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- User = game.Players.memberhero
- Ammo = 20
- Pullback = true
- Loaded = true
- CageOpen = true
- Char = User.Character
- Char.Humanoid.MaxHealth = 100000000
- Char.Humanoid.Health = 9001
- cen = Instance.new("Part", User.Character)
- cen.BottomSurface = "Smooth"
- cen.TopSurface = "Smooth"
- cen.CanCollide = false
- cen.formFactor = "Symmetric"
- cen.Size = Vector3.new(1,1,1)
- cen.BrickColor = BrickColor.new("Really black")
- cen.Transparency = 1
- cen2 = Instance.new("Part", User.Character)
- cen2.BottomSurface = "Smooth"
- cen2.TopSurface = "Smooth"
- cen2.CanCollide = false
- cen2.formFactor = "Symmetric"
- cen2.Size = Vector3.new(1,1,1)
- cen2.BrickColor = BrickColor.new("Really black")
- cen2.Transparency = 1
- cenw = Instance.new("Weld", cen)
- cenw.Part0 = Char["Torso"]
- cenw.Part1 = cen
- cenw.C1 = CFrame.new(-1.5,-0.5,0)
- cenw2 = Instance.new("Weld", cen2)
- cenw2.Part0 = Char["Torso"]
- cenw2.Part1 = cen2
- cenw2.C1 = CFrame.new(1.5,-0.5,0)
- haw = Instance.new("Weld", cen)
- haw.Part0 = cen
- haw.Part1 = Char["Right Arm"]
- haw.C1 = CFrame.new(0,0.5,0)
- haw2 = Instance.new("Weld", cen2)
- haw2.Part0 = cen2
- haw2.Part1 = Char["Left Arm"]
- haw2.C1 = CFrame.new(0,0.5,0)
- haw.C0 = CFrame.Angles(math.rad(90),0,math.rad(-15))
- haw.C1 = CFrame.new(0.5,1,0)
- haw2.C0 = CFrame.Angles(math.rad(90),0,math.rad(35))
- haw2.C1 = CFrame.new(0,1.2,0)
- haw2.Part1 = nil
- haw.Part1 = nil
- prt1 = Instance.new("Part", Char)
- prt1.Size = Vector3.new(1,1,1)
- prt1.CanCollide = false
- prt1.BrickColor = BrickColor.new("Really black")
- prt1.TopSurface = "Smooth"
- prt1.Transparency = 0
- prt1.BottomSurface = "Smooth"
- prtM = Instance.new("BlockMesh", prt1)
- prtM.Scale = Vector3.new(0.4,1,0.5)
- prt1:BreakJoints()
- prtW = Instance.new("Weld", prt1)
- prtW.Part0 = Char["Right Arm"]
- prtW.Part1 = prt1
- prtW.C1 = CFrame.new(0,0,0.65)*CFrame.Angles(math.rad(0),0,math.rad(0))
- prt2 = Instance.new("Part", Char)
- prt2.Size = Vector3.new(1,1,1)
- prt2.CanCollide = false
- prt2.BrickColor = BrickColor.new("Black")
- prt2.TopSurface = "Smooth"
- prt2.Transparency = 0
- prt2.BottomSurface = "Smooth"
- prtM2 = Instance.new("CylinderMesh", prt2)
- prtM2.Scale = Vector3.new(0.4,1,0.4)
- prt2:BreakJoints()
- prtW2 = Instance.new("Weld", prt2)
- prtW2.Part0 = prt1
- prtW2.Part1 = prt2
- prtW2.C1 = CFrame.new(0,1,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
- prt7 = Instance.new("Part", Char)
- prt7.Size = Vector3.new(1,1,1)
- prt7.CanCollide = false
- prt7.BrickColor = BrickColor.new("Really black")
- prt7.TopSurface = "Smooth"
- prt7.Transparency = 0
- prt7.BottomSurface = "Smooth"
- prtM7 = Instance.new("BlockMesh", prt7)
- prtM7.Scale = Vector3.new(0.4,1,0.5)
- prt7:BreakJoints()
- prtW7 = Instance.new("Weld", prt7)
- prtW7.Part0 = prt1
- prtW7.Part1 = prt7
- prtW7.C1 = CFrame.new(0,-1.09,0.14)*CFrame.Angles(math.rad(-15),0,math.rad(0))
- prt3 = Instance.new("Part", Char)
- prt3.Size = Vector3.new(1,1,1)
- prt3.CanCollide = false
- prt3.BrickColor = BrickColor.new("Really black")
- prt3.TopSurface = "Smooth"
- prt3.Transparency = 0
- prt3.BottomSurface = "Smooth"
- prtM3 = Instance.new("BlockMesh", prt3)
- prtM3.Scale = Vector3.new(0.4,1.5,0.5)
- prt3:BreakJoints()
- prtW3 = Instance.new("Weld", prt3)
- prtW3.Part0 = prt2
- prtW3.Part1 = prt3
- prtW3.C1 = CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
- prt4 = Instance.new("Part", Char)
- prt4.Size = Vector3.new(1,1,1)
- prt4.CanCollide = false
- prt4.BrickColor = BrickColor.new("Black")
- prt4.TopSurface = "Smooth"
- prt4.Transparency = 1
- prt4.BottomSurface = "Smooth"
- prtM4 = Instance.new("BlockMesh", prt4)
- prtM4.Scale = Vector3.new(1,1,1)
- prt4:BreakJoints()
- prtW4 = Instance.new("Weld", prt4)
- prtW4.Part0 = prt3
- prtW4.Part1 = prt4
- prtW4.C1 = CFrame.new(0,1.5/2,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
- ma = Instance.new("Part", Char)
- ma.Size = Vector3.new(1,1,1)
- ma.CanCollide = false
- ma.BrickColor = BrickColor.new("Black")
- ma.TopSurface = "Smooth"
- ma.Transparency = 0
- ma.BottomSurface = "Smooth"
- maM = Instance.new("BlockMesh", ma)
- maM.Scale = Vector3.new(0.5,0.1,0.2)
- ma:BreakJoints()
- maW = Instance.new("Weld", ma)
- maW.Part0 = prt4
- maW.Part1 = ma
- maW.C1 = CFrame.new(0.4,0,0.2)*CFrame.Angles(math.rad(0),0,math.rad(0))
- ma2 = Instance.new("Part", Char)
- ma2.Size = Vector3.new(1,1,1)
- ma2.CanCollide = false
- ma2.BrickColor = BrickColor.new("Black")
- ma2.TopSurface = "Smooth"
- ma2.Transparency = 0
- ma2.BottomSurface = "Smooth"
- maM2 = Instance.new("BlockMesh", ma2)
- maM2.Scale = Vector3.new(0.5,0.1,0.2)
- ma2:BreakJoints()
- maW2 = Instance.new("Weld", ma2)
- maW2.Part0 = ma
- maW2.Part1 = ma2
- maW2.C1 = CFrame.new(0.48,0.06,0)*CFrame.Angles(math.rad(0),0,math.rad(15))
- --benningtonguy created this.
- ma3 = Instance.new("Part", Char)
- ma3.Size = Vector3.new(1,1,1)
- ma3.CanCollide = false
- ma3.BrickColor = BrickColor.new("Black")
- ma3.TopSurface = "Smooth"
- ma3.Transparency = 0
- ma3.BottomSurface = "Smooth"
- maM3 = Instance.new("BlockMesh", ma3)
- maM3.Scale = Vector3.new(0.5,0.1,0.2)
- ma3:BreakJoints()
- maW3 = Instance.new("Weld", ma3)
- maW3.Part0 = ma2
- maW3.Part1 = ma3
- maW3.C1 = CFrame.new(0.48,0.06,0)*CFrame.Angles(math.rad(0),0,math.rad(15))
- ma4 = Instance.new("Part", Char)
- ma4.Size = Vector3.new(1,1,1)
- ma4.CanCollide = false
- ma4.BrickColor = BrickColor.new("Black")
- ma4.TopSurface = "Smooth"
- ma4.Transparency = 0
- ma4.BottomSurface = "Smooth"
- maM4 = Instance.new("BlockMesh", ma4)
- maM4.Scale = Vector3.new(0.5,0.1,0.2)
- ma4:BreakJoints()
- maW4 = Instance.new("Weld", ma4)
- maW4.Part0 = ma3
- maW4.Part1 = ma4
- maW4.C1 = CFrame.new(0.48,0.06,0)*CFrame.Angles(math.rad(0),0,math.rad(15))
- --benningtonguy created this.
- ma5 = Instance.new("Part", Char)
- ma5.Size = Vector3.new(1,1,1)
- ma5.CanCollide = false
- ma5.BrickColor = BrickColor.new("Black")
- ma5.TopSurface = "Smooth"
- ma5.Transparency = 0
- ma5.BottomSurface = "Smooth"
- maM5 = Instance.new("BlockMesh", ma5)
- maM5.Scale = Vector3.new(0.5,0.1,0.2)
- ma5:BreakJoints()
- maW5 = Instance.new("Weld", ma5)
- maW5.Part0 = ma4
- maW5.Part1 = ma5
- maW5.C1 = CFrame.new(0.48,0.06,0)*CFrame.Angles(math.rad(0),0,math.rad(15))
- ma12 = Instance.new("Part", Char)
- ma12.Size = Vector3.new(1,1,1)
- ma12.CanCollide = false
- ma12.BrickColor = BrickColor.new("Black")
- ma12.TopSurface = "Smooth"
- ma12.Transparency = 0
- ma12.BottomSurface = "Smooth"
- maM12 = Instance.new("BlockMesh", ma12)
- maM12.Scale = Vector3.new(0.5,0.1,0.2)
- ma12:BreakJoints()
- maW12 = Instance.new("Weld", ma12)
- maW12.Part0 = prt4
- maW12.Part1 = ma12
- maW12.C1 = CFrame.new(0.4,0,-0.2)*CFrame.Angles(math.rad(0),0,math.rad(0))
- ma22 = Instance.new("Part", Char)
- ma22.Size = Vector3.new(1,1,1)
- ma22.CanCollide = false
- ma22.BrickColor = BrickColor.new("Black")
- ma22.TopSurface = "Smooth"
- ma22.Transparency = 0
- ma22.BottomSurface = "Smooth"
- maM22 = Instance.new("BlockMesh", ma22)
- maM22.Scale = Vector3.new(0.5,0.1,0.2)
- ma22:BreakJoints()
- maW22 = Instance.new("Weld", ma22)
- maW22.Part0 = ma12
- maW22.Part1 = ma22
- maW22.C1 = CFrame.new(0.48,0.06,0)*CFrame.Angles(math.rad(0),0,math.rad(15))
- ma32 = Instance.new("Part", Char)
- ma32.Size = Vector3.new(1,1,1)
- ma32.CanCollide = false
- ma32.BrickColor = BrickColor.new("Black")
- ma32.TopSurface = "Smooth"
- ma32.Transparency = 0
- ma32.BottomSurface = "Smooth"
- maM32 = Instance.new("BlockMesh", ma32)
- maM32.Scale = Vector3.new(0.5,0.1,0.2)
- ma32:BreakJoints()
- maW32 = Instance.new("Weld", ma32)
- maW32.Part0 = ma22
- maW32.Part1 = ma32
- maW32.C1 = CFrame.new(0.48,0.06,0)*CFrame.Angles(math.rad(0),0,math.rad(15))
- ma42 = Instance.new("Part", Char)
- ma42.Size = Vector3.new(1,1,1)
- ma42.CanCollide = false
- ma42.BrickColor = BrickColor.new("Black")
- ma42.TopSurface = "Smooth"
- ma42.Transparency = 0
- ma42.BottomSurface = "Smooth"
- maM42 = Instance.new("BlockMesh", ma42)
- maM42.Scale = Vector3.new(0.5,0.1,0.2)
- ma42:BreakJoints()
- maW42 = Instance.new("Weld", ma42)
- maW42.Part0 = ma32
- maW42.Part1 = ma42
- maW42.C1 = CFrame.new(0.48,0.06,0)*CFrame.Angles(math.rad(0),0,math.rad(15))
- ma52 = Instance.new("Part", Char)
- ma52.Size = Vector3.new(1,1,1)
- ma52.CanCollide = false
- ma52.BrickColor = BrickColor.new("Black")
- ma52.TopSurface = "Smooth"
- ma52.Transparency = 0
- ma52.BottomSurface = "Smooth"
- maM52 = Instance.new("BlockMesh", ma52)
- maM52.Scale = Vector3.new(0.5,0.1,0.2)
- ma52:BreakJoints()
- maW52 = Instance.new("Weld", ma52)
- maW52.Part0 = ma42
- maW52.Part1 = ma52
- maW52.C1 = CFrame.new(0.48,0.06,0)*CFrame.Angles(math.rad(0),0,math.rad(15))
- ma122 = Instance.new("Part", Char)
- ma122.Size = Vector3.new(1,1,1)
- ma122.CanCollide = false
- ma122.BrickColor = BrickColor.new("Black")
- ma122.TopSurface = "Smooth"
- ma122.Transparency = 0
- ma122.BottomSurface = "Smooth"
- maM122 = Instance.new("BlockMesh", ma122)
- maM122.Scale = Vector3.new(0.5,0.1,0.2)
- ma122:BreakJoints()
- maW122 = Instance.new("Weld", ma122)
- maW122.Part0 = prt4
- maW122.Part1 = ma122
- maW122.C1 = CFrame.new(-0.4,0,0.2)*CFrame.Angles(math.rad(0),0,math.rad(0))
- ma222 = Instance.new("Part", Char)
- ma222.Size = Vector3.new(1,1,1)
- ma222.CanCollide = false
- ma222.BrickColor = BrickColor.new("Black")
- ma222.TopSurface = "Smooth"
- ma222.Transparency = 0
- ma222.BottomSurface = "Smooth"
- maM222 = Instance.new("BlockMesh", ma222)
- maM222.Scale = Vector3.new(0.5,0.1,0.2)
- ma222:BreakJoints()
- maW222 = Instance.new("Weld", ma222)
- maW222.Part0 = ma122
- maW222.Part1 = ma222
- maW222.C1 = CFrame.new(-0.48,0.06,0)*CFrame.Angles(math.rad(0),0,math.rad(-15))
- ma322 = Instance.new("Part", Char)
- ma322.Size = Vector3.new(1,1,1)
- ma322.CanCollide = false
- ma322.BrickColor = BrickColor.new("Black")
- ma322.TopSurface = "Smooth"
- ma322.Transparency = 0
- ma322.BottomSurface = "Smooth"
- maM322 = Instance.new("BlockMesh", ma322)
- maM322.Scale = Vector3.new(0.5,0.1,0.2)
- ma322:BreakJoints()
- maW322 = Instance.new("Weld", ma322)
- maW322.Part0 = ma222
- maW322.Part1 = ma322
- maW322.C1 = CFrame.new(-0.48,0.06,0)*CFrame.Angles(math.rad(0),0,math.rad(-15))
- ma422 = Instance.new("Part", Char)
- ma422.Size = Vector3.new(1,1,1)
- ma422.CanCollide = false
- ma422.BrickColor = BrickColor.new("Black")
- ma422.TopSurface = "Smooth"
- ma422.Transparency = 0
- ma422.BottomSurface = "Smooth"
- maM422 = Instance.new("BlockMesh", ma422)
- maM422.Scale = Vector3.new(0.5,0.1,0.2)
- ma422:BreakJoints()
- maW422 = Instance.new("Weld", ma422)
- maW422.Part0 = ma322
- maW422.Part1 = ma422
- maW422.C1 = CFrame.new(-0.48,0.06,0)*CFrame.Angles(math.rad(0),0,math.rad(-15))
- ma522 = Instance.new("Part", Char)
- ma522.Size = Vector3.new(1,1,1)
- ma522.CanCollide = false
- ma522.BrickColor = BrickColor.new("Black")
- ma522.TopSurface = "Smooth"
- ma522.Transparency = 0
- ma522.BottomSurface = "Smooth"
- maM522 = Instance.new("BlockMesh", ma522)
- maM522.Scale = Vector3.new(0.5,0.1,0.2)
- ma522:BreakJoints()
- maW522 = Instance.new("Weld", ma522)
- maW522.Part0 = ma422
- maW522.Part1 = ma522
- maW522.C1 = CFrame.new(-0.48,0.06,0)*CFrame.Angles(math.rad(0),0,math.rad(-15))
- ma123 = Instance.new("Part", Char)
- ma123.Size = Vector3.new(1,1,1)
- ma123.CanCollide = false
- ma123.BrickColor = BrickColor.new("Black")
- ma123.TopSurface = "Smooth"
- ma123.Transparency = 0
- ma123.BottomSurface = "Smooth"
- maM123 = Instance.new("BlockMesh", ma123)
- maM123.Scale = Vector3.new(0.5,0.1,0.2)
- ma123:BreakJoints()
- maW123 = Instance.new("Weld", ma123)
- maW123.Part0 = prt4
- maW123.Part1 = ma123
- maW123.C1 = CFrame.new(-0.4,0,-0.2)*CFrame.Angles(math.rad(0),0,math.rad(0))
- ma223 = Instance.new("Part", Char)
- ma223.Size = Vector3.new(1,1,1)
- ma223.CanCollide = false
- ma223.BrickColor = BrickColor.new("Black")
- ma223.TopSurface = "Smooth"
- ma223.Transparency = 0
- ma223.BottomSurface = "Smooth"
- maM223 = Instance.new("BlockMesh", ma223)
- maM223.Scale = Vector3.new(0.5,0.1,0.2)
- ma223:BreakJoints()
- maW223 = Instance.new("Weld", ma223)
- maW223.Part0 = ma123
- maW223.Part1 = ma223
- maW223.C1 = CFrame.new(-0.48,0.06,0)*CFrame.Angles(math.rad(0),0,math.rad(-15))
- ma323 = Instance.new("Part", Char)
- ma323.Size = Vector3.new(1,1,1)
- ma323.CanCollide = false
- ma323.BrickColor = BrickColor.new("Black")
- ma323.TopSurface = "Smooth"
- ma323.Transparency = 0
- ma323.BottomSurface = "Smooth"
- maM323 = Instance.new("BlockMesh", ma323)
- maM323.Scale = Vector3.new(0.5,0.1,0.2)
- ma323:BreakJoints()
- maW323 = Instance.new("Weld", ma323)
- maW323.Part0 = ma223
- maW323.Part1 = ma323
- maW323.C1 = CFrame.new(-0.48,0.06,0)*CFrame.Angles(math.rad(0),0,math.rad(-15))
- ma423 = Instance.new("Part", Char)
- ma423.Size = Vector3.new(1,1,1)
- ma423.CanCollide = false
- ma423.BrickColor = BrickColor.new("Black")
- ma423.TopSurface = "Smooth"
- ma423.Transparency = 0
- ma423.BottomSurface = "Smooth"
- maM423 = Instance.new("BlockMesh", ma423)
- maM423.Scale = Vector3.new(0.5,0.1,0.2)
- ma423:BreakJoints()
- maW423 = Instance.new("Weld", ma423)
- maW423.Part0 = ma323
- maW423.Part1 = ma423
- maW423.C1 = CFrame.new(-0.48,0.06,0)*CFrame.Angles(math.rad(0),0,math.rad(-15))
- ma523 = Instance.new("Part", Char)
- ma523.Size = Vector3.new(1,1,1)
- ma523.CanCollide = false
- ma523.BrickColor = BrickColor.new("Black")
- ma523.TopSurface = "Smooth"
- ma523.Transparency = 0
- ma523.BottomSurface = "Smooth"
- maM523 = Instance.new("BlockMesh", ma523)
- maM523.Scale = Vector3.new(0.5,0.1,0.2)
- ma523:BreakJoints()
- maW523 = Instance.new("Weld", ma523)
- maW523.Part0 = ma423
- maW523.Part1 = ma523
- maW523.C1 = CFrame.new(-0.48,0.06,0)*CFrame.Angles(math.rad(0),0,math.rad(-15))
- scope = Instance.new("Part", Char)
- scope.Size = Vector3.new(1,1,1)
- scope.CanCollide = false
- scope.BrickColor = BrickColor.new("Dark stone grey")
- scope.TopSurface = "Smooth"
- scope.Transparency = 0
- scope.BottomSurface = "Smooth"
- scopeM = Instance.new("BlockMesh", scope)
- scopeM.Scale = Vector3.new(0.1,0.1,0.1)
- scope:BreakJoints()
- scopeW = Instance.new("Weld", scope)
- scopeW.Part0 = prt3
- scopeW.Part1 = scope
- scopeW.C1 = CFrame.new(0,-2,0.25)*CFrame.Angles(math.rad(0),0,math.rad(0))
- scope2 = Instance.new("Part", Char)
- scope2.Size = Vector3.new(1,1,1)
- scope2.CanCollide = false
- scope2.BrickColor = BrickColor.new("Black")
- scope2.TopSurface = "Smooth"
- scope2.Transparency = 0
- scope2.BottomSurface = "Smooth"
- scopeM2 = Instance.new("CylinderMesh", scope2)
- scopeM2.Scale = Vector3.new(0.3,1,0.3)
- scope2:BreakJoints()
- scopeW2 = Instance.new("Weld", scope2)
- scopeW2.Part0 = scope
- scopeW2.Part1 = scope2
- scopeW2.C1 = CFrame.new(0,0,0.16)*CFrame.Angles(math.rad(0),0,math.rad(0))
- scope3 = Instance.new("Part", Char)
- scope3.Size = Vector3.new(1,1,1)
- scope3.CanCollide = false
- scope3.BrickColor = BrickColor.new("Really black")
- scope3.TopSurface = "Smooth"
- scope3.Transparency = 0
- scope3.BottomSurface = "Smooth"
- scopeM3 = Instance.new("CylinderMesh", scope3)
- scopeM3.Scale = Vector3.new(0.35,0.1,0.35)
- scope3:BreakJoints()
- scopeW3 = Instance.new("Weld", scope3)
- scopeW3.Part0 = scope2
- scopeW3.Part1 = scope3
- scopeW3.C1 = CFrame.new(0,0.6,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
- scope4 = Instance.new("Part", Char)
- scope4.Size = Vector3.new(1,1,1)
- scope4.CanCollide = false
- scope4.BrickColor = BrickColor.new("Black")
- scope4.TopSurface = "Smooth"
- scope4.Transparency = 0
- scope4.BottomSurface = "Smooth"
- scopeM4 = Instance.new("CylinderMesh", scope4)
- scopeM4.Scale = Vector3.new(0.35,0.05,0.35)
- scope4:BreakJoints()
- scopeW4 = Instance.new("Weld", scope4)
- scopeW4.Part0 = scope3
- scopeW4.Part1 = scope4
- scopeW4.C1 = CFrame.new(0,0.04,0.34)*CFrame.Angles(math.rad(0),0,math.rad(0))
- scope5 = Instance.new("Part", Char)
- scope5.Size = Vector3.new(1,1,1)
- scope5.CanCollide = false
- scope5.BrickColor = BrickColor.new("Really black")
- scope5.TopSurface = "Smooth"
- scope5.Transparency = 0
- scope5.BottomSurface = "Smooth"
- scopeM5 = Instance.new("CylinderMesh", scope5)
- scopeM5.Scale = Vector3.new(0.35,0.1,0.35)
- scope5:BreakJoints()
- scopeW5 = Instance.new("Weld", scope5)
- scopeW5.Part0 = scope2
- scopeW5.Part1 = scope5
- scopeW5.C1 = CFrame.new(0,-0.6,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
- prt5 = Instance.new("Part", Char)
- prt5.Size = Vector3.new(1,1,1)
- prt5.CanCollide = false
- prt5.BrickColor = BrickColor.new("Really black")
- prt5.TopSurface = "Smooth"
- prt5.Transparency = 0
- prt5.BottomSurface = "Smooth"
- prtM5 = Instance.new("BlockMesh", prt5)
- prtM5.Scale = Vector3.new(4.1,0.1,0.1)
- prt5:BreakJoints()
- prtW5 = Instance.new("Weld", prt5)
- prtW5.Part0 = prt3
- prtW5.Part1 = prt5
- prtW5.C1 = CFrame.new(0,-0.3,-0.2)*CFrame.Angles(math.rad(0),0,math.rad(0))
- prt6 = Instance.new("Part", Char)
- prt6.Size = Vector3.new(1,1,1)
- prt6.CanCollide = false
- prt6.BrickColor = BrickColor.new("Institutional white")
- prt6.TopSurface = "Smooth"
- prt6.Transparency = 0
- prt6.BottomSurface = "Smooth"
- prtM6 = Instance.new("BlockMesh", prt6)
- prtM6.Scale = Vector3.new(2.12,0.0125,0.0125)
- prt6:BreakJoints()
- prtW6 = Instance.new("Weld", prt6)
- prtW6.Part0 = ma5
- prtW6.Part1 = prt6
- prtW6.C1 = CFrame.new(-1,0,0.05)*CFrame.Angles(math.rad(0),0,math.rad(-45))
- prt8 = Instance.new("Part", Char)
- prt8.Size = Vector3.new(1,1,1)
- prt8.CanCollide = false
- prt8.BrickColor = BrickColor.new("Institutional white")
- prt8.TopSurface = "Smooth"
- prt8.Transparency = 0
- prt8.BottomSurface = "Smooth"
- prtM8 = Instance.new("BlockMesh", prt8)
- prtM8.Scale = Vector3.new(2.12,0.0125,0.0125)
- prt8:BreakJoints()
- prtW8 = Instance.new("Weld", prt8)
- prtW8.Part0 = ma522
- prtW8.Part1 = prt8
- prtW8.C1 = CFrame.new(1,0,0.05)*CFrame.Angles(math.rad(0),0,math.rad(45))
- trig = Instance.new("Part", Char)
- trig.Size = Vector3.new(1,1,1)
- trig.CanCollide = false
- trig.BrickColor = BrickColor.new("Dark stone grey")
- trig.Transparency = 0
- trig.BottomSurface = "Smooth"
- trigM = Instance.new("SpecialMesh", trig)
- trigM.MeshType = "FileMesh"
- trigM.MeshId = "http://www.roblox.com/asset/?id=3270017"
- trigM.Scale = Vector3.new(0.5,0.5,0.1)
- trig:BreakJoints()
- trigW = Instance.new("Weld", trig)
- trigW.Part0 = prt2
- trigW.Part1 = trig
- trigW.C1 = CFrame.new(-0.2,0.2,0)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0))
- trig2 = Instance.new("Part", Char)
- trig2.Size = Vector3.new(1,1,1)
- trig2.CanCollide = false
- trig2.BrickColor = BrickColor.new("Dark stone grey")
- trig2.Transparency = 0
- trig2.BottomSurface = "Smooth"
- trigM2 = Instance.new("BlockMesh", trig2)
- trigM2.Scale = Vector3.new(0.3,0.05,0.05)
- trig2:BreakJoints()
- trigW2 = Instance.new("Weld", trig2)
- trigW2.Part0 = trig
- trigW2.Part1 = trig2
- trigW2.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
- arrowh = Instance.new("Part", User.Character)
- arrowh.formFactor = "Symmetric"
- arrowh.Size = Vector3.new(1,1,1)
- arrowh.BrickColor = BrickColor.new("Really black")
- arrowh.TopSurface = "Smooth"
- arrowh.Transparency = 1
- arrowh.BottomSurface = "Smooth"
- arrowm = Instance.new("SpecialMesh", arrowh)
- arrowm.MeshType = "FileMesh"
- arrowm.Scale = Vector3.new(0.4,1,0.7)
- arrowm.MeshId = "http://www.roblox.com/asset/?id=15887356"
- arrowm.TextureId = "http://www.roblox.com/asset/?id=15886781"
- arrowh:BreakJoints()
- knifeprt12wld = Instance.new("Weld")
- knifeprt12wld.Parent = arrowh
- knifeprt12wld.Part0 = Char["Left Arm"]
- knifeprt12wld.Part1 = arrowh
- knifeprt12wld.C1 = CFrame.new(0,-1,0)*CFrame.Angles(math.rad(180),0,0)
- pack = Instance.new("Part", Char)
- pack.Size = Vector3.new(1,1,1)
- pack.TopSurface = "Smooth"
- pack.BottomSurface = "Smooth"
- pack.BrickColor = BrickColor.new("Brown")
- packm = Instance.new("SpecialMesh", pack)
- packm.MeshType = "FileMesh"
- packm.MeshId = "http://www.roblox.com/asset/?id=19380188"
- packm.Scale = Vector3.new(0.8,4,0.3)
- pack:BreakJoints()
- packw = Instance.new("Weld", pack)
- packw.Part0 = Char["Torso"]
- packw.Part1 = pack
- packw.C1 = CFrame.new(0,0,0.7)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(20))
- arrowh3 = Instance.new("Part", User.Character)
- arrowh3.formFactor = "Symmetric"
- arrowh3.Size = Vector3.new(1,1,1)
- arrowh3.BrickColor = BrickColor.new("Really black")
- arrowh3.TopSurface = "Smooth"
- arrowh3.Transparency = 0
- arrowh3.BottomSurface = "Smooth"
- arrowm3 = Instance.new("SpecialMesh", arrowh3)
- arrowm3.MeshType = "FileMesh"
- arrowm3.Scale = Vector3.new(0.4,1,0.7)
- arrowm3.MeshId = "http://www.roblox.com/asset/?id=15887356"
- arrowm3.TextureId = "http://www.roblox.com/asset/?id=15886781"
- arrowh3:BreakJoints()
- knifeprt12wld2 = Instance.new("Weld")
- knifeprt12wld2.Parent = arrowh3
- knifeprt12wld2.Part0 = pack
- knifeprt12wld2.Part1 = arrowh3
- knifeprt12wld2.C1 = CFrame.new(0,0,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0))
- arrowh4 = Instance.new("Part", User.Character)
- arrowh4.formFactor = "Symmetric"
- arrowh4.Size = Vector3.new(1,1,1)
- arrowh4.BrickColor = BrickColor.new("Really black")
- arrowh4.TopSurface = "Smooth"
- arrowh4.Transparency = 0
- arrowh4.BottomSurface = "Smooth"
- arrowm4 = Instance.new("SpecialMesh", arrowh4)
- arrowm4.MeshType = "FileMesh"
- arrowm4.Scale = Vector3.new(0.4,1,0.7)
- arrowm4.MeshId = "http://www.roblox.com/asset/?id=15887356"
- arrowm4.TextureId = "http://www.roblox.com/asset/?id=15886781"
- arrowh4:BreakJoints()
- knifeprt12wld2 = Instance.new("Weld")
- knifeprt12wld2.Parent = arrowh4
- knifeprt12wld2.Part0 = pack
- knifeprt12wld2.Part1 = arrowh4
- knifeprt12wld2.C1 = CFrame.new(0.15,0,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0))
- arrowh5 = Instance.new("Part", User.Character)
- arrowh5.formFactor = "Symmetric"
- arrowh5.Size = Vector3.new(1,1,1)
- arrowh5.BrickColor = BrickColor.new("Really black")
- arrowh5.TopSurface = "Smooth"
- arrowh5.Transparency = 0
- arrowh5.BottomSurface = "Smooth"
- arrowm5 = Instance.new("SpecialMesh", arrowh5)
- arrowm5.MeshType = "FileMesh"
- arrowm5.Scale = Vector3.new(0.4,1,0.7)
- arrowm5.MeshId = "http://www.roblox.com/asset/?id=15887356"
- arrowm5.TextureId = "http://www.roblox.com/asset/?id=15886781"
- arrowh5:BreakJoints()
- knifeprt12wld2 = Instance.new("Weld")
- knifeprt12wld2.Parent = arrowh5
- knifeprt12wld2.Part0 = pack
- knifeprt12wld2.Part1 = arrowh5
- knifeprt12wld2.C1 = CFrame.new(-0.15,0,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0))
- arrowh6 = Instance.new("Part", User.Character)
- arrowh6.formFactor = "Symmetric"
- arrowh6.Size = Vector3.new(1,1,1)
- arrowh6.BrickColor = BrickColor.new("Really black")
- arrowh6.TopSurface = "Smooth"
- arrowh6.Transparency = 0
- arrowh6.BottomSurface = "Smooth"
- arrowm6 = Instance.new("SpecialMesh", arrowh6)
- arrowm6.MeshType = "FileMesh"
- arrowm6.Scale = Vector3.new(0.4,1,0.7)
- arrowm6.MeshId = "http://www.roblox.com/asset/?id=15887356"
- arrowm6.TextureId = "http://www.roblox.com/asset/?id=15886781"
- arrowh6:BreakJoints()
- knifeprt12wld2 = Instance.new("Weld")
- knifeprt12wld2.Parent = arrowh6
- knifeprt12wld2.Part0 = pack
- knifeprt12wld2.Part1 = arrowh6
- knifeprt12wld2.C1 = CFrame.new(-0.3,0,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0))
- arrowh7 = Instance.new("Part", User.Character)
- arrowh7.formFactor = "Symmetric"
- arrowh7.Size = Vector3.new(1,1,1)
- arrowh7.BrickColor = BrickColor.new("Really black")
- arrowh7.TopSurface = "Smooth"
- arrowh7.Transparency = 0
- arrowh7.BottomSurface = "Smooth"
- arrowm7 = Instance.new("SpecialMesh", arrowh7)
- arrowm7.MeshType = "FileMesh"
- arrowm7.Scale = Vector3.new(0.4,1,0.7)
- arrowm7.MeshId = "http://www.roblox.com/asset/?id=15887356"
- arrowm7.TextureId = "http://www.roblox.com/asset/?id=15886781"
- arrowh7:BreakJoints()
- knifeprt12wld2 = Instance.new("Weld")
- knifeprt12wld2.Parent = arrowh7
- knifeprt12wld2.Part0 = pack
- knifeprt12wld2.Part1 = arrowh7
- knifeprt12wld2.C1 = CFrame.new(0.3,0,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0))
- ------------------------------------------------------------------------
- p = Instance.new("Part", Char)
- p.Size = Vector3.new(1,1,1)
- p.CanCollide = false
- p.BrickColor = BrickColor.new("Dark stone grey")
- p.TopSurface = "Smooth"
- p.Transparency = 0
- p.BottomSurface = "Smooth"
- pM = Instance.new("BlockMesh", p)
- pM.Scale = Vector3.new(0.1,0.2,0.1)
- p:BreakJoints()
- pW = Instance.new("Weld", p)
- pW.Part0 = prt3
- pW.Part1 = p
- pW.C1 = CFrame.new(0,0.5,0.25)*CFrame.Angles(math.rad(0),0,math.rad(0))
- arrowh2 = Instance.new("Part", User.Character)
- arrowh2.formFactor = "Symmetric"
- arrowh2.Size = Vector3.new(1,1,1)
- arrowh2.BrickColor = BrickColor.new("Really black")
- arrowh2.TopSurface = "Smooth"
- arrowh2.Transparency = 1
- arrowh2.BottomSurface = "Smooth"
- arrowm2 = Instance.new("SpecialMesh", arrowh2)
- arrowm2.MeshType = "FileMesh"
- arrowm2.Scale = Vector3.new(0.4,1,0.7)
- arrowm2.MeshId = "http://www.roblox.com/asset/?id=15887356"
- arrowm2.TextureId = "http://www.roblox.com/asset/?id=15886781"
- arrowh2:BreakJoints()
- knifeprt12wld2 = Instance.new("Weld")
- knifeprt12wld2.Parent = arrowh2
- knifeprt12wld2.Part0 = p
- knifeprt12wld2.Part1 = arrowh2
- knifeprt12wld2.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(0))
- ------------------------------------------------------
- Torso = Instance.new("Part", Char)
- Torso.formFactor = "Symmetric"
- Torso.Size = Char["Torso"].Size
- Torso.Transparency = 1
- Torso.BrickColor = Char["Torso"].BrickColor
- Torso:BreakJoints()
- Torsow = Instance.new("Weld", Torso)
- Torsow.Part0 = Char["Torso"]
- Torsow.Part1 = Torso
- Torsow.C1 = CFrame.Angles(0,math.rad(45),0)
- ------------------------------------------------------
- function PullBack()
- for i = 1,10 do
- pW.C1 = CFrame.new(0,0.5-i/10,0.25)*CFrame.Angles(math.rad(0),0,math.rad(0))
- prtW6.C1 = CFrame.new(-1,0,0.05)*CFrame.Angles(math.rad(0),0,math.rad(-45-i*2.1))
- prtW8.C1 = CFrame.new(1,0,0.05)*CFrame.Angles(math.rad(0),0,math.rad(45+i*2.1))
- wait(0.1)
- end
- haw2.C0 = CFrame.Angles(math.rad(90),0,math.rad(35))
- haw2.C1 = CFrame.new(0,1.2,0)
- end
- function Open()
- for i = 1,10,0.5 do
- haw2.C0 = CFrame.Angles(math.rad(90),0,math.rad(35-i))
- haw2.C1 = CFrame.new(0,1.2+i/10,0)
- wait()
- end
- end
- function Shoot()
- arrowh2.Transparency = 1
- for i = 1,10,2.5 do
- pW.C1 = CFrame.new(0,-0.5+i/10,0.25)*CFrame.Angles(math.rad(0),0,math.rad(0))
- prtW6.C1 = CFrame.new(-1,0,0.05)*CFrame.Angles(math.rad(0),0,math.rad(-65+i*2.1))
- prtW8.C1 = CFrame.new(1,0,0.05)*CFrame.Angles(math.rad(0),0,math.rad(65-i*2.1))
- wait()
- end
- pW.C1 = CFrame.new(0,0.5,0.25)*CFrame.Angles(math.rad(0),0,math.rad(0))
- prtW6.C1 = CFrame.new(-1,0,0.05)*CFrame.Angles(math.rad(0),0,math.rad(-45))
- prtW8.C1 = CFrame.new(1,0,0.05)*CFrame.Angles(math.rad(0),0,math.rad(45))
- end
- function Load()
- for i = 1,180,10 do
- haw2.C0 = CFrame.Angles(math.rad(90-i),0,math.rad(35))
- wait()
- end
- arrowh.Transparency = 0
- for i = 1,180,10 do
- haw2.C0 = CFrame.Angles(math.rad(-90+i),0,math.rad(35))
- wait()
- end
- arrowh.Transparency = 1
- arrowh2.Transparency = 0
- haw2.C0 = CFrame.Angles(math.rad(90),0,math.rad(35))
- end
- -------------------------------------------------------
- if not script.Parent:IsA("HopperBin") then
- h = Instance.new("HopperBin", User.Backpack)
- h.Name = "Crossbow"
- script.Parent = h
- end
- script.Parent.Selected:connect(function(mouse)
- haw.Part1 = Char["Right Arm"]
- haw2.Part1 = Char["Left Arm"]
- packw.Part0 = Torso
- Char.Torso["Right Shoulder"].Part0 = Torso
- Char.Torso["Left Shoulder"].Part0 = Torso
- Char.Torso["Right Hip"].Part0 = Torso
- Char.Torso["Left Hip"].Part0 = Torso
- Torso.Transparency = 0
- Char["Torso"].Transparency = 1
- mouse.Button1Down:connect(function()
- if Loaded == true and Pullback == true then
- Loaded = false
- Pullback = false
- if mouse.Target.Parent:FindFirstChild("Humanoid") then
- mouse.Target.Parent:BreakJoints()
- end
- sound = Instance.new("Sound", workspace[Char.Name].Torso)
- sound.SoundId = "http://www.roblox.com/asset/?id=16211041"
- sound.Pitch = 1.2
- sound.PlayOnRemove = true
- wait()
- sound.Parent = nil
- local P = Instance.new("Part")
- P.Name = "P"
- local Place0 = p
- P.formFactor = 0
- P.Size = Vector3.new(1,1,(Place0.Position - mouse.Hit.p).magnitude)
- P.CFrame = CFrame.new((Place0.Position + mouse.Hit.p)/2,Place0.Position)
- P.Parent = game.Workspace
- P.BrickColor = BrickColor.new("Institutional white")
- P.Transparency = 0.3
- P.Reflectance = 0
- P.Anchored = true
- P.CanCollide = false
- m6 = Instance.new("SpecialMesh")
- m6.Scale = Vector3.new(0.3,0.3,1)
- m6.MeshType = "Brick"
- m6.Parent = P
- delay(0, function()
- for i = 1,7 do
- P.Transparency = P.Transparency + 0.1
- wait(0.1)
- end
- P:Remove()
- end)
- Shoot()
- end
- end)
- mouse.KeyDown:connect(function(key)
- if key == "r" and Loaded == false and Pullback == true then
- Loaded = true
- Pullback = true
- Load()
- elseif key == "q" and Pullback == false then
- Pullback = true
- Open()
- PullBack()
- end
- end)
- end)
- script.Parent.Deselected:connect(function()
- haw.Part1 = nil
- haw2.Part1 = nil
- packw.Part0 = Char["Torso"]
- Char.Torso["Right Shoulder"].Part0 = Char.Torso
- Char.Torso["Left Shoulder"].Part0 = Char.Torso
- Char.Torso["Right Hip"].Part0 = Char.Torso
- Char.Torso["Left Hip"].Part0 = Char.Torso
- Torso.Transparency = 1
- Char["Torso"].Transparency = 0
- end)
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