lotushomerun

meme7

May 18th, 2017
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  1. -------[[ Lets start with something simple like the Variables & Settings ]]-----
  2.  
  3.  
  4.  
  5. local char = game.Players.LocalPlayer.Character
  6. for i,v in pairs(char:children()) do
  7.     if v:IsA("Accessory") then
  8.         v:Destroy()
  9.     end
  10. end
  11. local aura = Instance.new("ParticleEmitter",game.Players.LocalPlayer.Character.Torso)
  12. aura.Size = NumberSequence.new(0)
  13. aura.Lifetime = NumberRange.new(0)
  14. aura.LightEmission = 0
  15. local jun = game.Players.LocalPlayer
  16. local Player=game.Players.LocalPlayer
  17. repeat wait()
  18. until Player
  19. local Char=Player.Character
  20. repeat wait()
  21. until Char
  22. local CurrentEffects={}
  23. local CurrentDamages={}
  24. local Human=Char.Humanoid
  25. local LArm=Char["Left Arm"]
  26. local RArm=Char["Right Arm"]
  27. local LLeg=Char["Left Leg"]
  28. local RLeg=Char["Right Leg"]
  29. local Torso=Char.Torso
  30. local RS=Torso["Right Shoulder"]
  31. local LS=Torso["Left Shoulder"]
  32. local RH=Torso["Right Hip"]
  33. local LH=Torso["Left Hip"]
  34. local Head=Char.Head
  35. local Neck=Torso.Neck
  36. local RootPart=Char.HumanoidRootPart
  37. local RootJoint=RootPart.RootJoint
  38. local equipped=false
  39. local Debounce=false
  40. local Anim="Idle"
  41. local chat = game:GetService("Chat")
  42. local Mouse=Player:GetMouse()
  43. local Lighting=game.Lighting
  44. local cf=CFrame.new
  45. local v3=Vector3.new
  46. local c3=Color3.new
  47. local it=Instance.new
  48. local angles=CFrame.Angles
  49. local rad=math.rad
  50. local ran=math.random
  51. local huge=math.huge
  52. local attacking=false
  53. local attacktype=1
  54. local Portalling=false
  55. local p = game.Players.LocalPlayer
  56. local char = p.Character
  57. local mouse = p:GetMouse()
  58. local larm = char["Left Arm"]
  59. local rarm = char["Right Arm"]
  60. local lleg = char["Left Leg"]
  61. local rleg = char["Right Leg"]
  62. local hed = char.Head
  63. local symbolimg = "rbxassetid://349165228"
  64. local torso = char.Torso
  65. local hum = char.Humanoid
  66. local cam = game.Workspace.CurrentCamera
  67. local root = char.HumanoidRootPart
  68. local deb = false
  69. local shot = 0
  70. local debris=game:service"Debris"
  71. local l = game:GetService("Lighting")
  72. local rs = game:GetService("RunService").RenderStepped
  73. local eColors = {"Royal purple", "Really black"}
  74. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  75. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  76. LSC0=cf(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  77. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  78. RSC0=cf(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  79. ROOTC0 = cf(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  80. r=game:service'RunService'.RenderStepped
  81. --------------------------------------------------------------------
  82.  
  83.  
  84.  
  85. local Transforming = true
  86. Human.WalkSpeed = 0
  87.  
  88.  
  89. --Player:ClearCharacterAppearance()
  90. wait(0.1)
  91. --[[Player.Character.Head.BrickColor = BrickColor.new("Really black")
  92. Player.Character.Torso.BrickColor = BrickColor.new("Really black")
  93. Player.Character["Right Arm"].BrickColor = BrickColor.new("Really black")
  94. Player.Character["Right Leg"].BrickColor = BrickColor.new("Really black")
  95. Player.Character["Left Leg"].BrickColor = BrickColor.new("Really black")
  96. Player.Character["Left Arm"].BrickColor = BrickColor.new("Really black")
  97. Player.Character.Head.face:Destroy()]]
  98.  
  99.  
  100.  
  101.  
  102.  
  103.  
  104.  
  105. --[[local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
  106. selectionBoxOfTorso.Adornee = Torso
  107. selectionBoxOfTorso.Color = BrickColor.new("Lime green")
  108. selectionBoxOfTorso.LineThickness = 0.01
  109. selectionBoxOfTorso.Transparency = 0
  110.    
  111. local selectionBoxOfRightArm = Instance.new("SelectionBox",Char["Right Arm"])
  112. selectionBoxOfRightArm.Adornee = Char["Right Arm"]
  113. selectionBoxOfRightArm.Color = BrickColor.new("Lime green")
  114. selectionBoxOfRightArm.LineThickness = 0.01
  115. selectionBoxOfRightArm.Transparency = 0
  116.    
  117. local selectionBoxOfRightLeg = Instance.new("SelectionBox",Char["Right Leg"])
  118. selectionBoxOfRightLeg.Adornee = Char["Right Leg"]
  119. selectionBoxOfRightLeg.Color = BrickColor.new("Lime green")
  120. selectionBoxOfRightLeg.LineThickness = 0.01
  121. selectionBoxOfRightLeg.Transparency = 0
  122.  
  123. local selectionBoxOfLeftArm = Instance.new("SelectionBox",Char["Left Arm"])
  124. selectionBoxOfLeftArm.Adornee = Char["Left Arm"]
  125. selectionBoxOfLeftArm.Color = BrickColor.new("Lime green")
  126. selectionBoxOfLeftArm.LineThickness = 0.01
  127. selectionBoxOfLeftArm.Transparency = 0
  128.  
  129. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",Char["Left Leg"])
  130. selectionBoxOfLeftLeg.Adornee = Char["Left Leg"]
  131. selectionBoxOfLeftLeg.Color = BrickColor.new("Lime green")
  132. selectionBoxOfLeftLeg.LineThickness = 0.01
  133. selectionBoxOfLeftLeg.Transparency = 0
  134.  
  135.  
  136. LightOnBody = Instance.new("PointLight", Head)
  137. LightOnBody.Brightness = 3000
  138. LightOnBody.Range = 20
  139. LightOnBody.Color = Color3.new(0, 225, 0)]]
  140.  
  141.  
  142.  
  143. local p = game.Players.LocalPlayer
  144. local char = p.Character
  145. GodOfDestruction = Instance.new("Model",game.Players.LocalPlayer.Character.Torso)
  146. GodOfDestruction.Name = "God Of Destruction"
  147. humanoid = Instance.new("Humanoid",game.Players.LocalPlayer.Character.Torso["God Of Destruction"])
  148. shirt = Instance.new("Shirt",game.Players.LocalPlayer.Character.Torso["God Of Destruction"])
  149. shirt.Name = "Shirt"
  150. pants = Instance.new("Pants",game.Players.LocalPlayer.Character.Torso["God Of Destruction"])
  151. pants.Name = "Pants"
  152. torso = Instance.new("Part",game.Players.LocalPlayer.Character.Torso["God Of Destruction"])
  153. torso.Size = Vector3.new(2,2,1)
  154. torso.Rotation = Vector3.new(0,180,0)
  155. torso.Position = Vector3.new(0,4,0)
  156. torso.BrickColor = BrickColor.new("Really black")
  157. torso.Name = "Torso"
  158. head = Instance.new("Part",game.Players.LocalPlayer.Character.Torso["God Of Destruction"])
  159. head.Size = Vector3.new(1.25,1.25,1.25)
  160. head.BrickColor = BrickColor.new("Really black")
  161. head.Name = "Head"
  162. head.Position = Vector3.new(0,6,0)
  163. headmesh = Instance.new("SpecialMesh",head)
  164. headmesh.MeshType = "Head"
  165. larm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso["God Of Destruction"])
  166. larm.Size = Vector3.new(1,2,1)
  167. larm.BrickColor = BrickColor.new("Really black")
  168. larm.Name = "Left Arm"
  169. larm.Position = Vector3.new(-2,4,0)
  170. rarm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso["God Of Destruction"])
  171. rarm.Size = Vector3.new(1,2,1)
  172. rarm.BrickColor = BrickColor.new("Really black")
  173. rarm.Name = "Right Arm"
  174. rarm.Position = Vector3.new(2,4,0)
  175. lleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso["God Of Destruction"])
  176. lleg.Size = Vector3.new(1,2,1)
  177. lleg.Name = "Left Leg"
  178. lleg.Position = Vector3.new(1,2,0)
  179. lleg.BrickColor = BrickColor.new("Really black")
  180. rleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso["God Of Destruction"])
  181. rleg.Size = Vector3.new(1,2,1)
  182. rleg.Name = "Right Leg"
  183. rleg.Position = Vector3.new(-1,2,0)
  184. rleg.BrickColor = BrickColor.new("Really black")
  185. headweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso["God Of Destruction"].Head)
  186. headweld.Part0 = game.Players.LocalPlayer.Character.Torso["God Of Destruction"].Head
  187. headweld.Part1 = torso
  188. headweld.C0 = CFrame.new(0, -1.5, 0)
  189. larmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso["God Of Destruction"].Torso)
  190. larmweld.Part0 = game.Players.LocalPlayer.Character.Torso["God Of Destruction"].Torso
  191. larmweld.Part1 = larm
  192. larmweld.C0 = CFrame.new(1.5, 0, 0)
  193. rarmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso["God Of Destruction"].Torso)
  194. rarmweld.Part0 = game.Players.LocalPlayer.Character.Torso["God Of Destruction"].Torso
  195. rarmweld.Part1 = rarm
  196. rarmweld.C0 = CFrame.new(-1.5, 0, 0)
  197. rlegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso["God Of Destruction"].Torso)
  198. rlegweld.Part0 = game.Players.LocalPlayer.Character.Torso["God Of Destruction"].Torso
  199. rlegweld.Part1 = rleg
  200. rlegweld.C0 = CFrame.new(-0.5, -2, 0)
  201. llegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso["God Of Destruction"].Torso)
  202. llegweld.Part0 = game.Players.LocalPlayer.Character.Torso["God Of Destruction"].Torso
  203. llegweld.Part1 = lleg
  204. llegweld.C0 = CFrame.new(0.5, -2, 0)
  205. npctoplayer = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso)
  206. npctoplayer.Part0 = game.Players.LocalPlayer.Character.Torso
  207. npctoplayer.Part1 = torso
  208. npctoplayer.C0 = CFrame.new(0, 0, -10) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  209.  
  210.  
  211. local selectionBoxOfTorso = Instance.new("SelectionBox",torso)
  212. selectionBoxOfTorso.Adornee = torso
  213. selectionBoxOfTorso.Color = BrickColor.new("Really red")
  214. selectionBoxOfTorso.LineThickness = 0.01
  215. selectionBoxOfTorso.Transparency = 0
  216.    
  217. local selectionBoxOfRightArm = Instance.new("SelectionBox",rarm)
  218. selectionBoxOfRightArm.Adornee =rarm
  219. selectionBoxOfRightArm.Color = BrickColor.new("Really red")
  220. selectionBoxOfRightArm.LineThickness = 0.01
  221. selectionBoxOfRightArm.Transparency = 0
  222.    
  223. local selectionBoxOfRightLeg = Instance.new("SelectionBox",rleg)
  224. selectionBoxOfRightLeg.Adornee =rleg
  225. selectionBoxOfRightLeg.Color = BrickColor.new("Really red")
  226. selectionBoxOfRightLeg.LineThickness = 0.01
  227. selectionBoxOfRightLeg.Transparency = 0
  228.  
  229. local selectionBoxOfLeftArm = Instance.new("SelectionBox",larm)
  230. selectionBoxOfLeftArm.Adornee = larm
  231. selectionBoxOfLeftArm.Color = BrickColor.new("Really red")
  232. selectionBoxOfLeftArm.LineThickness = 0.01
  233. selectionBoxOfLeftArm.Transparency = 0
  234.  
  235. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",lleg)
  236. selectionBoxOfLeftLeg.Adornee = lleg
  237. selectionBoxOfLeftLeg.Color = BrickColor.new("Really red")
  238. selectionBoxOfLeftLeg.LineThickness = 0.01
  239. selectionBoxOfLeftLeg.Transparency = 0
  240.  
  241.  
  242. LightOnBody = Instance.new("PointLight", head)
  243. LightOnBody.Brightness = 3000
  244. LightOnBody.Range = 20
  245. LightOnBody.Color = Color3.new(225, 0, 0)
  246.  
  247.  
  248.  
  249.  
  250.  
  251.  
  252.  
  253.  
  254. CV="Pastel blue"
  255.    
  256. local txt = Instance.new("BillboardGui", GodOfDestruction)
  257. txt.Adornee = head
  258. txt.Name = "_status"
  259. txt.Size = UDim2.new(2, 0, 1.2, 0)
  260. txt.StudsOffset = Vector3.new(-9, 8, 0)
  261. local text = Instance.new("TextLabel", txt)
  262. text.Size = UDim2.new(10, 0, 7, 0)
  263. text.FontSize = "Size24"
  264. text.TextScaled = true
  265. text.TextTransparency = 0
  266. text.BackgroundTransparency = 1
  267. text.TextTransparency = 0
  268. text.TextStrokeTransparency = 0
  269. text.Font = "Antique"
  270. text.TextStrokeColor3 = Color3.new(225,0,0)
  271.  
  272. v=Instance.new("Part")
  273. v.Name = "ColorBrick"
  274. v.Parent=Player.Character
  275. v.FormFactor="Symmetric"
  276. v.Anchored=true
  277. v.CanCollide=false
  278. v.BottomSurface="Smooth"
  279. v.TopSurface="Smooth"
  280. v.Size=Vector3.new(10,5,3)
  281. v.Transparency=1
  282. v.CFrame=Char.Torso.CFrame
  283. v.BrickColor=BrickColor.new(CV)
  284. v.Transparency=1
  285. text.TextColor3 = Color3.new(0,0,0)
  286. v.Shape="Block"
  287. text.Text = "God Of Destruction"
  288.  
  289.  
  290.  
  291.  
  292. local ChatService = game:GetService("Chat")
  293.  
  294. ChatService:Chat(Head, "If we fuse...we will become the omni god..", "Green")
  295. wait(4)
  296. ChatService:Chat(Head, "No one will be able to stop us...", "Green")
  297. wait(4)
  298. ChatService:Chat(Head, "Lets do this...", "Green")
  299.  
  300.  
  301. local close = -10
  302. for i=1,10 do
  303.     wait(0.2)
  304.     close = close + 1
  305.     npctoplayer.C0 = CFrame.new(0, 0, close) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  306. end
  307. game.Players.LocalPlayer.Character.Torso["God Of Destruction"]:Destroy()
  308. wait(0.1)
  309. local p = game.Players.LocalPlayer
  310. local char = p.Character
  311. local mouse = p:GetMouse()
  312. local larm = char["Left Arm"]
  313. local rarm = char["Right Arm"]
  314. local lleg = char["Left Leg"]
  315. local rleg = char["Right Leg"]
  316. local hed = char.Head
  317. local torso = char.Torso
  318. local hum = char.Humanoid
  319. local cam = game.Workspace.CurrentCamera
  320. local root = char.HumanoidRootPart
  321. local deb = false
  322. local shot = 0
  323. local debris=game:service"Debris"
  324. local l = game:GetService("Lighting")
  325. local rs = game:GetService("RunService").RenderStepped
  326.  
  327.  
  328. Debounces = {
  329. CanAttack = true;
  330. NoIdl = false;
  331. Slashing = false;
  332. Slashed = false;
  333. RPunch = false;
  334. Invisible = false;
  335. RPunched = false;
  336. LPunch = false;
  337. LPunched = false;
  338. }
  339. local Touche = {char.Name, }
  340.  
  341.  
  342. function genWeld(a,b)
  343.     local w = Instance.new("Weld",a)
  344.     w.Part0 = a
  345.     w.Part1 = b
  346.     return w
  347. end
  348. function weld(a, b)
  349.     local weld = Instance.new("Weld")
  350.     weld.Name = "W"
  351.     weld.Part0 = a
  352.     weld.Part1 = b
  353.     weld.C0 = a.CFrame:inverse() * b.CFrame
  354.     weld.Parent = a
  355.     return weld;
  356. end
  357. ----------------------------------------------------
  358. function Lerp(c1,c2,al)
  359. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  360. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  361. for i,v in pairs(com1) do
  362. com1[i] = v+(com2[i]-v)*al
  363. end
  364. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  365. end
  366. ----------------------------------------------------
  367. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  368. local wld = Instance.new("Weld", wp1)
  369. wld.Part0 = wp0
  370. wld.Part1 = wp1
  371. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  372. end
  373. ----------------------------------------------------
  374. function weld5(part0, part1, c0, c1)
  375.     weeld=Instance.new("Weld", part0)
  376.     weeld.Part0=part0
  377.     weeld.Part1=part1
  378.     weeld.C0=c0
  379.     weeld.C1=c1
  380.     return weeld
  381. end
  382. ----------------------------------------------------
  383. function HasntTouched(plrname)
  384. local ret = true
  385. for _, v in pairs(Touche) do
  386. if v == plrname then
  387. ret = false
  388. end
  389. end
  390. return ret
  391. end
  392. ----------------------------------------------------
  393.  
  394. newWeld(torso, larm, -1.5, 0.5, 0)
  395. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  396. newWeld(torso, rarm, 1.5, 0.5, 0)
  397. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  398. newWeld(torso, hed, 0, 1.5, 0)
  399. newWeld(torso, lleg, -0.5, -1, 0)
  400. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  401. newWeld(torso, rleg, 0.5, -1, 0)
  402. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  403. newWeld(root, torso, 0, -1, 0)
  404. torso.Weld.C1 = CFrame.new(0, -1, 0)
  405.  
  406.  
  407. p = Instance.new("Part")
  408. p.BrickColor = BrickColor.new("Dark indigo")
  409. p.Transparency = 1
  410. TorsoColor = p.BrickColor
  411.  
  412.  
  413. local Transforming = true
  414. hum.WalkSpeed = 0
  415.  
  416.  
  417.  
  418.  
  419. local fx = Instance.new("Part",Torso)
  420. wit = p.BrickColor.Color
  421. wit2 = Color3.new(85,0,127)
  422. local glowz = Instance.new("ParticleEmitter",fx)
  423. glowz.LightEmission = 1
  424. glowz.Texture = "rbxassetid://284205403"
  425. glowz.Color = ColorSequence.new(wit)
  426. glowz.Size = NumberSequence.new(5)
  427. glowz.Speed = NumberRange.new(25,50)
  428. glowz.LockedToPart = false
  429. glowz.Transparency = NumberSequence.new(0.75)
  430. glowz.RotSpeed = NumberRange.new(-2000,2000)
  431. glowz.Lifetime = NumberRange.new(1)
  432. glowz.Rate = 50000
  433. glowz.VelocitySpread = 9001
  434. local glowz2 = Instance.new("ParticleEmitter",fx)
  435. glowz2.LightEmission = 0.5
  436. glowz.Texture = "rbxassetid://284205403"
  437. glowz2.Color = ColorSequence.new(wit2)
  438. glowz2.Size = NumberSequence.new(5)
  439. glowz2.Speed = NumberRange.new(25,50)
  440. glowz2.LockedToPart = false
  441. glowz2.Transparency = NumberSequence.new(0.75)
  442. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  443. glowz2.Lifetime = NumberRange.new(1)
  444. glowz2.Rate = 50000
  445. glowz2.VelocitySpread = 9001
  446. fx.Anchored = true
  447. fx.Material = "Neon"
  448. fx.CanCollide = false
  449. fx.Locked = true
  450. fx.Transparency = 1
  451. fx.Material = "Neon"
  452. fx.Size = Vector3.new(1,1,1)
  453. fx.TopSurface = "SmoothNoOutlines"
  454. fx.BottomSurface = "SmoothNoOutlines"
  455. fx.BrickColor = BrickColor.new("Really black")
  456. fxm = Instance.new("SpecialMesh",fx)
  457. fxm.MeshType = "Sphere"
  458. local sa2 = Instance.new("Sound",Torso)
  459. sa2.SoundId = "rbxassetid://93724183"
  460. sa2.Pitch = 0.5
  461. sa2.Volume = 5
  462. sa2.Looped = false
  463. sa2:Play()
  464. local value = 1
  465. fxm.Scale = Vector3.new(1,1,1)
  466. for i = 1, 20 do rs:wait()
  467.         value = value - 0.05
  468.         fx.Transparency = fx.Transparency - (1/20)
  469.         fx.CFrame = Torso.CFrame
  470.         fxm.Scale = fxm.Scale + Vector3.new(value,value,value)
  471.         rs:wait()
  472. end
  473.  
  474.  
  475. --[[selectionBoxOfTorso:Destroy()
  476. selectionBoxOfRightArm:Destroy()
  477. selectionBoxOfRightLeg:Destroy()
  478. selectionBoxOfLeftArm:Destroy()
  479. selectionBoxOfLeftLeg:Destroy()
  480. LightOnBody:Destroy()]]
  481.  
  482.  
  483. --[[local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
  484. selectionBoxOfTorso.Adornee = Torso
  485. selectionBoxOfTorso.Color = BrickColor.new("Royal purple")
  486. selectionBoxOfTorso.LineThickness = 0.01
  487. selectionBoxOfTorso.Transparency = 0
  488.    
  489. local selectionBoxOfRightArm = Instance.new("SelectionBox",Char["Right Arm"])
  490. selectionBoxOfRightArm.Adornee = Char["Right Arm"]
  491. selectionBoxOfRightArm.Color = BrickColor.new("Royal purple")
  492. selectionBoxOfRightArm.LineThickness = 0.01
  493. selectionBoxOfRightArm.Transparency = 0
  494.    
  495. local selectionBoxOfRightLeg = Instance.new("SelectionBox",Char["Right Leg"])
  496. selectionBoxOfRightLeg.Adornee = Char["Right Leg"]
  497. selectionBoxOfRightLeg.Color = BrickColor.new("Royal purple")
  498. selectionBoxOfRightLeg.LineThickness = 0.01
  499. selectionBoxOfRightLeg.Transparency = 0
  500.  
  501. local selectionBoxOfLeftArm = Instance.new("SelectionBox",Char["Left Arm"])
  502. selectionBoxOfLeftArm.Adornee = Char["Left Arm"]
  503. selectionBoxOfLeftArm.Color = BrickColor.new("Royal purple")
  504. selectionBoxOfLeftArm.LineThickness = 0.01
  505. selectionBoxOfLeftArm.Transparency = 0
  506.  
  507. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",Char["Left Leg"])
  508. selectionBoxOfLeftLeg.Adornee = Char["Left Leg"]
  509. selectionBoxOfLeftLeg.Color = BrickColor.new("Royal purple")
  510. selectionBoxOfLeftLeg.LineThickness = 0.01
  511. selectionBoxOfLeftLeg.Transparency = 0]]
  512.  
  513.  
  514.  
  515.  
  516. local Orbd = Instance.new("Part", char)
  517. Orbd.Name = "Orbd"
  518. Orbd.Shape = Enum.PartType.Ball
  519. Orbd.CanCollide = false
  520.  
  521.     Orbd.BrickColor = BrickColor.new("Royal purple")
  522.  
  523. Orbd.Transparency = 0
  524. Orbd.Material = "Neon"
  525. Orbd.Size = Vector3.new(0.1, 0.1, 0.1)
  526. Orbd.TopSurface = Enum.SurfaceType.Smooth
  527. Orbd.BottomSurface = Enum.SurfaceType.Smooth
  528.  
  529. local Weld = Instance.new("Weld", Orbd)
  530. Weld.Part0 = char.Head
  531. Weld.Part1 = Orbd
  532. Weld.C1 = CFrame.new(-0.2, -0.2, 0.5)
  533. local glov = Instance.new("PointLight", Orbd)
  534. glov.Brightness = 3000
  535. glov.Range = 20
  536. glov.Color = Color3.new(255, 0, 255)
  537.  
  538. --------------------------------------------------------
  539. local Orbvc = Instance.new("Part", char)
  540. Orbvc.Name = "Orbvc"
  541. Orbvc.Shape = Enum.PartType.Ball
  542. Orbvc.CanCollide = false
  543.  
  544.     Orbvc.BrickColor = BrickColor.new("Royal purple")
  545.  
  546. Orbvc.Transparency = 0
  547. Orbvc.Material = "Neon"
  548. Orbvc.Size = Vector3.new(0.1, 0.1, 0.1)
  549. Orbvc.TopSurface = Enum.SurfaceType.Smooth
  550. Orbvc.BottomSurface = Enum.SurfaceType.Smooth
  551.  
  552. local Weld = Instance.new("Weld", Orbvc)
  553. Weld.Part0 = char.Head
  554. Weld.Part1 = Orbvc
  555. Weld.C1 = CFrame.new(0.2, -0.2, 0.5)
  556. local glo = Instance.new("PointLight", Orbvc)
  557. glo.Brightness = 3000
  558. glo.Range = 20
  559. glo.Color = Color3.new(255, 0, 255)
  560. ----------------------------------------------------
  561.  
  562.  
  563.  
  564.  
  565.  
  566.  
  567.  
  568.  
  569.  
  570.  
  571. function FindNearestTorso(Position,Distance,SinglePlayer)
  572.     if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  573.         local List = {}
  574.         for i,v in pairs(workspace:GetChildren())do
  575.             if v:IsA("Model")then
  576.                 if v:findFirstChild("Torso")then
  577.                     if v ~= char then
  578.                         if(v.Torso.Position -Position).magnitude <= Distance then
  579.                             table.insert(List,v)
  580.                         end
  581.                     end
  582.                 end
  583.             end
  584.         end
  585.     return List
  586. end
  587.  
  588.  
  589.  
  590.  
  591. GroundWave1 = function()
  592.     local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  593.     local Colors = {"Royal purple", "Really black"}
  594.         local wave = Instance.new("Part", Torso)
  595.         wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  596.         wave.Anchored = true
  597.         wave.CanCollide = false
  598.         wave.Locked = true
  599.         wave.Size = Vector3.new(1, 1, 1)
  600.         wave.TopSurface = "Smooth"
  601.         wave.BottomSurface = "Smooth"
  602.         wave.Transparency = 0.35
  603.         wave.CFrame = HandCF
  604.         wm = Instance.new("SpecialMesh", wave)
  605.         wm.MeshId = "rbxassetid://3270017"
  606.         coroutine.wrap(function()
  607.         for i = 1, 30, 1 do
  608.         wm.Scale = Vector3.new(50, 50, 1 + i*50)
  609.         wave.Size = wm.Scale
  610.         wave.CFrame = HandCF
  611.         wave.Transparency = i/30
  612.         wait()
  613.         end
  614.         wait()
  615.         wave:Destroy()
  616.     end)()
  617. end
  618. ----------------------------------------------------
  619.  
  620.  
  621. GroundWave3 = function()
  622.     local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  623.     local Colors = {"Royal purple", "Royal purple"}
  624.         local wave = Instance.new("Part", torso)
  625.         wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  626.         wave.Anchored = true
  627.         wave.CanCollide = false
  628.         wave.Locked = true
  629.         wave.Size = Vector3.new(1, 1, 1)
  630.         wave.TopSurface = "Smooth"
  631.         wave.BottomSurface = "Smooth"
  632.         wave.Transparency = 0.35
  633.         wave.CFrame = HandCF
  634.         wm = Instance.new("SpecialMesh", wave)
  635.         wm.MeshId = "rbxassetid://3270017"
  636.         coroutine.wrap(function()
  637.         for i = 1, 14, 1 do
  638.         wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  639.         wave.Size = wm.Scale
  640.         wave.CFrame = HandCF
  641.         wave.Transparency = i/14
  642.         wait()
  643.         end
  644.         wait()
  645.         wave:Destroy()
  646.     end)()
  647. end
  648.  
  649.  
  650.  
  651.  
  652.  
  653. local acos = math.acos
  654. local sqrt = math.sqrt
  655. local Vec3 = Vector3.new
  656. local fromAxisAngle = CFrame.fromAxisAngle
  657.  
  658. local function toAxisAngle(CFr)
  659.         local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  660.         local Angle = math.acos((R00+R11+R22-1)/2)
  661.         local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  662.         A = A == 0 and 0.00001 or A
  663.         local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  664.         B = B == 0 and 0.00001 or B
  665.         local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  666.         C = C == 0 and 0.00001 or C
  667.         local x = (R21-R12)/sqrt(A)
  668.         local y = (R02-R20)/sqrt(B)
  669.         local z = (R10-R01)/sqrt(C)
  670.         return Vec3(x,y,z),Angle
  671. end
  672.  
  673. local acos = math.acos
  674. local sqrt = math.sqrt
  675. local Vec3 = Vector3.new
  676. local fromAxisAngle = CFrame.fromAxisAngle
  677.  
  678. local function toAxisAngle(CFr)
  679.         local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  680.         local Angle = math.acos((R00+R11+R22-1)/2)
  681.         local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  682.         A = A == 0 and 0.00001 or A
  683.         local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  684.         B = B == 0 and 0.00001 or B
  685.         local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  686.         C = C == 0 and 0.00001 or C
  687.         local x = (R21-R12)/sqrt(A)
  688.         local y = (R02-R20)/sqrt(B)
  689.         local z = (R10-R01)/sqrt(C)
  690.         return Vec3(x,y,z),Angle
  691. end
  692.  
  693. function ApplyTrig(Num,Func)
  694.         local Min,Max = Func(0),Func(1)
  695.         local i = Func(Num)
  696.         return (i-Min)/(Max-Min)
  697.         --[[if Func == "sin" then
  698.                 return (math.sin((1-Num)*math.pi)+1)/2
  699.         elseif Func == "cos" then
  700.                 return (math.cos((1-Num)*math.pi)+1)/2
  701.         end]]
  702. end
  703.  
  704. function LerpCFrame(CFrame1,CFrame2,Num)
  705.         local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  706.         return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  707. end
  708.  
  709.  
  710.  
  711. local togglecamshake = true
  712.  
  713. function camshake(partoz, magn, intens)
  714.     if togglecamshake == true then
  715.       return
  716.     end
  717.     for _, guy in pairs(workspace:GetChildren()) do
  718.       if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("Torso") and guy.Name ~= "Noob" and magn > (guy:FindFirstChild("Torso").Position - partoz.Position).magnitude then
  719.         coroutine.resume(coroutine.create(function()
  720.           local humz = guy:FindFirstChild("Humanoid")
  721.           local torse = guy:FindFirstChild("Torso")
  722.           for _ = 1, 5 * intens do
  723.             wait()
  724.             humz.CameraOffset = Vector3.new(2 * math.random(-intens, intens), 0.5 * math.random(-intens, intens), 2 * math.random(-intens, intens))
  725.           end
  726.           humz.CameraOffset = Vector3.new(0, 0, 0)
  727.         end))
  728.       end
  729.     end
  730.   end
  731.  
  732.  
  733. function Crater(Torso,Radius)
  734.         Spawn(function()
  735.         local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  736.         local Ignore = {}
  737.         for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  738.                 if v.Character ~= nil then
  739.                         Ignore[#Ignore+1] = v.Character
  740.                 end
  741.         end
  742.         local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  743.         if Hit == nil then return end
  744.         local Parts = {}
  745.         for i = 1,360,10 do
  746.                 local P = Instance.new("Part",Torso.Parent)
  747.                 P.Anchored = true
  748.                 P.FormFactor = "Custom"
  749.                 P.BrickColor = BrickColor.new("Royal purple")
  750.                 P.Material = "Granite"
  751.                 P.TopSurface = "Smooth"
  752.                 P.BottomSurface = "Smooth"
  753.                 P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  754.                 P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  755.                 Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  756.                 if math.random(0,5) == 0 then -- rubble
  757.                         local P = Instance.new("Part",Torso.Parent)
  758.                         P.Anchored = true
  759.                         P.FormFactor = "Custom"
  760.                         P.BrickColor = BrickColor.new("Royal Purple")
  761.                         P.Material = Hit.Material
  762.                         P.TopSurface = "Smooth"
  763.                         P.BottomSurface = "Smooth"
  764.                         P.Size = Vector3.new(5,5,5)*(math.random(80,100)/100)
  765.                         P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  766.                         Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  767.                 end
  768.         end
  769.         for i = 0,1,0.05 do
  770.                 for i2,v in pairs(Parts) do
  771.                         v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  772.                 end
  773.                 wait(0.02)
  774.         end
  775.         for i,v in pairs(Parts) do
  776.                 if v[1].Size.X > 2.1 then
  777.                         v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  778.                 end
  779.                 v[1].Anchored = false
  780.         end
  781.         for i = 0,1,0.05 do
  782.                 for i2,v in pairs(Parts) do
  783.                         v[1].Transparency = i
  784.                         if i == 1 then
  785.                                 v[1]:Destroy()
  786.                         elseif i >= 0.25 then
  787.                                 v[1].CanCollide = false
  788.                         end
  789.                 end
  790.                 wait(0.02)
  791.         end
  792.         Parts = nil
  793.         end)
  794. end
  795.  
  796.  
  797.  
  798. GroundWave = function()
  799.         if Transforming == true then
  800.                 local value = 5
  801.                 local value2 = 10
  802.                 local value3 = 20
  803. local sa2 = Instance.new("Sound",Torso)
  804. sa2.SoundId = "rbxassetid://393621716"
  805. sa2.Pitch = 1
  806. sa2.Volume = 10
  807. sa2.Looped = false
  808. sa2:Play()
  809.                 local wave = Instance.new("Part", Torso)
  810. local glowz = Instance.new("ParticleEmitter",wave)
  811. glowz.LightEmission = 1
  812. glowz.Texture = "rbxassetid://284205403"
  813. glowz.Color = ColorSequence.new(wit)
  814. glowz.Size = NumberSequence.new(30)
  815. glowz.Speed = NumberRange.new(25,100)
  816. glowz.LockedToPart = false
  817. glowz.Transparency = NumberSequence.new(0.75)
  818. glowz.RotSpeed = NumberRange.new(-2000,2000)
  819. glowz.Lifetime = NumberRange.new(1)
  820. glowz.Rate = 50000
  821. glowz.VelocitySpread = 9001
  822. local glowz2 = Instance.new("ParticleEmitter",wave)
  823. glowz2.LightEmission = 1
  824. glowz.Texture = "rbxassetid://284205403"
  825. glowz2.Color = ColorSequence.new(wit)
  826. glowz2.Size = NumberSequence.new(30)
  827. glowz2.Speed = NumberRange.new(25,100)
  828. glowz2.LockedToPart = false
  829. glowz2.Transparency = NumberSequence.new(0.75)
  830. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  831. glowz2.Lifetime = NumberRange.new(1)
  832. glowz2.Rate = 50000
  833. glowz2.VelocitySpread = 9001
  834.                 wave.BrickColor = BrickColor.new("Really black")
  835.                 wave.Anchored = true
  836.                 wave.CanCollide = false
  837.                 wave.Locked = true
  838.                 wave.Size = Vector3.new(1, 1, 1)
  839.                 wave.TopSurface = "Smooth"
  840.                 wave.BottomSurface = "Smooth"
  841.                 wave.Transparency = 0.35
  842.                 wave.CFrame = fx.CFrame
  843.                 wave.Material = "Neon"
  844.                 wm = Instance.new("SpecialMesh", wave)
  845.                 wm.MeshType = "Sphere"
  846.                 wm.Scale = Vector3.new(1,1,1)
  847.                 local wave2 = Instance.new("Part", Torso)
  848.                 wave2.BrickColor = TorsoColor
  849.                 wave2.Anchored = true
  850.                 wave2.CanCollide = false
  851.                 wave2.Locked = true
  852.                 wave2.Size = Vector3.new(1, 1, 1)
  853.                 wave2.TopSurface = "Smooth"
  854.                 wave2.BottomSurface = "Smooth"
  855.                 wave2.Transparency = 0.35
  856.                 wave2.CFrame = fx.CFrame
  857.                 wave2.Material = "Neon"
  858.                 wm2 = Instance.new("SpecialMesh", wave2)
  859.                 wm2.MeshType = "FileMesh"
  860.                 wm2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  861.                 wm2.Scale = Vector3.new(1,1,1)
  862.                 local wave3 = Instance.new("Part", Torso)
  863.                 wave3.BrickColor = BrickColor.new("Really black")
  864.                 wave3.Anchored = true
  865.                 wave3.CanCollide = false
  866.                 wave3.Locked = true
  867.                 wave3.Size = Vector3.new(1, 1, 1)
  868.                 wave3.TopSurface = "Smooth"
  869.                 wave3.BottomSurface = "Smooth"
  870.                 wave3.Transparency = 0.35
  871.                 wave3.CFrame = fx.CFrame
  872.                 wave3.Material = "Neon"
  873.                 wm3 = Instance.new("SpecialMesh", wave3)
  874.                 wm3.MeshType = "FileMesh"
  875.                 wm3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  876.                 wm3.Scale = Vector3.new(1,1,1)
  877.                 coroutine.wrap(function()
  878.                 for i = 1, 18, 1 do
  879.                 value = value - 0.5
  880.                 value2 = value2 - 0.75*1.5
  881.                 value3 = value3 - 0.475*1.5
  882.                 wm.Scale = wm.Scale + Vector3.new(value*3.5,value*3.5,value*3.5)
  883.                 wm2.Scale = wm.Scale + Vector3.new(value2*3.5,value2*3.5,0.5)
  884.                 wm3.Scale = wm.Scale + Vector3.new(value3*3.5,value3*3.5,0.25)
  885.                 --wave.Size = wm.Scale
  886.                 wave.CFrame = fx.CFrame
  887.                 wave.Transparency = i/14
  888.                 --wave2.Size = wm2.Scale
  889.                 wave2.CFrame = fx.CFrame
  890.                 wave2.Rotation = Vector3.new(90, 0, 0)
  891.                 wave2.Transparency = i/14
  892.                 --wave3.Size = wm3.Scale
  893.                 wave3.CFrame = fx.CFrame
  894.                 wave3.Rotation = Vector3.new(90, 0, 0)
  895.                 wave3.Transparency = i/14
  896.                 wait()
  897.                 glowz.Rate = 0
  898.                 glowz2.Rate = 0
  899.                 end
  900.                 wait()
  901.                 wave:Destroy()
  902.                 wave2:Destroy()
  903.                 wave3:Destroy()
  904.         end)()
  905.         elseif Transforming == false then
  906.         wait()
  907.         end
  908. end
  909.  
  910. for i = 1, 100 do rs:wait()
  911.         fx.CFrame = Torso.CFrame
  912. end
  913.  
  914. spawn(function()
  915.     while wait(1) do
  916.         GroundWave()
  917.     end
  918. end)
  919.  
  920.  
  921.  
  922.  
  923.  
  924.  
  925. local RbxUtility = LoadLibrary("RbxUtility")
  926. local Create = RbxUtility.Create
  927.  
  928. function RemoveOutlines(part)
  929.     part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  930. end
  931. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  932.     local Part = Create("Part"){
  933.         Parent = Parent,
  934.         Reflectance = Reflectance,
  935.         Transparency = Transparency,
  936.         CanCollide = false,
  937.         Locked = true,
  938.         BrickColor = BrickColor.new(tostring(BColor)),
  939.         Name = Name,
  940.         Size = Size,
  941.         Material = Material,
  942.     }
  943.     RemoveOutlines(Part)
  944.     return Part
  945. end
  946. local Effects = {}
  947.  
  948.  
  949.  
  950. wait(2)
  951. local Muss = Instance.new("Sound",char)-- Change boss music here
  952. Muss.SoundId = "rbxassetid://481585635"
  953. Muss.Pitch = 1
  954. Muss.Volume = 0
  955. Muss.Looped = true
  956. --Muss:Play()
  957. Transforming = false
  958.  
  959.  
  960. local value2 = 1
  961. for i = 1, 20 do rs:wait()
  962.         value2 = value2 - 0.05
  963.         glowz.Rate = 0
  964.         glowz2.Rate = 0
  965.         fx.Transparency = fx.Transparency + (1/20)
  966.         fx.CFrame = torso.CFrame
  967.         fxm.Scale = fxm.Scale + Vector3.new(value2,value2,value2)
  968.         rs:wait()
  969. end
  970.  
  971.  
  972. local Mus = Instance.new("Sound",char)
  973. Mus.SoundId = "rbxassetid://752647397"
  974. Mus.Pitch = 1
  975. Mus.Volume = 40
  976. Mus.Looped = false
  977. wait(0.3)
  978. Mus:Play()
  979.  
  980. glowz:Destroy()
  981. glowz2:Destroy()
  982. for i = 1,20 do
  983.    
  984.     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  985.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  986.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  987.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  988.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.4, -.7) * CFrame.Angles(math.rad(-20), 0, math.rad(0)), 0.4)
  989. end
  990. wait(1)
  991. for i = 1,20 do
  992.     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  993.                                 rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  994.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  995.  
  996.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  997.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  998.  
  999. end
  1000.  
  1001.  
  1002. wait(5)
  1003.  
  1004. wait(1.3)
  1005. for i = 1,20 do
  1006.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  1007.                    
  1008.                    
  1009. end
  1010. wait(0.4)
  1011. for i = 1,20 do
  1012.                    
  1013.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  1014. end
  1015. wait(0.6)
  1016. for i = 1,20 do
  1017.     wait()
  1018.     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)
  1019.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-35)), 0.2)
  1020.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(35)), 0.2)
  1021.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1022.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1023. end
  1024. wait(0.2)
  1025. for i = 1,20 do
  1026.     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1027.                                 rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  1028.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  1029.  
  1030.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  1031.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  1032.  
  1033. end
  1034. wait()
  1035.  
  1036. camshake(torso, 48, 6)
  1037. for i,v in pairs(FindNearestTorso(Torso.CFrame.p,40))do
  1038.             if v:FindFirstChild('Humanoid') then
  1039.                 v.Humanoid:TakeDamage(math.random(999999999999999999999999,99999999999999999999999999999999999999))
  1040.             end
  1041. end
  1042.  
  1043.  
  1044.  
  1045.  
  1046. function RayCast(Position, Direction, MaxDistance, IgnoreList)
  1047.     return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  1048. end
  1049.  
  1050. function rayCast(Position, Direction, MaxDistance, IgnoreList)
  1051.     return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  1052. end
  1053. local TBlast, TBMesh = Instance.new("Part"), Instance.new("SpecialMesh")
  1054.     TBlast.BrickColor = BrickColor.new("Pink")
  1055.     TBlast.Transparency = 1
  1056.     TBlast.Anchored = true
  1057.     TBlast.CanCollide = false
  1058.     TBlast.CFrame = root.CFrame
  1059.     TBlast.Size = Vector3.new(2,2,2)
  1060.     TBMesh.Parent = TBlast
  1061.     TBMesh.MeshType = "Sphere"
  1062.     game.Lighting.Brightness = 0
  1063.         game.Lighting.OutdoorAmbient = TBlast.BrickColor.Color
  1064.         game.Lighting.TimeOfDay = 0.1
  1065.         game.Lighting.FogEnd = 1000
  1066.         game.Lighting.FogColor = TBlast.BrickColor.Color
  1067.         game.Lighting.TimeOfDay = "00:00:00"
  1068.         game.Lighting.Ambient = Color3.new(0,0,0)
  1069.         game.Lighting.FogColor = Color3.new(0,0,0)
  1070.         game.Lighting.FogEnd = 500
  1071.         game.Lighting.FogStart = 0
  1072.         game.Lighting.GlobalShadows = true
  1073.        
  1074.        
  1075.  
  1076. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1077.         local valuer = 5
  1078.         local valuer2 = 10
  1079.         local valuer3 = 15
  1080. local sa2 = Instance.new("Sound",torso)
  1081. sa2.SoundId = "rbxassetid://130972023"
  1082. sa2.Pitch = 1
  1083. sa2.Volume = 5
  1084. sa2.Looped = false
  1085. sa2:Play()
  1086. local sar2 = Instance.new("Sound",torso)
  1087. sar2.SoundId = "rbxassetid://153274423"
  1088. sar2.Pitch = 1
  1089. sar2.Volume = 5
  1090. sar2.Looped = false
  1091. sar2:Play()
  1092. Crater(torso,67)
  1093.  
  1094. GroundWave4 = function()
  1095.        
  1096.                 local wave = Instance.new("Part", torso)
  1097.                 wave.BrickColor = BrickColor.new("Royal purple")
  1098.                 wave.Anchored = true
  1099.                 wave.CanCollide = false
  1100.                 wave.Locked = true
  1101.                 wave.Size = Vector3.new(1, 1, 1)
  1102.                 wave.TopSurface = "Smooth"
  1103.                 wave.BottomSurface = "Smooth"
  1104.                 wave.Transparency = 0.35
  1105.                 wave.CFrame = fx.CFrame
  1106.                 wm = Instance.new("SpecialMesh", wave)
  1107.                 wm.MeshType = "Sphere"
  1108.                 wm.Scale = Vector3.new(1,1,1)
  1109.                 coroutine.wrap(function()
  1110.                 for i = 1, 18, 1 do
  1111.                 wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  1112.                 --wave.Size = wm.Scale
  1113.                 wave.CFrame = fx.CFrame
  1114.                 wave.Transparency = i/14
  1115.                 wait()
  1116.                 end
  1117.                 wait()
  1118.                 wave:Destroy()
  1119.         end)()
  1120.        
  1121. end
  1122.  
  1123.  
  1124.  
  1125.  
  1126.  
  1127.         GroundWave1()
  1128.        
  1129.        
  1130.         CV="Pastel blue"
  1131.    
  1132. local txt = Instance.new("BillboardGui", Char)
  1133. txt.Adornee = Char .Head
  1134. txt.Name = "_status"
  1135. txt.Size = UDim2.new(2, 0, 1.2, 0)
  1136. txt.StudsOffset = Vector3.new(-9, 8, 0)
  1137. local text = Instance.new("TextLabel", txt)
  1138. text.Size = UDim2.new(10, 0, 7, 0)
  1139. text.FontSize = "Size24"
  1140. text.TextScaled = true
  1141. text.TextTransparency = 0
  1142. text.BackgroundTransparency = 1
  1143. text.TextTransparency = 0
  1144. text.TextStrokeTransparency = 0
  1145. text.Font = "Antique"
  1146. text.TextStrokeColor3 = Color3.new(170,0,255)
  1147.  
  1148. v=Instance.new("Part")
  1149. v.Name = "ColorBrick"
  1150. v.Parent=Player.Character
  1151. v.FormFactor="Symmetric"
  1152. v.Anchored=true
  1153. v.CanCollide=false
  1154. v.BottomSurface="Smooth"
  1155. v.TopSurface="Smooth"
  1156. v.Size=Vector3.new(10,5,3)
  1157. v.Transparency=1
  1158. v.CFrame=Char.Torso.CFrame
  1159. v.BrickColor=BrickColor.new(CV)
  1160. v.Transparency=1
  1161. text.TextColor3 = Color3.new(0,0,0)
  1162. v.Shape="Block"
  1163. text.Text = game.Players.LocalPlayer.Name
  1164.  
  1165.  
  1166.  
  1167.  
  1168. ROW = function(out, trans, s, wt, t, ang, plus)
  1169.                     for i = 1, 360, 360/t do
  1170.                         local c = Instance.new("Part", game.Workspace)
  1171.                         c.FormFactor = 3
  1172.                         c.TopSurface = 0
  1173.                         c.BottomSurface = 0
  1174.                         c.Size = s
  1175.                         c.Anchored = true
  1176.                         c.CanCollide = wt
  1177.                         c.Material=workspace.Base.Material
  1178.                         c.Transparency = trans
  1179.                         c.BrickColor = workspace.Base.BrickColor
  1180.                         c.CFrame = CFrame.new(Torso.CFrame.x,0,Torso.CFrame.z) * CFrame.Angles(0, math.rad(i +  plus), 0) *     CFrame.new(0, 0, out) * ang
  1181.                         c.Locked=true
  1182.                         game.Debris:AddItem(c,15)
  1183.                     end
  1184. end
  1185.  
  1186. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad    (math.random(-30,30))), 0)
  1187.    
  1188.    
  1189.    
  1190.    
  1191.    
  1192.    
  1193.    
  1194.         local wave = Instance.new("Part", torso)
  1195.         wave.BrickColor = TorsoColor
  1196.         wave.Anchored = true
  1197.         wave.CanCollide = false
  1198.         wave.Locked = true
  1199.         wave.Size = Vector3.new(1, 1, 1)
  1200.         wave.TopSurface = "Smooth"
  1201.         wave.BottomSurface = "Smooth"
  1202.         wave.Transparency = 0.35
  1203.         wave.CFrame = HandCF
  1204.         wm = Instance.new("SpecialMesh", wave)
  1205.         wm.MeshId = "rbxassetid://3270017"
  1206.         local wave2 = Instance.new("Part", torso)
  1207.         wave2.BrickColor = BrickColor.new("Really black")
  1208.         wave2.Anchored = true
  1209.         wave2.CanCollide = false
  1210.         wave2.Locked = true
  1211.         wave2.Size = Vector3.new(1, 1, 1)
  1212.         wave2.TopSurface = "Smooth"
  1213.         wave2.BottomSurface = "Smooth"
  1214.         wave2.Transparency = 0.35
  1215.         wave2.CFrame = HandCF
  1216.         wm2 = Instance.new("SpecialMesh", wave2)
  1217.         wm2.MeshId = "rbxassetid://3270017"
  1218.         local wave3 = Instance.new("Part", torso)
  1219.         wave3.BrickColor = TorsoColor
  1220.         wave3.Anchored = true
  1221.         wave3.CanCollide = false
  1222.         wave3.Locked = true
  1223.         wave3.Size = Vector3.new(1, 1, 1)
  1224.         wave3.TopSurface = "Smooth"
  1225.         wave3.BottomSurface = "Smooth"
  1226.         wave3.Transparency = 0.35
  1227.         wave3.CFrame = HandCF
  1228.         wm3 = Instance.new("SpecialMesh", wave3)
  1229.         wm3.MeshId = "rbxassetid://3270017"
  1230.         coroutine.wrap(function()
  1231.         for i = 1, 14, 1 do
  1232.         valuer = valuer - 0.35
  1233.         valuer2 = valuer - 0.45
  1234.         valuer3 = valuer3 - 0.475
  1235.         wm.Scale = wm.Scale + Vector3.new(valuer*2.5,valuer*2.5, 1 + i*200)
  1236.         wave.Size = wm.Scale
  1237.         wave.CFrame = HandCF
  1238.         wave.Transparency = i/14
  1239.         wm2.Scale = wm2.Scale + Vector3.new(valuer2*2.5,valuer2*2.5, 0 + i*10)
  1240.         wave2.Size = wm2.Scale
  1241.         wave2.CFrame = HandCF
  1242.         wave2.Transparency = i/14
  1243.         wm3.Scale = wm3.Scale + Vector3.new(valuer3*2.5,valuer3*2.5, 1)
  1244.         wave3.Size = wm2.Scale
  1245.         wave3.CFrame = HandCF
  1246.         wave3.Transparency = i/14
  1247.         wait()
  1248.         end
  1249.         wait()
  1250.         wave:Destroy()
  1251.         wave2:Destroy()
  1252. end)()
  1253.  
  1254. local torso = game.Players.LocalPlayer.Character.Torso
  1255. local block = Instance.new("Part",torso)
  1256. block.Size = Vector3.new(0.1,0.1,0.1)
  1257. block.Position = block.Position + Vector3.new(2,2,2)
  1258. block.Transparency = 1
  1259. local weld = Instance.new("Weld",torso)
  1260. weld.Part0 = torso
  1261. weld.Part1 = block
  1262. weld.C0 = CFrame.new(0,5,0)
  1263. local tables = {5,4,3,2,1}
  1264. local part = Instance.new("ParticleEmitter")
  1265. part.Parent = game.Players.LocalPlayer.Character.Torso
  1266. part.LockedToPart = true
  1267.  
  1268. part.Texture = "rbxassetid://300899196"
  1269. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1270. part.Transparency = NumberSequence.new(0.7)
  1271. part.Lifetime = NumberRange.new(2)
  1272. part.Rate = 30
  1273. local part2 = Instance.new("ParticleEmitter",block)
  1274. part2.Lifetime = NumberRange.new(5)
  1275. part2.Speed = NumberRange.new(0)
  1276. part2.Size = NumberSequence.new(18)
  1277. part2.LockedToPart = true
  1278. part2.Transparency = NumberSequence.new(0.5)
  1279. part2.Rate = 3
  1280. part2.Color = ColorSequence.new(Color3.fromRGB(170,0,255))
  1281. part2.Texture = "http://www.roblox.com/asset/?id=358965396"
  1282. local model = Instance.new("Model",torso)
  1283.  
  1284. local ball0 = Instance.new("Part",model)
  1285. ball0.Position = ball0.Position + Vector3.new(2,2,2)
  1286. ball0.Transparency = 0.5
  1287. ball0.BrickColor = BrickColor.new("Royal purple")
  1288. ball0.Size = Vector3.new(1,1,1)
  1289. ball0mesh = Instance.new("SpecialMesh",ball0)
  1290. ball0mesh.MeshType = "Sphere"
  1291. ball0mesh.Scale = Vector3.new(1,1,1)
  1292. ballweld = Instance.new("Weld",model)
  1293. ballweld.Part0 = torso
  1294. ballweld.Part1 = ball0
  1295.  
  1296.  
  1297.  
  1298.  
  1299. for i = 1,15 do
  1300.     wait(0.1)
  1301.     part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30),NumberSequenceKeypoint.new(1,1)})
  1302.     part2.Size = NumberSequence.new(15)
  1303. for i = 1 , 3 do
  1304. wait()
  1305.     ball0mesh.Scale = ball0mesh.Scale + Vector3.new(13,13,13)
  1306.  
  1307. end
  1308.  
  1309.     wait(0.1)
  1310.     part2.Size = NumberSequence.new(8)
  1311.     part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1312.     ball0mesh.Scale = Vector3.new(1,1,1)
  1313.  
  1314. end
  1315.  
  1316. hum.WalkSpeed = 16
  1317. Muss:Play()
  1318. Muss.Volume = 8
  1319.  
  1320.  
  1321. Charging = true
  1322. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1323. function FDebris()
  1324.     repeat
  1325.     local p = Instance.new('Part',Torso)
  1326.     p.formFactor = 'Custom'
  1327.     p.Size = Vector3.new(1,1,1)
  1328.     p.BrickColor = BrickColor.new("Dark indigo")
  1329.     p.CanCollide = false
  1330.     p.Transparency = 0.2
  1331.     p.Anchored = true
  1332.     p.Locked=true
  1333.     p.Material = "Neon"
  1334.     s = math.random(1,40)/10
  1335.     local m = Instance.new("BlockMesh",p)
  1336.     m.Scale = Vector3.new(s,s,s)
  1337.     p.CFrame = Torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  1338.     --[[coroutine.wrap(function()
  1339.         wait(2)
  1340.         while Charging == true do
  1341.         wait(2)
  1342.         GroundWave1()
  1343.         wait(2)
  1344.         end
  1345.     end)()]]--
  1346.    
  1347.     spawn(function()
  1348.         while rs:wait() do
  1349.             if p.Transparency >= 1 then p:Destroy() break end
  1350.             p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  1351.             p.Transparency = p.Transparency+0.01
  1352.         end
  1353.     end)
  1354.     wait(.3)
  1355. until Charging == false
  1356. end
  1357.                
  1358.  
  1359. spawn(function()
  1360.     while wait(.01)
  1361.          do
  1362.         FDebris()  
  1363.         end
  1364. end)   
  1365.  
  1366.  
  1367.  
  1368. FloatPart = function()
  1369.     local Part = Instance.new('Part',Torso)
  1370.     Part.CFrame = CFrame.new(Torso.CFrame.X,workspace.Base.CFrame.Y+1,Torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87)
  1371.     Part.Anchored = true
  1372.     Part.Material = 'Neon'
  1373.     Part.CanCollide = false
  1374.     Part.BrickColor = BrickColor.new("Royal purple")
  1375.     local Mesh = Instance.new('SpecialMesh',Part)
  1376.     Mesh.Scale = Vector3.new(4,4,.2)
  1377.     Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017'
  1378.     Mesh.VertexColor = Vector3.new(0,170,255)
  1379.     spawn(function()
  1380.         for i = 1,30 do
  1381.             Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0)
  1382.             Part.Transparency = Part.Transparency + .035
  1383.             game["Run Service"].RenderStepped:wait()
  1384.         end
  1385.         Part:Destroy()
  1386.     end)
  1387. end;
  1388.  
  1389. DubPart = function()
  1390.     local Part = Instance.new('Part',Torso)
  1391.     Part.CFrame = CFrame.new(Torso.CFrame.X,workspace.Base.CFrame.Y+1,Torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87)
  1392.     Part.Anchored = true
  1393.     Part.CanCollide = false
  1394.     Part.Material = 'Neon'
  1395.     Part.BrickColor = BrickColor.new(SecondaryColor)
  1396.     local Mesh = Instance.new('SpecialMesh',Part)
  1397.     Mesh.Scale = Vector3.new(7,7,.2)
  1398.     Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017'
  1399.     Mesh.VertexColor = Vector3.new(0,170,255)
  1400.     spawn(function()
  1401.         for i = 1,30 do
  1402.             Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0)
  1403.             Part.Transparency = Part.Transparency + .035
  1404.             game["Run Service"].RenderStepped:wait()
  1405.         end
  1406.         Part:Destroy()
  1407.     end)
  1408. end;
  1409.  
  1410. Fade = function(Item,t)
  1411.     spawn(function()
  1412.         for i = 1,20 do
  1413.             Item.Transparency = Item.Transparency + .05
  1414.             if t then
  1415.                 wait(t)
  1416.             else
  1417.                 wait()
  1418.             end
  1419.         end
  1420.         Item:Destroy()
  1421.     end)
  1422. end
  1423.  
  1424. Particle = function(PrimaryColor)
  1425.     local Part = Instance.new('Part',Torso)
  1426.     Part.BrickColor = BrickColor.new(PrimaryColor)
  1427.     Part.Anchored = true
  1428.     Part.Transparency = .3
  1429.     Part.CanCollide = false
  1430.     Part.CFrame = Torso.CFrame * CFrame.new(math.random(-10,10),math.random(-15,15),math.random(-10,10)) * CFrame.fromEulerAnglesXYZ(math.random(),math.random(),math.random())
  1431.     local Mesh = Instance.new('BlockMesh',Part)
  1432.     Mesh.Scale = Vector3.new(.05,.1,.1)
  1433.     spawn(function()
  1434.         for i = 1,40 do
  1435.             Part.Transparency = Part.Transparency + .0125
  1436.             Part.CFrame = Part.CFrame * CFrame.new(0,-.07,0)
  1437.             game["Run Service"].RenderStepped:wait()
  1438.         end
  1439.         Part:Destroy()
  1440.     end)
  1441. end;
  1442.  
  1443. --[[spawn(function()
  1444.     while wait() do
  1445.         wait(.05)
  1446.         FloatPart()
  1447.         wait(.08)
  1448.         FloatPart()
  1449.         wait(.05)
  1450.         DubPart()
  1451.         wait(.08)
  1452.     end
  1453. end)]]
  1454.  
  1455. game["Run Service"].RenderStepped:connect(function(_)
  1456.     Particle("Royale purple")
  1457.     Particle("Really black")
  1458.         Particle("Royal purple")
  1459.     --Character['HumanoidRootPart'].C1 = Character['HumanoidRootPart'].C1 * CFrame.new(0,Height+math.sin(tick())/150,0)
  1460. end)
  1461.  
  1462.  
  1463.  
  1464.  
  1465.  
  1466.  
  1467.  
  1468.  
  1469.  
  1470.  
  1471.  
  1472.  
  1473.  
  1474.  
  1475.  
  1476.  
  1477. function FindNearestTorso(Position,Distance,SinglePlayer)
  1478.     if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1479.         local List = {}
  1480.         for i,v in pairs(workspace:GetChildren())do
  1481.             if v:IsA("Model")then
  1482.                 if v:findFirstChild("Torso")then
  1483.                     if v ~= char then
  1484.                         if(v.Torso.Position -Position).magnitude <= Distance then
  1485.                             table.insert(List,v)
  1486.                         end
  1487.                     end
  1488.                 end
  1489.             end
  1490.         end
  1491.     return List
  1492. end
  1493.  
  1494.  
  1495.  
  1496.  
  1497. vt = Vector3.new
  1498.  
  1499.  
  1500.  
  1501. local player = game.Players.LocalPlayer
  1502. local pchar = player.Character
  1503. local mouse = player:GetMouse()
  1504. local cam = workspace.CurrentCamera
  1505.  
  1506. local rad = math.rad
  1507. bodyparts = {}
  1508. local keysDown = {}
  1509. local flySpeed = 0
  1510. local MAX_FLY_SPEED = 150
  1511.  
  1512. local canFly = false
  1513. local flyToggled = false
  1514.  
  1515. local forward, side = 0, 0
  1516. local lastForward, lastSide = 0, 0
  1517.  
  1518. local floatBP = Instance.new("BodyPosition")
  1519. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1520. local flyBV = Instance.new("BodyVelocity")
  1521. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1522. local turnBG = Instance.new("BodyGyro")
  1523. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1524.  
  1525. mouse.KeyDown:connect(function(key)
  1526.         keysDown[key] = true
  1527.  
  1528.         if key == "f" then
  1529.                 flyToggled = not flyToggled
  1530.  
  1531.         if not flyToggled then
  1532.                 stanceToggle = "Normal"
  1533.                 floatBP.Parent = nil
  1534.                 flyBV.Parent = nil
  1535.                 turnBG.Parent = nil
  1536.                 root.Velocity = Vector3.new()
  1537.                 pchar.Humanoid.PlatformStand = false
  1538.         end
  1539. end
  1540.  
  1541. end)
  1542. mouse.KeyUp:connect(function(key)
  1543.         keysDown[key] = nil
  1544. end)
  1545.  
  1546. local function updateFly()
  1547.    
  1548.    
  1549.    
  1550.  
  1551.         if not flyToggled then return end
  1552.  
  1553.         lastForward = forward
  1554.         lastSide = side
  1555.  
  1556.         forward = 0
  1557.         side = 0
  1558.  
  1559.         if keysDown.w then
  1560.                 forward = forward + 1
  1561.         end
  1562.         if keysDown.s then
  1563.                 forward = forward - 1
  1564.         end
  1565.         if keysDown.a then
  1566.                 side = side - 1
  1567.         end
  1568.         if keysDown.d then
  1569.                 side = side + 1
  1570.         end
  1571.  
  1572.         canFly = (forward ~= 0 or side ~= 0)
  1573.  
  1574.         if canFly then
  1575.                 stanceToggle = "Floating"
  1576.                 turnBG.Parent = root
  1577.                 floatBP.Parent = nil
  1578.                 flyBV.Parent = root
  1579.  
  1580.                 flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1581.                 if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1582.         else
  1583.                 floatBP.position = root.Position
  1584.                 floatBP.Parent = root
  1585.  
  1586.                 flySpeed = flySpeed - 1
  1587.                 if flySpeed < 0 then flySpeed = 0 end
  1588.         end
  1589.  
  1590.         local camCF = cam.CoordinateFrame
  1591.         local in_forward = canFly and forward or lastForward
  1592.         local in_side = canFly and side or lastSide
  1593.  
  1594.         flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1595.  
  1596.         turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,0)
  1597. end
  1598.  
  1599. game:service'RunService'.RenderStepped:connect(function()
  1600.         if flyToggled then
  1601.                 pchar.Humanoid.PlatformStand = true
  1602.         end
  1603.         updateFly()
  1604. end)
  1605.  
  1606.  
  1607.  
  1608. mouse.KeyDown:connect(function(key)
  1609.   if key == "b" then
  1610.     hum.WalkSpeed = 0
  1611.     if Debounces.CanAttack == true then
  1612.       Debounces.CanAttack = false
  1613.       Debounces.NoIdl = true
  1614.       Debounces.on = true
  1615.       v = Instance.new("Sound")
  1616.       v.SoundId = "http://www.roblox.com/asset/?id=753551986"
  1617.       v.Parent = char
  1618.       v.Looped = false
  1619.       v.Pitch = 1
  1620.       v.Volume =  3000
  1621.       wait(0.01)
  1622.       v:Play()
  1623. wait()
  1624.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  1625.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  1626.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  1627.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  1628.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(-5)), 0.1)
  1629.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(5)), 0.1)
  1630.         if Debounces.on == false then
  1631.         end
  1632.         wait()
  1633.       end
  1634.       wait()
  1635.      
  1636.    
  1637.       local function Shockwave7()
  1638.         local ENERGY = Instance.new("Part", Char)
  1639.         ENERGY.Name = "ENERGY"
  1640.         ENERGY.CanCollide = false
  1641.             ENERGY.BrickColor = BrickColor.new("Really black")
  1642.         ENERGY.Transparency = 0.2
  1643.         ENERGY.TopSurface = 0
  1644.         ENERGY.BottomSurface = 0
  1645.         ENERGY.Anchored = true
  1646.         local cm = Instance.new("CylinderMesh", ENERGY)
  1647.         cm.Scale = Vector3.new(1, 20, 1)
  1648.         ENERGY.Size = Vector3.new(5, 20, 5)
  1649.         ENERGY.CFrame = char.Torso.CFrame
  1650.         ENERGY.Touched:connect(function(hit)
  1651.                     if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  1652.                         local Occlude = true
  1653.                         local NotOccludes = {
  1654.                             char.Name;
  1655.                             "Wings";
  1656.                             "Scythe";
  1657.                             "Thingy";
  1658.                             "Thingy2"; -- put all of the names in a table pls
  1659.                         }
  1660.                         for i,v in pairs(NotOccludes) do
  1661.                             if hit.Parent.Name == v then
  1662.                                 Occlude = false
  1663.                             end
  1664.                         end
  1665.                         --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name     ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and     hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  1666.                         if Occlude then
  1667.                             hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 9999999999999999999999999999999999999999999999999999999999999999999999999999999999
  1668.                             hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * 220
  1669.                         end
  1670.                     end
  1671.                 end)
  1672.         for i = 1, 50 do
  1673.             ENERGY.CFrame = char.Torso.CFrame
  1674.             ENERGY.Transparency = ENERGY.Transparency + 0.012
  1675.             ENERGY.Size = ENERGY.Size + Vector3.new(0.2, 0, 0.2)
  1676.             wait()
  1677.         end
  1678.         ENERGY:Destroy()
  1679.       end
  1680. Shockwave7()
  1681.  
  1682.  
  1683. pt=Instance.new('Part',torso)
  1684. pt.Anchored=true
  1685. pt.CanCollide=false
  1686. pt.Locked = true
  1687. pt.FormFactor='Custom'
  1688. pt.Size=Vector3.new(1,1,1)
  1689. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  1690. pt.Transparency=.6
  1691. pt.BrickColor=BrickColor.new('Royal purple')
  1692. msh=Instance.new('SpecialMesh',pt)
  1693. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1694. msh.Scale=Vector3.new(8,4,8)
  1695. pt2=pt:clone()
  1696. pt2.Parent = torso
  1697. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  1698. pt2.BrickColor=BrickColor.new("Really black")
  1699. msh2=msh:clone()
  1700. msh2.Parent=pt2
  1701. msh2.Scale=Vector3.new(10,5,10)
  1702.  
  1703. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1704. bl = Instance.new("Part", char)
  1705. bl.Locked = true
  1706. bl.Name = "Shell"
  1707. bl.BrickColor = BrickColor.new("Royal purple")
  1708. bl.Anchored = true
  1709. bl.CanCollide = false
  1710. bl.Transparency = 0
  1711. bl.Reflectance = 0
  1712. bl.BottomSurface = 0
  1713. bl.TopSurface = 0
  1714. bl.Shape = 0
  1715. blm = Instance.new("SpecialMesh",bl)
  1716. blm.MeshType = "Sphere"
  1717. blm.Scale = Vector3.new(1,1,1)
  1718. blm.MeshId = "rbxassetid://9982590"
  1719.  
  1720.     coroutine.resume(coroutine.create(function()
  1721.         for i=1, math.huge, 4 do
  1722.                 rs:wait()
  1723.                 bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1724.                 blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  1725.                 bl.Transparency = bl.Transparency + 0.005
  1726.                 pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  1727.                 pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  1728.                 msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  1729.                 msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  1730.             end
  1731. end))
  1732.      
  1733.       for i = 1, 15 do
  1734.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1735.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1736.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1737.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1738.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1739.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1740.         if Debounces.on == false then
  1741.           break
  1742.         end
  1743.         wait()
  1744.       end
  1745.       for i = 1, 15 do
  1746.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1747.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1748.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1749.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1750.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1751.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1752.         if Debounces.on == false then
  1753.           break
  1754.         end
  1755.         wait()
  1756.       end
  1757.       for i = 1, 15 do
  1758.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1759.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1760.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1761.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1762.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1763.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1764.         if Debounces.on == false then
  1765.           break
  1766.         end
  1767.         wait()
  1768.       end
  1769.       for i = 1, 15 do
  1770.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1771.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1772.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1773.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1774.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1775.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1776.         if Debounces.on == false then
  1777.           break
  1778.         end
  1779.         wait()
  1780.       end
  1781.       for i = 1, 15 do
  1782.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1783.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1784.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1785.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1786.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1787.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1788.         if Debounces.on == false then
  1789.           break
  1790.         end
  1791.         wait()
  1792.       end
  1793.       for i = 1, 10 do
  1794.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1795.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1796.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1797.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1798.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1799.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1800.         if Debounces.on == false then
  1801.           break
  1802.         end
  1803.         wait()
  1804.       end
  1805.       wait(1.4)
  1806.       Debounces.NoIdl = false
  1807.       hum.WalkSpeed = 5
  1808.       Debounces.on = false
  1809.       wait()
  1810.       if Debounces.CanAttack == false then
  1811.         Debounces.CanAttack = true
  1812.         v:Destroy()
  1813.         bl:Destroy()
  1814.         blm:Destroy()
  1815.         pt:Destroy()
  1816.         pt2:Destroy()
  1817.         msh:Destroy()
  1818.         msh2:Destroy()
  1819.       end
  1820.     end
  1821.   end)
  1822.  
  1823.  
  1824.  
  1825.  
  1826.  
  1827. local grabbed = false
  1828. local cf = CFrame.new
  1829. local mr = math.rad
  1830. local angles = CFrame.Angles
  1831. local ud = UDim2.new
  1832. local c3 = Color3.new
  1833. local NeckCF = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  1834. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  1835. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  1836. local LHCF = (CFrame.fromEulerAnglesXYZ(0, -1.6, 0))
  1837.  
  1838. clerp = function(a, b, t)
  1839.   return a:lerp(b, t)
  1840. end
  1841.  
  1842. local RbxUtility = LoadLibrary("RbxUtility")
  1843. local Create = RbxUtility.Create
  1844. RemoveOutlines = function(part)
  1845.   part.TopSurface = 10
  1846. end
  1847.  
  1848. CreatePart = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1849.   local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  1850.   RemoveOutlines(Part)
  1851.   return Part
  1852. end
  1853.  
  1854. CreateMesh = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1855.   local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale})
  1856.   if Mesh == "SpecialMesh" then
  1857.     Msh.MeshType = MeshType
  1858.     Msh.MeshId = MeshId
  1859.   end
  1860.   return Msh
  1861. end
  1862.  
  1863.  
  1864.  
  1865.  
  1866.  
  1867.  
  1868.  
  1869. ArtificialHB = Instance.new("BindableEvent", script)
  1870. ArtificialHB.Name = "Heartbeat"
  1871. script:WaitForChild("Heartbeat")
  1872. frame = 0.033333333333333
  1873. tf = 0
  1874. allowframeloss = false
  1875. tossremainder = false
  1876. lastframe = tick()
  1877. script.Heartbeat:Fire()
  1878. game:GetService("RunService").Heartbeat:connect(function(s, p)
  1879.   tf = tf + s
  1880.   if frame <= tf then
  1881.     if allowframeloss then
  1882.       script.Heartbeat:Fire()
  1883.       lastframe = tick()
  1884.     else
  1885.       for i = 1, math.floor(tf / frame) do
  1886.         script.Heartbeat:Fire()
  1887.       end
  1888.       lastframe = tick()
  1889.     end
  1890.     if tossremainder then
  1891.       tf = 0
  1892.     else
  1893.       tf = tf - frame * math.floor(tf / frame)
  1894.     end
  1895.   end
  1896. end
  1897. )
  1898. swait = function(num)
  1899.   if num == 0 or num == nil then
  1900.     ArtificialHB.Event:wait()
  1901.   else
  1902.     for i = 0, num do
  1903.       ArtificialHB.Event:wait()
  1904.     end
  1905.   end
  1906. end
  1907.  
  1908.  
  1909.  
  1910.  
  1911.  
  1912.  
  1913.  
  1914.  
  1915.  
  1916. CreateWeld = function(Parent, Part0, Part1, C0, C1)
  1917.   local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1})
  1918.   return Weld
  1919. end
  1920.  
  1921. rayCast = function(Position, Direction, Range, Ignore)
  1922.   return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  1923. end
  1924.  
  1925. CreateSound = function(id, par, vol, pit)
  1926.   coroutine.resume(coroutine.create(function()
  1927.     local sou = Instance.new("Sound", par or workspace)
  1928.     sou.Volume = vol
  1929.     sou.Pitch = pit or 1
  1930.     sou.SoundId = id
  1931.     swait()
  1932.     sou:play()
  1933.     game:GetService("Debris"):AddItem(sou, 6)
  1934.   end
  1935. ))
  1936. end
  1937.  
  1938. local getclosest = function(obj, distance)
  1939.   local last, lastx = distance + 1, nil
  1940.   for i,v in pairs(workspace:GetChildren()) do
  1941.     if v:IsA("Model") and v ~= char and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Humanoid").Health > 0 then
  1942.       local t = v.Torso
  1943.       local dist = t.Position - obj.Position.magnitude
  1944.       if dist <= distance and dist < last then
  1945.         last = dist
  1946.         lastx = v
  1947.       end
  1948.     end
  1949.   end
  1950.   return lastx
  1951. end
  1952.  
  1953. Damagefunc = function(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  1954.   if hit.Parent == nil then
  1955.     return
  1956.   end
  1957.   local h = hit.Parent:FindFirstChild("Humanoid")
  1958.   for _,v in pairs(hit.Parent:children()) do
  1959.     if v:IsA("Humanoid") then
  1960.       h = v
  1961.     end
  1962.   end
  1963.   if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  1964.     if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  1965.       return
  1966.     end
  1967.     local c = Create("ObjectValue")({Name = "creator", Value = game:service("Players").LocalPlayer, Parent = h})
  1968.     game:GetService("Debris"):AddItem(c, 0.5)
  1969.     if HitSound ~= nil and HitPitch ~= nil then
  1970.       CreateSound(HitSound, hit, 1, HitPitch)
  1971.     end
  1972.     local Damage = math.random(minim, maxim)
  1973.     local blocked = false
  1974.     local block = hit.Parent:findFirstChild("Block")
  1975.     if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  1976.       blocked = true
  1977.       block.Value = block.Value - 1
  1978.       print(block.Value)
  1979.     end
  1980.     if blocked == false then
  1981.       h.Health = h.Health - Damage
  1982.       ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1983.     else
  1984.       h.Health = h.Health - Damage / 2
  1985.       ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1986.     end
  1987.     if Type == "Knockdown" then
  1988.       local hum = hit.Parent.Humanoid
  1989.       hum.PlatformStand = true
  1990.       coroutine.resume(coroutine.create(function(HHumanoid)
  1991.     swait(1)
  1992.     HHumanoid.PlatformStand = false
  1993.   end
  1994. ), hum)
  1995.       local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  1996.       local bodvol = Create("BodyVelocity")({velocity = angle * knockback, P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  1997.       local rl = Create("BodyAngularVelocity")({P = 3000, maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), Parent = hit})
  1998.       game:GetService("Debris"):AddItem(bodvol, 0.5)
  1999.       game:GetService("Debris"):AddItem(rl, 0.5)
  2000.     else
  2001.       do
  2002.         if Type == "Debuff" then
  2003.             print'hi'
  2004.         else
  2005.           if Type == "Up" then
  2006.             local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2007.             game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  2008.           else
  2009.             do
  2010.               if Type == "DarkUp" then
  2011.                 coroutine.resume(coroutine.create(function()
  2012.     for i = 0, 1, 0.1 do
  2013.       swait()
  2014.       BlockEffect(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, 0.08, 1)
  2015.     end
  2016.   end
  2017. ))
  2018.                 local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2019.                 game:GetService("Debris"):AddItem(bodyVelocity, 1)
  2020.               else
  2021.                 do
  2022.                   if Type == "Snare" then
  2023.                     local bp = Create("BodyPosition")({P = 2000, D = 100, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  2024.                     game:GetService("Debris"):AddItem(bp, 1)
  2025.                   else
  2026.                     do
  2027.                       if Type == "Freeze" then
  2028.                         local BodPos = Create("BodyPosition")({P = 50000, D = 1000, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  2029.                         local BodGy = Create("BodyGyro")({maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, P = 20000, Parent = hit.Parent.Torso, cframe = hit.Parent.Torso.CFrame})
  2030.                         hit.Parent.Torso.Anchored = true
  2031.                         coroutine.resume(coroutine.create(function(Part)
  2032.     swait(1.5)
  2033.     Part.Anchored = false
  2034.   end), hit.Parent.Torso)
  2035.                         game:GetService("Debris"):AddItem(BodPos, 3)
  2036.                         game:GetService("Debris"):AddItem(BodGy, 3)
  2037.                       end
  2038.                       do
  2039.                         local debounce = Create("BoolValue")({Name = "DebounceHit", Parent = hit.Parent, Value = true})
  2040.                         game:GetService("Debris"):AddItem(debounce, Delay)
  2041.                         c = Instance.new("ObjectValue")
  2042.                         c.Name = "creator"
  2043.                         c.Value = Player
  2044.                         c.Parent = h
  2045.                         game:GetService("Debris"):AddItem(c, 0.5)
  2046.                       end
  2047.                     end
  2048.                   end
  2049.                 end
  2050.               end
  2051.             end
  2052.           end
  2053.         end
  2054.       end
  2055.     end
  2056.   end
  2057. end
  2058.  
  2059. ShowDamage = function(Pos, Text, Time, Color)
  2060.   local Rate = 0.033333333333333
  2061.   if not Pos then
  2062.     local Pos = Vector3.new(0, 0, 0)
  2063.   end
  2064.   local Text = Text or ""
  2065.   local Time = Time or 2
  2066.   if not Color then
  2067.     local Color = Color3.new(1, 0, 1)
  2068.   end
  2069.   local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", vt(0, 0, 0))
  2070.   EffectPart.Anchored = true
  2071.   local BillboardGui = Create("BillboardGui")({Size = UDim2.new(3, 0, 3, 0), Adornee = EffectPart, Parent = EffectPart})
  2072.   local TextLabel = Create("TextLabel")({BackgroundTransparency = 1, Size = UDim2.new(1, 0, 1, 0), Text = Text, TextColor3 = Color, TextScaled = true, Font = Enum.Font.ArialBold, Parent = BillboardGui})
  2073.   game.Debris:AddItem(EffectPart, Time + 0.1)
  2074.   EffectPart.Parent = game:GetService("Workspace")
  2075.   delay(0, function()
  2076.     local Frames = Time / Rate
  2077.     for Frame = 1, Frames do
  2078.       wait(Rate)
  2079.       local Percent = Frame / Frames
  2080.       EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  2081.       TextLabel.TextTransparency = Percent
  2082.     end
  2083.     if EffectPart and EffectPart.Parent then
  2084.       EffectPart:Destroy()
  2085.     end
  2086.   end
  2087. )
  2088. end
  2089.  
  2090. MagniDamage = function(Part, magni, mindam, maxdam, knock, Type)
  2091.   for _,c in pairs(workspace:children()) do
  2092.     local hum = c:findFirstChild("Humanoid")
  2093.     if hum ~= nil then
  2094.       local head = c:findFirstChild("Torso")
  2095.       if head ~= nil then
  2096.         local targ = head.Position - Part.Position
  2097.         local mag = targ.magnitude
  2098.         if mag <= magni and c.Name ~= Player.Name then
  2099.           Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "http://www.roblox.com/asset/?id=231917784", 1)
  2100.         end
  2101.       end
  2102.     end
  2103.   end
  2104. end
  2105.  
  2106.  
  2107.  
  2108.  
  2109.  
  2110. local effect = Instance.new("Model", Char)
  2111. effect.Name = "Effects"
  2112.  
  2113.  
  2114.  
  2115.  
  2116.  
  2117. BlockEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  2118.   local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2119.   prt.Anchored = true
  2120.   prt.CFrame = cframe
  2121.   local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2122.   game:GetService("Debris"):AddItem(prt, 10)
  2123.   if Type == 1 or Type == nil then
  2124.     table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh})
  2125.   else
  2126.     if Type == 2 then
  2127.       table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh})
  2128.     end
  2129.   end
  2130. end
  2131.  
  2132.  
  2133.  
  2134.  
  2135. WaveEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  2136.   local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2137.   prt.Anchored = true
  2138.   prt.CFrame = cframe
  2139.   local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2140.   game:GetService("Debris"):AddItem(prt, 10)
  2141.   table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  2142. end
  2143.  
  2144.  
  2145.  
  2146. local grabbing = false
  2147. WindFloor = function()
  2148.  
  2149. end
  2150.  
  2151.  
  2152.  
  2153. bc = BrickColor.new
  2154. function WindFloor2()
  2155.         local shur = Instance.new("Part",char)
  2156.         local gahd = Instance.new("Sound",shur)
  2157. gahd.SoundId = "rbxassetid://402981977"
  2158. gahd.Volume = 5
  2159. gahd.Pitch = 0.75
  2160. gahd:Play()
  2161. shur.Transparency = 1
  2162. shur.Material = "Neon"
  2163. shur.BrickColor = bc("Royal purple")
  2164. shur.Anchored = true
  2165. shur.CFrame = mouse.Hit
  2166. shur.Rotation = vt(0,math.random(-500,500),0)
  2167. shur.Size = vt(1,0.2,1)
  2168. shur.CanCollide = false
  2169. local dec = Instance.new("Decal",shur)
  2170. dec.Texture = symbolimg
  2171. dec.Face = "Top"
  2172. local dec2 = dec:Clone()
  2173. dec2.Parent = shur
  2174. dec2.Face = "Bottom"
  2175. local Meshshur = Instance.new("CylinderMesh",shur)
  2176. Meshshur.Scale = vt(0,1,0)
  2177. local value1 = 1*2.25
  2178. for i = 0, 50 do
  2179.     Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2180.     value1 = value1 - 0.015*2.25
  2181.     wait(0)
  2182. end
  2183. local spart = Instance.new("Part",char)
  2184. local tick = Instance.new("Sound",spart)
  2185. tick.SoundId = "rbxassetid://414516914"
  2186. tick.Volume = 2.5
  2187. tick.Pitch = 0.45
  2188. tick:Play()
  2189. spart.Size = vt(1,1,1)
  2190. spart.BrickColor = BrickColor.new("Royal purple")
  2191. spart.Transparency = 0.1
  2192. spart.Anchored = true
  2193. spart.CanCollide = false
  2194. spart.CFrame = shur.CFrame + vt(0,2.5,0)
  2195. local expld = Instance.new("Explosion", spart)
  2196. expld.BlastRadius = 27.5
  2197. expld.Position = spart.Position
  2198. local mesh = Instance.new("SpecialMesh",spart)
  2199. mesh.MeshType = "FileMesh"
  2200. mesh.Scale = vt(1,0.01,1)
  2201. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  2202. local parz = spart:Clone()
  2203. local mshe = parz.Mesh
  2204. mshe.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2205. parz.CFrame = spart.CFrame
  2206. parz.Parent = char
  2207. local par2 = spart:Clone()
  2208. local msh = par2.Mesh
  2209. par2.Mesh.MeshType = "Sphere"
  2210. par2.Material = "Neon"
  2211. par2.CFrame = spart.CFrame
  2212. par2.BrickColor = BrickColor.new("Royal purple")
  2213. par2.Parent = char
  2214. local par3 = spart:Clone()
  2215. local msh3 = par2.Mesh
  2216. msh3.Scale = vt(15,0,15)
  2217. par3.Mesh.MeshType = "Sphere"
  2218. par3.Material = "Neon"
  2219. par3.CFrame = spart.CFrame
  2220. par3.BrickColor = BrickColor.new("Royal purple")
  2221. par3.Parent = char
  2222. for i = 0, 150 do
  2223. spart.Transparency = spart.Transparency + 0.01
  2224. mesh.Scale = mesh.Scale + vt(2.25,0.15,2.25)
  2225. spart.Position = spart.Position
  2226. spart.CFrame = spart.CFrame*CFrame.Angles(0,0.5,0)
  2227. par2.Transparency = par2.Transparency + 0.01
  2228. msh.Scale = msh.Scale + vt(1.5/1.25,1.5/1.25,1.5/1.25)
  2229. par2.Position = par2.Position
  2230. par2.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2231. par3.Transparency = par2.Transparency + 0.05
  2232. msh3.Scale = msh3.Scale + vt(-0.5,50/1.25,-0.5)
  2233. par3.Position = par2.Position
  2234. par3.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2235. parz.Transparency = par2.Transparency + 0.01
  2236. mshe.Scale = msh.Scale + vt(4,1,4)
  2237. parz.Position = parz.Position
  2238. parz.CFrame = parz.CFrame*CFrame.Angles(0,-0.5,0)
  2239. wait(0)
  2240. end
  2241. for i = 0, 100 do
  2242.     dec.Transparency = dec.Transparency + 0.015
  2243.         dec2.Transparency = dec.Transparency
  2244.     Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2245.     value1 = value1 - 0.015*2.25
  2246.     wait(0)
  2247. end
  2248. shur:Destroy()
  2249. par2:Destroy()
  2250. spart:Destroy()
  2251. end
  2252.  
  2253.  
  2254.  
  2255.  
  2256.  
  2257.  
  2258.  
  2259. function BlastStorm()
  2260.  
  2261. local lag = Instance.new("Sound", workspace)
  2262. lag.SoundId = "rbxassetid://752783199"
  2263. lag.Volume = 20000
  2264. lag.Pitch = 1
  2265. lag:Play()
  2266. wait(0)
  2267.     local ff = Instance.new("ForceField",char)
  2268.         local shur = Instance.new("Part",char)
  2269.         local gahd = Instance.new("Sound",char)
  2270. gahd.SoundId = "rbxassetid://402981977"
  2271. gahd.Volume = 2.5
  2272. gahd.Pitch = 0.6
  2273. gahd:Play()
  2274. shur.Transparency = 1
  2275. shur.Material = "Neon"
  2276. shur.BrickColor = bc("Royal purple")
  2277. shur.Anchored = true
  2278. shur.CFrame = mouse.Hit
  2279. shur.Size = vt(1,0.2,1)
  2280. shur.CanCollide = false
  2281. local dec = Instance.new("Decal",shur)
  2282. dec.Texture = symbolimg
  2283. dec.Face = "Top"
  2284. local dec2 = dec:Clone()
  2285. dec2.Parent = shur
  2286. dec2.Face = "Bottom"
  2287. local Meshshur = Instance.new("CylinderMesh",shur)
  2288. Meshshur.Scale = vt(0,1,0)
  2289. local value1 = 1*12.5
  2290. for i = 0, 50 do
  2291. shur.CFrame = torso.CFrame + vt(0,-2.5,0)
  2292.     Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2293.     value1 = value1 - 0.015*12.5
  2294.     wait(0)
  2295. end
  2296.  
  2297. wait(0)
  2298. local spart = Instance.new("Part",char)
  2299. local tick = Instance.new("Sound",char)
  2300. tick.SoundId = "rbxassetid://414516914"
  2301. tick.Volume = 2.5
  2302. tick.Pitch = 0.4
  2303. tick:Play()
  2304. local tickz = Instance.new("Sound",char)
  2305. tickz.SoundId = "rbxassetid://435742675"
  2306. tickz.Volume = 1
  2307. tickz.Pitch = 1
  2308. tickz:Play()
  2309. local tickr = Instance.new("Sound",char)
  2310. tickr.SoundId = "rbxassetid://435742675"
  2311. tickr.Volume = 2.5
  2312. tickr.Pitch = 0.5
  2313. tickr:Play()
  2314. local tickel = Instance.new("Sound",char)
  2315. tickel.SoundId = "rbxassetid://2248511"
  2316. tickel.Volume = 3
  2317. tickel.Pitch = 0.2
  2318. tickel:Play()
  2319. spart.Size = vt(1,1,1)
  2320. spart.BrickColor = BrickColor.new("Royal purple")
  2321. spart.Transparency = 0.1
  2322. spart.Anchored = true
  2323. spart.CanCollide = false
  2324. spart.CFrame = mouse.Hit
  2325. local expld = Instance.new("Explosion", spart)
  2326. expld.BlastRadius = 500000
  2327. expld.Position = spart.Position
  2328. local mesh = Instance.new("SpecialMesh",spart)
  2329. mesh.MeshType = "FileMesh"
  2330. mesh.Scale = vt(1,0.01,1)
  2331. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  2332. local parz = spart:Clone()
  2333. local mshe = parz.Mesh
  2334. mshe.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2335. parz.CFrame = spart.CFrame
  2336. parz.Parent = char
  2337. local par2 = spart:Clone()
  2338. local msh = par2.Mesh
  2339. par2.Mesh.MeshType = "Sphere"
  2340. par2.Material = "Neon"
  2341. par2.CFrame = spart.CFrame
  2342. par2.BrickColor = BrickColor.new("Royal purple")
  2343. par2.Parent = char
  2344. for i = 0, 200 do
  2345. spart.Transparency = spart.Transparency + 0.005
  2346. mesh.Scale = mesh.Scale + vt(10,1,10)
  2347. spart.Position = spart.Position
  2348. spart.CFrame = spart.CFrame*CFrame.Angles(0,0.5,0)
  2349. par2.Transparency = par2.Transparency + 0.005
  2350. msh.Scale = msh.Scale + vt(5/1.25,1000/1.25,5/1.25)
  2351. par2.Position = par2.Position
  2352. par2.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2353. parz.Transparency = par2.Transparency + 0.005
  2354. mshe.Scale = msh.Scale + vt(6,1,6)
  2355. parz.Position = parz.Position
  2356. parz.CFrame = parz.CFrame*CFrame.Angles(0,-0.5,0)
  2357. wait(0)
  2358. end
  2359. ff:Destroy()
  2360. for i = 0, 100 do
  2361.     dec.Transparency = dec.Transparency + 0.015
  2362.         dec2.Transparency = dec.Transparency
  2363.     Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2364.     value1 = value1 - 0.015*12.5
  2365.     wait(0)
  2366. end
  2367. shur:Destroy()
  2368. par2:Destroy()
  2369. spart:Destroy()
  2370. tick:Destroy()
  2371. tickr:Destroy()
  2372. tickz:Destroy()
  2373. tickel:Destroy()
  2374. end
  2375.  
  2376.  
  2377.  
  2378.  
  2379.  
  2380.  
  2381.  
  2382.  
  2383. local maincolor = Color3.new(170/255,0/255,255/255)
  2384.  
  2385.  
  2386.  
  2387. function noobyisscripter()
  2388. local hitted = false
  2389. local valuesize = 5
  2390.  local lb = Instance.new("Part")
  2391.   lb.Parent = char
  2392.    lb.Material = "Neon"
  2393.     lb.BrickColor = BrickColor.new(maincolor)
  2394.      lb.CanCollide = false
  2395.      lb.Shape = "Ball"
  2396.      lb.CFrame = char.Torso.CFrame + Vector3.new(0,0.7,0)
  2397.      lb.Anchored = false
  2398.      lb.Size = vt(1,1,1)
  2399.      local thing = Instance.new("SpecialMesh",lb)
  2400.      thing.MeshType = "Sphere"
  2401. local trail = Instance.new("ParticleEmitter",lb)
  2402. trail.Texture = "rbxassetid://296874871"
  2403. trail.LightEmission = 0.95
  2404. trail.Color = ColorSequence.new(maincolor)
  2405. trail.Rate = 10000
  2406. trail.Lifetime = NumberRange.new(1.5)
  2407. trail.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1.5,0),NumberSequenceKeypoint.new(1,0,0)})
  2408. trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2409. trail.Speed = NumberRange.new(0,0)
  2410. trail.RotSpeed = NumberRange.new(-500,500)
  2411.   local bv = Instance.new("BodyVelocity")
  2412.   bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  2413.   bv.velocity = mouse.Hit.lookVector *100
  2414.   bv.Parent = lb
  2415.   wait(0.1)
  2416. pewdiepie=lb.Touched:connect(function(hit)
  2417. if hitted == false then
  2418. local sd = Instance.new("Sound",lb)
  2419. sd.SoundId = "rbxassetid://138210320"
  2420. sd.Volume = 2.5
  2421. sd:Play()
  2422. hitted = true
  2423. trail.Rate = 0
  2424. lb.Anchored = true
  2425. local explosion = Instance.new("Explosion",lb)
  2426. explosion.BlastRadius = 10
  2427. explosion.Position = lb.Position
  2428. local ex = Instance.new("ParticleEmitter",lb)
  2429. ex.Texture = "rbxassetid://296874871"
  2430. ex.LightEmission = 0.95
  2431. ex.Color = ColorSequence.new(maincolor)
  2432. ex.Rate = 10000
  2433. ex.Lifetime = NumberRange.new(1.75)
  2434. ex.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,10,0),NumberSequenceKeypoint.new(1,25,0)})
  2435. ex.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2436. ex.Speed = NumberRange.new(25,45)
  2437. ex.VelocitySpread = 90000
  2438. ex.RotSpeed = NumberRange.new(-500,500)
  2439. for i = 0, 19 do
  2440. wait()
  2441. valuesize = valuesize - 0.25
  2442. thing.Scale = thing.Scale + vt(valuesize,valuesize,valuesize)
  2443. end
  2444. ex.Rate = 0
  2445. for i = 0, 9 do
  2446. wait()
  2447. lb.Transparency = lb.Transparency + 0.1
  2448. end
  2449. wait(5)
  2450. lb:Destroy()
  2451. end
  2452. end)
  2453. end
  2454.  
  2455.  
  2456. mouse.KeyDown:connect(function(key)
  2457.     if key == "g" then
  2458.         if Debounces.CanAttack == true then
  2459.         Debounces.CanAttack = false
  2460.         Debounces.on = true
  2461.         Debounces.NoIdl = true
  2462. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2463. shot1 = Instance.new("Sound",Torso)
  2464. shot1.SoundId = "rbxassetid://200633492"
  2465. shot1.Looped = false
  2466. shot1.Pitch = 3
  2467. shot1.Volume = 400
  2468. shot1:Play()
  2469. Debounces.RPunch = true
  2470. Debounces.LPunch = true
  2471. Debounces.ks = true
  2472. Debounces.ks2 = true
  2473. for i = 1, 3 do
  2474. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2475. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2476. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2477. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2478. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2479. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2480. if Debounces.on == false then break end
  2481. wait()
  2482. end
  2483. shot1 = Instance.new("Sound",Torso)
  2484. shot1.SoundId = "rbxassetid://200633492"
  2485. shot1.Looped = false
  2486. shot1.Pitch = 3
  2487. shot1.Volume = 400
  2488. shot1:Play()
  2489. wait(0.5)
  2490. noobyisscripter()
  2491. for i = 1, 3 do
  2492. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2493. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2494. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2495. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2496. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2497. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2498. if Debounces.on == false then break end
  2499. wait()
  2500. end
  2501. shot1 = Instance.new("Sound",Torso)
  2502. shot1.SoundId = "rbxassetid://200633492"
  2503. shot1.Looped = false
  2504. shot1.Pitch = 3
  2505. shot1.Volume = 400
  2506. shot1:Play()
  2507. wait(0.5)
  2508. noobyisscripter()
  2509. for i = 1, 3 do
  2510. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2511. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2512. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2513. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2514. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2515. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2516. if Debounces.on == false then break end
  2517. wait()
  2518. end
  2519. shot1 = Instance.new("Sound",Torso)
  2520. shot1.SoundId = "rbxassetid://200633492"
  2521. shot1.Looped = false
  2522. shot1.Pitch = 3
  2523. shot1.Volume = 400
  2524. shot1:Play()
  2525. wait(0.5)
  2526. noobyisscripter()
  2527. for i = 1, 3 do
  2528. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2529. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2530. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2531. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2532. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2533. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2534. if Debounces.on == false then break end
  2535. wait()
  2536. end
  2537. shot1 = Instance.new("Sound",Torso)
  2538. shot1.SoundId = "rbxassetid://200633492"
  2539. shot1.Looped = false
  2540. shot1.Pitch = 3
  2541. shot1.Volume = 400
  2542. shot1:Play()
  2543. wait(0.5)
  2544. noobyisscripter()
  2545. for i = 1, 3 do
  2546. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2547. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2548. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2549. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2550. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2551. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2552. if Debounces.on == false then break end
  2553. wait()
  2554. end
  2555. shot1 = Instance.new("Sound",Torso)
  2556. shot1.SoundId = "rbxassetid://200633492"
  2557. shot1.Looped = false
  2558. shot1.Pitch = 3
  2559. shot1.Volume = 400
  2560. shot1:Play()
  2561. wait(0.5)
  2562. noobyisscripter()
  2563. for i = 1, 3 do
  2564. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2565. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2566. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2567. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2568. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2569. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2570. if Debounces.on == false then break end
  2571. wait()
  2572. end
  2573. shot1 = Instance.new("Sound",Torso)
  2574. shot1.SoundId = "rbxassetid://200633492"
  2575. shot1.Looped = false
  2576. shot1.Pitch = 3
  2577. shot1.Volume = 400
  2578. shot1:Play()
  2579. wait(0.5)
  2580. noobyisscripter()
  2581. for i = 1, 3 do
  2582. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2583. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2584. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2585. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2586. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2587. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2588. if Debounces.on == false then break end
  2589. wait()
  2590. end
  2591. shot1 = Instance.new("Sound",Torso)
  2592. shot1.SoundId = "rbxassetid://200633492"
  2593. shot1.Looped = false
  2594. shot1.Pitch = 3
  2595. shot1.Volume = 400
  2596. shot1:Play()
  2597. wait(0.5)
  2598. noobyisscripter()
  2599. for i = 1, 3 do
  2600. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2601. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2602. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2603. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2604. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2605. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2606. if Debounces.on == false then break end
  2607. wait()
  2608. end
  2609. shot1 = Instance.new("Sound",Torso)
  2610. shot1.SoundId = "rbxassetid://200633492"
  2611. shot1.Looped = false
  2612. shot1.Pitch = 3
  2613. shot1.Volume = 400
  2614. shot1:Play()
  2615. wait(0.5)
  2616. noobyisscripter()
  2617. for i = 1, 3 do
  2618. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2619. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2620. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2621. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2622. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2623. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2624. if Debounces.on == false then break end
  2625. wait()
  2626. end
  2627. shot1 = Instance.new("Sound",Torso)
  2628. shot1.SoundId = "rbxassetid://200633492"
  2629. shot1.Looped = false
  2630. shot1.Pitch = 3
  2631. shot1.Volume = 400
  2632. shot1:Play()
  2633. wait(0.5)
  2634. noobyisscripter()
  2635. for i = 1, 3 do
  2636. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2637. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2638. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2639. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2640. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2641. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2642. if Debounces.on == false then break end
  2643. wait()
  2644. end
  2645. shot1 = Instance.new("Sound",Torso)
  2646. shot1.SoundId = "rbxassetid://200633492"
  2647. shot1.Looped = false
  2648. shot1.Pitch = 3
  2649. shot1.Volume = 400
  2650. shot1:Play()
  2651. wait(0.5)
  2652. noobyisscripter()
  2653. for i = 1, 3 do
  2654. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2655. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2656. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2657. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2658. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2659. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2660. if Debounces.on == false then break end
  2661. wait()
  2662. end
  2663. shot1 = Instance.new("Sound",Torso)
  2664. shot1.SoundId = "rbxassetid://200633492"
  2665. shot1.Looped = false
  2666. shot1.Pitch = 3
  2667. shot1.Volume = 400
  2668. shot1:Play()
  2669. wait(0.5)
  2670. noobyisscripter()
  2671. for i = 1, 3 do
  2672. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2673. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2674. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2675. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2676. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2677. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2678. if Debounces.on == false then break end
  2679. wait()
  2680. end
  2681. shot1 = Instance.new("Sound",Torso)
  2682. shot1.SoundId = "rbxassetid://200633492"
  2683. shot1.Looped = false
  2684. shot1.Pitch = 3
  2685. shot1.Volume = 400
  2686. shot1:Play()
  2687. wait(0.5)
  2688. noobyisscripter()
  2689. for i = 1, 3 do
  2690. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2691. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2692. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2693. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2694. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2695. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2696. if Debounces.on == false then break end
  2697. wait()
  2698. end
  2699. shot1 = Instance.new("Sound",Torso)
  2700. shot1.SoundId = "rbxassetid://200633492"
  2701. shot1.Looped = false
  2702. shot1.Pitch = 3
  2703. shot1.Volume = 400
  2704. shot1:Play()
  2705. wait(0.5)
  2706. noobyisscripter()
  2707. for i = 1, 3 do
  2708. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2709. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2710. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2711. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2712. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2713. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2714. if Debounces.on == false then break end
  2715. wait()
  2716. end
  2717. shot1 = Instance.new("Sound",Torso)
  2718. shot1.SoundId = "rbxassetid://200633492"
  2719. shot1.Looped = false
  2720. shot1.Pitch = 3
  2721. shot1.Volume = 400
  2722. shot1:Play()
  2723. wait(0.5)
  2724. noobyisscripter()
  2725. for i = 1, 3 do
  2726. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2727. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2728. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2729. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2730. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2731. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2732. if Debounces.on == false then break end
  2733. wait()
  2734. end
  2735. shot1 = Instance.new("Sound",Torso)
  2736. shot1.SoundId = "rbxassetid://200633492"
  2737. shot1.Looped = false
  2738. shot1.Pitch = 3
  2739. shot1.Volume = 400
  2740. shot1:Play()
  2741. wait(0.5)
  2742. noobyisscripter()
  2743. for i = 1, 3 do
  2744. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2745. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2746. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2747. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2748. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2749. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2750. if Debounces.on == false then break end
  2751. wait()
  2752. end
  2753. shot1 = Instance.new("Sound",Torso)
  2754. shot1.SoundId = "rbxassetid://200633492"
  2755. shot1.Looped = false
  2756. shot1.Pitch = 3
  2757. shot1.Volume = 400
  2758. shot1:Play()
  2759. wait(0.5)
  2760. noobyisscripter()
  2761. for i = 1, 3 do
  2762. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2763. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2764. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2765. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2766. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2767. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2768. if Debounces.on == false then break end
  2769. wait()
  2770. end
  2771. shot1 = Instance.new("Sound",Torso)
  2772. shot1.SoundId = "rbxassetid://200633492"
  2773. shot1.Looped = false
  2774. shot1.Pitch = 3
  2775. shot1.Volume = 400
  2776. shot1:Play()
  2777. wait(0.5)
  2778. noobyisscripter()
  2779. for i = 1, 3 do
  2780. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2781. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2782. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2783. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2784. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2785. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2786. if Debounces.on == false then break end
  2787. wait()
  2788. end
  2789. shot1 = Instance.new("Sound",Torso)
  2790. shot1.SoundId = "rbxassetid://200633492"
  2791. shot1.Looped = false
  2792. shot1.Pitch = 3
  2793. shot1.Volume = 400
  2794. shot1:Play()
  2795. wait(0.5)
  2796. noobyisscripter()
  2797. for i = 1, 3 do
  2798. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2799. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2800. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2801. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2802. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2803. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2804. if Debounces.on == false then break end
  2805. wait()
  2806. end
  2807. shot1 = Instance.new("Sound",Torso)
  2808. shot1.SoundId = "rbxassetid://200633492"
  2809. shot1.Looped = false
  2810. shot1.Pitch = 3
  2811. shot1.Volume = 400
  2812. shot1:Play()
  2813. wait(0.5)
  2814. noobyisscripter()
  2815. for i = 1, 3 do
  2816. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2817. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2818. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2819. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2820. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2821. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2822. if Debounces.on == false then break end
  2823. wait()
  2824. end
  2825.  
  2826. Debounces.LPunch = false
  2827. Debounces.RPunch = false
  2828. Debounces.ks = false
  2829. Debounces.ks2 = false
  2830. if Debounces.CanAttack == false then
  2831. Debounces.CanAttack = true
  2832. Debounces.on = false
  2833. Debounces.NoIdl = false
  2834. end
  2835. end
  2836. end
  2837. end)
  2838.  
  2839.  
  2840.  
  2841.  
  2842. mouse.KeyDown:connect(function(key)
  2843.     if key == "r" then
  2844.  
  2845.         if Debounces.CanAttack == true then
  2846.             Debounces.CanAttack = false
  2847.             Debounces.NoIdl = true
  2848.             Debounces.on = true
  2849.             game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Here is all of my energy","Red")
  2850.             function FindNearestTorso(Position,Distance,SinglePlayer)
  2851.                 if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2852.                     local List = {}
  2853.                     for i,v in pairs(workspace:GetChildren())do
  2854.                         if v:IsA("Model")then
  2855.                             if v:findFirstChild("Torso")then
  2856.                                 if v ~= char then
  2857.                                     if(v.Torso.Position -Position).magnitude <= Distance then
  2858.                                         table.insert(List,v)
  2859.                                     end
  2860.                                 end
  2861.                             end
  2862.                         end
  2863.                     end
  2864.                 return List
  2865.             end
  2866.     z = Instance.new("Sound",hed)
  2867.     z.SoundId = "rbxassetid://232213955"
  2868.     z.Pitch = 1
  2869.     z.Volume = 1
  2870.     wait(0.2)
  2871.     z:Play()
  2872.     sp = Instance.new("Part",hed)
  2873.     sp.Anchored = true
  2874.     sp.CanCollide = false
  2875.     sp.Locked = false
  2876.     sp.Transparency = 0
  2877.     sp.Material = "Neon"
  2878.     sp.Size = Vector3.new(1,1,1)
  2879.     sp.TopSurface = "SmoothNoOutlines"
  2880.     sp.BottomSurface = "SmoothNoOutlines"
  2881.     sp.BrickColor = BrickColor.new("Royal purple")
  2882.     spm = Instance.new("SpecialMesh",sp)
  2883.     spm.MeshType = "Sphere"
  2884.     spm.Scale = Vector3.new(100,100,100)
  2885.     sp2 = Instance.new("Part", rarm)
  2886.     sp2.Name = "Energy"
  2887.     sp2.BrickColor = BrickColor.new("Royal purple")
  2888.     sp2.Size = Vector3.new(1,1,1)
  2889.     sp2.Shape = "Ball"
  2890.     sp2.CanCollide = false
  2891.     sp2.Anchored = true
  2892.     sp2.Locked = true
  2893.     sp2.TopSurface = 0
  2894.     sp2.BottomSurface = 0
  2895.     sp2.Transparency = 1
  2896.     spm2 = Instance.new("SpecialMesh",sp2)
  2897.     spm2.MeshId = "rbxassetid://9982590"
  2898.     spm2.Scale = Vector3.new(100,100,100)
  2899.     for i = 1, 20 do
  2900.         spm.Scale = spm.Scale - Vector3.new(1,1,1)
  2901.         sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2902.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  2903.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2904.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2905.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2906.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2907.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2908.         if Debounces.on == false then break end
  2909.         rs:wait()
  2910.     end
  2911.     for i = 1, 100, 20 do rs:wait()
  2912.         sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2913.     end
  2914.     for i = 1, 20 do
  2915.         sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2916.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2917.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  2918.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  2919.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2920.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2921.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2922.         if Debounces.on == false then break end
  2923.         rs:wait()
  2924.     end
  2925.     sp.Transparency = 0
  2926.     for i = 1, 20 do
  2927.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2928.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  2929.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  2930.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2931.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2932.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2933.         if Debounces.on == false then break end
  2934.         rs:wait()
  2935.     end
  2936.     wait(1)
  2937.     sp.Transparency = 0
  2938.     sp2.Transparency = 0.84
  2939.     for i = 1, 20 do
  2940.         --spm.Scale = spm.Scale - Vector3.new(15,15,15)
  2941.         sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2942.         sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  2943.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2944.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.2)
  2945.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2946.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2947.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-8)), 0.2)
  2948.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(8)), 0.2)
  2949.         if Debounces.on == false then break end
  2950.         rs:wait()
  2951.     end
  2952.     for i = 1, 2880, 50 do
  2953.         rs:wait()
  2954.         sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2955.         sp2.CFrame = sp.CFrame * CFrame.new(0,0,0)
  2956.         rs:wait()
  2957.     end
  2958.     sp:Destroy()
  2959.     sp2:Destroy()
  2960. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"TAKE THIS!","Red")
  2961.     local X = Instance.new("Part",char)
  2962.     local O = Instance.new("ObjectValue",X)
  2963.     O.Name = "creator"
  2964.     X.Locked = true
  2965.     X.Name = "Shell"
  2966.     X.Anchored = false
  2967.     X.CanCollide = false
  2968.     X.Transparency = 0
  2969.     X.Reflectance = 0
  2970.     X.BottomSurface = 0
  2971.     X.TopSurface = 0
  2972.     X.Shape = 0
  2973.     local V = Instance.new("ObjectValue",X)
  2974.     V.Value = char
  2975.     V.Name = "creator"
  2976.     X.BrickColor = BrickColor.new("Royal purple")
  2977.     X.Size = Vector3.new(1,1,1)
  2978.     X.Material = "Neon"
  2979.     local Z = Instance.new("SpecialMesh",X)
  2980.     Z.MeshType = "Sphere"
  2981.     Z.Scale = Vector3.new(100,100,100)
  2982.     X.CFrame = rarm.CFrame*CFrame.new(15,15,15)
  2983.     local bv = Instance.new("BodyVelocity",X)
  2984.     bv.maxForce = Vector3.new(99999,99999,99999)
  2985.     X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  2986.     bv.velocity = X.CFrame.lookVector*65
  2987.  
  2988.     Explode = X.Touched:connect(function(hit)
  2989.    
  2990.             local cf = X.CFrame
  2991.             bv:Destroy()
  2992.             X.Anchored = true
  2993.             Z:Remove()
  2994.             Explode:disconnect()
  2995.            
  2996.             local ROW2 = function(out, trans, s, wt, t, ang, plus)
  2997.                     for i = 1, 360, 360/t do
  2998.                         local c = Instance.new("Part", game.Workspace)
  2999.                         c.FormFactor = 3
  3000.                         c.TopSurface = 0
  3001.                         c.BottomSurface = 0
  3002.                         c.Size = s
  3003.                         c.Anchored = true
  3004.                         c.CanCollide = wt
  3005.                         c.Material=workspace.Base.Material
  3006.                         c.Transparency = trans
  3007.                         c.BrickColor = workspace.Base.BrickColor
  3008.                         c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i +  plus), 0) *     CFrame.new(0, 0, out) * ang
  3009.                         c.Locked=true
  3010.                         game.Debris:AddItem(c,25)
  3011.                     end
  3012. end
  3013.  
  3014. ROW2(18, 0, Vector3.new(34.5, 70, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad    (math.random(-30,30))), 0)
  3015.    
  3016.    
  3017.     local ra = Ray.new(X.Position, X.CFrame.upVector * 3)
  3018.     local part, positi = workspace:FindPartOnRayWithIgnoreList(ra, {Char}, false, true)
  3019.     if part then
  3020.       local cfremz = CFrame.new(positi)
  3021.       debris(cfremz, part, 30)
  3022.     end
  3023.                
  3024.             X.Size = Vector3.new(6,6,6)
  3025.             X.Touched:connect(function(hit) end)
  3026.             X.CanCollide = false
  3027.             local part3 = Instance.new("Part", rarm)
  3028.             part3.Anchored=true
  3029.             part3.CanCollide=false
  3030.             part3.Locked = true
  3031.             part3.TopSurface = "SmoothNoOutlines"
  3032.             part3.BottomSurface = "SmoothNoOutlines"
  3033.             part3.FormFactor='Custom'
  3034.             part3.Size=Vector3.new(2,2, 2)
  3035.             part3.CFrame=X.CFrame
  3036.             part3.Transparency=0
  3037.             part3.BrickColor=TorsoColor
  3038.             local mesh3 = Instance.new("SpecialMesh",part3)
  3039.             mesh3.MeshType = "Sphere"
  3040.             mesh3.Scale = Vector3.new(2,2,2)
  3041.             --debris:AddItem(X,8)
  3042.             local part4 = Instance.new("Part", rarm)
  3043.             part4.Material = "Neon"
  3044.             part4.Anchored=true
  3045.             part4.CanCollide=false
  3046.             part4.Locked = true
  3047.             part4.TopSurface = "SmoothNoOutlines"
  3048.             part4.BottomSurface = "SmoothNoOutlines"
  3049.             part4.FormFactor='Custom'
  3050.             part4.Size=Vector3.new(2,2, 2)
  3051.             part4.CFrame=X.CFrame
  3052.             part4.Transparency=0
  3053.             part4.BrickColor=BrickColor.new("Black")
  3054.             local mesh4 = Instance.new("SpecialMesh",part4)
  3055.             mesh4.MeshType = "Sphere"
  3056.             mesh4.Scale = Vector3.new(1,1,1)
  3057.             local part7 = Instance.new("Part", rarm)
  3058.             part7.Material = "Neon"
  3059.             part7.Anchored=true
  3060.             part7.CanCollide=false
  3061.             part7.Locked = true
  3062.             part7.TopSurface = "SmoothNoOutlines"
  3063.             part7.BottomSurface = "SmoothNoOutlines"
  3064.             part7.FormFactor='Custom'
  3065.             part7.Size=Vector3.new(2,2, 2)
  3066.             part7.CFrame=X.CFrame
  3067.             part7.Transparency=0
  3068.             part7.BrickColor=BrickColor.new("Really black")
  3069.             local mesh7 = Instance.new("SpecialMesh",part7)
  3070.             mesh7.MeshType = "Sphere"
  3071.             mesh7.Scale = Vector3.new(0.2, 0.2, 0.2)
  3072.         --[[X.Touched:connect(function(ht)
  3073.                 hit = ht.Parent
  3074.             if ht and hit:IsA("Model") then
  3075.                     if hit:FindFirstChild("Humanoid") then
  3076.                         if hit.Name ~= p.Name then
  3077.                             hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3078.                             wait(.3)
  3079.                         end
  3080.                     end
  3081.             elseif ht and hit:IsA("Hat") then
  3082.                 if hit.Parent.Name ~= p.Name then
  3083.                     if hit.Parent:FindFirstChild("Humanoid") then
  3084.                         hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3085.                         wait(.3)
  3086.                     end
  3087.                 end
  3088.             end
  3089.         end)
  3090.         part3.Touched:connect(function(ht)
  3091.                 hit = ht.Parent
  3092.             if ht and hit:IsA("Model") then
  3093.                     if hit:FindFirstChild("Humanoid") then
  3094.                         if hit.Name ~= p.Name then
  3095.                             hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3096.                             wait(.3)
  3097.                         end
  3098.                     end
  3099.             elseif ht and hit:IsA("Hat") then
  3100.                 if hit.Parent.Name ~= p.Name then
  3101.                     if hit.Parent:FindFirstChild("Humanoid") then
  3102.                         hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3103.                         wait(.3)
  3104.                     end
  3105.                 end
  3106.             end
  3107.         end)]]--
  3108.         for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  3109.             if v:FindFirstChild('Humanoid') then
  3110.                 v.Humanoid:TakeDamage(math.random(999999999999999999999999999999999999999999,999999999999999999999999999999999999999))
  3111.                 v.Humanoid.PlatformStand = true
  3112.                 v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 999
  3113.             end
  3114.         end
  3115.  
  3116.         local acos = math.acos
  3117.         local sqrt = math.sqrt
  3118.         local Vec3 = Vector3.new
  3119.         local fromAxisAngle = CFrame.fromAxisAngle
  3120.  
  3121.         local function toAxisAngle(CFr)
  3122.             local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  3123.             local Angle = math.acos((R00+R11+R22-1)/2)
  3124.             local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3125.             A = A == 0 and 0.00001 or A
  3126.             local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3127.             B = B == 0 and 0.00001 or B
  3128.             local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3129.             C = C == 0 and 0.00001 or C
  3130.             local x = (R21-R12)/sqrt(A)
  3131.             local y = (R02-R20)/sqrt(B)
  3132.             local z = (R10-R01)/sqrt(C)
  3133.             return Vec3(x,y,z),Angle
  3134.         end
  3135.  
  3136.         function ApplyTrig(Num,Func)
  3137.             local Min,Max = Func(0),Func(1)
  3138.             local i = Func(Num)
  3139.             return (i-Min)/(Max-Min)
  3140.         end
  3141.  
  3142.         function LerpCFrame(CFrame1,CFrame2,Num)
  3143.             local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  3144.             return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  3145.         end
  3146.  
  3147.         function Crater(Torso,Radius)
  3148.             Spawn(function()
  3149.                 local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  3150.                 local Ignore = {}
  3151.                 for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  3152.                     if v.Character ~= nil then
  3153.                         Ignore[#Ignore+1] = v.Character
  3154.                     end
  3155.                 end
  3156.                 local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  3157.                 if Hit == nil then return end
  3158.                     local Parts = {}
  3159.                     for i = 1,360,10 do
  3160.                         local P = Instance.new("Part",Torso.Parent)
  3161.                         P.Anchored = true
  3162.                         P.FormFactor = "Custom"
  3163.                         P.BrickColor = Hit.BrickColor
  3164.                         P.Material = Hit.Material
  3165.                         P.TopSurface = "Smooth"
  3166.                         P.BottomSurface = "Smooth"
  3167.                         P.Size = Vector3.new(10,20,20)*(math.random(80,100)/100)
  3168.                         P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3169.                         Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  3170.                         if math.random(0,5) == 0 then -- rubble
  3171.                             local P = Instance.new("Part",Torso.Parent)
  3172.                             P.Anchored = true
  3173.                             P.FormFactor = "Custom"
  3174.                             P.BrickColor = Hit.BrickColor
  3175.                             P.Material = Hit.Material
  3176.                             P.TopSurface = "Smooth"
  3177.                             P.BottomSurface = "Smooth"
  3178.                             P.Size = Vector3.new(4,4,4)*(math.random(80,100)/100)
  3179.                             P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3180.                             Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  3181.                             end
  3182.                         end
  3183.                         for i = 0,1,0.05 do
  3184.                             for i2,v in pairs(Parts) do
  3185.                                 v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  3186.                             end
  3187.                             wait(0.02)
  3188.                         end
  3189.                         for i,v in pairs(Parts) do
  3190.                             if v[1].Size.X > 2.1 then
  3191.                                 v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  3192.                             end
  3193.                             v[1].Anchored = false
  3194.                         end
  3195.                         for i = 0,1,0.05 do
  3196.                             for i2,v in pairs(Parts) do
  3197.                                 v[1].Transparency = i
  3198.                                 if i == 1 then
  3199.                                     v[1]:Destroy()
  3200.                                 elseif i >= 0.25 then
  3201.                                     v[1].CanCollide = false
  3202.                                 end
  3203.                             end
  3204.                         wait(0.02)
  3205.                         end
  3206.                     Parts = nil
  3207.                     end)
  3208.                 end
  3209.  
  3210.                
  3211.                 Part = function(x,y,z,color,tr,cc,an,parent)
  3212.                     local p = Instance.new('Part',parent or Weapon)
  3213.                     p.formFactor = 'Custom'
  3214.                     p.Size = Vector3.new(x,y,z)
  3215.                     p.BrickColor = BrickColor.new(color)
  3216.                     p.CanCollide = cc
  3217.                     p.Transparency = tr
  3218.                     p.Anchored = an
  3219.                     p.TopSurface,p.BottomSurface = 0,0
  3220.                     p.Locked=true
  3221.                     p:BreakJoints()
  3222.                 return p end
  3223.  
  3224.             Mesh = function(par,num,x,y,z)
  3225.             local msh = _
  3226.             if num == 1 then msh = Instance.new("CylinderMesh",par)
  3227.             elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  3228.             elseif num == 3 then msh = Instance.new("BlockMesh",par)
  3229.             elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  3230.             elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  3231.             end msh.Scale = Vector3.new(x,y,z)
  3232.             return msh end
  3233.  
  3234.             function explosion(col1,col2,cfr,sz,rng,dmg)
  3235.                 local a= Part(1,1,1,col1,.5,false,true,workspace)
  3236.                 local a2= Part(1,1,1,col2,.5,false,true,workspace)
  3237.                 local a3= Part(1,1,1,col2,.5,false,true,workspace)
  3238.                 v1,v2,v3=sz.x,sz.y,sz.z
  3239.                 local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  3240.                 local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  3241.                 local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  3242.                 a.CFrame=cfr
  3243.                 a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  3244.                 a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  3245.  
  3246.                 Spawn(function()
  3247.                     while wait() do
  3248.                         if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  3249.                             m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  3250.                             m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  3251.                             m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  3252.                             a.Transparency=a.Transparency+0.05
  3253.                             a2.Transparency=a2.Transparency+0.05
  3254.                             a3.Transparency=a3.Transparency+0.05
  3255.                         end
  3256.                     end)
  3257.                 end
  3258.  
  3259.                 Crater(X,120)
  3260.                 Crater(X,220)
  3261.                 Crater(X,320)
  3262.                 z = Instance.new("Sound",workspace)
  3263.                 z.SoundId = "rbxassetid://231917744"
  3264.                 z.Pitch = .5
  3265.                 z.Volume = 5
  3266.                 z1 = Instance.new("Sound",workspace)
  3267.                 z1.SoundId = "rbxassetid://231917744"
  3268.                 z1.Pitch = .5
  3269.                 z1.Volume = 5
  3270.                 z2 = Instance.new("Sound",workspace)
  3271.                 z2.SoundId = "rbxassetid://231917744"
  3272.                 z2.Pitch = .5
  3273.                 z2.Volume = 5
  3274.                 z3 = Instance.new("Sound",workspace)
  3275.                 z3.SoundId = "rbxassetid://245537790"
  3276.                 z3.Pitch = .7
  3277.                 z3.Volume = 5
  3278.                 z4 = Instance.new("Sound",workspace)
  3279.                 z4.SoundId = "rbxassetid://245537790"
  3280.                 z4.Pitch = .7
  3281.                 z4.Volume = 5
  3282.                                 z4a = Instance.new("Sound",workspace)
  3283.                                 z4a.SoundId = "rbxassetid://419447292"
  3284.                                 z4a.Pitch = 1
  3285.                                 z4a.Volume = 5
  3286.                                 z3a = Instance.new("Sound",workspace)
  3287.                                 z3a.SoundId = "rbxassetid://421328847"
  3288.                                 z3a.Pitch = 1
  3289.                                 z3a.Volume = 5
  3290.                                 wait(0.1)
  3291.                 z:Play()
  3292.                 z1:Play()
  3293.                 z2:Play()
  3294.                 z3:Play()
  3295.                 z4:Play()
  3296.                 z3a:Play()
  3297.                 z4a:Play()
  3298.  
  3299.                 local part=Instance.new('Part',rarm)
  3300.                 part.Anchored=true
  3301.                 part.CanCollide=false
  3302.                 part.Locked = true
  3303.                 part.FormFactor='Custom'
  3304.                 part.Size=Vector3.new(2,2,2)
  3305.                 part.CFrame=X.CFrame*CFrame.new(0,0,0)
  3306.                 part.Transparency=0
  3307.                 part.BrickColor=BrickColor.new('Really black')
  3308.                 local mesh=Instance.new('SpecialMesh',part)
  3309.                 mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3310.                 mesh.Scale=Vector3.new(4,4,4)
  3311.                 local part2=part:clone()
  3312.                 part2.Parent = rarm
  3313.                 part2.BrickColor=TorsoColor
  3314.                 local part5=part:clone()
  3315.                 part5.Parent = rarm
  3316.                 part5.BrickColor=TorsoColor
  3317.                 local part6=part:clone()
  3318.                 part6.Parent = rarm
  3319.                 part6.BrickColor=BrickColor.new("Black")
  3320.                 local mesh2=mesh:clone()
  3321.                 mesh2.Parent=part2
  3322.                 mesh2.Scale=Vector3.new(6, 6, 6)
  3323.                 local mesh5=mesh:clone()
  3324.                 mesh5.Parent=part5
  3325.                 mesh5.Scale=Vector3.new(6, 6, 6)
  3326.                 local mesh6=mesh:clone()
  3327.                 mesh6.Parent=part6
  3328.                 mesh6.Scale=Vector3.new(6, 6, 6)
  3329.                 local blast = Instance.new("Part", rarm)
  3330.                 blast.BrickColor = BrickColor.new("Really black")
  3331.                 blast.Anchored = true
  3332.                 blast.CanCollide = false
  3333.                 blast.Locked = true
  3334.                 blast.Size = Vector3.new(2, 2, 2)
  3335.                 blast.TopSurface = "Smooth"
  3336.                 blast.BottomSurface = "Smooth"
  3337.                 blast.Transparency = 0
  3338.                 blast.CFrame = HandCF
  3339.                 local bm = Instance.new("SpecialMesh", blast)
  3340.                 bm.Scale = Vector3.new(10,2,10)
  3341.                 bm.MeshId = "rbxassetid://3270017"
  3342.                 local blast2 = Instance.new("Part", rarm)
  3343.                 blast2.BrickColor = BrickColor.new("Really black")
  3344.                 blast2.Anchored = true
  3345.                 blast2.CanCollide = false
  3346.                 blast2.Locked = true
  3347.                 blast2.Size = Vector3.new(2, 2, 2)
  3348.                 blast2.TopSurface = "Smooth"
  3349.                 blast2.BottomSurface = "Smooth"
  3350.                 blast2.Transparency = 0
  3351.                 blast2.CFrame = HandCF
  3352.                 local bm2 = Instance.new("SpecialMesh", blast2)
  3353.                 bm2.Scale = Vector3.new(6,2,6)
  3354.                 bm2.MeshId = "rbxassetid://3270017"
  3355.                 local blast3 = Instance.new("Part", rarm)
  3356.                 blast3.BrickColor = BrickColor.new("Really black")
  3357.                 blast3.Anchored = true
  3358.                 blast3.CanCollide = false
  3359.                 blast3.Locked = true
  3360.                 blast3.Size = Vector3.new(1, 1, 1)
  3361.                 blast3.TopSurface = "Smooth"
  3362.                 blast3.BottomSurface = "Smooth"
  3363.                 blast3.Transparency = 0
  3364.                 blast3.CFrame = HandCF
  3365.                 local bm3 = Instance.new("SpecialMesh", blast3)
  3366.                 bm3.Scale = Vector3.new(6,2,6)
  3367.                 bm3.MeshId = "rbxassetid://3270017"
  3368.                 for i = 1,120 do rs:wait()
  3369.                     X.Transparency = X.Transparency + (1/120)
  3370.                     part.Transparency = part.Transparency + (1/120)
  3371.                     part2.Transparency = part2.Transparency + (1/120)
  3372.                     part3.Transparency = part3.Transparency + (1/120)
  3373.                     part4.Transparency = part4.Transparency + (1/120)
  3374.                     part5.Transparency = part5.Transparency + (1/120)
  3375.                     part6.Transparency = part6.Transparency + (1/120)
  3376.                     part7.Transparency = part7.Transparency + (1/120)
  3377.                     blast.Transparency = blast.Transparency + (1/120)
  3378.                     blast2.Transparency = blast2.Transparency + (1/120)
  3379.                     blast3.Transparency = blast3.Transparency + (1/120)
  3380.                     X.Size = X.Size + Vector3.new(1.6,1.6,1.6)
  3381.                     --part3.Size = part3.Size + Vector3.new(6,6,6)
  3382.                     mesh.Scale = mesh.Scale + Vector3.new(2,.4,2)
  3383.                     mesh2.Scale = mesh2.Scale + Vector3.new(2.2,.4,2.2)
  3384.                     mesh3.Scale = mesh3.Scale + Vector3.new(6,6,6)
  3385.                     mesh4.Scale = mesh4.Scale + Vector3.new(3.4,3.4,3.4)
  3386.                     mesh5.Scale = mesh5.Scale + Vector3.new(3.2,.4,3.2)
  3387.                     mesh6.Scale = mesh6.Scale + Vector3.new(4,.4,4)
  3388.                     mesh7.Scale = mesh7.Scale + Vector3.new(8,8,8)
  3389.                     bm.Scale = bm.Scale + Vector3.new(12,12,.4)
  3390.                     bm2.Scale = bm2.Scale + Vector3.new(8,8,.4)
  3391.                     bm3.Scale = bm3.Scale + Vector3.new(8,8,.4)
  3392.                     X.CFrame = cf
  3393.                     part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  3394.                     part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  3395.                     part3.CFrame=X.CFrame
  3396.                     part4.CFrame=X.CFrame
  3397.                     part7.CFrame=X.CFrame
  3398.                     part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  3399.                     part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  3400.                     blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  3401.                     blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  3402.                     blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  3403.                     rs:wait()
  3404.                     end
  3405.                     X:Destroy()
  3406.                     part:Destroy()
  3407.                     part2:Destroy()
  3408.                     part3:Destroy()
  3409.                     part4:Destroy()
  3410.                     part5:Destroy()
  3411.                     part6:Destroy()
  3412.                     blast:Destroy()
  3413.                     blast2:Destroy()
  3414.                     blast3:Destroy()
  3415.                     z:Destroy()
  3416.                     z1:Destroy()
  3417.                     z2:Destroy()
  3418.                     z3:Destroy()
  3419.                     z4:Destroy()
  3420.             for i = 1, 20 do
  3421.                 rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  3422.                 larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  3423.                 hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  3424.                 torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  3425.                 lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  3426.                 rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  3427.                 if Debounces.on == false then break end
  3428.                 rs:wait()
  3429.             end
  3430.             if Debounces.CanAttack == false then
  3431.                 Debounces.CanAttack = true
  3432.                 Debounces.NoIdl = false
  3433.                 Debounces.on = false
  3434.             end
  3435.     end)
  3436.         end
  3437.     end
  3438.     end)
  3439.    
  3440.    
  3441.    
  3442.    
  3443.    
  3444.    
  3445.    
  3446.     WindFloor = function()
  3447.   local useRageVer = false
  3448.   local locor = 0
  3449.   if TrackFunction ~= nil then
  3450.     TrackFunction:disconnect()
  3451.     TrackFunction = nil
  3452.   end
  3453.   Ult = true
  3454.   Ragemode = false
  3455.   CanInterrupt(false)
  3456.   PlayerIsAttacking = true
  3457.   local cl = 0
  3458.   local clastframe = lastframe
  3459.   BodyVel.velocity = Vector3.new()
  3460.   local CPlane = MousePlane()
  3461.   BodyVel.maxForce = Vector3.new(1000000, 1000000, 1000000)
  3462.   vPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(vPlayer.Character.HumanoidRootPart.Position, vPlayer.Character.HumanoidRootPart.Position + CPlane * 50)
  3463.   BodyGyro.cframe = CFrame.new(vPlayer.Character.HumanoidRootPart.CFrame.p, vPlayer.Character.HumanoidRootPart.CFrame.p + CPlane * 50)
  3464.   local cl = 0
  3465.   DesiredWalkspeed = 0
  3466.   p = Instance.new("Sound", vPlayer.Character.Torso)
  3467.   p.Volume = 0.8
  3468.   p.Pitch = 1
  3469.   p.SoundId = "http://www.roblox.com/asset/?id=240517975"
  3470.   p:Play()
  3471.   game:GetService("Debris"):AddItem(p, 3)
  3472.   local pb = Instance.new("Sound", vPlayer.Character.Torso)
  3473.   pb.Volume = 1
  3474.   pb.Pitch = 0.85
  3475.   pb.SoundId = "http://www.roblox.com/asset/?id=240517987"
  3476.   pb:Play()
  3477.   game:GetService("Debris"):AddItem(pb, 10)
  3478.   do
  3479.     for i = 1, 8 do
  3480.       swait()
  3481.       cl = cl + i * 0.02
  3482.       LerpWelds(clastframe, cl, Animations.LHB.Animation(0))
  3483.       if i == 4 then
  3484.         local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 2.5, 0)) * CFrame.Angles(0, math.random(-10, 10), 0), "Really black", "SpecialMesh", Vector3.new(11, 1, 11))
  3485.         pc.Mesh.MeshType = "FileMesh"
  3486.         pc.Anchored = true
  3487.         pc.CanCollide = false
  3488.         pc.Parent = workspace
  3489.         pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3490.         pc.Name = "Shockwave"
  3491.         game:GetService("Debris"):AddItem(pc, 5)
  3492.         coroutine.resume(coroutine.create(function(p)
  3493.     for ii = 1, 10 do
  3494.       p.Transparency = ii / 10
  3495.       p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(10 + ii), 0) - Vector3.new(0, 0, 0)
  3496.       p.Mesh.Scale = p.Mesh.Scale - Vector3.new(0.5, 0, 0.5)
  3497.       swait()
  3498.     end
  3499.     p:Remove()
  3500.   end), pc)
  3501.       end
  3502.     end
  3503.   end
  3504.   BodyVel.Parent = vPlayer.Character.HumanoidRootPart
  3505.   BodyGyro.Parent = vPlayer.Character.HumanoidRootPart
  3506.   cl = 0
  3507.   clastframe = lastframe
  3508.   for i = 1, 6 do
  3509.     swait()
  3510.     cl = cl + i * 0.05
  3511.     LerpWelds(clastframe, cl, Animations.LHB.Animation(1))
  3512.     local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3513.     eff.Parent = workspace
  3514.     eff.Name = "BloodEffect"
  3515.     eff.Anchored = true
  3516.     eff.CanCollide = false
  3517.     game:GetService("Debris"):AddItem(eff, 5)
  3518.     coroutine.resume(coroutine.create(function(p, V, x)
  3519.     A = vPlayer.Character.Torso.Velocity / 60
  3520.     for i = 1, 12 do
  3521.       p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 12
  3522.       p.Transparency = 0.75 + i / 48
  3523.       p.CFrame = p.CFrame * V + A
  3524.       swait()
  3525.     end
  3526.     p:Remove()
  3527.   end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3528.     if i ~= 1 and (i ~= 4 or i == 6) then
  3529.       local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "White", "SpecialMesh", Vector3.new(8, 1, 8))
  3530.       pc.Mesh.MeshType = "FileMesh"
  3531.       pc.Anchored = true
  3532.       pc.CanCollide = false
  3533.       pc.Parent = workspace
  3534.       pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3535.       pc.Name = "Shockwave"
  3536.       game:GetService("Debris"):AddItem(pc, 5)
  3537.       coroutine.resume(coroutine.create(function(p)
  3538.     for ii = 1, 7 do
  3539.       p.Transparency = ii / 7
  3540.       p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(3), 0) - Vector3.new(0, 0, 0)
  3541.       p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.4, 0, 1.4)
  3542.       swait()
  3543.     end
  3544.     p:Remove()
  3545.   end), pc)
  3546.     end
  3547.   end
  3548.   swait()
  3549.   for i = 1, 20 do
  3550.     do
  3551.       CPlane = MousePlane()
  3552.       BodyGyro.Parent = vPlayer.Character.HumanoidRootPart
  3553.       BodyGyro.cframe = CFrame.new(BodyGyro.Parent.Position, BodyGyro.Parent.Position + CPlane * 50)
  3554.       if i == 5 or i == 10 then
  3555.         local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.random(-10, 10), 0), "Really black", "SpecialMesh", Vector3.new(8, 2, 8))
  3556.         pc.Mesh.MeshType = "FileMesh"
  3557.         pc.Anchored = true
  3558.         pc.CanCollide = false
  3559.         pc.Parent = workspace
  3560.         pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3561.         pc.Name = "Shockwave"
  3562.         game:GetService("Debris"):AddItem(pc, 5)
  3563.         coroutine.resume(coroutine.create(function(p)
  3564.     for ii = 1, 13 do
  3565.       p.Transparency = ii / 13
  3566.       p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(10 + ii), 0) - Vector3.new(0, 0, 0)
  3567.       p.Mesh.Scale = p.Mesh.Scale + Vector3.new(3, 0, 3)
  3568.       swait()
  3569.     end
  3570.     p:Remove()
  3571.   end), pc)
  3572.       else
  3573.         do
  3574.           do
  3575.             if i == 2 or i == 10 then
  3576.               local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.HumanoidRootPart.Position - Vector3.new(0, 1, 0)) * CFrame.Angles(math.rad(90), 0, 0), "Really black", "SpecialMesh", Vector3.new(56, 56, 1))
  3577.               pc.Mesh.MeshType = "FileMesh"
  3578.               pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3579.               pc.Parent = workspace
  3580.               pc.Anchored = true
  3581.               pc.CanCollide = false
  3582.               pc.Transparency = 0.5
  3583.               game:GetService("Debris"):AddItem(pc, 5)
  3584.               coroutine.resume(coroutine.create(function(p)
  3585.     for ii = 1, 20 do
  3586.       p.Transparency = ii / 20
  3587.       p.CFrame = p.CFrame * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0)
  3588.       p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1.4, 1.4, 0) * 2
  3589.       swait()
  3590.     end
  3591.     p:Remove()
  3592.   end), pc)
  3593.             end
  3594.             if i % 4 == 0 then
  3595.               for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 1, 0), 35)) do
  3596.                 applyCameraShake(v, 80 + i * 10, 4)
  3597.               end
  3598.               local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Really black", "SpecialMesh", Vector3.new(18, 2, 18))
  3599.               pc.Mesh.MeshType = "FileMesh"
  3600.               pc.Anchored = true
  3601.               pc.CanCollide = false
  3602.               pc.Parent = workspace
  3603.               pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3604.               pc.Name = "Shockwave"
  3605.               game:GetService("Debris"):AddItem(pc, 5)
  3606.               coroutine.resume(coroutine.create(function(p)
  3607.     for ii = 1, 10 do
  3608.       p.Transparency = ii / 10
  3609.       p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(7 + ii), 0) - Vector3.new(0, 0, 0)
  3610.       p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1.4, 0, 1.4)
  3611.       swait()
  3612.     end
  3613.     p:Remove()
  3614.   end), pc)
  3615.             else
  3616.               do
  3617.                 do
  3618.                   if i % 1 == 0 then
  3619.                     local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-20, 20) / 10, math.random(-20, 20) / 10) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(0.7, 0.7, 0.7))
  3620.                     eff.Parent = workspace
  3621.                     eff.Name = "BloodEffect"
  3622.                     eff.Anchored = true
  3623.                     eff.CanCollide = false
  3624.                     game:GetService("Debris"):AddItem(eff, 5)
  3625.                     coroutine.resume(coroutine.create(function(p, V, x)
  3626.     A = vPlayer.Character.Torso.Velocity / 60
  3627.     for i = 1, 8 do
  3628.       p.Mesh.Scale = p.Mesh.Scale + Vector3.new(6, 6, 6) / 8
  3629.       p.Transparency = 0.2
  3630.       p.CFrame = p.CFrame * V + A
  3631.       swait()
  3632.     end
  3633.     p:Remove()
  3634.   end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3635.                     local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3636.                     eff.Parent = workspace
  3637.                     eff.Name = "BloodEffect"
  3638.                     eff.Anchored = true
  3639.                     eff.CanCollide = false
  3640.                     game:GetService("Debris"):AddItem(eff, 5)
  3641.                     coroutine.resume(coroutine.create(function(p, V, x)
  3642.     A = vPlayer.Character.Torso.Velocity / 60
  3643.     for i = 1, 12 do
  3644.       p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 12
  3645.       p.Transparency = 0.75 + i / 48
  3646.       p.CFrame = p.CFrame * V + A
  3647.       swait()
  3648.     end
  3649.     p:Remove()
  3650.   end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3651.                   end
  3652.                   do
  3653.                     fwait()
  3654.                   end
  3655.                   -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3656.  
  3657.                   -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  3658.  
  3659.                   -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_STMT
  3660.  
  3661.                   -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3662.  
  3663.                   -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3664.  
  3665.                   -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  3666.  
  3667.                   -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_STMT
  3668.  
  3669.                   -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3670.  
  3671.                 end
  3672.               end
  3673.             end
  3674.           end
  3675.         end
  3676.       end
  3677.     end
  3678.   end
  3679.   cl = 0
  3680.   clastframe = lastframe
  3681.   for i = 1, 6 do
  3682.     swait()
  3683.     cl = cl + i * 0.05
  3684.     LerpWelds(clastframe, cl, Animations.LHB.Animation(2))
  3685.     local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(2.3, 2.3, 2.3))
  3686.     pc.CanCollide = false
  3687.     pc.Anchored = true
  3688.     pc.Parent = workspace
  3689.     game:GetService("Debris"):AddItem(pc, 5)
  3690.     coroutine.resume(coroutine.create(function(p)
  3691.     local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3692.     local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40) + vPlayer.Character.Torso.Velocity / 120
  3693.     for i = 1, 30 do
  3694.       p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 30
  3695.       p.Transparency = i / 30
  3696.       p.CFrame = p.CFrame * R - Vector3.new(0, 0.0054555555555556 * i, 0) + C
  3697.       swait()
  3698.     end
  3699.     p:Remove()
  3700.   end), pc)
  3701.   end
  3702.   cl = 0
  3703.   clastframe = lastframe
  3704.   local Grabbee = nil
  3705.   for i = 1, 15 do
  3706.     fwait()
  3707.     do
  3708.       if i == 3 then
  3709.         local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position, vPlayer.Character.Torso.Position + CPlane * 5) * CFrame.Angles(math.rad(90), math.rad(0), 0), "Really black", "SpecialMesh", Vector3.new(8, 2, 8))
  3710.         pc.Mesh.MeshType = "FileMesh"
  3711.         pc.Anchored = true
  3712.         pc.CanCollide = false
  3713.         pc.Parent = workspace
  3714.         pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3715.         pc.Name = "Shockwave"
  3716.         game:GetService("Debris"):AddItem(pc, 5)
  3717.         coroutine.resume(coroutine.create(function(p)
  3718.     for ii = 1, 10 do
  3719.       p.Transparency = ii / 10
  3720.       p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(7 + ii), 0) - Vector3.new(0, 0, 0)
  3721.       p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 0, 1)
  3722.       swait()
  3723.     end
  3724.     p:Remove()
  3725.   end), pc)
  3726.       end
  3727.       BodyVel.velocity = CPlane * (i * 7.5 + 65)
  3728.       for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + CPlane * 2, 4.75)) do
  3729.         Grabbee = v
  3730.         do break end
  3731.       end
  3732.       do
  3733.         local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(2.3, 2.3, 2.3))
  3734.         pc.CanCollide = false
  3735.         pc.Anchored = true
  3736.         pc.Parent = workspace
  3737.         game:GetService("Debris"):AddItem(pc, 5)
  3738.         coroutine.resume(coroutine.create(function(p)
  3739.     local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3740.     local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40) + vPlayer.Character.Torso.Velocity / 120
  3741.     for i = 1, 20 do
  3742.       p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 20
  3743.       p.Transparency = i / 20
  3744.       p.CFrame = p.CFrame * R - Vector3.new(0, 0.0054555555555556 * i, 0) + C
  3745.       swait()
  3746.     end
  3747.     p:Remove()
  3748.   end), pc)
  3749.         do
  3750.           local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -3.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(5, 5, 5))
  3751.           pc.CanCollide = false
  3752.           pc.Anchored = true
  3753.           pc.Parent = workspace
  3754.           game:GetService("Debris"):AddItem(pc, 5)
  3755.           coroutine.resume(coroutine.create(function(p)
  3756.     local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3757.     for i = 1, 20 do
  3758.       p.Mesh.Scale = p.Mesh.Scale - Vector3.new(5, 5, 5) / 20
  3759.       p.Transparency = 0.5 + i / 40
  3760.       p.CFrame = p.CFrame * R
  3761.       swait()
  3762.     end
  3763.     p:Remove()
  3764.   end), pc)
  3765.           if i <= 6 then
  3766.             cl = cl + i * 0.05
  3767.             LerpWelds(clastframe, cl, Animations.LHB.Animation(3))
  3768.           end
  3769.           -- DECOMPILER ERROR at PC1273: LeaveBlock: unexpected jumping out DO_STMT
  3770.  
  3771.           -- DECOMPILER ERROR at PC1273: LeaveBlock: unexpected jumping out DO_STMT
  3772.  
  3773.         end
  3774.       end
  3775.     end
  3776.   end
  3777.   if Grabbee ~= nil then
  3778.     if Grabbee:FindFirstChild("Stats") and Grabbee.Stats.Stunned.Value == false then
  3779.       Grabbee.Stats.Stun.Value = 999
  3780.     end
  3781.     cbuff = Instance.new("NumberValue", playerstats.Decrease)
  3782.     cbuff.Name = "DecreaseDef"
  3783.     cbuff.Value = -2
  3784.     Mana.Value = Mana.Value - 10
  3785.     if useRageVer == true then
  3786.       borb = math.floor(40 + Mana.Value / 3 + (locor) / 3) * 0.4
  3787.     else
  3788.       borb = math.floor(40 + Mana.Value / 3) * 0.4
  3789.     end
  3790.     local Grabdone = false
  3791.     gpos = Instance.new("BodyPosition")
  3792.     gpos.Name = ":<"
  3793.     gpos.Parent = vPlayer.Character.HumanoidRootPart
  3794.     gpos.P = 5000
  3795.     gpos.D = 600
  3796.     gpos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3797.     gpos.position = vPlayer.Character.HumanoidRootPart.Position
  3798.     coroutine.resume(coroutine.create(function(NNoob)
  3799.     nubgyro = nil
  3800.     while Grabdone == false and vPlayer.Character.Humanoid.Health > 0 do
  3801.       if NNoob.Parent == nil then
  3802.         break
  3803.       else
  3804.         if NNoob.Humanoid.Health < 0 then
  3805.           break
  3806.         end
  3807.       end
  3808.       NNoob.Humanoid.PlatformStand = true
  3809.       if nubgyro == nil or nubpos == nil then
  3810.         if NNoob.Torso:FindFirstChild(":>") then
  3811.           NNoob.Torso[":>"]:Remove()
  3812.         end
  3813.         if NNoob.Torso:FindFirstChild(":<") then
  3814.           NNoob.Torso[":<"]:Remove()
  3815.         end
  3816.         nubgyro = Instance.new("BodyGyro")
  3817.         nubgyro.Name = ":>"
  3818.         nubgyro.Parent = NNoob.Torso
  3819.         nubgyro.P = 5000
  3820.         nubgyro.D = 200
  3821.         nubgyro.maxTorque = Vector3.new(50000, 50000, 50000) * 5000
  3822.         nubgyro.cframe = vPlayer.Character["Left Arm"].CFrame
  3823.         nubpos = Instance.new("BodyPosition")
  3824.         nubpos.Name = ":<"
  3825.         nubpos.Parent = NNoob.Torso
  3826.         nubpos.P = 8000
  3827.         nubpos.D = 200
  3828.         nubpos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3829.         nubpos.position = vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.6, 0).p
  3830.       else
  3831.         if nubgyro.Parent == nil then
  3832.           nubgyro = nil
  3833.           nubpos = nil
  3834.         else
  3835.           nubgyro.cframe = vPlayer.Character.HumanoidRootPart.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 18, math.pi, 0)
  3836.           nubpos.position = vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.4, 0).p - Vector3.new(0, 0.3, 0)
  3837.         end
  3838.       end
  3839.       swait()
  3840.     end
  3841.     if nubpos and nubgyro then
  3842.       nubpos:Remove()
  3843.       nubgyro:Remove()
  3844.       if NNoob:FindFirstChild("Humanoid") then
  3845.         NNoob.Humanoid.PlatformStand = false
  3846.       end
  3847.     end
  3848.   end), Grabbee)
  3849.     p = Instance.new("Sound", vPlayer.Character.Torso)
  3850.     p.Volume = 1
  3851.     p.Pitch = 0.9
  3852.     p.SoundId = "http://www.roblox.com/asset/?id=240429615"
  3853.     p:Play()
  3854.     game:GetService("Debris"):AddItem(p, 3)
  3855.     BodyVel.velocity = Vector3.new()
  3856.     cl = 0
  3857.     clastframe = lastframe
  3858.     for i = 1, 7 do
  3859.       swait()
  3860.       cl = cl + i * 0.036
  3861.       LerpWelds(clastframe, cl, Animations.LHB.Animation(4))
  3862.     end
  3863.     cl = 0
  3864.     clastframe = lastframe
  3865.     for i = 1, 8 do
  3866.       swait()
  3867.       cl = cl + i * 0.028
  3868.       LerpWelds(clastframe, cl, Animations.LHB.Animation(5))
  3869.     end
  3870.     p = Instance.new("Sound", vPlayer.Character.Torso)
  3871.     p.Volume = 1
  3872.     p.Pitch = 0.55
  3873.     p.SoundId = "http://www.roblox.com/asset/?id=233856115"
  3874.     p:Play()
  3875.     game:GetService("Debris"):AddItem(p, 3)
  3876.     p = Instance.new("Sound", vPlayer.Character.Torso)
  3877.     p.Volume = 1
  3878.     p.Pitch = 1
  3879.     p.SoundId = "http://www.roblox.com/asset/?id=192410070"
  3880.     p:Play()
  3881.     game:GetService("Debris"):AddItem(p, 3)
  3882.     p = Instance.new("Sound", vPlayer.Character.Torso)
  3883.     p.Volume = 1
  3884.     p.Pitch = 0.4
  3885.     p.SoundId = "http://www.roblox.com/asset/?id=231917822"
  3886.     p:Play()
  3887.     game:GetService("Debris"):AddItem(p, 3)
  3888.     p = Instance.new("Sound", Grabbee.Torso)
  3889.     p.Volume = 1
  3890.     p.Pitch = 1
  3891.     p.SoundId = "http://www.roblox.com/asset/?id=243711335"
  3892.     p:Play()
  3893.     game:GetService("Debris"):AddItem(p, 3)
  3894.     local sees = math.ceil(Mana.Value / borb)
  3895.     local sees2 = (math.ceil(Corruption / borb))
  3896.     local partic1, partic2 = nil, nil
  3897.     partic1 = Instance.new("ParticleEmitter")
  3898.     partic1.Name = "AttackParticleEmitter3"
  3899.     partic1.Texture = "http://www.roblox.com/asset/?id=233069772"
  3900.     partic1.LightEmission = 0
  3901.     partic1.ZOffset = 2
  3902.     partic1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2), NumberSequenceKeypoint.new(1, 1)})
  3903.     partic1.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 5), NumberSequenceKeypoint.new(1, 1)})
  3904.     partic1.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0.1, 0.1, 0.1))
  3905.     partic1.Rate = 80
  3906.     partic1.VelocitySpread = 180
  3907.     partic1.Speed = NumberRange.new(6, 10)
  3908.     partic1.Lifetime = NumberRange.new(1, 1.2)
  3909.     partic1.Rotation = NumberRange.new(-180, 180)
  3910.     partic1.RotSpeed = NumberRange.new(-100, 100)
  3911.     partic1.Parent = Grabbee.Torso
  3912.     if useRageVer then
  3913.       partic2 = Instance.new("ParticleEmitter", p)
  3914.       partic2.Name = "AttackParticleEmitter3"
  3915.       partic2.Texture = "http://www.roblox.com/asset/?id=241409051"
  3916.       partic2.LightEmission = 0
  3917.       partic2.ZOffset = 1
  3918.       partic2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5), NumberSequenceKeypoint.new(1, 1)})
  3919.       partic2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3), NumberSequenceKeypoint.new(1, 0)})
  3920.       partic2.Color = ColorSequence.new(Color3.new(0.3, 0.3, 0.3), Color3.new(0.2, 0.2, 0.2))
  3921.       partic2.Rate = 60
  3922.       partic2.VelocitySpread = 180
  3923.       partic2.Speed = NumberRange.new(1, 2)
  3924.       partic2.Lifetime = NumberRange.new(1, 1.2)
  3925.       partic2.Rotation = NumberRange.new(-180, 180)
  3926.       partic2.RotSpeed = NumberRange.new(-100, 100)
  3927.       partic2.Acceleration = Vector3.new(0, 10, 0)
  3928.       partic2.Parent = Grabbee.Torso
  3929.     end
  3930.     for i = 1, borb + borb % 2 do
  3931.       swait()
  3932.       if i % 2 == 0 then
  3933.         applyDamage(Grabbee, 3, Vector3.new(), false, false, nil, 0, 0, "", 0, false, false, 0, true, "Pure", true, false)
  3934.         local st = Grabbee:FindFirstChild("Stats")
  3935.         if st and st:FindFirstChild("Mana") then
  3936.           if st.Mana.Value >= 3 then
  3937.             --script.Parent.DMG.RemoteEventM:FireServer(st.Mana, 3)
  3938.             st.Mana.Value = st.Mana.Value - 3
  3939.           else
  3940.             st.Mana.Value = 0
  3941.           end
  3942.         end
  3943.       end
  3944.       do
  3945.         if sees <= Mana.Value then
  3946.           Mana.Value = Mana.Value - sees
  3947.         else
  3948.           Mana.Value = 0
  3949.         end
  3950.         if useRageVer then
  3951.           if sees2 <= Corruption then
  3952.             Corruption = Corruption - sees2
  3953.           else
  3954.             Corruption = 0
  3955.           end
  3956.         end
  3957.         if useRageVer == true and i % 2 == 0 then
  3958.           if vPlayer.Character.Humanoid.Health >= 6.5 then
  3959.             vPlayer.Character.Humanoid:TakeDamage(1.5)
  3960.           end
  3961.           local eb = BillboardGui("http://www.roblox.com/asset/?id=233069772", Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-20, 20) / 10, math.random(-20, 20) / 20).p, 0)
  3962.           eb.Parent = workspace
  3963.           eb.BillboardGui.ImageLabel.Rotation = math.random(-180, 180)
  3964.           eb.BillboardGui.Size = UDim2.new(2, 0, 2, 0)
  3965.           game:GetService("Debris"):AddItem(eb, 3)
  3966.           coroutine.resume(coroutine.create(function(p)
  3967.     local r = math.random(-3, 3) * 9
  3968.     if r > -12 and r < 1 then
  3969.       r = -12
  3970.     else
  3971.       if r < 12 and r > -1 then
  3972.         r = 12
  3973.       end
  3974.     end
  3975.     for i = 1, 12 do
  3976.       p.BillboardGui.ImageLabel.ImageTransparency = 0.5 + i / 24
  3977.       p.BillboardGui.Size = UDim2.new(3 + i, 0, 3 + i, 0)
  3978.       p.BillboardGui.ImageLabel.Rotation = p.BillboardGui.ImageLabel.Rotation + r
  3979.       swait()
  3980.     end
  3981.     p:Remove()
  3982.   end), eb)
  3983.         end
  3984.         do
  3985.           local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3986.           eff.Parent = workspace
  3987.           eff.Name = "BloodEffect"
  3988.           eff.Anchored = true
  3989.           eff.CanCollide = false
  3990.           game:GetService("Debris"):AddItem(eff, 5)
  3991.           coroutine.resume(coroutine.create(function(p, V, x)
  3992.     A = vPlayer.Character.Torso.Velocity / 60
  3993.     for i = 1, 8 do
  3994.       p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 8
  3995.       p.Transparency = 0.75 + i / 32
  3996.       p.CFrame = p.CFrame * V + A
  3997.       swait()
  3998.     end
  3999.     p:Remove()
  4000.   end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  4001.           if i % 5 == 0 then
  4002.             for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 1, 0), 35)) do
  4003.               applyCameraShake(v, 120, 5)
  4004.             end
  4005.             applyCameraShake(vPlayer.Character, 120, 5)
  4006.             local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position + Vector3.new(0, 2.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Really black", "SpecialMesh", Vector3.new(6, 13, 6))
  4007.             pc.Mesh.MeshType = "FileMesh"
  4008.             pc.Anchored = true
  4009.             pc.CanCollide = false
  4010.             pc.Parent = workspace
  4011.             pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  4012.             pc.Name = "Shockwave"
  4013.             game:GetService("Debris"):AddItem(pc, 5)
  4014.             coroutine.resume(coroutine.create(function(p)
  4015.     for ii = 1, 13 do
  4016.       p.Transparency = ii / 13
  4017.       p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(5 + ii), 0) - Vector3.new(0, 0.38461538461538, 0)
  4018.       p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, -1, 1)
  4019.       swait()
  4020.     end
  4021.     p:Remove()
  4022.   end), pc)
  4023.           end
  4024.           do
  4025.             if Grabbee.Parent == nil then
  4026.               break
  4027.             else
  4028.               if Grabbee:FindFirstChild("Humanoid") == nil then
  4029.                 break
  4030.               end
  4031.             end
  4032.             local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-25, 25) / 10, math.random(-20, 20) / 20) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(1.1, 1.1, 1.1))
  4033.             eff.Parent = workspace
  4034.             eff.Name = "BloodEffect"
  4035.             eff.Anchored = true
  4036.             eff.CanCollide = false
  4037.             game:GetService("Debris"):AddItem(eff, 5)
  4038.             coroutine.resume(coroutine.create(function(p, V, x)
  4039.     A = vPlayer.Character.Torso.Velocity / 60
  4040.     for i = 1, 12 do
  4041.       p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5) / 12
  4042.       p.Transparency = 0.25 + i / 48
  4043.       p.CFrame = p.CFrame * V + A
  4044.       swait()
  4045.     end
  4046.     p:Remove()
  4047.   end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  4048.             do
  4049.               if i % 3 == 0 then
  4050.                 local pc = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-10, 10) / 10, math.random(-10, 10) / 10, math.random(-10, 10) / 10) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Bright blue", "BlockMesh", Vector3.new(2, 2, 2))
  4051.                 pc.CanCollide = false
  4052.                 pc.Anchored = true
  4053.                 pc.Parent = workspace
  4054.                 game:GetService("Debris"):AddItem(pc, 5)
  4055.                 coroutine.resume(coroutine.create(function(p)
  4056.     local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  4057.     local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40)
  4058.     for i = 1, 20 do
  4059.       p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 20
  4060.       p.Transparency = i / 20
  4061.       p.CFrame = p.CFrame * R - Vector3.new(0, 0.029757575757576 * i, 0)
  4062.       swait()
  4063.     end
  4064.     p:Remove()
  4065.   end), pc)
  4066.               end
  4067.             end
  4068.           end
  4069.         end
  4070.       end
  4071.     end
  4072.     cl = 0
  4073.     clastframe = lastframe
  4074.     for i = 1, 5 do
  4075.       wait()
  4076.       cl = cl + i * 0.07
  4077.       if i == 3 then
  4078.         Grabdone = true
  4079.         partic1.Enabled = false
  4080.         game:GetService("Debris"):AddItem(partic1, 5)
  4081.         if partic2 then
  4082.           partic2.Enabled = false
  4083.           game:GetService("Debris"):AddItem(partic2, 5)
  4084.         end
  4085.         p = Instance.new("Sound", vPlayer.Character.Torso)
  4086.         p.Volume = 1
  4087.         p.Pitch = 0.95
  4088.         p.SoundId = "http://www.roblox.com/asset/?id=241816029"
  4089.         p:Play()
  4090.         game:GetService("Debris"):AddItem(p, 3)
  4091.         if Grabbee:FindFirstChild("Stats") then
  4092.           if Grabbee.Stats.Mana.Value >= 10 then
  4093.             Grabbee.Stats.Mana.Value = Grabbee.Stats.Mana.Value - 10
  4094.           else
  4095.             Grabbee.Stats.Mana.Value = 0
  4096.           end
  4097.           if Grabbee.Stats.Stunned.Value == false then
  4098.             Grabbee.Stats.Stun.Value = 999
  4099.           end
  4100.         end
  4101.         applyDamage(Grabbee, 15, Vector3.new(0, 30, 0) + CPlane * 40, true, false, addonCullMovers, 0, 0, "", 0, false, false, 0, true, "IgnoreDefense", true, false)
  4102.         local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(Grabbee.Torso.Position, Grabbee.Torso.Position + CPlane * 9.5 + Vector3.new(0, 5, 0)) * CFrame.Angles(math.random(-30, 30) / 50, math.random(-30, 30) / 50, math.random(-30, 30) / 50), "Really black", "SpecialMesh", Vector3.new(6, 6, 2))
  4103.         pc.Mesh.MeshType = "FileMesh"
  4104.         pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  4105.         pc.Parent = workspace
  4106.         pc.Anchored = true
  4107.         pc.CanCollide = false
  4108.         pc.Transparency = 0.5
  4109.         game:GetService("Debris"):AddItem(pc, 5)
  4110.         coroutine.resume(coroutine.create(function(p)
  4111.     for ii = 1, 28 do
  4112.       p.Transparency = ii / 28
  4113.       p.CFrame = p.CFrame * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0.1)
  4114.       p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.8 - ii * 0.05, 1.8 - ii * 0.05, 0)
  4115.       swait()
  4116.     end
  4117.     p:Remove()
  4118.   end), pc)
  4119.         for loel = 1, 8 do
  4120.           local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(4, 4, 4))
  4121.           eff.Parent = workspace
  4122.           eff.Name = "BloodEffect"
  4123.           eff.Anchored = true
  4124.           eff.CanCollide = false
  4125.           game:GetService("Debris"):AddItem(eff, 5)
  4126.           coroutine.resume(coroutine.create(function(p, V, x)
  4127.     for i = 1, 25 do
  4128.       p.Transparency = 0.5 + i / 50
  4129.       p.CFrame = p.CFrame + x / 2
  4130.       swait()
  4131.     end
  4132.     p:Remove()
  4133.   end), eff, CFrame.Angles(math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8))), Vector3.new(math.random(-10, 10) / 10, math.random(-10, 10) / 10, math.random(-10, 10) / 10))
  4134.         end
  4135.         for loel = 1, 3 do
  4136.           local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-25, 25) / 10, math.random(-20, 20) / 20) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(4, 4, 4))
  4137.           eff.Parent = workspace
  4138.           eff.Name = "BloodEffect"
  4139.           eff.Anchored = true
  4140.           eff.CanCollide = false
  4141.           game:GetService("Debris"):AddItem(eff, 5)
  4142.           coroutine.resume(coroutine.create(function(p, V, x)
  4143.     for i = 1, 25 do
  4144.       p.Mesh.Scale = p.Mesh.Scale + Vector3.new(14 + loel * 8, 14 + loel * 8, 14 + loel * 8) / 25
  4145.       p.Transparency = 0.25 + i / 18.75
  4146.       p.CFrame = p.CFrame * V
  4147.       swait()
  4148.     end
  4149.     p:Remove()
  4150.   end), eff, CFrame.Angles(math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8))))
  4151.         end
  4152.       end
  4153.       do
  4154.         do
  4155.           LerpWelds(clastframe, cl, Animations.LHB.Animation(6))
  4156.           -- DECOMPILER ERROR at PC2735: LeaveBlock: unexpected jumping out DO_STMT
  4157.  
  4158.         end
  4159.       end
  4160.     end
  4161.     cbuff:Remove()
  4162.     gpos:Remove()
  4163.   else
  4164.     do
  4165.       for i = 1, 4 do
  4166.         fwait()
  4167.         BodyVel.velocity = BodyVel.velocity / 1.25
  4168.       end
  4169.       do
  4170.         cl = 0
  4171.         coroutine.resume(coroutine.create(function(p)
  4172.     for i = 1, 30 do
  4173.       p.Volume = 1 - i / 30
  4174.       swait()
  4175.     end
  4176.     p:Stop()
  4177.   end), pb)
  4178.         clastframe = lastframe
  4179.         BodyVel.maxForce = Vector3.new(1000000, 0, 1000000)
  4180.         for i = 1, 15 do
  4181.           fwait()
  4182.           BodyVel.velocity = BodyVel.velocity / 1.2
  4183.           LerpWelds(clastframe, i / 15, Animations.Stand.Animation(0))
  4184.         end
  4185.         if Grabbee == nil then
  4186.           Cooldowns["4"] = CooldownsB["4"] / 3
  4187.         else
  4188.           Cooldowns["4"] = CooldownsB["4"]
  4189.         end
  4190.       end
  4191.     end
  4192.   end
  4193.         CanInterrupt(true)
  4194.         PlayerIsAttacking = false
  4195.         BodyVel.Parent = nil
  4196.         BodyGyro.Parent = nil
  4197.         Ult = false
  4198. end
  4199.  
  4200.  
  4201.  
  4202. mouse.KeyDown:connect(function(k)
  4203.  
  4204. k = k:lower()
  4205. if k == "q" then
  4206.   BlastStorm()
  4207. end
  4208. if k == "e" then
  4209.   WindFloor2()
  4210. end
  4211. if k == "t" then
  4212.   WindFloor()
  4213. end
  4214. end)
  4215.  
  4216.  
  4217.  
  4218.  
  4219.  
  4220.  
  4221.  
  4222.  
  4223. local BC = BrickColor.new
  4224. local Col3 = Color3.new
  4225. local Inst = Instance.new
  4226. local Ud2 = UDim2.new
  4227. local FONT = "SourceSansLight"
  4228.  
  4229.  
  4230.  
  4231.  
  4232.  
  4233.  
  4234.  
  4235.  Colour1 = BC("Pastel Blue")
  4236.  Colour2 = BC("Black")
  4237.  Colour3 = BC("Ghost grey")
  4238.  Chaos_UI = Inst("ScreenGui", Player.PlayerGui)
  4239. Chaos_UI.Name = "Chaos UI"
  4240. ColMain, KP, Moves, OM = Inst("Frame", Chaos_UI), Inst("Frame", Chaos_UI), Inst("ScrollingFrame", Chaos_UI), Inst("TextButton", Chaos_UI)
  4241.  
  4242.  
  4243. Moves.BackgroundColor3 = Col3(72/255,72/255,72/255)
  4244. Moves.BackgroundTransparency = .8
  4245. Moves.BorderSizePixel = 0
  4246. Moves.Name = "Moves"
  4247. Moves.Position = Ud2(-.2, 0, .4, 0)
  4248. Moves.Size = Ud2(.2, 0, .5, 0)
  4249. Moves.ScrollBarThickness = 8
  4250. OM.Name = "VML"
  4251. OM.Position = Ud2(.002, 0, .83, 0)
  4252. OM.Size = Ud2(.05, 0, .08, 0)
  4253. OM.Visible = false
  4254. OM.Style = "RobloxRoundButton"
  4255. OM.Font = FONT
  4256. OM.Text = "View Move List"
  4257. OM.TextColor3 = Col3(1,1,1)
  4258. OM.TextScaled = true
  4259. local Title = Inst("TextLabel", Moves)
  4260. Title.BackgroundTransparency = 1
  4261. Title.Name = "Title"
  4262. Title.Size = Ud2(1, 0, .014, 0)
  4263. Title.Font = FONT
  4264. Title.Text = "Move List"
  4265. Title.TextColor3 = Col3(1,1,1)
  4266. Title.TextScaled = true
  4267. Title.TextStrokeTransparency = 0
  4268.  
  4269.         OM.Visible = true
  4270.  
  4271. function Create_Moves_In_List()
  4272.     local ah = .012
  4273.     local am = .012
  4274.     local move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "*Whatever you do, DO NOT use 2 different moves tat the same time!!*" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4275.     move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "Q - Ultimate Shadow Blast, must be flying when in use, *be carefull using this*" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4276.     move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "E - Shadow Blast" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4277.     move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "R - Purple Nova, I recommend being in a high distance when you use this" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4278.     move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "T - Unfinished, dont press it" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4279.     move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "F - Fly mode/ Fly mode Deactivate" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4280.     move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "B - Roar, you know how that is" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4281.     move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "G - Destructive Fire Blasts, I recommend being in fly mode" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4282. end
  4283. Create_Moves_In_List()
  4284.  
  4285.  
  4286. local mopen = false
  4287. OM.MouseButton1Click:connect(function()
  4288.     if not Debounces.UIAction and not mopen then
  4289.         Debounces.UIAction = true
  4290.         OM.Text = "Hide Move List"
  4291.         mopen = true
  4292.         Moves:TweenPosition(Ud2(.002, 0, .4, 0),_, "Bounce", .6, true)
  4293.         OM:TweenPosition(Ud2(.202, 0, .83, 0),_, "Bounce", .6, true)
  4294.         wait(.3)
  4295.         Debounces.UIAction = false
  4296.     elseif not Debounces.UIAction and mopen then
  4297.         Debounces.UIAction = true
  4298.         OM.Text = "View Move List"
  4299.         mopen = false
  4300.         Moves:TweenPosition(Ud2(-.2, 0, .4, 0),_, "Bounce", .6, true)
  4301.         OM:TweenPosition(Ud2(.002, 0, .83, 0),_, "Bounce", .6, true)
  4302.         wait(.3)
  4303.         Debounces.UIAction = false
  4304.     end
  4305. end)
  4306.  
  4307.  
  4308.  
  4309.  
  4310.  
  4311. local animpose = "Idle"
  4312. local lastanimpose = "Idle"
  4313. local sine = 0
  4314. local change = 1
  4315. local val = 0
  4316. local ffing = false
  4317. -------------------------------
  4318. game:GetService("RunService").RenderStepped:connect(function()
  4319. --[[if char.Humanoid.Jump == true then
  4320. jump = true
  4321. else
  4322. jump = false
  4323. end]]
  4324. char.Humanoid.FreeFalling:connect(function(f)
  4325. if f then
  4326. ffing = true
  4327. else
  4328. ffing = false
  4329. end
  4330. end)
  4331. sine = sine + change
  4332. if jumpn == true then
  4333. animpose = "Jumping"
  4334. elseif ffing == true then
  4335. animpose = "Freefalling"
  4336. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  4337. animpose = "Idle"
  4338. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  4339. animpose = "Walking"
  4340. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  4341. animpose = "Running"
  4342. end
  4343. if animpose ~= lastanimpose then
  4344. sine = 0
  4345. if Debounces.NoIdl == false then
  4346. if animpose == "Idle" then
  4347. for i = 1, 2 do
  4348. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  4349. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  4350. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  4351. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  4352. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  4353. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  4354. end
  4355. elseif animpose == "Walking" then
  4356. for i = 1, 2 do
  4357. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4358. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4359. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4360. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4361. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4362. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4363. end
  4364. elseif animpose == "Running" then
  4365. for i = 1, 2 do
  4366. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  4367. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  4368. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  4369. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  4370. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  4371. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  4372. wait()
  4373. end
  4374. end
  4375. else
  4376. end
  4377. end
  4378. lastanimpose = animpose
  4379. if Debounces.NoIdl == false then
  4380. if animpose == "Idle" then
  4381. change = 0.5
  4382. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-10),math.rad(-10),math.rad(14+2*math.cos(sine/10))), 0.4)
  4383. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-20),math.rad(6),math.rad(-10-2*math.cos(sine/10))), 0.4)
  4384. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/10)),math.rad(20),0), 0.2)
  4385. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  4386. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.16*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-20), math.rad(0)), 0.05)
  4387. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0-0.1*math.cos(sine/10), -0.55) * CFrame.Angles(math.rad(-10+1*math.cos(sine/10)), math.rad(10), math.rad(-0-2*math.cos(sine/10))), 0.4)
  4388. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1-0.1*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-10), math.rad(0+2*math.cos(sine/10))), 0.4)
  4389. elseif animpose == "Walking" then
  4390. change = 1
  4391. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4392. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4393. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4394. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4395. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4396. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4397. elseif animpose == "Running" then
  4398. change = 1
  4399. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  4400. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  4401. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  4402. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  4403. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  4404. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  4405. end
  4406. end
  4407. end)
  4408.  
  4409. hum.MaxHealth = math.huge
  4410. wait(3)
  4411. hum.Health = math.huge
  4412.  
  4413.  
  4414. spawn(function()
  4415.     while wait(2)
  4416.          do
  4417.         GroundWave3()  
  4418.     end
  4419. end)
  4420.  
  4421.  
  4422. while true do --Loop
  4423.     wait(0.04)
  4424. part2.Texture = "http://www.roblox.com/asset/?id=358965396" --Insert decal's first texture
  4425. part2.Texture = "http://www.roblox.com/asset/?id=358965513" --second texture
  4426. wait(0.04) --wait 1 second, you can change this and make it different for every one
  4427. part2.Texture = "http://www.roblox.com/asset/?id=358965632"
  4428. wait(0.04)
  4429. part2.Texture = "http://www.roblox.com/asset/?id=358965664"
  4430. wait(0.04)
  4431. end
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