DarkScripter123

Infinty Blade

May 28th, 2017
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  1. Meshes = {
  2. Blast = '20329976',
  3. Crown = '1323306',
  4. Ring = '3270017',
  5. Claw = '10681506',
  6. Crystal = '9756362',
  7. Coil = '9753878',
  8. Cloud = '1095708',
  9. }
  10. clangsounds = {
  11. '199149119',
  12. '199149109',
  13. '199149072',
  14. '199149025',
  15. '199148971'
  16. }
  17. hitsounds = {
  18. '199149137',
  19. '199149186',
  20. '199149221',
  21. '199149235',
  22. '199149269',
  23. '199149297'
  24. }
  25. blocksounds = {
  26. '199148933',
  27. '199148947'
  28. }
  29. armorsounds = {
  30. '199149321',
  31. '199149338',
  32. '199149367',
  33. '199149409',
  34. '199149452'
  35. }
  36. woosh = {
  37. Heavy1 = '320557353',
  38. Heavy2 = '320557382',
  39. Heavy3 = '320557453',
  40. Heavy4 = '199144226',
  41. Heavy5 = '203691447',
  42. Heavy6 = '203691467',
  43. Heavy7 = '203691492',
  44. Light1 = '320557413',
  45. Light2 = '320557487',
  46. Light3 = '199145095',
  47. Light4 = '199145146',
  48. Light5 = '199145887',
  49. Light6 = '199145913',
  50. Light7 = '199145841',
  51. Medium1 = '320557518',
  52. Medium2 = '320557537',
  53. Medium3 = '320557563',
  54. Medium4 = '199145204'
  55. }
  56. Songs = {
  57. Breaking = '179281636',
  58. FinalReckoning = '357375770',
  59. NotDeadYet = '346175829',
  60. Intense = '151514610',
  61. JumpP1 = '160536628',
  62. JumpP2 = '60536666',
  63. SonsOfWar = '158929777',
  64. WrathOfSea = '165520893',
  65. ProtectorsOfEarth = '160542922',
  66. SkyTitans = '179282324',
  67. ArchAngel = '144043274',
  68. Anticipation = '168614529',
  69. TheMartyred = '186849544',
  70. AwakeP1 = '335631255',
  71. AwakeP2 = '335631297',
  72. ReadyAimFireP1 = '342455387',
  73. ReadyAimFireP2 = '342455399',
  74. DarkLordP1 = '209567483',
  75. DarkLordP2 = '209567529',
  76. BloodDrainP1 = '162914123',
  77. BloodDrainP2 = '162914203',
  78. DanceOfSwords = '320473062',
  79. Opal = '286415112',
  80. Calamity = '190454307',
  81. Hypnotica = '155968128',
  82. Nemisis = '160453802',
  83. Breathe = '276963903',
  84. GateToTheRift = '270655227',
  85. InfernalBeserking = '244143404',
  86. Trust = '246184492',
  87. AwakeningTheProject = '245121821',
  88. BloodPain = '242545577',
  89. Chaos = '247241693',
  90. NightmareFictionHighStake = '248062278',
  91. TheWhiteWeapon = '247236446',
  92. Gale = '256851659',
  93. ImperialCode = '256848383',
  94. Blitzkrieg = '306431437',
  95. RhapsodyRage = '348690251',
  96. TheGodFist = '348541501',
  97. BattleForSoul = '321185592',
  98. TheDarkColossus = '305976780',
  99. EmpireOfAngels = '302580452',
  100. Kronos = '302205297',
  101. Exorcist = '299796054',
  102. CrimsonFlames = '297799220',
  103. UltimatePower = '295753229',
  104. DrivingInTheDark = '295753229',
  105. AscendToPower = '293860654',
  106. GodOfTheSun = '293612495',
  107. DarkRider = '293861765',
  108. Vengeance = '293375555',
  109. SoundOfWar = '293376196',
  110. HellsCrusaders = '293012202',
  111. Legend = '293011823',
  112. RisingSouls = '290524959'
  113. }
  114. misc = {
  115. GroundSlam = '199145477',
  116. LaserSlash = '199145497',
  117. RailGunFire = '199145534',
  118. Charge1 = '199145659',
  119. Charge2 = '169380469',
  120. Charge3 = '169380479',
  121. EmptyGun = '203691822',
  122. GunShoot = '203691837',
  123. Stomp1 = '200632875',
  124. Stomp2 = '200632561',
  125. TelsaCannonCharge = '169445572',
  126. TelsaCannonShoot = '169445602',
  127. AncientHymm = '245313442'
  128. }
  129.  
  130. wait(0.016666666666667)
  131. Effects = {}
  132. local Player = game.Players.localPlayer
  133. local Character = Player.Character
  134. local Humanoid = Character.Humanoid
  135. local mouse = Player:GetMouse()
  136. local m = Instance.new("Model", Character)
  137. m.Name = "WeaponModel"
  138. local LeftArm = Character["Left Arm"]
  139. local RightArm = Character["Right Arm"]
  140. local LeftLeg = Character["Left Leg"]
  141. local RightLeg = Character["Right Leg"]
  142. local Head = Character.Head
  143. local Torso = Character.Torso
  144. local RootPart = Character.HumanoidRootPart
  145. local RootJoint = RootPart.RootJoint
  146. local cam = game.Workspace.CurrentCamera
  147. local equipped = false
  148. local attack = false
  149. local Anim = "Idle"
  150. local idle = 0
  151. local attacktype = 1
  152. local Torsovelocity = RootPart.Velocity * Vector3.new(1, 0, 1).magnitude
  153. local velocity = RootPart.Velocity.y
  154. local sine = 0
  155. local change = 1
  156. local grabbed = false
  157. local cn = CFrame.new
  158. local mr = math.rad
  159. local angles = CFrame.Angles
  160. local ud = UDim2.new
  161. local c3 = Color3.new
  162. cf = CFrame.new
  163. vt = Vector3.new
  164. local NeckCF = cn(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  165. Humanoid.Animator:Destroy()
  166. Character.Animate:Destroy()
  167. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  168. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  169. local LHCF = (CFrame.fromEulerAnglesXYZ(0, -1.6, 0))
  170. RSH = nil
  171. RW = Instance.new("Weld")
  172. LW = Instance.new("Weld")
  173. RH = Torso["Right Hip"]
  174. LH = Torso["Left Hip"]
  175. RSH = Torso["Right Shoulder"]
  176. LSH = Torso["Left Shoulder"]
  177. RSH.Parent = nil
  178. LSH.Parent = nil
  179. RW.Name = "RW"
  180. RW.Part0 = Torso
  181. RW.C0 = cn(1.5, 0.5, 0)
  182. RW.C1 = cn(0, 0.5, 0)
  183. RW.Part1 = RightArm
  184. RW.Parent = Torso
  185. LW.Name = "LW"
  186. LW.Part0 = Torso
  187. LW.C0 = cn(-1.5, 0.5, 0)
  188. LW.C1 = cn(0, 0.5, 0)
  189. LW.Part1 = LeftArm
  190. LW.Parent = Torso
  191.  
  192.  
  193. clerp = function(a, b, t)
  194. return a:lerp(b, t)
  195. end
  196.  
  197.  
  198. --[[--------------------------------------------------
  199. LeftArm.Size = LeftArm.Size * 1
  200. RightArm.Size = RightArm.Size * 1
  201. LeftLeg.Size = LeftLeg.Size * 1
  202. RightLeg.Size = RightLeg.Size * 1
  203. Torso.Size = Torso.Size * 1
  204. Head.Size = Head.Size * 1
  205. RootPart.Size = RootPart.Size * 1
  206. ----------------------------------------------------]]
  207.  
  208.  
  209. ArtificialHB = Instance.new("BindableEvent", script)
  210. ArtificialHB.Name = "Heartbeat"
  211. script:WaitForChild("Heartbeat")
  212. frame = 0.033333333333333
  213. tf = 0
  214. allowframeloss = false
  215. tossremainder = false
  216. lastframe = tick()
  217. script.Heartbeat:Fire()
  218. game:GetService("RunService").Heartbeat:connect(function(s, p)
  219. tf = tf + s
  220. if frame <= tf then
  221. if allowframeloss then
  222. script.Heartbeat:Fire()
  223. lastframe = tick()
  224. else
  225. for i = 1, math.floor(tf / frame) do
  226. script.Heartbeat:Fire()
  227. end
  228. lastframe = tick()
  229. end
  230. if tossremainder then
  231. tf = 0
  232. else
  233. tf = tf - frame * math.floor(tf / frame)
  234. end
  235. end
  236. end
  237. )
  238. swait = function(num)
  239. if num == 0 or num == nil then
  240. ArtificialHB.Event:wait()
  241. else
  242. for i = 0, num do
  243. ArtificialHB.Event:wait()
  244. end
  245. end
  246. end
  247.  
  248. local RbxUtility = LoadLibrary("RbxUtility")
  249. local Create = RbxUtility.Create
  250. RemoveOutlines = function(part)
  251. part.TopSurface = 10
  252. end
  253.  
  254.  
  255. local co1 = 3
  256. local co2 = 3
  257. local co3 = 3
  258. local co4 = 3
  259. local cooco = 3
  260. local cooldown1 = 3
  261. local cooldown2 = 3
  262. local cooldown3 = 3
  263. local cooldown4 = 3
  264. local coolcool = 3
  265. local maxEnergy = 20
  266. local Energy = 100
  267. local skill1stam = 10
  268. local skill2stam = 30
  269. local skill3stam = 40
  270. local skill4stam = 60
  271. local recovermana = 5
  272. local skillcolorscheme = Character["Torso"].BrickColor.Color
  273. local scrn = Instance.new("ScreenGui", Player.PlayerGui)
  274. makeframe = function(par, trans, pos, size, color)
  275. local frame = Instance.new("Frame", par)
  276. frame.BackgroundTransparency = trans
  277. frame.BorderSizePixel = 0
  278. frame.Position = pos
  279. frame.Size = size
  280. frame.BackgroundColor3 = color
  281. return frame
  282. end
  283.  
  284. makelabel = function(par, text)
  285. local label = Instance.new("TextLabel", par)
  286. label.BackgroundTransparency = 1
  287. label.Size = UDim2.new(1, 0, 1, 0)
  288. label.Position = UDim2.new(0, 0, 0, 0)
  289. label.TextColor3 = Color3.new(255, 255, 255)
  290. label.TextStrokeTransparency = 0
  291. label.FontSize = Enum.FontSize.Size32
  292. label.Font = Enum.Font.SourceSansBold
  293. label.BorderSizePixel = 0
  294. label.TextScaled = true
  295. label.Text = text
  296. end
  297.  
  298. framesk1 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.85, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme)
  299. framesk2 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.74, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme)
  300. framesk3 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.63, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme)
  301. framesk4 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.52, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme)
  302. bar1 = makeframe(framesk1, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
  303. bar2 = makeframe(framesk2, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
  304. bar3 = makeframe(framesk3, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
  305. bar4 = makeframe(framesk4, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
  306.  
  307. text1 = Instance.new("TextLabel", framesk1)
  308. text1.BackgroundTransparency = 1
  309. text1.Size = UDim2.new(1, 0, 1, 0)
  310. text1.Position = UDim2.new(0, 0, 0, 0)
  311. text1.TextColor3 = Color3.new(255, 255, 255)
  312. text1.TextStrokeTransparency = 0
  313. text1.FontSize = Enum.FontSize.Size18
  314. text1.Font = Enum.Font.SourceSansBold
  315. text1.BorderSizePixel = 0
  316. text1.TextScaled = true
  317. text1.Text = "[Z]\n Smek Combo"
  318.  
  319.  
  320. text2 = Instance.new("TextLabel", framesk2)
  321. text2.BackgroundTransparency = 1
  322. text2.Size = UDim2.new(1, 0, 1, 0)
  323. text2.Position = UDim2.new(0, 0, 0, 0)
  324. text2.TextColor3 = Color3.new(255, 255, 255)
  325. text2.TextStrokeTransparency = 0
  326. text2.FontSize = Enum.FontSize.Size18
  327. text2.Font = Enum.Font.SourceSansBold
  328. text2.BorderSizePixel = 0
  329. text2.TextScaled = true
  330. text2.Text = "[X]\n Wavez of Sugar"
  331.  
  332.  
  333. text3 = Instance.new("TextLabel", framesk3)
  334. text3.BackgroundTransparency = 1
  335. text3.Size = UDim2.new(1, 0, 1, 0)
  336. text3.Position = UDim2.new(0, 0, 0, 0)
  337. text3.TextColor3 = Color3.new(255, 255, 255)
  338. text3.TextStrokeTransparency = 0
  339. text3.FontSize = Enum.FontSize.Size18
  340. text3.Font = Enum.Font.SourceSansBold
  341. text3.BorderSizePixel = 0
  342. text3.TextScaled = false
  343. text3.Text = "[C]\n SpinCycle"
  344.  
  345.  
  346. text4 = Instance.new("TextLabel", framesk4)
  347. text4.BackgroundTransparency = 1
  348. text4.Size = UDim2.new(1, 0, 1, 0)
  349. text4.Position = UDim2.new(0, 0, 0, 0)
  350. text4.TextColor3 = Color3.new(255, 255, 255)
  351. text4.TextStrokeTransparency = 0
  352. text4.FontSize = Enum.FontSize.Size18
  353. text4.Font = Enum.Font.SourceSansBold
  354. text4.BorderSizePixel = 0
  355. text4.TextScaled = true
  356. text4.Text = "[V]\n Yummie laz0r"
  357.  
  358.  
  359.  
  360. function NoOutline(Part)
  361. Part.TopSurface, Part.BottomSurface, Part.LeftSurface, Part.RightSurface, Part.FrontSurface, Part.BackSurface = 10, 10, 10, 10, 10, 10
  362. end
  363.  
  364. function nooutline(part)
  365. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  366. end
  367.  
  368.  
  369. CreatePart = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  370. local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  371. RemoveOutlines(Part)
  372. nooutline(Part)
  373. return Part
  374. end
  375.  
  376. CreateMesh = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  377. local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale})
  378. if Mesh == "SpecialMesh" then
  379. Msh.MeshType = MeshType
  380. Msh.MeshId = MeshId
  381. end
  382. return Msh
  383. end
  384.  
  385. CreateWeld = function(Parent, Part0, Part1, C0, C1)
  386. local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1})
  387. return Weld
  388. end
  389.  
  390. rayCast = function(Position, Direction, Range, Ignore)
  391. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  392. end
  393.  
  394. CreateSound = function(id, par, vol, pit)
  395. coroutine.resume(coroutine.create(function()
  396. local sou = Instance.new("Sound", par or workspace)
  397. sou.Volume = vol
  398. sou.Pitch = pit or 1
  399. sou.SoundId = id
  400. swait()
  401. sou:play()
  402. game:GetService("Debris"):AddItem(sou, 6)
  403. end
  404. ))
  405. end
  406.  
  407. local getclosest = function(obj, distance)
  408. local last, lastx = distance + 1, nil
  409. for i,v in pairs(workspace:GetChildren()) do
  410. if v:IsA("Model") and v ~= Character and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Humanoid").Health > 0 then
  411. local t = v.Torso
  412. local dist = t.Position - obj.Position.magnitude
  413. if dist <= distance and dist < last then
  414. last = dist
  415. lastx = v
  416. end
  417. end
  418. end
  419. return lastx
  420. end
  421.  
  422. Damagefunc = function(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  423. if hit.Parent == nil then
  424. return
  425. end
  426. local h = hit.Parent:FindFirstChild("Humanoid")
  427. for _,v in pairs(hit.Parent:children()) do
  428. if v:IsA("Humanoid") then
  429. h = v
  430. end
  431. end
  432. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  433. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  434. return
  435. end
  436. local c = Create("ObjectValue")({Name = "creator", Value = game:service("Players").LocalPlayer, Parent = h})
  437. game:GetService("Debris"):AddItem(c, 0.5)
  438. if HitSound ~= nil and HitPitch ~= nil then
  439. CreateSound(HitSound, hit, 1, HitPitch)
  440. end
  441. local Damage = math.random(minim, maxim)
  442. local blocked = false
  443. local block = hit.Parent:findFirstChild("Block")
  444. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  445. blocked = true
  446. block.Value = block.Value - 1
  447. print(block.Value)
  448. end
  449. if blocked == false then
  450. h.Health = h.Health - Damage
  451. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  452. else
  453. h.Health = h.Health - Damage / 2
  454. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  455. end
  456. if Type == "Knockdown" then
  457. local hum = hit.Parent.Humanoid
  458. hum.PlatformStand = true
  459. coroutine.resume(coroutine.create(function(HHumanoid)
  460. swait(1)
  461. HHumanoid.PlatformStand = false
  462. end
  463. ), hum)
  464. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  465. local bodvol = Create("BodyVelocity")({velocity = angle * knockback, P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  466. local rl = Create("BodyAngularVelocity")({P = 3000, maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), Parent = hit})
  467. game:GetService("Debris"):AddItem(bodvol, 0.5)
  468. game:GetService("Debris"):AddItem(rl, 0.5)
  469. else
  470. do
  471. if Type == "Normal" then
  472. local vp = Create("BodyVelocity")({P = 500, maxForce = Vector3.new(math.huge, 0, math.huge), velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05})
  473. if knockback > 0 then
  474. vp.Parent = hit.Parent.Torso
  475. end
  476. game:GetService("Debris"):AddItem(vp, 0.5)
  477. else
  478. do
  479. if Type == "Up" then
  480. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  481. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  482. else
  483. do
  484. if Type == "DarkUp" then
  485. coroutine.resume(coroutine.create(function()
  486. for i = 0, 1, 0.1 do
  487. swait()
  488. BlockEffect(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, 0.08, 1)
  489. end
  490. end
  491. ))
  492. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  493. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  494. else
  495. do
  496. if Type == "Snare" then
  497. local bp = Create("BodyPosition")({P = 2000, D = 100, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  498. game:GetService("Debris"):AddItem(bp, 1)
  499. else
  500. do
  501. if Type == "Freeze" then
  502. local BodPos = Create("BodyPosition")({P = 50000, D = 1000, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  503. local BodGy = Create("BodyGyro")({maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, P = 20000, Parent = hit.Parent.Torso, cframe = hit.Parent.Torso.CFrame})
  504. hit.Parent.Torso.Anchored = true
  505. coroutine.resume(coroutine.create(function(Part)
  506. swait(1.5)
  507. Part.Anchored = false
  508. end
  509. ), hit.Parent.Torso)
  510. game:GetService("Debris"):AddItem(BodPos, 3)
  511. game:GetService("Debris"):AddItem(BodGy, 3)
  512. end
  513. do
  514. local debounce = Create("BoolValue")({Name = "DebounceHit", Parent = hit.Parent, Value = true})
  515. game:GetService("Debris"):AddItem(debounce, Delay)
  516. c = Instance.new("ObjectValue")
  517. c.Name = "creator"
  518. c.Value = Player
  519. c.Parent = h
  520. game:GetService("Debris"):AddItem(c, 0.5)
  521. end
  522. end
  523. end
  524. end
  525. end
  526. end
  527. end
  528. end
  529. end
  530. end
  531. end
  532. end
  533. end
  534.  
  535. ShowDamage = function(Pos, Text, Time, Color)
  536. local Rate = 0.033333333333333
  537. if not Pos then
  538. local Pos = Vector3.new(0, 0, 0)
  539. end
  540. local Text = Text or ""
  541. local Time = Time or 2
  542. if not Color then
  543. local Color = Color3.new(1, 0, 1)
  544. end
  545. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", vt(0, 0, 0))
  546. EffectPart.Anchored = true
  547. local BillboardGui = Create("BillboardGui")({Size = UDim2.new(3, 0, 3, 0), Adornee = EffectPart, Parent = EffectPart})
  548. local TextLabel = Create("TextLabel")({BackgroundTransparency = 1, Size = UDim2.new(1, 0, 1, 0), Text = Text, TextColor3 = Color, TextScaled = true, Font = Enum.Font.ArialBold, Parent = BillboardGui})
  549. game.Debris:AddItem(EffectPart, Time + 0.1)
  550. EffectPart.Parent = game:GetService("Workspace")
  551. delay(0, function()
  552. local Frames = Time / Rate
  553. for Frame = 1, Frames do
  554. wait(Rate)
  555. local Percent = Frame / Frames
  556. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  557. TextLabel.TextTransparency = Percent
  558. end
  559. if EffectPart and EffectPart.Parent then
  560. EffectPart:Destroy()
  561. end
  562. end
  563. )
  564. end
  565.  
  566. MagniDamage = function(Part, magni, mindam, maxdam, knock, Type)
  567. for _,c in pairs(workspace:children()) do
  568. local hum = c:findFirstChild("Humanoid")
  569. if hum ~= nil then
  570. local head = c:findFirstChild("Torso")
  571. if head ~= nil then
  572. local targ = head.Position - Part.Position
  573. local mag = targ.magnitude
  574. if mag <= magni and c.Name ~= Player.Name then
  575. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "http://www.roblox.com/asset/?id=231917784", 1)
  576. end
  577. end
  578. end
  579. end
  580. end
  581.  
  582. Player=game:GetService('Players').LocalPlayer
  583. Character=Player.Character
  584. Mouse=Player:GetMouse()
  585. m=Instance.new('Model',Character)
  586.  
  587.  
  588. local function weldBetween(a, b)
  589. local weldd = Instance.new("ManualWeld")
  590. weldd.Part0 = a
  591. weldd.Part1 = b
  592. weldd.C0 = CFrame.new()
  593. weldd.C1 = b.CFrame:inverse() * a.CFrame
  594. weldd.Parent = a
  595. return weldd
  596. end
  597.  
  598. it=Instance.new
  599.  
  600. function nooutline(part)
  601. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  602. end
  603.  
  604. function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  605. local fp=it("Part")
  606. fp.formFactor=formfactor
  607. fp.Parent=parent
  608. fp.Reflectance=reflectance
  609. fp.Transparency=transparency
  610. fp.CanCollide=false
  611. fp.Locked=true
  612. fp.BrickColor=BrickColor.new(tostring(brickcolor))
  613. fp.Name=name
  614. fp.Size=size
  615. fp.Position=Character.Torso.Position
  616. nooutline(fp)
  617. fp.Material=material
  618. fp:BreakJoints()
  619. return fp
  620. end
  621.  
  622. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  623. local mesh=it(Mesh)
  624. mesh.Parent=part
  625. if Mesh=="SpecialMesh" then
  626. mesh.MeshType=meshtype
  627. mesh.MeshId=meshid
  628. end
  629. mesh.Offset=offset
  630. mesh.Scale=scale
  631. return mesh
  632. end
  633.  
  634. function weld(parent,part0,part1,c0,c1)
  635. local weld=it("Weld")
  636. weld.Parent=parent
  637. weld.Part0=part0
  638. weld.Part1=part1
  639. weld.C0=c0
  640. weld.C1=c1
  641. return weld
  642. end
  643.  
  644. m = it("Model")
  645. m.Parent = Character
  646. m.Name = "Tatanical"
  647. handle=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Dark stone grey","Handle",Vector3.new(0.710001767, 1.52999926, 0.299998015))
  648. handleweld=weld(m,Character["Right Arm"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.940769911, 0.0555362701, 0.11001581, 0, 0.999999881, 0, 1, 0, 0, 0, 0, -1))
  649. FakeHandle=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Dark stone grey","Handle",Vector3.new(0.710001767, 1.52999926, 0.299998015))
  650. FakeHandleWeld=weld(m,FakeHandle,handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.940770149, 0.0455281138, 0.300014973, 0, 0.999999881, 0, 0, 0, -1, -1, 0, 0))
  651. Middle=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0.5,0,"Institutional white","Middle",Vector3.new(1, 1, 1))
  652. Middleweld=weld(m,handle,Middle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0255358219, -1.71555996, 0.0399792194, 0, 0, -1, 0, 1, 0, 0.999999762, 0, 0))
  653. mesh("BlockMesh",Middle,"","",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.400000006, 0.400000006))
  654. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0.5,0,"Institutional white","Part",Vector3.new(1, 1, 1))
  655. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0255367756, -0.289984226, 2.06555414, 0, 0, 1, -0.999999762, 0, 0, -0, -1, 0))
  656. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.100000001, 0.300000012))
  657. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0.5,0,"Institutional white","Part",Vector3.new(1, 1, 1))
  658. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0255379677, -0.260014772, -3.01556444, 0, 0, 1, 0.999999762, 0, 0, 0, 1, 0))
  659. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.200000003, 0.400000006))
  660. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0.5,0,"Institutional white","Part",Vector3.new(1, 1, 1))
  661. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.46554708, -0.0255408287, -0.110010624, 0, 1, 0, 0, 0, 1, 0.999999762, 0, 0))
  662. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.29999995, 0.200000003, 0.100000001))
  663. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0.5,0,"Institutional white","Part",Vector3.new(1, 1, 1))
  664. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0255367756, -0.339983344, -3.01555872, 0, 0, -1, -0.999999762, 0, 0, 0, 1, 0))
  665. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.200000003, 0.400000006))
  666. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0.5,0,"Institutional white","Part",Vector3.new(1, 1, 1))
  667. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.66555738, -0.025539875, 0.0399851799, 0, 1, 0, 0, 0, 1, 0.999999762, 0, 0))
  668. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.899999976, 0.200000003, 0.400000006))
  669. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0.5,0,"Institutional white","Part",Vector3.new(1, 1, 1))
  670. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0255148411, -4.4655385, -0.0100026131, 0, 0, -1, 0, 1, 0, 0.999999762, 0, 0))
  671. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.100000001, 0.100000001))
  672. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0.5,0,"Institutional white","Part",Vector3.new(1, 1, 1))
  673. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.61555624, -0.0255358219, 0.0399851799, 0, 1, 0, 0, 0, 1, 0.999999762, 0, 0))
  674. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.200000003, 0.400000006))
  675. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0.5,0,"Really black","Part",Vector3.new(1, 1, 1))
  676. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0255367756, -0.0655369759, 0.0399813652, 0, 0, -1, 0, 1, 0, 0.999999762, 0, 0))
  677. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.899999976, 0.200000003))
  678. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0.5,0,"Institutional white","Part",Vector3.new(1, 1, 1))
  679. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.565551758, -0.025539875, 0.0399851799, 0, 1, 0, 0, 0, 1, 0.999999762, 0, 0))
  680. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.200000003, 0.200000003))
  681. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0.5,0,"Institutional white","Part",Vector3.new(1, 1, 1))
  682. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.86552763, -0.025539875, 0.039989233, 0, 1, 0, 0, 0, 1, 0.999999762, 0, 0))
  683. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.29999995, 0.200000003, 0.200000003))
  684. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0.5,0,"Institutional white","Part",Vector3.new(1, 1, 1))
  685. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0255417824, -0.110011816, 6.86553431, 0, 0, -1, 0.999999762, 0, 0, 0, -1, 0))
  686. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.100000001, 1.29999995))
  687. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0.5,0,"Institutional white","Part",Vector3.new(1, 1, 1))
  688. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.484466553, -0.0255367756, 0.0399792194, 0, 1, 0, 0, 0, 1, 0.999999762, 0, 0))
  689. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.200000003, 0.200000003))
  690. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0.5,0,"Institutional white","Part",Vector3.new(1, 1, 1))
  691. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.025539875, -0.110020638, 0.984467983, 0, 0, 1, 0.999999762, 0, 0, 0, 1, 0))
  692. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.300000012, 0.400000006))
  693. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0.5,0,"Institutional white","Part",Vector3.new(1, 1, 1))
  694. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.86554384, -0.0255417824, 0.0399973392, 0, 1, 0, 0, 0, 1, 0.999999762, 0, 0))
  695. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.200000003, 0.200000003))
  696. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0.5,0,"Institutional white","Part",Vector3.new(1, 1, 1))
  697. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0255348682, -0.160020828, -0.584466934, 0, 0, -1, 0.999999762, 0, 0, 0, -1, 0))
  698. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.200000003, 0.400000006))
  699. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0.5,0,"Institutional white","Part",Vector3.new(1, 1, 1))
  700. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0255358219, 0.734468937, -0.0100197792, 0, 0, -1, 0, 1, 0, 0.999999762, 0, 0))
  701. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.100000001, 0.100000001))
  702. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0.5,0,"Institutional white","Part",Vector3.new(1, 1, 1))
  703. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0255379677, -0.23998332, -0.584461689, 0, 0, 1, -0.999999762, 0, 0, -0, -1, 0))
  704. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.200000003, 0.400000006))
  705. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0.5,0,"Institutional white","Part",Vector3.new(1, 1, 1))
  706. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0255379677, 0.0100157261, 0.634464741, 0, 0, -1, -0.999999762, 0, 0, 0, 1, 0))
  707. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.100000001, 0.100000001))
  708. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0.5,0,"Institutional white","Part",Vector3.new(1, 1, 1))
  709. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.025539875, 0.089979291, -0.734470844, 0, 0, -1, 0.999999762, 0, 0, 0, -1, 0))
  710. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.100000001, 0.100000001))
  711. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0.5,0,"Institutional white","Part",Vector3.new(1, 1, 1))
  712. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0255379677, -0.634464741, -0.0899783373, 0, 0, -1, 0, -1, 0, -0.999999762, 0, 0))
  713. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.100000001, 0.100000001))
  714. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0.5,0,"Institutional white","Part",Vector3.new(1, 1, 1))
  715. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.01557302, 0.0255320072, -0.489984274, 0, 1, 0, 0, 0, -1, -0.999999762, 0, 0))
  716. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.200000003, 0.100000001))
  717. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0.5,0,"Institutional white","Part",Vector3.new(1, 1, 1))
  718. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0255389214, -0.189981341, 0.984467983, 0, 0, -1, -0.999999762, 0, 0, 0, 1, 0))
  719. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.300000012, 0.400000006))
  720. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0.5,0,"Institutional white","Part",Vector3.new(1, 1, 1))
  721. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.46554518, -0.0255389214, 0.189998269, 0, 1, 0, 0, 0, 1, 0.999999762, 0, 0))
  722. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.29999995, 0.200000003, 0.100000001))
  723. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0.5,0,"Institutional white","Part",Vector3.new(1, 1, 1))
  724. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0255358219, 0.139983296, 0.715564251, 0, 0, -1, 0.999999762, 0, 0, 0, -1, 0))
  725. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.200000003, 0.200000003))
  726. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0.5,0,"Institutional white","Part",Vector3.new(1, 1, 1))
  727. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0255367756, 0.815561295, 0.48998332, 0, 0, 1, 0, -1, 0, 0.999999762, 0, 0))
  728. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.200000003, 0.100000001))
  729. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0.5,0,"Institutional white","Part",Vector3.new(1, 1, 1))
  730. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0255367756, -0.639982343, -0.965567112, 0, 0, -1, -0.999999762, 0, 0, 0, 1, 0))
  731. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.200000003, 0.100000001))
  732. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0.5,0,"Institutional white","Part",Vector3.new(1, 1, 1))
  733. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0255367756, -0.560015678, -0.965567112, 0, 0, 1, 0.999999762, 0, 0, 0, 1, 0))
  734. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.200000003, 0.100000001))
  735. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0.5,0,"Institutional white","Part",Vector3.new(1, 1, 1))
  736. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0255367756, 0.815561295, 0.410014629, 0, 0, -1, 0, -1, 0, -0.999999762, 0, 0))
  737. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.200000003, 0.100000001))
  738. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0.5,0,"Institutional white","Part",Vector3.new(1, 1, 1))
  739. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0255367756, 0.565550804, 0.239981294, 0, 0, 1, 0, -1, 0, 0.999999762, 0, 0))
  740. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.100000001, 0.200000003))
  741. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0.5,0,"Institutional white","Part",Vector3.new(1, 1, 1))
  742. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0255379677, -0.815560341, -0.310016632, 0, 0, -1, 0, 1, 0, 0.999999762, 0, 0))
  743. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.200000003, 0.100000001))
  744. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0.5,0,"Institutional white","Part",Vector3.new(1, 1, 1))
  745. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0255348682, -0.310010672, -0.665562153, 0, 0, 1, 0.999999762, 0, 0, 0, 1, 0))
  746. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.100000001, 0.100000001))
  747. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0.5,0,"Institutional white","Part",Vector3.new(1, 1, 1))
  748. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.665561199, -0.0255389214, 0.289984226, 0, 1, 0, 0, 0, 1, 0.999999762, 0, 0))
  749. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.200000003, 0.100000001))
  750. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0.5,0,"Institutional white","Part",Vector3.new(1, 1, 1))
  751. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0255348682, 0.665562153, 0.38997829, 0, 0, 1, 0, -1, 0, 0.999999762, 0, 0))
  752. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.100000001, 0.100000001))
  753. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0.5,0,"Institutional white","Part",Vector3.new(1, 1, 1))
  754. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0255367756, -0.765559196, 0.289979339, 0, 0, -1, 0, 1, 0, 0.999999762, 0, 0))
  755. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.100000001, 0.100000001))
  756. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0.5,0,"Institutional white","Part",Vector3.new(1, 1, 1))
  757. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.01555777, -0.0255379677, -0.410012722, 0, 1, 0, 0, 0, 1, 0.999999762, 0, 0))
  758. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.200000003, 0.100000001))
  759. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0.5,0,"Institutional white","Part",Vector3.new(1, 1, 1))
  760. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0255379677, -0.815560341, -0.38997829, 0, 0, 1, 0, 1, 0, -0.999999762, 0, 0))
  761. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.200000003, 0.100000001))
  762. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0.5,0,"Institutional white","Part",Vector3.new(1, 1, 1))
  763. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.665561199, -0.0255367756, -0.210020781, 0, 1, 0, 0, 0, 1, 0.999999762, 0, 0))
  764. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.200000003, 0.100000001))
  765. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0.5,0,"Institutional white","Part",Vector3.new(1, 1, 1))
  766. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0255348682, -0.765556335, 0.210013628, 0, 0, 1, 0, 1, 0, -0.999999762, 0, 0))
  767. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.100000001, 0.100000001))
  768. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0.5,0,"Institutional white","Part",Vector3.new(1, 1, 1))
  769. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0255358219, 0.0600187778, 0.715564251, 0, 0, 1, -0.999999762, 0, 0, -0, -1, 0))
  770. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.200000003, 0.200000003))
  771. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0.5,0,"Institutional white","Part",Vector3.new(1, 1, 1))
  772. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0255367756, 1.21555901, -0.389985323, 0, 0, -1, 0, -1, 0, -0.999999762, 0, 0))
  773. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.200000003, 0.100000001))
  774. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0.5,0,"Institutional white","Part",Vector3.new(1, 1, 1))
  775. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0255367756, -0.560014725, 1.0655632, 0, 0, -1, 0.999999762, 0, 0, 0, -1, 0))
  776. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.200000003, 0.100000001))
  777. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0.5,0,"Institutional white","Part",Vector3.new(1, 1, 1))
  778. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0255367756, 0.565556049, 0.160011768, 0, 0, -1, 0, -1, 0, -0.999999762, 0, 0))
  779. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.100000001, 0.200000003))
  780. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0.5,0,"Institutional white","Part",Vector3.new(1, 1, 1))
  781. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0255379677, -1.16556501, 0.489981294, 0, 0, -1, 0, 1, 0, 0.999999762, 0, 0))
  782. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.100000001, 0.100000001))
  783. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0.5,0,"Institutional white","Part",Vector3.new(1, 1, 1))
  784. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0255417824, -0.0600178242, -1.26556492, 0, 0, 1, 0.999999762, 0, 0, 0, 1, 0))
  785. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.200000003, 0.300000012))
  786. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0.5,0,"Institutional white","Part",Vector3.new(1, 1, 1))
  787. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.014467001, -1.16555405, 0.410013676, 0, 0, 1, 0, 1, 0, -0.999999762, 0, 0))
  788. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.100000001, 0.100000001))
  789. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0.5,0,"Institutional white","Part",Vector3.new(1, 1, 1))
  790. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0255348682, -0.639977336, 1.0655632, 0, 0, 1, -0.999999762, 0, 0, -0, -1, 0))
  791. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.200000003, 0.100000001))
  792. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0.5,0,"Institutional white","Part",Vector3.new(1, 1, 1))
  793. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.025539875, -0.139979243, -1.26556301, 0, 0, -1, -0.999999762, 0, 0, 0, 1, 0))
  794. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.200000003, 0.300000012))
  795. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0.5,0,"Institutional white","Part",Vector3.new(1, 1, 1))
  796. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0255367756, 1.21556091, -0.310016632, 0, 0, 1, 0, -1, 0, 0.999999762, 0, 0))
  797. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.200000003, 0.100000001))
  798. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0.5,0,"Institutional white","Part",Vector3.new(1, 1, 1))
  799. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0255358219, -0.489985228, -1.31555796, 0, 0, -1, -0.999999762, 0, 0, 0, 1, 0))
  800. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.100000001, 0.200000003))
  801. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0.5,0,"Institutional white","Part",Vector3.new(1, 1, 1))
  802. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0255367756, -0.410018682, -1.31556511, 0, 0, 1, 0.999999762, 0, 0, 0, 1, 0))
  803. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.100000001, 0.200000003))
  804. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0.5,0,"Institutional white","Part",Vector3.new(1, 1, 1))
  805. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0255339146, -1.46555901, 0.36001277, 0, 0, 1, 0, 1, 0, -0.999999762, 0, 0))
  806. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.100000001, 0.200000003))
  807. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0.5,0,"Institutional white","Part",Vector3.new(1, 1, 1))
  808. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.46556091, -0.0255408287, 0.039989233, 0, 1, 0, 0, 0, 1, 0.999999762, 0, 0))
  809. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.200000003, 0.600000024))
  810. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0.5,0,"Institutional white","Part",Vector3.new(1, 1, 1))
  811. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0255389214, -1.46556187, 0.439988256, 0, 0, -1, 0, 1, 0, 0.999999762, 0, 0))
  812. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.100000001, 0.200000003))
  813. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0.5,0,"Institutional white","Part",Vector3.new(1, 1, 1))
  814. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.36556387, 0.0255389214, -0.389979243, 0, 1, 0, 0, 0, -1, -0.999999762, 0, 0))
  815. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.200000003, 0.100000001))
  816. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0.5,0,"Institutional white","Part",Vector3.new(1, 1, 1))
  817. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0255389214, 0.210015774, -1.36556721, 0, 0, -1, -0.999999762, 0, 0, 0, 1, 0))
  818. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.100000001, 0.100000001))
  819. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0.5,0,"Institutional white","Part",Vector3.new(1, 1, 1))
  820. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0255348682, -0.21001482, 1.56555986, 0, 0, -1, 0.999999762, 0, 0, 0, -1, 0))
  821. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.100000001, 0.100000001))
  822. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0.5,0,"Institutional white","Part",Vector3.new(1, 1, 1))
  823. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0255348682, -1.56555986, 0.289979339, 0, 0, -1, 0, 1, 0, 0.999999762, 0, 0))
  824. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.100000001, 0.100000001))
  825. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0.5,0,"Institutional white","Part",Vector3.new(1, 1, 1))
  826. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0255367756, -0.210017681, -1.7655611, 0, 0, 1, 0.999999762, 0, 0, 0, 1, 0))
  827. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.100000001, 0.300000012))
  828. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0.5,0,"Institutional white","Part",Vector3.new(1, 1, 1))
  829. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0255367756, -0.289985299, -1.76555538, 0, 0, -1, -0.999999762, 0, 0, 0, 1, 0))
  830. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.100000001, 0.300000012))
  831. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0.5,0,"Institutional white","Part",Vector3.new(1, 1, 1))
  832. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.76555777, -0.0255367756, 0.039989233, 0, 1, 0, 0, 0, 1, 0.999999762, 0, 0))
  833. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.200000003, 0.400000006))
  834. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0.5,0,"Institutional white","Part",Vector3.new(1, 1, 1))
  835. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0255358219, 1.36556721, -0.289981246, 0, 0, -1, 0, -1, 0, -0.999999762, 0, 0))
  836. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.100000001, 0.100000001))
  837. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0.5,0,"Institutional white","Part",Vector3.new(1, 1, 1))
  838. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0255348682, 0.139985323, 3.21556139, 0, 0, -1, 0.999999762, 0, 0, 0, -1, 0))
  839. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.200000003, 0.200000003))
  840. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0.5,0,"Institutional white","Part",Vector3.new(1, 1, 1))
  841. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.36556721, -0.0255379677, -0.310015678, 0, 1, 0, 0, 0, 1, 0.999999762, 0, 0))
  842. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.200000003, 0.100000001))
  843. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0.5,0,"Institutional white","Part",Vector3.new(1, 1, 1))
  844. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0255379677, 0.0600128174, -3.41555643, 0, 0, -1, -0.999999762, 0, 0, 0, 1, 0))
  845. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.200000003, 0.200000003))
  846. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0.5,0,"Institutional white","Part",Vector3.new(1, 1, 1))
  847. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0255379677, 0.0600128174, 3.21555758, 0, 0, 1, -0.999999762, 0, 0, -0, -1, 0))
  848. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.200000003, 0.200000003))
  849. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0.5,0,"Institutional white","Part",Vector3.new(1, 1, 1))
  850. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0255429745, -3.8655467, -0.0100076199, 0, 0, -1, 0, 1, 0, 0.999999762, 0, 0))
  851. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.100000001, 0.100000001))
  852. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0.5,0,"Institutional white","Part",Vector3.new(1, 1, 1))
  853. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0255417824, 0.139980316, -3.41556406, 0, 0, 1, 0.999999762, 0, 0, 0, 1, 0))
  854. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.200000003, 0.200000003))
  855. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0.5,0,"Institutional white","Part",Vector3.new(1, 1, 1))
  856. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.025539875, -0.189993262, 6.86553621, 0, 0, 1, -0.999999762, 0, 0, -0, -1, 0))
  857. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.100000001, 1.29999995))
  858. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0.5,0,"Institutional white","Part",Vector3.new(1, 1, 1))
  859. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0255348682, 0.0899893045, 3.86554956, 0, 0, -1, 0.999999762, 0, 0, 0, -1, 0))
  860. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.100000001, 0.100000001))
  861. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0.5,0,"Institutional white","Part",Vector3.new(1, 1, 1))
  862. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0255358219, -0.0899913311, 8.015522, 0, 0, 1, -0.999999762, 0, 0, -0, -1, 0))
  863. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.100000001, 1))
  864. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0.5,0,"Institutional white","Part",Vector3.new(1, 1, 1))
  865. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0255367756, 0.0100076199, -3.96553755, 0, 0, -1, -0.999999762, 0, 0, 0, 1, 0))
  866. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.100000001, 0.100000001))
  867. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0.5,0,"Institutional white","Part",Vector3.new(1, 1, 1))
  868. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0255417824, -0.339981318, 3.61556196, 0, 0, 1, -0.999999762, 0, 0, -0, -1, 0))
  869. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.200000003, 0.800000012))
  870. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0.5,0,"Institutional white","Part",Vector3.new(1, 1, 1))
  871. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0255367756, 3.96554899, -0.0899922848, 0, 0, -1, 0, -1, 0, -0.999999762, 0, 0))
  872. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.100000001, 0.100000001))
  873. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0.5,0,"Institutional white","Part",Vector3.new(1, 1, 1))
  874. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0255417824, -0.0100057125, 8.01552582, 0, 0, -1, 0.999999762, 0, 0, 0, -1, 0))
  875. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.100000001, 1))
  876. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0.5,0,"Institutional white","Part",Vector3.new(1, 1, 1))
  877. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.66554213, -0.0255379677, 0.0399963856, 0, 1, 0, 0, 0, 1, 0.999999762, 0, 0))
  878. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 0.200000003, 0.400000006))
  879. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0.5,0,"Institutional white","Part",Vector3.new(1, 1, 1))
  880. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.21554613, -0.0255367756, 0.0399923325, 0, 1, 0, 0, 0, 1, 0.999999762, 0, 0))
  881. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.200000003, 0.200000003))
  882. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0.5,0,"Institutional white","Part",Vector3.new(1, 1, 1))
  883. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0255389214, -0.21001482, 2.06555414, 0, 0, -1, 0.999999762, 0, 0, 0, -1, 0))
  884. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.100000001, 0.300000012))
  885. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0.5,0,"Institutional white","Part",Vector3.new(1, 1, 1))
  886. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0255367756, -0.260012627, 3.61555243, 0, 0, -1, 0.999999762, 0, 0, 0, -1, 0))
  887. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.200000003, 0.800000012))
  888. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0.5,0,"Institutional white","Part",Vector3.new(1, 1, 1))
  889. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.06555414, -0.0255367756, 0.0399842262, 0, 1, 0, 0, 0, 1, 0.999999762, 0, 0))
  890. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 0.200000003, 0.400000006))
  891. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0.5,0,"Institutional white","Part",Vector3.new(1, 1, 1))
  892. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0255408287, 0.0100047588, -4.56553888, 0, 0, -1, -0.999999762, 0, 0, 0, 1, 0))
  893. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.100000001, 0.100000001))
  894. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0.5,0,"Institutional white","Part",Vector3.new(1, 1, 1))
  895. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0255408287, 4.56553316, -0.0899972916, 0, 0, -1, 0, -1, 0, -0.999999762, 0, 0))
  896. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.100000001, 0.100000001))
  897. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0.5,0,"Institutional white","Part",Vector3.new(1, 1, 1))
  898. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.025539875, 0.0899932384, 4.46554422, 0, 0, -1, 0.999999762, 0, 0, 0, -1, 0))
  899. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.100000001, 0.100000001))
  900. Hitbox=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,1,"Medium stone grey","Hitbox",Vector3.new(6.64999962, 1.75999999, 2))
  901. Hitboxweld=weld(m,handle,Hitbox,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(5.16519976, -0.134762049, -0.160016775, 0.0119469929, -0.999928653, 0, 0.999928415, 0.0119469948, 0, 0, 0, 1))
  902.  
  903.  
  904.  
  905. main=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Handle",Vector3.new(1.18888795, 0.202614263, 1.19073999))
  906. mainweld=weld(m,Character["Right Arm"],main,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000557899475, 0.292643309, 0.0299999714, 1, 0, 0, 0, 0.999999762, 0, 0, 0, 1))
  907. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Institutional white","Part",Vector3.new(1.18888795, 0.202614263, 1.19073999))
  908. Partweld=weld(m,main,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.405221939, 0, 1, 0, 0, 0, 0.999999523, 0, 0, 0, 1))
  909. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(1.18888795, 0.202614263, 1.19073999))
  910. Partweld=weld(m,main,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.780060053, 0, 1, 0, 0, 0, 0.999999523, 0, 0, 0, 1))
  911. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Institutional white","Part",Vector3.new(1.18888795, 0.202614263, 1.19073999))
  912. Partweld=weld(m,main,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.354575872, 0, 1, 0, 0, 0, 0.999999523, 0, 0, 0, 1))
  913. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Institutional white","Part",Vector3.new(1.18888795, 0.202614263, 1.19073999))
  914. Partweld=weld(m,main,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -1.20555973, 0, 1, 0, 0, 0, 0.999999523, 0, 0, 0, 1))
  915. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(1.17777681, 2.13758039, 1.17961144))
  916. Partweld=weld(m,main,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.298867464, 0, 1, 0, 0, 0, 0.999999523, 0, 0, 0, 1))
  917. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Institutional white","Part",Vector3.new(1.19999909, 0.202614263, 2.47050714))
  918. Partweld=weld(m,main,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00555610657, 0, 0.167170286, 1, 0, 0, 0, 0, 1, 0, -0.999999642, 0))
  919. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(1.18888795, 0.202614263, 1.19073999))
  920. Partweld=weld(m,main,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.780077457, 0, 1, 0, 0, 0, 0.999999523, 0, 0, 0, 1))
  921.  
  922.  
  923. function prop(sht)
  924. for i,v in pairs(sht:GetChildren()) do
  925. if v:IsA("BasePart") or v:IsA("Part") then
  926. v.CustomPhysicalProperties = PhysicalProperties.new(0.001,0.001,0.001,0.001,0.001)
  927. end
  928. end
  929. end
  930. prop(Character)
  931. prop(m)
  932.  
  933.  
  934. hammeraura = Instance.new("Sound", Hitbox)
  935. hammeraura.SoundId = "http://roblox.com/asset/?id=143301643"
  936. hammeraura.Looped = true
  937. hammeraura.Pitch = 0
  938. hammeraura.Volume = 0
  939. wait(0.1)
  940. hammeraura:Play()
  941.  
  942. Ssongs = {
  943. 378387996;203275374;303592872;179281636;357375770;346175829;151514610;160536628;60536666;158929777;165520893;160542922;179282324;144043274;168614529;186849544;335631255;335631297;342455387;342455399;209567483;209567529;162914123;162914203;320473062;286415112;190454307;155968128;160453802;276963903;270655227;244143404;246184492;245121821;242545577;247241693;248062278;247236446;256851659;256848383;342455399;209567483;209567529;162914123;162914203;320473062;286415112;190454307;155968128;160453802;276963903;270655227;244143404;246184492;245121821;242545577;247241693;248062278;247236446;256851659;256848383;306431437;348690251;348541501;321185592;305976780;302580452;302205297;299796054;297799220;295753229;295753229;293860654;293612495;293861765;293375555;293376196;293012202;293011823;290524959;306431437;348690251;348541501;321185592;305976780;302580452;302205297;299796054;297799220;295753229;295753229;293860654;293612495;293861765;293375555;293376196;293012202;293011823;290524959;
  944. }
  945. BackgroundSound = function(id, par, vol, pit)
  946. coroutine.resume(coroutine.create(function()
  947. local sou = Instance.new("Sound", par or workspace)
  948. sou.Volume = vol
  949. sou.Pitch = pit or 1
  950. sou.SoundId = id
  951. swait()
  952. sou:play()
  953. end
  954. ))
  955. end
  956. BackgroundSound("http://roblox.com/asset/?id="..Ssongs[math.random(1,#Ssongs)], Hitbox, 1, 1)
  957. wait()
  958. --print(sou.SoundId)
  959.  
  960.  
  961.  
  962.  
  963. BlockEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  964. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  965. prt.Anchored = true
  966. prt.CFrame = cframe
  967. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  968. game:GetService("Debris"):AddItem(prt, 10)
  969. if Type == 1 or Type == nil then
  970. table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh})
  971. else
  972. if Type == 2 then
  973. table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh})
  974. end
  975. end
  976. end
  977. SphereEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  978. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  979. prt.Anchored = true
  980. prt.CFrame = cframe
  981. local msh = CreateMesh("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  982. game:GetService("Debris"):AddItem(prt, 10)
  983. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  984. end
  985. RingEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  986. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  987. prt.Anchored = true
  988. prt.CFrame = cframe * CFrame.new(x1, y1, z1)
  989. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  990. game:GetService("Debris"):AddItem(prt, 10)
  991. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  992. end
  993. CylinderEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  994. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  995. prt.Anchored = true
  996. prt.CFrame = cframe
  997. local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  998. game:GetService("Debris"):AddItem(prt, 10)
  999. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  1000. end
  1001. WaveEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1002. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1003. prt.Anchored = true
  1004. prt.CFrame = cframe
  1005. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1006. game:GetService("Debris"):AddItem(prt, 10)
  1007. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  1008. end
  1009. SpecialEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1010. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1011. prt.Anchored = true
  1012. prt.CFrame = cframe
  1013. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://24388358", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1014. game:GetService("Debris"):AddItem(prt, 10)
  1015. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  1016. end
  1017. DragonEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1018. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1019. prt.Anchored = true
  1020. prt.CFrame = cframe
  1021. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://420077883", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1022. game:GetService("Debris"):AddItem(prt, 10)
  1023. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  1024. end
  1025. BreakEffect = function(brickcolor, cframe, x1, y1, z1)
  1026. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  1027. prt.Anchored = true
  1028. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1029. local msh = CreateMesh("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1030. local num = math.random(10, 50) / 1000
  1031. game:GetService("Debris"):AddItem(prt, 10)
  1032. table.insert(Effects, {prt, "Shatter", num, prt.CFrame, math.random() - math.random(), 0, math.random(50, 100) / 100})
  1033. end
  1034. local count = 1
  1035. local barra = false
  1036. local keafy = false
  1037. Love = function()
  1038. attack = true
  1039. barra = true
  1040. if keafy == true then
  1041. return
  1042. end
  1043. keafy = true
  1044. coroutine.resume(coroutine.create(function()
  1045. while barra do
  1046. wait(0.5)
  1047. SphereEffect(BrickColor.new("Black"), RootPart.CFrame * cf(math.random(-10, 10), -2, math.random(-10, 10)), 5, 1, 5, 0, 5, 0, 0.05)
  1048. end
  1049. end))
  1050. coroutine.resume(coroutine.create(function()
  1051. while count <= 2 do
  1052. wait(1)
  1053. count = count + 1
  1054. SphereEffect(BrickColor.new("Black"), RootPart.CFrame, 15, 15, 15, 2, 2, 2, 0.05)
  1055. end
  1056. end))
  1057. coroutine.resume(coroutine.create(function()
  1058. while barra do
  1059. wait(0.1)
  1060. SphereEffect(BrickColor.new("Black"), RootPart.CFrame * cf(0, -3, 0) * angles(0, math.rad(math.random(0, 360)), 0), 5, 1, 3, 5, 0, 10, 0.05)
  1061. BlockEffect(BrickColor.new("Black"), LeftArm.CFrame, 5, 5, 5, 0.5, 0.5, 0.5, 0.05, 1)
  1062. end
  1063. end))
  1064. for i = 0, 1, 0.05 do
  1065. swait()
  1066. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -1) * angles(math.rad(40), math.rad(0), math.rad(-70)), 0.3)
  1067. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-20), math.rad(-30), math.rad(70)), 0.3)
  1068. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20), math.rad(100), math.rad(90)), 0.3)
  1069. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(-60)), 0.3)
  1070. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(60), math.rad(-30)), 0.3)
  1071. LH.C0 = clerp(LH.C0, cf(-1, 0.2, 0) * angles(math.rad(0), math.rad(-40), math.rad(-60)), 0.3)
  1072. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(0, 0, 0) * LHCF * angles(math.rad(-100), math.rad(100), math.rad(100)), 0.3)
  1073. end
  1074. end
  1075.  
  1076. Hate = function()
  1077. barra = false
  1078. dd = math.random(-50, 50)
  1079. dd2 = math.random(-50, 50)
  1080. dd3 = math.random(-50, 50)
  1081. if count == 1 then
  1082. MagniDamage(RootPart, 17, 5, 10, 0, "Normal")
  1083. CreateSound("http://roblox.com/asset/?id=63719813", Hitbox, 1, 0.6)
  1084. coroutine.resume(coroutine.create(function()
  1085. for i = 0, 360, 10 do
  1086. swait()
  1087. SphereEffect(BrickColor.new("Black"), RootPart.CFrame * cf(0, 0, math.rad(i)) * angles(dd, math.rad(i), 0) * cf(0, -2, 10), 3, 3, 3, 1, 1, 1, 0.03)
  1088. DragonEffect(BrickColor.new("Really red"), RootPart.CFrame * cf(0, 0, math.rad(i)) * angles(dd, math.rad(i), 0) * cf(0, -2, 10) * angles(1.57, -1.57, 0), 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.1)
  1089. DragonEffect(BrickColor.new("Black"), RootPart.CFrame * cf(0, 0, math.rad(i)) * angles(dd, math.rad(i), 0) * cf(0, -2, 10) * angles(1.57, -1.57, 0), 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.08)
  1090. end
  1091. end))
  1092. else
  1093. if count == 2 then
  1094. MagniDamage(RootPart, 17, 10, 15, 0, "Normal")
  1095. CreateSound("http://roblox.com/asset/?id=63719813", Hitbox, 1, 0.5)
  1096. coroutine.resume(coroutine.create(function()
  1097. for i = 0, 360, 10 do
  1098. swait()
  1099. SphereEffect(BrickColor.new("Black"), RootPart.CFrame * cf(0, 0, math.rad(i)) * angles(dd, math.rad(i), 0) * cf(0, -2, 10), 3, 3, 3, 1, 1, 1, 0.05)
  1100. DragonEffect(BrickColor.new("Really red"), RootPart.CFrame * cf(0, 0, math.rad(i)) * angles(dd, math.rad(i), 0) * cf(0, -2, 10) * angles(1.57, -1.57, 0), 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.1)
  1101. DragonEffect(BrickColor.new("Black"), RootPart.CFrame * cf(0, 0, math.rad(i)) * angles(dd, math.rad(i), 0) * cf(0, -2, 10) * angles(1.57, -1.57, 0), 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.08)
  1102. end
  1103. end))
  1104. coroutine.resume(coroutine.create(function()
  1105. for i = 0, 360, 10 do
  1106. swait()
  1107. SphereEffect(BrickColor.new("Black"), RootPart.CFrame * cf(0, 0, math.rad(i)) * angles(dd2, math.rad(i), 0) * cf(0, -2, 10), 3, 3, 3, 1, 1, 1, 0.05)
  1108. DragonEffect(BrickColor.new("Really red"), RootPart.CFrame * cf(0, 0, math.rad(i)) * angles(dd2, math.rad(i), 0) * cf(0, -2, 10) * angles(1.57, -1.57, 0), 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.1)
  1109. DragonEffect(BrickColor.new("Black"), RootPart.CFrame * cf(0, 0, math.rad(i)) * angles(dd2, math.rad(i), 0) * cf(0, -2, 10) * angles(1.57, -1.57, 0), 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.08)
  1110. end
  1111. end))
  1112. else
  1113. if count == 3 then
  1114. CreateSound("http://roblox.com/asset/?id=63719813", Hitbox, 1, 0.2)
  1115. MagniDamage(RootPart, 17, 20, 20, 0, "Normal")
  1116. coroutine.resume(coroutine.create(function()
  1117. for i = 0, 360, 10 do
  1118. swait()
  1119. SphereEffect(BrickColor.new("Black"), RootPart.CFrame * cf(0, 0, math.rad(i)) * angles(dd2, math.rad(i), 0) * cf(0, -2, 10), 3, 3, 3, 1, 1, 1, 0.06)
  1120. DragonEffect(BrickColor.new("Really red"), RootPart.CFrame * cf(0, 0, math.rad(i)) * angles(dd2, math.rad(i), 0) * cf(0, -2, 10) * angles(1.57, -1.57, 0), 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.1)
  1121. DragonEffect(BrickColor.new("Black"), RootPart.CFrame * cf(0, 0, math.rad(i)) * angles(dd2, math.rad(i), 0) * cf(0, -2, 10) * angles(1.57, -1.57, 0), 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.08)
  1122. end
  1123. end))
  1124. coroutine.resume(coroutine.create(function()
  1125. for i = 0, 360, 10 do
  1126. swait()
  1127. SphereEffect(BrickColor.new("Black"), RootPart.CFrame * cf(0, 0, math.rad(i)) * angles(dd3, math.rad(i), 0) * cf(0, -2, 10), 3, 3, 3, 1, 1, 1, 0.06)
  1128. DragonEffect(BrickColor.new("Really red"), RootPart.CFrame * cf(0, 0, math.rad(i)) * angles(dd3, math.rad(i), 0) * cf(0, -2, 10) * angles(1.57, -1.57, 0), 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.1)
  1129. DragonEffect(BrickColor.new("Black"), RootPart.CFrame * cf(0, 0, math.rad(i)) * angles(dd3, math.rad(i), 0) * cf(0, -2, 10) * angles(1.57, -1.57, 0), 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.08)
  1130. end
  1131. end))
  1132. coroutine.resume(coroutine.create(function()
  1133. for i = 0, 360, 10 do
  1134. swait()
  1135. SphereEffect(BrickColor.new("Black"), RootPart.CFrame * cf(0, 0, math.rad(i)) * angles(dd, math.rad(i), 0) * cf(0, -2, 10), 3, 3, 3, 1, 1, 1, 0.06)
  1136. DragonEffect(BrickColor.new("Really red"), RootPart.CFrame * cf(0, 0, math.rad(i)) * angles(dd, math.rad(i), 0) * cf(0, -2, 10) * angles(1.57, -1.57, 0), 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.1)
  1137. DragonEffect(BrickColor.new("Black"), RootPart.CFrame * cf(0, 0, math.rad(i)) * angles(dd, math.rad(i), 0) * cf(0, -2, 10) * angles(1.57, -1.57, 0), 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.08)
  1138. end
  1139. end))
  1140. end
  1141. end
  1142. end
  1143. count = 1
  1144. wait(2)
  1145. keafy = false
  1146. attack = false
  1147. end
  1148.  
  1149. Hate = function()
  1150. barra = false
  1151. dd = math.random(-50, 50)
  1152. dd2 = math.random(-50, 50)
  1153. dd3 = math.random(-50, 50)
  1154. if count == 1 then
  1155. MagniDamage(RootPart, 17, 5, 10, 0, "Normal")
  1156. CreateSound("http://roblox.com/asset/?id=63719813", Hitbox, 1, 0.6)
  1157. coroutine.resume(coroutine.create(function()
  1158. for i = 0, 360, 10 do
  1159. swait()
  1160. SphereEffect(BrickColor.new("Black"), RootPart.CFrame * cf(0, 0, math.rad(i)) * angles(dd, math.rad(i), 0) * cf(0, -2, 10), 3, 3, 3, 1, 1, 1, 0.03)
  1161. DragonEffect(BrickColor.new("Really red"), RootPart.CFrame * cf(0, 0, math.rad(i)) * angles(dd, math.rad(i), 0) * cf(0, -2, 10) * angles(1.57, -1.57, 0), 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.1)
  1162. DragonEffect(BrickColor.new("Black"), RootPart.CFrame * cf(0, 0, math.rad(i)) * angles(dd, math.rad(i), 0) * cf(0, -2, 10) * angles(1.57, -1.57, 0), 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.08)
  1163. end
  1164. end))
  1165. else
  1166. if count == 2 then
  1167. MagniDamage(RootPart, 17, 10, 15, 0, "Normal")
  1168. CreateSound("http://roblox.com/asset/?id=63719813", Hitbox, 1, 0.5)
  1169. coroutine.resume(coroutine.create(function()
  1170. for i = 0, 360, 10 do
  1171. swait()
  1172. SphereEffect(BrickColor.new("Black"), RootPart.CFrame * cf(0, 0, math.rad(i)) * angles(dd, math.rad(i), 0) * cf(0, -2, 10), 3, 3, 3, 1, 1, 1, 0.05)
  1173. DragonEffect(BrickColor.new("Really red"), RootPart.CFrame * cf(0, 0, math.rad(i)) * angles(dd, math.rad(i), 0) * cf(0, -2, 10) * angles(1.57, -1.57, 0), 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.1)
  1174. DragonEffect(BrickColor.new("Black"), RootPart.CFrame * cf(0, 0, math.rad(i)) * angles(dd, math.rad(i), 0) * cf(0, -2, 10) * angles(1.57, -1.57, 0), 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.08)
  1175. end
  1176. end))
  1177. coroutine.resume(coroutine.create(function()
  1178. for i = 0, 360, 10 do
  1179. swait()
  1180. SphereEffect(BrickColor.new("Black"), RootPart.CFrame * cf(0, 0, math.rad(i)) * angles(dd2, math.rad(i), 0) * cf(0, -2, 10), 3, 3, 3, 1, 1, 1, 0.05)
  1181. DragonEffect(BrickColor.new("Really red"), RootPart.CFrame * cf(0, 0, math.rad(i)) * angles(dd2, math.rad(i), 0) * cf(0, -2, 10) * angles(1.57, -1.57, 0), 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.1)
  1182. DragonEffect(BrickColor.new("Black"), RootPart.CFrame * cf(0, 0, math.rad(i)) * angles(dd2, math.rad(i), 0) * cf(0, -2, 10) * angles(1.57, -1.57, 0), 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.08)
  1183. end
  1184. end))
  1185. else
  1186. if count == 3 then
  1187. CreateSound("http://roblox.com/asset/?id=63719813", Hitbox, 1, 0.2)
  1188. MagniDamage(RootPart, 17, 20, 20, 0, "Normal")
  1189. coroutine.resume(coroutine.create(function()
  1190. for i = 0, 360, 10 do
  1191. swait()
  1192. SphereEffect(BrickColor.new("Black"), RootPart.CFrame * cf(0, 0, math.rad(i)) * angles(dd2, math.rad(i), 0) * cf(0, -2, 10), 3, 3, 3, 1, 1, 1, 0.06)
  1193. DragonEffect(BrickColor.new("Really red"), RootPart.CFrame * cf(0, 0, math.rad(i)) * angles(dd2, math.rad(i), 0) * cf(0, -2, 10) * angles(1.57, -1.57, 0), 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.1)
  1194. DragonEffect(BrickColor.new("Black"), RootPart.CFrame * cf(0, 0, math.rad(i)) * angles(dd2, math.rad(i), 0) * cf(0, -2, 10) * angles(1.57, -1.57, 0), 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.08)
  1195. end
  1196. end))
  1197. coroutine.resume(coroutine.create(function()
  1198. for i = 0, 360, 10 do
  1199. swait()
  1200. SphereEffect(BrickColor.new("Black"), RootPart.CFrame * cf(0, 0, math.rad(i)) * angles(dd3, math.rad(i), 0) * cf(0, -2, 10), 3, 3, 3, 1, 1, 1, 0.06)
  1201. DragonEffect(BrickColor.new("Really red"), RootPart.CFrame * cf(0, 0, math.rad(i)) * angles(dd3, math.rad(i), 0) * cf(0, -2, 10) * angles(1.57, -1.57, 0), 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.1)
  1202. DragonEffect(BrickColor.new("Black"), RootPart.CFrame * cf(0, 0, math.rad(i)) * angles(dd3, math.rad(i), 0) * cf(0, -2, 10) * angles(1.57, -1.57, 0), 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.08)
  1203. end
  1204. end))
  1205. coroutine.resume(coroutine.create(function()
  1206. for i = 0, 360, 10 do
  1207. swait()
  1208. SphereEffect(BrickColor.new("Black"), RootPart.CFrame * cf(0, 0, math.rad(i)) * angles(dd, math.rad(i), 0) * cf(0, -2, 10), 3, 3, 3, 1, 1, 1, 0.06)
  1209. DragonEffect(BrickColor.new("Really red"), RootPart.CFrame * cf(0, 0, math.rad(i)) * angles(dd, math.rad(i), 0) * cf(0, -2, 10) * angles(1.57, -1.57, 0), 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.1)
  1210. DragonEffect(BrickColor.new("Black"), RootPart.CFrame * cf(0, 0, math.rad(i)) * angles(dd, math.rad(i), 0) * cf(0, -2, 10) * angles(1.57, -1.57, 0), 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.08)
  1211. end
  1212. end))
  1213. end
  1214. end
  1215. end
  1216. count = 1
  1217. wait(2)
  1218. keafy = false
  1219. attack = false
  1220. end
  1221.  
  1222.  
  1223.  
  1224.  
  1225. BlockEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  1226. local prt = CreatePart(workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1227. prt.Anchored = true
  1228. prt.CFrame = cframe
  1229. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1230. game:GetService("Debris"):AddItem(prt, 10)
  1231. if Type == 1 or Type == nil then
  1232. table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh})
  1233. else
  1234. if Type == 2 then
  1235. table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh})
  1236. end
  1237. end
  1238. end
  1239.  
  1240. SphereEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1241. local prt = CreatePart(workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1242. prt.Anchored = true
  1243. prt.CFrame = cframe
  1244. local msh = CreateMesh("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1245. game:GetService("Debris"):AddItem(prt, 10)
  1246. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  1247. end
  1248.  
  1249. RingEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1250. local prt = CreatePart(workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  1251. prt.Anchored = true
  1252. prt.CFrame = cframe * CFrame.new(x1, y1, z1)
  1253. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1254. game:GetService("Debris"):AddItem(prt, 10)
  1255. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  1256. end
  1257.  
  1258. CylinderEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1259. local prt = CreatePart(workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1260. prt.Anchored = true
  1261. prt.CFrame = cframe
  1262. local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1263. game:GetService("Debris"):AddItem(prt, 10)
  1264. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  1265. end
  1266.  
  1267. WaveEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1268. local prt = CreatePart(workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1269. prt.Anchored = true
  1270. prt.CFrame = cframe
  1271. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1272. game:GetService("Debris"):AddItem(prt, 10)
  1273. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  1274. end
  1275.  
  1276. SpecialEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1277. local prt = CreatePart(workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1278. prt.Anchored = true
  1279. prt.CFrame = cframe
  1280. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://24388358", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1281. game:GetService("Debris"):AddItem(prt, 10)
  1282. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  1283. end
  1284.  
  1285. BreakEffect = function(brickcolor, cframe, x1, y1, z1)
  1286. local prt = CreatePart(workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  1287. prt.Anchored = true
  1288. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1289. local msh = CreateMesh("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1290. local num = math.random(10, 50) / 1000
  1291. game:GetService("Debris"):AddItem(prt, 10)
  1292. table.insert(Effects, {prt, "Shatter", num, prt.CFrame, math.random() - math.random(), 0, math.random(50, 100) / 100})
  1293. end
  1294.  
  1295. attackone = function()
  1296. attack = true
  1297. Humanoid.WalkSpeed = 0
  1298. local con = Hitbox.Touched:connect(function(hit)
  1299. Damagefunc(Hitbox, hit, 1, 3, math.random(1, 5), "Normal", RootPart, 0.2, "rbxassetid://199149221", 0.8)
  1300. end
  1301. )
  1302. for i = 0, 1, 0.13 do
  1303. swait()
  1304. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.1) * angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.3)
  1305. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(10)), 0.3)
  1306. RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.7, 0.2) * angles(math.rad(180), math.rad(100), math.rad(5)), 0.3)
  1307. LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5, -0.5) * angles(math.rad(0), math.rad(-140), math.rad(-75)), 0.3)
  1308. RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-3), math.rad(10), math.rad(-50)), 0.3)
  1309. LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-2), math.rad(10), math.rad(20)), 0.3)
  1310. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-30), math.rad(100), math.rad(0)), 0.3)
  1311. end
  1312. CreateSound("http://roblox.com/asset/?id=320557563", Hitbox, 1, 0.8)
  1313. for i = 0, 1, 0.1 do
  1314. swait()
  1315. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.1) * angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1316. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1317. RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.4, -0.3) * angles(math.rad(30), math.rad(100), math.rad(-20)), 0.5)
  1318. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-40)), 0.5)
  1319. RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-3), math.rad(0), math.rad(-10)), 0.5)
  1320. LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-2), math.rad(0), math.rad(-20)), 0.5)
  1321. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-20), math.rad(100), math.rad(3)), 0.5)
  1322. end
  1323. con:disconnect()
  1324. Humanoid.WalkSpeed = 15
  1325. attack = false
  1326. end
  1327.  
  1328. local attackready = false
  1329. finale = function()
  1330. attack = true
  1331. attackready = true
  1332. Humanoid.WalkSpeed = 0
  1333. for i = 0, 1, 0.13 do
  1334. swait()
  1335. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.1) * angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.3)
  1336. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(10)), 0.3)
  1337. RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.7, 0.2) * angles(math.rad(180), math.rad(-10), math.rad(5)), 0.3)
  1338. LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5, -0.5) * angles(math.rad(0), math.rad(-140), math.rad(-75)), 0.3)
  1339. RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-3), math.rad(10), math.rad(-50)), 0.3)
  1340. LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-2), math.rad(10), math.rad(20)), 0.3)
  1341. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  1342. end
  1343. ref = CreatePart(workspace, "SmoothPlastic", 0, 0, BrickColor.new("Black"), "ref", Vector3.new())
  1344. ref.Anchored = true
  1345. ref.CanCollide = false
  1346. ref.CFrame = LeftArm.CFrame * CFrame.new(0, -0.5, 0)
  1347. coroutine.resume(coroutine.create(function()
  1348. for i = 0, 5, 0.1 do
  1349. swait()
  1350. ref.CFrame = LeftArm.CFrame * CFrame.new(0, -0.5 - 5 * i, 0)
  1351. end
  1352. end
  1353. ))
  1354. coroutine.resume(coroutine.create(function()
  1355. while attackready do
  1356. wait(0.15)
  1357. BlockEffect(Character["Torso"].BrickColor, ref.CFrame, 50, 50, 50, -0.5, -0.5, -0.5, 0.07, 1)
  1358. SphereEffect(Character["Torso"].BrickColor, ref.CFrame, 50, 50, 50, -0.5, -0.5, -0.5, 0.07)
  1359. end
  1360. end
  1361. ))
  1362. CreateSound("http://roblox.com/asset/?id=320557563", Hitbox, 1, 0.8)
  1363. for i = 0, 2, 0.05 do
  1364. swait()
  1365. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.1) * angles(math.rad(-20), math.rad(0), math.rad(-90)), 0.3)
  1366. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(90)), 0.3)
  1367. RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.7, 0.2) * angles(math.rad(180), math.rad(-10), math.rad(5)), 0.3)
  1368. LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5, -0.5) * angles(math.rad(0), math.rad(0), math.rad(-95)), 0.3)
  1369. RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-3), math.rad(10), math.rad(-20)), 0.3)
  1370. LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-2), math.rad(10), math.rad(-20)), 0.3)
  1371. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(30), math.rad(0), math.rad(0)), 0.3)
  1372. end
  1373. for i = 0, 2, 0.05 do
  1374. swait()
  1375. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.1) * angles(math.rad(-20), math.rad(0), math.rad(-90)), 0.3)
  1376. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(90)), 0.3)
  1377. RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.7, 0.2) * angles(math.rad(180), math.rad(-10), math.rad(5)), 0.3)
  1378. LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5, -0.5) * angles(math.rad(0), math.rad(0), math.rad(-95)), 0.3)
  1379. RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-3), math.rad(10), math.rad(-20)), 0.3)
  1380. LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-2), math.rad(10), math.rad(-20)), 0.3)
  1381. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(30), math.rad(0), math.rad(0)), 0.3)
  1382. end
  1383. for i = 0, 1, 0.1 do
  1384. swait()
  1385. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.1) * angles(math.rad(0), math.rad(0), math.rad(-30)), 0.3)
  1386. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(30)), 0.3)
  1387. RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.7, 0.2) * angles(math.rad(180), math.rad(-10), math.rad(5)), 0.3)
  1388. LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5, -0.5) * angles(math.rad(0), math.rad(0), math.rad(-45)), 0.3)
  1389. RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-3), math.rad(10), math.rad(-20)), 0.3)
  1390. LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-2), math.rad(10), math.rad(0)), 0.3)
  1391. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(30), math.rad(0), math.rad(0)), 0.3)
  1392. end
  1393. ref.CFrame = RootPart.CFrame * CFrame.new(0, -0.5, -25)
  1394. MagniDamage(ref, 100, 30, 40, 10, "Knockdown")
  1395. BlockEffect(Character["Torso"].BrickColor, ref.CFrame, 150, 150, 150, 15, 15, 15, 0.07, 1)
  1396. SphereEffect(Character["Torso"].BrickColor, ref.CFrame, 150, 150, 150, 51, 51, 51, 0.07)
  1397. SphereEffect(Character["Torso"].BrickColor, ref.CFrame, 20, 100, 20, 10, 100, 10, 0.07)
  1398. for i = 0, 1, 0.1 do
  1399. swait()
  1400. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.1) * angles(math.rad(0), math.rad(0), math.rad(-30)), 0.3)
  1401. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(30)), 0.3)
  1402. RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.7, 0.2) * angles(math.rad(180), math.rad(-10), math.rad(5)), 0.3)
  1403. LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5, -0.5) * angles(math.rad(0), math.rad(0), math.rad(-45)), 0.3)
  1404. RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-3), math.rad(10), math.rad(-20)), 0.3)
  1405. LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-2), math.rad(10), math.rad(0)), 0.3)
  1406. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(30), math.rad(0), math.rad(0)), 0.3)
  1407. end
  1408. ref.Parent = nil
  1409. Humanoid.WalkSpeed = 15
  1410. attack = false
  1411. attackready = false
  1412. end
  1413.  
  1414. local slashndash = false
  1415. Slashy = function()
  1416. attack = true
  1417. Humanoid.WalkSpeed = 0
  1418. for i = 0, 1, 0.1 do
  1419. swait()
  1420. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.1) * angles(math.rad(-20), math.rad(0), math.rad(-50)), 0.3)
  1421. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(50)), 0.3)
  1422. RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.7, 0.2) * angles(math.rad(100), math.rad(-10), math.rad(5)), 0.3)
  1423. LW.C0 = clerp(LW.C0, CFrame.new(-0.8, 0.5, -0.5) * angles(math.rad(0), math.rad(-140), math.rad(-85)), 0.3)
  1424. RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-3), math.rad(10), math.rad(-50)), 0.3)
  1425. LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-2), math.rad(10), math.rad(20)), 0.3)
  1426. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  1427. end
  1428. --CreateSound("http://roblox.com/asset/?id=320557563", Hitbox, 1, 0.8)
  1429. for i = 0, 1, 0.1 do
  1430. swait()
  1431. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.1) * angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1432. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1433. RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.4, -0.3) * angles(math.rad(-130), math.rad(-200), math.rad(-20)), 0.5)
  1434. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-40)), 0.5)
  1435. RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-3), math.rad(0), math.rad(-10)), 0.5)
  1436. LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-2), math.rad(0), math.rad(-20)), 0.5)
  1437. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-20), math.rad(20), math.rad(3)), 0.5)
  1438. end
  1439. ref = CreatePart(workspace, "SmoothPlastic", 0, 0, BrickColor.new("Black"), "ref", Vector3.new())
  1440. ref.Anchored = true
  1441. ref.CanCollide = false
  1442. ref.CFrame = RootPart.CFrame * CFrame.new(0, -0.5, -5)
  1443. game.Debris:AddItem(ref, 1)
  1444. for i = 0, 10, 0.5 do
  1445. swait()
  1446. --CreateSound("http://www.roblox.com/asset/?id=192410089", Handle, 1, 0.7)
  1447. SphereEffect(Character["Torso"].BrickColor, ref.CFrame, 2, 10 * i * 2, 2, 0.5, 5, 0.5, 0.05)
  1448. --BlockEffect(Character["Torso"].BrickColor, ref.CFrame * CFrame.new(0, -0.5, 0), 10, 10, 10, 0.5 * i, 0.5 * i, 0.5 * i, 0.05)
  1449. MagniDamage(ref, 6, 5, 13, 0, "Normal")
  1450. ref.CFrame = RootPart.CFrame * CFrame.new(0, -0.5, -5 * i)
  1451. end
  1452. if slashndash == true then
  1453. RootPart.CFrame = RootPart.CFrame * CFrame.new(0, 0, -50)
  1454. --BlockEffect(Character["Torso"].BrickColor, RootPart.CFrame, 10, 10, 10, 5, 5, 5, 0.05)
  1455. for i = 0, 1, 0.13 do
  1456. swait()
  1457. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-70)), 0.3)
  1458. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(70)), 0.3)
  1459. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(-140), math.rad(-90)), 0.3)
  1460. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.3)
  1461. RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-5), math.rad(10), math.rad(0)), 0.3)
  1462. LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-5), math.rad(10), math.rad(0)), 0.3)
  1463. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(10)), 0.3)
  1464. end
  1465. --CreateSound("http://roblox.com/asset/?id=320557563", Hitbox, 1, 1)
  1466. for i = 0, 1, 0.13 do
  1467. swait()
  1468. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(70)), 0.3)
  1469. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(-70)), 0.3)
  1470. RW.C0 = clerp(RW.C0, CFrame.new(1.1, 0.5, -0.3) * angles(math.rad(0), math.rad(-50), math.rad(-90)), 0.3)
  1471. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.3)
  1472. RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-5), math.rad(10), math.rad(0)), 0.3)
  1473. LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-5), math.rad(10), math.rad(0)), 0.3)
  1474. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-90), math.rad(0), math.rad(10)), 0.3)
  1475. end
  1476. end
  1477. do
  1478. wait(1)
  1479. Humanoid.WalkSpeed = 15
  1480. slashndash = false
  1481. attack = false
  1482. end
  1483. end
  1484.  
  1485. function DIVIDE()
  1486. attack = true
  1487. Character.Humanoid.Jump = true
  1488. for i = 0, 1, 0.05 do
  1489. swait()
  1490. Torso.Velocity = Vector3.new(0,100, 0)
  1491. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -.5) * angles(6 * i, math.rad(0), math.rad(0)), .2)
  1492. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(90)), .3)
  1493. RW.C0 = clerp(RW.C0, CFrame.new(1.2, 1, .7) * angles(math.rad(180), math.rad(80), math.rad(-80)), .3)
  1494. RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-3), math.rad(0), math.rad(-20)), .3)
  1495. LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-3), math.rad(0), math.rad(20)), .3)
  1496. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cn(0, 0, 0) * angles(math.rad(-10), math.rad(10), math.rad(50)), .3)
  1497. end
  1498. for i = 0, 1, 0.017 do
  1499. swait()
  1500. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -.5) * angles(math.rad(50), math.rad(0), math.rad(0)), .2)
  1501. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1502. RW.C0 = clerp(RW.C0, CFrame.new(1.2, 1, -1) * angles(math.rad(180), math.rad(80), math.rad(-80)), .3)
  1503. RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-3), math.rad(0), math.rad(-50)), .2)
  1504. LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-3), math.rad(0), math.rad(50)), .2)
  1505. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cn(0, 0, 0) * angles(math.rad(-10), math.rad(10), math.rad(50)), .3)
  1506. end
  1507. for i = 0, 1, 0.05 do
  1508. swait()
  1509. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), .3)
  1510. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1511. RW.C0 = clerp(RW.C0, CFrame.new(1, .5, -.7) * angles(math.rad(40), math.rad(80), math.rad(-50)), .3)
  1512. RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-3), math.rad(0), math.rad(10)), .3)
  1513. LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-3), math.rad(0), math.rad(-10)), .3)
  1514. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cn(0, 0, 0) * angles(math.rad(20), math.rad(-20), math.rad(50)), .3)
  1515. MagniDamage(RootPart, 10, 10, 10, 1e9, "Normal")
  1516. end
  1517. attack = false
  1518. end
  1519.  
  1520.  
  1521. spinattack = function()
  1522. attack = true
  1523. Humanoid.WalkSpeed = 5
  1524. for i = 0, 1, 0.13 do
  1525. swait()
  1526. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.5) * angles(math.rad(0), math.rad(0), math.rad(70)), 0.3)
  1527. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(-70)), 0.3)
  1528. RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.4, 0) * angles(math.rad(0), math.rad(60), math.rad(90)), 0.3)
  1529. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(60), math.rad(0), math.rad(-30)), 0.3)
  1530. RH.C0 = clerp(RH.C0, cn(1, -0.5, 0) * RHCF * angles(math.rad(-3), math.rad(-30), math.rad(0)), 0.3)
  1531. LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-2), math.rad(-30), math.rad(50)), 0.3)
  1532. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(10)), 0.3)
  1533. end
  1534. for i = 0, 3 do
  1535. swait()
  1536. MagniDamage(RootPart, 15, 10, 15, 0, "Normal")
  1537. CreateSound("http://roblox.com/asset/?id=320557563", Hitbox, 1, 0.9)
  1538. for i = 0, 1, 0.1 do
  1539. swait()
  1540. Torso.Velocity = RootPart.CFrame.lookVector * 75
  1541. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.25) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * i)), 0.3)
  1542. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(60)), 0.3)
  1543. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.4, 0.1) * angles(math.rad(100), math.rad(20), math.rad(90)), 0.3)
  1544. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.3)
  1545. RH.C0 = clerp(RH.C0, cn(1, -0.9, 0) * RHCF * angles(math.rad(-3), math.rad(40), math.rad(-10)), 0.3)
  1546. LH.C0 = clerp(LH.C0, cn(-1, -0.7, 0) * LHCF * angles(math.rad(-2), math.rad(30), math.rad(-10)), 0.3)
  1547. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-50), math.rad(0), math.rad(-10)), 0.3)
  1548. end
  1549. end
  1550. Humanoid.WalkSpeed = 15
  1551. attack = false
  1552. end
  1553.  
  1554. attacktwo = function()
  1555. attack = true
  1556. local con = Hitbox.Touched:connect(function(hit)
  1557. Damagefunc(Hitbox, hit, 1, 5, math.random(1, 5), "Normal", RootPart, 0.2, "rbxassetid://199149221", 0.8)
  1558. end
  1559. )
  1560. Humanoid.WalkSpeed = 5
  1561. for i = 0, 1, 0.13 do
  1562. swait()
  1563. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.5) * angles(math.rad(0), math.rad(0), math.rad(70)), 0.3)
  1564. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(-70)), 0.3)
  1565. RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.4, 0) * angles(math.rad(-90), math.rad(60), math.rad(90)), 0.3)
  1566. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)), 0.3)
  1567. RH.C0 = clerp(RH.C0, cn(1, -0.5, 0) * RHCF * angles(math.rad(-3), math.rad(-30), math.rad(0)), 0.3)
  1568. LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-2), math.rad(-30), math.rad(50)), 0.3)
  1569. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(10)), 0.3)
  1570. end
  1571. CreateSound("http://roblox.com/asset/?id=320557563", Hitbox, 1, 0.9)
  1572. for i = 0, 1, 0.1 do
  1573. swait()
  1574. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.25) * angles(math.rad(10), math.rad(0), math.rad(-60)), 0.3)
  1575. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-10), math.rad(0), math.rad(60)), 0.3)
  1576. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.4, 0.1) * angles(math.rad(-90), math.rad(-20), math.rad(90)), 0.3)
  1577. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-40)), 0.3)
  1578. RH.C0 = clerp(RH.C0, cn(1, -0.9, 0) * RHCF * angles(math.rad(-3), math.rad(40), math.rad(-10)), 0.3)
  1579. LH.C0 = clerp(LH.C0, cn(-1, -0.7, 0) * LHCF * angles(math.rad(-2), math.rad(30), math.rad(-10)), 0.3)
  1580. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-50), math.rad(0), math.rad(-10)), 0.3)
  1581. end
  1582. con:disconnect()
  1583. Humanoid.WalkSpeed = 15
  1584. attack = false
  1585. end
  1586.  
  1587. attackthree = function()
  1588. attack = true
  1589. local con = Hitbox.Touched:connect(function(hit)
  1590. Damagefunc(Hitbox, hit, 1, 10, math.random(1, 5), "Normal", RootPart, 0.2, "rbxassetid://199149221", 0.8)
  1591. end
  1592. )
  1593. Humanoid.WalkSpeed = 5
  1594. for i = 0, 1, 0.13 do
  1595. swait()
  1596. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-70)), 0.3)
  1597. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(70)), 0.3)
  1598. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(80), math.rad(-140), math.rad(-90)), 0.3)
  1599. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.3)
  1600. RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-5), math.rad(10), math.rad(0)), 0.3)
  1601. LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-5), math.rad(10), math.rad(0)), 0.3)
  1602. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(10)), 0.3)
  1603. end
  1604. CreateSound("http://roblox.com/asset/?id=320557563", Hitbox, 1, 1)
  1605. for i = 0, 1, 0.13 do
  1606. swait()
  1607. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(70)), 0.3)
  1608. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(-70)), 0.3)
  1609. RW.C0 = clerp(RW.C0, CFrame.new(1.1, 0.5, -0.3) * angles(math.rad(80), math.rad(-50), math.rad(-90)), 0.3)
  1610. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.3)
  1611. RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-5), math.rad(10), math.rad(0)), 0.3)
  1612. LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-5), math.rad(10), math.rad(0)), 0.3)
  1613. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-90), math.rad(0), math.rad(10)), 0.3)
  1614. end
  1615. con:disconnect()
  1616. Humanoid.WalkSpeed = 15
  1617. attack = false
  1618. end
  1619.  
  1620. Naildrive = function()
  1621. attack = true
  1622. Humanoid.WalkSpeed = 5
  1623. local con = Hitbox.Touched:connect(function(hit)
  1624. Damagefunc(Hitbox, hit, 8, 28, math.random(1, 5), "Normal", RootPart, 0.2, "rbxassetid://199149221", 0.8)
  1625. end
  1626. )
  1627. for i = 0, 1, 0.1 do
  1628. swait()
  1629. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(-10), math.rad(0), math.rad(-90)), 0.4)
  1630. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(90)), 0.4)
  1631. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(100), math.rad(-140), math.rad(-90)), 0.3)
  1632. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
  1633. RH.C0 = clerp(RH.C0, cn(1, -1, -0.5) * RHCF * angles(math.rad(-5), math.rad(10), math.rad(0)), 0.3)
  1634. LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-5), math.rad(10), math.rad(20)), 0.3)
  1635. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(160), math.rad(0), math.rad(10)), 0.3)
  1636. end
  1637. CreateSound("http://roblox.com/asset/?id=320557563", Hitbox, 1, 1)
  1638. for i = 0, 1, 0.1 do
  1639. Torso.Velocity = RootPart.CFrame.lookVector * 50
  1640. swait()
  1641. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(90)), 0.3)
  1642. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-20), math.rad(0), math.rad(-90)), 0.3)
  1643. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.5) * angles(math.rad(100), math.rad(200), math.rad(-90)), 0.3)
  1644. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
  1645. RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-5), math.rad(10), math.rad(0)), 0.3)
  1646. LH.C0 = clerp(LH.C0, cn(-1, -1, -0.5) * LHCF * angles(math.rad(-5), math.rad(10), math.rad(-10)), 0.3)
  1647. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(260), math.rad(0), math.rad(0)), 0.3)
  1648. end
  1649. CreateSound("http://roblox.com/asset/?id=320557563", Hitbox, 1, 0.8)
  1650. for i = 0, 1, 0.08 do
  1651. swait()
  1652. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-70)), 0.3)
  1653. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(10), math.rad(70)), 0.3)
  1654. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(110), math.rad(250), math.rad(-90)), 0.3)
  1655. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(-100), math.rad(-90)), 0.3)
  1656. RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-5), math.rad(10), math.rad(0)), 0.3)
  1657. LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-5), math.rad(10), math.rad(-10)), 0.3)
  1658. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(400), math.rad(0), math.rad(0)), 0.3)
  1659. end
  1660. CreateSound("http://roblox.com/asset/?id=320557563", Hitbox, 1, 1.2)
  1661. for i = 0, 1, 0.1 do
  1662. swait()
  1663. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(100)), 0.3)
  1664. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(-100)), 0.3)
  1665. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(300), math.rad(-90)), 0.3)
  1666. LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5, -1) * angles(math.rad(0), math.rad(-200), math.rad(-90)), 0.3)
  1667. RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-5), math.rad(10), math.rad(0)), 0.3)
  1668. LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-5), math.rad(10), math.rad(-10)), 0.3)
  1669. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(260), math.rad(0), math.rad(0)), 0.3)
  1670. end
  1671. con:disconnect()
  1672. Humanoid.WalkSpeed = 15
  1673. attack = false
  1674. end
  1675.  
  1676. ob1u = function()
  1677. end
  1678.  
  1679.  
  1680.  
  1681.  
  1682. Laz0r = function()
  1683. attack = true
  1684. Character.Humanoid.WalkSpeed = 0
  1685. la = Instance.new("Part",Character)
  1686. la.FormFactor = 3
  1687. la.TopSurface = 0
  1688. la.Transparency = 0.8
  1689. la.BottomSurface = 0
  1690. la.Material = "Neon"
  1691. la.Size = Vector3.new(0.3,0.3,0.3)
  1692. la.BrickColor = Character["Torso"].BrickColor
  1693. lam = Instance.new("SpecialMesh",la)
  1694. lam.MeshType = "Sphere"
  1695. lam.Scale = Vector3.new(1,1,1)
  1696. law = Instance.new("Weld",la)
  1697. law.Part0 = la
  1698. law.Part1 = handle
  1699. la1 = Instance.new("Part",Character)
  1700. la1.FormFactor = 3
  1701. la1.TopSurface = 0
  1702. la1.Transparency = 0
  1703. la1.BottomSurface = 0
  1704. la1.Material = "Neon"
  1705. la1.Size = Vector3.new(0.1,0.1,0.1)
  1706. la1.BrickColor = BrickColor.new("Bright red")
  1707. lam1 = Instance.new("SpecialMesh",la1)
  1708. lam1.MeshType = "Sphere"
  1709. lam1.Scale = Vector3.new(1,1,1)
  1710. law1 = Instance.new("Weld",la1)
  1711. law1.Part0 = la1
  1712. law1.Part1 = handle
  1713. s1 = Instance.new("Sound",handle)
  1714. s1.SoundId = "rbxassetid://181004943"
  1715. s1.Volume = .7
  1716. s1.Pitch = .9
  1717. s1:Play()
  1718. for i = 1,6,0.15 do wait()
  1719. lam.Scale = Vector3.new(i,i,i)
  1720. lam1.Scale = Vector3.new(i,i,i)
  1721. end
  1722. wait(0.1)
  1723. wait(0.4)
  1724. s = Instance.new("Sound",handle)
  1725. s.SoundId = "rbxassetid://228343271"
  1726. s.Volume = .7
  1727. s.Pitch = 1
  1728. s:Play()
  1729. rng = Instance.new("Part",Character)
  1730. rng.FormFactor = 3
  1731. rng.TopSurface = 0
  1732. rng.BottomSurface = 0
  1733. rng.Transparency = 0.8
  1734. rng.BrickColor = Character["Torso"].BrickColor
  1735. rng.Size = Vector3.new(0.1,0.1,0.1)
  1736. rng.Material = "Neon"
  1737. rngm = Instance.new("SpecialMesh",rng)
  1738. rngm.MeshType = "FileMesh"
  1739. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1740. rngm.Scale = Vector3.new(1,1,1)
  1741. rngw = Instance.new("Weld",rng)
  1742. rngw.Part0 = rng
  1743. rngw.Part1 = handle
  1744. rngw.C0 = CFrame.new(0,0,0) * CFrame.Angles(math.pi/2,0,0)
  1745. la2 = Instance.new("Part",Character)
  1746. la2.FormFactor = 3
  1747. la2.TopSurface = 0
  1748. la2.Transparency = 0
  1749. la2.BottomSurface = 0
  1750. la2.Material = "Neon"
  1751. la2.Size = Vector3.new(0.1,0.1,0.1)
  1752. la2.BrickColor = Character["Torso"].BrickColor
  1753. lam2 = Instance.new("SpecialMesh",la2)
  1754. lam2.MeshType = "Sphere"
  1755. lam2.Scale = Vector3.new(1,1,1)
  1756. law2 = Instance.new("Weld",la2)
  1757. law2.Part0 = la2
  1758. law2.Part1 = la1
  1759. local Beam1 = la2:Clone()
  1760. Beam1.Parent = Character
  1761. local Mesh = Instance.new("CylinderMesh",Beam1)
  1762. Beam1.Size = Vector3.new(1,1,1)
  1763. Beam1.Anchored = true
  1764. Beam1.CanCollide = false
  1765. local Beam2 = Beam1:Clone()
  1766. Beam2.Parent = Character
  1767. Beam2.Transparency = .8
  1768. Beam2.BrickColor = Character["Torso"].BrickColor
  1769. local Mesh2 = Instance.new("CylinderMesh",Beam2)
  1770. for i = 1,17,0.3 do wait()
  1771. lam2.Scale = Vector3.new(0,0,i)
  1772. rngm.Scale = Vector3.new(i/4,i/4,1)
  1773. local Ray = Ray.new(la2.CFrame.p,(la2.CFrame.p-(la2.CFrame*CFrame.new(0,-10,0)).p).unit*900)
  1774. local hit,pos = workspace:FindPartOnRay(Ray,Character)
  1775. local Mag = (pos - la2.CFrame.p).magnitude
  1776. Beam1.CFrame = la2.CFrame * CFrame.new(0,Mag/2,0)
  1777. Mesh.Scale = Vector3.new(.7,Mag,.7)
  1778. Beam2.CFrame = Beam1.CFrame
  1779. Mesh2.Scale = Vector3.new(1.2,Mag,1.2)
  1780. if hit then
  1781. dmg2 = 6
  1782. if hit.Parent:FindFirstChild("Humanoid")
  1783. then hit.Parent:FindFirstChild("Humanoid"):TakeDamage(dmg2)
  1784. if hit.Parent.Parent:FindFirstChild("Humanoid")
  1785. then hit.Parent.Parent:FindFirstChild("Humanoid"):TakeDamage(dmg2)
  1786. if dmg2 > 6 then dmg2 = 6
  1787. end
  1788. end
  1789. end
  1790. end
  1791. end
  1792. for i = 4,1,-0.1 do wait()
  1793. lam.Scale = Vector3.new(i+2,i+2,i+2)
  1794. lam1.Scale = Vector3.new(i+2,i+2,i+2)
  1795. lam2.Scale = Vector3.new(i,i,i)
  1796. rng.Transparency = rng.Transparency + i/10
  1797. local Ray = Ray.new(la2.CFrame.p,(la2.CFrame.p-(la2.CFrame*CFrame.new(0,-10,0)).p).unit*900)
  1798. local hit,pos = workspace:FindPartOnRay(Ray,Character)
  1799. local Mag = (pos - la2.CFrame.p).magnitude
  1800. Beam1.CFrame = la2.CFrame * CFrame.new(0,Mag/2,0)
  1801. Beam2.CFrame = Beam1.CFrame
  1802. Mesh.Scale = Vector3.new(.7/4*i,Mag,.7/4*i)
  1803. Mesh2.Scale = Vector3.new(1.2/4*i,Mag,1.2/4*i)
  1804. if hit then
  1805. dmg = 6
  1806. if hit.Parent:FindFirstChild("Humanoid")
  1807. then hit.Parent:FindFirstChild("Humanoid"):TakeDamage(dmg)
  1808. if hit.Parent.Parent:FindFirstChild("Humanoid")
  1809. then hit.Parent.Parent:FindFirstChild("Humanoid"):TakeDamage(dmg)
  1810. if dmg > 6 then dmg = 6
  1811. end
  1812. end
  1813. end
  1814. end
  1815. end
  1816. rng:Remove()
  1817. la:Remove()
  1818. la1:Remove()
  1819. la2:Remove()
  1820. Beam1:Remove()
  1821. Beam2:Remove()
  1822. wait(0.5)
  1823. Character.Humanoid.WalkSpeed = 16
  1824. attack = false
  1825. end
  1826.  
  1827.  
  1828.  
  1829. ob1d = function()
  1830. if attack == false and attacktype == 1 then
  1831. attacktype = 2
  1832. attackone()
  1833. else
  1834. if attack == false and attacktype == 2 then
  1835. attacktype = 3
  1836. attacktwo()
  1837. else
  1838. if attack == false and attacktype == 3 then
  1839. attacktype = 1
  1840. attackthree()
  1841. end
  1842. end
  1843. end
  1844. end
  1845.  
  1846. key = function(k)
  1847. k = k:lower()
  1848. if attack == false and k == "z" and co1 <= cooldown1 then
  1849. cooldown1 = 0
  1850. DIVIDE()
  1851. else
  1852. if attack == false and k == "x" and co2 <= cooldown2 then
  1853. cooldown2 = cooldown2 / 2
  1854. Slashy()
  1855. else
  1856. if attack == false and k == "c" and co3 <= cooldown3 then
  1857. cooldown3 = 0
  1858. spinattack()
  1859. else
  1860. if attack == false and k == "v" and co4 <= cooldown4 then
  1861. cooldown4 = 0
  1862. Laz0r()--finale()
  1863. if attack == false and k == "q" then
  1864. --Naildrive()
  1865. end
  1866. end
  1867. end
  1868. end
  1869. end
  1870. end
  1871.  
  1872. ds = function(mouse)
  1873. end
  1874.  
  1875. s = function(mouse)
  1876. print("Selected")
  1877. mouse.Button1Down:connect(function()
  1878. ob1d(mouse)
  1879. end
  1880. )
  1881. mouse.Button1Up:connect(function()
  1882. ob1u(mouse)
  1883. end
  1884. )
  1885. mouse.KeyDown:connect(key)
  1886. end
  1887.  
  1888. s(mouse)
  1889.  
  1890.  
  1891.  
  1892. local walk = 0
  1893. local walkforw = false
  1894. updateskills = function()
  1895. if cooldown1 <= co1 then
  1896. cooldown1 = cooldown1 + 0.033333333333333
  1897. end
  1898. if cooldown2 <= co2 then
  1899. cooldown2 = cooldown2 + 0.033333333333333
  1900. end
  1901. if cooldown3 <= co3 then
  1902. cooldown3 = cooldown3 + 0.033333333333333
  1903. end
  1904. if cooldown4 <= co4 then
  1905. cooldown4 = cooldown4 + 0.033333333333333
  1906. end
  1907. end
  1908.  
  1909. while 1 do
  1910. swait()
  1911. updateskills()
  1912. bar4:TweenSize(UDim2.new(1 * (cooldown4 / co4), 0, 1, 0), "Out", "Quad", 0.5)
  1913. bar3:TweenSize(UDim2.new(1 * (cooldown3 / co3), 0, 1, 0), "Out", "Quad", 0.5)
  1914. bar1:TweenSize(UDim2.new(1 * (cooldown1 / co1), 0, 1, 0), "Out", "Quad", 0.5)
  1915. bar2:TweenSize(UDim2.new(1 * (cooldown2 / co2), 0, 1, 0), "Out", "Quad", 0.5)
  1916. for i,v in pairs(Character:GetChildren()) do
  1917. if v:IsA("Part") then
  1918. v.Material = "SmoothPlastic"
  1919. else
  1920. if v:IsA("Hat") then
  1921. v:WaitForChild("Handle").Material = "SmoothPlastic"
  1922. end
  1923. end
  1924. end
  1925. walk = walk + 1.2
  1926. if 15 - 5 * (Humanoid.WalkSpeed / 16) <= walk then
  1927. walk = 0
  1928. if walkforw == true then
  1929. walkforw = false
  1930. else
  1931. if walkforw == false then
  1932. walkforw = true
  1933. end
  1934. end
  1935. end
  1936. Torsovelocity = RootPart.Velocity * Vector3.new(1, 0, 1).magnitude
  1937. velocity = RootPart.Velocity.y
  1938. sine = sine + change
  1939. local hit, pos = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character)
  1940. if equipped == true or equipped == false then
  1941. if 1 < RootPart.Velocity.y and hit == nil then
  1942. Anim = "Jump"
  1943. if attack == false then
  1944. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1945. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-10), math.rad(0), math.rad(0)), 0.3)
  1946. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.7, 0) * angles(math.rad(0), math.rad(115), math.rad(205)), 0.3)
  1947. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-30)), 0.3)
  1948. RH.C0 = clerp(RH.C0, cn(1, -0.5, -0.4) * RHCF * angles(math.rad(-3), math.rad(0), math.rad(-30)), 0.3)
  1949. LH.C0 = clerp(LH.C0, cn(-1, -0.8, 0) * LHCF * angles(math.rad(-3), math.rad(0), math.rad(20)), 0.3)
  1950. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(20), math.rad(-20), math.rad(0)), 0.3)
  1951. end
  1952. else
  1953. if RootPart.Velocity.y < -1 and hit == nil then
  1954. Anim = "Fall"
  1955. if attack == false then
  1956. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1957. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(0)), 0.3)
  1958. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.7, 0) * angles(math.rad(0), math.rad(120), math.rad(205)), 0.3)
  1959. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-60)), 0.3)
  1960. RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-3), math.rad(0), math.rad(30)), 0.3)
  1961. LH.C0 = clerp(LH.C0, cn(-1, -1, -0.3) * LHCF * angles(math.rad(-3), math.rad(0), math.rad(-20)), 0.3)
  1962. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(-20), math.rad(0)), 0.3)
  1963. end
  1964. else
  1965. if (math.abs(Torsovelocity.x) + math.abs(Torsovelocity.z)) < 1 and hit ~= nil then
  1966. Anim = "Idle"
  1967. if attack == false then
  1968. change = 1
  1969. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.1 + 0.1 * math.cos((sine) / 25)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1970. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5 + 3 * math.cos((sine) / 23)), math.rad(0), math.rad(0)), 0.3)
  1971. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.7, 0) * angles(math.rad(190), math.rad(100 - 1 * math.cos((sine) / 23)), math.rad(200 + 3 * math.cos((sine) / 23))), 0.3)
  1972. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(-10 - 5 * math.cos((sine) / 23))), 0.3)
  1973. RH.C0 = clerp(RH.C0, cn(1, -0.9 - 0.1 * math.cos((sine) / 25), 0) * RHCF * angles(math.rad(-3 - 1 * math.cos((sine) / 25)), math.rad(20), math.rad(0)), 0.3)
  1974. LH.C0 = clerp(LH.C0, cn(-1, -0.9 - 0.1 * math.cos((sine) / 25), 0) * LHCF * angles(math.rad(-3 - 1 * math.cos((sine) / 25)), math.rad(20), math.rad(0)), 0.3)
  1975. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 10, 0) * angles(math.rad(20), math.rad(-20), math.rad(0)), 0.3)
  1976. end
  1977. else
  1978. if 2 < (math.abs(Torsovelocity.x) + math.abs(Torsovelocity.z)) and hit ~= nil then
  1979. Anim = "Walk"
  1980. if attack == false then
  1981. change = 2
  1982. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(2 * math.cos((sine) / 7))), 0.3)
  1983. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5 + 3 * math.cos((sine) / 23)), math.rad(0), math.rad(-2 * math.cos((sine) / 7))), 0.3)
  1984. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.7, 0) * angles(math.rad(0), math.rad(110), math.rad(-200)), 0.3)
  1985. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30 * math.cos((sine) / 10)), math.rad(0), math.rad(-5)), 0.3)
  1986. RH.C0 = clerp(RH.C0, cn(1, -1 - 0.3 * math.cos((sine) / 8) / 2, -0.03 + math.sin((sine) / 8) / 2) * RHCF * angles(math.rad(-2), math.rad(0), math.rad(-10) - math.sin((sine) / 8)), 0.3)
  1987. LH.C0 = clerp(LH.C0, cn(-1, -1 + 0.3 * math.cos((sine) / 8) / 2, -0.03 - math.sin((sine) / 8) / 2) * LHCF * angles(math.rad(-2), math.rad(0), math.rad(10) - math.sin((sine) / 8)), 0.3)
  1988. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(23), math.rad(-20), math.rad(0)), 0.3)
  1989. end
  1990. end
  1991. end
  1992. end
  1993. end
  1994. end
  1995. if 0 < #Effects then
  1996. for e = 1, #Effects do
  1997. if Effects[e] ~= nil then
  1998. local Thing = Effects[e]
  1999. if Thing ~= nil then
  2000. local Part = Thing[1]
  2001. local Mode = Thing[2]
  2002. local Delay = Thing[3]
  2003. local IncX = Thing[4]
  2004. local IncY = Thing[5]
  2005. local IncZ = Thing[6]
  2006. if Thing[1].Transparency <= 1 then
  2007. if Thing[2] == "Block1" then
  2008. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2009. Mesh = Thing[1].Mesh
  2010. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2011. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2012. else
  2013. if Thing[2] == "Block2" then
  2014. Thing[1].CFrame = Thing[1].CFrame
  2015. Mesh = Thing[7]
  2016. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2017. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2018. else
  2019. if Thing[2] == "Cylinder" then
  2020. Mesh = Thing[1].Mesh
  2021. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2022. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2023. else
  2024. if Thing[2] == "Blood" then
  2025. Mesh = Thing[7]
  2026. Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0)
  2027. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2028. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2029. else
  2030. if Thing[2] == "Elec" then
  2031. Mesh = Thing[1].Mesh
  2032. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  2033. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2034. else
  2035. if Thing[2] == "Disappear" then
  2036. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2037. else
  2038. if Thing[2] == "Shatter" then
  2039. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2040. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  2041. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  2042. Thing[6] = Thing[6] + Thing[5]
  2043. end
  2044. end
  2045. end
  2046. end
  2047. end
  2048. end
  2049. end
  2050. else
  2051. Part.Parent = nil
  2052. table.remove(Effects, e)
  2053. end
  2054. end
  2055. end
  2056. end
  2057. end
  2058. end
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