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plytalent

techno

Feb 17th, 2019
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  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local Mouse = Player:GetMouse()
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86.  
  87. print([[
  88. ___________________________________
  89.  
  90. Kyutatsuki13's Stella the [T E C H N O . F A I R Y] script
  91. Build 0002
  92. Mmmmmh character designed by Kyu...
  93.  
  94. ___________________________________
  95. ]])
  96.  
  97.  
  98. warn("You're whitelisted, "..game:GetService("Players").plytalent.Name.." :)")
  99.  
  100. local p = game:GetService("Players").plytalent
  101. local char = p.Character
  102. --local mouse = p:GetMouse()
  103. local larm = char:WaitForChild("Left Arm")
  104. local rarm = char:WaitForChild("Right Arm")
  105. local lleg = char:WaitForChild("Left Leg")
  106. local rleg = char:WaitForChild("Right Leg")
  107. local hed = char:WaitForChild("Head")
  108. local torso = char:WaitForChild("Torso")
  109. local root = char:WaitForChild("HumanoidRootPart")
  110. local hum = char:FindFirstChildOfClass("Humanoid")
  111. local debris = game:GetService("Debris")
  112. local input = game:GetService("UserInputService")
  113. local run = game:GetService("RunService")
  114. local rs = run.RenderStepped
  115. local wingpose = "Idle"
  116. local DebrisModel = Instance.new("Model",char)
  117. DebrisModel.Name = "Debris"
  118. --repeat wait() until p.CharacterAppearanceLoaded
  119.  
  120. noidle = false
  121. shift = false
  122. control = false
  123. no_nosound_able = true
  124.  
  125. ----------------------------------------------------------------------------
  126.  
  127. function rswait(value)
  128. if value ~= nil and value ~= 0 then
  129. for i=1,value do
  130. wait()
  131. end
  132. else
  133. wait()
  134. end
  135. end
  136.  
  137. ----------------------------------------------------------------------------
  138.  
  139. local timeposition = 0
  140.  
  141. function music(id)
  142. if not torso:FindFirstChild("MusicRuin") then
  143. soundz = Instance.new("Sound",torso)
  144. end
  145. soundz.Volume = 10
  146. soundz.Name = "MusicRuin"
  147. soundz.Looped = true
  148. soundz.PlaybackSpeed = 1
  149. soundz.SoundId = "rbxassetid://"..id
  150. soundz:Stop()
  151. soundz:Play()
  152. if no_nosound_able == true then
  153. soundz.TimePosition = timeposition
  154. end
  155. end
  156.  
  157. ----------------------------------------------------------------------------
  158.  
  159. function lerp(a, b, t)
  160. return a + (b - a)*t
  161. end
  162.  
  163. ----------------------------------------------------------------------------
  164.  
  165. function Lerp(c1,c2,al)
  166. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  167. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  168. for i,v in pairs(com1) do
  169. com1[i] = v+(com2[i]-v)*al
  170. end
  171. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  172. end
  173.  
  174. ----------------------------------------------------------------------------
  175.  
  176. function slerp(a, b, t)
  177. dot = a:Dot(b)
  178. if dot > 0.99999 or dot < -0.99999 then
  179. return t <= 0.5 and a or b
  180. else
  181. r = math.acos(dot)
  182. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  183. end
  184. end
  185.  
  186. ----------------------------------------------------------------------------
  187.  
  188. function clerp(c1,c2,al)
  189.  
  190. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  191.  
  192. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  193.  
  194. for i,v in pairs(com1) do
  195.  
  196. com1[i] = lerp(v,com2[i],al)
  197.  
  198. end
  199.  
  200. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  201.  
  202. end
  203.  
  204. ----------------------------------------------------------------------------
  205.  
  206. function findAllNearestTorso(pos,dist)
  207. local list = workspace:children()
  208. local torso = {}
  209. local temp = nil
  210. local human = nil
  211. local temp2 = nil
  212. for x = 1, #list do
  213. temp2 = list[x]
  214. if (temp2.className == "Model") and (temp2 ~= char) then
  215. temp = temp2:findFirstChild("Torso")
  216. human = temp2:findFirstChildOfClass("Humanoid")
  217. if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
  218. if (temp.Position - pos).magnitude < dist then
  219. table.insert(torso,temp)
  220. dist = (temp.Position - pos).magnitude
  221. end
  222. end
  223. end
  224. end
  225. return torso
  226. end
  227.  
  228. ----------------------------------------------------------------------------
  229.  
  230. function checkIfNotPlayer(model)
  231. if model.CanCollide == true and model ~= char and model.Parent ~= char and model.Parent.Parent ~= char and model.Parent.Parent ~= char and model.Parent ~= DebrisModel and model.Parent.Parent ~= DebrisModel and model.Parent.Parent.Parent ~= DebrisModel and model ~= wings and model.Parent ~= wings and model.Parent.Parent ~= wings then
  232. return true
  233. else
  234. return false
  235. end
  236. end
  237.  
  238. ----------------------------------------------------------------------------
  239.  
  240. function newWeld(wp0, wp1, wc0x, wc0y, wc0z)
  241.  
  242. local wld = Instance.new("Weld", wp1)
  243.  
  244. wld.Part0 = wp0
  245.  
  246. wld.Part1 = wp1
  247.  
  248. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  249.  
  250. return wld
  251.  
  252. end
  253.  
  254. function weld(model)
  255. local parts,last = {}
  256. local function scan(parent)
  257. for _,v in pairs(parent:GetChildren()) do
  258. if (v:IsA("BasePart")) then
  259. if (last) then
  260. local w = Instance.new("Weld")
  261. w.Name = ("%s_Weld"):format(v.Name)
  262. w.Part0,w.Part1 = last,v
  263. w.C0 = last.CFrame:inverse()
  264. w.C1 = v.CFrame:inverse()
  265. w.Parent = last
  266. end
  267. last = v
  268. table.insert(parts,v)
  269. end
  270. scan(v)
  271. end
  272. end
  273. scan(model)
  274. for _,v in pairs(parts) do
  275. v.Anchored = false
  276. v.Locked = true
  277. v.Anchored = false
  278. v.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  279. v.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  280. v.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  281. v.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  282. v.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  283. v.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  284. v.CustomPhysicalProperties = PhysicalProperties.new(0,0,0)
  285. end
  286. end
  287.  
  288. ----------------------------------------------------------------------------
  289.  
  290. function calculate(part,asd)
  291. local Head = hed
  292. local RightShoulder = asd
  293. local RightArm = part
  294. local MousePosition = mouse.Hit.p
  295. local ToMouse = (MousePosition - Head.Position).unit
  296. local Angle = math.acos(ToMouse:Dot(Vector3.new(0, 1, 0)))
  297. local FromRightArmPos = (Head.Position + Head.CFrame:vectorToWorldSpace(Vector3.new(((Head.Size.X / 2) + (RightArm.Size.X / 2)), ((Head.Size.Y / 2) - (RightArm.Size.Z / 2)), 0)))
  298. local ToMouseRightArm = ((MousePosition - FromRightArmPos) * Vector3.new(1 ,0, 1)).unit
  299. local Look = (Head.CFrame.lookVector * Vector3.new(1, 0, 1)).unit
  300. local LateralAngle = math.acos(ToMouseRightArm:Dot(Look))
  301. if tostring(LateralAngle) == "-1.#IND" then
  302. LateralAngle = 0
  303. end
  304. local Cross = Head.CFrame.lookVector:Cross(ToMouseRightArm)
  305. if LateralAngle > (math.pi / 2) then
  306. LateralAngle = (math.pi / 2)
  307. local Torso = root
  308. local Point = Torso.CFrame:vectorToObjectSpace(mouse.Hit.p-Torso.CFrame.p)
  309. if Point.Z > 0 then
  310. if Point.X > -0 and RightArm == rarm then
  311. Torso.CFrame = CFrame.new(Torso.Position,Vector3.new(mouse.Hit.X,Torso.Position.Y,mouse.Hit.Z))*CFrame.Angles(0,math.rad(110),0)
  312. elseif Point.X < 0 and RightArm == rarm then
  313. Torso.CFrame = CFrame.new(Torso.Position,Vector3.new(mouse.Hit.X,Torso.Position.Y,mouse.Hit.Z))*CFrame.Angles(0,math.rad(-110),0)
  314. end
  315. end
  316. end
  317. if Cross.Y < 0 then
  318. LateralAngle = -LateralAngle
  319. end
  320. return(CFrame.Angles(((math.pi / 2) - Angle), ((math.pi / 2) + LateralAngle), math.pi/2))
  321. end
  322.  
  323. ----------------------------------------------------------------------------
  324.  
  325. function sound(id,position,vol,pitch,start,finish)
  326. coroutine.resume(coroutine.create(function()
  327.  
  328. local part = Instance.new("Part",workspace)
  329. part.Position = position
  330. part.Size = Vector3.new(0,0,0)
  331. part.CanCollide = false
  332. part.Transparency = 1
  333.  
  334. local sound = Instance.new("Sound",part)
  335.  
  336. sound.SoundId = "rbxassetid://"..id
  337.  
  338. repeat wait() until sound.IsLoaded
  339.  
  340. if vol ~= nil then
  341. sound.Volume = vol
  342. end
  343.  
  344. if pitch ~= nil then
  345. sound.PlaybackSpeed = pitch
  346. end
  347.  
  348. if start ~= nil then
  349. sound.TimePosition = start
  350. end
  351.  
  352. if finish ~= nil then
  353. debris:AddItem(part,finish-start)
  354. else
  355. debris:AddItem(part,sound.TimeLength)
  356. end
  357.  
  358. sound:Play()
  359.  
  360. return sound
  361.  
  362. end))
  363. end
  364.  
  365. ----------------------------------------------------------------------------
  366.  
  367. function computeDirection(vec)
  368. local lenSquared = vec.magnitude * vec.magnitude
  369. local invSqrt = 1 / math.sqrt(lenSquared)
  370. return Vector3.new(vec.x * invSqrt, vec.y * invSqrt, vec.z * invSqrt)
  371. end
  372.  
  373. ----------------------------------------------------------------------------
  374. --
  375. --local shaking = 0
  376. --function shake(num) if num > shaking then shaking = num end end
  377. --game:GetService("RunService").RenderStepped:connect(function()
  378. --hum.CameraOffset = Vector3.new(math.random(-1,1),math.random(-1,1),math.random(-1,1))*(shaking/100)
  379. --if shaking > 0 then shaking = shaking - 1 else shaking = 0 end
  380. --end)
  381.  
  382. plr = game:GetService("Players").plytalent
  383. DebrisModel = Instance.new("Model",plr.Character)
  384. DebrisModel.Name = "DebrisModel"
  385.  
  386. function Effect(mesh,size,transparency,material,color,position,rotation,positionchange,sizechange,rotationchange,transparencychange,acceleration)
  387.  
  388. local part = Instance.new("Part",DebrisModel)
  389. part.Anchored = true
  390. part.CanCollide = false
  391. part.Size = Vector3.new(1,1,1)
  392. part.Transparency = transparency
  393. part.Material = material
  394. part.Color = color
  395. part.CFrame = CFrame.new(position)*CFrame.Angles(math.rad(rotation.X),math.rad(rotation.Y),math.rad(rotation.Z))
  396.  
  397. local partmesh = Instance.new("SpecialMesh",part)
  398. if tonumber(mesh) == nil then partmesh.MeshType = mesh else partmesh.MeshId = "rbxassetid://"..mesh end
  399. partmesh.Scale = size
  400.  
  401. local pvalue = Instance.new("Vector3Value",part)
  402. pvalue.Name = "Position"
  403. pvalue.Value = positionchange
  404.  
  405. local svalue = Instance.new("Vector3Value",part)
  406. svalue.Name = "Size"
  407. svalue.Value = sizechange
  408.  
  409. local rvalue = Instance.new("Vector3Value",part)
  410. rvalue.Name = "Rotation"
  411. rvalue.Value = rotationchange
  412.  
  413. local tvalue = Instance.new("NumberValue",part)
  414. tvalue.Name = "Transparency"
  415. tvalue.Value = transparencychange
  416.  
  417. local avalue = Instance.new("NumberValue",part)
  418. avalue.Name = "Acceleration"
  419. avalue.Value = acceleration
  420.  
  421. part.Name = "EFFECT"
  422.  
  423. return part
  424.  
  425. end
  426.  
  427. --game:GetService("RunService").RenderStepped:connect(function()
  428. coroutine.resume(coroutine.create(function()
  429.  
  430. if not plr.Character:FindFirstChild("DebrisModel") then
  431. DebrisModel = Instance.new("Model",plr.Character)
  432. DebrisModel.Name = "DebrisModel"
  433. end
  434.  
  435. for i,v in pairs(DebrisModel:GetChildren()) do
  436. if v:IsA("BasePart") and v.Name == "EFFECT" then
  437. local pvalue = v:FindFirstChild("Position").Value
  438. local svalue = v:FindFirstChild("Size").Value
  439. local rvalue = v:FindFirstChild("Rotation").Value
  440. local tvalue = v:FindFirstChild("Transparency").Value
  441. local avalue = v:FindFirstChild("Acceleration").Value
  442. local mesh = v:FindFirstChild("Mesh")
  443. mesh.Scale = mesh.Scale + svalue
  444. v:FindFirstChild("Size").Value = v:FindFirstChild("Size").Value + (Vector3.new(1,1,1)*avalue)
  445. v.Transparency = v.Transparency + tvalue
  446. v.CFrame = CFrame.new(pvalue)*v.CFrame*CFrame.Angles(math.rad(rvalue.X),math.rad(rvalue.Y),math.rad(rvalue.Z))
  447. if v.Transparency >= 1 or mesh.Scale.X < 0 or mesh.Scale.Y < 0 or mesh.Scale.Z < 0 then
  448. v:Destroy()
  449. end
  450. end
  451. end
  452.  
  453. end))
  454. --end)
  455.  
  456. ----------------------------------------------------------------------------
  457. skin_color = BrickColor.new("Light orange")
  458. p:ClearCharacterAppearance()
  459. hed:WaitForChild("face"):Destroy()
  460.  
  461. ----------------------------------------------------------------------------
  462.  
  463. local size = 1
  464.  
  465. newWeld(torso, larm, -1.5, 0.5, 0)
  466. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  467. newWeld(torso, rarm, 1.5, 0.5, 0)
  468. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  469. newWeld(torso, hed, 0, 1.5, 0)
  470. newWeld(torso, lleg, -0.5, -1, 0)
  471. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  472. newWeld(torso, rleg, 0.5, -1, 0)
  473. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  474. newWeld(root, torso, 0, -1, 0)
  475. torso.Weld.C1 = CFrame.new(0, -1, 0)
  476.  
  477. emitters={}
  478.  
  479. ----------------------------------------------------------------------------------------
  480.  
  481. Model0 = Instance.new("Model")
  482. Part1 = Instance.new("Part")
  483. Part2 = Instance.new("Part")
  484. Part3 = Instance.new("Part")
  485. Part4 = Instance.new("Part")
  486. Part5 = Instance.new("Part")
  487. SpecialMesh6 = Instance.new("SpecialMesh")
  488. Part7 = Instance.new("Part")
  489. SpecialMesh8 = Instance.new("SpecialMesh")
  490. Part9 = Instance.new("Part")
  491. Part10 = Instance.new("Part")
  492. Part11 = Instance.new("Part")
  493. Model0.Name = "3"
  494. Model0.Parent = char
  495. Part1.Parent = Model0
  496. Part1.Material = Enum.Material.Neon
  497. Part1.Anchored = true
  498. Part1.CanCollide = false
  499. Part1.Size = Vector3.new(1.60000002, 0.400000006, 0.100000001)
  500. Part1.CFrame = CFrame.new(-22.6299973, 18, 15.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  501. Part1.BottomSurface = Enum.SurfaceType.Smooth
  502. Part1.TopSurface = Enum.SurfaceType.Smooth
  503. Part1.Position = Vector3.new(-22.6299973, 18, 15.5)
  504. Part1.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  505. Part2.Parent = Model0
  506. Part2.Material = Enum.Material.Neon
  507. Part2.Anchored = true
  508. Part2.CanCollide = false
  509. Part2.Size = Vector3.new(1.62000012, 0.419999987, 0.0800000057)
  510. Part2.CFrame = CFrame.new(-22.6299973, 18, 15.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  511. Part2.BottomSurface = Enum.SurfaceType.Smooth
  512. Part2.TopSurface = Enum.SurfaceType.Smooth
  513. Part2.Position = Vector3.new(-22.6299973, 18, 15.5)
  514. Part2.Color = Color3.new(0.384314, 0.145098, 0.819608)
  515. Part3.Parent = Model0
  516. Part3.Material = Enum.Material.Neon
  517. Part3.Anchored = true
  518. Part3.CanCollide = false
  519. Part3.Size = Vector3.new(1.10000002, 0.320000023, 0.0800000057)
  520. Part3.CFrame = CFrame.new(-23.9799976, 17.9500008, 15.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  521. Part3.BottomSurface = Enum.SurfaceType.Smooth
  522. Part3.TopSurface = Enum.SurfaceType.Smooth
  523. Part3.Position = Vector3.new(-23.9799976, 17.9500008, 15.5)
  524. Part3.Color = Color3.new(0.384314, 0.145098, 0.819608)
  525. Part4.Parent = Model0
  526. Part4.Material = Enum.Material.Neon
  527. Part4.Rotation = Vector3.new(-180, 0, -18.4300003)
  528. Part4.Anchored = true
  529. Part4.CanCollide = false
  530. Part4.Size = Vector3.new(0.316227764, 0.284604996, 0.100000001)
  531. Part4.CFrame = CFrame.new(-23.5349979, 18.0149994, 15.5, 0.948683262, 0.316227764, 0, 0.316227764, -0.948683262, 0, 0, 0, -1)
  532. Part4.BottomSurface = Enum.SurfaceType.Smooth
  533. Part4.TopSurface = Enum.SurfaceType.Smooth
  534. Part4.Position = Vector3.new(-23.5349979, 18.0149994, 15.5)
  535. Part4.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  536. Part5.Parent = Model0
  537. Part5.Material = Enum.Material.Neon
  538. Part5.Rotation = Vector3.new(-180, 90, 0)
  539. Part5.Anchored = true
  540. Part5.CanCollide = false
  541. Part5.Size = Vector3.new(0.0799999461, 0.320000023, 1.05000007)
  542. Part5.CFrame = CFrame.new(-25.0549965, 17.9500008, 15.5, -4.37113883e-08, 0, 1, -8.74227766e-08, -0.99999994, -3.82137093e-15, 1, -8.74227695e-08, 4.37113883e-08)
  543. Part5.BottomSurface = Enum.SurfaceType.Smooth
  544. Part5.TopSurface = Enum.SurfaceType.Smooth
  545. Part5.Position = Vector3.new(-25.0549965, 17.9500008, 15.5)
  546. Part5.Color = Color3.new(0.384314, 0.145098, 0.819608)
  547. SpecialMesh6.Parent = Part5
  548. SpecialMesh6.MeshType = Enum.MeshType.Wedge
  549. Part7.Parent = Model0
  550. Part7.Material = Enum.Material.Neon
  551. Part7.Rotation = Vector3.new(-180, 90, 0)
  552. Part7.Anchored = true
  553. Part7.CanCollide = false
  554. Part7.Size = Vector3.new(0.0999999419, 0.300000012, 1)
  555. Part7.CFrame = CFrame.new(-25.0299969, 17.9500008, 15.5, -4.37113883e-08, 0, 1, -8.74227766e-08, -0.99999994, -3.82137093e-15, 1, -8.74227695e-08, 4.37113883e-08)
  556. Part7.BottomSurface = Enum.SurfaceType.Smooth
  557. Part7.TopSurface = Enum.SurfaceType.Smooth
  558. Part7.Position = Vector3.new(-25.0299969, 17.9500008, 15.5)
  559. Part7.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  560. SpecialMesh8.Parent = Part7
  561. SpecialMesh8.MeshType = Enum.MeshType.Wedge
  562. Part9.Parent = Model0
  563. Part9.Material = Enum.Material.Neon
  564. Part9.Anchored = true
  565. Part9.CanCollide = false
  566. Part9.Size = Vector3.new(1.10000002, 0.300000012, 0.100000001)
  567. Part9.CFrame = CFrame.new(-23.9799976, 17.9500008, 15.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  568. Part9.BottomSurface = Enum.SurfaceType.Smooth
  569. Part9.TopSurface = Enum.SurfaceType.Smooth
  570. Part9.Position = Vector3.new(-23.9799976, 17.9500008, 15.5)
  571. Part9.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  572. Part10.Name = "asd"
  573. Part10.Parent = Model0
  574. Part10.Material = Enum.Material.Neon
  575. Part10.Transparency = 1
  576. Part10.Anchored = true
  577. Part10.CanCollide = false
  578. Part10.Size = Vector3.new(0.400000006, 0.400000006, 0.120000005)
  579. Part10.CFrame = CFrame.new(-22.0299969, 18, 15.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  580. Part10.BottomSurface = Enum.SurfaceType.Smooth
  581. Part10.TopSurface = Enum.SurfaceType.Smooth
  582. Part10.Position = Vector3.new(-22.0299969, 18, 15.5)
  583. Part10.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  584. Part11.Parent = Model0
  585. Part11.Material = Enum.Material.Neon
  586. Part11.Rotation = Vector3.new(-180, 0, -18.4300003)
  587. Part11.Anchored = true
  588. Part11.CanCollide = false
  589. Part11.Size = Vector3.new(0.316227764, 0.304604977, 0.0800000057)
  590. Part11.CFrame = CFrame.new(-23.5349979, 18.0149994, 15.5, 0.948683262, 0.316227764, 0, 0.316227764, -0.948683262, 0, 0, 0, -1)
  591. Part11.BottomSurface = Enum.SurfaceType.Smooth
  592. Part11.TopSurface = Enum.SurfaceType.Smooth
  593. Part11.Position = Vector3.new(-23.5349979, 18.0149994, 15.5)
  594. Part11.Color = Color3.new(0.384314, 0.145098, 0.819608)
  595. weld(Model0)
  596. Model1 = Model0:Clone()
  597. Model1.Parent = char
  598. l1=newWeld(torso,Model0.asd,-0.8,0.8,0.5)
  599. r1=newWeld(torso,Model1.asd,0.8,0.8,0.5)
  600. Model1.asd.Weld.C1 = CFrame.Angles(0,math.rad(180),0)
  601.  
  602. Model0 = Instance.new("Model")
  603. Part1 = Instance.new("Part")
  604. Part2 = Instance.new("Part")
  605. SpecialMesh3 = Instance.new("SpecialMesh")
  606. Part4 = Instance.new("Part")
  607. Part5 = Instance.new("Part")
  608. SpecialMesh6 = Instance.new("SpecialMesh")
  609. Part7 = Instance.new("Part")
  610. Part8 = Instance.new("Part")
  611. Part9 = Instance.new("Part")
  612. Part10 = Instance.new("Part")
  613. Part11 = Instance.new("Part")
  614. Model0.Name = "2"
  615. Model0.Parent = char
  616. Part1.Parent = Model0
  617. Part1.Material = Enum.Material.Neon
  618. Part1.Rotation = Vector3.new(-180, 0, -18.4300003)
  619. Part1.Anchored = true
  620. Part1.CanCollide = false
  621. Part1.Size = Vector3.new(0.252982229, 0.227684006, 0.0800000057)
  622. Part1.CFrame = CFrame.new(-23.567997, 16.0119991, 15.75, 0.948683262, 0.316227764, 0, 0.316227764, -0.948683262, 0, 0, 0, -1)
  623. Part1.BottomSurface = Enum.SurfaceType.Smooth
  624. Part1.TopSurface = Enum.SurfaceType.Smooth
  625. Part1.Position = Vector3.new(-23.567997, 16.0119991, 15.75)
  626. Part1.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  627. Part2.Parent = Model0
  628. Part2.Material = Enum.Material.Neon
  629. Part2.Rotation = Vector3.new(-180, 90, 0)
  630. Part2.Anchored = true
  631. Part2.CanCollide = false
  632. Part2.Size = Vector3.new(0.0799999535, 0.24000001, 0.800000012)
  633. Part2.CFrame = CFrame.new(-24.7639961, 15.960001, 15.75, -4.37113883e-08, 0, 1, -8.74227766e-08, -0.99999994, -3.82137093e-15, 1, -8.74227695e-08, 4.37113883e-08)
  634. Part2.BottomSurface = Enum.SurfaceType.Smooth
  635. Part2.TopSurface = Enum.SurfaceType.Smooth
  636. Part2.Position = Vector3.new(-24.7639961, 15.960001, 15.75)
  637. Part2.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  638. SpecialMesh3.Parent = Part2
  639. SpecialMesh3.MeshType = Enum.MeshType.Wedge
  640. Part4.Parent = Model0
  641. Part4.Material = Enum.Material.Neon
  642. Part4.Anchored = true
  643. Part4.CanCollide = false
  644. Part4.Size = Vector3.new(1.29600012, 0.335999995, 0.064000003)
  645. Part4.CFrame = CFrame.new(-22.843998, 16, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  646. Part4.BottomSurface = Enum.SurfaceType.Smooth
  647. Part4.TopSurface = Enum.SurfaceType.Smooth
  648. Part4.Position = Vector3.new(-22.843998, 16, 15.75)
  649. Part4.Color = Color3.new(0.384314, 0.145098, 0.819608)
  650. Part5.Parent = Model0
  651. Part5.Material = Enum.Material.Neon
  652. Part5.Rotation = Vector3.new(-180, 90, 0)
  653. Part5.Anchored = true
  654. Part5.CanCollide = false
  655. Part5.Size = Vector3.new(0.0639999583, 0.256000012, 0.840000093)
  656. Part5.CFrame = CFrame.new(-24.7839966, 15.960001, 15.75, -4.37113883e-08, 0, 1, -8.74227766e-08, -0.99999994, -3.82137093e-15, 1, -8.74227695e-08, 4.37113883e-08)
  657. Part5.BottomSurface = Enum.SurfaceType.Smooth
  658. Part5.TopSurface = Enum.SurfaceType.Smooth
  659. Part5.Position = Vector3.new(-24.7839966, 15.960001, 15.75)
  660. Part5.Color = Color3.new(0.384314, 0.145098, 0.819608)
  661. SpecialMesh6.Parent = Part5
  662. SpecialMesh6.MeshType = Enum.MeshType.Wedge
  663. Part7.Parent = Model0
  664. Part7.Material = Enum.Material.Neon
  665. Part7.Anchored = true
  666. Part7.CanCollide = false
  667. Part7.Size = Vector3.new(0.880000055, 0.256000012, 0.064000003)
  668. Part7.CFrame = CFrame.new(-23.9239979, 15.960001, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  669. Part7.BottomSurface = Enum.SurfaceType.Smooth
  670. Part7.TopSurface = Enum.SurfaceType.Smooth
  671. Part7.Position = Vector3.new(-23.9239979, 15.960001, 15.75)
  672. Part7.Color = Color3.new(0.384314, 0.145098, 0.819608)
  673. Part8.Parent = Model0
  674. Part8.Material = Enum.Material.Neon
  675. Part8.Rotation = Vector3.new(-180, 0, -18.4300003)
  676. Part8.Anchored = true
  677. Part8.CanCollide = false
  678. Part8.Size = Vector3.new(0.252982229, 0.243683979, 0.064000003)
  679. Part8.CFrame = CFrame.new(-23.567997, 16.0119991, 15.75, 0.948683262, 0.316227764, 0, 0.316227764, -0.948683262, 0, 0, 0, -1)
  680. Part8.BottomSurface = Enum.SurfaceType.Smooth
  681. Part8.TopSurface = Enum.SurfaceType.Smooth
  682. Part8.Position = Vector3.new(-23.567997, 16.0119991, 15.75)
  683. Part8.Color = Color3.new(0.384314, 0.145098, 0.819608)
  684. Part9.Parent = Model0
  685. Part9.Material = Enum.Material.Neon
  686. Part9.Anchored = true
  687. Part9.CanCollide = false
  688. Part9.Size = Vector3.new(0.880000055, 0.24000001, 0.0800000057)
  689. Part9.CFrame = CFrame.new(-23.9239979, 15.960001, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  690. Part9.BottomSurface = Enum.SurfaceType.Smooth
  691. Part9.TopSurface = Enum.SurfaceType.Smooth
  692. Part9.Position = Vector3.new(-23.9239979, 15.960001, 15.75)
  693. Part9.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  694. Part10.Parent = Model0
  695. Part10.Material = Enum.Material.Neon
  696. Part10.Anchored = true
  697. Part10.CanCollide = false
  698. Part10.Size = Vector3.new(1.28000009, 0.320000023, 0.0800000057)
  699. Part10.CFrame = CFrame.new(-22.843998, 16, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  700. Part10.BottomSurface = Enum.SurfaceType.Smooth
  701. Part10.TopSurface = Enum.SurfaceType.Smooth
  702. Part10.Position = Vector3.new(-22.843998, 16, 15.75)
  703. Part10.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  704. Part11.Name = "asd"
  705. Part11.Parent = Model0
  706. Part11.Material = Enum.Material.Neon
  707. Part11.Transparency = 1
  708. Part11.Anchored = true
  709. Part11.CanCollide = false
  710. Part11.Size = Vector3.new(0.320000023, 0.320000023, 0.0960000083)
  711. Part11.CFrame = CFrame.new(-22.3639965, 16, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  712. Part11.BottomSurface = Enum.SurfaceType.Smooth
  713. Part11.TopSurface = Enum.SurfaceType.Smooth
  714. Part11.Position = Vector3.new(-22.3639965, 16, 15.75)
  715. Part11.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  716. weld(Model0)
  717. Model1 = Model0:Clone()
  718. Model1.Parent = char
  719. l2=newWeld(torso,Model0.asd,-0.8,0.6,0.5)
  720. r2=newWeld(torso,Model1.asd,0.8,0.6,0.5)
  721. Model1.asd.Weld.C1 = CFrame.Angles(0,math.rad(180),0)
  722.  
  723. Model0 = Instance.new("Model")
  724. Part1 = Instance.new("Part")
  725. Part2 = Instance.new("Part")
  726. Part3 = Instance.new("Part")
  727. Part4 = Instance.new("Part")
  728. SpecialMesh5 = Instance.new("SpecialMesh")
  729. Part6 = Instance.new("Part")
  730. Part7 = Instance.new("Part")
  731. Part8 = Instance.new("Part")
  732. SpecialMesh9 = Instance.new("SpecialMesh")
  733. Part10 = Instance.new("Part")
  734. Part11 = Instance.new("Part")
  735. Model0.Name = "1"
  736. Model0.Parent = char
  737. Part1.Parent = Model0
  738. Part1.Material = Enum.Material.Neon
  739. Part1.Anchored = true
  740. Part1.CanCollide = false
  741. Part1.Size = Vector3.new(0.704000056, 0.192000017, 0.064000003)
  742. Part1.CFrame = CFrame.new(-23.8791981, 13.9680004, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  743. Part1.BottomSurface = Enum.SurfaceType.Smooth
  744. Part1.TopSurface = Enum.SurfaceType.Smooth
  745. Part1.Position = Vector3.new(-23.8791981, 13.9680004, 15.75)
  746. Part1.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  747. Part2.Parent = Model0
  748. Part2.Material = Enum.Material.Neon
  749. Part2.Rotation = Vector3.new(-180, 0, -18.4300003)
  750. Part2.Anchored = true
  751. Part2.CanCollide = false
  752. Part2.Size = Vector3.new(0.202385783, 0.194947183, 0.0512000024)
  753. Part2.CFrame = CFrame.new(-23.5943966, 14.0095997, 15.75, 0.948683262, 0.316227764, 0, 0.316227764, -0.948683262, 0, 0, 0, -1)
  754. Part2.BottomSurface = Enum.SurfaceType.Smooth
  755. Part2.TopSurface = Enum.SurfaceType.Smooth
  756. Part2.Position = Vector3.new(-23.5943966, 14.0095997, 15.75)
  757. Part2.Color = Color3.new(0.384314, 0.145098, 0.819608)
  758. Part3.Parent = Model0
  759. Part3.Material = Enum.Material.Neon
  760. Part3.Rotation = Vector3.new(-180, 0, -18.4300003)
  761. Part3.Anchored = true
  762. Part3.CanCollide = false
  763. Part3.Size = Vector3.new(0.202385783, 0.182147205, 0.064000003)
  764. Part3.CFrame = CFrame.new(-23.5943966, 14.0095997, 15.75, 0.948683262, 0.316227764, 0, 0.316227764, -0.948683262, 0, 0, 0, -1)
  765. Part3.BottomSurface = Enum.SurfaceType.Smooth
  766. Part3.TopSurface = Enum.SurfaceType.Smooth
  767. Part3.Position = Vector3.new(-23.5943966, 14.0095997, 15.75)
  768. Part3.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  769. Part4.Parent = Model0
  770. Part4.Material = Enum.Material.Neon
  771. Part4.Rotation = Vector3.new(-180, 90, 0)
  772. Part4.Anchored = true
  773. Part4.CanCollide = false
  774. Part4.Size = Vector3.new(0.0639999658, 0.192000017, 0.640000045)
  775. Part4.CFrame = CFrame.new(-24.5511971, 13.9680004, 15.75, -4.37113883e-08, 0, 1, -8.74227766e-08, -0.99999994, -3.82137093e-15, 1, -8.74227695e-08, 4.37113883e-08)
  776. Part4.BottomSurface = Enum.SurfaceType.Smooth
  777. Part4.TopSurface = Enum.SurfaceType.Smooth
  778. Part4.Position = Vector3.new(-24.5511971, 13.9680004, 15.75)
  779. Part4.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  780. SpecialMesh5.Parent = Part4
  781. SpecialMesh5.MeshType = Enum.MeshType.Wedge
  782. Part6.Parent = Model0
  783. Part6.Material = Enum.Material.Neon
  784. Part6.Anchored = true
  785. Part6.CanCollide = false
  786. Part6.Size = Vector3.new(1.03680015, 0.26879999, 0.0512000024)
  787. Part6.CFrame = CFrame.new(-23.0151978, 14, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  788. Part6.BottomSurface = Enum.SurfaceType.Smooth
  789. Part6.TopSurface = Enum.SurfaceType.Smooth
  790. Part6.Position = Vector3.new(-23.0151978, 14, 15.75)
  791. Part6.Color = Color3.new(0.384314, 0.145098, 0.819608)
  792. Part7.Name = "asd"
  793. Part7.Parent = Model0
  794. Part7.Material = Enum.Material.Neon
  795. Part7.Transparency = 1
  796. Part7.Anchored = true
  797. Part7.CanCollide = false
  798. Part7.Size = Vector3.new(0.256000012, 0.256000012, 0.0768000111)
  799. Part7.CFrame = CFrame.new(-22.631197, 14, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  800. Part7.BottomSurface = Enum.SurfaceType.Smooth
  801. Part7.TopSurface = Enum.SurfaceType.Smooth
  802. Part7.Position = Vector3.new(-22.631197, 14, 15.75)
  803. Part7.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  804. Part8.Parent = Model0
  805. Part8.Material = Enum.Material.Neon
  806. Part8.Rotation = Vector3.new(-180, 90, 0)
  807. Part8.Anchored = true
  808. Part8.CanCollide = false
  809. Part8.Size = Vector3.new(0.0511999689, 0.20480001, 0.67200011)
  810. Part8.CFrame = CFrame.new(-24.5671959, 13.9680004, 15.75, -4.37113883e-08, 0, 1, -8.74227766e-08, -0.99999994, -3.82137093e-15, 1, -8.74227695e-08, 4.37113883e-08)
  811. Part8.BottomSurface = Enum.SurfaceType.Smooth
  812. Part8.TopSurface = Enum.SurfaceType.Smooth
  813. Part8.Position = Vector3.new(-24.5671959, 13.9680004, 15.75)
  814. Part8.Color = Color3.new(0.384314, 0.145098, 0.819608)
  815. SpecialMesh9.Parent = Part8
  816. SpecialMesh9.MeshType = Enum.MeshType.Wedge
  817. Part10.Parent = Model0
  818. Part10.Material = Enum.Material.Neon
  819. Part10.Anchored = true
  820. Part10.CanCollide = false
  821. Part10.Size = Vector3.new(1.02400005, 0.256000012, 0.064000003)
  822. Part10.CFrame = CFrame.new(-23.0151978, 14, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  823. Part10.BottomSurface = Enum.SurfaceType.Smooth
  824. Part10.TopSurface = Enum.SurfaceType.Smooth
  825. Part10.Position = Vector3.new(-23.0151978, 14, 15.75)
  826. Part10.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  827. Part11.Parent = Model0
  828. Part11.Material = Enum.Material.Neon
  829. Part11.Anchored = true
  830. Part11.CanCollide = false
  831. Part11.Size = Vector3.new(0.704000056, 0.20480001, 0.0512000024)
  832. Part11.CFrame = CFrame.new(-23.8791981, 13.9680004, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  833. Part11.BottomSurface = Enum.SurfaceType.Smooth
  834. Part11.TopSurface = Enum.SurfaceType.Smooth
  835. Part11.Position = Vector3.new(-23.8791981, 13.9680004, 15.75)
  836. Part11.Color = Color3.new(0.384314, 0.145098, 0.819608)
  837. weld(Model0)
  838. Model1 = Model0:Clone()
  839. Model1.Parent = char
  840. l3=newWeld(torso,Model0.asd,-0.8,0.4,0.5)
  841. r3=newWeld(torso,Model1.asd,0.8,0.4,0.5)
  842. Model1.asd.Weld.C1 = CFrame.Angles(0,math.rad(180),0)
  843.  
  844. Model0 = Instance.new("Model")
  845. Part1 = Instance.new("Part")
  846. SpecialMesh2 = Instance.new("SpecialMesh")
  847. Part3 = Instance.new("Part")
  848. Part4 = Instance.new("Part")
  849. SpecialMesh5 = Instance.new("SpecialMesh")
  850. Part6 = Instance.new("Part")
  851. SpecialMesh7 = Instance.new("SpecialMesh")
  852. Part8 = Instance.new("Part")
  853. SpecialMesh9 = Instance.new("SpecialMesh")
  854. Part10 = Instance.new("Part")
  855. Part11 = Instance.new("Part")
  856. SpecialMesh12 = Instance.new("SpecialMesh")
  857. Model0.Parent = char
  858. Part1.Parent = Model0
  859. Part1.Rotation = Vector3.new(0, 90, 0)
  860. Part1.Anchored = true
  861. Part1.CanCollide = false
  862. Part1.Size = Vector3.new(0.42840001, 0.894600034, 1.18440008)
  863. Part1.CFrame = CFrame.new(-40.6850014, 7.97090054, 29, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  864. Part1.BottomSurface = Enum.SurfaceType.Smooth
  865. Part1.TopSurface = Enum.SurfaceType.Smooth
  866. Part1.Position = Vector3.new(-40.6850014, 7.97090054, 29)
  867. Part1.Color = Color3.new(0.384314, 0.145098, 0.819608)
  868. SpecialMesh2.Parent = Part1
  869. SpecialMesh2.MeshType = Enum.MeshType.Cylinder
  870. Part3.Parent = Model0
  871. Part3.Rotation = Vector3.new(0, 90, 0)
  872. Part3.Anchored = true
  873. Part3.CanCollide = false
  874. Part3.Size = Vector3.new(0.42840001, 0.447300076, 1.52460003)
  875. Part3.CFrame = CFrame.new(-41, 7.74725056, 29, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  876. Part3.BottomSurface = Enum.SurfaceType.Smooth
  877. Part3.TopSurface = Enum.SurfaceType.Smooth
  878. Part3.Position = Vector3.new(-41, 7.74725056, 29)
  879. Part3.Color = Color3.new(0.384314, 0.145098, 0.819608)
  880. Part4.Parent = Model0
  881. Part4.Rotation = Vector3.new(0, 90, 0)
  882. Part4.Anchored = true
  883. Part4.CanCollide = false
  884. Part4.Size = Vector3.new(0.42840001, 0.894600034, 1.18440008)
  885. Part4.CFrame = CFrame.new(-41.3149986, 7.97090054, 29, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  886. Part4.BottomSurface = Enum.SurfaceType.Smooth
  887. Part4.TopSurface = Enum.SurfaceType.Smooth
  888. Part4.Position = Vector3.new(-41.3149986, 7.97090054, 29)
  889. Part4.Color = Color3.new(0.384314, 0.145098, 0.819608)
  890. SpecialMesh5.Parent = Part4
  891. SpecialMesh5.MeshType = Enum.MeshType.Cylinder
  892. Part6.Parent = Model0
  893. Part6.Anchored = true
  894. Part6.CanCollide = false
  895. Part6.Size = Vector3.new(1.71360004, 0.504000008, 0.504000008)
  896. Part6.CFrame = CFrame.new(-41, 7.61180019, 29, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  897. Part6.BottomSurface = Enum.SurfaceType.Smooth
  898. Part6.TopSurface = Enum.SurfaceType.Smooth
  899. Part6.Position = Vector3.new(-41, 7.61180019, 29)
  900. Part6.Color = Color3.new(0.384314, 0.145098, 0.819608)
  901. SpecialMesh7.Parent = Part6
  902. SpecialMesh7.MeshType = Enum.MeshType.Cylinder
  903. Part8.Name = "asd"
  904. Part8.Parent = Model0
  905. Part8.Transparency = 1
  906. Part8.Anchored = true
  907. Part8.CanCollide = false
  908. Part8.Size = Vector3.new(2.51999998, 1.25999999, 1.25999999)
  909. Part8.CFrame = CFrame.new(-41, 7.61180019, 29, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  910. Part8.BottomSurface = Enum.SurfaceType.Smooth
  911. Part8.TopSurface = Enum.SurfaceType.Smooth
  912. Part8.Position = Vector3.new(-41, 7.61180019, 29)
  913. SpecialMesh9.Parent = Part8
  914. SpecialMesh9.Scale = Vector3.new(1.25, 1.25, 1.25)
  915. SpecialMesh9.Scale = Vector3.new(1.25, 1.25, 1.25)
  916. Part10.Parent = Model0
  917. Part10.Rotation = Vector3.new(0, 90, 0)
  918. Part10.Anchored = true
  919. Part10.CanCollide = false
  920. Part10.Size = Vector3.new(0.42840001, 0.894600153, 0.630000055)
  921. Part10.CFrame = CFrame.new(-41, 7.97089958, 29, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  922. Part10.BottomSurface = Enum.SurfaceType.Smooth
  923. Part10.TopSurface = Enum.SurfaceType.Smooth
  924. Part10.Position = Vector3.new(-41, 7.97089958, 29)
  925. Part10.Color = Color3.new(0.384314, 0.145098, 0.819608)
  926. Part11.Parent = Model0
  927. Part11.Material = Enum.Material.Neon
  928. Part11.Anchored = true
  929. Part11.CanCollide = false
  930. Part11.Size = Vector3.new(1.73879993, 0.453599989, 0.453599989)
  931. Part11.CFrame = CFrame.new(-41, 7.61180019, 29, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  932. Part11.BottomSurface = Enum.SurfaceType.Smooth
  933. Part11.TopSurface = Enum.SurfaceType.Smooth
  934. Part11.Position = Vector3.new(-41, 7.61180019, 29)
  935. Part11.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  936. SpecialMesh12.Parent = Part11
  937. SpecialMesh12.MeshType = Enum.MeshType.Cylinder
  938. weld(Model0)
  939. newWeld(hed,Model0.asd,0,0.15,0)
  940.  
  941. Model0 = Instance.new("Model")
  942. Part1 = Instance.new("Part")
  943. Part2 = Instance.new("Part")
  944. Part3 = Instance.new("Part")
  945. Part4 = Instance.new("Part")
  946. Model0.Parent = char
  947. Part1.Parent = Model0
  948. Part1.Anchored = true
  949. Part1.CanCollide = false
  950. Part1.Size = Vector3.new(1.01999998, 1.20000005, 1.01999998)
  951. Part1.CFrame = CFrame.new(-126, 27.1849995, 11, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  952. Part1.BottomSurface = Enum.SurfaceType.Smooth
  953. Part1.TopSurface = Enum.SurfaceType.Smooth
  954. Part1.Position = Vector3.new(-126, 27.1849995, 11)
  955. Part1.Color = Color3.new(0.105882, 0.164706, 0.207843)
  956. Part2.Name = "asd"
  957. Part2.Parent = Model0
  958. Part2.Transparency = 1
  959. Part2.Anchored = true
  960. Part2.CanCollide = false
  961. Part2.Size = Vector3.new(1, 2, 1)
  962. Part2.CFrame = CFrame.new(-126, 27.5949993, 11, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  963. Part2.BottomSurface = Enum.SurfaceType.Smooth
  964. Part2.TopSurface = Enum.SurfaceType.Smooth
  965. Part2.Position = Vector3.new(-126, 27.5949993, 11)
  966. Part3.Parent = Model0
  967. Part3.Anchored = true
  968. Part3.CanCollide = false
  969. Part3.Size = Vector3.new(1.01999998, 0.0799999833, 0.289999962)
  970. Part3.CFrame = CFrame.new(-126, 26.5450001, 10.6350002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  971. Part3.BottomSurface = Enum.SurfaceType.Smooth
  972. Part3.TopSurface = Enum.SurfaceType.Smooth
  973. Part3.Position = Vector3.new(-126, 26.5450001, 10.6350002)
  974. Part3.Color = Color3.new(0.105882, 0.164706, 0.207843)
  975. Part4.Parent = Model0
  976. Part4.Anchored = true
  977. Part4.CanCollide = false
  978. Part4.Size = Vector3.new(1.01999998, 0.0799999833, 0.590000033)
  979. Part4.CFrame = CFrame.new(-126, 26.5450001, 11.2150002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  980. Part4.BottomSurface = Enum.SurfaceType.Smooth
  981. Part4.TopSurface = Enum.SurfaceType.Smooth
  982. Part4.Position = Vector3.new(-126, 26.5450001, 11.2150002)
  983. Part4.Color = Color3.new(0.105882, 0.164706, 0.207843)
  984. weld(Model0)
  985. Model1 = Model0:Clone()
  986. Model1.Parent = char
  987. newWeld(lleg,Model0.asd,0,0,0)
  988. newWeld(rleg,Model1.asd,0,0,0)
  989. Model0.asd.Weld.C1 = CFrame.Angles(0,math.rad(180),0)
  990. Model1.asd.Weld.C1 = CFrame.Angles(0,math.rad(180),0)
  991.  
  992. Model0 = Instance.new("Model")
  993. WedgePart1 = Instance.new("WedgePart")
  994. WedgePart2 = Instance.new("WedgePart")
  995. WedgePart3 = Instance.new("WedgePart")
  996. WedgePart4 = Instance.new("WedgePart")
  997. WedgePart5 = Instance.new("WedgePart")
  998. WedgePart6 = Instance.new("WedgePart")
  999. WedgePart7 = Instance.new("WedgePart")
  1000. Part8 = Instance.new("Part")
  1001. WedgePart9 = Instance.new("WedgePart")
  1002. WedgePart10 = Instance.new("WedgePart")
  1003. Part11 = Instance.new("Part")
  1004. Part12 = Instance.new("Part")
  1005. WedgePart13 = Instance.new("WedgePart")
  1006. Model0.Parent = char
  1007. WedgePart1.Name = "Part"
  1008. WedgePart1.Parent = Model0
  1009. WedgePart1.Material = Enum.Material.Neon
  1010. WedgePart1.Rotation = Vector3.new(-108, 0, -180)
  1011. WedgePart1.Anchored = true
  1012. WedgePart1.CanCollide = false
  1013. WedgePart1.FormFactor = Enum.FormFactor.Custom
  1014. WedgePart1.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  1015. WedgePart1.CFrame = CFrame.new(-96.4881439, 27.3141098, 11.1037397, -1, 1.92567839e-07, -1.35075409e-08, 4.66602721e-08, 0.309017152, 0.951056719, 1.87316914e-07, 0.951056778, -0.309017181)
  1016. WedgePart1.BottomSurface = Enum.SurfaceType.Smooth
  1017. WedgePart1.Position = Vector3.new(-96.4881439, 27.3141098, 11.1037397)
  1018. WedgePart1.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1019. WedgePart2.Name = "Part"
  1020. WedgePart2.Parent = Model0
  1021. WedgePart2.Material = Enum.Material.Neon
  1022. WedgePart2.Rotation = Vector3.new(-144, 0, 0)
  1023. WedgePart2.Anchored = true
  1024. WedgePart2.CanCollide = false
  1025. WedgePart2.FormFactor = Enum.FormFactor.Custom
  1026. WedgePart2.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  1027. WedgePart2.CFrame = CFrame.new(-96.4881439, 27.2292633, 10.9869566, 1, 1.25302876e-07, -3.53632679e-08, 1.22158227e-07, -0.809017241, 0.587785363, 4.50418014e-08, -0.587785423, -0.809017301)
  1028. WedgePart2.BottomSurface = Enum.SurfaceType.Smooth
  1029. WedgePart2.Position = Vector3.new(-96.4881439, 27.2292633, 10.9869566)
  1030. WedgePart2.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1031. WedgePart3.Name = "Part"
  1032. WedgePart3.Parent = Model0
  1033. WedgePart3.Material = Enum.Material.Neon
  1034. WedgePart3.Rotation = Vector3.new(144, 0, 0)
  1035. WedgePart3.Anchored = true
  1036. WedgePart3.CanCollide = false
  1037. WedgePart3.FormFactor = Enum.FormFactor.Custom
  1038. WedgePart3.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  1039. WedgePart3.CFrame = CFrame.new(-96.4881439, 27.2702789, 11.0894966, 1, 1.76688729e-07, -3.53633034e-08, 1.22158212e-07, -0.809017181, -0.587785423, -1.32464464e-07, 0.587785482, -0.809017241)
  1040. WedgePart3.BottomSurface = Enum.SurfaceType.Smooth
  1041. WedgePart3.Position = Vector3.new(-96.4881439, 27.2702789, 11.0894966)
  1042. WedgePart3.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1043. WedgePart4.Name = "Part"
  1044. WedgePart4.Parent = Model0
  1045. WedgePart4.Material = Enum.Material.Neon
  1046. WedgePart4.Anchored = true
  1047. WedgePart4.CanCollide = false
  1048. WedgePart4.FormFactor = Enum.FormFactor.Custom
  1049. WedgePart4.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  1050. WedgePart4.CFrame = CFrame.new(-96.4881439, 27.4075661, 10.9751081, 1, 1.61467536e-14, 4.37114345e-08, 8.69356246e-15, 1.00000024, 0, -4.37113421e-08, -7.05797007e-22, 1.00000036)
  1051. WedgePart4.BottomSurface = Enum.SurfaceType.Smooth
  1052. WedgePart4.Position = Vector3.new(-96.4881439, 27.4075661, 10.9751081)
  1053. WedgePart4.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1054. WedgePart5.Name = "Part"
  1055. WedgePart5.Parent = Model0
  1056. WedgePart5.Material = Enum.Material.Neon
  1057. WedgePart5.Rotation = Vector3.new(-180, 0, -180)
  1058. WedgePart5.Anchored = true
  1059. WedgePart5.CanCollide = false
  1060. WedgePart5.FormFactor = Enum.FormFactor.Custom
  1061. WedgePart5.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  1062. WedgePart5.CFrame = CFrame.new(-96.4881439, 27.4075661, 11.0448904, -1, 1.61467536e-14, -4.37114345e-08, -8.69356246e-15, 1.00000024, 0, 4.37113421e-08, -7.05797007e-22, -1.00000036)
  1063. WedgePart5.BottomSurface = Enum.SurfaceType.Smooth
  1064. WedgePart5.Position = Vector3.new(-96.4881439, 27.4075661, 11.0448904)
  1065. WedgePart5.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1066. WedgePart6.Name = "Part"
  1067. WedgePart6.Parent = Model0
  1068. WedgePart6.Material = Enum.Material.Neon
  1069. WedgePart6.Rotation = Vector3.new(72, 0, 0)
  1070. WedgePart6.Anchored = true
  1071. WedgePart6.CanCollide = false
  1072. WedgePart6.FormFactor = Enum.FormFactor.Custom
  1073. WedgePart6.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  1074. WedgePart6.CFrame = CFrame.new(-96.4881439, 27.380476, 11.0821753, 1, 1.92567839e-07, 1.35075409e-08, -4.66602721e-08, 0.309017152, -0.951056719, -1.87316914e-07, 0.951056778, 0.309017181)
  1075. WedgePart6.BottomSurface = Enum.SurfaceType.Smooth
  1076. WedgePart6.Position = Vector3.new(-96.4881439, 27.380476, 11.0821753)
  1077. WedgePart6.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1078. WedgePart7.Name = "Part"
  1079. WedgePart7.Parent = Model0
  1080. WedgePart7.Material = Enum.Material.Neon
  1081. WedgePart7.Rotation = Vector3.new(-72, 0, 0)
  1082. WedgePart7.Anchored = true
  1083. WedgePart7.CanCollide = false
  1084. WedgePart7.FormFactor = Enum.FormFactor.Custom
  1085. WedgePart7.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  1086. WedgePart7.CFrame = CFrame.new(-96.4881439, 27.3141098, 10.9162607, 1, 4.58507792e-08, 1.35075773e-08, -2.70151279e-08, 0.309017092, 0.951056719, 3.94326847e-08, -0.951056778, 0.309017122)
  1087. WedgePart7.BottomSurface = Enum.SurfaceType.Smooth
  1088. WedgePart7.Position = Vector3.new(-96.4881439, 27.3141098, 10.9162607)
  1089. WedgePart7.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1090. Part8.Parent = Model0
  1091. Part8.Anchored = true
  1092. Part8.CanCollide = false
  1093. Part8.Size = Vector3.new(0.539999962, 0.149999961, 1.01999998)
  1094. Part8.CFrame = CFrame.new(-96.2506638, 27.0200005, 11, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1095. Part8.BottomSurface = Enum.SurfaceType.Smooth
  1096. Part8.TopSurface = Enum.SurfaceType.Smooth
  1097. Part8.Position = Vector3.new(-96.2506638, 27.0200005, 11)
  1098. Part8.Color = Color3.new(0.384314, 0.145098, 0.819608)
  1099. WedgePart9.Name = "Part"
  1100. WedgePart9.Parent = Model0
  1101. WedgePart9.Material = Enum.Material.Neon
  1102. WedgePart9.Rotation = Vector3.new(-36, 0, -180)
  1103. WedgePart9.Anchored = true
  1104. WedgePart9.CanCollide = false
  1105. WedgePart9.FormFactor = Enum.FormFactor.Custom
  1106. WedgePart9.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  1107. WedgePart9.CFrame = CFrame.new(-96.4881439, 27.2292633, 11.0330429, -1, 1.76688729e-07, 3.53633034e-08, -1.22158212e-07, -0.809017181, 0.587785423, 1.32464464e-07, 0.587785482, 0.809017241)
  1108. WedgePart9.BottomSurface = Enum.SurfaceType.Smooth
  1109. WedgePart9.Position = Vector3.new(-96.4881439, 27.2292633, 11.0330429)
  1110. WedgePart9.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1111. WedgePart10.Name = "Part"
  1112. WedgePart10.Parent = Model0
  1113. WedgePart10.Material = Enum.Material.Neon
  1114. WedgePart10.Rotation = Vector3.new(108, 0, -180)
  1115. WedgePart10.Anchored = true
  1116. WedgePart10.CanCollide = false
  1117. WedgePart10.FormFactor = Enum.FormFactor.Custom
  1118. WedgePart10.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  1119. WedgePart10.CFrame = CFrame.new(-96.4881439, 27.380476, 10.9378242, -1, 4.58507792e-08, -1.35075773e-08, 2.70151279e-08, 0.309017092, -0.951056719, -3.94326847e-08, -0.951056778, -0.309017122)
  1120. WedgePart10.BottomSurface = Enum.SurfaceType.Smooth
  1121. WedgePart10.Position = Vector3.new(-96.4881439, 27.380476, 10.9378242)
  1122. WedgePart10.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1123. Part11.Parent = Model0
  1124. Part11.Anchored = true
  1125. Part11.CanCollide = false
  1126. Part11.Size = Vector3.new(1.01999998, 0.440000027, 1.01999998)
  1127. Part11.CFrame = CFrame.new(-96.0106659, 27.3150005, 11, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1128. Part11.BottomSurface = Enum.SurfaceType.Smooth
  1129. Part11.TopSurface = Enum.SurfaceType.Smooth
  1130. Part11.Position = Vector3.new(-96.0106659, 27.3150005, 11)
  1131. Part11.Color = Color3.new(0.384314, 0.145098, 0.819608)
  1132. Part12.Name = "asd"
  1133. Part12.Parent = Model0
  1134. Part12.Transparency = 1
  1135. Part12.Anchored = true
  1136. Part12.CanCollide = false
  1137. Part12.Size = Vector3.new(1, 2, 1)
  1138. Part12.CFrame = CFrame.new(-96.0106659, 27.9549999, 11, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1139. Part12.BottomSurface = Enum.SurfaceType.Smooth
  1140. Part12.TopSurface = Enum.SurfaceType.Smooth
  1141. Part12.Position = Vector3.new(-96.0106659, 27.9549999, 11)
  1142. WedgePart13.Name = "Part"
  1143. WedgePart13.Parent = Model0
  1144. WedgePart13.Material = Enum.Material.Neon
  1145. WedgePart13.Rotation = Vector3.new(36, 0, -180)
  1146. WedgePart13.Anchored = true
  1147. WedgePart13.CanCollide = false
  1148. WedgePart13.FormFactor = Enum.FormFactor.Custom
  1149. WedgePart13.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  1150. WedgePart13.CFrame = CFrame.new(-96.4881439, 27.2702789, 10.9305029, -1, 1.25302876e-07, 3.53632679e-08, -1.22158227e-07, -0.809017241, -0.587785363, -4.50418014e-08, -0.587785423, 0.809017301)
  1151. WedgePart13.BottomSurface = Enum.SurfaceType.Smooth
  1152. WedgePart13.Position = Vector3.new(-96.4881439, 27.2702789, 10.9305029)
  1153. WedgePart13.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1154. weld(Model0)
  1155. Model1 = Model0:Clone()
  1156. Model1.Parent = char
  1157. newWeld(larm,Model0.asd,0,0,0)
  1158. newWeld(rarm,Model1.asd,0,0,0)
  1159. Model1.asd.Weld.C1 = CFrame.Angles(0,math.rad(180),0)
  1160.  
  1161. Model0 = Instance.new("Model")
  1162. Part1 = Instance.new("Part")
  1163. SpecialMesh2 = Instance.new("SpecialMesh")
  1164. Part3 = Instance.new("Part")
  1165. Part4 = Instance.new("Part")
  1166. SpecialMesh5 = Instance.new("SpecialMesh")
  1167. Part6 = Instance.new("Part")
  1168. SpecialMesh7 = Instance.new("SpecialMesh")
  1169. Part8 = Instance.new("Part")
  1170. SpecialMesh9 = Instance.new("SpecialMesh")
  1171. Part10 = Instance.new("Part")
  1172. SpecialMesh11 = Instance.new("SpecialMesh")
  1173. Part12 = Instance.new("Part")
  1174. SpecialMesh13 = Instance.new("SpecialMesh")
  1175. Part14 = Instance.new("Part")
  1176. Part15 = Instance.new("Part")
  1177. Part16 = Instance.new("Part")
  1178. Part17 = Instance.new("Part")
  1179. Part18 = Instance.new("Part")
  1180. SpecialMesh19 = Instance.new("SpecialMesh")
  1181. Part20 = Instance.new("Part")
  1182. SpecialMesh21 = Instance.new("SpecialMesh")
  1183. Part22 = Instance.new("Part")
  1184. Model0.Parent = char
  1185. Part1.Parent = Model0
  1186. Part1.Rotation = Vector3.new(-90, 0, 90)
  1187. Part1.Anchored = true
  1188. Part1.CanCollide = false
  1189. Part1.Size = Vector3.new(0.0500000007, 0.170000002, 0.349999964)
  1190. Part1.CFrame = CFrame.new(-62.0849991, 28.1099987, 10.312499, 1.71961681e-14, -0.99999994, -3.93402502e-07, -4.37113883e-08, -3.93402445e-07, 1, -0.99999994, 0, -4.37113847e-08)
  1191. Part1.BottomSurface = Enum.SurfaceType.Smooth
  1192. Part1.TopSurface = Enum.SurfaceType.Smooth
  1193. Part1.Position = Vector3.new(-62.0849991, 28.1099987, 10.312499)
  1194. Part1.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1195. SpecialMesh2.Parent = Part1
  1196. SpecialMesh2.MeshType = Enum.MeshType.Wedge
  1197. Part3.Parent = Model0
  1198. Part3.Anchored = true
  1199. Part3.CanCollide = false
  1200. Part3.Size = Vector3.new(2.02000022, 1.16000009, 1.01999998)
  1201. Part3.CFrame = CFrame.new(-62, 28.414999, 10.8424988, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1202. Part3.BottomSurface = Enum.SurfaceType.Smooth
  1203. Part3.TopSurface = Enum.SurfaceType.Smooth
  1204. Part3.Position = Vector3.new(-62, 28.414999, 10.8424988)
  1205. Part3.Color = Color3.new(0.129412, 0.329412, 0.72549)
  1206. Part4.Parent = Model0
  1207. Part4.Rotation = Vector3.new(-90, 0, -90)
  1208. Part4.Anchored = true
  1209. Part4.CanCollide = false
  1210. Part4.Size = Vector3.new(0.0500000007, 0.140000015, 0.159999996)
  1211. Part4.CFrame = CFrame.new(-61.9300003, 28.8049984, 10.312499, 8.74227837e-08, 0.99999994, -1.31134158e-07, -4.37113741e-08, 1.31134158e-07, 1, 0.99999994, -8.74227695e-08, 4.37113812e-08)
  1212. Part4.BottomSurface = Enum.SurfaceType.Smooth
  1213. Part4.TopSurface = Enum.SurfaceType.Smooth
  1214. Part4.Position = Vector3.new(-61.9300003, 28.8049984, 10.312499)
  1215. Part4.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1216. SpecialMesh5.Parent = Part4
  1217. SpecialMesh5.MeshType = Enum.MeshType.Wedge
  1218. Part6.Parent = Model0
  1219. Part6.Rotation = Vector3.new(-90, 0, -90)
  1220. Part6.Anchored = true
  1221. Part6.CanCollide = false
  1222. Part6.Size = Vector3.new(0.0500000007, 0.170000002, 0.349999964)
  1223. Part6.CFrame = CFrame.new(-61.9150009, 28.1099987, 10.312499, 8.74227979e-08, 0.99999994, -3.05979711e-07, -4.37113599e-08, 3.05979682e-07, 1, 0.99999994, -8.74227695e-08, 4.37113812e-08)
  1224. Part6.BottomSurface = Enum.SurfaceType.Smooth
  1225. Part6.TopSurface = Enum.SurfaceType.Smooth
  1226. Part6.Position = Vector3.new(-61.9150009, 28.1099987, 10.312499)
  1227. Part6.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1228. SpecialMesh7.Parent = Part6
  1229. SpecialMesh7.MeshType = Enum.MeshType.Wedge
  1230. Part8.Parent = Model0
  1231. Part8.Rotation = Vector3.new(90, 0, 90)
  1232. Part8.Anchored = true
  1233. Part8.CanCollide = false
  1234. Part8.Size = Vector3.new(0.0500000007, 0.170000002, 0.639999986)
  1235. Part8.CFrame = CFrame.new(-62.0849991, 28.6049995, 10.312499, -8.74227908e-08, -0.99999994, 2.18556934e-07, 4.3711367e-08, -2.1855692e-07, -1, 0.99999994, -8.74227695e-08, 4.37113812e-08)
  1236. Part8.BottomSurface = Enum.SurfaceType.Smooth
  1237. Part8.TopSurface = Enum.SurfaceType.Smooth
  1238. Part8.Position = Vector3.new(-62.0849991, 28.6049995, 10.312499)
  1239. Part8.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1240. SpecialMesh9.Parent = Part8
  1241. SpecialMesh9.MeshType = Enum.MeshType.Wedge
  1242. Part10.Parent = Model0
  1243. Part10.Rotation = Vector3.new(90, 0, -90)
  1244. Part10.Anchored = true
  1245. Part10.CanCollide = false
  1246. Part10.Size = Vector3.new(0.0500000007, 0.140000015, 0.119999997)
  1247. Part10.CFrame = CFrame.new(-61.9300003, 28.9449997, 10.312499, -5.73205661e-15, 0.99999994, 1.31134158e-07, 4.37113883e-08, 1.31134158e-07, -1, -0.99999994, 0, -4.37113847e-08)
  1248. Part10.BottomSurface = Enum.SurfaceType.Smooth
  1249. Part10.TopSurface = Enum.SurfaceType.Smooth
  1250. Part10.Position = Vector3.new(-61.9300003, 28.9449997, 10.312499)
  1251. Part10.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1252. SpecialMesh11.Parent = Part10
  1253. SpecialMesh11.MeshType = Enum.MeshType.Wedge
  1254. Part12.Parent = Model0
  1255. Part12.Rotation = Vector3.new(90, 0, 90)
  1256. Part12.Anchored = true
  1257. Part12.CanCollide = false
  1258. Part12.Size = Vector3.new(0.0500000007, 0.140000015, 0.119999997)
  1259. Part12.CFrame = CFrame.new(-62.0699997, 28.9449997, 10.312499, -8.74227766e-08, -0.99999994, 4.37113847e-08, 4.37113812e-08, -4.37113847e-08, -1, 0.99999994, -8.74227695e-08, 4.37113812e-08)
  1260. Part12.BottomSurface = Enum.SurfaceType.Smooth
  1261. Part12.TopSurface = Enum.SurfaceType.Smooth
  1262. Part12.Position = Vector3.new(-62.0699997, 28.9449997, 10.312499)
  1263. Part12.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1264. SpecialMesh13.Parent = Part12
  1265. SpecialMesh13.MeshType = Enum.MeshType.Wedge
  1266. Part14.Parent = Model0
  1267. Part14.Anchored = true
  1268. Part14.CanCollide = false
  1269. Part14.Size = Vector3.new(0.700000226, 0.860000074, 0.550000012)
  1270. Part14.CFrame = CFrame.new(-61.3300018, 28.6349983, 10.5874987, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1271. Part14.BottomSurface = Enum.SurfaceType.Smooth
  1272. Part14.TopSurface = Enum.SurfaceType.Smooth
  1273. Part14.Position = Vector3.new(-61.3300018, 28.6349983, 10.5874987)
  1274. Part14.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1275. Part15.Parent = Model0
  1276. Part15.Anchored = true
  1277. Part15.CanCollide = false
  1278. Part15.Size = Vector3.new(2.0400002, 0.860000074, 0.49999997)
  1279. Part15.CFrame = CFrame.new(-62, 28.6349983, 11.1124992, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1280. Part15.BottomSurface = Enum.SurfaceType.Smooth
  1281. Part15.TopSurface = Enum.SurfaceType.Smooth
  1282. Part15.Position = Vector3.new(-62, 28.6349983, 11.1124992)
  1283. Part15.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1284. Part16.Name = "asd"
  1285. Part16.Parent = Model0
  1286. Part16.Transparency = 1
  1287. Part16.Anchored = true
  1288. Part16.CanCollide = false
  1289. Part16.Size = Vector3.new(2, 2, 1)
  1290. Part16.CFrame = CFrame.new(-62, 28.0450001, 10.8424988, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1291. Part16.BottomSurface = Enum.SurfaceType.Smooth
  1292. Part16.TopSurface = Enum.SurfaceType.Smooth
  1293. Part16.Position = Vector3.new(-62, 28.0450001, 10.8424988)
  1294. Part17.Parent = Model0
  1295. Part17.Anchored = true
  1296. Part17.CanCollide = false
  1297. Part17.Size = Vector3.new(2.02000022, 0.390000075, 1.01999998)
  1298. Part17.CFrame = CFrame.new(-62, 27.2299995, 10.8424988, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1299. Part17.BottomSurface = Enum.SurfaceType.Smooth
  1300. Part17.TopSurface = Enum.SurfaceType.Smooth
  1301. Part17.Position = Vector3.new(-62, 27.2299995, 10.8424988)
  1302. Part17.Color = Color3.new(0.129412, 0.329412, 0.72549)
  1303. Part18.Parent = Model0
  1304. Part18.Rotation = Vector3.new(90, 0, -90)
  1305. Part18.Anchored = true
  1306. Part18.CanCollide = false
  1307. Part18.Size = Vector3.new(0.0500000007, 0.170000002, 0.639999986)
  1308. Part18.CFrame = CFrame.new(-61.9150009, 28.6049995, 10.312499, -1.33747976e-14, 0.99999994, 3.05979711e-07, 4.37113883e-08, 3.05979682e-07, -1, -0.99999994, 0, -4.37113847e-08)
  1309. Part18.BottomSurface = Enum.SurfaceType.Smooth
  1310. Part18.TopSurface = Enum.SurfaceType.Smooth
  1311. Part18.Position = Vector3.new(-61.9150009, 28.6049995, 10.312499)
  1312. Part18.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1313. SpecialMesh19.Parent = Part18
  1314. SpecialMesh19.MeshType = Enum.MeshType.Wedge
  1315. Part20.Parent = Model0
  1316. Part20.Rotation = Vector3.new(-90, 0, 90)
  1317. Part20.Anchored = true
  1318. Part20.CanCollide = false
  1319. Part20.Size = Vector3.new(0.0500000007, 0.140000015, 0.159999996)
  1320. Part20.CFrame = CFrame.new(-62.0699997, 28.8049984, 10.312499, 9.55342711e-15, -0.99999994, -2.18556934e-07, -4.37113883e-08, -2.1855692e-07, 1, -0.99999994, 0, -4.37113847e-08)
  1321. Part20.BottomSurface = Enum.SurfaceType.Smooth
  1322. Part20.TopSurface = Enum.SurfaceType.Smooth
  1323. Part20.Position = Vector3.new(-62.0699997, 28.8049984, 10.312499)
  1324. Part20.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1325. SpecialMesh21.Parent = Part20
  1326. SpecialMesh21.MeshType = Enum.MeshType.Wedge
  1327. Part22.Parent = Model0
  1328. Part22.Anchored = true
  1329. Part22.CanCollide = false
  1330. Part22.Size = Vector3.new(0.700000226, 0.860000074, 0.550000012)
  1331. Part22.CFrame = CFrame.new(-62.6699982, 28.6349983, 10.5874987, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1332. Part22.BottomSurface = Enum.SurfaceType.Smooth
  1333. Part22.TopSurface = Enum.SurfaceType.Smooth
  1334. Part22.Position = Vector3.new(-62.6699982, 28.6349983, 10.5874987)
  1335. Part22.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1336. weld(Model0)
  1337. newWeld(torso,Model0.asd,0,0,0)
  1338.  
  1339. hair = Instance.new("Part",hed)
  1340. hair.Color = Color3.fromRGB(0, 100, 255)
  1341. hairm = Instance.new("SpecialMesh",hair)
  1342. hairm.MeshId = "rbxassetid://433031789"
  1343. hairm.Scale = Vector3.new(0.7,0.65,0.65)
  1344. hweld = newWeld(hed,hair,0,0,0)
  1345. hweld.C0 = CFrame.new(0.075,0.2,0)*CFrame.Angles(math.rad(0),math.rad(180),0)
  1346.  
  1347. hair = Instance.new("Part",hed)
  1348. hair.Color = Color3.fromRGB(0, 100, 255)
  1349. hairm = Instance.new("SpecialMesh",hair)
  1350. hairm.MeshId = "rbxassetid://1389466576"
  1351. hairm.Scale = Vector3.new(0.035,0.035,0.03)
  1352. hweld = newWeld(hed,hair,0,0,0)
  1353. hweld.C0 = CFrame.new(0,-0.1,0.2)*CFrame.Angles(math.rad(0),math.rad(0),0)
  1354.  
  1355. local jumped = false
  1356.  
  1357. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans)
  1358. local magz = (Part0 - Part1).magnitude
  1359. local curpos = Part0
  1360. local trz = {-Offset,Offset}
  1361. for i=1,Times do
  1362. local li = Instance.new("Part", DebrisModel)
  1363. li.TopSurface =0
  1364. li.Material = Enum.Material.Neon
  1365. li.BottomSurface = 0
  1366. li.Anchored = true
  1367. li.Locked = true
  1368. li.Transparency = Trans or 0.4
  1369. li.Color = Color
  1370. li.formFactor = "Custom"
  1371. li.CanCollide = false
  1372. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  1373. local lim = Instance.new("BlockMesh",li)
  1374. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  1375. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  1376. if Times == i then
  1377. local magz2 = (curpos - Part1).magnitude
  1378. li.Size = Vector3.new(Thickness,Thickness,magz2)
  1379. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  1380. else
  1381. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  1382. end
  1383. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  1384. li.Name = "LIGHTNING"
  1385. end
  1386. end
  1387. local woosh = false
  1388. local debounce = false
  1389. mouse.KeyDown:connect(function(key)
  1390. if key == "e" and debounce == false then
  1391. debounce = true
  1392. noidle = true
  1393. sound(1202656211,root.Position,10,math.random(300,350)/100)
  1394. local tempattach=Instance.new("Attachment",root)
  1395. tempattach.Position = Vector3.new(0,0,-20)
  1396. for i=1,10 do wait()
  1397. local temppos = root.Position
  1398. root.CFrame = CFrame.new(tempattach.WorldPosition)*CFrame.Angles(0,math.rad(root.Orientation.Y),0)
  1399. root.Velocity = Vector3.new()
  1400. for i,v in pairs(findAllNearestTorso(root.Position,30)) do
  1401. v.Parent:FindFirstChildOfClass("Humanoid").Health = 0
  1402. end
  1403. Lightning(root.Position+Vector3.new(math.random(-2,2),math.random(-2,2),math.random(-2,2)),temppos+Vector3.new(math.random(-2,2),math.random(-2,2),math.random(-2,2)), math.random(2,4), 2, Color3.fromHSV(0.5+math.random(0,1000)/10000,math.random(500,1000)/1000,1), .5, .56)
  1404. woosh = true
  1405. hed.Weld.C0 = CFrame.new(0, 1.5, -.1) * CFrame.Angles(0,0,0)
  1406. hed.Weld.C1 = CFrame.Angles(math.rad(-20),0,0)
  1407. larm.Weld.C0 = CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(-5))
  1408. rarm.Weld.C0 = CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(5))
  1409. torso.Weld.C0 = CFrame.new(0, -0.5, 0) * CFrame.Angles(math.rad(-40),math.rad(0), math.rad(0))
  1410. lleg.Weld.C0 = CFrame.new(-0.5,-0.6,-1)*CFrame.Angles(math.rad(-70),math.rad(0),math.rad(-1))
  1411. rleg.Weld.C0 = CFrame.new(0.5,-0.95,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(1))
  1412. end
  1413. noidle = false
  1414. debounce = false
  1415. end
  1416. end)
  1417.  
  1418. mouse.KeyDown:connect(function(key)
  1419. if key == "r" and debounce == false then
  1420. debounce = true
  1421. noidle = true
  1422. local bg = Instance.new("BodyGyro",root)
  1423. bg.Name = "lolnochara"
  1424. bg.P = 10000
  1425. bg.D = 100
  1426. bg.MaxTorque = Vector3.new(10000,10000,10000)
  1427. if jumped == false then
  1428. root.CFrame = CFrame.new(root.Position,Vector3.new(mouse.Hit.x,root.Position.Y,mouse.Hit.z))
  1429. bg.CFrame = CFrame.new(root.Position,Vector3.new(mouse.Hit.x,root.Position.Y,mouse.Hit.z))
  1430. else
  1431. root.CFrame = CFrame.new(root.Position,mouse.Hit.p)
  1432. bg.CFrame = CFrame.new(root.Position,mouse.Hit.p)
  1433. end
  1434. local spd = 0.4
  1435. for i=1,10 do wait()
  1436. if jumped == false then
  1437. bg.CFrame = CFrame.new(root.Position,Vector3.new(mouse.Hit.x,root.Position.Y,mouse.Hit.z))
  1438. else
  1439. bg.CFrame = CFrame.new(root.Position,mouse.Hit.p)
  1440. end
  1441. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.1) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  1442. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0) *CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), spd)
  1443. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  1444. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0) *CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), spd)
  1445. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -0.5, 0) *CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), spd)
  1446. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.2,-1)*CFrame.Angles(math.rad(-50),math.rad(-10),math.rad(-1)), spd)
  1447. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.95,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(6)), spd)
  1448. end
  1449.  
  1450. sound(1202656211,root.Position,10,math.random(90,110)/100)
  1451.  
  1452. local Position = rarm.Position-rarm.CFrame.upVector
  1453. local Target = mouse.Hit.p
  1454. local direction = Target - Position
  1455. local direction = computeDirection(direction)
  1456. local ray = Ray.new(Position, (Target-Position).unit*1048)
  1457. local part, endPoint = workspace:FindPartOnRay(ray, char)
  1458.  
  1459. for i,v in pairs(findAllNearestTorso(endPoint,30)) do
  1460. v.Parent:FindFirstChildOfClass("Humanoid").Health = 0
  1461. end
  1462.  
  1463. local Part0 = Effect(Enum.MeshType.Sphere,Vector3.new(2,(Position-endPoint).magnitude,2),0,Enum.Material.Neon,Color3.fromHSV(0,0,1),root.Position,Vector3.new(90,0,0),Vector3.new(),Vector3.new(-0.1,0,-0.1),Vector3.new(),0,-0.005)
  1464. local pos = Position + (direction * (Part0.Mesh.Scale.Y/2))
  1465. Part0.CFrame = CFrame.new(pos, pos + direction) * CFrame.Angles((math.pi/2)+math.rad(180), 0, 0)
  1466.  
  1467. for i=1,4 do
  1468. Lightning(rarm.Position-rarm.CFrame.upVector,endPoint, math.random(5,6), 2, Color3.fromHSV(0.5+math.random(0,1000)/10000,math.random(500,1000)/1000,1), .5, .56)
  1469. end
  1470.  
  1471. if part then
  1472. sound(821439273,endPoint,10,math.random(90,110)/100)
  1473. for i=1,5 do
  1474. Effect(Enum.MeshType.Sphere,Vector3.new(1,1,1)*math.random(4,10),0,Enum.Material.Neon,Color3.fromHSV(0.5+math.random(0,1000)/10000,math.random(500,1000)/1000,1),endPoint+Vector3.new(math.random(-2,2)*5,math.random(-2,2)*5,math.random(-2,2)*5),Vector3.new(),Vector3.new(),Vector3.new(1,1,1),Vector3.new(),0.04,-0.002)
  1475. end
  1476. end
  1477.  
  1478. bg:Destroy()
  1479. local spd = 0.5
  1480. for i=1,5 do wait()
  1481. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.1) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  1482. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0) *CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), spd)
  1483. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  1484. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0) *CFrame.Angles(math.rad(160),math.rad(0),math.rad(50)), spd)
  1485. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -0.5, 0) *CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), spd)
  1486. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.2,-1)*CFrame.Angles(math.rad(-50),math.rad(-10),math.rad(-1)), spd)
  1487. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.95,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(6)), spd)
  1488. end
  1489. noidle = false
  1490. debounce = false
  1491. end
  1492. end)
  1493.  
  1494. mouse.KeyDown:connect(function(key)
  1495. if key == "q" and debounce == false then
  1496. debounce = true
  1497. noidle = true
  1498. local mousepos = mouse.Hit.p
  1499. if (mousepos-root.Position).magnitude <= 150 then
  1500. sound(1202657035,mousepos,10,math.random(150,170)/100)
  1501. local spd = 0.4
  1502. for i=1,10 do wait()
  1503. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.1) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  1504. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0) *CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), spd)
  1505. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  1506. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0) *CFrame.Angles(math.rad(170),math.rad(0),math.rad(50)), spd)
  1507. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -0.5, 0) *CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), spd)
  1508. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.2,-1)*CFrame.Angles(math.rad(-50),math.rad(-10),math.rad(-1)), spd)
  1509. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.95,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(6)), spd)
  1510. end
  1511. for i,v in pairs(findAllNearestTorso(mousepos,15)) do
  1512. v.Parent:FindFirstChildOfClass("Humanoid").Health = 0
  1513. end
  1514. local tempcolor = Color3.fromHSV(0.5+math.random(0,1000)/10000,0.5,1)
  1515. coroutine.resume(coroutine.create(function()
  1516. for i=1,2 do wait() wait() wait() wait() wait() wait() wait() wait()
  1517. Effect(Enum.MeshType.Sphere,Vector3.new(10,10,10)*5,0.999,Enum.Material.Neon,tempcolor,mousepos,Vector3.new(),Vector3.new(),Vector3.new(-0.3,-0.3,-0.3),Vector3.new(),-0.005,-0.05)
  1518. end
  1519. end))
  1520. Effect(Enum.MeshType.Sphere,Vector3.new(5,5,5),0,Enum.Material.Neon,tempcolor,mousepos,Vector3.new(),Vector3.new(),Vector3.new(2,2,2),Vector3.new(),0.03,0)
  1521. Effect(Enum.MeshType.Sphere,Vector3.new(20,20,20),0,Enum.Material.Neon,tempcolor,mousepos,Vector3.new(),Vector3.new(),Vector3.new(-0.4,30,-0.4),Vector3.new(),0,0)
  1522. end
  1523. noidle = false
  1524. debounce = false
  1525. end
  1526. end)
  1527.  
  1528. music(1032975381)
  1529.  
  1530. --[[for i,v in pairs(char:GetChildren()) do
  1531. if v:IsA("Part") and v.Name ~= "HumanoidRootPart" then
  1532. local emitter = Instance.new("ParticleEmitter",v)
  1533. emitter.LightEmission = 1
  1534. emitter.Transparency = NumberSequence.new(0.95,1)
  1535. emitter.Size = NumberSequence.new(0.5)
  1536. emitter.SpreadAngle = Vector2.new(360,360)
  1537. emitter.Speed = NumberRange.new(1)
  1538. emitter.Lifetime = NumberRange.new(0.75)
  1539. emitter.Texture = "rbxassetid://744949545"
  1540. emitter.Rate = 20
  1541. emitter.Color = ColorSequence.new(Color3.new(0,1,1))
  1542. emitter.LockedToPart = true
  1543. table.insert(emitters,emitter)
  1544. end
  1545. end]]
  1546.  
  1547. velocityYFall=0
  1548. velocityYFall2=0
  1549. velocityYFall3=0
  1550. velocityYFall4=0
  1551. neckrotY=0
  1552. neckrotY2=0
  1553. torsorotY=0
  1554. torsorotY2=0
  1555. torsoY=0
  1556. torsoY2=0
  1557. colored = 0
  1558. sine = 0
  1559. change=0.4
  1560. movement=5
  1561. timeranim=0
  1562. running = false
  1563. glitched = false
  1564. backup = hed.Weld.C1
  1565. glitchedC1 = hed.Weld.C1
  1566. glitchedenabled = false
  1567.  
  1568. mouse.KeyDown:connect(function(key)
  1569. key = string.lower(key)
  1570. if string.byte(key) == 48 then
  1571. running = true
  1572. local keyup = mouse.KeyUp:connect(function(key)
  1573. if string.byte(key) == 48 then
  1574. running = false
  1575. end
  1576. end)
  1577. repeat wait() until running == false
  1578. keyup:disconnect()
  1579. end
  1580. end)
  1581.  
  1582. icolor=1
  1583. imode=false
  1584.  
  1585. didjump = false
  1586. jumppower = 0
  1587. freeze = false
  1588. debounceimpact = false
  1589.  
  1590. function jumpimpact()
  1591. if debounceimpact == false then
  1592. debounceimpact = true
  1593. if jumppower < -150 then jumppower = -150 end
  1594. shake(-jumppower/5)
  1595. for i=1,-jumppower/20 do wait()
  1596. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(0,0,0), 0.05)
  1597. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, (jumppower/20)-hum.HipHeight, 0) * CFrame.Angles(math.rad(0),math.rad(0), math.rad(0)), 0.05)
  1598. end
  1599. debounceimpact = false
  1600. end
  1601. end
  1602.  
  1603.  
  1604. for i,v in pairs(DebrisModel:GetChildren()) do
  1605. if v.Name == "LIGHTNING" then
  1606. local vm = v:FindFirstChildOfClass("BlockMesh")
  1607. vm.Scale = vm.Scale - Vector3.new(0.1,0.1,0)
  1608. if vm.Scale.X <= 0 then
  1609. v:Destroy()
  1610. end
  1611. end
  1612. end
  1613.  
  1614. if icolor > 1 then
  1615. imode = false
  1616. elseif icolor < 0 then
  1617. imode = true
  1618. end
  1619.  
  1620. if imode == true then
  1621. icolor = icolor + 0.01
  1622. else
  1623. icolor = icolor - 0.01
  1624. end
  1625.  
  1626. for i,v in pairs(emitters) do
  1627. v.Acceleration = root.CFrame.upVector*(666/200)
  1628. end
  1629.  
  1630. if p.Character.Parent == nil then
  1631. local model = Instance.new("Model")
  1632. model.Name = p.Name
  1633. p.Character = model
  1634. for i,v in pairs(char:GetChildren()) do
  1635. v.Parent = p.Character
  1636. end
  1637. end
  1638.  
  1639. char = p.Character
  1640. if p.Character.Parent ~= workspace then
  1641. p.Character.Parent = workspace
  1642. end
  1643. for i,v in pairs(char:GetChildren()) do
  1644. if v:IsA("Accoutrement") then
  1645. if v.Handle:FindFirstChild("Mesh") then
  1646. v.Handle:FindFirstChild("Mesh").Offset = Vector3.new()
  1647. v.Handle.Transparency = 0
  1648. end
  1649. elseif v:IsA("BasePart") then
  1650. v.Anchored = false
  1651. if v:FindFirstChildOfClass("BodyPosition") then
  1652. v:FindFirstChildOfClass("BodyPosition"):Destroy()
  1653. end
  1654. if v:FindFirstChildOfClass("BodyVelocity") then
  1655. v:FindFirstChildOfClass("BodyVelocity"):Destroy()
  1656. end
  1657. if v:FindFirstChildOfClass("BodyGyro") and v:FindFirstChildOfClass("BodyGyro").Name ~= "lolnochara" then
  1658. v:FindFirstChildOfClass("BodyGyro"):Destroy()
  1659. end
  1660. if v:FindFirstChild("Mesh") then
  1661. v:FindFirstChild("Mesh").Offset = Vector3.new()
  1662. end
  1663. if not DebrisModel:FindFirstChild(v.Name.."FORCEFIELD") then
  1664. local force = Instance.new("Part",DebrisModel)
  1665. force.Name = v.Name.."FORCEFIELD"
  1666. if v ~= hed then
  1667. force.Size = v.Size+(Vector3.new(1,1,1)*0.2)
  1668. else
  1669. force.Size = (Vector3.new(1,1,1)*v.Size.Y)+(Vector3.new(1,1,1)*0.2)
  1670. end
  1671. force.CanCollide = false
  1672. force.Transparency = 1
  1673. force.Color = Color3.new(0,1,1)
  1674. force.Material = Enum.Material.Neon
  1675. newWeld(v,force,0,0,0)
  1676. else
  1677. if not DebrisModel:FindFirstChild(v.Name.."FORCEFIELD"):FindFirstChildOfClass("Weld") then
  1678. newWeld(v,DebrisModel:FindFirstChild(v.Name.."FORCEFIELD"),0,0,0)
  1679. end
  1680. end
  1681. if v.Name ~= "HumanoidRootPart" then
  1682. v.Transparency = 0
  1683. else
  1684. v.Transparency = 1
  1685. end
  1686. end
  1687. end
  1688.  
  1689. if freeze == false then
  1690. if running == false then
  1691. hum.WalkSpeed = 12
  1692. change=0.4
  1693. movement=5
  1694. else
  1695. hum.WalkSpeed = (666/10)
  1696. if (torso.Velocity*Vector3.new(1, 0, 1)).magnitude >= 5 then
  1697. change=1
  1698. else
  1699. change=0.4
  1700. end
  1701. movement=15
  1702. end
  1703. else
  1704. hum.WalkSpeed = 1
  1705. change=0.4
  1706. movement=5
  1707. end
  1708.  
  1709. if -root.Velocity.Y/1.5 > -5 and -root.Velocity.Y/1.5 < 150 then
  1710. velocityYFall = root.Velocity.Y/1.5
  1711. else
  1712. if -root.Velocity.Y/1.5 < -5 then
  1713. velocityYFall = 5
  1714. elseif -root.Velocity.Y/1.5 > 150 then
  1715. velocityYFall = -150
  1716. end
  1717. end
  1718.  
  1719. if -root.Velocity.Y/180 > 0 and -root.Velocity.Y/180 < 1.2 then
  1720. velocityYFall2 = root.Velocity.Y/180
  1721. else
  1722. if -root.Velocity.Y/180 < 0 then
  1723. velocityYFall2 = 0
  1724. elseif -root.Velocity.Y/180 > 1.2 then
  1725. velocityYFall2 = -1.2
  1726. end
  1727. end
  1728.  
  1729. if -root.Velocity.Y/1.5 > -5 and -root.Velocity.Y/1.5 < 50 then
  1730. velocityYFall3 = root.Velocity.Y/1.5
  1731. else
  1732. if -root.Velocity.Y/1.5 < -5 then
  1733. velocityYFall3 = 5
  1734. elseif -root.Velocity.Y/1.5 > 50 then
  1735. velocityYFall3 = -50
  1736. end
  1737. end
  1738.  
  1739. if -root.Velocity.Y/1.5 > -50 and -root.Velocity.Y/1.5 < 20 then
  1740. velocityYFall4 = root.Velocity.Y/1.5
  1741. else
  1742. if -root.Velocity.Y/180 < -5 then
  1743. velocityYFall4 = 5
  1744. elseif -root.Velocity.Y/180 > 50 then
  1745. velocityYFall4 = -50
  1746. end
  1747. end
  1748.  
  1749. if root.RotVelocity.Y/6 < 1 and root.RotVelocity.Y/6 > -1 then
  1750. neckrotY = root.RotVelocity.Y/6
  1751. else
  1752. if root.RotVelocity.Y/6 < -1 then
  1753. neckrotY = -1
  1754. elseif root.RotVelocity.Y/6 > 1 then
  1755. neckrotY = 1
  1756. end
  1757. end
  1758.  
  1759. if root.RotVelocity.Y/8 < 0.6 and root.RotVelocity.Y/8 > -0.6 then
  1760. neckrotY2 = root.RotVelocity.Y/8
  1761. else
  1762. if root.RotVelocity.Y/8 < -0.6 then
  1763. neckrotY2 = -0.6
  1764. elseif root.RotVelocity.Y/8 > 0.6 then
  1765. neckrotY2 = 0.6
  1766. end
  1767. end
  1768.  
  1769. if root.RotVelocity.Y/6 < 0.2 and root.RotVelocity.Y/6 > -0.2 then
  1770. torsorotY = root.RotVelocity.Y/6
  1771. else
  1772. if root.RotVelocity.Y/6 < -0.2 then
  1773. torsorotY = -0.2
  1774. elseif root.RotVelocity.Y/6 > 0.2 then
  1775. torsorotY = 0.2
  1776. end
  1777. end
  1778.  
  1779. if root.RotVelocity.Y/8 < 0.2 and root.RotVelocity.Y/8 > -0.2 then
  1780. torsorotY2 = root.RotVelocity.Y/8
  1781. else
  1782. if root.RotVelocity.Y/8 < -0.2 then
  1783. torsorotY2 = -0.2
  1784. elseif root.RotVelocity.Y/8 > 0.2 then
  1785. torsorotY2 = 0.2
  1786. end
  1787. end
  1788.  
  1789. torsoY = -(torso.Velocity*Vector3.new(1, 0, 1)).magnitude/20
  1790. torsoY2 = -(torso.Velocity*Vector3.new(1, 0, 1)).magnitude/36
  1791.  
  1792. local ray1 = Ray.new(root.Position+Vector3.new(size,0,0),Vector3.new(0, -4, 0))
  1793. local part1, endPoint = workspace:FindPartOnRay(ray1, char)
  1794.  
  1795. local ray2 = Ray.new(root.Position-Vector3.new(size,0,0),Vector3.new(0, -4, 0))
  1796. local part2, endPoint = workspace:FindPartOnRay(ray2, char)
  1797.  
  1798. local ray3 = Ray.new(root.Position+Vector3.new(0,0,size/2),Vector3.new(0, -4, 0))
  1799. local part3, endPoint = workspace:FindPartOnRay(ray3, char)
  1800.  
  1801. local ray4 = Ray.new(root.Position-Vector3.new(0,0,size/2),Vector3.new(0, -4, 0))
  1802. local part4, endPoint = workspace:FindPartOnRay(ray4, char)
  1803.  
  1804. local ray5 = Ray.new(root.Position+Vector3.new(size,0,size/2),Vector3.new(0, -4, 0))
  1805. local part5, endPoint = workspace:FindPartOnRay(ray5, char)
  1806.  
  1807. local ray6 = Ray.new(root.Position-Vector3.new(size,0,size/2),Vector3.new(0, -4, 0))
  1808. local part6, endPoint = workspace:FindPartOnRay(ray6, char)
  1809.  
  1810. local ray7 = Ray.new(root.Position+Vector3.new(size,0,-size/2),Vector3.new(0, -4, 0))
  1811. local part7, endPoint = workspace:FindPartOnRay(ray7, char)
  1812.  
  1813. local ray8 = Ray.new(root.Position-Vector3.new(size,0,-size/2),Vector3.new(0, -4, 0))
  1814. local part8, endPoint = workspace:FindPartOnRay(ray8, char)
  1815.  
  1816. local ray = Ray.new(root.Position,Vector3.new(0, -6, 0))
  1817. local part, endPoint = workspace:FindPartOnRay(ray, char)
  1818.  
  1819. if part1 or part2 or part3 or part4 or part5 or part6 or part7 or part8 then jumped = false else endPoint = 0 jumped = true end
  1820.  
  1821. local rlegray = Ray.new(rleg.Position+Vector3.new(0,size/2,0),Vector3.new(0, -1.75, 0))
  1822. local rlegpart, rlegendPoint = workspace:FindPartOnRay(rlegray, char)
  1823.  
  1824. local llegray = Ray.new(lleg.Position+Vector3.new(0,size/2,0),Vector3.new(0, -1.75, 0))
  1825. local llegpart, llegendPoint = workspace:FindPartOnRay(llegray, char)
  1826.  
  1827. if hum.Health > 0 and noidle == false then
  1828. if (torso.Velocity*Vector3.new(1, 0, 1)).magnitude >= 5 and jumped == false then
  1829. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.1) * CFrame.Angles(0,0,0), 0.4)
  1830. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(math.rad(-20),0,0), 0.1)
  1831. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-40-20*math.cos(sine/15)),math.rad(0+5*math.sin(sine/15)),math.rad(-5-5*math.sin(sine/15))), 0.2)
  1832. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-40-20*math.cos(sine/15)),math.rad(0-5*math.sin(sine/15)),math.rad(5+5*math.sin(sine/15))), 0.2)
  1833. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -0.5-0.5*math.sin(sine/15), 0) * CFrame.Angles(math.rad(-40),math.rad(0), math.rad(0)), 0.1)
  1834. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.6,-1)*CFrame.Angles(math.rad(-70-20*math.cos(sine/15)),math.rad(0-5*math.sin(sine/15)),math.rad(-1)), 0.2)
  1835. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.95,0)*CFrame.Angles(math.rad(-30-20*math.cos(sine/15)),math.rad(0+5*math.sin(sine/15)),math.rad(1)), 0.2)
  1836. elseif jumped == true then
  1837. didjump = true
  1838. jumppower = root.Velocity.Y
  1839. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.1) * CFrame.Angles(0,0,0), 0.4)
  1840. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(math.rad(-velocityYFall3/5),0,0), 0.1)
  1841. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55-velocityYFall3/70,0)*CFrame.Angles(math.rad(-velocityYFall3/10),math.rad(0),math.rad(velocityYFall)), 0.2)
  1842. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55-velocityYFall3/70,0)*CFrame.Angles(math.rad(-velocityYFall3/10),math.rad(0),math.rad(-velocityYFall)), 0.2)
  1843. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -0.5, 0) * CFrame.Angles(math.rad(velocityYFall3/10),math.rad(0), math.rad(0)), 0.1)
  1844. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.925,0)*CFrame.Angles(math.rad(-35),math.rad(0),math.rad(-2)), 0.2)
  1845. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,0,-0.8)*CFrame.Angles(math.rad(-25),math.rad(0),math.rad(2)), 0.2)
  1846. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 5 then
  1847. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.1) * CFrame.Angles(math.rad((torso.Velocity*Vector3.new(1, 0, 1)).magnitude/35),0, 0), 0.4)
  1848. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(0.05*math.sin(sine/16)+0.15,0.05*math.cos(sine/32),0.01*math.cos(sine/32)), 0.1)
  1849. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55-(0.1)*math.cos(sine/16)/3,-0.05-0.1*math.cos(sine/16))*CFrame.Angles(math.rad(-2+4*math.cos(sine/16)),math.rad(-5-5*math.sin(sine/16)),math.rad(-6+2*math.cos(sine/16))), 0.2)
  1850. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55-(0.1)*math.cos(sine/16)/3,-0.05-0.1*math.cos(sine/16))*CFrame.Angles(math.rad(170+4*math.cos(sine/16)),math.rad(5+5*math.sin(sine/16)),math.rad(-20-2*math.cos(sine/16))), 0.2)
  1851. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, (-0.5-(0.1)*math.cos(sine/16)-hum.HipHeight)+0.5*math.sin(sine/15), -0.1*math.cos(sine/16)) * CFrame.Angles(math.rad(-2-4*math.cos(sine/16)),math.rad(0), math.rad(0-1*math.cos(sine/32))), 0.1)
  1852. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.2+(0.1)*math.cos(sine/16),-1)*CFrame.Angles(math.rad(-50+2*math.cos(sine/16)),math.rad(-10+2*math.cos(sine/16)),math.rad(-1+1*math.cos(sine/32))), 0.2)
  1853. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.95+(0.1)*math.cos(sine/16),0)*CFrame.Angles(math.rad(10+2*math.cos(sine/16)),math.rad(10-2*math.cos(sine/16)),math.rad(1+1*math.cos(sine/32))), 0.2)
  1854. end
  1855. end
  1856. l1.C0 = CFrame.new(-0.8,0.8,0.5)*CFrame.Angles(0,0.2,-0.1+0.6*math.cos(sine/15))
  1857. r1.C0 = CFrame.new(0.8,0.8,0.5)*CFrame.Angles(0,-0.2,0.1-0.6*math.cos(sine/15))
  1858.  
  1859. l2.C0 = CFrame.new(-0.8,0.4,0.5)*CFrame.Angles(0,0.4,0.5*math.cos(sine/15))
  1860. r2.C0 = CFrame.new(0.8,0.4,0.5)*CFrame.Angles(0,-0.4,-0.5*math.cos(sine/15))
  1861.  
  1862. l3.C0 = CFrame.new(-0.8,0,0.5)*CFrame.Angles(0,0.6,0.1+0.5*math.cos(sine/15))
  1863. r3.C0 = CFrame.new(0.8,0,0.5)*CFrame.Angles(0,-0.6,-0.1-0.5*math.cos(sine/15))
  1864. if didjump == true and jumped == false and jumppower < 0 then
  1865. didjump = false
  1866. jumpimpact()
  1867. end
  1868. if math.sin(sine/15) < -0.5 and woosh == false and jumped == false then
  1869. Effect(559831844,Vector3.new(0.001,0.001,0.001),0,Enum.Material.Neon,Color3.fromHSV(0,0,1),endPoint,Vector3.new(90,0,0),Vector3.new(0,0.1,0),Vector3.new(0.05,0.05,0.05),Vector3.new(),0.01,-0.0005)
  1870. Effect(559831844,Vector3.new(0.001,0.001,1),0,Enum.Material.Neon,Color3.fromHSV(0,0,1),endPoint,Vector3.new(90,0,0),Vector3.new(0,0,0),Vector3.new(0.05,0.05,0),Vector3.new(),0.005,0)
  1871. woosh = true
  1872. elseif math.sin(sine/15) > -0.5 then
  1873. woosh = false
  1874. end
  1875. --timeposition = soundz.TimePosition
  1876. hed.BrickColor = skin_color
  1877. torso.BrickColor = skin_color
  1878. rarm.BrickColor = skin_color
  1879. larm.BrickColor = skin_color
  1880. rleg.BrickColor = skin_color
  1881. lleg.BrickColor = skin_color
  1882. sine = sine + change
  1883. hum.Health = math.huge
  1884. hum.MaxHealth = math.huge
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