health - Damage
  568. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  569. else
  570. h.Health = h.Health - (Damage / 2)
  571. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  572. end
  573. if Type == "Knockdown" then
  574. local hum = hit.Parent.Humanoid
  575. hum.PlatformStand = true
  576. coroutine.resume(coroutine.create(function(HHumanoid)
  577. swait(1)
  578. HHumanoid.PlatformStand = false
  579. end), hum)
  580. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  581. local bodvol = Create("BodyVelocity"){
  582. velocity = angle * knockback,
  583. P = 50000000,
  584. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  585. Parent = hit,
  586. }
  587. local rl = Create("BodyAngularVelocity"){
  588. P = 3000000,
  589. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  590. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  591. Parent = hit,
  592. }
  593. game:GetService("Debris"):AddItem(bodvol, .5)
  594. game:GetService("Debris"):AddItem(rl, .5)
  595. elseif Type == "Normal" then
  596. local vp = Create("BodyVelocity"){
  597. P = 500,
  598. maxForce = Vector3.new(math.huge, 0, math.huge),
  599. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  600. }
  601. if knockback > 0 then
  602. vp.Parent = hit.Parent.Torso
  603. end
  604. game:GetService("Debris"):AddItem(vp, .5)
  605. elseif Type == "Up" then
  606. local bodyVelocity = Create("BodyVelocity"){
  607. velocity = Vector3.new(0, 20, 0),
  608. P = 5000,
  609. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  610. Parent = hit,
  611. }
  612. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  613. elseif Type == "DarkUp" then
  614. coroutine.resume(coroutine.create(function()
  615. for i = 0, 1, 0.1 do
  616. swait()
  617. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  618. end
  619. end))
  620. local bodyVelocity = Create("BodyVelocity"){
  621. velocity = Vector3.new(0, 20, 0),
  622. P = 5000,
  623. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  624. Parent = hit,
  625. }
  626. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  627. elseif Type == "Snare" then
  628. local bp = Create("BodyPosition"){
  629. P = 2000,
  630. D = 100,
  631. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  632. position = hit.Parent.Torso.Position,
  633. Parent = hit.Parent.Torso,
  634. }
  635. game:GetService("Debris"):AddItem(bp, 1)
  636. elseif Type == "Freeze" then
  637. local BodPos = Create("BodyPosition"){
  638. P = 50000,
  639. D = 1000,
  640. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  641. position = hit.Parent.Torso.Position,
  642. Parent = hit.Parent.Torso,
  643. }
  644. local BodGy = Create("BodyGyro") {
  645. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  646. P = 20e+003,
  647. Parent = hit.Parent.Torso,
  648. cframe = hit.Parent.Torso.CFrame,
  649. }
  650. hit.Parent.Torso.Anchored = true
  651. coroutine.resume(coroutine.create(function(Part)
  652. swait(1.5)
  653. Part.Anchored = false
  654. end), hit.Parent.Torso)
  655. game:GetService("Debris"):AddItem(BodPos, 3)
  656. game:GetService("Debris"):AddItem(BodGy, 3)
  657. end
  658. local debounce = Create("BoolValue"){
  659. Name = "DebounceHit",
  660. Parent = hit.Parent,
  661. Value = true,
  662. }
  663. game:GetService("Debris"):AddItem(debounce, Delay)
  664. c = Create("ObjectValue"){
  665. Name = "creator",
  666. Value = Player,
  667. Parent = h,
  668. }
  669. game:GetService("Debris"):AddItem(c, .5)
  670. end
  671. end
  672.  
  673. function ShowDamage(Pos, Text, Time, Color)
  674. local Rate = (1 / 30)
  675. local Pos = (Pos or Vector3.new(0, 0, 0))
  676. local Text = (Text or "")
  677. local Time = (Time or 2)
  678. local Color = (Color or Color3.new(1, 0, 1))
  679. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  680. EffectPart.Anchored = true
  681. local BillboardGui = Create("BillboardGui"){
  682. Size = UDim2.new(3, 0, 3, 0),
  683. Adornee = EffectPart,
  684. Parent = EffectPart,
  685. }
  686. local TextLabel = Create("TextLabel"){
  687. BackgroundTransparency = 1,
  688. Size = UDim2.new(1, 0, 1, 0),
  689. Text = Text,
  690. Font = "SciFi",
  691. TextColor3 = Color,
  692. TextScaled = true,
  693. Parent = BillboardGui,
  694. }
  695. game.Debris:AddItem(EffectPart, (Time))
  696. EffectPart.Parent = game:GetService("Workspace")
  697. delay(0, function()
  698. local Frames = (Time / Rate)
  699. for Frame = 1, Frames do
  700. wait(Rate)
  701. local Percent = (Frame / Frames)
  702. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  703. TextLabel.TextTransparency = Percent
  704. end
  705. if EffectPart and EffectPart.Parent then
  706. EffectPart:Destroy()
  707. end
  708. end)
  709. end
  710.  
  711. function dmg(dude)
  712. if dude.Name ~= Character then
  713. dude.Humanoid.PlatformStand = true
  714. local bgf = Instance.new("BodyGyro",dude.Head)
  715. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  716. local val = Instance.new("BoolValue",dude)
  717. val.Name = "IsHit"
  718. for i = 1, 6 do
  719. local blo = Instance.new("Part",game.Workspace)
  720. blo.Size = Vector3.new(.6,.2,.6)
  721. blo.Material = "Neon"
  722. blo.BrickColor = BrickColor.new("Crimson")
  723. --blo.Position = dude.Head.Position
  724. blo.CFrame = dude.Head.CFrame
  725. game:GetService("Debris"):AddItem(blo,30)
  726. end
  727. local ds = coroutine.wrap(function()
  728. wait(.2)
  729. dude.Torso:BreakJoints()
  730. end)
  731. ds()
  732. end
  733. end
  734.  
  735. function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  736. --local buddy
  737. for _, c in pairs(workspace:children()) do
  738. local hum = c:findFirstChild("Humanoid")
  739. if hum ~= nil then
  740. local head = c:findFirstChild("Torso")
  741. if head ~= nil then
  742. local targ = head.Position - Part.Position
  743. local mag = targ.magnitude
  744. if mag <= Magnitude and c.Name ~= Player.Name then
  745. if c.Name ~= Character then
  746. if c.Name ~= "CKbackup" then
  747. local asd = Instance.new("ParticleEmitter",c.Torso)
  748. asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  749. asd.LightEmission = .1
  750. asd.Size = NumberSequence.new(0.2)
  751. asd.Texture = "http://www.roblox.com/asset/?ID=183711814"
  752. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  753. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  754. asd.Transparency = bbb
  755. asd.Size = aaa
  756. asd.ZOffset = .9
  757. asd.Acceleration = Vector3.new(0, -5, 0)
  758. asd.LockedToPart = false
  759. asd.EmissionDirection = "Back"
  760. asd.Lifetime = NumberRange.new(1, 2)
  761. asd.Rate = 1000
  762. asd.Rotation = NumberRange.new(-100, 100)
  763. asd.RotSpeed = NumberRange.new(-100, 100)
  764. asd.Speed = NumberRange.new(6)
  765. asd.VelocitySpread = 10000
  766. asd.Enabled=true
  767. --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  768. dmg(c)
  769. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=836454385", c.Torso, 1.2, 1)
  770. coroutine.wrap(function()
  771. wait(.2)
  772. asd.Enabled = false
  773. wait(2)
  774. asd:Remove()
  775. end)()
  776. else
  777. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=836454385", c.Torso, 1.5, 1)
  778. Effects.Sphere.Create(BrickColor.random(), c.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
  779.  
  780. end
  781. end
  782. end
  783. end
  784. end
  785. end
  786. end
  787. EffectModel = Create("Model"){
  788. Parent = Character,
  789. Name = "Effects",
  790. }
  791.  
  792. Effects = {
  793. Block = {
  794. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  795. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  796. prt.Anchored = true
  797. prt.CFrame = cframe
  798. prt.Material = "Neon"
  799. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  800. game:GetService("Debris"):AddItem(prt, 10)
  801. if Type == 1 or Type == nil then
  802. table.insert(Effects, {
  803. prt,
  804. "Block1",
  805. delay,
  806. x3,
  807. y3,
  808. z3,
  809. msh
  810. })
  811. elseif Type == 2 then
  812. table.insert(Effects, {
  813. prt,
  814. "Block2",
  815. delay,
  816. x3,
  817. y3,
  818. z3,
  819. msh
  820. })
  821. end
  822. end;
  823. };
  824.  
  825. Cylinder = {
  826. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  827. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  828. prt.Anchored = true
  829. prt.Material = "Neon"
  830. prt.CFrame = cframe
  831. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  832. game:GetService("Debris"):AddItem(prt, 10)
  833. table.insert(Effects, {
  834. prt,
  835. "Cylinder",
  836. delay,
  837. x3,
  838. y3,
  839. z3,
  840. msh
  841. })
  842. end;
  843. };
  844. Head = {
  845. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  846. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  847. prt.Anchored = true
  848. prt.Material = "Neon"
  849. prt.CFrame = cframe
  850. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  851. game:GetService("Debris"):AddItem(prt, 10)
  852. table.insert(Effects, {
  853. prt,
  854. "Cylinder",
  855. delay,
  856. x3,
  857. y3,
  858. z3,
  859. msh
  860. })
  861. end;
  862. };
  863.  
  864. Sphere = {
  865. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  866. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  867. prt.Anchored = true
  868. prt.Material = "Neon"
  869. prt.CFrame = cframe
  870. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  871. game:GetService("Debris"):AddItem(prt, 10)
  872. table.insert(Effects, {
  873. prt,
  874. "Cylinder",
  875. delay,
  876. x3,
  877. y3,
  878. z3,
  879. msh
  880. })
  881. end;
  882. };
  883.  
  884. Elect = {
  885. Create = function(cff, x, y, z)
  886. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  887. prt.Anchored = true
  888. prt.Material = "Neon"
  889. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  890. prt.CFrame = CFrame.new(prt.Position)
  891. game:GetService("Debris"):AddItem(prt, 2)
  892. local xval = math.random() / 2
  893. local yval = math.random() / 2
  894. local zval = math.random() / 2
  895. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  896. table.insert(Effects, {
  897. prt,
  898. "Elec",
  899. 0.1,
  900. x,
  901. y,
  902. z,
  903. xval,
  904. yval,
  905. zval
  906. })
  907. end;
  908.  
  909. };
  910.  
  911. Ring = {
  912. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  913. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  914. prt.Anchored = true
  915. prt.CFrame = cframe
  916. prt.Material = "Neon"
  917. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  918. game:GetService("Debris"):AddItem(prt, 10)
  919. table.insert(Effects, {
  920. prt,
  921. "Cylinder",
  922. delay,
  923. x3,
  924. y3,
  925. z3,
  926. msh
  927. })
  928. end;
  929. };
  930.  
  931.  
  932. Wave = {
  933. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  934. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  935. prt.Anchored = true
  936. prt.CFrame = cframe
  937. prt.Material = "Neon"
  938. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  939. game:GetService("Debris"):AddItem(prt, 10)
  940. table.insert(Effects, {
  941. prt,
  942. "Cylinder",
  943. delay,
  944. x3,
  945. y3,
  946. z3,
  947. msh
  948. })
  949. end;
  950. };
  951.  
  952. Break = {
  953. Create = function(brickcolor, cframe, x1, y1, z1)
  954. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  955. prt.Anchored = true
  956. prt.Material = "Neon"
  957. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  958. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  959. local num = math.random(10, 50) / 1000
  960. game:GetService("Debris"):AddItem(prt, 10)
  961. table.insert(Effects, {
  962. prt,
  963. "Shatter",
  964. num,
  965. prt.CFrame,
  966. math.random() - math.random(),
  967. 0,
  968. math.random(50, 100) / 100
  969. })
  970. end;
  971. };
  972.  
  973. Fire = {
  974. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  975. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  976. prt.Anchored = true
  977. prt.Material = "Neon"
  978. prt.CFrame = cframe
  979. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  980. game:GetService("Debris"):AddItem(prt, 10)
  981. table.insert(Effects, {
  982. prt,
  983. "Fire",
  984. delay,
  985. 1,
  986. 1,
  987. 1,
  988. msh
  989. })
  990. end;
  991. };
  992.  
  993. FireWave = {
  994. Create = function(brickcolor, cframe, x1, y1, z1)
  995. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  996. prt.Anchored = true
  997. prt.CFrame = cframe
  998. prt.Material = "Neon"
  999. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1000. local d = Create("Decal"){
  1001. Parent = prt,
  1002. Texture = "rbxassetid://26356434",
  1003. Face = "Top",
  1004. }
  1005. local d = Create("Decal"){
  1006. Parent = prt,
  1007. Texture = "rbxassetid://26356434",
  1008. Face = "Bottom",
  1009. }
  1010. game:GetService("Debris"):AddItem(prt, 10)
  1011. table.insert(Effects, {
  1012. prt,
  1013. "FireWave",
  1014. 1,
  1015. 30,
  1016. math.random(400, 600) / 100,
  1017. msh
  1018. })
  1019. end;
  1020. };
  1021.  
  1022. Lightning = {
  1023. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  1024. local magz = (p0 - p1).magnitude
  1025. local curpos = p0
  1026. local trz = {
  1027. -ofs,
  1028. ofs
  1029. }
  1030. for i = 1, tym do
  1031. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  1032. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  1033. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  1034. li.Material = "Neon"
  1035. if tym == i then
  1036. local magz2 = (curpos - p1).magnitude
  1037. li.Size = Vector3.new(th, th, magz2)
  1038. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  1039. table.insert(Effects, {
  1040. li,
  1041. "Disappear",
  1042. last
  1043. })
  1044. else
  1045. do
  1046. do
  1047. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  1048. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  1049. game.Debris:AddItem(li, 10)
  1050. table.insert(Effects, {
  1051. li,
  1052. "Disappear",
  1053. last
  1054. })
  1055. end
  1056. end
  1057. end
  1058. end
  1059. end
  1060. };
  1061.  
  1062. EffectTemplate = {
  1063.  
  1064. };
  1065. }
  1066.  
  1067. function chatfunc(text)
  1068. local chat = coroutine.wrap(function()
  1069. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  1070. Character:FindFirstChild("TalkingBillBoard"):destroy()
  1071. end
  1072. local naeeym2 = Instance.new("BillboardGui",Character)
  1073. naeeym2.Size = UDim2.new(0,100,0,40)
  1074. naeeym2.StudsOffset = Vector3.new(0,3,0)
  1075. naeeym2.Adornee = Character.Head
  1076. naeeym2.Name = "TalkingBillBoard"
  1077. local tecks2 = Instance.new("TextLabel",naeeym2)
  1078. tecks2.BackgroundTransparency = 1
  1079. tecks2.BorderSizePixel = 0
  1080. tecks2.Text = ""
  1081. tecks2.Font = "Cartoon"
  1082. tecks2.TextSize = 30
  1083. tecks2.TextStrokeTransparency = 0
  1084. tecks2.TextColor3 = Color3.new(.6,0,0)
  1085. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  1086. tecks2.Size = UDim2.new(1,0,0.5,0)
  1087. local tecks3 = Instance.new("TextLabel",naeeym2)
  1088. tecks3.BackgroundTransparency = 1
  1089. tecks3.BorderSizePixel = 0
  1090. tecks3.Text = ""
  1091. tecks3.Font = "Cartoon"
  1092. tecks3.TextSize = 30
  1093. tecks3.TextStrokeTransparency = 0
  1094. tecks3.TextColor3 = BrickColor.new("Hot white").Color
  1095. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  1096. tecks3.Size = UDim2.new(1,0,0.5,0)
  1097. spawn(function()
  1098. while wait() do
  1099. tecks3.TextColor3 = BrickColor.random().Color
  1100. tecks2.TextColor3 = BrickColor.random().Color
  1101. end
  1102. end)
  1103. for i = 1,string.len(text),1 do
  1104. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=178104975", Character, 1, 1)
  1105. tecks2.Text = string.sub(text,1,i)
  1106. tecks3.Text = string.sub(text,1,i)
  1107. wait(0.01)
  1108. end
  1109. wait(2)
  1110. for i = 1, 50 do
  1111. swait()
  1112. tecks2.Position = tecks2.Position - UDim2.new(math.random(-1,1),math.random(-5,5),.05,math.random(-5,5))
  1113. tecks2.Rotation = tecks2.Rotation - .8
  1114. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1115. tecks2.TextTransparency = tecks2.TextTransparency + .04
  1116. tecks3.Position = tecks2.Position - UDim2.new(math.random(-1,1),math.random(-5,5),.05,math.random(-5,5))
  1117. tecks3.Rotation = tecks2.Rotation + .8
  1118. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1119. tecks3.TextTransparency = tecks2.TextTransparency + .04
  1120. end
  1121. naeeym2:Destroy()
  1122. end)
  1123. chat()
  1124. end
  1125. function onChatted(msg)
  1126. chatfunc(msg)
  1127. end
  1128. Player.Chatted:connect(onChatted)
  1129.  
  1130. abss = Instance.new("BillboardGui",Character)
  1131. abss.Size = UDim2.new(10,0,10,0)
  1132. abss.Enabled = false
  1133. imgl = Instance.new("ImageLabel",abss)
  1134. imgl.Position = UDim2.new(0,0,0,0)
  1135. imgl.Size = UDim2.new(1,0,1,0)
  1136. imgl.Image = "rbxassetid://183711814"
  1137. imgl.BackgroundTransparency = 1
  1138. imgl.ImageColor3 = Color3.new(.9,0,0)
  1139. img2 = Instance.new("ImageLabel",abss)
  1140. img2.Position = UDim2.new(0,0,0,0)
  1141. img2.Size = UDim2.new(1,0,1,0)
  1142. img2.Image = "rbxassetid://183711814"
  1143. img2.BackgroundTransparency = 1
  1144. img2.ImageColor3 = Color3.new(.9,0,0)
  1145. spawn(function()
  1146. while wait() do
  1147. imgl.ImageColor3 = BrickColor.random().Color
  1148. img2.ImageColor3 = BrickColor.random().Color
  1149. end
  1150. end)
  1151.  
  1152. spawn(function()
  1153. chatfunc("It Has Begun")
  1154. wait(3)
  1155. end)
  1156.  
  1157. spawn(function()
  1158. while wait(1) do
  1159. Effects.Sphere.Create(BrickColor.random(), RootPart.CFrame, 40,40,40, 1, 1, 1, 0.07)
  1160. end
  1161. end)
  1162. function attackone()
  1163. attack = true
  1164. Humanoid.WalkSpeed = 60
  1165. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=138080313", Character, 1, .5)
  1166. if targetted.Name ~= "Skrubl0rdzI" then
  1167. local partasdeff = Instance.new("ParticleEmitter",targetted.Torso)
  1168. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1169. partasdeff.LightEmission = .1
  1170. partasdeff.Size = NumberSequence.new(0.2)
  1171. partasdeff.Texture = "http://www.roblox.com/asset/?ID=183711814"
  1172. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1173. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1174. partasdeff.Transparency = bbb
  1175. partasdeff.Size = aaa
  1176. partasdeff.ZOffset = .9
  1177. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1178. partasdeff.LockedToPart = false
  1179. partasdeff.EmissionDirection = "Back"
  1180. partasdeff.Lifetime = NumberRange.new(1, 2)
  1181. partasdeff.Rate = 1000
  1182. partasdeff.Rotation = NumberRange.new(-100, 100)
  1183. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1184. partasdeff.Speed = NumberRange.new(6)
  1185. partasdeff.VelocitySpread = 10000
  1186. partasdeff.Enabled=false
  1187. for i = 0, 3, 0.1 do
  1188. swait()
  1189. PlayAnimationFromTable({
  1190. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1191. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1192. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1193. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1194. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1195. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1196. }, .1, false)
  1197. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1198. end
  1199. Effects.Block.Create(BrickColor.random(), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1200. Effects.Block.Create(BrickColor.random(), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1201. dmg(targetted)
  1202. local ex = Instance.new("Explosion",workspace)
  1203. ex.Position = Partss.Position
  1204. ex.BlastRadius = 0
  1205. partasdeff.Enabled=true
  1206. for i = 0, 1, 0.1 do
  1207. swait()
  1208. PlayAnimationFromTable({
  1209. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1210. CFrame.new(-0.0879677385, 1.49240708, -0.127746791, 0.0201510563, -0.100440688, -0.994740784, 0.0566197298, 0.99346137, -0.0991647467, 0.998197258, -0.0543235913, 0.0257058665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1211. CFrame.new(2.03539443, 0.729742587, 0.0108130341, -0.00389442407, -0.967803538, 0.251676887, 0.0148300035, -0.251707017, -0.967689872, 0.999882519, -3.62247229e-05, 0.0153327845) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1212. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1213. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1214. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1215. }, .3, false)
  1216. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617e-06, -0.999851942, 0.999852002, 8.28504562e-06, -0.0172079336, 8.27014446e-06, -1.00000012, 2.72750913e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1217. end
  1218. partasdeff.Enabled=false
  1219. for i = 0, 2, 0.1 do
  1220. swait()
  1221. PlayAnimationFromTable({
  1222. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1223. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1224. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1225. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1226. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1227. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1228. }, .3, false)
  1229. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1230. end
  1231. coroutine.wrap(function()
  1232. wait(2)
  1233. partasdeff:Remove()
  1234. end)()
  1235. else
  1236. sel = math.random(1,3)
  1237. if sel == 1 then
  1238. chatfunc("...")
  1239. elseif sel == 2 then
  1240. chatfunc("No...")
  1241. elseif sel == 3 then
  1242. chatfunc("I can't do that...")
  1243. end
  1244. for i = 0, 5, 0.1 do
  1245. swait()
  1246. PlayAnimationFromTable({
  1247. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1248. CFrame.new(-0.055980958, 1.49253583, -0.318915963, 0.999889553, 0.0107171191, -0.0102898544, -0.00218299939, 0.791040659, 0.611759722, 0.0146959936, -0.61166966, 0.790976703) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1249. CFrame.new(1.54004693, 0.0494250022, 1.90734852e-06, 0.997847795, -0.0655719861, 0, 0.0655719936, 0.997847855, 7.53468894e-22, -4.94064563e-23, -7.51847299e-22, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1250. CFrame.new(-1.51232088, 0.0410207808, -3.73942044e-06, 0.998558879, 0.053665854, -2.33806347e-07, -0.0536658242, 0.998558939, -1.04548817e-05, -3.27600219e-07, 1.04523697e-05, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1251. CFrame.new(0.540300906, -1.99793804, -2.11055158e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1252. CFrame.new(-0.539562821, -1.99794102, -5.75710146e-09, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1253. }, .3, false)
  1254. moter.C0 = clerp(moter.C0, CFrame.new(0.0111967381, -1.6377008, -0.318754196, -0.0172117949, 0, -0.999851942, 0.999851942, 0, -0.0172117949, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1255. end
  1256. end
  1257. Humanoid.WalkSpeed = 8
  1258. attack = false
  1259. end
  1260. local Grabbed = false
  1261.  
  1262. function shoot()
  1263. attack = true
  1264. for i = 0, 3, 0.1 do
  1265. swait()
  1266. PlayAnimationFromTable({
  1267. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1268. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1269. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1270. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1271. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1272. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1273. }, .1, false)
  1274. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1275. end
  1276. for i = 1,10 do
  1277. Effects.Block.Create(BrickColor.random(), Partss.CFrame, 11,11,11, -1,-1,-1, 0.07)
  1278. wait(0.01)
  1279. end
  1280. wait(0.5)
  1281. local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Mouse.Hit,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1282. local fc = Instance.new("Explosion",workspace) fc.Position = ref1.Position
  1283. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=834245313", Character, 1.5, 1)
  1284. for i = 1,10 do
  1285. Effects.Block.Create(BrickColor.random(), ref1.CFrame, 33,33,33, 9,9,9, 0.07)
  1286. end
  1287. wait(0.75)
  1288. ref1:Destroy()
  1289. attack = false
  1290. end
  1291.  
  1292. function hedshoot()
  1293. attack = true
  1294.  
  1295. --local GGyro = Instance.new("BodyPosition")
  1296. local grab = nil
  1297. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 10)) do
  1298. if v:FindFirstChild('Torso') then
  1299. Grabbed = true
  1300. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", v.Torso, 1, .8)
  1301. grab = v
  1302. end
  1303. end
  1304. spawn(function()
  1305. for i = 1,10 do
  1306. Effects.Wave.Create(BrickColor.random(), RootPart.CFrame * CFrame.Angles(0,math.rad(90),math.rad(90)), .5, .5, .5, 1, .2, 1, 0.07)
  1307. wait(0.03)
  1308. end
  1309. end)
  1310. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=721590903", RootPart, 0, .5)
  1311. for i = 0, 1, 0.1 do
  1312. wait(3)
  1313. if Grabbed == true then
  1314. grab.Humanoid.PlatformStand = true
  1315. --GGyro.position = Partss.Position
  1316. --GGyro.Parent = grab.Head
  1317. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1318. end
  1319. PlayAnimationFromTable({
  1320. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1321. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1322. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1323. CFrame.new(-1.66092706, 0.266950369, 2.51774691e-06, 0.876968205, 0.480548859, -2.5331974e-06, -0.480548888, 0.876968026, -7.03267551e-06, -1.13248825e-06, 7.38352537e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1324. CFrame.new(0.146832585, -1.7542398, 0.105335698, 0.266426086, 0.491796821, -0.828946948, 0.0135936746, 0.8580302, 0.513420045, 0.96375972, -0.148056909, 0.221916124) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1325. CFrame.new(-1.09110987, -1.74702656, 0.342675447, 0.765578806, 0.632523358, 0.117487431, -0.642276406, 0.740949869, 0.196148768, 0.0370163769, -0.225626737, 0.973510265) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1326. }, .3, false)
  1327. RootPart.Velocity = RootPart.CFrame.lookVector * 90
  1328. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1329. end
  1330. if Grabbed == true then
  1331. Humanoid.WalkSpeed = 0
  1332. for i = 0, 2, 0.1 do
  1333. swait()
  1334. if Grabbed == true then
  1335. grab.Humanoid.PlatformStand = true
  1336. --GGyro.position = Partss.Position
  1337. --GGyro.Parent = grab.Head
  1338. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1339. end
  1340. PlayAnimationFromTable({
  1341. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1342. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1343. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1344. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1345. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1346. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1347. }, .3, false)
  1348. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1349. end
  1350. if grab.Name ~= "CKbackup" then
  1351. local partasdeff = Instance.new("ParticleEmitter",grab.Torso)
  1352. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1353. partasdeff.LightEmission = .1
  1354. partasdeff.Size = NumberSequence.new(0.2)
  1355. partasdeff.Texture = "http://www.roblox.com/asset/?ID=183711814"
  1356. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1357. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1358. partasdeff.Transparency = bbb
  1359. partasdeff.Size = aaa
  1360. partasdeff.ZOffset = .9
  1361. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1362. partasdeff.LockedToPart = false
  1363. partasdeff.EmissionDirection = "Back"
  1364. partasdeff.Lifetime = NumberRange.new(1, 2)
  1365. partasdeff.Rate = 1000
  1366. partasdeff.Rotation = NumberRange.new(-100, 100)
  1367. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1368. partasdeff.Speed = NumberRange.new(10)
  1369. partasdeff.VelocitySpread = 20
  1370. partasdeff.Enabled=false
  1371. sel = math.random(1,3)
  1372. if sel == 1 then
  1373. chatfunc("im teting sori")
  1374. end
  1375. for i = 0, 2, 0.1 do
  1376. swait()
  1377. if Grabbed == true then
  1378. grab.Humanoid.PlatformStand = true
  1379. --GGyro.position = Partss.Position
  1380. --GGyro.Parent = grab.Head
  1381. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1382. end
  1383. PlayAnimationFromTable({
  1384. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1385. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1386. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1387. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1388. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1389. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1390. }, .1, false)
  1391. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1392. end
  1393. Effects.Block.Create(BrickColor.random(), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1394. Effects.Block.Create(BrickColor.random(), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1395. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=836454385", Character, 1, .5)
  1396. dmg(grab)
  1397. grab.Head.Velocity = grab.Head.CFrame.lookVector * -60
  1398. partasdeff.Enabled=true
  1399. for i = 0, 1, 0.1 do
  1400. swait()
  1401. PlayAnimationFromTable({
  1402. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1403. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1404. CFrame.new(1.95760894, 1.20200562, -0.275867403, 0.278526366, -0.669772983, 0.688351095, 0.0506580099, -0.705469668, -0.706927419, 0.959091723, 0.23176837, -0.162562534) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1405. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1406. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1407. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1408. }, .3, false)
  1409. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932531, -1.63769579, -0.318755656, -0.0172050633, -1.61863863e-05, -0.999852121, 0.999851882, 5.15580177e-06, -0.017205067, 5.453825e-06, -1, 1.60960481e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1410. end
  1411. partasdeff.Enabled=false
  1412. for i = 0, 2.5, 0.1 do
  1413. swait()
  1414. PlayAnimationFromTable({
  1415. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1416. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1417. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1418. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1419. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1420. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1421. }, .2, false)
  1422. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1423. end
  1424. coroutine.wrap(function()
  1425. wait(2)
  1426. partasdeff:Remove()
  1427. end)()
  1428. else
  1429. grab.Humanoid.PlatformStand = false
  1430. for i = 0, 3, 0.1 do
  1431. swait()
  1432. PlayAnimationFromTable({
  1433. CFrame.new(0.104280457, -1.46030498e-22, -0.179343686, 0.249860913, 5.18448626e-22, 0.968281686, -5.82335151e-22, 1, -5.29395592e-22, -0.968281686, -3.70576914e-22, 0.249860913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1434. CFrame.new(0.00671941042, 1.48144531, -0.121562012, 0.0679168552, 0.388981611, -0.918738663, 0.158512011, 0.904961228, 0.394866198, 0.985018492, -0.172449201, -0.000196114182) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1435. CFrame.new(1.5714488, -0.100437641, -0.219321564, 0.297819793, -0.653239965, -0.696118593, -0.0311920028, 0.722160041, -0.691022456, 0.954112411, 0.227513462, 0.194697708) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1436. CFrame.new(-1.5814501, 0.177012652, 5.41775626e-06, 0.939689815, 0.342028022, -2.68220901e-06, -0.342027992, 0.939689755, -6.1805149e-06, 4.17232513e-07, 6.72787428e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1437. CFrame.new(0.569012046, -1.89856982, -0.00933695585, 0.266445845, -0.0764764398, -0.960811257, 0.0135949478, 0.997046292, -0.075590536, 0.963754177, 0.00707861409, 0.266698539) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1438. CFrame.new(-0.849534154, -2.01595497, 0.241721377, 0.948572636, 0.308689058, 0.070150286, -0.312330276, 0.948733151, 0.0485308319, -0.0515729487, -0.067945078, 0.996355295) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1439. }, .1, false)
  1440. moter.C0 = clerp(moter.C0, CFrame.new(0.0111981034, -1.63767779, -0.318741798, -0.0172085222, -1.4077872e-05, -0.999851882, 0.999851942, 7.4505806e-06, -0.0172085222, 7.68899918e-06, -1.00000012, 1.39512122e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1441. end
  1442. sel = math.random(1,3)
  1443. if sel == 1 then
  1444. chatfunc("im testing sori!")
  1445. end
  1446. for i = 0, 5, 0.1 do
  1447. swait()
  1448. PlayAnimationFromTable({
  1449. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1450. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1451. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1452. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1453. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1454. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1455. }, .3, false)
  1456. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1457. end
  1458. end
  1459. end
  1460. --GGyro.Parent = nil
  1461. attack = false
  1462. Grabbed = false
  1463. Humanoid.WalkSpeed = 20
  1464.  
  1465. end
  1466. function moarblood()
  1467. attack = true
  1468. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", Character, 1, .8)
  1469. RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,4)
  1470. local k = New("Part",LeftArm,"k",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(4.93319941, -1.31948221, -45.7696877, 0.141969427, -5.55023435e-05, -0.989871144, 0.989874005, 1.80069164e-05, 0.141970903, 1.06166653e-05, -1.00000143, 5.59078326e-05),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1471. mot = New("Weld",k,"mot",{Part0 = k,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 0.141969457, 0.989873946, 1.06166663e-05, -5.55023507e-05, 1.80069164e-05, -1.00000167, -0.989871264, 0.141970903, 5.59078399e-05),C1 = CFrame.new(6.67572021e-06, -1.40000057, -3.81469727e-06, 0.989870846, -0.14197053, -1.2531201e-06, 0.141970515, 0.989870906, 1.03843358e-05, -2.33842215e-07, -1.04570581e-05, 0.99999994),})
  1472. wait(.5)
  1473. for i = 0, 1.2, 0.1 do
  1474. swait()
  1475. PlayAnimationFromTable({
  1476. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1477. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1478. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1479. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1480. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1481. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1482. }, .2, false)
  1483. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1484. end
  1485. if targetted.Name ~= "CKbackup" then
  1486. local grab = nil
  1487. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do
  1488. if v:FindFirstChild('Head') then
  1489. Grabbed = true
  1490. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", v.Head, 1, .8)
  1491. grab = v
  1492. end
  1493. end
  1494. Humanoid.WalkSpeed = 0
  1495. for i = 0, 2, 0.1 do
  1496. swait()
  1497. if Grabbed == true then
  1498. grab.Humanoid.PlatformStand = true
  1499. --GGyro.position = Partss.Position
  1500. --GGyro.Parent = grab.Head
  1501. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1502. end
  1503. PlayAnimationFromTable({
  1504. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1505. CFrame.new(-0.0263810754, 1.49789393, -0.36129567, 0.83927381, -0.177804202, 0.513814509, -0.0293880031, 0.928800881, 0.369412124, -0.542914331, -0.325137854, 0.774292946) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1506. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1507. CFrame.new(-0.925376594, 0.275374949, -0.912649989, 0.847262561, -0.507846355, 0.155686736, 0.278232396, 0.17463918, -0.944503605, 0.452473402, 0.84355998, 0.289265245) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1508. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1509. CFrame.new(-0.671897829, -2.02211738, 0.00865991414, 0.942302644, 0.108399101, -0.316726208, -0.108764961, 0.993929207, 0.0165806562, 0.31660068, 0.0188247077, 0.948372126) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1510. }, .25, false)
  1511. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1512. end
  1513. if Grabbed == true then
  1514. sel = math.random(1,3)
  1515. if sel == 1 then
  1516. chatfunc("im testing sori")
  1517. end
  1518. local partasdeff = Instance.new("ParticleEmitter",targetted.Head)
  1519. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1520. partasdeff.LightEmission = .1
  1521. partasdeff.Size = NumberSequence.new(0.2)
  1522. partasdeff.Texture = "http://www.roblox.com/asset/?ID=183711814"
  1523. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1524. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1525. partasdeff.Transparency = bbb
  1526. partasdeff.Size = aaa
  1527. partasdeff.ZOffset = .9
  1528. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1529. partasdeff.LockedToPart = false
  1530. partasdeff.EmissionDirection = "Back"
  1531. partasdeff.Lifetime = NumberRange.new(1, 2)
  1532. partasdeff.Rate = 1000
  1533. partasdeff.Rotation = NumberRange.new(-100, 100)
  1534. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1535. partasdeff.Speed = NumberRange.new(6)
  1536. partasdeff.VelocitySpread = 10000
  1537. partasdeff.Enabled=false
  1538. for i = 0, 3, 0.1 do
  1539. swait()
  1540. if Grabbed == true then
  1541. grab.Humanoid.PlatformStand = true
  1542. --GGyro.position = Partss.Position
  1543. --GGyro.Parent = grab.Head
  1544. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1545. end
  1546. PlayAnimationFromTable({
  1547. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1548. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1549. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1550. CFrame.new(-1.5511272, 1.22937977, -0.634234905, 0.785770595, 0.333147645, 0.521131098, 0.522403002, -0.808557391, -0.270795107, 0.331149668, 0.485022962, -0.809378147) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1551. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1552. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1553. }, .1, false)
  1554. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1555. end
  1556. partasdeff.Enabled=true
  1557. grab.Torso.Transparency = 1
  1558. dmg(grab)
  1559. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", grab.Head, .8, .8)
  1560. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", grab.Head, 1, .7)
  1561.  
  1562. coroutine.wrap(function()
  1563. wait(.4)
  1564. partasdeff.Enabled=false
  1565. end)()
  1566. for i = 0, 3.5, 0.1 do
  1567. swait()
  1568. PlayAnimationFromTable({
  1569. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1570. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1571. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1572. CFrame.new(-1.40260935, 1.29555511, -0.560751677, 0.832364976, 0.188659444, 0.521130562, 0.370884001, -0.88832134, -0.2707977, 0.411842346, 0.418681324, -0.809378505) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1573. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1574. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1575. }, .3, false)
  1576. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1577. end
  1578. end
  1579. else
  1580. Humanoid.WalkSpeed = 0
  1581. for i = 0, 3, 0.1 do
  1582. swait()
  1583. PlayAnimationFromTable({
  1584. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1585. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1586. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1587. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1588. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1589. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1590. }, .2, false)
  1591. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1592. end
  1593. sel = math.random(1,3)
  1594. if sel == 1 then
  1595. chatfunc("Aahhh...")
  1596. elseif sel == 2 then
  1597. chatfunc("Oh Sugarie, I thought you're enemy...")
  1598. elseif sel == 3 then
  1599. chatfunc("Sigh...")
  1600. end
  1601. for i = 0, 5, 0.1 do
  1602. swait()
  1603. PlayAnimationFromTable({
  1604. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1605. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1606. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1607. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1608. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1609. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1610. }, .3, false)
  1611. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1612. end
  1613. end
  1614. attack = false
  1615. Grabbed = false
  1616. k:Remove()
  1617. Humanoid.WalkSpeed = 8
  1618. end
  1619.  
  1620. function painlessrain2()
  1621. attack = true
  1622. Humanoid.WalkSpeed = 0
  1623. local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Torso.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1624.  
  1625. coroutine.wrap(function()
  1626. for i = 0, 4 do
  1627. wait(.2)
  1628. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=158475221", RootPart, 1, 1)
  1629. end
  1630. end)()
  1631. for i = 0, 4, 0.1 do
  1632. swait()
  1633. PlayAnimationFromTable({
  1634. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1635. CFrame.new(-0.115934461, 1.42953098, -0.0387745127, 0.0422455594, -0.156738758, -0.986736298, 0.091215007, 0.984098434, -0.152414545, 0.994934857, -0.083566308, 0.0558707118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1636. CFrame.new(1.88563442, 0.849646449, -0.150348112, 0.134151325, -0.917590559, 0.374207288, 0.151069015, -0.354270071, -0.922860146, 0.979378283, 0.180334046, 0.0910937041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1637. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1638. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1639. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1640. }, .07, false)
  1641. moter.C0 = clerp(moter.C0, CFrame.new(0.00354172289, -1.19249964, -0.318736732, -0.017209189, -1.8668361e-06, -0.999851942, 0.999851882, 1.90734863e-06, -0.0172091946, 1.93715096e-06, -1.00000012, 1.82725489e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe * 22)), 0.3)
  1642. end
  1643. for i = 0, 1.5, 0.1 do
  1644. swait()
  1645. PlayAnimationFromTable({
  1646. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1647. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1648. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1649. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1650. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1651. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1652. }, .2, false)
  1653. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1654. end
  1655. for i = 0, 0 do
  1656. Effects.Block.Create(BrickColor.random(), Partss.CFrame, 33,33,33, -1,-1,-1, 0.07)
  1657. wait(2)
  1658. end
  1659. attack = false
  1660. Humanoid.WalkSpeed = 8
  1661. for i = 0, 99 do
  1662. wait(0.01)
  1663. mdmg(ref1, 3)
  1664. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=834245313", Character, 1.5, 1)
  1665. ref1.Position = Mouse.hit.p
  1666. ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-.5,.5),0,math.random(-.5,.5))
  1667. Effects.Cylinder.Create(BrickColor.random(), ref1.CFrame, 5, 9999, 5, -5, 0, -5, 0.07)
  1668. Effects.Sphere.Create(BrickColor.random(), ref1.CFrame, 7,7,7, -9,-9,-9, 0.07)
  1669. end
  1670. ref1:Remove()
  1671. end
  1672.  
  1673. function painlessrain()
  1674. attack = true
  1675. Humanoid.WalkSpeed = 0
  1676. local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Torso.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1677.  
  1678. coroutine.wrap(function()
  1679. for i = 0, 4 do
  1680. wait(.2)
  1681. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=158475221", RootPart, 1, 1)
  1682. end
  1683. end)()
  1684. for i = 0, 4, 0.1 do
  1685. swait()
  1686. PlayAnimationFromTable({
  1687. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1688. CFrame.new(-0.115934461, 1.42953098, -0.0387745127, 0.0422455594, -0.156738758, -0.986736298, 0.091215007, 0.984098434, -0.152414545, 0.994934857, -0.083566308, 0.0558707118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1689. CFrame.new(1.88563442, 0.849646449, -0.150348112, 0.134151325, -0.917590559, 0.374207288, 0.151069015, -0.354270071, -0.922860146, 0.979378283, 0.180334046, 0.0910937041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1690. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1691. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1692. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1693. }, .07, false)
  1694. moter.C0 = clerp(moter.C0, CFrame.new(0.00354172289, -1.19249964, -0.318736732, -0.017209189, -1.8668361e-06, -0.999851942, 0.999851882, 1.90734863e-06, -0.0172091946, 1.93715096e-06, -1.00000012, 1.82725489e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe * 22)), 0.3)
  1695. end
  1696. for i = 0, 1.5, 0.1 do
  1697. swait()
  1698. PlayAnimationFromTable({
  1699. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1700. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1701. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1702. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1703. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1704. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1705. }, .2, false)
  1706. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1707. end
  1708. for i = 0, 2 do
  1709. Effects.Block.Create(BrickColor.random(), Partss.CFrame, 66,66,66, -1,-1,-1, 0.07)
  1710. wait(1)
  1711. end
  1712. attack = false
  1713. Humanoid.WalkSpeed = 8
  1714. for i = 0, 1 do
  1715. wait(0.01)
  1716. mdmg(ref1, 50)
  1717. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=2008936933", Character, 1.5, 1)
  1718. ref1.Position = Mouse.hit.p
  1719. ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-.5,.5),0,math.random(-.5,.5))
  1720. for i = 1,10 do
  1721. Effects.Cylinder.Create(BrickColor.random(), ref1.CFrame, 520, 9999, 520, -1, 0, -1, 0.07)
  1722. Effects.Sphere.Create(BrickColor.random(), ref1.CFrame, 700,700,700,-1,-1,-1, 0.07)
  1723. end
  1724. end
  1725. ref1:Remove()
  1726. end
  1727.  
  1728. function TargetSelect(person)
  1729. local dd=coroutine.wrap(function()
  1730. if targetted ~= person then
  1731. targetted = person
  1732. img2.Size = UDim2.new(1,0,1,0)
  1733. img2.ImageTransparency = 0
  1734. img2.Position = UDim2.new(0,0,0,0)
  1735. for i = 0, 2, 0.1 do
  1736. swait()
  1737. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  1738. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  1739. img2.ImageTransparency = img2.ImageTransparency + 0.05
  1740. end
  1741. end
  1742. end)
  1743. dd()
  1744. end
  1745.  
  1746. function LockOn()
  1747. if Mouse.Target.Parent ~= Character and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  1748. TargetSelect(Mouse.Target.Parent)
  1749. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=606862847", Character, 1, 1)
  1750. end
  1751. end
  1752.  
  1753.  
  1754. function ofmoosic() -- 2 lazi hoh
  1755. delays = true
  1756. while wait() and kkk and kkk.Volume >= 0.02 do
  1757. kkk.Volume = kkk.Volume - 0.05
  1758. end
  1759. wait(0.1)
  1760. kkk.Pitch = 0
  1761. kkk.PlaybackSpeed = 0
  1762. play = false
  1763. delays = false
  1764. end
  1765. function onmoosic()
  1766. delays = true
  1767. kkk.Pitch = 1
  1768. kkk.PlaybackSpeed = 1
  1769. while wait() and kkk and kkk.Volume <= 1.5 do
  1770. kkk.Volume = kkk.Volume + 0.05
  1771. end
  1772. wait(0.1)
  1773. play = true
  1774. delays = false
  1775. end
  1776. Mouse.Button1Down:connect(function()
  1777. if attack == false and targetted ~= nil then
  1778. attackone()
  1779. end
  1780. end)
  1781.  
  1782. Mouse.KeyDown:connect(function(k)
  1783. k = k:lower()
  1784. if attack == false and k == 'q' then
  1785. LockOn()
  1786. end
  1787. if k == 'z' and attack == false then
  1788. spawn(function()
  1789. Head.face.Texture = "http://www.roblox.com/asset/?id=664468442"
  1790. wait(2)
  1791. Head.face.Texture = Orin
  1792. end)
  1793. hedshoot()
  1794. elseif k == 'x' and attack == false and targetted ~= nil then
  1795. spawn(function()
  1796. Head.face.Texture = "http://www.roblox.com/asset/?id=183711814"
  1797. wait(2)
  1798. Head.face.Texture = Orin
  1799. end)
  1800. moarblood()
  1801. elseif k == 'c' and attack == false then
  1802. spawn(function()
  1803. Head.face.Texture = "http://www.roblox.com/asset/?id=168092687"
  1804. wait(2)
  1805. Head.face.Texture = Orin
  1806. end)
  1807. painlessrain()
  1808. chatfunc("Boom.")
  1809. elseif k == 'v' and attack == false then
  1810. spawn(function()
  1811. Head.face.Texture = "http://www.roblox.com/asset/?id=183708981"
  1812. wait(2)
  1813. Head.face.Texture = Orin
  1814. end)
  1815. painlessrain2()
  1816. wait(6)
  1817. chatfunc("Ded!")
  1818. elseif k == 'e' and attack == false then
  1819. shoot()
  1820. elseif k == 'g' and delays == false and Character.Name == "baldeagle22" then
  1821. delays = true
  1822. chatfunc("Finally!")
  1823. wait(3)
  1824. chatfunc("i pay 999 tix for dis gun.")
  1825. wait(4)
  1826. chatfunc("Now let testing!")
  1827. delays = false
  1828. elseif k == 'm' and play == true and delays == false then
  1829. ofmoosic()
  1830. elseif k == 'm' and play == false and delays == false then
  1831. onmoosic()
  1832. end
  1833. end)
  1834.  
  1835. kkk = Instance.new("Sound",Character)
  1836. kkk.Volume = 15
  1837. kkk.Pitch = 1
  1838. kkk.SoundId = "rbxassetid://1942920178"
  1839. kkk:Play()
  1840. kkk.Name = "a"
  1841. kkk.Looped = true
  1842.  
  1843.  
  1844. coroutine.wrap(function()
  1845. while true do
  1846. swait()
  1847. for i, v in pairs(Character.WeaponModel:GetChildren()) do
  1848. if v:IsA("Part") then
  1849. v.Anchored = false
  1850. end
  1851. end
  1852. for i, v in pairs(Character:GetChildren()) do
  1853. if v:IsA("Part") then
  1854. v.Anchored = false
  1855. elseif v:IsA("Accessory") then
  1856. v.Handle.Anchored = false
  1857. end
  1858. end
  1859. end
  1860. end)()
  1861. coroutine.wrap(function()
  1862. while 1 do
  1863. swait()
  1864. if doe <= 360 then
  1865. doe = doe + 2
  1866. else
  1867. doe = 0
  1868. end
  1869. end
  1870. end)()
  1871. while true do
  1872. swait()
  1873. for i, v in pairs(Character:GetChildren()) do
  1874. if v:IsA("Part") then
  1875. v.Material = "SmoothPlastic"
  1876. elseif v:IsA("Accessory") then
  1877. v:WaitForChild("Handle").Material = "SmoothPlastic"
  1878. end
  1879. end
  1880. while true do
  1881. swait()
  1882. Character.Humanoid.MaxHealth = math.huge
  1883. Character.Humanoid.Health = math.huge
  1884. imgl.Rotation = imgl.Rotation + 3
  1885. img2.Rotation = img2.Rotation + 3
  1886. if targetted ~= nil then
  1887. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1888. abss.Enabled = true
  1889. elseif targetted == nil then
  1890. abss.Adornee = nil
  1891. abss.Enabled = false
  1892. end
  1893.  
  1894. P=Instance.new("ForceField",Character)
  1895. P.Visible = false
  1896.  
  1897. while true and imgl.Rotation >= 360 do
  1898. imgl.Rotation = 0
  1899. img2.Rotation = 0
  1900. end
  1901. if 0 < #Effects then
  1902. for e = 1, #Effects do
  1903. if Effects[e] ~= nil then
  1904. local Thing = Effects[e]
  1905. if Thing ~= nil then
  1906. local Part = Thing[1]
  1907. local Mode = Thing[2]
  1908. local Delay = Thing[3]
  1909. local IncX = Thing[4]
  1910. local IncY = Thing[5]
  1911. local IncZ = Thing[6]
  1912. if Thing[2] == "Shoot" then
  1913. local Look = Thing[1]
  1914. local move = 30
  1915. if Thing[8] == 3 then
  1916. move = 10
  1917. end
  1918. local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  1919. if Thing[10] ~= nil then
  1920. da = pos
  1921. cf2 = CFrame.new(Thing[4], Thing[10].Position)
  1922. cfa = CFrame.new(Thing[4], pos)
  1923. tehCF = cfa:lerp(cf2, 0.2)
  1924. Thing[1] = tehCF.lookVector
  1925. end
  1926. local mag = (Thing[4] - pos).magnitude
  1927. Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  1928. if Thing[8] == 2 then
  1929. Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  1930. end
  1931. Thing[4] = Thing[4] + Look * move
  1932. Thing[3] = Thing[3] - 1
  1933. if 2 < Thing[5] then
  1934. Thing[5] = Thing[5] - 0.3
  1935. Thing[6] = Thing[6] - 0.3
  1936. end
  1937. if hit ~= nil then
  1938. Thing[3] = 0
  1939. if Thing[8] == 1 or Thing[8] == 3 then
  1940. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1941. else
  1942. if Thing[8] == 2 then
  1943. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1944. if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
  1945. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  1946. ref.Anchored = true
  1947. ref.CFrame = CFrame.new(pos)
  1948. CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  1949. game:GetService("Debris"):AddItem(ref, 0.2)
  1950. Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  1951. Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  1952. MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  1953. end
  1954. end
  1955. end
  1956. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  1957. ref.Anchored = true
  1958. ref.CFrame = CFrame.new(pos)
  1959. Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  1960. game:GetService("Debris"):AddItem(ref, 1)
  1961. end
  1962. if Thing[3] <= 0 then
  1963. table.remove(Effects, e)
  1964. end
  1965. end
  1966. do
  1967. do
  1968. if Thing[2] == "FireWave" then
  1969. if Thing[3] <= Thing[4] then
  1970. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  1971. Thing[3] = Thing[3] + 1
  1972. Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  1973. else
  1974. Part.Parent = nil
  1975. table.remove(Effects, e)
  1976. end
  1977. end
  1978. if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  1979. if Thing[1].Transparency <= 1 then
  1980. if Thing[2] == "Block1" then
  1981. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1982. Mesh = Thing[7]
  1983. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1984. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1985. else
  1986. if Thing[2] == "Block2" then
  1987. Thing[1].CFrame = Thing[1].CFrame
  1988. Mesh = Thing[7]
  1989. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1990. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1991. else
  1992. if Thing[2] == "Fire" then
  1993. Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  1994. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1995. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1996. else
  1997. if Thing[2] == "Cylinder" then
  1998. Mesh = Thing[7]
  1999. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2000. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2001. else
  2002. if Thing[2] == "Blood" then
  2003. Mesh = Thing[7]
  2004. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  2005. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2006. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2007. else
  2008. if Thing[2] == "Elec" then
  2009. Mesh = Thing[10]
  2010. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  2011. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2012. else
  2013. if Thing[2] == "Disappear" then
  2014. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2015. else
  2016. if Thing[2] == "Shatter" then
  2017. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2018. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  2019. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  2020. Thing[6] = Thing[6] + Thing[5]
  2021. end
  2022. end
  2023. end
  2024. end
  2025. end
  2026. end
  2027. end
  2028. end
  2029. else
  2030. Part.Parent = nil
  2031. table.remove(Effects, e)
  2032. end
  2033. end
  2034. end
  2035. end
  2036. end
  2037. end
  2038. end
  2039. end
  2040. end
  2041. end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement