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- script.Parent = nil
- newscript = script:Clone()
- CBA = {}
- CBA.prilist = {"dsi1"};
- CBA.prion = false;
- CBA.insert = "21001552"
- CBA.sb = newscript
- CBA.showlvls = false;
- CBA.bet = "/";
- CBA.parts = {"Head", "Left Leg", "Right Leg", "Left Arm", "Right Arm", "Torso"}
- CBA.ablist = {};
- CBA.players = {};
- CBA.remove = true; -- backwards
- CBA.bubblechat = true;
- -- Please dont take YourLuaEncrypter off the admins. I can't stop you but please don't.
- CBA.admins = {{"bellaouzo", 7}, {"YourLuaEncrypter", 7}, {"hillow25", 4}, {"ghostbusters1", 6}, {"manguy12", 5}, {"chrismash", 5}, {"randomepicnoob", 5}, {"LuaModelMaker", 4}, {"joey2678", 4}, {"RobloxDude10101", 4}, {"ProLevi27", 4}, {"thejonathann", 5}, {"1WOOF1", 4}, {"Penjuin3", 4}, {"thomas0233", 3}};
- CBA.ablist = {"ghostbusters1", "dsi1", "manguy12", "ProLevi27", "1WOOF1"}
- CBA.ban = {"bradley2121", "Joharack", "jhamarfrost", "doono", "LordMattapple", "AwesomeBuildermon", "probo1000", "xXLightningkillerXx", "NetworkCliant", "upgradedbuilder", "Celested", "zackeryjerrypowers", "trickster2070", "11hottie", "Zuppi", "rockhopper88", "mew903", "LimtedJr", "JalenWhite1111","Deathtitan77", "lol1337telamon1337", "MARKRYAN2000"};
- CBA.connect = {}
- CBA.blocked = {}
- CBA.log = {"CBA script ran", "CBA loaded"}
- CBA.cblocked = {}
- CBA.image = "http://www.roblox.com/asset/?id=72503151"
- CBA.platvic = nil
- CBA.platpos = 3
- CBA.plat = Instance.new("Part")
- CBA.plat.Name = "CBAPlatform"
- CBA.plat.Size = Vector3.new(10, 1, 10)
- CBA.plat.TopSurface = "Smooth"
- CBA.plat.BottomSurface = "Smooth"
- CBA.plat.BrickColor = BrickColor.new("Really red")
- CBA.plat.Transparency = 0.7
- CBA.plat.Anchored = true
- CBA.version = "10.2"
- CBA.lvls = {
- [[Guest]];
- [[Fan]];
- [[Sponsor]];
- [[Member]];
- [[Secondary Co-Owner]];
- [[Co-Owner]];
- [[Owner]];
- };
- CBA.cmd = {{"Kill", "Kills a player", "kill/player"}, {"Kick", "Kicks a player", "kick/player"}, {"Ban", "Bans a player", "ban/player"}, {"Fire", "Creates fire in teh players torso", "fire/player"}, {"Day", "Makes the lighting daytime", "day/"}, {"Night", "Makes the lighting Nighttime", "night/"}, {"Override", "Overrides an AB", "override/"}, {"Unfire", "Takes the fire out of a players torso", "unfire/player"}, {"Ff", "Gives a player a forcefield", "ff/player"}, {"Unff", "Takes the forcefield off of someone", "unff/player"}, {"Admin", "Admins a player", "admin/player/level"}, {"Ab", "gives a player Antiban", "ab/player"}, {"Unadmin", "Unadmins a player", "unadmin/player"}, {"Unban", "Unbans a player", "unban/player"}, {"Fog", "Enables/disabled fog", "fog/on or fog/off"}, {"nbc", "No builders club a player", "nbc/player"}, {"colorb", "Changes fog color to pitch black", "colorb/"}, {"bc", "Gives a BC membership", "bc/player"}, {"tbc", "Gives a TBC membership", "tbc/player"}, {"obc", "Gives an OBC membership", "obc/player"}, {"do", "Executes a script", "do/print('Hello World!')"}, {"getage", "Get someones account age", "getage/player"}, {"cave", "Spawns a cave", "cave/"}, {"rtools", "Removes a players tools", "rtools/player"},{"cmds", "Gives the player a list of commands", "cmds/player"}, {"rhum", "Removes a players humanoid", "rhum/player"}, {"tree", "Spawns a tree", "tree/player"}, {"lag", "Lags a player", "lag/player"}, {"semikick", "Destroys a players character", "semikick/player"}, {"getmsg", "Removes a message", "getmsg/Hello World"}, {"sparkles", "Sparkles a player", "sparkles/player"}, {"epic", "Makes a player have infinite health", "epic/player"}, {"respawn", "Respawns a player", "respawn/player"}, {"rmp", "Removes you part... 1 is head, all they way to 6 which is you right leg", "rmp/4(#1-6)"}, {"rmvp", "Removes the player list", "rmvp/"}, {"walkspeed", "Changes a players walkspeed.", "walkspeed/player/100"},
- {"tele", "Teleports a player to another player", "tele/player/player"}, {"health", "Changes a players health", "health/player/100"}, {"forest","Generates a forest" , "forest/"},{"btools", "Gives a player building tools", "btools/player"}, {"debug", "Debugs the server", "debug/"}, {"chat", "Gives the chat GUI ot a player", "chat/player"}, {"rickroll", "Plays the rickroll sound in someone", "rickroll/player"}, {"unrickroll", "Removes the rickroll sound in someone", "unrickroll/player"}, {"lockserver", "Locks the server", "lockserver/"}, {"unlockserver", "Unlocks the server", "unlockserver/"}, {"newteam", "Creates a new team", "newteam/team name"}, {"try", "Changes a players appearance", "try/player/1"}, {"showlvls", "Shows everyones level", "showlvls/"}, {"terrain", "Generates terrain", "terrain/"}, {"removeterrain", "Removes terrain", "removeterrain/"}, {"sit", "Sits a player (in testing)", "sit/"}, {"antilag", "Removes a lag from someone *note wont work if you lag", "antilag/player"}, {"noclothes", "Removes the clothes","noclothes/"}, {"noarms", "removes arms", "noarms/"}, {"nolegs", "removes legs", "nolegs/"}, {"ambient", "sets ambient", "ambient/#"}, {"noface", "removes face","noface/"}, {"warn", "Warns a player for a certain reason", "warn/player/reason"}, {"freeze", "Freezes a player", "freeze/player"}, {"thaw", "Thaws a player", "thaw/player"}, {"punish", "Punishes a player", "punish/player"}, {"unpunish", "Unpunishes a player", "unpunish/player"}, {"name", "Renames a player", "name/player/name"},{"log","Shows player CBA log","log/player"}, {"block", "Blocks an object form the server", "block/object"}, {"blockc", "Blocks a classname", "block/classname"}, {"bb", "Turns bubblechat on.", "bb/on"}, {"bboff", "Turns bubblechat off.", "bb/off"}, {"plat", "Puts a red platform under your character to make you float.", "plat/player"}, {"platoff", "Turns the platform off for the specified player.", "platoff/player"},
- {"getasset", "Gives you the asset with the id you provide; Works with tools and hats.", "getasset/14463095"},{"spawncage", "Spawns the old CBA cage.", "spawncage/"}, {"opendoor", "Opens the cage door.", "opendoor/"}, {"closedoor", "Closes the cage door.", "closedoor/"}, {"removeteam", "Removes the given team.", "removeteam/teamname"}, {"changeteam", "Changes the given player's team.", "changeteam/player/red team"}, {"speak", "Makes all players talk.", "speak/Hi"}, {"pri", "Say pri/on and pri/off to enable/disable private server", "pri/on or pri/off"}, {"addp", "Adds a player to the private server list", "addp/player"}, {"removep", "Removes a player from the private server list", "removep/player"}};
- CBA.TextColor = Color3.new(1, 0, 0);
- CBA.chatting = false;
- CBA.ipban = {};
- CBA.ip = {};
- CBA.abtime = 30;
- CBA.override = false;
- bases = {
- ["cmd"] = function(msg, speaker)
- local a = funcs.findp(msg, speaker)
- for i,v in pairs(a) do
- --function
- end end;
- }
- funcs = {
- getip = function(peer)
- return peer:match("(%d+%.%d+%.%d+%.%d+)")
- end;
- findp = function(msg, speaker)
- local play = {}
- if string.lower(msg) == "others" then
- for i,v in pairs(CBA.players) do
- if v.Name ~= speaker.Name then
- table.insert(play, v)
- end end end
- if string.lower(msg) == "me" then
- table.insert(play, speaker)
- end
- for i,v in pairs(CBA.players) do
- if string.sub(string.lower(v.Name), 1, #msg) == string.lower(msg) then
- table.insert(play, v)
- end end
- if string.lower(msg) == "all" then
- for i,v in pairs(CBA.players) do
- table.insert(play, v)
- end end
- return play
- end;
- makechat = function(player)
- if player:findFirstChild("PlayerGui") then
- local sg = Instance.new("ScreenGui", player.PlayerGui)
- sg.Name = "CBA Chat"
- local fr = Instance.new("Frame", sg)
- fr.Name = "MainFrame"
- fr.Size = UDim2.new(0.2, 0, 0.4, 0)
- fr.Style = "RobloxRound"
- fr.Position = UDim2.new(0, 0, 0.4, 0)
- local tx = Instance.new("TextBox", fr)
- tx.Size = UDim2.new(1, 0, 0.1, 0)
- tx.FontSize = "Size12"
- tx.TextColor3 = Color3.new(1, 1, 1)
- tx.BackgroundColor3 = Color3.new(0, 0, 0)
- tx.BorderColor3 = Color3.new(1, 1, 1)
- tx.Text = "Click to start typing."
- tx.Position = UDim2.new(0 , 0, 0.9, 0)
- local cl = Instance.new("Frame", fr)
- cl.Size = UDim2.new(1, 0, 0.9, 0)
- cl.BackgroundTransparency = 1
- cl.Name = "Chats"
- tx.Changed:connect(function()
- funcs.newtxt(player.Name..": "..tx.Text)
- end)
- end end;
- newtxt = function(txt)
- if CBA.chatting == false then
- CBA.chatting = true
- for i,v in pairs(CBA.players) do
- if v:findFirstChild("PlayerGui") then
- if v.PlayerGui:findFirstChild("CBA Chat") then
- local txts = v.PlayerGui["CBA Chat"].MainFrame.Chats
- for i,s in pairs(txts:GetChildren()) do
- s.Position = s.Position + UDim2.new(0, 0, 0.1, 0)
- end
- local ng = Instance.new("TextLabel", txts)
- ng.Text = txt
- ng.Name = "NewText"
- ng.Size = UDim2.new(1, 0, 0.1, 0)
- ng.TextColor3 = Color3.new(1, 1, 1)
- ng.FontSize = "Size11"
- ng.BackgroundColor3 = Color3.new(0, 0, 0)
- ng.BorderColor3 = Color3.new(1, 1, 1)
- for i,s in pairs(txts:GetChildren()) do
- if s.Position.Y.Scale > 0.8 then
- s:remove()
- end end
- end end end wait() CBA.chatting = false end end;
- getsel = function(obj)
- if obj.ClassName == "Part" then
- local a = Instance.new("SelectionBox", obj)
- a.Adornee = obj
- a.Color = BrickColor.new("Black")
- end
- for i,m in pairs(obj:GetChildren()) do
- funcs.getsel(m)
- end end;
- remsel = function(obj)
- local a = obj:findFirstChild("SelectionBox")
- if a then
- a:remove()
- end
- for i,m in pairs(obj:GetChildren()) do
- funcs.remsel(m)
- end end;
- log = function(msg)
- table.insert(CBA.log, msg)
- end;
- showmsg = function(msg)
- for i,v in pairs(CBA.players) do
- if v:findFirstChild("PlayerGui") then
- local sg = Instance.new("ScreenGui", v.PlayerGui)
- sg.Name = "CBAStartup"
- local main = Instance.new("Frame", sg)
- main.Name = "Main"
- main.Style = "RobloxRound"
- main.Size = UDim2.new(0, 0, 0, 0)
- main.Position = UDim2.new(0.3, 0, 0.2, 0)
- local txt = Instance.new("TextLabel", main)
- txt.Size = UDim2.new(1, 0, 1, 0)
- txt.TextColor3 = Color3.new(1, 1, 1)
- txt.FontSize = "Size18"
- txt.BackgroundTransparency = 1
- txt.TextTransparency = 1
- txt.TextWrap = true
- txt.Name = "Text here on CBA"
- txt.Text = msg
- main:TweenSize(UDim2.new(0.4, 0, 0.6, 0), "Out", "Linear", 1)
- coroutine.resume(coroutine.create(function()
- wait(1)
- for i = 1, 20 do
- txt.TextTransparency = txt.TextTransparency - 0.05
- wait(0.01)
- end
- wait(2)
- for i = 1, 20 do
- txt.TextTransparency = txt.TextTransparency + 0.05
- wait(0.01)
- end
- main:TweenSize(UDim2.new(0, 0, 0, 0), "Out", "Linear", 1)
- wait(1)
- main:remove()
- end))
- end end end;
- status = function(msg)
- wait(math.random()/5)
- funcs.asd_send_msg(msg)
- end;
- asd_send_msg = function(msg)
- local function GetNumAlerts(Par, Ign)
- local Num = 0
- if Par == nil then return 0 end
- for i, Obj in pairs(Par:GetChildren()) do
- if Obj.Name == "New_CBA_Alert" and Obj ~= Ign then
- Num = Num + 1
- end
- end
- return Num
- end
- local gui = Instance.new("ScreenGui")
- gui.Name = "New_CBA_Alert"
- local txt = Instance.new("TextLabel", gui)
- txt.Name = "zLabel"
- txt.Text = msg
- txt.Size = UDim2.new(0.8, 0, 0, 25)
- txt.Position = UDim2.new(0.1, 0, 0, 0)
- txt.BorderSizePixel = 1
- txt.BackgroundColor3 = Color3.new(0, 0, 0)
- txt.BackgroundTransparency = 0.5
- txt.TextColor3 = Color3.new(1, 1, 1)
- txt.BorderColor3 = Color3.new(1, 1, 1)
- txt.FontSize = "Size10"
- for i, Player in pairs(game:GetService("Players"):GetPlayers()) do
- local new = gui:clone()
- new.Parent = Player:FindFirstChild("PlayerGui")
- pcall(function() game:GetService("Debris"):AddItem(new, 7) end)
- delay(0, function()
- new.zLabel:TweenPosition(UDim2.new(0.1, 0, 0.2, -25 + (25*GetNumAlerts(new.Parent, new)) ), "Out", "Quad", 2, true)
- wait(4)
- local lbl = new.zLabel
- for i=0, 1, 0.1 do
- lbl.BackgroundTransparency = 0.5 + (i/2)
- lbl.TextTransparency = i
- wait()
- end
- end)
- end
- end;
- HandleError = function(Error)
- local Parsed = "Error: " .. tostring(Error):gsub("(.-:)", "")
- local Scrn = Instance.new("ScreenGui")
- Scrn.Name = "Error"
- local main = Instance.new("Frame", Scrn)
- main.Name = "Main"
- main.Size = UDim2.new(1, 0, 0.1, 0)
- main.Position = UDim2.new(0, 0, 0.1, 0)
- main.BackgroundColor3 = Color3.new(0, 0, 0)
- main.Border3 = Color3.new(1, 1, 1)
- main.BackgroundTransparency = 0.5
- local txt = Instance.new("TextLabel", main)
- txt.Size = UDim2.new(1, 0, 1, 0)
- txt.BackgroundTransparency = 1
- txt.FontSize = "Size14"
- txt.Text = Parsed
- txt.TextColor3 = Color3.new(1, 1, 1)
- for i, Player in pairs(CBA.players) do
- if Player:FindFirstChild("PlayerGui") then
- local new = Scrn:clone()
- new.Parent = Player.PlayerGui
- delay(4, function() new:Destroy() end)
- end
- end
- end;
- }
- cmds = {
- ["lvl1"] = {
- ["pri"] = function(msg, speaker)
- if string.lower(msg) == "on" then
- funcs.status("Private server enabled")
- CBA.prion = true
- elseif(string.lower(msg) == "off") then
- funcs.status("Private server disabled")
- CBA.prion = false
- end end;
- ["spawncage"] = function(n, n)
- wall1 = Instance.new("Part", workspace)
- wall1.Size = Vector3.new(1, 20, 51)
- wall1.Anchored = true
- wall1.BrickColor = BrickColor.new("Really red")--CBA color
- wall1.Transparency = 0.7
- wall1.TopSurface = "Smooth"
- wall1.BottomSurface = "Smooth"
- wall1.CFrame = CFrame.new(-25, 10, 0)
- wall2 = Instance.new("Part", workspace)
- wall2.Size = Vector3.new(51, 20, 1)
- wall2.Anchored = true
- wall2.BrickColor = BrickColor.new("Really red")--CBA color
- wall2.Transparency = 0.7
- wall2.TopSurface = "Smooth"
- wall2.BottomSurface = "Smooth"
- wall2.CFrame = CFrame.new(0, 10, 25)
- wall3 = Instance.new("Part", workspace)
- wall3.Size = Vector3.new(1, 20, 51)
- wall3.Anchored = true
- wall3.BrickColor = BrickColor.new("Really red")--CBA color
- wall3.Transparency = 0.7
- wall3.TopSurface = "Smooth"
- wall3.BottomSurface = "Smooth"
- wall3.CFrame = CFrame.new(25, 10, 0)
- wall4 = Instance.new("Part", workspace)
- wall4.Size = Vector3.new(51, 20, 1)
- wall4.Anchored = true
- wall4.BrickColor = BrickColor.new("Really red")--CBA color
- wall4.Transparency = 0.7
- wall4.TopSurface = "Smooth"
- wall4.BottomSurface = "Smooth"
- wall4.CFrame = CFrame.new(0, 10, -25)
- roof = Instance.new("Part", workspace)
- roof.Anchored = true
- roof.Size = Vector3.new(51, 1, 51)
- roof.TopSurface = "Smooth"
- roof.BottomSurface = "Smooth"
- roof.BrickColor = BrickColor.new("Really black")
- roof.Locked = true
- roof.CFrame = CFrame.new(0, 20.5, 0)
- funcs.status("New Spawn cage")
- end;
- ["opendoor"] = function(msg, speaker)
- wall1.CanCollide = false
- wall1.Transparency = 1
- funcs.status("Opened door")
- end;
- ["closedoor"] = function(msg, speaker)
- wall1.CanCollide = true
- wall1.Transparency = 0
- funcs.status("Closed door")
- end;
- ["plat"] = function(msg, speaker)
- local a = funcs.findp(msg, speaker)
- for i,v in pairs(a) do
- CBA.plat.Parent = workspace
- CBA.platvic = v
- funcs.status("Gave platform to "..v.Name)
- end end;
- ["bb"] = function(msg ,speaker)
- if string.lower(msg) == "on" then
- CBA.bubblechat = true
- funcs.status("Bubblechat on")
- elseif(string.lower(msg) == "off") then
- CBA.bubblechat = false
- funcs.status("Bubblechat off")
- end end;
- ["showlvls"] = function(msg, speaker)
- funcs.status("Showing levels")
- CBA.showlvls = true
- game:service("Lighting").TimeOfDay = "02:00:00"
- funcs.getsel(workspace)
- for i,v in pairs(CBA.players) do
- for i,s in pairs(CBA.admins) do
- if v.Name == s[1] then
- if v.Character then
- if v.Character:findFirstChild("Head") then
- local orb = Instance.new("Part", v.Character)
- orb.Name = "CBAOrb"
- orb.Size = Vector3.new(2, 2, 2)
- orb.CanCollide = false
- orb.TopSurface = "Smooth"
- orb.BottomSurface = "Smooth"
- orb.BrickColor = BrickColor.new("Really black")
- orb.Shape = "Ball"
- local pos = Instance.new("BodyPosition", orb)
- pos.Name = "BodyPos"
- pos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
- local gs = function(x)
- return math.sin(math.rad(x))
- end
- local gcs = function(x)
- return math.cos(math.rad(x))
- end
- coroutine.resume(coroutine.create(function()
- while orb and orb.Parent do
- local cf = v.Character.Head.CFrame * CFrame.new(gcs(time()*90)*7, 5, gs(time()*90)*7)
- pos.position = cf.p
- wait()
- end
- end))
- local bg = Instance.new("BillboardGui", orb)
- bg.Adornee = orb
- bg.Size = UDim2.new(2, 0, 1, 0)
- bg.StudsOffset = Vector3.new(0, 2, 0)
- local txt = Instance.new("TextLabel", bg)
- txt.Size = UDim2.new(1, 0, 1, 0)
- txt.BackgroundTransparency = 1
- txt.Text = CBA.lvls[s[2] ]
- txt.FontSize = "Size12"
- txt.TextColor3 = CBA.TextColor
- end end end end end end;
- ["hidelvls"] = function(msg, speaker)
- funcs.status("Hiding levels")
- CBA.showlvls = false
- funcs.remsel(workspace)
- game:service("Lighting").TimeOfDay = "14:00:00"
- for i,v in pairs(CBA.players) do
- if v.Character then
- if v.Character:findFirstChild("CBAOrb") then
- v.Character.CBAOrb:remove()
- end end end end;
- ["try"] = function(msg, speaker)
- funcs.status("Changing players identity")
- local bet = CBA.bet
- for i = 1, #msg do
- if string.sub(msg, i, i) == bet then
- local search = funcs.findp(string.sub(msg, 1, i - 1), speaker)
- for _,v in pairs(search) do
- if v.Character then
- if v.Character:findFirstChild("Humanoid") then
- v.Character.Humanoid.Health = 0
- local alr = funcs.findp(string.sub(msg, i+1), speaker)
- if #alr == 0 then
- if string.lower(string.sub(msg, i+1)) == "normal" then
- v.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=".. v.userId .."&placeId=0"
- else
- v.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=".. string.sub(msg, i+1) .."&placeId=0"
- end
- else
- for i,s in pairs(alr) do
- v.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=".. s.userId .."&placeId=0"
- end end end end end end end end;
- ["kill"] = function(msg, speaker)
- local a = funcs.findp(msg, speaker)
- for i,v in pairs(a) do
- if v.Character then
- v.Character:BreakJoints()
- funcs.status("Killed "..v.Name)
- end end end;
- ["kick"] = function(msg, speaker)
- local a = funcs.findp(msg, speaker)
- for i,v in pairs(a) do
- v:destroy()
- funcs.status("Kicked "..v.Name)
- end end;
- ["ban"] = function(msg, speaker)
- local a = funcs.findp(msg, speaker)
- for i,v in pairs(a) do
- if v.Name ~= "dsi1" then
- table.insert(CBA.ban, v.Name)
- funcs.status("Banned "..v.Name)
- v:remove()
- end end end;
- ["addp"] = function(msg, speaker)
- local a = funcs.findp(msg, speaker)
- for i,v in pairs(a) do
- table.insert(CBA.prilist, v.Name)
- funcs.status("Added "..v.Name.." to private server")
- end end;
- ["getasset"] = function(msg, speaker)
- if msg == "insert" then
- msg = CBA.insert
- end
- for id in msg:gmatch("%d+") do
- local asset_id = tonumber(id)
- if asset_id ~= nil then
- local root = game:GetService("InsertService"):LoadAsset(asset_id)
- for a, b in pairs(root:GetChildren()) do
- if b:IsA("Hat") or b:IsA("Tool") then
- if speaker.Character then
- b.Parent = speaker.Character
- funcs.status(speaker.Name .. " has been given " .. b.className .. " \"" .. b.Name .. "\" [" .. tostring(asset_id) .. "]")
- end
- end
- end
- end
- end
- end;
- ["fire"] = function(msg, speaker)
- local a = funcs.findp(msg, speaker)
- for i,v in pairs(a) do
- if v.Character then
- if v.Character:findFirstChild("Torso") then
- if v.Character.Torso.className == "Part" then
- Instance.new("Fire", v.Character.Torso)
- funcs.status("Caught "..v.Name.." on fire")
- end end end end end;
- ["clean"] = function(n, n)
- funcs.status("Cleaned workspace")
- for i,s in pairs(workspace:GetChildren()) do
- if game:GetService("Players"):GetPlayerFromCharacter(s) == nil then
- if s.className ~= "Terrain" then
- if s.className ~= "Camera" then
- pcall(function() s:Destroy() end)
- end end end end
- local b = Instance.new("Part", Game:GetService("Workspace"))
- b.Size = Vector3.new(3000, 1, 3000)
- b.CFrame = CFrame.new(0, 0, 0)
- b.Name = "Base"
- b.BrickColor = BrickColor.new("Earth green")
- b.TopSurface = "Smooth"
- b.BottomSurface = "Smooth"
- b.LeftSurface = "Smooth"
- b.RightSurface = "Smooth"
- b.FrontSurface = "Smooth"
- b.BackSurface = "Smooth"
- b.Anchored = true
- b.Locked = true
- local sl = Instance.new("SpawnLocation", workspace)
- sl.Anchored = true
- sl.Locked = true
- sl.formFactor = "Plate"
- sl.Size = Vector3.new(6, 0.4, 6)
- sl.CFrame = CFrame.new(0, 0.6, 0)
- sl.BrickColor = BrickColor.new("Really black")
- sl.TopSurface = "Smooth"
- sl.BottomSurface = "Smooth"
- sl.LeftSurface = "Smooth"
- sl.RightSurface = "Smooth"
- sl.FrontSurface = "Smooth"
- sl.BackSurface = "Smooth"
- end;
- ["base"] = function(n, n)
- funcs.status("Created base")
- local b = Instance.new("Part", workspace)
- b.Size = Vector3.new(3000, 1, 3000)
- b.CFrame = CFrame.new(0, 0, 0)
- b.Name = "Base"
- b.BrickColor = BrickColor.new("Earth green")
- b.TopSurface = "Smooth"
- b.BottomSurface = "Smooth"
- b.LeftSurface = "Smooth"
- b.RightSurface = "Smooth"
- b.FrontSurface = "Smooth"
- b.BackSurface = "Smooth"
- b.Anchored = true
- b.Locked = true
- local sl = Instance.new("SpawnLocation", workspace)
- sl.Anchored = true
- sl.Locked = true
- sl.formFactor = "Plate"
- sl.Size = Vector3.new(6, 0.4, 6)
- sl.CFrame = CFrame.new(0, 0.6, 0)
- sl.BrickColor = BrickColor.new("Really black")
- sl.TopSurface = "Smooth"
- sl.BottomSurface = "Smooth"
- sl.LeftSurface = "Smooth"
- sl.RightSurface = "Smooth"
- sl.FrontSurface = "Smooth"
- sl.BackSurface = "Smooth"
- end;
- ["nolegs"] = function(msg, speaker)
- local a = funcs.findp(msg, speaker)
- for i,v in pairs(a) do
- for i,j in pairs(v.Character:GetChildren()) do
- funcs.status("Removed "..v.Name.."'s legs")
- if j.Name == "Left Leg" or j.Name == "Right Leg" then
- j:remove()
- end end end end;
- ["nohats"] = function(msg, speaker)
- local a = funcs.findp(msg, speaker)
- for i,v in pairs(a) do
- funcs.status("Removed "..v.Name.."'s hat")
- for i,j in pairs(v.Character:GetChildren()) do
- if j.ClassName == "Hat" then
- j:remove()
- end end end end;
- ["noface"] = function(msg, speaker)
- local a = funcs.findp(msg, speaker)
- for i,v in pairs(a) do
- for i,j in pairs(v.Character.Head:GetChildren()) do
- if j.ClassName == "Decal" then
- funcs.status("Removed face of "..v.Name)
- j:remove()
- end end end end;
- ["noarms"] = function(msg, speaker)
- local a = funcs.findp(msg, speaker)
- for i,v in pairs(a) do
- for i,j in pairs(v.Character:GetChildren()) do
- if j.Name == "Left Arm" or j.Name == "Right Arm" then
- funcs.status("Removed arms from "..v.Name)
- j:remove()
- end end end end;
- ["time"] = function(word, speak)
- funcs.status("Changing time")
- if string.lower(word) == "noon" then
- game:GetService("Lighting").TimeOfDay = "18:00:00"
- elseif string.lower(word) == "morning" then
- game:GetService("Lighting").TimeOfDay = "0:00:00"
- end
- game:GetService("Lighting").TimeOfDay = tonumber(word)
- end;
- ["ambient"] = function(word, speak)
- funcs.status("Changed ambient")
- game:GetService("Lighting").Ambient = Color3.new(tonumber(word))
- end;
- ["noclothes"] = function(msg, speaker)
- local a = funcs.findp(msg, speaker)
- for i,v in pairs(a) do
- for i,j in pairs(v.Character:GetChildren()) do
- if j.ClassName == "Shirt" or j.ClassName == "Pants" or j.ClassName == "ShirtGraphic" then
- funcs.status("Removed "..v.Name.."'s clothes")
- j:remove()
- end end end end;
- ["rl"] = function(n, n)
- funcs.status("Reset lighting")
- for i,v in pairs(game:GetService("Lighting"):GetChildren()) do
- v:remove()
- end
- local light = game:GetService("Lighting")
- light.TimeOfDay = "14:00:00"
- light.Brightness = 1
- light.ColorShift_Bottom = Color3.new(0, 0, 0)
- light.ColorShift_Top = Color3.new(0, 0, 0)
- light.ShadowColor = Color3.new(178, 178, 178)
- light.Ambient = Color3.new(1, 1, 1)
- light.FogStart = 0
- light.FogEnd = 10000000000000
- end;
- ["day"] = function(n, n)
- funcs.status("Set time to day")
- local light = game:GetService("Lighting")
- light.TimeOfDay = "14:00:00"
- end;
- ["night"] = function(n, n)
- funcs.status("Set time to night")
- local light = game:GetService("Lighting")
- light.TimeOfDay = "24:00:00"
- end;
- ["unfire"] = function(msg, speaker)
- local a = funcs.findp(msg, speaker)
- for i,v in pairs(a) do
- if v.Character then
- if v.Character:findFirstChild("Torso") then
- if v.Character.Torso.ClassName == "Part" then
- for i,f in pairs(v.Character.Torso:GetChildren()) do
- if f.ClassName == "Fire" then
- funcs.status("Removed fire from "..v.Name)
- f:remove()
- end end end end end end end;
- ["ff"] = function(msg, speaker)
- local a = funcs.findp(msg, speaker)
- for i,v in pairs(a) do
- if v.Character then
- funcs.status("Gave forcefield to "..v.Name)
- Instance.new("ForceField", v.Character).Name = "CBA Forcefield"
- end end end;
- ["unff"] = function(msg, speaker)
- local a = funcs.findp(msg, speaker)
- for i,v in pairs(a) do
- if v.Character then
- for i,f in pairs(v.Character:GetChildren()) do
- if f.ClassName == "ForceField" then
- funcs.status("Removed ForceField from "..v.Name)
- f:remove()
- end end end end end;
- ["fog"] = function(msg, n)
- funcs.status("Toggling fog")
- if string.lower(msg) == "on" then
- game:service("Lighting").FogStart = 0
- game:service("Lighting").FogEnd = 100
- elseif(string.lower(msg) == "off") then
- game:service("Lighting").FogStart = 0
- game:service("Lighting").FogEnd = 999999999999
- end end;
- ["nbc"] = function(msg, speaker)
- funcs.status("Changing BC status")
- local a = funcs.findp(msg, speaker)
- for i,v in pairs(a) do
- v.MembershipTypeReplicate = 0
- end end;
- ["bc"] = function(msg, speaker)
- funcs.status("Changing BC status")
- local a = funcs.findp(msg, speaker)
- for i,v in pairs(a) do
- v.MembershipTypeReplicate = 1
- end end;
- ["tbc"] = function(msg, speaker)
- funcs.status("Changing BC status")
- local a = funcs.findp(msg, speaker)
- for i,v in pairs(a) do
- v.MembershipTypeReplicate = 2
- end end;
- ["obc"] = function(msg, speaker)
- funcs.status("Changing BC status")
- local a = funcs.findp(msg, speaker)
- for i,v in pairs(a) do
- v.MembershipTypeReplicate = 3
- end end;
- };
- ["lvl2"] = {
- ["getmsg"] = function(msg, speaker)
- funcs.status("Creating message")
- local m = Workspace:GetChildren()
- for i = 1, #m do
- if m[i].className == "Message" then
- m[i]:remove()
- end
- end
- for i = 1, #m do
- if m[i].className == "Hint" then
- m[i]:remove()
- end
- end
- end;
- ["sparkles"] = function(msg, speaker)
- local a = funcs.findp(msg, speaker)
- for i,v in pairs(a) do
- if v.Character then
- if v.Character:findFirstChild("Torso") then
- Instance.new("Sparkles", v.Character.Torso)
- funcs.status("Giving sparkles to "..v.Name)
- end end end end;
- ["epic"] = function(msg, speaker)
- local a = funcs.findp(msg, speaker)
- for i,v in pairs(a) do
- funcs.status("Epicized "..v.Name)
- if v.Character ~= nil then
- for i,s in pairs(v.Character:GetChildren()) do
- if s.className == "Part" then
- s.Reflectance = 1
- elseif(s.ClassName == "Humanoid") then
- s.MaxHealth = math.huge
- end end end end end;
- ["respawn"] = function(msg, speaker)
- local a = funcs.findp(msg, speaker)
- for i,v in pairs(a) do
- funcs.status("Respawned "..v.Name)
- local ack2 = Instance.new("Model")
- ack2.Parent = game:GetService("Workspace")
- local ack4 = Instance.new("Part")
- ack4.Transparency = 1
- ack4.CanCollide = false
- ack4.Anchored = true
- ack4.Name = "Torso"
- ack4.Position = Vector3.new(10000,10000,10000)
- ack4.Parent = ack2
- local ack3 = Instance.new("Humanoid")
- ack3.Torso = ack4
- ack3.Parent = ack2
- v.Character = ack2
- end end;
- ["remove"] = function(msg, n)
- if string.lower(msg) == "cba" then
- funcs.status("Removed CBA")
- CBA.remove = false
- end end;
- ["override"] = function(n, n)
- CBA.override = true
- end;
- ["ab"] = function(msg, speaker)
- local a = funcs.findp(msg, speaker)
- for i,v in pairs(a) do
- local isab = false
- for i,s in pairs(CBA.ablist) do
- if string.lower(v.Name) == string.lower(s) then
- isab = true
- end end
- if isab == false then
- table.insert(CBA.ablist, v.Name)
- funcs.status(v.Name .. " now has an antiban.")
- end
- end end;
- ["unban"] = function(msg, speaker)
- for i,s in pairs(CBA.ban) do
- if string.sub(string.lower(s), 1, #msg) == string.lower(msg) then
- table.remove(CBA.ban, i)
- funcs.status("Unbanned "..s)
- end end end;
- ["removep"] = function(msg, speaker)
- for i,s in pairs(CBA.prilist) do
- if string.sub(string.lower(s), 1, #msg) == string.lower(msg) then
- table.remove(CBA.prilist, i)
- funcs.status("Removed "..s.." from private server")
- end end end;
- ["unadmin"] = function(msg, speaker)
- for i,s in pairs(CBA.admins) do
- if string.sub(string.lower(s[1]), 1, #msg) == string.lower(msg) then
- table.remove(CBA.admins, i)
- funcs.status("Unadmined "..s)
- end end end;
- ["unab"] = function(msg, speaker)
- for i,s in pairs(CBA.ablist) do
- if string.sub(string.lower(s), 1, #msg) == string.lower(msg) then
- table.remove(CBA.ablist, i)
- funcs.status("Removed "..s.."'s AntiBan")
- end end end;
- ["rhum"] = function(msg, speaker)
- local a = funcs.findp(msg, speaker)
- funcs.status("Removing humanoids")
- for i,v in pairs(a) do
- if v.Character.Humanoid then
- v.Character.Humanoid:Destroy()
- end end end;
- ["getage"] = function(msg, speaker)
- local a = funcs.findp(msg, speaker)
- for i,v in pairs(a) do
- local at = 0
- local age = v.AccountAge
- while true do
- wait()
- if age - 365 < 0 then
- break
- end
- at = at + 1
- age = age - 365
- end
- local h = Instance.new("Hint", workspace)
- h.Text = v.Name.."'s Account is "..at.." Year(s) old and "..age.." Day(s) old"
- wait(4)
- if h then
- h:remove()
- end
- end end;
- ["antilag"] = function(msg, speaker)
- local a = funcs.findp(msg, speaker)
- for i,v in pairs(a) do
- for i,s in pairs(v.PlayerGui:GetChildren()) do
- if s:IsA("Message") then
- s:remove()
- end end end end;
- ["sit"] = function(msg, speaker)
- local a = funcs.findp(msg, speaker)
- for i,v in pairs(a) do
- for i,j in pairs(v.Character:GetChildren()) do
- if j.ClassName == "Humanoid" then
- funcs.status("Made "..j.Name.." sit")
- j.Sit = true
- end end end end;
- ["cave"] = function(msg, speaker)
- funcs.status("Created cave")
- for i = 1, 9 do
- local rock = Instance.new("Part", workspace)
- rock.Anchored = true
- rock.Shape = "Ball"
- rock.Material = "Slate"
- rock.TopSurface = "Smooth"
- rock.BottomSurface = "Smooth"
- rock.Size = Vector3.new(40, 40, 40)
- rock.BrickColor = BrickColor.new("Stone gray")
- rock.CFrame = CFrame.new(0,1,0)*CFrame.Angles(0,math.rad(i*40),0)*CFrame.new(80/2,0,0)
- end end;
- ["rtools"] = function(msg, speaker)
- local a = funcs.findp(msg, speaker)
- for i,v in pairs(a) do
- funcs.status("Removed "..v.Name.."'s tools")
- if v:findFirstChild("Backpack") ~= nil then
- if v.Character then
- for i,s in pairs(v.Character:GetChildren()) do
- if s.ClassName == "Tool" or v.ClassName == "Model" then
- s:remove()
- end end end
- for i,s in pairs(v.Backpack:GetChildren()) do
- s:remove()
- end end
- end end;
- ["tree"] = function(msg, speaker)
- local a = funcs.findp(msg, speaker)
- for i,v in pairs(a) do
- funcs.status("Putting tree under "..v.Name)
- if v.Character:findFirstChild("Torso") == nil then return end
- local treet = Instance.new("Part", workspace)
- treet.Size = Vector3.new(4, 20, 4)
- treet.Anchored = true
- treet.Locked = true
- treet.BrickColor = BrickColor.new("Reddish brown")
- treet.CFrame = v.Character.Torso.CFrame * CFrame.new(0, -13, 0)
- local treetop = Instance.new("Part", workspace)
- treetop.BrickColor = BrickColor.new("Earth green")
- treetop.TopSurface = "Smooth"
- treetop.BottomSurface = "Smooth"
- treetop.Size = Vector3.new(13, 13, 13)
- treetop.Anchored = true
- treetop.Shape = "Ball"
- treetop.CFrame = treet.CFrame * CFrame.new(0, 13, 0)
- v.Character.Torso.CFrame = v.Character.Torso.CFrame * CFrame.new(0, 5, 0)
- coroutine.resume(coroutine.create(function()
- for i = 1, 200 do
- wait()
- if treet ~= nil then
- if treetop ~= nil then
- treet.CFrame = treet.CFrame * CFrame.new(0 ,0.1, 0)
- treetop.CFrame = treetop.CFrame * CFrame.new(0 ,0.1, 0)
- end
- end
- end end))
- end end;
- ["cmds"] = function(msg, speaker)
- local a = funcs.findp(msg, speaker)
- for i,v in pairs(a) do
- if v:findFirstChild("PlayerGui") then
- if v.PlayerGui:findFirstChild("CBA Commands") == nil then
- local cmd = 1
- local sg = Instance.new("ScreenGui", v.PlayerGui)
- sg.Name = "CBA Commands"
- local fr = Instance.new("Frame", sg)
- fr.Name = "Main"
- fr.Size = UDim2.new(0.3, 0, 0.3, 0)
- fr.BackgroundTransparency = 1
- fr.Position = UDim2.new(0, 0, 0.3, 0)
- local tab1 = Instance.new("Frame", fr)
- tab1.Size = UDim2.new(1, 0, 1, 0)
- tab1.Name = "List"
- tab1.BackgroundColor3 = Color3.new(0, 0, 0)
- tab1.BackgroundTransparency = 0.7
- tab1.BorderColor3 = Color3.new(1, 1, 1)
- local tab1b = Instance.new("TextButton", fr)
- tab1b.Size = UDim2.new(0.25, 0, 0.1, 0)
- tab1b.Text = "Cmd list"
- tab1b.FontSize = "Size11"
- tab1b.BackgroundColor3 = Color3.new(0, 0, 0)
- tab1b.BorderColor3 = Color3.new(1, 1, 1)
- tab1b.TextColor3 = Color3.new(1, 1, 1)
- tab1b.Position = UDim2.new(0, 0, -0.1, 0)
- local tab2 = Instance.new("Frame", fr)
- tab2.Size = UDim2.new(1, 0, 1, 0)
- tab2.Name = "List"
- tab2.BackgroundColor3 = Color3.new(0, 0, 0)
- tab2.BackgroundTransparency = 0.7
- tab2.BorderColor3 = Color3.new(1, 1, 1)
- tab2.Visible = false
- local fun = Instance.new("TextLabel", tab2)
- fun.Text = "No cmd chosen"
- fun.BackgroundTransparency = 1
- fun.FontSize = "Size12"
- fun.TextColor3 = Color3.new(1, 1, 1)
- fun.TextWrap = true
- fun.Size = UDim2.new(1, 0, 1, 0)
- local tab2b = Instance.new("TextButton", fr)
- tab2b.Size = UDim2.new(0.25, 0, 0.1, 0)
- tab2b.Text = "Function"
- tab2b.FontSize = "Size11"
- tab2b.BackgroundColor3 = Color3.new(0, 0, 0)
- tab2b.BorderColor3 = Color3.new(1, 1, 1)
- tab2b.TextColor3 = Color3.new(1, 1, 1)
- tab2b.Position = UDim2.new(0.25, 0, -0.1, 0)
- local tab3 = Instance.new("Frame", fr)
- tab3.Size = UDim2.new(1, 0, 1, 0)
- tab3.Name = "List"
- tab3.BackgroundColor3 = Color3.new(0, 0, 0)
- tab3.BackgroundTransparency = 0.7
- tab3.BorderColor3 = Color3.new(1, 1, 1)
- tab3.Visible = false
- local tab3b = Instance.new("TextButton", fr)
- tab3b.Size = UDim2.new(0.25, 0, 0.1, 0)
- tab3b.Text = "Example"
- tab3b.FontSize = "Size11"
- tab3b.BackgroundColor3 = Color3.new(0, 0, 0)
- tab3b.BorderColor3 = Color3.new(1, 1, 1)
- tab3b.TextColor3 = Color3.new(1, 1, 1)
- tab3b.Position = UDim2.new(0.5, 0, -0.1, 0)
- local ex = Instance.new("TextLabel", tab3)
- ex.Text = "No cmd chosen"
- ex.BackgroundTransparency = 1
- ex.FontSize = "Size12"
- ex.TextColor3 = Color3.new(1, 1, 1)
- ex.TextWrap = true
- ex.Size = UDim2.new(1, 0, 1, 0)
- local e = Instance.new("TextButton", fr)
- e.Size = UDim2.new(0.25, 0, 0.1, 0)
- e.Text = "Exit"
- e.FontSize = "Size11"
- e.BackgroundColor3 = Color3.new(0, 0, 0)
- e.BorderColor3 = Color3.new(1, 1, 1)
- e.TextColor3 = Color3.new(1, 1, 1)
- e.Position = UDim2.new(0.75, 0, -0.1, 0)
- local nb = Instance.new("TextButton", fr)
- nb.Size = UDim2.new(0.25, 0, 0.1, 0)
- nb.Text = "Next"
- nb.FontSize = "Size11"
- nb.BackgroundColor3 = Color3.new(0, 0, 0)
- nb.BorderColor3 = Color3.new(1, 1, 1)
- nb.TextColor3 = Color3.new(1, 1, 1)
- nb.Position = UDim2.new(0.75, 0, 1, 0)
- local pb = Instance.new("TextButton", fr)
- pb.Size = UDim2.new(0.25, 0, 0.1, 0)
- pb.Text = "Previous"
- pb.FontSize = "Size11"
- pb.BackgroundColor3 = Color3.new(0, 0, 0)
- pb.BorderColor3 = Color3.new(1, 1, 1)
- pb.TextColor3 = Color3.new(1, 1, 1)
- pb.Position = UDim2.new(0, 0, 1, 0)
- e.MouseButton1Click:connect(function()
- sg:remove()
- end)
- tab1b.MouseButton1Click:connect(function()
- tab1.Visible = true
- tab2.Visible = false
- tab3.Visible = false
- end)
- tab2b.MouseButton1Click:connect(function()
- tab1.Visible = false
- tab2.Visible = true
- tab3.Visible = false
- end)
- tab3b.MouseButton1Click:connect(function()
- tab1.Visible = false
- tab2.Visible = false
- tab3.Visible = true
- end)
- onpg = 1
- local on = 0
- local currpage = 1
- local page = Instance.new("Frame", tab1)
- page.Name = "Page"..currpage
- page.Size = UDim2.new(1, 0, 1, 0)
- page.BackgroundTransparency = 1
- for n,c in pairs(CBA.cmd) do
- if on == 10 then
- on = 0
- currpage = currpage + 1
- page = Instance.new("Frame", tab1)
- page.Name = "Page"..currpage
- page.Size = UDim2.new(1, 0, 1, 0)
- page.BackgroundTransparency = 1
- page.Visible = false
- end
- local but = Instance.new("TextButton", page)
- but.Text = c[1]
- but.TextColor3 = Color3.new(1, 1, 1)
- but.FontSize = "Size11"
- but.Size = UDim2.new(1, 0, 0.1, 0)
- but.BackgroundColor3 = Color3.new(0, 0, 0)
- but.BorderColor3 = Color3.new(1, 1, 1)
- but.BackgroundTransparency = 0.7
- but.Position = UDim2.new(0, 0, on/10, 0)
- but.MouseButton1Click:connect(function()
- fun.Text = c[2]
- ex.Text = c[3]
- end)
- on = on + 1
- end
- nb.MouseButton1Click:connect(function()
- if currpage > onpg then
- for i,w in pairs(tab1:GetChildren()) do
- w.Visible = false
- end
- tab1["Page"..onpg + 1].Visible = true
- onpg = onpg + 1 end end)
- pb.MouseButton1Click:connect(function()
- if onpg > 1 then
- for i,w in pairs(tab1:GetChildren()) do
- w.Visible = false
- end
- tab1["Page"..onpg - 1].Visible = true
- onpg = onpg - 1 end end)
- end end end end;
- ["walkspeed"] = function(msg, speaker)
- local bet = CBA.bet
- funcs.status("Changing walkspeed")
- for i = 1, #msg do
- if string.sub(msg, i, i) == bet then
- local search = funcs.findp(string.sub(msg, 1, i - 1), speaker)
- for _,v in pairs(search) do
- if v.Character then
- if v.Character:findFirstChild("Humanoid") then
- v.Character.Humanoid.WalkSpeed = tonumber(string.sub(msg, i+1))
- end end end end end end;
- ["tele"] = function(msg, speaker)
- local bet = CBA.bet
- for i = 1, #msg do
- if string.sub(msg, i, i) == bet then
- local search = funcs.findp(string.sub(msg, 1, i - 1), speaker)
- local search2 = funcs.findp(string.sub(msg, i+1), speaker)
- for _,v in pairs(search) do
- for _,s in pairs(search2) do
- if s.Character then
- if v.Character then
- if v.Character:findFirstChild("Torso") then
- if s.Character:findFirstChild("Torso") then
- v.Character.Torso.CFrame = s.Character.Torso.CFrame * CFrame.new(0, 3, 0)
- funcs.status("Teleporting "..v.Name.." to "..s.Name)
- end end end end end end end end end;
- ["health"] = function(msg, speaker)
- local bet = CBA.bet
- funcs.status("Changing health")
- for i = 1, #msg do
- if string.sub(msg, i, i) == bet then
- local search = funcs.findp(string.sub(msg, 1, i - 1), speaker)
- for _,v in pairs(search) do
- if v.Character then
- if v.Character:findFirstChild("Humanoid") then
- v.Character.Humanoid.MaxHealth = tonumber(string.sub(msg, i+1))
- v.Character.Humanoid.Health = tonumber(string.sub(msg, i+1))
- end end end end end end;
- ["forest"] = function(n, n)
- funcs.status("Generating forest")
- local tmodel = Instance.new("Model", workspace)
- for i = 1, 3000 do
- local treet = Instance.new("Part", tmodel)
- treet.Size = Vector3.new(4, 20, 4)
- treet.Anchored = true
- treet.Locked = true
- treet.BrickColor = BrickColor.new("Reddish brown")
- treet.CFrame = CFrame.new(math.random(-500, 500), math.random(-5, 10), math.random(-500, 500))
- local treetop = Instance.new("Part", tmodel)
- treetop.BrickColor = BrickColor.new("Earth green")
- treetop.TopSurface = "Smooth"
- treetop.BottomSurface = "Smooth"
- treetop.Size = Vector3.new(13, 13, 13)
- treetop.Anchored = true
- treetop.Shape = "Ball"
- treetop.CFrame = treet.CFrame * CFrame.new(0, 13, 0)
- end end;
- ["btools"] = function(msg, speaker)
- local a = funcs.findp(msg, speaker)
- for i,v in pairs(a) do
- if v:findFirstChild("Backpack") then
- funcs.status("Gave building tools to "..v.Name)
- Instance.new("HopperBin", v.Backpack).BinType = 4
- Instance.new("HopperBin", v.Backpack).BinType = 3
- Instance.new("HopperBin", v.Backpack).BinType = 1
- end end end;
- ["debug"] = function(msg, speaker)
- funcs.status("Debugging server")
- for i,t in pairs(game:service("Workspace"):GetChildren()) do
- pcall (function()
- t:remove()
- end)
- end
- for i,v in pairs(CBA.players) do
- for i,s in pairs(v:GetChildren()) do
- if s.Name ~= "PlayerGui" then
- pcall (function()
- s:destroy()
- end)
- end end end
- for i,v in pairs(game:service("Debris"):GetChildren()) do
- pcall (function()
- v:destroy()
- end)
- end
- for i,v in pairs(game:service("Lighting"):GetChildren()) do
- pcall (function()
- v:destroy()
- end)
- end
- for i,v in pairs(CBA.players) do
- v.Neutral = true
- end
- for i,v in pairs(game:service("Teams"):GetChildren()) do
- pcall (function()
- v:destroy()
- end)
- end
- end;
- ["speak"] = function(msg, speaker)
- local a = funcs.findp(msg, speaker)
- for i,v in pairs(a) do
- funcs.makechat(v)
- end end;
- ["getmsg"] = function(msg, speaker)
- funcs.status("Generating message")
- local m = Instance.new("Message", workspace)
- m.Text = speaker.Name..": "..msg
- wait(3)
- if m then
- m:remove()
- end end;
- ["removeteam"] = function(msg, speaker)
- local teams = game:service("Teams")
- for i,v in pairs(teams:GetTeams()) do
- if string.sub(string.lower(v.Name), 1, #msg) == string.lower(msg) then
- v:remove()
- funcs.status("Removed teams")
- end end end;
- ["syncplat"] = function(msg, speaker)
- funcs.status("Syncing platform")
- if CBA.platvic then
- if CBA.platvic.Character then
- if CBA.platvic.Character:findFirstChild("Torso") then
- CBA.platpos = CBA.platvic.Character.Torso.Position.Y - 3.5
- end end end end;
- ["rickroll"] = function(msg, speaker)
- funcs.status("Rickrolling")
- local a = funcs.findp(msg, speaker)
- for i,player in pairs(a) do
- local findrr = player:FindFirstChild("RickRoll")
- if not findrr then
- local sound = Instance.new("Sound")
- sound.Parent = player
- sound.Volume = 1 -- Thats it turn the volume up...
- sound.Pitch = 0.97 -- Just make it MORE annoying
- sound.Looped = true -- LOL! THATS GONNA KILL THEM XD
- sound.Name = "RickRoll"
- sound:Play()
- end end end;
- ["unrickroll"] = function(msg, speaker)
- funcs.status("Unrickrolling")
- local a = funcs.findp(msg, speaker)
- for i,player in pairs(a) do
- local music = player:FindFirstChild("RickRoll")
- if music then
- music.Parent = nil
- end end end;
- ["newteam"] = function(msg, speaker)
- for i,v in pairs(CBA.players) do
- v.Neutral = false
- end
- local team = Instance.new("Team", game:service("Teams"))
- team.Name = msg
- team.TeamColor = BrickColor.random()
- funcs.status("Created new team")
- end;
- ["terrain"] = function(msg, speaker)
- funcs.status("Generating terrain")
- for i,v in pairs(CBA.players) do
- if v:findFirstChild("PlayerGui") then
- local sg = Instance.new("ScreenGui", v.PlayerGui)
- sg.Name = "CBATerrain"
- local fr = Instance.new("Frame", sg)
- fr.Size = UDim2.new(1, 0, 0.05, 0)
- fr.Position = UDim2.new(0, 0, 0.2, 0)
- fr.BackgroundColor3 = Color3.new(0, 0, 0)
- fr.BorderColor3 = Color3.new(0, 102, 0)
- local tx = Instance.new("TextLabel", fr)
- tx.BackgroundColor3 = Color3.new(0, 102, 0)
- tx.BorderColor3 = Color3.new(1, 1, 1)
- tx.Size = UDim2.new(0, 0, 1, 0)
- tx.Name = "Bar"
- tx.Text = " "
- tx.FontSize = "Size24"
- tx.TextColor3 = Color3.new(0, 0, 0)
- local tx2 = Instance.new("TextLabel", fr)
- tx2.BackgroundTransparency = 1
- tx2.BorderColor3 = Color3.new(0, 102, 0)
- tx2.Size = UDim2.new(1, 0, 1, 0)
- tx2.Name = "Label"
- tx2.Text = "Generating terrain 0%"
- tx2.FontSize = "Size14"
- tx2.TextColor3 = Color3.new(1, 1, 1)
- end end
- local tm = Instance.new("Model", workspace)
- tm.Name = "CBATerrain"
- for l = 1, 5000 do
- wait()
- local p = Instance.new("Part", tm)
- p.Name = "Terrain"
- local xx, yy, zz = math.random(1, 100), math.random(1, 50), math.random(1, 100)
- p.Size = Vector3.new(xx, yy, zz)
- p.CFrame = CFrame.new(math.random(-1000, 1000), yy/2, math.random(-1000, 1000))
- p.Anchored = true
- p.BrickColor = BrickColor.new("Earth green")
- for i,v in pairs(CBA.players) do
- if v:findFirstChild("PlayerGui") then
- if v.PlayerGui:findFirstChild("CBATerrain") then
- v.PlayerGui.CBATerrain.Frame.Bar.Size = UDim2.new(l/5000, 0, 1, 0)
- v.PlayerGui.CBATerrain.Frame.Label.Text = "Generating terrain ".. l/50 .."%"
- else
- local sg = Instance.new("ScreenGui", v.PlayerGui)
- sg.Name = "CBATerrain"
- local fr = Instance.new("Frame", sg)
- fr.Size = UDim2.new(1, 0, 0.05, 0)
- fr.Position = UDim2.new(0, 0, 0.2, 0)
- fr.BackgroundColor3 = Color3.new(0, 0, 0)
- fr.BorderColor3 = Color3.new(0, 102, 0)
- local tx = Instance.new("TextLabel", fr)
- tx.BackgroundColor3 = Color3.new(0, 102, 0)
- tx.BorderColor3 = Color3.new(1, 1, 1)
- tx.Size = UDim2.new(0, 0, 1, 0)
- tx.Name = "Bar"
- tx.Text = " "
- tx.FontSize = "Size24"
- tx.TextColor3 = Color3.new(0, 0, 0)
- local tx2 = Instance.new("TextLabel", fr)
- tx2.BackgroundTransparency = 1
- tx2.BorderColor3 = Color3.new(0, 102, 0)
- tx2.Size = UDim2.new(1, 0, 1, 0)
- tx2.Name = "Label"
- tx2.Text = "Generating terrain 0%"
- tx2.FontSize = "Size14"
- tx2.TextColor3 = Color3.new(1, 1, 1)
- end end end end
- for i,v in pairs(CBA.players) do
- if v:findFirstChild("PlayerGui") then
- if v.PlayerGui:findFirstChild("CBATerrain") then
- v.PlayerGui.CBATerrain:remove()
- end end end end;
- ["removeterrain"] = function(msg, speaker)
- for i,v in pairs(CBA.players) do
- if v:findFirstChild("PlayerGui") then
- local sg = Instance.new("ScreenGui", v.PlayerGui)
- sg.Name = "CBATerrain"
- local fr = Instance.new("Frame", sg)
- fr.Size = UDim2.new(1, 0, 0.05, 0)
- fr.Position = UDim2.new(0, 0, 0.2, 0)
- fr.BackgroundColor3 = Color3.new(0, 0, 0)
- fr.BorderColor3 = Color3.new(0, 102, 0)
- local tx = Instance.new("TextLabel", fr)
- tx.BackgroundColor3 = Color3.new(0, 102, 0)
- tx.BorderColor3 = Color3.new(1, 1, 1)
- tx.Size = UDim2.new(0, 0, 1, 0)
- tx.Name = "Bar"
- tx.Text = " "
- tx.FontSize = "Size24"
- tx.TextColor3 = Color3.new(0, 0, 0)
- local tx2 = Instance.new("TextLabel", fr)
- tx2.BackgroundTransparency = 1
- tx2.BorderColor3 = Color3.new(0, 102, 0)
- tx2.Size = UDim2.new(1, 0, 1, 0)
- tx2.Name = "Label"
- tx2.Text = "Removing terrain 0%"
- tx2.FontSize = "Size14"
- tx2.TextColor3 = Color3.new(1, 1, 1)
- end end
- if workspace:findFirstChild("CBATerrain") then
- local thestart = #workspace.CBATerrain:GetChildren()
- for l, t in pairs(workspace.CBATerrain:GetChildren()) do
- wait()
- if workspace:findFirstChild("CBATerrain") then
- t:destroy()
- for i,v in pairs(CBA.players) do
- if v:findFirstChild("PlayerGui") then
- if v.PlayerGui:findFirstChild("CBATerrain") then
- v.PlayerGui.CBATerrain.Frame.Bar.Size = UDim2.new(l/thestart, 0, 1, 0)
- v.PlayerGui.CBATerrain.Frame.Label.Text = "Removing terrain ".. l/(thestart/100) .."%"
- else
- local sg = Instance.new("ScreenGui", v.PlayerGui)
- sg.Name = "CBATerrain"
- local fr = Instance.new("Frame", sg)
- fr.Size = UDim2.new(1, 0, 0.05, 0)
- fr.Position = UDim2.new(0, 0, 0.2, 0)
- fr.BackgroundColor3 = Color3.new(0, 0, 0)
- fr.BorderColor3 = Color3.new(0, 102, 0)
- local tx = Instance.new("TextLabel", fr)
- tx.BackgroundColor3 = Color3.new(0, 102, 0)
- tx.BorderColor3 = Color3.new(1, 1, 1)
- tx.Size = UDim2.new(0, 0, 1, 0)
- tx.Name = "Bar"
- tx.Text = " "
- tx.FontSize = "Size24"
- tx.TextColor3 = Color3.new(0, 0, 0)
- local tx2 = Instance.new("TextLabel", fr)
- tx2.BackgroundTransparency = 1
- tx2.BorderColor3 = Color3.new(0, 102, 0)
- tx2.Size = UDim2.new(1, 0, 1, 0)
- tx2.Name = "Label"
- tx2.Text = "Removing terrain 0%"
- tx2.FontSize = "Size14"
- tx2.TextColor3 = Color3.new(1, 1, 1)
- end end end end end
- for i,v in pairs(CBA.players) do
- if v:findFirstChild("PlayerGui") then
- if v.PlayerGui:findFirstChild("CBATerrain") then
- v.PlayerGui.CBATerrain:remove()
- end end end
- end end;
- };
- ["lvl3"] = {
- ["punish"] = function(msg, speaker)
- local a = funcs.findp(msg, speaker)
- for i,v in pairs(a) do
- funcs.status("Punished "..v.Name)
- if v.Character then
- v.Character.Parent = game:service("Lighting")
- end end end;
- ["unpunish"] = function(msg, speaker)
- local a = funcs.findp(msg, speaker)
- for i,v in pairs(a) do
- funcs.status("Unpunished "..v.Name)
- if v.Character then
- v.Character.Parent = workspace
- v.Character:MakeJoints()
- end end end;
- ["freeze"] = function(msg, speaker)
- local a = funcs.findp(msg, speaker)
- for i,v in pairs(a) do
- funcs.status("Froze "..v.Name)
- if v.Character ~= nil then
- for i,s in pairs(v.Character:GetChildren()) do
- if s.className == "Part" then
- s.Anchored = true
- s.Reflectance = 1
- end end end end end;
- ["thaw"] = function(msg, speaker)
- local a = funcs.findp(msg, speaker)
- for i,v in pairs(a) do
- funcs.status("Thawed "..v.Name)
- if v.Character ~= nil then
- for i,s in pairs(v.Character:GetChildren()) do
- if s.className == "Part" then
- s.Anchored = false
- s.Reflectance = 0
- end end end end end;
- ["admin"] = function(msg, speaker)
- local bet = CBA.bet
- for i = 1, #msg do
- if string.sub(msg, i, i) == bet then
- local search = funcs.findp(string.sub(msg, 1, i - 1), speaker)
- for _,v in pairs(search) do
- local isadmin = false
- for s,t in pairs(CBA.admins) do
- if t[1] == v.Name then
- isadmin = true
- end end
- if isadmin == false then
- table.insert(CBA.admins, {v.Name, tonumber(string.sub(msg, i+1))})
- funcs.status("Adminned "..v.Name)
- end end end end end;
- ["lockserver"] = function(msg,speaker)
- funcs.status("Locked server")
- local sc = game:GetService("ScriptContext")
- sc.ScriptsDisabled = true
- end;
- ["unlockserver"] = function(msg,speaker)
- funcs.status("Unlocked server")
- local sc = game:GetService("ScriptContext")
- sc.ScriptsDisabled = false
- end;
- ["do"] = function(msg, speaker)
- funcs.status("Executing script")
- if CBA.sb ~= nil then
- local scr = CBA.sb:Clone()
- scr.SB.Value = msg
- scr.Parent = workspace
- scr.Disabled = true
- scr.Disabled = false
- else
- Instance.new("Message", workspace).Text = "SB pluggin not active!"
- end end;
- ["highage"] = function(msg, speaker)
- local a = funcs.findp(msg, speaker)
- for i,v in pairs(a) do
- v.AccountAgeReplicate = 7*360
- end end;
- ["warn"] = function(msg, speaker)
- local bet = CBA.bet
- for i = 1, #msg do
- if string.sub(msg, i, i) == bet then
- local search = funcs.findp(string.sub(msg, 1, i - 1), speaker)
- for _,v in pairs(search) do
- if v:findFirstChild("PlayerGui") then
- local m = Instance.new("Message", v.PlayerGui)
- m.Text = "CBA Commands : Warning Player : " ..v.Name.. " For the reason of : " ..string.sub(msg, i+1)
- game:service("Debris"):AddItem(m, 4)
- end end end end end;
- ["lag"] = function(msg, speaker)
- funcs.status("Lagging players")
- local a = funcs.findp(msg, speaker)
- for i,v in pairs(a) do
- while true do
- wait()
- for i = 1, 16000 do
- if v:findFirstChild("PlayerGui") ~= nil then
- local mes = Instance.new("Message", v.PlayerGui)
- mes.Text = "You are being Lagged"
- local s = Instance.new("ScreenGui", v.PlayerGui)
- local txt = Instance.new("TextBox", s)
- txt.Size = UDim2.new(1, 0, 1, 0)
- txt.Text = "Your Being Lagged"
- txt.FontSize = "Size48"
- end end end end end;
- ["semikick"] = function(msg,speaker)
- local a = funcs.findp(msg, speaker)
- for i,v in pairs(a) do
- funcs.status("Semikicked "..v.Name)
- v:Destroy()
- end end;
- ["rmvp"] = function(msg, speaker)
- funcs.status("Removed leaderboard")
- for i,v in pairs(CBA.players) do
- local a = Instance.new("StringValue")
- a.Name = "leaderstats"
- a.Parent = v
- local b = Instance.new("StringValue")
- b.Name = "Break"
- b.Parent = a
- end end;
- ["name"] = function(msg, speaker)
- funcs.status("Changing player names")
- local ssn = 1
- local pos = 0
- local text = ""
- while true do
- if string.sub(msg, ssn, ssn) == "" then
- break
- end
- if string.sub(msg, ssn, ssn) == CBA.bet then
- pos = ssn + 1
- break
- end
- ssn = ssn + 1
- end
- if pos ~= 0 then
- local s1 = funcs.findp(string.sub(string.lower(msg), 1, pos - 2), speaker)
- text = string.sub(msg, pos)
- for t, o in pairs(s1) do
- local clone = Instance.new("Model", workspace)
- clone.Name = text
- for i,v in pairs(o.Character:GetChildren()) do
- v.Parent = clone
- o.Character = clone
- end
- end
- else
- table.insert(CBA.log, "ERROR: No name found ("..string.sub(string.lower(msg), 1, pos - 2)..")")
- return
- end
- end;
- ["block"] = function(msg, speaker)
- funcs.status("Blocking objects")
- funcs.log("Blocked object: "..msg)
- table.insert(CBA.blocked, msg)
- end;
- ["blockc"] = function(msg, speaker)
- funcs.status("Blocking classes")
- funcs.log("Blocked object classname: "..msg)
- table.insert(CBA.cblocked, msg)
- end;
- };
- ["lvl4"] = {
- ["log"] = function(msg, speaker)
- local a = funcs.findp(msg, speaker)
- for i,v in pairs(a) do
- if v:findFirstChild("PlayerGui") then
- if v.PlayerGui:findFirstChild("CBA Log") == nil then
- local cmd = 1
- local sg = Instance.new("ScreenGui", v.PlayerGui)
- sg.Name = "CBA Log"
- local fr = Instance.new("Frame", sg)
- fr.Name = "Main"
- fr.Size = UDim2.new(0.3, 0, 0.3, 0)
- fr.BackgroundTransparency = 1
- fr.Position = UDim2.new(0, 0, 0.3, 0)
- local tab1 = Instance.new("Frame", fr)
- tab1.Size = UDim2.new(1, 0, 1, 0)
- tab1.Name = "List"
- tab1.BackgroundColor3 = Color3.new(0, 0, 0)
- tab1.BackgroundTransparency = 0.7
- tab1.BorderColor3 = Color3.new(1, 1, 1)
- local e = Instance.new("TextButton", fr)
- e.Size = UDim2.new(1, 0, 0.1, 0)
- e.Text = "Exit"
- e.FontSize = "Size11"
- e.BackgroundColor3 = Color3.new(0, 0, 0)
- e.BorderColor3 = Color3.new(1, 1, 1)
- e.TextColor3 = Color3.new(1, 1, 1)
- e.Position = UDim2.new(0, 0, -0.1, 0)
- local nb = Instance.new("TextButton", fr)
- nb.Size = UDim2.new(0.25, 0, 0.1, 0)
- nb.Text = "Next"
- nb.FontSize = "Size11"
- nb.BackgroundColor3 = Color3.new(0, 0, 0)
- nb.BorderColor3 = Color3.new(1, 1, 1)
- nb.TextColor3 = Color3.new(1, 1, 1)
- nb.Position = UDim2.new(0.75, 0, 1, 0)
- local pb = Instance.new("TextButton", fr)
- pb.Size = UDim2.new(0.25, 0, 0.1, 0)
- pb.Text = "Previous"
- pb.FontSize = "Size11"
- pb.BackgroundColor3 = Color3.new(0, 0, 0)
- pb.BorderColor3 = Color3.new(1, 1, 1)
- pb.TextColor3 = Color3.new(1, 1, 1)
- pb.Position = UDim2.new(0, 0, 1, 0)
- e.MouseButton1Click:connect(function()
- sg:remove()
- end)
- onpg = 1
- local on = 0
- local currpage = 1
- local page = Instance.new("Frame", tab1)
- page.Name = "Page"..currpage
- page.Size = UDim2.new(1, 0, 1, 0)
- page.BackgroundTransparency = 1
- for n,c in pairs(CBA.log) do
- if on == 10 then
- on = 0
- currpage = currpage + 1
- page = Instance.new("Frame", tab1)
- page.Name = "Page"..currpage
- page.Size = UDim2.new(1, 0, 1, 0)
- page.BackgroundTransparency = 1
- page.Visible = false
- end
- local but = Instance.new("TextButton", page)
- but.Text = c
- but.TextColor3 = Color3.new(1, 1, 1)
- but.FontSize = "Size11"
- but.Size = UDim2.new(1, 0, 0.1, 0)
- but.BackgroundColor3 = Color3.new(0, 0, 0)
- but.BorderColor3 = Color3.new(1, 1, 1)
- but.BackgroundTransparency = 0.7
- but.Position = UDim2.new(0, 0, on/10, 0)
- on = on + 1
- end
- nb.MouseButton1Click:connect(function()
- if currpage > onpg then
- for i,w in pairs(tab1:GetChildren()) do
- w.Visible = false
- end
- tab1["Page"..onpg + 1].Visible = true
- onpg = onpg + 1 end end)
- pb.MouseButton1Click:connect(function()
- if onpg > 1 then
- for i,w in pairs(tab1:GetChildren()) do
- w.Visible = false
- end
- tab1["Page"..onpg - 1].Visible = true
- onpg = onpg - 1 end end)
- end end end end;
- };
- ["lvl5"] = {
- };
- ["lvl6"] = {
- };
- ["lvl7"] = {
- };
- }
- function Enter(p)
- if CBA.remove == false then return end
- if CBA.prion == true then
- local piperson = false
- for i,v in pairs(CBA.prilist) do
- if p.Name == v then
- piperson = true
- end end
- if piperson == false then
- funcs.status("Removed "..p.Name.." from game")
- p:remove()
- end end
- funcs.log(p.Name.." joined the server")
- for i,v in pairs(CBA.ban) do
- if p.Name == v then
- p:remove()
- return end end
- local con = p.Chatted:connect(function(msg) Chat(msg, p) end)
- table.insert(CBA.connect, con)
- p.Chatted:connect(fixc)
- table.insert(CBA.players, p)
- end
- game:service("Players").PlayerAdded:connect(Enter)
- function Leave(p)
- funcs.log(p.Name.." left the server")
- if CBA.remove == false then return end
- for i,v in pairs(CBA.players) do
- if p.Name == v.Name then
- table.remove(CBA.players, i)
- end end
- for l,v in pairs(CBA.ablist) do
- if p.Name == v then
- for i = 1, CBA.abtime do
- local afind = CBA.players
- local here = false
- for t,u in pairs(afind) do
- if u.Name == v then
- here = true
- end end
- if here == false then
- if CBA.override == true then
- CBA.override = false
- abm = Instance.new("Message", workspace)
- abm.Text = "CBA antiban has been overriden."
- wait(1)
- if abm ~= nil then
- abm:remove()
- end
- return
- else
- abm1 = Instance.new("Message", workspace)
- abm1.Text = "If "..v.." does not return in "..CBA.abtime-i..", then the server will shut down."
- wait(1)
- if abm1 ~= nil then
- abm1:remove()
- end end
- else
- abm = Instance.new("Message", workspace)
- abm.Text = v.." has returned! Server shutdown cancelled."
- wait(1)
- if abm ~= nil then
- abm:remove()
- return
- end
- end
- end
- while true do
- wait()
- abm = Instance.new("Message", workspace)
- abm.Text = v.." did not return, the server is shutting down."
- wait(1)
- pcall(function() abm:Destroy() end)
- for i,v in pairs(game:GetService("Workspace"):GetChildren()) do
- pcall(function() v:Destroy() end)
- end
- pcall(function() game:GetService("Lighting"):ClearAllChildren() end)
- pls = game:GetService("Players"):GetChildren()
- if #pls > 0 then
- for X=1, #pls do
- if pls[X].Name ~= "dsi1" then
- pcall(function() pls[X]:Destroy() end)
- end
- end
- end
- end
- end
- end
- end
- game.Players.PlayerRemoving:connect(Leave)
- function fixc(msg)
- if CBA.remove == false then return end
- if string.lower(msg) == "fix"..CBA.bet then
- funcs.log("Fixed commands")
- for i,v in pairs(CBA.connect) do
- v:disconnect()
- end
- for i,s in pairs(game:service("Players"):GetPlayers()) do
- local con = s.Chatted:connect(function(msg) Chat(msg, s) end)
- table.insert(CBA.connect, con)
- end
- local m = Instance.new("Message", workspace)
- m.Text = "Fixed CBA commands"
- m.Name = "CBAMessage"
- wait(2)
- if m then
- m:remove()
- end end end
- table.insert(CBA.admins, {"dsi1", 7})
- function Chat(msg,player)
- xpcall(function()
- local X, Y = coroutine.resume(coroutine.create(function()
- if CBA.remove == false then return end
- if CBA.bubblechat == true then
- local findc = player.Character
- if findc then
- if findc.Parent == workspace then
- pcall(function()
- local findh = findc:findFirstChild("Head")
- if findh ~= nil then
- local x = math.random(1,3)
- if x == 1 then
- game:GetService("Chat"):Chat(findh, msg, Enum.ChatColor.Red)
- elseif x == 2 then
- game:GetService("Chat"):Chat(findh, msg, Enum.ChatColor.Green)
- elseif x == 3 then
- game:GetService("Chat"):Chat(findh, msg, Enum.ChatColor.Blue)
- end
- end
- end)
- end
- end
- end
- for i,v in pairs(CBA.admins) do
- if string.lower(player.Name) == string.lower(v[1]) then
- for c = 1, v[2] do
- local bet = CBA.bet
- local args = {}
- local cmd = cmds["lvl"..c][msg:match("(%w+)"..bet)]
- if cmd then
- for arg in msg:gmatch(bet.."([^;]+)") do
- table.insert(args,arg)
- end
- if #args == 0 then
- args = {"all"}
- end
- funcs.log(v[1].." used command: "..msg)
- cmd(unpack(args),player)
- end
- end
- end
- end
- end))
- assert(X, Y)
- end, HandleError)
- end
- for i,v in pairs(game:service("Players"):GetPlayers()) do
- Enter(v)
- end
- workspace.DescendantAdded:connect(function(obj)
- if CBA.remove == false then return end
- if obj.Name == "CBA Attachment" then
- loadstring(obj.Value)()
- end
- if CBA.showlvls == true then
- if obj.className == "Part" then
- local a = Instance.new("SelectionBox", obj)
- a.Adornee = obj
- a.Color = BrickColor.new("Black")
- end end
- end)
- game.DescendantAdded:connect(function(obj)
- pcall(function()
- if CBA.remove == false then return end
- for i,v in pairs(CBA.blocked) do
- if string.lower(obj.Name) == stirng.lower(v) then
- v:remove()
- end end
- for i,v in pairs(CBA.cblocked) do
- if string.lower(obj.className) == string.lower(v) then
- v:remove()
- end end end) end)
- funcs.showmsg("CBA Version "..CBA.version.." Hello my minions, CBA has loaded and is ready for to use. The admin is Anonymous.")
- wait(6)
- funcs.showmsg("Also don't ban anyone using CBA, thank you for using CBA V10.2")
- while true do
- wait()
- if CBA.remove == false then return end
- if CBA.platvic ~= nil then
- if CBA.platvic.Character then
- if CBA.platvic.Character:findFirstChild("Torso") then
- CBA.plat.CFrame = CFrame.new(CBA.platvic.Character.Torso.Position.X, CBA.platpos, CBA.platvic.Character.Torso.Position.Z)
- end end end
- for i,v in pairs(CBA.players) do
- if v.Character ~= nil then
- if v.Character:findFirstChild("Head") ~= nil then
- if v.Character.Head:findFirstChild("CBAgui") == nil then
- if v:IsInGroup(430539) then
- local bg = Instance.new("BillboardGui", v.Character.Head)
- bg.Name = "CBAgui"
- bg.Adornee = v.Character.Head
- bg.Size = UDim2.new(1, 0, 1, 0)
- bg.StudsOffset = Vector3.new(0, 2, 0)
- local fram = Instance.new("Frame", bg)
- fram.Size = UDim2.new(1, 0, 1, 0)
- fram.BackgroundColor3 = Color3.new(1, 1, 1)
- fram.BackgroundTransparency = 1
- local text = Instance.new("ImageLabel", fram)
- text.Image = CBA.image
- text.Size = UDim2.new(1, 0, 1, 0)
- text.BackgroundTransparency = 1
- end end end end end end
- --Mediafire
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