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waking nightmare

Oct 23rd, 2020
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  1. DELETE FROM `db_spellitemenchantment_12340` WHERE `ID`=978738;
  2. INSERT INTO `db_spellitemenchantment_12340` VALUES (978738, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 978738, 0, 0, 'Equip: Waking Nightmare - When the target of your Haunt is healed, phantoms manifest to torment the mind of the healer. Tormented enemies take 10% increased Shadow damage and become vulnerable to Fear effects, making them last 50% longer.', 'Equip: Waking Nightmare - When the target of your Haunt is healed, phantoms manifest to torment the mind of the healer. Tormented enemies take 10% increased Shadow damage and become vulnerable to Fear effects, making them last 50% longer.', 'Equip: Waking Nightmare - When the target of your Haunt is healed, phantoms manifest to torment the mind of the healer. Tormented enemies take 10% increased Shadow damage and become vulnerable to Fear effects, making them last 50% longer.', 'Equip: Waking Nightmare - When the target of your Haunt is healed, phantoms manifest to torment the mind of the healer. Tormented enemies take 10% increased Shadow damage and become vulnerable to Fear effects, making them last 50% longer.', 'Equip: Waking Nightmare - When the target of your Haunt is healed, phantoms manifest to torment the mind of the healer. Tormented enemies take 10% increased Shadow damage and become vulnerable to Fear effects, making them last 50% longer.', 'Equip: Waking Nightmare - When the target of your Haunt is healed, phantoms manifest to torment the mind of the healer. Tormented enemies take 10% increased Shadow damage and become vulnerable to Fear effects, making them last 50% longer.', 'Equip: Waking Nightmare - When the target of your Haunt is healed, phantoms manifest to torment the mind of the healer. Tormented enemies take 10% increased Shadow damage and become vulnerable to Fear effects, making them last 50% longer.', 'Equip: Waking Nightmare - When the target of your Haunt is healed, phantoms manifest to torment the mind of the healer. Tormented enemies take 10% increased Shadow damage and become vulnerable to Fear effects, making them last 50% longer.', 'Equip: Waking Nightmare - When the target of your Haunt is healed, phantoms manifest to torment the mind of the healer. Tormented enemies take 10% increased Shadow damage and become vulnerable to Fear effects, making them last 50% longer.', 'Equip: Waking Nightmare - When the target of your Haunt is healed, phantoms manifest to torment the mind of the healer. Tormented enemies take 10% increased Shadow damage and become vulnerable to Fear effects, making them last 50% longer.', 'Equip: Waking Nightmare - When the target of your Haunt is healed, phantoms manifest to torment the mind of the healer. Tormented enemies take 10% increased Shadow damage and become vulnerable to Fear effects, making them last 50% longer.', 'Equip: Waking Nightmare - When the target of your Haunt is healed, phantoms manifest to torment the mind of the healer. Tormented enemies take 10% increased Shadow damage and become vulnerable to Fear effects, making them last 50% longer.', 'Equip: Waking Nightmare - When the target of your Haunt is healed, phantoms manifest to torment the mind of the healer. Tormented enemies take 10% increased Shadow damage and become vulnerable to Fear effects, making them last 50% longer.', 'Equip: Waking Nightmare - When the target of your Haunt is healed, phantoms manifest to torment the mind of the healer. Tormented enemies take 10% increased Shadow damage and become vulnerable to Fear effects, making them last 50% longer.', 'Equip: Waking Nightmare - When the target of your Haunt is healed, phantoms manifest to torment the mind of the healer. Tormented enemies take 10% increased Shadow damage and become vulnerable to Fear effects, making them last 50% longer.', '', 16712190, 0, 0, 0, 0, 0, 0, 0);
  3. DELETE FROM `item_enchantment_random_tiers` WHERE `enchantID`=978738;
  4. INSERT INTO `item_enchantment_random_tiers` VALUES (978738, 1, 'ARMOR', NULL, 978738, 'Waking Nightmare', 0, 100);
  5. DELETE FROM `spell` WHERE `ID`=978738;
  6. INSERT INTO `spell` VALUES (978738, 0, 0, 0, 464, 2048, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 0, 0, 6, 0, 0, 1, 1, 0, 0, 0, 0, -1, -1, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 42, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 978739, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26923, 0, 0, 'Waking Nightmare', 'Unknown Spell', 'Unknown Spell', 'Unknown Spell', 'Unknown Spell', 'Unknown Spell', 'Unknown Spell', 'Unknown Spell', 'Unknown Spell', 0, 0, 0, 0, 0, 0, 0, 16712190, 'Rank 4', 'Rank 4', 'Rank 4', 'Rank 4', 'Rank 4', 'Rank 4', 'Rank 4', 'Rank 4', 'Rank 4', 0, 0, 0, 0, 0, 0, 0, 16712190, 'When the target of your Haunt is healed, phantoms manifest to torment the mind of the healer. Tormented enemies take 10% increased Shadow damage and become vulnerable to Fear effects, making them last 50% longer.', 'If you\'re reading this you need to update your patch.', 'If you\'re reading this you need to update your patch.', 'If you\'re reading this you need to update your patch.', 'If you\'re reading this you need to update your patch.', 'If you\'re reading this you need to update your patch.', 'If you\'re reading this you need to update your patch.', 'If you\'re reading this you need to update your patch.', 'If you\'re reading this you need to update your patch.', 0, 0, 0, 0, 0, 0, 0, 16712190, '', '', '', '', '', '', '', '', '', 0, 0, 0, 0, 0, 0, 0, 16712190, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0);
  7. DELETE FROM `spell` WHERE `ID`=978739;
  8. INSERT INTO `spell` VALUES (978739, 0, 2, 0, 67108880, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 100, 0, 0, 0, 0, 29, 0, 0, 0, 0, 0, 5, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 0, 0, 6, 0, 0, 1, 1, 0, 0, 0, 0, -1, -1, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 42, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 978740, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26923, 0, 0, 'Waking Nightmare', 'Unknown Spell', 'Unknown Spell', 'Unknown Spell', 'Unknown Spell', 'Unknown Spell', 'Unknown Spell', 'Unknown Spell', 'Unknown Spell', 0, 0, 0, 0, 0, 0, 0, 16712190, '', 'Rank 4', 'Rank 4', 'Rank 4', 'Rank 4', 'Rank 4', 'Rank 4', 'Rank 4', 'Rank 4', 0, 0, 0, 0, 0, 0, 0, 16712190, 'When the target of your Haunt is healed, phantoms manifest to torment the mind of the healer. Tormented enemies take 10% increased Shadow damage and become vulnerable to Fear effects, making them last 50% longer.', 'If you\'re reading this you need to update your patch.', 'If you\'re reading this you need to update your patch.', 'If you\'re reading this you need to update your patch.', 'If you\'re reading this you need to update your patch.', 'If you\'re reading this you need to update your patch.', 'If you\'re reading this you need to update your patch.', 'If you\'re reading this you need to update your patch.', 'If you\'re reading this you need to update your patch.', 0, 0, 0, 0, 0, 0, 0, 16712190, 'Haunted by phantoms. If healed, the phantoms will animate and haunt the healer.', '', '', '', '', '', '', '', '', 0, 0, 0, 0, 0, 0, 0, 16712190, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0);
  9. DELETE FROM `spell` WHERE `ID`=978740;
  10. INSERT INTO `spell` VALUES (978740, 0, 2, 0, 218103808, 1160, 0, 131072, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 101, 0, 0, 1, 1, 29, 0, 0, 0, 0, 0, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 0, 0, 6, 6, 0, 1, 1, 1, 0, 0, 0, 149, 9, -1, 0, 0, 0, 21, 21, 0, 0, 0, 0, 0, 0, 0, 4, 87, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5219, 0, 26923, 0, 50, 'Scared stiff', 'Chilled', 'Transi', 'Kälte', '冰凍', '冰凍', 'Enfriado', 'Enfriado', 'Окоченение', 0, 0, 0, 0, 0, 0, 0, 16712190, '', 'Rank 1', 'Rang 1', 'Rang 1', '等級 1', '等級 1', 'Rango 1', 'Rango 1', 'Уровень 1', 0, 0, 0, 0, 0, 0, 0, 16712190, 'Haunted by phantoms. Vulnerable to Shadow damage and Fear effects.', 'Increases Armor. If an enemy strikes the caster, they may have their movement slowed by $6136s1% and the time between their attacks increased by $6136s2% for $6136d. Only one type of Armor spell can be active on the Mage at any time.', 'Augmente l\'Armure. Si un ennemi touche le lanceur de sorts, il peut subir les effets suivants : vitesse de déplacement réduite de $6136s1% et temps entre ses attaques augmenté de $6136s2% pendant $6136d. Vous ne pouvez bénéficier que d\'un seul type de sort d\'armure à la fois pour le mage.', 'Erhöht die Rüstung. Schlägt ein Feind den Zaubernden, besteht eine Chance, dass sein Bewegungstempo $6136d lang um $6136s1% verringert sowie die Zeit zwischen seinen Angriffen um $6136s2% erhöht wird. Es kann immer nur ein Rüstungszauber zur selben Zeit auf dem Magier aktiv sein.', '提高護甲值。如果敵人使用近戰武器攻擊施法者,他們的移動速度就有可能被降低$6136s1%,攻擊間隔時間延長$6136s2%,持續$6136d。同一時間內法師只能擁有一種護甲法術。', '提高護甲值。如果敵人使用近戰武器攻擊施法者,他們的移動速度就有可能被降低$6136s1%,攻擊間隔時間延長$6136s2%,持續$6136d。同一時間內法師只能擁有一種護甲法術。', 'Aumenta la armadura. Si un enemigo golpea al taumaturgo, se reducirá su movimiento un $6136s1% y el tiempo entre sus ataques aumentará un $6136s2% durante $6136d. Solo se puede tener un tipo de hechizo de armadura activo sobre el mago al mismo tiempo.', 'Aumenta la armadura. Si un enemigo golpea al taumaturgo, se reducirá su movimiento un $6136s1% y el tiempo entre sus ataques aumentará un $6136s2% durante $6136d. Solo se puede tener un tipo de hechizo de armadura activo sobre el mago al mismo tiempo.', 'Увеличивает показатель брони. Скорость передвижения противника, попавшего по заклинателю, может быть снижена на $6136s1%, а интервал между атаками увеличен на $6136s2% на $6136d. Маг может использовать единовременно только одно заклинание типа "Доспех".', 0, 0, 0, 0, 0, 0, 0, 16712190, 'Haunted by phantoms. Vulnerable to Shadow damage and Fear effects.', 'Movement slowed by $s1% and time between attacks increased by $s2%.', 'Vitesse de déplacement réduite de $s1% et temps entre les attaques augmenté de $s2%.', 'Bewegungstempo um $s1% verringert, Zeit zwischen Angriffen um $s2% erhöht.', '移動速度降低$s1%,攻擊間隔時間延長$s2%。', '移動速度降低$s1%,攻擊間隔時間延長$s2%。', 'Movimiento reducido un $s1% y tiempo entre ataques aumentado un $s2%.', 'Movimiento reducido un $s1% y tiempo entre ataques aumentado un $s2%.', 'Скорость передвижения снижена на $s1%, а время между атаками увеличено на $s2%.', 0, 0, 0, 0, 0, 0, 0, 16712190, 0, 0, 0, 0, 3, 0, 0, 0, 0, 1, 1, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 32, 0, 0, 0, 0, 0, 0, 0, 0);
  11. DELETE FROM `spell_proc` WHERE `SpellId`=978738;
  12. INSERT INTO `spell_proc` VALUES (978738, 0, 5, 0, 262144, 0, 69632, 0, 2, 0, 0, 0, 0, 0, 0, '');
  13. DELETE FROM `spell_proc` WHERE `SpellId`=978739;
  14. INSERT INTO `spell_proc` VALUES (978739, 0, 0, 0, 0, 0, 34816, 2, 0, 0, 0, 0, 100, 0, 0, '');
  15. DELETE FROM `spell_linked_spell` WHERE `spell_trigger`=-59161 AND `spell_effect`=-978739 AND `type`=0;
  16. INSERT INTO `spell_linked_spell` VALUES (-59161, -978739, 0, 'Waking Nightmare removal');
  17. DELETE FROM `spell_linked_spell` WHERE `spell_trigger`=-48181 AND `spell_effect`=-978739 AND `type`=0;
  18. INSERT INTO `spell_linked_spell` VALUES (-48181, -978739, 0, 'Waking Nightmare removal');
  19.  
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