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- while wait(1) do
- local kel = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart
- local kek = game:GetService("Players").LocalPlayer.Character.Humanoid
- local item = game.Workspace.Items.Items.Diamond.D.CFrame
- local lem = game.Workspace.Items.Items.Gold["1G"].CFrame
- kek.Sit = true
- wait(0.5)
- kel.CFrame = item
- wait(0.5)
- kel.CFrame = lem
- local remote = Game["ReplicatedStorage"]["remoteGiveCashCarried"]
- local D = game.Workspace.Items.Items.Diamond.D
- local G = game.Workspace.Items.Items.Gold["1G"]
- remote:FireServer(D, G)
- end
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