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- local A_1 =
- {
- [1] = getgenv().Noob,
- [2] = "Bones",
- [3] = "Ground",
- [4] = Vector3.new(math.huge, math.huge, math.huge)
- }
- while wait() do
- spawn(function()
- game.ReplicatedStorage.Remotes.SansMoves:InvokeServer(A_1)
- end)
- end
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