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Cop script fe edit

Apr 20th, 2019
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  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local Mouse = Player:GetMouse()
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86. -----------------------------------
  87. --WATCH OUT HERE COMES THE COPPAS--
  88. ----------------------------------------------------------------
  89. --By CKbackup (Sugarie Saffron) --
  90. --YT: https://www.youtube.com/channel/UC8n9FFz7e6Zo13ob_5F9MJw--
  91. --Discord: Sugarie Saffron#4705 --
  92. ----------------------------------------------------------------
  93.  
  94. print([[
  95. --Script Cop--
  96. By CKbackup (Sugarie Saffron)
  97. YT: https://www.youtube.com/channel/UC8n9FFz7e6Zo13ob_5F9MJw
  98. Discord: Sugarie Saffron#4705
  99. --------------------------------
  100. As I've been demoted from my SB
  101. Mod rank in VSB, I don't see the
  102. need to hold this back any longer.
  103.  
  104. Also, if the anims look weird or
  105. the weapon looks out of place,
  106. it's because it's actually modeled
  107. off a scaled rig with a package.
  108. It looks better with the Boy
  109. package.
  110. --------------------------------
  111. (Keys)
  112. M - Mute/Play Music
  113.  
  114. Click - Baton Swing
  115. (Hold) Q - Run
  116. Z - Pistol
  117. X - Arrest
  118.  
  119. P - Move Jail(s)
  120. ]])
  121.  
  122. wait(1/60)
  123. Effects = { }
  124. local Player = owner
  125. local chara = Player.Character
  126. local Humanoid = chara:FindFirstChildOfClass("Humanoid")
  127. local LeftArm = chara["Left Arm"]
  128. local RightArm = chara["Right Arm"]
  129. local LeftLeg = chara["Left Leg"]
  130. local RightLeg = chara["Right Leg"]
  131. local Head = chara.Head
  132. local Torso = chara.Torso
  133. local RootPart = chara.HumanoidRootPart
  134. local RootJoint = RootPart.RootJoint
  135. local attack = false
  136. local Anim = 'Idle'
  137. local attacktype = 1
  138. local delays = false
  139. local play = true
  140. local targetted = nil
  141. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  142. local velocity = RootPart.Velocity.y
  143. local sine = 0
  144. local change = 1
  145. local doe = 0
  146. local Create = LoadLibrary("RbxUtility").Create
  147. Humanoid.WalkSpeed = 16
  148.  
  149.  
  150.  
  151. Humanoid.Animator.Parent = nil
  152. chara.Animate.Parent = nil
  153.  
  154. local pos = Vector3.new(0,0,-50)
  155.  
  156. local newMotor = function(part0, part1, c0, c1)
  157. local w = Create('Motor'){
  158. Parent = part0,
  159. Part0 = part0,
  160. Part1 = part1,
  161. C0 = c0,
  162. C1 = c1,
  163. }
  164. return w
  165. end
  166.  
  167. function clerp(a, b, t)
  168. return a:lerp(b, t)
  169. end
  170.  
  171. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  172. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  173.  
  174. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  175. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  176. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  177. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  178. RootJoint.C1 = CFrame.new(0, 0, 0)
  179. RootJoint.C0 = CFrame.new(0, 0, 0)
  180. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  181. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  182.  
  183.  
  184. local rarmc1 = RW.C1
  185. local larmc1 = LW.C1
  186. local rlegc1 = RH.C1
  187. local llegc1 = LH.C1
  188.  
  189. local resetc1 = false
  190.  
  191. function PlayAnimationFromTable(table, speed, bool)
  192. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  193. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  194. RW.C0 = clerp(RW.C0, table[3], speed)
  195. LW.C0 = clerp(LW.C0, table[4], speed)
  196. RH.C0 = clerp(RH.C0, table[5], speed)
  197. LH.C0 = clerp(LH.C0, table[6], speed)
  198. if bool == true then
  199. if resetc1 == false then
  200. resetc1 = true
  201. RootJoint.C1 = RootJoint.C1
  202. Torso.Neck.C1 = Torso.Neck.C1
  203. RW.C1 = rarmc1
  204. LW.C1 = larmc1
  205. RH.C1 = rlegc1
  206. LH.C1 = llegc1
  207. end
  208. end
  209. end
  210.  
  211.  
  212. ArtificialHB = Instance.new("BindableEvent", script)
  213. ArtificialHB.Name = "Heartbeat"
  214. script:WaitForChild("Heartbeat")
  215. frame = 0.03333333333333
  216. tf = 0
  217. allowframeloss = false
  218. tossremainder = false
  219. lastframe = tick()
  220. script.Heartbeat:Fire()
  221. game:GetService("RunService").Heartbeat:connect(function(s, p)
  222. tf = tf + s
  223. if tf >= frame then
  224. if allowframeloss then
  225. script.Heartbeat:Fire()
  226. lastframe = tick()
  227. else
  228. for i = 1, math.floor(tf / frame) do
  229. script.Heartbeat:Fire()
  230. end
  231. lastframe = tick()
  232. end
  233. if tossremainder then
  234. tf = 0
  235. else
  236. tf = tf - frame * math.floor(tf / frame)
  237. end
  238. end
  239. end)
  240. function swait(num)
  241. if num == 0 or num == nil then
  242. ArtificialHB.Event:wait()
  243. else
  244. for i = 0, num do
  245. ArtificialHB.Event:wait()
  246. end
  247. end
  248. end
  249.  
  250. function RemoveOutlines(part)
  251. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  252. end
  253.  
  254.  
  255. CFuncs = {
  256. ["Part"] = {
  257. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  258. local Part = Create("Part"){
  259. Parent = Parent,
  260. Reflectance = Reflectance,
  261. Transparency = Transparency,
  262. CanCollide = false,
  263. Locked = true,
  264. BrickColor = BrickColor.new(tostring(BColor)),
  265. Name = Name,
  266. Size = Size,
  267. Material = Material,
  268. }
  269. RemoveOutlines(Part)
  270. return Part
  271. end;
  272. };
  273.  
  274. ["Mesh"] = {
  275. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  276. local Msh = Create(Mesh){
  277. Parent = Part,
  278. Offset = OffSet,
  279. Scale = Scale,
  280. }
  281. if Mesh == "SpecialMesh" then
  282. Msh.MeshType = MeshType
  283. Msh.MeshId = MeshId
  284. end
  285. return Msh
  286. end;
  287. };
  288.  
  289. ["Mesh"] = {
  290. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  291. local Msh = Create(Mesh){
  292. Parent = Part,
  293. Offset = OffSet,
  294. Scale = Scale,
  295. }
  296. if Mesh == "SpecialMesh" then
  297. Msh.MeshType = MeshType
  298. Msh.MeshId = MeshId
  299. end
  300. return Msh
  301. end;
  302. };
  303.  
  304. ["Weld"] = {
  305. Create = function(Parent, Part0, Part1, C0, C1)
  306. local Weld = Create("Weld"){
  307. Parent = Parent,
  308. Part0 = Part0,
  309. Part1 = Part1,
  310. C0 = C0,
  311. C1 = C1,
  312. }
  313. return Weld
  314. end;
  315. };
  316.  
  317. ["ParticleEmitter"] = {
  318. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  319. local fp = Create("ParticleEmitter"){
  320. Parent = Parent,
  321. Color = ColorSequence.new(Color1, Color2),
  322. LightEmission = LightEmission,
  323. Size = Size,
  324. Texture = Texture,
  325. Transparency = Transparency,
  326. ZOffset = ZOffset,
  327. Acceleration = Accel,
  328. Drag = Drag,
  329. LockedToPart = LockedToPart,
  330. VelocityInheritance = VelocityInheritance,
  331. EmissionDirection = EmissionDirection,
  332. Enabled = Enabled,
  333. Lifetime = LifeTime,
  334. Rate = Rate,
  335. Rotation = Rotation,
  336. RotSpeed = RotSpeed,
  337. Speed = Speed,
  338. VelocitySpread = VelocitySpread,
  339. }
  340. return fp
  341. end;
  342. };
  343.  
  344. CreateTemplate = {
  345.  
  346. };
  347. }
  348.  
  349.  
  350. function so(id,par,pit,vol)
  351. local sou = Instance.new("Sound", par or workspace)
  352. if par == chara then
  353. sou.Parent = chara.Torso
  354. end
  355. sou.Volume = vol
  356. sou.Pitch = pit or 1
  357. sou.SoundId = "rbxassetid://" .. id
  358. sou.PlayOnRemove = true
  359. sou:Destroy()
  360. end
  361.  
  362. local mus = Instance.new("Sound",Head)
  363. mus.Name = "mus"
  364. mus.SoundId = "rbxassetid://1382488262"
  365. mus.Looped = true
  366. mus.Volume = 10
  367. mus:Play()
  368.  
  369. New = function(Object, Parent, Name, Data)
  370. local Object = Instance.new(Object)
  371. for Index, Value in pairs(Data or {}) do
  372. Object[Index] = Value
  373. end
  374. Object.Parent = Parent
  375. Object.Name = Name
  376. return Object
  377. end
  378.  
  379. local PoliceHat = New("Part",chara,"PoliceHat",{BrickColor = BrickColor.new("Really black"),FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(2, 0.400000006, 1),CFrame = CFrame.new(18.3999939, 1.20000005, -23.1000061, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Weld,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  380. local Mesh = New("SpecialMesh",PoliceHat,"Mesh",{Scale = Vector3.new(1.10000002, 1.20000005, 1.10000002),MeshId = "rbxassetid://1028788",TextureId = "rbxassetid://152240477",MeshType = Enum.MeshType.FileMesh,})
  381. local Weld = New("ManualWeld",PoliceHat,"Weld",{Part0 = PoliceHat,Part1 = Head,C1 = CFrame.new(0, 0.700000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  382. for i, v in pairs(chara:children()) do
  383. if v:IsA("Shirt") or v:IsA("Pants") or v:IsA("BodyColors") then
  384. v:Destroy()
  385. elseif v.Name == "FakeHeadM" then
  386. v.Ahoge.Mesh.Scale = Vector3.new()
  387. elseif v.Name == "Chest" then
  388. for a, b in pairs(v:children()) do
  389. if b.Name ~= "Tail" then
  390. b.Transparency = 1
  391. end
  392. end
  393. end
  394. end
  395. local sh = Instance.new("Shirt",chara)
  396. local pn = Instance.new("Pants",chara)
  397. sh.ShirtTemplate = "rbxassetid://676428254"
  398. pn.PantsTemplate = "rbxassetid://676428351"
  399.  
  400.  
  401. bdefc0 = CFrame.new(.8,-1,0)*CFrame.Angles(math.rad(30),0,0)
  402. gdefc0 = CFrame.new(-.8,-1,0)*CFrame.Angles(math.rad(130),0,0)
  403.  
  404.  
  405.  
  406. function killmortal(dude,faws)
  407. local hah = dude:FindFirstChildOfClass("Humanoid")
  408. if hah and dude:FindFirstChild("Debawns")==nil and dude.Name ~= "Salvo_Starly" and dude.Name ~= "NoobyGames12" and dude.Name ~= "CKbackup" and dude.Name ~= "Nebula_Zorua" then
  409. local torsy = dude:FindFirstChild("UpperTorso") or dude:FindFirstChild("Torso")
  410. if torsy then
  411. local val = Instance.new("BoolValue",dude)
  412. val.Name = "Debawns"
  413. game:service'Debris':AddItem(val,2)
  414. torsy.Velocity = RootPart.CFrame.lookVector*faws
  415. coroutine.wrap(function()
  416. for nn=1,math.random(4,6) do
  417. local bl = Instance.new("Part",dude)
  418. bl.CFrame = torsy.CFrame + Vector3.new(math.random(-1,1),0,math.random(-1,1))
  419. local randd = math.random(6,20)/10
  420. bl.Size = Vector3.new(randd,.2,randd)
  421. bl.BrickColor = BrickColor.new("Maroon")
  422. bl.Material = "Granite"
  423. local clm = Instance.new("CylinderMesh",bl)
  424. coroutine.wrap(function()
  425. swait(120)
  426. for i=0,1,.01 do
  427. clm.Scale = Vector3.new(1-i,1-i,1-i)
  428. swait()
  429. end
  430. bl:Destroy()
  431. end)()
  432. end
  433. end)()
  434. end
  435. hah:TakeDamage(math.random(30,35))
  436. end
  437. end
  438.  
  439. function createrainbow(part,size,trans,life,face,speed,accel,velsp,lock,name)
  440. local fira = Instance.new("ParticleEmitter",part)
  441. fira.Name = name
  442. fira.Color = ColorSequence.new(Color3.new(0,0,0))
  443. fira.Size = size
  444. fira.Texture = "rbxasset://textures/particles/fire_main.dds"
  445. fira.Transparency = trans
  446. fira.Lifetime = life
  447. fira.EmissionDirection = face
  448. fira.Rate = 10000
  449. fira.RotSpeed = NumberRange.new(100)
  450. fira.Rotation = NumberRange.new(0,360)
  451. fira.Speed = speed
  452. fira.VelocitySpread = velsp
  453. fira.Acceleration = accel
  454. fira.LockedToPart = lock
  455. return fira
  456. end
  457.  
  458. Wings = New("Model",chara,"Wings",{})
  459. MainPart = New("Part",Wings,"MainPart",{Transparency = 1,Transparency = 1,Size = Vector3.new(2, 2, 1),CFrame = CFrame.new(67.400032, 1.00001299, -47.2999992, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  460. Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = Torso,})
  461. Wing1Part = New("Part",Wings,"Wing1Part",{Transparency = 1,CanCollide=true,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.2041626, 2.02130413, -46.7787056, 0.866025448, 0.35355404, 0.35355413, -0.353553772, 0.933016062, -0.0669873655, -0.353553891, -0.0669873059, 0.933015943),})
  462. createrainbow(Wing1Part,NumberSequence.new(.5,1),NumberSequence.new(0),NumberRange.new(1),"Back",NumberRange.new(5),Vector3.new(0,10,0),0,true,"Firea")
  463. Weld = New("ManualWeld",Wing1Part,"Weld",{Part0 = Wing1Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.866025448, -0.353553772, -0.353553891, 0.35355404, 0.933016062, -0.0669873059, 0.35355413, -0.0669873655, 0.933015943),C1 = CFrame.new(0.804130554, 1.02129114, 0.52129364, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  464. Wing2Part = New("Part",Wings,"Wing2Part",{Transparency = 1,CanCollide=true,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(70.4018326, 6.17824459, -42.6217613, 0.866025448, -0.433013618, 0.250000477, 0.353553772, 0.176777452, -0.918561935, 0.353553891, 0.883886695, 0.306187093),})
  465. createrainbow(Wing2Part,NumberSequence.new(1,0),NumberSequence.new(0),NumberRange.new(1.5),"Back",NumberRange.new(10),Vector3.new(0,10,0),0,true,"Firea")
  466. Weld = New("ManualWeld",Wing2Part,"Weld",{Part0 = Wing2Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.866025448, 0.353553772, 0.353553891, -0.433013618, 0.176777452, 0.883886695, 0.250000477, -0.918561935, 0.306187093),C1 = CFrame.new(3.00180054, 5.17823172, 4.67823792, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  467. Wing2Part = New("Part",Wings,"Wing2Part",{Transparency = 1,CanCollide=true,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(70.4018326, 6.17824459, -42.6217613, 0.866025448, -0.482963979, 0.12940979, 0.353553772, 0.408495188, -0.841509461, 0.353553891, 0.774522126, 0.524520695),})
  468. createrainbow(Wing2Part,NumberSequence.new(1,0),NumberSequence.new(0),NumberRange.new(1.5),"Back",NumberRange.new(10),Vector3.new(0,10,0),0,true,"Firea")
  469. Weld = New("ManualWeld",Wing2Part,"Weld",{Part0 = Wing2Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.866025448, 0.353553772, 0.353553891, -0.482963979, 0.408495188, 0.774522126, 0.12940979, -0.841509461, 0.524520695),C1 = CFrame.new(3.00180054, 5.17823172, 4.67823792, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  470. Wing2Part = New("Part",Wings,"Wing2Part",{Transparency = 1,CanCollide=true,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(70.4018326, 6.17824459, -42.6217613, 0.866025448, -0.500001192, 3.06954462e-12, 0.353553772, 0.612374902, -0.707109571, 0.353553891, 0.61237514, 0.707109332),})
  471. createrainbow(Wing2Part,NumberSequence.new(1,0),NumberSequence.new(0),NumberRange.new(1.5),"Back",NumberRange.new(10),Vector3.new(0,10,0),0,true,"Firea")
  472. Weld = New("ManualWeld",Wing2Part,"Weld",{Part0 = Wing2Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.866025448, 0.353553772, 0.353553891, -0.500001192, 0.612374902, 0.61237514, 3.06954462e-12, -0.707109571, 0.707109332),C1 = CFrame.new(3.00180054, 5.17823172, 4.67823792, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  473.  
  474. local baton = Instance.new("Part",chara)
  475. baton.Name = "Baton"
  476. baton.Size = Vector3.new(.2,.2,3.2)
  477. baton.BrickColor = BrickColor.new("Really black")
  478. baton.CanCollide = false
  479. CFuncs.Mesh.Create("SpecialMesh", baton, "FileMesh", "rbxassetid://11820238", Vector3.new(), Vector3.new(1.5,1.5,1.5))
  480.  
  481. local bweld = Instance.new("Weld",baton)
  482. bweld.Part0 = Torso
  483. bweld.Part1 = baton
  484. bweld.C0 = bdefc0
  485.  
  486. local att1 = Instance.new("Attachment",baton)
  487. att1.Position = Vector3.new(-baton.Size.X/2,baton.Size.Y/2,baton.Size.Z/2)
  488. local att2 = Instance.new("Attachment",baton)
  489. att2.Position = Vector3.new(-baton.Size.X/2,-baton.Size.Y/2,-baton.Size.Z/2)
  490. local tr1 = Instance.new("Trail",baton)
  491. tr1.Color = ColorSequence.new(Color3.new(1,1,1))
  492. tr1.Transparency = NumberSequence.new(0,1)
  493. tr1.Lifetime = .5
  494. tr1.Enabled = false
  495. tr1.LightEmission = 1
  496. tr1.Attachment0 = att1
  497. tr1.Attachment1 = att2
  498. local att3 = Instance.new("Attachment",RightLeg)
  499. att3.Position = Vector3.new(0,1,0)
  500. local att4 = Instance.new("Attachment",RightLeg)
  501. att4.Position = Vector3.new(0,-1,0)
  502. local tr2 = Instance.new("Trail",RightLeg)
  503. tr2.Color = ColorSequence.new(Color3.new(1,1,1))
  504. tr2.Transparency = NumberSequence.new(0,1)
  505. tr2.Lifetime = .5
  506. tr2.Enabled = false
  507. tr2.LightEmission = 1
  508. tr2.Attachment0 = att3
  509. tr2.Attachment1 = att4
  510.  
  511. local gun = Instance.new("Part",chara)
  512. gun.Name = "Gun"
  513. gun.Size = Vector3.new(.2,.2,.2)
  514. gun.BrickColor = BrickColor.new("Really black")
  515. gun.CanCollide = false
  516. CFuncs.Mesh.Create("SpecialMesh", gun, "FileMesh", "rbxassetid://72012879", Vector3.new(), Vector3.new(2,2,2))
  517.  
  518. local gweld = Instance.new("Weld",gun)
  519. gweld.Part0 = Torso
  520. gweld.Part1 = gun
  521. gweld.C0 = gdefc0
  522.  
  523. function rayCast(Position, Direction, Range, Ignore)
  524. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  525. end
  526.  
  527. function mdmg(Part, Magnitude, HitType)
  528. for _, c in pairs(workspace:GetDescendants()) do
  529. local hum = c:FindFirstChildOfClass("Humanoid")
  530. if hum ~= nil then
  531. local head = c:FindFirstChild("UpperTorso") or c:FindFirstChild("Torso")
  532. if head ~= nil then
  533. local targ = head.Position - Part.Position
  534. local mag = targ.magnitude
  535. if mag <= Magnitude and c.Name ~= Player.Name and c:FindFirstChild("MagDmgd")==nil then
  536. if c.Name ~= chara then
  537. if c.Name ~= "CKbackup" or c.Name ~= "Nebula_Zorua" or c.Name ~= "Salvo_Starly" then
  538. local val = Instance.new("BoolValue",c)
  539. val.Name = "MagDmgd"
  540. local asd = Instance.new("ParticleEmitter",head)
  541. asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  542. asd.LightEmission = .1
  543. asd.Size = NumberSequence.new(0.2)
  544. asd.Texture = "rbxassetid://771221224"
  545. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 1)})
  546. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  547. asd.Transparency = bbb
  548. asd.Size = aaa
  549. asd.ZOffset = .9
  550. asd.Acceleration = Vector3.new(0, -5, 0)
  551. asd.LockedToPart = false
  552. asd.EmissionDirection = "Back"
  553. asd.Lifetime = NumberRange.new(1, 2)
  554. asd.Rate = 1000
  555. asd.Rotation = NumberRange.new(-100, 100)
  556. asd.RotSpeed = NumberRange.new(-100, 100)
  557. asd.Speed = NumberRange.new(6)
  558. asd.VelocitySpread = 10000
  559. asd.Enabled = false
  560. asd:Emit(20)
  561. game:service'Debris':AddItem(asd,3)
  562. --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  563. if HitType == "Blunt" then
  564. so(386946017,head,.95,3)
  565. game:service'Debris':AddItem(val,1)
  566. elseif HitType == "Shot" then
  567. so(144884872,head,.9,3)
  568. game:service'Debris':AddItem(val,.05)
  569. end
  570. local soaa = Instance.new("Sound",c.Head)
  571. soaa.Volume = .5
  572. local cho = math.random(1,5)
  573. if cho == 1 then
  574. soaa.SoundId = "rbxassetid://111896685"
  575. elseif cho == 2 then
  576. soaa.SoundId = "rbxassetid://535528169"
  577. elseif cho == 3 then
  578. soaa.SoundId = "rbxassetid://1080363252"
  579. elseif cho == 4 then
  580. soaa.SoundId = "rbxassetid://147758746"
  581. elseif cho == 5 then
  582. soaa.SoundId = "rbxassetid://626777433"
  583. soaa.Volume = .2
  584. soaa.TimePosition = 1
  585. end
  586. game:service'Debris':AddItem(soaa,6)
  587. soaa:Play()
  588. for i,v in pairs(c:children()) do
  589. if v:IsA("LocalScript") or v:IsA("Tool") then
  590. v:Destroy()
  591. end
  592. end
  593. hum.PlatformStand = true
  594. head.Velocity = RootPart.CFrame.lookVector*50
  595. head.RotVelocity = Vector3.new(10,0,0)
  596. chatfunc("HOW ABOUT THIS?!")
  597. coroutine.wrap(function()
  598. swait(5)
  599. c:BreakJoints() end)()
  600. else
  601. end
  602. end
  603. end
  604. end
  605. end
  606. end
  607. end
  608.  
  609. --[[FindNearestTorso = function(pos)
  610. local list = (game.workspace:GetDescendants())
  611. local torso = nil
  612. local dist = 1000
  613. local temp, human, temp2 = nil, nil, nil
  614. for x = 1, #list do
  615. temp2 = list[x]
  616. if temp2.className == "Model" and temp2.Name ~= chara.Name then
  617. temp = temp2:findFirstChild("Torso")
  618. human = temp2:FindFirstChildOfClass("Humanoid")
  619. if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  620. local dohit = true
  621. if dohit == true then
  622. torso = temp
  623. dist = (temp.Position - pos).magnitude
  624. end
  625. end
  626. end
  627. end
  628. return torso, dist
  629. end]]
  630.  
  631.  
  632. function FindNearestTorso(Position, Distance, SinglePlayer)
  633. if SinglePlayer then
  634. return (SinglePlayer.Head.CFrame.p - Position).magnitude < Distance
  635. end
  636. local List = {}
  637. for i, v in pairs(workspace:GetDescendants()) do
  638. if v:IsA("Model") then
  639. if v:findFirstChild("Head") then
  640. if v ~= chara then
  641. if (v.Head.Position - Position).magnitude <= Distance then
  642. table.insert(List, v)
  643. end
  644. end
  645. end
  646. end
  647. end
  648. return List
  649. end
  650.  
  651.  
  652. --Chat Function--
  653. function chatfunc(text)
  654. coroutine.wrap(function()
  655. if chara:FindFirstChild("TalkingBillBoard")~= nil then
  656. chara:FindFirstChild("TalkingBillBoard"):destroy()
  657. end
  658. local naeeym2 = Instance.new("BillboardGui",chara)
  659. naeeym2.Size = UDim2.new(0,100,0,40)
  660. naeeym2.StudsOffset = Vector3.new(0,3,0)
  661. naeeym2.Adornee = chara.Head
  662. naeeym2.Name = "TalkingBillBoard"
  663. local tecks2 = Instance.new("TextLabel",naeeym2)
  664. tecks2.BackgroundTransparency = 1
  665. tecks2.BorderSizePixel = 0
  666. tecks2.Text = ""
  667. tecks2.Font = "Fantasy"
  668. tecks2.FontSize = "Size24"
  669. tecks2.TextStrokeTransparency = 0
  670. tecks2.TextColor3 = Color3.new(1,1,1)
  671. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  672. tecks2.Size = UDim2.new(1,0,0.5,0)
  673. for i = 1,string.len(text),1 do
  674. tecks2.Text = string.sub(text,1,i)
  675. swait()
  676. end
  677. swait(30)
  678. for i = 1, 5 do
  679. swait()
  680. tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0)
  681. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2
  682. tecks2.TextTransparency = tecks2.TextTransparency + .2
  683. end
  684. naeeym2:Destroy()
  685. end)()
  686. end
  687.  
  688.  
  689.  
  690. EffectModel = Create("Model"){
  691. Parent = chara,
  692. Name = "Effects",
  693. }
  694.  
  695.  
  696. Effects = {
  697. Block = {
  698. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  699. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  700. prt.Anchored = true
  701. prt.CFrame = cframe
  702. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  703. game:GetService("Debris"):AddItem(prt, 10)
  704. if Type == 1 or Type == nil then
  705. table.insert(Effects, {
  706. prt,
  707. "Block1",
  708. delay,
  709. x3,
  710. y3,
  711. z3,
  712. msh
  713. })
  714. elseif Type == 2 then
  715. table.insert(Effects, {
  716. prt,
  717. "Block2",
  718. delay,
  719. x3,
  720. y3,
  721. z3,
  722. msh
  723. })
  724. end
  725. end;
  726. };
  727.  
  728. Cylinder = {
  729. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  730. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  731. prt.Anchored = true
  732. prt.CFrame = cframe
  733. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  734. game:GetService("Debris"):AddItem(prt, 10)
  735. table.insert(Effects, {
  736. prt,
  737. "Cylinder",
  738. delay,
  739. x3,
  740. y3,
  741. z3,
  742. msh
  743. })
  744. end;
  745. };
  746. Head = {
  747. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  748. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  749. prt.Anchored = true
  750. prt.CFrame = cframe
  751. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  752. game:GetService("Debris"):AddItem(prt, 10)
  753. table.insert(Effects, {
  754. prt,
  755. "Cylinder",
  756. delay,
  757. x3,
  758. y3,
  759. z3,
  760. msh
  761. })
  762. end;
  763. };
  764.  
  765. Sphere = {
  766. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  767. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  768. prt.Anchored = true
  769. prt.CFrame = cframe
  770. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  771. game:GetService("Debris"):AddItem(prt, 10)
  772. table.insert(Effects, {
  773. prt,
  774. "Cylinder",
  775. delay,
  776. x3,
  777. y3,
  778. z3,
  779. msh
  780. })
  781. end;
  782. };
  783.  
  784. Elect = {
  785. Create = function(cff, x, y, z)
  786. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  787. prt.Anchored = true
  788. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  789. prt.CFrame = CFrame.new(prt.Position)
  790. game:GetService("Debris"):AddItem(prt, 2)
  791. local xval = math.random() / 2
  792. local yval = math.random() / 2
  793. local zval = math.random() / 2
  794. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  795. table.insert(Effects, {
  796. prt,
  797. "Elec",
  798. 0.1,
  799. x,
  800. y,
  801. z,
  802. xval,
  803. yval,
  804. zval
  805. })
  806. end;
  807.  
  808. };
  809.  
  810. Ring = {
  811. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  812. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  813. prt.Anchored = true
  814. prt.CFrame = cframe
  815. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  816. game:GetService("Debris"):AddItem(prt, 10)
  817. table.insert(Effects, {
  818. prt,
  819. "Cylinder",
  820. delay,
  821. x3,
  822. y3,
  823. z3,
  824. msh
  825. })
  826. end;
  827. };
  828.  
  829.  
  830. Wave = {
  831. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  832. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  833. prt.Anchored = true
  834. prt.CFrame = cframe
  835. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  836. game:GetService("Debris"):AddItem(prt, 10)
  837. table.insert(Effects, {
  838. prt,
  839. "Cylinder",
  840. delay,
  841. x3,
  842. y3,
  843. z3,
  844. msh
  845. })
  846. end;
  847. };
  848.  
  849. Break = {
  850. Create = function(brickcolor, cframe, x1, y1, z1)
  851. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  852. prt.Anchored = true
  853. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  854. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  855. local num = math.random(10, 50) / 1000
  856. game:GetService("Debris"):AddItem(prt, 10)
  857. table.insert(Effects, {
  858. prt,
  859. "Shatter",
  860. num,
  861. prt.CFrame,
  862. math.random() - math.random(),
  863. 0,
  864. math.random(50, 100) / 100
  865. })
  866. end;
  867. };
  868.  
  869. Fire = {
  870. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  871. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  872. prt.Anchored = true
  873. prt.CFrame = cframe
  874. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  875. game:GetService("Debris"):AddItem(prt, 10)
  876. table.insert(Effects, {
  877. prt,
  878. "Fire",
  879. delay,
  880. 1,
  881. 1,
  882. 1,
  883. msh
  884. })
  885. end;
  886. };
  887.  
  888. FireWave = {
  889. Create = function(brickcolor, cframe, x1, y1, z1)
  890. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  891. prt.Anchored = true
  892. prt.CFrame = cframe
  893. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  894. local d = Create("Decal"){
  895. Parent = prt,
  896. Texture = "rbxassetid://26356434",
  897. Face = "Top",
  898. }
  899. local d = Create("Decal"){
  900. Parent = prt,
  901. Texture = "rbxassetid://26356434",
  902. Face = "Bottom",
  903. }
  904. game:GetService("Debris"):AddItem(prt, 10)
  905. table.insert(Effects, {
  906. prt,
  907. "FireWave",
  908. 1,
  909. 30,
  910. math.random(400, 600) / 100,
  911. msh
  912. })
  913. end;
  914. };
  915.  
  916. Lightning = {
  917. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  918. local magz = (p0 - p1).magnitude
  919. local curpos = p0
  920. local trz = {
  921. -ofs,
  922. ofs
  923. }
  924. for i = 1, tym do
  925. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  926. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  927. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  928. li.Material = "Neon"
  929. if tym == i then
  930. local magz2 = (curpos - p1).magnitude
  931. li.Size = Vector3.new(th, th, magz2)
  932. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  933. table.insert(Effects, {
  934. li,
  935. "Disappear",
  936. last
  937. })
  938. else
  939. do
  940. do
  941. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  942. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  943. game.Debris:AddItem(li, 10)
  944. table.insert(Effects, {
  945. li,
  946. "Disappear",
  947. last
  948. })
  949. end
  950. end
  951. end
  952. end
  953. end
  954. };
  955.  
  956. EffectTemplate = {
  957.  
  958. };
  959. }
  960.  
  961.  
  962. function smek()
  963. attack = true
  964. bweld.Part0 = RightArm
  965. bweld.C0 = CFrame.new(-.2,-2,.4)*CFrame.Angles(math.rad(90),0,math.rad(180))
  966. Humanoid.WalkSpeed = 40
  967. for i=0,1,.2 do
  968. swait()
  969. PlayAnimationFromTable({
  970. CFrame.new(0, 0, 0, 0.499998987, 0, -0.866025984, 0, 1, 0, 0.866025984, 0, 0.499998987),
  971. CFrame.new(0, 1.49999714, 0, 0.499998987, 0, 0.866025984, 0, 1, 0, -0.866025984, 0, 0.499998987),
  972. CFrame.new(1.6195364, 0.256343663, -3.60019794e-06, 0.939692736, -0.342020124, -8.94069672e-08, 0.342020154, 0.939692676, -4.35416268e-07, 2.08616257e-07, 3.87430191e-07, 1),
  973. CFrame.new(-1.65980804, 0.323206544, 5.72385352e-06, 0.866025329, 0.500000238, -2.98023224e-07, -0.500000179, 0.866025388, -1.34623383e-06, -4.47034836e-07, 1.29640102e-06, 1.00000012),
  974. CFrame.new(0.500001073, -2.00000095, -1.57952309e-06, 0.939692616, 0, -0.342020184, 0, 1, 0, 0.342020184, 0, 0.939692616),
  975. CFrame.new(-0.499998212, -2.00000095, 1.49011612e-06, 0.766043544, 0, 0.642788708, 0, 1, 0, -0.642788708, 0, 0.766043544),
  976. }, .3, false)
  977. end
  978. Humanoid.WalkSpeed = 2
  979. tr1.Enabled = true
  980. so(536642316,baton,1,1)
  981. for i=0,1,.1 do
  982. swait()
  983. PlayAnimationFromTable({
  984. CFrame.new(-0.0116844922, 0, -0.381816059, 0.342019022, 0, 0.939693093, 0, 1, 0, -0.939693093, 0, 0.342018992),
  985. CFrame.new(-0.0728889629, 1.49999714, 0.038963601, 0.342019022, 0, -0.939693093, 0, 1, 0, 0.939693093, 0, 0.342018992),
  986. CFrame.new(1.06065702, 1.09677029, -0.161810428, 0.400286436, 0.242276207, 0.88378346, 0.734158754, -0.661962748, -0.151050553, 0.548435688, 0.709300876, -0.442843854),
  987. CFrame.new(-1.59605861, 0.10887894, 1.11486224e-06, 0.984807909, 0.173648059, -2.23517418e-06, -0.173648059, 0.984807849, 3.82394944e-07, 2.29477882e-06, 1.86264515e-08, 1),
  988. CFrame.new(0.685087919, -1.96527183, 0.0673596561, 0.92541647, -0.163175598, -0.342020869, 0.173647985, 0.984807849, 2.90093368e-07, 0.336824894, -0.0593915246, 0.939692438),
  989. CFrame.new(-0.499999702, -2.00000095, 8.68737698e-06, 0.766045451, 0, 0.642786503, 0, 1, 0, -0.642786503, 0, 0.766045511),
  990. }, .3, false)
  991. mdmg(baton,3,"Blunt")
  992. end
  993. swait(5)
  994. bweld.Part0 = Torso
  995. bweld.C0 = bdefc0
  996. Humanoid.WalkSpeed = 16
  997. tr1.Enabled = false
  998. attack = false
  999. end
  1000.  
  1001. function asmek()
  1002. attack = true
  1003. --local par
  1004. --coroutine.wrap(function()
  1005. --repeat swait() par = rayCast(RootPart.Position,Vector3.new(0,-1,0),3,chara) until par~=nil or Torso.Velocity.Y == 0
  1006. --tr2.Enabled = false
  1007. --attack = false
  1008. --end)()
  1009. --for i=0,1,.2 do
  1010. --swait()
  1011. --PlayAnimationFromTable({
  1012. --CFrame.new(0, -0.0460019112, -0.0689063296, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),
  1013. --CFrame.new(0, 1.52556431, -0.222140759, 1, 0, 0, 0, 0.939692676, 0.342020601, 0, -0.342020601, 0.939692676),
  1014. --CFrame.new(1.59158015, 0.575856388, 6.13234874e-07, 0.642787039, -0.766044974, -4.38231467e-07, 0.766045034, 0.642787039, 1.78813934e-07, 1.63912773e-07, -4.39584255e-07, 1.00000012),
  1015. --CFrame.new(-1.59158027, 0.575856209, 6.13234988e-07, 0.642787039, 0.766044974, 4.38231467e-07, -0.766045034, 0.642787039, 1.78813934e-07, -1.63912773e-07, -4.39584255e-07, 1.00000012),
  1016. --CFrame.new(0.499998927, -1.99999928, 3.81469772e-06, 1, 0, 0, 0, 1.00000012, 0, 0, 0, 1.00000012),
  1017. --CFrame.new(-0.5, -1.41182017, 0.232474089, 1, 0, 0, 0, 0.642786622, 0.766045392, 0, -0.766045392, 0.642786622),
  1018. --}, .3, false)
  1019. --end
  1020. tr2.Enabled = true
  1021. so(536642316,RightLeg,1,1)
  1022. for i=0,1.5,.1 do
  1023. swait()
  1024. PlayAnimationFromTable({
  1025. CFrame.new(0, -0.11843279, 0.00109164417, 1, 0, 0, 0, 0.76604414, -0.642788053, 0, 0.642788053, 0.76604414)*CFrame.Angles(math.rad(-360*i),0,0),
  1026. CFrame.new(0, 1.36002374, -0.491580963, 1, 0, 0, 0, 0.642787457, 0.766044736, 0, -0.766044736, 0.642787457),
  1027. CFrame.new(1.59157825, 0.575854659, 4.30346518e-06, 0.64278698, -0.766045034, -1.0103544e-07, 0.766045094, 0.64278698, -5.36441803e-07, 5.06639481e-07, 2.98023224e-07, 1.00000012),
  1028. CFrame.new(-1.59158015, 0.575855613, 2.39611677e-06, 0.64278698, 0.766045034, 1.0103544e-07, -0.766045094, 0.64278698, -5.36441803e-07, -5.06639481e-07, 2.98023224e-07, 1.00000012),
  1029. CFrame.new(0.399999022, -1.92074621, -0.716740668, 1, 0, 0, 0, 0.766044736, -0.642787457, 0, 0.642787457, 0.766044736),
  1030. CFrame.new(-0.5, -1.41181993, 0.232477784, 1, 0, 0, 0, 0.642787457, 0.766044736, 0, -0.766044736, 0.642787457),
  1031. }, .3, false)
  1032. if i >= .4 then
  1033. mdmg(RightLeg,3.5,"Blunt")
  1034. end
  1035. end
  1036. tr2.Enabled = false
  1037. attack = false
  1038. end
  1039.  
  1040. local shots = 7
  1041. zhold = true
  1042. function shoot()
  1043. attack = true
  1044. so(169799883,gun,1,1)
  1045. for i=0,1,.1 do
  1046. swait()
  1047. PlayAnimationFromTable({
  1048. CFrame.new(0.0524868444, 0, -0.0110093001, 0.64278698, 0, 0.766044974, 0, 1, 0, -0.766044974, 0, 0.64278698),
  1049. CFrame.new(-0.0421711877, 1.49999738, -0.0331315249, 0.852868021, -0.0612752885, -0.518518507, 0.17364794, 0.969846606, 0.171008661, 0.492404759, -0.235887513, 0.837791562),
  1050. CFrame.new(0.611007333, -0.00932076573, -0.639356554, 0.653100669, 0.696805716, -0.296515375, -0.748181939, 0.533255994, -0.394793421, -0.116975725, 0.479687244, 0.869607329),
  1051. CFrame.new(-1.29161143, -0.030067116, -0.0939707607, 0.98480773, -0.163176328, 0.0593894422, 0.173647985, 0.925416648, -0.336824149, 1.78813934e-06, 0.342019945, 0.939692736),
  1052. CFrame.new(0.499998003, -2.00000095, 3.84449959e-06, 0.64278698, 0, -0.766044974, 0, 1, 0, 0.766044974, 0, 0.64278698),
  1053. CFrame.new(-0.499998897, -2.00000095, 1.59442425e-06, 0.98480767, 0, 0.173648536, 0, 1, 0, -0.173648536, 0, 0.98480767),
  1054. }, .3, false)
  1055. end
  1056. Humanoid.WalkSpeed = 2
  1057. local ref = Instance.new("Part",chara)
  1058. ref.Size = Vector3.new(0,0,0)
  1059. ref.Anchored = true
  1060. ref.CanCollide = false
  1061. ref.Transparency = 1
  1062. gweld.Part0 = RightArm
  1063. gweld.C0 = CFrame.new(.1,-1.5,-.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-40))
  1064. for i=0,1,.1 do
  1065. swait()
  1066. PlayAnimationFromTable({
  1067. CFrame.new(0, -0.0301527902, -0.171009317, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  1068. CFrame.new(0.0984806046, 1.48289788, -0.00301507115, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849),
  1069. CFrame.new(0.9734447, 0.943128467, -1.04116416, 0.76604414, 0.642788053, 0, 0.219846308, -0.262002349, -0.939692736, -0.604023278, 0.719846129, -0.342019886),
  1070. CFrame.new(-0.516993761, 0.475136518, -0.924885869, 0, -0.499998987, 0.866025984, 0.939692736, -0.29619813, -0.171009615, 0.342019886, 0.813798308, 0.469845414),
  1071. CFrame.new(0.5, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  1072. CFrame.new(-0.500000238, -1.99999905, 5.96046164e-08, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1),
  1073. }, .3, false)
  1074. end
  1075. swait(5)
  1076. repeat
  1077. so(470245800,gun,1,1)
  1078. ref.CFrame = Mouse.Hit
  1079. mdmg(ref,3,"Shot")
  1080. local hitpt = Instance.new("Part",EffectModel)
  1081. hitpt.Size = Vector3.new(0,0,.3)
  1082. local bf = Instance.new("BodyVelocity",hitpt)
  1083. bf.P = 10000
  1084. bf.MaxForce = Vector3.new(bf.P,bf.P,bf.P)
  1085. game:service'Debris':AddItem(bf,.1)
  1086. hitpt.CFrame = gun.CFrame * CFrame.new(0,-.5,.5) * CFrame.Angles(math.rad(90),0,0)
  1087. bf.Velocity = Vector3.new(0,5,0) + RootPart.CFrame.rightVector*10
  1088. local hitm = Instance.new("SpecialMesh",hitpt)
  1089. hitm.MeshId = "http://www.roblox.com/asset/?id=94295100"
  1090. hitm.TextureId = "http://www.roblox.com/asset/?id=94287792"
  1091. hitm.Scale = Vector3.new(3,3,3.5)
  1092. coroutine.wrap(function()
  1093. swait(120)
  1094. for i = 0,1.1 do
  1095. swait()
  1096. hitpt.Transparency = i
  1097. end
  1098. hitpt:Destroy()
  1099. end)()
  1100. Effects.Block.Create(BrickColor.new("Bright yellow"), gun.CFrame*CFrame.new(0,.6,.3), 0,0,0,1,1,1, 0.05)
  1101. shots = shots - 1
  1102. for i=0,1,.2 do
  1103. swait()
  1104. PlayAnimationFromTable({
  1105. CFrame.new(0, -0.0301530343, -0.171007201, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  1106. CFrame.new(0.0984815434, 1.48289728, -0.00301322341, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849),
  1107. CFrame.new(0.973445654, 1.13885617, -0.660623372, 0.766044199, 0.642787933, 5.27496837e-08, 0.413175672, -0.492403269, -0.766045034, -0.492404401, 0.586824477, -0.64278698),
  1108. CFrame.new(-0.516991675, 0.65931946, -0.711421967, 0, -0.499999166, 0.866025925, 0.766044796, -0.556670487, -0.321393073, 0.642787218, 0.663414717, 0.383021772),
  1109. CFrame.new(0.499999523, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  1110. CFrame.new(-0.500000954, -1.99999809, -1.84774399e-06, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1),
  1111. }, .3, false)
  1112. end
  1113. for i=0,1,.2 do
  1114. swait()
  1115. PlayAnimationFromTable({
  1116. CFrame.new(0, -0.0301527902, -0.171009317, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  1117. CFrame.new(0.0984806046, 1.48289788, -0.00301507115, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849),
  1118. CFrame.new(0.9734447, 0.943128467, -1.04116416, 0.76604414, 0.642788053, 0, 0.219846308, -0.262002349, -0.939692736, -0.604023278, 0.719846129, -0.342019886),
  1119. CFrame.new(-0.516993761, 0.475136518, -0.924885869, 0, -0.499998987, 0.866025984, 0.939692736, -0.29619813, -0.171009615, 0.342019886, 0.813798308, 0.469845414),
  1120. CFrame.new(0.5, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  1121. CFrame.new(-0.500000238, -1.99999905, 5.96046164e-08, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1),
  1122. }, .3, false)
  1123. end
  1124. if shots == 0 then
  1125. so(147323220,gun,1,1)
  1126. for i=0,1.3,.1 do
  1127. swait()
  1128. PlayAnimationFromTable({
  1129. CFrame.new(0, -0.0301530343, -0.171007201, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  1130. CFrame.new(0.0984815434, 1.48289728, -0.00301322341, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849),
  1131. CFrame.new(0.973445654, 1.13885617, -0.660623372, 0.766044199, 0.642787933, 5.27496837e-08, 0.413175672, -0.492403269, -0.766045034, -0.492404401, 0.586824477, -0.64278698),
  1132. CFrame.new(-1.29161143, -0.030067116, -0.0939707607, 0.98480773, -0.163176328, 0.0593894422, 0.173647985, 0.925416648, -0.336824149, 1.78813934e-06, 0.342019945, 0.939692736),
  1133. CFrame.new(0.499999523, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  1134. CFrame.new(-0.500000954, -1.99999809, -1.84774399e-06, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1),
  1135. }, .3, false)
  1136. end
  1137. local MagPartt = New("Part",chara,"MagPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000033, 0.399999976, 1),CFrame = CFrame.new(-9.29999638, 0.700002313, -0.200002074, 1, 0, 0, 0, 0, 1, 0, -1, 0),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  1138. MagPartt.CFrame = gun.CFrame * CFrame.new(0,-.5,-.5) * CFrame.Angles(0,0,0)
  1139. coroutine.wrap(function()
  1140. swait(5)
  1141. MagPartt.CanCollide = true
  1142. swait(120)
  1143. for i = 0,1.1 do
  1144. swait()
  1145. MagPartt.Transparency = i
  1146. end
  1147. MagPartt:Destroy()
  1148. end)()
  1149. swait(10)
  1150. local MagPart = New("Part",chara,"MagPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(.2,.4,1),CFrame = CFrame.new(-9.29999638, 0.700002313, -0.200002074, 1, 0, 0, 0, 0, 1, 0, -1, 0),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  1151. local Weld = New("ManualWeld",MagPart,"Weld",{Part0 = MagPart,Part1 = chara["Left Arm"],C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0)*CFrame.Angles(math.rad(90),math.rad(90),math.rad(0)),C1 = CFrame.new(0.200001717, -1.20000005, -0.200000286, 1, 0, 0, 0, 0, 1, 0, -1, 0),})
  1152. for i=0,1.4,.2 do
  1153. swait()
  1154. PlayAnimationFromTable({
  1155. CFrame.new(0, -0.0301530343, -0.171007201, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  1156. CFrame.new(0.0984815434, 1.48289728, -0.00301322341, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849),
  1157. CFrame.new(0.973445654, 1.13885617, -0.660623372, 0.766044199, 0.642787933, 5.27496837e-08, 0.413175672, -0.492403269, -0.766045034, -0.492404401, 0.586824477, -0.64278698),
  1158. CFrame.new(-0.516991675, 0.65931946, -0.711421967, 0, -0.499999166, 0.866025925, 0.766044796, -0.556670487, -0.321393073, 0.642787218, 0.663414717, 0.383021772),
  1159. CFrame.new(0.499999523, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  1160. CFrame.new(-0.500000954, -1.99999809, -1.84774399e-06, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1),
  1161. }, .3, false)
  1162. end
  1163. MagPart:Destroy()
  1164. swait(5)
  1165. for i=0,1,.2 do
  1166. swait()
  1167. PlayAnimationFromTable({
  1168. CFrame.new(0, -0.0301530343, -0.171007201, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  1169. CFrame.new(0.0984815434, 1.48289728, -0.00301322341, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849),
  1170. CFrame.new(1.16020393, 0.666379213, -0.905047119, 0.76604414, 0.604023218, 0.219846413, 0.219846308, 0.0751920938, -0.972632408, -0.604023278, 0.793411791, -0.0751917362),
  1171. CFrame.new(-0.629211903, 0.930547178, -0.87133497, 0.262002915, -0.642787874, -0.71984607, -0.958213985, -0.262002975, -0.114805877, -0.114805937, 0.71984601, -0.684573948),
  1172. CFrame.new(0.499999523, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  1173. CFrame.new(-0.500000954, -1.99999809, -1.84774399e-06, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1),
  1174. }, .3, false)
  1175. end
  1176. so(506273075,gun,1,1)
  1177. for i=0,1,.2 do
  1178. swait()
  1179. PlayAnimationFromTable({
  1180. CFrame.new(0, -0.0301530343, -0.171007201, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  1181. CFrame.new(0.0984815434, 1.48289728, -0.00301322341, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849),
  1182. CFrame.new(1.16020393, 0.666379213, -0.905047119, 0.76604414, 0.604023218, 0.219846413, 0.219846308, 0.0751920938, -0.972632408, -0.604023278, 0.793411791, -0.0751917362),
  1183. CFrame.new(-0.629361629, 0.793605626, -0.495871037, 0.262002915, -0.642787874, -0.71984607, -0.958213985, -0.262002975, -0.114805877, -0.114805937, 0.71984601, -0.684573948),
  1184. CFrame.new(0.499999523, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  1185. CFrame.new(-0.500000954, -1.99999809, -1.84774399e-06, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1),
  1186. }, .3, false)
  1187. end
  1188. for i=0,1,.2 do
  1189. swait()
  1190. PlayAnimationFromTable({
  1191. CFrame.new(0, -0.0301530343, -0.171007201, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  1192. CFrame.new(0.0984815434, 1.48289728, -0.00301322341, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849),
  1193. CFrame.new(1.16020393, 0.666379213, -0.905047119, 0.76604414, 0.604023218, 0.219846413, 0.219846308, 0.0751920938, -0.972632408, -0.604023278, 0.793411791, -0.0751917362),
  1194. CFrame.new(-0.629211903, 0.930547178, -0.87133497, 0.262002915, -0.642787874, -0.71984607, -0.958213985, -0.262002975, -0.114805877, -0.114805937, 0.71984601, -0.684573948),
  1195. CFrame.new(0.499999523, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  1196. CFrame.new(-0.500000954, -1.99999809, -1.84774399e-06, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1),
  1197. }, .3, false)
  1198. end
  1199. shots = 7
  1200. swait(10)
  1201. for i=0,1,.2 do
  1202. swait()
  1203. PlayAnimationFromTable({
  1204. CFrame.new(0, -0.0301527902, -0.171009317, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  1205. CFrame.new(0.0984806046, 1.48289788, -0.00301507115, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849),
  1206. CFrame.new(0.9734447, 0.943128467, -1.04116416, 0.76604414, 0.642788053, 0, 0.219846308, -0.262002349, -0.939692736, -0.604023278, 0.719846129, -0.342019886),
  1207. CFrame.new(-0.516993761, 0.475136518, -0.924885869, 0, -0.499998987, 0.866025984, 0.939692736, -0.29619813, -0.171009615, 0.342019886, 0.813798308, 0.469845414),
  1208. CFrame.new(0.5, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  1209. CFrame.new(-0.500000238, -1.99999905, 5.96046164e-08, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1),
  1210. }, .3, false)
  1211. end
  1212. end
  1213. until zhold == false
  1214. swait(5)
  1215. ref:Destroy()
  1216. so(211134014,gun,1,1)
  1217. for i=0,1,.1 do
  1218. swait()
  1219. PlayAnimationFromTable({
  1220. CFrame.new(0.0524868444, 0, -0.0110093001, 0.64278698, 0, 0.766044974, 0, 1, 0, -0.766044974, 0, 0.64278698),
  1221. CFrame.new(-0.0421711877, 1.49999738, -0.0331315249, 0.852868021, -0.0612752885, -0.518518507, 0.17364794, 0.969846606, 0.171008661, 0.492404759, -0.235887513, 0.837791562),
  1222. CFrame.new(0.611007333, -0.00932076573, -0.639356554, 0.653100669, 0.696805716, -0.296515375, -0.748181939, 0.533255994, -0.394793421, -0.116975725, 0.479687244, 0.869607329),
  1223. CFrame.new(-1.29161143, -0.030067116, -0.0939707607, 0.98480773, -0.163176328, 0.0593894422, 0.173647985, 0.925416648, -0.336824149, 1.78813934e-06, 0.342019945, 0.939692736),
  1224. CFrame.new(0.499998003, -2.00000095, 3.84449959e-06, 0.64278698, 0, -0.766044974, 0, 1, 0, 0.766044974, 0, 0.64278698),
  1225. CFrame.new(-0.499998897, -2.00000095, 1.59442425e-06, 0.98480767, 0, 0.173648536, 0, 1, 0, -0.173648536, 0, 0.98480767),
  1226. }, .3, false)
  1227. end
  1228. gweld.Part0 = Torso
  1229. gweld.C0 = gdefc0
  1230. Humanoid.WalkSpeed = 16
  1231. attack = false
  1232. end
  1233.  
  1234. function therip()
  1235. attack = true
  1236. Humanoid.WalkSpeed = 2
  1237. local grab = nil
  1238. local torsy = nil
  1239. local hum = nil
  1240. for i, v in pairs(FindNearestTorso(Torso.Position, 5)) do
  1241. if v:FindFirstChild('Head') and v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 1 and v.Name ~= "Salvo_Starly" and v.Name ~= "NoobyGames12" and v.Name ~= "CKbackup" and v.Name ~= "Nebula_Zorua" then
  1242. hum = v:FindFirstChildOfClass("Humanoid")
  1243. torsy = v:FindFirstChild("UpperTorso") or v:FindFirstChild("Torso")
  1244. grab = v
  1245. end
  1246. end
  1247. if grab ~= nil and torsy ~= nil then
  1248. so(200632136, RootPart, .8, 1)
  1249. for i = 0,1.5,0.1 do
  1250. swait()
  1251. PlayAnimationFromTable({
  1252. CFrame.new(0, 0, 0, 0.866025388, 0, -0.500000238, 0, 1, 0, 0.500000238, 0, 0.866025388),
  1253. CFrame.new(0, 1.49999118, 0, 0.866025388, 0, 0.500000238, 0, 1, 0, -0.500000238, 0, 0.866025388),
  1254. CFrame.new(1.50000226, 0.492404312, 0.086825721, 0.642795563, -0.766037941, -8.04662704e-07, -0.133022025, -0.111620016, -0.98480767, 0.754399955, 0.633030057, -0.17364876),
  1255. CFrame.new(-1.49999845, 0, 0, 1.00000024, 0, 0, 0, 1, 0, 0, 0, 1.00000024),
  1256. CFrame.new(0.500000119, -2, 0, 1.00000024, 0, 0, 0, 1, 0, 0, 0, 1.00000024),
  1257. CFrame.new(-0.499997556, -2, 1.63912773e-07, 0.766044557, 0, 0.642787695, 0, 1, 0, -0.642787695, 0, 0.766044557),
  1258. }, .3, false)
  1259. torsy.CFrame = RootPart.CFrame*CFrame.new(0,0,-1.3)
  1260. torsy.Velocity = Vector3.new()
  1261. end
  1262. so(240429615, torsy, 1, 1)
  1263. for i = 0, 1.5, 0.1 do
  1264. swait()
  1265. PlayAnimationFromTable({
  1266. CFrame.new(0, 0, 0, 0.866025388, 0, 0.500000238, 0, 1, 0, -0.500000238, 0, 0.866025388),
  1267. CFrame.new(0.0219391882, 1.50780332, -0.243838966, 0.852868617, 0.0296956748, -0.521280766, 0.173647985, 0.925416708, 0.336823881, 0.492404163, -0.377785802, 0.784102201),
  1268. CFrame.new(1.50000226, 0.469847411, -0.171007544, 0.939692974, -0.342019379, -5.81145287e-07, 0.116976947, 0.321393847, -0.939692736, 0.321393311, 0.883022606, 0.342019975),
  1269. CFrame.new(-1.50000036, 0, -3.81469818e-06, 1.00000024, 0, 0, 0, 1, 0, 0, 0, 1.00000024),
  1270. CFrame.new(0.500001073, -1.99999905, 7.15255737e-07, 0.866025388, 0, -0.500000238, 0, 1, 0, 0.500000238, 0, 0.866025388),
  1271. CFrame.new(-0.500000119, -1.99999905, -3.81469818e-06, 1.00000024, 0, 0, 0, 1, 0, 0, 0, 1.00000024),
  1272. }, .3, false)
  1273. torsy.CFrame = RootPart.CFrame*CFrame.new(0,0,-1.3)
  1274. torsy.Velocity = Vector3.new()
  1275. end
  1276. for i = 0, 3, 0.1 do
  1277. swait()
  1278. PlayAnimationFromTable({
  1279. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1280. CFrame.new(0, 1.4261663, 0.264408052, 1, 0, 0, 0, 0.76604414, -0.642788053, 0, 0.642788053, 0.76604414),
  1281. CFrame.new(1.45148087, 1.32618856, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),
  1282. CFrame.new(-1.48567963, 1.22015762, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),
  1283. CFrame.new(0.500001848, -1.99999988, 1.62422657e-06, 0.939692736, 0, -0.342019886, 0, 1, 0, 0.342019916, 0, 0.939692736),
  1284. CFrame.new(-0.500001848, -1.99999988, 1.62422657e-06, 0.939692736, 0, 0.342019886, 0, 1, 0, -0.342019916, 0, 0.939692736),
  1285. }, .3, false)
  1286. torsy.CFrame = clerp(torsy.CFrame,RootPart.CFrame*CFrame.new(0,3,0)*CFrame.Angles(math.rad(90),0,math.rad(90)),.3)
  1287. hum.PlatformStand = true
  1288. torsy.Velocity = Vector3.new()
  1289. end
  1290. so(206082327,torsy,1,5)
  1291. if hum.RigType == Enum.HumanoidRigType.R6 then
  1292. local lleg = grab:FindFirstChild("Left Leg")
  1293. local rleg = grab:FindFirstChild("Right Leg")
  1294. local mad = Instance.new("Model",workspace)
  1295. Instance.new("Humanoid",mad).Health = 0
  1296. mad.Humanoid.MaxHealth = 0
  1297. if grab:FindFirstChildOfClass("Pants") then grab:FindFirstChildOfClass("Pants"):Clone().Parent = mad end
  1298. killmortal(grab,0)
  1299. coroutine.wrap(function()
  1300. swait(4)
  1301. torsy.Velocity = RootPart.CFrame.rightVector*-30
  1302. lleg.Parent = mad
  1303. rleg.Parent = mad
  1304. lleg.CanCollide = true
  1305. rleg.CanCollide = true
  1306. lleg:BreakJoints()
  1307. rleg:BreakJoints()
  1308. lleg.Velocity = RootPart.CFrame.rightVector*30
  1309. rleg.Velocity = RootPart.CFrame.rightVector*30
  1310. local bledp = Instance.new("Part",mad)
  1311. bledp.Size = Vector3.new(0,0,0)
  1312. bledp.Transparency = 1
  1313. bledp.CanCollide = false
  1314. local blpe = blpemit:Clone()
  1315. blpe.Parent = bledp
  1316. blpe.EmissionDirection = "Top"
  1317. blpe.VelocitySpread = 20
  1318. local bledp2 = bledp:Clone()
  1319. bledp2.Parent = mad
  1320. local blape = bledp:Clone()
  1321. blape.Parent = mad
  1322. blape.ParticleEmitter.EmissionDirection = "Bottom"
  1323. blape.Size = Vector3.new(1.5,0,0)
  1324. local bledw = Instance.new("Weld",bledp)
  1325. bledw.Part0 = lleg
  1326. bledw.Part1 = bledp
  1327. bledw.C0 = CFrame.new(0,1,0)
  1328. local bledw2 = Instance.new("Weld",blape)
  1329. bledw2.Part0 = torsy
  1330. bledw2.Part1 = blape
  1331. bledw2.C0 = CFrame.new(0,-.5,0)
  1332. local bledw3 = Instance.new("Weld",bledp2)
  1333. bledw.Part0 = rleg
  1334. bledw.Part1 = bledp2
  1335. bledw.C0 = CFrame.new(0,1,0)
  1336. game:service'Debris':AddItem(mad,15)
  1337. end)()
  1338. elseif hum.RigType == Enum.HumanoidRigType.R15 then
  1339. local hip = grab:FindFirstChild("LowerTorso")
  1340. local lleg = grab:FindFirstChild("LeftUpperLeg")
  1341. local rleg = grab:FindFirstChild("RightUpperLeg")
  1342. --for i,v in pairs(grab:children()) do
  1343. --if v:IsA("BasePart") then blpemit:Clone().Parent = v end
  1344. --end
  1345. killmortal(grab,0)
  1346. coroutine.wrap(function()
  1347. swait(2)
  1348. hip:Destroy()
  1349. torsy.Velocity = RootPart.CFrame.rightVector*-60
  1350. lleg.Velocity = RootPart.CFrame.rightVector*60
  1351. rleg.Velocity = RootPart.CFrame.rightVector*60
  1352. local bledp = Instance.new("Part",torsy.Parent)
  1353. bledp.Size = Vector3.new(0,0,0)
  1354. bledp.Transparency = 1
  1355. bledp.CanCollide = false
  1356. local blpe = blpemit:Clone()
  1357. blpe.Parent = bledp
  1358. blpe.EmissionDirection = "Top"
  1359. blpe.VelocitySpread = 20
  1360. local bledp2 = bledp:Clone()
  1361. bledp2.Parent = torsy.Parent
  1362. local blape = bledp:Clone()
  1363. blape.Parent = torsy.Parent
  1364. blape.ParticleEmitter.EmissionDirection = "Bottom"
  1365. blape.Size = Vector3.new(1.5,0,0)
  1366. local bledw = Instance.new("Weld",bledp)
  1367. bledw.Part0 = lleg
  1368. bledw.Part1 = bledp
  1369. bledw.C0 = CFrame.new(0,1,0)
  1370. local bledw2 = Instance.new("Weld",blape)
  1371. bledw2.Part0 = torsy
  1372. bledw2.Part1 = blape
  1373. bledw2.C0 = CFrame.new(0,-.5,0)
  1374. local bledw3 = Instance.new("Weld",bledp2)
  1375. bledw.Part0 = rleg
  1376. bledw.Part1 = bledp2
  1377. bledw.C0 = CFrame.new(0,1,0)
  1378. end)()
  1379. --hip:BreakJoints()
  1380. --hip.Velocity = RootPart.CFrame.rightVector*-30
  1381. end
  1382. for i = 0, 2, 0.1 do
  1383. swait()
  1384. PlayAnimationFromTable({
  1385. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1386. CFrame.new(0, 1.4261663, 0.264408052, 1, 0, 0, 0, 0.76604414, -0.642788053, 0, 0.642788053, 0.76604414),
  1387. CFrame.new(1.45148087, 0.22618866, 0, 0, -1, 0, -1, 0, 0, 0, 0, -1),
  1388. CFrame.new(-1.48567963, 0.220157385, 0, 0, 1, 0, 1, 0, 0, 0, 0, -1),
  1389. CFrame.new(0.500001848, -1.99999988, 1.62422657e-06, 0.939692736, 0, -0.342019886, 0, 1, 0, 0.342019916, 0, 0.939692736),
  1390. CFrame.new(-0.499995321, -1.99999988, -2.78651714e-06, 0.939692736, 0, 0.342019886, 0, 1, 0, -0.342019916, 0, 0.939692736),
  1391. }, .3, false)
  1392. end
  1393. end
  1394. attack = false
  1395. Humanoid.WalkSpeed = 8
  1396. end
  1397.  
  1398. local Jails = Instance.new("Model",chara)
  1399. Jails.Name = "Jails"
  1400. function arrest()
  1401. attack = true
  1402. if Mouse.Target~= nil then
  1403. local dude = Mouse.Target.Parent
  1404. local ply = game:service'Players':GetPlayerFromCharacter(dude)
  1405. if dude:FindFirstChildOfClass("Humanoid") then
  1406. Humanoid.WalkSpeed = 0
  1407. for i,v in pairs(dude:children()) do
  1408. if v:IsA("LocalScript") or v:IsA("Tool") then
  1409. v:Destroy()
  1410. end
  1411. end
  1412. local haed = dude:FindFirstChild("Head")
  1413. local JailCell = New("Model",Jails,"JailCell",{})
  1414. local SpawnPart = New("Part",JailCell,"SpawnPart",{Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Size = Vector3.new(0.400000006, 0.400000006, 0.400000006),CFrame = CFrame.new(-76.1000137, 3.00000596, -1.99999905, 1, 0, 0, 0, 0, 1, 0, -1, 0),Anchored = true,CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1415. local removescriptspart = New("Part",JailCell,"removescriptspart",{Transparency = 1,Transparency = 1,Size = Vector3.new(16, 9, 13),CFrame = CFrame.new(-69.5999985, 5.5000062, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1416. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(6, 9, 1),CFrame = CFrame.new(-75.0999985, 5.5000062, -6.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1417. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(19, 1, 16),CFrame = CFrame.new(-69.5999985, 0.50000602, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1418. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 4, 1),CFrame = CFrame.new(-68.5999985, 6.0000062, -6.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1419. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1420. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(1, 9, 16),CFrame = CFrame.new(-78.5999985, 5.5000062, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1421. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-77.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1422. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1423. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 4, 1),CFrame = CFrame.new(-69.5999985, 6.0000062, -6.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1424. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1425. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999946, 0.600000024, 1.60000014),CFrame = CFrame.new(-62.3000031, 2.70000601, 0.600000381, 0, 0, -1, 0, 1, 0, 1, 0, 0),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1426. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(0.400000006, 0.200000003, 0.800000012),CFrame = CFrame.new(-61.5, 3.10000563, 1.39999962, 0, 0, -1, 0, 1, 0, 1, 0, 0),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  1427. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(35, 1, 6),CFrame = CFrame.new(-69.5999985, 0.50000602, 12, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1428. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-81.0999985, 2.50000572, 4.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1429. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(0.400000006, 0.400000006, 0.400000036),CFrame = CFrame.new(-61.2999992, 3.40000558, 1.39999962, 0, 0, -1, 0, 1, 0, 1, 0, 0),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  1430. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-81.0999985, 5.5000062, 1.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1431. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 16),CFrame = CFrame.new(-85.0999985, 0.50000602, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1432. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999946, 0.600000024, 1.60000014),CFrame = CFrame.new(-65.8999939, 2.10000563, -4.79999924, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1433. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(2, 0.200000003, 2.00000024),CFrame = CFrame.new(-62.1000023, 2.30000591, 1.39999962, 0, 0, -1, 0, 1, 0, 1, 0, 0),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1434. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.19999993, 0.600000024, 0.400000036),CFrame = CFrame.new(-65.1000061, 2.10000563, -4.19999886, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1435. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(2, 0.600000143, 0.400000155),CFrame = CFrame.new(-61.3000031, 2.70000529, 1.39999962, 0, 0, -1, 0, 1, 0, 1, 0, 0),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1436. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999946, 0.600000024, 1.60000014),CFrame = CFrame.new(-62.3000031, 2.70000505, 2.19999886, 0, 0, -1, 0, 1, 0, 1, 0, 0),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1437. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Bright blue"),Material = Enum.Material.Granite,Size = Vector3.new(1.19999981, 0.400000036, 1.20000005),CFrame = CFrame.new(-62.1000023, 2.60000587, 1.39999962, 0, 0, -1, 0, 1, 0, 1, 0, 0),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0509804, 0.411765, 0.67451),})
  1438. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Lily white"),Material = Enum.Material.Glass,Reflectance = 1,Size = Vector3.new(2, 2.80000019, 0.200000003),CFrame = CFrame.new(-61.1999969, 5.20000648, 1.40000057, 0, 0, -1, 0, 1, 0, 1, 0, 0),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.929412, 0.917647, 0.917647),})
  1439. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Metal,Size = Vector3.new(0.599999964, 0.200000033, 0.200000003),CFrame = CFrame.new(-64.5999985, 3.70000505, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  1440. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.39999998, 1.20000005, 1.39999998),CFrame = CFrame.new(-61.8000031, 1.6000061, 1.39999962, 0, 0, -1, 0, 1, 0, 1, 0, 0),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1441. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.19999993, 0.600000024, 0.400000036),CFrame = CFrame.new(-62.9000015, 2.70000601, 1.3999958, 0, 0, -1, 0, 1, 0, 1, 0, 0),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1442. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-71.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1443. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1444. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(2, 0.200000003, 2.00000024),CFrame = CFrame.new(-65.0999985, 1.70000601, -5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1445. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.39999998, 0.600000024, 1.39999998),CFrame = CFrame.new(-65.0999985, 1.30000627, -5.29999924, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1446. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 4, 1),CFrame = CFrame.new(-67.5999985, 6.0000062, -6.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1447. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1448. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-74.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1449. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1450. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 4, 1),CFrame = CFrame.new(-71.5999985, 6.0000062, -6.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1451. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1452. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(19, 1, 16),CFrame = CFrame.new(-69.5999985, 10.5000114, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1453. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Bright blue"),Material = Enum.Material.Granite,Size = Vector3.new(1.19999981, 0.400000036, 1.20000005),CFrame = CFrame.new(-65.0999985, 2.00000572, -5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0509804, 0.411765, 0.67451),})
  1454. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-72.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1455. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1456. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-76.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1457. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1458. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-75.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1459. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1460. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(3.99999976, 0.400000095, 6),CFrame = CFrame.new(-76.1000137, 2.6000061, -1, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1461. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(2, 2.40000033, 0.400000155),CFrame = CFrame.new(-65.0999985, 3.00000525, -5.79999924, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1462. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999946, 0.600000024, 1.60000014),CFrame = CFrame.new(-64.3000031, 2.10000491, -4.79999924, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1463. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 3),CFrame = CFrame.new(-81.0999985, 0.50000602, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1464. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-70.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1465. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1466. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-73.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1467. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1468. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(3.99999976, 0.400000036, 8),CFrame = CFrame.new(-76.1000137, 2.20000601, -2, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  1469. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(1, 9, 16),CFrame = CFrame.new(-60.5999985, 5.5000062, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1470. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-77.5999985, 1.50000584, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1471. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1472. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 4, 1),CFrame = CFrame.new(-70.5999985, 6.0000062, -6.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1473. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1474. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(3.99999976, 0.400000095, 2),CFrame = CFrame.new(-76.1000137, 2.6000061, -5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  1475. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-81.0999985, 4.50000572, 2.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1476. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-81.0999985, 3.50000572, 3.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1477. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-81.0999985, 1.50000584, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1478. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-81.0999985, 7.5000062, -0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1479. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-81.0999985, 6.5000062, 0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1480. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-81.0999985, 9.50000572, -2.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1481. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 3, 1),CFrame = CFrame.new(-81.0999985, 2.5000062, -6.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1482. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 3),CFrame = CFrame.new(-81.0999985, 0.50000602, 7.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1483. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(1, 3, 21),CFrame = CFrame.new(-86.5999985, 2.50000596, 3.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1484. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-81.0999985, 8.50000572, -1.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1485. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(6, 9, 1),CFrame = CFrame.new(-64.0999985, 5.5000062, -6.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1486. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(5, 3, 1),CFrame = CFrame.new(-69.5999985, 2.50000572, -6.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1487. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(5, 2, 1),CFrame = CFrame.new(-69.5999985, 9.00000572, -6.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1488. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-81.0999985, 10.5000114, -3.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1489. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-62.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1490. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1491. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-74.5999985, 1.50000584, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1492. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1493. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-74.5999985, 1.50000584, 1.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1494. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1495. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-77.5999985, 1.50000584, 1.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1496. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1497. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-69.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1498. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1499. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-66.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1500. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1501. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-67.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1502. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1503. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-65.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1504. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1505. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-68.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1506. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1507. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-64.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1508. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1509. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-63.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1510. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1511. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-61.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1512. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1513. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-58.0999985, 6.5000062, 0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1514. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-58.0999985, 2.50000572, 4.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1515. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-58.0999985, 10.5000114, -3.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1516. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-58.0999985, 4.50000572, 2.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1517. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-58.0999985, 3.50000572, 3.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1518. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-58.0999985, 8.50000572, -1.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1519. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-58.0999985, 9.50000572, -2.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1520. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 16),CFrame = CFrame.new(-54.0999985, 0.50000602, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1521. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 3),CFrame = CFrame.new(-58.0999985, 0.50000602, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1522. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-58.0999985, 5.5000062, 1.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1523. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 3),CFrame = CFrame.new(-58.0999985, 0.50000602, 7.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1524. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-58.0999985, 7.5000062, -0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1525. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-58.0999985, 1.50000584, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1526. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(1, 3, 21),CFrame = CFrame.new(-52.5999985, 2.50000596, 3.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1527. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 3, 1),CFrame = CFrame.new(-58.0999985, 2.5000062, -6.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1528. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(35, 3, 1),CFrame = CFrame.new(-69.5999985, 2.50000596, 14.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1529. JailCell:MoveTo(pos)
  1530. removescriptspart.Touched:connect(function(hit)
  1531. if hit.Parent:FindFirstChildOfClass("Humanoid") and hit.Parent ~= chara then
  1532. for i,v in pairs(hit.Parent:children()) do
  1533. if v:IsA("LocalScript") or v:IsA("Tool") then
  1534. v:Destroy()
  1535. end
  1536. end
  1537. end
  1538. end)
  1539. for _, v in pairs(chara:children()) do
  1540. if v:IsA("BasePart") and v.Name ~= "HumanoidRootPart" then
  1541. do
  1542. local p = v:clone()
  1543. p.Name = "trail"
  1544. p.Parent = workspace
  1545. p.Transparency = 0.5
  1546. p.Anchored = true
  1547. p.BrickColor = BrickColor.White()
  1548. p.Material = "Neon"
  1549. p:BreakJoints()
  1550. p.CanCollide = false
  1551. if v == chara.Head then
  1552. for a, b in pairs(p:children()) do
  1553. if b:IsA("Sound") then
  1554. b:Destroy()
  1555. end
  1556. end
  1557. end
  1558. coroutine.resume(coroutine.create(function()
  1559. for i = 1, 50 do
  1560. swait()
  1561. p.Transparency = i / 50
  1562. end
  1563. p:Destroy()
  1564. end))
  1565. end
  1566. end
  1567. if v.className == "Accessory" then
  1568. end
  1569. end
  1570. so(1055279036,Torso,1,3)
  1571. if haed~=nil then
  1572. haed.Anchored = true
  1573. Head.CFrame = haed.CFrame*CFrame.new(0,0,-4)*CFrame.Angles(0,math.rad(180),0)
  1574. end
  1575. for i=0,1,.1 do
  1576. swait()
  1577. PlayAnimationFromTable({
  1578. CFrame.new(0.174721688, 0, -0.147934705, 0.866025388, 0, 0.500000238, 0, 1, 0, -0.500000238, 0, 0.866025388),
  1579. CFrame.new(3.35276127e-06, 1.44895828, -0.0894558877, 0.939692616, 3.12924385e-07, -0.342020482, 0.0593909845, 0.98480773, 0.163176119, 0.336824477, -0.173648328, 0.925416529),
  1580. CFrame.new(1.5, 0.499998093, -0.40000084, 0.939692676, -0.342020601, 0, 0, 0, -1, 0.342020601, 0.939692676, 0),
  1581. CFrame.new(-1.52924228, 0.286380947, -3.51718177e-06, 0.939692855, 0.342019916, 2.08616257e-07, -0.342019856, 0.939692736, -1.5155652e-07, -2.08616257e-07, 8.94069672e-08, 1.00000024),
  1582. CFrame.new(0.499998987, -2.00000095, -1.14738941e-06, 0.939692676, 0, -0.342020601, 0, 1, 0, 0.342020601, 0, 0.939692676),
  1583. CFrame.new(-0.499998212, -2.00000095, 1.90734909e-06, 1.00000024, 0, 0, 0, 1, 0, 0, 0, 1.00000024),
  1584. }, .3, false)
  1585. end
  1586. chatfunc("You are under arrest! Now face your sentence!")
  1587. swait(50)
  1588. local soaa = Instance.new("Sound",haed)
  1589. soaa.Volume = 1
  1590. local cho = math.random(1,5)
  1591. if cho == 1 then
  1592. soaa.SoundId = "rbxassetid://111896685"
  1593. elseif cho == 2 then
  1594. soaa.SoundId = "rbxassetid://535528169"
  1595. elseif cho == 3 then
  1596. soaa.SoundId = "rbxassetid://1080363252"
  1597. elseif cho == 4 then
  1598. soaa.SoundId = "rbxassetid://147758746"
  1599. elseif cho == 5 then
  1600. soaa.SoundId = "rbxassetid://626777433"
  1601. soaa.Volume = .3
  1602. soaa.TimePosition = 1
  1603. end
  1604. game:service'Debris':AddItem(soaa,6)
  1605. soaa:Play()
  1606. if haed~=nil then
  1607. haed.Anchored = false
  1608. end
  1609. Humanoid.WalkSpeed = 16
  1610. local jc = JailCell
  1611. if ply~=nil then
  1612. local p = ply
  1613. coroutine.wrap(function()
  1614. while true do
  1615. swait()
  1616. if p~=nil and p.Character ~= nil and p.Character:FindFirstChild("Head") and jc ~= nil then
  1617. if (p.Character:FindFirstChild("Head").Position - removescriptspart.Position).magnitude >= 10 then
  1618. p.Character:FindFirstChild("Head").CFrame = SpawnPart.CFrame*CFrame.new(0,2,0)
  1619. end
  1620. elseif p==nil then
  1621. jc:Destroy()
  1622. break
  1623. elseif jc==nil then
  1624. break
  1625. end
  1626. end
  1627. end)()
  1628. coroutine.wrap(function()
  1629. while true do
  1630. swait()
  1631. if p~=nil and p.Character ~= nil then
  1632. for i,v in pairs(p.Character:children()) do
  1633. if v:IsA("LocalScript") or v:IsA("Tool") then
  1634. if v:IsA("LocalScript") then
  1635. v.Disabled = true
  1636. end
  1637. v:Destroy()
  1638. end
  1639. end
  1640. end
  1641. end
  1642. end)()
  1643. p.CharacterAdded:connect(function()
  1644. if p~=nil and p.Character ~= nil and p.Character:FindFirstChild("Head") and jc~=nil then
  1645. p.Character:FindFirstChild("Head").CFrame = SpawnPart.CFrame*CFrame.new(0,2,0)
  1646. end
  1647. end)
  1648. elseif ply == nil then
  1649. coroutine.wrap(function()
  1650. local ch = dude
  1651. while true do
  1652. swait()
  1653. if ch ~= nil and ch:FindFirstChild("Head") and jc~=nil and jc:FindFirstChild("SpawnPart")~=nil then
  1654. if (ch:FindFirstChild("Head").Position - removescriptspart.Position).magnitude >= 10 then
  1655. ch:FindFirstChild("Head").CFrame = SpawnPart.CFrame*CFrame.new(0,2,0)
  1656. end
  1657. elseif ch.Parent==nil then
  1658. jc:Destroy()
  1659. break
  1660. elseif jc.Parent==nil then
  1661. break
  1662. end
  1663. end
  1664. end)()
  1665. end
  1666. end
  1667. end
  1668. attack = false
  1669. end
  1670.  
  1671.  
  1672. qhold = false
  1673. justsprinted = false
  1674. function sprint()
  1675. attack = true
  1676. --print("supurinto?")
  1677. --justsprinted = true
  1678. --coroutine.wrap(function()
  1679. --swait(10)
  1680. --justsprinted = false
  1681. --end)()
  1682. repeat
  1683. swait()
  1684. PlayAnimationFromTable({
  1685. CFrame.new(-2.4138464e-07, 0.123327732, -0.188363045, 1, -4.38293796e-07, 1.20420327e-06, 0, 0.939692736, 0.342019886, -1.28148622e-06, -0.342019916, 0.939692736) * CFrame.new(0, 0- .08 * math.cos((sine/2.5)), 0),
  1686. CFrame.new(0, 1.41422474, 0.0894482136, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  1687. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0, -.6 * math.cos((sine) / 2.5)) * CFrame.Angles(math.rad(0 + 60 * math.cos((sine) / 2.5)), 0, 0),
  1688. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0, .6 * math.cos((sine) / 2.5)) * CFrame.Angles(math.rad(0 - 60 * math.cos((sine) / 2.5)), 0, 0),
  1689. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ 1 * math.cos((sine) / 2.5)) * CFrame.Angles(math.rad(0 - 60 * math.cos((sine) / 2.5)), 0, 0),
  1690. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- 1 * math.cos((sine) / 2.5)) * CFrame.Angles(math.rad(0 + 60 * math.cos((sine) / 2.5)), 0, 0),
  1691. }, .3, false)
  1692. Humanoid.WalkSpeed = 40
  1693. until qhold == false or Torso.Velocity == Vector3.new(0,0,0)
  1694. --print'sutoppu'
  1695. Humanoid.WalkSpeed = 16
  1696. attack = false
  1697. end
  1698.  
  1699.  
  1700. function movejails()
  1701. pos = Mouse.Hit.p
  1702. for i,v in pairs(Jails:children()) do
  1703. swait(5)
  1704. v:MoveTo(pos)
  1705. end
  1706. end
  1707.  
  1708. Mouse.Button1Down:connect(function()
  1709. if attack == false then
  1710. if Anim == "Jump" or Anim == "Fall" then
  1711. asmek()
  1712. else
  1713. smek()
  1714. end
  1715. end
  1716. end)
  1717.  
  1718. local sprintt = 0
  1719.  
  1720.  
  1721. Mouse.KeyDown:connect(function(k)
  1722. k = k:lower()
  1723. if k=='m' then
  1724. if mus.IsPlaying == true then
  1725. mus:Stop()
  1726. elseif mus.IsPaused == true then
  1727. mus:Play()
  1728. end
  1729. end
  1730. if attack == false then
  1731. if k == 'q' then
  1732. qhold = true
  1733. sprint()
  1734. elseif k == 'x' then
  1735. arrest()
  1736. elseif k == 'v' then
  1737. therip()
  1738. elseif k == 'z' then
  1739. zhold = true
  1740. shoot()
  1741. elseif k == 'p' then
  1742. movejails()
  1743. end
  1744. end
  1745. end)
  1746.  
  1747.  
  1748. Mouse.KeyUp:connect(function(k)
  1749. k = k:lower()
  1750. if k == 'q' then
  1751. qhold = false
  1752. elseif k == 'z' then
  1753. zhold = false
  1754. end
  1755. end)
  1756.  
  1757.  
  1758. coroutine.wrap(function()
  1759. while 1 do
  1760. swait()
  1761. if doe <= 360 then
  1762. doe = doe + 2
  1763. else
  1764. doe = 0
  1765. end
  1766. end
  1767. end)()
  1768. while true do
  1769. swait()
  1770. for i, v in pairs(chara:GetChildren()) do
  1771. if v:IsA("Part") then
  1772. v.Material = "SmoothPlastic"
  1773. elseif v:IsA("Accessory") then
  1774. v:WaitForChild("Handle").Material = "SmoothPlastic"
  1775. end
  1776. end
  1777. while true do
  1778. swait()
  1779. if sprintt >= 1 then
  1780. sprintt = sprintt - 1
  1781. end
  1782.  
  1783. if Head:FindFirstChild("mus")==nil then
  1784. mus = Instance.new("Sound",Head)
  1785. mus.Name = "mus"
  1786. mus.SoundId = "rbxassetid://345868687"
  1787. mus.Looped = true
  1788. mus.Volume = 1
  1789. mus:Play()
  1790. end
  1791. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1792. velocity = RootPart.Velocity.y
  1793. sine = sine + change
  1794. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, chara)
  1795. if RootPart.Velocity.y > 1 and hit == nil then
  1796. Anim = "Jump"
  1797. if attack == false then
  1798. PlayAnimationFromTable({
  1799. CFrame.new(0, 0.0382082276, -0.0403150208, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),
  1800. CFrame.new(0, 1.46579528, 0.0939689279, 1, 0, 0, 0, 0.939692855, -0.342019796, 0, 0.342019796, 0.939692855),
  1801. CFrame.new(1.20945489, -0.213504896, 3.55388607e-07, 0.939692736, 0.342019916, 1.53461215e-07, -0.342019945, 0.939692736, 1.93715096e-07, -8.56816769e-08, -2.23517418e-07, 1.00000012),
  1802. CFrame.new(-1.20945573, -0.213503733, 5.0439985e-07, 0.939692736, -0.342019916, -1.53461215e-07, 0.342019945, 0.939692736, 1.93715096e-07, 8.56816769e-08, -2.23517418e-07, 1.00000012),
  1803. CFrame.new(0.5, -1.99739456, -0.0180913229, 1, 0, 0, 0, 1.00000012, 0, 0, 0, 1.00000012),
  1804. CFrame.new(-0.5, -1.30000103, -0.39999947, 1, 0, 0, 0, 0.939692676, 0.342020601, 0, -0.342020601, 0.939692676),
  1805. }, .3, false)
  1806. end
  1807. elseif RootPart.Velocity.y < -1 and hit == nil then
  1808. Anim = "Fall"
  1809. if attack == false then
  1810. PlayAnimationFromTable({
  1811. CFrame.new(0, -0.0646628663, 0.0399149321, 1, 0, 0, 0, 0.984807849, -0.173647985, 0, 0.173647985, 0.984807849),
  1812. CFrame.new(0, 1.4913609, -0.128171027, 1, 0, 0, 0, 0.939692855, 0.342019796, 0, -0.342019796, 0.939692855),
  1813. CFrame.new(1.55285025, 0.466259956, -9.26282269e-08, 0.766043842, -0.642788351, -6.46188241e-08, 0.642788291, 0.766043961, -7.4505806e-08, 1.04308128e-07, 1.49011612e-08, 1.00000012),
  1814. CFrame.new(-1.5605253, 0.475036323, -2.10609159e-07, 0.766043842, 0.642788351, 6.46188241e-08, -0.642788291, 0.766043961, -7.4505806e-08, -1.04308128e-07, 1.49011612e-08, 1.00000012),
  1815. CFrame.new(0.500000954, -1.9973948, -0.0180922765, 1, 0, 0, 0, 1.00000012, 0, 0, 0, 1.00000012),
  1816. CFrame.new(-0.499999046, -1.30000043, -0.400000483, 1, 0, 0, 0, 0.939692855, 0.342019796, 0, -0.342019796, 0.939692855),
  1817. }, .3, false)
  1818. end
  1819. elseif Torsovelocity < 1 and hit ~= nil then
  1820. Anim = "Idle"
  1821. if attack == false then
  1822. change = 1
  1823. PlayAnimationFromTable({
  1824. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0,.05 * math.cos((sine)/10), 0),
  1825. CFrame.new(0, 1.49999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1826. CFrame.new(0.89930898, -0.180769742, 0.30436784, 0.766043901, 0.642788172, 8.56792951e-07, -0.556670964, 0.663412929, 0.500000715, 0.321393967, -0.383022994, 0.866024971),
  1827. CFrame.new(-0.899309754, -0.180769712, 0.304367989, 0.766043901, -0.642788172, -8.56792951e-07, 0.556670964, 0.663412929, 0.500000715, -0.321393967, -0.383022994, 0.866024971),
  1828. CFrame.new(0.5, -1.99999893, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0,-.05 * math.cos((sine)/10), 0),
  1829. CFrame.new(-0.5, -1.99999893, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0,-.05 * math.cos((sine)/10), 0),
  1830. }, .3, false)
  1831. end
  1832. elseif Torsovelocity > 2 and hit ~= nil then
  1833. Anim = "Walk"
  1834. if attack == false then
  1835. PlayAnimationFromTable({
  1836. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 3.5), 0) * CFrame.Angles(0, 0, 0),
  1837. CFrame.new(-2.09923631e-14, 1.48262846, -0.0984891504, 1, -1.42108547e-14, 0, 0, 0.984807491, 0.173649743, 0, -0.173649758, 0.984807491),
  1838. CFrame.new(0.89930898, -0.180769742, 0.30436784, 0.766043901, 0.642788172, 8.56792951e-07, -0.556670964, 0.663412929, 0.500000715, 0.321393967, -0.383022994, 0.866024971),
  1839. CFrame.new(-0.899309754, -0.180769712, 0.304367989, 0.766043901, -0.642788172, -8.56792951e-07, 0.556670964, 0.663412929, 0.500000715, -0.321393967, -0.383022994, 0.866024971),
  1840. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 5)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 5)), 0, 0),
  1841. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 5)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 5)), 0, 0),
  1842. }, .3, false)
  1843. end
  1844. end
  1845. if 0 < #Effects then
  1846. for e = 1, #Effects do
  1847. if Effects[e] ~= nil then
  1848. local Thing = Effects[e]
  1849. if Thing ~= nil then
  1850. local Part = Thing[1]
  1851. local Mode = Thing[2]
  1852. local Delay = Thing[3]
  1853. local IncX = Thing[4]
  1854. local IncY = Thing[5]
  1855. local IncZ = Thing[6]
  1856. if Thing[2] == "Shoot" then
  1857. local Look = Thing[1]
  1858. local move = 30
  1859. if Thing[8] == 3 then
  1860. move = 10
  1861. end
  1862. local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  1863. if Thing[10] ~= nil then
  1864. da = pos
  1865. cf2 = CFrame.new(Thing[4], Thing[10].Position)
  1866. cfa = CFrame.new(Thing[4], pos)
  1867. tehCF = cfa:lerp(cf2, 0.2)
  1868. Thing[1] = tehCF.lookVector
  1869. end
  1870. local mag = (Thing[4] - pos).magnitude
  1871. Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  1872. if Thing[8] == 2 then
  1873. Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  1874. end
  1875. Thing[4] = Thing[4] + Look * move
  1876. Thing[3] = Thing[3] - 1
  1877. if 2 < Thing[5] then
  1878. Thing[5] = Thing[5] - 0.3
  1879. Thing[6] = Thing[6] - 0.3
  1880. end
  1881. if hit ~= nil then
  1882. Thing[3] = 0
  1883. if Thing[8] == 1 or Thing[8] == 3 then
  1884. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1885. else
  1886. if Thing[8] == 2 then
  1887. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1888. if (hit.Parent:FindFirstChildOfClass("Humanoid")) ~= nil or (hit.Parent.Parent:FindFirstChildOfClass("Humanoid")) ~= nil then
  1889. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  1890. ref.Anchored = true
  1891. ref.CFrame = CFrame.new(pos)
  1892. CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  1893. game:GetService("Debris"):AddItem(ref, 0.2)
  1894. Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  1895. Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  1896. MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  1897. end
  1898. end
  1899. end
  1900. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  1901. ref.Anchored = true
  1902. ref.CFrame = CFrame.new(pos)
  1903. Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  1904. game:GetService("Debris"):AddItem(ref, 1)
  1905. end
  1906. if Thing[3] <= 0 then
  1907. table.remove(Effects, e)
  1908. end
  1909. end
  1910. do
  1911. do
  1912. if Thing[2] == "FireWave" then
  1913. if Thing[3] <= Thing[4] then
  1914. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  1915. Thing[3] = Thing[3] + 1
  1916. Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  1917. else
  1918. Part.Parent = nil
  1919. table.remove(Effects, e)
  1920. end
  1921. end
  1922. if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  1923. if Thing[1].Transparency <= 1 then
  1924. if Thing[2] == "Block1" then
  1925. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1926. Mesh = Thing[7]
  1927. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1928. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1929. else
  1930. if Thing[2] == "Block2" then
  1931. Thing[1].CFrame = Thing[1].CFrame
  1932. Mesh = Thing[7]
  1933. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1934. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1935. else
  1936. if Thing[2] == "Fire" then
  1937. Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  1938. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1939. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1940. else
  1941. if Thing[2] == "Cylinder" then
  1942. Mesh = Thing[7]
  1943. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1944. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1945. else
  1946. if Thing[2] == "Blood" then
  1947. Mesh = Thing[7]
  1948. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  1949. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1950. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1951. else
  1952. if Thing[2] == "Elec" then
  1953. Mesh = Thing[10]
  1954. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  1955. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1956. else
  1957. if Thing[2] == "Disappear" then
  1958. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1959. else
  1960. if Thing[2] == "Shatter" then
  1961. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1962. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  1963. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  1964. Thing[6] = Thing[6] + Thing[5]
  1965. end
  1966. end
  1967. end
  1968. end
  1969. end
  1970. end
  1971. end
  1972. end
  1973. else
  1974. Part.Parent = nil
  1975. table.remove(Effects, e)
  1976. end
  1977. end
  1978. end
  1979. end
  1980. end
  1981. end
  1982. end
  1983. end
  1984. end
  1985. end
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