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- 1st
- Used Discreet logic and analog circuitry, not integrated circuits or microprocessors!
- 2nd
- MOS Technology 6507 Atari 2600
- Custom MOS 6502C Atari 5200
- Zilog Z-80A ColecoVision
- Fairchild F8 Fairchild Channel F
- Intel 8048 Magnavox Odyssey²
- General Instrument CP1610 Mattel Intellivision
- 3rd
- MOS Technology 6502C Atari 7800
- Ricoh 2A03 (based on MOS 6502) Nintendo Entertainment System
- NEC 780C (Zilog Z-80 clone) Sega SG-1000
- NEC 780C (Zilog Z-80 clone) Sega Master System
- 4th
- HuC6280A (Modified 65SC02) TurboGrafx-16
- HuC6280A (Modified 65SC02) Turbo Duo
- HuC6280 (Modified 65SC02) TurboExpress
- MOS Technology 6502 Atari Lynx
- Motorola 68000 AND Zilog Z-80 Neo Geo AES
- TMP68HC000 (Motorola 68000) Neo Geo CD
- Sharp LR35902 (close to 8080!) Nintendo GameBoy
- Ricoh 5A22 (modified 65C816) SNES
- Zilog Z-80 (close to 8080!) Sega GameGear
- Motorola 68000 Sega Genesis/CD/Nomad
- Hitachi SuperH SH-2 (x2!) Sega 32X
- Various, module-based Pioneer Laseractive
- Philips 68070 Philips CD-I
- 5th
- ARM60 3DO Interactive Multiplayer
- Motorola 68000 (x2) Atari Jaguar
- SPGY-1002/SPGY-1003/NEC V30MZ Bandai WonderSwan Colour
- Toshiba TLCS900H Neo Geo Pocket Colour
- NEC VR4300 (MIPS 4200i) Nintendo N64
- Sharp LR35902 (mod. Z-80/8080!) Nintendo GameBoy Colour
- NEC V810 (NVC, P/N uPD70732) Nintendo VirtualBoy
- Hitachi SuperH-2 7604 (x2) Sega Saturn
- MIPS R3000A Sony PlayStation
- 6th
- ARM7TDMI Nintendo GameBoy Advance
- IBM PowerPC Gekko Nintendo GameCube
- Hitachi SuperH SH-4 Sega Dreamcast
- MIPS Emotion Engine Sony PlayStation 2
- MIPS32 R4000-based (x2) Sony PlayStation Portable
- 7th
- IBM PowerPC Xenon Microsoft Xbox 360
- IBM PowerPC Broadway Nintendo Wii
- ARM946E-S/ARM7TDMI Nintendo DS
- ARM7 and ARM9 Nintendo DSi
- Cell (PPC64) + Emotion Engine Sony PlayStation 3
- 8th
- Intel x86_64 Sony PlayStation 4
- Intel x86_64 Microsoft Xbox One
- IBM PowerPC Espresso Nintendo Wii U
- ARM11 MPCore Nintendo 3DS
- ARM Cortex-A9 MPCore Sony PlayStation Vita
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