coding_giants

l15 - PaddleScript

Mar 26th, 2024
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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4.  
  5. public class PaddleScript : MonoBehaviour
  6. {
  7.     //paddle speed
  8.     public float speed = 5f;
  9.  
  10.     void Update()
  11.     {
  12.         Move();
  13.     }
  14.  
  15.     //movement function
  16.     void Move()
  17.     {
  18.         //Getting information from left-right arrows or a-d keys to see which way we should move
  19.         //GetAxisRaw returns only -1, 0, or 1 so our speed is constant
  20.         float x = Input.GetAxisRaw("Horizontal");
  21.  
  22.         //Calculating speed, direction and elapsed time between frames
  23.         float speddDir = x * speed * Time.deltaTime;
  24.  
  25.         //changing the position of our paddle
  26.         transform.position += new Vector3(speddDir, 0, 0);
  27.  
  28.     }
  29. }
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