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JRKPastesBins

Untitled

Jul 21st, 2017
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  1. ------[[ Lets start with something simple like the Variables & Settings ]]----
  2. local p = game.Players.LocalPlayer
  3. local char = p.Character
  4. local size = 8
  5. part = function()
  6.  
  7. local a = Instance.new("Part", script)
  8. a.Anchored = true
  9. a.CanCollide = true
  10. a.CFrame = char.Torso.CFrame
  11. a.Size = Vector3.new(size, 0.2, 0.2)
  12. a.Transparency = 1
  13. return a
  14. end
  15.  
  16. part2 = function()
  17.  
  18. local a = Instance.new("Part", script)
  19. a.Anchored = true
  20. a.CanCollide = true
  21. a.CFrame = char.Torso.CFrame
  22. a.Size = Vector3.new(0.2, size, 0.2)
  23. a.Transparency = 1
  24. return a
  25. end
  26.  
  27. part3 = function()
  28.  
  29. local a = Instance.new("Part", script)
  30. a.Anchored = true
  31. a.CanCollide = false
  32. a.Size = Vector3.new(size, size, 1)
  33. a.Transparency = 0.7
  34. a.Material = "Neon"
  35. a.BrickColor = BrickColor.new("Really red")
  36. local b = Instance.new("BlockMesh", a)
  37. b.Scale = Vector3.new(1, 1, 0)
  38. return a
  39. end
  40.  
  41. local replicating = false
  42. local root, a, b, c, d, a2, b2, c2, d2, aa, bb, cc, dd, z, x, c, v, b, n = nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil
  43. replicate = function()
  44.  
  45. replicating = true
  46. script:ClearAllChildren()
  47. root = part()
  48. root.Transparency = 1
  49. root.Size = Vector3.new(0.2, 0.2, 0.2)
  50. root.CanCollide = false
  51. a = part()
  52. b = part()
  53. c = part()
  54. d = part()
  55. a2 = part()
  56. b2 = part()
  57. c2 = part()
  58. d2 = part()
  59. aa = part2()
  60. bb = part2()
  61. cc = part2()
  62. dd = part2()
  63. z = part3()
  64. x = part3()
  65. c = part3()
  66. v = part3()
  67. b = part3()
  68. n = part3()
  69. replicating = false
  70. end
  71.  
  72. script.ChildRemoved:connect(function(a)
  73.  
  74. if a.ClassName == "Part" and replicating == false then
  75. replicate()
  76. end
  77. end
  78. )
  79. replicate()
  80. local tick = 0
  81. CreateRegion3FromLocAndSize = function(Position, Size)
  82.  
  83. local SizeOffset = Size / 2
  84. local Point1 = Position - SizeOffset
  85. local Point2 = Position + SizeOffset
  86. return Region3.new(Point1, Point2)
  87. end
  88.  
  89. local set = false
  90. local whitelist = {"Hieroku", "PPATTA", "DevGamerzz", "I kill U", "kash5", "ZeroCrimson", "Zaidia", "tsup2", "PointCoded", "CLarramore", "Suzuuki", "", "", ""}
  91. p.Chatted:connect(function(ms)
  92.  
  93. if ms:sub(1, 5) == "size-" then
  94. size = tonumber(ms:sub(6))
  95. replicate()
  96. else
  97. if ms:sub(1, 4) == "set-" then
  98. set = true
  99. z.CanCollide = false
  100. x.CanCollide = false
  101. c.CanCollide = false
  102. v.CanCollide = false
  103. b.CanCollide = false
  104. n.CanCollide = false
  105. else
  106. if ms:sub(1, 6) == "unset-" then
  107. set = false
  108. z.CanCollide = false
  109. x.CanCollide = false
  110. c.CanCollide = false
  111. v.CanCollide = false
  112. b.CanCollide = false
  113. n.CanCollide = false
  114. else
  115. if ms:sub(1, 10) == "whitelist-" then
  116. table.insert(whitelist, ms:sub(11))
  117. else
  118. if ms:sub(1, 12) == "unwhitelist-" then
  119. for i,v in pairs(whitelist) do
  120. if ms:sub(13) == v then
  121. table.remove(whitelist, i)
  122. break
  123. end
  124. end
  125. end
  126. end
  127. end
  128. end
  129. end
  130. end
  131. )
  132. local magicpos = nil
  133. game:GetService("RunService").Heartbeat:connect(function()
  134.  
  135. pcall(function()
  136.  
  137. local void = char:GetChildren()
  138. for _,pl in pairs(whitelist) do
  139. if game.Players:FindFirstChild(pl) ~= nil and game.Players:FindFirstChild(pl).Character ~= nil then
  140. for i,v in pairs(game.Players[pl].Character:GetChildren()) do
  141. table.insert(void, v)
  142. end
  143. end
  144. end
  145. for i,v in pairs(game.Players:GetPlayers()) do
  146. if v.Character:isDescendantOf(char) and not v.Name == "FangxWulf" then
  147. v:LoadCharacter()
  148. end
  149. end
  150. char.Humanoid.Health = math.huge
  151. tick = tick + 0.01
  152. if not set then
  153. root.CFrame = root.CFrame:lerp(CFrame.new(char.Torso.CFrame.p) * CFrame.Angles(math.sin(tick) * 100 / 30 / (size / 2), math.cos(tick) * 100 / 30 / (size / 2), math.cos(tick) * 100 / 30 / (size / 2)), 0.1)
  154. magicpos = char.Torso.CFrame
  155. else
  156. root.CFrame = root.CFrame:lerp(CFrame.new(magicpos.p) * CFrame.Angles(0, 0, 0), 0.05)
  157. end
  158. local reg = CreateRegion3FromLocAndSize(root.CFrame.p, Vector3.new(size, size, size))
  159. for i,v in pairs(game.Workspace:FindPartsInRegion3WithIgnoreList(reg, void, 100)) do
  160. if v.Name ~= "Base" then
  161. v:Destroy()
  162. end
  163. end
  164. a.CFrame = root.CFrame * CFrame.new(size / 2, size / 2, 0) * CFrame.Angles(0, math.rad(90), 0)
  165. b.CFrame = root.CFrame * CFrame.new(-size / 2, size / 2, 0) * CFrame.Angles(0, math.rad(90), 0)
  166. c.CFrame = root.CFrame * CFrame.new(0, size / 2, size / 2)
  167. d.CFrame = root.CFrame * CFrame.new(0, size / 2, -size / 2)
  168. a2.CFrame = root.CFrame * CFrame.new(size / 2, -size / 2, 0) * CFrame.Angles(0, math.rad(90), 0)
  169. b2.CFrame = root.CFrame * CFrame.new(-size / 2, -size / 2, 0) * CFrame.Angles(0, math.rad(90), 0)
  170. c2.CFrame = root.CFrame * CFrame.new(0, -size / 2, size / 2)
  171. d2.CFrame = root.CFrame * CFrame.new(0, -size / 2, -size / 2)
  172. aa.CFrame = root.CFrame * CFrame.new(size / 2, 0, size / 2)
  173. bb.CFrame = root.CFrame * CFrame.new(-size / 2, 0, size / 2)
  174. cc.CFrame = root.CFrame * CFrame.new(-size / 2, 0, -size / 2)
  175. dd.CFrame = root.CFrame * CFrame.new(size / 2, 0, -size / 2)
  176. z.CFrame = root.CFrame * CFrame.new(size / 2, 0, 0) * CFrame.Angles(0, math.rad(90), 0)
  177. x.CFrame = root.CFrame * CFrame.new(-size / 2, 0, 0) * CFrame.Angles(0, math.rad(90), 0)
  178. c.CFrame = root.CFrame * CFrame.new(0, 0, size / 2) * CFrame.Angles(0, 0, math.rad(90))
  179. v.CFrame = root.CFrame * CFrame.new(0, 0, -size / 2) * CFrame.Angles(0, 0, math.rad(90))
  180. b.CFrame = root.CFrame * CFrame.new(0, size / 2, 0) * CFrame.Angles(math.rad(90), 0, 0)
  181. n.CFrame = root.CFrame * CFrame.new(0, -size / 2, 0) * CFrame.Angles(math.rad(90), 0, 0)
  182. end
  183. )
  184. end
  185. )
  186. game.Workspace.Likebossfromdk.Humanoid.MaxHealth = math.huge
  187. local char = game.Players.LocalPlayer.Character
  188. for i,v in pairs(char:children()) do
  189. if v:IsA("Accessory") then
  190. v:Destroy()
  191. end
  192. end
  193. local aura = Instance.new("ParticleEmitter",game.Players.LocalPlayer.Character.Torso)
  194. aura.Size = NumberSequence.new(0)
  195. aura.Lifetime = NumberRange.new(0)
  196. aura.LightEmission = 0
  197. local jun = game.Players.LocalPlayer
  198. local Player=game.Players.LocalPlayer
  199. repeat wait()
  200. until Player
  201. local Char=Player.Character
  202. repeat wait()
  203. until Char
  204. local CurrentEffects={}
  205. local CurrentDamages={}
  206. local Human=Char.Humanoid
  207. local LArm=Char["Left Arm"]
  208. local RArm=Char["Right Arm"]
  209. local LLeg=Char["Left Leg"]
  210. local RLeg=Char["Right Leg"]
  211. local Torso=Char.Torso
  212. local RS=Torso["Right Shoulder"]
  213. local LS=Torso["Left Shoulder"]
  214. local RH=Torso["Right Hip"]
  215. local LH=Torso["Left Hip"]
  216. local Head=Char.Head
  217. local Neck=Torso.Neck
  218. local RootPart=Char.HumanoidRootPart
  219. local RootJoint=RootPart.RootJoint
  220. local equipped=false
  221. local Debounce=false
  222. local Anim="Idle"
  223. local chat = game:GetService("Chat")
  224. local Mouse=Player:GetMouse()
  225. local Lighting=game.Lighting
  226. local cf=CFrame.new
  227. local v3=Vector3.new
  228. local c3=Color3.new
  229. local it=Instance.new
  230. local angles=CFrame.Angles
  231. local rad=math.rad
  232. local ran=math.random
  233. local huge=math.huge
  234. local attacking=false
  235. local attacktype=1
  236. local Portalling=false
  237. local p = game.Players.LocalPlayer
  238. local char = p.Character
  239. local mouse = p:GetMouse()
  240. local larm = char["Left Arm"]
  241. local rarm = char["Right Arm"]
  242. local lleg = char["Left Leg"]
  243. local rleg = char["Right Leg"]
  244. local hed = char.Head
  245. local symbolimg = "rbxassetid://"
  246. local torso = char.Torso
  247. local hum = char.Humanoid
  248. local cam = game.Workspace.CurrentCamera
  249. local root = char.HumanoidRootPart
  250. local deb = false
  251. local shot = 0
  252. local debris=game:service"Debris"
  253. local l = game:GetService("Lighting")
  254. local rs = game:GetService("RunService").RenderStepped
  255. local eColors = {"Crimson", "Really red"}
  256. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  257. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  258. LSC0=cf(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  259. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  260. RSC0=cf(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  261. ROOTC0 = cf(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  262. r=game:service'RunService'.RenderStepped
  263. --------------------------------------------------------------------
  264.  
  265.  
  266.  
  267. local Transforming = true
  268. Human.WalkSpeed = 0
  269.  
  270.  
  271. Player:ClearCharacterAppearance()
  272. wait(0.1)
  273. Player.Character.Head.BrickColor = BrickColor.new("Really black")
  274. Player.Character.Torso.BrickColor = BrickColor.new("Really black")
  275. Player.Character["Right Arm"].BrickColor = BrickColor.new("Really black")
  276. Player.Character["Right Leg"].BrickColor = BrickColor.new("Really black")
  277. Player.Character["Left Leg"].BrickColor = BrickColor.new("Really black")
  278. Player.Character["Left Arm"].BrickColor = BrickColor.new("Really black")
  279. Player.Character.Head.face:Destroy()
  280.  
  281.  
  282.  
  283.  
  284.  
  285.  
  286.  
  287. local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
  288. selectionBoxOfTorso.Adornee = Torso
  289. selectionBoxOfTorso.Color = BrickColor.new("Crimson")
  290. selectionBoxOfTorso.LineThickness = 0.01
  291. selectionBoxOfTorso.Transparency = 0
  292.  
  293. local selectionBoxOfRightArm = Instance.new("SelectionBox",Char["Right Arm"])
  294. selectionBoxOfRightArm.Adornee = Char["Right Arm"]
  295. selectionBoxOfRightArm.Color = BrickColor.new("Crimson")
  296. selectionBoxOfRightArm.LineThickness = 0.01
  297. selectionBoxOfRightArm.Transparency = 0
  298.  
  299. local selectionBoxOfRightLeg = Instance.new("SelectionBox",Char["Right Leg"])
  300. selectionBoxOfRightLeg.Adornee = Char["Right Leg"]
  301. selectionBoxOfRightLeg.Color = BrickColor.new("Crimson")
  302. selectionBoxOfRightLeg.LineThickness = 0.01
  303. selectionBoxOfRightLeg.Transparency = 0
  304.  
  305. local selectionBoxOfLeftArm = Instance.new("SelectionBox",Char["Left Arm"])
  306. selectionBoxOfLeftArm.Adornee = Char["Left Arm"]
  307. selectionBoxOfLeftArm.Color = BrickColor.new("Crimson")
  308. selectionBoxOfLeftArm.LineThickness = 0.01
  309. selectionBoxOfLeftArm.Transparency = 0
  310.  
  311. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",Char["Left Leg"])
  312. selectionBoxOfLeftLeg.Adornee = Char["Left Leg"]
  313. selectionBoxOfLeftLeg.Color = BrickColor.new("Crimson")
  314. selectionBoxOfLeftLeg.LineThickness = 0.01
  315. selectionBoxOfLeftLeg.Transparency = 0
  316.  
  317.  
  318. LightOnBody = Instance.new("PointLight", Head)
  319. LightOnBody.Brightness = 3000
  320. LightOnBody.Range = 20
  321. LightOnBody.Color = Color3.new(255, 0, 0)
  322.  
  323.  
  324.  
  325. local p = game.Players.LocalPlayer
  326. local char = p.Character
  327. GodOfDestruction = Instance.new("Model",game.Players.LocalPlayer.Character.Torso)
  328. GodOfDestruction.Name = "GodOfDestruction"
  329. humanoid = Instance.new("Humanoid",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  330. shirt = Instance.new("Shirt",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  331. shirt.Name = "Shirt"
  332. pants = Instance.new("Pants",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  333. pants.Name = "Pants"
  334. torso = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  335. torso.Size = Vector3.new(2,2,1)
  336. torso.Rotation = Vector3.new(0,180,0)
  337. torso.Position = Vector3.new(0,4,0)
  338. torso.BrickColor = BrickColor.new("Really black")
  339. torso.Name = "Torso"
  340. head = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  341. head.Size = Vector3.new(1.25,1.25,1.25)
  342. head.BrickColor = BrickColor.new("Really black")
  343. head.Name = "Head"
  344. head.Position = Vector3.new(0,6,0)
  345. headmesh = Instance.new("SpecialMesh",head)
  346. headmesh.MeshType = "Head"
  347. larm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  348. larm.Size = Vector3.new(1,2,1)
  349. larm.BrickColor = BrickColor.new("Really black")
  350. larm.Name = "Left Arm"
  351. larm.Position = Vector3.new(-2,4,0)
  352. rarm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  353. rarm.Size = Vector3.new(1,2,1)
  354. rarm.BrickColor = BrickColor.new("Really black")
  355. rarm.Name = "Right Arm"
  356. rarm.Position = Vector3.new(2,4,0)
  357. lleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  358. lleg.Size = Vector3.new(1,2,1)
  359. lleg.Name = "Left Leg"
  360. lleg.Position = Vector3.new(1,2,0)
  361. lleg.BrickColor = BrickColor.new("Really black")
  362. rleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  363. rleg.Size = Vector3.new(1,2,1)
  364. rleg.Name = "Right Leg"
  365. rleg.Position = Vector3.new(-1,2,0)
  366. rleg.BrickColor = BrickColor.new("Really black")
  367. headweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Head)
  368. headweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Head
  369. headweld.Part1 = torso
  370. headweld.C0 = CFrame.new(0, -1.5, 0)
  371. larmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  372. larmweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  373. larmweld.Part1 = larm
  374. larmweld.C0 = CFrame.new(1.5, 0, 0)
  375. rarmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  376. rarmweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  377. rarmweld.Part1 = rarm
  378. rarmweld.C0 = CFrame.new(-1.5, 0, 0)
  379. rlegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  380. rlegweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  381. rlegweld.Part1 = rleg
  382. rlegweld.C0 = CFrame.new(-0.5, -2, 0)
  383. llegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  384. llegweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  385. llegweld.Part1 = lleg
  386. llegweld.C0 = CFrame.new(0.5, -2, 0)
  387. npctoplayer = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso)
  388. npctoplayer.Part0 = game.Players.LocalPlayer.Character.Torso
  389. npctoplayer.Part1 = torso
  390. npctoplayer.C0 = CFrame.new(0, 0, -10) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  391.  
  392.  
  393. local selectionBoxOfTorso = Instance.new("SelectionBox",torso)
  394. selectionBoxOfTorso.Adornee = torso
  395. selectionBoxOfTorso.Color = BrickColor.new("Really red")
  396. selectionBoxOfTorso.LineThickness = 0.01
  397. selectionBoxOfTorso.Transparency = 0
  398.  
  399. local selectionBoxOfRightArm = Instance.new("SelectionBox",rarm)
  400. selectionBoxOfRightArm.Adornee =rarm
  401. selectionBoxOfRightArm.Color = BrickColor.new("Really red")
  402. selectionBoxOfRightArm.LineThickness = 0.01
  403. selectionBoxOfRightArm.Transparency = 0
  404.  
  405. local selectionBoxOfRightLeg = Instance.new("SelectionBox",rleg)
  406. selectionBoxOfRightLeg.Adornee =rleg
  407. selectionBoxOfRightLeg.Color = BrickColor.new("Really red")
  408. selectionBoxOfRightLeg.LineThickness = 0.01
  409. selectionBoxOfRightLeg.Transparency = 0
  410.  
  411. local selectionBoxOfLeftArm = Instance.new("SelectionBox",larm)
  412. selectionBoxOfLeftArm.Adornee = larm
  413. selectionBoxOfLeftArm.Color = BrickColor.new("Really red")
  414. selectionBoxOfLeftArm.LineThickness = 0.01
  415. selectionBoxOfLeftArm.Transparency = 0
  416.  
  417. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",lleg)
  418. selectionBoxOfLeftLeg.Adornee = lleg
  419. selectionBoxOfLeftLeg.Color = BrickColor.new("Really red")
  420. selectionBoxOfLeftLeg.LineThickness = 0.01
  421. selectionBoxOfLeftLeg.Transparency = 0
  422.  
  423.  
  424. LightOnBody = Instance.new("PointLight", head)
  425. LightOnBody.Brightness = 3000
  426. LightOnBody.Range = 20
  427. LightOnBody.Color = Color3.new(225, 0, 0)
  428.  
  429.  
  430.  
  431.  
  432.  
  433.  
  434.  
  435.  
  436. CV="Pastel blue"
  437.  
  438. local txt = Instance.new("BillboardGui", GodOfDestruction)
  439. txt.Adornee = head
  440. txt.Name = "_status"
  441. txt.Size = UDim2.new(2, 0, 1.2, 0)
  442. txt.StudsOffset = Vector3.new(-9, 8, 0)
  443. local text = Instance.new("TextLabel", txt)
  444. text.Size = UDim2.new(10, 0, 7, 0)
  445. text.FontSize = "Size24"
  446. text.TextScaled = true
  447. text.TextTransparency = 0
  448. text.BackgroundTransparency = 1
  449. text.TextTransparency = 0
  450. text.TextStrokeTransparency = 0
  451. text.Font = "Antique"
  452. text.TextStrokeColor3 = Color3.new(225,0,0)
  453.  
  454. v=Instance.new("Part")
  455. v.Name = "ColorBrick"
  456. v.Parent=Player.Character
  457. v.FormFactor="Symmetric"
  458. v.Anchored=true
  459. v.CanCollide=false
  460. v.BottomSurface="Smooth"
  461. v.TopSurface="Smooth"
  462. v.Size=Vector3.new(10,5,3)
  463. v.Transparency=1
  464. v.CFrame=Char.Torso.CFrame
  465. v.BrickColor=BrickColor.new(CV)
  466. v.Transparency=1
  467. text.TextColor3 = Color3.new(0,0,0)
  468. v.Shape="Block"
  469. text.Text = "God Of Indestructbility"
  470.  
  471.  
  472.  
  473.  
  474. local ChatService = game:GetService("Chat")
  475.  
  476. ChatService:Chat(Head, "Looks like we've been split...", "Red")
  477. wait(4)
  478. ChatService:Chat(Head, "Ready to refuse..?", "Red")
  479. wait(4)
  480. ChatService:Chat(Head, "Let's do this...", "Red")
  481.  
  482.  
  483. local close = -10
  484. for i=1,10 do
  485. wait(0.2)
  486. close = close + 1
  487. npctoplayer.C0 = CFrame.new(0, 0, close) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  488. end
  489. game.Players.LocalPlayer.Character.Torso.GodOfDestruction:Destroy()
  490. wait(0.1)
  491. local p = game.Players.LocalPlayer
  492. local char = p.Character
  493. local mouse = p:GetMouse()
  494. local larm = char["Left Arm"]
  495. local rarm = char["Right Arm"]
  496. local lleg = char["Left Leg"]
  497. local rleg = char["Right Leg"]
  498. local hed = char.Head
  499. local torso = char.Torso
  500. local hum = char.Humanoid
  501. local cam = game.Workspace.CurrentCamera
  502. local root = char.HumanoidRootPart
  503. local deb = false
  504. local shot = 0
  505. local debris=game:service"Debris"
  506. local l = game:GetService("Lighting")
  507. local rs = game:GetService("RunService").RenderStepped
  508.  
  509.  
  510. Debounces = {
  511. CanAttack = true;
  512. NoIdl = false;
  513. Slashing = false;
  514. Slashed = false;
  515. RPunch = false;
  516. Invisible = false;
  517. RPunched = false;
  518. LPunch = false;
  519. LPunched = false;
  520. }
  521. local Touche = {char.Name, }
  522.  
  523.  
  524. function genWeld(a,b)
  525. local w = Instance.new("Weld",a)
  526. w.Part0 = a
  527. w.Part1 = b
  528. return w
  529. end
  530. function weld(a, b)
  531. local weld = Instance.new("Weld")
  532. weld.Name = "W"
  533. weld.Part0 = a
  534. weld.Part1 = b
  535. weld.C0 = a.CFrame:inverse() * b.CFrame
  536. weld.Parent = a
  537. return weld;
  538. end
  539. ----------------------------------------------------
  540. function Lerp(c1,c2,al)
  541. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  542. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  543. for i,v in pairs(com1) do
  544. com1[i] = v+(com2[i]-v)*al
  545. end
  546. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  547. end
  548. ----------------------------------------------------
  549. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  550. local wld = Instance.new("Weld", wp1)
  551. wld.Part0 = wp0
  552. wld.Part1 = wp1
  553. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  554. end
  555. ----------------------------------------------------
  556. function weld5(part0, part1, c0, c1)
  557. weeld=Instance.new("Weld", part0)
  558. weeld.Part0=part0
  559. weeld.Part1=part1
  560. weeld.C0=c0
  561. weeld.C1=c1
  562. return weeld
  563. end
  564. ----------------------------------------------------
  565. function HasntTouched(plrname)
  566. local ret = true
  567. for _, v in pairs(Touche) do
  568. if v == plrname then
  569. ret = false
  570. end
  571. end
  572. return ret
  573. end
  574. ----------------------------------------------------
  575.  
  576. newWeld(torso, larm, -1.5, 0.5, 0)
  577. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  578. newWeld(torso, rarm, 1.5, 0.5, 0)
  579. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  580. newWeld(torso, hed, 0, 1.5, 0)
  581. newWeld(torso, lleg, -0.5, -1, 0)
  582. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  583. newWeld(torso, rleg, 0.5, -1, 0)
  584. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  585. newWeld(root, torso, 0, -1, 0)
  586. torso.Weld.C1 = CFrame.new(0, -1, 0)
  587.  
  588.  
  589. p = Instance.new("Part")
  590. p.BrickColor = BrickColor.new("Really red")
  591. p.Transparency = 1
  592. TorsoColor = p.BrickColor
  593.  
  594.  
  595. local Transforming = true
  596. hum.WalkSpeed = 0
  597.  
  598.  
  599.  
  600.  
  601. local fx = Instance.new("Part",Torso)
  602. wit = p.BrickColor.Color
  603. wit2 = Color3.new(255,0,0)
  604. local glowz = Instance.new("ParticleEmitter",fx)
  605. glowz.LightEmission = 1
  606. glowz.Texture = "rbxassetid://300899517"
  607. glowz.Color = ColorSequence.new(wit)
  608. glowz.Size = NumberSequence.new(5)
  609. glowz.Speed = NumberRange.new(25,50)
  610. glowz.LockedToPart = false
  611. glowz.Transparency = NumberSequence.new(0.75)
  612. glowz.RotSpeed = NumberRange.new(-2000,2000)
  613. glowz.Lifetime = NumberRange.new(1)
  614. glowz.Rate = 50000
  615. glowz.VelocitySpread = 9001
  616. local glowz2 = Instance.new("ParticleEmitter",fx)
  617. glowz2.LightEmission = 0.5
  618. glowz.Texture = "rbxassetid://300899517"
  619. glowz2.Color = ColorSequence.new(wit2)
  620. glowz2.Size = NumberSequence.new(5)
  621. glowz2.Speed = NumberRange.new(25,50)
  622. glowz2.LockedToPart = false
  623. glowz2.Transparency = NumberSequence.new(0.75)
  624. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  625. glowz2.Lifetime = NumberRange.new(1)
  626. glowz2.Rate = 50000
  627. glowz2.VelocitySpread = 9001
  628. fx.Anchored = true
  629. fx.Material = "Neon"
  630. fx.CanCollide = false
  631. fx.Locked = true
  632. fx.Transparency = 1
  633. fx.Material = "Neon"
  634. fx.Size = Vector3.new(1,1,1)
  635. fx.TopSurface = "SmoothNoOutlines"
  636. fx.BottomSurface = "SmoothNoOutlines"
  637. fx.BrickColor = BrickColor.new("Really red")
  638. fxm = Instance.new("SpecialMesh",fx)
  639. fxm.MeshType = "Sphere"
  640. local sa2 = Instance.new("Sound",Torso)
  641. sa2.SoundId = "rbxassetid://244578827"
  642. sa2.Pitch = 0.5
  643. sa2.Volume = 5
  644. sa2.Looped = false
  645. sa2:Play()
  646. local value = 1
  647. fxm.Scale = Vector3.new(1,1,1)
  648. for i = 1, 20 do rs:wait()
  649. value = value - 0.05
  650. fx.Transparency = fx.Transparency - (1/20)
  651. fx.CFrame = Torso.CFrame
  652. fxm.Scale = fxm.Scale + Vector3.new(value,value,value)
  653. rs:wait()
  654. end
  655.  
  656.  
  657. selectionBoxOfTorso:Destroy()
  658. selectionBoxOfRightArm:Destroy()
  659. selectionBoxOfRightLeg:Destroy()
  660. selectionBoxOfLeftArm:Destroy()
  661. selectionBoxOfLeftLeg:Destroy()
  662. LightOnBody:Destroy()
  663.  
  664.  
  665. local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
  666. selectionBoxOfTorso.Adornee = Torso
  667. selectionBoxOfTorso.Color = BrickColor.new("Crimson")
  668. selectionBoxOfTorso.LineThickness = 0.01
  669. selectionBoxOfTorso.Transparency = 0
  670.  
  671. local selectionBoxOfRightArm = Instance.new("SelectionBox",Char["Right Arm"])
  672. selectionBoxOfRightArm.Adornee = Char["Right Arm"]
  673. selectionBoxOfRightArm.Color = BrickColor.new("Crimson")
  674. selectionBoxOfRightArm.LineThickness = 0.01
  675. selectionBoxOfRightArm.Transparency = 0
  676.  
  677. local selectionBoxOfRightLeg = Instance.new("SelectionBox",Char["Right Leg"])
  678. selectionBoxOfRightLeg.Adornee = Char["Right Leg"]
  679. selectionBoxOfRightLeg.Color = BrickColor.new("Crimson")
  680. selectionBoxOfRightLeg.LineThickness = 0.01
  681. selectionBoxOfRightLeg.Transparency = 0
  682.  
  683. local selectionBoxOfLeftArm = Instance.new("SelectionBox",Char["Left Arm"])
  684. selectionBoxOfLeftArm.Adornee = Char["Left Arm"]
  685. selectionBoxOfLeftArm.Color = BrickColor.new("Crimson")
  686. selectionBoxOfLeftArm.LineThickness = 0.01
  687. selectionBoxOfLeftArm.Transparency = 0
  688.  
  689. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",Char["Left Leg"])
  690. selectionBoxOfLeftLeg.Adornee = Char["Left Leg"]
  691. selectionBoxOfLeftLeg.Color = BrickColor.new("Crimson")
  692. selectionBoxOfLeftLeg.LineThickness = 0.01
  693. selectionBoxOfLeftLeg.Transparency = 0
  694.  
  695.  
  696.  
  697.  
  698. local Orbd = Instance.new("Part", char)
  699. Orbd.Name = "Orbd"
  700. Orbd.Shape = Enum.PartType.Ball
  701. Orbd.CanCollide = false
  702.  
  703. Orbd.BrickColor = BrickColor.new("Crimson")
  704.  
  705. Orbd.Transparency = 0
  706. Orbd.Material = "Neon"
  707. Orbd.Size = Vector3.new(0.1, 0.1, 0.1)
  708. Orbd.TopSurface = Enum.SurfaceType.Smooth
  709. Orbd.BottomSurface = Enum.SurfaceType.Smooth
  710.  
  711. local Weld = Instance.new("Weld", Orbd)
  712. Weld.Part0 = char.Head
  713. Weld.Part1 = Orbd
  714. Weld.C1 = CFrame.new(-0.2, -0.2, 0.5)
  715. local glov = Instance.new("PointLight", Orbd)
  716. glov.Brightness = 3000
  717. glov.Range = 20
  718. glov.Color = Color3.new(255, 0, 0)
  719.  
  720. --------------------------------------------------------
  721. local Orbvc = Instance.new("Part", char)
  722. Orbvc.Name = "Orbvc"
  723. Orbvc.Shape = Enum.PartType.Ball
  724. Orbvc.CanCollide = false
  725.  
  726. Orbvc.BrickColor = BrickColor.new("Crimson")
  727.  
  728. Orbvc.Transparency = 0
  729. Orbvc.Material = "Neon"
  730. Orbvc.Size = Vector3.new(0.1, 0.1, 0.1)
  731. Orbvc.TopSurface = Enum.SurfaceType.Smooth
  732. Orbvc.BottomSurface = Enum.SurfaceType.Smooth
  733.  
  734. local Weld = Instance.new("Weld", Orbvc)
  735. Weld.Part0 = char.Head
  736. Weld.Part1 = Orbvc
  737. Weld.C1 = CFrame.new(0.2, -0.2, 0.5)
  738. local glo = Instance.new("PointLight", Orbvc)
  739. glo.Brightness = 3000
  740. glo.Range = 20
  741. glo.Color = Color3.new(255, 0, 0)
  742. ----------------------------------------------------
  743.  
  744.  
  745.  
  746.  
  747.  
  748.  
  749.  
  750.  
  751.  
  752.  
  753. function FindNearestTorso(Position,Distance,SinglePlayer)
  754. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  755. local List = {}
  756. for i,v in pairs(workspace:GetChildren())do
  757. if v:IsA("Model")then
  758. if v:findFirstChild("Torso")then
  759. if v ~= char then
  760. if(v.Torso.Position -Position).magnitude <= Distance then
  761. table.insert(List,v)
  762. end
  763. end
  764. end
  765. end
  766. end
  767. return List
  768. end
  769.  
  770.  
  771.  
  772.  
  773. GroundWave1 = function()
  774. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  775. local Colors = {"Crimson", "Really red"}
  776. local wave = Instance.new("Part", Torso)
  777. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  778. wave.Anchored = true
  779. wave.CanCollide = false
  780. wave.Locked = true
  781. wave.Size = Vector3.new(1, 1, 1)
  782. wave.TopSurface = "Smooth"
  783. wave.BottomSurface = "Smooth"
  784. wave.Transparency = 0.35
  785. wave.CFrame = HandCF
  786. wm = Instance.new("SpecialMesh", wave)
  787. wm.MeshId = "rbxassetid://3270017"
  788. coroutine.wrap(function()
  789. for i = 1, 30, 1 do
  790. wm.Scale = Vector3.new(50, 50, 1 + i*50)
  791. wave.Size = wm.Scale
  792. wave.CFrame = HandCF
  793. wave.Transparency = i/30
  794. wait()
  795. end
  796. wait()
  797. wave:Destroy()
  798. end)()
  799. end
  800. ----------------------------------------------------
  801.  
  802.  
  803. GroundWave3 = function()
  804. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  805. local Colors = {"Really red", "Crimson"}
  806. local wave = Instance.new("Part", torso)
  807. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  808. wave.Anchored = true
  809. wave.CanCollide = false
  810. wave.Locked = true
  811. wave.Size = Vector3.new(1, 1, 1)
  812. wave.TopSurface = "Smooth"
  813. wave.BottomSurface = "Smooth"
  814. wave.Transparency = 0.35
  815. wave.CFrame = HandCF
  816. wm = Instance.new("SpecialMesh", wave)
  817. wm.MeshId = "rbxassetid://3270017"
  818. coroutine.wrap(function()
  819. for i = 1, 14, 1 do
  820. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  821. wave.Size = wm.Scale
  822. wave.CFrame = HandCF
  823. wave.Transparency = i/14
  824. wait()
  825. end
  826. wait()
  827. wave:Destroy()
  828. end)()
  829. end
  830.  
  831.  
  832.  
  833.  
  834.  
  835. local acos = math.acos
  836. local sqrt = math.sqrt
  837. local Vec3 = Vector3.new
  838. local fromAxisAngle = CFrame.fromAxisAngle
  839.  
  840. local function toAxisAngle(CFr)
  841. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  842. local Angle = math.acos((R00+R11+R22-1)/2)
  843. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  844. A = A == 0 and 0.00001 or A
  845. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  846. B = B == 0 and 0.00001 or B
  847. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  848. C = C == 0 and 0.00001 or C
  849. local x = (R21-R12)/sqrt(A)
  850. local y = (R02-R20)/sqrt(B)
  851. local z = (R10-R01)/sqrt(C)
  852. return Vec3(x,y,z),Angle
  853. end
  854.  
  855. local acos = math.acos
  856. local sqrt = math.sqrt
  857. local Vec3 = Vector3.new
  858. local fromAxisAngle = CFrame.fromAxisAngle
  859.  
  860. local function toAxisAngle(CFr)
  861. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  862. local Angle = math.acos((R00+R11+R22-1)/2)
  863. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  864. A = A == 0 and 0.00001 or A
  865. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  866. B = B == 0 and 0.00001 or B
  867. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  868. C = C == 0 and 0.00001 or C
  869. local x = (R21-R12)/sqrt(A)
  870. local y = (R02-R20)/sqrt(B)
  871. local z = (R10-R01)/sqrt(C)
  872. return Vec3(x,y,z),Angle
  873. end
  874.  
  875. function ApplyTrig(Num,Func)
  876. local Min,Max = Func(0),Func(1)
  877. local i = Func(Num)
  878. return (i-Min)/(Max-Min)
  879. --[[if Func == "sin" then
  880. return (math.sin((1-Num)*math.pi)+1)/2
  881. elseif Func == "cos" then
  882. return (math.cos((1-Num)*math.pi)+1)/2
  883. end]]
  884. end
  885.  
  886. function LerpCFrame(CFrame1,CFrame2,Num)
  887. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  888. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  889. end
  890.  
  891.  
  892.  
  893. local togglecamshake = true
  894.  
  895. function camshake(partoz, magn, intens)
  896. if togglecamshake == true then
  897. return
  898. end
  899. for _, guy in pairs(workspace:GetChildren()) do
  900. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("Torso") and guy.Name ~= "Noob" and magn > (guy:FindFirstChild("Torso").Position - partoz.Position).magnitude then
  901. coroutine.resume(coroutine.create(function()
  902. local humz = guy:FindFirstChild("Humanoid")
  903. local torse = guy:FindFirstChild("Torso")
  904. for _ = 1, 5 * intens do
  905. wait()
  906. humz.CameraOffset = Vector3.new(2 * math.random(-intens, intens), 0.5 * math.random(-intens, intens), 2 * math.random(-intens, intens))
  907. end
  908. humz.CameraOffset = Vector3.new(0, 0, 0)
  909. end))
  910. end
  911. end
  912. end
  913.  
  914.  
  915. function Crater(Torso,Radius)
  916. Spawn(function()
  917. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  918. local Ignore = {}
  919. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  920. if v.Character ~= nil then
  921. Ignore[#Ignore+1] = v.Character
  922. end
  923. end
  924. local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  925. if Hit == nil then return end
  926. local Parts = {}
  927. for i = 1,360,10 do
  928. local P = Instance.new("Part",Torso.Parent)
  929. P.Anchored = true
  930. P.FormFactor = "Custom"
  931. P.BrickColor = BrickColor.new("Crimson")
  932. P.Material = "Granite"
  933. P.TopSurface = "Smooth"
  934. P.BottomSurface = "Smooth"
  935. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  936. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  937. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  938. if math.random(0,5) == 0 then -- rubble
  939. local P = Instance.new("Part",Torso.Parent)
  940. P.Anchored = true
  941. P.FormFactor = "Custom"
  942. P.BrickColor = BrickColor.new("Crimson")
  943. P.Material = Hit.Material
  944. P.TopSurface = "Smooth"
  945. P.BottomSurface = "Smooth"
  946. P.Size = Vector3.new(5,5,5)*(math.random(80,100)/100)
  947. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  948. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  949. end
  950. end
  951. for i = 0,1,0.05 do
  952. for i2,v in pairs(Parts) do
  953. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  954. end
  955. wait(0.02)
  956. end
  957. for i,v in pairs(Parts) do
  958. if v[1].Size.X > 2.1 then
  959. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  960. end
  961. v[1].Anchored = false
  962. end
  963. for i = 0,1,0.05 do
  964. for i2,v in pairs(Parts) do
  965. v[1].Transparency = i
  966. if i == 1 then
  967. v[1]:Destroy()
  968. elseif i >= 0.25 then
  969. v[1].CanCollide = false
  970. end
  971. end
  972. wait(0.02)
  973. end
  974. Parts = nil
  975. end)
  976. end
  977.  
  978.  
  979.  
  980. GroundWave = function()
  981. if Transforming == true then
  982. local value = 5
  983. local value2 = 10
  984. local value3 = 20
  985. local sa2 = Instance.new("Sound",Torso)
  986. sa2.SoundId = "rbxassetid://357562152"
  987. sa2.Pitch = 1
  988. sa2.Volume = 10
  989. sa2.Looped = false
  990. sa2:Play()
  991. local wave = Instance.new("Part", Torso)
  992. local glowz = Instance.new("ParticleEmitter",wave)
  993. glowz.LightEmission = 1
  994. glowz.Texture = "rbxassetid://300899517"
  995. glowz.Color = ColorSequence.new(wit)
  996. glowz.Size = NumberSequence.new(30)
  997. glowz.Speed = NumberRange.new(25,100)
  998. glowz.LockedToPart = false
  999. glowz.Transparency = NumberSequence.new(0.75)
  1000. glowz.RotSpeed = NumberRange.new(-2000,2000)
  1001. glowz.Lifetime = NumberRange.new(1)
  1002. glowz.Rate = 50000
  1003. glowz.VelocitySpread = 9001
  1004. local glowz2 = Instance.new("ParticleEmitter",wave)
  1005. glowz2.LightEmission = 1
  1006. glowz.Texture = "rbxassetid://300899517"
  1007. glowz2.Color = ColorSequence.new(wit)
  1008. glowz2.Size = NumberSequence.new(30)
  1009. glowz2.Speed = NumberRange.new(25,100)
  1010. glowz2.LockedToPart = false
  1011. glowz2.Transparency = NumberSequence.new(0.75)
  1012. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  1013. glowz2.Lifetime = NumberRange.new(1)
  1014. glowz2.Rate = 50000
  1015. glowz2.VelocitySpread = 9001
  1016. wave.BrickColor = BrickColor.new("Really red")
  1017. wave.Anchored = true
  1018. wave.CanCollide = false
  1019. wave.Locked = true
  1020. wave.Size = Vector3.new(1, 1, 1)
  1021. wave.TopSurface = "Smooth"
  1022. wave.BottomSurface = "Smooth"
  1023. wave.Transparency = 0.35
  1024. wave.CFrame = fx.CFrame
  1025. wave.Material = "Neon"
  1026. wm = Instance.new("SpecialMesh", wave)
  1027. wm.MeshType = "Sphere"
  1028. wm.Scale = Vector3.new(1,1,1)
  1029. local wave2 = Instance.new("Part", Torso)
  1030. wave2.BrickColor = TorsoColor
  1031. wave2.Anchored = true
  1032. wave2.CanCollide = false
  1033. wave2.Locked = true
  1034. wave2.Size = Vector3.new(1, 1, 1)
  1035. wave2.TopSurface = "Smooth"
  1036. wave2.BottomSurface = "Smooth"
  1037. wave2.Transparency = 0.35
  1038. wave2.CFrame = fx.CFrame
  1039. wave2.Material = "Neon"
  1040. wm2 = Instance.new("SpecialMesh", wave2)
  1041. wm2.MeshType = "FileMesh"
  1042. wm2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1043. wm2.Scale = Vector3.new(1,1,1)
  1044. local wave3 = Instance.new("Part", Torso)
  1045. wave3.BrickColor = BrickColor.new("Really red")
  1046. wave3.Anchored = true
  1047. wave3.CanCollide = false
  1048. wave3.Locked = true
  1049. wave3.Size = Vector3.new(1, 1, 1)
  1050. wave3.TopSurface = "Smooth"
  1051. wave3.BottomSurface = "Smooth"
  1052. wave3.Transparency = 0.35
  1053. wave3.CFrame = fx.CFrame
  1054. wave3.Material = "Neon"
  1055. wm3 = Instance.new("SpecialMesh", wave3)
  1056. wm3.MeshType = "FileMesh"
  1057. wm3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1058. wm3.Scale = Vector3.new(1,1,1)
  1059. coroutine.wrap(function()
  1060. for i = 1, 18, 1 do
  1061. value = value - 0.5
  1062. value2 = value2 - 0.75*1.5
  1063. value3 = value3 - 0.475*1.5
  1064. wm.Scale = wm.Scale + Vector3.new(value*3.5,value*3.5,value*3.5)
  1065. wm2.Scale = wm.Scale + Vector3.new(value2*3.5,value2*3.5,0.5)
  1066. wm3.Scale = wm.Scale + Vector3.new(value3*3.5,value3*3.5,0.25)
  1067. --wave.Size = wm.Scale
  1068. wave.CFrame = fx.CFrame
  1069. wave.Transparency = i/14
  1070. --wave2.Size = wm2.Scale
  1071. wave2.CFrame = fx.CFrame
  1072. wave2.Rotation = Vector3.new(90, 0, 0)
  1073. wave2.Transparency = i/14
  1074. --wave3.Size = wm3.Scale
  1075. wave3.CFrame = fx.CFrame
  1076. wave3.Rotation = Vector3.new(90, 0, 0)
  1077. wave3.Transparency = i/14
  1078. wait()
  1079. glowz.Rate = 0
  1080. glowz2.Rate = 0
  1081. end
  1082. wait()
  1083. wave:Destroy()
  1084. wave2:Destroy()
  1085. wave3:Destroy()
  1086. end)()
  1087. elseif Transforming == false then
  1088. wait()
  1089. end
  1090. end
  1091.  
  1092. for i = 1, 100 do rs:wait()
  1093. fx.CFrame = Torso.CFrame
  1094. end
  1095.  
  1096. spawn(function()
  1097. while wait(1) do
  1098. GroundWave()
  1099. end
  1100. end)
  1101.  
  1102.  
  1103.  
  1104.  
  1105.  
  1106.  
  1107. local RbxUtility = LoadLibrary("RbxUtility")
  1108. local Create = RbxUtility.Create
  1109.  
  1110. function RemoveOutlines(part)
  1111. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  1112. end
  1113. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1114. local Part = Create("Part"){
  1115. Parent = Parent,
  1116. Reflectance = Reflectance,
  1117. Transparency = Transparency,
  1118. CanCollide = false,
  1119. Locked = true,
  1120. BrickColor = BrickColor.new(tostring(BColor)),
  1121. Name = Name,
  1122. Size = Size,
  1123. Material = Material,
  1124. }
  1125. RemoveOutlines(Part)
  1126. return Part
  1127. end
  1128. local Effects = {}
  1129.  
  1130.  
  1131.  
  1132. wait(2)
  1133. local Muss = Instance.new("Sound",char)
  1134. Muss.SoundId = "rbxassetid://335167645"
  1135. Muss.Pitch = 1
  1136. Muss.Volume = -1
  1137. Muss.Looped = true
  1138. Muss:Play()
  1139. Transforming = false
  1140.  
  1141.  
  1142. local value2 = 1
  1143. for i = 1, 20 do rs:wait()
  1144. value2 = value2 - 0.05
  1145. glowz.Rate = 0
  1146. glowz2.Rate = 0
  1147. fx.Transparency = fx.Transparency + (1/20)
  1148. fx.CFrame = torso.CFrame
  1149. fxm.Scale = fxm.Scale + Vector3.new(value2,value2,value2)
  1150. rs:wait()
  1151. end
  1152.  
  1153.  
  1154. local Mus = Instance.new("Sound",char)
  1155. Mus.SoundId = "rbxassetid://616594208"
  1156. Mus.Pitch = 1
  1157. Mus.Volume = 40
  1158. Mus.Looped = false
  1159. wait(0.3)
  1160. Mus:Play()
  1161.  
  1162. glowz:Destroy()
  1163. glowz2:Destroy()
  1164. for i = 1,20 do
  1165.  
  1166. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1167. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  1168. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  1169. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1170. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.4, -.7) * CFrame.Angles(math.rad(-20), 0, math.rad(0)), 0.4)
  1171. end
  1172. wait(1)
  1173. for i = 1,20 do
  1174. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1175. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  1176. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  1177.  
  1178. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  1179. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  1180.  
  1181. end
  1182.  
  1183.  
  1184. wait(5)
  1185.  
  1186. wait(1.3)
  1187. for i = 1,20 do
  1188. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  1189.  
  1190.  
  1191. end
  1192. wait(0.4)
  1193. for i = 1,20 do
  1194.  
  1195. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  1196. end
  1197. wait(0.6)
  1198. for i = 1,20 do
  1199. wait()
  1200. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)
  1201. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-35)), 0.2)
  1202. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(35)), 0.2)
  1203. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1204. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1205. end
  1206. wait(0.2)
  1207. for i = 1,20 do
  1208. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1209. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  1210. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  1211.  
  1212. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  1213. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  1214.  
  1215. end
  1216. wait()
  1217.  
  1218. camshake(torso, 48, 6)
  1219. for i,v in pairs(FindNearestTorso(Torso.CFrame.p,40))do
  1220. if v:FindFirstChild('Humanoid') then
  1221. v.Humanoid:TakeDamage(math.random(999999999999999999999999,99999999999999999999999999999999999999))
  1222. end
  1223. end
  1224.  
  1225.  
  1226.  
  1227.  
  1228. function RayCast(Position, Direction, MaxDistance, IgnoreList)
  1229. return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  1230. end
  1231.  
  1232. function rayCast(Position, Direction, MaxDistance, IgnoreList)
  1233. return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  1234. end
  1235. local TBlast, TBMesh = Instance.new("Part"), Instance.new("SpecialMesh")
  1236. TBlast.BrickColor = BrickColor.new("Really red")
  1237. TBlast.Transparency = 1
  1238. TBlast.Anchored = true
  1239. TBlast.CanCollide = false
  1240. TBlast.CFrame = root.CFrame
  1241. TBlast.Size = Vector3.new(2,2,2)
  1242. TBMesh.Parent = TBlast
  1243. TBMesh.MeshType = "Sphere"
  1244.  
  1245. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1246. local valuer = 5
  1247. local valuer2 = 10
  1248. local valuer3 = 15
  1249. local sa2 = Instance.new("Sound",torso)
  1250. sa2.SoundId = "rbxassetid://616576437"
  1251. sa2.Pitch = 1
  1252. sa2.Volume = 5
  1253. sa2.Looped = false
  1254. sa2:Play()
  1255. local sar2 = Instance.new("Sound",torso)
  1256. sar2.SoundId = "rbxassetid://153274423"
  1257. sar2.Pitch = 1
  1258. sar2.Volume = 5
  1259. sar2.Looped = false
  1260. sar2:Play()
  1261. Crater(torso,67)
  1262.  
  1263. GroundWave4 = function()
  1264.  
  1265. local wave = Instance.new("Part", torso)
  1266. wave.BrickColor = BrickColor.new("Crimson")
  1267. wave.Anchored = true
  1268. wave.CanCollide = false
  1269. wave.Locked = true
  1270. wave.Size = Vector3.new(1, 1, 1)
  1271. wave.TopSurface = "Smooth"
  1272. wave.BottomSurface = "Smooth"
  1273. wave.Transparency = 0.35
  1274. wave.CFrame = fx.CFrame
  1275. wm = Instance.new("SpecialMesh", wave)
  1276. wm.MeshType = "Sphere"
  1277. wm.Scale = Vector3.new(1,1,1)
  1278. coroutine.wrap(function()
  1279. for i = 1, 18, 1 do
  1280. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  1281. --wave.Size = wm.Scale
  1282. wave.CFrame = fx.CFrame
  1283. wave.Transparency = i/14
  1284. wait()
  1285. end
  1286. wait()
  1287. wave:Destroy()
  1288. end)()
  1289.  
  1290. end
  1291.  
  1292.  
  1293.  
  1294.  
  1295.  
  1296. GroundWave1()
  1297.  
  1298.  
  1299. CV="Really red"
  1300.  
  1301. local txt = Instance.new("BillboardGui", Char)
  1302. txt.Adornee = Char .Head
  1303. txt.Name = "_status"
  1304. txt.Size = UDim2.new(2, 0, 1.2, 0)
  1305. txt.StudsOffset = Vector3.new(-9, 8, 0)
  1306. local text = Instance.new("TextLabel", txt)
  1307. text.Size = UDim2.new(10, 0, 7, 0)
  1308. text.FontSize = "Size24"
  1309. text.TextScaled = true
  1310. text.TextTransparency = 0
  1311. text.BackgroundTransparency = 1
  1312. text.TextTransparency = 0
  1313. text.TextStrokeTransparency = 0
  1314. text.Font = "Antique"
  1315. text.TextStrokeColor3 = Color3.new(170,0,0)
  1316.  
  1317. v=Instance.new("Part")
  1318. v.Name = "ColorBrick"
  1319. v.Parent=Player.Character
  1320. v.FormFactor="Symmetric"
  1321. v.Anchored=true
  1322. v.CanCollide=false
  1323. v.BottomSurface="Smooth"
  1324. v.TopSurface="Smooth"
  1325. v.Size=Vector3.new(10,5,3)
  1326. v.Transparency=1
  1327. v.CFrame=Char.Torso.CFrame
  1328. v.BrickColor=BrickColor.new(CV)
  1329. v.Transparency=1
  1330. text.TextColor3 = Color3.new(170,0,0)
  1331. v.Shape="Block"
  1332. text.Text = "!!!God Of Death!!!"
  1333.  
  1334.  
  1335.  
  1336.  
  1337. ROW = function(out, trans, s, wt, t, ang, plus)
  1338. for i = 1, 360, 360/t do
  1339. local c = Instance.new("Part", game.Workspace)
  1340. c.FormFactor = 3
  1341. c.TopSurface = 0
  1342. c.BottomSurface = 0
  1343. c.Size = s
  1344. c.Anchored = true
  1345. c.CanCollide = wt
  1346. c.Material=workspace.Base.Material
  1347. c.Transparency = trans
  1348. c.BrickColor = workspace.Base.BrickColor
  1349. c.CFrame = CFrame.new(Torso.CFrame.x,0,Torso.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1350. c.Locked=true
  1351. game.Debris:AddItem(c,15)
  1352. end
  1353. end
  1354.  
  1355. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1356.  
  1357.  
  1358.  
  1359.  
  1360.  
  1361.  
  1362.  
  1363. local wave = Instance.new("Part", torso)
  1364. wave.BrickColor = TorsoColor
  1365. wave.Anchored = true
  1366. wave.CanCollide = false
  1367. wave.Locked = true
  1368. wave.Size = Vector3.new(1, 1, 1)
  1369. wave.TopSurface = "Smooth"
  1370. wave.BottomSurface = "Smooth"
  1371. wave.Transparency = 0.35
  1372. wave.CFrame = HandCF
  1373. wm = Instance.new("SpecialMesh", wave)
  1374. wm.MeshId = "rbxassetid://3270017"
  1375. local wave2 = Instance.new("Part", torso)
  1376. wave2.BrickColor = BrickColor.new("Really red")
  1377. wave2.Anchored = true
  1378. wave2.CanCollide = false
  1379. wave2.Locked = true
  1380. wave2.Size = Vector3.new(1, 1, 1)
  1381. wave2.TopSurface = "Smooth"
  1382. wave2.BottomSurface = "Smooth"
  1383. wave2.Transparency = 0.35
  1384. wave2.CFrame = HandCF
  1385. wm2 = Instance.new("SpecialMesh", wave2)
  1386. wm2.MeshId = "rbxassetid://3270017"
  1387. local wave3 = Instance.new("Part", torso)
  1388. wave3.BrickColor = TorsoColor
  1389. wave3.Anchored = true
  1390. wave3.CanCollide = false
  1391. wave3.Locked = true
  1392. wave3.Size = Vector3.new(1, 1, 1)
  1393. wave3.TopSurface = "Smooth"
  1394. wave3.BottomSurface = "Smooth"
  1395. wave3.Transparency = 0.35
  1396. wave3.CFrame = HandCF
  1397. wm3 = Instance.new("SpecialMesh", wave3)
  1398. wm3.MeshId = "rbxassetid://3270017"
  1399. coroutine.wrap(function()
  1400. for i = 1, 14, 1 do
  1401. valuer = valuer - 0.35
  1402. valuer2 = valuer - 0.45
  1403. valuer3 = valuer3 - 0.475
  1404. wm.Scale = wm.Scale + Vector3.new(valuer*2.5,valuer*2.5, 1 + i*200)
  1405. wave.Size = wm.Scale
  1406. wave.CFrame = HandCF
  1407. wave.Transparency = i/14
  1408. wm2.Scale = wm2.Scale + Vector3.new(valuer2*2.5,valuer2*2.5, 0 + i*10)
  1409. wave2.Size = wm2.Scale
  1410. wave2.CFrame = HandCF
  1411. wave2.Transparency = i/14
  1412. wm3.Scale = wm3.Scale + Vector3.new(valuer3*2.5,valuer3*2.5, 1)
  1413. wave3.Size = wm2.Scale
  1414. wave3.CFrame = HandCF
  1415. wave3.Transparency = i/14
  1416. wait()
  1417. end
  1418. wait()
  1419. wave:Destroy()
  1420. wave2:Destroy()
  1421. end)()
  1422.  
  1423. local torso = game.Players.LocalPlayer.Character.Torso
  1424. local block = Instance.new("Part",torso)
  1425. block.Size = Vector3.new(0.1,0.1,0.1)
  1426. block.Position = block.Position + Vector3.new(2,2,2)
  1427. block.Transparency = 1
  1428. local weld = Instance.new("Weld",torso)
  1429. weld.Part0 = torso
  1430. weld.Part1 = block
  1431. weld.C0 = CFrame.new(0,5,0)
  1432. local tables = {5,4,3,2,1}
  1433. local part = Instance.new("ParticleEmitter")
  1434. part.Parent = game.Players.LocalPlayer.Character.Torso
  1435. part.LockedToPart = true
  1436.  
  1437. part.Texture = "rbxassetid://300899517"
  1438. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1439. part.Transparency = NumberSequence.new(0.7)
  1440. part.Lifetime = NumberRange.new(2)
  1441. part.Rate = 30
  1442. local part2 = Instance.new("ParticleEmitter",block)
  1443. part2.Lifetime = NumberRange.new(5)
  1444. part2.Speed = NumberRange.new(0)
  1445. part2.Size = NumberSequence.new(18)
  1446. part2.LockedToPart = true
  1447. part2.Transparency = NumberSequence.new(0.5)
  1448. part2.Rate = 3
  1449. part2.Color = ColorSequence.new(Color3.fromRGB(170,0,255))
  1450. part2.Texture = "http://www.roblox.com/asset/?id=930627733"
  1451. local model = Instance.new("Model",torso)
  1452.  
  1453. local ball0 = Instance.new("Part",model)
  1454. ball0.Position = ball0.Position + Vector3.new(2,2,2)
  1455. ball0.Transparency = 0.5
  1456. ball0.BrickColor = BrickColor.new("Crimson")
  1457. ball0.Size = Vector3.new(1,1,1)
  1458. ball0mesh = Instance.new("SpecialMesh",ball0)
  1459. ball0mesh.MeshType = "Sphere"
  1460. ball0mesh.Scale = Vector3.new(1,1,1)
  1461. ballweld = Instance.new("Weld",model)
  1462. ballweld.Part0 = torso
  1463. ballweld.Part1 = ball0
  1464.  
  1465.  
  1466.  
  1467.  
  1468. for i = 1,15 do
  1469. wait(0.1)
  1470. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30),NumberSequenceKeypoint.new(1,1)})
  1471. part2.Size = NumberSequence.new(15)
  1472. for i = 1 , 3 do
  1473. wait()
  1474. ball0mesh.Scale = ball0mesh.Scale + Vector3.new(13,13,13)
  1475.  
  1476. end
  1477.  
  1478. wait(0.1)
  1479. part2.Size = NumberSequence.new(8)
  1480. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1481. ball0mesh.Scale = Vector3.new(1,1,1)
  1482.  
  1483. end
  1484.  
  1485. hum.WalkSpeed = 16
  1486. Muss.Volume = 8
  1487.  
  1488.  
  1489. Charging = true
  1490. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1491. function FDebris()
  1492. repeat
  1493. local p = Instance.new('Part',Torso)
  1494. p.formFactor = 'Custom'
  1495. p.Size = Vector3.new(1,1,1)
  1496. p.BrickColor = BrickColor.new("Crimson")
  1497. p.CanCollide = false
  1498. p.Transparency = 0.2
  1499. p.Anchored = true
  1500. p.Locked=true
  1501. p.Material = "Neon"
  1502. s = math.random(1,40)/10
  1503. local m = Instance.new("BlockMesh",p)
  1504. m.Scale = Vector3.new(s,s,s)
  1505. p.CFrame = Torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  1506. --[[coroutine.wrap(function()
  1507. wait(2)
  1508. while Charging == true do
  1509. wait(2)
  1510. GroundWave1()
  1511. wait(2)
  1512. end
  1513. end)()]]--
  1514.  
  1515. spawn(function()
  1516. while rs:wait() do
  1517. if p.Transparency >= 1 then p:Destroy() break end
  1518. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  1519. p.Transparency = p.Transparency+0.01
  1520. end
  1521. end)
  1522. wait(.3)
  1523. until Charging == false
  1524. end
  1525.  
  1526.  
  1527. spawn(function()
  1528. while wait(.01)
  1529. do
  1530. FDebris()
  1531. end
  1532. end)
  1533.  
  1534.  
  1535.  
  1536. FloatPart = function()
  1537. local Part = Instance.new('Part',Torso)
  1538. Part.CFrame = CFrame.new(Torso.CFrame.X,workspace.Base.CFrame.Y+1,Torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87)
  1539. Part.Anchored = true
  1540. Part.Material = 'Neon'
  1541. Part.CanCollide = false
  1542. Part.BrickColor = BrickColor.new("Crimson")
  1543. local Mesh = Instance.new('SpecialMesh',Part)
  1544. Mesh.Scale = Vector3.new(4,4,.2)
  1545. Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017'
  1546. Mesh.VertexColor = Vector3.new(0,170,255)
  1547. spawn(function()
  1548. for i = 1,30 do
  1549. Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0)
  1550. Part.Transparency = Part.Transparency + .035
  1551. game["Run Service"].RenderStepped:wait()
  1552. end
  1553. Part:Destroy()
  1554. end)
  1555. end;
  1556.  
  1557. DubPart = function()
  1558. local Part = Instance.new('Part',Torso)
  1559. Part.CFrame = CFrame.new(Torso.CFrame.X,workspace.Base.CFrame.Y+1,Torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87)
  1560. Part.Anchored = true
  1561. Part.CanCollide = false
  1562. Part.Material = 'Neon'
  1563. Part.BrickColor = BrickColor.new(SecondaryColor)
  1564. local Mesh = Instance.new('SpecialMesh',Part)
  1565. Mesh.Scale = Vector3.new(7,7,.2)
  1566. Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017'
  1567. Mesh.VertexColor = Vector3.new(0,170,255)
  1568. spawn(function()
  1569. for i = 1,30 do
  1570. Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0)
  1571. Part.Transparency = Part.Transparency + .035
  1572. game["Run Service"].RenderStepped:wait()
  1573. end
  1574. Part:Destroy()
  1575. end)
  1576. end;
  1577.  
  1578. Fade = function(Item,t)
  1579. spawn(function()
  1580. for i = 1,20 do
  1581. Item.Transparency = Item.Transparency + .05
  1582. if t then
  1583. wait(t)
  1584. else
  1585. wait()
  1586. end
  1587. end
  1588. Item:Destroy()
  1589. end)
  1590. end
  1591.  
  1592. Particle = function(PrimaryColor)
  1593. local Part = Instance.new('Part',Torso)
  1594. Part.BrickColor = BrickColor.new(PrimaryColor)
  1595. Part.Anchored = true
  1596. Part.Transparency = .3
  1597. Part.CanCollide = false
  1598. Part.CFrame = Torso.CFrame * CFrame.new(math.random(-10,10),math.random(-15,15),math.random(-10,10)) * CFrame.fromEulerAnglesXYZ(math.random(),math.random(),math.random())
  1599. local Mesh = Instance.new('BlockMesh',Part)
  1600. Mesh.Scale = Vector3.new(.05,.1,.1)
  1601. spawn(function()
  1602. for i = 1,40 do
  1603. Part.Transparency = Part.Transparency + .0125
  1604. Part.CFrame = Part.CFrame * CFrame.new(0,-.07,0)
  1605. game["Run Service"].RenderStepped:wait()
  1606. end
  1607. Part:Destroy()
  1608. end)
  1609. end;
  1610.  
  1611. --[[spawn(function()
  1612. while wait() do
  1613. wait(.05)
  1614. FloatPart()
  1615. wait(.08)
  1616. FloatPart()
  1617. wait(.05)
  1618. DubPart()
  1619. wait(.08)
  1620. end
  1621. end)]]
  1622.  
  1623. game["Run Service"].RenderStepped:connect(function(_)
  1624. Particle("Bright red")
  1625. Particle("Really red")
  1626. Particle("Crimson")
  1627. --Character['HumanoidRootPart'].C1 = Character['HumanoidRootPart'].C1 * CFrame.new(0,Height+math.sin(tick())/150,0)
  1628. end)
  1629.  
  1630.  
  1631.  
  1632.  
  1633.  
  1634.  
  1635.  
  1636.  
  1637.  
  1638.  
  1639.  
  1640.  
  1641.  
  1642.  
  1643.  
  1644.  
  1645. function FindNearestTorso(Position,Distance,SinglePlayer)
  1646. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1647. local List = {}
  1648. for i,v in pairs(workspace:GetChildren())do
  1649. if v:IsA("Model")then
  1650. if v:findFirstChild("Torso")then
  1651. if v ~= char then
  1652. if(v.Torso.Position -Position).magnitude <= Distance then
  1653. table.insert(List,v)
  1654. end
  1655. end
  1656. end
  1657. end
  1658. end
  1659. return List
  1660. end
  1661.  
  1662.  
  1663.  
  1664.  
  1665. vt = Vector3.new
  1666.  
  1667.  
  1668.  
  1669. local player = game.Players.LocalPlayer
  1670. local pchar = player.Character
  1671. local mouse = player:GetMouse()
  1672. local cam = workspace.CurrentCamera
  1673.  
  1674. local rad = math.rad
  1675. bodyparts = {}
  1676. local keysDown = {}
  1677. local flySpeed = 0
  1678. local MAX_FLY_SPEED = 150
  1679.  
  1680. local canFly = false
  1681. local flyToggled = false
  1682.  
  1683. local forward, side = 0, 0
  1684. local lastForward, lastSide = 0, 0
  1685.  
  1686. local floatBP = Instance.new("BodyPosition")
  1687. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1688. local flyBV = Instance.new("BodyVelocity")
  1689. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1690. local turnBG = Instance.new("BodyGyro")
  1691. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1692.  
  1693. mouse.KeyDown:connect(function(key)
  1694. keysDown[key] = true
  1695.  
  1696. if key == "f" then
  1697. flyToggled = not flyToggled
  1698.  
  1699. if not flyToggled then
  1700. stanceToggle = "Normal"
  1701. floatBP.Parent = nil
  1702. flyBV.Parent = nil
  1703. turnBG.Parent = nil
  1704. root.Velocity = Vector3.new()
  1705. pchar.Humanoid.PlatformStand = false
  1706. end
  1707. end
  1708.  
  1709. end)
  1710. mouse.KeyUp:connect(function(key)
  1711. keysDown[key] = nil
  1712. end)
  1713.  
  1714. local function updateFly()
  1715.  
  1716.  
  1717.  
  1718.  
  1719. if not flyToggled then return end
  1720.  
  1721. lastForward = forward
  1722. lastSide = side
  1723.  
  1724. forward = 0
  1725. side = 0
  1726.  
  1727. if keysDown.w then
  1728. forward = forward + 1
  1729. end
  1730. if keysDown.s then
  1731. forward = forward - 1
  1732. end
  1733. if keysDown.a then
  1734. side = side - 1
  1735. end
  1736. if keysDown.d then
  1737. side = side + 1
  1738. end
  1739.  
  1740. canFly = (forward ~= 0 or side ~= 0)
  1741.  
  1742. if canFly then
  1743. stanceToggle = "Floating"
  1744. turnBG.Parent = root
  1745. floatBP.Parent = nil
  1746. flyBV.Parent = root
  1747.  
  1748. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1749. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1750. else
  1751. floatBP.position = root.Position
  1752. floatBP.Parent = root
  1753.  
  1754. flySpeed = flySpeed - 1
  1755. if flySpeed < 0 then flySpeed = 0 end
  1756. end
  1757.  
  1758. local camCF = cam.CoordinateFrame
  1759. local in_forward = canFly and forward or lastForward
  1760. local in_side = canFly and side or lastSide
  1761.  
  1762. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1763.  
  1764. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,0)
  1765. end
  1766.  
  1767. game:service'RunService'.RenderStepped:connect(function()
  1768. if flyToggled then
  1769. pchar.Humanoid.PlatformStand = true
  1770. end
  1771. updateFly()
  1772. end)
  1773.  
  1774.  
  1775.  
  1776. mouse.KeyDown:connect(function(key)
  1777. if key == "b" then
  1778. hum.WalkSpeed = 0
  1779. if Debounces.CanAttack == true then
  1780. Debounces.CanAttack = false
  1781. Debounces.NoIdl = true
  1782. Debounces.on = true
  1783. v = Instance.new("Sound")
  1784. v.SoundId = "http://www.roblox.com/asset/?id=616576437"
  1785. v.SoundId = "http://www.roblox.com/asset/?id=306225095"
  1786. v.Parent = char
  1787. v.Looped = false
  1788. v.Pitch = 1
  1789. v.Volume = 3000
  1790. wait(0.01)
  1791. v:Play()
  1792. wait()
  1793. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  1794. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  1795. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  1796. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  1797. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(-5)), 0.1)
  1798. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(5)), 0.1)
  1799. if Debounces.on == false then
  1800. end
  1801. wait()
  1802. end
  1803. wait()
  1804.  
  1805.  
  1806. local function Shockwave7()
  1807. local ENERGY = Instance.new("Part", Char)
  1808. ENERGY.Name = "ENERGY"
  1809. ENERGY.CanCollide = false
  1810. ENERGY.BrickColor = BrickColor.new("Really red")
  1811. ENERGY.Transparency = 0.2
  1812. ENERGY.TopSurface = 0
  1813. ENERGY.BottomSurface = 0
  1814. ENERGY.Anchored = true
  1815. local cm = Instance.new("CylinderMesh", ENERGY)
  1816. cm.Scale = Vector3.new(1, 20, 1)
  1817. ENERGY.Size = Vector3.new(5, 20, 5)
  1818. ENERGY.CFrame = char.Torso.CFrame
  1819. ENERGY.Touched:connect(function(hit)
  1820. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  1821. local Occlude = true
  1822. local NotOccludes = {
  1823. char.Name;
  1824. "Wings";
  1825. "Scythe";
  1826. "Thingy";
  1827. "Thingy2"; -- put all of the names in a table pls
  1828. }
  1829. for i,v in pairs(NotOccludes) do
  1830. if hit.Parent.Name == v then
  1831. Occlude = false
  1832. end
  1833. end
  1834. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  1835. if Occlude then
  1836. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 9999999999999999999999999999999999999999999999999999999999999999999999999999999999
  1837. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * 220
  1838. end
  1839. end
  1840. end)
  1841. for i = 1, 50 do
  1842. ENERGY.CFrame = char.Torso.CFrame
  1843. ENERGY.Transparency = ENERGY.Transparency + 0.012
  1844. ENERGY.Size = ENERGY.Size + Vector3.new(0.2, 0, 0.2)
  1845. wait()
  1846. end
  1847. ENERGY:Destroy()
  1848. end
  1849. Shockwave7()
  1850.  
  1851.  
  1852. pt=Instance.new('Part',torso)
  1853. pt.Anchored=true
  1854. pt.CanCollide=false
  1855. pt.Locked = true
  1856. pt.FormFactor='Custom'
  1857. pt.Size=Vector3.new(1,1,1)
  1858. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  1859. pt.Transparency=.6
  1860. pt.BrickColor=BrickColor.new('Crimson')
  1861. msh=Instance.new('SpecialMesh',pt)
  1862. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1863. msh.Scale=Vector3.new(8,4,8)
  1864. pt2=pt:clone()
  1865. pt2.Parent = torso
  1866. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  1867. pt2.BrickColor=BrickColor.new("Really red")
  1868. msh2=msh:clone()
  1869. msh2.Parent=pt2
  1870. msh2.Scale=Vector3.new(10,5,10)
  1871.  
  1872. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1873. bl = Instance.new("Part", char)
  1874. bl.Locked = true
  1875. bl.Name = "Shell"
  1876. bl.BrickColor = BrickColor.new("Crimson")
  1877. bl.Anchored = true
  1878. bl.CanCollide = false
  1879. bl.Transparency = 0
  1880. bl.Reflectance = 0
  1881. bl.BottomSurface = 0
  1882. bl.TopSurface = 0
  1883. bl.Shape = 0
  1884. blm = Instance.new("SpecialMesh",bl)
  1885. blm.MeshType = "Sphere"
  1886. blm.Scale = Vector3.new(1,1,1)
  1887. blm.MeshId = "rbxassetid://9982590"
  1888.  
  1889. coroutine.resume(coroutine.create(function()
  1890. for i=1, math.huge, 4 do
  1891. rs:wait()
  1892. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1893. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  1894. bl.Transparency = bl.Transparency + 0.005
  1895. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  1896. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  1897. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  1898. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  1899. end
  1900. end))
  1901.  
  1902. for i = 1, 15 do
  1903. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1904. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1905. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1906. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1907. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1908. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1909. if Debounces.on == false then
  1910. break
  1911. end
  1912. wait()
  1913. end
  1914. for i = 1, 15 do
  1915. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1916. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1917. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1918. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1919. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1920. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1921. if Debounces.on == false then
  1922. break
  1923. end
  1924. wait()
  1925. end
  1926. for i = 1, 15 do
  1927. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1928. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1929. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1930. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1931. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1932. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1933. if Debounces.on == false then
  1934. break
  1935. end
  1936. wait()
  1937. end
  1938. for i = 1, 15 do
  1939. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1940. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1941. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1942. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1943. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1944. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1945. if Debounces.on == false then
  1946. break
  1947. end
  1948. wait()
  1949. end
  1950. for i = 1, 15 do
  1951. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1952. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1953. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1954. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1955. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1956. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1957. if Debounces.on == false then
  1958. break
  1959. end
  1960. wait()
  1961. end
  1962. for i = 1, 10 do
  1963. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1964. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1965. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1966. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1967. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1968. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1969. if Debounces.on == false then
  1970. break
  1971. end
  1972. wait()
  1973. end
  1974. wait(1.4)
  1975. Debounces.NoIdl = false
  1976. hum.WalkSpeed = 5
  1977. Debounces.on = false
  1978. wait()
  1979. if Debounces.CanAttack == false then
  1980. Debounces.CanAttack = true
  1981. v:Destroy()
  1982. bl:Destroy()
  1983. blm:Destroy()
  1984. pt:Destroy()
  1985. pt2:Destroy()
  1986. msh:Destroy()
  1987. msh2:Destroy()
  1988. end
  1989. end
  1990. end)
  1991.  
  1992.  
  1993.  
  1994.  
  1995.  
  1996. local grabbed = false
  1997. local cf = CFrame.new
  1998. local mr = math.rad
  1999. local angles = CFrame.Angles
  2000. local ud = UDim2.new
  2001. local c3 = Color3.new
  2002. local NeckCF = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  2003. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  2004. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  2005. local LHCF = (CFrame.fromEulerAnglesXYZ(0, -1.6, 0))
  2006.  
  2007. clerp = function(a, b, t)
  2008. return a:lerp(b, t)
  2009. end
  2010.  
  2011. local RbxUtility = LoadLibrary("RbxUtility")
  2012. local Create = RbxUtility.Create
  2013. RemoveOutlines = function(part)
  2014. part.TopSurface = 10
  2015. end
  2016.  
  2017. CreatePart = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  2018. local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  2019. RemoveOutlines(Part)
  2020. return Part
  2021. end
  2022.  
  2023. CreateMesh = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  2024. local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale})
  2025. if Mesh == "SpecialMesh" then
  2026. Msh.MeshType = MeshType
  2027. Msh.MeshId = MeshId
  2028. end
  2029. return Msh
  2030. end
  2031.  
  2032.  
  2033.  
  2034.  
  2035.  
  2036.  
  2037.  
  2038. ArtificialHB = Instance.new("BindableEvent", script)
  2039. ArtificialHB.Name = "Heartbeat"
  2040. script:WaitForChild("Heartbeat")
  2041. frame = 0.033333333333333
  2042. tf = 0
  2043. allowframeloss = false
  2044. tossremainder = false
  2045. lastframe = tick()
  2046. script.Heartbeat:Fire()
  2047. game:GetService("RunService").Heartbeat:connect(function(s, p)
  2048. tf = tf + s
  2049. if frame <= tf then
  2050. if allowframeloss then
  2051. script.Heartbeat:Fire()
  2052. lastframe = tick()
  2053. else
  2054. for i = 1, math.floor(tf / frame) do
  2055. script.Heartbeat:Fire()
  2056. end
  2057. lastframe = tick()
  2058. end
  2059. if tossremainder then
  2060. tf = 0
  2061. else
  2062. tf = tf - frame * math.floor(tf / frame)
  2063. end
  2064. end
  2065. end
  2066. )
  2067. swait = function(num)
  2068. if num == 0 or num == nil then
  2069. ArtificialHB.Event:wait()
  2070. else
  2071. for i = 0, num do
  2072. ArtificialHB.Event:wait()
  2073. end
  2074. end
  2075. end
  2076.  
  2077.  
  2078.  
  2079.  
  2080.  
  2081.  
  2082.  
  2083.  
  2084.  
  2085. CreateWeld = function(Parent, Part0, Part1, C0, C1)
  2086. local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1})
  2087. return Weld
  2088. end
  2089.  
  2090. rayCast = function(Position, Direction, Range, Ignore)
  2091. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  2092. end
  2093.  
  2094. CreateSound = function(id, par, vol, pit)
  2095. coroutine.resume(coroutine.create(function()
  2096. local sou = Instance.new("Sound", par or workspace)
  2097. sou.Volume = vol
  2098. sou.Pitch = pit or 1
  2099. sou.SoundId = id
  2100. swait()
  2101. sou:play()
  2102. game:GetService("Debris"):AddItem(sou, 6)
  2103. end
  2104. ))
  2105. end
  2106.  
  2107. local getclosest = function(obj, distance)
  2108. local last, lastx = distance + 1, nil
  2109. for i,v in pairs(workspace:GetChildren()) do
  2110. if v:IsA("Model") and v ~= char and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Humanoid").Health > 0 then
  2111. local t = v.Torso
  2112. local dist = t.Position - obj.Position.magnitude
  2113. if dist <= distance and dist < last then
  2114. last = dist
  2115. lastx = v
  2116. end
  2117. end
  2118. end
  2119. return lastx
  2120. end
  2121.  
  2122. Damagefunc = function(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  2123. if hit.Parent == nil then
  2124. return
  2125. end
  2126. local h = hit.Parent:FindFirstChild("Humanoid")
  2127. for _,v in pairs(hit.Parent:children()) do
  2128. if v:IsA("Humanoid") then
  2129. h = v
  2130. end
  2131. end
  2132. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  2133. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  2134. return
  2135. end
  2136. local c = Create("ObjectValue")({Name = "creator", Value = game:service("Players").LocalPlayer, Parent = h})
  2137. game:GetService("Debris"):AddItem(c, 0.5)
  2138. if HitSound ~= nil and HitPitch ~= nil then
  2139. CreateSound(HitSound, hit, 1, HitPitch)
  2140. end
  2141. local Damage = math.random(minim, maxim)
  2142. local blocked = false
  2143. local block = hit.Parent:findFirstChild("Block")
  2144. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  2145. blocked = true
  2146. block.Value = block.Value - 1
  2147. rint(block.Value)
  2148. end
  2149. if blocked == false then
  2150. h.Health = h.Health - Damage
  2151. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  2152. else
  2153. h.Health = h.Health - Damage / 2
  2154. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  2155. end
  2156. if Type == "Knockdown" then
  2157. local hum = hit.Parent.Humanoid
  2158. hum.PlatformStand = true
  2159. coroutine.resume(coroutine.create(function(HHumanoid)
  2160. swait(1)
  2161. HHumanoid.PlatformStand = false
  2162. end
  2163. ), hum)
  2164. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  2165. local bodvol = Create("BodyVelocity")({velocity = angle * knockback, P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2166. local rl = Create("BodyAngularVelocity")({P = 3000, maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), Parent = hit})
  2167. game:GetService("Debris"):AddItem(bodvol, 0.5)
  2168. game:GetService("Debris"):AddItem(rl, 0.5)
  2169. else
  2170. do
  2171. if Type == "Debuff" then
  2172. print'hi'
  2173. else
  2174. if Type == "Up" then
  2175. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2176. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  2177. else
  2178. do
  2179. if Type == "DarkUp" then
  2180. coroutine.resume(coroutine.create(function()
  2181. for i = 0, 1, 0.1 do
  2182. swait()
  2183. BlockEffect(BrickColor.new("Really red"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, 0.08, 1)
  2184. end
  2185. end
  2186. ))
  2187. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2188. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  2189. else
  2190. do
  2191. if Type == "Snare" then
  2192. local bp = Create("BodyPosition")({P = 2000, D = 100, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  2193. game:GetService("Debris"):AddItem(bp, 1)
  2194. else
  2195. do
  2196. if Type == "Freeze" then
  2197. local BodPos = Create("BodyPosition")({P = 50000, D = 1000, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  2198. local BodGy = Create("BodyGyro")({maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, P = 20000, Parent = hit.Parent.Torso, cframe = hit.Parent.Torso.CFrame})
  2199. hit.Parent.Torso.Anchored = true
  2200. coroutine.resume(coroutine.create(function(Part)
  2201. swait(1.5)
  2202. Part.Anchored = false
  2203. end), hit.Parent.Torso)
  2204. game:GetService("Debris"):AddItem(BodPos, 3)
  2205. game:GetService("Debris"):AddItem(BodGy, 3)
  2206. end
  2207. do
  2208. local debounce = Create("BoolValue")({Name = "DebounceHit", Parent = hit.Parent, Value = true})
  2209. game:GetService("Debris"):AddItem(debounce, Delay)
  2210. c = Instance.new("ObjectValue")
  2211. c.Name = "creator"
  2212. c.Value = Player
  2213. c.Parent = h
  2214. game:GetService("Debris"):AddItem(c, 0.5)
  2215. end
  2216. end
  2217. end
  2218. end
  2219. end
  2220. end
  2221. end
  2222. end
  2223. end
  2224. end
  2225. end
  2226. end
  2227.  
  2228. ShowDamage = function(Pos, Text, Time, Color)
  2229. local Rate = 0.033333333333333
  2230. if not Pos then
  2231. local Pos = Vector3.new(0, 0, 0)
  2232. end
  2233. local Text = Text or ""
  2234. local Time = Time or 2
  2235. if not Color then
  2236. local Color = Color3.new(1, 0, 1)
  2237. end
  2238. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", vt(0, 0, 0))
  2239. EffectPart.Anchored = true
  2240. local BillboardGui = Create("BillboardGui")({Size = UDim2.new(3, 0, 3, 0), Adornee = EffectPart, Parent = EffectPart})
  2241. local TextLabel = Create("TextLabel")({BackgroundTransparency = 1, Size = UDim2.new(1, 0, 1, 0), Text = Text, TextColor3 = Color, TextScaled = true, Font = Enum.Font.ArialBold, Parent = BillboardGui})
  2242. game.Debris:AddItem(EffectPart, Time + 0.1)
  2243. EffectPart.Parent = game:GetService("Workspace")
  2244. delay(0, function()
  2245. local Frames = Time / Rate
  2246. for Frame = 1, Frames do
  2247. wait(Rate)
  2248. local Percent = Frame / Frames
  2249. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  2250. TextLabel.TextTransparency = Percent
  2251. end
  2252. if EffectPart and EffectPart.Parent then
  2253. EffectPart:Destroy()
  2254. end
  2255. end
  2256. )
  2257. end
  2258.  
  2259. MagniDamage = function(Part, magni, mindam, maxdam, knock, Type)
  2260. for _,c in pairs(workspace:children()) do
  2261. local hum = c:findFirstChild("Humanoid")
  2262. if hum ~= nil then
  2263. local head = c:findFirstChild("Torso")
  2264. if head ~= nil then
  2265. local targ = head.Position - Part.Position
  2266. local mag = targ.magnitude
  2267. if mag <= magni and c.Name ~= Player.Name then
  2268. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "http://www.roblox.com/asset/?id=231917784", 1)
  2269. end
  2270. end
  2271. end
  2272. end
  2273. end
  2274.  
  2275.  
  2276.  
  2277.  
  2278.  
  2279. local effect = Instance.new("Model", Char)
  2280. effect.Name = "Effects"
  2281.  
  2282.  
  2283.  
  2284.  
  2285.  
  2286. BlockEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  2287. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2288. prt.Anchored = true
  2289. prt.CFrame = cframe
  2290. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2291. game:GetService("Debris"):AddItem(prt, 10)
  2292. if Type == 1 or Type == nil then
  2293. table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh})
  2294. else
  2295. if Type == 2 then
  2296. table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh})
  2297. end
  2298. end
  2299. end
  2300.  
  2301.  
  2302.  
  2303.  
  2304. WaveEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  2305. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2306. prt.Anchored = true
  2307. prt.CFrame = cframe
  2308. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2309. game:GetService("Debris"):AddItem(prt, 10)
  2310. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  2311. end
  2312.  
  2313.  
  2314.  
  2315. local grabbing = false
  2316. WindFloor = function()
  2317.  
  2318. end
  2319.  
  2320.  
  2321.  
  2322. bc = BrickColor.new
  2323. function WindFloor2()
  2324. local shur = Instance.new("Part",char)
  2325. local gahd = Instance.new("Sound",shur)
  2326. gahd.SoundId = "rbxassetid://402981977"
  2327. gahd.Volume = 5
  2328. gahd.Pitch = 0.75
  2329. gahd:Play()
  2330. shur.Transparency = 1
  2331. shur.Material = "Neon"
  2332. shur.BrickColor = bc("Crimson")
  2333. shur.Anchored = true
  2334. shur.CFrame = mouse.Hit
  2335. shur.Rotation = vt(0,math.random(-500,500),0)
  2336. shur.Size = vt(1,0.2,1)
  2337. shur.CanCollide = false
  2338. local dec = Instance.new("Decal",shur)
  2339. dec.Texture = symbolimg
  2340. dec.Face = "Top"
  2341. local dec2 = dec:Clone()
  2342. dec2.Parent = shur
  2343. dec2.Face = "Bottom"
  2344. local Meshshur = Instance.new("CylinderMesh",shur)
  2345. Meshshur.Scale = vt(0,1,0)
  2346. local value1 = 1*2.25
  2347. for i = 0, 50 do
  2348. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2349. value1 = value1 - 0.015*2.25
  2350. wait(0)
  2351. end
  2352. local spart = Instance.new("Part",char)
  2353. local tick = Instance.new("Sound",spart)
  2354. tick.SoundId = "rbxassetid://414516914"
  2355. tick.Volume = 2.5
  2356. tick.Pitch = 0.45
  2357. tick:Play()
  2358. spart.Size = vt(1,1,1)
  2359. spart.BrickColor = BrickColor.new("Crimson")
  2360. spart.Transparency = 0.1
  2361. spart.Anchored = true
  2362. spart.CanCollide = false
  2363. spart.CFrame = shur.CFrame + vt(0,2.5,0)
  2364. local expld = Instance.new("Explosion", spart)
  2365. expld.BlastRadius = 27.5
  2366. expld.Position = spart.Position
  2367. local mesh = Instance.new("SpecialMesh",spart)
  2368. mesh.MeshType = "FileMesh"
  2369. mesh.Scale = vt(1,0.01,1)
  2370. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  2371. local parz = spart:Clone()
  2372. local mshe = parz.Mesh
  2373. mshe.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2374. parz.CFrame = spart.CFrame
  2375. parz.Parent = char
  2376. local par2 = spart:Clone()
  2377. local msh = par2.Mesh
  2378. par2.Mesh.MeshType = "Sphere"
  2379. par2.Material = "Neon"
  2380. par2.CFrame = spart.CFrame
  2381. par2.BrickColor = BrickColor.new("Crimson")
  2382. par2.Parent = char
  2383. local par3 = spart:Clone()
  2384. local msh3 = par2.Mesh
  2385. msh3.Scale = vt(15,0,15)
  2386. par3.Mesh.MeshType = "Sphere"
  2387. par3.Material = "Neon"
  2388. par3.CFrame = spart.CFrame
  2389. par3.BrickColor = BrickColor.new("Crimson")
  2390. par3.Parent = char
  2391. for i = 0, 150 do
  2392. spart.Transparency = spart.Transparency + 0.01
  2393. mesh.Scale = mesh.Scale + vt(2.25,0.15,2.25)
  2394. spart.Position = spart.Position
  2395. spart.CFrame = spart.CFrame*CFrame.Angles(0,0.5,0)
  2396. par2.Transparency = par2.Transparency + 0.01
  2397. msh.Scale = msh.Scale + vt(1.5/1.25,1.5/1.25,1.5/1.25)
  2398. par2.Position = par2.Position
  2399. par2.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2400. par3.Transparency = par2.Transparency + 0.05
  2401. msh3.Scale = msh3.Scale + vt(-0.5,50/1.25,-0.5)
  2402. par3.Position = par2.Position
  2403. par3.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2404. parz.Transparency = par2.Transparency + 0.01
  2405. mshe.Scale = msh.Scale + vt(4,1,4)
  2406. parz.Position = parz.Position
  2407. parz.CFrame = parz.CFrame*CFrame.Angles(0,-0.5,0)
  2408. wait(0)
  2409. end
  2410. for i = 0, 100 do
  2411. dec.Transparency = dec.Transparency + 0.015
  2412. dec2.Transparency = dec.Transparency
  2413. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2414. value1 = value1 - 0.015*2.25
  2415. wait(0)
  2416. end
  2417. shur:Destroy()
  2418. par2:Destroy()
  2419. spart:Destroy()
  2420. end
  2421.  
  2422.  
  2423.  
  2424.  
  2425.  
  2426.  
  2427.  
  2428. function BlastStorm()
  2429.  
  2430. local lag = Instance.new("Sound", workspace)
  2431. lag.SoundId = "rbxassetid://752783199"
  2432. lag.Volume = 20000
  2433. lag.Pitch = 1
  2434. lag:Play()
  2435. wait(0)
  2436. local ff = Instance.new("ForceField",char)
  2437. local shur = Instance.new("Part",char)
  2438. local gahd = Instance.new("Sound",char)
  2439. gahd.SoundId = "rbxassetid://402981977"
  2440. gahd.Volume = 2.5
  2441. gahd.Pitch = 0.6
  2442. gahd:Play()
  2443. shur.Transparency = 1
  2444. shur.Material = "Neon"
  2445. shur.BrickColor = bc("Crimson")
  2446. shur.Anchored = true
  2447. shur.CFrame = mouse.Hit
  2448. shur.Size = vt(1,0.2,1)
  2449. shur.CanCollide = false
  2450. local dec = Instance.new("Decal",shur)
  2451. dec.Texture = symbolimg
  2452. dec.Face = "Top"
  2453. local dec2 = dec:Clone()
  2454. dec2.Parent = shur
  2455. dec2.Face = "Bottom"
  2456. local Meshshur = Instance.new("CylinderMesh",shur)
  2457. Meshshur.Scale = vt(0,1,0)
  2458. local value1 = 1*12.5
  2459. for i = 0, 50 do
  2460. shur.CFrame = torso.CFrame + vt(0,-2.5,0)
  2461. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2462. value1 = value1 - 0.015*12.5
  2463. wait(0)
  2464. end
  2465.  
  2466. wait(0)
  2467. local spart = Instance.new("Part",char)
  2468. local tick = Instance.new("Sound",char)
  2469. tick.SoundId = "rbxassetid://414516914"
  2470. tick.Volume = 2.5
  2471. tick.Pitch = 0.4
  2472. tick:Play()
  2473. local tickz = Instance.new("Sound",char)
  2474. tickz.SoundId = "rbxassetid://435742675"
  2475. tickz.Volume = 1
  2476. tickz.Pitch = 1
  2477. tickz:Play()
  2478. local tickr = Instance.new("Sound",char)
  2479. tickr.SoundId = "rbxassetid://435742675"
  2480. tickr.Volume = 2.5
  2481. tickr.Pitch = 0.5
  2482. tickr:Play()
  2483. local tickel = Instance.new("Sound",char)
  2484. tickel.SoundId = "rbxassetid://2248511"
  2485. tickel.Volume = 3
  2486. tickel.Pitch = 0.2
  2487. tickel:Play()
  2488. spart.Size = vt(1,1,1)
  2489. spart.BrickColor = BrickColor.new("Crimson")
  2490. spart.Transparency = 0.1
  2491. spart.Anchored = true
  2492. spart.CanCollide = false
  2493. spart.CFrame = mouse.Hit
  2494. local expld = Instance.new("Explosion", spart)
  2495. expld.BlastRadius = 500000
  2496. expld.Position = spart.Position
  2497. local mesh = Instance.new("SpecialMesh",spart)
  2498. mesh.MeshType = "FileMesh"
  2499. mesh.Scale = vt(1,0.01,1)
  2500. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  2501. local parz = spart:Clone()
  2502. local mshe = parz.Mesh
  2503. mshe.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2504. parz.CFrame = spart.CFrame
  2505. parz.Parent = char
  2506. local par2 = spart:Clone()
  2507. local msh = par2.Mesh
  2508. par2.Mesh.MeshType = "Sphere"
  2509. par2.Material = "Neon"
  2510. par2.CFrame = spart.CFrame
  2511. par2.BrickColor = BrickColor.new("Crimson")
  2512. par2.Parent = char
  2513. for i = 0, 200 do
  2514. spart.Transparency = spart.Transparency + 0.005
  2515. mesh.Scale = mesh.Scale + vt(10,1,10)
  2516. spart.Position = spart.Position
  2517. spart.CFrame = spart.CFrame*CFrame.Angles(0,0.5,0)
  2518. par2.Transparency = par2.Transparency + 0.005
  2519. msh.Scale = msh.Scale + vt(5/1.25,1000/1.25,5/1.25)
  2520. par2.Position = par2.Position
  2521. par2.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2522. parz.Transparency = par2.Transparency + 0.005
  2523. mshe.Scale = msh.Scale + vt(6,1,6)
  2524. parz.Position = parz.Position
  2525. parz.CFrame = parz.CFrame*CFrame.Angles(0,-0.5,0)
  2526. wait(0)
  2527. end
  2528. ff:Destroy()
  2529. for i = 0, 100 do
  2530. dec.Transparency = dec.Transparency + 0.015
  2531. dec2.Transparency = dec.Transparency
  2532. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2533. value1 = value1 - 0.015*12.5
  2534. wait(0)
  2535. end
  2536. shur:Destroy()
  2537. par2:Destroy()
  2538. spart:Destroy()
  2539. tick:Destroy()
  2540. tickr:Destroy()
  2541. tickz:Destroy()
  2542. tickel:Destroy()
  2543. end
  2544.  
  2545.  
  2546.  
  2547.  
  2548.  
  2549.  
  2550.  
  2551.  
  2552. local maincolor = Color3.new(255/0/0)
  2553.  
  2554.  
  2555.  
  2556. function noobyisscripter()
  2557. local hitted = false
  2558. local valuesize = 5
  2559. local lb = Instance.new("Part")
  2560. lb.Parent = char
  2561. lb.Material = "Neon"
  2562. lb.BrickColor = BrickColor.new(maincolor)
  2563. lb.CanCollide = false
  2564. lb.Shape = "Ball"
  2565. lb.CFrame = char.Torso.CFrame + Vector3.new(0,0.7,0)
  2566. lb.Anchored = false
  2567. lb.Size = vt(1,1,1)
  2568. local thing = Instance.new("SpecialMesh",lb)
  2569. thing.MeshType = "Sphere"
  2570. local trail = Instance.new("ParticleEmitter",lb)
  2571. trail.Texture = "rbxassetid://296874871"
  2572. trail.LightEmission = 0.95
  2573. trail.Color = ColorSequence.new(maincolor)
  2574. trail.Rate = 10000
  2575. trail.Lifetime = NumberRange.new(1.5)
  2576. trail.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1.5,0),NumberSequenceKeypoint.new(1,0,0)})
  2577. trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2578. trail.Speed = NumberRange.new(0,0)
  2579. trail.RotSpeed = NumberRange.new(-500,500)
  2580. local bv = Instance.new("BodyVelocity")
  2581. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  2582. bv.velocity = mouse.Hit.lookVector *100
  2583. bv.Parent = lb
  2584. wait(0.1)
  2585. pewdiepie=lb.Touched:connect(function(hit)
  2586. if hitted == false then
  2587. local sd = Instance.new("Sound",lb)
  2588. sd.SoundId = "rbxassetid://138210320"
  2589. sd.Volume = 2.5
  2590. sd:Play()
  2591. hitted = true
  2592. trail.Rate = 0
  2593. lb.Anchored = true
  2594. local explosion = Instance.new("Explosion",lb)
  2595. explosion.BlastRadius = 10
  2596. explosion.Position = lb.Position
  2597. local ex = Instance.new("ParticleEmitter",lb)
  2598. ex.Texture = "rbxassetid://296874871"
  2599. ex.LightEmission = 0.95
  2600. ex.Color = ColorSequence.new(maincolor)
  2601. ex.Rate = 10000
  2602. ex.Lifetime = NumberRange.new(1.75)
  2603. ex.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,10,0),NumberSequenceKeypoint.new(1,25,0)})
  2604. ex.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2605. ex.Speed = NumberRange.new(25,45)
  2606. ex.VelocitySpread = 90000
  2607. ex.RotSpeed = NumberRange.new(-500,500)
  2608. for i = 0, 19 do
  2609. wait()
  2610. valuesize = valuesize - 0.25
  2611. thing.Scale = thing.Scale + vt(valuesize,valuesize,valuesize)
  2612. end
  2613. ex.Rate = 0
  2614. for i = 0, 9 do
  2615. wait()
  2616. lb.Transparency = lb.Transparency + 0.1
  2617. end
  2618. wait(5)
  2619. lb:Destroy()
  2620. end
  2621. end)
  2622. end
  2623.  
  2624.  
  2625. mouse.KeyDown:connect(function(key)
  2626. if key == "g" then
  2627. if Debounces.CanAttack == true then
  2628. Debounces.CanAttack = false
  2629. Debounces.on = true
  2630. Debounces.NoIdl = true
  2631. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2632. shot1 = Instance.new("Sound",Torso)
  2633. shot1.SoundId = "rbxassetid://440145570"
  2634. shot1.Looped = false
  2635. shot1.Pitch = 3
  2636. shot1.Volume = 400
  2637. shot1:Play()
  2638. Debounces.RPunch = true
  2639. Debounces.LPunch = true
  2640. Debounces.ks = true
  2641. Debounces.ks2 = true
  2642. for i = 1, 3 do
  2643. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2644. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2645. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2646. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2647. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2648. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2649. if Debounces.on == false then break end
  2650. wait()
  2651. end
  2652. shot1 = Instance.new("Sound",Torso)
  2653. shot1.SoundId = "rbxassetid://440145570"
  2654. shot1.Looped = false
  2655. shot1.Pitch = 3
  2656. shot1.Volume = 400
  2657. shot1:Play()
  2658. wait(0.5)
  2659. noobyisscripter()
  2660. for i = 1, 3 do
  2661. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2662. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2663. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2664. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2665. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2666. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2667. if Debounces.on == false then break end
  2668. wait()
  2669. end
  2670. shot1 = Instance.new("Sound",Torso)
  2671. shot1.SoundId = "rbxassetid://440145570"
  2672. shot1.Looped = false
  2673. shot1.Pitch = 3
  2674. shot1.Volume = 400
  2675. shot1:Play()
  2676. wait(0.5)
  2677. noobyisscripter()
  2678. for i = 1, 3 do
  2679. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2680. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2681. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2682. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2683. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2684. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2685. if Debounces.on == false then break end
  2686. wait()
  2687. end
  2688. shot1 = Instance.new("Sound",Torso)
  2689. shot1.SoundId = "rbxassetid://440145570"
  2690. shot1.Looped = false
  2691. shot1.Pitch = 3
  2692. shot1.Volume = 400
  2693. shot1:Play()
  2694. wait(0.5)
  2695. noobyisscripter()
  2696. for i = 1, 3 do
  2697. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2698. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2699. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2700. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2701. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2702. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2703. if Debounces.on == false then break end
  2704. wait()
  2705. end
  2706. shot1 = Instance.new("Sound",Torso)
  2707. shot1.SoundId = "rbxassetid://440145570"
  2708. shot1.Looped = false
  2709. shot1.Pitch = 3
  2710. shot1.Volume = 400
  2711. shot1:Play()
  2712. wait(0.5)
  2713. noobyisscripter()
  2714. for i = 1, 3 do
  2715. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2716. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2717. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2718. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2719. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2720. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2721. if Debounces.on == false then break end
  2722. wait()
  2723. end
  2724. shot1 = Instance.new("Sound",Torso)
  2725. shot1.SoundId = "rbxassetid://440145570"
  2726. shot1.Looped = false
  2727. shot1.Pitch = 3
  2728. shot1.Volume = 400
  2729. shot1:Play()
  2730. wait(0.5)
  2731. noobyisscripter()
  2732. for i = 1, 3 do
  2733. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2734. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2735. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2736. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2737. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2738. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2739. if Debounces.on == false then break end
  2740. wait()
  2741. end
  2742. shot1 = Instance.new("Sound",Torso)
  2743. shot1.SoundId = "rbxassetid://440145570"
  2744. shot1.Looped = false
  2745. shot1.Pitch = 3
  2746. shot1.Volume = 400
  2747. shot1:Play()
  2748. wait(0.5)
  2749. noobyisscripter()
  2750. for i = 1, 3 do
  2751. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2752. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2753. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2754. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2755. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2756. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2757. if Debounces.on == false then break end
  2758. wait()
  2759. end
  2760. shot1 = Instance.new("Sound",Torso)
  2761. shot1.SoundId = "rbxassetid://440145570"
  2762. shot1.Looped = false
  2763. shot1.Pitch = 3
  2764. shot1.Volume = 400
  2765. shot1:Play()
  2766. wait(0.5)
  2767. noobyisscripter()
  2768. for i = 1, 3 do
  2769. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2770. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2771. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2772. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2773. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2774. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2775. if Debounces.on == false then break end
  2776. wait()
  2777. end
  2778. shot1 = Instance.new("Sound",Torso)
  2779. shot1.SoundId = "rbxassetid://440145570"
  2780. shot1.Looped = false
  2781. shot1.Pitch = 3
  2782. shot1.Volume = 400
  2783. shot1:Play()
  2784. wait(0.5)
  2785. noobyisscripter()
  2786. for i = 1, 3 do
  2787. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2788. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2789. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2790. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2791. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2792. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2793. if Debounces.on == false then break end
  2794. wait()
  2795. end
  2796. shot1 = Instance.new("Sound",Torso)
  2797. shot1.SoundId = "rbxassetid://440145570"
  2798. shot1.Looped = false
  2799. shot1.Pitch = 3
  2800. shot1.Volume = 400
  2801. shot1:Play()
  2802. wait(0.5)
  2803. noobyisscripter()
  2804. for i = 1, 3 do
  2805. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2806. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2807. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2808. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2809. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2810. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2811. if Debounces.on == false then break end
  2812. wait()
  2813. end
  2814. shot1 = Instance.new("Sound",Torso)
  2815. shot1.SoundId = "rbxassetid://440145570"
  2816. shot1.Looped = false
  2817. shot1.Pitch = 3
  2818. shot1.Volume = 400
  2819. shot1:Play()
  2820. wait(0.5)
  2821. noobyisscripter()
  2822. for i = 1, 3 do
  2823. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2824. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2825. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2826. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2827. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2828. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2829. if Debounces.on == false then break end
  2830. wait()
  2831. end
  2832. shot1 = Instance.new("Sound",Torso)
  2833. shot1.SoundId = "rbxassetid://440145570"
  2834. shot1.Looped = false
  2835. shot1.Pitch = 3
  2836. shot1.Volume = 400
  2837. shot1:Play()
  2838. wait(0.5)
  2839. noobyisscripter()
  2840. for i = 1, 3 do
  2841. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2842. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2843. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2844. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2845. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2846. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2847. if Debounces.on == false then break end
  2848. wait()
  2849. end
  2850. shot1 = Instance.new("Sound",Torso)
  2851. shot1.SoundId = "rbxassetid://440145570"
  2852. shot1.Looped = false
  2853. shot1.Pitch = 3
  2854. shot1.Volume = 400
  2855. shot1:Play()
  2856. wait(0.5)
  2857. noobyisscripter()
  2858. for i = 1, 3 do
  2859. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2860. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2861. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2862. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2863. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2864. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2865. if Debounces.on == false then break end
  2866. wait()
  2867. end
  2868. shot1 = Instance.new("Sound",Torso)
  2869. shot1.SoundId = "rbxassetid://440145570"
  2870. shot1.Looped = false
  2871. shot1.Pitch = 3
  2872. shot1.Volume = 400
  2873. shot1:Play()
  2874. wait(0.5)
  2875. noobyisscripter()
  2876. for i = 1, 3 do
  2877. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2878. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2879. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2880. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2881. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2882. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2883. if Debounces.on == false then break end
  2884. wait()
  2885. end
  2886. shot1 = Instance.new("Sound",Torso)
  2887. shot1.SoundId = "rbxassetid://440145570"
  2888. shot1.Looped = false
  2889. shot1.Pitch = 3
  2890. shot1.Volume = 400
  2891. shot1:Play()
  2892. wait(0.5)
  2893. noobyisscripter()
  2894. for i = 1, 3 do
  2895. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2896. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2897. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2898. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2899. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2900. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2901. if Debounces.on == false then break end
  2902. wait()
  2903. end
  2904. shot1 = Instance.new("Sound",Torso)
  2905. shot1.SoundId = "rbxassetid://440145570"
  2906. shot1.Looped = false
  2907. shot1.Pitch = 3
  2908. shot1.Volume = 400
  2909. shot1:Play()
  2910. wait(0.5)
  2911. noobyisscripter()
  2912. for i = 1, 3 do
  2913. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2914. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2915. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2916. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2917. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2918. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2919. if Debounces.on == false then break end
  2920. wait()
  2921. end
  2922. shot1 = Instance.new("Sound",Torso)
  2923. shot1.SoundId = "rbxassetid://440145570"
  2924. shot1.Looped = false
  2925. shot1.Pitch = 3
  2926. shot1.Volume = 400
  2927. shot1:Play()
  2928. wait(0.5)
  2929. noobyisscripter()
  2930. for i = 1, 3 do
  2931. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2932. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2933. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2934. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2935. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2936. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2937. if Debounces.on == false then break end
  2938. wait()
  2939. end
  2940. shot1 = Instance.new("Sound",Torso)
  2941. shot1.SoundId = "rbxassetid://440145570"
  2942. shot1.Looped = false
  2943. shot1.Pitch = 3
  2944. shot1.Volume = 400
  2945. shot1:Play()
  2946. wait(0.5)
  2947. noobyisscripter()
  2948. for i = 1, 3 do
  2949. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2950. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2951. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2952. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2953. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2954. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2955. if Debounces.on == false then break end
  2956. wait()
  2957. end
  2958. shot1 = Instance.new("Sound",Torso)
  2959. shot1.SoundId = "rbxassetid://440145570"
  2960. shot1.Looped = false
  2961. shot1.Pitch = 3
  2962. shot1.Volume = 400
  2963. shot1:Play()
  2964. wait(0.5)
  2965. noobyisscripter()
  2966. for i = 1, 3 do
  2967. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2968. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2969. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2970. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2971. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2972. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2973. if Debounces.on == false then break end
  2974. wait()
  2975. end
  2976. shot1 = Instance.new("Sound",Torso)
  2977. shot1.SoundId = "rbxassetid://440145570"
  2978. shot1.Looped = false
  2979. shot1.Pitch = 3
  2980. shot1.Volume = 400
  2981. shot1:Play()
  2982. wait(0.5)
  2983. noobyisscripter()
  2984. for i = 1, 3 do
  2985. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2986. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2987. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2988. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2989. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2990. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2991. if Debounces.on == false then break end
  2992. wait()
  2993. end
  2994.  
  2995. Debounces.LPunch = false
  2996. Debounces.RPunch = false
  2997. Debounces.ks = false
  2998. Debounces.ks2 = false
  2999. if Debounces.CanAttack == false then
  3000. Debounces.CanAttack = true
  3001. Debounces.on = false
  3002. Debounces.NoIdl = false
  3003. end
  3004. end
  3005. end
  3006. end)
  3007.  
  3008.  
  3009.  
  3010.  
  3011. mouse.KeyDown:connect(function(key)
  3012. if key == "r" then
  3013.  
  3014. if Debounces.CanAttack == true then
  3015. Debounces.CanAttack = false
  3016. Debounces.NoIdl = true
  3017. Debounces.on = true
  3018. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Here is all of my energy","Red")
  3019. function FindNearestTorso(Position,Distance,SinglePlayer)
  3020. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  3021. local List = {}
  3022. for i,v in pairs(workspace:GetChildren())do
  3023. if v:IsA("Model")then
  3024. if v:findFirstChild("Torso")then
  3025. if v ~= char then
  3026. if(v.Torso.Position -Position).magnitude <= Distance then
  3027. table.insert(List,v)
  3028. end
  3029. end
  3030. end
  3031. end
  3032. end
  3033. return List
  3034. end
  3035. z = Instance.new("Sound",hed)
  3036. z.SoundId = "rbxassetid://232213955"
  3037. z.Pitch = 1
  3038. z.Volume = 1
  3039. wait(0.2)
  3040. z:Play()
  3041. sp = Instance.new("Part",hed)
  3042. sp.Anchored = true
  3043. sp.CanCollide = false
  3044. sp.Locked = false
  3045. sp.Transparency = 0
  3046. sp.Material = "Neon"
  3047. sp.Size = Vector3.new(1,1,1)
  3048. sp.TopSurface = "SmoothNoOutlines"
  3049. sp.BottomSurface = "SmoothNoOutlines"
  3050. sp.BrickColor = BrickColor.new("Crimson")
  3051. spm = Instance.new("SpecialMesh",sp)
  3052. spm.MeshType = "Sphere"
  3053. spm.Scale = Vector3.new(100,100,100)
  3054. sp2 = Instance.new("Part", rarm)
  3055. sp2.Name = "Energy"
  3056. sp2.BrickColor = BrickColor.new("Crimson")
  3057. sp2.Size = Vector3.new(1,1,1)
  3058. sp2.Shape = "Ball"
  3059. sp2.CanCollide = false
  3060. sp2.Anchored = true
  3061. sp2.Locked = true
  3062. sp2.TopSurface = 0
  3063. sp2.BottomSurface = 0
  3064. sp2.Transparency = 1
  3065. spm2 = Instance.new("SpecialMesh",sp2)
  3066. spm2.MeshId = "rbxassetid://9982590"
  3067. spm2.Scale = Vector3.new(100,100,100)
  3068. for i = 1, 20 do
  3069. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  3070. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3071. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  3072. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  3073. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3074. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3075. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3076. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3077. if Debounces.on == false then break end
  3078. rs:wait()
  3079. end
  3080. for i = 1, 100, 20 do rs:wait()
  3081. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3082. end
  3083. for i = 1, 20 do
  3084. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3085. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  3086. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  3087. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  3088. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3089. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3090. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3091. if Debounces.on == false then break end
  3092. rs:wait()
  3093. end
  3094. sp.Transparency = 0
  3095. for i = 1, 20 do
  3096. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  3097. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  3098. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  3099. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3100. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3101. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3102. if Debounces.on == false then break end
  3103. rs:wait()
  3104. end
  3105. wait(1)
  3106. sp.Transparency = 0
  3107. sp2.Transparency = 0.84
  3108. for i = 1, 20 do
  3109. --spm.Scale = spm.Scale - Vector3.new(15,15,15)
  3110. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3111. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  3112. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  3113. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.2)
  3114. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  3115. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  3116. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-8)), 0.2)
  3117. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(8)), 0.2)
  3118. if Debounces.on == false then break end
  3119. rs:wait()
  3120. end
  3121. for i = 1, 2880, 50 do
  3122. rs:wait()
  3123. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3124. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0)
  3125. rs:wait()
  3126. end
  3127. sp:Destroy()
  3128. sp2:Destroy()
  3129. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"DIEE!","Red")
  3130. local X = Instance.new("Part",char)
  3131. local O = Instance.new("ObjectValue",X)
  3132. O.Name = "creator"
  3133. X.Locked = true
  3134. X.Name = "Shell"
  3135. X.Anchored = false
  3136. X.CanCollide = false
  3137. X.Transparency = 0
  3138. X.Reflectance = 0
  3139. X.BottomSurface = 0
  3140. X.TopSurface = 0
  3141. X.Shape = 0
  3142. local V = Instance.new("ObjectValue",X)
  3143. V.Value = char
  3144. V.Name = "creator"
  3145. X.BrickColor = BrickColor.new("Crimson")
  3146. X.Size = Vector3.new(1,1,1)
  3147. X.Material = "Neon"
  3148. local Z = Instance.new("SpecialMesh",X)
  3149. Z.MeshType = "Sphere"
  3150. Z.Scale = Vector3.new(100,100,100)
  3151. X.CFrame = rarm.CFrame*CFrame.new(15,15,15)
  3152. local bv = Instance.new("BodyVelocity",X)
  3153. bv.maxForce = Vector3.new(99999,99999,99999)
  3154. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  3155. bv.velocity = X.CFrame.lookVector*65
  3156.  
  3157. Explode = X.Touched:connect(function(hit)
  3158.  
  3159. local cf = X.CFrame
  3160. bv:Destroy()
  3161. X.Anchored = true
  3162. Z:Remove()
  3163. Explode:disconnect()
  3164.  
  3165. local ROW2 = function(out, trans, s, wt, t, ang, plus)
  3166. for i = 1, 360, 360/t do
  3167. local c = Instance.new("Part", game.Workspace)
  3168. c.FormFactor = 3
  3169. c.TopSurface = 0
  3170. c.BottomSurface = 0
  3171. c.Size = s
  3172. c.Anchored = true
  3173. c.CanCollide = wt
  3174. c.Material=workspace.Base.Material
  3175. c.Transparency = trans
  3176. c.BrickColor = workspace.Base.BrickColor
  3177. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  3178. c.Locked=true
  3179. game.Debris:AddItem(c,25)
  3180. end
  3181. end
  3182.  
  3183. ROW2(18, 0, Vector3.new(34.5, 70, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  3184.  
  3185.  
  3186. local ra = Ray.new(X.Position, X.CFrame.upVector * 3)
  3187. local part, positi = workspace:FindPartOnRayWithIgnoreList(ra, {Char}, false, true)
  3188. if part then
  3189. local cfremz = CFrame.new(positi)
  3190. debris(cfremz, part, 30)
  3191. end
  3192.  
  3193. X.Size = Vector3.new(6,6,6)
  3194. X.Touched:connect(function(hit) end)
  3195. X.CanCollide = false
  3196. local part3 = Instance.new("Part", rarm)
  3197. part3.Anchored=true
  3198. part3.CanCollide=false
  3199. part3.Locked = true
  3200. part3.TopSurface = "SmoothNoOutlines"
  3201. part3.BottomSurface = "SmoothNoOutlines"
  3202. part3.FormFactor='Custom'
  3203. part3.Size=Vector3.new(2,2, 2)
  3204. part3.CFrame=X.CFrame
  3205. part3.Transparency=0
  3206. part3.BrickColor=TorsoColor
  3207. local mesh3 = Instance.new("SpecialMesh",part3)
  3208. mesh3.MeshType = "Sphere"
  3209. mesh3.Scale = Vector3.new(2,2,2)
  3210. --debris:AddItem(X,8)
  3211. local part4 = Instance.new("Part", rarm)
  3212. part4.Material = "Neon"
  3213. part4.Anchored=true
  3214. part4.CanCollide=false
  3215. part4.Locked = true
  3216. part4.TopSurface = "SmoothNoOutlines"
  3217. part4.BottomSurface = "SmoothNoOutlines"
  3218. part4.FormFactor='Custom'
  3219. part4.Size=Vector3.new(2,2, 2)
  3220. part4.CFrame=X.CFrame
  3221. part4.Transparency=0
  3222. part4.BrickColor=BrickColor.new("Crimson")
  3223. local mesh4 = Instance.new("SpecialMesh",part4)
  3224. mesh4.MeshType = "Sphere"
  3225. mesh4.Scale = Vector3.new(1,1,1)
  3226. local part7 = Instance.new("Part", rarm)
  3227. part7.Material = "Neon"
  3228. part7.Anchored=true
  3229. part7.CanCollide=false
  3230. part7.Locked = true
  3231. part7.TopSurface = "SmoothNoOutlines"
  3232. part7.BottomSurface = "SmoothNoOutlines"
  3233. part7.FormFactor='Custom'
  3234. part7.Size=Vector3.new(2,2, 2)
  3235. part7.CFrame=X.CFrame
  3236. part7.Transparency=0
  3237. part7.BrickColor=BrickColor.new("Really red")
  3238. local mesh7 = Instance.new("SpecialMesh",part7)
  3239. mesh7.MeshType = "Sphere"
  3240. mesh7.Scale = Vector3.new(0.2, 0.2, 0.2)
  3241. --[[X.Touched:connect(function(ht)
  3242. hit = ht.Parent
  3243. if ht and hit:IsA("Model") then
  3244. if hit:FindFirstChild("Humanoid") then
  3245. if hit.Name ~= p.Name then
  3246. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3247. wait(.3)
  3248. end
  3249. end
  3250. elseif ht and hit:IsA("Hat") then
  3251. if hit.Parent.Name ~= p.Name then
  3252. if hit.Parent:FindFirstChild("Humanoid") then
  3253. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3254. wait(.3)
  3255. end
  3256. end
  3257. end
  3258. end)
  3259. part3.Touched:connect(function(ht)
  3260. hit = ht.Parent
  3261. if ht and hit:IsA("Model") then
  3262. if hit:FindFirstChild("Humanoid") then
  3263. if hit.Name ~= p.Name then
  3264. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3265. wait(.3)
  3266. end
  3267. end
  3268. elseif ht and hit:IsA("Hat") then
  3269. if hit.Parent.Name ~= p.Name then
  3270. if hit.Parent:FindFirstChild("Humanoid") then
  3271. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3272. wait(.3)
  3273. end
  3274. end
  3275. end
  3276. end)]]--
  3277. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  3278. if v:FindFirstChild('Humanoid') then
  3279. v.Humanoid:TakeDamage(math.random(999999999999999999999999999999999999999999,999999999999999999999999999999999999999))
  3280. v.Humanoid.PlatformStand = true
  3281. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 999
  3282. end
  3283. end
  3284.  
  3285. local acos = math.acos
  3286. local sqrt = math.sqrt
  3287. local Vec3 = Vector3.new
  3288. local fromAxisAngle = CFrame.fromAxisAngle
  3289.  
  3290. local function toAxisAngle(CFr)
  3291. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  3292. local Angle = math.acos((R00+R11+R22-1)/2)
  3293. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3294. A = A == 0 and 0.00001 or A
  3295. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3296. B = B == 0 and 0.00001 or B
  3297. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3298. C = C == 0 and 0.00001 or C
  3299. local x = (R21-R12)/sqrt(A)
  3300. local y = (R02-R20)/sqrt(B)
  3301. local z = (R10-R01)/sqrt(C)
  3302. return Vec3(x,y,z),Angle
  3303. end
  3304.  
  3305. function ApplyTrig(Num,Func)
  3306. local Min,Max = Func(0),Func(1)
  3307. local i = Func(Num)
  3308. return (i-Min)/(Max-Min)
  3309. end
  3310.  
  3311. function LerpCFrame(CFrame1,CFrame2,Num)
  3312. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  3313. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  3314. end
  3315.  
  3316. function Crater(Torso,Radius)
  3317. Spawn(function()
  3318. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  3319. local Ignore = {}
  3320. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  3321. if v.Character ~= nil then
  3322. Ignore[#Ignore+1] = v.Character
  3323. end
  3324. end
  3325. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  3326. if Hit == nil then return end
  3327. local Parts = {}
  3328. for i = 1,360,10 do
  3329. local P = Instance.new("Part",Torso.Parent)
  3330. P.Anchored = true
  3331. P.FormFactor = "Custom"
  3332. P.BrickColor = Hit.BrickColor
  3333. P.Material = Hit.Material
  3334. P.TopSurface = "Smooth"
  3335. P.BottomSurface = "Smooth"
  3336. P.Size = Vector3.new(10,20,20)*(math.random(80,100)/100)
  3337. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3338. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  3339. if math.random(0,5) == 0 then -- rubble
  3340. local P = Instance.new("Part",Torso.Parent)
  3341. P.Anchored = true
  3342. P.FormFactor = "Custom"
  3343. P.BrickColor = Hit.BrickColor
  3344. P.Material = Hit.Material
  3345. P.TopSurface = "Smooth"
  3346. P.BottomSurface = "Smooth"
  3347. P.Size = Vector3.new(4,4,4)*(math.random(80,100)/100)
  3348. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3349. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  3350. end
  3351. end
  3352. for i = 0,1,0.05 do
  3353. for i2,v in pairs(Parts) do
  3354. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  3355. end
  3356. wait(0.02)
  3357. end
  3358. for i,v in pairs(Parts) do
  3359. if v[1].Size.X > 2.1 then
  3360. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  3361. end
  3362. v[1].Anchored = false
  3363. end
  3364. for i = 0,1,0.05 do
  3365. for i2,v in pairs(Parts) do
  3366. v[1].Transparency = i
  3367. if i == 1 then
  3368. v[1]:Destroy()
  3369. elseif i >= 0.25 then
  3370. v[1].CanCollide = false
  3371. end
  3372. end
  3373. wait(0.02)
  3374. end
  3375. Parts = nil
  3376. end)
  3377. end
  3378.  
  3379.  
  3380. Part = function(x,y,z,color,tr,cc,an,parent)
  3381. local p = Instance.new('Part',parent or Weapon)
  3382. p.formFactor = 'Custom'
  3383. p.Size = Vector3.new(x,y,z)
  3384. p.BrickColor = BrickColor.new(color)
  3385. p.CanCollide = cc
  3386. p.Transparency = tr
  3387. p.Anchored = an
  3388. p.TopSurface,p.BottomSurface = 0,0
  3389. p.Locked=true
  3390. p:BreakJoints()
  3391. return p end
  3392.  
  3393. Mesh = function(par,num,x,y,z)
  3394. local msh = _
  3395. if num == 1 then msh = Instance.new("CylinderMesh",par)
  3396. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  3397. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  3398. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  3399. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  3400. end msh.Scale = Vector3.new(x,y,z)
  3401. return msh end
  3402.  
  3403. function explosion(col1,col2,cfr,sz,rng,dmg)
  3404. local a= Part(1,1,1,col1,.5,false,true,workspace)
  3405. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  3406. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  3407. v1,v2,v3=sz.x,sz.y,sz.z
  3408. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  3409. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  3410. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  3411. a.CFrame=cfr
  3412. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  3413. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  3414.  
  3415. Spawn(function()
  3416. while wait() do
  3417. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  3418. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  3419. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  3420. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  3421. a.Transparency=a.Transparency+0.05
  3422. a2.Transparency=a2.Transparency+0.05
  3423. a3.Transparency=a3.Transparency+0.05
  3424. end
  3425. end)
  3426. end
  3427.  
  3428. Crater(X,120)
  3429. Crater(X,220)
  3430. Crater(X,320)
  3431. z = Instance.new("Sound",workspace)
  3432. z.SoundId = "rbxassetid://231917744"
  3433. z.Pitch = .5
  3434. z.Volume = 5
  3435. z1 = Instance.new("Sound",workspace)
  3436. z1.SoundId = "rbxassetid://231917744"
  3437. z1.Pitch = .5
  3438. z1.Volume = 5
  3439. z2 = Instance.new("Sound",workspace)
  3440. z2.SoundId = "rbxassetid://231917744"
  3441. z2.Pitch = .5
  3442. z2.Volume = 5
  3443. z3 = Instance.new("Sound",workspace)
  3444. z3.SoundId = "rbxassetid://245537790"
  3445. z3.Pitch = .7
  3446. z3.Volume = 5
  3447. z4 = Instance.new("Sound",workspace)
  3448. z4.SoundId = "rbxassetid://245537790"
  3449. z4.Pitch = .7
  3450. z4.Volume = 5
  3451. z4a = Instance.new("Sound",workspace)
  3452. z4a.SoundId = "rbxassetid://419447292"
  3453. z4a.Pitch = 1
  3454. z4a.Volume = 5
  3455. z3a = Instance.new("Sound",workspace)
  3456. z3a.SoundId = "rbxassetid://421328847"
  3457. z3a.Pitch = 1
  3458. z3a.Volume = 5
  3459. wait(0.1)
  3460. z:Play()
  3461. z1:Play()
  3462. z2:Play()
  3463. z3:Play()
  3464. z4:Play()
  3465. z3a:Play()
  3466. z4a:Play()
  3467.  
  3468. local part=Instance.new('Part',rarm)
  3469. part.Anchored=true
  3470. part.CanCollide=false
  3471. part.Locked = true
  3472. part.FormFactor='Custom'
  3473. part.Size=Vector3.new(2,2,2)
  3474. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  3475. part.Transparency=0
  3476. part.BrickColor=BrickColor.new('Really red')
  3477. local mesh=Instance.new('SpecialMesh',part)
  3478. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3479. mesh.Scale=Vector3.new(4,4,4)
  3480. local part2=part:clone()
  3481. part2.Parent = rarm
  3482. part2.BrickColor=TorsoColor
  3483. local part5=part:clone()
  3484. part5.Parent = rarm
  3485. part5.BrickColor=TorsoColor
  3486. local part6=part:clone()
  3487. part6.Parent = rarm
  3488. part6.BrickColor=BrickColor.new("Crimson")
  3489. local mesh2=mesh:clone()
  3490. mesh2.Parent=part2
  3491. mesh2.Scale=Vector3.new(6, 6, 6)
  3492. local mesh5=mesh:clone()
  3493. mesh5.Parent=part5
  3494. mesh5.Scale=Vector3.new(6, 6, 6)
  3495. local mesh6=mesh:clone()
  3496. mesh6.Parent=part6
  3497. mesh6.Scale=Vector3.new(6, 6, 6)
  3498. local blast = Instance.new("Part", rarm)
  3499. blast.BrickColor = BrickColor.new("Really red")
  3500. blast.Anchored = true
  3501. blast.CanCollide = false
  3502. blast.Locked = true
  3503. blast.Size = Vector3.new(2, 2, 2)
  3504. blast.TopSurface = "Smooth"
  3505. blast.BottomSurface = "Smooth"
  3506. blast.Transparency = 0
  3507. blast.CFrame = HandCF
  3508. local bm = Instance.new("SpecialMesh", blast)
  3509. bm.Scale = Vector3.new(10,2,10)
  3510. bm.MeshId = "rbxassetid://3270017"
  3511. local blast2 = Instance.new("Part", rarm)
  3512. blast2.BrickColor = BrickColor.new("Really red")
  3513. blast2.Anchored = true
  3514. blast2.CanCollide = false
  3515. blast2.Locked = true
  3516. blast2.Size = Vector3.new(2, 2, 2)
  3517. blast2.TopSurface = "Smooth"
  3518. blast2.BottomSurface = "Smooth"
  3519. blast2.Transparency = 0
  3520. blast2.CFrame = HandCF
  3521. local bm2 = Instance.new("SpecialMesh", blast2)
  3522. bm2.Scale = Vector3.new(6,2,6)
  3523. bm2.MeshId = "rbxassetid://3270017"
  3524. local blast3 = Instance.new("Part", rarm)
  3525. blast3.BrickColor = BrickColor.new("Really red")
  3526. blast3.Anchored = true
  3527. blast3.CanCollide = false
  3528. blast3.Locked = true
  3529. blast3.Size = Vector3.new(1, 1, 1)
  3530. blast3.TopSurface = "Smooth"
  3531. blast3.BottomSurface = "Smooth"
  3532. blast3.Transparency = 0
  3533. blast3.CFrame = HandCF
  3534. local bm3 = Instance.new("SpecialMesh", blast3)
  3535. bm3.Scale = Vector3.new(6,2,6)
  3536. bm3.MeshId = "rbxassetid://3270017"
  3537. for i = 1,120 do rs:wait()
  3538. X.Transparency = X.Transparency + (1/120)
  3539. part.Transparency = part.Transparency + (1/120)
  3540. part2.Transparency = part2.Transparency + (1/120)
  3541. part3.Transparency = part3.Transparency + (1/120)
  3542. part4.Transparency = part4.Transparency + (1/120)
  3543. part5.Transparency = part5.Transparency + (1/120)
  3544. part6.Transparency = part6.Transparency + (1/120)
  3545. part7.Transparency = part7.Transparency + (1/120)
  3546. blast.Transparency = blast.Transparency + (1/120)
  3547. blast2.Transparency = blast2.Transparency + (1/120)
  3548. blast3.Transparency = blast3.Transparency + (1/120)
  3549. X.Size = X.Size + Vector3.new(1.6,1.6,1.6)
  3550. --part3.Size = part3.Size + Vector3.new(6,6,6)
  3551. mesh.Scale = mesh.Scale + Vector3.new(2,.4,2)
  3552. mesh2.Scale = mesh2.Scale + Vector3.new(2.2,.4,2.2)
  3553. mesh3.Scale = mesh3.Scale + Vector3.new(6,6,6)
  3554. mesh4.Scale = mesh4.Scale + Vector3.new(3.4,3.4,3.4)
  3555. mesh5.Scale = mesh5.Scale + Vector3.new(3.2,.4,3.2)
  3556. mesh6.Scale = mesh6.Scale + Vector3.new(4,.4,4)
  3557. mesh7.Scale = mesh7.Scale + Vector3.new(8,8,8)
  3558. bm.Scale = bm.Scale + Vector3.new(12,12,.4)
  3559. bm2.Scale = bm2.Scale + Vector3.new(8,8,.4)
  3560. bm3.Scale = bm3.Scale + Vector3.new(8,8,.4)
  3561. X.CFrame = cf
  3562. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  3563. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  3564. part3.CFrame=X.CFrame
  3565. part4.CFrame=X.CFrame
  3566. part7.CFrame=X.CFrame
  3567. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  3568. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  3569. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  3570. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  3571. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  3572. rs:wait()
  3573. end
  3574. X:Destroy()
  3575. part:Destroy()
  3576. part2:Destroy()
  3577. part3:Destroy()
  3578. part4:Destroy()
  3579. part5:Destroy()
  3580. part6:Destroy()
  3581. blast:Destroy()
  3582. blast2:Destroy()
  3583. blast3:Destroy()
  3584. z:Destroy()
  3585. z1:Destroy()
  3586. z2:Destroy()
  3587. z3:Destroy()
  3588. z4:Destroy()
  3589. for i = 1, 20 do
  3590. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  3591. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  3592. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  3593. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  3594. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  3595. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  3596. if Debounces.on == false then break end
  3597. rs:wait()
  3598. end
  3599. if Debounces.CanAttack == false then
  3600. Debounces.CanAttack = true
  3601. Debounces.NoIdl = false
  3602. Debounces.on = false
  3603. end
  3604. end)
  3605. end
  3606. end
  3607. end)
  3608.  
  3609.  
  3610.  
  3611.  
  3612.  
  3613.  
  3614.  
  3615. WindFloor = function()
  3616. local useRageVer = false
  3617. local locor = 0
  3618. if TrackFunction ~= nil then
  3619. TrackFunction:disconnect()
  3620. TrackFunction = nil
  3621. end
  3622. Ult = true
  3623. Ragemode = false
  3624. CanInterrupt(false)
  3625. PlayerIsAttacking = true
  3626. local cl = 0
  3627. local clastframe = lastframe
  3628. BodyVel.velocity = Vector3.new()
  3629. local CPlane = MousePlane()
  3630. BodyVel.maxForce = Vector3.new(1000000, 1000000, 1000000)
  3631. vPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(vPlayer.Character.HumanoidRootPart.Position, vPlayer.Character.HumanoidRootPart.Position + CPlane * 50)
  3632. BodyGyro.cframe = CFrame.new(vPlayer.Character.HumanoidRootPart.CFrame.p, vPlayer.Character.HumanoidRootPart.CFrame.p + CPlane * 50)
  3633. local cl = 0
  3634. DesiredWalkspeed = 0
  3635. p = Instance.new("Sound", vPlayer.Character.Torso)
  3636. p.Volume = 0.8
  3637. p.Pitch = 1
  3638. p.SoundId = "http://www.roblox.com/asset/?id=240517975"
  3639. p:Play()
  3640. game:GetService("Debris"):AddItem(p, 3)
  3641. local pb = Instance.new("Sound", vPlayer.Character.Torso)
  3642. pb.Volume = 1
  3643. pb.Pitch = 0.85
  3644. pb.SoundId = "http://www.roblox.com/asset/?id=240517987"
  3645. pb:Play()
  3646. game:GetService("Debris"):AddItem(pb, 10)
  3647. do
  3648. for i = 1, 8 do
  3649. swait()
  3650. cl = cl + i * 0.02
  3651. LerpWelds(clastframe, cl, Animations.LHB.Animation(0))
  3652. if i == 4 then
  3653. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 2.5, 0)) * CFrame.Angles(0, math.random(-10, 10), 0), "Bright red", "SpecialMesh", Vector3.new(11, 1, 11))
  3654. pc.Mesh.MeshType = "FileMesh"
  3655. pc.Anchored = true
  3656. pc.CanCollide = false
  3657. pc.Parent = workspace
  3658. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3659. pc.Name = "Shockwave"
  3660. game:GetService("Debris"):AddItem(pc, 5)
  3661. coroutine.resume(coroutine.create(function(p)
  3662. for ii = 1, 10 do
  3663. p.Transparency = ii / 10
  3664. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(10 + ii), 0) - Vector3.new(0, 0, 0)
  3665. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(0.5, 0, 0.5)
  3666. swait()
  3667. end
  3668. p:Remove()
  3669. end), pc)
  3670. end
  3671. end
  3672. end
  3673. BodyVel.Parent = vPlayer.Character.HumanoidRootPart
  3674. BodyGyro.Parent = vPlayer.Character.HumanoidRootPart
  3675. cl = 0
  3676. clastframe = lastframe
  3677. for i = 1, 6 do
  3678. swait()
  3679. cl = cl + i * 0.05
  3680. LerpWelds(clastframe, cl, Animations.LHB.Animation(1))
  3681. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3682. eff.Parent = workspace
  3683. eff.Name = "BloodEffect"
  3684. eff.Anchored = true
  3685. eff.CanCollide = false
  3686. game:GetService("Debris"):AddItem(eff, 5)
  3687. coroutine.resume(coroutine.create(function(p, V, x)
  3688. A = vPlayer.Character.Torso.Velocity / 60
  3689. for i = 1, 12 do
  3690. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 12
  3691. p.Transparency = 0.75 + i / 48
  3692. p.CFrame = p.CFrame * V + A
  3693. swait()
  3694. end
  3695. p:Remove()
  3696. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3697. if i ~= 1 and (i ~= 4 or i == 6) then
  3698. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Crimson", "SpecialMesh", Vector3.new(8, 1, 8))
  3699. pc.Mesh.MeshType = "FileMesh"
  3700. pc.Anchored = true
  3701. pc.CanCollide = false
  3702. pc.Parent = workspace
  3703. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3704. pc.Name = "Shockwave"
  3705. game:GetService("Debris"):AddItem(pc, 5)
  3706. coroutine.resume(coroutine.create(function(p)
  3707. for ii = 1, 7 do
  3708. p.Transparency = ii / 7
  3709. p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(3), 0) - Vector3.new(0, 0, 0)
  3710. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.4, 0, 1.4)
  3711. swait()
  3712. end
  3713. p:Remove()
  3714. end), pc)
  3715. end
  3716. end
  3717. swait()
  3718. for i = 1, 20 do
  3719. do
  3720. CPlane = MousePlane()
  3721. BodyGyro.Parent = vPlayer.Character.HumanoidRootPart
  3722. BodyGyro.cframe = CFrame.new(BodyGyro.Parent.Position, BodyGyro.Parent.Position + CPlane * 50)
  3723. if i == 5 or i == 10 then
  3724. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.random(-10, 10), 0), "Really red", "SpecialMesh", Vector3.new(8, 2, 8))
  3725. pc.Mesh.MeshType = "FileMesh"
  3726. pc.Anchored = true
  3727. pc.CanCollide = false
  3728. pc.Parent = workspace
  3729. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3730. pc.Name = "Shockwave"
  3731. game:GetService("Debris"):AddItem(pc, 5)
  3732. coroutine.resume(coroutine.create(function(p)
  3733. for ii = 1, 13 do
  3734. p.Transparency = ii / 13
  3735. p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(10 + ii), 0) - Vector3.new(0, 0, 0)
  3736. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(3, 0, 3)
  3737. swait()
  3738. end
  3739. p:Remove()
  3740. end), pc)
  3741. else
  3742. do
  3743. do
  3744. if i == 2 or i == 10 then
  3745. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.HumanoidRootPart.Position - Vector3.new(0, 1, 0)) * CFrame.Angles(math.rad(90), 0, 0), "Really black", "SpecialMesh", Vector3.new(56, 56, 1))
  3746. pc.Mesh.MeshType = "FileMesh"
  3747. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3748. pc.Parent = workspace
  3749. pc.Anchored = true
  3750. pc.CanCollide = false
  3751. pc.Transparency = 0.5
  3752. game:GetService("Debris"):AddItem(pc, 5)
  3753. coroutine.resume(coroutine.create(function(p)
  3754. for ii = 1, 20 do
  3755. p.Transparency = ii / 20
  3756. p.CFrame = p.CFrame * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0)
  3757. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1.4, 1.4, 0) * 2
  3758. swait()
  3759. end
  3760. p:Remove()
  3761. end), pc)
  3762. end
  3763. if i % 4 == 0 then
  3764. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 1, 0), 35)) do
  3765. applyCameraShake(v, 80 + i * 10, 4)
  3766. end
  3767. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Really red", "SpecialMesh", Vector3.new(18, 2, 18))
  3768. pc.Mesh.MeshType = "FileMesh"
  3769. pc.Anchored = true
  3770. pc.CanCollide = false
  3771. pc.Parent = workspace
  3772. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3773. pc.Name = "Shockwave"
  3774. game:GetService("Debris"):AddItem(pc, 5)
  3775. coroutine.resume(coroutine.create(function(p)
  3776. for ii = 1, 10 do
  3777. p.Transparency = ii / 10
  3778. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(7 + ii), 0) - Vector3.new(0, 0, 0)
  3779. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1.4, 0, 1.4)
  3780. swait()
  3781. end
  3782. p:Remove()
  3783. end), pc)
  3784. else
  3785. do
  3786. do
  3787. if i % 1 == 0 then
  3788. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-20, 20) / 10, math.random(-20, 20) / 10) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(0.7, 0.7, 0.7))
  3789. eff.Parent = workspace
  3790. eff.Name = "BloodEffect"
  3791. eff.Anchored = true
  3792. eff.CanCollide = false
  3793. game:GetService("Debris"):AddItem(eff, 5)
  3794. coroutine.resume(coroutine.create(function(p, V, x)
  3795. A = vPlayer.Character.Torso.Velocity / 60
  3796. for i = 1, 8 do
  3797. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(6, 6, 6) / 8
  3798. p.Transparency = 0.2
  3799. p.CFrame = p.CFrame * V + A
  3800. swait()
  3801. end
  3802. p:Remove()
  3803. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3804. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3805. eff.Parent = workspace
  3806. eff.Name = "BloodEffect"
  3807. eff.Anchored = true
  3808. eff.CanCollide = false
  3809. game:GetService("Debris"):AddItem(eff, 5)
  3810. coroutine.resume(coroutine.create(function(p, V, x)
  3811. A = vPlayer.Character.Torso.Velocity / 60
  3812. for i = 1, 12 do
  3813. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 12
  3814. p.Transparency = 0.75 + i / 48
  3815. p.CFrame = p.CFrame * V + A
  3816. swait()
  3817. end
  3818. p:Remove()
  3819. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3820. end
  3821. do
  3822. fwait()
  3823. end
  3824. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3825.  
  3826. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  3827.  
  3828. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_STMT
  3829.  
  3830. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3831.  
  3832. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3833.  
  3834. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  3835.  
  3836. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_STMT
  3837.  
  3838. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3839.  
  3840. end
  3841. end
  3842. end
  3843. end
  3844. end
  3845. end
  3846. end
  3847. end
  3848. cl = 0
  3849. clastframe = lastframe
  3850. for i = 1, 6 do
  3851. swait()
  3852. cl = cl + i * 0.05
  3853. LerpWelds(clastframe, cl, Animations.LHB.Animation(2))
  3854. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(2.3, 2.3, 2.3))
  3855. pc.CanCollide = false
  3856. pc.Anchored = true
  3857. pc.Parent = workspace
  3858. game:GetService("Debris"):AddItem(pc, 5)
  3859. coroutine.resume(coroutine.create(function(p)
  3860. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3861. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40) + vPlayer.Character.Torso.Velocity / 120
  3862. for i = 1, 30 do
  3863. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 30
  3864. p.Transparency = i / 30
  3865. p.CFrame = p.CFrame * R - Vector3.new(0, 0.0054555555555556 * i, 0) + C
  3866. swait()
  3867. end
  3868. p:Remove()
  3869. end), pc)
  3870. end
  3871. cl = 0
  3872. clastframe = lastframe
  3873. local Grabbee = nil
  3874. for i = 1, 15 do
  3875. fwait()
  3876. do
  3877. if i == 3 then
  3878. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position, vPlayer.Character.Torso.Position + CPlane * 5) * CFrame.Angles(math.rad(90), math.rad(0), 0), "Really black", "SpecialMesh", Vector3.new(8, 2, 8))
  3879. pc.Mesh.MeshType = "FileMesh"
  3880. pc.Anchored = true
  3881. pc.CanCollide = false
  3882. pc.Parent = workspace
  3883. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3884. pc.Name = "Shockwave"
  3885. game:GetService("Debris"):AddItem(pc, 5)
  3886. coroutine.resume(coroutine.create(function(p)
  3887. for ii = 1, 10 do
  3888. p.Transparency = ii / 10
  3889. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(7 + ii), 0) - Vector3.new(0, 0, 0)
  3890. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 0, 1)
  3891. swait()
  3892. end
  3893. p:Remove()
  3894. end), pc)
  3895. end
  3896. BodyVel.velocity = CPlane * (i * 7.5 + 65)
  3897. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + CPlane * 2, 4.75)) do
  3898. Grabbee = v
  3899. do break end
  3900. end
  3901. do
  3902. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(2.3, 2.3, 2.3))
  3903. pc.CanCollide = false
  3904. pc.Anchored = true
  3905. pc.Parent = workspace
  3906. game:GetService("Debris"):AddItem(pc, 5)
  3907. coroutine.resume(coroutine.create(function(p)
  3908. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3909. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40) + vPlayer.Character.Torso.Velocity / 120
  3910. for i = 1, 20 do
  3911. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 20
  3912. p.Transparency = i / 20
  3913. p.CFrame = p.CFrame * R - Vector3.new(0, 0.0054555555555556 * i, 0) + C
  3914. swait()
  3915. end
  3916. p:Remove()
  3917. end), pc)
  3918. do
  3919. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -3.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(5, 5, 5))
  3920. pc.CanCollide = false
  3921. pc.Anchored = true
  3922. pc.Parent = workspace
  3923. game:GetService("Debris"):AddItem(pc, 5)
  3924. coroutine.resume(coroutine.create(function(p)
  3925. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3926. for i = 1, 20 do
  3927. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(5, 5, 5) / 20
  3928. p.Transparency = 0.5 + i / 40
  3929. p.CFrame = p.CFrame * R
  3930. swait()
  3931. end
  3932. p:Remove()
  3933. end), pc)
  3934. if i <= 6 then
  3935. cl = cl + i * 0.05
  3936. LerpWelds(clastframe, cl, Animations.LHB.Animation(3))
  3937. end
  3938. -- DECOMPILER ERROR at PC1273: LeaveBlock: unexpected jumping out DO_STMT
  3939.  
  3940. -- DECOMPILER ERROR at PC1273: LeaveBlock: unexpected jumping out DO_STMT
  3941.  
  3942. end
  3943. end
  3944. end
  3945. end
  3946. if Grabbee ~= nil then
  3947. if Grabbee:FindFirstChild("Stats") and Grabbee.Stats.Stunned.Value == false then
  3948. Grabbee.Stats.Stun.Value = 999
  3949. end
  3950. cbuff = Instance.new("NumberValue", playerstats.Decrease)
  3951. cbuff.Name = "DecreaseDef"
  3952. cbuff.Value = -2
  3953. Mana.Value = Mana.Value - 10
  3954. if useRageVer == true then
  3955. borb = math.floor(40 + Mana.Value / 3 + (locor) / 3) * 0.4
  3956. else
  3957. borb = math.floor(40 + Mana.Value / 3) * 0.4
  3958. end
  3959. local Grabdone = false
  3960. gpos = Instance.new("BodyPosition")
  3961. gpos.Name = ":<"
  3962. gpos.Parent = vPlayer.Character.HumanoidRootPart
  3963. gpos.P = 5000
  3964. gpos.D = 600
  3965. gpos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3966. gpos.position = vPlayer.Character.HumanoidRootPart.Position
  3967. coroutine.resume(coroutine.create(function(NNoob)
  3968. nubgyro = nil
  3969. while Grabdone == false and vPlayer.Character.Humanoid.Health > 0 do
  3970. if NNoob.Parent == nil then
  3971. break
  3972. else
  3973. if NNoob.Humanoid.Health < 0 then
  3974. break
  3975. end
  3976. end
  3977. NNoob.Humanoid.PlatformStand = true
  3978. if nubgyro == nil or nubpos == nil then
  3979. if NNoob.Torso:FindFirstChild(":>") then
  3980. NNoob.Torso[":>"]:Remove()
  3981. end
  3982. if NNoob.Torso:FindFirstChild(":<") then
  3983. NNoob.Torso[":<"]:Remove()
  3984. end
  3985. nubgyro = Instance.new("BodyGyro")
  3986. nubgyro.Name = ":>"
  3987. nubgyro.Parent = NNoob.Torso
  3988. nubgyro.P = 5000
  3989. nubgyro.D = 200
  3990. nubgyro.maxTorque = Vector3.new(50000, 50000, 50000) * 5000
  3991. nubgyro.cframe = vPlayer.Character["Left Arm"].CFrame
  3992. nubpos = Instance.new("BodyPosition")
  3993. nubpos.Name = ":<"
  3994. nubpos.Parent = NNoob.Torso
  3995. nubpos.P = 8000
  3996. nubpos.D = 200
  3997. nubpos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3998. nubpos.position = vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.6, 0).p
  3999. else
  4000. if nubgyro.Parent == nil then
  4001. nubgyro = nil
  4002. nubpos = nil
  4003. else
  4004. nubgyro.cframe = vPlayer.Character.HumanoidRootPart.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 18, math.pi, 0)
  4005. nubpos.position = vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.4, 0).p - Vector3.new(0, 0.3, 0)
  4006. end
  4007. end
  4008. swait()
  4009. end
  4010. if nubpos and nubgyro then
  4011. nubpos:Remove()
  4012. nubgyro:Remove()
  4013. if NNoob:FindFirstChild("Humanoid") then
  4014. NNoob.Humanoid.PlatformStand = false
  4015. end
  4016. end
  4017. end), Grabbee)
  4018. p = Instance.new("Sound", vPlayer.Character.Torso)
  4019. p.Volume = 1
  4020. p.Pitch = 0.9
  4021. p.SoundId = "http://www.roblox.com/asset/?id=240429615"
  4022. p:Play()
  4023. game:GetService("Debris"):AddItem(p, 3)
  4024. BodyVel.velocity = Vector3.new()
  4025. cl = 0
  4026. clastframe = lastframe
  4027. for i = 1, 7 do
  4028. swait()
  4029. cl = cl + i * 0.036
  4030. LerpWelds(clastframe, cl, Animations.LHB.Animation(4))
  4031. end
  4032. cl = 0
  4033. clastframe = lastframe
  4034. for i = 1, 8 do
  4035. swait()
  4036. cl = cl + i * 0.028
  4037. LerpWelds(clastframe, cl, Animations.LHB.Animation(5))
  4038. end
  4039. p = Instance.new("Sound", vPlayer.Character.Torso)
  4040. p.Volume = 1
  4041. p.Pitch = 0.55
  4042. p.SoundId = "http://www.roblox.com/asset/?id=233856115"
  4043. p:Play()
  4044. game:GetService("Debris"):AddItem(p, 3)
  4045. p = Instance.new("Sound", vPlayer.Character.Torso)
  4046. p.Volume = 1
  4047. p.Pitch = 1
  4048. p.SoundId = "http://www.roblox.com/asset/?id=192410070"
  4049. p:Play()
  4050. game:GetService("Debris"):AddItem(p, 3)
  4051. p = Instance.new("Sound", vPlayer.Character.Torso)
  4052. p.Volume = 1
  4053. p.Pitch = 0.4
  4054. p.SoundId = "http://www.roblox.com/asset/?id=231917822"
  4055. p:Play()
  4056. game:GetService("Debris"):AddItem(p, 3)
  4057. p = Instance.new("Sound", Grabbee.Torso)
  4058. p.Volume = 1
  4059. p.Pitch = 1
  4060. p.SoundId = "http://www.roblox.com/asset/?id=243711335"
  4061. p:Play()
  4062. game:GetService("Debris"):AddItem(p, 3)
  4063. local sees = math.ceil(Mana.Value / borb)
  4064. local sees2 = (math.ceil(Corruption / borb))
  4065. local partic1, partic2 = nil, nil
  4066. partic1 = Instance.new("ParticleEmitter")
  4067. partic1.Name = "AttackParticleEmitter3"
  4068. partic1.Texture = "http://www.roblox.com/asset/?id=300899517"
  4069. partic1.LightEmission = 0
  4070. partic1.ZOffset = 2
  4071. partic1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2), NumberSequenceKeypoint.new(1, 1)})
  4072. partic1.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 5), NumberSequenceKeypoint.new(1, 1)})
  4073. partic1.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0.1, 0.1, 0.1))
  4074. partic1.Rate = 80
  4075. partic1.VelocitySpread = 180
  4076. partic1.Speed = NumberRange.new(6, 10)
  4077. partic1.Lifetime = NumberRange.new(1, 1.2)
  4078. partic1.Rotation = NumberRange.new(-180, 180)
  4079. partic1.RotSpeed = NumberRange.new(-100, 100)
  4080. partic1.Parent = Grabbee.Torso
  4081. if useRageVer then
  4082. partic2 = Instance.new("ParticleEmitter", p)
  4083. partic2.Name = "AttackParticleEmitter3"
  4084. partic2.Texture = "http://www.roblox.com/asset/?id=296874871"
  4085. partic2.LightEmission = 0
  4086. partic2.ZOffset = 1
  4087. partic2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5), NumberSequenceKeypoint.new(1, 1)})
  4088. partic2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3), NumberSequenceKeypoint.new(1, 0)})
  4089. partic2.Color = ColorSequence.new(Color3.new(0.3, 0.3, 0.3), Color3.new(0.2, 0.2, 0.2))
  4090. partic2.Rate = 60
  4091. partic2.VelocitySpread = 180
  4092. partic2.Speed = NumberRange.new(1, 2)
  4093. partic2.Lifetime = NumberRange.new(1, 1.2)
  4094. partic2.Rotation = NumberRange.new(-180, 180)
  4095. partic2.RotSpeed = NumberRange.new(-100, 100)
  4096. partic2.Acceleration = Vector3.new(0, 10, 0)
  4097. partic2.Parent = Grabbee.Torso
  4098. end
  4099. for i = 1, borb + borb % 2 do
  4100. swait()
  4101. if i % 2 == 0 then
  4102. applyDamage(Grabbee, 3, Vector3.new(), false, false, nil, 0, 0, "", 0, false, false, 0, true, "Pure", true, false)
  4103. local st = Grabbee:FindFirstChild("Stats")
  4104. if st and st:FindFirstChild("Mana") then
  4105. if st.Mana.Value >= 3 then
  4106. --script.Parent.DMG.RemoteEventM:FireServer(st.Mana, 3)
  4107. st.Mana.Value = st.Mana.Value - 3
  4108. else
  4109. st.Mana.Value = 0
  4110. end
  4111. end
  4112. end
  4113. do
  4114. if sees <= Mana.Value then
  4115. Mana.Value = Mana.Value - sees
  4116. else
  4117. Mana.Value = 0
  4118. end
  4119. if useRageVer then
  4120. if sees2 <= Corruption then
  4121. Corruption = Corruption - sees2
  4122. else
  4123. Corruption = 0
  4124. end
  4125. end
  4126. if useRageVer == true and i % 2 == 0 then
  4127. if vPlayer.Character.Humanoid.Health >= 6.5 then
  4128. vPlayer.Character.Humanoid:TakeDamage(1.5)
  4129. end
  4130. local eb = BillboardGui("http://www.roblox.com/asset/?id=233069772", Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-20, 20) / 10, math.random(-20, 20) / 20).p, 0)
  4131. eb.Parent = workspace
  4132. eb.BillboardGui.ImageLabel.Rotation = math.random(-180, 180)
  4133. eb.BillboardGui.Size = UDim2.new(2, 0, 2, 0)
  4134. game:GetService("Debris"):AddItem(eb, 3)
  4135. coroutine.resume(coroutine.create(function(p)
  4136. local r = math.random(-3, 3) * 9
  4137. if r > -12 and r < 1 then
  4138. r = -12
  4139. else
  4140. if r < 12 and r > -1 then
  4141. r = 12
  4142. end
  4143. end
  4144. for i = 1, 12 do
  4145. p.BillboardGui.ImageLabel.ImageTransparency = 0.5 + i / 24
  4146. p.BillboardGui.Size = UDim2.new(3 + i, 0, 3 + i, 0)
  4147. p.BillboardGui.ImageLabel.Rotation = p.BillboardGui.ImageLabel.Rotation + r
  4148. swait()
  4149. end
  4150. p:Remove()
  4151. end), eb)
  4152. end
  4153. do
  4154. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  4155. eff.Parent = workspace
  4156. eff.Name = "BloodEffect"
  4157. eff.Anchored = true
  4158. eff.CanCollide = false
  4159. game:GetService("Debris"):AddItem(eff, 5)
  4160. coroutine.resume(coroutine.create(function(p, V, x)
  4161. A = vPlayer.Character.Torso.Velocity / 60
  4162. for i = 1, 8 do
  4163. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 8
  4164. p.Transparency = 0.75 + i / 32
  4165. p.CFrame = p.CFrame * V + A
  4166. swait()
  4167. end
  4168. p:Remove()
  4169. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  4170. if i % 5 == 0 then
  4171. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 1, 0), 35)) do
  4172. applyCameraShake(v, 120, 5)
  4173. end
  4174. applyCameraShake(vPlayer.Character, 120, 5)
  4175. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position + Vector3.new(0, 2.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Really black", "SpecialMesh", Vector3.new(6, 13, 6))
  4176. pc.Mesh.MeshType = "FileMesh"
  4177. pc.Anchored = true
  4178. pc.CanCollide = false
  4179. pc.Parent = workspace
  4180. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  4181. pc.Name = "Shockwave"
  4182. game:GetService("Debris"):AddItem(pc, 5)
  4183. coroutine.resume(coroutine.create(function(p)
  4184. for ii = 1, 13 do
  4185. p.Transparency = ii / 13
  4186. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(5 + ii), 0) - Vector3.new(0, 0.38461538461538, 0)
  4187. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, -1, 1)
  4188. swait()
  4189. end
  4190. p:Remove()
  4191. end), pc)
  4192. end
  4193. do
  4194. if Grabbee.Parent == nil then
  4195. break
  4196. else
  4197. if Grabbee:FindFirstChild("Humanoid") == nil then
  4198. break
  4199. end
  4200. end
  4201. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-25, 25) / 10, math.random(-20, 20) / 20) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(1.1, 1.1, 1.1))
  4202. eff.Parent = workspace
  4203. eff.Name = "BloodEffect"
  4204. eff.Anchored = true
  4205. eff.CanCollide = false
  4206. game:GetService("Debris"):AddItem(eff, 5)
  4207. coroutine.resume(coroutine.create(function(p, V, x)
  4208. A = vPlayer.Character.Torso.Velocity / 60
  4209. for i = 1, 12 do
  4210. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5) / 12
  4211. p.Transparency = 0.25 + i / 48
  4212. p.CFrame = p.CFrame * V + A
  4213. swait()
  4214. end
  4215. p:Remove()
  4216. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  4217. do
  4218. if i % 3 == 0 then
  4219. local pc = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-10, 10) / 10, math.random(-10, 10) / 10, math.random(-10, 10) / 10) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Bright blue", "BlockMesh", Vector3.new(2, 2, 2))
  4220. pc.CanCollide = false
  4221. pc.Anchored = true
  4222. pc.Parent = workspace
  4223. game:GetService("Debris"):AddItem(pc, 5)
  4224. coroutine.resume(coroutine.create(function(p)
  4225. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  4226. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40)
  4227. for i = 1, 20 do
  4228. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 20
  4229. p.Transparency = i / 20
  4230. p.CFrame = p.CFrame * R - Vector3.new(0, 0.029757575757576 * i, 0)
  4231. swait()
  4232. end
  4233. p:Remove()
  4234. end), pc)
  4235. end
  4236. end
  4237. end
  4238. end
  4239. end
  4240. end
  4241. cl = 0
  4242. clastframe = lastframe
  4243. for i = 1, 5 do
  4244. wait()
  4245. cl = cl + i * 0.07
  4246. if i == 3 then
  4247. Grabdone = true
  4248. partic1.Enabled = false
  4249. game:GetService("Debris"):AddItem(partic1, 5)
  4250. if partic2 then
  4251. partic2.Enabled = false
  4252. game:GetService("Debris"):AddItem(partic2, 5)
  4253. end
  4254. p = Instance.new("Sound", vPlayer.Character.Torso)
  4255. p.Volume = 1
  4256. p.Pitch = 0.95
  4257. p.SoundId = "http://www.roblox.com/asset/?id=241816029"
  4258. p:Play()
  4259. game:GetService("Debris"):AddItem(p, 3)
  4260. if Grabbee:FindFirstChild("Stats") then
  4261. if Grabbee.Stats.Mana.Value >= 10 then
  4262. Grabbee.Stats.Mana.Value = Grabbee.Stats.Mana.Value - 10
  4263. else
  4264. Grabbee.Stats.Mana.Value = 0
  4265. end
  4266. if Grabbee.Stats.Stunned.Value == false then
  4267. Grabbee.Stats.Stun.Value = 999
  4268. end
  4269. end
  4270. applyDamage(Grabbee, 15, Vector3.new(0, 30, 0) + CPlane * 40, true, false, addonCullMovers, 0, 0, "", 0, false, false, 0, true, "IgnoreDefense", true, false)
  4271. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(Grabbee.Torso.Position, Grabbee.Torso.Position + CPlane * 9.5 + Vector3.new(0, 5, 0)) * CFrame.Angles(math.random(-30, 30) / 50, math.random(-30, 30) / 50, math.random(-30, 30) / 50), "Really black", "SpecialMesh", Vector3.new(6, 6, 2))
  4272. pc.Mesh.MeshType = "FileMesh"
  4273. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  4274. pc.Parent = workspace
  4275. pc.Anchored = true
  4276. pc.CanCollide = false
  4277. pc.Transparency = 0.5
  4278. game:GetService("Debris"):AddItem(pc, 5)
  4279. coroutine.resume(coroutine.create(function(p)
  4280. for ii = 1, 28 do
  4281. p.Transparency = ii / 28
  4282. p.CFrame = p.CFrame * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0.1)
  4283. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.8 - ii * 0.05, 1.8 - ii * 0.05, 0)
  4284. swait()
  4285. end
  4286. p:Remove()
  4287. end), pc)
  4288. for loel = 1, 8 do
  4289. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(4, 4, 4))
  4290. eff.Parent = workspace
  4291. eff.Name = "BloodEffect"
  4292. eff.Anchored = true
  4293. eff.CanCollide = false
  4294. game:GetService("Debris"):AddItem(eff, 5)
  4295. coroutine.resume(coroutine.create(function(p, V, x)
  4296. for i = 1, 25 do
  4297. p.Transparency = 0.5 + i / 50
  4298. p.CFrame = p.CFrame + x / 2
  4299. swait()
  4300. end
  4301. p:Remove()
  4302. end), eff, CFrame.Angles(math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8))), Vector3.new(math.random(-10, 10) / 10, math.random(-10, 10) / 10, math.random(-10, 10) / 10))
  4303. end
  4304. for loel = 1, 3 do
  4305. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-25, 25) / 10, math.random(-20, 20) / 20) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(4, 4, 4))
  4306. eff.Parent = workspace
  4307. eff.Name = "BloodEffect"
  4308. eff.Anchored = true
  4309. eff.CanCollide = false
  4310. game:GetService("Debris"):AddItem(eff, 5)
  4311. coroutine.resume(coroutine.create(function(p, V, x)
  4312. for i = 1, 25 do
  4313. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(14 + loel * 8, 14 + loel * 8, 14 + loel * 8) / 25
  4314. p.Transparency = 0.25 + i / 18.75
  4315. p.CFrame = p.CFrame * V
  4316. swait()
  4317. end
  4318. p:Remove()
  4319. end), eff, CFrame.Angles(math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8))))
  4320. end
  4321. end
  4322. do
  4323. do
  4324. LerpWelds(clastframe, cl, Animations.LHB.Animation(6))
  4325. -- DECOMPILER ERROR at PC2735: LeaveBlock: unexpected jumping out DO_STMT
  4326.  
  4327. end
  4328. end
  4329. end
  4330. cbuff:Remove()
  4331. gpos:Remove()
  4332. else
  4333. do
  4334. for i = 1, 4 do
  4335. fwait()
  4336. BodyVel.velocity = BodyVel.velocity / 1.25
  4337. end
  4338. do
  4339. cl = 0
  4340. coroutine.resume(coroutine.create(function(p)
  4341. for i = 1, 30 do
  4342. p.Volume = 1 - i / 30
  4343. swait()
  4344. end
  4345. p:Stop()
  4346. end), pb)
  4347. clastframe = lastframe
  4348. BodyVel.maxForce = Vector3.new(1000000, 0, 1000000)
  4349. for i = 1, 15 do
  4350. fwait()
  4351. BodyVel.velocity = BodyVel.velocity / 1.2
  4352. LerpWelds(clastframe, i / 15, Animations.Stand.Animation(0))
  4353. end
  4354. if Grabbee == nil then
  4355. Cooldowns["4"] = CooldownsB["4"] / 3
  4356. else
  4357. Cooldowns["4"] = CooldownsB["4"]
  4358. end
  4359. end
  4360. end
  4361. end
  4362. CanInterrupt(true)
  4363. PlayerIsAttacking = false
  4364. BodyVel.Parent = nil
  4365. BodyGyro.Parent = nil
  4366. Ult = false
  4367. end
  4368.  
  4369.  
  4370.  
  4371. mouse.KeyDown:connect(function(k)
  4372.  
  4373. k = k:lower()
  4374. if k == "q" then
  4375. BlastStorm()
  4376. end
  4377. if k == "e" then
  4378. WindFloor2()
  4379. end
  4380. if k == "t" then
  4381. WindFloor()
  4382. end
  4383. end)
  4384.  
  4385.  
  4386.  
  4387.  
  4388.  
  4389.  
  4390.  
  4391.  
  4392. local BC = BrickColor.new
  4393. local Col3 = Color3.new
  4394. local Inst = Instance.new
  4395. local Ud2 = UDim2.new
  4396. local FONT = "SourceSansLight"
  4397.  
  4398.  
  4399.  
  4400.  
  4401.  
  4402.  
  4403.  
  4404. Colour1 = BC("Really red")
  4405. Colour2 = BC("Black")
  4406. Colour3 = BC("Ghost grey")
  4407. Chaos_UI = Inst("ScreenGui", Player.PlayerGui)
  4408. Chaos_UI.Name = "Chaos UI"
  4409. ColMain, KP, Moves, OM = Inst("Frame", Chaos_UI), Inst("Frame", Chaos_UI), Inst("ScrollingFrame", Chaos_UI), Inst("TextButton", Chaos_UI)
  4410.  
  4411.  
  4412. Moves.BackgroundColor3 = Col3(72/255,72/255,72/255)
  4413. Moves.BackgroundTransparency = .8
  4414. Moves.BorderSizePixel = 0
  4415. Moves.Name = "Moves"
  4416. Moves.Position = Ud2(-.2, 0, .4, 0)
  4417. Moves.Size = Ud2(.2, 0, .5, 0)
  4418. Moves.ScrollBarThickness = 8
  4419. OM.Name = "VML"
  4420. OM.Position = Ud2(.002, 0, .83, 0)
  4421. OM.Size = Ud2(.05, 0, .08, 0)
  4422. OM.Visible = false
  4423. OM.Style = "RobloxRoundButton"
  4424. OM.Font = FONT
  4425. OM.Text = "View Move List"
  4426. OM.TextColor3 = Col3(1,1,1)
  4427. OM.TextScaled = true
  4428. local Title = Inst("TextLabel", Moves)
  4429. Title.BackgroundTransparency = 1
  4430. Title.Name = "Title"
  4431. Title.Size = Ud2(1, 0, .014, 0)
  4432. Title.Font = FONT
  4433. Title.Text = "Move List"
  4434. Title.TextColor3 = Col3(1,1,1)
  4435. Title.TextScaled = true
  4436. Title.TextStrokeTransparency = 0
  4437.  
  4438. OM.Visible = true
  4439.  
  4440. function Create_Moves_In_List()
  4441. local ah = .012
  4442. local am = .012
  4443. local move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "*Whatever you do, DO NOT use 2 different moves tat the same time!!*" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4444. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "Q - Ultimate Shadow Blast, must be flying when in use, *be carefull using this*" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4445. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "E - Shadow Blast" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4446. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "R - Purple Nova, I recommend being in a high distance when you use this" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4447. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "T - Unfinished, dont press it" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4448. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "F - Fly mode/ Fly mode Deactivate" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4449. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "B - Roar, you know how that is" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4450. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "G - Destructive Fire Blasts, I recommend being in fly mode" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4451. end
  4452. Create_Moves_In_List()
  4453.  
  4454.  
  4455. local mopen = false
  4456. OM.MouseButton1Click:connect(function()
  4457. if not Debounces.UIAction and not mopen then
  4458. Debounces.UIAction = true
  4459. OM.Text = "Hide Move List"
  4460. mopen = true
  4461. Moves:TweenPosition(Ud2(.002, 0, .4, 0),_, "Bounce", .6, true)
  4462. OM:TweenPosition(Ud2(.202, 0, .83, 0),_, "Bounce", .6, true)
  4463. wait(.3)
  4464. Debounces.UIAction = false
  4465. elseif not Debounces.UIAction and mopen then
  4466. Debounces.UIAction = true
  4467. OM.Text = "View Move List"
  4468. mopen = false
  4469. Moves:TweenPosition(Ud2(-.2, 0, .4, 0),_, "Bounce", .6, true)
  4470. OM:TweenPosition(Ud2(.002, 0, .83, 0),_, "Bounce", .6, true)
  4471. wait(.3)
  4472. Debounces.UIAction = false
  4473. end
  4474. end)
  4475.  
  4476.  
  4477.  
  4478.  
  4479.  
  4480. local animpose = "Idle"
  4481. local lastanimpose = "Idle"
  4482. local sine = 0
  4483. local change = 1
  4484. local val = 0
  4485. local ffing = false
  4486. -------------------------------
  4487. game:GetService("RunService").RenderStepped:connect(function()
  4488. --[[if char.Humanoid.Jump == true then
  4489. jump = true
  4490. else
  4491. jump = false
  4492. end]]
  4493. char.Humanoid.FreeFalling:connect(function(f)
  4494. if f then
  4495. ffing = true
  4496. else
  4497. ffing = false
  4498. end
  4499. end)
  4500. sine = sine + change
  4501. if jumpn == true then
  4502. animpose = "Jumping"
  4503. elseif ffing == true then
  4504. animpose = "Freefalling"
  4505. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  4506. animpose = "Idle"
  4507. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  4508. animpose = "Walking"
  4509. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  4510. animpose = "Running"
  4511. end
  4512. if animpose ~= lastanimpose then
  4513. sine = 0
  4514. if Debounces.NoIdl == false then
  4515. if animpose == "Idle" then
  4516. for i = 1, 2 do
  4517. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  4518. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  4519. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  4520. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  4521. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  4522. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  4523. end
  4524. elseif animpose == "Walking" then
  4525. for i = 1, 2 do
  4526. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4527. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4528. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4529. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4530. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4531. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4532. end
  4533. elseif animpose == "Running" then
  4534. for i = 1, 2 do
  4535. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  4536. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  4537. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  4538. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  4539. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  4540. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  4541. wait()
  4542. end
  4543. end
  4544. else
  4545. end
  4546. end
  4547. lastanimpose = animpose
  4548. if Debounces.NoIdl == false then
  4549. if animpose == "Idle" then
  4550. change = 0.5
  4551. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-10),math.rad(-10),math.rad(14+2*math.cos(sine/10))), 0.4)
  4552. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-20),math.rad(6),math.rad(-10-2*math.cos(sine/10))), 0.4)
  4553. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/10)),math.rad(20),0), 0.2)
  4554. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  4555. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.16*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-20), math.rad(0)), 0.05)
  4556. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0-0.1*math.cos(sine/10), -0.55) * CFrame.Angles(math.rad(-10+1*math.cos(sine/10)), math.rad(10), math.rad(-0-2*math.cos(sine/10))), 0.4)
  4557. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1-0.1*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-10), math.rad(0+2*math.cos(sine/10))), 0.4)
  4558. elseif animpose == "Walking" then
  4559. change = 1
  4560. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4561. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4562. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4563. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4564. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4565. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4566. elseif animpose == "Running" then
  4567. change = 1
  4568. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  4569. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  4570. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  4571. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  4572. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  4573. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  4574. end
  4575. end
  4576. end)
  4577.  
  4578. hum.MaxHealth = math.huge
  4579. wait(3)
  4580. hum.Health = math.huge
  4581.  
  4582.  
  4583. spawn(function()
  4584. while wait(2)
  4585. do
  4586. GroundWave3()
  4587. end
  4588. end)
  4589.  
  4590.  
  4591. while true do --Loop
  4592. wait(0.04)
  4593. part2.Texture = "http://www.roblox.com/asset/?id=930627733" --Insert decal's first texture
  4594. part2.Texture = "http://www.roblox.com/asset/?id=930627733" --second texture
  4595. wait(0.04) --wait 1 second, you can change this and make it different for every one
  4596. part2.Texture = "http://www.roblox.com/asset/?id=930627733"
  4597. wait(0.04)
  4598. part2.Texture = "http://www.roblox.com/asset/?id=930627733"
  4599. wait(0.04)
  4600. end
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