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- Kapuwahine Kotonoha
- Level 4 DARK Fairy/Effect
- 2000/2000
- Cannot be Normal Summoned/Set. Must first be Special Summoned by a card effect. If you activate a Quick-Play Spell Card: You can Special Summon this card from your hand. If this card is detached from a Fairy Xyz Monster and sent to the GY to activate that monster's effect: You can target 1 card your opponent controls; destroy it. You can only use each effect of "Kapuwahine Kotonoha" once per turn.
- Kapuwahine Astarte
- Level 4 DARK Fairy/Effect
- 1800/2000
- Cannot be Normal Summoned/Set. Must first be Special Summoned by a card effect. If you activate a Quick-Play Spell Card: You can Special Summon this card from your hand. If this card is detached from a Fairy Xyz Monster and sent to the GY to activate that monster's effect: You can target 1 "Kapuwahine" Quick-Play Spell in your GY; Set it. You can only use each effect of "Kapuwahine Astarte" once per turn.
- Kapuwahine Ishtar
- Level 4 DARK Fairy/Effect
- 1600/2200
- Cannot be Normal Summoned/Set. Must first be Special Summoned by a card effect. If you activate a Quick-Play Spell Card: You can Special Summon this card from your hand. If this card is Special Summoned: You can add 1 "Kapuwahine" card from your Deck or GY to your hand, except "Kapuwahine Ishtar". You can only use each effect of "Kapuwahine Ishtar" once per turn.
- Kapuwahine Teicu
- Level 4 DARK Fairy/Effect
- 1100/2400
- Cannot be Normal Summoned/Set. Must first be Special Summoned by a card effect. If you activate a Quick-Play Spell Card: You can Special Summon this card from your hand. If this card is Special Summoned: You can Special Summon 1 "Kapuwahine" monster from your GY, except "Kapuwahine Teicu", ignoring its Summoning conditions. You can only use each effect of "Kapuwahine Teicu" once per turn.
- Kapuwahine Tiacapan
- Level 4 LIGHT Fairy/Effect
- 1700/2000
- Cannot be Normal Summoned/Set. Must first be Special Summoned by a card effect. If you activate a Quick-Play Spell Card: You can Special Summon this card from your hand. If this card is detached from a Fairy Xyz Monster and sent to the GY to activate that monster's effect: You can draw 1 card. You can only use each effect of "Kapuwahine Tiacapan" once per turn.
- Kapuwahine Tiaco
- Level 4 LIGHT Fairy/Effect
- 1800/1900
- Cannot be Normal Summoned/Set. Must first be Special Summoned by a card effect. If you activate a Quick-Play Spell Card: You can Special Summon this card from your hand. If this card is Special Summoned: You can Special Summon 1 "Kapuwahine" monster from your Deck, except "Kapuwahine Tiaco", ignoring its Summoning conditions. You can only use each effect of "Kapuwahine Tiaco" once per turn.
- Kapuwahine Xocotzin
- Level 4 LIGHT Fairy/Effect
- 2100/0
- Cannot be Normal Summoned/Set. Must first be Special Summoned by a card effect. If you activate a Quick-Play Spell Card: You can Special Summon this card from your hand. You can target 1 other monster you control; its Level becomes 4 until the end of this turn. You can only use each effect of "Kapuwahine Xocotzin" once per turn.
- Kapuwahine Xochiquetzal
- Level 4 LIGHT Fairy/Effect
- 1600/2100
- Cannot be Normal Summoned/Set. Must first be Special Summoned by a card effect. If you activate a Quick-Play Spell Card: You can Special Summon this card from your hand. When your opponent activates a Trap Card, or monster effect, while you control a "Kapuwahine" Xyz Monster (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card. You can only use each effect of "Kapuwahine Xochiquetzal" once per turn.
- Kapuwahine Venus V
- Rank 4 DARK Fairy/Xyz/Effect
- 2500/2100
- 3 Level 4 LIGHT and/or DARK monsters
- Once per turn: You can detach 1 material from this card; excavate the top 3 cards of your Deck, shuffle them back in, also destroy cards your opponent controls equal to the number of Quick-Play Spells excavated. This is a Quick Effect if you have 3 or more Quick-Play Spells in your GY.
- Kapuwahine La Croix
- Rank 4 LIGHT Fairy/Xyz/Effect
- 2400/2000
- 2 Level 4 LIGHT and/or DARK monsters
- Once per turn, if you activate a Quick-Play Spell Card: This card gains 300 ATK. Once per turn: You can detach 1 material from this card; excavate the top 3 cards of your Deck, shuffle them back in, also inflict 400 damage to your opponent for each Quick-Play Spell excavated. This is a Quick Effect if you have 3 or more Quick-Play Spells in your GY.
- Kapuwahine Romance
- Quick-Play Spell
- Target 1 "Kapuwahine" monster in your GY, or if you control a "Kapuwahine" Xyz Monster, you can target 1 Fairy monster instead; Special Summon it (ignoring its Summoning conditions), then if you activated this card in response to your opponent's card or effect activation, the monster Special Summoned by this effect is unaffected by that opponent's card effect.
- Kapuwahine Allure
- Quick-Play Spell
- If you control a "Kapuwahine" monster: Target 1 card on the field; destroy that target, then if you activated this card in response to your opponent's card or effect activation, banish that destroyed card instrad of sending it to the GY. You can only activate 1 "Kapuwahine Allure" per turn.
- Kapuwahine Lust
- Quick-Play Spell
- Special Summon 1 "Kapuwahine" monster from your Deck (ignoring its Summoning conditions), then if you activated this card in response to your opponent's card or effect activation, the monster Special Summoned by this effect gains 1000 ATK/DEF until the end of this turn. You can only activate 1 "Kapuwahine Lust" per turn.
- Kapuwahine Desire
- Quick-Play Spell
- Tribute 1 "Kapuwahine" monster, then target 2 cards your opponent controls; destroy them, then if you activated this card in response to your opponent's card or effect activation, draw 1 card. You can only activate 1 "Kapuwahine Desire" per turn.
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