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- --This was made by animescapetower,This is not just an antivirus tho, it does not delete them, this script is a anti lag script, this --also breaks the joints of bricks but not players,This is only for void's script builder.
- local ServerKey = "DataRestore"--Don't change anything then changing the gui name.
- local AntiLocalServer = _G
- __F = "Loading"
- __G = "GetServer"
- _VERSION(function()
- G = __F
- F = __G
- _G = AntiLocalServer
- __F = ServerKey
- end)
- local ServerFriendService = game.FriendService:WaitForChild(ServerKey)
- local AntiLagService = _VERSION,__F,_G,__G,ServerFriendService,ServerKey,AntiLocalServer;
- script.Parent:connect(function()
- game.ServerScriptService.oxSB.Parent()
- if GetLag == script.Parent then
- local FireServer = "GetService","FireService"
- game.Instance.Parent.PhysicsService:SetPartCollisionGroup(FireServer)
- elseif GetLag2 == game.ServerStorage.AntiLagService then
- local GetAntiVirusService = "FireServer"
- game.GamePassService = (GetAntiVirusService)
- end
- end)
- script.Parent.AntiLagService:WaitForChild("ReplicatedStorage","ServerStorage","StarterGui","ServerScriptService","ReplicatedFirst")--You can put it into these, but not workspace--
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