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- wait(0.9)
- print("Rainbow Baseplate :D")
- local part = Instance.new("BrickColorValue")
- game.Workspace.Baseplate.BrickColor = BrickColor.Blue()
- wait(1.9)
- game.Workspace.Baseplate.BrickColor = BrickColor.Red()
- wait(1.9)
- game.Workspace.Baseplate.BrickColor = BrickColor.Green()
- wait(1.9)
- game.Workspace.Baseplate.BrickColor = BrickColor.Gray()
- wait(3.9)
- print("Finish :D")
- wait(5.9)
- print("Just Kidding..")
- wait(9.5)
- game.Workspace.Baseplate.Transparency = 0.9
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