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ItzInfern

voodooman

Jan 1st, 2019
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  1.  
  2.  
  3.  
  4. --https://github.com/Mokiros/roblox-FE-compatibility
  5. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  6. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  7. local RealPlayer = Player
  8. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
  9.  
  10.  
  11.  
  12. -----------------------
  13. --Voodoo Child--
  14. -------------------------------------------------------
  15. --A script By makhail07
  16.  
  17. --Discord Creterisk#2958
  18. -------------------------------------------------------
  19.  
  20. local FavIDs = {
  21. 340106355, --Nefl Crystals
  22. 927529620, --Dimension
  23. 876981900, --Fantasy
  24. 398987889, --Ordinary Days
  25. 1117396305, --Oh wait, it's you.
  26. 885996042, --Action Winter Journey
  27. 919231299, --Sprawling Idiot Effigy
  28. 743466274, --Good Day Sunshine
  29. 727411183, --Knife Fight
  30. 1402748531, --The Earth Is Counting On You!
  31. 595230126 --Robot Language
  32. }
  33.  
  34.  
  35.  
  36. --The reality of my life isn't real but a Universe -makhail07
  37. wait()
  38. local plr = game:service'Players'.LocalPlayer
  39. print('Local User is '..plr.Name)
  40. local char = plr.Character
  41. local hum = char.Humanoid
  42. local ra = char["Right Arm"]
  43. local la= char["Left Arm"]
  44. local rl= char["Right Leg"]
  45. local ll = char["Left Leg"]
  46. local hed = char.Head
  47. local root = char.HumanoidRootPart
  48. local rootj = root.RootJoint
  49. local tors = char.Torso
  50. local mouse = plr:GetMouse()
  51. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  52. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  53. local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
  54.  
  55.  
  56. -------------------------------------------------------
  57. --Start Good Stuff--
  58. -------------------------------------------------------
  59. CF = CFrame.new
  60. angles = CFrame.Angles
  61. attack = false
  62. Euler = CFrame.fromEulerAnglesXYZ
  63. Rad = math.rad
  64. IT = Instance.new
  65. BrickC = BrickColor.new
  66. Cos = math.cos
  67. Acos = math.acos
  68. Sin = math.sin
  69. Asin = math.asin
  70. Abs = math.abs
  71. Mrandom = math.random
  72. Floor = math.floor
  73. -------------------------------------------------------
  74. --End Good Stuff--
  75. -------------------------------------------------------
  76. necko = CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  77. RSH, LSH = nil, nil
  78. RW = Instance.new("Weld")
  79. LW = Instance.new("Weld")
  80. RH = tors["Right Hip"]
  81. LH = tors["Left Hip"]
  82. RSH = tors["Right Shoulder"]
  83. LSH = tors["Left Shoulder"]
  84. RSH.Parent = nil
  85. LSH.Parent = nil
  86. RW.Name = "RW"
  87. RW.Part0 = tors
  88. RW.C0 = CF(1.5, 0.5, 0)
  89. RW.C1 = CF(0, 0.5, 0)
  90. RW.Part1 = ra
  91. RW.Parent = tors
  92. LW.Name = "LW"
  93. LW.Part0 = tors
  94. LW.C0 = CF(-1.5, 0.5, 0)
  95. LW.C1 = CF(0, 0.5, 0)
  96. LW.Part1 = la
  97. LW.Parent = tors
  98. Effects = {}
  99.  
  100. -------------------------------------------------------
  101. --Start HeartBeat--
  102. -------------------------------------------------------
  103. ArtificialHB = Instance.new("BindableEvent", script)
  104. ArtificialHB.Name = "Heartbeat"
  105. script:WaitForChild("Heartbeat")
  106.  
  107. frame = 1 / 60
  108. tf = 0
  109. allowframeloss = false
  110. tossremainder = false
  111.  
  112.  
  113. lastframe = tick()
  114. script.Heartbeat:Fire()
  115.  
  116.  
  117. game:GetService("RunService").Heartbeat:connect(function(s, p)
  118. tf = tf + s
  119. if tf >= frame then
  120. if allowframeloss then
  121. script.Heartbeat:Fire()
  122. lastframe = tick()
  123. else
  124. for i = 1, math.floor(tf / frame) do
  125. script.Heartbeat:Fire()
  126. end
  127. lastframe = tick()
  128. end
  129. if tossremainder then
  130. tf = 0
  131. else
  132. tf = tf - frame * math.floor(tf / frame)
  133. end
  134. end
  135. end)
  136. -------------------------------------------------------
  137. --End HeartBeat--
  138. -------------------------------------------------------
  139.  
  140. -------------------------------------------------------
  141. --Start Important Functions--
  142. -------------------------------------------------------
  143. function swait(num)
  144. if num == 0 or num == nil then
  145. game:service("RunService").Stepped:wait(0)
  146. else
  147. for i = 0, num do
  148. game:service("RunService").Stepped:wait(0)
  149. end
  150. end
  151. end
  152. function thread(f)
  153. coroutine.resume(coroutine.create(f))
  154. end
  155. function clerp(a, b, t)
  156. local qa = {
  157. QuaternionFromCFrame(a)
  158. }
  159. local qb = {
  160. QuaternionFromCFrame(b)
  161. }
  162. local ax, ay, az = a.x, a.y, a.z
  163. local bx, by, bz = b.x, b.y, b.z
  164. local _t = 1 - t
  165. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  166. end
  167. function QuaternionFromCFrame(cf)
  168. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  169. local trace = m00 + m11 + m22
  170. if trace > 0 then
  171. local s = math.sqrt(1 + trace)
  172. local recip = 0.5 / s
  173. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  174. else
  175. local i = 0
  176. if m00 < m11 then
  177. i = 1
  178. end
  179. if m22 > (i == 0 and m00 or m11) then
  180. i = 2
  181. end
  182. if i == 0 then
  183. local s = math.sqrt(m00 - m11 - m22 + 1)
  184. local recip = 0.5 / s
  185. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  186. elseif i == 1 then
  187. local s = math.sqrt(m11 - m22 - m00 + 1)
  188. local recip = 0.5 / s
  189. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  190. elseif i == 2 then
  191. local s = math.sqrt(m22 - m00 - m11 + 1)
  192. local recip = 0.5 / s
  193. return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  194. end
  195. end
  196. end
  197. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  198. local xs, ys, zs = x + x, y + y, z + z
  199. local wx, wy, wz = w * xs, w * ys, w * zs
  200. local xx = x * xs
  201. local xy = x * ys
  202. local xz = x * zs
  203. local yy = y * ys
  204. local yz = y * zs
  205. local zz = z * zs
  206. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  207. end
  208. function QuaternionSlerp(a, b, t)
  209. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  210. local startInterp, finishInterp
  211. if cosTheta >= 1.0E-4 then
  212. if 1 - cosTheta > 1.0E-4 then
  213. local theta = math.acos(cosTheta)
  214. local invSinTheta = 1 / Sin(theta)
  215. startInterp = Sin((1 - t) * theta) * invSinTheta
  216. finishInterp = Sin(t * theta) * invSinTheta
  217. else
  218. startInterp = 1 - t
  219. finishInterp = t
  220. end
  221. elseif 1 + cosTheta > 1.0E-4 then
  222. local theta = math.acos(-cosTheta)
  223. local invSinTheta = 1 / Sin(theta)
  224. startInterp = Sin((t - 1) * theta) * invSinTheta
  225. finishInterp = Sin(t * theta) * invSinTheta
  226. else
  227. startInterp = t - 1
  228. finishInterp = t
  229. end
  230. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  231. end
  232. function rayCast(Position, Direction, Range, Ignore)
  233. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  234. end
  235. local RbxUtility = LoadLibrary("RbxUtility")
  236. local Create = RbxUtility.Create
  237.  
  238. -------------------------------------------------------
  239. --Start Damage Function--
  240. -------------------------------------------------------
  241. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  242. if hit.Parent == nil then
  243. return
  244. end
  245. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  246. for _, v in pairs(hit.Parent:children()) do
  247. if v:IsA("Humanoid") then
  248. h = v
  249. end
  250. end
  251. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
  252.  
  253. hit.Parent:FindFirstChild("Head"):BreakJoints()
  254. end
  255.  
  256. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  257. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  258. if hit.Parent.DebounceHit.Value == true then
  259. return
  260. end
  261. end
  262. if insta == true then
  263. hit.Parent:FindFirstChild("Head"):BreakJoints()
  264. end
  265. local c = Create("ObjectValue"){
  266. Name = "creator",
  267. Value = game:service("Players").LocalPlayer,
  268. Parent = h,
  269. }
  270. game:GetService("Debris"):AddItem(c, .5)
  271. if HitSound ~= nil and HitPitch ~= nil then
  272. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  273. end
  274. local Damage = math.random(minim, maxim)
  275. local blocked = false
  276. local block = hit.Parent:findFirstChild("Block")
  277. if block ~= nil then
  278. if block.className == "IntValue" then
  279. if block.Value > 0 then
  280. blocked = true
  281. block.Value = block.Value - 1
  282. print(block.Value)
  283. end
  284. end
  285. end
  286. if blocked == false then
  287. h.Health = h.Health - Damage
  288. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
  289. else
  290. h.Health = h.Health - (Damage / 2)
  291. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
  292. end
  293. if Type == "Knockdown" then
  294. local hum = hit.Parent.Humanoid
  295. hum.PlatformStand = true
  296. coroutine.resume(coroutine.create(function(HHumanoid)
  297. swait(1)
  298. HHumanoid.PlatformStand = false
  299. end), hum)
  300. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  301. local bodvol = Create("BodyVelocity"){
  302. velocity = angle * knockback,
  303. P = 5000,
  304. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  305. Parent = hit,
  306. }
  307. local rl = Create("BodyAngularVelocity"){
  308. P = 3000,
  309. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  310. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  311. Parent = hit,
  312. }
  313. game:GetService("Debris"):AddItem(bodvol, .5)
  314. game:GetService("Debris"):AddItem(rl, .5)
  315. elseif Type == "Normal" then
  316. local vp = Create("BodyVelocity"){
  317. P = 500,
  318. maxForce = Vector3.new(math.huge, 0, math.huge),
  319. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  320. }
  321. if knockback > 0 then
  322. vp.Parent = hit.Parent.Torso
  323. end
  324. game:GetService("Debris"):AddItem(vp, .5)
  325. elseif Type == "Up" then
  326. local bodyVelocity = Create("BodyVelocity"){
  327. velocity = Vector3.new(0, 20, 0),
  328. P = 5000,
  329. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  330. Parent = hit,
  331. }
  332. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  333. elseif Type == "DarkUp" then
  334. coroutine.resume(coroutine.create(function()
  335. for i = 0, 1, 0.1 do
  336. swait()
  337. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  338. end
  339. end))
  340. local bodyVelocity = Create("BodyVelocity"){
  341. velocity = Vector3.new(0, 20, 0),
  342. P = 5000,
  343. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  344. Parent = hit,
  345. }
  346. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  347. elseif Type == "Snare" then
  348. local bp = Create("BodyPosition"){
  349. P = 2000,
  350. D = 100,
  351. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  352. position = hit.Parent.Torso.Position,
  353. Parent = hit.Parent.Torso,
  354. }
  355. game:GetService("Debris"):AddItem(bp, 1)
  356. elseif Type == "Freeze" then
  357. local BodPos = Create("BodyPosition"){
  358. P = 50000,
  359. D = 1000,
  360. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  361. position = hit.Parent.Torso.Position,
  362. Parent = hit.Parent.Torso,
  363. }
  364. local BodGy = Create("BodyGyro") {
  365. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  366. P = 20e+003,
  367. Parent = hit.Parent.Torso,
  368. cframe = hit.Parent.Torso.CFrame,
  369. }
  370. hit.Parent.Torso.Anchored = true
  371. coroutine.resume(coroutine.create(function(Part)
  372. swait(1.5)
  373. Part.Anchored = false
  374. end), hit.Parent.Torso)
  375. game:GetService("Debris"):AddItem(BodPos, 3)
  376. game:GetService("Debris"):AddItem(BodGy, 3)
  377. end
  378. local debounce = Create("BoolValue"){
  379. Name = "DebounceHit",
  380. Parent = hit.Parent,
  381. Value = true,
  382. }
  383. game:GetService("Debris"):AddItem(debounce, Delay)
  384. c = Create("ObjectValue"){
  385. Name = "creator",
  386. Value = Player,
  387. Parent = h,
  388. }
  389. game:GetService("Debris"):AddItem(c, .5)
  390. end
  391. end
  392. -------------------------------------------------------
  393. --End Damage Function--
  394. -------------------------------------------------------
  395.  
  396. -------------------------------------------------------
  397. --Start Damage Function Customization--
  398. -------------------------------------------------------
  399. function ShowDamage(Pos, Text, Time, Color)
  400. local Rate = (1 / 30)
  401. local Pos = (Pos or Vector3.new(0, 0, 0))
  402. local Text = (Text or "")
  403. local Time = (Time or 2)
  404. local Color = (Color or Color3.new(1, 0, 1))
  405. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  406. EffectPart.Anchored = true
  407. local BillboardGui = Create("BillboardGui"){
  408. Size = UDim2.new(3, 0, 3, 0),
  409. Adornee = EffectPart,
  410. Parent = EffectPart,
  411. }
  412. local TextLabel = Create("TextLabel"){
  413. BackgroundTransparency = 1,
  414. Size = UDim2.new(1, 0, 1, 0),
  415. Text = Text,
  416. Font = "Bodoni",
  417. TextColor3 = Color,
  418. TextScaled = true,
  419. TextStrokeColor3 = Color3.fromRGB(0,0,0),
  420. Parent = BillboardGui,
  421. }
  422. game.Debris:AddItem(EffectPart, (Time))
  423. EffectPart.Parent = game:GetService("Workspace")
  424. delay(0, function()
  425. local Frames = (Time / Rate)
  426. for Frame = 1, Frames do
  427. wait(Rate)
  428. local Percent = (Frame / Frames)
  429. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  430. TextLabel.TextTransparency = Percent
  431. end
  432. if EffectPart and EffectPart.Parent then
  433. EffectPart:Destroy()
  434. end
  435. end)
  436. end
  437. -------------------------------------------------------
  438. --End Damage Function Customization--
  439. -------------------------------------------------------
  440.  
  441. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  442. for _, c in pairs(workspace:children()) do
  443. local hum = c:findFirstChild("Humanoid")
  444. if hum ~= nil then
  445. local head = c:findFirstChild("Head")
  446. if head ~= nil then
  447. local targ = head.Position - Part.Position
  448. local mag = targ.magnitude
  449. if magni >= mag and c.Name ~= plr.Name then
  450. Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=0", 1.2)
  451. end
  452. end
  453. end
  454. end
  455. end
  456.  
  457.  
  458. CFuncs = {
  459. Part = {
  460. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  461. local Part = Create("Part")({
  462. Parent = Parent,
  463. Reflectance = Reflectance,
  464. Transparency = Transparency,
  465. CanCollide = false,
  466. Locked = true,
  467. BrickColor = BrickColor.new(tostring(BColor)),
  468. Name = Name,
  469. Size = Size,
  470. Material = Material
  471. })
  472. RemoveOutlines(Part)
  473. return Part
  474. end
  475. },
  476. Mesh = {
  477. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  478. local Msh = Create(Mesh)({
  479. Parent = Part,
  480. Offset = OffSet,
  481. Scale = Scale
  482. })
  483. if Mesh == "SpecialMesh" then
  484. Msh.MeshType = MeshType
  485. Msh.MeshId = MeshId
  486. end
  487. return Msh
  488. end
  489. },
  490. Mesh = {
  491. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  492. local Msh = Create(Mesh)({
  493. Parent = Part,
  494. Offset = OffSet,
  495. Scale = Scale
  496. })
  497. if Mesh == "SpecialMesh" then
  498. Msh.MeshType = MeshType
  499. Msh.MeshId = MeshId
  500. end
  501. return Msh
  502. end
  503. },
  504. Weld = {
  505. Create = function(Parent, Part0, Part1, C0, C1)
  506. local Weld = Create("Weld")({
  507. Parent = Parent,
  508. Part0 = Part0,
  509. Part1 = Part1,
  510. C0 = C0,
  511. C1 = C1
  512. })
  513. return Weld
  514. end
  515. },
  516. Sound = {
  517. Create = function(id, par, vol, pit)
  518. coroutine.resume(coroutine.create(function()
  519. local S = Create("Sound")({
  520. Volume = vol,
  521. Pitch = pit or 1,
  522. SoundId = id,
  523. Parent = par or workspace
  524. })
  525. wait()
  526. S:play()
  527. game:GetService("Debris"):AddItem(S, 6)
  528. end))
  529. end
  530. },
  531. ParticleEmitter = {
  532. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  533. local fp = Create("ParticleEmitter")({
  534. Parent = Parent,
  535. Color = ColorSequence.new(Color1, Color2),
  536. LightEmission = LightEmission,
  537. Size = Size,
  538. Texture = Texture,
  539. Transparency = Transparency,
  540. ZOffset = ZOffset,
  541. Acceleration = Accel,
  542. Drag = Drag,
  543. LockedToPart = LockedToPart,
  544. VelocityInheritance = VelocityInheritance,
  545. EmissionDirection = EmissionDirection,
  546. Enabled = Enabled,
  547. Lifetime = LifeTime,
  548. Rate = Rate,
  549. Rotation = Rotation,
  550. RotSpeed = RotSpeed,
  551. Speed = Speed,
  552. VelocitySpread = VelocitySpread
  553. })
  554. return fp
  555. end
  556. }
  557. }
  558. function RemoveOutlines(part)
  559. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  560. end
  561. function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  562. local Part = Create("Part")({
  563. formFactor = FormFactor,
  564. Parent = Parent,
  565. Reflectance = Reflectance,
  566. Transparency = Transparency,
  567. CanCollide = false,
  568. Locked = true,
  569. BrickColor = BrickColor.new(tostring(BColor)),
  570. Name = Name,
  571. Size = Size,
  572. Material = Material
  573. })
  574. RemoveOutlines(Part)
  575. return Part
  576. end
  577. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  578. local Msh = Create(Mesh)({
  579. Parent = Part,
  580. Offset = OffSet,
  581. Scale = Scale
  582. })
  583. if Mesh == "SpecialMesh" then
  584. Msh.MeshType = MeshType
  585. Msh.MeshId = MeshId
  586. end
  587. return Msh
  588. end
  589. function CreateWeld(Parent, Part0, Part1, C0, C1)
  590. local Weld = Create("Weld")({
  591. Parent = Parent,
  592. Part0 = Part0,
  593. Part1 = Part1,
  594. C0 = C0,
  595. C1 = C1
  596. })
  597. return Weld
  598. end
  599.  
  600.  
  601. -------------------------------------------------------
  602. --Start Effect Function--
  603. -------------------------------------------------------
  604. EffectModel = Instance.new("Model", char)
  605. Effects = {
  606. Block = {
  607. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  608. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  609. prt.Anchored = true
  610. prt.CFrame = cframe
  611. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  612. game:GetService("Debris"):AddItem(prt, 10)
  613. if Type == 1 or Type == nil then
  614. table.insert(Effects, {
  615. prt,
  616. "Block1",
  617. delay,
  618. x3,
  619. y3,
  620. z3,
  621. msh
  622. })
  623. elseif Type == 2 then
  624. table.insert(Effects, {
  625. prt,
  626. "Block2",
  627. delay,
  628. x3,
  629. y3,
  630. z3,
  631. msh
  632. })
  633. else
  634. table.insert(Effects, {
  635. prt,
  636. "Block3",
  637. delay,
  638. x3,
  639. y3,
  640. z3,
  641. msh
  642. })
  643. end
  644. end
  645. },
  646. Sphere = {
  647. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  648. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  649. prt.Anchored = true
  650. prt.CFrame = cframe
  651. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  652. game:GetService("Debris"):AddItem(prt, 10)
  653. table.insert(Effects, {
  654. prt,
  655. "Cylinder",
  656. delay,
  657. x3,
  658. y3,
  659. z3,
  660. msh
  661. })
  662. end
  663. },
  664. Cylinder = {
  665. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  666. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  667. prt.Anchored = true
  668. prt.CFrame = cframe
  669. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  670. game:GetService("Debris"):AddItem(prt, 10)
  671. table.insert(Effects, {
  672. prt,
  673. "Cylinder",
  674. delay,
  675. x3,
  676. y3,
  677. z3,
  678. msh
  679. })
  680. end
  681. },
  682. Wave = {
  683. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  684. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  685. prt.Anchored = true
  686. prt.CFrame = cframe
  687. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60))
  688. game:GetService("Debris"):AddItem(prt, 10)
  689. table.insert(Effects, {
  690. prt,
  691. "Cylinder",
  692. delay,
  693. x3 / 60,
  694. y3 / 60,
  695. z3 / 60,
  696. msh
  697. })
  698. end
  699. },
  700. Ring = {
  701. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  702. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  703. prt.Anchored = true
  704. prt.CFrame = cframe
  705. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  706. game:GetService("Debris"):AddItem(prt, 10)
  707. table.insert(Effects, {
  708. prt,
  709. "Cylinder",
  710. delay,
  711. x3,
  712. y3,
  713. z3,
  714. msh
  715. })
  716. end
  717. },
  718. Break = {
  719. Create = function(brickcolor, cframe, x1, y1, z1)
  720. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  721. prt.Anchored = true
  722. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  723. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  724. local num = math.random(10, 50) / 1000
  725. game:GetService("Debris"):AddItem(prt, 10)
  726. table.insert(Effects, {
  727. prt,
  728. "Shatter",
  729. num,
  730. prt.CFrame,
  731. math.random() - math.random(),
  732. 0,
  733. math.random(50, 100) / 100
  734. })
  735. end
  736. },
  737. Spiral = {
  738. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  739. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  740. prt.Anchored = true
  741. prt.CFrame = cframe
  742. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1051557", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  743. game:GetService("Debris"):AddItem(prt, 10)
  744. table.insert(Effects, {
  745. prt,
  746. "Cylinder",
  747. delay,
  748. x3,
  749. y3,
  750. z3,
  751. msh
  752. })
  753. end
  754. },
  755. Push = {
  756. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  757. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  758. prt.Anchored = true
  759. prt.CFrame = cframe
  760. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://437347603", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  761. game:GetService("Debris"):AddItem(prt, 10)
  762. table.insert(Effects, {
  763. prt,
  764. "Cylinder",
  765. delay,
  766. x3,
  767. y3,
  768. z3,
  769. msh
  770. })
  771. end
  772. }
  773. }
  774. -------------------------------------------------------
  775. --End Effect Function--
  776. -------------------------------------------------------
  777.  
  778. function CreateSound(ID, PARENT, VOLUME, PITCH)
  779. local NSound = nil
  780. coroutine.resume(coroutine.create(function()
  781. NSound = Instance.new("Sound", PARENT)
  782. NSound.Volume = VOLUME
  783. NSound.Pitch = PITCH
  784. NSound.SoundId = "http://www.roblox.com/asset/?id="..ID
  785. swait()
  786. NSound:play()
  787. game:GetService("Debris"):AddItem(NSound, 10)
  788. end))
  789. return NSound
  790. end
  791.  
  792. --Very lazi from here to below except the animations but who cares /shrug
  793. function chatfunc(text)
  794. local chat = coroutine.wrap(function()
  795. if char:FindFirstChild("TalkingBillBoard")~= nil then
  796. char:FindFirstChild("TalkingBillBoard"):destroy()
  797. end
  798. local naeeym2 = Instance.new("BillboardGui",char)
  799. naeeym2.Size = UDim2.new(0,100,0,40)
  800. naeeym2.StudsOffset = Vector3.new(0,3,0)
  801. naeeym2.Adornee = char.Head
  802. naeeym2.Name = "TalkingBillBoard"
  803. local tecks2 = Instance.new("TextLabel",naeeym2)
  804. tecks2.BackgroundTransparency = 1
  805. tecks2.BorderSizePixel = 0
  806. tecks2.Text = ""
  807. tecks2.Font = "Bodoni"
  808. tecks2.TextSize = 30
  809. tecks2.TextStrokeTransparency = 0
  810. tecks2.TextColor3 = Color3.new(255,0,0)
  811. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  812. tecks2.Size = UDim2.new(1,0,0.5,0)
  813. local tecks3 = Instance.new("TextLabel",naeeym2)
  814. tecks3.BackgroundTransparency = 1
  815. tecks3.BorderSizePixel = 0
  816. tecks3.Text = ""
  817. tecks3.Font = "Bodoni"
  818. tecks3.TextSize = 30
  819. tecks3.TextStrokeTransparency = 0
  820. tecks3.TextColor3 = Color3.new(255,0,0)
  821. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  822. tecks3.Size = UDim2.new(1,0,0.5,0)
  823. coroutine.resume(coroutine.create(function()
  824. while tecks3 ~= nil do
  825. swait()
  826. tecks3.Position = UDim2.new(math.random(-.2,.2),math.random(-3,3),.05,math.random(-3,3))
  827. tecks3.Rotation = math.random(-3,3)
  828. tecks3.TextColor3 = Color3.new(math.random(0, 255)/255,0,0)
  829. tecks3.TextStrokeColor3 = Color3.new(math.random(0, 255)/255,0,0)
  830. end
  831. end))
  832. for i = 1,string.len(text),1 do
  833. tecks2.Text = string.sub(text,1,i)
  834. tecks3.Text = string.sub(text,1,i)
  835. wait(0.01)
  836. end
  837. wait(2)
  838. for i = 1, 50 do
  839. swait()
  840. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  841. tecks2.Rotation = tecks2.Rotation - .8
  842. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  843. tecks2.TextTransparency = tecks2.TextTransparency + .04
  844. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  845. tecks3.Rotation = tecks2.Rotation + .8
  846. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  847. tecks3.TextTransparency = tecks2.TextTransparency + .04
  848. end
  849. naeeym2:Destroy()
  850. end)
  851. chat()
  852. end
  853. function onChatted(msg)
  854. chatfunc(msg)
  855. end
  856. --plr.Chatted:connect(onChatted)
  857.  
  858. abss = Instance.new("BillboardGui",char)
  859. abss.Size = UDim2.new(10,0,10,0)
  860. abss.Enabled = false
  861. imgl = Instance.new("ImageLabel",abss)
  862. imgl.Position = UDim2.new(0,0,0,0)
  863. imgl.Size = UDim2.new(1,0,1,0)
  864. imgl.Image = "rbxassetid://153485522"
  865. imgl.BackgroundTransparency = 1
  866. imgl.ImageColor3 = Color3.new(.9,0,0)
  867. img2 = Instance.new("ImageLabel",abss)
  868. img2.Position = UDim2.new(0,0,0,0)
  869. img2.Size = UDim2.new(1,0,1,0)
  870. img2.Image = "rbxassetid://153485522"
  871. img2.BackgroundTransparency = 1
  872. img2.ImageColor3 = Color3.new(.9,0,0)
  873.  
  874. function TargetSelect(person)
  875. local dd=coroutine.wrap(function()
  876. if targetted ~= person then
  877. targetted = person
  878. img2.Size = UDim2.new(1,0,1,0)
  879. img2.ImageTransparency = 0
  880. img2.Position = UDim2.new(0,0,0,0)
  881. for i = 0, 2, 0.1 do
  882. swait()
  883. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  884. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  885. img2.ImageTransparency = img2.ImageTransparency + 0.05
  886. end
  887. end
  888. end)
  889. dd()
  890. end
  891.  
  892. function dmg(dude)
  893. if dude.Name ~= char then
  894. dude:FindFirstChildOfClass("Humanoid").PlatformStand = true
  895. local bgf = Instance.new("BodyGyro",dude.Head)
  896. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  897. local val = Instance.new("BoolValue",dude)
  898. val.Name = "IsHit"
  899. local torsy = dude:FindFirstChild("UpperTorso") or dude:FindFirstChild("Torso")
  900. local partasdeff = Instance.new("ParticleEmitter",torsy)
  901. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  902. partasdeff.LightEmission = .1
  903. partasdeff.Size = NumberSequence.new(0.2)
  904. partasdeff.Texture = "rbxassetid://771221224"
  905. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  906. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  907. partasdeff.Transparency = bbb
  908. partasdeff.Size = aaa
  909. partasdeff.ZOffset = .9
  910. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  911. partasdeff.LockedToPart = false
  912. partasdeff.EmissionDirection = "Back"
  913. partasdeff.Lifetime = NumberRange.new(1, 2)
  914. partasdeff.Rate = 1000
  915. partasdeff.Rotation = NumberRange.new(-100, 100)
  916. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  917. partasdeff.Speed = NumberRange.new(6)
  918. partasdeff.VelocitySpread = 10000
  919. partasdeff.Enabled=false
  920. partasdeff:Emit(30)
  921. coroutine.wrap(function()
  922. targetted = nil
  923. swait(30)
  924. dude:BreakJoints()
  925. swait(5)
  926. dude:FindFirstChildOfClass("Humanoid"):Destroy()
  927. for i=0,1,.05 do
  928. for a,v in pairs(dude:GetChildren()) do
  929. if v:IsA("BasePart") then
  930. v.Transparency = i
  931. end
  932. end
  933. swait()
  934. end
  935. for a,v in pairs(dude:GetChildren()) do
  936. if v:IsA("BasePart") and v:FindFirstChild("ParticleEmitter") then
  937. v.ParticleEmitter.Enabled = false
  938. end
  939. game:service'Debris':AddItem(v,2)
  940. end
  941. end)()
  942. end
  943. end
  944.  
  945. --lazi
  946. function kdown(dd)
  947. if dd.Name ~= char then
  948. dd.Humanoid.PlatformStand = true
  949. local bgf = Instance.new("BodyGyro",dd.Head)
  950. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  951. local val = Instance.new("BoolValue",dd)
  952. val.Name = "IsHit"
  953. end
  954. end
  955.  
  956. function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  957. --local buddy
  958. for _, c in pairs(workspace:children()) do
  959. local hum = c:findFirstChild("Humanoid")
  960. if hum ~= nil then
  961. local head = c:findFirstChild("Torso")
  962. if head ~= nil then
  963. local targ = head.Position - Part.Position
  964. local mag = targ.magnitude
  965. if mag <= Magnitude and c.Name ~= plr.Name then
  966. if c.Name ~= char then
  967. if c.Name ~= "makhail07" and c.Name ~= "Nebula_Zorua" and c.Name ~= "KillerDarkness0105" and c.Name ~= "Salvo_Starly" then
  968. local asd = Instance.new("ParticleEmitter",c.Torso)
  969. asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  970. asd.LightEmission = .1
  971. asd.Size = NumberSequence.new(0.2)
  972. asd.Texture = "http://www.roblox.com/asset/?ID=771221224"
  973. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  974. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  975. asd.Transparency = bbb
  976. asd.Size = aaa
  977. asd.ZOffset = .9
  978. asd.Acceleration = Vector3.new(0, -5, 0)
  979. asd.LockedToPart = false
  980. asd.EmissionDirection = "Back"
  981. asd.Lifetime = NumberRange.new(1, 2)
  982. asd.Rate = 1000
  983. asd.Rotation = NumberRange.new(-100, 100)
  984. asd.RotSpeed = NumberRange.new(-100, 100)
  985. asd.Speed = NumberRange.new(6)
  986. asd.VelocitySpread = 10000
  987. asd.Enabled=true
  988. --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  989. dmg(c)
  990. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=206082273", c.Torso, 1.2, .8)
  991. coroutine.wrap(function()
  992. wait(.2)
  993. asd.Enabled = false
  994. wait(2)
  995. asd:Remove()
  996. end)()
  997. else
  998. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=240429289", c.Torso, 1.5, math.random(1,1.3))
  999. Effects.Sphere.Create(BrickColor.new("Bright red"), c.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
  1000.  
  1001. end
  1002. end
  1003. end
  1004. end
  1005. end
  1006. end
  1007. end
  1008.  
  1009. -------------------------------------------------------
  1010. --End Important Functions--
  1011. -------------------------------------------------------
  1012.  
  1013. --[[
  1014. Thanks for using Build-To-Lua by jarredbcv.
  1015. ]]--
  1016.  
  1017. New = function(Object, Parent, Name, Data)
  1018. local Object = Instance.new(Object)
  1019. for Index, Value in pairs(Data or {}) do
  1020. Object[Index] = Value
  1021. end
  1022. Object.Parent = Parent
  1023. Object.Name = Name
  1024. return Object
  1025. end
  1026.  
  1027. Doll = New("Model",char,"Doll",{})
  1028. Handle = New("Part",Doll,"Handle",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.755005181, 0.52783519, 0.664805532),CFrame = CFrame.new(17.7066402, 4.04866695, 4.38868618, -0.408491671, 0.666965187, -0.623126268, 0.353551745, 0.745008111, 0.565648913, 0.841502249, 0.0107554942, -0.540138841),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1029. Mesh = New("CylinderMesh",Handle,"Mesh",{})
  1030. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1031. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1032. --Decal = New("Decal",Handle,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1033. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1034. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1035. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1036. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.8601875, 3.91987228, 3.94369364, 0.725253046, -0.0676794797, 0.685131192, -0.652452052, -0.385200739, 0.652613878, 0.219753951, -0.920328677, -0.3235268),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1037. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1038. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1039. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1040. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1041. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1042. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1043. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1044. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.725257337, -0.652455866, 0.219753742, -0.0676780641, -0.385204077, -0.920336843, 0.685135007, 0.652616382, -0.323529661),C1 = CFrame.new(-0.482725382, 0.00167179108, 0.0718259811, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1045. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.834486, 3.79168725, 3.64936543, 0.0676793754, -0.685130835, 0.725253344, 0.385200799, -0.652614176, -0.652451873, 0.920328736, 0.323526919, 0.219753981),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1046. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1047. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1048. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1049. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1050. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1051. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1052. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0676779449, 0.385204136, 0.920336902, -0.685134649, -0.65261662, 0.32352975, 0.725257695, -0.652455688, 0.219753742),C1 = CFrame.new(-0.765227079, -0.114135742, 0.174312592, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1053. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.469902, 4.25766516, 4.74769306, 0.445832253, 0.789082885, 0.422561586, -0.410611928, -0.239177942, 0.879868925, 0.795366764, -0.565779567, 0.217372388),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1054. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1055. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1056. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1057. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1058. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1059. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1060. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1061. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.445833862, -0.410613358, 0.795372128, 0.789088428, -0.239180744, -0.565785825, 0.422562867, 0.879873633, 0.217374772),C1 = CFrame.new(0.472706556, 0.0016708374, 0.0718240738, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1062. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.1839867, 3.98582673, 3.75731707, 0.429396152, -0.706048965, 0.563108683, -0.389012426, -0.70731467, -0.590215027, 0.815025091, 0.0343795903, -0.578376234),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1063. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1064. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1065. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1066. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1067. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1068. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1069. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.429397583, -0.389013648, 0.815030634, -0.706052482, -0.707317889, 0.0343799815, 0.563113213, -0.590219498, -0.57838279),C1 = CFrame.new(-0.340019703, -0.402200699, 0.631163597, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1070. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.3263435, 3.86502314, 4.01973581, 0.563109279, -0.429397821, 0.706047297, -0.590211987, 0.389013797, 0.707316399, -0.578378439, -0.815023482, -0.0343782082),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1071. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1072. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1073. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1074. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1075. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1076. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1077. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1078. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.563113868, -0.590216458, -0.578384995, -0.429399252, 0.389015079, -0.815029025, 0.706050813, 0.707319558, -0.0343785957),C1 = CFrame.new(-0.220053911, -0.394431114, 0.332381248, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1079. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.1463699, 4.02708626, 4.39648008, 0.0949088037, -0.73499012, 0.671386242, -0.165235519, 0.653441608, 0.738708198, -0.981658518, -0.181056261, -0.0594294369),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1080. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1081. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1082. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1083. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1084. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1085. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1086. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1087. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0949110687, -0.165237904, -0.981667101, -0.734994531, 0.653445482, -0.181055605, 0.67138958, 0.738711536, -0.0594298989),C1 = CFrame.new(0.227796555, -0.389676094, 0.33270359, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1088. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(16.9056702, 4.23298216, 4.33822775, 0.734989643, -0.671386659, 0.0949084461, -0.65344131, -0.738707781, -0.165238559, 0.18105793, 0.0594319291, -0.981658101),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1089. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1090. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1091. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1092. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1093. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1094. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1095. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.734994054, -0.653445184, 0.181057304, -0.671389878, -0.738711119, 0.0594324097, 0.0949106514, -0.165240943, -0.981666625),C1 = CFrame.new(0.349896908, -0.397447586, 0.630620956, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1096. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.668146014, 0.668146014, 0.668146014),CFrame = CFrame.new(17.5317345, 3.8532939, 4.38586617, -0.408485681, -0.666960537, 0.62312144, 0.353546619, -0.745002985, -0.565644801, 0.841490149, -0.01075528, 0.540134549),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1097. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1098. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1099. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1100. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1101. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1102. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1103. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.408489615, 0.353550047, 0.841498256, -0.666963577, -0.745006442, -0.0107553881, 0.623124659, -0.565647602, 0.540137351),C1 = CFrame.new(2.38418579e-07, -0.262242317, -9.53674316e-07, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1104. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.2187252, 4.32988024, 4.93205738, 0.445832521, -0.422561586, 0.789083481, -0.410612077, -0.879869342, -0.239178166, 0.795367122, -0.217372417, -0.565779924),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1105. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1106. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1107. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1108. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1109. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1110. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1111. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.4458341, -0.410613567, 0.795372486, -0.422562897, -0.879873991, -0.217374831, 0.789088964, -0.239180893, -0.565786123),C1 = CFrame.new(0.755987883, -0.110072136, 0.169605255, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1112. Part = New("Part",Doll,"Part",{FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.668145955, 0.668145835, 0.668145955),CFrame = CFrame.new(18.08988, 4.4767499, 4.39486742, 0.408485681, 0.666960537, 0.62312144, -0.353546619, 0.745002985, -0.565644801, -0.841490149, 0.01075528, 0.540134549),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  1113. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.267258376, 0.267258346, 0.267258376),MeshId = "rbxassetid://511959728",TextureId = "rbxassetid://511959832",MeshType = Enum.MeshType.FileMesh,})
  1114. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.408489615, -0.353550047, -0.841498256, 0.666963577, 0.745006442, 0.0107553881, 0.623124659, -0.565647602, 0.540137351),C1 = CFrame.new(7.15255737e-07, 0.574602127, -9.53674316e-07, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1115. ConeMesh = New("Part",Doll,"ConeMesh",{Material = Enum.Material.SmoothPlastic,Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.334072918, 0.200000003),CFrame = CFrame.new(17.9875202, 4.01644802, 3.77061558, -0.0676794201, -0.685131192, -0.725253105, -0.385200799, -0.652613878, 0.652452171, -0.920328856, 0.3235268, -0.219753891),CanCollide = false,})
  1116. Mesh = New("SpecialMesh",ConeMesh,"Mesh",{Scale = Vector3.new(0.0100221895, 0.334072918, 0.0100221895),MeshId = "http://www.roblox.com/asset/?id=1033714",MeshType = Enum.MeshType.FileMesh,})
  1117. mot = New("Motor",ConeMesh,"mot",{Part0 = ConeMesh,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0676780194, -0.385204077, -0.920336962, -0.685135007, -0.652616382, 0.323529661, -0.725257397, 0.652455926, -0.219753653),C1 = CFrame.new(-0.646242142, 0.156686783, 0.14059639, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1118. ConeMesh = New("Part",Doll,"ConeMesh",{Material = Enum.Material.SmoothPlastic,Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.334072918, 0.200000003),CFrame = CFrame.new(17.5272255, 4.25228214, 4.19855928, 0.0679666698, 0.36827448, 0.927217185, -0.212974086, -0.902587652, 0.374107033, 0.974675775, -0.222893685, 0.017090857),CanCollide = false,})
  1119. Mesh = New("SpecialMesh",ConeMesh,"Mesh",{Scale = Vector3.new(0.0100221895, 0.334072918, 0.0100221895),MeshId = "http://www.roblox.com/asset/?id=1033714",MeshType = Enum.MeshType.FileMesh,})
  1120. mot = New("Motor",ConeMesh,"mot",{Part0 = ConeMesh,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0679656863, -0.212973878, 0.974683523, 0.368277669, -0.902593136, -0.22289744, 0.927222073, 0.374108285, 0.0170900673),C1 = CFrame.new(-0.0147144794, 0.0299873352, 0.329668999, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1121. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Bright red"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Ball,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(18.0725803, 4.09775925, 3.73087263, 0.0676794201, 0.685131252, -0.725253105, 0.385200679, 0.652613938, 0.652452171, 0.920328856, -0.32352671, -0.219753891),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  1122. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.334072977, 0.334072918, 0.334072977),MeshType = Enum.MeshType.Sphere,})
  1123. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0676779896, 0.385204017, 0.920336962, 0.685135067, 0.652616382, -0.323529571, -0.725257397, 0.652455926, -0.219753653),C1 = CFrame.new(-0.685684681, 0.273569107, 0.155054092, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1124. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Bright red"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Ball,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(17.4762096, 4.37637663, 4.2292285, 0.0679666698, 0.927216947, -0.368275285, -0.212974086, 0.374107838, 0.902587295, 0.974675775, 0.0170910954, 0.222893804),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  1125. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.334072977, 0.334072918, 0.334072977),MeshType = Enum.MeshType.Sphere,})
  1126. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0679656863, -0.212973878, 0.974683523, 0.927221835, 0.374109089, 0.0170903057, -0.368278474, 0.902592778, 0.22289747),C1 = CFrame.new(0.0758080482, 0.0887422562, 0.4150877, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1127.  
  1128. --lazi xd
  1129. Needle = New("Model",char,"Needle",{})
  1130. Handle2 = New("Part",Needle,"Handle2",{FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1, 2.4000001, 1),CFrame = CFrame.new(16.3492584, 4.78270006, 4.07852173, 0.0870969296, 0.578728557, -0.810855865, 0.54097569, -0.710955501, -0.449318945, -0.836516261, -0.399518967, -0.375000119),BackSurface = Enum.SurfaceType.Weld,BottomSurface = Enum.SurfaceType.Weld,FrontSurface = Enum.SurfaceType.Weld,LeftSurface = Enum.SurfaceType.Weld,RightSurface = Enum.SurfaceType.Weld,TopSurface = Enum.SurfaceType.Weld,})
  1131. Mesh = New("SpecialMesh",Handle2,"Mesh",{Scale = Vector3.new(0.100000001, 0.800000012, 0.100000001),MeshId = "http://www.roblox.com/asset/?id=1082802",MeshType = Enum.MeshType.FileMesh,})
  1132.  
  1133.  
  1134. for _, v in pairs(Doll:GetChildren()) do
  1135. if v:IsA'BasePart' then
  1136. v.CanCollide = false
  1137. end
  1138. end
  1139.  
  1140. for _, v in pairs(Needle:GetChildren()) do
  1141. if v:IsA'BasePart' then
  1142. v.CanCollide = false
  1143. end
  1144. end
  1145.  
  1146.  
  1147. local NewInstance = function(instance,parent,properties)
  1148. local inst = Instance.new(instance,parent)
  1149. if(properties)then
  1150. for i,v in next, properties do
  1151. pcall(function() inst[i] = v end)
  1152. end
  1153. end
  1154. return inst;
  1155. end
  1156. local HW = NewInstance('Weld',char,{Part0=ra,Part1=Handle,C0 = CFrame.new(-.2,-.8,-.4)*CFrame.Angles(math.rad(-30),math.rad(220),math.rad(65))})
  1157.  
  1158. local HW2 = NewInstance('Weld',char,{Part0=la,Part1=Handle2,C0 = CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(125),math.rad(90))})
  1159.  
  1160.  
  1161.  
  1162. -------------------------------------------------------
  1163. --Start Music Option--
  1164. -------------------------------------------------------
  1165. local Music = Instance.new("Sound",tors)
  1166. Music.Volume = 2.5
  1167. Music.SoundId = "rbxassetid://803936798" --536675558 1470848774
  1168. Music.Looped = true
  1169. Music.Pitch = .9 --Pitcher
  1170. Music:Play()
  1171. -------------------------------------------------------
  1172. --End Music Option--
  1173. -------------------------------------------------------
  1174.  
  1175.  
  1176. -------------------------------------------------------
  1177. --Start Attacks N Stuff--
  1178. -------------------------------------------------------
  1179. local sine=0
  1180. function LockOn()
  1181. if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  1182. TargetSelect(mouse.Target.Parent)
  1183. CreateSound("743521450", char, 1, .8)
  1184. end
  1185. end
  1186.  
  1187.  
  1188.  
  1189. function Stab_Them_For_FUN()
  1190. attack = true
  1191. hum.WalkSpeed = 0
  1192. if targetted.Name ~= "makhail07" and targetted.Name ~= "Salvo_Starly" and targetted.Name ~= "Nebula_Zorua" and targetted.Name ~= "KillerDarkness0105" then
  1193. local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
  1194. local partasdeff = Instance.new("ParticleEmitter",torsy)
  1195. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1196. partasdeff.LightEmission = .1
  1197. partasdeff.Size = NumberSequence.new(0.2)
  1198. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1199. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1200. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1201. partasdeff.Transparency = bbb
  1202. partasdeff.Size = aaa
  1203. partasdeff.ZOffset = .9
  1204. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1205. partasdeff.LockedToPart = false
  1206. partasdeff.EmissionDirection = "Back"
  1207. partasdeff.Lifetime = NumberRange.new(1, 2)
  1208. partasdeff.Rate = 1000
  1209. partasdeff.Rotation = NumberRange.new(-100, 100)
  1210. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1211. partasdeff.Speed = NumberRange.new(6)
  1212. partasdeff.VelocitySpread = 10000
  1213. partasdeff.Enabled=false
  1214. for i = 0, 1.4, 0.1 do
  1215. swait()
  1216. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1217. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-15), Rad(0), Rad(-25)), 0.3)
  1218. if Mrandom(1,15) == 1 then
  1219. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1220. end
  1221. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1222. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1223. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1224. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1225. end
  1226. dmg(targetted)
  1227. partasdeff.Enabled=true
  1228. CreateSound("429400881", torsy, 10, .8)
  1229. for i = 0, 1.4, 0.1 do
  1230. swait()
  1231. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1232. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1233. if Mrandom(1,15) == 1 then
  1234. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1235. end
  1236. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1237. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1238. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1239. LW.C0 = clerp(LW.C0, CF(-.4, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(75), Rad(0), Rad(65)), 0.1)
  1240. end
  1241. partasdeff.Enabled=false
  1242. for i = 0, 1.4, 0.1 do
  1243. swait()
  1244. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1245. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-15), Rad(0), Rad(-25)), 0.3)
  1246. if Mrandom(1,15) == 1 then
  1247. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1248. end
  1249. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1250. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1251. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1252. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1253. end
  1254. attack = false
  1255. hum.WalkSpeed = 8
  1256. elseif targetted.Name == "makhail07" then
  1257. for i = 0, 2.4, 0.1 do
  1258. swait()
  1259. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1260. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1261. if Mrandom(1,15) == 1 then
  1262. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1263. end
  1264. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1265. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1266. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1267. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1268. end
  1269. for i = 0, 2.4, 0.1 do
  1270. swait()
  1271. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1272. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1273. if Mrandom(1,15) == 1 then
  1274. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1275. end
  1276. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1277. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1278. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1279. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1280. end
  1281. coroutine.wrap(function()
  1282. wait(2)
  1283. --partasdeff:Remove()
  1284. end)()
  1285. local sel = Mrandom(1,3)
  1286. if sel == 1 then
  1287. chatfunc("Hmhmhm, Why try?")
  1288. elseif sel == 2 then
  1289. chatfunc("Stop it that's my creator.")
  1290. elseif sel == 3 then
  1291. chatfunc("I can't do that...")
  1292. end
  1293. wait(2)
  1294. hum.WalkSpeed = 8
  1295. attack = false
  1296. elseif targetted.Name == "Salvo_Starly" then
  1297. for i = 0, 2.4, 0.1 do
  1298. swait()
  1299. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1300. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1301. if Mrandom(1,15) == 1 then
  1302. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1303. end
  1304. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1305. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1306. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1307. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1308. end
  1309. for i = 0, 2.4, 0.1 do
  1310. swait()
  1311. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1312. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1313. if Mrandom(1,15) == 1 then
  1314. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1315. end
  1316. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1317. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1318. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1319. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1320. end
  1321. coroutine.wrap(function()
  1322. wait(2)
  1323. --partasdeff:Remove()
  1324. end)()
  1325. local sel = Mrandom(1,3)
  1326. if sel == 1 then
  1327. chatfunc("Sorry about that.")
  1328. elseif sel == 2 then
  1329. chatfunc("H-Hello. I almost killed you.")
  1330. elseif sel == 3 then
  1331. chatfunc("OwO?")
  1332. end
  1333. wait(2)
  1334. hum.WalkSpeed = 8
  1335. attack = false
  1336. elseif targetted.Name == "Nebula_Zorua" then
  1337. for i = 0, 2.4, 0.1 do
  1338. swait()
  1339. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1340. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1341. if Mrandom(1,15) == 1 then
  1342. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1343. end
  1344. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1345. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1346. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1347. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1348. end
  1349. for i = 0, 2.4, 0.1 do
  1350. swait()
  1351. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1352. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1353. if Mrandom(1,15) == 1 then
  1354. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1355. end
  1356. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1357. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1358. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1359. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1360. end
  1361. coroutine.wrap(function()
  1362. wait(2)
  1363. --partasdeff:Remove()
  1364. end)()
  1365. local sel = Mrandom(1,3)
  1366. if sel == 1 then
  1367. chatfunc("Sorry, Nebula.")
  1368. elseif sel == 2 then
  1369. chatfunc("Theres no need to harm you. Yet...")
  1370. elseif sel == 3 then
  1371. chatfunc("My mistake.")
  1372. end
  1373. wait(2)
  1374. hum.WalkSpeed = 8
  1375. attack = false
  1376. elseif targetted.Name == "KillerDarkness0105" then
  1377. for i = 0, 2.4, 0.1 do
  1378. swait()
  1379. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1380. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1381. if Mrandom(1,15) == 1 then
  1382. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1383. end
  1384. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1385. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1386. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1387. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1388. end
  1389. for i = 0, 2.4, 0.1 do
  1390. swait()
  1391. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1392. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1393. if Mrandom(1,15) == 1 then
  1394. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1395. end
  1396. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1397. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1398. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1399. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1400. end
  1401. coroutine.wrap(function()
  1402. wait(2)
  1403. --partasdeff:Remove()
  1404. end)()
  1405. local sel = Mrandom(1,3)
  1406. if sel == 1 then
  1407. chatfunc("Hm, Killer it's been a while.")
  1408. elseif sel == 2 then
  1409. chatfunc("No need for this.")
  1410. elseif sel == 3 then
  1411. chatfunc("Hello, sorry.")
  1412. end
  1413. wait(2)
  1414. hum.WalkSpeed = 8
  1415. attack = false
  1416. end
  1417. end
  1418.  
  1419. function Oh_No_AN_ERROR_Has_OcccccccurrEEEED()
  1420. attack = true
  1421. hum.WalkSpeed = 0
  1422. if targetted.Name ~= "makhail07" and targetted.Name ~= "Salvo_Starly" and targetted.Name ~= "Nebula_Zorua" and targetted.Name ~= "KillerDarkness0105" then
  1423. local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
  1424. local partasdeff = Instance.new("ParticleEmitter",torsy)
  1425. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1426. partasdeff.LightEmission = .1
  1427. partasdeff.Size = NumberSequence.new(0.2)
  1428. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1429. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1430. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1431. partasdeff.Transparency = bbb
  1432. partasdeff.Size = aaa
  1433. partasdeff.ZOffset = .9
  1434. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1435. partasdeff.LockedToPart = false
  1436. partasdeff.EmissionDirection = "Back"
  1437. partasdeff.Lifetime = NumberRange.new(1, 2)
  1438. partasdeff.Rate = 1000
  1439. partasdeff.Rotation = NumberRange.new(-100, 100)
  1440. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1441. partasdeff.Speed = NumberRange.new(6)
  1442. partasdeff.VelocitySpread = 10000
  1443. partasdeff.Enabled=false
  1444. for i = 0, 1.2, 0.1 do
  1445. swait()
  1446. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1447. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1448. if Mrandom(1,15) == 1 then
  1449. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1450. end
  1451. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1452. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1453. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1454. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1455. end
  1456. HW.Part0 = root
  1457. for i = 0, 1.8, 0.1 do
  1458. swait()
  1459. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1460. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1461. if Mrandom(1,15) == 1 then
  1462. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1463. end
  1464. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1465. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1466. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(35), Rad(0), Rad(5)), 0.1)
  1467. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1468. HW.C0 = clerp(HW.C0, CF(1,-2.9,-.7) * angles(Rad(-90), Rad(0), Rad(0)), 0.1)
  1469. end
  1470. kdown(targetted)
  1471. for i = 0, 1.6, 0.1 do
  1472. swait()
  1473. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1474. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1475. if Mrandom(1,15) == 1 then
  1476. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1477. end
  1478. RH.C0 = clerp(RH.C0, CF(1, -0.4 - 0.1 * Cos(sine / 20), -.8 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1479. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1480. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1481. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1482. end
  1483. for i = 1,7 do
  1484. partasdeff.Enabled = false
  1485. for i = 0, 1.6, 0.1 do
  1486. swait()
  1487. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(5), Rad(0), Rad(0)), 0.15)
  1488. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(25), Rad(0), Rad(0)), 0.3)
  1489. if Mrandom(1,15) == 1 then
  1490. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1491. end
  1492. RH.C0 = clerp(RH.C0, CF(1, -0.1 - 0.1 * Cos(sine / 20), -.8 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1493. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1494. RW.C0 = clerp(RW.C0, CF(1.5, 0.3 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(15)), 0.1)
  1495. LW.C0 = clerp(LW.C0, CF(-1.5, 0.3 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-15)), 0.1)
  1496. end
  1497. CreateSound("429400881", torsy, 10, 1)
  1498. partasdeff.Enabled = true
  1499. for i = 0, 1.6, 0.1 do
  1500. swait()
  1501. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1502. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(25), Rad(0), Rad(0)), 0.3)
  1503. if Mrandom(1,15) == 1 then
  1504. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1505. end
  1506. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), -.5 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(10)), 0.15)
  1507. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1508. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(15)), 0.1)
  1509. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-15)), 0.1)
  1510. end
  1511. end
  1512. partasdeff.Enabled = false
  1513. dmg(targetted)
  1514. attack = false
  1515. HW.Part0 = ra
  1516. HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
  1517. hum.WalkSpeed = 8
  1518. elseif targetted.Name == "makhail07" then
  1519. for i = 0, 3.2, 0.1 do
  1520. swait()
  1521. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1522. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1523. if Mrandom(1,15) == 1 then
  1524. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1525. end
  1526. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1527. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1528. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1529. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1530. end
  1531. for i = 0, 1.8, 0.1 do
  1532. swait()
  1533. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1534. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1535. if Mrandom(1,15) == 1 then
  1536. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1537. end
  1538. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1539. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1540. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1541. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1542. end
  1543. coroutine.wrap(function()
  1544. wait(2)
  1545. --partasdeff:Remove()
  1546. end)()
  1547. local sel = Mrandom(1,3)
  1548. if sel == 1 then
  1549. chatfunc("Hah you tried.")
  1550. elseif sel == 2 then
  1551. chatfunc("No,no that's wrong.")
  1552. elseif sel == 3 then
  1553. chatfunc("Oops, I almost smashed myself to pieces.")
  1554. end
  1555. wait(2)
  1556. hum.WalkSpeed = 8
  1557. attack = false
  1558. elseif targetted.Name == "Salvo_Starly" then
  1559. for i = 0, 3.2, 0.1 do
  1560. swait()
  1561. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1562. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1563. if Mrandom(1,15) == 1 then
  1564. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1565. end
  1566. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1567. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1568. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1569. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1570. end
  1571. for i = 0, 1.8, 0.1 do
  1572. swait()
  1573. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1574. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1575. if Mrandom(1,15) == 1 then
  1576. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1577. end
  1578. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1579. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1580. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1581. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1582. end
  1583. coroutine.wrap(function()
  1584. wait(2)
  1585. --partasdeff:Remove()
  1586. end)()
  1587. local sel = Mrandom(1,3)
  1588. if sel == 1 then
  1589. chatfunc("Ooooopsy.")
  1590. elseif sel == 2 then
  1591. chatfunc("OOF I almost smashed you.")
  1592. elseif sel == 3 then
  1593. chatfunc("Give me, wait...Salvo?")
  1594. end
  1595. wait(2)
  1596. hum.WalkSpeed = 8
  1597. attack = false
  1598. elseif targetted.Name == "Nebula_Zorua" then
  1599. for i = 0, 3.2, 0.1 do
  1600. swait()
  1601. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1602. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1603. if Mrandom(1,15) == 1 then
  1604. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1605. end
  1606. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1607. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1608. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1609. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1610. end
  1611. for i = 0, 1.8, 0.1 do
  1612. swait()
  1613. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1614. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1615. if Mrandom(1,15) == 1 then
  1616. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1617. end
  1618. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1619. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1620. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1621. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1622. end
  1623. coroutine.wrap(function()
  1624. wait(2)
  1625. --partasdeff:Remove()
  1626. end)()
  1627. local sel = Mrandom(1,3)
  1628. if sel == 1 then
  1629. chatfunc("Lucky I know you...")
  1630. elseif sel == 2 then
  1631. chatfunc("Nebu?")
  1632. elseif sel == 3 then
  1633. chatfunc("VSB = Bad, GSB = Good")
  1634. end
  1635. wait(2)
  1636. hum.WalkSpeed = 8
  1637. attack = false
  1638. elseif targetted.Name == "KillerDarkness0105" then
  1639. for i = 0, 3.2, 0.1 do
  1640. swait()
  1641. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1642. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1643. if Mrandom(1,15) == 1 then
  1644. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1645. end
  1646. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1647. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1648. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1649. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1650. end
  1651. for i = 0, 1.8, 0.1 do
  1652. swait()
  1653. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1654. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1655. if Mrandom(1,15) == 1 then
  1656. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1657. end
  1658. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1659. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1660. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1661. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1662. end
  1663. coroutine.wrap(function()
  1664. wait(2)
  1665. --partasdeff:Remove()
  1666. end)()
  1667. local sel = Mrandom(1,3)
  1668. if sel == 1 then
  1669. chatfunc("AaaaAA Killer, what are you doing?")
  1670. elseif sel == 2 then
  1671. chatfunc("Are you finished with those touhou scripts?")
  1672. elseif sel == 3 then
  1673. chatfunc("Oh hi, sorry for that.")
  1674. end
  1675. wait(2)
  1676. hum.WalkSpeed = 8
  1677. attack = false
  1678. end
  1679. end
  1680.  
  1681. function Get_Over_Here_And_PERISH()
  1682. attack = true
  1683. hum.WalkSpeed = 0
  1684. local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
  1685. for i = 0, 2, 0.1 do
  1686. swait()
  1687. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(25)), 0.15)
  1688. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
  1689. if Mrandom(1,15) == 1 then
  1690. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1691. end
  1692. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1693. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1694. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(10)), 0.1)
  1695. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1696. end
  1697. coroutine.resume(coroutine.create(function()
  1698. for i = 1,10 do
  1699. swait()
  1700. local Pully = Create("BodyPosition")({
  1701. P = 9000,
  1702. D = 1000,
  1703. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1704. position = ra.Position - ra.CFrame.lookVector * 6,
  1705. Parent = torsy
  1706. })
  1707. game:GetService("Debris"):AddItem(Pully, 0.2)
  1708. wait()
  1709. end
  1710. end))
  1711. CreateSound("541909814", torsy, 10, 1)
  1712. CreateSound("131228548", hed, 10, 1)
  1713. for i = 0, 2.2, 0.1 do
  1714. swait()
  1715. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-35)), 0.15)
  1716. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(35)), 0.3)
  1717. if Mrandom(1,15) == 1 then
  1718. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1719. end
  1720. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(17), Rad(-10)), 0.15)
  1721. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1722. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1)
  1723. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(-5)), 0.1)
  1724. end
  1725. attack = false
  1726. hum.WalkSpeed = 8
  1727. end
  1728.  
  1729. function The_End_offfff()
  1730. attack = true
  1731. hum.WalkSpeed = 0
  1732. Music:Stop()
  1733. for _, v in pairs(Doll:GetChildren()) do
  1734. if v:IsA'BasePart' then
  1735. v:Remove()
  1736. end
  1737. end
  1738. for _, v in pairs(Needle:GetChildren()) do
  1739. if v:IsA'BasePart' then
  1740. v:Remove()
  1741. end
  1742. end
  1743. for i = 0,6,0.1 do
  1744. swait()
  1745. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1746. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
  1747. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1748. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1749. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1750. LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(140), Rad(0), Rad(15)), 0.1)
  1751. end
  1752. CreateSound("1093102664", hed, 10, 1)
  1753. for i = 0,4,0.1 do
  1754. swait()
  1755. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(5), Rad(0), Rad(0)), 0.15)
  1756. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(10), Rad(0), Rad(-90)), 0.4)
  1757. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1758. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1759. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1760. LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(40)), 0.4)
  1761. end
  1762. for i = 0,6,0.1 do
  1763. swait()
  1764. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -3 + 0.1) * angles(Rad(90), Rad(0), Rad(0)), 0.15)
  1765. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.4)
  1766. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-14), Rad(0), Rad(0)), 0.15)
  1767. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6), Rad(0), Rad(0)), 0.15)
  1768. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(155)), 0.1)
  1769. LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-167)), 0.4)
  1770. end
  1771. wait(2)
  1772. dmg(char)
  1773. end
  1774.  
  1775. -------------------------------------------------------
  1776. --End Attacks N Stuff--
  1777. -------------------------------------------------------
  1778. mouse.Button1Down:connect(function()
  1779. if attack == false and targetted ~= nil then
  1780. Stab_Them_For_FUN()
  1781. end
  1782. end)
  1783.  
  1784.  
  1785. mouse.KeyDown:connect(function(key)
  1786. if attack == false then
  1787. if key == 'q' then
  1788. LockOn()
  1789. elseif key == 'f' then
  1790. chatfunc("Come on now child everythings okay...")
  1791. elseif key == 'e' and targetted ~= nil then
  1792. Oh_No_AN_ERROR_Has_OcccccccurrEEEED()
  1793. elseif key == 'x' and targetted ~= nil then
  1794. Get_Over_Here_And_PERISH()
  1795. elseif key == 'r' and targetted ~= nil then
  1796. CreateSound("289556450", hed, .4, math.random(5, 15) / 5)
  1797. root.CFrame = targetted.Head.CFrame * CFrame.new(0, 0, 6)
  1798. elseif key == 'p' then
  1799. The_End_offfff()
  1800. end
  1801. end
  1802. end)
  1803.  
  1804.  
  1805.  
  1806.  
  1807.  
  1808.  
  1809. -------------------------------------------------------
  1810. --Start Animations--
  1811. -------------------------------------------------------
  1812. local equipped = false
  1813. hum.WalkSpeed = 8
  1814. hed.face.Texture = "rbxassetid://1471407701"
  1815. local idle = 0
  1816. local change = 1
  1817. local val = 0
  1818. local toim = 0
  1819. local idleanim = 0.4
  1820. hum.Animator.Parent = nil
  1821. while true do
  1822. swait()
  1823. game.Lighting.TimeOfDay = "00:00:00"
  1824. --game.Lighting.FogEnd = 50
  1825. --game.Lighting.FogColor = Color3.fromRGB(0,0,0)
  1826. Music.Parent = tors
  1827.  
  1828. imgl.Rotation = imgl.Rotation + 3
  1829. img2.Rotation = img2.Rotation + 3
  1830. if targetted ~= nil then
  1831. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1832. abss.Enabled = true
  1833. elseif targetted == nil then
  1834. abss.Adornee = nil
  1835. abss.Enabled = false
  1836. end
  1837.  
  1838. while true and imgl.Rotation >= 360 do
  1839. imgl.Rotation = 0
  1840. img2.Rotation = 0
  1841. end
  1842.  
  1843. sine = sine + change
  1844. local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude
  1845. local velderp = root.Velocity.y
  1846. hitfloor, posfloor = rayCast(root.Position, CFrame.new(root.Position, root.Position - Vector3.new(0, 1, 0)).lookVector, 4, char)
  1847. if equipped == true or equipped == false then
  1848. if attack == false then
  1849. idle = idle + 1
  1850. else
  1851. idle = 0
  1852. end
  1853. if 1 < root.Velocity.y and hitfloor == nil then
  1854. Anim = "Jump"
  1855. if attack == false then
  1856. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-10), Rad(0), Rad(0)), 0.3)
  1857. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-10), Rad(0), Rad(0)), 0.3)
  1858. RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(Rad(30), Rad(0), Rad(20)), 0.3)
  1859. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(Rad(-20), Rad(0), Rad(-30)), 0.3)
  1860. LH.C0=clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15)
  1861. RH.C0=clerp(RH.C0, CF(1,-1-0.1 * Cos(sine / 20), -.3) * angles(Rad(0), Rad(90), Rad(0)), .3)
  1862. end
  1863. elseif -1 > root.Velocity.y and hitfloor == nil then
  1864. Anim = "Fall"
  1865. if attack == false then
  1866. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(5), Rad(0), Rad(0)), 0.3)
  1867. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(10), Rad(0), Rad(0)), 0.3)
  1868. RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(Rad(30), Rad(0), Rad(20)), 0.3)
  1869. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(Rad(-20), Rad(0), Rad(-30)), 0.3)
  1870. LH.C0 = clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15)
  1871. RH.C0 = clerp(RH.C0, CF(1,-1-0.1 * Cos(sine / 20), -.3) * angles(Rad(0), Rad(90), Rad(0)), .3)
  1872. end
  1873. elseif torvel < 1 and hitfloor ~= nil then
  1874. Anim = "Idle"
  1875. change = .6
  1876. if attack == false then
  1877. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1878. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1879. if Mrandom(1,15) == 1 then
  1880. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1881. end
  1882. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1883. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1884. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1885. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(130), Rad(0), Rad(20)), 0.1)
  1886. HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
  1887. end
  1888. elseif tors.Velocity.magnitude < 50 and hitfloor ~= nil then
  1889. Anim = "Walk"
  1890. change = .4
  1891. if attack == false then
  1892. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7) * angles(Rad(9-2.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(10 * Cos(sine / 7))), 0.15)
  1893. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(30 * Cos(sine / 20)), Rad(0) - hed.RotVelocity.Y / 15), 0.3)
  1894. RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.5 * Cos(sine / 7) / 2, 0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 - 35 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
  1895. LH.C0 = clerp(LH.C0, CF(-1, -0.925 + 0.5 * Cos(sine / 7) / 2, -0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 + 35 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
  1896. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15) - ra.RotVelocity.Y / 75), 0.1)
  1897. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-70) * Cos(sine / 7) , Rad(0) , Rad(-5) + la.RotVelocity.Y / 75), 0.1)
  1898. HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
  1899. end
  1900. end
  1901. end
  1902. if 0 < #Effects then
  1903. for e = 1, #Effects do
  1904. if Effects[e] ~= nil then
  1905. local Thing = Effects[e]
  1906. if Thing ~= nil then
  1907. local Part = Thing[1]
  1908. local Mode = Thing[2]
  1909. local Delay = Thing[3]
  1910. local IncX = Thing[4]
  1911. local IncY = Thing[5]
  1912. local IncZ = Thing[6]
  1913. if 1 >= Thing[1].Transparency then
  1914. if Thing[2] == "Block1" then
  1915. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1916. local Mesh = Thing[1].Mesh
  1917. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1918. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1919. elseif Thing[2] == "Block2" then
  1920. Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0)
  1921. local Mesh = Thing[7]
  1922. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1923. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1924. elseif Thing[2] == "Block3" then
  1925. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0)
  1926. local Mesh = Thing[7]
  1927. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1928. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1929. elseif Thing[2] == "Cylinder" then
  1930. local Mesh = Thing[1].Mesh
  1931. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1932. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1933. elseif Thing[2] == "Blood" then
  1934. local Mesh = Thing[7]
  1935. Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0)
  1936. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1937. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1938. elseif Thing[2] == "Elec" then
  1939. local Mesh = Thing[1].Mesh
  1940. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  1941. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1942. elseif Thing[2] == "Disappear" then
  1943. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1944. elseif Thing[2] == "Shatter" then
  1945. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1946. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  1947. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  1948. Thing[6] = Thing[6] + Thing[5]
  1949. end
  1950. else
  1951. Part.Parent = nil
  1952. table.remove(Effects, e)
  1953. end
  1954. end
  1955. end
  1956. end
  1957. end
  1958. end
  1959. -------------------------------------------------------
  1960. --End Animations And Script--
  1961. -------------------------------------------------------
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