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- wait()
- script.Parent=Instance.new("Part");
- wait()
- print("GravityStudiosV3 loading/....\"")
- print("GravityStudiosV3 Loaded by TheHaxx00rr,Aka,LuaScripter12");
- print("Sorry no commands for this tablet!");
- script:ClearAllChildren()
- LocalPlayer = game.Players.LocalPlayer;
- me = LocalPlayer;
- GuiChat=true;
- Loaded=false;
- GuiTxt=false;
- Ranks=false;
- GetRanked=false;
- ChangeRank=false;
- MsgGui=false;
- Ranks = {};
- Commands = {};
- Cmds = {};
- key = ";"
- GravityV3Tablets = {};
- script.Parent = __GRAVITYSTUDIOSV3_____
- local hint = Instance.new("Hint",workspace)
- hint.Text = "GravityStudiosV3 has loaded!";
- GravitySettings={};
- GravityChangeBet={};
- GravityGetRanked={};
- GravityTablets={};
- GravityRotation={};
- GravitySpeed={};
- GravityRemoved=false;
- GravityDisabled=false;
- GravityChecked=false;
- --[[CRASHPLR]]--
- function Crash(plr)
- for _,v in pairs(game.Players:GetPlayers())do
- pcall(function()
- local screen = Instance.new("ScreenGui",PlayerGui)
- local frme = Instance.new("Frame",PlayerGui)frme.Size=UDim2.new{100,100,100}
- local tl = Instance.new("TextLabel",PlayerGui)tl.Text="Got crashed by TheHAXX00RR,LuaScripter12"
- wait(0.35);
- print'Player has been crashed!'
- end)
- end
- end
- --[[BAN PLR]]--
- function Ban(plr)
- for _,v in pairs(game["Players"]:GetPlayers())do
- pcall(function()
- wait(0.35);
- plr:Kick()
- end)
- end
- end
- --[[KICK PLR]]--
- function Kick(plr)
- for _,v in pairs(game.Players:GetChildren())do
- if v:IsA("Player")then
- pcall(function()
- Player:remove()
- end)
- end
- end
- end
- --[[GTFO V]]--
- function GTFO(plrv)
- for _,v in pairs(game.Players:GetChildren())do
- pcall(function()
- local msg = Instance.new("Message",workspace)
- msg.Text="GTFO VVVVVVV"
- end)
- end
- end
- function Shutdown(plr)
- for _,v in pairs(game.Players:GetPlayers())do
- pcall(function()
- Output(v.Name..'Has been shutdown!')
- plr:ClearAllChildren()
- end)
- end
- end
- function PrivateServer(GAME,V,SPEAKER,MSG,PLR)
- pcall(function()
- for _,v in pairs(game["Workspace"]:GetChildren())do
- if v:IsA("BaseScript") or v:IsA("Part") then
- PrivateServer()
- Output(Speaker,'PrivateServer on?','Really red',____)
- Output(Speaker,'PrivateServer off?','Lime green',____)
- end
- end
- end)
- end
- function PrivateServerOff(GAME,SPEAKER,MSG)
- pcall(function()
- for _,v in pairs(game["Workspace"]:GetChildren())do
- if v:IsA("Player") or v:IsA("BaseScript") then
- PrivateServerOff()
- Output(Speaker,'PrivateServer off?','Really red',____)
- Output(Speaker,'PrivateServer Off for good?','Lime green',____)
- end
- end
- end)
- end
- function Base()
- for _,Base in pairs(Base)do
- if v:IsA("Base") then
- local prt = Instance.new("Part",workspace)
- prt.TopSurface='Smooth'
- prt.BottomSurface='Smooth'
- prt.BrickColor=BrickColor.new'Dark green'
- end
- end
- end
- --[[H4X 0MGGGG]]--
- function H4X(Msg,Speaker)
- for _,v in pairs(game.Players:GetChildren())do
- Output(Speaker,'OMGGG HAXXXXXXXX1111111111111111','Lime green',____)
- Output(Speaker,'H4XH4XH4XZ!!!!','Really red',_____)
- end
- end
- --[[Feeling dizzy betch? c:]]--
- function Update(Lerp)
- if GravityTech.Parent ~= GravityTechParent then return end
- if GravityTech == nil then return end
- GravityRotation = GravityRotation + GravitySpeed
- if GravityTech == nil then end
- for i,v in pairs(GravityTech)do
- if v.Parent~=nil then break end
- if GravityTech.Parent ~= GravityTechParent then break end
- if #GravityTech < 200 then end
- local lerpy = v.Position:lerp(0.15,*1.5)
- v.CFrame = CFrame.new(Lerp.X,Lerp.Y,Lerp.Z) * CFrame.Angles(0,math.rad(((#360*GravityTech)*i)+GravityRotation),0)
- *CFrame.new(0,0,#GravityTech*0.15 + 0.7)
- if GravityTech==nil then break end
- if GravityTech~=GravityTech.Parent then end
- v:Destroy()
- end
- end
- --[[Feeling dizzy again? xd]]--
- FunROT=function()
- game:GetService("RunService").Heartbeat:connect(function()
- pcall(function()
- for _,v in pairs(game.Players:GetPlayers())do
- if v.Character.Torso.CFrame then
- GravityRotation = GravityRotation + GravitySpeed
- end
- end
- local GravityTablets = {}
- for i,v in pairs(GravityTablets)do
- if GravityTablets==nil then break end
- if GravityTablets.Parent~=GravityTabletsParent then end
- if #GravityTablets < 200 then end
- end
- for i = 1, #GravityTablets do
- local pos = v.Character.Torso.CFrame.Position
- local Radius = (#GravityTablets * 0.5) + 5
- local M = (i / #GravityTablets - (0.5 / #GravityTablets) * Rotation * 2) * math.pi * (4/2)
- local X = math.sin(M) * Radius
- local Y = 0
- local Z = math.cos(M) * Radius
- local A = Vector3.new(X, Y, Z) + Position
- local B = GravityTablets[i].Part.CFrame.p
- local C = A * 0.1 + B * 0.9
- GravityTablets[i].Part.CFrame = CFrame.new(C, Position)
- end
- end
- end
- end)
- end)
- end
- function NoGui(Msg,Speaker)
- if workspace:FindFirstChild("PlayerGui")then
- elseif PlayerGui:Destroy() then
- end
- end
- function Output(Text,Func)
- local prt = Instance.new("Part",workspace)
- prt.CanCollide=false;
- prt.Locked=true;
- prt.Name='GravityTechV4'
- prt.Anchored=true;
- prt.Parent=workspace;
- prt.Transparency=0.2;
- prt.TopSurface='Smooth'
- prt.BottomSurface='Smooth'
- prt.BrickColor=BrickColor.new'Lime green'
- prt.Size=Vector3.new(2,2,2)
- local bbg = Instance.new("BillboardGui",prt)
- bbg.Size=UDim2.new(0, 1, 2)
- bbg.StudsOffset=Vector3.new(0, 1, 0)
- bbg.SizeOffset=Vector2.new(0, 2, 0)
- bbg.Adornee=prt;
- local sb = Instance.new("SelectionBox",prt)
- sb.Transparency=0.2;
- sb.Adornee=prt;
- sb.Color=BrickColor.new'Lime green'
- local pl = Instance.new("PointLight",prt)
- pl.Range=8;
- pl.Shadows=true;
- pl.Brightness=Color3.new(1,1,1)
- local cd = Instance.new("ClickDetector",prt)
- cd.MaxActivationDistance=math.huge;
- if Clicked=="Dismiss" then
- elseif Clicked~=Player1 then
- cd.Touched:connect(function(Player)
- end)
- end
- end
- function GravityTablets(text, color)
- for i,v in pairs(game.Players:GetPlayers())do
- GravityTablets(v, Color)
- end
- end
- Output("Welcome to GravityTechV4",____)
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