ericdesouza

The nuke missile script

Feb 25th, 2018
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  1. --created by Intensivelake39 YT bad#5159 discord
  2. --edited by ericdesouza
  3. function sandbox(var,func)
  4. local env = getfenv(func)
  5. local newenv = setmetatable({},{
  6. __index = function(self,k)
  7. if k=="script" then
  8. return var
  9. else
  10. return env[k]
  11. end
  12. end,
  13. })
  14. setfenv(func,newenv)
  15. return func
  16. end
  17. cors = {}
  18. mas = Instance.new("Model",game:GetService("Lighting"))
  19. Model0 = Instance.new("Model")
  20. Model1 = Instance.new("Model")
  21. Part2 = Instance.new("Part")
  22. Decal3 = Instance.new("Decal")
  23. Decal4 = Instance.new("Decal")
  24. Part5 = Instance.new("Part")
  25. SpecialMesh6 = Instance.new("SpecialMesh")
  26. Part7 = Instance.new("Part")
  27. SpecialMesh8 = Instance.new("SpecialMesh")
  28. Part9 = Instance.new("Part")
  29. SpecialMesh10 = Instance.new("SpecialMesh")
  30. Part11 = Instance.new("Part")
  31. Fire12 = Instance.new("Fire")
  32. Smoke13 = Instance.new("Smoke")
  33. Part14 = Instance.new("Part")
  34. SpecialMesh15 = Instance.new("SpecialMesh")
  35. Part16 = Instance.new("Part")
  36. Part17 = Instance.new("Part")
  37. Part18 = Instance.new("Part")
  38. SpecialMesh19 = Instance.new("SpecialMesh")
  39. Part20 = Instance.new("Part")
  40. SpecialMesh21 = Instance.new("SpecialMesh")
  41. Part22 = Instance.new("Part")
  42. SpecialMesh23 = Instance.new("SpecialMesh")
  43. Part24 = Instance.new("Part")
  44. SpecialMesh25 = Instance.new("SpecialMesh")
  45. Part26 = Instance.new("Part")
  46. SpecialMesh27 = Instance.new("SpecialMesh")
  47. Part28 = Instance.new("Part")
  48. SpecialMesh29 = Instance.new("SpecialMesh")
  49. Part30 = Instance.new("Part")
  50. SpecialMesh31 = Instance.new("SpecialMesh")
  51. Part32 = Instance.new("Part")
  52. SpecialMesh33 = Instance.new("SpecialMesh")
  53. Part34 = Instance.new("Part")
  54. SpecialMesh35 = Instance.new("SpecialMesh")
  55. Part36 = Instance.new("Part")
  56. SpecialMesh37 = Instance.new("SpecialMesh")
  57. Script38 = Instance.new("Script")
  58. Part39 = Instance.new("Part")
  59. Part40 = Instance.new("Part")
  60. Model41 = Instance.new("Model")
  61. Part42 = Instance.new("Part")
  62. SpotLight43 = Instance.new("SpotLight")
  63. Part44 = Instance.new("Part")
  64. SpotLight45 = Instance.new("SpotLight")
  65. Part46 = Instance.new("Part")
  66. SpotLight47 = Instance.new("SpotLight")
  67. Part48 = Instance.new("Part")
  68. SpotLight49 = Instance.new("SpotLight")
  69. Part50 = Instance.new("Part")
  70. Part51 = Instance.new("Part")
  71. Part52 = Instance.new("Part")
  72. Part53 = Instance.new("Part")
  73. Part54 = Instance.new("Part")
  74. Part55 = Instance.new("Part")
  75. Part56 = Instance.new("Part")
  76. Part57 = Instance.new("Part")
  77. Part58 = Instance.new("Part")
  78. Part59 = Instance.new("Part")
  79. Part60 = Instance.new("Part")
  80. Part61 = Instance.new("Part")
  81. Part62 = Instance.new("Part")
  82. Part63 = Instance.new("Part")
  83. ClickDetector64 = Instance.new("ClickDetector")
  84. Sound65 = Instance.new("Sound")
  85. Sound66 = Instance.new("Sound")
  86. Sound67 = Instance.new("Sound")
  87. Sound68 = Instance.new("Sound")
  88. Script69 = Instance.new("Script")
  89. Model0.Name = "Nuke"
  90. Model0.Parent = mas
  91. Model1.Name = "Missle"
  92. Model1.Parent = Model0
  93. Part2.Name = "Smooth Block Model"
  94. Part2.Parent = Model1
  95. Part2.Material = Enum.Material.DiamondPlate
  96. Part2.BrickColor = BrickColor.new("Bright yellow")
  97. Part2.Rotation = Vector3.new(180, 0, -90)
  98. Part2.Anchored = true
  99. Part2.FormFactor = Enum.FormFactor.Symmetric
  100. Part2.Shape = Enum.PartType.Cylinder
  101. Part2.Size = Vector3.new(12.7264223, 12.7264223, 12.7264223)
  102. Part2.CFrame = CFrame.new(-41.6727715, 38.1929321, -1.01828945, 0, 1, 0, 1, 0, -1.23760116e-17, 1.23760116e-17, 0, -1)
  103. Part2.BottomSurface = Enum.SurfaceType.Smooth
  104. Part2.TopSurface = Enum.SurfaceType.Smooth
  105. Part2.Color = Color3.new(0.458824, 0, 0)
  106. Part2.Position = Vector3.new(-41.6727715, 38.1929321, -1.01828945)
  107. Part2.Orientation = Vector3.new(0, 180, 90)
  108. Part2.Color = Color3.new(0.458824, 0, 0)
  109. Decal3.Parent = Part2
  110. Decal3.Transparency = 0.5
  111. Decal3.Texture = "http://www.roblox.com/asset/?id=73772434"
  112. Decal3.Face = Enum.NormalId.Bottom
  113. Decal4.Parent = Part2
  114. Decal4.Transparency = 0.5
  115. Decal4.Texture = "http://www.roblox.com/asset/?id=73772434"
  116. Decal4.Face = Enum.NormalId.Top
  117. Part5.Name = "Smooth Block Model"
  118. Part5.Parent = Model1
  119. Part5.Material = Enum.Material.Granite
  120. Part5.BrickColor = BrickColor.new("Bright yellow")
  121. Part5.Rotation = Vector3.new(180, -90, 0)
  122. Part5.Anchored = true
  123. Part5.FormFactor = Enum.FormFactor.Custom
  124. Part5.Size = Vector3.new(12.7264223, 5.09056902, 12.7264223)
  125. Part5.CFrame = CFrame.new(-41.6727715, 19.1029396, -1.01828945, 0, 0, -1, -1.23760116e-17, -1, 0, -1, -1.23760116e-17, 0)
  126. Part5.BottomSurface = Enum.SurfaceType.Smooth
  127. Part5.TopSurface = Enum.SurfaceType.Smooth
  128. Part5.Color = Color3.new(0.458824, 0, 0)
  129. Part5.Position = Vector3.new(-41.6727715, 19.1029396, -1.01828945)
  130. Part5.Orientation = Vector3.new(0, -90, -180)
  131. Part5.Color = Color3.new(0.458824, 0, 0)
  132. SpecialMesh6.Parent = Part5
  133. SpecialMesh6.Scale = Vector3.new(1, 2.79999995, 1)
  134. SpecialMesh6.MeshType = Enum.MeshType.Sphere
  135. SpecialMesh6.Scale = Vector3.new(1, 2.79999995, 1)
  136. Part7.Name = "Smooth Block Model"
  137. Part7.Parent = Model1
  138. Part7.Material = Enum.Material.Granite
  139. Part7.BrickColor = BrickColor.new("Bright yellow")
  140. Part7.Rotation = Vector3.new(0, -90, 0)
  141. Part7.Anchored = true
  142. Part7.FormFactor = Enum.FormFactor.Custom
  143. Part7.Size = Vector3.new(6.36321115, 7.63585377, 5.09056902)
  144. Part7.CFrame = CFrame.new(-35.9458847, 10.1944962, -1.0182879, 0, 0, -1, 1.23760116e-17, 1, 0, 1, 1.23760116e-17, 0)
  145. Part7.BottomSurface = Enum.SurfaceType.Smooth
  146. Part7.TopSurface = Enum.SurfaceType.Smooth
  147. Part7.Color = Color3.new(0.458824, 0, 0)
  148. Part7.Position = Vector3.new(-35.9458847, 10.1944962, -1.0182879)
  149. Part7.Orientation = Vector3.new(0, -90, 0)
  150. Part7.Color = Color3.new(0.458824, 0, 0)
  151. SpecialMesh8.Parent = Part7
  152. SpecialMesh8.Scale = Vector3.new(0.200000003, 1, 1)
  153. SpecialMesh8.MeshType = Enum.MeshType.Wedge
  154. SpecialMesh8.Scale = Vector3.new(0.200000003, 1, 1)
  155. Part9.Name = "Smooth Block Model"
  156. Part9.Parent = Model1
  157. Part9.Material = Enum.Material.Granite
  158. Part9.BrickColor = BrickColor.new("Bright yellow")
  159. Part9.Rotation = Vector3.new(90, 0, 90)
  160. Part9.Anchored = true
  161. Part9.FormFactor = Enum.FormFactor.Custom
  162. Part9.Size = Vector3.new(6.36321115, 3.81792688, 6.36321115)
  163. Part9.CFrame = CFrame.new(-36.5822067, 3.19161606, -1.0182879, 0, -1, 0, 1.23760116e-17, 0, -1, 1, 0, -1.23760116e-17)
  164. Part9.BottomSurface = Enum.SurfaceType.Smooth
  165. Part9.TopSurface = Enum.SurfaceType.Smooth
  166. Part9.Color = Color3.new(0.458824, 0, 0)
  167. Part9.Position = Vector3.new(-36.5822067, 3.19161606, -1.0182879)
  168. Part9.Orientation = Vector3.new(90, -90, 0)
  169. Part9.Color = Color3.new(0.458824, 0, 0)
  170. SpecialMesh10.Parent = Part9
  171. SpecialMesh10.Scale = Vector3.new(0.200000003, 1, 1)
  172. SpecialMesh10.MeshType = Enum.MeshType.Brick
  173. SpecialMesh10.Scale = Vector3.new(0.200000003, 1, 1)
  174. Part11.Name = "Base"
  175. Part11.Parent = Model1
  176. Part11.Material = Enum.Material.Granite
  177. Part11.BrickColor = BrickColor.new("Bright yellow")
  178. Part11.Rotation = Vector3.new(180, 0, 90)
  179. Part11.Anchored = true
  180. Part11.FormFactor = Enum.FormFactor.Symmetric
  181. Part11.Shape = Enum.PartType.Cylinder
  182. Part11.Size = Vector3.new(6.36321115, 6.36321115, 6.36321115)
  183. Part11.CFrame = CFrame.new(-41.6727715, 3.19161606, -1.01828945, 0, -1, 0, -1, 0, -1.23760116e-17, -1.23760116e-17, 0, -1)
  184. Part11.BottomSurface = Enum.SurfaceType.Smooth
  185. Part11.TopSurface = Enum.SurfaceType.Smooth
  186. Part11.Color = Color3.new(0.458824, 0, 0)
  187. Part11.Position = Vector3.new(-41.6727715, 3.19161606, -1.01828945)
  188. Part11.Orientation = Vector3.new(0, 180, -90)
  189. Part11.Color = Color3.new(0.458824, 0, 0)
  190. Fire12.Parent = Part11
  191. Fire12.Size = 10
  192. Fire12.Color = Color3.new(0.92549, 0.545098, 0.27451)
  193. Fire12.Enabled = false
  194. Fire12.Heat = 0
  195. Fire12.Color = Color3.new(0.92549, 0.545098, 0.27451)
  196. Smoke13.Parent = Part11
  197. Smoke13.Enabled = false
  198. Smoke13.Opacity = 0.10000000149012
  199. Part14.Name = "Smooth Block Model"
  200. Part14.Parent = Model1
  201. Part14.Material = Enum.Material.Granite
  202. Part14.BrickColor = BrickColor.new("Bright yellow")
  203. Part14.Rotation = Vector3.new(180, 0, -90)
  204. Part14.Anchored = true
  205. Part14.FormFactor = Enum.FormFactor.Custom
  206. Part14.Size = Vector3.new(6.36321115, 1.27264225, 12.7264223)
  207. Part14.CFrame = CFrame.new(-34.036911, 3.19161606, -1.0182879, 0, 1, 0, 1, 0, -1.23760116e-17, 1.23760116e-17, 0, -1)
  208. Part14.BottomSurface = Enum.SurfaceType.Smooth
  209. Part14.TopSurface = Enum.SurfaceType.Smooth
  210. Part14.Color = Color3.new(0.458824, 0, 0)
  211. Part14.Position = Vector3.new(-34.036911, 3.19161606, -1.0182879)
  212. Part14.Orientation = Vector3.new(0, 180, 90)
  213. Part14.Color = Color3.new(0.458824, 0, 0)
  214. SpecialMesh15.Parent = Part14
  215. SpecialMesh15.Scale = Vector3.new(1, 1, 1.29999995)
  216. SpecialMesh15.MeshType = Enum.MeshType.Brick
  217. SpecialMesh15.Scale = Vector3.new(1, 1, 1.29999995)
  218. Part16.Name = "Smooth Block Model"
  219. Part16.Parent = Model1
  220. Part16.Material = Enum.Material.Granite
  221. Part16.BrickColor = BrickColor.new("Bright yellow")
  222. Part16.Rotation = Vector3.new(180, 0, -90)
  223. Part16.Anchored = true
  224. Part16.FormFactor = Enum.FormFactor.Symmetric
  225. Part16.Shape = Enum.PartType.Cylinder
  226. Part16.Size = Vector3.new(12.7264223, 12.7264223, 12.7264223)
  227. Part16.CFrame = CFrame.new(-41.6727715, 25.4662247, -1.01828945, 0, 1, 0, 1, 0, -1.23760116e-17, 1.23760116e-17, 0, -1)
  228. Part16.BottomSurface = Enum.SurfaceType.Smooth
  229. Part16.TopSurface = Enum.SurfaceType.Smooth
  230. Part16.Color = Color3.new(0.458824, 0, 0)
  231. Part16.Position = Vector3.new(-41.6727715, 25.4662247, -1.01828945)
  232. Part16.Orientation = Vector3.new(0, 180, 90)
  233. Part16.Color = Color3.new(0.458824, 0, 0)
  234. Part17.Name = "Smooth Block Model"
  235. Part17.Parent = Model1
  236. Part17.Material = Enum.Material.Granite
  237. Part17.BrickColor = BrickColor.new("Bright yellow")
  238. Part17.Rotation = Vector3.new(180, 0, 90)
  239. Part17.Anchored = true
  240. Part17.FormFactor = Enum.FormFactor.Symmetric
  241. Part17.Shape = Enum.PartType.Cylinder
  242. Part17.Size = Vector3.new(6.36321115, 6.36321115, 6.36321115)
  243. Part17.CFrame = CFrame.new(-41.6727715, 9.55810547, -1.01828945, 0, -1, 0, -1, 0, -1.23760116e-17, -1.23760116e-17, 0, -1)
  244. Part17.BottomSurface = Enum.SurfaceType.Smooth
  245. Part17.TopSurface = Enum.SurfaceType.Smooth
  246. Part17.Color = Color3.new(0.458824, 0, 0)
  247. Part17.Position = Vector3.new(-41.6727715, 9.55810547, -1.01828945)
  248. Part17.Orientation = Vector3.new(0, 180, -90)
  249. Part17.Color = Color3.new(0.458824, 0, 0)
  250. Part18.Name = "Smooth Block Model"
  251. Part18.Parent = Model1
  252. Part18.Material = Enum.Material.Granite
  253. Part18.BrickColor = BrickColor.new("Bright yellow")
  254. Part18.Rotation = Vector3.new(180, 0, -180)
  255. Part18.Anchored = true
  256. Part18.FormFactor = Enum.FormFactor.Custom
  257. Part18.Size = Vector3.new(6.36321115, 7.63585377, 5.09056902)
  258. Part18.CFrame = CFrame.new(-41.6727715, 10.1944962, 4.70861149, -1, 0, 0, 0, 1, -1.23760116e-17, 0, 1.23760116e-17, -1)
  259. Part18.BottomSurface = Enum.SurfaceType.Smooth
  260. Part18.TopSurface = Enum.SurfaceType.Smooth
  261. Part18.Color = Color3.new(0.458824, 0, 0)
  262. Part18.Position = Vector3.new(-41.6727715, 10.1944962, 4.70861149)
  263. Part18.Orientation = Vector3.new(0, 180, 0)
  264. Part18.Color = Color3.new(0.458824, 0, 0)
  265. SpecialMesh19.Parent = Part18
  266. SpecialMesh19.Scale = Vector3.new(0.200000003, 1, 1)
  267. SpecialMesh19.MeshType = Enum.MeshType.Wedge
  268. SpecialMesh19.Scale = Vector3.new(0.200000003, 1, 1)
  269. Part20.Name = "Smooth Block Model"
  270. Part20.Parent = Model1
  271. Part20.Material = Enum.Material.Granite
  272. Part20.BrickColor = BrickColor.new("Bright yellow")
  273. Part20.Rotation = Vector3.new(90, 0, 0)
  274. Part20.Anchored = true
  275. Part20.FormFactor = Enum.FormFactor.Custom
  276. Part20.Size = Vector3.new(6.36321115, 3.81792688, 6.36321115)
  277. Part20.CFrame = CFrame.new(-41.6727676, 3.19161606, -6.10888004, 1, 0, 0, 0, 1.23760116e-17, -1, 0, 1, -1.23760116e-17)
  278. Part20.BottomSurface = Enum.SurfaceType.Smooth
  279. Part20.TopSurface = Enum.SurfaceType.Smooth
  280. Part20.Color = Color3.new(0.458824, 0, 0)
  281. Part20.Position = Vector3.new(-41.6727676, 3.19161606, -6.10888004)
  282. Part20.Orientation = Vector3.new(90, 0, 0)
  283. Part20.Color = Color3.new(0.458824, 0, 0)
  284. SpecialMesh21.Parent = Part20
  285. SpecialMesh21.Scale = Vector3.new(0.200000003, 1, 1)
  286. SpecialMesh21.MeshType = Enum.MeshType.Brick
  287. SpecialMesh21.Scale = Vector3.new(0.200000003, 1, 1)
  288. Part22.Name = "Smooth Block Model"
  289. Part22.Parent = Model1
  290. Part22.Material = Enum.Material.Granite
  291. Part22.BrickColor = BrickColor.new("Bright yellow")
  292. Part22.Rotation = Vector3.new(0, 90, 0)
  293. Part22.Anchored = true
  294. Part22.FormFactor = Enum.FormFactor.Custom
  295. Part22.Size = Vector3.new(6.36321115, 7.63585377, 5.09056902)
  296. Part22.CFrame = CFrame.new(-47.3996544, 10.1944962, -1.01828945, 0, 0, 1, -1.23760116e-17, 1, 0, -1, 1.23760116e-17, 0)
  297. Part22.BottomSurface = Enum.SurfaceType.Smooth
  298. Part22.TopSurface = Enum.SurfaceType.Smooth
  299. Part22.Color = Color3.new(0.458824, 0, 0)
  300. Part22.Position = Vector3.new(-47.3996544, 10.1944962, -1.01828945)
  301. Part22.Orientation = Vector3.new(0, 90, 0)
  302. Part22.Color = Color3.new(0.458824, 0, 0)
  303. SpecialMesh23.Parent = Part22
  304. SpecialMesh23.Scale = Vector3.new(0.200000003, 1, 1)
  305. SpecialMesh23.MeshType = Enum.MeshType.Wedge
  306. SpecialMesh23.Scale = Vector3.new(0.200000003, 1, 1)
  307. Part24.Name = "Smooth Block Model"
  308. Part24.Parent = Model1
  309. Part24.Material = Enum.Material.Granite
  310. Part24.BrickColor = BrickColor.new("Bright yellow")
  311. Part24.Anchored = true
  312. Part24.FormFactor = Enum.FormFactor.Custom
  313. Part24.Size = Vector3.new(6.36321115, 7.63585377, 5.09056902)
  314. Part24.CFrame = CFrame.new(-41.6727676, 10.1944962, -6.74519205, 1, 0, 0, 0, 1, 1.23760116e-17, 0, 1.23760116e-17, 1)
  315. Part24.BottomSurface = Enum.SurfaceType.Smooth
  316. Part24.TopSurface = Enum.SurfaceType.Smooth
  317. Part24.Color = Color3.new(0.458824, 0, 0)
  318. Part24.Position = Vector3.new(-41.6727676, 10.1944962, -6.74519205)
  319. Part24.Color = Color3.new(0.458824, 0, 0)
  320. SpecialMesh25.Parent = Part24
  321. SpecialMesh25.Scale = Vector3.new(0.200000003, 1, 1)
  322. SpecialMesh25.MeshType = Enum.MeshType.Wedge
  323. SpecialMesh25.Scale = Vector3.new(0.200000003, 1, 1)
  324. Part26.Name = "Smooth Block Model"
  325. Part26.Parent = Model1
  326. Part26.Material = Enum.Material.Granite
  327. Part26.BrickColor = BrickColor.new("Bright yellow")
  328. Part26.Rotation = Vector3.new(-90, 90, 0)
  329. Part26.Anchored = true
  330. Part26.FormFactor = Enum.FormFactor.Custom
  331. Part26.Size = Vector3.new(6.36321115, 1.27264225, 12.7264223)
  332. Part26.CFrame = CFrame.new(-41.6727676, 3.19161606, -8.65412521, 0, 0, 1, -1, -1.23760116e-17, 0, -1.23760116e-17, -1, 0)
  333. Part26.BottomSurface = Enum.SurfaceType.Smooth
  334. Part26.TopSurface = Enum.SurfaceType.Smooth
  335. Part26.Color = Color3.new(0.458824, 0, 0)
  336. Part26.Position = Vector3.new(-41.6727676, 3.19161606, -8.65412521)
  337. Part26.Orientation = Vector3.new(0, 90, -90)
  338. Part26.Color = Color3.new(0.458824, 0, 0)
  339. SpecialMesh27.Parent = Part26
  340. SpecialMesh27.Scale = Vector3.new(1, 1, 1.29999995)
  341. SpecialMesh27.MeshType = Enum.MeshType.Brick
  342. SpecialMesh27.Scale = Vector3.new(1, 1, 1.29999995)
  343. Part28.Name = "Smooth Block Model"
  344. Part28.Parent = Model1
  345. Part28.Material = Enum.Material.Granite
  346. Part28.BrickColor = BrickColor.new("Bright yellow")
  347. Part28.Rotation = Vector3.new(90, 90, 0)
  348. Part28.Anchored = true
  349. Part28.FormFactor = Enum.FormFactor.Custom
  350. Part28.Size = Vector3.new(6.36321115, 1.27264225, 12.7264223)
  351. Part28.CFrame = CFrame.new(-41.6727715, 3.19161606, 6.61754513, 0, 0, 1, 1, 1.23760116e-17, 0, 1.23760116e-17, 1, 0)
  352. Part28.BottomSurface = Enum.SurfaceType.Smooth
  353. Part28.TopSurface = Enum.SurfaceType.Smooth
  354. Part28.Color = Color3.new(0.458824, 0, 0)
  355. Part28.Position = Vector3.new(-41.6727715, 3.19161606, 6.61754513)
  356. Part28.Orientation = Vector3.new(0, 90, 90)
  357. Part28.Color = Color3.new(0.458824, 0, 0)
  358. SpecialMesh29.Parent = Part28
  359. SpecialMesh29.Scale = Vector3.new(1, 1, 1.29999995)
  360. SpecialMesh29.MeshType = Enum.MeshType.Brick
  361. SpecialMesh29.Scale = Vector3.new(1, 1, 1.29999995)
  362. Part30.Name = "Smooth Block Model"
  363. Part30.Parent = Model1
  364. Part30.Material = Enum.Material.Granite
  365. Part30.BrickColor = BrickColor.new("Bright yellow")
  366. Part30.Rotation = Vector3.new(90, 0, 0)
  367. Part30.Anchored = true
  368. Part30.FormFactor = Enum.FormFactor.Custom
  369. Part30.Size = Vector3.new(6.36321115, 3.81792688, 6.36321115)
  370. Part30.CFrame = CFrame.new(-41.6727715, 3.19161606, 4.072299, 1, 0, 0, 0, 1.23760116e-17, -1, 0, 1, -1.23760116e-17)
  371. Part30.BottomSurface = Enum.SurfaceType.Smooth
  372. Part30.TopSurface = Enum.SurfaceType.Smooth
  373. Part30.Color = Color3.new(0.458824, 0, 0)
  374. Part30.Position = Vector3.new(-41.6727715, 3.19161606, 4.072299)
  375. Part30.Orientation = Vector3.new(90, 0, 0)
  376. Part30.Color = Color3.new(0.458824, 0, 0)
  377. SpecialMesh31.Parent = Part30
  378. SpecialMesh31.Scale = Vector3.new(0.200000003, 1, 1)
  379. SpecialMesh31.MeshType = Enum.MeshType.Brick
  380. SpecialMesh31.Scale = Vector3.new(0.200000003, 1, 1)
  381. Part32.Name = "Smooth Block Model"
  382. Part32.Parent = Model1
  383. Part32.Material = Enum.Material.Granite
  384. Part32.BrickColor = BrickColor.new("Bright yellow")
  385. Part32.Rotation = Vector3.new(90, 0, 90)
  386. Part32.Anchored = true
  387. Part32.FormFactor = Enum.FormFactor.Custom
  388. Part32.Size = Vector3.new(6.36321115, 3.81792688, 6.36321115)
  389. Part32.CFrame = CFrame.new(-46.7633286, 3.19161606, -1.01828945, 0, -1, 0, 1.23760116e-17, 0, -1, 1, 0, -1.23760116e-17)
  390. Part32.BottomSurface = Enum.SurfaceType.Smooth
  391. Part32.TopSurface = Enum.SurfaceType.Smooth
  392. Part32.Color = Color3.new(0.458824, 0, 0)
  393. Part32.Position = Vector3.new(-46.7633286, 3.19161606, -1.01828945)
  394. Part32.Orientation = Vector3.new(90, -90, 0)
  395. Part32.Color = Color3.new(0.458824, 0, 0)
  396. SpecialMesh33.Parent = Part32
  397. SpecialMesh33.Scale = Vector3.new(0.200000003, 1, 1)
  398. SpecialMesh33.MeshType = Enum.MeshType.Brick
  399. SpecialMesh33.Scale = Vector3.new(0.200000003, 1, 1)
  400. Part34.Name = "Smooth Block Model"
  401. Part34.Parent = Model1
  402. Part34.Material = Enum.Material.Granite
  403. Part34.BrickColor = BrickColor.new("Bright yellow")
  404. Part34.Rotation = Vector3.new(180, 0, 90)
  405. Part34.Anchored = true
  406. Part34.FormFactor = Enum.FormFactor.Custom
  407. Part34.Size = Vector3.new(6.36321115, 1.27264225, 12.7264223)
  408. Part34.CFrame = CFrame.new(-49.3086243, 3.19161606, -1.01828945, 0, -1, 0, -1, 0, -1.23760116e-17, -1.23760116e-17, 0, -1)
  409. Part34.BottomSurface = Enum.SurfaceType.Smooth
  410. Part34.TopSurface = Enum.SurfaceType.Smooth
  411. Part34.Color = Color3.new(0.458824, 0, 0)
  412. Part34.Position = Vector3.new(-49.3086243, 3.19161606, -1.01828945)
  413. Part34.Orientation = Vector3.new(0, 180, -90)
  414. Part34.Color = Color3.new(0.458824, 0, 0)
  415. SpecialMesh35.Parent = Part34
  416. SpecialMesh35.Scale = Vector3.new(1, 1, 1.29999995)
  417. SpecialMesh35.MeshType = Enum.MeshType.Brick
  418. SpecialMesh35.Scale = Vector3.new(1, 1, 1.29999995)
  419. Part36.Name = "Tip"
  420. Part36.Parent = Model1
  421. Part36.Material = Enum.Material.Granite
  422. Part36.BrickColor = BrickColor.new("Red")
  423. Part36.Reflectance = 0.20000000298023
  424. Part36.Rotation = Vector3.new(180, 0, -180)
  425. Part36.Anchored = true
  426. Part36.FormFactor = Enum.FormFactor.Custom
  427. Part36.Size = Vector3.new(12.7264223, 4.77240849, 12.7264223)
  428. Part36.CFrame = CFrame.new(-41.6727715, 58.3993492, -1.01828945, -1, 0, 0, 0, 1, -1.23760116e-17, 0, 1.23760116e-17, -1)
  429. Part36.BottomSurface = Enum.SurfaceType.Smooth
  430. Part36.TopSurface = Enum.SurfaceType.Smooth
  431. Part36.Color = Color3.new(1, 0, 0)
  432. Part36.Position = Vector3.new(-41.6727715, 58.3993492, -1.01828945)
  433. Part36.Orientation = Vector3.new(0, 180, 0)
  434. Part36.Color = Color3.new(0, 0, 0)
  435. SpecialMesh37.Parent = Part36
  436. SpecialMesh37.Scale = Vector3.new(1, 5, 1)
  437. SpecialMesh37.MeshType = Enum.MeshType.Sphere
  438. SpecialMesh37.Scale = Vector3.new(1, 1, 1)
  439. Script38.Name = "Boom"
  440. Script38.Parent = Part36
  441. Script38.Disabled = true
  442. table.insert(cors,sandbox(Script38,function()
  443. while true do
  444. c = game.Workspace:GetChildren()
  445. for i =1,#c do
  446. if ((c[i].className == "Part" or c[i].className == "TrussPart" or c[i].className == "WedgePart" or c[i].className == "Seat" or c[i].className == "VehicleSeat") and (c[i].Position - script.Parent.Position).magnitude < (script.Parent.Size.X / 2.1) - 5) then
  447. if c[i].Locked == false then
  448. c[i].Material = Enum.Material.CorrodedMetal
  449. c[i].Anchored = false
  450. c[i]:BreakJoints()
  451. local miniboom = script.Parent.Parent.Parent.Button.SmallBoom:Clone()
  452. miniboom.Parent=c[i]
  453. miniboom:Play()
  454. game.Debris:AddItem(miniboom,1)
  455. end
  456. end
  457. if (c[i].className == "Model") then
  458. end
  459. g = c[i]:GetChildren()
  460. for j =1,#g do
  461. if ((g[j].className == "Part" or g[j].className == "TrussPart" or g[j].className == "WedgePart" or g[j].className == "Seat" or g[j].className == "VehicleSeat") and g[j].Name ~= script.Parent.Name and g[j].Name ~= "Glow" and (g[j].Position - script.Parent.Position).magnitude < (script.Parent.Size.X / 2.1) - 5) then
  462. g[j].Material = Enum.Material.CorrodedMetal
  463. g[j].Anchored = false
  464. g[j]:BreakJoints()
  465. local miniboom = script.Parent.Parent.Parent.Button.SmallBoom:Clone()
  466. miniboom.Parent=c[i]
  467. miniboom:Play()
  468. game.Debris:AddItem(miniboom,1)
  469. end
  470. if (g[j].className == "Model") then
  471. end
  472. t = g[j]:GetChildren()
  473. for s =1,#t do
  474. if ((t[s].className == "Part" or t[s].className == "TrussPart" or t[s].className == "WedgePart" or t[s].className == "Seat" or t[s].className == "VehicleSeat") and t[s].Name ~= script.Parent.Name and t[s].Name ~= "Glow" and (t[s].Position - script.Parent.Position).magnitude < (script.Parent.Size.X / 2.1) - 5) then
  475. t[s].Material = Enum.Material.CorrodedMetal
  476. t[s].Anchored = false
  477. t[s]:BreakJoints()
  478. end
  479. if (t[s].className == "Model") then
  480. end
  481. a = t[s]:GetChildren()
  482. for z =1,#a do
  483. if ((a[z].className == "Part" or a[z].className == "TrussPart" or a[z].className == "WedgePart" or a[z].className == "Seat" or a[z].className == "VehicleSeat") and a[z].Name ~= script.Parent.Name and a[z].Name ~= "Glow" and (a[z].Position - script.Parent.Position).magnitude < (script.Parent.Size.X / 2.1) - 5) then
  484. a[z].Material = Enum.Material.CorrodedMetal
  485. a[z].Anchored = false
  486. a[z]:BreakJoints()
  487. end
  488. if (a[z].className == "Model") then
  489. end
  490. p = a[z]:GetChildren()
  491. for l =1,#p do
  492. if ((p[l].className == "Part" or p[l].className == "TrussPart" or p[l].className == "WedgePart" or p[l].className == "Seat" or p[l].className == "VehicleSeat") and p[l].Name ~= script.Parent.Name and p[l].Name ~= "Glow" and (p[l].Position - script.Parent.Position).magnitude < (script.Parent.Size.X / 2.1) - 5) then
  493. p[l].Material = Enum.Material.CorrodedMetal
  494. p[l].Anchored = false
  495. p[l]:BreakJoints()
  496. end
  497. end
  498. end
  499. end
  500. end
  501. end
  502. wait(.3)
  503. end
  504.  
  505. end))
  506. Part39.Name = "Smooth Block Model"
  507. Part39.Parent = Model1
  508. Part39.Material = Enum.Material.Granite
  509. Part39.BrickColor = BrickColor.new("Bright yellow")
  510. Part39.Rotation = Vector3.new(180, 0, 90)
  511. Part39.Anchored = true
  512. Part39.FormFactor = Enum.FormFactor.Symmetric
  513. Part39.Shape = Enum.PartType.Cylinder
  514. Part39.Size = Vector3.new(6.36321115, 6.36321115, 6.36321115)
  515. Part39.CFrame = CFrame.new(-41.6727715, 15.9211998, -1.01828945, 0, -1, 0, -1, 0, -1.23760116e-17, -1.23760116e-17, 0, -1)
  516. Part39.BottomSurface = Enum.SurfaceType.Smooth
  517. Part39.TopSurface = Enum.SurfaceType.Smooth
  518. Part39.Color = Color3.new(0.458824, 0, 0)
  519. Part39.Position = Vector3.new(-41.6727715, 15.9211998, -1.01828945)
  520. Part39.Orientation = Vector3.new(0, 180, -90)
  521. Part39.Color = Color3.new(0.458824, 0, 0)
  522. Part40.Name = "Smooth Block Model"
  523. Part40.Parent = Model1
  524. Part40.Material = Enum.Material.Granite
  525. Part40.BrickColor = BrickColor.new("Bright yellow")
  526. Part40.Rotation = Vector3.new(180, 0, -90)
  527. Part40.Anchored = true
  528. Part40.FormFactor = Enum.FormFactor.Symmetric
  529. Part40.Shape = Enum.PartType.Cylinder
  530. Part40.Size = Vector3.new(12.7264223, 12.7264223, 12.7264223)
  531. Part40.CFrame = CFrame.new(-41.6727715, 50.9226112, -1.01828945, 0, 1, 0, 1, 0, -1.23760116e-17, 1.23760116e-17, 0, -1)
  532. Part40.BottomSurface = Enum.SurfaceType.Smooth
  533. Part40.TopSurface = Enum.SurfaceType.Smooth
  534. Part40.Color = Color3.new(0.458824, 0, 0)
  535. Part40.Position = Vector3.new(-41.6727715, 50.9226112, -1.01828945)
  536. Part40.Orientation = Vector3.new(0, 180, 90)
  537. Part40.Color = Color3.new(0.458824, 0, 0)
  538. Model41.Name = "Lights"
  539. Model41.Parent = Model0
  540. Part42.Name = "Light"
  541. Part42.Parent = Model41
  542. Part42.BrickColor = BrickColor.new("Really black")
  543. Part42.Anchored = true
  544. Part42.FormFactor = Enum.FormFactor.Custom
  545. Part42.Size = Vector3.new(10.8174582, 3.81792593, 38.1792641)
  546. Part42.CFrame = CFrame.new(-55.3536644, 1.93715477, -1.01828945, 1, -2.82302426e-09, 0, 2.82302426e-09, 1, -7.256864e-10, 0, 7.256864e-10, 1)
  547. Part42.BottomSurface = Enum.SurfaceType.Smooth
  548. Part42.TopSurface = Enum.SurfaceType.Smooth
  549. Part42.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  550. Part42.Position = Vector3.new(-55.3536644, 1.93715477, -1.01828945)
  551. Part42.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  552. SpotLight43.Parent = Part42
  553. SpotLight43.Color = Color3.new(1, 0, 0.0156863)
  554. SpotLight43.Enabled = false
  555. SpotLight43.Brightness = 100
  556. SpotLight43.Face = Enum.NormalId.Left
  557. SpotLight43.Color = Color3.new(1, 0, 0.0156863)
  558. Part44.Name = "Light"
  559. Part44.Parent = Model41
  560. Part44.BrickColor = BrickColor.new("Really black")
  561. Part44.Rotation = Vector3.new(0, -90, 0)
  562. Part44.Anchored = true
  563. Part44.FormFactor = Enum.FormFactor.Custom
  564. Part44.Size = Vector3.new(10.8174582, 3.81792593, 16.5443497)
  565. Part44.CFrame = CFrame.new(-41.6727715, 1.93715477, 12.6626263, -4.37113883e-08, -2.82302426e-09, -1, -7.25686511e-10, 1, -2.82302426e-09, 1, 7.256864e-10, -4.37113883e-08)
  566. Part44.BottomSurface = Enum.SurfaceType.Smooth
  567. Part44.TopSurface = Enum.SurfaceType.Smooth
  568. Part44.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  569. Part44.Position = Vector3.new(-41.6727715, 1.93715477, 12.6626263)
  570. Part44.Orientation = Vector3.new(0, -90, 0)
  571. Part44.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  572. SpotLight45.Parent = Part44
  573. SpotLight45.Color = Color3.new(1, 0, 0.0156863)
  574. SpotLight45.Enabled = false
  575. SpotLight45.Brightness = 1000
  576. SpotLight45.Face = Enum.NormalId.Right
  577. SpotLight45.Color = Color3.new(1, 0, 0.0156863)
  578. Part46.Name = "Light"
  579. Part46.Parent = Model41
  580. Part46.BrickColor = BrickColor.new("Really black")
  581. Part46.Rotation = Vector3.new(0, -90, 0)
  582. Part46.Anchored = true
  583. Part46.FormFactor = Enum.FormFactor.Custom
  584. Part46.Size = Vector3.new(10.8174582, 3.81792593, 16.5443497)
  585. Part46.CFrame = CFrame.new(-41.6727676, 1.93715477, -14.699193, -4.37113883e-08, -2.82302426e-09, -1, -7.25686511e-10, 1, -2.82302426e-09, 1, 7.256864e-10, -4.37113883e-08)
  586. Part46.BottomSurface = Enum.SurfaceType.Smooth
  587. Part46.TopSurface = Enum.SurfaceType.Smooth
  588. Part46.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  589. Part46.Position = Vector3.new(-41.6727676, 1.93715477, -14.699193)
  590. Part46.Orientation = Vector3.new(0, -90, 0)
  591. Part46.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  592. SpotLight47.Parent = Part46
  593. SpotLight47.Color = Color3.new(1, 0, 0.0156863)
  594. SpotLight47.Enabled = false
  595. SpotLight47.Brightness = 1000
  596. SpotLight47.Face = Enum.NormalId.Left
  597. SpotLight47.Color = Color3.new(1, 0, 0.0156863)
  598. Part48.Name = "Light"
  599. Part48.Parent = Model41
  600. Part48.BrickColor = BrickColor.new("Really black")
  601. Part48.Anchored = true
  602. Part48.FormFactor = Enum.FormFactor.Custom
  603. Part48.Size = Vector3.new(10.8174582, 3.81792593, 38.1792641)
  604. Part48.CFrame = CFrame.new(-27.9918556, 1.93715477, -1.01828945, 1, -2.82302426e-09, 0, 2.82302426e-09, 1, -7.256864e-10, 0, 7.256864e-10, 1)
  605. Part48.BottomSurface = Enum.SurfaceType.Smooth
  606. Part48.TopSurface = Enum.SurfaceType.Smooth
  607. Part48.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  608. Part48.Position = Vector3.new(-27.9918556, 1.93715477, -1.01828945)
  609. Part48.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  610. SpotLight49.Parent = Part48
  611. SpotLight49.Color = Color3.new(1, 0, 0.0156863)
  612. SpotLight49.Enabled = false
  613. SpotLight49.Brightness = 1000
  614. SpotLight49.Face = Enum.NormalId.Right
  615. SpotLight49.Color = Color3.new(1, 0, 0.0156863)
  616. Part50.Parent = Model0
  617. Part50.BrickColor = BrickColor.new("Really black")
  618. Part50.Transparency = 0.5
  619. Part50.Anchored = true
  620. Part50.FormFactor = Enum.FormFactor.Custom
  621. Part50.Size = Vector3.new(10.8174582, 27.9981251, 16.5443478)
  622. Part50.CFrame = CFrame.new(-55.3536644, 17.8484306, -1.01828945, 1, -2.82302426e-09, 0, 2.82302426e-09, 1, -7.256864e-10, 0, 7.256864e-10, 1)
  623. Part50.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  624. Part50.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  625. Part50.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  626. Part50.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  627. Part50.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  628. Part50.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  629. Part50.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  630. Part50.Position = Vector3.new(-55.3536644, 17.8484306, -1.01828945)
  631. Part50.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  632. Part51.Parent = Model0
  633. Part51.BrickColor = BrickColor.new("Really black")
  634. Part51.Transparency = 0.5
  635. Part51.Rotation = Vector3.new(0, -90, 0)
  636. Part51.Anchored = true
  637. Part51.FormFactor = Enum.FormFactor.Custom
  638. Part51.Size = Vector3.new(10.8174582, 27.9981251, 16.5443497)
  639. Part51.CFrame = CFrame.new(-41.6727715, 17.8484306, 12.6626263, -4.37113883e-08, -2.82302426e-09, -1, -7.25686511e-10, 1, -2.82302426e-09, 1, 7.256864e-10, -4.37113883e-08)
  640. Part51.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  641. Part51.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  642. Part51.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  643. Part51.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  644. Part51.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  645. Part51.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  646. Part51.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  647. Part51.Position = Vector3.new(-41.6727715, 17.8484306, 12.6626263)
  648. Part51.Orientation = Vector3.new(0, -90, 0)
  649. Part51.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  650. Part52.Parent = Model0
  651. Part52.BrickColor = BrickColor.new("Really black")
  652. Part52.Transparency = 0.5
  653. Part52.Rotation = Vector3.new(0, -90, 0)
  654. Part52.Anchored = true
  655. Part52.FormFactor = Enum.FormFactor.Custom
  656. Part52.Size = Vector3.new(10.8174582, 27.9981251, 16.5443497)
  657. Part52.CFrame = CFrame.new(-41.6727676, 17.8484306, -14.699193, -4.37113883e-08, -2.82302426e-09, -1, -7.25686511e-10, 1, -2.82302426e-09, 1, 7.256864e-10, -4.37113883e-08)
  658. Part52.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  659. Part52.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  660. Part52.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  661. Part52.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  662. Part52.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  663. Part52.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  664. Part52.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  665. Part52.Position = Vector3.new(-41.6727676, 17.8484306, -14.699193)
  666. Part52.Orientation = Vector3.new(0, -90, 0)
  667. Part52.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  668. Part53.Parent = Model0
  669. Part53.BrickColor = BrickColor.new("Really black")
  670. Part53.Transparency = 0.5
  671. Part53.Anchored = true
  672. Part53.FormFactor = Enum.FormFactor.Custom
  673. Part53.Size = Vector3.new(10.8174582, 27.9981251, 16.5443478)
  674. Part53.CFrame = CFrame.new(-27.9918556, 17.8484306, -1.01828945, 1, -2.82302426e-09, 0, 2.82302426e-09, 1, -7.256864e-10, 0, 7.256864e-10, 1)
  675. Part53.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  676. Part53.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  677. Part53.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  678. Part53.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  679. Part53.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  680. Part53.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  681. Part53.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  682. Part53.Position = Vector3.new(-27.9918556, 17.8484306, -1.01828945)
  683. Part53.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  684. Part54.Parent = Model0
  685. Part54.BrickColor = BrickColor.new("Really black")
  686. Part54.Rotation = Vector3.new(0, -90, 0)
  687. Part54.Anchored = true
  688. Part54.FormFactor = Enum.FormFactor.Custom
  689. Part54.Size = Vector3.new(10.8174582, 27.9981251, 10.8174601)
  690. Part54.CFrame = CFrame.new(-27.9918556, 17.8484306, -14.699193, -4.37113883e-08, -2.82302426e-09, -1, -7.25686511e-10, 1, -2.82302426e-09, 1, 7.256864e-10, -4.37113883e-08)
  691. Part54.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  692. Part54.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  693. Part54.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  694. Part54.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  695. Part54.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  696. Part54.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  697. Part54.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  698. Part54.Position = Vector3.new(-27.9918556, 17.8484306, -14.699193)
  699. Part54.Orientation = Vector3.new(0, -90, 0)
  700. Part54.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  701. Part55.Parent = Model0
  702. Part55.BrickColor = BrickColor.new("Really black")
  703. Part55.Rotation = Vector3.new(0, -90, 0)
  704. Part55.Anchored = true
  705. Part55.FormFactor = Enum.FormFactor.Custom
  706. Part55.Size = Vector3.new(10.8174582, 27.9981251, 10.8174601)
  707. Part55.CFrame = CFrame.new(-27.9918556, 17.8484306, 12.6626263, -4.37113883e-08, -2.82302426e-09, -1, -7.25686511e-10, 1, -2.82302426e-09, 1, 7.256864e-10, -4.37113883e-08)
  708. Part55.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  709. Part55.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  710. Part55.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  711. Part55.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  712. Part55.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  713. Part55.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  714. Part55.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  715. Part55.Position = Vector3.new(-27.9918556, 17.8484306, 12.6626263)
  716. Part55.Orientation = Vector3.new(0, -90, 0)
  717. Part55.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  718. Part56.Parent = Model0
  719. Part56.BrickColor = BrickColor.new("Really black")
  720. Part56.Rotation = Vector3.new(0, -90, 0)
  721. Part56.Anchored = true
  722. Part56.FormFactor = Enum.FormFactor.Custom
  723. Part56.Size = Vector3.new(10.8174582, 27.9981251, 10.8174601)
  724. Part56.CFrame = CFrame.new(-55.3536644, 17.8484306, -14.699193, -4.37113883e-08, -2.82302426e-09, -1, -7.25686511e-10, 1, -2.82302426e-09, 1, 7.256864e-10, -4.37113883e-08)
  725. Part56.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  726. Part56.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  727. Part56.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  728. Part56.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  729. Part56.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  730. Part56.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  731. Part56.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  732. Part56.Position = Vector3.new(-55.3536644, 17.8484306, -14.699193)
  733. Part56.Orientation = Vector3.new(0, -90, 0)
  734. Part56.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  735. Part57.Parent = Model0
  736. Part57.BrickColor = BrickColor.new("Really black")
  737. Part57.Rotation = Vector3.new(0, -90, 0)
  738. Part57.Anchored = true
  739. Part57.FormFactor = Enum.FormFactor.Custom
  740. Part57.Size = Vector3.new(10.8174582, 27.9981251, 10.8174601)
  741. Part57.CFrame = CFrame.new(-55.3536644, 17.8484306, 12.6626263, -4.37113883e-08, -2.82302426e-09, -1, -7.25686511e-10, 1, -2.82302426e-09, 1, 7.256864e-10, -4.37113883e-08)
  742. Part57.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  743. Part57.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  744. Part57.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  745. Part57.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  746. Part57.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  747. Part57.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  748. Part57.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  749. Part57.Position = Vector3.new(-55.3536644, 17.8484306, 12.6626263)
  750. Part57.Orientation = Vector3.new(0, -90, 0)
  751. Part57.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  752. Part58.Parent = Model0
  753. Part58.BrickColor = BrickColor.new("Really black")
  754. Part58.Anchored = true
  755. Part58.FormFactor = Enum.FormFactor.Custom
  756. Part58.Size = Vector3.new(10.8174582, 3.81792593, 38.1792641)
  757. Part58.CFrame = CFrame.new(-55.3536644, 33.756958, -1.01828945, 1, -2.82302426e-09, 0, 2.82302426e-09, 1, -7.256864e-10, 0, 7.256864e-10, 1)
  758. Part58.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  759. Part58.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  760. Part58.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  761. Part58.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  762. Part58.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  763. Part58.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  764. Part58.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  765. Part58.Position = Vector3.new(-55.3536644, 33.756958, -1.01828945)
  766. Part58.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  767. Part59.Parent = Model0
  768. Part59.BrickColor = BrickColor.new("Really black")
  769. Part59.Rotation = Vector3.new(0, -90, 0)
  770. Part59.Anchored = true
  771. Part59.FormFactor = Enum.FormFactor.Custom
  772. Part59.Size = Vector3.new(10.8174582, 3.81792593, 16.5443497)
  773. Part59.CFrame = CFrame.new(-41.6727715, 33.756958, 12.6626263, -4.37113883e-08, -2.82302426e-09, -1, -7.25686511e-10, 1, -2.82302426e-09, 1, 7.256864e-10, -4.37113883e-08)
  774. Part59.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  775. Part59.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  776. Part59.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  777. Part59.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  778. Part59.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  779. Part59.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  780. Part59.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  781. Part59.Position = Vector3.new(-41.6727715, 33.756958, 12.6626263)
  782. Part59.Orientation = Vector3.new(0, -90, 0)
  783. Part59.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  784. Part60.Parent = Model0
  785. Part60.BrickColor = BrickColor.new("Really black")
  786. Part60.Anchored = true
  787. Part60.FormFactor = Enum.FormFactor.Custom
  788. Part60.Size = Vector3.new(10.8174582, 3.81792593, 38.1792641)
  789. Part60.CFrame = CFrame.new(-27.9918556, 33.756958, -1.01828945, 1, -2.82302426e-09, 0, 2.82302426e-09, 1, -7.256864e-10, 0, 7.256864e-10, 1)
  790. Part60.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  791. Part60.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  792. Part60.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  793. Part60.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  794. Part60.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  795. Part60.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  796. Part60.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  797. Part60.Position = Vector3.new(-27.9918556, 33.756958, -1.01828945)
  798. Part60.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  799. Part61.Parent = Model0
  800. Part61.BrickColor = BrickColor.new("Really black")
  801. Part61.Rotation = Vector3.new(0, -90, 0)
  802. Part61.Anchored = true
  803. Part61.FormFactor = Enum.FormFactor.Custom
  804. Part61.Size = Vector3.new(10.8174582, 3.81792593, 16.5443497)
  805. Part61.CFrame = CFrame.new(-41.6727676, 33.756958, -14.699193, -4.37113883e-08, -2.82302426e-09, -1, -7.25686511e-10, 1, -2.82302426e-09, 1, 7.256864e-10, -4.37113883e-08)
  806. Part61.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  807. Part61.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  808. Part61.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  809. Part61.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  810. Part61.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  811. Part61.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  812. Part61.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  813. Part61.Position = Vector3.new(-41.6727676, 33.756958, -14.699193)
  814. Part61.Orientation = Vector3.new(0, -90, 0)
  815. Part61.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  816. Part62.Parent = Model0
  817. Part62.BrickColor = BrickColor.new("Really black")
  818. Part62.Rotation = Vector3.new(0, -90, 0)
  819. Part62.Anchored = true
  820. Part62.FormFactor = Enum.FormFactor.Custom
  821. Part62.Size = Vector3.new(10.8174582, 12.4082594, 0.636321247)
  822. Part62.CFrame = CFrame.new(-60.7623978, 17.8484306, -17.5626316, -4.37113883e-08, -2.82302426e-09, -1, -7.25686511e-10, 1, -2.82302426e-09, 1, 7.256864e-10, -4.37113883e-08)
  823. Part62.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  824. Part62.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  825. Part62.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  826. Part62.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  827. Part62.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  828. Part62.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  829. Part62.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  830. Part62.Position = Vector3.new(-60.7623978, 17.8484306, -17.5626316)
  831. Part62.Orientation = Vector3.new(0, -90, 0)
  832. Part62.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  833. Part63.Name = "Button"
  834. Part63.Parent = Model0
  835. Part63.BrickColor = BrickColor.new("Bright red")
  836. Part63.Rotation = Vector3.new(0, -90, 0)
  837. Part63.Anchored = true
  838. Part63.FormFactor = Enum.FormFactor.Custom
  839. Part63.Size = Vector3.new(6.68137121, 8.27217197, 0.636321247)
  840. Part63.CFrame = CFrame.new(-61.3987198, 17.8484306, -17.5626316, -4.37113883e-08, -2.82302426e-09, -1, -7.25686511e-10, 1, -2.82302426e-09, 1, 7.256864e-10, -4.37113883e-08)
  841. Part63.BottomSurface = Enum.SurfaceType.Smooth
  842. Part63.TopSurface = Enum.SurfaceType.Smooth
  843. Part63.Color = Color3.new(0.768628, 0.156863, 0.109804)
  844. Part63.Position = Vector3.new(-61.3987198, 17.8484306, -17.5626316)
  845. Part63.Orientation = Vector3.new(0, -90, 0)
  846. Part63.Color = Color3.new(0.768628, 0.156863, 0.109804)
  847. ClickDetector64.Parent = Part63
  848. Sound65.Parent = Part63
  849. Sound65.SoundId = "http://roblox.com/asset?id=188088048"
  850. Sound65.Volume = 10
  851. Sound65.Looped = true
  852. Sound66.Name = "Boom"
  853. Sound66.Parent = Part63
  854. Sound66.Pitch = 0.69999998807907
  855. Sound66.SoundId = "http://roblox.com/asset?id=165969964"
  856. Sound66.Volume = 10
  857. Sound67.Name = "Siren"
  858. Sound67.Parent = Part63
  859. Sound67.SoundId = "http://roblox.com/asset?id=149666616"
  860. Sound67.Volume = 10
  861. Sound67.Looped = true
  862. Sound68.Name = "SmallBoom"
  863. Sound68.Parent = Part63
  864. Sound68.SoundId = "http://roblox.com/asset?id=539294959"
  865. Script69.Name = "BerezaaGamesNuclearScript"
  866. Script69.Parent = Model0
  867. table.insert(cors,sandbox(Script69,function()
  868. -- Fun nuke by berezaa
  869. -- Credit to FriendlyBiscuit/eric for uploading the loopable alarm sound for me
  870.  
  871. wait(1)
  872.  
  873. script.Parent.Missle.Base.Anchored = true
  874.  
  875. debounce = false
  876.  
  877. script.Parent.Button.ClickDetector.MouseClick:connect(function()
  878. if debounce == false then
  879. debounce = true
  880. script.Parent.Button.Sound:Play()
  881.  
  882. local siren = script.Parent.Button.Siren
  883. siren.Parent = workspace
  884. siren:Play()
  885.  
  886. coroutine.resume(coroutine.create(function()
  887. local lights = script.Parent.Lights:GetChildren()
  888. for i=1,100 do
  889. for i,v in pairs(lights) do
  890. v.SpotLight.Enabled = true
  891. end
  892. wait(0.54)
  893. for i,v in pairs(lights) do
  894. v.SpotLight.Enabled = false
  895. end
  896. wait(0.54)
  897. end
  898. end))
  899.  
  900. wait(2)
  901.  
  902. script.Parent.Missle.Base.Fire.Enabled = true
  903. script.Parent.Missle.Base.Smoke.Enabled = true
  904.  
  905. wait(3)
  906.  
  907. script.Parent.Missle.PrimaryPart = script.Parent.Missle.Base
  908. for i=1,320 do
  909. script.Parent.Missle:SetPrimaryPartCFrame(script.Parent.Missle:GetPrimaryPartCFrame()+Vector3.new(0,0.05*((1.1^(i/5))/3),0))
  910. wait()
  911. end
  912. wait()
  913. for i=1,100 do
  914. script.Parent.Missle:SetPrimaryPartCFrame(script.Parent.Missle:GetPrimaryPartCFrame()+Vector3.new(0,0.05*(1.1^((250-i)/5)/3),0))
  915. script.Parent.Missle:SetPrimaryPartCFrame(script.Parent.Missle:GetPrimaryPartCFrame()*CFrame.Angles(0,math.pi/100,0))
  916. script.Parent.Missle:SetPrimaryPartCFrame(script.Parent.Missle:GetPrimaryPartCFrame()+Vector3.new(0,0,-i/100))
  917. wait()
  918. end
  919. wait()
  920. for i=200,120,-1 do
  921. script.Parent.Missle:SetPrimaryPartCFrame(script.Parent.Missle:GetPrimaryPartCFrame()-Vector3.new(0,0.1*((1.1^(i/2.95))/4),0))
  922. wait()
  923. end
  924.  
  925. script.Parent.Missle.Tip.Transparency = 0.5
  926. script.Parent.Missle.Tip.CanCollide = false
  927. script.Parent.Missle.Tip.Mesh.Scale = Vector3.new(1,1,1)
  928. local boom = script.Parent.Button.Boom
  929. boom.Parent=workspace
  930. boom:Play()
  931. local frame = script.Parent.Missle.Tip.CFrame
  932.  
  933. script.Parent.Missle.Tip.Boom.Disabled = false
  934.  
  935. for i=1,400 do
  936. script.Parent.Missle.Tip.Size=script.Parent.Missle.Tip.Size+Vector3.new(3,3,3)
  937. script.Parent.Missle.Tip.CFrame=frame
  938. wait()
  939. end
  940. script.Parent.Missle.Tip.Boom.Disabled=true
  941. script.Parent.Missle:Destroy()
  942. siren:Stop()
  943. boom:Stop()
  944.  
  945.  
  946. end
  947. end)
  948. end))
  949. for i,v in pairs(mas:GetChildren()) do
  950. v.Parent = workspace
  951. pcall(function() v:MakeJoints() end)
  952. end
  953. mas:Destroy()
  954. for i,v in pairs(cors) do
  955. spawn(function()
  956. pcall(v)
  957. end)
  958. end
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