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llSetPrimMediaParams

Apr 7th, 2025
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  1. Generated from: https://wiki.secondlife.com/wiki/LlSetPrimMediaParams
  2.  
  3. Hello! To make the media displayed on a prim face automatically scale to fit the dimensions of that face, you need to use an LSL script inside the prim and utilize the `llSetPrimMediaParams` function.
  4.  
  5. The specific parameter you are looking for is `PRIM_MEDIA_AUTO_SCALE`. When this parameter is set to `TRUE`, it forces the media content (like your movie) to stretch or shrink to fill the entire texture area of the designated prim face, matching its aspect ratio.
  6.  
  7. Here's how you can use it in a simple script:
  8.  
  9. ```lsl
  10. // --- Script Start ---
  11.  
  12. default
  13. {
  14. state_entry()
  15. {
  16. // --- Configuration ---
  17. // Replace 'your_face_number' with the actual face index you want the media on.
  18. // You can find the face number in the Edit window -> Texture tab.
  19. // Common faces are 0 for simple cubes, but check for complex prims.
  20. integer media_face = 0; // <-- CHANGE THIS to the correct face number
  21.  
  22. // --- Set Media Parameters ---
  23. // This list sets the AUTO_SCALE parameter to TRUE (1).
  24. list media_params = [ PRIM_MEDIA_AUTO_SCALE, TRUE ];
  25.  
  26. // Apply the settings to the specified face
  27. llSetPrimMediaParams(media_face, media_params);
  28.  
  29. // Optional: You might also want to set other parameters like the URL here.
  30. // For example:
  31. // list more_params = [
  32. // PRIM_MEDIA_AUTO_SCALE, TRUE,
  33. // PRIM_MEDIA_CURRENT_URL, "http://your_movie_url.com",
  34. // PRIM_MEDIA_AUTO_PLAY, TRUE
  35. // ];
  36. // llSetPrimMediaParams(media_face, more_params);
  37. }
  38.  
  39. // Optional: Add a touch event to easily reset or change media if needed
  40. touch_start(integer total_number)
  41. {
  42. // You could re-apply settings or change the URL on touch
  43. state_entry(); // Re-run the state_entry logic as a simple example
  44. }
  45. }
  46.  
  47. // --- Script End ---
  48. ```
  49.  
  50. **How to use this script:**
  51.  
  52. 1. Create a new script inside the prim where you want to display the media (Content tab -> New Script).
  53. 2. Copy and paste the code above into the script window.
  54. 3. **Crucially, change the value of `media_face`** to the correct number for the face you are using. You can find this number by editing the prim, going to the "Texture" tab, and selecting the specific face; its number will be shown.
  55. 4. Save the script.
  56.  
  57. Once the script is saved and running, it should apply the `PRIM_MEDIA_AUTO_SCALE` setting, and the media should automatically resize to fit the prim face without requiring you to scroll.
  58.  
  59. **Important Notes:**
  60.  
  61. * The `PRIM_MEDIA_AUTO_SCALE` parameter scales the *content* to fit the *texture space* on the prim face.
  62. * The parameters `PRIM_MEDIA_WIDTH_PIXELS` and `PRIM_MEDIA_HEIGHT_PIXELS` control the *resolution* (in pixels) of the media surface itself, not the automatic fitting to the prim's shape. While they can influence quality, `PRIM_MEDIA_AUTO_SCALE` is the setting that directly addresses your aspect ratio fitting problem.
  63. * Make sure the texture on the face itself is aligned properly (e.g., covering the whole face). You can adjust texture repeats and offsets in the Edit -> Texture tab if needed, although `PRIM_MEDIA_AUTO_SCALE` usually handles the content scaling correctly regardless of texture repeats, as it scales to the *entire* face area designated for media.
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