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TacoLuver123

Roblox 2nd Sniper Script

Aug 18th, 2016
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  1. if script == nil then return end
  2.  
  3.  
  4. Player = script:FindFirstChild("Player") ~= nil and script.Player.Value or game:GetService("Players"):FindFirstChild("MlgNoscoperStabber")
  5. Name = "M110 SASS"
  6. MC = BrickColor.new("Bright blue")
  7. DC = BrickColor.new("Black")
  8. GC = BrickColor.new("Bright Blue")
  9. MR = 0
  10. GR = 0
  11. MagSize = 10
  12. Sight = 1
  13. Grip = 2
  14. Reliability = 75
  15. AimSpeed = 8
  16. Ready = true
  17. Jammed = false
  18. Attachment = false
  19. Mode = 0
  20. WSPenalty = 12
  21. Spread = 1000000
  22. selected = false
  23. canDual = false
  24. dual = false
  25. Button1Down = false
  26. damage = 32
  27. canFire = true
  28. canFire2 = false
  29. readyTime = 0.4
  30. automatic = false
  31. burst = false
  32. burstCount = 0
  33. burstCountMax = 3
  34. canSilence = false
  35. silenced = false
  36. canZoom = false
  37. zoom = false
  38. switchToSingle = false
  39. switchToBurst = false
  40. switchToAutomatic = false
  41.  
  42.  
  43. ammoGui = Instance.new("ScreenGui")
  44. ammoGui.Name = Name
  45. local frame = Instance.new("Frame")
  46. frame.Name = "Frame"
  47. frame.Size = UDim2.new(0, 165, 0, 60)
  48. frame.Position = UDim2.new(0, 0, 1, -400)
  49. frame.BackgroundColor3 = Color3.new(1, 1, 1)
  50. frame.BorderColor3 = Color3.new(0, 0, 0)
  51. frame.Parent = ammoGui
  52. local label = Instance.new("TextLabel")
  53. label.Name = "Weapon"
  54. label.Text = "Weapon: " ..Name
  55. label.Size = UDim2.new(1, 0, 0, 20)
  56. label.Position = UDim2.new(0, 0, 0, 0)
  57. label.BackgroundColor3 = Color3.new(1, 0, 0)
  58. label.BorderColor3 = Color3.new(0, 0, 0)
  59. label.Parent = frame
  60. local label = Instance.new("TextLabel")
  61. label.Name = "MagazinePrefix"
  62. label.Text = " Magazine:"
  63. label.TextXAlignment = "Left"
  64. label.Size = UDim2.new(1, 0, 0, 20)
  65. label.Position = UDim2.new(0, 0, 0, 20)
  66. label.BackgroundColor3 = Color3.new(1, 1, 1)
  67. label.BorderColor3 = Color3.new(0, 0, 0)
  68. label.Parent = frame
  69. local label = Instance.new("TextLabel")
  70. label.Name = "Magazine"
  71. label.Text = "0/0"
  72. label.TextXAlignment = "Right"
  73. label.Size = UDim2.new(1, 0, 0, 20)
  74. label.Position = UDim2.new(0, -10, 0, 20)
  75. label.BackgroundTransparency = 1
  76. label.BorderSizePixel = 0
  77. label.Parent = frame
  78. local label = Instance.new("TextLabel")
  79. label.Name = "AmmoPrefix"
  80. label.Text = " 7.62x51mm:"
  81. label.TextXAlignment = "Left"
  82. label.Size = UDim2.new(1, 0, 0, 20)
  83. label.Position = UDim2.new(0, 0, 0, 40)
  84. label.BackgroundColor3 = Color3.new(1, 1, 1)
  85. label.BorderColor3 = Color3.new(0, 0, 0)
  86. label.Parent = frame
  87. local label = Instance.new("TextLabel")
  88. label.Name = "Ammo"
  89. label.Text = "0/0"
  90. label.TextXAlignment = "Right"
  91. label.Size = UDim2.new(1, 0, 0, 20)
  92. label.Position = UDim2.new(0, -10, 0, 40)
  93. label.BackgroundTransparency = 1
  94. label.BorderSizePixel = 0
  95. label.Parent = frame
  96.  
  97.  
  98. function updateGui()
  99. if selected == false then return end
  100. if Player:FindFirstChild("PlayerGui") == nil then Instance.new("PlayerGui").Parent = Player end
  101. if Player.PlayerGui:FindFirstChild(Name) == nil then
  102. ammoGui:Clone().Parent = Player.PlayerGui
  103. end
  104. Player.PlayerGui[Name].Frame.Magazine.Text = tostring(magazine.Value).. "/" ..tostring(magazineMax.Value)
  105. Player.PlayerGui[Name].Frame.Ammo.Text = tostring(ammo.Value).. "/" ..tostring(ammoMax.Value)
  106. end
  107.  
  108.  
  109. function makeParts(format)
  110. local model = Instance.new("Model")
  111. model.Name = Name
  112. local pm = Instance.new("Part")
  113. pm.Name = "Handle"
  114. pm.formFactor = "Symmetric"
  115. pm.Size = Vector3.new(1, 1, 1)
  116. pm.BrickColor = MC
  117. pm.Reflectance = MR
  118. pm.CanCollide = false
  119. pm.Locked = true
  120. pm.TopSurface = 0
  121. pm.BottomSurface = 0
  122. pm.Parent = model
  123. local m = Instance.new("BlockMesh")
  124. m.Scale = Vector3.new(0.3, 1.1, 0.41)
  125. m.Offset = Vector3.new(0, -0.14, 0.07)
  126. m.Parent = pm
  127. if format ~= nil then
  128. local w = Instance.new("Weld")
  129. w.Part0 = pm
  130. if format == "RightHand" then
  131. w.Part1 = Player.Character:FindFirstChild("Right Arm")
  132. w.C0 = CFrame.new(0, 1.15, 0.7)
  133. w.C1 = CFrame.new()
  134. elseif format == "RightHolster" then
  135. w.Part1 = Player.Character:FindFirstChild("Torso")
  136. w.C0 = CFrame.new(0.65, -0.85, 0.4) * CFrame.fromEulerAnglesXYZ(math.rad(32), math.rad(-90), 0)
  137. w.C1 = CFrame.new()
  138. model.Name = Name.. " (Holstered)"
  139. end
  140. w.Parent = pm
  141. model.Parent = Player.Character
  142. end
  143. --[[
  144. sniper1 http://www.roblox.com/asset/?id=1868836
  145. equip http://www.roblox.com/asset/?id=13510737
  146. fire1 http://www.roblox.com/asset/?id=2760979
  147. fire2 http://www.roblox.com/asset/?id=13510352
  148. fire3 http://www.roblox.com/asset/?id=2692806
  149. fire4 http://www.roblox.com/asset/?id=2691586
  150. fire5 http://www.roblox.com/asset/?id=2920959
  151. fire6 http://www.roblox.com/asset/?id=2697431
  152. fire7 http://www.roblox.com/asset/?id=2920959
  153. reload1 http://www.roblox.com/asset/?id=2691591
  154. reload2 http://www.roblox.com/asset/?id=2697432
  155. reload3 http://www.roblox.com/asset/?id=2920960
  156. reload4 http://www.roblox.com/asset/?id=2761842
  157. shotgun1 http://www.roblox.com/asset/?id=2697294
  158. --]]
  159. local s = Instance.new("Sound")
  160. s.Name = "Fire"
  161. s.SoundId = "http://www.roblox.com/Asset/?id=10209875"
  162. s.Volume = 1
  163. s.Pitch = 1.4
  164. s.Looped = false
  165. s.Parent = pm
  166. local s = Instance.new("Sound")
  167. s.Name = "Fire2"
  168. s.SoundId = "http://roblox.com/asset/?id=2691586"
  169. s.Volume = 1
  170. s.Pitch = 3
  171. s.Looped = false
  172. s.Parent = pm
  173. local s = Instance.new("Sound")
  174. s.Name = "Lock"
  175. s.SoundId = "http://www.roblox.com/Asset/?id=10209845"
  176. s.Volume = 1
  177. s.Pitch = 3
  178. s.Looped = false
  179. s.Parent = pm
  180. local s = Instance.new("Sound")
  181. s.Name = "Jam"
  182. s.SoundId = "http://www.roblox.com/Asset/?id=10209636"
  183. s.Volume = 1
  184. s.Pitch = 2
  185. s.Looped = false
  186. s.Parent = pm
  187. local s = Instance.new("Sound")
  188. s.Name = "Release"
  189. s.SoundId = "http://www.roblox.com/Asset/?id=10209813"
  190. s.Volume = 1
  191. s.Pitch = 4
  192. s.Looped = false
  193. s.Parent = pm
  194. local s = Instance.new("Sound")
  195. s.Name = "Reload"
  196. s.SoundId = "http://www.roblox.com/asset/?id=2697295"
  197. s.Volume = 1
  198. s.Pitch = 7.5
  199. s.Looped = false
  200. s.Parent = pm
  201. local s = Instance.new("Sound")
  202. s.Name = "Empty"
  203. s.SoundId = "http://www.roblox.com/asset/?id=2697295"
  204. s.Volume = 1
  205. s.Pitch = 5
  206. s.Looped = false
  207. s.Parent = pm
  208. local s = Instance.new("Sound")
  209. s.Name = "Switch"
  210. s.SoundId = "http://www.roblox.com/asset/?id=2697295"
  211. s.Volume = 1
  212. s.Pitch = 10
  213. s.Looped = false
  214. s.Parent = pm
  215. local s = Instance.new("Sound")
  216. s.Name = "Equip"
  217. s.SoundId = "http://www.roblox.com/Asset/?id=10209845"
  218. s.Volume = 1
  219. s.Pitch = 1
  220. s.Looped = false
  221. s.Parent = pm
  222. local s = Instance.new("Sound")
  223. s.Name = "Bullet"
  224. s.SoundId = "http://www.roblox.com/Asset/?id=18426149"
  225. s.Volume = 1
  226. s.Pitch = 1
  227. s.Looped = false
  228. s.Parent = pm
  229. local p = Instance.new("Part")
  230. p.Name = "ShellOut"
  231. p.formFactor = "Symmetric"
  232. p.Size = Vector3.new(1, 1, 1)
  233. p.Transparency = 1
  234. p.Locked = true
  235. p.CanCollide = false
  236. p.TopSurface = 0
  237. p.BottomSurface = 0
  238. p.Parent = model
  239. local w = Instance.new("Weld")
  240. w.Part0 = p
  241. w.Part1 = pm
  242. w.C0 = CFrame.new(0, 0, 1) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
  243. w.C1 = CFrame.new()
  244. w.Parent = p
  245. local p = Instance.new("Part")
  246. p.Name = "Grip"
  247. p.formFactor = "Symmetric"
  248. p.Size = Vector3.new(1, 1, 1)
  249. p.BrickColor = GC
  250. p.Reflectance = GR
  251. p.CanCollide = false
  252. p.Locked = true
  253. p.TopSurface = 0
  254. p.BottomSurface = 0
  255. p.Parent = model
  256. local m = Instance.new("BlockMesh")
  257. m.Scale = Vector3.new(0.29, 0.38, 0.7)
  258. m.Parent = p
  259. local w = Instance.new("Weld")
  260. w.Part0 = p
  261. w.Part1 = pm
  262. w.C0 = CFrame.new(0, -0.15, -0.5) * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
  263. w.C1 = CFrame.new()
  264. w.Parent = p
  265. local p = Instance.new("Part")
  266. p.Name = "Magazine Housing"
  267. p.formFactor = "Symmetric"
  268. p.Size = Vector3.new(1, 1, 1)
  269. p.BrickColor = MC
  270. p.Reflectance = MR
  271. p.CanCollide = false
  272. p.Locked = true
  273. p.TopSurface = 0
  274. p.BottomSurface = 0
  275. p.Parent = model
  276. local m = Instance.new("BlockMesh")
  277. m.Scale = Vector3.new(0.3, 0.46, 0.4)
  278. m.Parent = p
  279. local w = Instance.new("Weld")
  280. w.Part0 = p
  281. w.Part1 = pm
  282. w.C0 = CFrame.new(0, 0.46, -0.21)
  283. w.C1 = CFrame.new()
  284. w.Parent = p
  285. local p = Instance.new("Part")
  286. p.Name = "MagazineHole"
  287. p.formFactor = "Symmetric"
  288. p.Size = Vector3.new(1, 1, 1)
  289. p.BrickColor = BrickColor.new("Really black")
  290. p.CanCollide = false
  291. p.Locked = true
  292. p.TopSurface = 0
  293. p.BottomSurface = 0
  294. p.Parent = model
  295. local m = Instance.new("BlockMesh")
  296. m.Scale = Vector3.new(0.28, 0.44, 0.405)
  297. m.Parent = p
  298. local w = Instance.new("Weld")
  299. w.Part0 = p
  300. w.Part1 = pm
  301. w.C0 = CFrame.new(0, 0.46, -0.21)
  302. w.C1 = CFrame.new()
  303. w.Parent = p
  304. local pm2 = Instance.new("Part")
  305. pm2.Name = "Magazine"
  306. pm2.formFactor = "Symmetric"
  307. pm2.Size = Vector3.new(1, 1, 1)
  308. pm2.BrickColor = BrickColor.new("Dark stone grey")
  309. pm2.Locked = true
  310. pm2.CanCollide = false
  311. pm2.TopSurface = 0
  312. pm2.BottomSurface = 0
  313. pm2.Parent = model
  314. local m = Instance.new("BlockMesh")
  315. m.Scale = Vector3.new(0.25, 0.43, 0.6)
  316. m.Parent = pm2
  317. local w = Instance.new("Weld")
  318. w.Part0 = pm2
  319. w.Part1 = pm
  320. w.C0 = CFrame.new(0, 0.46, -0.45)
  321. w.C1 = CFrame.new()
  322. w.Parent = pm2
  323. local p = Instance.new("Part")
  324. p.Name = "MagPull"
  325. p.formFactor = "Symmetric"
  326. p.Size = Vector3.new(1, 1, 1)
  327. p.BrickColor = BrickColor.new("Black")
  328. p.Locked = true
  329. p.CanCollide = false
  330. p.TopSurface = 0
  331. p.BottomSurface = 0
  332. p.Parent = model
  333. local m = Instance.new("BlockMesh")
  334. m.Scale = Vector3.new(0.26, 0.44, 0.2)
  335. m.Parent = p
  336. local w = Instance.new("Weld")
  337. w.Part0 = p
  338. w.Part1 = pm2
  339. w.C0 = CFrame.new(0, 0, -0.1)
  340. w.C1 = CFrame.new()
  341. w.Parent = p
  342. local p = Instance.new("Part")
  343. p.Name = "Trigger Housing"
  344. p.formFactor = "Symmetric"
  345. p.Size = Vector3.new(1, 1, 1)
  346. p.BrickColor = MC
  347. p.Reflectance = MR
  348. p.CanCollide = false
  349. p.Locked = true
  350. p.TopSurface = 0
  351. p.BottomSurface = 0
  352. p.Parent = model
  353. local m = Instance.new("BlockMesh")
  354. m.Scale = Vector3.new(0.1, 0.4, 0.025)
  355. m.Parent = p
  356. local w = Instance.new("Weld")
  357. w.Part0 = p
  358. w.Part1 = pm
  359. w.C0 = CFrame.new(0, 0.1, -0.37)
  360. w.C1 = CFrame.new()
  361. w.Parent = p
  362. local p = Instance.new("Part")
  363. p.Name = "Trigger"
  364. p.formFactor = "Symmetric"
  365. p.Size = Vector3.new(1, 1, 1)
  366. p.BrickColor = MC
  367. p.Reflectance = MR
  368. p.CanCollide = false
  369. p.Locked = true
  370. p.TopSurface = 0
  371. p.BottomSurface = 0
  372. p.Parent = model
  373. local m = Instance.new("BlockMesh")
  374. m.Scale = Vector3.new(0.1, 0.05, 0.15)
  375. m.Parent = p
  376. local w = Instance.new("Weld")
  377. w.Part0 = p
  378. w.Part1 = pm
  379. w.C0 = CFrame.new(0, 0.03, -0.275)
  380. w.C1 = CFrame.new()
  381. w.Parent = p
  382. local p = Instance.new("Part")
  383. p.Name = "ForeBarrel"
  384. p.CanCollide = false
  385. p.formFactor = "Symmetric"
  386. p.Size = Vector3.new(1, 1, 1)
  387. p.BrickColor = GC
  388. p.Reflectance = GR
  389. p.Locked = true
  390. p.TopSurface = 0
  391. p.BottomSurface = 0
  392. p.Parent = model
  393. local m = Instance.new("CylinderMesh")
  394. m.Scale = Vector3.new(0.36, 1.2, 0.36)
  395. m.Parent = p
  396. local w = Instance.new("Weld")
  397. w.Part0 = p
  398. w.Part1 = pm
  399. w.C0 = CFrame.new(0, 1.285, -0.04)
  400. w.C1 = CFrame.new()
  401. w.Parent = p
  402. local p = Instance.new("Part")
  403. p.Name = "Rail"
  404. p.CanCollide = false
  405. p.formFactor = "Symmetric"
  406. p.Size = Vector3.new(1, 1, 1)
  407. p.BrickColor = DC
  408. p.Locked = true
  409. p.TopSurface = 0
  410. p.BottomSurface = 0
  411. p.Parent = model
  412. local m = Instance.new("BlockMesh")
  413. m.Scale = Vector3.new(0.36, 1, 0.16)
  414. m.Parent = p
  415. local w = Instance.new("Weld")
  416. w.Part0 = p
  417. w.Part1 = pm
  418. w.C0 = CFrame.new(0, 1.19, -0.04)
  419. w.C1 = CFrame.new()
  420. w.Parent = p
  421. local p = Instance.new("Part")
  422. p.Name = "Rail"
  423. p.CanCollide = false
  424. p.formFactor = "Symmetric"
  425. p.Size = Vector3.new(1, 1, 1)
  426. p.BrickColor = GC
  427. p.Reflectance = MR
  428. p.Locked = true
  429. p.TopSurface = 0
  430. p.BottomSurface = 0
  431. p.Parent = model
  432. local m = Instance.new("BlockMesh")
  433. m.Scale = Vector3.new(0.38, 0.5, 0.18)
  434. m.Parent = p
  435. local w = Instance.new("Weld")
  436. w.Part0 = p
  437. w.Part1 = pm
  438. w.C0 = CFrame.new(0, 0.938, -0.04)
  439. w.C1 = CFrame.new()
  440. w.Parent = p
  441. local p = Instance.new("Part")
  442. p.Name = "Rail"
  443. p.CanCollide = false
  444. p.formFactor = "Symmetric"
  445. p.Size = Vector3.new(1, 1, 1)
  446. p.BrickColor = GC
  447. p.Reflectance = MR
  448. p.Locked = true
  449. p.TopSurface = 0
  450. p.BottomSurface = 0
  451. p.Parent = model
  452. local m = Instance.new("BlockMesh")
  453. m.Scale = Vector3.new(0.18, 2.08, 0.38)
  454. m.Parent = p
  455. local w = Instance.new("Weld")
  456. w.Part0 = p
  457. w.Part1 = pm
  458. w.C0 = CFrame.new(0, 0.65, -0.04)
  459. w.C1 = CFrame.new()
  460. w.Parent = p
  461. local p = Instance.new("Part")
  462. p.Name = "Center" --------------
  463. p.CanCollide = false
  464. p.formFactor = "Symmetric"
  465. p.Size = Vector3.new(1, 1, 1)
  466. p.BrickColor = MC
  467. p.Reflectance = MR
  468. p.Locked = true
  469. p.TopSurface = 0
  470. p.BottomSurface = 0
  471. p.Parent = model
  472. local m = Instance.new("CylinderMesh")
  473. m.Scale = Vector3.new(0.32, 1.1, 0.32)
  474. m.Parent = p
  475. local w = Instance.new("Weld")
  476. w.Part0 = p
  477. w.Part1 = pm
  478. w.C0 = CFrame.new(0, 0.14, -0.04)
  479. w.C1 = CFrame.new()
  480. w.Parent = p
  481. local p = Instance.new("Part")
  482. p.Name = "CHandleC" --------------
  483. p.CanCollide = false
  484. p.formFactor = "Symmetric"
  485. p.Size = Vector3.new(1, 1, 1)
  486. p.BrickColor = DC
  487. p.Locked = true
  488. p.TopSurface = 0
  489. p.BottomSurface = 0
  490. p.Parent = model
  491. local m = Instance.new("CylinderMesh")
  492. m.Scale = Vector3.new(0.32, 0.1, 0.32)
  493. m.Parent = p
  494. local w = Instance.new("Weld")
  495. w.Part0 = p
  496. w.Part1 = pm
  497. w.C0 = CFrame.new(0, -0.08, -0.38) * CFrame.fromEulerAnglesXYZ(math.rad(90), 0, 0)
  498. w.C1 = CFrame.new()
  499. w.Parent = p
  500. local p = Instance.new("Part")
  501. p.Name = "CHandleB" --------------
  502. p.CanCollide = false
  503. p.formFactor = "Symmetric"
  504. p.Size = Vector3.new(1, 1, 1)
  505. p.BrickColor = DC
  506. p.Transparency = 1
  507. p.Locked = true
  508. p.TopSurface = 0
  509. p.BottomSurface = 0
  510. p.Parent = model
  511. local m = Instance.new("CylinderMesh")
  512. m.Scale = Vector3.new(0.32, 0.1, 0.32)
  513. m.Parent = p
  514. local w = Instance.new("Weld")
  515. w.Part0 = p
  516. w.Part1 = pm
  517. w.C0 = CFrame.new(0, -0.08, -0.72) * CFrame.fromEulerAnglesXYZ(math.rad(90), 0, 0)
  518. w.C1 = CFrame.new()
  519. w.Parent = p
  520. local p = Instance.new("Part")
  521. p.Name = "CHandleB1" --------------
  522. p.CanCollide = false
  523. p.formFactor = "Symmetric"
  524. p.Size = Vector3.new(1, 1, 1)
  525. p.BrickColor = DC
  526. p.Transparency = 1
  527. p.Locked = true
  528. p.TopSurface = 0
  529. p.BottomSurface = 0
  530. p.Parent = model
  531. local m = Instance.new("BlockMesh")
  532. m.Scale = Vector3.new(0.15, 0.8, 0.1)
  533. m.Parent = p
  534. local w = Instance.new("Weld")
  535. w.Part0 = p
  536. w.Part1 = pm
  537. w.C0 = CFrame.new(0, -0.3, 0.08)
  538. w.C1 = CFrame.new()
  539. w.Parent = p
  540. local p = Instance.new("Part")
  541. p.Name = "Bolt" --------------
  542. p.CanCollide = false
  543. p.formFactor = "Symmetric"
  544. p.Size = Vector3.new(1, 1, 1)
  545. p.BrickColor = BrickColor.new("Dark stone grey")
  546. p.Locked = true
  547. p.TopSurface = 0
  548. p.BottomSurface = 0
  549. p.Parent = model
  550. local m = Instance.new("CylinderMesh")
  551. m.Name = "Mesh"
  552. m.Scale = Vector3.new(0.14, 0.3, 0.14)
  553. m.Offset = Vector3.new(0, 0, 0)
  554. m.Parent = p
  555. local w = Instance.new("Weld")
  556. w.Part0 = p
  557. w.Part1 = pm
  558. w.C0 = CFrame.new(-0.1, 0.4, -0.04)
  559. w.C1 = CFrame.new()
  560. w.Parent = p
  561. local p = Instance.new("Part")
  562. p.Name = "DustCover" --------------
  563. p.CanCollide = false
  564. p.formFactor = "Symmetric"
  565. p.Size = Vector3.new(1, 1, 1)
  566. p.BrickColor = DC
  567. p.Locked = true
  568. p.TopSurface = 0
  569. p.BottomSurface = 0
  570. p.Parent = model
  571. local m = Instance.new("BlockMesh")
  572. m.Name = "Mesh"
  573. m.Scale = Vector3.new(0.14, 0.34, 0.14)
  574. m.Offset = Vector3.new(0, 0, 0)
  575. m.Parent = p
  576. local w = Instance.new("Weld")
  577. w.Part0 = p
  578. w.Part1 = pm
  579. w.C0 = CFrame.new(-0.105, 0.4, -0.06) * CFrame.fromEulerAnglesXYZ(0, math.rad(-6), 0)
  580. w.C1 = CFrame.new()
  581. w.Parent = p
  582. local p = Instance.new("Part")
  583. p.Name = "Barrel Support"
  584. p.formFactor = "Symmetric"
  585. p.Size = Vector3.new(1, 1, 1)
  586. p.BrickColor = DC
  587. p.Reflectance = MR
  588. p.CanCollide = false
  589. p.Locked = true
  590. p.TopSurface = 0
  591. p.BottomSurface = 0
  592. p.Parent = model
  593. local m = Instance.new("SpecialMesh")
  594. m.MeshType = "Sphere"
  595. m.Scale = Vector3.new(0.24, 0.24, 0.24)
  596. m.Parent = p
  597. local w = Instance.new("Weld")
  598. w.Part0 = p
  599. w.Part1 = pm
  600. w.C0 = CFrame.new(0, 1.88, -0.04)
  601. w.C1 = CFrame.new()
  602. w.Parent = p
  603. local p = Instance.new("Part")
  604. p.Name = "Barrel 1"
  605. p.formFactor = "Symmetric"
  606. p.Size = Vector3.new(1, 1, 1)
  607. p.BrickColor = DC
  608. p.Reflectance = MR
  609. p.CanCollide = false
  610. p.Locked = true
  611. p.TopSurface = 0
  612. p.BottomSurface = 0
  613. p.Parent = model
  614. local m = Instance.new("CylinderMesh")
  615. m.Scale = Vector3.new(0.15, 0.8, 0.15)
  616. m.Parent = p
  617. local w = Instance.new("Weld")
  618. w.Part0 = p
  619. w.Part1 = pm
  620. w.C0 = CFrame.new(0, 2.2, -0.04)
  621. w.C1 = CFrame.new()
  622. w.Parent = p
  623. local p = Instance.new("Part")
  624. p.Name = "Hole"
  625. p.formFactor = "Symmetric"
  626. p.Size = Vector3.new(1, 1, 1)
  627. p.BrickColor = BrickColor.new("Really black")
  628. p.CanCollide = false
  629. p.Locked = true
  630. p.TopSurface = 0
  631. p.BottomSurface = 0
  632. p.Parent = model
  633. local m = Instance.new("CylinderMesh")
  634. m.Scale = Vector3.new(0.12, 0.4, 0.12)
  635. m.Parent = p
  636. local w = Instance.new("Weld")
  637. w.Part0 = p
  638. w.Part1 = pm
  639. w.C0 = CFrame.new(0, 2.504, -0.04)
  640. w.C1 = CFrame.new()
  641. w.Parent = p
  642. local p = Instance.new("Part")
  643. if silenced == false then
  644. p.Name = "Muzzle"
  645. else
  646. p.Name = "Muzzle 2"
  647. end
  648. p.formFactor = "Symmetric"
  649. p.Size = Vector3.new(1, 1, 1)
  650. p.BrickColor = DC
  651. p.Reflectance = MR
  652. p.CanCollide = false
  653. p.Locked = true
  654. p.TopSurface = 0
  655. p.BottomSurface = 0
  656. p.Parent = model
  657. local m = Instance.new("CylinderMesh")
  658. m.Scale = Vector3.new(0.18, 0.4, 0.18)
  659. m.Parent = p
  660. local w = Instance.new("Weld")
  661. w.Part0 = p
  662. w.Part1 = pm
  663. w.C0 = CFrame.new(0, 2.5, -0.04)
  664. w.C1 = CFrame.new()
  665. w.Parent = p
  666. local s = Instance.new("Smoke")
  667. s.Enabled = false
  668. s.Name = "Smoke"
  669. s.RiseVelocity = -5
  670. s.Opacity = 0.3
  671. s.Color = Color3.new(75 / 225, 75 / 225, 75 / 225)
  672. s.Size = 1
  673. s.Parent = p
  674. local f = Instance.new("Fire")
  675. f.Enabled = false
  676. f.Name = "Fire"
  677. f.Heat = -35
  678. f.Size = 1
  679. f.Parent = p
  680. local p = Instance.new("Part")
  681. if silenced == false then
  682. p.Name = "Silencer"
  683. else
  684. p.Name = "Muzzle"
  685. end
  686. p.formFactor = "Symmetric"
  687. p.Size = Vector3.new(1, 1, 1)
  688. p.BrickColor = BrickColor.new("Black")
  689. p.CanCollide = false
  690. if silenced == false then
  691. p.Transparency = 1
  692. else
  693. p.Transparency = 0
  694. end
  695. p.Locked = true
  696. p.TopSurface = 0
  697. p.BottomSurface = 0
  698. p.Parent = model
  699. local m = Instance.new("CylinderMesh")
  700. m.Scale = Vector3.new(0.2, 1.4, 0.2)
  701. m.Parent = p
  702. local w = Instance.new("Weld")
  703. w.Part0 = p
  704. w.Part1 = pm
  705. w.C0 = CFrame.new(0, 2.4, -0.04)
  706. w.C1 = CFrame.new()
  707. w.Parent = p
  708. local p = Instance.new("Part")
  709. p.Name = "Silencer1"
  710. p.formFactor = "Symmetric"
  711. p.Size = Vector3.new(1, 1, 1)
  712. p.BrickColor = BrickColor.new("Really black")
  713. p.CanCollide = false
  714. if silenced == false then
  715. p.Transparency = 1
  716. else
  717. p.Transparency = 0
  718. end
  719. p.Locked = true
  720. p.TopSurface = 0
  721. p.BottomSurface = 0
  722. p.Parent = model
  723. local m = Instance.new("CylinderMesh")
  724. m.Scale = Vector3.new(0.12, 1.403, 0.12)
  725. m.Parent = p
  726. local w = Instance.new("Weld")
  727. w.Part0 = p
  728. w.Part1 = pm
  729. w.C0 = CFrame.new(0, 2.4, -0.04)
  730. w.C1 = CFrame.new()
  731. w.Parent = p
  732. local p = Instance.new("Part") -- Standard Stock
  733. p.Name = "StockC"
  734. p.CanCollide = false
  735. p.formFactor = "Symmetric"
  736. p.Size = Vector3.new(1, 1, 1)
  737. p.BrickColor = DC
  738. p.Reflectance = GR
  739. p.Locked = true
  740. p.TopSurface = 0
  741. p.BottomSurface = 0
  742. p.Parent = model
  743. local m = Instance.new("CylinderMesh")
  744. m.Scale = Vector3.new(0.2, 1, 0.2)
  745. m.Parent = p
  746. local w = Instance.new("Weld")
  747. w.Part0 = p
  748. w.Part1 = pm
  749. w.C0 = CFrame.new(0, -0.6, -0.1)
  750. w.C1 = CFrame.new()
  751. w.Parent = p
  752. local pt = Instance.new("Part")
  753. pt.Name = "StockT"
  754. pt.CanCollide = false
  755. pt.formFactor = "Symmetric"
  756. pt.Size = Vector3.new(1, 1, 1)
  757. pt.BrickColor = GC
  758. pt.Reflectance = GR
  759. pt.Locked = true
  760. pt.TopSurface = 0
  761. pt.BottomSurface = 0
  762. pt.Parent = model
  763. local m = Instance.new("CylinderMesh")
  764. m.Scale = Vector3.new(0.25, 0.8, 0.25)
  765. m.Offset = Vector3.new(0, 0.4, 0)
  766. m.Parent = pt
  767. local w = Instance.new("Weld")
  768. w.Part0 = pt
  769. w.Part1 = pm
  770. if selected == true then
  771. w.C0 = CFrame.new(0, -0.9, -0.1)
  772. else
  773. w.C0 = CFrame.new(0, -0.4, -0.1)
  774. end
  775. w.C1 = CFrame.new()
  776. w.Parent = pt
  777. local p = Instance.new("Part")
  778. p.Name = "StockAngle1"
  779. p.CanCollide = false
  780. p.formFactor = "Symmetric"
  781. p.Size = Vector3.new(1, 1, 1)
  782. p.BrickColor = GC
  783. p.Reflectance = GR
  784. p.Locked = true
  785. p.TopSurface = 0
  786. p.BottomSurface = 0
  787. p.Parent = model
  788. local m = Instance.new("SpecialMesh")
  789. m.MeshType = "Wedge"
  790. m.Scale = Vector3.new(0.2, 0.5, 0.5)
  791. m.Parent = p
  792. local w = Instance.new("Weld")
  793. w.Part0 = p
  794. w.Part1 = pt
  795. w.C0 = CFrame.new(0, -0.3, -0.55) * CFrame.fromEulerAnglesXYZ(math.rad(270), 0, math.rad(180))
  796. w.C1 = CFrame.new()
  797. w.Parent = p
  798. local p = Instance.new("Part")
  799. p.Name = "StockAngle2"
  800. p.CanCollide = false
  801. p.formFactor = "Symmetric"
  802. p.Size = Vector3.new(1, 1, 1)
  803. p.BrickColor = GC
  804. p.Reflectance = GR
  805. p.Locked = true
  806. p.TopSurface = 0
  807. p.BottomSurface = 0
  808. p.Parent = model
  809. local m = Instance.new("SpecialMesh")
  810. m.MeshType = "Wedge"
  811. m.Scale = Vector3.new(0.2, 0.4, 0.6)
  812. m.Parent = p
  813. local w = Instance.new("Weld")
  814. w.Part0 = p
  815. w.Part1 = pt
  816. w.C0 = CFrame.new(0, -0.24, -0.3) * CFrame.fromEulerAnglesXYZ(math.rad(270), 0, math.rad(180))
  817. w.C1 = CFrame.new()
  818. w.Parent = p--]]
  819. local p = Instance.new("Part")
  820. p.Name = "BoltHole" --------------
  821. p.CanCollide = false
  822. p.formFactor = "Symmetric"
  823. p.Size = Vector3.new(1, 1, 1)
  824. p.BrickColor = BrickColor.new("Really black")
  825. p.Locked = true
  826. p.TopSurface = 0
  827. p.BottomSurface = 0
  828. p.Parent = model
  829. local m = Instance.new("CylinderMesh")
  830. m.Scale = Vector3.new(0.13, 0.29, 0.13)
  831. m.Parent = p
  832. local w = Instance.new("Weld")
  833. w.Part0 = p
  834. w.Part1 = pm
  835. w.C0 = CFrame.new(-0.1, 0.4, -0.04)
  836. w.C1 = CFrame.new()
  837. w.Parent = p
  838. if Sight == 0 then
  839. local p = Instance.new("Part")
  840. p.Name = "Frontsight"
  841. p.formFactor = "Symmetric"
  842. p.Size = Vector3.new(1, 1, 1)
  843. p.BrickColor = DC
  844. p.Reflectance = MR
  845. p.CanCollide = false
  846. p.Locked = true
  847. p.TopSurface = 0
  848. p.BottomSurface = 0
  849. p.Parent = model
  850. local m = Instance.new("BlockMesh")
  851. m.Scale = Vector3.new(0.08, 0.1, 0.3)
  852. m.Parent = p
  853. local w = Instance.new("Weld")
  854. w.Part0 = p
  855. w.Part1 = pm
  856. w.C0 = CFrame.new(0, 2.1, 0.1)
  857. w.C1 = CFrame.new()
  858. w.Parent = p
  859. local p = Instance.new("Part")
  860. p.Name = "Frontsight"
  861. p.formFactor = "Symmetric"
  862. p.Size = Vector3.new(1, 1, 1)
  863. p.BrickColor = DC
  864. p.Reflectance = MR
  865. p.CanCollide = false
  866. p.Locked = true
  867. p.TopSurface = 0
  868. p.BottomSurface = 0
  869. p.Parent = model
  870. local m = Instance.new("CylinderMesh")
  871. m.Scale = Vector3.new(0.1, 0.1, 0.1)
  872. m.Parent = p
  873. local w = Instance.new("Weld")
  874. w.Part0 = p
  875. w.Part1 = pm
  876. w.C0 = CFrame.new(0, 2.1, 0.26)
  877. w.C1 = CFrame.new()
  878. w.Parent = p
  879. local p = Instance.new("Part")
  880. p.Name = "Rearsight"
  881. p.CanCollide = false
  882. p.formFactor = "Symmetric"
  883. p.Size = Vector3.new(1, 1, 1)
  884. p.BrickColor = DC
  885. p.Reflectance = MR
  886. p.Locked = true
  887. p.TopSurface = 0
  888. p.BottomSurface = 0
  889. p.Parent = model
  890. local m = Instance.new("BlockMesh")
  891. m.Scale = Vector3.new(0.22, 0.25, 0.2)
  892. m.Parent = p
  893. local w = Instance.new("Weld")
  894. w.Part0 = p
  895. w.Part1 = pm
  896. w.C0 = CFrame.new(0, -0.2, 0.1)
  897. w.C1 = CFrame.new()
  898. w.Parent = p
  899. local p = Instance.new("Part")
  900. p.Name = "Rearsight"
  901. p.CanCollide = false
  902. p.formFactor = "Symmetric"
  903. p.Size = Vector3.new(1, 1, 1)
  904. p.BrickColor = DC
  905. p.Reflectance = MR
  906. p.Locked = true
  907. p.TopSurface = 0
  908. p.BottomSurface = 0
  909. p.Parent = model
  910. local m = Instance.new("BlockMesh")
  911. m.Scale = Vector3.new(0.08, 0.08, 0.2)
  912. m.Offset = Vector3.new(0.07, 0, 0)
  913. m.Parent = p
  914. local w = Instance.new("Weld")
  915. w.Part0 = p
  916. w.Part1 = pm
  917. w.C0 = CFrame.new(0, -0.2, 0.16)
  918. w.C1 = CFrame.new()
  919. w.Parent = p
  920. local p = Instance.new("Part")
  921. p.Name = "Rearsight"
  922. p.CanCollide = false
  923. p.formFactor = "Symmetric"
  924. p.Size = Vector3.new(1, 1, 1)
  925. p.BrickColor = DC
  926. p.Reflectance = MR
  927. p.Locked = true
  928. p.TopSurface = 0
  929. p.BottomSurface = 0
  930. p.Parent = model
  931. local m = Instance.new("BlockMesh")
  932. m.Scale = Vector3.new(0.08, 0.08, 0.2)
  933. m.Offset = Vector3.new(-0.07, 0, 0)
  934. m.Parent = p
  935. local w = Instance.new("Weld")
  936. w.Part0 = p
  937. w.Part1 = pm
  938. w.C0 = CFrame.new(0, -0.2, 0.16)
  939. w.C1 = CFrame.new()
  940. w.Parent = p
  941. elseif Sight == 1 then
  942. canZoom = true
  943. local p = Instance.new("Part") -------------- SCOPE
  944. p.Name = "Scope Base"
  945. p.formFactor = "Symmetric"
  946. p.CanCollide = false
  947. p.Size = Vector3.new(1, 1, 1)
  948. p.BrickColor = DC
  949. p.Reflectance = MR
  950. p.Locked = true
  951. p.TopSurface = 0
  952. p.BottomSurface = 0
  953. p.Parent = model
  954. local m = Instance.new("BlockMesh")
  955. m.Scale = Vector3.new(0.1, 0.14, 0.4)
  956. m.Parent = p
  957. local w = Instance.new("Weld")
  958. w.Part0 = p
  959. w.Part1 = pm
  960. w.C0 = CFrame.new(0, 0.1, 0.1)
  961. w.C1 = CFrame.new()
  962. w.Parent = p
  963. local p = Instance.new("Part")
  964. p.Name = "Scope Base"
  965. p.formFactor = "Symmetric"
  966. p.CanCollide = false
  967. p.Size = Vector3.new(1, 1, 1)
  968. p.BrickColor = DC
  969. p.Reflectance = MR
  970. p.Locked = true
  971. p.TopSurface = 0
  972. p.BottomSurface = 0
  973. p.Parent = model
  974. local m = Instance.new("BlockMesh")
  975. m.Scale = Vector3.new(0.1, 0.14, 0.4)
  976. m.Parent = p
  977. local w = Instance.new("Weld")
  978. w.Part0 = p
  979. w.Part1 = pm
  980. w.C0 = CFrame.new(0, 0.48, 0.1)
  981. w.C1 = CFrame.new()
  982. w.Parent = p
  983. local p = Instance.new("Part")
  984. p.Name = "Scope End 1" --End = Back
  985. p.CanCollide = false
  986. p.formFactor = "Symmetric"
  987. p.Size = Vector3.new(1, 1, 1)
  988. p.BrickColor = DC
  989. p.Reflectance = MR
  990. p.Locked = true
  991. p.TopSurface = 0
  992. p.BottomSurface = 0
  993. p.Parent = model
  994. local m = Instance.new("CylinderMesh")
  995. m.Scale = Vector3.new(0.24, 0.375, 0.24)
  996. m.Parent = p
  997. local w = Instance.new("Weld")
  998. w.Part0 = p
  999. w.Part1 = pm
  1000. w.C0 = CFrame.new(0, -0.2, 0.3)
  1001. w.C1 = CFrame.new()
  1002. w.Parent = p
  1003. local p = Instance.new("Part")
  1004. p.Name = "Scope Center 1"
  1005. p.CanCollide = false
  1006. p.formFactor = "Symmetric"
  1007. p.Size = Vector3.new(1, 1, 1)
  1008. p.BrickColor = DC
  1009. p.Reflectance = MR
  1010. p.Locked = true
  1011. p.TopSurface = 0
  1012. p.BottomSurface = 0
  1013. p.Parent = model
  1014. local m = Instance.new("CylinderMesh")
  1015. m.Scale = Vector3.new(0.2, 0.8, 0.2)
  1016. m.Parent = p
  1017. local w = Instance.new("Weld")
  1018. w.Part0 = p
  1019. w.Part1 = pm
  1020. w.C0 = CFrame.new(0, 0.3, 0.3)
  1021. w.C1 = CFrame.new()
  1022. w.Parent = p
  1023. local p = Instance.new("Part")
  1024. p.Name = "Scope Front 1"
  1025. p.CanCollide = false
  1026. p.formFactor = "Symmetric"
  1027. p.Size = Vector3.new(1, 1, 1)
  1028. p.BrickColor = DC
  1029. p.Reflectance = MR
  1030. p.Locked = true
  1031. p.TopSurface = 0
  1032. p.BottomSurface = 0
  1033. p.Parent = model
  1034. local m = Instance.new("CylinderMesh")
  1035. m.Scale = Vector3.new(0.28, 0.7, 0.28)
  1036. m.Parent = p
  1037. local w = Instance.new("Weld")
  1038. w.Part0 = p
  1039. w.Part1 = pm
  1040. w.C0 = CFrame.new(0, 0.94, 0.3)
  1041. w.C1 = CFrame.new()
  1042. w.Parent = p
  1043. local p = Instance.new("Part")
  1044. p.Name = "Scope Window F"
  1045. p.CanCollide = false
  1046. p.formFactor = "Symmetric"
  1047. p.Size = Vector3.new(1, 1, 1)
  1048. p.BrickColor = BrickColor.new("White")
  1049. p.Reflectance = 0.3
  1050. p.Locked = true
  1051. p.TopSurface = 0
  1052. p.BottomSurface = 0
  1053. p.Parent = model
  1054. local m = Instance.new("CylinderMesh")
  1055. m.Scale = Vector3.new(0.27, 0.7, 0.27)
  1056. m.Offset = Vector3.new(0, -0.003 ,0)
  1057. m.Parent = p
  1058. local w = Instance.new("Weld")
  1059. w.Part0 = p
  1060. w.Part1 = pm
  1061. w.C0 = CFrame.new(0, 0.94, 0.3)
  1062. w.C1 = CFrame.new()
  1063. w.Parent = p
  1064. local p = Instance.new("Part")
  1065. p.Name = "Scope Window B"
  1066. p.CanCollide = false
  1067. p.formFactor = "Symmetric"
  1068. p.Size = Vector3.new(1, 1, 1)
  1069. p.BrickColor = BrickColor.new("White")
  1070. p.Reflectance = 0.3
  1071. p.Locked = true
  1072. p.TopSurface = 0
  1073. p.BottomSurface = 0
  1074. p.Parent = model
  1075. local m = Instance.new("CylinderMesh")
  1076. m.Scale = Vector3.new(0.23, 0.375, 0.23)
  1077. m.Offset = Vector3.new(0, 0.003 ,0)
  1078. m.Parent = p
  1079. local w = Instance.new("Weld")
  1080. w.Part0 = p
  1081. w.Part1 = pm
  1082. w.C0 = CFrame.new(0, -0.2, 0.3)
  1083. w.C1 = CFrame.new()
  1084. w.Parent = p
  1085. elseif Sight == 2 then
  1086. local p = Instance.new("Part")
  1087. p.Name = "SightBottom"
  1088. p.CanCollide = false
  1089. p.formFactor = "Symmetric"
  1090. p.Size = Vector3.new(1, 1, 1)
  1091. p.BrickColor = DC
  1092. p.Reflectance = MR
  1093. p.Locked = true
  1094. p.TopSurface = 0
  1095. p.BottomSurface = 0
  1096. p.Parent = model
  1097. local m = Instance.new("BlockMesh")
  1098. m.Scale = Vector3.new(0.2, 0.5, 0.18)
  1099. m.Parent = p
  1100. local w = Instance.new("Weld")
  1101. w.Part0 = p
  1102. w.Part1 = pm
  1103. w.C0 = CFrame.new(0, 0.25, 0.12)
  1104. w.C1 = CFrame.new()
  1105. w.Parent = p
  1106. local p = Instance.new("Part")
  1107. p.Name = "Image"
  1108. p.CanCollide = false
  1109. p.formFactor = "Symmetric"
  1110. p.Size = Vector3.new(1, 1, 1)
  1111. p.BrickColor = MC
  1112. p.Transparency = 1
  1113. p.Locked = true
  1114. p.TopSurface = 0
  1115. p.BottomSurface = 0
  1116. p.Parent = model
  1117. local d = Instance.new("Decal")
  1118. d.Face = "Top"
  1119. d.Texture = "http://www.roblox.com/asset/?id=29712167"
  1120. d.Parent = p
  1121. local m = Instance.new("BlockMesh")
  1122. m.Scale = Vector3.new(0.1, 0.001, 0.1)
  1123. m.Parent = p
  1124. local w = Instance.new("Weld")
  1125. w.Part0 = p
  1126. w.Part1 = pm
  1127. w.C0 = CFrame.new(0, 0.1, 0.25)
  1128. w.C1 = CFrame.new()
  1129. w.Parent = p
  1130. local p = Instance.new("Part")
  1131. p.Name = "SightCube"
  1132. p.CanCollide = false
  1133. p.formFactor = "Symmetric"
  1134. p.Size = Vector3.new(1, 1, 1)
  1135. p.BrickColor = DC
  1136. p.Reflectance = MR
  1137. p.Transparency = 0.8
  1138. p.Locked = true
  1139. p.TopSurface = 0
  1140. p.BottomSurface = 0
  1141. p.Parent = model
  1142. local m = Instance.new("BlockMesh")
  1143. m.Scale = Vector3.new(0.25, 0.25, 0.25)
  1144. m.Parent = p
  1145. local w = Instance.new("Weld")
  1146. w.Part0 = p
  1147. w.Part1 = pm
  1148. w.C0 = CFrame.new(0, 0.1, 0.25)
  1149. w.C1 = CFrame.new()
  1150. w.Parent = p
  1151. local p = Instance.new("Part")
  1152. p.Name = "SightBox"
  1153. p.CanCollide = false
  1154. p.formFactor = "Symmetric"
  1155. p.Size = Vector3.new(1, 1, 1)
  1156. p.BrickColor = DC
  1157. p.Reflectance = MR
  1158. p.Locked = true
  1159. p.TopSurface = 0
  1160. p.BottomSurface = 0
  1161. p.Parent = model
  1162. local m = Instance.new("BlockMesh")
  1163. m.Scale = Vector3.new(0.05, 0.25, 0.25)
  1164. m.Offset = Vector3.new(0.1, 0, 0)
  1165. m.Parent = p
  1166. local w = Instance.new("Weld")
  1167. w.Part0 = p
  1168. w.Part1 = pm
  1169. w.C0 = CFrame.new(0, 0.1, 0.25)
  1170. w.C1 = CFrame.new()
  1171. w.Parent = p
  1172. local p = Instance.new("Part")
  1173. p.Name = "SightBox"
  1174. p.CanCollide = false
  1175. p.formFactor = "Symmetric"
  1176. p.Size = Vector3.new(1, 1, 1)
  1177. p.BrickColor = DC
  1178. p.Reflectance = MR
  1179. p.Locked = true
  1180. p.TopSurface = 0
  1181. p.BottomSurface = 0
  1182. p.Parent = model
  1183. local m = Instance.new("BlockMesh")
  1184. m.Scale = Vector3.new(0.05, 0.25, 0.25)
  1185. m.Offset = Vector3.new(-0.1, 0, 0)
  1186. m.Parent = p
  1187. local w = Instance.new("Weld")
  1188. w.Part0 = p
  1189. w.Part1 = pm
  1190. w.C0 = CFrame.new(0, 0.1, 0.25)
  1191. w.C1 = CFrame.new()
  1192. w.Parent = p
  1193. local p = Instance.new("Part")
  1194. p.Name = "SightBox"
  1195. p.CanCollide = false
  1196. p.formFactor = "Symmetric"
  1197. p.Size = Vector3.new(1, 1, 1)
  1198. p.BrickColor = DC
  1199. p.Reflectance = MR
  1200. p.Locked = true
  1201. p.TopSurface = 0
  1202. p.BottomSurface = 0
  1203. p.Parent = model
  1204. local m = Instance.new("BlockMesh")
  1205. m.Scale = Vector3.new(0.25, 0.25, 0.05)
  1206. m.Offset = Vector3.new(0, 0, -0.1)
  1207. m.Parent = p
  1208. local w = Instance.new("Weld")
  1209. w.Part0 = p
  1210. w.Part1 = pm
  1211. w.C0 = CFrame.new(0, 0.1, 0.25)
  1212. w.C1 = CFrame.new()
  1213. w.Parent = p
  1214. local p = Instance.new("Part")
  1215. p.Name = "SightBox"
  1216. p.CanCollide = false
  1217. p.formFactor = "Symmetric"
  1218. p.Size = Vector3.new(1, 1, 1)
  1219. p.BrickColor = DC
  1220. p.Reflectance = MR
  1221. p.Locked = true
  1222. p.TopSurface = 0
  1223. p.BottomSurface = 0
  1224. p.Parent = model
  1225. local m = Instance.new("BlockMesh")
  1226. m.Scale = Vector3.new(0.25, 0.25, 0.05)
  1227. m.Offset = Vector3.new(0, 0, 0.1)
  1228. m.Parent = p
  1229. local w = Instance.new("Weld")
  1230. w.Part0 = p
  1231. w.Part1 = pm
  1232. w.C0 = CFrame.new(0, 0.1, 0.25)
  1233. w.C1 = CFrame.new()
  1234. w.Parent = p
  1235. else end
  1236. if Grip == 1 then
  1237. local p = Instance.new("Part") --------------- ForeGrip Attachment
  1238. p.Name = "ForeGrip"
  1239. p.formFactor = "Symmetric"
  1240. p.Size = Vector3.new(1, 1, 1)
  1241. p.BrickColor = BrickColor.new("Black")
  1242. p.CanCollide = false
  1243. p.Locked = true
  1244. p.TopSurface = 0
  1245. p.BottomSurface = 0
  1246. p.Parent = model
  1247. local m = Instance.new("CylinderMesh")
  1248. m.Scale = Vector3.new(0.25, 0.6, 0.25)
  1249. m.Parent = p
  1250. local w = Instance.new("Weld")
  1251. w.Part0 = p
  1252. w.Part1 = pm
  1253. w.C0 = CFrame.new(0, 0.4, 1.1) * CFrame.fromEulerAnglesXYZ(math.rad(90), 0, 0)
  1254. w.C1 = CFrame.new()
  1255. w.Parent = p
  1256. elseif Grip == 2 then
  1257. local p = Instance.new("Part") ---Bipod
  1258. p.Name = "BipodM" --------------
  1259. p.CanCollide = false
  1260. p.formFactor = "Symmetric"
  1261. p.Size = Vector3.new(1, 1, 1)
  1262. p.BrickColor = DC
  1263. p.Reflectance = MR
  1264. p.Locked = true
  1265. p.TopSurface = 0
  1266. p.BottomSurface = 0
  1267. p.Parent = model
  1268. local m = Instance.new("BlockMesh")
  1269. m.Scale = Vector3.new(0.17, 0.25, 0.2)
  1270. m.Parent = p
  1271. local w = Instance.new("Weld")
  1272. w.Part0 = p
  1273. w.Part1 = pm
  1274. w.C0 = CFrame.new(0, 1, -0.25)
  1275. w.C1 = CFrame.new()
  1276. w.Parent = p
  1277. local p = Instance.new("Part")
  1278. p.Name = "BipodArm"
  1279. p.formFactor = "Symmetric"
  1280. p.Size = Vector3.new(1, 1, 1)
  1281. p.CanCollide = false
  1282. p.BrickColor = DC
  1283. p.Reflectance = MR
  1284. p.Locked = true
  1285. p.TopSurface = 0
  1286. p.BottomSurface = 0
  1287. p.Parent = model
  1288. local m = Instance.new("CylinderMesh")
  1289. m.Scale = Vector3.new(0.15, 1, 0.15)
  1290. m.Offset = Vector3.new(0, -0.44 ,0)
  1291. m.Parent = p
  1292. local w = Instance.new("Weld")
  1293. w.Part0 = p
  1294. w.Part1 = pm
  1295. w.C0 = CFrame.new(-0.09, 1, -0.3)
  1296. w.C1 = CFrame.new()
  1297. w.Parent = p
  1298. local p = Instance.new("Part")
  1299. p.Name = "BipodArm"
  1300. p.formFactor = "Symmetric"
  1301. p.Size = Vector3.new(1, 1, 1)
  1302. p.CanCollide = false
  1303. p.BrickColor = DC
  1304. p.Reflectance = MR
  1305. p.Locked = true
  1306. p.TopSurface = 0
  1307. p.BottomSurface = 0
  1308. p.Parent = model
  1309. local m = Instance.new("CylinderMesh")
  1310. m.Scale = Vector3.new(0.15, 1, 0.15)
  1311. m.Offset = Vector3.new(0, -0.44 ,0)
  1312. m.Parent = p
  1313. local w = Instance.new("Weld")
  1314. w.Part0 = p
  1315. w.Part1 = pm
  1316. w.C0 = CFrame.new(0.09, 1, -0.3)
  1317. w.C1 = CFrame.new()
  1318. w.Parent = p--]]
  1319. else end
  1320. if Attachment == true then
  1321. local p = Instance.new("Part")
  1322. p.Name = "LaserPod"
  1323. p.formFactor = "Symmetric"
  1324. p.Size = Vector3.new(1, 1, 1)
  1325. p.CanCollide = false
  1326. p.BrickColor = DC
  1327. p.Reflectance = MR
  1328. p.Locked = true
  1329. p.TopSurface = 0
  1330. p.BottomSurface = 0
  1331. p.Parent = model
  1332. local m = Instance.new("BlockMesh")
  1333. m.Scale = Vector3.new(0.1, 0.35, 0.25)
  1334. m.Parent = p
  1335. local w = Instance.new("Weld")
  1336. w.Part0 = p
  1337. w.Part1 = pm
  1338. w.C0 = CFrame.new(-0.22, 1.8, -0.04)
  1339. w.C1 = CFrame.new()
  1340. w.Parent = p--]]
  1341. local p = Instance.new("Part")
  1342. p.Name = "LaserPod"
  1343. p.formFactor = "Symmetric"
  1344. p.Size = Vector3.new(1, 1, 1)
  1345. p.CanCollide = false
  1346. p.BrickColor = DC
  1347. p.Reflectance = MR
  1348. p.Locked = true
  1349. p.TopSurface = 0
  1350. p.BottomSurface = 0
  1351. p.Parent = model
  1352. local m = Instance.new("CylinderMesh")
  1353. m.Scale = Vector3.new(0.12, 0.35, 0.12)
  1354. m.Parent = p
  1355. local w = Instance.new("Weld")
  1356. w.Part0 = p
  1357. w.Part1 = pm
  1358. w.C0 = CFrame.new(-0.22, 1.8, 0.1)
  1359. w.C1 = CFrame.new()
  1360. w.Parent = p
  1361. local p = Instance.new("Part")
  1362. p.Name = "Laser"
  1363. p.CanCollide = false
  1364. p.formFactor = "Symmetric"
  1365. p.Size = Vector3.new(1, 1, 1)
  1366. p.BrickColor = BrickColor.new("Bright red")
  1367. p.Locked = true
  1368. if selected == true and Mode == 1 then
  1369. p.Transparency = 0.4
  1370. else
  1371. p.Transparency = 1
  1372. end
  1373. p.TopSurface = 0
  1374. p.BottomSurface = 0
  1375. p.Parent = model
  1376. local m = Instance.new("BlockMesh")
  1377. m.Scale = Vector3.new(0.01, 500, 0.01)
  1378. m.Offset = Vector3.new(0, -250, 0)
  1379. m.Parent = p
  1380. local w = Instance.new("Weld")
  1381. w.Part0 = p
  1382. w.Part1 = pm
  1383. w.C0 = CFrame.new(-0.22, 1.8, 0.1)
  1384. w.C1 = CFrame.new()
  1385. w.Parent = p
  1386. local p = Instance.new("Part")
  1387. p.Name = "LaserPod"
  1388. p.formFactor = "Symmetric"
  1389. p.Size = Vector3.new(1, 1, 1)
  1390. p.CanCollide = false
  1391. p.BrickColor = DC
  1392. p.Reflectance = MR
  1393. p.Locked = true
  1394. p.TopSurface = 0
  1395. p.BottomSurface = 0
  1396. p.Parent = model
  1397. local m = Instance.new("CylinderMesh")
  1398. m.Scale = Vector3.new(0.12, 0.35, 0.12)
  1399. m.Parent = p
  1400. local w = Instance.new("Weld")
  1401. w.Part0 = p
  1402. w.Part1 = pm
  1403. w.C0 = CFrame.new(-0.22, 1.8, -0.14)
  1404. w.C1 = CFrame.new()
  1405. w.Parent = p
  1406. else end
  1407. return model
  1408. end
  1409.  
  1410.  
  1411. function removeParts(format)
  1412. if format == "RightHand" then
  1413. pcall(function() Player.Character[Name]:Remove() end)
  1414. elseif format == "LeftHand" then
  1415. pcall(function() Player.Character[Name.. " (Left)"]:Remove() end)
  1416. elseif format == "RightHolster" then
  1417. pcall(function() Player.Character[Name.. " (Holstered)"]:Remove() end)
  1418. elseif format == "LeftHolster" then
  1419. pcall(function() Player.Character[Name.. " (Holstered, Left)"]:Remove() end)
  1420. end
  1421. end
  1422.  
  1423.  
  1424. function SetAngle(Joint, Angle, Character)
  1425. if Character == nil then return false end
  1426. local Joints = {
  1427. Character.Torso:FindFirstChild("Right Shoulder 2"),
  1428. Character.Torso:FindFirstChild("Left Shoulder 2"),
  1429. Character.Torso:FindFirstChild("Right Hip 2"),
  1430. Character.Torso:FindFirstChild("Left Hip 2")
  1431. }
  1432. if Joints[Joint] == nil then return false end
  1433. if Joint == 1 or Joint == 3 then
  1434. Joints[Joint].DesiredAngle = Angle
  1435. end
  1436. if Joint == 2 or Joint == 4 then
  1437. Joints[Joint].DesiredAngle = -Angle
  1438. end
  1439. end
  1440.  
  1441.  
  1442. function ForceAngle(Joint, Angle, Character)
  1443. if Character == nil then return false end
  1444. local Joints = {
  1445. Character.Torso:FindFirstChild("Right Shoulder 2"),
  1446. Character.Torso:FindFirstChild("Left Shoulder 2"),
  1447. Character.Torso:FindFirstChild("Right Hip 2"),
  1448. Character.Torso:FindFirstChild("Left Hip 2")
  1449. }
  1450. if Joints[Joint] == nil then return false end
  1451. if Joint == 1 or Joint == 3 then
  1452. Joints[Joint].DesiredAngle = Angle
  1453. Joints[Joint].CurrentAngle = Angle
  1454. end
  1455. if Joint == 2 or Joint == 4 then
  1456. Joints[Joint].DesiredAngle = -Angle
  1457. Joints[Joint].CurrentAngle = -Angle
  1458. end
  1459. end
  1460.  
  1461.  
  1462. function SetSpeed(Joint, Speed, Character)
  1463. if Character == nil then return false end
  1464. local Joints = {
  1465. Character.Torso:FindFirstChild("Right Shoulder 2"),
  1466. Character.Torso:FindFirstChild("Left Shoulder 2"),
  1467. Character.Torso:FindFirstChild("Right Hip 2"),
  1468. Character.Torso:FindFirstChild("Left Hip 2")
  1469. }
  1470. if Joints[Joint] == nil then return false end
  1471. Joints[Joint].MaxVelocity = Speed
  1472. end
  1473.  
  1474.  
  1475. function DisableLimb(Limb, Character)
  1476. if Character == nil then return false end
  1477. if Character:FindFirstChild("Torso") == nil then return false end
  1478. local Joints = {
  1479. Character.Torso:FindFirstChild("Right Shoulder"),
  1480. Character.Torso:FindFirstChild("Left Shoulder"),
  1481. Character.Torso:FindFirstChild("Right Hip"),
  1482. Character.Torso:FindFirstChild("Left Hip")
  1483. }
  1484. local Limbs = {
  1485. Character:FindFirstChild("Right Arm"),
  1486. Character:FindFirstChild("Left Arm"),
  1487. Character:FindFirstChild("Right Leg"),
  1488. Character:FindFirstChild("Left Leg")
  1489. }
  1490. if Joints[Limb] == nil then return false end
  1491. if Limbs[Limb] == nil then return false end
  1492. local Joint = Instance.new("Motor")
  1493. Joint.Parent = Character.Torso
  1494. Joint.Part0 = Character.Torso
  1495. Joint.Part1 = Limbs[Limb]
  1496. if Limb == 1 then
  1497. Joint.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
  1498. Joint.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
  1499. Joint.Name = "Right Shoulder 2"
  1500. elseif Limb == 2 then
  1501. Joint.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
  1502. Joint.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
  1503. Joint.Name = "Left Shoulder 2"
  1504. elseif Limb == 3 then
  1505. Joint.C0 = CFrame.new(0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
  1506. Joint.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
  1507. Joint.Name = "Right Hip 2"
  1508. elseif Limb == 4 then
  1509. Joint.C0 = CFrame.new(-0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
  1510. Joint.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
  1511. Joint.Name = "Left Hip 2"
  1512. end
  1513. Joint.MaxVelocity = Joints[Limb].MaxVelocity
  1514. Joint.CurrentAngle = Joints[Limb].CurrentAngle
  1515. Joint.DesiredAngle = Joints[Limb].DesiredAngle
  1516. Joints[Limb]:Remove()
  1517. end
  1518.  
  1519.  
  1520. function ResetLimbCFrame(Limb, Character)
  1521. if Character == nil then return false end
  1522. if Character.Parent == nil then return false end
  1523. if Character:FindFirstChild("Torso") == nil then return false end
  1524. local Joints = {
  1525. Character.Torso:FindFirstChild("Right Shoulder 2"),
  1526. Character.Torso:FindFirstChild("Left Shoulder 2"),
  1527. Character.Torso:FindFirstChild("Right Hip 2"),
  1528. Character.Torso:FindFirstChild("Left Hip 2")
  1529. }
  1530. local Limbs = {
  1531. Character:FindFirstChild("Right Arm"),
  1532. Character:FindFirstChild("Left Arm"),
  1533. Character:FindFirstChild("Right Leg"),
  1534. Character:FindFirstChild("Left Leg")
  1535. }
  1536. if Joints[Limb] == nil then return false end
  1537. if Limbs[Limb] == nil then return false end
  1538. if Limb == 1 then
  1539. Joints[Limb].C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
  1540. Joints[Limb].C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
  1541. elseif Limb == 2 then
  1542. Joints[Limb].C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
  1543. Joints[Limb].C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
  1544. elseif Limb == 3 then
  1545. Joints[Limb].C0 = CFrame.new(0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
  1546. Joints[Limb].C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
  1547. elseif Limb == 4 then
  1548. Joints[Limb].C0 = CFrame.new(-0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
  1549. Joints[Limb].C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
  1550. end
  1551. end
  1552.  
  1553.  
  1554. function EnableLimb(Limb, Character)
  1555. if Character == nil then return false end
  1556. if Character:FindFirstChild("Torso") == nil then return false end
  1557. local Joints = {
  1558. Character.Torso:FindFirstChild("Right Shoulder 2"),
  1559. Character.Torso:FindFirstChild("Left Shoulder 2"),
  1560. Character.Torso:FindFirstChild("Right Hip 2"),
  1561. Character.Torso:FindFirstChild("Left Hip 2")
  1562. }
  1563. local Limbs = {
  1564. Character:FindFirstChild("Right Arm"),
  1565. Character:FindFirstChild("Left Arm"),
  1566. Character:FindFirstChild("Right Leg"),
  1567. Character:FindFirstChild("Left Leg")
  1568. }
  1569. if Joints[Limb] == nil then return false end
  1570. if Limbs[Limb] == nil then return false end
  1571. if Limb == 1 then
  1572. Joints[Limb].Name = "Right Shoulder"
  1573. elseif Limb == 2 then
  1574. Joints[Limb].Name = "Left Shoulder"
  1575. elseif Limb == 3 then
  1576. Joints[Limb].Name = "Right Hip"
  1577. elseif Limb == 4 then
  1578. Joints[Limb].Name = "Left Hip"
  1579. end
  1580. Animate = Character:FindFirstChild("Animate")
  1581. if Animate == nil then return false end
  1582. Animate = Animate:Clone()
  1583. Character.Animate:Remove()
  1584. Animate.Parent = Character
  1585. end
  1586.  
  1587.  
  1588. function playAnimation(format, mouse)
  1589. if format == "equip" then
  1590. if Ready == true then
  1591. Player.Character.Humanoid.WalkSpeed = AimSpeed
  1592. else end
  1593. EnableLimb(1, Player.Character)
  1594. EnableLimb(2, Player.Character)
  1595. DisableLimb(2, Player.Character)
  1596. SetSpeed(2, 0.1, Player.Character)
  1597. ForceAngle(2, 0, Player.Character)
  1598. SetAngle(2, math.rad(-50), Player.Character)
  1599. wait(0.25)
  1600. if Player.Character:FindFirstChild(Name.. " (Holstered)") == nil then makeParts("RightHolster") end
  1601. Player.Character[Name.. " (Holstered)"].Handle.Weld:Remove()
  1602. local w = Instance.new("Weld")
  1603. w.Part0 = Player.Character[Name.. " (Holstered)"].Handle
  1604. w.Part1 = Player.Character:FindFirstChild("Left Arm")
  1605. w.C0 = CFrame.new(0.5, -0.25, -0.75) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
  1606. w.C1 = CFrame.new() * CFrame.fromEulerAnglesXYZ(math.rad(50), 0, 0)
  1607. w.Parent = Player.Character[Name.. " (Holstered)"].Handle
  1608. SetAngle(2, 0, Player.Character)
  1609. wait(0.25)
  1610. DisableLimb(1, Player.Character)
  1611. ForceAngle(1, 0, Player.Character)
  1612. delay(0.3, function() Player.Character[Name.. " (Holstered)"].Handle.Equip:Play() end)
  1613. for i = 0, 1, 0.05 do
  1614. if Player.Character:FindFirstChild("Torso") ~= nil then
  1615. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  1616. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
  1617. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new((-0.5 * i) + (1.5 * (1 - i)), 1.2 * i, 0.8 * i) * CFrame.fromEulerAnglesXYZ(math.rad(300 + ((1 - i) * 50)), math.rad(10), math.rad(-90) * i)
  1618. Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
  1619. Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new((-0.9 * i) + (-1.5 * (1 - i)), -0.35 * i, 0.51 * i) * CFrame.fromEulerAnglesXYZ(math.rad(-90 * i), math.rad(-5 * i), 0)
  1620. w.C0 = CFrame.new(0.5 - (i * (0.5 * 2)), -0.25 - (i * (-0.25 * 2)), -0.75 - (i * (-0.75 * 2))) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90 + (i * 180)), 0)
  1621. w.C1 = CFrame.new() * CFrame.fromEulerAnglesXYZ(math.rad(50 - i * 25), 0, -math.rad(i * 15))
  1622. wait()
  1623. else return false end
  1624. else return false end
  1625. end
  1626. return playAnimation("hold")
  1627. end
  1628. if format == "unequip" then
  1629. if Ready == true then
  1630. Player.Character.Humanoid.WalkSpeed = 16
  1631. else end
  1632. Player.Character[Name].Handle.Weld:Remove()
  1633. local w = Instance.new("Weld")
  1634. w.Part0 = Player.Character[Name].Handle
  1635. w.Part1 = Player.Character:FindFirstChild("Left Arm")
  1636. w.C0 = CFrame.new(0.5, -0.25, -0.75) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
  1637. w.C1 = CFrame.new() * CFrame.fromEulerAnglesXYZ(math.rad(50), 0, 0)
  1638. w.Parent = Player.Character[Name].Handle
  1639. for i = 1, 0, -0.05 do
  1640. if Player.Character:FindFirstChild("Torso") ~= nil then
  1641. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  1642. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
  1643. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new((-0.5 * i) + (1.5 * (1 - i)), 1.2 * i, 0.8 * i) * CFrame.fromEulerAnglesXYZ(math.rad(300 + ((1 - i) * 50)), math.rad(10), math.rad(-90) * i)
  1644. Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
  1645. Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new((-0.9 * i) + (-1.5 * (1 - i)), -0.35 * i, 0.51 * i) * CFrame.fromEulerAnglesXYZ(math.rad(-90 * i), math.rad(-5 * i), 0)
  1646. w.C0 = CFrame.new(0.5 - (i * (0.5 * 2)), -0.25 - (i * (-0.25 * 2)), -0.75 - (i * (-0.75 * 2))) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90 + (i * 180)), 0)
  1647. w.C1 = CFrame.new() * CFrame.fromEulerAnglesXYZ(math.rad(50 - i * 25), 0, -math.rad(i * 15))
  1648. wait()
  1649. else return false end
  1650. else return false end
  1651. end
  1652. w.C0 = CFrame.new(0.5, -0.25, -0.75) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
  1653. w.C1 = CFrame.new() * CFrame.fromEulerAnglesXYZ(math.rad(50), 0, 0)
  1654. ResetLimbCFrame(1, Player.Character)
  1655. ResetLimbCFrame(2, Player.Character)
  1656. EnableLimb(1, Player.Character)
  1657. EnableLimb(2, Player.Character)
  1658. DisableLimb(2, Player.Character)
  1659. SetSpeed(2, 0.1, Player.Character)
  1660. ForceAngle(2, 0, Player.Character)
  1661. SetAngle(2, math.rad(-50), Player.Character)
  1662. wait(0.25)
  1663. SetAngle(2, 0, Player.Character)
  1664. removeParts("RightHand")
  1665. makeParts("RightHolster")
  1666. wait(0.25)
  1667. makeParts("RightHand")
  1668. removeParts("RightHolster")
  1669. return true
  1670. end
  1671. if format == "hold" then
  1672. if Ready == false then
  1673. for i = 0, 15, 5 do
  1674. if Player.Character:FindFirstChild("Torso") ~= nil then
  1675. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  1676. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
  1677. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.5, 1.2, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(300), math.rad(10 - i), math.rad(-90))
  1678. Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
  1679. Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.9, -0.35, 0.51) * CFrame.fromEulerAnglesXYZ(math.rad(-90 + i), math.rad(-5), 0)
  1680. wait()
  1681. else return false end
  1682. else return false end
  1683. end
  1684. else
  1685. for i = 15, 0, -5 do
  1686. if Player.Character:FindFirstChild("Torso") ~= nil then
  1687. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  1688. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
  1689. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.5, 1.2, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(300), math.rad(10 - i), math.rad(-90))
  1690. Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
  1691. Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.9, -0.35, 0.51) * CFrame.fromEulerAnglesXYZ(math.rad(-90 + i), math.rad(-5), 0)
  1692. wait()
  1693. else return false end
  1694. else return false end
  1695. end
  1696. end
  1697. end
  1698. if format == "ready" then
  1699. if Ready == true then
  1700. for i = 0, 15, 5 do
  1701. if Player.Character:FindFirstChild("Torso") ~= nil then
  1702. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  1703. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
  1704. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.5, 1.2, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(300), math.rad(10 - i), math.rad(-90))
  1705. Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
  1706. Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.9, -0.35, 0.51) * CFrame.fromEulerAnglesXYZ(math.rad(-90 + i), math.rad(-5), 0)
  1707. wait()
  1708. else return false end
  1709. else return false end
  1710. end
  1711. else
  1712. for i = 15, 0, -5 do
  1713. if Player.Character:FindFirstChild("Torso") ~= nil then
  1714. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  1715. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
  1716. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.5, 1.2, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(300), math.rad(10 - i), math.rad(-90))
  1717. Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
  1718. Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.9, -0.35, 0.51) * CFrame.fromEulerAnglesXYZ(math.rad(-90 + i), math.rad(-5), 0)
  1719. wait()
  1720. else return false end
  1721. else return false end
  1722. end
  1723. end
  1724. end
  1725. if format == "reload" then
  1726. for i = 5, 0, -1 do
  1727. if Player.Character:FindFirstChild("Torso") ~= nil then
  1728. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  1729. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
  1730. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.3, 0.75, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(315 + (i * 1.5)), math.rad(i * 4), math.rad(-90))
  1731. wait()
  1732. else return false end
  1733. else return false end
  1734. end
  1735. coroutine.resume(coroutine.create(function()
  1736. for i = 0, 25, 5 do
  1737. if Player.Character:FindFirstChild("Torso") ~= nil then
  1738. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  1739. Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
  1740. Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.9, -0.35, 0.51) * CFrame.fromEulerAnglesXYZ(math.rad(-90 + i), math.rad(-5), 0)
  1741. wait()
  1742. else return false end
  1743. else return false end
  1744. end
  1745. end))
  1746. Player.Character[Name].Handle.Release:Play()
  1747. Player.Character[Name].Magazine.Transparency = 1
  1748. Player.Character[Name].MagPull.Transparency = 1
  1749. local Mag = Instance.new("Model")
  1750. Mag.Name = "Spent Magazine"
  1751. local source = Player.Character[Name]:FindFirstChild("Magazine")
  1752. if source == nil then return end
  1753. source = source:Clone()
  1754. source.CanCollide = true
  1755. source.Transparency = 0
  1756. source.Parent = Mag
  1757. coroutine.resume(coroutine.create(function() wait(4.5) for i = 0, 1, 0.1 do source.Transparency = i wait() end source:Remove() end))
  1758. for _, Part in pairs(Player.Character[Name]:GetChildren()) do
  1759. if Part.Name == "MagPull" then
  1760. local new = Part:Clone()
  1761. new.Parent = Mag
  1762. new.Transparency = 0
  1763. new.CanCollide = true
  1764. local w = Instance.new("Weld", new)
  1765. w.Part0 = w.Parent
  1766. w.Part1 = source
  1767. w.C0 = Part.Weld.C0
  1768. w.C1 = Part.Weld.C1
  1769. coroutine.resume(coroutine.create(function() wait(4.5) for i = 0, 1, 0.1 do new.Transparency = i wait() end new:Remove() end))
  1770. else end
  1771. end
  1772. Mag.Parent = game.Workspace
  1773. for i = 0, 25, 5 do
  1774. if Player.Character:FindFirstChild("Torso") ~= nil then
  1775. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  1776. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
  1777. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.5 + (i / 60), 1.2 - (i / 20), 0.8 + (i / 35)) * CFrame.fromEulerAnglesXYZ(math.rad(300 - i), math.rad(10 + -i * 3.5), math.rad(-90))
  1778. wait()
  1779. else return false end
  1780. else return false end
  1781. end
  1782. magazineNew = Player.Character[Name].Magazine:Clone()
  1783. magazineNew.Name = "New Magazine"
  1784. magazineNew.Transparency = 0
  1785. magazineNew.Parent = Player.Character[Name]
  1786. local w = Instance.new("Weld")
  1787. w.Part0 = magazineNew
  1788. w.Part1 = Player.Character:FindFirstChild("Left Arm")
  1789. w.C0 = CFrame.new(0, 1.1, 0)
  1790. w.C1 = CFrame.new() * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
  1791. w.Parent = magazineNew
  1792. wait(0.2)
  1793. for i = 25, 0, -5 do
  1794. if Player.Character:FindFirstChild("Torso") ~= nil then
  1795. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  1796. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
  1797. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.3 + ((i + 10) / 60), 1.2 - ((i + 10) / 20), 0.8 + (i / 35)) * CFrame.fromEulerAnglesXYZ(math.rad(300 - (i - 10)), math.rad(10 + -i * 3.5), math.rad(-90))
  1798. Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
  1799. Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.9 + ((25 - i) / 30), -0.35, 0.51 + ((25 - i) / 25)) * CFrame.fromEulerAnglesXYZ(math.rad(-90 + i), math.rad(-5), math.rad((25 * 2) - (i * 2)))
  1800. wait()
  1801. else return false end
  1802. else return false end
  1803. end
  1804. Player.Character[Name].Magazine.Transparency = 0
  1805. Player.Character[Name].MagPull.Transparency = 0
  1806. CamShake(1, 30000)
  1807. CamShake(1, -30000)
  1808. Player.Character[Name]["New Magazine"]:Remove()
  1809. wait(0.1)
  1810. if Player.Character:FindFirstChild("Torso") ~= nil then
  1811. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  1812. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
  1813. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.3, 1.2, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(300), math.rad(10), math.rad(-90))
  1814. Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
  1815. Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.9, -0.35, 0.51) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-5), 0)
  1816. else return false end
  1817. else return false end
  1818. Player.Character[Name].Handle.Reload:Play()
  1819. Player.Character[Name].Handle.Jam:Play()
  1820. wait(0.2)
  1821. if magazine.Value == 0 or Jammed == true then
  1822. playAnimation("charge")
  1823. else
  1824. playAnimation("hold")
  1825. end
  1826. end
  1827. if format == "charge" then
  1828. Player.Character[Name].Handle.Weld:Remove()
  1829. local w = Instance.new("Weld")
  1830. w.Part0 = Player.Character[Name].Handle
  1831. w.Part1 = Player.Character:FindFirstChild("Left Arm")
  1832. w.C0 = CFrame.new(-0.85, -0.3, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(15), math.rad(90), 0)
  1833. w.C1 = CFrame.new(0, 0.4, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(40), 0, 0)
  1834. w.Parent = Player.Character[Name].Handle
  1835. if Player.Character:FindFirstChild("Torso") ~= nil then
  1836. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  1837. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
  1838. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.4, 0.9, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(280), math.rad(-10), math.rad(-90))
  1839. else return false end
  1840. else return false end
  1841. wait(0.2)
  1842. Player.Character[Name].Handle.Equip:Play()
  1843. Player.Character[Name].CHandleC.Transparency = 1
  1844. Player.Character[Name].CHandleB.Transparency = 0
  1845. Player.Character[Name].CHandleB1.Transparency = 0
  1846. Player.Character[Name].Bolt.Mesh.Offset = Vector3.new(0, 0.115, 0)
  1847. Player.Character[Name].Bolt.Mesh.Scale = Vector3.new(0.14, 0.1, 0.14)
  1848. Player.Character[Name].DustCover.Mesh.Offset = Vector3.new(0, 0, 0.115)
  1849. Jammed = false
  1850. if magazine.Value ~= 0 then
  1851. makeShell(Player.Character[Name]:FindFirstChild("ShellOut"))
  1852. else end
  1853. for i = 0, 1, 0.25 do
  1854. if Player.Character:FindFirstChild("Torso") ~= nil then
  1855. if Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  1856. Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
  1857. Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-1.2, 0 - (i / 1.5), 0.9) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-5), 0)
  1858. wait()
  1859. else return false end
  1860. else return false end
  1861. end
  1862. wait(0.08)
  1863. Player.Character[Name].CHandleC.Transparency = 0
  1864. Player.Character[Name].CHandleB.Transparency = 1
  1865. Player.Character[Name].CHandleB1.Transparency = 1
  1866. Player.Character[Name].Bolt.Mesh.Offset = Vector3.new(0, 0, 0)
  1867. Player.Character[Name].Bolt.Mesh.Scale = Vector3.new(0.14, 0.3, 0.14)
  1868. wait(0.02)
  1869. removeParts("RightHand")
  1870. makeParts("RightHand")
  1871. Player.Character[Name].DustCover.Mesh.Offset = Vector3.new(0, 0, 0.115)
  1872. playAnimation("hold")
  1873. return true
  1874. end
  1875. if format == "fire" then
  1876. Player.Character[Name].Bolt.Mesh.Offset = Vector3.new(0, 0.115, 0)
  1877. Player.Character[Name].Bolt.Mesh.Scale = Vector3.new(0.14, 0.1, 0.14)
  1878. Player.Character[Name].DustCover.Mesh.Offset = Vector3.new(0, 0, 0.115)
  1879. makeShell(Player.Character[Name]:FindFirstChild("ShellOut"))
  1880. if Player.Character[Name]:FindFirstChild("Handle") ~= nil then
  1881. if silenced then
  1882. Player.Character[Name].Handle.Fire2.Volume = math.random(3, 8) / 10
  1883. Player.Character[Name].Handle.Fire2.Pitch = math.random(1.8, 2)
  1884. Player.Character[Name].Handle.Fire2:Play()
  1885. CamShake(10, 3000)
  1886. else
  1887. Player.Character[Name].Handle.Fire.Volume = math.random(9, 10) / 10
  1888. Player.Character[Name].Handle.Fire:Play()
  1889. CamShake(10, 3000)
  1890. end
  1891. else return false end
  1892. if Player.Character[Name]:FindFirstChild("Muzzle") ~= nil then
  1893. if silenced == false then
  1894. coroutine.resume(coroutine.create(function() Player.Character[Name].Muzzle.Smoke.Enabled = true Player.Character[Name].Muzzle.Fire.Enabled = true wait(0.1) Player.Character[Name].Muzzle.Smoke.Enabled = false Player.Character[Name].Muzzle.Fire.Enabled = false end))
  1895. else end
  1896. else return false end
  1897. for i = 0, 6, 3 do
  1898. if Player.Character:FindFirstChild("Torso") ~= nil then
  1899. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  1900. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
  1901. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.3, 1.2, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(300), math.rad(10 + i), math.rad(-90))
  1902. Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
  1903. Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.9, -0.35, 0.51) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), 0)
  1904. wait()
  1905. else return false end
  1906. else return false end
  1907. end
  1908. if magazine.Value ~= 0 then
  1909. Player.Character[Name].Bolt.Mesh.Offset = Vector3.new(0, 0, 0)
  1910. Player.Character[Name].Bolt.Mesh.Scale = Vector3.new(0.14, 0.3, 0.14)
  1911. elseif magazine.Value == 0 then
  1912. Player.Character[Name].Handle.Lock:Play()
  1913. end
  1914. if math.random(1, Reliability) == 1 then
  1915. Jammed = true
  1916. Player.Character[Name].Handle.Jam:Play()
  1917. end
  1918. for i = 6, 0, -3 do
  1919. if Player.Character:FindFirstChild("Torso") ~= nil then
  1920. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  1921. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
  1922. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.3, 1.2, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(300), math.rad(10 + i), math.rad(-90))
  1923. Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
  1924. Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.9, -0.35, 0.51) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), 0)
  1925. wait()
  1926. else return false end
  1927. else return false end
  1928. end
  1929. end
  1930. return true
  1931. end
  1932.  
  1933.  
  1934. function CamShake(time, freq)
  1935. coroutine.resume(coroutine.create(function()
  1936. local cam = game:GetService("Workspace").CurrentCamera
  1937. local time = 10
  1938. local seed = Vector3.new(math.random(100, 200) / freq, math.random(100, 200) / freq, 0)
  1939. if math.random(1, 2) == 1 then seed = Vector3.new(-seed.x, seed.y, 0) end
  1940. if math.random(1, 2) == 1 then seed = Vector3.new(seed.x, -seed.y, 0) end
  1941. cam.CoordinateFrame = (CFrame.new(cam.Focus.p) * (cam.CoordinateFrame - cam.CoordinateFrame.p) * CFrame.fromEulerAnglesXYZ(seed.x * time, seed.y * time, 0)) * CFrame.new(0, 0, (cam.CoordinateFrame.p - cam.Focus.p).magnitude)
  1942. for i = 1, time do
  1943. cam.CoordinateFrame = (CFrame.new(cam.Focus.p) * (cam.CoordinateFrame - cam.CoordinateFrame.p) * CFrame.fromEulerAnglesXYZ(-seed.x, -seed.y, 0)) * CFrame.new(0, 0, (cam.CoordinateFrame.p - cam.Focus.p).magnitude)
  1944. wait()
  1945. end
  1946. end))
  1947. end
  1948.  
  1949.  
  1950. function makeShell(part)
  1951. if part == nil then return false end
  1952. local casing = Instance.new("Part")
  1953. casing.Name = "Shell"
  1954. casing.formFactor = "Custom"
  1955. casing.Size = Vector3.new(0.2, 0.25, 0.2)
  1956. casing.CFrame = CFrame.new(part.Position) * CFrame.fromEulerAnglesXYZ(math.rad(math.random(0, 360)), math.rad(math.random(0, 360)), math.rad(math.random(0, 360)))
  1957. casing.BrickColor = BrickColor.new("New Yeller")
  1958. local mesh = Instance.new("CylinderMesh")
  1959. mesh.Scale = Vector3.new(0.4, 1, 0.4)
  1960. mesh.Parent = casing
  1961. casing.Parent = game:GetService("Workspace")
  1962. casing:BreakJoints()
  1963. casing.Velocity = (part.CFrame.lookVector * 50) + Vector3.new(0, 10, 0)
  1964. coroutine.resume(coroutine.create(function() wait(4.5) for i = 0, 1, 0.1 do casing.Transparency = i wait() end casing:Remove() end))
  1965. end
  1966.  
  1967.  
  1968. function Weld(x, y)
  1969. local weld = Instance.new("Weld")
  1970. weld.Part0 = x
  1971. weld.Part1 = y
  1972. CJ = CFrame.new(x.Position)
  1973. C0 = x.CFrame:inverse() * CJ
  1974. C1 = y.CFrame:inverse() * CJ
  1975. weld.C0 = C0
  1976. weld.C1 = C1
  1977. weld.Parent = x
  1978. end
  1979.  
  1980.  
  1981. function tagHumanoid(humanoid)
  1982. local tag = Instance.new("ObjectValue")
  1983. tag.Name = "creator"
  1984. tag.Value = Player
  1985. tag.Parent = humanoid
  1986. local tag = Instance.new("StringValue")
  1987. tag.Name = "creatorType1"
  1988. tag.Value = Name
  1989. tag.Parent = humanoid
  1990. local tag = Instance.new("StringValue")
  1991. tag.Name = "creatorType2"
  1992. tag.Value = "shot"
  1993. tag.Parent = humanoid
  1994. end
  1995.  
  1996.  
  1997. function untagHumanoid(humanoid)
  1998. if humanoid ~= nil then
  1999. local tag = humanoid:FindFirstChild("creator")
  2000. if tag ~= nil then
  2001. tag:Remove()
  2002. end
  2003. local tag = humanoid:FindFirstChild("creatorType1")
  2004. if tag ~= nil then
  2005. tag:Remove()
  2006. end
  2007. local tag = humanoid:FindFirstChild("creatorType2")
  2008. if tag ~= nil then
  2009. tag:Remove()
  2010. end
  2011. end
  2012. end
  2013.  
  2014.  
  2015. function fire(startPoint, endPoint, hit)
  2016. local trail = Instance.new("Part")
  2017. trail.Name = "Bullet Trail"
  2018. trail.BrickColor = BrickColor.new("Dark stone grey")
  2019. trail.TopSurface = 0
  2020. trail.BottomSurface = 0
  2021. trail.formFactor = 0
  2022. trail.Size = Vector3.new(1, 1, 1)
  2023. trail.Transparency = 0.5
  2024. trail.Anchored = true
  2025. trail.CanCollide = false
  2026. trail.CFrame = CFrame.new((startPoint + endPoint) / 2, endPoint)
  2027. trail.Parent = game:GetService("Workspace")
  2028. local mesh = Instance.new("SpecialMesh")
  2029. mesh.MeshType = "Brick"
  2030. mesh.Scale = Vector3.new(0.1, 0.1, (startPoint - endPoint).magnitude)
  2031. mesh.Parent = trail
  2032. coroutine.resume(coroutine.create(function(part) for i = 1, 10 do part.Mesh.Scale = Vector3.new(part.Mesh.Scale.x - 0.01, part.Mesh.Scale.y - 0.01, part.Mesh.Scale.z) wait() end part:Remove() end), trail)
  2033. if hit ~= nil then
  2034. if hit.Parent == nil then return end
  2035. if hit.Parent.ClassName == "Hat" then
  2036. if hit.Parent.Parent.Humanoid ~= nil then
  2037. hit.Parent.Parent.Humanoid:TakeDamage(damage * 5)
  2038. end
  2039. end
  2040. if hit.Parent:FindFirstChild("Humanoid") ~= nil then
  2041. tagHumanoid(hit.Parent.Humanoid)
  2042. if hit.Name == "Head" then
  2043. hit.Parent.Humanoid:TakeDamage(damage * 10)
  2044. elseif hit.Name == "Torso" then
  2045. hit.Parent.Humanoid:TakeDamage(damage * 2)
  2046. elseif hit.Name == "Left Leg" then
  2047. hit.Parent.Humanoid:TakeDamage(damage)
  2048. hit.Parent.Humanoid.Sit = true
  2049. elseif hit.Name == "Right Leg" then
  2050. hit.Parent.Humanoid:TakeDamage(damage)
  2051. hit.Parent.Humanoid.Sit = true
  2052. else
  2053. hit.Parent.Humanoid:TakeDamage(damage)
  2054. end
  2055. if math.random(1, 10) == 1 then
  2056. hit.Parent.Humanoid.Sit = true
  2057. end
  2058. delay(0.1, function() untagHumanoid(hit.Parent.Humanoid) end)
  2059. end
  2060. if hit.Anchored == false then
  2061. hit.Velocity = hit.Velocity + ((endPoint - startPoint).unit * (damage * 2))
  2062. end
  2063. end
  2064. end
  2065.  
  2066.  
  2067. function onButton1Down(mouse)
  2068. if selected == false then return end
  2069. if Player.Character:FindFirstChild(Name) ~= nil and Button1Down == false and canFire == true and (function() if dual == true then if Player.Character:FindFirstChild(Name.. " (Left)") ~= nil then return true else return false end else return true end end)() == true then
  2070. if Player.Character[Name]:FindFirstChild("Handle") == nil then return end
  2071. if Player.Character[Name]:FindFirstChild("Muzzle") == nil then return end
  2072. if dual == true then if Player.Character[Name.. " (Left)"]:FindFirstChild("Handle") == nil then return end end
  2073. if dual == true then if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle") == nil then return end end
  2074. mouse.Icon = "http://www.roblox.com/asset/?id=66839997"
  2075. Button1Down = true
  2076. canFire = false
  2077. canFire2 = true
  2078. while canFire2 == true do
  2079. local humanoid = Player.Character:FindFirstChild("Humanoid")
  2080. if humanoid == nil then
  2081. canFire2 = false
  2082. break
  2083. end
  2084. if humanoid.Health <= 0 then
  2085. canFire2 = false
  2086. break
  2087. end
  2088. local fireLeft = false
  2089. if automatic == false and burst == false then
  2090. canFire2 = false
  2091. elseif automatic == false and burst == true then
  2092. if burstCount >= burstCountMax then
  2093. canFire2 = false
  2094. burstCount = 0
  2095. break
  2096. end
  2097. burstCount = burstCount + 1
  2098. elseif automatic == true and burst == false then
  2099. fireLeft = true
  2100. end
  2101. if Jammed ~= true and Ready == true then
  2102. if magazine.Value > 0 then
  2103. magazine.Value = magazine.Value - 1
  2104. updateGui()
  2105. if silenced == true then
  2106. CamShake(1, Spread)
  2107. else end
  2108. fire(Player.Character[Name].Muzzle.Position, mouse.Hit.p, mouse.Target)
  2109. coroutine.resume(coroutine.create(function()
  2110. if dual == true then
  2111. playAnimation("rightFire")
  2112. elseif dual == false then
  2113. playAnimation("fire")
  2114. end
  2115. end))
  2116. else
  2117. Player.Character[Name].Handle.Empty:Play()
  2118. end
  2119. else
  2120. Player.Character[Name].Handle.Jam:Play()
  2121. end
  2122. if fireLeft == true and dual == true and automatic == true then
  2123. if magazine.Value > 0 then
  2124. coroutine.resume(coroutine.create(function()
  2125. wait(readyTime / 2)
  2126. magazine.Value = magazine.Value - 1
  2127. updateGui()
  2128. fire(Player.Character[Name.. " (Left)"].Muzzle.Position, mouse.Hit.p, mouse.Target)
  2129. playAnimation("leftFire")
  2130. end))
  2131. else
  2132. coroutine.resume(coroutine.create(function()
  2133. wait(readyTime / 2)
  2134. Player.Character[Name].Handle.Empty:Play()
  2135. end))
  2136. end
  2137. end
  2138. wait(readyTime)
  2139. end
  2140. mouse.Icon = "http://www.roblox.com/asset/?id=66839997"
  2141. canFire = true
  2142. end
  2143. end
  2144.  
  2145.  
  2146. function onButton1Up(mouse)
  2147. if selected == false then return end
  2148. Button1Down = false
  2149. canFire2 = false
  2150. burstCount = 0
  2151. while canFire == false do wait() end
  2152. if dual == true and automatic == false then
  2153. if Player.Character[Name.. " (Left)"]:FindFirstChild("Handle") == nil then return end
  2154. if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle") == nil then return end
  2155. mouse.Icon = "http://www.roblox.com/asset/?id=66839997"
  2156. canFire = false
  2157. canFire2 = true
  2158. while canFire2 == true do
  2159. local humanoid = Player.Character:FindFirstChild("Humanoid")
  2160. if humanoid == nil then
  2161. canFire2 = false
  2162. break
  2163. end
  2164. if humanoid.Health <= 0 then
  2165. canFire2 = false
  2166. break
  2167. end
  2168. if burst == false then
  2169. canFire2 = false
  2170. elseif burst == true then
  2171. if burstCount >= burstCountMax then
  2172. canFire2 = false
  2173. burstCount = 0
  2174. break
  2175. end
  2176. burstCount = burstCount + 1
  2177. end
  2178. if magazine.Value <= 0 then
  2179. Player.Character[Name].Handle.Empty:Play()
  2180. else
  2181. coroutine.resume(coroutine.create(function()
  2182. playAnimation("leftFire")
  2183. end))
  2184. magazine.Value = magazine.Value - 1
  2185. updateGui()
  2186. fire(Player.Character[Name.. " (Left)"].Muzzle.Position, mouse.Hit.p, mouse.Target)
  2187. end
  2188. wait(readyTime)
  2189. end
  2190. mouse.Icon = "http://www.roblox.com/asset/?id=66839997"
  2191. canFire = true
  2192. end
  2193. end
  2194.  
  2195.  
  2196. function onKeyDown(key, mouse)
  2197. if selected == false then return end
  2198. key = key:lower()
  2199. if key == "q" and Button1Down == false and canFire == true then
  2200. if mouse.Target == nil then return end
  2201. if game:GetService("Players"):GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
  2202. if dual == true then onKeyDown("t", mouse) end
  2203. onDeselected(mouse)
  2204. removeParts("RightHolster")
  2205. script.Parent.Parent = game:GetService("Players"):GetPlayerFromCharacter(mouse.Target.Parent).Backpack
  2206. end
  2207. end
  2208. if key == "e" and Button1Down == false and canFire == true and canSilence == true then
  2209. if silenced then
  2210. silenced = false
  2211. if Player.Character:FindFirstChild(Name) == nil then return end
  2212. if Player.Character[Name]:FindFirstChild("Muzzle") == nil then return end
  2213. if Player.Character[Name]:FindFirstChild("Muzzle 2") == nil then return end
  2214. Player.Character[Name].Muzzle.Transparency = 1
  2215. Player.Character[Name].Silencer1.Transparency = 1
  2216. Player.Character[Name].Muzzle.Name = "Silencer"
  2217. Player.Character[Name]["Muzzle 2"].Name = "Muzzle"
  2218. if dual == true then
  2219. if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle") == nil then return end
  2220. if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle 2") == nil then return end
  2221. Player.Character[Name.. " (Left)"].Muzzle.Transparency = 1
  2222. Player.Character[Name.. " (Left)"].Muzzle.Name = "Silencer"
  2223. Player.Character[Name.. " (Left)"]["Muzzle 2"].Name = "Muzzle"
  2224. end
  2225. else
  2226. silenced = true
  2227. if Player.Character:FindFirstChild(Name) == nil then return end
  2228. if Player.Character[Name]:FindFirstChild("Silencer") == nil then return end
  2229. if Player.Character[Name]:FindFirstChild("Muzzle") == nil then return end
  2230. Player.Character[Name].Silencer.Transparency = 0
  2231. Player.Character[Name].Silencer1.Transparency = 0
  2232. Player.Character[Name].Muzzle.Name = "Muzzle 2"
  2233. Player.Character[Name].Silencer.Name = "Muzzle"
  2234. if dual == true then
  2235. if Player.Character[Name.. " (Left)"]:FindFirstChild("Silencer") == nil then return end
  2236. if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle") == nil then return end
  2237. Player.Character[Name.. " (Left)"].Silencer.Transparency = 0
  2238. Player.Character[Name.. " (Left)"].Muzzle.Name = "Muzzle 2"
  2239. Player.Character[Name.. " (Left)"].Silencer.Name = "Muzzle"
  2240. end
  2241. end
  2242. end
  2243. if key == "r" and Button1Down == false and canFire == true then
  2244. if ammo.Value > 0 and magazine.Value ~= magazineMax.Value + 1 then
  2245. canFire = false
  2246. burstCount = 0
  2247. mouse.Icon = "http://www.roblox.com/asset/?id=66839997"
  2248. if magazine.Value > 0 then magazine.Value = 1 end
  2249. updateGui()
  2250. if dual == true then
  2251. playAnimation("reloadDual")
  2252. elseif dual == false then
  2253. playAnimation("reload")
  2254. end
  2255. if ammo.Value - magazineMax.Value < 0 then
  2256. magazine.Value = ammo.Value
  2257. ammo.Value = 0
  2258. elseif ammo.Value - magazineMax.Value >= 0 then
  2259. ammo.Value = ammo.Value - magazineMax.Value
  2260. magazine.Value = magazine.Value + MagSize
  2261. end
  2262. updateGui()
  2263. mouse.Icon = "http://www.roblox.com/asset/?id=66839997"
  2264. canFire = true
  2265. end
  2266. end
  2267. if key == "t" and Button1Down == false and canFire == true and canDual == true then
  2268. canFire = false
  2269. if dual == false then
  2270. local weapon = nil
  2271. for _, p in pairs(Player.Backpack:GetChildren()) do
  2272. if p.Name == Name and p ~= script.Parent then weapon = p break end
  2273. end
  2274. if weapon ~= nil then
  2275. dual = true
  2276. weapon.Name = "Dual"
  2277. weapon.Parent = script
  2278. silenced = false
  2279. removeParts("RightHand")
  2280. makeParts("RightHand")
  2281. removeParts("RightHolster")
  2282. makeParts("LeftHolster")
  2283. playAnimation("leftEquip")
  2284. removeParts("LeftHolster")
  2285. makeParts("LeftHand")
  2286. magazineMax.Value = math.ceil(magazineMax.Value * 2)
  2287. ammoMax.Value = math.ceil(ammoMax.Value * 2)
  2288. magazine.Value = magazine.Value + weapon.Magazine.Value
  2289. ammo.Value = ammo.Value + weapon.Ammo.Value
  2290. updateGui()
  2291. end
  2292. elseif dual == true then
  2293. local weapon = script:FindFirstChild("Dual")
  2294. if weapon ~= nil then
  2295. dual = false
  2296. weapon.Name = Name
  2297. weapon.Parent = Player.Backpack
  2298. silenced = false
  2299. removeParts("RightHand")
  2300. makeParts("RightHand")
  2301. playAnimation("leftUnequip")
  2302. removeParts("LeftHand")
  2303. makeParts("RightHolster")
  2304. playAnimation("hold")
  2305. weapon.Magazine.Value = math.floor(magazine.Value / 2)
  2306. weapon.Ammo.Value = math.floor(ammo.Value / 2)
  2307. magazineMax.Value = math.ceil(magazineMax.Value / 2)
  2308. ammoMax.Value = math.ceil(ammoMax.Value / 2)
  2309. magazine.Value = math.ceil(magazine.Value / 2)
  2310. ammo.Value = math.ceil(ammo.Value / 2)
  2311. updateGui()
  2312. end
  2313. end
  2314. canFire = true
  2315. end
  2316. if key == "y" and canZoom == true then
  2317. if zoom == false then
  2318. zoom = true
  2319. local pos = mouse.Hit.p
  2320. local target = mouse.Target
  2321. local cam = game:GetService("Workspace").CurrentCamera
  2322. focus = Instance.new("Part", workspace)
  2323. focus.Anchored = true
  2324. focus.CanCollide = false
  2325. focus.Transparency = 1
  2326. focus.TopSurface = 0
  2327. focus.BottomSurface = 0
  2328. focus.formFactor = "Plate"
  2329. focus.Size = Vector3.new(0, 0, 0)
  2330. focus.CFrame = CFrame.new(pos) * (CFrame.new(Player.Character.Torso.CFrame.p, pos) - CFrame.new(Player.Character.Torso.CFrame.p, pos).p)
  2331. cam.CameraSubject = focus
  2332. cam.CameraType = "Attach"
  2333. while zoom == true and selected == true do
  2334. local set = false
  2335. if target ~= nil then
  2336. if target.Parent ~= nil then
  2337. if target.Anchored == false then
  2338. focus.CFrame = CFrame.new(target.CFrame.p) * (CFrame.new(Player.Character.Torso.CFrame.p, target.CFrame.p) - CFrame.new(Player.Character.Torso.CFrame.p, target.CFrame.p).p)
  2339. set = true
  2340. end
  2341. end
  2342. end
  2343. if set == false then
  2344. focus.CFrame = CFrame.new(pos) * (CFrame.new(Player.Character.Torso.CFrame.p, pos) - CFrame.new(Player.Character.Torso.CFrame.p, pos).p)
  2345. end
  2346. wait()
  2347. end
  2348. if focus ~= nil then focus:Remove() focus = nil end
  2349. local cam = game:GetService("Workspace").CurrentCamera
  2350. cam.CameraSubject = Player.Character:FindFirstChild("Humanoid")
  2351. cam.CameraType = "Custom"
  2352. else
  2353. zoom = false
  2354. end
  2355. end
  2356. if key == "u" and Button1Down == false and canFire == true then
  2357. if automatic == false and burst == false then
  2358. if switchToBurst == true then
  2359. burst = true
  2360. local m = Instance.new("Message", Player)
  2361. m.Text = "Burst"
  2362. pcall(function() Player.Character[Name].Handle.Switch:Play() end)
  2363. delay(2.5, function() m:Remove() end)
  2364. elseif switchToAutomatic == true then
  2365. automatic = true
  2366. local m = Instance.new("Message", Player)
  2367. m.Text = "Automatic"
  2368. pcall(function() Player.Character[Name].Handle.Switch:Play() end)
  2369. delay(2.5, function() m:Remove() end)
  2370. end
  2371. elseif automatic == false and burst == true then
  2372. if switchToAutomatic == true then
  2373. automatic = true
  2374. burst = false
  2375. local m = Instance.new("Message", Player)
  2376. m.Text = "Automatic"
  2377. pcall(function() Player.Character[Name].Handle.Switch:Play() end)
  2378. delay(2.5, function() m:Remove() end)
  2379. elseif switchToSingle == true then
  2380. burst = false
  2381. local m = Instance.new("Message", Player)
  2382. m.Text = "Single"
  2383. pcall(function() Player.Character[Name].Handle.Switch:Play() end)
  2384. delay(2.5, function() m:Remove() end)
  2385. end
  2386. elseif automatic == true and burst == false then
  2387. if switchToSingle == true then
  2388. automatic = false
  2389. local m = Instance.new("Message", Player)
  2390. m.Text = "Single"
  2391. pcall(function() Player.Character[Name].Handle.Switch:Play() end)
  2392. delay(2.5, function() m:Remove() end)
  2393. elseif switchToBurst == true then
  2394. automatic = false
  2395. burst = true
  2396. local m = Instance.new("Message", Player)
  2397. m.Text = "Burst"
  2398. pcall(function() Player.Character[Name].Handle.Switch:Play() end)
  2399. delay(2.5, function() m:Remove() end)
  2400. end
  2401. end
  2402. end
  2403. if key == "f" and Button1Down == false and canFire == true and Attachment == true then
  2404. if Mode == 1 and Mode ~= 0 then
  2405. Player.Character[Name].Handle.Switch:Play()
  2406. Player.Character[Name].Laser.Transparency = 1
  2407. Mode = 0
  2408. elseif Mode == 0 and Mode ~= 1 then
  2409. Player.Character[Name].Handle.Switch:Play()
  2410. Player.Character[Name].Laser.Transparency = 0.4
  2411. Mode = 1
  2412. end
  2413. end
  2414. if key == "c" and Button1Down == false and canFire == true then
  2415. if magazine.Value ~= 0 then
  2416. canFire = false
  2417. burstCount = 0
  2418. if magazine.Value ~= 0 then magazine.Value = magazine.Value - 1 end
  2419. updateGui()
  2420. playAnimation("charge")
  2421. canFire = true
  2422. end
  2423. end
  2424. if key == "x" and canFire == true then
  2425. canFire = false
  2426. playAnimation("ready")
  2427. if Ready == false then
  2428. Player.Character.Humanoid.WalkSpeed = AimSpeed
  2429. Ready = true
  2430. else
  2431. Player.Character.Humanoid.WalkSpeed = 16
  2432. Ready = false
  2433. end
  2434. canFire = true
  2435. end
  2436. end
  2437.  
  2438.  
  2439. function onSelected(mouse)
  2440. if selected == true then return end
  2441. selected = true
  2442. canFire = false
  2443. mouse.Icon = "http://www.roblox.com/asset/?id=66839997"
  2444. while Player.Character:FindFirstChild("WeaponActivated") ~= nil do
  2445. if Player.Character.WeaponActivated.Value == nil then break end
  2446. if Player.Character.WeaponActivated.Value.Parent == nil then break end
  2447. wait()
  2448. end
  2449. updateGui()
  2450. local weapon = Instance.new("ObjectValue")
  2451. weapon.Name = "WeaponActivated"
  2452. weapon.Value = script.Parent
  2453. weapon.Parent = Player.Character
  2454. DisableLimb(1, Player.Character)
  2455. DisableLimb(2, Player.Character)
  2456. ForceAngle(1, 0, Player.Character)
  2457. ForceAngle(2, 0, Player.Character)
  2458. if dual == true then
  2459. coroutine.resume(coroutine.create(function() playAnimation("leftEquip") end))
  2460. playAnimation("rightEquip")
  2461. removeParts("LeftHolster")
  2462. makeParts("LeftHand")
  2463. else
  2464. playAnimation("equip")
  2465. end
  2466. removeParts("RightHolster")
  2467. makeParts("RightHand")
  2468. mouse.Button1Down:connect(function() onButton1Down(mouse) end)
  2469. mouse.Button1Up:connect(function() onButton1Up(mouse) end)
  2470. mouse.KeyDown:connect(function(key) onKeyDown(key, mouse) end)
  2471. mouse.Icon = "http://www.roblox.com/asset/?id=66839997"
  2472. canFire = true
  2473. end
  2474.  
  2475.  
  2476. function onDeselected(mouse)
  2477. if selected == false then return end
  2478. Button1Down = false
  2479. while canFire == false do
  2480. wait()
  2481. end
  2482. selected = false
  2483. if dual == true then
  2484. if math.random(1, 2) == 1 then
  2485. coroutine.resume(coroutine.create(function() playAnimation("leftUnequip") end))
  2486. wait(math.random(1, 10) / 10)
  2487. playAnimation("rightUnequip")
  2488. else
  2489. coroutine.resume(coroutine.create(function() playAnimation("rightUnequip") end))
  2490. wait(math.random(1, 10) / 10)
  2491. playAnimation("leftUnequip")
  2492. end
  2493. removeParts("LeftHand")
  2494. makeParts("LeftHolster")
  2495. else
  2496. playAnimation("unequip")
  2497. end
  2498. removeParts("RightHand")
  2499. makeParts("RightHolster")
  2500. ForceAngle(1, 0, Player.Character)
  2501. ForceAngle(2, 0, Player.Character)
  2502. ResetLimbCFrame(1, Player.Character)
  2503. ResetLimbCFrame(2, Player.Character)
  2504. EnableLimb(1, Player.Character)
  2505. EnableLimb(2, Player.Character)
  2506. if Player.PlayerGui:FindFirstChild(Name) ~= nil then Player.PlayerGui[Name]:Remove() end
  2507. if Player.Character:FindFirstChild("WeaponActivated") ~= nil then
  2508. if Player.Character.WeaponActivated.Value == script.Parent then
  2509. Player.Character.WeaponActivated:Remove()
  2510. end
  2511. end
  2512. while Player.Character:FindFirstChild("WeaponActivated") ~= nil do
  2513. if Player.Character.WeaponActivated.Value == nil then break end
  2514. if Player.Character.WeaponActivated.Value.Parent == nil then break end
  2515. wait()
  2516. end
  2517. end
  2518.  
  2519.  
  2520. if script.Parent.className ~= "HopperBin" then
  2521. if Player == nil then print("Error: Player not found!") return end
  2522. Tool = Instance.new("HopperBin")
  2523. Tool.Name = Name
  2524. Tool.Parent = Player.Backpack
  2525. script.Name = "Main"
  2526. script.Parent = Tool
  2527. elseif script.Parent.className == "HopperBin" then
  2528. while script.Parent.Parent.className ~= "Backpack" do
  2529. wait()
  2530. end
  2531. if script.Parent:FindFirstChild("MagazineMax") == nil then
  2532. magazineMax = Instance.new("NumberValue")
  2533. magazineMax.Name = "MagazineMax"
  2534. magazineMax.Value = 10
  2535. magazineMax.Parent = script.Parent
  2536. else
  2537. magazineMax = script.Parent.MagazineMax
  2538. end
  2539. if script.Parent:FindFirstChild("Magazine") == nil then
  2540. magazine = Instance.new("NumberValue")
  2541. magazine.Name = "Magazine"
  2542. magazine.Value = 0
  2543. magazine.Parent = script.Parent
  2544. else
  2545. magazine = script.Parent.Magazine
  2546. end
  2547. if script.Parent:FindFirstChild("AmmoMax") == nil then
  2548. ammoMax = Instance.new("NumberValue")
  2549. ammoMax.Name = "AmmoMax"
  2550. ammoMax.Value = 110
  2551. ammoMax.Parent = script.Parent
  2552. else
  2553. ammoMax = script.Parent.AmmoMax
  2554. end
  2555. if script.Parent:FindFirstChild("Ammo") == nil then
  2556. ammo = Instance.new("NumberValue")
  2557. ammo.Name = "Ammo"
  2558. ammo.Value = script.Parent.AmmoMax.Value
  2559. ammo.Parent = script.Parent
  2560. else
  2561. ammo = script.Parent.Ammo
  2562. end
  2563. Player = script.Parent.Parent.Parent
  2564. makeParts("RightHolster")
  2565. script.Parent.Selected:connect(onSelected)
  2566. script.Parent.Deselected:connect(onDeselected)
  2567. end
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