Advertisement
Guest User

Alice

a guest
Feb 6th, 2018
458
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 468.78 KB | None | 0 0
  1. wait(2)
  2. print("R IS TO KICK")
  3. print("E IS TO DOUBLE SHOT")
  4. print("M IS TO EQUIP KNIVES")
  5. print("K TO GO DEMON MODE")
  6. print("----------KNIVES MOVES---------")
  7. print("MAKE SURE YOU LOCKON TO SOMEONE, E IS TO THROW KNIVES")
  8. print("Clicking is to combo with knives")
  9. print("When having knives equipped you wont be able to use your weapon moves")
  10. wait(0.016666666666666666)
  11. Effects = {}
  12. local Player = game.Players.localPlayer
  13. local Character = Player.Character
  14. local Humanoid = Character.Humanoid
  15. local timestop = false
  16. local LOL = false
  17. local ST = "Normal"
  18. local ZZ = false
  19. local D = false
  20. local WZA = false
  21. local auras = {}
  22. local Mouse = Player:GetMouse()
  23. local LeftArm = Character["Left Arm"]
  24. local RightArm = Character["Right Arm"]
  25. local LeftLeg = Character["Left Leg"]
  26. local RightLeg = Character["Right Leg"]
  27. local Head = Character.Head
  28. local Torso = Character.Torso
  29. local Camera = game.Workspace.CurrentCamera
  30. local RootPart = Character.HumanoidRootPart
  31. local RootJoint = RootPart.RootJoint
  32. local attack = false
  33. local Anim = "Idle"
  34. local attacktype = 1
  35. local delays = false
  36. local play = true
  37. local targetted
  38. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  39. local velocity = RootPart.Velocity.y
  40. local sine = 0
  41. local change = 1
  42. local doe = 0
  43. local Create = LoadLibrary("RbxUtility").Create
  44. Humanoid.WalkSpeed = 10
  45. local LOLMATEOK = Create("Model")({
  46. Parent = Character,
  47. Name = "WeaponModelZ"
  48. })
  49. local m = Create("Model")({
  50. Parent = Character,
  51. Name = "WeaponModel"
  52. })
  53. Character.Shirt.ShirtTemplate = "rbxassetid://293378384"
  54. Character.Pants.PantsTemplate = "rbxassetid://358572814"
  55. Character.Shirt.ShirtTemplate = "rbxassetid://293378384"
  56. Character.Head.face.Texture = "rbxassetid://398671601"
  57. function New(Object, Parent, Name, Data)
  58. local Object = Instance.new(Object)
  59. for Index, Value in pairs(Data or {}) do
  60. Object[Index] = Value
  61. end
  62. Object.Parent = Parent
  63. Object.Name = Name
  64. return Object
  65. end
  66. function Expld(rad, pos)
  67. local ex = Instance.new("Explosion", game.Workspace)
  68. ex.BlastRadius = rad
  69. ex.BlastPressure = 0
  70. ex.Position = pos
  71. ex.Visible = false
  72. ex.Hit:connect(function(hit)
  73. if hit.Parent ~= Character and hit.Parent:FindFirstChild("Humanoid") ~= nil then
  74. hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - rad
  75. end
  76. end)
  77. end
  78. function LoadSnd(id, loop, vol, pit)
  79. local snd = New("Sound", Character, "Sound", {
  80. SoundId = "rbxassetid://" .. id,
  81. Looped = loop,
  82. Volume = vol,
  83. Pitch = pit
  84. })
  85. return snd
  86. end
  87. TeleSnd = LoadSnd(743521656, false, 1, 1)
  88. LOL = false
  89. function LEL()
  90. if LOL == true then
  91. while true do
  92. swait()
  93. coroutine.resume(coroutine.create(function()
  94. for i = 1, 1 do
  95. do
  96. local Random = math.random(-5, 5)
  97. local Random2 = math.random(-5, 5)
  98. local Random3 = math.random(-5, 5)
  99. local H = Instance.new("Part", Character)
  100. H.Size = Vector3.new(1, 1, 1)
  101. H.Material = "Neon"
  102. H.BrickColor = BrickColor.new("Really black")
  103. H.CanCollide = false
  104. H.Anchored = true
  105. H.CFrame = Character.Torso.CFrame * CFrame.new(Random, Random2, Random3)
  106. local H2 = Instance.new("SpecialMesh", H)
  107. H2.MeshType = "Brick"
  108. coroutine.resume(coroutine.create(function()
  109. for i = 1, 50 do
  110. H.Transparency = H.Transparency + 0.09
  111. wait(2)
  112. end
  113. H:remove()
  114. end))
  115. wait(0.05)
  116. H:remove()
  117. end
  118. end
  119. end))
  120. end
  121. end
  122. end
  123. CV = "Maroon"
  124. p = game.Players.LocalPlayer
  125. char = p.Character
  126. txt = Instance.new("BillboardGui", Character)
  127. txt.Adornee = Character.Head
  128. txt.Name = "_status"
  129. txt.Size = UDim2.new(2, 0, 1.2, 0)
  130. txt.StudsOffset = Vector3.new(-9, 8, 0)
  131. local text = Instance.new("TextLabel", txt)
  132. text.Size = UDim2.new(10, 0, 7, 0)
  133. text.FontSize = "Size24"
  134. text.TextScaled = true
  135. text.TextTransparency = 0
  136. text.BackgroundTransparency = 1
  137. text.TextTransparency = 0
  138. text.TextStrokeTransparency = 0
  139. text.Font = "Bodoni"
  140. text.TextStrokeColor3 = Color3.new(255, 0, 0)
  141. text.TextColor3 = Color3.new(0, 0, 0)
  142. text.Text = "Alice ((Psychopath))"
  143. v = Instance.new("Part")
  144. v.Name = "ColorBrick"
  145. v.Parent = Player.Character
  146. v.FormFactor = "Symmetric"
  147. v.Anchored = true
  148. v.CanCollide = false
  149. v.BottomSurface = "Smooth"
  150. v.TopSurface = "Smooth"
  151. v.Size = Vector3.new(10, 5, 3)
  152. v.Transparency = 1
  153. v.CFrame = Character.Torso.CFrame
  154. v.BrickColor = BrickColor.new(CV)
  155. v.Transparency = 1
  156. v.Shape = "Block"
  157. local torsmesh = Instance.new("CharacterMesh", Character)
  158. torsmesh.BodyPart = "Torso"
  159. torsmesh.MeshId = "48112070"
  160. Reaper2 = Instance.new("Model")
  161. Reaper2.Parent = Player.Character
  162. Reaper2.Name = "Reaper2"
  163. PartAZD = Instance.new("Part", Character)
  164. PartAZD.BrickColor = BrickColor.new("Bright red")
  165. PartAZD.Size = Vector3.new(1, 1, 1)
  166. PartAZD.CanCollide = false
  167. PartAZD.Material = "Neon"
  168. local M = Instance.new("SpecialMesh", PartAZD)
  169. M.MeshId = "rbxassetid://430440803"
  170. M.Scale = Vector3.new(0.0067, 0.0067, 0.0067)
  171. local Part2 = Instance.new("Weld", PartAZD)
  172. Part2.Part0 = Character.Head
  173. Part2.Part1 = PartAZD
  174. Part2.C0 = CFrame.new(0, -1.1, 0) * CFrame.Angles(0, 1.55, 0)
  175. local p = Instance.new("Part", Character)
  176. p.Name = "Ears"
  177. p.BrickColor = BrickColor.new("White")
  178. p.Size = Vector3.new(3, 3, 3)
  179. p.BottomSurface = 0
  180. p.CanCollide = false
  181. p.TopSurface = 0
  182. p.Position = Character.Head.Position
  183. local pweld = Instance.new("Weld", p)
  184. pweld.Part0 = Character.Head
  185. pweld.Part1 = p
  186. pweld.C0 = CFrame.new(0, 0.7, 0)
  187. pweld.C0 = pweld.C0 * CFrame.fromEulerAnglesXYZ(math.rad(180), 0, math.rad(180))
  188. local earmesh = Instance.new("SpecialMesh", p)
  189. earmesh.MeshType = "FileMesh"
  190. earmesh.MeshId = "http://www.roblox.com/asset/?id="
  191. earmesh.Scale = Vector3.new(1.1, 1.5, 3)
  192. game.Lighting.TimeOfDay = 0
  193. for i, v in pairs(Character:children()) do
  194. if v:IsA("Hat") then
  195. v:Destroy()
  196. end
  197. end
  198. for i, v in pairs(Character:children()) do
  199. if v:IsA("Accessory") then
  200. v:Destroy()
  201. end
  202. end
  203. for i, v in pairs(Character:children()) do
  204. if v:IsA("Hair") then
  205. v:Destroy()
  206. end
  207. end
  208. Humanoid.Animator.Parent = nil
  209. Character.Animate.Parent = nil
  210. local function newMotor(part0, part1, c0, c1)
  211. local w = Create("Motor")({
  212. Parent = part0,
  213. Part0 = part0,
  214. Part1 = part1,
  215. C0 = c0,
  216. C1 = c1
  217. })
  218. return w
  219. end
  220. function clerp(a, b, t)
  221. return a:lerp(b, t)
  222. end
  223. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  224. NeckCF = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  225. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  226. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  227. local RH = newMotor(Torso, RightLeg, CFrame.new(0.5, -2, 0), CFrame.new(0, 0, 0))
  228. local LH = newMotor(Torso, LeftLeg, CFrame.new(-0.5, -2, 0), CFrame.new(0, 0, 0))
  229. RootJoint.C1 = CFrame.new(0, 0, 0)
  230. RootJoint.C0 = CFrame.new(0, 0, 0)
  231. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  232. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  233. local rarmc1 = RW.C1
  234. local larmc1 = LW.C1
  235. local rlegc1 = RH.C1
  236. local llegc1 = LH.C1
  237. local resetc1 = false
  238. function PlayAnimationFromTable(table, speed, bool)
  239. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  240. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  241. RW.C0 = clerp(RW.C0, table[3], speed)
  242. LW.C0 = clerp(LW.C0, table[4], speed)
  243. RH.C0 = clerp(RH.C0, table[5], speed)
  244. LH.C0 = clerp(LH.C0, table[6], speed)
  245. if bool == true and resetc1 == false then
  246. resetc1 = true
  247. RootJoint.C1 = RootJoint.C1
  248. Torso.Neck.C1 = Torso.Neck.C1
  249. RW.C1 = rarmc1
  250. LW.C1 = larmc1
  251. RH.C1 = rlegc1
  252. LH.C1 = llegc1
  253. end
  254. end
  255. ArtificialHB = Create("BindableEvent", script)({Parent = script, Name = "Heartbeat"})
  256. script:WaitForChild("Heartbeat")
  257. frame = 0.03333333333333333
  258. tf = 0
  259. allowframeloss = false
  260. tossremainder = false
  261. lastframe = tick()
  262. script.Heartbeat:Fire()
  263. game:GetService("RunService").Heartbeat:connect(function(s, p)
  264. tf = tf + s
  265. if tf >= frame then
  266. if allowframeloss then
  267. script.Heartbeat:Fire()
  268. lastframe = tick()
  269. else
  270. for i = 1, math.floor(tf / frame) do
  271. script.Heartbeat:Fire()
  272. end
  273. lastframe = tick()
  274. end
  275. if tossremainder then
  276. tf = 0
  277. else
  278. tf = tf - frame * math.floor(tf / frame)
  279. end
  280. end
  281. end)
  282. function swait(num)
  283. if num == 0 or num == nil then
  284. ArtificialHB.Event:wait()
  285. else
  286. for i = 0, num do
  287. ArtificialHB.Event:wait()
  288. end
  289. end
  290. end
  291. function RemoveOutlines(part)
  292. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  293. end
  294. CFuncs = {
  295. Part = {
  296. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  297. local Part = Create("Part")({
  298. Parent = Parent,
  299. Reflectance = Reflectance,
  300. Transparency = Transparency,
  301. CanCollide = false,
  302. Locked = true,
  303. BrickColor = BrickColor.new(tostring(BColor)),
  304. Name = Name,
  305. Size = Size,
  306. Material = Material
  307. })
  308. RemoveOutlines(Part)
  309. return Part
  310. end
  311. },
  312. Mesh = {
  313. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  314. local Msh = Create(Mesh)({
  315. Parent = Part,
  316. Offset = OffSet,
  317. Scale = Scale
  318. })
  319. if Mesh == "SpecialMesh" then
  320. Msh.MeshType = MeshType
  321. Msh.MeshId = MeshId
  322. end
  323. return Msh
  324. end
  325. },
  326. Mesh = {
  327. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  328. local Msh = Create(Mesh)({
  329. Parent = Part,
  330. Offset = OffSet,
  331. Scale = Scale
  332. })
  333. if Mesh == "SpecialMesh" then
  334. Msh.MeshType = MeshType
  335. Msh.MeshId = MeshId
  336. end
  337. return Msh
  338. end
  339. },
  340. Weld = {
  341. Create = function(Parent, Part0, Part1, C0, C1)
  342. local Weld = Create("Weld")({
  343. Parent = Parent,
  344. Part0 = Part0,
  345. Part1 = Part1,
  346. C0 = C0,
  347. C1 = C1
  348. })
  349. return Weld
  350. end
  351. },
  352. Sound = {
  353. Create = function(id, par, vol, pit)
  354. coroutine.resume(coroutine.create(function()
  355. local S = Create("Sound")({
  356. Volume = vol,
  357. Pitch = pit or 1,
  358. SoundId = id,
  359. Parent = par or workspace
  360. })
  361. wait()
  362. S:play()
  363. game:GetService("Debris"):AddItem(S, 6)
  364. end))
  365. end
  366. },
  367. ParticleEmitter = {
  368. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  369. local fp = Create("ParticleEmitter")({
  370. Parent = Parent,
  371. Color = ColorSequence.new(Color1, Color2),
  372. LightEmission = LightEmission,
  373. Size = Size,
  374. Texture = Texture,
  375. Transparency = Transparency,
  376. ZOffset = ZOffset,
  377. Acceleration = Accel,
  378. Drag = Drag,
  379. LockedToPart = LockedToPart,
  380. VelocityInheritance = VelocityInheritance,
  381. EmissionDirection = EmissionDirection,
  382. Enabled = Enabled,
  383. Lifetime = LifeTime,
  384. Rate = Rate,
  385. Rotation = Rotation,
  386. RotSpeed = RotSpeed,
  387. Speed = Speed,
  388. VelocitySpread = VelocitySpread
  389. })
  390. return fp
  391. end
  392. },
  393. CreateTemplate = {}
  394. }
  395. function New(Object, Parent, Name, Data)
  396. local Object = Instance.new(Object)
  397. for Index, Value in pairs(Data or {}) do
  398. Object[Index] = Value
  399. end
  400. Object.Parent = Parent
  401. Object.Name = Name
  402. return Object
  403. end
  404. ShadowHead = New("Part", Character, "ShadowHead", {
  405. CanCollide = false,
  406. BrickColor = BrickColor.new("Really black"),
  407. Size = Vector3.new(1.20000005, 0.600000024, 1),
  408. CFrame = CFrame.new(68.5999985, 0.700013041, 9.89999962, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  409. Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  410. })
  411. Mesh = New("SpecialMesh", ShadowHead, "Mesh", {
  412. Scale = Vector3.new(1.25999999, 1.5, 1.25999999)
  413. })
  414. Weld = New("Weld", ShadowHead, "mot", {
  415. Part0 = ShadowHead,
  416. Part1 = Character.Head,
  417. C1 = CFrame.new(0, 0.200000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  418. })
  419. Knifu = New("Model", Character, "Knifu", {})
  420. Handle222 = New("Part", Knifu, "Handle222", {
  421. BrickColor = BrickColor.new("Black"),
  422. Material = Enum.Material.SmoothPlastic,
  423. Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),
  424. CFrame = CFrame.new(54.1000023, 0.6000067, 26.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  425. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  426. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  427. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  428. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  429. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  430. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  431. Color = Color3.new(0.105882, 0.164706, 0.207843)
  432. })
  433. Mesh = New("CylinderMesh", Handle222, "Mesh", {})
  434. KWeld = New("ManualWeld", Handle222, "Weld", {
  435. Part0 = Handle222,
  436. Part1 = Character.Torso,
  437. C0 = CFrame.new(0.5, 0.8, 0) * CFrame.Angles(0, -1.55, -1),
  438. C1 = CFrame.new(0, 0, 0)
  439. })
  440. Hitbox = New("Part", Knifu, "Hitbox", {
  441. Transparency = 1,
  442. Transparency = 1,
  443. Size = Vector3.new(0.200000003, 1.4000001, 0.400000006),
  444. CFrame = CFrame.new(54.1000023, 0.6000067, 27.6000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  445. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  446. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  447. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  448. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  449. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  450. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  451. })
  452. Weld = New("ManualWeld", Hitbox, "Weld", {
  453. Part0 = Hitbox,
  454. Part1 = Handle222,
  455. C1 = CFrame.new(0, 1.20000052, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  456. })
  457. Part = New("Part", Knifu, "Part", {
  458. BrickColor = BrickColor.new("Black"),
  459. Material = Enum.Material.SmoothPlastic,
  460. Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
  461. CFrame = CFrame.new(54.1000023, 0.6000067, 26.2000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  462. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  463. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  464. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  465. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  466. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  467. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  468. Color = Color3.new(0.105882, 0.164706, 0.207843)
  469. })
  470. Mesh = New("SpecialMesh", Part, "Mesh", {
  471. Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005)
  472. })
  473. Weld = New("ManualWeld", Part, "Weld", {
  474. Part0 = Part,
  475. Part1 = Handle222,
  476. C1 = CFrame.new(0, -0.199999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  477. })
  478. Part = New("Part", Knifu, "Part", {
  479. BrickColor = BrickColor.new("Black"),
  480. Material = Enum.Material.SmoothPlastic,
  481. Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
  482. CFrame = CFrame.new(54.1000023, 0.6000067, 26.8000031, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  483. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  484. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  485. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  486. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  487. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  488. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  489. Color = Color3.new(0.105882, 0.164706, 0.207843)
  490. })
  491. Mesh = New("SpecialMesh", Part, "Mesh", {
  492. Scale = Vector3.new(1.5, 1.20000005, 1.5)
  493. })
  494. Weld = New("ManualWeld", Part, "Weld", {
  495. Part0 = Part,
  496. Part1 = Handle222,
  497. C1 = CFrame.new(0, 0.400000334, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  498. })
  499. Part = New("Part", Knifu, "Part", {
  500. BrickColor = BrickColor.new("Black"),
  501. Material = Enum.Material.SmoothPlastic,
  502. Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
  503. CFrame = CFrame.new(54.1000023, 0.800005555, 26.8000031, -1, 0, 0, 0, 0, -1, 0, -1, 0),
  504. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  505. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  506. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  507. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  508. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  509. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  510. Color = Color3.new(0.105882, 0.164706, 0.207843)
  511. })
  512. Mesh = New("SpecialMesh", Part, "Mesh", {
  513. Scale = Vector3.new(1, 1, 1.20000005),
  514. MeshType = Enum.MeshType.Wedge
  515. })
  516. Weld = New("ManualWeld", Part, "Weld", {
  517. Part0 = Part,
  518. Part1 = Handle222,
  519. C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),
  520. C1 = CFrame.new(0, 0.400000095, 0.199998856, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  521. })
  522. Part = New("Part", Knifu, "Part", {
  523. BrickColor = BrickColor.new("Black"),
  524. Material = Enum.Material.SmoothPlastic,
  525. Size = Vector3.new(0.200000003, 0.200000003, 0.400000036),
  526. CFrame = CFrame.new(54.1000023, 0.400004029, 26.8000031, 1, 0, 0, 0, 0, 1, 0, -1, 0),
  527. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  528. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  529. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  530. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  531. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  532. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  533. Color = Color3.new(0.105882, 0.164706, 0.207843)
  534. })
  535. Mesh = New("SpecialMesh", Part, "Mesh", {
  536. Scale = Vector3.new(1, 1, 1.20000005),
  537. MeshType = Enum.MeshType.Wedge
  538. })
  539. Weld = New("ManualWeld", Part, "Weld", {
  540. Part0 = Part,
  541. Part1 = Handle222,
  542. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),
  543. C1 = CFrame.new(0, 0.400000095, -0.20000267, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  544. })
  545. Part = New("Part", Knifu, "Part", {
  546. Material = Enum.Material.SmoothPlastic,
  547. Reflectance = 0.20000000298023,
  548. Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),
  549. CFrame = CFrame.new(54.1000023, 0.500006318, 27.2000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  550. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  551. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  552. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  553. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  554. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  555. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  556. })
  557. Mesh = New("BlockMesh", Part, "Mesh", {
  558. Scale = Vector3.new(0.400000006, 1, 1)
  559. })
  560. Weld = New("ManualWeld", Part, "Weld", {
  561. Part0 = Part,
  562. Part1 = Handle222,
  563. C1 = CFrame.new(0, 0.800000429, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  564. })
  565. BloodPart = New("Part", Knifu, "BloodPart", {
  566. BrickColor = BrickColor.new("Crimson"),
  567. Material = Enum.Material.SmoothPlastic,
  568. Size = Vector3.new(0.200000003, 0.399999946, 0.400000036),
  569. CFrame = CFrame.new(54.1000023, 0.600008607, 28.1000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  570. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  571. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  572. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  573. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  574. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  575. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  576. Color = Color3.new(0.592157, 0, 0)
  577. })
  578. Mesh = New("SpecialMesh", BloodPart, "Mesh", {
  579. Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),
  580. MeshType = Enum.MeshType.Wedge
  581. })
  582. Weld = New("ManualWeld", BloodPart, "Weld", {
  583. Part0 = BloodPart,
  584. Part1 = Handle222,
  585. C1 = CFrame.new(0, 1.70000005, 1.90734863E-6, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  586. })
  587. Part = New("Part", Knifu, "Part", {
  588. Material = Enum.Material.SmoothPlastic,
  589. Reflectance = 0.20000000298023,
  590. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  591. CFrame = CFrame.new(54.1000023, 0.700007081, 27.8000031, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  592. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  593. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  594. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  595. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  596. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  597. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  598. })
  599. Mesh = New("BlockMesh", Part, "Mesh", {
  600. Scale = Vector3.new(0.400000006, 1, 1)
  601. })
  602. Weld = New("ManualWeld", Part, "Weld", {
  603. Part0 = Part,
  604. Part1 = Handle222,
  605. C1 = CFrame.new(0, 1.40000057, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  606. })
  607. Part = New("Part", Knifu, "Part", {
  608. Material = Enum.Material.SmoothPlastic,
  609. Reflectance = 0.20000000298023,
  610. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  611. CFrame = CFrame.new(54.1000023, 0.700008988, 27.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0),
  612. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  613. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  614. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  615. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  616. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  617. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  618. })
  619. Mesh = New("SpecialMesh", Part, "Mesh", {
  620. Offset = Vector3.new(0, -0.0500000007, -0.0500000007),
  621. Scale = Vector3.new(0.400000006, 0.5, 0.5),
  622. MeshType = Enum.MeshType.Wedge
  623. })
  624. Weld = New("ManualWeld", Part, "Weld", {
  625. Part0 = Part,
  626. Part1 = Handle222,
  627. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
  628. C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  629. })
  630. Part = New("Part", Knifu, "Part", {
  631. Material = Enum.Material.SmoothPlastic,
  632. Reflectance = 0.20000000298023,
  633. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  634. CFrame = CFrame.new(54.1000023, 0.700008988, 27.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0),
  635. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  636. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  637. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  638. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  639. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  640. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  641. })
  642. Mesh = New("SpecialMesh", Part, "Mesh", {
  643. Offset = Vector3.new(0, 0.0500000007, -0.0500000007),
  644. Scale = Vector3.new(0.400000006, 0.5, 0.5),
  645. MeshType = Enum.MeshType.Wedge
  646. })
  647. Weld = New("ManualWeld", Part, "Weld", {
  648. Part0 = Part,
  649. Part1 = Handle222,
  650. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
  651. C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  652. })
  653. Part = New("Part", Knifu, "Part", {
  654. Material = Enum.Material.SmoothPlastic,
  655. Reflectance = 0.20000000298023,
  656. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  657. CFrame = CFrame.new(54.1000023, 0.700008988, 27.2000027, 1, 0, 0, 0, 0, -1, 0, 1, 0),
  658. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  659. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  660. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  661. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  662. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  663. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  664. })
  665. Mesh = New("SpecialMesh", Part, "Mesh", {
  666. Offset = Vector3.new(0, -0.0500000007, -0.0500000007),
  667. Scale = Vector3.new(0.400000006, 0.5, 0.5),
  668. MeshType = Enum.MeshType.Wedge
  669. })
  670. Weld = New("ManualWeld", Part, "Weld", {
  671. Part0 = Part,
  672. Part1 = Handle222,
  673. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
  674. C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  675. })
  676. Part = New("Part", Knifu, "Part", {
  677. Material = Enum.Material.SmoothPlastic,
  678. Reflectance = 0.20000000298023,
  679. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  680. CFrame = CFrame.new(54.1000023, 0.700008988, 27.2000027, 1, 0, 0, 0, 0, -1, 0, 1, 0),
  681. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  682. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  683. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  684. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  685. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  686. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  687. })
  688. Mesh = New("SpecialMesh", Part, "Mesh", {
  689. Offset = Vector3.new(0, 0.0500000007, -0.0500000007),
  690. Scale = Vector3.new(0.400000006, 0.5, 0.5),
  691. MeshType = Enum.MeshType.Wedge
  692. })
  693. Weld = New("ManualWeld", Part, "Weld", {
  694. Part0 = Part,
  695. Part1 = Handle222,
  696. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
  697. C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  698. })
  699. Part = New("Part", Knifu, "Part", {
  700. Material = Enum.Material.SmoothPlastic,
  701. Reflectance = 0.20000000298023,
  702. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  703. CFrame = CFrame.new(54.1000023, 0.700008988, 27.4000034, 1, 0, 0, 0, 0, -1, 0, 1, 0),
  704. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  705. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  706. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  707. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  708. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  709. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  710. })
  711. Mesh = New("SpecialMesh", Part, "Mesh", {
  712. Offset = Vector3.new(0, 0.0500000007, -0.0500000007),
  713. Scale = Vector3.new(0.400000006, 0.5, 0.5),
  714. MeshType = Enum.MeshType.Wedge
  715. })
  716. Weld = New("ManualWeld", Part, "Weld", {
  717. Part0 = Part,
  718. Part1 = Handle222,
  719. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
  720. C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  721. })
  722. Part = New("Part", Knifu, "Part", {
  723. Material = Enum.Material.SmoothPlastic,
  724. Reflectance = 0.20000000298023,
  725. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  726. CFrame = CFrame.new(54.1000023, 0.700008988, 27.4000034, 1, 0, 0, 0, 0, -1, 0, 1, 0),
  727. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  728. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  729. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  730. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  731. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  732. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  733. })
  734. Mesh = New("SpecialMesh", Part, "Mesh", {
  735. Offset = Vector3.new(0, -0.0500000007, -0.0500000007),
  736. Scale = Vector3.new(0.400000006, 0.5, 0.5),
  737. MeshType = Enum.MeshType.Wedge
  738. })
  739. Weld = New("ManualWeld", Part, "Weld", {
  740. Part0 = Part,
  741. Part1 = Handle222,
  742. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
  743. C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  744. })
  745. Part = New("Part", Knifu, "Part", {
  746. Material = Enum.Material.SmoothPlastic,
  747. Reflectance = 0.20000000298023,
  748. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  749. CFrame = CFrame.new(54.1000023, 0.700008988, 27.6000042, 1, 0, 0, 0, 0, -1, 0, 1, 0),
  750. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  751. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  752. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  753. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  754. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  755. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  756. })
  757. Mesh = New("SpecialMesh", Part, "Mesh", {
  758. Offset = Vector3.new(0, -0.0500000007, -0.0500000007),
  759. Scale = Vector3.new(0.400000006, 0.5, 0.5),
  760. MeshType = Enum.MeshType.Wedge
  761. })
  762. Weld = New("ManualWeld", Part, "Weld", {
  763. Part0 = Part,
  764. Part1 = Handle222,
  765. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
  766. C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  767. })
  768. Part = New("Part", Knifu, "Part", {
  769. Material = Enum.Material.SmoothPlastic,
  770. Reflectance = 0.20000000298023,
  771. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  772. CFrame = CFrame.new(54.1000023, 0.700008988, 27.6000042, 1, 0, 0, 0, 0, -1, 0, 1, 0),
  773. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  774. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  775. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  776. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  777. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  778. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  779. })
  780. Mesh = New("SpecialMesh", Part, "Mesh", {
  781. Offset = Vector3.new(0, 0.0500000007, -0.0500000007),
  782. Scale = Vector3.new(0.400000006, 0.5, 0.5),
  783. MeshType = Enum.MeshType.Wedge
  784. })
  785. Weld = New("ManualWeld", Part, "Weld", {
  786. Part0 = Part,
  787. Part1 = Handle222,
  788. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
  789. C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  790. })
  791. Part = New("Part", Knifu, "Part", {
  792. Material = Enum.Material.SmoothPlastic,
  793. Reflectance = 0.20000000298023,
  794. Size = Vector3.new(0.200000003, 1, 0.200000003),
  795. CFrame = CFrame.new(54.1000023, 0.700007081, 27.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  796. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  797. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  798. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  799. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  800. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  801. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  802. })
  803. Mesh = New("BlockMesh", Part, "Mesh", {
  804. Offset = Vector3.new(0, 0, -0.0500000007),
  805. Scale = Vector3.new(0.400000006, 1, 0.5)
  806. })
  807. Weld = New("ManualWeld", Part, "Weld", {
  808. Part0 = Part,
  809. Part1 = Handle222,
  810. C1 = CFrame.new(0, 1.00000048, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  811. })
  812. Part = New("Part", Knifu, "Part", {
  813. BrickColor = BrickColor.new("Black"),
  814. Material = Enum.Material.SmoothPlastic,
  815. Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
  816. CFrame = CFrame.new(54.1000023, 0.6000067, 26.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  817. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  818. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  819. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  820. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  821. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  822. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  823. Color = Color3.new(0.105882, 0.164706, 0.207843)
  824. })
  825. Mesh = New("SpecialMesh", Part, "Mesh", {
  826. Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005)
  827. })
  828. Weld = New("ManualWeld", Part, "Weld", {
  829. Part0 = Part,
  830. Part1 = Handle222,
  831. C1 = CFrame.new(0, 2.38418579E-7, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  832. })
  833. Part = New("Part", Knifu, "Part", {
  834. BrickColor = BrickColor.new("Black"),
  835. Material = Enum.Material.SmoothPlastic,
  836. Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
  837. CFrame = CFrame.new(54.1000023, 0.6000067, 26.6000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  838. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  839. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  840. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  841. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  842. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  843. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  844. Color = Color3.new(0.105882, 0.164706, 0.207843)
  845. })
  846. Mesh = New("SpecialMesh", Part, "Mesh", {
  847. Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005)
  848. })
  849. Weld = New("ManualWeld", Part, "Weld", {
  850. Part0 = Part,
  851. Part1 = Handle222,
  852. C1 = CFrame.new(0, 0.200000286, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  853. })
  854. Blood2Part = New("Part", Knifu, "Blood2Part", {
  855. BrickColor = BrickColor.new("Crimson"),
  856. Material = Enum.Material.SmoothPlastic,
  857. Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),
  858. CFrame = CFrame.new(54.1000023, 0.500006318, 27.7000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  859. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  860. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  861. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  862. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  863. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  864. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  865. Color = Color3.new(0.592157, 0, 0)
  866. })
  867. Mesh = New("BlockMesh", Blood2Part, "Mesh", {
  868. Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999)
  869. })
  870. Weld = New("ManualWeld", Blood2Part, "Weld", {
  871. Part0 = Blood2Part,
  872. Part1 = Handle222,
  873. C1 = CFrame.new(0, 1.30000043, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  874. })
  875. Part = New("Part", Knifu, "Part", {
  876. BrickColor = BrickColor.new("Crimson"),
  877. Material = Enum.Material.SmoothPlastic,
  878. Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),
  879. CFrame = CFrame.new(54.1000023, 0.700008988, 27.8000031, -1, 0, 0, 0, 0, -1, 0, -1, 0),
  880. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  881. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  882. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  883. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  884. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  885. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  886. Color = Color3.new(0.592157, 0, 0)
  887. })
  888. Mesh = New("SpecialMesh", Part, "Mesh", {
  889. Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),
  890. MeshType = Enum.MeshType.Wedge
  891. })
  892. Weld = New("ManualWeld", Part, "Weld", {
  893. Part0 = Part,
  894. Part1 = Handle222,
  895. C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),
  896. C1 = CFrame.new(0, 1.4000001, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  897. })
  898. Part = New("Part", Knifu, "Part", {
  899. BrickColor = BrickColor.new("Crimson"),
  900. Material = Enum.Material.SmoothPlastic,
  901. Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),
  902. CFrame = CFrame.new(54.1000023, 0.500008225, 27.4000034, -1, 0, 0, 0, 0, -1, 0, -1, 0),
  903. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  904. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  905. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  906. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  907. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  908. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  909. Color = Color3.new(0.592157, 0, 0)
  910. })
  911. Mesh = New("SpecialMesh", Part, "Mesh", {
  912. Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),
  913. MeshType = Enum.MeshType.Wedge
  914. })
  915. Weld = New("ManualWeld", Part, "Weld", {
  916. Part0 = Part,
  917. Part1 = Handle222,
  918. C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),
  919. C1 = CFrame.new(0, 1, -0.0999984741, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  920. })
  921. local p1mit = Instance.new("ParticleEmitter", Hitbox)
  922. p1mit.Texture = "rbxasset://textures/particles/fire_main.dds"
  923. p1mit.Color = ColorSequence.new({
  924. ColorSequenceKeypoint.new(0, Color3.new(0.6, 0, 0)),
  925. ColorSequenceKeypoint.new(1, Color3.new(0.6, 0, 0))
  926. })
  927. p1mit.Size = NumberSequence.new({
  928. NumberSequenceKeypoint.new(0, 1),
  929. NumberSequenceKeypoint.new(1, 0)
  930. })
  931. p1mit.Lifetime = NumberRange.new(2)
  932. p1mit.Rate = 100
  933. p1mit.Enabled = false
  934. p1mit.Acceleration = Vector3.new(0, -5, 0)
  935. p1mit.Rotation = NumberRange.new(0, 359)
  936. p1mit.Speed = NumberRange.new(0)
  937. local p2mit = Instance.new("ParticleEmitter", BloodPart)
  938. p2mit.Texture = "http://www.roblox.com/asset/?id=243132757"
  939. p2mit.Color = ColorSequence.new({
  940. ColorSequenceKeypoint.new(0, Color3.new(0.6, 0, 0)),
  941. ColorSequenceKeypoint.new(1, Color3.new(0.6, 0, 0))
  942. })
  943. p2mit.Size = NumberSequence.new({
  944. NumberSequenceKeypoint.new(0, 0.1),
  945. NumberSequenceKeypoint.new(1, 0.1)
  946. })
  947. p2mit.Lifetime = NumberRange.new(1)
  948. p2mit.Rate = 10
  949. p2mit.Acceleration = Vector3.new(0, -10, 0)
  950. p2mit.Speed = NumberRange.new(0)
  951. local p3mit = p2mit:Clone()
  952. p3mit.Parent = Blood2Part
  953. Knifu = New("Model", Character, "Knifu", {})
  954. Handle23 = New("Part", Knifu, "Handle23", {
  955. BrickColor = BrickColor.new("Black"),
  956. Material = Enum.Material.SmoothPlastic,
  957. Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),
  958. CFrame = CFrame.new(54.1000023, 0.6000067, 26.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  959. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  960. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  961. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  962. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  963. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  964. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  965. Color = Color3.new(0.105882, 0.164706, 0.207843)
  966. })
  967. Mesh = New("CylinderMesh", Handle23, "Mesh", {})
  968. KWeld2 = New("ManualWeld", Handle23, "Weld", {
  969. Part0 = Handle23,
  970. Part1 = Character.Torso,
  971. C0 = CFrame.new(-0.5, 0.8, 0) * CFrame.Angles(0, 1.55, 1),
  972. C1 = CFrame.new(0, 0, 0)
  973. })
  974. Hitbox = New("Part", Knifu, "Hitbox", {
  975. Transparency = 1,
  976. Transparency = 1,
  977. Size = Vector3.new(0.200000003, 1.4000001, 0.400000006),
  978. CFrame = CFrame.new(54.1000023, 0.6000067, 27.6000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  979. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  980. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  981. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  982. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  983. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  984. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  985. })
  986. Weld = New("ManualWeld", Hitbox, "Weld", {
  987. Part0 = Hitbox,
  988. Part1 = Handle23,
  989. C1 = CFrame.new(0, 1.20000052, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  990. })
  991. Part = New("Part", Knifu, "Part", {
  992. BrickColor = BrickColor.new("Black"),
  993. Material = Enum.Material.SmoothPlastic,
  994. Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
  995. CFrame = CFrame.new(54.1000023, 0.6000067, 26.2000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  996. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  997. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  998. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  999. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1000. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1001. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  1002. Color = Color3.new(0.105882, 0.164706, 0.207843)
  1003. })
  1004. Mesh = New("SpecialMesh", Part, "Mesh", {
  1005. Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005)
  1006. })
  1007. Weld = New("ManualWeld", Part, "Weld", {
  1008. Part0 = Part,
  1009. Part1 = Handle23,
  1010. C1 = CFrame.new(0, -0.199999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1011. })
  1012. Part = New("Part", Knifu, "Part", {
  1013. BrickColor = BrickColor.new("Black"),
  1014. Material = Enum.Material.SmoothPlastic,
  1015. Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
  1016. CFrame = CFrame.new(54.1000023, 0.6000067, 26.8000031, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  1017. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1018. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1019. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1020. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1021. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1022. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  1023. Color = Color3.new(0.105882, 0.164706, 0.207843)
  1024. })
  1025. Mesh = New("SpecialMesh", Part, "Mesh", {
  1026. Scale = Vector3.new(1.5, 1.20000005, 1.5)
  1027. })
  1028. Weld = New("ManualWeld", Part, "Weld", {
  1029. Part0 = Part,
  1030. Part1 = Handle23,
  1031. C1 = CFrame.new(0, 0.400000334, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1032. })
  1033. Part = New("Part", Knifu, "Part", {
  1034. BrickColor = BrickColor.new("Black"),
  1035. Material = Enum.Material.SmoothPlastic,
  1036. Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
  1037. CFrame = CFrame.new(54.1000023, 0.800005555, 26.8000031, -1, 0, 0, 0, 0, -1, 0, -1, 0),
  1038. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1039. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1040. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1041. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1042. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1043. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  1044. Color = Color3.new(0.105882, 0.164706, 0.207843)
  1045. })
  1046. Mesh = New("SpecialMesh", Part, "Mesh", {
  1047. Scale = Vector3.new(1, 1, 1.20000005),
  1048. MeshType = Enum.MeshType.Wedge
  1049. })
  1050. Weld = New("ManualWeld", Part, "Weld", {
  1051. Part0 = Part,
  1052. Part1 = Handle23,
  1053. C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),
  1054. C1 = CFrame.new(0, 0.400000095, 0.199998856, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1055. })
  1056. Part = New("Part", Knifu, "Part", {
  1057. BrickColor = BrickColor.new("Black"),
  1058. Material = Enum.Material.SmoothPlastic,
  1059. Size = Vector3.new(0.200000003, 0.200000003, 0.400000036),
  1060. CFrame = CFrame.new(54.1000023, 0.400004029, 26.8000031, 1, 0, 0, 0, 0, 1, 0, -1, 0),
  1061. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1062. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1063. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1064. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1065. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1066. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  1067. Color = Color3.new(0.105882, 0.164706, 0.207843)
  1068. })
  1069. Mesh = New("SpecialMesh", Part, "Mesh", {
  1070. Scale = Vector3.new(1, 1, 1.20000005),
  1071. MeshType = Enum.MeshType.Wedge
  1072. })
  1073. Weld = New("ManualWeld", Part, "Weld", {
  1074. Part0 = Part,
  1075. Part1 = Handle23,
  1076. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),
  1077. C1 = CFrame.new(0, 0.400000095, -0.20000267, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1078. })
  1079. Part = New("Part", Knifu, "Part", {
  1080. Material = Enum.Material.SmoothPlastic,
  1081. Reflectance = 0.20000000298023,
  1082. Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),
  1083. CFrame = CFrame.new(54.1000023, 0.500006318, 27.2000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  1084. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1085. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1086. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1087. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1088. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1089. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1090. })
  1091. Mesh = New("BlockMesh", Part, "Mesh", {
  1092. Scale = Vector3.new(0.400000006, 1, 1)
  1093. })
  1094. Weld = New("ManualWeld", Part, "Weld", {
  1095. Part0 = Part,
  1096. Part1 = Handle23,
  1097. C1 = CFrame.new(0, 0.800000429, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1098. })
  1099. BloodPart = New("Part", Knifu, "BloodPart", {
  1100. BrickColor = BrickColor.new("Crimson"),
  1101. Material = Enum.Material.SmoothPlastic,
  1102. Size = Vector3.new(0.200000003, 0.399999946, 0.400000036),
  1103. CFrame = CFrame.new(54.1000023, 0.600008607, 28.1000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  1104. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1105. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1106. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1107. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1108. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1109. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  1110. Color = Color3.new(0.592157, 0, 0)
  1111. })
  1112. Mesh = New("SpecialMesh", BloodPart, "Mesh", {
  1113. Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),
  1114. MeshType = Enum.MeshType.Wedge
  1115. })
  1116. Weld = New("ManualWeld", BloodPart, "Weld", {
  1117. Part0 = BloodPart,
  1118. Part1 = Handle23,
  1119. C1 = CFrame.new(0, 1.70000005, 1.90734863E-6, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1120. })
  1121. Part = New("Part", Knifu, "Part", {
  1122. Material = Enum.Material.SmoothPlastic,
  1123. Reflectance = 0.20000000298023,
  1124. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  1125. CFrame = CFrame.new(54.1000023, 0.700007081, 27.8000031, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  1126. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1127. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1128. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1129. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1130. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1131. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1132. })
  1133. Mesh = New("BlockMesh", Part, "Mesh", {
  1134. Scale = Vector3.new(0.400000006, 1, 1)
  1135. })
  1136. Weld = New("ManualWeld", Part, "Weld", {
  1137. Part0 = Part,
  1138. Part1 = Handle23,
  1139. C1 = CFrame.new(0, 1.40000057, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1140. })
  1141. Part = New("Part", Knifu, "Part", {
  1142. Material = Enum.Material.SmoothPlastic,
  1143. Reflectance = 0.20000000298023,
  1144. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  1145. CFrame = CFrame.new(54.1000023, 0.700008988, 27.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0),
  1146. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1147. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1148. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1149. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1150. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1151. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1152. })
  1153. Mesh = New("SpecialMesh", Part, "Mesh", {
  1154. Offset = Vector3.new(0, -0.0500000007, -0.0500000007),
  1155. Scale = Vector3.new(0.400000006, 0.5, 0.5),
  1156. MeshType = Enum.MeshType.Wedge
  1157. })
  1158. Weld = New("ManualWeld", Part, "Weld", {
  1159. Part0 = Part,
  1160. Part1 = Handle23,
  1161. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
  1162. C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1163. })
  1164. Part = New("Part", Knifu, "Part", {
  1165. Material = Enum.Material.SmoothPlastic,
  1166. Reflectance = 0.20000000298023,
  1167. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  1168. CFrame = CFrame.new(54.1000023, 0.700008988, 27.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0),
  1169. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1170. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1171. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1172. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1173. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1174. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1175. })
  1176. Mesh = New("SpecialMesh", Part, "Mesh", {
  1177. Offset = Vector3.new(0, 0.0500000007, -0.0500000007),
  1178. Scale = Vector3.new(0.400000006, 0.5, 0.5),
  1179. MeshType = Enum.MeshType.Wedge
  1180. })
  1181. Weld = New("ManualWeld", Part, "Weld", {
  1182. Part0 = Part,
  1183. Part1 = Handle23,
  1184. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
  1185. C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1186. })
  1187. Part = New("Part", Knifu, "Part", {
  1188. Material = Enum.Material.SmoothPlastic,
  1189. Reflectance = 0.20000000298023,
  1190. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  1191. CFrame = CFrame.new(54.1000023, 0.700008988, 27.2000027, 1, 0, 0, 0, 0, -1, 0, 1, 0),
  1192. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1193. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1194. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1195. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1196. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1197. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1198. })
  1199. Mesh = New("SpecialMesh", Part, "Mesh", {
  1200. Offset = Vector3.new(0, -0.0500000007, -0.0500000007),
  1201. Scale = Vector3.new(0.400000006, 0.5, 0.5),
  1202. MeshType = Enum.MeshType.Wedge
  1203. })
  1204. Weld = New("ManualWeld", Part, "Weld", {
  1205. Part0 = Part,
  1206. Part1 = Handle23,
  1207. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
  1208. C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1209. })
  1210. Part = New("Part", Knifu, "Part", {
  1211. Material = Enum.Material.SmoothPlastic,
  1212. Reflectance = 0.20000000298023,
  1213. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  1214. CFrame = CFrame.new(54.1000023, 0.700008988, 27.2000027, 1, 0, 0, 0, 0, -1, 0, 1, 0),
  1215. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1216. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1217. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1218. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1219. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1220. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1221. })
  1222. Mesh = New("SpecialMesh", Part, "Mesh", {
  1223. Offset = Vector3.new(0, 0.0500000007, -0.0500000007),
  1224. Scale = Vector3.new(0.400000006, 0.5, 0.5),
  1225. MeshType = Enum.MeshType.Wedge
  1226. })
  1227. Weld = New("ManualWeld", Part, "Weld", {
  1228. Part0 = Part,
  1229. Part1 = Handle23,
  1230. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
  1231. C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1232. })
  1233. Part = New("Part", Knifu, "Part", {
  1234. Material = Enum.Material.SmoothPlastic,
  1235. Reflectance = 0.20000000298023,
  1236. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  1237. CFrame = CFrame.new(54.1000023, 0.700008988, 27.4000034, 1, 0, 0, 0, 0, -1, 0, 1, 0),
  1238. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1239. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1240. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1241. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1242. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1243. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1244. })
  1245. Mesh = New("SpecialMesh", Part, "Mesh", {
  1246. Offset = Vector3.new(0, 0.0500000007, -0.0500000007),
  1247. Scale = Vector3.new(0.400000006, 0.5, 0.5),
  1248. MeshType = Enum.MeshType.Wedge
  1249. })
  1250. Weld = New("ManualWeld", Part, "Weld", {
  1251. Part0 = Part,
  1252. Part1 = Handle23,
  1253. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
  1254. C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1255. })
  1256. Part = New("Part", Knifu, "Part", {
  1257. Material = Enum.Material.SmoothPlastic,
  1258. Reflectance = 0.20000000298023,
  1259. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  1260. CFrame = CFrame.new(54.1000023, 0.700008988, 27.4000034, 1, 0, 0, 0, 0, -1, 0, 1, 0),
  1261. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1262. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1263. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1264. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1265. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1266. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1267. })
  1268. Mesh = New("SpecialMesh", Part, "Mesh", {
  1269. Offset = Vector3.new(0, -0.0500000007, -0.0500000007),
  1270. Scale = Vector3.new(0.400000006, 0.5, 0.5),
  1271. MeshType = Enum.MeshType.Wedge
  1272. })
  1273. Weld = New("ManualWeld", Part, "Weld", {
  1274. Part0 = Part,
  1275. Part1 = Handle23,
  1276. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
  1277. C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1278. })
  1279. Part = New("Part", Knifu, "Part", {
  1280. Material = Enum.Material.SmoothPlastic,
  1281. Reflectance = 0.20000000298023,
  1282. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  1283. CFrame = CFrame.new(54.1000023, 0.700008988, 27.6000042, 1, 0, 0, 0, 0, -1, 0, 1, 0),
  1284. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1285. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1286. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1287. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1288. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1289. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1290. })
  1291. Mesh = New("SpecialMesh", Part, "Mesh", {
  1292. Offset = Vector3.new(0, -0.0500000007, -0.0500000007),
  1293. Scale = Vector3.new(0.400000006, 0.5, 0.5),
  1294. MeshType = Enum.MeshType.Wedge
  1295. })
  1296. Weld = New("ManualWeld", Part, "Weld", {
  1297. Part0 = Part,
  1298. Part1 = Handle23,
  1299. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
  1300. C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1301. })
  1302. Part = New("Part", Knifu, "Part", {
  1303. Material = Enum.Material.SmoothPlastic,
  1304. Reflectance = 0.20000000298023,
  1305. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  1306. CFrame = CFrame.new(54.1000023, 0.700008988, 27.6000042, 1, 0, 0, 0, 0, -1, 0, 1, 0),
  1307. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1308. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1309. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1310. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1311. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1312. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1313. })
  1314. Mesh = New("SpecialMesh", Part, "Mesh", {
  1315. Offset = Vector3.new(0, 0.0500000007, -0.0500000007),
  1316. Scale = Vector3.new(0.400000006, 0.5, 0.5),
  1317. MeshType = Enum.MeshType.Wedge
  1318. })
  1319. Weld = New("ManualWeld", Part, "Weld", {
  1320. Part0 = Part,
  1321. Part1 = Handle23,
  1322. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
  1323. C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1324. })
  1325. Part = New("Part", Knifu, "Part", {
  1326. Material = Enum.Material.SmoothPlastic,
  1327. Reflectance = 0.20000000298023,
  1328. Size = Vector3.new(0.200000003, 1, 0.200000003),
  1329. CFrame = CFrame.new(54.1000023, 0.700007081, 27.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  1330. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1331. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1332. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1333. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1334. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1335. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1336. })
  1337. Mesh = New("BlockMesh", Part, "Mesh", {
  1338. Offset = Vector3.new(0, 0, -0.0500000007),
  1339. Scale = Vector3.new(0.400000006, 1, 0.5)
  1340. })
  1341. Weld = New("ManualWeld", Part, "Weld", {
  1342. Part0 = Part,
  1343. Part1 = Handle23,
  1344. C1 = CFrame.new(0, 1.00000048, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1345. })
  1346. Part = New("Part", Knifu, "Part", {
  1347. BrickColor = BrickColor.new("Black"),
  1348. Material = Enum.Material.SmoothPlastic,
  1349. Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
  1350. CFrame = CFrame.new(54.1000023, 0.6000067, 26.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  1351. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1352. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1353. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1354. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1355. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1356. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  1357. Color = Color3.new(0.105882, 0.164706, 0.207843)
  1358. })
  1359. Mesh = New("SpecialMesh", Part, "Mesh", {
  1360. Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005)
  1361. })
  1362. Weld = New("ManualWeld", Part, "Weld", {
  1363. Part0 = Part,
  1364. Part1 = Handle23,
  1365. C1 = CFrame.new(0, 2.38418579E-7, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1366. })
  1367. Part = New("Part", Knifu, "Part", {
  1368. BrickColor = BrickColor.new("Black"),
  1369. Material = Enum.Material.SmoothPlastic,
  1370. Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
  1371. CFrame = CFrame.new(54.1000023, 0.6000067, 26.6000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  1372. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1373. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1374. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1375. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1376. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1377. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  1378. Color = Color3.new(0.105882, 0.164706, 0.207843)
  1379. })
  1380. Mesh = New("SpecialMesh", Part, "Mesh", {
  1381. Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005)
  1382. })
  1383. Weld = New("ManualWeld", Part, "Weld", {
  1384. Part0 = Part,
  1385. Part1 = Handle23,
  1386. C1 = CFrame.new(0, 0.200000286, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1387. })
  1388. Blood2Part = New("Part", Knifu, "Blood2Part", {
  1389. BrickColor = BrickColor.new("Crimson"),
  1390. Material = Enum.Material.SmoothPlastic,
  1391. Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),
  1392. CFrame = CFrame.new(54.1000023, 0.500006318, 27.7000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  1393. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1394. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1395. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1396. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1397. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1398. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  1399. Color = Color3.new(0.592157, 0, 0)
  1400. })
  1401. Mesh = New("BlockMesh", Blood2Part, "Mesh", {
  1402. Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999)
  1403. })
  1404. Weld = New("ManualWeld", Blood2Part, "Weld", {
  1405. Part0 = Blood2Part,
  1406. Part1 = Handle23,
  1407. C1 = CFrame.new(0, 1.30000043, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1408. })
  1409. Part = New("Part", Knifu, "Part", {
  1410. BrickColor = BrickColor.new("Crimson"),
  1411. Material = Enum.Material.SmoothPlastic,
  1412. Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),
  1413. CFrame = CFrame.new(54.1000023, 0.700008988, 27.8000031, -1, 0, 0, 0, 0, -1, 0, -1, 0),
  1414. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1415. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1416. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1417. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1418. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1419. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  1420. Color = Color3.new(0.592157, 0, 0)
  1421. })
  1422. Mesh = New("SpecialMesh", Part, "Mesh", {
  1423. Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),
  1424. MeshType = Enum.MeshType.Wedge
  1425. })
  1426. Weld = New("ManualWeld", Part, "Weld", {
  1427. Part0 = Part,
  1428. Part1 = Handle23,
  1429. C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),
  1430. C1 = CFrame.new(0, 1.4000001, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1431. })
  1432. Part = New("Part", Knifu, "Part", {
  1433. BrickColor = BrickColor.new("Crimson"),
  1434. Material = Enum.Material.SmoothPlastic,
  1435. Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),
  1436. CFrame = CFrame.new(54.1000023, 0.500008225, 27.4000034, -1, 0, 0, 0, 0, -1, 0, -1, 0),
  1437. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1438. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1439. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1440. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1441. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1442. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  1443. Color = Color3.new(0.592157, 0, 0)
  1444. })
  1445. Mesh = New("SpecialMesh", Part, "Mesh", {
  1446. Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),
  1447. MeshType = Enum.MeshType.Wedge
  1448. })
  1449. Weld = New("ManualWeld", Part, "Weld", {
  1450. Part0 = Part,
  1451. Part1 = Handle23,
  1452. C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),
  1453. C1 = CFrame.new(0, 1, -0.0999984741, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1454. })
  1455. local p1mit = Instance.new("ParticleEmitter", Hitbox)
  1456. p1mit.Texture = "rbxasset://textures/particles/fire_main.dds"
  1457. p1mit.Color = ColorSequence.new({
  1458. ColorSequenceKeypoint.new(0, Color3.new(0.6, 0, 0)),
  1459. ColorSequenceKeypoint.new(1, Color3.new(0.6, 0, 0))
  1460. })
  1461. p1mit.Size = NumberSequence.new({
  1462. NumberSequenceKeypoint.new(0, 1),
  1463. NumberSequenceKeypoint.new(1, 0)
  1464. })
  1465. p1mit.Lifetime = NumberRange.new(2)
  1466. p1mit.Rate = 100
  1467. p1mit.Enabled = false
  1468. p1mit.Acceleration = Vector3.new(0, -5, 0)
  1469. p1mit.Rotation = NumberRange.new(0, 359)
  1470. p1mit.Speed = NumberRange.new(0)
  1471. local p2mit = Instance.new("ParticleEmitter", BloodPart)
  1472. p2mit.Texture = "http://www.roblox.com/asset/?id=243132757"
  1473. p2mit.Color = ColorSequence.new({
  1474. ColorSequenceKeypoint.new(0, Color3.new(0.6, 0, 0)),
  1475. ColorSequenceKeypoint.new(1, Color3.new(0.6, 0, 0))
  1476. })
  1477. p2mit.Size = NumberSequence.new({
  1478. NumberSequenceKeypoint.new(0, 0.1),
  1479. NumberSequenceKeypoint.new(1, 0.1)
  1480. })
  1481. p2mit.Lifetime = NumberRange.new(1)
  1482. p2mit.Rate = 10
  1483. p2mit.Acceleration = Vector3.new(0, -10, 0)
  1484. p2mit.Speed = NumberRange.new(0)
  1485. local p3mit = p2mit:Clone()
  1486. p3mit.Parent = Blood2Part
  1487. Handle243 = New("Part", LOLMATEOK, "Handle243", {
  1488. Material = Enum.Material.SmoothPlastic,
  1489. Transparency = 1,
  1490. Transparency = 1,
  1491. Size = Vector3.new(1.78105354, 1.21267569, 0.446083069),
  1492. CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898E-7, 0.999851942, 0.999853492, 1.19907781E-8, -0.0172098596, -1.80598714E-9, 1.00000083, 1.4975667E-6),
  1493. CanCollide = false,
  1494. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1495. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1496. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1497. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1498. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1499. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1500. })
  1501. moter2 = New("Weld", Handle243, "mot", {Part0 = LeftArm, Part1 = Handle243})
  1502. PartQA = New("Part", LOLMATEOK, "Part", {
  1503. Material = Enum.Material.SmoothPlastic,
  1504. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  1505. CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749E-5, 0.999852061, 0.999856234, 7.37910799E-4, -0.0172098614, -7.38026109E-4, 1.00000215, 2.29468287E-6),
  1506. CanCollide = false,
  1507. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1508. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1509. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1510. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1511. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1512. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1513. })
  1514. Mesh = New("BlockMesh", PartQA, "Mesh", {
  1515. Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132)
  1516. })
  1517. mot = New("Weld", PartQA, "mot", {
  1518. Part0 = PartQA,
  1519. Part1 = Handle243,
  1520. C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -7.38022442E-4, 1.18836761E-5, 7.37924012E-4, 1.00000048, 0.999851942, -0.0172098614, 1.52736902E-6),
  1521. C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1522. })
  1523. PartQA1 = New("Part", LOLMATEOK, "Part", {
  1524. Material = Enum.Material.SmoothPlastic,
  1525. Shape = Enum.PartType.Cylinder,
  1526. Size = Vector3.new(0.200000003, 0.270688266, 0.270688266),
  1527. CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
  1528. CanCollide = false,
  1529. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1530. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1531. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1532. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1533. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1534. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1535. })
  1536. Mesh = New("SpecialMesh", PartQA1, "Mesh", {
  1537. Scale = Vector3.new(0.123040125, 1, 1),
  1538. MeshType = Enum.MeshType.Cylinder
  1539. })
  1540. mot = New("Weld", PartQA1, "mot", {
  1541. Part0 = PartQA1,
  1542. Part1 = Handle243,
  1543. C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
  1544. C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1545. })
  1546. PartQA2 = New("Part", LOLMATEOK, "Part", {
  1547. Material = Enum.Material.SmoothPlastic,
  1548. Size = Vector3.new(1.47648132, 0.221472263, 0.344512314),
  1549. CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203E-8, 0.999852061, 0.99985671, -3.59708352E-9, -0.0172098596, -4.18887769E-9, 1.0000025, 2.26488032E-6),
  1550. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1551. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1552. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1553. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1554. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1555. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1556. })
  1557. Mesh = New("BlockMesh", PartQA2, "Mesh", {
  1558. Scale = Vector3.new(1, 1.00999999, 1)
  1559. })
  1560. mot = New("Weld", PartQA2, "mot", {
  1561. Part0 = PartQA2,
  1562. Part1 = Handle243,
  1563. C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6),
  1564. C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1565. })
  1566. PartQA3 = New("Part", LOLMATEOK, "Part", {
  1567. Material = Enum.Material.SmoothPlastic,
  1568. Size = Vector3.new(0.98432076, 0.200000003, 0.24608022),
  1569. CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
  1570. CanCollide = false,
  1571. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1572. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1573. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1574. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1575. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1576. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1577. })
  1578. Mesh = New("BlockMesh", PartQA3, "Mesh", {
  1579. Scale = Vector3.new(1, 0.246080264, 1)
  1580. })
  1581. mot = New("Weld", PartQA3, "mot", {
  1582. Part0 = PartQA3,
  1583. Part1 = Handle243,
  1584. C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
  1585. C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1586. })
  1587. PartQA4 = New("Part", LOLMATEOK, "Part", {
  1588. Material = Enum.Material.SmoothPlastic,
  1589. Shape = Enum.PartType.Cylinder,
  1590. Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),
  1591. CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
  1592. CanCollide = false,
  1593. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1594. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1595. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1596. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1597. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1598. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1599. })
  1600. Mesh = New("SpecialMesh", PartQA4, "Mesh", {
  1601. Scale = Vector3.new(1, 0.492160618, 0.492160439),
  1602. MeshType = Enum.MeshType.Cylinder
  1603. })
  1604. mot = New("Weld", PartQA4, "mot", {
  1605. Part0 = PartQA4,
  1606. Part1 = Handle243,
  1607. C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
  1608. C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1609. })
  1610. PartQA5 = New("Part", LOLMATEOK, "Part", {
  1611. Material = Enum.Material.SmoothPlastic,
  1612. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  1613. CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749E-5, 0.999852061, 0.999856234, 7.37910799E-4, -0.0172098614, -7.38026109E-4, 1.00000215, 2.29468287E-6),
  1614. CanCollide = false,
  1615. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1616. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1617. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1618. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1619. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1620. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1621. })
  1622. Mesh = New("BlockMesh", PartQA5, "Mesh", {
  1623. Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132)
  1624. })
  1625. mot = New("Weld", PartQA5, "mot", {
  1626. Part0 = PartQA5,
  1627. Part1 = Handle243,
  1628. C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -7.38022442E-4, 1.18836761E-5, 7.37924012E-4, 1.00000048, 0.999851942, -0.0172098614, 1.52736902E-6),
  1629. C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1630. })
  1631. PartQA6 = New("Part", LOLMATEOK, "Part", {
  1632. Material = Enum.Material.SmoothPlastic,
  1633. Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),
  1634. CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
  1635. CanCollide = false,
  1636. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1637. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1638. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1639. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1640. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1641. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1642. })
  1643. Mesh = New("BlockMesh", PartQA6, "Mesh", {
  1644. Scale = Vector3.new(1, 0.369120389, 0.7382406)
  1645. })
  1646. mot = New("Weld", PartQA6, "mot", {
  1647. Part0 = PartQA6,
  1648. Part1 = Handle243,
  1649. C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
  1650. C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1651. })
  1652. Partss2 = New("Part", LOLMATEOK, "Part", {
  1653. BrickColor = BrickColor.new("Black"),
  1654. Material = Enum.Material.SmoothPlastic,
  1655. Shape = Enum.PartType.Cylinder,
  1656. Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),
  1657. CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
  1658. CanCollide = false,
  1659. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1660. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1661. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1662. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1663. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1664. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  1665. Color = Color3.new(0.105882, 0.164706, 0.207843)
  1666. })
  1667. Mesh = New("SpecialMesh", Partss2, "Mesh", {
  1668. Scale = Vector3.new(0.123040125, 1, 1),
  1669. MeshType = Enum.MeshType.Cylinder
  1670. })
  1671. mot = New("Weld", Partss2, "mot", {
  1672. Part0 = Partss2,
  1673. Part1 = Handle243,
  1674. C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
  1675. C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1676. })
  1677. PartQA7 = New("Part", LOLMATEOK, "Part", {
  1678. Material = Enum.Material.SmoothPlastic,
  1679. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  1680. CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
  1681. CanCollide = false,
  1682. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1683. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1684. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1685. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1686. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1687. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1688. })
  1689. Mesh = New("SpecialMesh", PartQA7, "Mesh", {
  1690. Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025),
  1691. MeshId = "http://www.roblox.com/asset/?id=3270017",
  1692. MeshType = Enum.MeshType.FileMesh
  1693. })
  1694. mot = New("Weld", PartQA7, "mot", {
  1695. Part0 = PartQA7,
  1696. Part1 = Handle243,
  1697. C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
  1698. C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1699. })
  1700. PartQA8 = New("Part", LOLMATEOK, "Part", {
  1701. BrickColor = BrickColor.new("Black"),
  1702. Material = Enum.Material.SmoothPlastic,
  1703. Size = Vector3.new(0.295296252, 0.738240778, 0.369120389),
  1704. CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203E-8, 0.999852061, 0.99985671, -3.59708352E-9, -0.0172098596, -4.18887769E-9, 1.0000025, 2.26488032E-6),
  1705. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1706. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1707. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1708. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1709. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1710. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  1711. Color = Color3.new(0.105882, 0.164706, 0.207843)
  1712. })
  1713. mot = New("Weld", PartQA8, "mot", {
  1714. Part0 = PartQA8,
  1715. Part1 = Handle243,
  1716. C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6),
  1717. C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1718. })
  1719. PartQA9 = New("Part", LOLMATEOK, "Part", {
  1720. Material = Enum.Material.SmoothPlastic,
  1721. Size = Vector3.new(0.344512314, 0.78745681, 0.344512314),
  1722. CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203E-8, 0.999852061, 0.99985671, -3.59708352E-9, -0.0172098596, -4.18887769E-9, 1.0000025, 2.26488032E-6),
  1723. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1724. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1725. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1726. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1727. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1728. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1729. })
  1730. mot = New("Weld", PartQA9, "mot", {
  1731. Part0 = PartQA9,
  1732. Part1 = Handle243,
  1733. C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6),
  1734. C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1735. })
  1736. PartQA10 = New("Part", LOLMATEOK, "Part", {
  1737. Material = Enum.Material.SmoothPlastic,
  1738. Shape = Enum.PartType.Cylinder,
  1739. Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),
  1740. CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
  1741. CanCollide = false,
  1742. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1743. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1744. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1745. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1746. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1747. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1748. })
  1749. Mesh = New("SpecialMesh", PartQA10, "Mesh", {
  1750. Scale = Vector3.new(1, 0.492160618, 0.492160439),
  1751. MeshType = Enum.MeshType.Cylinder
  1752. })
  1753. mot = New("Weld", PartQA10, "mot", {
  1754. Part0 = PartQA10,
  1755. Part1 = Handle243,
  1756. C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
  1757. C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1758. })
  1759. WedgeQA11 = New("WedgePart", LOLMATEOK, "Wedge", {
  1760. Material = Enum.Material.SmoothPlastic,
  1761. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  1762. CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327E-6, -0.928749561, 0.370713741),
  1763. CanCollide = false,
  1764. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1765. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1766. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1767. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1768. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1769. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1770. })
  1771. Mesh = New("SpecialMesh", WedgeQA11, "Mesh", {
  1772. Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639),
  1773. MeshType = Enum.MeshType.Wedge
  1774. })
  1775. mot = New("Weld", WedgeQA11, "mot", {
  1776. Part0 = WedgeQA11,
  1777. Part1 = Handle243,
  1778. C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623E-6, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145),
  1779. C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1780. })
  1781. WedgeQA12 = New("WedgePart", LOLMATEOK, "Wedge", {
  1782. Material = Enum.Material.SmoothPlastic,
  1783. Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),
  1784. CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723E-5, -0.0172099732, -0.0172098912, 7.38376984E-4, -0.999856234, 4.21693585E-6, 1.00000226, 7.38456321E-4),
  1785. CanCollide = false,
  1786. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1787. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1788. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1789. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1790. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1791. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1792. })
  1793. Mesh = New("SpecialMesh", WedgeQA12, "Mesh", {
  1794. Scale = Vector3.new(1, 1, 0.861280859),
  1795. MeshType = Enum.MeshType.Wedge
  1796. })
  1797. mot = New("Weld", WedgeQA12, "mot", {
  1798. Part0 = WedgeQA12,
  1799. Part1 = Handle243,
  1800. C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882E-6, 9.9465251E-6, 7.38390256E-4, 1.0000006, -0.0172099192, -0.999853015, 7.38452654E-4),
  1801. C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1802. })
  1803. WedgeQA13 = New("WedgePart", LOLMATEOK, "Wedge", {
  1804. Material = Enum.Material.SmoothPlastic,
  1805. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  1806. CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746E-6, 0.500633478, 0.865662456),
  1807. CanCollide = false,
  1808. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1809. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1810. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1811. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1812. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1813. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1814. })
  1815. Mesh = New("SpecialMesh", WedgeQA13, "Mesh", {
  1816. Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918),
  1817. MeshType = Enum.MeshType.Wedge
  1818. })
  1819. mot = New("Weld", WedgeQA13, "mot", {
  1820. Part0 = WedgeQA13,
  1821. Part1 = Handle243,
  1822. C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043E-6, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025),
  1823. C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1824. })
  1825. WedgeQA14 = New("WedgePart", LOLMATEOK, "Wedge", {
  1826. Material = Enum.Material.SmoothPlastic,
  1827. Size = Vector3.new(0.442944348, 0.200000003, 0.200000003),
  1828. CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446E-5, 0.999851882, 0.999856234, 7.376945E-4, -0.0172097869, -7.37846654E-4, 1.00000215, 7.44058752E-8),
  1829. CanCollide = false,
  1830. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1831. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1832. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1833. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1834. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1835. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1836. })
  1837. Mesh = New("SpecialMesh", WedgeQA14, "Mesh", {
  1838. Scale = Vector3.new(1, 0.369120389, 0.492160529),
  1839. MeshType = Enum.MeshType.Wedge
  1840. })
  1841. mot = New("Weld", WedgeQA14, "mot", {
  1842. Part0 = WedgeQA14,
  1843. Part1 = Handle243,
  1844. C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -7.37842987E-4, 1.40741467E-5, 7.37707771E-4, 1.00000048, 0.999851823, -0.0172097888, -6.92903996E-7),
  1845. C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1846. })
  1847. WedgeQA15 = New("WedgePart", LOLMATEOK, "Wedge", {
  1848. Material = Enum.Material.SmoothPlastic,
  1849. Size = Vector3.new(0.61520052, 0.200000003, 0.200000003),
  1850. CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446E-5, 0.999851882, 0.999856234, 7.376945E-4, -0.0172097869, -7.37846654E-4, 1.00000215, 7.44058752E-8),
  1851. CanCollide = false,
  1852. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1853. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1854. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1855. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1856. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1857. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1858. })
  1859. Mesh = New("SpecialMesh", WedgeQA15, "Mesh", {
  1860. Scale = Vector3.new(1, 0.369120389, 0.492160529),
  1861. MeshType = Enum.MeshType.Wedge
  1862. })
  1863. mot = New("Weld", WedgeQA15, "mot", {
  1864. Part0 = WedgeQA15,
  1865. Part1 = Handle243,
  1866. C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -7.37842987E-4, 1.40741467E-5, 7.37707771E-4, 1.00000048, 0.999851823, -0.0172097888, -6.92903996E-7),
  1867. C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1868. })
  1869. WedgeQA16 = New("WedgePart", LOLMATEOK, "Wedge", {
  1870. Material = Enum.Material.SmoothPlastic,
  1871. Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),
  1872. CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998E-5, -0.99985218, -0.999856234, 7.38191127E-4, 0.0172097925, 7.38266157E-4, 1.00000238, -4.55221243E-6),
  1873. CanCollide = false,
  1874. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1875. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1876. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1877. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1878. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1879. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1880. })
  1881. Mesh = New("SpecialMesh", WedgeQA16, "Mesh", {
  1882. Scale = Vector3.new(1, 0.369120389, 0.492160529),
  1883. MeshType = Enum.MeshType.Wedge
  1884. })
  1885. mot = New("Weld", WedgeQA16, "mot", {
  1886. Part0 = WedgeQA16,
  1887. Part1 = Handle243,
  1888. C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 7.3826249E-4, 9.64850187E-6, 7.3820434E-4, 1.00000072, -0.999852121, 0.0172097944, -3.78489494E-6),
  1889. C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1890. })
  1891. WedgeQA17 = New("WedgePart", LOLMATEOK, "Wedge", {
  1892. BrickColor = BrickColor.new("Black"),
  1893. Material = Enum.Material.SmoothPlastic,
  1894. Size = Vector3.new(0.36912033, 0.738240778, 0.200000003),
  1895. CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032E-5, -0.017209895, -0.0172098186, 7.37608876E-4, -0.999856234, 4.13497901E-6, 1.00000238, 7.37691764E-4),
  1896. CanCollide = false,
  1897. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1898. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1899. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1900. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1901. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1902. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  1903. Color = Color3.new(0.105882, 0.164706, 0.207843)
  1904. })
  1905. Mesh = New("SpecialMesh", WedgeQA17, "Mesh", {
  1906. Scale = Vector3.new(1, 1, 0.738240719),
  1907. MeshType = Enum.MeshType.Wedge
  1908. })
  1909. mot = New("Weld", WedgeQA17, "mot", {
  1910. Part0 = WedgeQA17,
  1911. Part1 = Handle243,
  1912. C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243E-6, 1.00508332E-5, 7.37622147E-4, 1.00000072, -0.0172098409, -0.999853015, 7.37688097E-4),
  1913. C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1914. })
  1915. WedgeQA18 = New("WedgePart", LOLMATEOK, "Wedge", {
  1916. Material = Enum.Material.SmoothPlastic,
  1917. Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),
  1918. CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114E-5, 0.0172100067, -0.0172099303, -7.37611321E-4, 0.999856114, 4.36594746E-6, -1.00000226, -7.37689785E-4),
  1919. CanCollide = false,
  1920. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1921. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1922. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1923. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1924. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1925. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1926. })
  1927. Mesh = New("SpecialMesh", WedgeQA18, "Mesh", {
  1928. Scale = Vector3.new(1, 1, 0.861280859),
  1929. MeshType = Enum.MeshType.Wedge
  1930. })
  1931. mot = New("Weld", WedgeQA18, "mot", {
  1932. Part0 = WedgeQA18,
  1933. Part1 = Handle243,
  1934. C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043E-6, -9.79751348E-6, -7.37624592E-4, -1.0000006, 0.0172099527, 0.999852955, -7.37686118E-4),
  1935. C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1936. })
  1937. WedgeQA19 = New("WedgePart", LOLMATEOK, "Wedge", {
  1938. BrickColor = BrickColor.new("Black"),
  1939. Material = Enum.Material.SmoothPlastic,
  1940. Size = Vector3.new(0.36912033, 0.738240659, 0.200000003),
  1941. CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114E-5, 0.0172100067, -0.0172099303, -7.37611321E-4, 0.999856114, 4.36594746E-6, -1.00000226, -7.37689785E-4),
  1942. CanCollide = false,
  1943. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1944. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1945. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1946. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1947. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1948. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  1949. Color = Color3.new(0.105882, 0.164706, 0.207843)
  1950. })
  1951. Mesh = New("SpecialMesh", WedgeQA19, "Mesh", {
  1952. Scale = Vector3.new(1, 1, 0.738240719),
  1953. MeshType = Enum.MeshType.Wedge
  1954. })
  1955. mot = New("Weld", WedgeQA19, "mot", {
  1956. Part0 = WedgeQA19,
  1957. Part1 = Handle243,
  1958. C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043E-6, -9.79751348E-6, -7.37624592E-4, -1.0000006, 0.0172099527, 0.999852955, -7.37686118E-4),
  1959. C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1960. })
  1961. Handle442 = New("Part", m, "Handle442", {
  1962. Material = Enum.Material.SmoothPlastic,
  1963. Transparency = 1,
  1964. Transparency = 1,
  1965. Size = Vector3.new(1.78105354, 1.21267569, 0.446083069),
  1966. CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898E-7, 0.999851942, 0.999853492, 1.19907781E-8, -0.0172098596, -1.80598714E-9, 1.00000083, 1.4975667E-6),
  1967. CanCollide = false,
  1968. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1969. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1970. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1971. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1972. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1973. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1974. })
  1975. moter = New("Weld", Handle442, "mot", {Part0 = RightArm, Part1 = Handle442})
  1976. Part = New("Part", m, "Part", {
  1977. Material = Enum.Material.SmoothPlastic,
  1978. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  1979. CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749E-5, 0.999852061, 0.999856234, 7.37910799E-4, -0.0172098614, -7.38026109E-4, 1.00000215, 2.29468287E-6),
  1980. CanCollide = false,
  1981. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1982. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1983. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1984. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1985. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1986. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1987. })
  1988. Mesh = New("BlockMesh", Part, "Mesh", {
  1989. Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132)
  1990. })
  1991. mot = New("Weld", Part, "mot", {
  1992. Part0 = Part,
  1993. Part1 = Handle442,
  1994. C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -7.38022442E-4, 1.18836761E-5, 7.37924012E-4, 1.00000048, 0.999851942, -0.0172098614, 1.52736902E-6),
  1995. C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1996. })
  1997. Part = New("Part", m, "Part", {
  1998. Material = Enum.Material.SmoothPlastic,
  1999. Shape = Enum.PartType.Cylinder,
  2000. Size = Vector3.new(0.200000003, 0.270688266, 0.270688266),
  2001. CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
  2002. CanCollide = false,
  2003. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2004. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2005. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2006. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2007. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2008. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2009. })
  2010. Mesh = New("SpecialMesh", Part, "Mesh", {
  2011. Scale = Vector3.new(0.123040125, 1, 1),
  2012. MeshType = Enum.MeshType.Cylinder
  2013. })
  2014. mot = New("Weld", Part, "mot", {
  2015. Part0 = Part,
  2016. Part1 = Handle442,
  2017. C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
  2018. C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2019. })
  2020. Part = New("Part", m, "Part", {
  2021. Material = Enum.Material.SmoothPlastic,
  2022. Size = Vector3.new(1.47648132, 0.221472263, 0.344512314),
  2023. CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203E-8, 0.999852061, 0.99985671, -3.59708352E-9, -0.0172098596, -4.18887769E-9, 1.0000025, 2.26488032E-6),
  2024. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2025. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2026. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2027. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2028. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2029. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2030. })
  2031. Mesh = New("BlockMesh", Part, "Mesh", {
  2032. Scale = Vector3.new(1, 1.00999999, 1)
  2033. })
  2034. mot = New("Weld", Part, "mot", {
  2035. Part0 = Part,
  2036. Part1 = Handle442,
  2037. C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6),
  2038. C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2039. })
  2040. Part = New("Part", m, "Part", {
  2041. Material = Enum.Material.SmoothPlastic,
  2042. Size = Vector3.new(0.98432076, 0.200000003, 0.24608022),
  2043. CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
  2044. CanCollide = false,
  2045. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2046. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2047. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2048. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2049. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2050. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2051. })
  2052. Mesh = New("BlockMesh", Part, "Mesh", {
  2053. Scale = Vector3.new(1, 0.246080264, 1)
  2054. })
  2055. mot = New("Weld", Part, "mot", {
  2056. Part0 = Part,
  2057. Part1 = Handle442,
  2058. C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
  2059. C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2060. })
  2061. Part = New("Part", m, "Part", {
  2062. Material = Enum.Material.SmoothPlastic,
  2063. Shape = Enum.PartType.Cylinder,
  2064. Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),
  2065. CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
  2066. CanCollide = false,
  2067. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2068. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2069. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2070. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2071. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2072. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2073. })
  2074. Mesh = New("SpecialMesh", Part, "Mesh", {
  2075. Scale = Vector3.new(1, 0.492160618, 0.492160439),
  2076. MeshType = Enum.MeshType.Cylinder
  2077. })
  2078. mot = New("Weld", Part, "mot", {
  2079. Part0 = Part,
  2080. Part1 = Handle442,
  2081. C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
  2082. C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2083. })
  2084. Part = New("Part", m, "Part", {
  2085. Material = Enum.Material.SmoothPlastic,
  2086. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  2087. CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749E-5, 0.999852061, 0.999856234, 7.37910799E-4, -0.0172098614, -7.38026109E-4, 1.00000215, 2.29468287E-6),
  2088. CanCollide = false,
  2089. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2090. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2091. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2092. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2093. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2094. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2095. })
  2096. Mesh = New("BlockMesh", Part, "Mesh", {
  2097. Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132)
  2098. })
  2099. mot = New("Weld", Part, "mot", {
  2100. Part0 = Part,
  2101. Part1 = Handle442,
  2102. C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -7.38022442E-4, 1.18836761E-5, 7.37924012E-4, 1.00000048, 0.999851942, -0.0172098614, 1.52736902E-6),
  2103. C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2104. })
  2105. Part = New("Part", m, "Part", {
  2106. Material = Enum.Material.SmoothPlastic,
  2107. Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),
  2108. CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
  2109. CanCollide = false,
  2110. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2111. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2112. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2113. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2114. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2115. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2116. })
  2117. Mesh = New("BlockMesh", Part, "Mesh", {
  2118. Scale = Vector3.new(1, 0.369120389, 0.7382406)
  2119. })
  2120. mot = New("Weld", Part, "mot", {
  2121. Part0 = Part,
  2122. Part1 = Handle442,
  2123. C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
  2124. C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2125. })
  2126. Partss = New("Part", m, "Part", {
  2127. BrickColor = BrickColor.new("Black"),
  2128. Material = Enum.Material.SmoothPlastic,
  2129. Shape = Enum.PartType.Cylinder,
  2130. Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),
  2131. CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
  2132. CanCollide = false,
  2133. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2134. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2135. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2136. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2137. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2138. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  2139. Color = Color3.new(0.105882, 0.164706, 0.207843)
  2140. })
  2141. Mesh = New("SpecialMesh", Partss, "Mesh", {
  2142. Scale = Vector3.new(0.123040125, 1, 1),
  2143. MeshType = Enum.MeshType.Cylinder
  2144. })
  2145. mot = New("Weld", Partss, "mot", {
  2146. Part0 = Partss,
  2147. Part1 = Handle442,
  2148. C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
  2149. C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2150. })
  2151. Part = New("Part", m, "Part", {
  2152. Material = Enum.Material.SmoothPlastic,
  2153. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  2154. CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
  2155. CanCollide = false,
  2156. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2157. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2158. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2159. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2160. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2161. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2162. })
  2163. Mesh = New("SpecialMesh", Part, "Mesh", {
  2164. Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025),
  2165. MeshId = "http://www.roblox.com/asset/?id=3270017",
  2166. MeshType = Enum.MeshType.FileMesh
  2167. })
  2168. mot = New("Weld", Part, "mot", {
  2169. Part0 = Part,
  2170. Part1 = Handle442,
  2171. C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
  2172. C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2173. })
  2174. Part = New("Part", m, "Part", {
  2175. BrickColor = BrickColor.new("Black"),
  2176. Material = Enum.Material.SmoothPlastic,
  2177. Size = Vector3.new(0.295296252, 0.738240778, 0.369120389),
  2178. CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203E-8, 0.999852061, 0.99985671, -3.59708352E-9, -0.0172098596, -4.18887769E-9, 1.0000025, 2.26488032E-6),
  2179. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2180. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2181. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2182. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2183. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2184. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  2185. Color = Color3.new(0.105882, 0.164706, 0.207843)
  2186. })
  2187. mot = New("Weld", Part, "mot", {
  2188. Part0 = Part,
  2189. Part1 = Handle442,
  2190. C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6),
  2191. C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2192. })
  2193. Part = New("Part", m, "Part", {
  2194. Material = Enum.Material.SmoothPlastic,
  2195. Size = Vector3.new(0.344512314, 0.78745681, 0.344512314),
  2196. CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203E-8, 0.999852061, 0.99985671, -3.59708352E-9, -0.0172098596, -4.18887769E-9, 1.0000025, 2.26488032E-6),
  2197. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2198. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2199. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2200. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2201. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2202. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2203. })
  2204. mot = New("Weld", Part, "mot", {
  2205. Part0 = Part,
  2206. Part1 = Handle442,
  2207. C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6),
  2208. C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2209. })
  2210. Part = New("Part", m, "Part", {
  2211. Material = Enum.Material.SmoothPlastic,
  2212. Shape = Enum.PartType.Cylinder,
  2213. Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),
  2214. CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
  2215. CanCollide = false,
  2216. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2217. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2218. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2219. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2220. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2221. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2222. })
  2223. Mesh = New("SpecialMesh", Part, "Mesh", {
  2224. Scale = Vector3.new(1, 0.492160618, 0.492160439),
  2225. MeshType = Enum.MeshType.Cylinder
  2226. })
  2227. mot = New("Weld", Part, "mot", {
  2228. Part0 = Part,
  2229. Part1 = Handle442,
  2230. C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
  2231. C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2232. })
  2233. Wedge = New("WedgePart", m, "Wedge", {
  2234. Material = Enum.Material.SmoothPlastic,
  2235. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  2236. CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327E-6, -0.928749561, 0.370713741),
  2237. CanCollide = false,
  2238. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2239. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2240. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2241. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2242. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2243. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2244. })
  2245. Mesh = New("SpecialMesh", Wedge, "Mesh", {
  2246. Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639),
  2247. MeshType = Enum.MeshType.Wedge
  2248. })
  2249. mot = New("Weld", Wedge, "mot", {
  2250. Part0 = Wedge,
  2251. Part1 = Handle442,
  2252. C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623E-6, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145),
  2253. C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2254. })
  2255. Wedge = New("WedgePart", m, "Wedge", {
  2256. Material = Enum.Material.SmoothPlastic,
  2257. Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),
  2258. CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723E-5, -0.0172099732, -0.0172098912, 7.38376984E-4, -0.999856234, 4.21693585E-6, 1.00000226, 7.38456321E-4),
  2259. CanCollide = false,
  2260. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2261. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2262. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2263. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2264. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2265. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2266. })
  2267. Mesh = New("SpecialMesh", Wedge, "Mesh", {
  2268. Scale = Vector3.new(1, 1, 0.861280859),
  2269. MeshType = Enum.MeshType.Wedge
  2270. })
  2271. mot = New("Weld", Wedge, "mot", {
  2272. Part0 = Wedge,
  2273. Part1 = Handle442,
  2274. C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882E-6, 9.9465251E-6, 7.38390256E-4, 1.0000006, -0.0172099192, -0.999853015, 7.38452654E-4),
  2275. C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2276. })
  2277. Wedge = New("WedgePart", m, "Wedge", {
  2278. Material = Enum.Material.SmoothPlastic,
  2279. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  2280. CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746E-6, 0.500633478, 0.865662456),
  2281. CanCollide = false,
  2282. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2283. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2284. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2285. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2286. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2287. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2288. })
  2289. Mesh = New("SpecialMesh", Wedge, "Mesh", {
  2290. Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918),
  2291. MeshType = Enum.MeshType.Wedge
  2292. })
  2293. mot = New("Weld", Wedge, "mot", {
  2294. Part0 = Wedge,
  2295. Part1 = Handle442,
  2296. C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043E-6, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025),
  2297. C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2298. })
  2299. Wedge = New("WedgePart", m, "Wedge", {
  2300. Material = Enum.Material.SmoothPlastic,
  2301. Size = Vector3.new(0.442944348, 0.200000003, 0.200000003),
  2302. CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446E-5, 0.999851882, 0.999856234, 7.376945E-4, -0.0172097869, -7.37846654E-4, 1.00000215, 7.44058752E-8),
  2303. CanCollide = false,
  2304. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2305. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2306. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2307. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2308. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2309. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2310. })
  2311. Mesh = New("SpecialMesh", Wedge, "Mesh", {
  2312. Scale = Vector3.new(1, 0.369120389, 0.492160529),
  2313. MeshType = Enum.MeshType.Wedge
  2314. })
  2315. mot = New("Weld", Wedge, "mot", {
  2316. Part0 = Wedge,
  2317. Part1 = Handle442,
  2318. C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -7.37842987E-4, 1.40741467E-5, 7.37707771E-4, 1.00000048, 0.999851823, -0.0172097888, -6.92903996E-7),
  2319. C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2320. })
  2321. Wedge = New("WedgePart", m, "Wedge", {
  2322. Material = Enum.Material.SmoothPlastic,
  2323. Size = Vector3.new(0.61520052, 0.200000003, 0.200000003),
  2324. CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446E-5, 0.999851882, 0.999856234, 7.376945E-4, -0.0172097869, -7.37846654E-4, 1.00000215, 7.44058752E-8),
  2325. CanCollide = false,
  2326. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2327. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2328. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2329. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2330. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2331. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2332. })
  2333. Mesh = New("SpecialMesh", Wedge, "Mesh", {
  2334. Scale = Vector3.new(1, 0.369120389, 0.492160529),
  2335. MeshType = Enum.MeshType.Wedge
  2336. })
  2337. mot = New("Weld", Wedge, "mot", {
  2338. Part0 = Wedge,
  2339. Part1 = Handle442,
  2340. C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -7.37842987E-4, 1.40741467E-5, 7.37707771E-4, 1.00000048, 0.999851823, -0.0172097888, -6.92903996E-7),
  2341. C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2342. })
  2343. Wedge = New("WedgePart", m, "Wedge", {
  2344. Material = Enum.Material.SmoothPlastic,
  2345. Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),
  2346. CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998E-5, -0.99985218, -0.999856234, 7.38191127E-4, 0.0172097925, 7.38266157E-4, 1.00000238, -4.55221243E-6),
  2347. CanCollide = false,
  2348. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2349. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2350. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2351. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2352. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2353. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2354. })
  2355. Mesh = New("SpecialMesh", Wedge, "Mesh", {
  2356. Scale = Vector3.new(1, 0.369120389, 0.492160529),
  2357. MeshType = Enum.MeshType.Wedge
  2358. })
  2359. mot = New("Weld", Wedge, "mot", {
  2360. Part0 = Wedge,
  2361. Part1 = Handle442,
  2362. C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 7.3826249E-4, 9.64850187E-6, 7.3820434E-4, 1.00000072, -0.999852121, 0.0172097944, -3.78489494E-6),
  2363. C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2364. })
  2365. Wedge = New("WedgePart", m, "Wedge", {
  2366. BrickColor = BrickColor.new("Black"),
  2367. Material = Enum.Material.SmoothPlastic,
  2368. Size = Vector3.new(0.36912033, 0.738240778, 0.200000003),
  2369. CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032E-5, -0.017209895, -0.0172098186, 7.37608876E-4, -0.999856234, 4.13497901E-6, 1.00000238, 7.37691764E-4),
  2370. CanCollide = false,
  2371. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2372. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2373. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2374. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2375. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2376. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  2377. Color = Color3.new(0.105882, 0.164706, 0.207843)
  2378. })
  2379. Mesh = New("SpecialMesh", Wedge, "Mesh", {
  2380. Scale = Vector3.new(1, 1, 0.738240719),
  2381. MeshType = Enum.MeshType.Wedge
  2382. })
  2383. mot = New("Weld", Wedge, "mot", {
  2384. Part0 = Wedge,
  2385. Part1 = Handle442,
  2386. C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243E-6, 1.00508332E-5, 7.37622147E-4, 1.00000072, -0.0172098409, -0.999853015, 7.37688097E-4),
  2387. C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2388. })
  2389. Wedge = New("WedgePart", m, "Wedge", {
  2390. Material = Enum.Material.SmoothPlastic,
  2391. Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),
  2392. CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114E-5, 0.0172100067, -0.0172099303, -7.37611321E-4, 0.999856114, 4.36594746E-6, -1.00000226, -7.37689785E-4),
  2393. CanCollide = false,
  2394. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2395. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2396. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2397. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2398. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2399. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2400. })
  2401. Mesh = New("SpecialMesh", Wedge, "Mesh", {
  2402. Scale = Vector3.new(1, 1, 0.861280859),
  2403. MeshType = Enum.MeshType.Wedge
  2404. })
  2405. mot = New("Weld", Wedge, "mot", {
  2406. Part0 = Wedge,
  2407. Part1 = Handle442,
  2408. C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043E-6, -9.79751348E-6, -7.37624592E-4, -1.0000006, 0.0172099527, 0.999852955, -7.37686118E-4),
  2409. C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2410. })
  2411. Wedge = New("WedgePart", m, "Wedge", {
  2412. BrickColor = BrickColor.new("Black"),
  2413. Material = Enum.Material.SmoothPlastic,
  2414. Size = Vector3.new(0.36912033, 0.738240659, 0.200000003),
  2415. CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114E-5, 0.0172100067, -0.0172099303, -7.37611321E-4, 0.999856114, 4.36594746E-6, -1.00000226, -7.37689785E-4),
  2416. CanCollide = false,
  2417. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2418. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2419. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2420. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2421. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2422. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  2423. Color = Color3.new(0.105882, 0.164706, 0.207843)
  2424. })
  2425. Mesh = New("SpecialMesh", Wedge, "Mesh", {
  2426. Scale = Vector3.new(1, 1, 0.738240719),
  2427. MeshType = Enum.MeshType.Wedge
  2428. })
  2429. mot = New("Weld", Wedge, "mot", {
  2430. Part0 = Wedge,
  2431. Part1 = Handle442,
  2432. C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043E-6, -9.79751348E-6, -7.37624592E-4, -1.0000006, 0.0172099527, 0.999852955, -7.37686118E-4),
  2433. C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2434. })
  2435. for _, v in pairs(m:children()) do
  2436. if v:IsA("Part") then
  2437. v.CanCollide = false
  2438. end
  2439. end
  2440. if Character.Name == "ROBLOX" or Character.Name == "Player1" then
  2441. for _, v in pairs(Character:children()) do
  2442. if v:IsA("Accessory") then
  2443. v:Remove()
  2444. end
  2445. end
  2446. Handle = New("Part", m, "Handle", {
  2447. CanCollide = false,
  2448. BrickColor = BrickColor.new("Really black"),
  2449. FormFactor = Enum.FormFactor.Symmetric,
  2450. Size = Vector3.new(1, 1, 1),
  2451. CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016E-21, -6.79974523E-22, -1, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, 4.49431016E-21),
  2452. CanCollide = false,
  2453. BottomSurface = Enum.SurfaceType.Smooth,
  2454. TopSurface = Enum.SurfaceType.Smooth,
  2455. Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2456. })
  2457. Mesh = New("SpecialMesh", Handle, "Mesh", {
  2458. Offset = Vector3.new(0, 0.100000001, 0),
  2459. MeshId = "http://www.roblox.com/asset/?id=62246019",
  2460. MeshType = Enum.MeshType.FileMesh
  2461. })
  2462. Decal = New("Decal", Handle, "Decal", {
  2463. Face = Enum.NormalId.Top,
  2464. Texture = "http://www.roblox.com/asset/?id=146022204"
  2465. })
  2466. mot = New("Motor", Handle, "mot", {
  2467. Part0 = Handle,
  2468. Part1 = Head,
  2469. C0 = CFrame.new(0, 0, 0, 4.49431016E-21, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, -1, -6.79974523E-22, 4.49431016E-21),
  2470. C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016E-21, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, -1, -6.79974523E-22, 4.49431016E-21)
  2471. })
  2472. Handle1 = New("Part", m, "Handle1", {
  2473. CanCollide = false,
  2474. BrickColor = BrickColor.new("Bright red"),
  2475. FormFactor = Enum.FormFactor.Symmetric,
  2476. Size = Vector3.new(1, 1, 1),
  2477. CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016E-21, -6.79974523E-22, -1, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, 4.49431016E-21),
  2478. BottomSurface = Enum.SurfaceType.Smooth,
  2479. TopSurface = Enum.SurfaceType.Smooth,
  2480. Color = Color3.new(0.768628, 0.156863, 0.109804)
  2481. })
  2482. Mesh = New("SpecialMesh", Handle1, "Mesh", {
  2483. Offset = Vector3.new(0, 0.100000001, 0),
  2484. Scale = Vector3.new(0.949999988, 0.949999988, 0.949999988),
  2485. MeshId = "http://www.roblox.com/asset/?id=62246019",
  2486. MeshType = Enum.MeshType.FileMesh
  2487. })
  2488. mot = New("Motor", Handle1, "mot", {
  2489. Part0 = Handle1,
  2490. Part1 = Head,
  2491. C0 = CFrame.new(0, 0, 0, 4.49431016E-21, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, -1, -6.79974523E-22, 4.49431016E-21),
  2492. C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016E-21, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, -1, -6.79974523E-22, 4.49431016E-21)
  2493. })
  2494. Handle2 = New("Part", LOLMATEOK, "Handle", {
  2495. CanCollide = false,
  2496. BrickColor = BrickColor.new("Really black"),
  2497. FormFactor = Enum.FormFactor.Symmetric,
  2498. Size = Vector3.new(1, 1, 1),
  2499. CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016E-21, -6.79974523E-22, -1, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, 4.49431016E-21),
  2500. CanCollide = false,
  2501. BottomSurface = Enum.SurfaceType.Smooth,
  2502. TopSurface = Enum.SurfaceType.Smooth,
  2503. Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2504. })
  2505. Mesh = New("SpecialMesh", Handle, "Mesh", {
  2506. Offset = Vector3.new(0, 0.100000001, 0),
  2507. MeshId = "http://www.roblox.com/asset/?id=62246019",
  2508. MeshType = Enum.MeshType.FileMesh
  2509. })
  2510. Decal = New("Decal", Handle, "Decal", {
  2511. Face = Enum.NormalId.Top,
  2512. Texture = "http://www.roblox.com/asset/?id=146022204"
  2513. })
  2514. mot = New("Motor", Handle, "mot", {
  2515. Part0 = Handle,
  2516. Part1 = Head,
  2517. C0 = CFrame.new(0, 0, 0, 4.49431016E-21, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, -1, -6.79974523E-22, 4.49431016E-21),
  2518. C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016E-21, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, -1, -6.79974523E-22, 4.49431016E-21)
  2519. })
  2520. Handle12 = New("Part", LOLMATEOK, "Handle1", {
  2521. CanCollide = false,
  2522. BrickColor = BrickColor.new("Bright red"),
  2523. FormFactor = Enum.FormFactor.Symmetric,
  2524. Size = Vector3.new(1, 1, 1),
  2525. CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016E-21, -6.79974523E-22, -1, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, 4.49431016E-21),
  2526. BottomSurface = Enum.SurfaceType.Smooth,
  2527. TopSurface = Enum.SurfaceType.Smooth,
  2528. Color = Color3.new(0.768628, 0.156863, 0.109804)
  2529. })
  2530. Mesh = New("SpecialMesh", Handle1, "Mesh", {
  2531. Offset = Vector3.new(0, 0.100000001, 0),
  2532. Scale = Vector3.new(0.949999988, 0.949999988, 0.949999988),
  2533. MeshId = "http://www.roblox.com/asset/?id=62246019",
  2534. MeshType = Enum.MeshType.FileMesh
  2535. })
  2536. mot = New("Motor", Handle1, "mot", {
  2537. Part0 = Handle1,
  2538. Part1 = Head,
  2539. C0 = CFrame.new(0, 0, 0, 4.49431016E-21, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, -1, -6.79974523E-22, 4.49431016E-21),
  2540. C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016E-21, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, -1, -6.79974523E-22, 4.49431016E-21)
  2541. })
  2542. end
  2543. function rayCast(Position, Direction, Range, Ignore)
  2544. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  2545. end
  2546. function FindNearestTorso(Position, Distance, SinglePlayer)
  2547. if SinglePlayer then
  2548. return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude
  2549. end
  2550. local List = {}
  2551. for i, v in pairs(workspace:GetChildren()) do
  2552. if v:IsA("Model") and v:findFirstChild("Torso") and v ~= Character and Distance >= (v.Torso.Position - Position).magnitude then
  2553. table.insert(List, v)
  2554. end
  2555. end
  2556. return List
  2557. end
  2558. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  2559. if hit.Parent == nil then
  2560. return
  2561. end
  2562. local h = hit.Parent:FindFirstChild("Humanoid")
  2563. for _, v in pairs(hit.Parent:children()) do
  2564. if v:IsA("Humanoid") then
  2565. h = v
  2566. end
  2567. end
  2568. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  2569. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  2570. return
  2571. end
  2572. local c = Create("ObjectValue")({
  2573. Name = "creator",
  2574. Value = game:service("Players").LocalPlayer,
  2575. Parent = h
  2576. })
  2577. game:GetService("Debris"):AddItem(c, 0.5)
  2578. if HitSound ~= nil and HitPitch ~= nil then
  2579. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  2580. end
  2581. local Damage = math.random(minim, maxim)
  2582. local blocked = false
  2583. local block = hit.Parent:findFirstChild("Block")
  2584. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  2585. blocked = true
  2586. block.Value = block.Value - 1
  2587. print(block.Value)
  2588. end
  2589. if blocked == false then
  2590. h.Health = h.Health - Damage
  2591. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, BrickColor.new("Really black").Color)
  2592. else
  2593. h.Health = h.Health - Damage / 2
  2594. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, BrickColor.new("Really black").Color)
  2595. end
  2596. if Type == "Knockdown" then
  2597. local hum = hit.Parent.Humanoid
  2598. hum.PlatformStand = true
  2599. coroutine.resume(coroutine.create(function(HHumanoid)
  2600. swait(1)
  2601. HHumanoid.PlatformStand = false
  2602. end), hum)
  2603. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  2604. local bodvol = Create("BodyVelocity")({
  2605. velocity = angle * knockback,
  2606. P = 5000,
  2607. maxForce = Vector3.new(8000, 8000, 8000),
  2608. Parent = hit
  2609. })
  2610. local rl = Create("BodyAngularVelocity")({
  2611. P = 3000,
  2612. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  2613. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  2614. Parent = hit
  2615. })
  2616. game:GetService("Debris"):AddItem(bodvol, 0.5)
  2617. game:GetService("Debris"):AddItem(rl, 0.5)
  2618. elseif Type == "Normal" then
  2619. local vp = Create("BodyVelocity")({
  2620. P = 500,
  2621. maxForce = Vector3.new(math.huge, 0, math.huge),
  2622. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
  2623. })
  2624. if knockback > 0 then
  2625. vp.Parent = hit.Parent.Torso
  2626. end
  2627. game:GetService("Debris"):AddItem(vp, 0.5)
  2628. elseif Type == "Up" then
  2629. local bodyVelocity = Create("BodyVelocity")({
  2630. velocity = Vector3.new(0, 20, 0),
  2631. P = 5000,
  2632. maxForce = Vector3.new(8000, 8000, 8000),
  2633. Parent = hit
  2634. })
  2635. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  2636. elseif Type == "DarkUp" then
  2637. coroutine.resume(coroutine.create(function()
  2638. for i = 0, 1, 0.1 do
  2639. swait()
  2640. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, 0.08, 1)
  2641. end
  2642. end))
  2643. local bodyVelocity = Create("BodyVelocity")({
  2644. velocity = Vector3.new(0, 20, 0),
  2645. P = 5000,
  2646. maxForce = Vector3.new(8000, 8000, 8000),
  2647. Parent = hit
  2648. })
  2649. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  2650. elseif Type == "Snare" then
  2651. local bp = Create("BodyPosition")({
  2652. P = 2000,
  2653. D = 100,
  2654. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  2655. position = hit.Parent.Torso.Position,
  2656. Parent = hit.Parent.Torso
  2657. })
  2658. game:GetService("Debris"):AddItem(bp, 1)
  2659. elseif Type == "Freeze" then
  2660. local BodPos = Create("BodyPosition")({
  2661. P = 50000,
  2662. D = 1000,
  2663. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  2664. position = hit.Parent.Torso.Position,
  2665. Parent = hit.Parent.Torso
  2666. })
  2667. local BodGy = Create("BodyGyro")({
  2668. maxTorque = Vector3.new(400000, 400000, 400000) * math.huge,
  2669. P = 20000,
  2670. Parent = hit.Parent.Torso,
  2671. cframe = hit.Parent.Torso.CFrame
  2672. })
  2673. hit.Parent.Torso.Anchored = true
  2674. coroutine.resume(coroutine.create(function(Part)
  2675. swait(1.5)
  2676. Part.Anchored = false
  2677. end), hit.Parent.Torso)
  2678. game:GetService("Debris"):AddItem(BodPos, 3)
  2679. game:GetService("Debris"):AddItem(BodGy, 3)
  2680. end
  2681. local debounce = Create("BoolValue")({
  2682. Name = "DebounceHit",
  2683. Parent = hit.Parent,
  2684. Value = true
  2685. })
  2686. game:GetService("Debris"):AddItem(debounce, Delay)
  2687. c = Create("ObjectValue")({
  2688. Name = "creator",
  2689. Value = Player,
  2690. Parent = h
  2691. })
  2692. game:GetService("Debris"):AddItem(c, 0.5)
  2693. end
  2694. end
  2695. function ShowDamage(Pos, Text, Time, Color)
  2696. local Rate = 0.03333333333333333
  2697. local Pos = Pos or Vector3.new(0, 0, 0)
  2698. local Text = Text or ""
  2699. local Time = Time or 2
  2700. local Color = Color or Color3.new(1, 0, 1)
  2701. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  2702. EffectPart.Anchored = true
  2703. local BillboardGui = Create("BillboardGui")({
  2704. Size = UDim2.new(3, 0, 3, 0),
  2705. Adornee = EffectPart,
  2706. Parent = EffectPart
  2707. })
  2708. local TextLabel = Create("TextLabel")({
  2709. BackgroundTransparency = 1,
  2710. Size = UDim2.new(1, 0, 1, 0),
  2711. Text = Text,
  2712. Font = "Bodoni",
  2713. TextColor3 = Color,
  2714. TextScaled = true,
  2715. Parent = BillboardGui
  2716. })
  2717. game.Debris:AddItem(EffectPart, Time)
  2718. EffectPart.Parent = game:GetService("Workspace")
  2719. delay(0, function()
  2720. local Frames = Time / Rate
  2721. for Frame = 1, Frames do
  2722. wait(Rate)
  2723. local Percent = Frame / Frames
  2724. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  2725. TextLabel.TextTransparency = Percent
  2726. end
  2727. if EffectPart and EffectPart.Parent then
  2728. EffectPart:Destroy()
  2729. end
  2730. end)
  2731. end
  2732. function dmg(dude)
  2733. if dude.Name ~= Character then
  2734. dude.Humanoid.PlatformStand = true
  2735. local bgf = Instance.new("BodyGyro", dude.Head)
  2736. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90), 0, 0)
  2737. local val = Instance.new("BoolValue", dude)
  2738. val.Name = "IsHit"
  2739. for i = 1, 6 do
  2740. local blo = Instance.new("Part", game.Workspace)
  2741. blo.Size = Vector3.new(0.6, 0.2, 0.6)
  2742. blo.Material = "SmoothPlastic"
  2743. blo.BrickColor = BrickColor.new("Crimson")
  2744. blo.CFrame = dude.Head.CFrame
  2745. game:GetService("Debris"):AddItem(blo, 30)
  2746. end
  2747. local ds = coroutine.wrap(function()
  2748. wait(0.2)
  2749. dude.Torso:BreakJoints()
  2750. end)
  2751. ds()
  2752. end
  2753. end
  2754. function mdmg(Part, Magnitude)
  2755. for _, c in pairs(workspace:children()) do
  2756. local hum = c:findFirstChild("Humanoid")
  2757. if hum ~= nil then
  2758. local head = c:findFirstChild("Torso")
  2759. if head ~= nil then
  2760. local targ = head.Position - Part.Position
  2761. local mag = targ.magnitude
  2762. if Magnitude >= mag and c.Name ~= Player.Name and c.Name ~= Character then
  2763. if c.Name ~= "CKbackup" then
  2764. do
  2765. local asd = Instance.new("ParticleEmitter", c.Torso)
  2766. asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
  2767. asd.LightEmission = 0.1
  2768. asd.Size = NumberSequence.new(0.2)
  2769. asd.Texture = "http://www.roblox.com/asset/?ID=771221224"
  2770. aaa = NumberSequence.new({
  2771. NumberSequenceKeypoint.new(0, 0.2),
  2772. NumberSequenceKeypoint.new(1, 5)
  2773. })
  2774. bbb = NumberSequence.new({
  2775. NumberSequenceKeypoint.new(0, 1),
  2776. NumberSequenceKeypoint.new(0.0636, 0),
  2777. NumberSequenceKeypoint.new(1, 1)
  2778. })
  2779. asd.Transparency = bbb
  2780. asd.Size = aaa
  2781. asd.ZOffset = 0.9
  2782. asd.Acceleration = Vector3.new(0, -5, 0)
  2783. asd.LockedToPart = false
  2784. asd.EmissionDirection = "Back"
  2785. asd.Lifetime = NumberRange.new(1, 2)
  2786. asd.Rate = 1000
  2787. asd.Rotation = NumberRange.new(-100, 100)
  2788. asd.RotSpeed = NumberRange.new(-100, 100)
  2789. asd.Speed = NumberRange.new(6)
  2790. asd.VelocitySpread = 10000
  2791. asd.Enabled = true
  2792. dmg(c)
  2793. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=206082273", c.Torso, 1.2, 0.8)
  2794. coroutine.wrap(function()
  2795. wait(0.2)
  2796. asd.Enabled = false
  2797. wait(2)
  2798. asd:Remove()
  2799. end)()
  2800. end
  2801. else
  2802. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=240429289", c.Torso, 1.5, math.random(1, 1.3))
  2803. Effects.Sphere.Create(BrickColor.new("Bright red"), c.Torso.CFrame, 30, 30, 30, 0.5, 0.5, 0.5, 0.04)
  2804. end
  2805. end
  2806. end
  2807. end
  2808. end
  2809. end
  2810. EffectModel = Create("Model")({Parent = Character, Name = "Effects"})
  2811. Effects = {
  2812. Block = {
  2813. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  2814. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2815. prt.Anchored = true
  2816. prt.CFrame = cframe
  2817. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2818. game:GetService("Debris"):AddItem(prt, 10)
  2819. if Type == 1 or Type == nil then
  2820. table.insert(Effects, {
  2821. prt,
  2822. "Block1",
  2823. delay,
  2824. x3,
  2825. y3,
  2826. z3,
  2827. msh
  2828. })
  2829. elseif Type == 2 then
  2830. table.insert(Effects, {
  2831. prt,
  2832. "Block2",
  2833. delay,
  2834. x3,
  2835. y3,
  2836. z3,
  2837. msh
  2838. })
  2839. end
  2840. end
  2841. },
  2842. Cylinder = {
  2843. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  2844. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2845. prt.Anchored = true
  2846. prt.CFrame = cframe
  2847. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2848. game:GetService("Debris"):AddItem(prt, 10)
  2849. table.insert(Effects, {
  2850. prt,
  2851. "Cylinder",
  2852. delay,
  2853. x3,
  2854. y3,
  2855. z3,
  2856. msh
  2857. })
  2858. end
  2859. },
  2860. Head = {
  2861. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  2862. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  2863. prt.Anchored = true
  2864. prt.CFrame = cframe
  2865. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2866. game:GetService("Debris"):AddItem(prt, 10)
  2867. table.insert(Effects, {
  2868. prt,
  2869. "Cylinder",
  2870. delay,
  2871. x3,
  2872. y3,
  2873. z3,
  2874. msh
  2875. })
  2876. end
  2877. },
  2878. Sphere = {
  2879. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  2880. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2881. prt.Anchored = true
  2882. prt.CFrame = cframe
  2883. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2884. game:GetService("Debris"):AddItem(prt, 10)
  2885. table.insert(Effects, {
  2886. prt,
  2887. "Cylinder",
  2888. delay,
  2889. x3,
  2890. y3,
  2891. z3,
  2892. msh
  2893. })
  2894. end
  2895. },
  2896. Elect = {
  2897. Create = function(cff, x, y, z)
  2898. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  2899. prt.Anchored = true
  2900. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  2901. prt.CFrame = CFrame.new(prt.Position)
  2902. game:GetService("Debris"):AddItem(prt, 2)
  2903. local xval = math.random() / 2
  2904. local yval = math.random() / 2
  2905. local zval = math.random() / 2
  2906. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  2907. table.insert(Effects, {
  2908. prt,
  2909. "Elec",
  2910. 0.1,
  2911. x,
  2912. y,
  2913. z,
  2914. xval,
  2915. yval,
  2916. zval
  2917. })
  2918. end
  2919. },
  2920. Ring = {
  2921. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  2922. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2923. prt.Anchored = true
  2924. prt.CFrame = cframe
  2925. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2926. game:GetService("Debris"):AddItem(prt, 10)
  2927. table.insert(Effects, {
  2928. prt,
  2929. "Cylinder",
  2930. delay,
  2931. x3,
  2932. y3,
  2933. z3,
  2934. msh
  2935. })
  2936. end
  2937. },
  2938. Wave = {
  2939. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  2940. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2941. prt.Anchored = true
  2942. prt.CFrame = cframe
  2943. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2944. game:GetService("Debris"):AddItem(prt, 10)
  2945. table.insert(Effects, {
  2946. prt,
  2947. "Cylinder",
  2948. delay,
  2949. x3,
  2950. y3,
  2951. z3,
  2952. msh
  2953. })
  2954. end
  2955. },
  2956. Break = {
  2957. Create = function(brickcolor, cframe, x1, y1, z1)
  2958. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  2959. prt.Anchored = true
  2960. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2961. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2962. local num = math.random(10, 50) / 1000
  2963. game:GetService("Debris"):AddItem(prt, 10)
  2964. table.insert(Effects, {
  2965. prt,
  2966. "Shatter",
  2967. num,
  2968. prt.CFrame,
  2969. math.random() - math.random(),
  2970. 0,
  2971. math.random(50, 100) / 100
  2972. })
  2973. end
  2974. },
  2975. Fire = {
  2976. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  2977. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  2978. prt.Anchored = true
  2979. prt.CFrame = cframe
  2980. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2981. game:GetService("Debris"):AddItem(prt, 10)
  2982. table.insert(Effects, {
  2983. prt,
  2984. "Fire",
  2985. delay,
  2986. 1,
  2987. 1,
  2988. 1,
  2989. msh
  2990. })
  2991. end
  2992. },
  2993. FireWave = {
  2994. Create = function(brickcolor, cframe, x1, y1, z1)
  2995. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  2996. prt.Anchored = true
  2997. prt.CFrame = cframe
  2998. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2999. local d = Create("Decal")({
  3000. Parent = prt,
  3001. Texture = "rbxassetid://26356434",
  3002. Face = "Top"
  3003. })
  3004. local d = Create("Decal")({
  3005. Parent = prt,
  3006. Texture = "rbxassetid://26356434",
  3007. Face = "Bottom"
  3008. })
  3009. game:GetService("Debris"):AddItem(prt, 10)
  3010. table.insert(Effects, {
  3011. prt,
  3012. "FireWave",
  3013. 1,
  3014. 30,
  3015. math.random(400, 600) / 100,
  3016. msh
  3017. })
  3018. end
  3019. },
  3020. Lightning = {
  3021. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  3022. local magz = (p0 - p1).magnitude
  3023. local curpos = p0
  3024. local trz = {
  3025. -ofs,
  3026. ofs
  3027. }
  3028. for i = 1, tym do
  3029. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  3030. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  3031. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  3032. li.Material = "Neon"
  3033. if tym == i then
  3034. local magz2 = (curpos - p1).magnitude
  3035. li.Size = Vector3.new(th, th, magz2)
  3036. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  3037. table.insert(Effects, {
  3038. li,
  3039. "Disappear",
  3040. last
  3041. })
  3042. else
  3043. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  3044. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  3045. game.Debris:AddItem(li, 10)
  3046. table.insert(Effects, {
  3047. li,
  3048. "Disappear",
  3049. last
  3050. })
  3051. end
  3052. end
  3053. end
  3054. },
  3055. EffectTemplate = {}
  3056. }
  3057. function chatfunc(text)
  3058. local chat = coroutine.wrap(function()
  3059. if Character:FindFirstChild("TalkingBillBoard") ~= nil then
  3060. Character:FindFirstChild("TalkingBillBoard"):destroy()
  3061. end
  3062. local naeeym2 = Instance.new("BillboardGui", Character)
  3063. naeeym2.Size = UDim2.new(0, 100, 0, 40)
  3064. naeeym2.StudsOffset = Vector3.new(0, 3, 0)
  3065. naeeym2.Adornee = Character.Head
  3066. naeeym2.Name = "TalkingBillBoard"
  3067. local tecks2 = Instance.new("TextLabel", naeeym2)
  3068. tecks2.BackgroundTransparency = 1
  3069. tecks2.BorderSizePixel = 0
  3070. tecks2.Text = ""
  3071. tecks2.Font = "Bodoni"
  3072. tecks2.TextSize = 30
  3073. tecks2.TextStrokeTransparency = 0
  3074. tecks2.TextColor3 = Color3.new(0.6, 0, 0)
  3075. tecks2.TextStrokeColor3 = Color3.new(0, 0, 0)
  3076. tecks2.Size = UDim2.new(1, 0, 0.5, 0)
  3077. local tecks3 = Instance.new("TextLabel", naeeym2)
  3078. tecks3.BackgroundTransparency = 1
  3079. tecks3.BorderSizePixel = 0
  3080. tecks3.Text = ""
  3081. tecks3.Font = "Bodoni"
  3082. tecks3.TextSize = 30
  3083. tecks3.TextStrokeTransparency = 0
  3084. tecks3.TextColor3 = Color3.new(0.6, 0, 0)
  3085. tecks3.TextStrokeColor3 = Color3.new(0, 0, 0)
  3086. tecks3.Size = UDim2.new(1, 0, 0.5, 0)
  3087. local tecks4 = Instance.new("TextLabel", naeeym2)
  3088. tecks4.BackgroundTransparency = 1
  3089. tecks4.BorderSizePixel = 0
  3090. tecks4.Text = ""
  3091. tecks4.Font = "Bodoni"
  3092. tecks4.TextSize = 30
  3093. tecks4.TextStrokeTransparency = 0
  3094. tecks4.TextColor3 = Color3.new(0.6, 0, 0)
  3095. tecks4.TextStrokeColor3 = Color3.new(0, 0, 0)
  3096. tecks4.Size = UDim2.new(1, 0, 0.5, 0)
  3097. local tecks5 = Instance.new("TextLabel", naeeym2)
  3098. tecks5.BackgroundTransparency = 1
  3099. tecks5.BorderSizePixel = 0
  3100. tecks5.Text = ""
  3101. tecks5.Font = "Bodoni"
  3102. tecks5.TextSize = 30
  3103. tecks5.TextStrokeTransparency = 0
  3104. tecks5.TextColor3 = Color3.new(0.6, 0, 0)
  3105. tecks5.TextStrokeColor3 = Color3.new(0, 0, 0)
  3106. tecks5.Size = UDim2.new(1, 0, 0.5, 0)
  3107. for i = 1, string.len(text) do
  3108. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=565939471", Character, 0.6, 0.8)
  3109. tecks2.Text = string.sub(text, 1, i)
  3110. tecks3.Text = string.sub(text, 1, i)
  3111. tecks4.Text = string.sub(text, 1, i)
  3112. tecks5.Text = string.sub(text, 1, i)
  3113. wait(0.01)
  3114. end
  3115. wait(2)
  3116. for i = 1, 50 do
  3117. swait()
  3118. tecks2.Position = tecks2.Position - UDim2.new(math.random(-0.4, 0.4), math.random(-5, 5), 0.05, math.random(-5, 5))
  3119. tecks2.Rotation = tecks2.Rotation - 0.8
  3120. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency + 0.04
  3121. tecks2.TextTransparency = tecks2.TextTransparency + 0.04
  3122. tecks3.Position = tecks2.Position - UDim2.new(math.random(-0.4, 0.4), math.random(-5, 5), 0.05, math.random(-5, 5))
  3123. tecks3.Rotation = tecks2.Rotation + 0.8
  3124. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency + 0.04
  3125. tecks3.TextTransparency = tecks2.TextTransparency + 0.04
  3126. end
  3127. naeeym2:Destroy()
  3128. end)
  3129. chat()
  3130. end
  3131. function onChatted(msg)
  3132. chatfunc(msg)
  3133. end
  3134. Player.Chatted:connect(onChatted)
  3135. abss = Instance.new("BillboardGui", Character)
  3136. abss.Size = UDim2.new(10, 0, 10, 0)
  3137. abss.Enabled = false
  3138. imgl = Instance.new("ImageLabel", abss)
  3139. imgl.Position = UDim2.new(0, 0, 0, 0)
  3140. imgl.Size = UDim2.new(1, 0, 1, 0)
  3141. imgl.Image = "rbxassetid://160508788"
  3142. imgl.BackgroundTransparency = 1
  3143. imgl.ImageColor3 = Color3.new(0.9, 0, 0)
  3144. img2 = Instance.new("ImageLabel", abss)
  3145. img2.Position = UDim2.new(0, 0, 0, 0)
  3146. img2.Size = UDim2.new(1, 0, 1, 0)
  3147. img2.Image = "rbxassetid://160508788"
  3148. img2.BackgroundTransparency = 1
  3149. img2.ImageColor3 = Color3.new(0.9, 0, 0)
  3150. function attacktwo()
  3151. attack = true
  3152. Humanoid.WalkSpeed = 0
  3153. if targetted.Name ~= "CKbackup" then
  3154. do
  3155. local partasdeff = Instance.new("ParticleEmitter", targetted.Torso)
  3156. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
  3157. partasdeff.LightEmission = 0.1
  3158. partasdeff.Size = NumberSequence.new(0.2)
  3159. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  3160. aaa = NumberSequence.new({
  3161. NumberSequenceKeypoint.new(0, 0.2),
  3162. NumberSequenceKeypoint.new(1, 5)
  3163. })
  3164. bbb = NumberSequence.new({
  3165. NumberSequenceKeypoint.new(0, 1),
  3166. NumberSequenceKeypoint.new(0.0636, 0),
  3167. NumberSequenceKeypoint.new(1, 1)
  3168. })
  3169. partasdeff.Transparency = bbb
  3170. partasdeff.Size = aaa
  3171. partasdeff.ZOffset = 0.9
  3172. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  3173. partasdeff.LockedToPart = false
  3174. partasdeff.EmissionDirection = "Back"
  3175. partasdeff.Lifetime = NumberRange.new(1, 2)
  3176. partasdeff.Rate = 1000
  3177. partasdeff.Rotation = NumberRange.new(-100, 100)
  3178. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  3179. partasdeff.Speed = NumberRange.new(6)
  3180. partasdeff.VelocitySpread = 10000
  3181. partasdeff.Enabled = false
  3182. for i = 0, 2, 0.1 do
  3183. swait()
  3184. PlayAnimationFromTable({
  3185. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3186. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3187. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3188. CFrame.new(-1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0),
  3189. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  3190. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  3191. }, 0.1, false)
  3192. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632E-6, -0.999852002, 0.999852061, 8.99471343E-6, -0.0172089972, 9.06549394E-6, -1.00000012, 4.04558159E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3193. end
  3194. for i = 0, 2, 0.25 do
  3195. swait()
  3196. PlayAnimationFromTable({
  3197. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3198. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3199. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3200. CFrame.new(-1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.99, 0, 0),
  3201. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  3202. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  3203. }, 0.3, false)
  3204. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617E-6, -0.999851942, 0.999852002, 8.28504562E-6, -0.0172079336, 8.27014446E-6, -1.00000012, 2.72750913E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3205. end
  3206. wait(0.1)
  3207. partasdeff.Enabled = false
  3208. Effects.Block.Create(BrickColor.new("Bright red"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  3209. Effects.Block.Create(BrickColor.new("Deep orange"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  3210. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
  3211. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=206082273", targetted.Torso, 1.2, 0.8)
  3212. dmg(targetted)
  3213. coroutine.wrap(function()
  3214. wait(2)
  3215. partasdeff:Remove()
  3216. end)()
  3217. end
  3218. else
  3219. sel = math.random(1, 3)
  3220. if sel == 1 then
  3221. chatfunc("...")
  3222. elseif sel == 2 then
  3223. chatfunc("I......I......Can't....Take....IT ANYMORE!")
  3224. elseif sel == 3 then
  3225. chatfunc("I.....Will MURDER YOU!")
  3226. end
  3227. for i = 0, 2, 0.1 do
  3228. swait()
  3229. PlayAnimationFromTable({
  3230. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3231. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3232. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3233. CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3234. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  3235. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  3236. }, 0.1, false)
  3237. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632E-6, -0.999852002, 0.999852061, 8.99471343E-6, -0.0172089972, 9.06549394E-6, -1.00000012, 4.04558159E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3238. end
  3239. end
  3240. Humanoid.WalkSpeed = 10
  3241. attack = false
  3242. end
  3243. function attackone()
  3244. attack = true
  3245. Humanoid.WalkSpeed = 0
  3246. if targetted.Name ~= "CKbackup" then
  3247. do
  3248. local partasdeff = Instance.new("ParticleEmitter", targetted.Torso)
  3249. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
  3250. partasdeff.LightEmission = 0.1
  3251. partasdeff.Size = NumberSequence.new(0.2)
  3252. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  3253. aaa = NumberSequence.new({
  3254. NumberSequenceKeypoint.new(0, 0.2),
  3255. NumberSequenceKeypoint.new(1, 5)
  3256. })
  3257. bbb = NumberSequence.new({
  3258. NumberSequenceKeypoint.new(0, 1),
  3259. NumberSequenceKeypoint.new(0.0636, 0),
  3260. NumberSequenceKeypoint.new(1, 1)
  3261. })
  3262. partasdeff.Transparency = bbb
  3263. partasdeff.Size = aaa
  3264. partasdeff.ZOffset = 0.9
  3265. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  3266. partasdeff.LockedToPart = false
  3267. partasdeff.EmissionDirection = "Back"
  3268. partasdeff.Lifetime = NumberRange.new(1, 2)
  3269. partasdeff.Rate = 1000
  3270. partasdeff.Rotation = NumberRange.new(-100, 100)
  3271. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  3272. partasdeff.Speed = NumberRange.new(6)
  3273. partasdeff.VelocitySpread = 10000
  3274. partasdeff.Enabled = false
  3275. for i = 0, 2, 0.1 do
  3276. swait()
  3277. PlayAnimationFromTable({
  3278. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3279. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3280. CFrame.new(1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0),
  3281. CFrame.new(-1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0),
  3282. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  3283. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  3284. }, 0.1, false)
  3285. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632E-6, -0.999852002, 0.999852061, 8.99471343E-6, -0.0172089972, 9.06549394E-6, -1.00000012, 4.04558159E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3286. end
  3287. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  3288. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  3289. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
  3290. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=206082273", targetted.Torso, 1.2, 0.8)
  3291. targetted.Humanoid:TakeDamage(50)
  3292. partasdeff.Enabled = true
  3293. for i = 0, 2, 0.25 do
  3294. swait()
  3295. PlayAnimationFromTable({
  3296. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3297. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3298. CFrame.new(1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.99, 0, 0),
  3299. CFrame.new(-1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0),
  3300. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  3301. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  3302. }, 0.3, false)
  3303. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617E-6, -0.999851942, 0.999852002, 8.28504562E-6, -0.0172079336, 8.27014446E-6, -1.00000012, 2.72750913E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3304. end
  3305. wait(0.1)
  3306. partasdeff.Enabled = false
  3307. Effects.Block.Create(BrickColor.new("Bright red"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  3308. Effects.Block.Create(BrickColor.new("Deep orange"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  3309. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
  3310. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=206082273", targetted.Torso, 1.2, 0.8)
  3311. dmg(targetted)
  3312. for i = 0, 2, 0.25 do
  3313. swait()
  3314. PlayAnimationFromTable({
  3315. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3316. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3317. CFrame.new(1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0),
  3318. CFrame.new(-1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.99, 0, 0),
  3319. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  3320. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  3321. }, 0.3, false)
  3322. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632E-6, -0.999852002, 0.999852061, 8.99471343E-6, -0.0172089972, 9.06549394E-6, -1.00000012, 4.04558159E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3323. end
  3324. coroutine.wrap(function()
  3325. wait(2)
  3326. partasdeff:Remove()
  3327. end)()
  3328. end
  3329. else
  3330. sel = math.random(1, 3)
  3331. if sel == 1 then
  3332. chatfunc("...")
  3333. elseif sel == 2 then
  3334. chatfunc("I......I......Can't....Take....IT ANYMORE!")
  3335. elseif sel == 3 then
  3336. chatfunc("I.....Will MURDER YOU!")
  3337. end
  3338. for i = 0, 5, 0.1 do
  3339. swait()
  3340. PlayAnimationFromTable({
  3341. CFrame.new(0, 0, 0, 0.999999881, 5.04870979E-29, -4.21790838E-43, 5.04870979E-29, 1, -5.04870979E-29, -4.21790838E-43, -5.04870979E-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3342. CFrame.new(-0.055980958, 1.49253583, -0.318915963, 0.999889553, 0.0107171191, -0.0102898544, -0.00218299939, 0.791040659, 0.611759722, 0.0146959936, -0.61166966, 0.790976703) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0 - 0.4 * math.cos(sine / 5), 0),
  3343. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3344. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3345. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  3346. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  3347. }, 0.3, false)
  3348. moter.C0 = clerp(moter.C0, CFrame.new(0.0111967381, -1.6377008, -0.318754196, -0.0172117949, 0, -0.999851942, 0.999851942, 0, -0.0172117949, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3349. end
  3350. end
  3351. Humanoid.WalkSpeed = 10
  3352. attack = false
  3353. end
  3354. local Grabbed = false
  3355. function Kick()
  3356. attack = true
  3357. for i = 0, 1.2, 0.1 do
  3358. swait()
  3359. PlayAnimationFromTable({
  3360. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.5, 0, 0),
  3361. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.5, 0, 0),
  3362. CFrame.new(1.5, 0, 0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0),
  3363. CFrame.new(-1.5, 0, 0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0),
  3364. CFrame.new(0.5, -1.7, -0.9) * CFrame.new(0, 0, 0) * CFrame.Angles(1.6, 0, 0),
  3365. CFrame.new(-0.5, -1.9, 0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, 0)
  3366. }, 0.2, false)
  3367. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921E-6, -0.999852002, 0.999851942, -2.01165676E-7, -0.0172083378, -2.4586916E-7, -1, -3.09944153E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3368. end
  3369. local HitBox = Instance.new("Part", Character["Right Leg"])
  3370. HitBox.Size = Vector3.new(1, 1, 1)
  3371. HitBox.Anchored = true
  3372. HitBox.Transparency = math.huge
  3373. HitBox.CanCollide = false
  3374. HitBox.CFrame = Character["Right Leg"].CFrame * CFrame.new(0, -1.1, 0)
  3375. HitBox.Touched:connect(function(hit)
  3376. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then
  3377. HitBox:remove()
  3378. hit.Parent.Humanoid:TakeDamage(55)
  3379. hit.Parent.Humanoid.PlatformStand = true
  3380. local Fl = Instance.new("BodyVelocity", hit.Parent.Torso)
  3381. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3382. Fl.velocity = Character.Torso.CFrame.lookVector * 350
  3383. wait(0.1)
  3384. Fl:remove()
  3385. coroutine.resume(coroutine.create(function()
  3386. for i = 1, 30 do
  3387. do
  3388. local H = Instance.new("Part", hit.Parent.Head)
  3389. H.Size = Vector3.new(1, 1, 1)
  3390. H.BrickColor = BrickColor.new("White")
  3391. H.CanCollide = false
  3392. H.Anchored = true
  3393. H.CFrame = hit.Parent.Torso.CFrame * CFrame.new(0, 0, 1) * CFrame.Angles(0, 0, 0)
  3394. local H2 = Instance.new("SpecialMesh", H)
  3395. H2.MeshId = "rbxassetid://3270017"
  3396. coroutine.resume(coroutine.create(function()
  3397. for i = 1, 200 do
  3398. H2.Scale = H2.Scale + Vector3.new(4, 4, 4)
  3399. H.Transparency = H.Transparency + 0.09
  3400. wait(1.0E-11)
  3401. end
  3402. end))
  3403. wait(1.0E-13)
  3404. end
  3405. end
  3406. end))
  3407. end
  3408. end)
  3409. attack = false
  3410. wait(0.5)
  3411. HitBox:remove()
  3412. end
  3413. function EXPLA()
  3414. attack = true
  3415. for i = 0, 1.2, 0.5 do
  3416. swait()
  3417. PlayAnimationFromTable({
  3418. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3419. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3420. CFrame.new(1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, 0),
  3421. CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3422. CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3423. CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  3424. }, 0.5, false)
  3425. end
  3426. local cirpos = Mouse.Hit.p
  3427. local spellcircle = Instance.new("Part", Character)
  3428. spellcircle.Anchored = true
  3429. spellcircle.Size = Vector3.new(1, 1, 1)
  3430. spellcircle.CFrame = CFrame.new(cirpos.x, cirpos.y, cirpos.z)
  3431. spellcircle.Transparency = 1
  3432. spellcircle.CanCollide = false
  3433. local blkm = Instance.new("BlockMesh", spellcircle)
  3434. blkm.Scale = Vector3.new(0, 1, 0)
  3435. local dec = Instance.new("Decal", spellcircle)
  3436. dec.Texture = "rbxassetid://160508788"
  3437. dec.Transparency = 1
  3438. dec.Face = "Top"
  3439. local ptl = Instance.new("PointLight", spellcircle)
  3440. ptl.Range = 0
  3441. ptl.Color = Color3.new(255, 0, 0)
  3442. spellc = coroutine.wrap(function()
  3443. while spellc ~= nil do
  3444. wait(0.01)
  3445. spellcircle.CFrame = spellcircle.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(10), 0)
  3446. end
  3447. end)
  3448. spellc()
  3449. for i = 1, 10 do
  3450. wait(0.01)
  3451. ptl.Range = ptl.Range + 1
  3452. dec.Transparency = dec.Transparency - 0.1
  3453. blkm.Scale = blkm.Scale + Vector3.new(1, 0, 1)
  3454. end
  3455. wait(0.5)
  3456. local pemit = Instance.new("ParticleEmitter", spellcircle)
  3457. pemit.Color = ColorSequence.new(Color3.new(255, 0, 0))
  3458. pemit.LightEmission = 1
  3459. pemit.Size = NumberSequence.new(9)
  3460. pemit.Texture = "rbxasset://textures/particles/smoke_main.dds"
  3461. pemit.Transparency = NumberSequence.new({
  3462. NumberSequenceKeypoint.new(0, 0),
  3463. NumberSequenceKeypoint.new(0.9, 0),
  3464. NumberSequenceKeypoint.new(1, 1)
  3465. })
  3466. pemit.Lifetime = NumberRange.new(1)
  3467. pemit.Rate = 10000
  3468. pemit.Speed = NumberRange.new(100)
  3469. Expld(12, spellcircle.Position)
  3470. wait(0.5)
  3471. local pt1 = Instance.new("Part", Character)
  3472. pt1.Size = Vector3.new(0, 0, 0)
  3473. pt1.Anchored = true
  3474. pt1.CFrame = spellcircle.CFrame + Vector3.new(0, 20, 0)
  3475. pt1.Transparency = 1
  3476. local pemit2 = pemit:clone()
  3477. pemit2.Lifetime = NumberRange.new(0.25)
  3478. pemit2.EmissionDirection = "Left"
  3479. pemit2.Parent = pt1
  3480. local pemit3 = pemit2:clone()
  3481. pemit3.EmissionDirection = "Right"
  3482. pemit3.Parent = pt1
  3483. attack = false
  3484. for i = 1, 10 do
  3485. Expld(12, spellcircle.Position)
  3486. wait(0.5)
  3487. end
  3488. pemit.Enabled = false
  3489. pemit2.Enabled = false
  3490. pemit3.Enabled = false
  3491. for i = 1, 10 do
  3492. wait(0.01)
  3493. ptl.Range = ptl.Range - 1
  3494. dec.Transparency = dec.Transparency + 0.1
  3495. blkm.Scale = blkm.Scale - Vector3.new(1, 0, 1)
  3496. end
  3497. wait(0.01)
  3498. spellcircle:Destroy()
  3499. pt1:Destroy()
  3500. end
  3501. function STOPTIME()
  3502. attack = true
  3503. timestop = true
  3504. Humanoid.WalkSpeed = 0
  3505. for i = 0, 1.2, 0.1 do
  3506. swait()
  3507. PlayAnimationFromTable({
  3508. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3509. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.5, 0, 0),
  3510. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3511. CFrame.new(-1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(3.11, 0, 0),
  3512. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3513. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  3514. }, 0.2, false)
  3515. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921E-6, -0.999852002, 0.999851942, -2.01165676E-7, -0.0172083378, -2.4586916E-7, -1, -3.09944153E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3516. end
  3517. TeleSnd:Play()
  3518. chatfunc("My World.")
  3519. wait(1)
  3520. chatfunc("Time has stopped.")
  3521. Character.Humanoid.WalkSpeed = 8
  3522. attack = false
  3523. if timestop == true then
  3524. if game.Lighting:FindFirstChild("TimeCorr") == nil then
  3525. local tcr = Instance.new("ColorCorrectionEffect", game.Lighting)
  3526. tcr.Saturation = -1
  3527. tcr.Name = "TimeCorr"
  3528. end
  3529. local wd = game.Workspace:GetChildren()
  3530. for i = 1, #wd do
  3531. if wd[i].ClassName == "Model" and wd[i]:FindFirstChild("Humanoid") ~= nil and wd[i] ~= Character then
  3532. local cd = wd[i]:GetChildren()
  3533. for i = 1, #cd do
  3534. if cd[i].ClassName == "Part" or cd[i].ClassName == "MeshPart" then
  3535. cd[i].Anchored = true
  3536. end
  3537. end
  3538. end
  3539. end
  3540. end
  3541. wait(10)
  3542. chatfunc("Let time flow once again.")
  3543. wait(2)
  3544. if game.Lighting:FindFirstChild("TimeCorr") ~= nil then
  3545. game.Lighting:FindFirstChild("TimeCorr"):Destroy()
  3546. end
  3547. local wd = game.Workspace:GetChildren()
  3548. for i = 1, #wd do
  3549. if wd[i].ClassName == "Model" and wd[i]:FindFirstChild("Humanoid") ~= nil and wd[i] ~= Character then
  3550. local cd = wd[i]:GetChildren()
  3551. for i = 1, #cd do
  3552. if cd[i].ClassName == "Part" or cd[i].ClassName == "MeshPart" then
  3553. cd[i].Anchored = false
  3554. end
  3555. end
  3556. end
  3557. end
  3558. end
  3559. function DOUBLESHOT()
  3560. attack = true
  3561. local grab
  3562. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 10)) do
  3563. if v:FindFirstChild("Torso") then
  3564. Grabbed = true
  3565. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=260430060", v.Torso, 1, 0.8)
  3566. grab = v
  3567. end
  3568. end
  3569. Effects.Wave.Create(BrickColor.new("White"), RootPart.CFrame * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.5, 0.5, 0.5, 1, 0.2, 1, 0.07)
  3570. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=200632211", RootPart, 1.5, 0.5)
  3571. for i = 0, 1, 0.1 do
  3572. swait()
  3573. if Grabbed == true then
  3574. grab.Humanoid.PlatformStand = true
  3575. grab.Torso.CFrame = Torso.CFrame * CFrame.new(0, 2.3, -2.1) * CFrame.Angles(0.5, 3.1, 0)
  3576. end
  3577. PlayAnimationFromTable({
  3578. CFrame.new(0.104281992, -1.37529127E-22, -0.179345995, 0.249840975, 5.92156003E-22, 0.968286872, -5.57068883E-22, 1, -4.67813147E-22, -0.968286872, -4.22523594E-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3579. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3580. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3581. CFrame.new(-1.66092706, 0.266950369, 2.51774691E-6, 0.876968205, 0.480548859, -2.5331974E-6, -0.480548888, 0.876968026, -7.03267551E-6, -1.13248825E-6, 7.38352537E-6, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3582. CFrame.new(0.146832585, -1.7542398, 0.105335698, 0.266426086, 0.491796821, -0.828946948, 0.0135936746, 0.8580302, 0.513420045, 0.96375972, -0.148056909, 0.221916124) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3583. CFrame.new(-1.09110987, -1.74702656, 0.342675447, 0.765578806, 0.632523358, 0.117487431, -0.642276406, 0.740949869, 0.196148768, 0.0370163769, -0.225626737, 0.973510265) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  3584. }, 0.3, false)
  3585. RootPart.Velocity = RootPart.CFrame.lookVector * 90
  3586. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445E-5, -0.999852121, 0.999852002, 3.55020165E-6, -0.0172044784, 3.78862023E-6, -1.00000012, 1.38879986E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3587. end
  3588. if Grabbed == true then
  3589. Humanoid.WalkSpeed = 0
  3590. for i = 0, 2, 0.1 do
  3591. swait()
  3592. if Grabbed == true then
  3593. grab.Humanoid.PlatformStand = true
  3594. grab.Torso.CFrame = Torso.CFrame * CFrame.new(0, 2.3, -2.1) * CFrame.Angles(0.5, 3.1, 0)
  3595. end
  3596. PlayAnimationFromTable({
  3597. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3598. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0),
  3599. CFrame.new(1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, -0.8),
  3600. CFrame.new(-1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, 0.8),
  3601. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3602. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  3603. }, 0.3, false)
  3604. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445E-5, -0.999852121, 0.999852002, 3.55020165E-6, -0.0172044784, 3.78862023E-6, -1.00000012, 1.38879986E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3605. moter2.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445E-5, -0.999852121, 0.999852002, 3.55020165E-6, -0.0172044784, 3.78862023E-6, -1.00000012, 1.38879986E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3606. end
  3607. if grab.Name ~= "CKbackup" then
  3608. do
  3609. local partasdeff = Instance.new("ParticleEmitter", grab.Torso)
  3610. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
  3611. partasdeff.LightEmission = 0.1
  3612. partasdeff.Size = NumberSequence.new(0.2)
  3613. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  3614. aaa = NumberSequence.new({
  3615. NumberSequenceKeypoint.new(0, 0.2),
  3616. NumberSequenceKeypoint.new(1, 5)
  3617. })
  3618. bbb = NumberSequence.new({
  3619. NumberSequenceKeypoint.new(0, 1),
  3620. NumberSequenceKeypoint.new(0.0636, 0),
  3621. NumberSequenceKeypoint.new(1, 1)
  3622. })
  3623. partasdeff.Transparency = bbb
  3624. partasdeff.Size = aaa
  3625. partasdeff.ZOffset = 0.9
  3626. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  3627. partasdeff.LockedToPart = false
  3628. partasdeff.EmissionDirection = "Back"
  3629. partasdeff.Lifetime = NumberRange.new(1, 2)
  3630. partasdeff.Rate = 1000
  3631. partasdeff.Rotation = NumberRange.new(-100, 100)
  3632. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  3633. partasdeff.Speed = NumberRange.new(10)
  3634. partasdeff.VelocitySpread = 20
  3635. partasdeff.Enabled = false
  3636. sel = math.random(1, 3)
  3637. if sel == 1 then
  3638. chatfunc("STOP WASTING MY TIME")
  3639. elseif sel == 2 then
  3640. chatfunc("SHUT THE FUCK UP AND DIE!")
  3641. elseif sel == 3 then
  3642. chatfunc("YOU WILL SUFFER!")
  3643. end
  3644. for i = 0, 2, 0.1 do
  3645. swait()
  3646. if Grabbed == true then
  3647. grab.Humanoid.PlatformStand = true
  3648. grab.Torso.CFrame = Torso.CFrame * CFrame.new(0, 2.3, -2.1) * CFrame.Angles(0.5, 3.1, 0)
  3649. end
  3650. PlayAnimationFromTable({
  3651. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3652. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0),
  3653. CFrame.new(1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, -0.8),
  3654. CFrame.new(-1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, 0.8),
  3655. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3656. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  3657. }, 0.1, false)
  3658. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616E-5, -0.999852121, 0.999852002, 5.96046448E-6, -0.0172049757, 6.16908073E-6, -1, 1.38394535E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3659. moter2.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616E-5, -0.999852121, 0.999852002, 5.96046448E-6, -0.0172049757, 6.16908073E-6, -1, 1.38394535E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3660. end
  3661. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  3662. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  3663. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
  3664. dmg(grab)
  3665. grab.Head.Velocity = grab.Head.CFrame.lookVector * -60
  3666. partasdeff.Enabled = true
  3667. for i = 0, 1, 0.1 do
  3668. swait()
  3669. PlayAnimationFromTable({
  3670. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3671. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0),
  3672. CFrame.new(1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, -0.8),
  3673. CFrame.new(-1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, 0.8),
  3674. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3675. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  3676. }, 0.3, false)
  3677. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932531, -1.63769579, -0.318755656, -0.0172050633, -1.61863863E-5, -0.999852121, 0.999851882, 5.15580177E-6, -0.017205067, 5.453825E-6, -1, 1.60960481E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3678. moter2.C0 = clerp(moter.C0, CFrame.new(0.0111932531, -1.63769579, -0.318755656, -0.0172050633, -1.61863863E-5, -0.999852121, 0.999851882, 5.15580177E-6, -0.017205067, 5.453825E-6, -1, 1.60960481E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3679. end
  3680. partasdeff.Enabled = false
  3681. for i = 0, 2.5, 0.1 do
  3682. swait()
  3683. PlayAnimationFromTable({
  3684. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3685. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0),
  3686. CFrame.new(1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, -0.8),
  3687. CFrame.new(-1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, 0.8),
  3688. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3689. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  3690. }, 0.2, false)
  3691. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616E-5, -0.999852121, 0.999852002, 5.96046448E-6, -0.0172049757, 6.16908073E-6, -1, 1.38394535E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3692. moter2.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616E-5, -0.999852121, 0.999852002, 5.96046448E-6, -0.0172049757, 6.16908073E-6, -1, 1.38394535E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3693. end
  3694. coroutine.wrap(function()
  3695. wait(2)
  3696. partasdeff:Remove()
  3697. end)()
  3698. end
  3699. else
  3700. grab.Humanoid.PlatformStand = false
  3701. for i = 0, 3, 0.1 do
  3702. swait()
  3703. PlayAnimationFromTable({
  3704. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3705. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0),
  3706. CFrame.new(1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, -0.8),
  3707. CFrame.new(-1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, 0.8),
  3708. CFrame.new(0.569012046, -1.89856982, -0.00933695585, 0.266445845, -0.0764764398, -0.960811257, 0.0135949478, 0.997046292, -0.075590536, 0.963754177, 0.00707861409, 0.266698539) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3709. CFrame.new(-0.849534154, -2.01595497, 0.241721377, 0.948572636, 0.308689058, 0.070150286, -0.312330276, 0.948733151, 0.0485308319, -0.0515729487, -0.067945078, 0.996355295) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  3710. }, 0.1, false)
  3711. moter.C0 = clerp(moter.C0, CFrame.new(0.0111981034, -1.63767779, -0.318741798, -0.0172085222, -1.4077872E-5, -0.999851882, 0.999851942, 7.4505806E-6, -0.0172085222, 7.68899918E-6, -1.00000012, 1.39512122E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3712. moter2.C0 = clerp(moter.C0, CFrame.new(0.0111981034, -1.63767779, -0.318741798, -0.0172085222, -1.4077872E-5, -0.999851882, 0.999851942, 7.4505806E-6, -0.0172085222, 7.68899918E-6, -1.00000012, 1.39512122E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3713. end
  3714. sel = math.random(1, 3)
  3715. if sel == 1 then
  3716. chatfunc("I HATE YOU......OH GOD I FUCKING HATE YOU!")
  3717. elseif sel == 2 then
  3718. chatfunc("THE PLEASURE I GET FROM KILLING YOU HAHAHAHA!")
  3719. elseif sel == 3 then
  3720. chatfunc("RED IS MY FAVORITE COLOR KNOW WHY ? IT'S YOUR BLOOD!")
  3721. end
  3722. for i = 0, 5, 0.1 do
  3723. swait()
  3724. PlayAnimationFromTable({
  3725. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3726. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0),
  3727. CFrame.new(1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, -0.8),
  3728. CFrame.new(-1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, 0.8),
  3729. CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3730. CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  3731. }, 0.3, false)
  3732. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448E-8, -0.999852002, 0.999852061, -1.19209318E-7, -0.0172108412, 5.96046519E-8, -0.99999994, -1.19209275E-7) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3733. end
  3734. end
  3735. end
  3736. attack = false
  3737. Grabbed = false
  3738. Humanoid.WalkSpeed = 10
  3739. end
  3740. function hedshoot()
  3741. attack = true
  3742. local grab
  3743. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 10)) do
  3744. if v:FindFirstChild("Torso") then
  3745. Grabbed = true
  3746. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=260430060", v.Torso, 1, 0.8)
  3747. grab = v
  3748. end
  3749. end
  3750. Effects.Wave.Create(BrickColor.new("White"), RootPart.CFrame * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.5, 0.5, 0.5, 1, 0.2, 1, 0.07)
  3751. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=200632211", RootPart, 1.5, 0.5)
  3752. for i = 0, 1, 0.1 do
  3753. swait()
  3754. if Grabbed == true then
  3755. grab.Humanoid.PlatformStand = true
  3756. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0, math.rad(-90), 0)
  3757. end
  3758. PlayAnimationFromTable({
  3759. CFrame.new(0.104281992, -1.37529127E-22, -0.179345995, 0.249840975, 5.92156003E-22, 0.968286872, -5.57068883E-22, 1, -4.67813147E-22, -0.968286872, -4.22523594E-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3760. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3761. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3762. CFrame.new(-1.66092706, 0.266950369, 2.51774691E-6, 0.876968205, 0.480548859, -2.5331974E-6, -0.480548888, 0.876968026, -7.03267551E-6, -1.13248825E-6, 7.38352537E-6, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3763. CFrame.new(0.146832585, -1.7542398, 0.105335698, 0.266426086, 0.491796821, -0.828946948, 0.0135936746, 0.8580302, 0.513420045, 0.96375972, -0.148056909, 0.221916124) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3764. CFrame.new(-1.09110987, -1.74702656, 0.342675447, 0.765578806, 0.632523358, 0.117487431, -0.642276406, 0.740949869, 0.196148768, 0.0370163769, -0.225626737, 0.973510265) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  3765. }, 0.3, false)
  3766. RootPart.Velocity = RootPart.CFrame.lookVector * 90
  3767. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445E-5, -0.999852121, 0.999852002, 3.55020165E-6, -0.0172044784, 3.78862023E-6, -1.00000012, 1.38879986E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3768. end
  3769. if Grabbed == true then
  3770. Humanoid.WalkSpeed = 0
  3771. for i = 0, 2, 0.1 do
  3772. swait()
  3773. if Grabbed == true then
  3774. grab.Humanoid.PlatformStand = true
  3775. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0, math.rad(-90), 0)
  3776. end
  3777. PlayAnimationFromTable({
  3778. CFrame.new(0.104281992, -1.37529127E-22, -0.179345995, 0.249840975, 5.92156003E-22, 0.968286872, -5.57068883E-22, 1, -4.67813147E-22, -0.968286872, -4.22523594E-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3779. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3780. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3781. CFrame.new(-1.58139038, 0.176945746, 5.27966768E-6, 0.939729631, 0.341920435, -3.69548798E-6, -0.341920793, 0.93972975, -6.50105221E-6, -5.81145287E-7, 6.40749931E-6, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3782. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3783. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  3784. }, 0.3, false)
  3785. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445E-5, -0.999852121, 0.999852002, 3.55020165E-6, -0.0172044784, 3.78862023E-6, -1.00000012, 1.38879986E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3786. end
  3787. if grab.Name ~= "CKbackup" then
  3788. do
  3789. local partasdeff = Instance.new("ParticleEmitter", grab.Torso)
  3790. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
  3791. partasdeff.LightEmission = 0.1
  3792. partasdeff.Size = NumberSequence.new(0.2)
  3793. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  3794. aaa = NumberSequence.new({
  3795. NumberSequenceKeypoint.new(0, 0.2),
  3796. NumberSequenceKeypoint.new(1, 5)
  3797. })
  3798. bbb = NumberSequence.new({
  3799. NumberSequenceKeypoint.new(0, 1),
  3800. NumberSequenceKeypoint.new(0.0636, 0),
  3801. NumberSequenceKeypoint.new(1, 1)
  3802. })
  3803. partasdeff.Transparency = bbb
  3804. partasdeff.Size = aaa
  3805. partasdeff.ZOffset = 0.9
  3806. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  3807. partasdeff.LockedToPart = false
  3808. partasdeff.EmissionDirection = "Back"
  3809. partasdeff.Lifetime = NumberRange.new(1, 2)
  3810. partasdeff.Rate = 1000
  3811. partasdeff.Rotation = NumberRange.new(-100, 100)
  3812. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  3813. partasdeff.Speed = NumberRange.new(10)
  3814. partasdeff.VelocitySpread = 20
  3815. partasdeff.Enabled = false
  3816. sel = math.random(1, 3)
  3817. if sel == 1 then
  3818. chatfunc("STOP WASTING MY TIME")
  3819. elseif sel == 2 then
  3820. chatfunc("SHUT THE FUCK UP AND DIE!")
  3821. elseif sel == 3 then
  3822. chatfunc("YOU WILL SUFFER!")
  3823. end
  3824. for i = 0, 2, 0.1 do
  3825. swait()
  3826. if Grabbed == true then
  3827. grab.Humanoid.PlatformStand = true
  3828. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0, math.rad(-90), 0)
  3829. end
  3830. PlayAnimationFromTable({
  3831. CFrame.new(0.104281992, -1.37529127E-22, -0.179345995, 0.249840975, 5.92156003E-22, 0.968286872, -5.57068883E-22, 1, -4.67813147E-22, -0.968286872, -4.22523594E-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3832. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -3.66999942E-4, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3833. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3834. CFrame.new(-1.58139038, 0.176945746, 5.27966768E-6, 0.939729631, 0.341920435, -3.69548798E-6, -0.341920793, 0.93972975, -6.50105221E-6, -5.81145287E-7, 6.40749931E-6, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3835. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3836. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  3837. }, 0.1, false)
  3838. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616E-5, -0.999852121, 0.999852002, 5.96046448E-6, -0.0172049757, 6.16908073E-6, -1, 1.38394535E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3839. end
  3840. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  3841. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  3842. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
  3843. dmg(grab)
  3844. grab.Head.Velocity = grab.Head.CFrame.lookVector * -60
  3845. partasdeff.Enabled = true
  3846. for i = 0, 1, 0.1 do
  3847. swait()
  3848. PlayAnimationFromTable({
  3849. CFrame.new(0.104281992, -1.37529127E-22, -0.179345995, 0.249840975, 5.92156003E-22, 0.968286872, -5.57068883E-22, 1, -4.67813147E-22, -0.968286872, -4.22523594E-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3850. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -3.66999942E-4, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3851. CFrame.new(1.95760894, 1.20200562, -0.275867403, 0.278526366, -0.669772983, 0.688351095, 0.0506580099, -0.705469668, -0.706927419, 0.959091723, 0.23176837, -0.162562534) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3852. CFrame.new(-1.58139038, 0.176945746, 5.27966768E-6, 0.939729631, 0.341920435, -3.69548798E-6, -0.341920793, 0.93972975, -6.50105221E-6, -5.81145287E-7, 6.40749931E-6, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3853. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3854. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  3855. }, 0.3, false)
  3856. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932531, -1.63769579, -0.318755656, -0.0172050633, -1.61863863E-5, -0.999852121, 0.999851882, 5.15580177E-6, -0.017205067, 5.453825E-6, -1, 1.60960481E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3857. end
  3858. partasdeff.Enabled = false
  3859. for i = 0, 2.5, 0.1 do
  3860. swait()
  3861. PlayAnimationFromTable({
  3862. CFrame.new(0.104281992, -1.37529127E-22, -0.179345995, 0.249840975, 5.92156003E-22, 0.968286872, -5.57068883E-22, 1, -4.67813147E-22, -0.968286872, -4.22523594E-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3863. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -3.66999942E-4, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3864. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3865. CFrame.new(-1.58139038, 0.176945746, 5.27966768E-6, 0.939729631, 0.341920435, -3.69548798E-6, -0.341920793, 0.93972975, -6.50105221E-6, -5.81145287E-7, 6.40749931E-6, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3866. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3867. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  3868. }, 0.2, false)
  3869. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616E-5, -0.999852121, 0.999852002, 5.96046448E-6, -0.0172049757, 6.16908073E-6, -1, 1.38394535E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3870. end
  3871. coroutine.wrap(function()
  3872. wait(2)
  3873. partasdeff:Remove()
  3874. end)()
  3875. end
  3876. else
  3877. grab.Humanoid.PlatformStand = false
  3878. for i = 0, 3, 0.1 do
  3879. swait()
  3880. PlayAnimationFromTable({
  3881. CFrame.new(0.104280457, -1.46030498E-22, -0.179343686, 0.249860913, 5.18448626E-22, 0.968281686, -5.82335151E-22, 1, -5.29395592E-22, -0.968281686, -3.70576914E-22, 0.249860913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3882. CFrame.new(0.00671941042, 1.48144531, -0.121562012, 0.0679168552, 0.388981611, -0.918738663, 0.158512011, 0.904961228, 0.394866198, 0.985018492, -0.172449201, -1.96114182E-4) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3883. CFrame.new(1.5714488, -0.100437641, -0.219321564, 0.297819793, -0.653239965, -0.696118593, -0.0311920028, 0.722160041, -0.691022456, 0.954112411, 0.227513462, 0.194697708) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3884. CFrame.new(-1.5814501, 0.177012652, 5.41775626E-6, 0.939689815, 0.342028022, -2.68220901E-6, -0.342027992, 0.939689755, -6.1805149E-6, 4.17232513E-7, 6.72787428E-6, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3885. CFrame.new(0.569012046, -1.89856982, -0.00933695585, 0.266445845, -0.0764764398, -0.960811257, 0.0135949478, 0.997046292, -0.075590536, 0.963754177, 0.00707861409, 0.266698539) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3886. CFrame.new(-0.849534154, -2.01595497, 0.241721377, 0.948572636, 0.308689058, 0.070150286, -0.312330276, 0.948733151, 0.0485308319, -0.0515729487, -0.067945078, 0.996355295) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  3887. }, 0.1, false)
  3888. moter.C0 = clerp(moter.C0, CFrame.new(0.0111981034, -1.63767779, -0.318741798, -0.0172085222, -1.4077872E-5, -0.999851882, 0.999851942, 7.4505806E-6, -0.0172085222, 7.68899918E-6, -1.00000012, 1.39512122E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3889. end
  3890. sel = math.random(1, 3)
  3891. if sel == 1 then
  3892. chatfunc("I HATE YOU......OH GOD I FUCKING HATE YOU!")
  3893. elseif sel == 2 then
  3894. chatfunc("THE PLEASURE I GET FROM KILLING YOU HAHAHAHA!")
  3895. elseif sel == 3 then
  3896. chatfunc("RED IS MY FAVORITE COLOR KNOW WHY ? IT'S YOUR BLOOD!")
  3897. end
  3898. for i = 0, 5, 0.1 do
  3899. swait()
  3900. PlayAnimationFromTable({
  3901. CFrame.new(0, 0, 0, 0.999999881, 5.04870979E-29, -4.21790838E-43, 5.04870979E-29, 1, -5.04870979E-29, -4.21790838E-43, -5.04870979E-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3902. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0 - 0.4 * math.cos(sine / 5), 0),
  3903. CFrame.new(1.57258642, 0.0433240086, 3.83948304E-8, 0.990993857, -0.133906633, -2.60571618E-8, 0.133906662, 0.990993977, 5.96046341E-8, 1.78410318E-8, -6.25570422E-8, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3904. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3905. CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3906. CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  3907. }, 0.3, false)
  3908. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448E-8, -0.999852002, 0.999852061, -1.19209318E-7, -0.0172108412, 5.96046519E-8, -0.99999994, -1.19209275E-7) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3909. end
  3910. end
  3911. end
  3912. attack = false
  3913. Grabbed = false
  3914. Humanoid.WalkSpeed = 10
  3915. end
  3916. function moarblood()
  3917. attack = true
  3918. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=743521656", Character, 1, 0.8)
  3919. RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0, 0, 4)
  3920. local k = New("Part", LeftArm, "k", {
  3921. BrickColor = BrickColor.new("Black"),
  3922. Material = Enum.Material.SmoothPlastic,
  3923. Transparency = 1,
  3924. Transparency = 1,
  3925. Shape = Enum.PartType.Cylinder,
  3926. Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),
  3927. CFrame = CFrame.new(4.93319941, -1.31948221, -45.7696877, 0.141969427, -5.55023435E-5, -0.989871144, 0.989874005, 1.80069164E-5, 0.141970903, 1.06166653E-5, -1.00000143, 5.59078326E-5),
  3928. CanCollide = false,
  3929. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  3930. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  3931. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  3932. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  3933. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  3934. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  3935. Color = Color3.new(0.105882, 0.164706, 0.207843)
  3936. })
  3937. mot = New("Weld", k, "mot", {
  3938. Part0 = k,
  3939. Part1 = LeftArm,
  3940. C0 = CFrame.new(0, 0, 0, 0.141969457, 0.989873946, 1.06166663E-5, -5.55023507E-5, 1.80069164E-5, -1.00000167, -0.989871264, 0.141970903, 5.59078399E-5),
  3941. C1 = CFrame.new(6.67572021E-6, -1.40000057, -3.81469727E-6, 0.989870846, -0.14197053, -1.2531201E-6, 0.141970515, 0.989870906, 1.03843358E-5, -2.33842215E-7, -1.04570581E-5, 0.99999994)
  3942. })
  3943. wait(0.5)
  3944. for i = 0, 1.2, 0.1 do
  3945. swait()
  3946. PlayAnimationFromTable({
  3947. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329E-22, 0.700454772, -9.27150216E-22, 1, 1.45779223E-22, -0.700454772, -7.53468894E-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3948. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3949. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3950. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3951. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3952. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  3953. }, 0.2, false)
  3954. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921E-6, -0.999852002, 0.999851942, -2.01165676E-7, -0.0172083378, -2.4586916E-7, -1, -3.09944153E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3955. end
  3956. if targetted.Name ~= "CKbackup" then
  3957. local grab
  3958. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do
  3959. if v:FindFirstChild("Head") then
  3960. Grabbed = true
  3961. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=260430060", v.Head, 1, 0.8)
  3962. grab = v
  3963. end
  3964. end
  3965. Humanoid.WalkSpeed = 0
  3966. for i = 0, 2, 0.1 do
  3967. swait()
  3968. if Grabbed == true then
  3969. grab.Humanoid.PlatformStand = true
  3970. grab.Head.CFrame = k.CFrame * CFrame.Angles(0, math.rad(-90), 0)
  3971. end
  3972. PlayAnimationFromTable({
  3973. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329E-22, -0.509691954, -9.74120787E-23, 1, 9.33471908E-22, 0.509691954, -7.53468894E-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3974. CFrame.new(-0.0263810754, 1.49789393, -0.36129567, 0.83927381, -0.177804202, 0.513814509, -0.0293880031, 0.928800881, 0.369412124, -0.542914331, -0.325137854, 0.774292946) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3975. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3976. CFrame.new(-0.925376594, 0.275374949, -0.912649989, 0.847262561, -0.507846355, 0.155686736, 0.278232396, 0.17463918, -0.944503605, 0.452473402, 0.84355998, 0.289265245) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3977. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3978. CFrame.new(-0.671897829, -2.02211738, 0.00865991414, 0.942302644, 0.108399101, -0.316726208, -0.108764961, 0.993929207, 0.0165806562, 0.31660068, 0.0188247077, 0.948372126) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  3979. }, 0.25, false)
  3980. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433E-6, -0.999852061, 0.999852061, 7.4505806E-7, -0.0172089189, 5.66244125E-7, -1.00000012, -8.2552433E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3981. end
  3982. if Grabbed == true then
  3983. sel = math.random(1, 3)
  3984. if sel == 1 then
  3985. chatfunc("I WILL COVER THE FLOOR OF YOUR BLOOD!")
  3986. elseif sel == 2 then
  3987. chatfunc("MEET MY BROTHER JEFF IN HELL!")
  3988. elseif sel == 3 then
  3989. chatfunc("DIE!")
  3990. end
  3991. do
  3992. local partasdeff = Instance.new("ParticleEmitter", targetted.Head)
  3993. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
  3994. partasdeff.LightEmission = 0.1
  3995. partasdeff.Size = NumberSequence.new(0.2)
  3996. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  3997. aaa = NumberSequence.new({
  3998. NumberSequenceKeypoint.new(0, 0.2),
  3999. NumberSequenceKeypoint.new(1, 5)
  4000. })
  4001. bbb = NumberSequence.new({
  4002. NumberSequenceKeypoint.new(0, 1),
  4003. NumberSequenceKeypoint.new(0.0636, 0),
  4004. NumberSequenceKeypoint.new(1, 1)
  4005. })
  4006. partasdeff.Transparency = bbb
  4007. partasdeff.Size = aaa
  4008. partasdeff.ZOffset = 0.9
  4009. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  4010. partasdeff.LockedToPart = false
  4011. partasdeff.EmissionDirection = "Back"
  4012. partasdeff.Lifetime = NumberRange.new(1, 2)
  4013. partasdeff.Rate = 1000
  4014. partasdeff.Rotation = NumberRange.new(-100, 100)
  4015. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  4016. partasdeff.Speed = NumberRange.new(6)
  4017. partasdeff.VelocitySpread = 10000
  4018. partasdeff.Enabled = false
  4019. for i = 0, 3, 0.1 do
  4020. swait()
  4021. if Grabbed == true then
  4022. grab.Humanoid.PlatformStand = true
  4023. grab.Head.CFrame = k.CFrame * CFrame.Angles(0, math.rad(-90), 0)
  4024. end
  4025. PlayAnimationFromTable({
  4026. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329E-22, -0.509691954, -9.74120787E-23, 1, 9.33471908E-22, 0.509691954, -7.53468894E-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4027. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4028. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4029. CFrame.new(-1.5511272, 1.22937977, -0.634234905, 0.785770595, 0.333147645, 0.521131098, 0.522403002, -0.808557391, -0.270795107, 0.331149668, 0.485022962, -0.809378147) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4030. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4031. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4032. }, 0.1, false)
  4033. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433E-6, -0.999852061, 0.999852061, 7.4505806E-7, -0.0172089189, 5.66244125E-7, -1.00000012, -8.2552433E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  4034. end
  4035. partasdeff.Enabled = true
  4036. grab.Torso.Transparency = 1
  4037. dmg(grab)
  4038. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=206082273", grab.Head, 0.8, 0.8)
  4039. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=206082327", grab.Head, 1, 0.7)
  4040. coroutine.wrap(function()
  4041. wait(0.4)
  4042. partasdeff.Enabled = false
  4043. end)()
  4044. for i = 0, 3.5, 0.1 do
  4045. swait()
  4046. PlayAnimationFromTable({
  4047. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329E-22, -0.509691954, -9.74120787E-23, 1, 9.33471908E-22, 0.509691954, -7.53468894E-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4048. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4049. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4050. CFrame.new(-1.40260935, 1.29555511, -0.560751677, 0.832364976, 0.188659444, 0.521130562, 0.370884001, -0.88832134, -0.2707977, 0.411842346, 0.418681324, -0.809378505) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4051. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4052. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4053. }, 0.3, false)
  4054. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433E-6, -0.999852061, 0.999852061, 7.4505806E-7, -0.0172089189, 5.66244125E-7, -1.00000012, -8.2552433E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  4055. end
  4056. end
  4057. end
  4058. else
  4059. Humanoid.WalkSpeed = 0
  4060. for i = 0, 3, 0.1 do
  4061. swait()
  4062. PlayAnimationFromTable({
  4063. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329E-22, 0.700454772, -9.27150216E-22, 1, 1.45779223E-22, -0.700454772, -7.53468894E-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4064. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4065. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4066. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4067. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4068. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4069. }, 0.2, false)
  4070. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921E-6, -0.999852002, 0.999851942, -2.01165676E-7, -0.0172083378, -2.4586916E-7, -1, -3.09944153E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  4071. end
  4072. sel = math.random(1, 3)
  4073. if sel == 1 then
  4074. chatfunc("HAAHAHAHAHAH")
  4075. elseif sel == 2 then
  4076. chatfunc("THIS FEELING IS AMESING HAHAHAHAH!")
  4077. elseif sel == 3 then
  4078. chatfunc("Sigh...")
  4079. end
  4080. for i = 0, 5, 0.1 do
  4081. swait()
  4082. PlayAnimationFromTable({
  4083. CFrame.new(0, 0, 0, 0.999999881, 5.04870979E-29, -4.21790838E-43, 5.04870979E-29, 1, -5.04870979E-29, -4.21790838E-43, -5.04870979E-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4084. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0 - 0.4 * math.cos(sine / 5), 0),
  4085. CFrame.new(1.57258642, 0.0433240086, 3.83948304E-8, 0.990993857, -0.133906633, -2.60571618E-8, 0.133906662, 0.990993977, 5.96046341E-8, 1.78410318E-8, -6.25570422E-8, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4086. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4087. CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4088. CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4089. }, 0.3, false)
  4090. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448E-8, -0.999852002, 0.999852061, -1.19209318E-7, -0.0172108412, 5.96046519E-8, -0.99999994, -1.19209275E-7) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  4091. end
  4092. end
  4093. attack = false
  4094. Grabbed = false
  4095. k:Remove()
  4096. Humanoid.WalkSpeed = 10
  4097. end
  4098. function ThrowDN()
  4099. attack = true
  4100. for i = 0, 0.5, 0.1 do
  4101. swait()
  4102. PlayAnimationFromTable({
  4103. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4104. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4105. CFrame.new(1, 0.5, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1),
  4106. CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0),
  4107. CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4108. CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4109. }, 0.5, false)
  4110. WZ.C0 = clerp(WZ.C0, CFrame.new(0, 0.8, 1) * CFrame.Angles(1.55, 1.55, 0), 0.3)
  4111. end
  4112. WZ:remove()
  4113. local WZZ = Instance.new("Weld", targetted.Head)
  4114. WZZ.Part0 = Handle23
  4115. WZZ.Part1 = targetted.Head
  4116. WZZ.C0 = CFrame.new(0, 1.3, 0) * CFrame.Angles(1.55, 3.1, 0)
  4117. local SFXZ = Instance.new("Sound", targetted.Torso)
  4118. SFXZ.SoundId = "rbxassetid://206082273"
  4119. SFXZ.Volume = 1
  4120. SFXZ.Pitch = 1
  4121. SFXZ.Looped = false
  4122. wait(0.01)
  4123. SFXZ:Play()
  4124. local partasdeff2 = Instance.new("ParticleEmitter", targetted.Head)
  4125. partasdeff2.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
  4126. partasdeff2.LightEmission = 0.1
  4127. partasdeff2.Size = NumberSequence.new(0.2)
  4128. partasdeff2.Texture = "http://www.roblox.com/asset/?ID=771221224"
  4129. aaa = NumberSequence.new({
  4130. NumberSequenceKeypoint.new(0, 0.2),
  4131. NumberSequenceKeypoint.new(1, 5)
  4132. })
  4133. bbb = NumberSequence.new({
  4134. NumberSequenceKeypoint.new(0, 1),
  4135. NumberSequenceKeypoint.new(0.0636, 0),
  4136. NumberSequenceKeypoint.new(1, 1)
  4137. })
  4138. partasdeff2.Transparency = bbb
  4139. partasdeff2.Size = aaa
  4140. partasdeff2.ZOffset = 0.9
  4141. partasdeff2.Acceleration = Vector3.new(0, -5, 0)
  4142. partasdeff2.LockedToPart = false
  4143. partasdeff2.EmissionDirection = "Front"
  4144. partasdeff2.Lifetime = NumberRange.new(1, 2)
  4145. partasdeff2.Rate = 1000
  4146. partasdeff2.Rotation = NumberRange.new(-100, 100)
  4147. partasdeff2.RotSpeed = NumberRange.new(-100, 100)
  4148. partasdeff2.Speed = NumberRange.new(6)
  4149. partasdeff2.VelocitySpread = 10000
  4150. partasdeff2.Enabled = true
  4151. wait(2)
  4152. targetted:BreakJoints()
  4153. partasdeff2.Enabled = false
  4154. wait(2)
  4155. WZZ:remove()
  4156. for i = 0, 0.5, 0.1 do
  4157. swait()
  4158. PlayAnimationFromTable({
  4159. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4160. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4161. CFrame.new(1.8, 0.7, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.5, 0, 1),
  4162. CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0, 0),
  4163. CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4164. CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4165. }, 0.5, false)
  4166. end
  4167. local Com12 = Instance.new("BodyPosition", Handle23)
  4168. Com12.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  4169. Com12.Position = RightArm.Position
  4170. wait(1.6)
  4171. WZ = Instance.new("Weld", RightArm)
  4172. WZ.Part0 = Handle23
  4173. WZ.Part1 = RightArm
  4174. WZ.C0 = CFrame.new(0, -0.3, 1) * CFrame.Angles(1.55, 0, 0)
  4175. Com12:remove()
  4176. wait(0.3)
  4177. attack = false
  4178. end
  4179. function ThrowKN()
  4180. attack = true
  4181. for i = 0, 0.5, 0.1 do
  4182. swait()
  4183. PlayAnimationFromTable({
  4184. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4185. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4186. CFrame.new(1, 0.5, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1),
  4187. CFrame.new(-1, 0.5, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 1),
  4188. CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4189. CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4190. }, 0.5, false)
  4191. W.C0 = clerp(W.C0, CFrame.new(0, 0.8, 1) * CFrame.Angles(1.55, 1.55, 0), 0.3)
  4192. W2.C0 = clerp(W2.C0, CFrame.new(0, 0.8, 1) * CFrame.Angles(1.55, -1.55, 0), 0.3)
  4193. end
  4194. W:remove()
  4195. W2:remove()
  4196. local W12 = Instance.new("Weld", targetted.Head)
  4197. W12.Part0 = Handle23
  4198. W12.Part1 = targetted.Head
  4199. W12.C0 = CFrame.new(0, 1.3, 0) * CFrame.Angles(1.55, 3.1, 0)
  4200. local W212 = Instance.new("Weld", targetted.Torso)
  4201. W212.Part0 = Handle222
  4202. W212.Part1 = targetted.Torso
  4203. W212.C0 = CFrame.new(0, 1.3, -0.3) * CFrame.Angles(1.55, 3.1, 0)
  4204. local SFXZ = Instance.new("Sound", targetted.Torso)
  4205. SFXZ.SoundId = "rbxassetid://206082273"
  4206. SFXZ.Volume = 1
  4207. SFXZ.Pitch = 1
  4208. SFXZ.Looped = false
  4209. wait(0.01)
  4210. SFXZ:Play()
  4211. local partasdeff2 = Instance.new("ParticleEmitter", targetted.Head)
  4212. partasdeff2.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
  4213. partasdeff2.LightEmission = 0.1
  4214. partasdeff2.Size = NumberSequence.new(0.2)
  4215. partasdeff2.Texture = "http://www.roblox.com/asset/?ID=771221224"
  4216. aaa = NumberSequence.new({
  4217. NumberSequenceKeypoint.new(0, 0.2),
  4218. NumberSequenceKeypoint.new(1, 5)
  4219. })
  4220. bbb = NumberSequence.new({
  4221. NumberSequenceKeypoint.new(0, 1),
  4222. NumberSequenceKeypoint.new(0.0636, 0),
  4223. NumberSequenceKeypoint.new(1, 1)
  4224. })
  4225. partasdeff2.Transparency = bbb
  4226. partasdeff2.Size = aaa
  4227. partasdeff2.ZOffset = 0.9
  4228. partasdeff2.Acceleration = Vector3.new(0, -5, 0)
  4229. partasdeff2.LockedToPart = false
  4230. partasdeff2.EmissionDirection = "Front"
  4231. partasdeff2.Lifetime = NumberRange.new(1, 2)
  4232. partasdeff2.Rate = 1000
  4233. partasdeff2.Rotation = NumberRange.new(-100, 100)
  4234. partasdeff2.RotSpeed = NumberRange.new(-100, 100)
  4235. partasdeff2.Speed = NumberRange.new(6)
  4236. partasdeff2.VelocitySpread = 10000
  4237. partasdeff2.Enabled = false
  4238. partasdeff2.Enabled = true
  4239. local partasdeff = Instance.new("ParticleEmitter", targetted.Torso)
  4240. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
  4241. partasdeff.LightEmission = 0.1
  4242. partasdeff.Size = NumberSequence.new(0.3)
  4243. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  4244. aaa = NumberSequence.new({
  4245. NumberSequenceKeypoint.new(0, 0.2),
  4246. NumberSequenceKeypoint.new(1, 5)
  4247. })
  4248. bbb = NumberSequence.new({
  4249. NumberSequenceKeypoint.new(0, 1),
  4250. NumberSequenceKeypoint.new(0.0636, 0),
  4251. NumberSequenceKeypoint.new(1, 1)
  4252. })
  4253. partasdeff.Transparency = bbb
  4254. partasdeff.Size = aaa
  4255. partasdeff.ZOffset = 0.9
  4256. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  4257. partasdeff.LockedToPart = false
  4258. partasdeff.EmissionDirection = "Front"
  4259. partasdeff.Lifetime = NumberRange.new(1, 2)
  4260. partasdeff.Rate = 10000
  4261. partasdeff.Rotation = NumberRange.new(-100, 100)
  4262. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  4263. partasdeff.Speed = NumberRange.new(6)
  4264. partasdeff.VelocitySpread = 10000
  4265. partasdeff.Enabled = false
  4266. partasdeff.Enabled = true
  4267. wait(2)
  4268. targetted:BreakJoints()
  4269. partasdeff.Enabled = false
  4270. partasdeff2.Enabled = false
  4271. wait(2)
  4272. W12:remove()
  4273. W212:remove()
  4274. for i = 0, 0.5, 0.1 do
  4275. swait()
  4276. PlayAnimationFromTable({
  4277. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4278. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4279. CFrame.new(1.8, 0.7, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.5, 0, 1),
  4280. CFrame.new(-1.8, 0.7, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.5, 0, -1),
  4281. CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4282. CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4283. }, 0.5, false)
  4284. end
  4285. local Com = Instance.new("BodyPosition", Handle23)
  4286. Com.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  4287. Com.Position = RightArm.Position
  4288. local Com2 = Instance.new("BodyPosition", Handle222)
  4289. Com2.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  4290. Com2.Position = LeftArm.Position
  4291. wait(1.6)
  4292. W2 = Instance.new("Weld", LeftArm)
  4293. W2.Part0 = Handle222
  4294. W2.Part1 = LeftArm
  4295. W2.C0 = CFrame.new(0, -0.3, 1) * CFrame.Angles(1.55, 0, 0)
  4296. W = Instance.new("Weld", RightArm)
  4297. W.Part0 = Handle23
  4298. W.Part1 = RightArm
  4299. W.C0 = CFrame.new(0, -0.3, 1) * CFrame.Angles(1.55, 0, 0)
  4300. Com:remove()
  4301. Com2:remove()
  4302. wait(0.3)
  4303. attack = false
  4304. end
  4305. function SwapWeap()
  4306. if not ZZ then
  4307. ZZ = true
  4308. attack = true
  4309. for i = 0, 1, 0.1 do
  4310. swait()
  4311. PlayAnimationFromTable({
  4312. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4313. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0),
  4314. CFrame.new(0.7, 0.5, 0.4) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -1.55),
  4315. CFrame.new(-0.7, 0.5, 0.4) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 1.55),
  4316. CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4317. CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4318. }, 0.3, false)
  4319. end
  4320. DESA2:disconnect()
  4321. DESA:disconnect()
  4322. moter:remove()
  4323. moter2:remove()
  4324. KWeld2:remove()
  4325. KWeld:remove()
  4326. local WW2 = Instance.new("Weld", Torso)
  4327. WW2.Part0 = Handle442
  4328. WW2.Part1 = Torso
  4329. WW2.C0 = CFrame.new(-0.2, 0, 0.6) * CFrame.Angles(0, 3.1, -0.5)
  4330. local WW = Instance.new("Weld", Torso)
  4331. WW.Part0 = Handle243
  4332. WW.Part1 = Torso
  4333. WW.C0 = CFrame.new(-0.2, 0, -0.6) * CFrame.Angles(0, 0, 0.5)
  4334. W = Instance.new("Weld", RightArm)
  4335. W.Part0 = Handle23
  4336. W.Part1 = RightArm
  4337. W.C0 = CFrame.new(0, -0.3, 1) * CFrame.Angles(1.55, 0, 0)
  4338. W2 = Instance.new("Weld", LeftArm)
  4339. W2.Part0 = Handle222
  4340. W2.Part1 = LeftArm
  4341. W2.C0 = CFrame.new(0, -0.3, 1) * CFrame.Angles(1.55, 0, 0)
  4342. attack = false
  4343. Mouse.KeyDown:connect(function(k)
  4344. if k == "e" and attack == false and targetted ~= nil then
  4345. ThrowKN()
  4346. end
  4347. end)
  4348. ZETS = Mouse.Button1Down:connect(function()
  4349. if attack == false and attacktype == 1 then
  4350. Hit()
  4351. attacktype = 2
  4352. elseif attack == false and attacktype == 2 then
  4353. Hit2()
  4354. attacktype = 1
  4355. end
  4356. end)
  4357. wait(40000)
  4358. ZZ = false
  4359. end
  4360. end
  4361. function Hit()
  4362. if not D then
  4363. D = true
  4364. attack = true
  4365. do
  4366. local Grab = Instance.new("Part", RightArm)
  4367. Grab.Size = Vector3.new(1, 1, 1)
  4368. Grab.CanCollide = false
  4369. Grab.Transparency = math.huge
  4370. local Grabo = Instance.new("Weld", Grab)
  4371. Grabo.Part0 = Handle23
  4372. Grabo.Part1 = Grab
  4373. Grabo.C0 = CFrame.new(0, 1.05, 0)
  4374. Grab.Touched:connect(function(hit)
  4375. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then
  4376. hit.Parent.Humanoid:TakeDamage(1000000000)
  4377. Grab:remove()
  4378. local partasdeff = Instance.new("ParticleEmitter", hit.Parent.Torso)
  4379. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
  4380. partasdeff.LightEmission = 0.1
  4381. partasdeff.Size = NumberSequence.new(0.2)
  4382. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  4383. aaa = NumberSequence.new({
  4384. NumberSequenceKeypoint.new(0, 0.2),
  4385. NumberSequenceKeypoint.new(1, 5)
  4386. })
  4387. bbb = NumberSequence.new({
  4388. NumberSequenceKeypoint.new(0, 1),
  4389. NumberSequenceKeypoint.new(0.0636, 0),
  4390. NumberSequenceKeypoint.new(1, 1)
  4391. })
  4392. partasdeff.Transparency = bbb
  4393. partasdeff.Size = aaa
  4394. partasdeff.ZOffset = 0.9
  4395. partasdeff.Acceleration = Vector3.new(0, -2, 0)
  4396. partasdeff.LockedToPart = false
  4397. partasdeff.EmissionDirection = "Top"
  4398. partasdeff.Lifetime = NumberRange.new(1, 2)
  4399. partasdeff.Rate = 1000
  4400. partasdeff.Rotation = NumberRange.new(-100, 100)
  4401. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  4402. partasdeff.Speed = NumberRange.new(10)
  4403. partasdeff.VelocitySpread = 30
  4404. partasdeff.Enabled = true
  4405. local SFXZ = Instance.new("Sound", hit.Parent.Torso)
  4406. SFXZ.SoundId = "rbxassetid://206082273"
  4407. SFXZ.Volume = 1
  4408. SFXZ.Pitch = 1
  4409. SFXZ.Looped = false
  4410. wait(0.01)
  4411. SFXZ:Play()
  4412. wait(1)
  4413. partasdeff.Enabled = false
  4414. end
  4415. end)
  4416. for i = 0, 1.2, 0.1 do
  4417. swait()
  4418. PlayAnimationFromTable({
  4419. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -0.4, 0),
  4420. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0),
  4421. CFrame.new(1.7, 0.8, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.5, 0, 1),
  4422. CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4423. CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4424. CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4425. }, 0.5, false)
  4426. W.C0 = clerp(W.C0, CFrame.Angles(1.55, 1.55, 0) * CFrame.new(0, 1.1, 0), 0.3)
  4427. end
  4428. for i = 0, 1.2, 0.1 do
  4429. swait()
  4430. PlayAnimationFromTable({
  4431. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0.6, 0),
  4432. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, 0),
  4433. CFrame.new(1.2, 0.5, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(1, 0, -0.7),
  4434. CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4435. CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4436. CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4437. }, 0.5, false)
  4438. end
  4439. for i = 0, 1.2, 0.1 do
  4440. swait()
  4441. PlayAnimationFromTable({
  4442. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4443. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4444. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4445. CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4446. CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4447. CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4448. }, 0.5, false)
  4449. W.C0 = clerp(W.C0, CFrame.Angles(1.55, 0, 0) * CFrame.new(0, 1.1, 0), 0.3)
  4450. end
  4451. wait(0.05)
  4452. Grab:remove()
  4453. attack = false
  4454. wait(0.01)
  4455. D = false
  4456. end
  4457. end
  4458. end
  4459. function HitAF()
  4460. if not D then
  4461. D = true
  4462. attack = true
  4463. do
  4464. local Grab = Instance.new("Part", RightArm)
  4465. Grab.Size = Vector3.new(1, 1, 1)
  4466. Grab.CanCollide = false
  4467. Grab.Transparency = math.huge
  4468. local Grabo = Instance.new("Weld", Grab)
  4469. Grabo.Part0 = Handle23
  4470. Grabo.Part1 = Grab
  4471. Grabo.C0 = CFrame.new(0, 1.05, 0)
  4472. Grab.Touched:connect(function(hit)
  4473. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then
  4474. hit.Parent.Humanoid:TakeDamage(1000000000)
  4475. Grab:remove()
  4476. local partasdeff = Instance.new("ParticleEmitter", hit.Parent.Torso)
  4477. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
  4478. partasdeff.LightEmission = 0.1
  4479. partasdeff.Size = NumberSequence.new(0.2)
  4480. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  4481. aaa = NumberSequence.new({
  4482. NumberSequenceKeypoint.new(0, 0.2),
  4483. NumberSequenceKeypoint.new(1, 5)
  4484. })
  4485. bbb = NumberSequence.new({
  4486. NumberSequenceKeypoint.new(0, 1),
  4487. NumberSequenceKeypoint.new(0.0636, 0),
  4488. NumberSequenceKeypoint.new(1, 1)
  4489. })
  4490. partasdeff.Transparency = bbb
  4491. partasdeff.Size = aaa
  4492. partasdeff.ZOffset = 0.9
  4493. partasdeff.Acceleration = Vector3.new(0, -2, 0)
  4494. partasdeff.LockedToPart = false
  4495. partasdeff.EmissionDirection = "Top"
  4496. partasdeff.Lifetime = NumberRange.new(1, 2)
  4497. partasdeff.Rate = 1000
  4498. partasdeff.Rotation = NumberRange.new(-100, 100)
  4499. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  4500. partasdeff.Speed = NumberRange.new(10)
  4501. partasdeff.VelocitySpread = 30
  4502. partasdeff.Enabled = true
  4503. local SFXZ = Instance.new("Sound", hit.Parent.Torso)
  4504. SFXZ.SoundId = "rbxassetid://206082273"
  4505. SFXZ.Volume = 1
  4506. SFXZ.Pitch = 1
  4507. SFXZ.Looped = false
  4508. wait(0.01)
  4509. SFXZ:Play()
  4510. wait(1)
  4511. partasdeff.Enabled = false
  4512. end
  4513. end)
  4514. for i = 0, 1.2, 0.1 do
  4515. swait()
  4516. PlayAnimationFromTable({
  4517. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -0.4, 0),
  4518. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0),
  4519. CFrame.new(1.7, 0.8, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.5, 0, 1),
  4520. CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4521. CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4522. CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4523. }, 0.5, false)
  4524. WZ.C0 = clerp(WZ.C0, CFrame.Angles(1.55, 1.55, 0) * CFrame.new(0, 1.1, 0), 0.3)
  4525. end
  4526. for i = 0, 1.2, 0.1 do
  4527. swait()
  4528. PlayAnimationFromTable({
  4529. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0.6, 0),
  4530. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, 0),
  4531. CFrame.new(1.2, 0.5, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(1, 0, -0.7),
  4532. CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4533. CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4534. CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4535. }, 0.5, false)
  4536. end
  4537. for i = 0, 1.2, 0.1 do
  4538. swait()
  4539. PlayAnimationFromTable({
  4540. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4541. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4542. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4543. CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4544. CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4545. CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4546. }, 0.5, false)
  4547. WZ.C0 = clerp(WZ.C0, CFrame.Angles(1.55, 0, 0) * CFrame.new(0, 1.1, 0), 0.3)
  4548. end
  4549. wait(0.05)
  4550. Grab:remove()
  4551. attack = false
  4552. wait(0.01)
  4553. D = false
  4554. end
  4555. end
  4556. end
  4557. function Hit2()
  4558. if not D then
  4559. D = true
  4560. attack = true
  4561. do
  4562. local Grab = Instance.new("Part", LeftArm)
  4563. Grab.Size = Vector3.new(1, 1, 1)
  4564. Grab.CanCollide = false
  4565. Grab.Transparency = math.huge
  4566. local Grabo = Instance.new("Weld", Grab)
  4567. Grabo.Part0 = Handle222
  4568. Grabo.Part1 = Grab
  4569. Grabo.C0 = CFrame.new(0, 1.05, 0)
  4570. Grab.Touched:connect(function(hit)
  4571. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then
  4572. hit.Parent.Humanoid:TakeDamage(1000000000)
  4573. Grab:remove()
  4574. local partasdeff = Instance.new("ParticleEmitter", hit.Parent.Torso)
  4575. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
  4576. partasdeff.LightEmission = 0.1
  4577. partasdeff.Size = NumberSequence.new(0.2)
  4578. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  4579. aaa = NumberSequence.new({
  4580. NumberSequenceKeypoint.new(0, 0.2),
  4581. NumberSequenceKeypoint.new(1, 5)
  4582. })
  4583. bbb = NumberSequence.new({
  4584. NumberSequenceKeypoint.new(0, 1),
  4585. NumberSequenceKeypoint.new(0.0636, 0),
  4586. NumberSequenceKeypoint.new(1, 1)
  4587. })
  4588. partasdeff.Transparency = bbb
  4589. partasdeff.Size = aaa
  4590. partasdeff.ZOffset = 0.9
  4591. partasdeff.Acceleration = Vector3.new(0, -2, 0)
  4592. partasdeff.LockedToPart = false
  4593. partasdeff.EmissionDirection = "Top"
  4594. partasdeff.Lifetime = NumberRange.new(1, 2)
  4595. partasdeff.Rate = 1000
  4596. partasdeff.Rotation = NumberRange.new(-100, 100)
  4597. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  4598. partasdeff.Speed = NumberRange.new(10)
  4599. partasdeff.VelocitySpread = 30
  4600. partasdeff.Enabled = true
  4601. local SFXZ = Instance.new("Sound", hit.Parent.Torso)
  4602. SFXZ.SoundId = "rbxassetid://206082273"
  4603. SFXZ.Volume = 1
  4604. SFXZ.Pitch = 1
  4605. SFXZ.Looped = false
  4606. wait(0.01)
  4607. SFXZ:Play()
  4608. wait(1)
  4609. partasdeff.Enabled = false
  4610. end
  4611. end)
  4612. for i = 0, 1.2, 0.1 do
  4613. swait()
  4614. PlayAnimationFromTable({
  4615. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0.4, 0),
  4616. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0),
  4617. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4618. CFrame.new(-1.7, 0.8, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.5, 0, -1),
  4619. CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4620. CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4621. }, 0.5, false)
  4622. W2.C0 = clerp(W2.C0, CFrame.Angles(1.55, -1.55, 0) * CFrame.new(0, 1.1, 0), 0.3)
  4623. end
  4624. for i = 0, 1.2, 0.1 do
  4625. swait()
  4626. PlayAnimationFromTable({
  4627. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -0.6, 0),
  4628. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, 0),
  4629. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4630. CFrame.new(-1.2, 0.5, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(1, 0, 0.7),
  4631. CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4632. CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4633. }, 0.5, false)
  4634. end
  4635. for i = 0, 1.2, 0.1 do
  4636. swait()
  4637. PlayAnimationFromTable({
  4638. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4639. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4640. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4641. CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4642. CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4643. CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4644. }, 0.5, false)
  4645. W2.C0 = clerp(W2.C0, CFrame.Angles(1.55, 0, 0) * CFrame.new(0, 1.1, 0), 0.3)
  4646. end
  4647. wait(0.05)
  4648. Grab:remove()
  4649. attack = false
  4650. wait(0.01)
  4651. D = false
  4652. end
  4653. end
  4654. end
  4655. function Slam()
  4656. attack = true
  4657. Humanoid.WalkSpeed = 0
  4658. local ref1 = New("Part", LOLMATEOK, "ref", {
  4659. Transparency = 1,
  4660. Size = Vector3.new(1, 1, 1),
  4661. CFrame = Torso.CFrame,
  4662. Anchored = true,
  4663. CanCollide = false,
  4664. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  4665. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  4666. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  4667. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  4668. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  4669. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4670. })
  4671. coroutine.wrap(function()
  4672. for i = 0, 4 do
  4673. wait(0.2)
  4674. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=199145095", RootPart, 1, 1.3)
  4675. end
  4676. end)()
  4677. for i = 0, 11 do
  4678. Effects.Block.Create(BrickColor.new("Crimson"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  4679. Effects.Block.Create(BrickColor.new("Really black"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  4680. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
  4681. for i = 0, 0.5, 0.1 do
  4682. swait()
  4683. PlayAnimationFromTable({
  4684. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4685. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4686. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.5, 0, 0),
  4687. CFrame.new(-1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, 0),
  4688. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  4689. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  4690. }, 0.3, false)
  4691. moter2.C0 = clerp(moter2.C0, CFrame.new(0.0112046078, -1.63744116, -0.318734497, -0.0172122065, 2.46167183E-5, -0.999852002, 0.999850631, -0.00159030408, -0.0172121339, -0.00159040466, -0.999998927, 2.57790089E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  4692. end
  4693. for i = 0, 0.5, 0.1 do
  4694. swait()
  4695. PlayAnimationFromTable({
  4696. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4697. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4698. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.5, 0, 0),
  4699. CFrame.new(-1.5, 1.2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, 0),
  4700. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  4701. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  4702. }, 0.3, false)
  4703. moter2.C0 = clerp(moter2.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527E-6, -0.999851882, 0.999851942, 4.58210707E-7, -0.0172121413, 5.06639481E-7, -1.00000012, 2.89082527E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  4704. end
  4705. end
  4706. attack = false
  4707. Humanoid.WalkSpeed = 10
  4708. wait(0.4)
  4709. for i = 0, 30 do
  4710. wait(0.2)
  4711. mdmg(ref1, 40)
  4712. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=192410089", Character, 1.5, 0.7)
  4713. ref1.Position = Mouse.hit.p
  4714. ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-0.5, 0.5), 0, math.random(-0.5, 0.5))
  4715. Effects.Cylinder.Create(BrickColor.new("Really black"), ref1.CFrame, 0.5, 9999, 0.5, 4, 0, 4, 0.01)
  4716. do
  4717. local Bl = Instance.new("Part", Character)
  4718. Bl.Size = Vector3.new(1, 1, 1)
  4719. Bl.Material = "Neon"
  4720. Bl.BrickColor = BrickColor.new("Really red")
  4721. Bl.CFrame = ref1.CFrame * CFrame.new(0, 0, 0)
  4722. Bl.Anchored = true
  4723. local Bl2 = Instance.new("SpecialMesh", Bl)
  4724. Bl2.MeshType = "Sphere"
  4725. Bl2.Scale = Vector3.new(0.1, 0.1, 0.1)
  4726. coroutine.resume(coroutine.create(function()
  4727. for i = 1, 100 do
  4728. Bl2.Scale = Bl2.Scale + Vector3.new(2, 2, 2)
  4729. Bl.Transparency = Bl.Transparency + 0.01
  4730. game:GetService("RunService").RenderStepped:wait()
  4731. end
  4732. Bl:remove()
  4733. end))
  4734. end
  4735. end
  4736. ref1:Remove()
  4737. end
  4738. function painlessrain()
  4739. attack = true
  4740. Humanoid.WalkSpeed = 0
  4741. local ref1 = New("Part", m, "ref", {
  4742. Transparency = 1,
  4743. Size = Vector3.new(0.2, 0.2, 0.2),
  4744. CFrame = Torso.CFrame,
  4745. Anchored = true,
  4746. CanCollide = false,
  4747. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  4748. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  4749. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  4750. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  4751. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  4752. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4753. })
  4754. coroutine.wrap(function()
  4755. for i = 0, 4 do
  4756. wait(0.2)
  4757. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=199145095", RootPart, 1, 1.3)
  4758. end
  4759. end)()
  4760. for i = 0, 4, 0.1 do
  4761. swait()
  4762. PlayAnimationFromTable({
  4763. CFrame.new(0.160091802, -3.66497677E-23, -0.0753167868, 0.153125972, 2.95760942E-22, 0.988206744, 9.50910858E-23, 1, -3.14025256E-22, -0.988206744, 1.42055005E-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4764. CFrame.new(-0.115934461, 1.42953098, -0.0387745127, 0.0422455594, -0.156738758, -0.986736298, 0.091215007, 0.984098434, -0.152414545, 0.994934857, -0.083566308, 0.0558707118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4765. CFrame.new(1.88563442, 0.849646449, -0.150348112, 0.134151325, -0.917590559, 0.374207288, 0.151069015, -0.354270071, -0.922860146, 0.979378283, 0.180334046, 0.0910937041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4766. CFrame.new(-1.53188074, 0.0735950321, 2.69606994E-6, 0.978446901, 0.206499115, 2.48849392E-6, -0.2064991, 0.978446841, -1.05276868E-5, -4.61935997E-6, 9.78447497E-6, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4767. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4768. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4769. }, 0.07, false)
  4770. moter.C0 = clerp(moter.C0, CFrame.new(0.00354172289, -1.19249964, -0.318736732, -0.017209189, -1.8668361E-6, -0.999851942, 0.999851882, 1.90734863E-6, -0.0172091946, 1.93715096E-6, -1.00000012, 1.82725489E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe * 22)), 0.3)
  4771. end
  4772. for i = 0, 1.5, 0.1 do
  4773. swait()
  4774. PlayAnimationFromTable({
  4775. CFrame.new(0.160091802, -3.66497677E-23, -0.0753167868, 0.153125972, 2.95760942E-22, 0.988206744, 9.50910858E-23, 1, -3.14025256E-22, -0.988206744, 1.42055005E-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4776. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4777. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4778. CFrame.new(-1.53188074, 0.0735950321, 2.69606994E-6, 0.978446901, 0.206499115, 2.48849392E-6, -0.2064991, 0.978446841, -1.05276868E-5, -4.61935997E-6, 9.78447497E-6, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4779. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4780. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4781. }, 0.2, false)
  4782. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527E-6, -0.999851882, 0.999851942, 4.58210707E-7, -0.0172121413, 5.06639481E-7, -1.00000012, 2.89082527E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  4783. end
  4784. for i = 0, 3 do
  4785. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  4786. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  4787. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
  4788. for i = 0, 0.5, 0.1 do
  4789. swait()
  4790. PlayAnimationFromTable({
  4791. CFrame.new(0.160087422, -3.66470256E-23, -0.0753137618, 0.15316838, 2.95750466E-22, 0.988200247, 9.50818972E-23, 1, -3.14019425E-22, -0.988200247, 1.42057819E-22, 0.15316838) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4792. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4793. CFrame.new(1.46630716, 1.08524323, -0.0336530581, 0.00764143467, -0.0426861309, 0.999059498, 0.0445286781, -0.998082876, -0.0429849848, 0.998979032, 0.0448152684, -0.0057259798) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4794. CFrame.new(-1.53188026, 0.0735908896, 2.69562906E-6, 0.978447855, 0.206495479, 2.48849392E-6, -0.206495419, 0.978447556, -1.05270137E-5, -4.61935997E-6, 9.78633761E-6, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4795. CFrame.new(0.659685254, -2.0274992, -0.0100700259, 0.00885757804, -0.161218897, -0.986879349, 0.00904085487, 0.986890197, -0.161139548, 0.999920309, -0.00749491528, 0.0101990253) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4796. CFrame.new(-0.566697419, -2.04759264, -0.0995131433, 0.988195002, 0.078684561, 0.131453067, -0.0635149851, 0.991233289, -0.115855575, -0.139416695, 0.106138662, 0.984529436) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4797. }, 0.3, false)
  4798. moter.C0 = clerp(moter.C0, CFrame.new(0.0112046078, -1.63744116, -0.318734497, -0.0172122065, 2.46167183E-5, -0.999852002, 0.999850631, -0.00159030408, -0.0172121339, -0.00159040466, -0.999998927, 2.57790089E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  4799. end
  4800. for i = 0, 0.5, 0.1 do
  4801. swait()
  4802. PlayAnimationFromTable({
  4803. CFrame.new(0.160091802, -3.66497677E-23, -0.0753167868, 0.153125972, 2.95760942E-22, 0.988206744, 9.50910858E-23, 1, -3.14025256E-22, -0.988206744, 1.42055005E-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4804. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4805. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4806. CFrame.new(-1.53188074, 0.0735950321, 2.69606994E-6, 0.978446901, 0.206499115, 2.48849392E-6, -0.2064991, 0.978446841, -1.05276868E-5, -4.61935997E-6, 9.78447497E-6, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4807. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4808. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4809. }, 0.3, false)
  4810. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527E-6, -0.999851882, 0.999851942, 4.58210707E-7, -0.0172121413, 5.06639481E-7, -1.00000012, 2.89082527E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  4811. end
  4812. end
  4813. attack = false
  4814. Humanoid.WalkSpeed = 10
  4815. wait(0.4)
  4816. for i = 0, 8 do
  4817. wait(0.2)
  4818. mdmg(ref1, 3)
  4819. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=192410089", Character, 1.5, 0.7)
  4820. ref1.Position = Mouse.hit.p
  4821. ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-0.5, 0.5), 0, math.random(-0.5, 0.5))
  4822. Effects.Cylinder.Create(BrickColor.new("Deep orange"), ref1.CFrame, 0.5, 9999, 0.5, 0.5, 0, 0.5, 0.07)
  4823. end
  4824. ref1:Remove()
  4825. end
  4826. function TargetSelect(person)
  4827. local dd = coroutine.wrap(function()
  4828. if targetted ~= person then
  4829. targetted = person
  4830. img2.Size = UDim2.new(1, 0, 1, 0)
  4831. img2.ImageTransparency = 0
  4832. img2.Position = UDim2.new(0, 0, 0, 0)
  4833. for i = 0, 2, 0.1 do
  4834. swait()
  4835. img2.Size = img2.Size + UDim2.new(0.05, 0, 0.05, 0)
  4836. img2.Position = img2.Position + UDim2.new(-0.025, 0, -0.025, 0)
  4837. img2.ImageTransparency = img2.ImageTransparency + 0.05
  4838. end
  4839. end
  4840. end)
  4841. dd()
  4842. end
  4843. function LockOn()
  4844. if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  4845. TargetSelect(Mouse.Target.Parent)
  4846. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=743521450", Character, 1, 0.8)
  4847. end
  4848. end
  4849. function ofmoosic()
  4850. delays = true
  4851. while wait() and kkk and kkk.Volume >= 0.02 do
  4852. kkk.Volume = kkk.Volume - 0.05
  4853. end
  4854. wait(0.1)
  4855. kkk.Pitch = 0
  4856. kkk.PlaybackSpeed = 0
  4857. play = false
  4858. delays = false
  4859. end
  4860. function onmoosic()
  4861. delays = true
  4862. kkk.Pitch = 0.6
  4863. kkk.PlaybackSpeed = 0.6
  4864. while wait() and kkk and kkk.Volume <= 1.5 do
  4865. kkk.Volume = kkk.Volume + 0.05
  4866. end
  4867. wait(0.1)
  4868. play = true
  4869. delays = false
  4870. end
  4871. DESA2 = Mouse.Button1Down:connect(function()
  4872. if attack == false and targetted ~= nil then
  4873. attackone()
  4874. end
  4875. end)
  4876. function fucktheworld()
  4877. coroutine.resume(coroutine.create(function()
  4878. local kolor = Instance.new("ColorCorrectionEffect", game.Lighting)
  4879. kolor.Brightness = -1
  4880. kolor.Contrast = -1
  4881. kolor.TintColor = Character.Torso.BrickColor.Color
  4882. wait(0.1)
  4883. for i = 0, 9 do
  4884. kolor.Brightness = kolor.Brightness - 0.35
  4885. kolor.Contrast = kolor.Contrast - 0.35
  4886. wait(0.05)
  4887. for i = 0, 9 do
  4888. kolor.Brightness = kolor.Brightness + 0.35
  4889. kolor.Contrast = kolor.Contrast + 0.35
  4890. wait(0.05)
  4891. end
  4892. for i = 0, 9 do
  4893. kolor.Brightness = kolor.Brightness - 0.35
  4894. kolor.Contrast = kolor.Contrast - 0.35
  4895. wait(0.05)
  4896. end
  4897. for i = 0, 9 do
  4898. kolor.Brightness = kolor.Brightness + 0.35
  4899. kolor.Contrast = kolor.Contrast + 0.35
  4900. wait(0.05)
  4901. end
  4902. end
  4903. kolor:Destroy()
  4904. end))
  4905. wait(0.2)
  4906. for i, v in next, workspace:children() do
  4907. if (v:IsA("Model") or v:IsA("Part")) and v:FindFirstChildOfClass("Humanoid") and v ~= Character then
  4908. v:BreakJoints()
  4909. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character.HuamanRootPart, 1, 0.5)
  4910. do
  4911. local partasdeff = Instance.new("ParticleEmitter", v.Torso)
  4912. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
  4913. partasdeff.LightEmission = 0.1
  4914. partasdeff.Size = NumberSequence.new(0.2)
  4915. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  4916. aaa = NumberSequence.new({
  4917. NumberSequenceKeypoint.new(0, 0.2),
  4918. NumberSequenceKeypoint.new(1, 5)
  4919. })
  4920. bbb = NumberSequence.new({
  4921. NumberSequenceKeypoint.new(0, 1),
  4922. NumberSequenceKeypoint.new(0.0636, 0),
  4923. NumberSequenceKeypoint.new(1, 1)
  4924. })
  4925. partasdeff.Transparency = bbb
  4926. partasdeff.Size = aaa
  4927. partasdeff.ZOffset = 0.9
  4928. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  4929. partasdeff.LockedToPart = false
  4930. partasdeff.EmissionDirection = "Back"
  4931. partasdeff.Lifetime = NumberRange.new(1, 2)
  4932. partasdeff.Rate = 1000
  4933. partasdeff.Rotation = NumberRange.new(-100, 100)
  4934. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  4935. partasdeff.Speed = NumberRange.new(6)
  4936. partasdeff.VelocitySpread = 10000
  4937. partasdeff.Enabled = true
  4938. coroutine.resume(coroutine.create(function()
  4939. wait(2)
  4940. partasdeff.Enabled = false
  4941. end))
  4942. wait(0.8)
  4943. end
  4944. end
  4945. end
  4946. coroutine.wrap(function()
  4947. for i, v in next, workspace:children() do
  4948. if (v:IsA("Model") or v:IsA("Part")) and v:FindFirstChildOfClass("Humanoid") and v ~= Character then
  4949. v:BreakJoints()
  4950. wait(0.15)
  4951. end
  4952. end
  4953. end)()
  4954. end
  4955. function EndIt()
  4956. if not DQ then
  4957. DQ = true
  4958. attack = true
  4959. local SZ = Instance.new("Sound", Torso)
  4960. SZ.SoundId = "rbxassetid://896213334"
  4961. SZ.Volume = 1
  4962. SZ.Looped = false
  4963. SZ.Pitch = 1
  4964. SZ:play()
  4965. chatfunc("HmHmHmHmHmHMHMHMHMHMHMHMHMH")
  4966. for i = 1, 20 do
  4967. for i = 0, 1.2, 0.5 do
  4968. swait()
  4969. PlayAnimationFromTable({
  4970. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4971. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4972. CFrame.new(0.5, 0.8, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -2.3),
  4973. CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4974. CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4975. CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4976. }, 0.5, false)
  4977. end
  4978. for i = 0, 1.2, 0.5 do
  4979. swait()
  4980. PlayAnimationFromTable({
  4981. CFrame.new(0, 0.1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4982. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4983. CFrame.new(0.5, 1, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -2.3),
  4984. CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4985. CFrame.new(0.5, -2.1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4986. CFrame.new(-0.5, -2.1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4987. }, 0.5, false)
  4988. end
  4989. wait(1.0E-8)
  4990. end
  4991. wait(1.5)
  4992. chatfunc("HAHAHAHAHAHAHAHHAHAHA!!!!!")
  4993. for i = 1, 40 do
  4994. for i = 0, 1.2, 0.5 do
  4995. swait()
  4996. PlayAnimationFromTable({
  4997. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.4, 0, 0),
  4998. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0, 0),
  4999. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.4, 0, 0),
  5000. CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.4, 0, 0),
  5001. CFrame.new(0.5, -2, 0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0),
  5002. CFrame.new(-0.5, -2, 0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0)
  5003. }, 0.5, false)
  5004. end
  5005. for i = 0, 1.2, 0.5 do
  5006. swait()
  5007. PlayAnimationFromTable({
  5008. CFrame.new(0, 0.2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.4, 0, 0),
  5009. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0, 0),
  5010. CFrame.new(1.5, 0.2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.4, 0, 0),
  5011. CFrame.new(-1.5, 0.2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.4, 0, 0),
  5012. CFrame.new(0.5, -2.2, 0.6) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0),
  5013. CFrame.new(-0.5, -2.2, 0.6) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0)
  5014. }, 0.5, false)
  5015. end
  5016. wait(1.0E-9)
  5017. end
  5018. chatfunc("Fuck the world....")
  5019. wait(0.3)
  5020. attack = false
  5021. fucktheworld()
  5022. chatfunc("Worthless fucks...")
  5023. wait(1)
  5024. DQ = false
  5025. end
  5026. end
  5027. function Finisher()
  5028. if not D then
  5029. D = true
  5030. attack = true
  5031. Humanoid.WalkSpeed = 0
  5032. targetted.Torso.Anchored = true
  5033. local SZ = Instance.new("Sound", Torso)
  5034. SZ.SoundId = "rbxassetid://896213334"
  5035. SZ.Volume = 1
  5036. SZ.Looped = false
  5037. SZ.Pitch = 1
  5038. SZ:play()
  5039. for i = 1, 20 do
  5040. for i = 0, 1.2, 0.5 do
  5041. swait()
  5042. PlayAnimationFromTable({
  5043. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  5044. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  5045. CFrame.new(0.5, 0.8, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -2.3),
  5046. CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  5047. CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  5048. CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  5049. }, 0.5, false)
  5050. end
  5051. for i = 0, 1.2, 0.5 do
  5052. swait()
  5053. PlayAnimationFromTable({
  5054. CFrame.new(0, 0.1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  5055. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  5056. CFrame.new(0.5, 1, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -2.3),
  5057. CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  5058. CFrame.new(0.5, -2.1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  5059. CFrame.new(-0.5, -2.1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  5060. }, 0.5, false)
  5061. end
  5062. wait(1.0E-8)
  5063. end
  5064. wait(1.5)
  5065. for i = 1, 40 do
  5066. for i = 0, 1.2, 0.5 do
  5067. swait()
  5068. PlayAnimationFromTable({
  5069. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.4, 0, 0),
  5070. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0, 0),
  5071. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.4, 0, 0),
  5072. CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.4, 0, 0),
  5073. CFrame.new(0.5, -2, 0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0),
  5074. CFrame.new(-0.5, -2, 0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0)
  5075. }, 0.5, false)
  5076. end
  5077. for i = 0, 1.2, 0.5 do
  5078. swait()
  5079. PlayAnimationFromTable({
  5080. CFrame.new(0, 0.2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.4, 0, 0),
  5081. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0, 0),
  5082. CFrame.new(1.5, 0.2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.4, 0, 0),
  5083. CFrame.new(-1.5, 0.2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.4, 0, 0),
  5084. CFrame.new(0.5, -2.2, 0.6) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0),
  5085. CFrame.new(-0.5, -2.2, 0.6) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0)
  5086. }, 0.5, false)
  5087. end
  5088. wait(1.0E-9)
  5089. end
  5090. Torso.CFrame = targetted.Torso.CFrame * CFrame.new(0, 0, -5) * CFrame.Angles(0, 3.1, 0)
  5091. for i = 0, 3, 0.1 do
  5092. swait()
  5093. PlayAnimationFromTable({
  5094. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0),
  5095. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2),
  5096. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
  5097. CFrame.new(-1.9, 0.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1.55),
  5098. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  5099. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  5100. }, 0.5, false)
  5101. end
  5102. chatfunc("You will suffer the same pain as me....")
  5103. wait(2)
  5104. local partasdeff = Instance.new("ParticleEmitter", targetted.Torso)
  5105. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
  5106. partasdeff.LightEmission = 0.1
  5107. partasdeff.Size = NumberSequence.new(0.2)
  5108. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  5109. aaa = NumberSequence.new({
  5110. NumberSequenceKeypoint.new(0, 0.2),
  5111. NumberSequenceKeypoint.new(1, 5)
  5112. })
  5113. bbb = NumberSequence.new({
  5114. NumberSequenceKeypoint.new(0, 1),
  5115. NumberSequenceKeypoint.new(0.0636, 0),
  5116. NumberSequenceKeypoint.new(1, 1)
  5117. })
  5118. partasdeff.Transparency = bbb
  5119. partasdeff.Size = aaa
  5120. partasdeff.ZOffset = 0.9
  5121. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  5122. partasdeff.LockedToPart = false
  5123. partasdeff.EmissionDirection = "Back"
  5124. partasdeff.Lifetime = NumberRange.new(1, 2)
  5125. partasdeff.Rate = 1000
  5126. partasdeff.Rotation = NumberRange.new(-100, 100)
  5127. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  5128. partasdeff.Speed = NumberRange.new(6)
  5129. partasdeff.VelocitySpread = 10000
  5130. partasdeff.Enabled = true
  5131. chatfunc("Over..")
  5132. Effects.Block.Create(BrickColor.new("Bright red"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  5133. Effects.Block.Create(BrickColor.new("Deep orange"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  5134. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
  5135. for i = 0, 1.2, 0.5 do
  5136. swait()
  5137. PlayAnimationFromTable({
  5138. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0),
  5139. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2),
  5140. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
  5141. CFrame.new(-1.9, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, -0.5, -1.55),
  5142. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  5143. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  5144. }, 0.5, false)
  5145. end
  5146. wait(0.2)
  5147. partasdeff.Enabled = false
  5148. for i = 0, 1.2, 0.5 do
  5149. swait()
  5150. PlayAnimationFromTable({
  5151. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0),
  5152. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2),
  5153. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
  5154. CFrame.new(-1.9, 0.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1.55),
  5155. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  5156. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  5157. }, 0.5, false)
  5158. end
  5159. wait(2)
  5160. chatfunc("And over...")
  5161. partasdeff.Enabled = true
  5162. Effects.Block.Create(BrickColor.new("Bright red"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  5163. Effects.Block.Create(BrickColor.new("Deep orange"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  5164. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
  5165. for i = 0, 1.2, 0.5 do
  5166. swait()
  5167. PlayAnimationFromTable({
  5168. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0),
  5169. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2),
  5170. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
  5171. CFrame.new(-1.9, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, -0.5, -1.55),
  5172. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  5173. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  5174. }, 0.5, false)
  5175. end
  5176. wait(0.2)
  5177. partasdeff.Enabled = false
  5178. for i = 0, 1.2, 0.5 do
  5179. swait()
  5180. PlayAnimationFromTable({
  5181. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0),
  5182. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2),
  5183. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
  5184. CFrame.new(-1.9, 0.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1.55),
  5185. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  5186. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  5187. }, 0.5, false)
  5188. end
  5189. wait(2)
  5190. chatfunc("AND OVER..!")
  5191. partasdeff.Enabled = true
  5192. Effects.Block.Create(BrickColor.new("Bright red"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  5193. Effects.Block.Create(BrickColor.new("Deep orange"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  5194. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
  5195. for i = 0, 1.2, 0.5 do
  5196. swait()
  5197. PlayAnimationFromTable({
  5198. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0),
  5199. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2),
  5200. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
  5201. CFrame.new(-1.9, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, -0.5, -1.55),
  5202. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  5203. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  5204. }, 0.5, false)
  5205. end
  5206. wait(0.2)
  5207. partasdeff.Enabled = false
  5208. for i = 0, 1.2, 0.5 do
  5209. swait()
  5210. PlayAnimationFromTable({
  5211. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0),
  5212. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2),
  5213. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
  5214. CFrame.new(-1.9, 0.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1.55),
  5215. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  5216. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  5217. }, 0.5, false)
  5218. end
  5219. wait(2)
  5220. chatfunc("UNTIL THE END OF TIME....")
  5221. partasdeff.Enabled = true
  5222. Effects.Block.Create(BrickColor.new("Bright red"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  5223. Effects.Block.Create(BrickColor.new("Deep orange"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  5224. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
  5225. for i = 0, 1.2, 0.5 do
  5226. swait()
  5227. PlayAnimationFromTable({
  5228. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0),
  5229. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2),
  5230. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
  5231. CFrame.new(-1.9, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, -0.5, -1.55),
  5232. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  5233. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  5234. }, 0.5, false)
  5235. end
  5236. wait(0.2)
  5237. partasdeff.Enabled = false
  5238. for i = 0, 1.2, 0.5 do
  5239. swait()
  5240. PlayAnimationFromTable({
  5241. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0),
  5242. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2),
  5243. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
  5244. CFrame.new(-1.9, 0.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1.55),
  5245. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  5246. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  5247. }, 0.5, false)
  5248. end
  5249. wait(2)
  5250. chatfunc("DIE!!.....")
  5251. partasdeff.Enabled = true
  5252. Effects.Block.Create(BrickColor.new("Bright red"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  5253. Effects.Block.Create(BrickColor.new("Deep orange"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  5254. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
  5255. for i = 0, 1.2, 0.5 do
  5256. swait()
  5257. PlayAnimationFromTable({
  5258. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0),
  5259. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2),
  5260. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
  5261. CFrame.new(-1.9, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.88, -0.5, -1.55),
  5262. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  5263. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  5264. }, 0.5, false)
  5265. end
  5266. wait(0.2)
  5267. partasdeff.Enabled = false
  5268. for i = 0, 1.2, 0.5 do
  5269. swait()
  5270. PlayAnimationFromTable({
  5271. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0),
  5272. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2),
  5273. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
  5274. CFrame.new(-1.9, 0.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1.55),
  5275. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  5276. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  5277. }, 0.5, false)
  5278. end
  5279. wait(2)
  5280. chatfunc("DIE DIE DIE DIE DIE DIE")
  5281. for i = 1, 10 do
  5282. partasdeff.Enabled = true
  5283. Effects.Block.Create(BrickColor.new("Bright red"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  5284. Effects.Block.Create(BrickColor.new("Deep orange"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  5285. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
  5286. for i = 0, 1, 0.5 do
  5287. swait()
  5288. PlayAnimationFromTable({
  5289. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0),
  5290. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2),
  5291. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
  5292. CFrame.new(-1.9, 0.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1.55),
  5293. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  5294. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  5295. }, 0.5, false)
  5296. end
  5297. wait(0.05)
  5298. partasdeff.Enabled = false
  5299. for i = 0, 1, 0.5 do
  5300. swait()
  5301. PlayAnimationFromTable({
  5302. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0),
  5303. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2),
  5304. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
  5305. CFrame.new(-1.9, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, -0.5, -1.55),
  5306. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  5307. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  5308. }, 0.5, false)
  5309. end
  5310. wait(1.0E-11)
  5311. end
  5312. targetted:BreakJoints()
  5313. attack = false
  5314. Humanoid.WalkSpeed = 8
  5315. wait(0.1)
  5316. D = false
  5317. end
  5318. end
  5319. function TP()
  5320. if not D then
  5321. D = true
  5322. attack = true
  5323. Humanoid.RootPart.Anchored = true
  5324. for i = 0, 2, 0.06 do
  5325. swait()
  5326. PlayAnimationFromTable({
  5327. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  5328. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
  5329. CFrame.new(0.6, 0.3, -0.8) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, -0.7),
  5330. CFrame.new(-0.6, 0.3, -0.8) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, 0.7),
  5331. CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  5332. CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  5333. }, 0.5, false)
  5334. end
  5335. for i = 0, 2, 0.06 do
  5336. swait()
  5337. PlayAnimationFromTable({
  5338. CFrame.new(0, -15, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  5339. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
  5340. CFrame.new(0.6, 0.5, -0.8) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, -0.5),
  5341. CFrame.new(-0.6, 0.5, -0.8) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, 0.5),
  5342. CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  5343. CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  5344. }, 0.5, false)
  5345. end
  5346. Humanoid.RootPart.CFrame = Mouse.hit
  5347. Humanoid.RootPart.CFrame = Humanoid.RootPart.CFrame * CFrame.new(0, 2.5, 0)
  5348. for i = 0, 2, 0.06 do
  5349. swait()
  5350. PlayAnimationFromTable({
  5351. CFrame.new(0, 7, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  5352. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
  5353. CFrame.new(0.6, 0.5, -0.8) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, -0.5),
  5354. CFrame.new(-0.6, 0.5, -0.8) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, 0.5),
  5355. CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  5356. CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  5357. }, 0.5, false)
  5358. end
  5359. Humanoid.RootPart.Anchored = false
  5360. attack = false
  5361. wait(0.3)
  5362. D = false
  5363. end
  5364. end
  5365. function Ending()
  5366. if not WZA then
  5367. WZA = true
  5368. attack = true
  5369. DESA:disconnect()
  5370. DESA2:disconnect()
  5371. Humanoid.WalkSpeed = 0
  5372. MUSIC.Volume = 0
  5373. for i = 0, 1.2, 0.5 do
  5374. swait()
  5375. PlayAnimationFromTable({
  5376. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  5377. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0),
  5378. CFrame.new(1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1),
  5379. CFrame.new(-1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 1),
  5380. CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  5381. CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  5382. }, 0.5, false)
  5383. moter.C0 = clerp(moter.C0, CFrame.new(0, -1.1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1, 0, 0), 0.3)
  5384. moter2.C0 = clerp(moter2.C0, CFrame.new(0, -1.1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(3.5, 0, 2.5), 0.3)
  5385. end
  5386. chatfunc("I'll be back....")
  5387. wait(1)
  5388. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  5389. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  5390. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
  5391. Effects.Block.Create(BrickColor.new("Bright red"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  5392. Effects.Block.Create(BrickColor.new("Deep orange"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  5393. do
  5394. local partasdeff = Instance.new("ParticleEmitter", Character.Head)
  5395. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
  5396. partasdeff.LightEmission = 0.1
  5397. partasdeff.Size = NumberSequence.new(0.2)
  5398. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  5399. aaa = NumberSequence.new({
  5400. NumberSequenceKeypoint.new(0, 0.2),
  5401. NumberSequenceKeypoint.new(1, 5)
  5402. })
  5403. bbb = NumberSequence.new({
  5404. NumberSequenceKeypoint.new(0, 1),
  5405. NumberSequenceKeypoint.new(0.0636, 0),
  5406. NumberSequenceKeypoint.new(1, 1)
  5407. })
  5408. partasdeff.Transparency = bbb
  5409. partasdeff.Size = aaa
  5410. partasdeff.ZOffset = 0.9
  5411. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  5412. partasdeff.LockedToPart = false
  5413. partasdeff.EmissionDirection = "Back"
  5414. partasdeff.Lifetime = NumberRange.new(1, 2)
  5415. partasdeff.Rate = 1000
  5416. partasdeff.Rotation = NumberRange.new(-100, 100)
  5417. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  5418. partasdeff.Speed = NumberRange.new(6)
  5419. partasdeff.VelocitySpread = 10000
  5420. partasdeff.Enabled = false
  5421. partasdeff.Enabled = true
  5422. wait(0.1)
  5423. for i = 0, 1.2, 0.1 do
  5424. swait()
  5425. PlayAnimationFromTable({
  5426. CFrame.new(0, 0, 0) * CFrame.new(0, -2.35, 1.5) * CFrame.Angles(1.55, 0, 0),
  5427. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  5428. CFrame.new(1.5, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, 0.4),
  5429. CFrame.new(-1.5, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, -0.4),
  5430. CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  5431. CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  5432. }, 0.5, false)
  5433. end
  5434. moter2:remove()
  5435. moter:remove()
  5436. KWeld2:remove()
  5437. Handle23.CFrame = Torso.CFrame * CFrame.new(5, 2, 0)
  5438. wait(0.5)
  5439. partasdeff.Enabled = false
  5440. local Blood = Instance.new("Part", Character.Torso)
  5441. Blood.Size = Vector3.new(1, 1, 1)
  5442. Blood.CanCollide = false
  5443. Blood.BrickColor = BrickColor.new("Crimson")
  5444. Blood.TopSurface = 0
  5445. Blood.BottomSurface = 0
  5446. Blood.Anchored = true
  5447. Blood.CFrame = Torso.CFrame * CFrame.new(0, 0, 0.5) * CFrame.Angles(1.6, 0, 0)
  5448. local Blood2 = Instance.new("SpecialMesh", Blood)
  5449. Blood2.MeshType = "Sphere"
  5450. Blood2.Scale = Vector3.new(1, 0.1, 1)
  5451. for i = 1, 300 do
  5452. Blood2.Scale = Blood2.Scale + Vector3.new(0.05, 0, 0.05)
  5453. game:GetService("RunService").RenderStepped:wait()
  5454. end
  5455. wait(0.9)
  5456. Blood.BrickColor = BrickColor.new("Really black")
  5457. for i = 1, 300 do
  5458. Blood2.Scale = Blood2.Scale - Vector3.new(0.05, 0, 0.05)
  5459. game:GetService("RunService").RenderStepped:wait()
  5460. end
  5461. Blood:remove()
  5462. chatfunc(".....!")
  5463. local SFXZ = Instance.new("Sound", Torso)
  5464. SFXZ.SoundId = "rbxassetid://393621716"
  5465. SFXZ.Volume = 1
  5466. SFXZ.Pitch = 1
  5467. SFXZ.Looped = false
  5468. wait(0.01)
  5469. SFXZ:Play()
  5470. wait(1)
  5471. for i = 0, 33, 0.5 do
  5472. swait()
  5473. PlayAnimationFromTable({
  5474. CFrame.new(0, 0, 0) * CFrame.new(0, 1.2, 1.5) * CFrame.Angles(1.55, 0, 0),
  5475. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, 0),
  5476. CFrame.new(1.5, 0.5, 0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-1.55, 0, 0),
  5477. CFrame.new(-1.5, 0.5, 0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-1.55, 0, 0),
  5478. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0.1),
  5479. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, -0.1)
  5480. }, 0.05, false)
  5481. end
  5482. for i = 0, 33, 0.5 do
  5483. swait()
  5484. PlayAnimationFromTable({
  5485. CFrame.new(0, 0, 0) * CFrame.new(0, 1.2, 0) * CFrame.Angles(0, 0, 0),
  5486. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, 0),
  5487. CFrame.new(1.5, 0, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(0.8, 0, 0),
  5488. CFrame.new(-1.5, 0, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(0.8, 0, 0),
  5489. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  5490. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  5491. }, 0.05, false)
  5492. end
  5493. local SFXZZ = Instance.new("Sound", Torso)
  5494. SFXZZ.SoundId = "rbxassetid://393621716"
  5495. SFXZZ.Volume = 1
  5496. SFXZZ.Pitch = 1
  5497. SFXZZ.Looped = false
  5498. wait(0.01)
  5499. SFXZZ:Play()
  5500. wait(1)
  5501. coroutine.resume(coroutine.create(function()
  5502. for i = 1, 10 do
  5503. do
  5504. local Ef = Instance.new("Part", Character)
  5505. Ef.Size = Vector3.new(1, 1, 1)
  5506. Ef.CanCollide = false
  5507. Ef.Anchored = true
  5508. Ef.CFrame = Torso.CFrame * CFrame.new(0, 0, 0)
  5509. Ef.BrickColor = BrickColor.new("Really black")
  5510. Ef.Material = "Neon"
  5511. local Ef2 = Instance.new("SpecialMesh", Ef)
  5512. Ef2.MeshType = "Sphere"
  5513. Ef2.Scale = Vector3.new(1, 3, 1)
  5514. coroutine.resume(coroutine.create(function()
  5515. for i = 1, 100 do
  5516. Ef2.Scale = Ef2.Scale + Vector3.new(1, 1, 1)
  5517. Ef.Transparency = Ef.Transparency + 0.05
  5518. game:GetService("RunService").RenderStepped:wait()
  5519. end
  5520. end))
  5521. wait(0.5)
  5522. Ef:remove()
  5523. end
  5524. end
  5525. wait(0.1)
  5526. end))
  5527. coroutine.resume(coroutine.create(function()
  5528. for i = 1, 11 do
  5529. do
  5530. local Gra = Instance.new("Part", Character)
  5531. local Random = math.random(-15, 15)
  5532. local Random2 = math.random(-12, 12)
  5533. Gra.Size = Vector3.new(2, 2, 2)
  5534. Gra.CFrame = Torso.CFrame * CFrame.new(Random, 0, Random2)
  5535. Gra.BrickColor = workspace.Base.BrickColor
  5536. Gra.Material = workspace.Base.Material
  5537. Gra.Anchored = true
  5538. Gra.CanCollide = false
  5539. coroutine.resume(coroutine.create(function()
  5540. for i = 1, 200 do
  5541. Gra.CFrame = Gra.CFrame * CFrame.new(0, 0.5, 0)
  5542. Gra.Transparency = Gra.Transparency + 0.01
  5543. game:GetService("RunService").RenderStepped:wait()
  5544. end
  5545. end))
  5546. wait(0.3)
  5547. end
  5548. end
  5549. wait(0.3)
  5550. end))
  5551. local Sh = Instance.new("Part", Character)
  5552. Sh.Size = Vector3.new(1, 1, 1)
  5553. Sh.CanCollide = false
  5554. Sh.BrickColor = BrickColor.new("Really black")
  5555. Sh.Anchored = true
  5556. Sh.Material = "Neon"
  5557. Sh.CFrame = Torso.CFrame * CFrame.new(0, 0, 0)
  5558. local Ring = Instance.new("Part", Sh)
  5559. Ring.Size = Vector3.new(1, 1, 1)
  5560. Ring.BrickColor = BrickColor.new("Really black")
  5561. Ring.Anchored = true
  5562. Ring.CanCollide = false
  5563. Ring.CFrame = Sh.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0)
  5564. local Ring2 = Instance.new("SpecialMesh", Ring)
  5565. Ring2.MeshId = "rbxassetid://3270017"
  5566. Ring2.Scale = Vector3.new(0.1, 0.1, 0.1)
  5567. local Sh2 = Instance.new("SpecialMesh", Sh)
  5568. Sh2.MeshType = "Sphere"
  5569. Sh2.Scale = Vector3.new(1, 1, 1)
  5570. for i = 1, 70 do
  5571. Sh2.Scale = Sh2.Scale + Vector3.new(0.1, 0.1, 0.1)
  5572. game:GetService("RunService").RenderStepped:wait()
  5573. end
  5574. wait(3)
  5575. Head.face.Texture = "rbxassetid://129381458"
  5576. ShadowHead:remove()
  5577. PartAZD.BrickColor = BrickColor.new("Really black")
  5578. text.Text = "Alice ((Demon))"
  5579. MUSIC:Stop()
  5580. MUSIC.SoundId = "rbxassetid://308803641"
  5581. MUSIC.Volume = 10
  5582. MUSIC.Pitch = 1
  5583. wait(0.01)
  5584. MUSIC:play()
  5585. local Amp = Instance.new("DistortionSoundEffect", MUSIC)
  5586. Amp.Level = 0.7
  5587. local m = Create("Model")({
  5588. Parent = Character,
  5589. Name = "WeaponModel"
  5590. })
  5591. function Armor()
  5592. RightArmHandle = CFuncs.Part.Create(Character["Right Arm"], Enum.Material.Plastic, 0, 1, "Medium stone grey", "RightArmHandle", Vector3.new(1.0117017, 2.02340055, 1.01170254))
  5593. RightArmHandleWeld = CFuncs.Weld.Create(m, Character["Right Arm"], RightArmHandle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-3.28063965E-4, 2.92792916E-4, 2.74658203E-4, 1, 6.48181754E-7, 2.88981391E-6, 6.48181754E-7, 0.999999881, -4.58399541E-10, 2.88981391E-6, -4.58399541E-10, 1))
  5594. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5595. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504295349, 0.0224113464, -0.154676437, 2.63542519E-4, -1.28559201E-4, -1, 0.970265985, -0.24203977, 2.9243101E-4, -0.242041096, -0.970266283, 5.95508573E-5))
  5596. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.349999994, 0.400000006))
  5597. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.326925993))
  5598. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496276855, -0.176352754, -0.129585266, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1))
  5599. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1.10000002))
  5600. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.367791742))
  5601. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388278961, -0.196606636, 0.320396423, -1, 1.47737563E-4, 3.67819157E-5, 1.49032334E-4, 0.999999881, -2.23378756E-5, -4.25648541E-5, -2.23315201E-5, -1))
  5602. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000012, 1.10000002))
  5603. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775))
  5604. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388439178, -0.378845215, 0.167448044, -1, 1.47737563E-4, 3.67819157E-5, -7.9684818E-5, -0.258836746, -0.965921104, -1.32944187E-4, -0.965921104, 0.258836895))
  5605. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 0.800000012))
  5606. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775))
  5607. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388267517, -0.19661504, -0.0985488892, -1, 1.47737563E-4, 3.67819157E-5, 1.49032334E-4, 0.999999881, -2.23378756E-5, -4.25648541E-5, -2.23315201E-5, -1))
  5608. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  5609. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775))
  5610. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.38829422, -8.16345215E-4, -0.0369873047, -1, 1.47737563E-4, 3.67819157E-5, 6.32018055E-5, 0.642772079, -0.766057611, -1.41528857E-4, -0.766057432, -0.642772198))
  5611. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.600000024, 1.10000002))
  5612. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
  5613. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.285402298, -0.295471191, -0.432151794, 0.500171542, 0.865926921, -2.32767779E-4, 0.865926564, -0.50017041, -2.95688864E-4, -3.78248165E-4, -5.36642074E-5, -1))
  5614. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.600000024, 0.349999994, 0.800000012))
  5615. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.224761635))
  5616. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388191223, 0.0322570801, -0.148422241, -1, 1.47737563E-4, 3.67819157E-5, 1.41528857E-4, 0.766057014, 0.642772675, 6.32018782E-5, 0.642772555, -0.766057074))
  5617. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.800000012))
  5618. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775))
  5619. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388195038, -0.23739624, -0.326156616, -1, 1.47737563E-4, 3.67819157E-5, 8.68119532E-5, 0.766031206, -0.642803371, -1.28410262E-4, -0.642803311, -0.766031444))
  5620. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.349999994, 0.800000012))
  5621. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775))
  5622. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388202667, -0.153205872, -0.273921967, -1, 1.47737563E-4, 3.67819157E-5, 3.76535245E-5, 0.499982685, -0.866035581, -1.50358697E-4, -0.866035402, -0.499982744))
  5623. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.349999994, 0.800000012))
  5624. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(1.03186011, 0.776449621, 1.03186023))
  5625. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(3.81469727E-5, -0.625537932, 0.00699615479, -1, 1.47737563E-4, 3.67819157E-5, 1.49032334E-4, 0.999999881, -2.23378756E-5, -4.25648541E-5, -2.23315201E-5, -1))
  5626. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.224761769, 0.296276659))
  5627. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388275146, -0.186428398, -0.338600159, -1, 1.47737563E-4, 3.67819157E-5, 1.49032334E-4, 0.999999881, -2.23378756E-5, -4.25648541E-5, -2.23315201E-5, -1))
  5628. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000012, 1.10000002))
  5629. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775))
  5630. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388282776, -0.0581741333, -0.0940246582, -1, 1.47737563E-4, 3.67819157E-5, 1.41528857E-4, 0.766057014, 0.642772675, 6.32018782E-5, 0.642772555, -0.766057074))
  5631. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.800000012))
  5632. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.316709578))
  5633. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388214111, 0.119171143, -0.0602874756, -1, 1.47737563E-4, 3.67819157E-5, -6.77998178E-5, -0.173666015, -0.98480463, -1.39387237E-4, -0.984804511, 0.17366603))
  5634. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000012, 1.10000002))
  5635. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
  5636. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.227526337, -0.459342957, -0.405273438, -2.03925607E-4, -0.99999994, 5.83409928E-5, -1.00000012, 2.02648298E-4, 3.64783366E-4, -3.70574882E-4, -5.82661487E-5, -1))
  5637. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  5638. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.216838658, 0.216838822, 0.776449323))
  5639. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.495471954, 0.432418823, 0.166039735, 1, 2.19255715E-4, -3.9579341E-4, -4.0155524E-4, -8.14841624E-5, -1, -2.17994995E-4, 0.999999881, -8.13983061E-5))
  5640. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1))
  5641. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
  5642. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.173473358, 0.437576294, -0.299474716, 0.939617872, 0.342227578, -4.03211976E-4, -4.070047E-4, -7.65974837E-5, -1, -0.342226416, 0.939617038, 6.53370662E-5))
  5643. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.400000006, 0.800000012, 1.10000002))
  5644. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
  5645. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0261306763, 0.437713623, -0.229450226, 0.866131127, -0.49981609, -3.0468902E-4, -4.08853055E-4, -8.88829672E-5, -1, 0.499817163, 0.866131425, -2.78447667E-4))
  5646. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.600000024, 0.800000012, 1.10000002))
  5647. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
  5648. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.245258331, 0.437797546, -0.0368394852, 0.984769821, 0.173865423, -4.11116838E-4, -4.09536355E-4, -7.77006935E-5, -1, -0.173864245, 0.984769404, -6.31882904E-6))
  5649. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.5, 0.800000012, 1.10000002))
  5650. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
  5651. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.161447525, 0.175319672, -0.405158997, -0.499822646, 0.866127074, 1.39049152E-4, 0.866128087, 0.499823779, -3.50035174E-4, -3.78454744E-4, -5.45206749E-5, -1))
  5652. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.400000006, 0.400000006, 1))
  5653. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
  5654. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.184986115, -0.398830414, -0.405380249, 0.7659145, -0.642941415, -2.4379525E-4, -0.642942488, -0.765915334, 2.85808288E-4, -3.76264245E-4, -6.21579675E-5, -1))
  5655. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  5656. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
  5657. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.238075256, -0.0317344666, -0.405128479, -0.499822646, 0.866127074, 1.39049152E-4, 0.866128087, 0.499823779, -3.50035174E-4, -3.78454744E-4, -5.45206749E-5, -1))
  5658. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000012, 1))
  5659. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
  5660. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0851974487, 0.296497345, -0.405174255, 0.500171542, 0.865926921, -2.35747983E-4, 0.865926564, -0.50017041, -2.93662306E-4, -3.77983903E-4, -5.72584322E-5, -1))
  5661. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  5662. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 1.17489111, 0.367791772))
  5663. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.455463409, -0.0221786499, 0.442047179, 1, -1.17756375E-4, -3.72785726E-4, -3.78575787E-4, -8.74835532E-5, -1, 1.19009223E-4, 0.999999881, -8.75283658E-5))
  5664. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.600000024, 0.800000012, 1.10000002))
  5665. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.572120905, 0.204328775))
  5666. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496189117, -0.329588413, -0.395172119, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1))
  5667. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1.10000002))
  5668. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.357575566, 0.204328775))
  5669. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496147156, 0.13525632, -0.395133972, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1))
  5670. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1.10000002))
  5671. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5672. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504524231, 0.468618393, -0.209846497, 3.0053372E-4, -1.8155307E-4, -1, -0.484704494, 0.874677181, -3.07273061E-4, 0.874678075, 0.484705657, 1.79925206E-4))
  5673. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.5))
  5674. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5675. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504516602, 0.421760559, 0.405538559, 2.72540521E-4, -1.40570803E-4, -1, -0.994534075, -0.10441269, -2.62121524E-4, -0.104411356, 0.994533956, -1.68863568E-4))
  5676. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.300000012))
  5677. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5678. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504447937, 0.383110046, 0.154088974, 2.71539786E-4, -1.44593927E-4, -1, -0.961293817, -0.275526524, -2.26745877E-4, -0.275525302, 0.961293459, -2.15407039E-4))
  5679. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.349999994, 0.699999988))
  5680. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5681. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504211426, 0.418453217, 0.430289507, -2.70541554E-4, 1.33567024E-4, 1, 0.997555554, -0.0698769838, 2.84979236E-4, 0.0698783174, 0.997555673, -1.13932976E-4))
  5682. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.349999994, 0.5))
  5683. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5684. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504425049, 0.29598999, -0.320083618, 2.72540085E-4, -1.43580837E-4, -1, -0.913495362, 0.406848073, -3.12660093E-4, 0.406849205, 0.913495779, -1.79274466E-5))
  5685. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 0.699999988))
  5686. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5687. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504341125, 0.0844573975, -0.0917243958, 2.61541747E-4, -1.33565642E-4, -1, -0.913494468, 0.40685004, -2.98538478E-4, 0.406851172, 0.913494885, -1.32526311E-5))
  5688. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.899999976, 1))
  5689. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5690. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504241943, 0.160745621, -0.344959259, -2.24551739E-4, 7.25848513E-5, 1, 0.55929637, 0.828968465, 6.86519197E-5, -0.82896781, 0.559295177, -2.31534301E-4))
  5691. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.600000024, 0.699999988))
  5692. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5693. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410995483, -0.470344543, 0.0471916199, -1, 1.16743155E-4, 3.67826069E-5, 6.2420324E-5, 0.173694044, 0.984799623, 1.0886728E-4, 0.984799683, -0.173694074))
  5694. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  5695. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5696. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410968781, -0.0135574341, -0.177940369, 1, -1.47737563E-4, -3.67819157E-5, 7.2914263E-5, 0.69463259, -0.719364643, 1.36784278E-4, 0.719364524, 0.694632947))
  5697. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
  5698. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5699. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410972595, -0.109760284, -0.0746383667, 1, -1.47737563E-4, -3.67819157E-5, 1.43772035E-4, 0.994518042, -0.104565434, 5.79129264E-5, 0.104565397, 0.994518161))
  5700. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
  5701. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5702. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.50453186, 0.549198151, -0.0208511353, 2.82533205E-4, -1.85603378E-4, -1, -0.819082558, 0.57367456, -3.4262886E-4, 0.573675692, 0.819083273, 1.33724207E-5))
  5703. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.300000012))
  5704. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5705. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.483680725, 0.272553444, -0.396469116, 2.88938085E-4, 0.0521913469, -0.99863714, 1.11813541E-4, 0.998637021, 0.0521913953, 1, -1.25445484E-4, 2.88488518E-4))
  5706. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.699999988))
  5707. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5708. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410972595, -0.119522095, 0.057723999, 1, -1.47737563E-4, -3.67819157E-5, 1.22033991E-4, 0.587812066, 0.808997691, -9.55414725E-5, -0.808997452, 0.587812245))
  5709. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
  5710. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5711. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410968781, 0.103988647, -0.145017624, 1, -1.47737563E-4, -3.67819157E-5, -3.20669205E-5, 0.0697234422, -0.997566521, 1.51642118E-4, 0.997566342, 0.0697234422))
  5712. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
  5713. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5714. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410964966, -0.250419617, 0.171031952, -1, 1.14746399E-4, 3.67826324E-5, -1.53697183E-5, 0.224910572, -0.97437942, -1.22634956E-4, -0.974379301, -0.224910572))
  5715. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.600000024, 0.800000012))
  5716. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5717. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410957336, -0.0422668457, 0.285446167, -1, 1.14746399E-4, 3.67826324E-5, -1.03830207E-4, -0.601848364, -0.798610389, -6.70543523E-5, -0.79861033, 0.601848423))
  5718. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.600000024, 0.800000012))
  5719. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5720. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410961151, -0.0189056396, 0.190279007, 1, -1.47737563E-4, -3.67819157E-5, 3.20669205E-5, -0.0697234422, 0.997566521, -1.51642118E-4, -0.997566342, -0.0697234422))
  5721. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
  5722. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5723. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410961151, 0.202838898, -0.0363540649, 1, -1.47737563E-4, -3.67819157E-5, -1.47369865E-4, -0.829057157, -0.559163868, 4.80528724E-5, 0.559163809, -0.829057395))
  5724. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
  5725. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5726. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410961151, 0.157485962, -0.132907867, 1, -1.47737563E-4, -3.67819157E-5, -1.03596474E-4, -0.438400656, -0.89877975, 1.15300703E-4, 0.898779631, -0.438400716))
  5727. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
  5728. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5729. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410961151, -0.37702179, -0.0033416748, -1, 1.14746399E-4, 3.67826324E-5, 2.75017555E-5, 0.544602752, -0.838694274, -1.20498778E-4, -0.838694036, -0.544602811))
  5730. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.800000012))
  5731. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5732. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504508972, 0.24685958, -0.461833954, 2.83539703E-4, -1.44595819E-4, -1, 1.29905311E-4, 0.999999881, -1.44559541E-4, 1, -1.28574728E-4, 2.89338117E-4))
  5733. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.300000012))
  5734. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5735. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.41091156, -0.112014771, 0.275939941, 1, -1.06737025E-4, -3.67828397E-5, -8.56020197E-5, -0.933564425, 0.358409822, -7.84567528E-5, -0.358409703, -0.933564544))
  5736. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 1))
  5737. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.275843859))
  5738. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410987854, 0.0453997925, 0.307884216, 1, -1.11751266E-4, -3.67827379E-5, -1.13044436E-4, -0.99999994, 4.43603894E-5, -4.25673643E-5, -4.43553618E-5, -1))
  5739. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 1))
  5740. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5741. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410964966, 0.131492615, -0.246994019, 1, -1.14746399E-4, -3.67826324E-5, -9.44891872E-5, -0.939675748, 0.342066318, -7.96902168E-5, -0.342066258, -0.939675927))
  5742. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.600000024, 0.400000006))
  5743. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5744. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410923004, -0.195152283, 0.304946899, -1, 1.16743155E-4, 3.67826069E-5, 1.17783602E-4, 0.766076028, 0.642749846, 4.3264783E-5, 0.642749786, -0.766076267))
  5745. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  5746. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5747. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410896301, 0.45009613, 0.185099363, -1, 1.16743155E-4, 3.67826069E-5, 3.84225677E-5, -0.0348523967, 0.99939245, 1.19450931E-4, 0.99939245, 0.0348524116))
  5748. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.699999988))
  5749. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5750. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.41091156, -0.412086487, 0.35200882, 1, -1.15752227E-4, -3.67825705E-5, -8.0032718E-5, -0.342061341, -0.939677656, 9.54284333E-5, 0.939677477, -0.3420614))
  5751. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.699999988))
  5752. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5753. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410972595, 0.362792969, 0.119937897, -1, 7.3745854E-5, 3.67835273E-5, 6.9411195E-5, 0.406802952, 0.913516104, 5.12315346E-5, 0.913515866, -0.406803012))
  5754. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.400000006))
  5755. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5756. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410907745, -0.0938911438, 0.183761597, -1, 1.16743155E-4, 3.67826069E-5, -1.08874476E-4, -0.984799147, 0.173697144, 6.24205131E-5, 0.173697129, 0.984799147))
  5757. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.699999988))
  5758. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5759. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410972595, -0.214584351, -0.18421936, 1, -1.14746399E-4, -3.67826324E-5, -1.21785037E-4, -0.866048515, -0.499960005, 2.11590668E-5, 0.499959975, -0.866048634))
  5760. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.600000024, 0.800000012))
  5761. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5762. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410900116, -0.329032898, -0.229385376, -1, 8.67396666E-5, 3.67832727E-5, -5.00770693E-5, -0.087201342, -0.996190786, -8.39964559E-5, -0.996190786, 0.0872013792))
  5763. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.699999988))
  5764. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5765. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410934448, 0.0279159546, 0.434230804, -1, 1.16743155E-4, 3.67826069E-5, 9.58899691E-5, 0.500041127, 0.866001785, 8.09386984E-5, 0.866001606, -0.500041246))
  5766. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  5767. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5768. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410919189, -0.203201294, 0.225597382, -1, 1.16743155E-4, 3.67826069E-5, -3.7389691E-7, -0.341975003, 0.939709127, 1.25485472E-4, 0.939709008, 0.341974974))
  5769. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 1))
  5770. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5771. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410980225, 0.144927979, 0.155738831, -1, 1.16743155E-4, 3.67826069E-5, 8.03718576E-5, 0.342064261, 0.939676583, 9.63669227E-5, 0.939676464, -0.342064351))
  5772. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.699999988))
  5773. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5774. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417160034, 0.085773468, -0.189151764, -3.44439643E-4, -5.15180727E-5, -1, -0.866087675, -0.499893814, 3.19062994E-4, -0.499892741, 0.866086662, 1.24674101E-4))
  5775. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 0.699999988))
  5776. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5777. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504264832, -0.250984192, -0.259490967, 2.28549266E-4, -8.85594054E-5, -1, -0.559294462, -0.828969836, -5.76447565E-5, -0.828969181, 0.559293211, -2.43782881E-4))
  5778. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1))
  5779. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5780. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417243958, 0.244930267, -0.0811271667, -4.03443584E-4, -8.0506652E-5, -1, 0.17351748, -0.984830439, 1.0284165E-5, -0.984831035, -0.173518762, 4.05601342E-4))
  5781. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  5782. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5783. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.41734314, 0.298152924, -0.0665493011, -3.44439643E-4, -5.15180727E-5, -1, -0.866087675, -0.499893814, 3.19062994E-4, -0.499892741, 0.866086662, 1.24674101E-4))
  5784. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 0.699999988))
  5785. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5786. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.51153183, 0.0897979736, -0.158996582, 1, -1.17741496E-4, -2.41784524E-4, -2.50321988E-4, -0.766075134, -0.642750919, -1.13137648E-4, 0.642750978, -0.766075313))
  5787. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5788. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5789. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.5115242, 0.153572083, -0.16759491, 1, -1.17741496E-4, -2.41784524E-4, -1.96534165E-4, -0.939709306, -0.34197405, -1.91927538E-4, 0.341974109, -0.939709485))
  5790. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5791. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5792. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511508942, -0.13369751, 0.106483459, 1, -1.17741496E-4, -2.41784524E-4, 2.71728131E-5, 0.939674377, -0.342070103, 2.73349637E-4, 0.342070013, 0.939674616))
  5793. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5794. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5795. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511512756, -0.126716614, -0.0299186707, 1, -1.17741496E-4, -2.41784524E-4, -1.54883761E-4, 0.499955595, -0.866051197, 2.26875345E-4, 0.866051018, 0.499955624))
  5796. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5797. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5798. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511512756, 0.229206085, -0.138748169, 1, -1.17741496E-4, -2.41784524E-4, -7.42440752E-5, -0.984798908, 0.173698202, -2.64480303E-4, -0.173698187, -0.984798968))
  5799. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5800. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5801. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511497498, 0.237724304, 0.181190476, 1, -1.17741496E-4, -2.41784524E-4, 2.47569813E-4, 4.74790759E-5, 1, -1.1903447E-4, -0.999999881, 4.75084635E-5))
  5802. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5803. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.296276689))
  5804. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511455536, -0.400665283, -0.116775513, 1, -1.18747324E-4, -2.39784378E-4, -2.71812751E-4, -0.342066288, -0.939675927, 2.88048632E-5, 0.939675808, -0.342066348))
  5805. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5806. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5807. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511489868, 0.0188293457, 0.251922607, 1, -1.17741496E-4, -2.41784524E-4, 2.2687536E-4, 0.866050601, 0.49995628, 1.54883688E-4, -0.49995622, 0.86605078))
  5808. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5809. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5810. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511554718, 0.0990829468, 0.100013733, 1, -1.17741496E-4, -2.41784524E-4, -2.66168005E-4, -0.642823577, -0.766014159, -6.79542354E-5, 0.766014099, -0.642823696))
  5811. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5812. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5813. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.5115242, 0.0646362305, 0.00978851318, 1, -1.17741496E-4, -2.41784524E-4, 2.73349404E-4, 0.342065394, 0.939676285, -2.71807221E-5, -0.939676106, 0.342065483))
  5814. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5815. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5816. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511535645, -0.0146827698, 0.00257873535, 1, -1.17741496E-4, -2.41784524E-4, -2.71879162E-5, -0.939675093, 0.342068017, -2.73351383E-4, -0.342067957, -0.939675331))
  5817. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5818. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5819. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.491127014, 0.453292847, 0.171007797, 1, -1.19745702E-4, -2.41784408E-4, 2.47569929E-4, 4.84923949E-5, 1, -1.21038604E-4, -0.999999881, 4.8522259E-5))
  5820. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.5, 0.699999988))
  5821. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5822. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511634827, 0.06980896, -0.0550994873, 1, -1.17741496E-4, -2.41784524E-4, 1.96526613E-4, 0.939710021, 0.341971993, 1.91927742E-4, -0.341972053, 0.939710259))
  5823. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5824. Wedge = CFuncs.Part.Create(m, Enum.Material.Plastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5825. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511550903, 0.609474182, 0.531238556, -1, 1.13755435E-4, 2.40784531E-4, 2.71043566E-4, 0.342068374, 0.939675152, 2.37680615E-5, 0.939674973, -0.342068434))
  5826. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5827. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5828. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511665344, 0.24779892, -0.21282196, 1, -1.17748947E-4, -2.41783651E-4, 7.42364064E-5, 0.984798372, -0.173700735, 2.64478615E-4, 0.17370075, 0.984798431))
  5829. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5830. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5831. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.51166153, 0.148300171, -0.0453567505, 1, -1.17741496E-4, -2.41784524E-4, -6.79472723E-5, 0.766011059, -0.642827451, 2.66168063E-4, 0.642827272, 0.766011119))
  5832. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5833. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5834. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511680603, 0.618110657, 0.452018738, 1, -1.15752191E-4, -2.41784524E-4, -1.9261126E-4, 0.341972828, -0.939710021, 1.94656575E-4, 0.939709842, 0.341972768))
  5835. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5836. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5837. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511680603, 0.345146179, 0.149419785, 1, -1.17741496E-4, -2.41784524E-4, -2.23140451E-4, 0.173599422, -0.984816372, 1.60211639E-4, 0.984816313, 0.173599422))
  5838. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5839. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5840. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511569977, 0.0109024048, -0.248100281, 1, -1.17741496E-4, -2.41784524E-4, 1.60211508E-4, 0.984816611, 0.173597425, 2.23140611E-4, -0.17359744, 0.98481673))
  5841. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5842. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5843. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511627197, 0.129051208, 0.18813324, 1, -1.17741496E-4, -2.41784524E-4, -1.54883761E-4, 0.499955595, -0.866051197, 2.26875345E-4, 0.866051018, 0.499955624))
  5844. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5845. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5846. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511695862, 0.616630554, 0.334281921, 1, -1.15752191E-4, -2.41784524E-4, -6.94746414E-5, 0.766011059, -0.642827451, 2.64882838E-4, 0.642827272, 0.766011119))
  5847. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5848. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5849. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511581421, -0.0587234497, 0.677345276, -1, 1.13755435E-4, 2.40784531E-4, 1.92356209E-4, -0.341971576, 0.939710438, 1.92436244E-4, 0.939710259, 0.341971576))
  5850. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5851. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5852. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511631012, 0.463775635, 0.638645172, -1, 1.13755435E-4, 2.40784531E-4, 2.71043566E-4, 0.342068374, 0.939675152, 2.37680615E-5, 0.939674973, -0.342068434))
  5853. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5854. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5855. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511676788, -0.0533447266, 0.698778152, 1, -1.15752191E-4, -2.41784524E-4, -2.64133792E-4, -0.173697159, -0.984799087, 7.2277202E-5, 0.984799027, -0.173697159))
  5856. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5857. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5858. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511615753, -0.319847107, 0.672073364, -1, 1.13755435E-4, 2.40784531E-4, 7.03688638E-5, -0.766010165, 0.642828584, 2.62826507E-4, 0.642828465, 0.766010225))
  5859. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5860. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5861. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511600494, 0.313552856, 0.584598541, -1, 1.13755435E-4, 2.40784531E-4, 2.71043566E-4, 0.342068374, 0.939675152, 2.37680615E-5, 0.939674973, -0.342068434))
  5862. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5863. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5864. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.51166153, -0.184135437, 0.675708771, 1, -1.15752191E-4, -2.41784524E-4, -2.64133792E-4, -0.173697159, -0.984799087, 7.2277202E-5, 0.984799027, -0.173697159))
  5865. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5866. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5867. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511615753, -0.138504028, 0.683759689, -1, 1.13755435E-4, 2.40784531E-4, 2.22849951E-4, -0.173598513, 0.984816492, 1.56098875E-4, 0.984816432, 0.173598528))
  5868. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5869. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5870. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511665344, 0.0774307251, 0.705162048, 1, -1.17741496E-4, -2.41784524E-4, -2.73349462E-4, -0.342067122, -0.939675629, 2.71805529E-5, 0.93967545, -0.342067212))
  5871. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5872. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.296276689))
  5873. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511566162, 0.399703979, 0.149036407, 1, -1.17741496E-4, -2.41784524E-4, 2.73351296E-4, 0.342066258, 0.939675927, -2.71806366E-5, -0.939675808, 0.342066348))
  5874. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5875. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5876. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.416992188, 0.459632874, 0.00236076862, -3.96448741E-4, -1.1150194E-4, -1, 1.00000012, -1.18754753E-4, -3.90655739E-4, -1.20005861E-4, -0.999999881, 1.11549271E-4))
  5877. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  5878. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5879. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511650085, 0.416511536, 0.525382996, 1, -1.15752191E-4, -2.41784524E-4, -1.9261126E-4, 0.341972828, -0.939710021, 1.94656575E-4, 0.939709842, 0.341972768))
  5880. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5881. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5882. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.41733551, 0.233234406, 0.0431079865, -3.89445486E-4, -9.04924964E-5, -1, -0.939651012, 0.342134237, 3.29551112E-4, 0.342135549, 0.939651072, -2.16297456E-4))
  5883. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  5884. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5885. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417289734, -0.156667709, 0.0191993713, -3.39440623E-4, -5.64659931E-5, -1, 0.34189257, -0.939738572, -6.10124189E-5, -0.939739287, -0.341893673, 3.32859723E-4))
  5886. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.5))
  5887. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5888. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511569977, 0.00520896912, 0.39793396, 1, -1.17748947E-4, -2.41783651E-4, 7.42364064E-5, 0.984798372, -0.173700735, 2.64478615E-4, 0.17370075, 0.984798431))
  5889. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5890. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5891. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417243958, 0.0805511475, 0.250875473, -3.96447169E-4, -1.01518206E-4, -1, -0.939651966, 0.342131168, 3.32358759E-4, 0.342132419, 0.939652205, -2.29052181E-4))
  5892. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 1))
  5893. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5894. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417190552, -0.231136322, 0.100609779, -3.71439994E-4, -5.55074948E-5, -1, -0.984786391, 0.173769146, 3.50451679E-4, 0.173770443, 0.984786391, -1.18204414E-4))
  5895. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.5))
  5896. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5897. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.41733551, 0.224536896, -0.0618000031, -3.89446213E-4, -9.54992574E-5, -1, -0.866084218, -0.499899626, 3.8002769E-4, -0.499898553, 0.866083205, 1.0908363E-4))
  5898. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.430000007, 1))
  5899. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5900. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417160034, 0.255838394, -0.430774689, 3.86443135E-4, 7.55024375E-5, 1, -0.499885589, 0.866090715, 1.248958E-4, -0.866091669, -0.499886721, 3.67432192E-4))
  5901. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.200000003, 1))
  5902. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5903. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.416999817, -0.275058746, 0.355922699, -3.91443638E-4, -7.84819276E-5, -1, -0.642685592, 0.766129196, 1.87732905E-4, 0.766130328, 0.642686427, -3.45908309E-4))
  5904. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.699999988))
  5905. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5906. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.416999817, -0.283462524, -0.326116562, 3.90444708E-4, 8.55153776E-5, 1, -0.86596179, 0.500109196, 2.90337892E-4, -0.500110388, -0.865962446, 2.66428367E-4))
  5907. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  5908. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5909. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417144775, 0.175773621, -0.36309433, 3.85444175E-4, 8.25061143E-5, 1, 0.17377694, 0.984785199, -1.47228187E-4, -0.984785259, 0.173775703, 3.59550351E-4))
  5910. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.800000012))
  5911. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5912. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.41708374, 0.656784058, 0.361309052, 4.03443235E-4, 7.64833676E-5, 1, 0.866086483, 0.499895841, -3.82644823E-4, -0.499894738, 0.866085529, 1.32548375E-4))
  5913. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  5914. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5915. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417121887, -0.273510188, -0.377922058, -3.9144812E-4, -1.07479427E-4, -1, -1.25929379E-4, -0.99999994, 1.07528424E-4, -1.00000012, 1.24670521E-4, 3.85655032E-4))
  5916. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  5917. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5918. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417114258, 0.527671814, 0.117294312, 3.99442564E-4, 7.24904676E-5, 1, 0.866086483, 0.499895841, -3.77183896E-4, -0.499894738, 0.866085529, 1.34006681E-4))
  5919. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  5920. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5921. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417106628, 0.498235762, -0.367706299, 3.91444686E-4, 8.55152175E-5, 1, 1.31913781E-4, 0.999999881, -8.55665203E-5, -1, 1.30660788E-4, 3.85653751E-4))
  5922. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  5923. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5924. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417114258, -0.301620483, -0.465762138, 3.8944374E-4, 7.94954976E-5, 1, -0.98478663, 0.173767999, 3.64013307E-4, -0.17376928, -0.98478657, 1.44955571E-4))
  5925. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  5926. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5927. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417190552, 0.149868011, -0.202709198, -3.8744061E-4, -5.95283491E-5, -1, 0.765962422, -0.642884314, -2.54067825E-4, -0.642885566, -0.765963256, 2.90961121E-4))
  5928. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.5))
  5929. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5930. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417068481, 0.459686279, 0.436964452, 4.03446611E-4, 9.84773505E-5, 1, 1.00000012, -1.18754753E-4, -3.97655182E-4, 1.20006807E-4, 0.999999881, -9.85254956E-5))
  5931. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 1))
  5932. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5933. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417190552, -0.276691437, 0.103364944, -3.95444047E-4, -8.25045863E-5, -1, -0.939734519, -0.341907352, 3.94390052E-4, -0.34190613, 0.939733624, 5.56958839E-5))
  5934. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  5935. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5936. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417366028, 0.413482666, 0.0416736603, -3.89445486E-4, -9.04924964E-5, -1, -0.865962803, 0.500107288, 2.86984112E-4, 0.500108421, 0.865963399, -2.7023803E-4))
  5937. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.430000007, 1))
  5938. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5939. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417137146, -0.399623871, -0.145516396, -3.94444418E-4, -8.34882085E-5, -1, -0.984829068, -0.173529476, 3.97255935E-4, -0.173528224, 0.984828591, -1.47777164E-5))
  5940. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  5941. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5942. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417182922, -0.285552979, 0.0272340775, -3.94444069E-4, -8.25047318E-5, -1, -0.984786272, 0.17377013, 3.68414272E-4, 0.173771366, 0.984786272, -1.4878872E-4))
  5943. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  5944. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5945. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417243958, 0.0754985809, -0.157909393, -3.96443676E-4, -8.05076852E-5, -1, -0.342140973, -0.939649105, 2.09311504E-4, -0.939648867, 0.342139602, 3.39541904E-4))
  5946. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  5947. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5948. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417175293, -0.338485718, 0.120929718, -3.90444038E-4, -8.14921077E-5, -1, -0.765962422, 0.642884314, 2.42248134E-4, 0.642885625, 0.765963197, -3.09715339E-4))
  5949. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  5950. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5951. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417236328, -0.0827102661, 0.0710887909, -4.00449906E-4, -1.18475073E-4, -1, -0.939652264, 0.342130303, 3.30318551E-4, 0.342131466, 0.939652503, -2.46354903E-4))
  5952. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 1))
  5953. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5954. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417289734, 0.123802185, 0.0236358643, -3.9244676E-4, -9.84789949E-5, -1, -0.642691612, 0.766124129, 1.73060107E-4, 0.766125202, 0.642692447, -3.59527301E-4))
  5955. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 1))
  5956. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5957. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417167664, 0.186263442, -0.388122559, -3.9144812E-4, -1.07479427E-4, -1, -1.25929379E-4, -0.99999994, 1.07528424E-4, -1.00000012, 1.24670521E-4, 3.85655032E-4))
  5958. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  5959. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5960. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417289734, 0.0655403137, -3.79562378E-4, -3.96447955E-4, -1.06495165E-4, -1, -0.939732671, -0.341912329, 4.03535814E-4, -0.341911107, 0.939731777, 3.34964789E-5))
  5961. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  5962. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5963. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417243958, -0.113883972, 0.0671386719, -3.90446512E-4, -9.74958384E-5, -1, -0.341900557, 0.939735591, 3.98970442E-5, 0.939736485, 0.341901779, -3.94819508E-4))
  5964. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 1))
  5965. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5966. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417358398, 0.214199066, 0.262556076, -3.89446213E-4, -9.54992574E-5, -1, -0.866084218, -0.499899626, 3.8002769E-4, -0.499898553, 0.866083205, 1.0908363E-4))
  5967. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.430000007, 1))
  5968. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5969. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417411804, 0.384922028, 0.137599945, -3.92445567E-4, -9.15052951E-5, -1, -0.939733267, -0.341910571, 3.94649367E-4, -0.341909379, 0.939732552, 4.62137323E-5))
  5970. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  5971. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5972. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417381287, 0.203924179, 0.28465271, -3.91446025E-4, -9.44856729E-5, -1, -0.342136979, -0.939650536, 2.20734597E-4, -0.939650416, 0.342135727, 3.30064388E-4))
  5973. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  5974. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5975. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504364014, 0.209217072, -0.0522956848, 2.59542023E-4, -1.31598383E-4, -1, -0.559294462, -0.828969836, -3.93007867E-5, -0.828969181, 0.559293211, -2.93546414E-4))
  5976. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1))
  5977. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5978. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504386902, 0.148723602, 0.193184853, 2.62542424E-4, -1.29572334E-4, -1, -0.96129477, -0.275523454, -2.22236151E-4, -0.275522202, 0.961294293, -1.98487061E-4))
  5979. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1.29999995))
  5980. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5981. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504257202, -0.134284973, -0.00554275513, 2.61541747E-4, -1.33565642E-4, -1, -0.913494468, 0.40685004, -2.98538478E-4, 0.406851172, 0.913494885, -1.32526311E-5))
  5982. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.899999976, 1))
  5983. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5984. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.50428009, -0.195178986, 0.289588928, 2.60543893E-4, -1.20571785E-4, -1, -0.809087217, -0.587689757, -1.44619378E-4, -0.587688923, 0.809086084, -2.54069426E-4))
  5985. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.400000006, 0.800000012))
  5986. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5987. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504295349, 0.0224113464, -0.154676437, 2.63542519E-4, -1.28559201E-4, -1, 0.970265985, -0.24203977, 2.9243101E-4, -0.242041096, -0.970266283, 5.95508573E-5))
  5988. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.349999994, 0.400000006))
  5989. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5990. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504394531, 0.00591659546, 0.084854126, 2.59542023E-4, -1.31598383E-4, -1, -0.559294462, -0.828969836, -3.93007867E-5, -0.828969181, 0.559293211, -2.93546414E-4))
  5991. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1))
  5992. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5993. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504203796, 0.717723846, 0.156257629, -2.48541008E-4, 1.39553944E-4, 1, 0.694746673, 0.719255567, 7.63125136E-5, -0.719254673, 0.694745421, -2.79876695E-4))
  5994. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5995. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5996. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504386902, 0.0999422073, 0.349708557, 2.61540321E-4, -1.42595687E-4, -1, 0.275510103, -0.96129775, 2.10727507E-4, -0.961298227, -0.275511324, -2.17687237E-4))
  5997. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.899999976, 1))
  5998. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5999. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504226685, 0.298980713, -0.314445496, -2.24551972E-4, 7.15715869E-5, 1, 0.898846865, 0.43826443, 1.75664987E-4, -0.438263148, 0.89884603, -1.65278834E-4))
  6000. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.600000024, 0.699999988))
  6001. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6002. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504394531, 0.00591659546, 0.084854126, 2.59542023E-4, -1.31598383E-4, -1, -0.559294462, -0.828969836, -3.93007867E-5, -0.828969181, 0.559293211, -2.93546414E-4))
  6003. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1))
  6004. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6005. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504341125, 0.0844573975, -0.0917243958, 2.61541747E-4, -1.33565642E-4, -1, -0.913494468, 0.40685004, -2.98538478E-4, 0.406851172, 0.913494885, -1.32526311E-5))
  6006. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.899999976, 1))
  6007. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.265627563, 0.347358912))
  6008. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496185303, -0.033338815, -0.231636047, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1))
  6009. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1.10000002))
  6010. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.224761769, 0.245194495))
  6011. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496154785, 0.0279518738, 0.268928528, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1))
  6012. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.34735921, 0.418873906))
  6013. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496192932, 0.140328363, 0.1820755, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1))
  6014. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1.10000002))
  6015. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6016. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504501343, 0.496192932, 0.182048798, 2.78538238E-4, -1.54578782E-4, -1, -0.997555554, 0.069876954, -2.94424593E-4, 0.0698782951, 0.997555673, -1.34334594E-4))
  6017. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.300000012))
  6018. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6019. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504295349, 0.526973724, 0.0621414185, -2.48541008E-4, 1.39553944E-4, 1, 0.559296191, 0.828968585, 2.65537165E-5, -0.828967929, 0.559294999, -2.88876297E-4))
  6020. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6021. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6022. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.50440979, 0.132255554, 0.0659236908, 2.60543165E-4, -1.24565253E-4, -1, -0.913495183, 0.406848371, -2.93964404E-4, 0.406849533, 0.913495719, -5.43762144E-6))
  6023. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.400000006, 0.800000012))
  6024. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6025. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504180908, 0.371734619, -0.189682007, 2.31549464E-4, -8.656313E-5, -1, 0.913494408, -0.40685004, 2.52017577E-4, -0.406851351, -0.913494885, -1.74815414E-5))
  6026. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.800000012))
  6027. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6028. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504257202, -0.402713776, 0.0517959595, 2.58544402E-4, -1.17591262E-4, -1, 0.898846149, 0.438265622, 1.86049961E-4, 0.43826443, -0.898845375, 2.21541355E-4))
  6029. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.699999988))
  6030. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6031. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.50428009, -0.0886383057, 0.0971984863, 2.59542488E-4, -1.29571839E-4, -1, -0.913495183, 0.406848371, -2.95087229E-4, 0.406849504, 0.91349566, -1.04182855E-5))
  6032. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1))
  6033. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6034. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504249573, 0.213688374, -0.24924469, -2.26548815E-4, 9.15691489E-5, 1, 0.0698869452, 0.997555017, -7.51097541E-5, -0.997554898, 0.0698856264, -2.38159919E-4))
  6035. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1))
  6036. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6037. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504272461, -0.273704529, 0.0105292797, 2.58541375E-4, -1.35591763E-4, -1, -0.997555614, 0.0698769987, -2.73149926E-4, 0.0698783323, 0.997555673, -1.16791285E-4))
  6038. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1))
  6039. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6040. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504257202, 0.372005463, 0.267033577, -2.28548219E-4, 9.45794454E-5, 1, 0.96129477, 0.275523484, 1.99199072E-4, -0.275522202, 0.961294353, -1.55482398E-4))
  6041. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.800000012))
  6042. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6043. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504203796, -0.302482605, -0.169031143, -2.28548772E-4, 9.15694254E-5, 1, -0.828965902, 0.559297919, -2.45465635E-4, -0.559299171, -0.828966618, -5.51506855E-5))
  6044. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1))
  6045. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6046. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504150391, -0.158781052, 0.506530762, -2.24551128E-4, 7.65783479E-5, 1, -0.55929637, -0.828968465, -6.53411553E-5, 0.82896781, -0.559295177, 2.33767438E-4))
  6047. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.600000024, 0.300000012))
  6048. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6049. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504264832, 0.147003174, -0.495708466, -2.52541358E-4, 1.36604111E-4, 1, -0.587679029, 0.809093356, -2.62336369E-4, -0.809094489, -0.587679863, -1.28725864E-4))
  6050. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1))
  6051. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6052. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504196167, -0.602104187, -0.254190445, -2.58542714E-4, 1.27574982E-4, 1, -0.96129477, -0.275523454, -2.18941539E-4, 0.275522202, -0.961294293, 1.95465007E-4))
  6053. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1))
  6054. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6055. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.50428009, -0.195178986, 0.289588928, 2.60543893E-4, -1.20571785E-4, -1, -0.809087217, -0.587689757, -1.44619378E-4, -0.587688923, 0.809086084, -2.54069426E-4))
  6056. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.400000006, 0.800000012))
  6057. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6058. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504386902, 0.148723602, 0.193184853, 2.62542424E-4, -1.29572334E-4, -1, -0.96129477, -0.275523454, -2.22236151E-4, -0.275522202, 0.961294293, -1.98487061E-4))
  6059. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1.29999995))
  6060. TorsoHandle = CFuncs.Part.Create(Character.Torso, Enum.Material.Plastic, 0, 1, "Medium stone grey", "TorsoHandle", Vector3.new(2, 2, 1))
  6061. TorsoHandleWeld = CFuncs.Weld.Create(m, Character.Torso, TorsoHandle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(7.2479248E-5, 2.36198306E-4, 1.52587891E-4, 1, 6.4818812E-7, 2.88982847E-6, 6.4818812E-7, 0.999999881, -4.57326621E-10, 2.88982847E-6, -4.57326621E-10, 1))
  6062. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(2.05, 2.05, 1.05))
  6063. Part.Shape = "Block"
  6064. PartWeld = CFuncs.Weld.Create(m, TorsoHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, 0))
  6065. RightLegHandle = CFuncs.Part.Create(Character["Right Leg"], Enum.Material.Plastic, 0, 1, "Medium stone grey", "RightLegHandle", Vector3.new(1.0117017, 2.02340055, 1.01170254))
  6066. RightLegHandleWeld = CFuncs.Weld.Create(m, Character["Right Leg"], RightLegHandle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(3.35693359E-4, -2.07066536E-4, 1.52587891E-4, 1, 6.48181754E-7, 2.88981391E-6, 6.48181754E-7, 0.999999881, -4.58399541E-10, 2.88981391E-6, -4.58399541E-10, 1))
  6067. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6068. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504295349, 0.0224113464, -0.154676437, 2.63542519E-4, -1.28559201E-4, -1, 0.970265985, -0.24203977, 2.9243101E-4, -0.242041096, -0.970266283, 5.95508573E-5))
  6069. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.349999994, 0.400000006))
  6070. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.326925993))
  6071. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496276855, -0.176352754, -0.129585266, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1))
  6072. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1.10000002))
  6073. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.367791742))
  6074. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388278961, -0.196606636, 0.320396423, -1, 1.47737563E-4, 3.67819157E-5, 1.49032334E-4, 0.999999881, -2.23378756E-5, -4.25648541E-5, -2.23315201E-5, -1))
  6075. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000012, 1.10000002))
  6076. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775))
  6077. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388439178, -0.378845215, 0.167448044, -1, 1.47737563E-4, 3.67819157E-5, -7.9684818E-5, -0.258836746, -0.965921104, -1.32944187E-4, -0.965921104, 0.258836895))
  6078. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 0.800000012))
  6079. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775))
  6080. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388267517, -0.19661504, -0.0985488892, -1, 1.47737563E-4, 3.67819157E-5, 1.49032334E-4, 0.999999881, -2.23378756E-5, -4.25648541E-5, -2.23315201E-5, -1))
  6081. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  6082. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775))
  6083. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.38829422, -8.16345215E-4, -0.0369873047, -1, 1.47737563E-4, 3.67819157E-5, 6.32018055E-5, 0.642772079, -0.766057611, -1.41528857E-4, -0.766057432, -0.642772198))
  6084. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.600000024, 1.10000002))
  6085. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
  6086. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.285402298, -0.295471191, -0.432151794, 0.500171542, 0.865926921, -2.32767779E-4, 0.865926564, -0.50017041, -2.95688864E-4, -3.78248165E-4, -5.36642074E-5, -1))
  6087. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.600000024, 0.349999994, 0.800000012))
  6088. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.224761635))
  6089. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388191223, 0.0322570801, -0.148422241, -1, 1.47737563E-4, 3.67819157E-5, 1.41528857E-4, 0.766057014, 0.642772675, 6.32018782E-5, 0.642772555, -0.766057074))
  6090. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.800000012))
  6091. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775))
  6092. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388195038, -0.23739624, -0.326156616, -1, 1.47737563E-4, 3.67819157E-5, 8.68119532E-5, 0.766031206, -0.642803371, -1.28410262E-4, -0.642803311, -0.766031444))
  6093. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.349999994, 0.800000012))
  6094. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775))
  6095. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388202667, -0.153205872, -0.273921967, -1, 1.47737563E-4, 3.67819157E-5, 3.76535245E-5, 0.499982685, -0.866035581, -1.50358697E-4, -0.866035402, -0.499982744))
  6096. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.349999994, 0.800000012))
  6097. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(1.03186011, 0.776449621, 1.03186023))
  6098. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(3.81469727E-5, -0.625537932, 0.00699615479, -1, 1.47737563E-4, 3.67819157E-5, 1.49032334E-4, 0.999999881, -2.23378756E-5, -4.25648541E-5, -2.23315201E-5, -1))
  6099. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.224761769, 0.296276659))
  6100. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388275146, -0.186428398, -0.338600159, -1, 1.47737563E-4, 3.67819157E-5, 1.49032334E-4, 0.999999881, -2.23378756E-5, -4.25648541E-5, -2.23315201E-5, -1))
  6101. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000012, 1.10000002))
  6102. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775))
  6103. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388282776, -0.0581741333, -0.0940246582, -1, 1.47737563E-4, 3.67819157E-5, 1.41528857E-4, 0.766057014, 0.642772675, 6.32018782E-5, 0.642772555, -0.766057074))
  6104. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.800000012))
  6105. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.316709578))
  6106. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388214111, 0.119171143, -0.0602874756, -1, 1.47737563E-4, 3.67819157E-5, -6.77998178E-5, -0.173666015, -0.98480463, -1.39387237E-4, -0.984804511, 0.17366603))
  6107. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000012, 1.10000002))
  6108. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
  6109. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.227526337, -0.459342957, -0.405273438, -2.03925607E-4, -0.99999994, 5.83409928E-5, -1.00000012, 2.02648298E-4, 3.64783366E-4, -3.70574882E-4, -5.82661487E-5, -1))
  6110. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  6111. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.216838658, 0.216838822, 0.776449323))
  6112. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.495471954, 0.432418823, 0.166039735, 1, 2.19255715E-4, -3.9579341E-4, -4.0155524E-4, -8.14841624E-5, -1, -2.17994995E-4, 0.999999881, -8.13983061E-5))
  6113. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1))
  6114. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
  6115. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.173473358, 0.437576294, -0.299474716, 0.939617872, 0.342227578, -4.03211976E-4, -4.070047E-4, -7.65974837E-5, -1, -0.342226416, 0.939617038, 6.53370662E-5))
  6116. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.400000006, 0.800000012, 1.10000002))
  6117. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
  6118. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0261306763, 0.437713623, -0.229450226, 0.866131127, -0.49981609, -3.0468902E-4, -4.08853055E-4, -8.88829672E-5, -1, 0.499817163, 0.866131425, -2.78447667E-4))
  6119. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.600000024, 0.800000012, 1.10000002))
  6120. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
  6121. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.245258331, 0.437797546, -0.0368394852, 0.984769821, 0.173865423, -4.11116838E-4, -4.09536355E-4, -7.77006935E-5, -1, -0.173864245, 0.984769404, -6.31882904E-6))
  6122. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.5, 0.800000012, 1.10000002))
  6123. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
  6124. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.161447525, 0.175319672, -0.405158997, -0.499822646, 0.866127074, 1.39049152E-4, 0.866128087, 0.499823779, -3.50035174E-4, -3.78454744E-4, -5.45206749E-5, -1))
  6125. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.400000006, 0.400000006, 1))
  6126. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
  6127. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.184986115, -0.398830414, -0.405380249, 0.7659145, -0.642941415, -2.4379525E-4, -0.642942488, -0.765915334, 2.85808288E-4, -3.76264245E-4, -6.21579675E-5, -1))
  6128. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  6129. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
  6130. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.238075256, -0.0317344666, -0.405128479, -0.499822646, 0.866127074, 1.39049152E-4, 0.866128087, 0.499823779, -3.50035174E-4, -3.78454744E-4, -5.45206749E-5, -1))
  6131. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000012, 1))
  6132. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
  6133. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0851974487, 0.296497345, -0.405174255, 0.500171542, 0.865926921, -2.35747983E-4, 0.865926564, -0.50017041, -2.93662306E-4, -3.77983903E-4, -5.72584322E-5, -1))
  6134. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  6135. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 1.17489111, 0.367791772))
  6136. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.455463409, -0.0221786499, 0.442047179, 1, -1.17756375E-4, -3.72785726E-4, -3.78575787E-4, -8.74835532E-5, -1, 1.19009223E-4, 0.999999881, -8.75283658E-5))
  6137. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.600000024, 0.800000012, 1.10000002))
  6138. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.572120905, 0.204328775))
  6139. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496189117, -0.329588413, -0.395172119, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1))
  6140. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1.10000002))
  6141. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.357575566, 0.204328775))
  6142. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496147156, 0.13525632, -0.395133972, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1))
  6143. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1.10000002))
  6144. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6145. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504524231, 0.468618393, -0.209846497, 3.0053372E-4, -1.8155307E-4, -1, -0.484704494, 0.874677181, -3.07273061E-4, 0.874678075, 0.484705657, 1.79925206E-4))
  6146. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.5))
  6147. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6148. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504516602, 0.421760559, 0.405538559, 2.72540521E-4, -1.40570803E-4, -1, -0.994534075, -0.10441269, -2.62121524E-4, -0.104411356, 0.994533956, -1.68863568E-4))
  6149. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.300000012))
  6150. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6151. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504447937, 0.383110046, 0.154088974, 2.71539786E-4, -1.44593927E-4, -1, -0.961293817, -0.275526524, -2.26745877E-4, -0.275525302, 0.961293459, -2.15407039E-4))
  6152. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.349999994, 0.699999988))
  6153. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6154. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504211426, 0.418453217, 0.430289507, -2.70541554E-4, 1.33567024E-4, 1, 0.997555554, -0.0698769838, 2.84979236E-4, 0.0698783174, 0.997555673, -1.13932976E-4))
  6155. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.349999994, 0.5))
  6156. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6157. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504425049, 0.29598999, -0.320083618, 2.72540085E-4, -1.43580837E-4, -1, -0.913495362, 0.406848073, -3.12660093E-4, 0.406849205, 0.913495779, -1.79274466E-5))
  6158. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 0.699999988))
  6159. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6160. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504341125, 0.0844573975, -0.0917243958, 2.61541747E-4, -1.33565642E-4, -1, -0.913494468, 0.40685004, -2.98538478E-4, 0.406851172, 0.913494885, -1.32526311E-5))
  6161. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.899999976, 1))
  6162. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6163. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504241943, 0.160745621, -0.344959259, -2.24551739E-4, 7.25848513E-5, 1, 0.55929637, 0.828968465, 6.86519197E-5, -0.82896781, 0.559295177, -2.31534301E-4))
  6164. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.600000024, 0.699999988))
  6165. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6166. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410995483, -0.470344543, 0.0471916199, -1, 1.16743155E-4, 3.67826069E-5, 6.2420324E-5, 0.173694044, 0.984799623, 1.0886728E-4, 0.984799683, -0.173694074))
  6167. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  6168. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6169. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410968781, -0.0135574341, -0.177940369, 1, -1.47737563E-4, -3.67819157E-5, 7.2914263E-5, 0.69463259, -0.719364643, 1.36784278E-4, 0.719364524, 0.694632947))
  6170. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
  6171. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6172. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410972595, -0.109760284, -0.0746383667, 1, -1.47737563E-4, -3.67819157E-5, 1.43772035E-4, 0.994518042, -0.104565434, 5.79129264E-5, 0.104565397, 0.994518161))
  6173. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
  6174. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6175. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.50453186, 0.549198151, -0.0208511353, 2.82533205E-4, -1.85603378E-4, -1, -0.819082558, 0.57367456, -3.4262886E-4, 0.573675692, 0.819083273, 1.33724207E-5))
  6176. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.300000012))
  6177. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6178. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.483680725, 0.272553444, -0.396469116, 2.88938085E-4, 0.0521913469, -0.99863714, 1.11813541E-4, 0.998637021, 0.0521913953, 1, -1.25445484E-4, 2.88488518E-4))
  6179. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.699999988))
  6180. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6181. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410972595, -0.119522095, 0.057723999, 1, -1.47737563E-4, -3.67819157E-5, 1.22033991E-4, 0.587812066, 0.808997691, -9.55414725E-5, -0.808997452, 0.587812245))
  6182. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
  6183. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6184. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410968781, 0.103988647, -0.145017624, 1, -1.47737563E-4, -3.67819157E-5, -3.20669205E-5, 0.0697234422, -0.997566521, 1.51642118E-4, 0.997566342, 0.0697234422))
  6185. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
  6186. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6187. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410964966, -0.250419617, 0.171031952, -1, 1.14746399E-4, 3.67826324E-5, -1.53697183E-5, 0.224910572, -0.97437942, -1.22634956E-4, -0.974379301, -0.224910572))
  6188. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.600000024, 0.800000012))
  6189. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6190. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410957336, -0.0422668457, 0.285446167, -1, 1.14746399E-4, 3.67826324E-5, -1.03830207E-4, -0.601848364, -0.798610389, -6.70543523E-5, -0.79861033, 0.601848423))
  6191. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.600000024, 0.800000012))
  6192. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6193. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410961151, -0.0189056396, 0.190279007, 1, -1.47737563E-4, -3.67819157E-5, 3.20669205E-5, -0.0697234422, 0.997566521, -1.51642118E-4, -0.997566342, -0.0697234422))
  6194. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
  6195. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6196. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410961151, 0.202838898, -0.0363540649, 1, -1.47737563E-4, -3.67819157E-5, -1.47369865E-4, -0.829057157, -0.559163868, 4.80528724E-5, 0.559163809, -0.829057395))
  6197. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
  6198. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6199. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410961151, 0.157485962, -0.132907867, 1, -1.47737563E-4, -3.67819157E-5, -1.03596474E-4, -0.438400656, -0.89877975, 1.15300703E-4, 0.898779631, -0.438400716))
  6200. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
  6201. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6202. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410961151, -0.37702179, -0.0033416748, -1, 1.14746399E-4, 3.67826324E-5, 2.75017555E-5, 0.544602752, -0.838694274, -1.20498778E-4, -0.838694036, -0.544602811))
  6203. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.800000012))
  6204. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6205. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504508972, 0.24685958, -0.461833954, 2.83539703E-4, -1.44595819E-4, -1, 1.29905311E-4, 0.999999881, -1.44559541E-4, 1, -1.28574728E-4, 2.89338117E-4))
  6206. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.300000012))
  6207. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6208. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.41091156, -0.112014771, 0.275939941, 1, -1.06737025E-4, -3.67828397E-5, -8.56020197E-5, -0.933564425, 0.358409822, -7.84567528E-5, -0.358409703, -0.933564544))
  6209. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 1))
  6210. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.275843859))
  6211. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410987854, 0.0453997925, 0.307884216, 1, -1.11751266E-4, -3.67827379E-5, -1.13044436E-4, -0.99999994, 4.43603894E-5, -4.25673643E-5, -4.43553618E-5, -1))
  6212. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 1))
  6213. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6214. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410964966, 0.131492615, -0.246994019, 1, -1.14746399E-4, -3.67826324E-5, -9.44891872E-5, -0.939675748, 0.342066318, -7.96902168E-5, -0.342066258, -0.939675927))
  6215. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.600000024, 0.400000006))
  6216. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6217. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410923004, -0.195152283, 0.304946899, -1, 1.16743155E-4, 3.67826069E-5, 1.17783602E-4, 0.766076028, 0.642749846, 4.3264783E-5, 0.642749786, -0.766076267))
  6218. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  6219. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6220. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410896301, 0.45009613, 0.185099363, -1, 1.16743155E-4, 3.67826069E-5, 3.84225677E-5, -0.0348523967, 0.99939245, 1.19450931E-4, 0.99939245, 0.0348524116))
  6221. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.699999988))
  6222. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6223. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.41091156, -0.412086487, 0.35200882, 1, -1.15752227E-4, -3.67825705E-5, -8.0032718E-5, -0.342061341, -0.939677656, 9.54284333E-5, 0.939677477, -0.3420614))
  6224. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.699999988))
  6225. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6226. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410972595, 0.362792969, 0.119937897, -1, 7.3745854E-5, 3.67835273E-5, 6.9411195E-5, 0.406802952, 0.913516104, 5.12315346E-5, 0.913515866, -0.406803012))
  6227. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.400000006))
  6228. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6229. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410907745, -0.0938911438, 0.183761597, -1, 1.16743155E-4, 3.67826069E-5, -1.08874476E-4, -0.984799147, 0.173697144, 6.24205131E-5, 0.173697129, 0.984799147))
  6230. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.699999988))
  6231. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6232. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410972595, -0.214584351, -0.18421936, 1, -1.14746399E-4, -3.67826324E-5, -1.21785037E-4, -0.866048515, -0.499960005, 2.11590668E-5, 0.499959975, -0.866048634))
  6233. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.600000024, 0.800000012))
  6234. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6235. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410900116, -0.329032898, -0.229385376, -1, 8.67396666E-5, 3.67832727E-5, -5.00770693E-5, -0.087201342, -0.996190786, -8.39964559E-5, -0.996190786, 0.0872013792))
  6236. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.699999988))
  6237. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6238. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410934448, 0.0279159546, 0.434230804, -1, 1.16743155E-4, 3.67826069E-5, 9.58899691E-5, 0.500041127, 0.866001785, 8.09386984E-5, 0.866001606, -0.500041246))
  6239. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  6240. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6241. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410919189, -0.203201294, 0.225597382, -1, 1.16743155E-4, 3.67826069E-5, -3.7389691E-7, -0.341975003, 0.939709127, 1.25485472E-4, 0.939709008, 0.341974974))
  6242. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 1))
  6243. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6244. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410980225, 0.144927979, 0.155738831, -1, 1.16743155E-4, 3.67826069E-5, 8.03718576E-5, 0.342064261, 0.939676583, 9.63669227E-5, 0.939676464, -0.342064351))
  6245. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.699999988))
  6246. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6247. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417160034, 0.085773468, -0.189151764, -3.44439643E-4, -5.15180727E-5, -1, -0.866087675, -0.499893814, 3.19062994E-4, -0.499892741, 0.866086662, 1.24674101E-4))
  6248. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 0.699999988))
  6249. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6250. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504264832, -0.250984192, -0.259490967, 2.28549266E-4, -8.85594054E-5, -1, -0.559294462, -0.828969836, -5.76447565E-5, -0.828969181, 0.559293211, -2.43782881E-4))
  6251. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1))
  6252. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6253. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417243958, 0.244930267, -0.0811271667, -4.03443584E-4, -8.0506652E-5, -1, 0.17351748, -0.984830439, 1.0284165E-5, -0.984831035, -0.173518762, 4.05601342E-4))
  6254. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  6255. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6256. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.41734314, 0.298152924, -0.0665493011, -3.44439643E-4, -5.15180727E-5, -1, -0.866087675, -0.499893814, 3.19062994E-4, -0.499892741, 0.866086662, 1.24674101E-4))
  6257. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 0.699999988))
  6258. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6259. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.51153183, 0.0897979736, -0.158996582, 1, -1.17741496E-4, -2.41784524E-4, -2.50321988E-4, -0.766075134, -0.642750919, -1.13137648E-4, 0.642750978, -0.766075313))
  6260. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6261. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6262. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.5115242, 0.153572083, -0.16759491, 1, -1.17741496E-4, -2.41784524E-4, -1.96534165E-4, -0.939709306, -0.34197405, -1.91927538E-4, 0.341974109, -0.939709485))
  6263. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6264. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6265. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511508942, -0.13369751, 0.106483459, 1, -1.17741496E-4, -2.41784524E-4, 2.71728131E-5, 0.939674377, -0.342070103, 2.73349637E-4, 0.342070013, 0.939674616))
  6266. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6267. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6268. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511512756, -0.126716614, -0.0299186707, 1, -1.17741496E-4, -2.41784524E-4, -1.54883761E-4, 0.499955595, -0.866051197, 2.26875345E-4, 0.866051018, 0.499955624))
  6269. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6270. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6271. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511512756, 0.229206085, -0.138748169, 1, -1.17741496E-4, -2.41784524E-4, -7.42440752E-5, -0.984798908, 0.173698202, -2.64480303E-4, -0.173698187, -0.984798968))
  6272. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6273. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6274. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511497498, 0.237724304, 0.181190476, 1, -1.17741496E-4, -2.41784524E-4, 2.47569813E-4, 4.74790759E-5, 1, -1.1903447E-4, -0.999999881, 4.75084635E-5))
  6275. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6276. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.296276689))
  6277. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511455536, -0.400665283, -0.116775513, 1, -1.18747324E-4, -2.39784378E-4, -2.71812751E-4, -0.342066288, -0.939675927, 2.88048632E-5, 0.939675808, -0.342066348))
  6278. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6279. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6280. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511489868, 0.0188293457, 0.251922607, 1, -1.17741496E-4, -2.41784524E-4, 2.2687536E-4, 0.866050601, 0.49995628, 1.54883688E-4, -0.49995622, 0.86605078))
  6281. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6282. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6283. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511554718, 0.0990829468, 0.100013733, 1, -1.17741496E-4, -2.41784524E-4, -2.66168005E-4, -0.642823577, -0.766014159, -6.79542354E-5, 0.766014099, -0.642823696))
  6284. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6285. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6286. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.5115242, 0.0646362305, 0.00978851318, 1, -1.17741496E-4, -2.41784524E-4, 2.73349404E-4, 0.342065394, 0.939676285, -2.71807221E-5, -0.939676106, 0.342065483))
  6287. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6288. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6289. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511535645, -0.0146827698, 0.00257873535, 1, -1.17741496E-4, -2.41784524E-4, -2.71879162E-5, -0.939675093, 0.342068017, -2.73351383E-4, -0.342067957, -0.939675331))
  6290. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6291. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6292. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.491127014, 0.453292847, 0.171007797, 1, -1.19745702E-4, -2.41784408E-4, 2.47569929E-4, 4.84923949E-5, 1, -1.21038604E-4, -0.999999881, 4.8522259E-5))
  6293. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.5, 0.699999988))
  6294. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6295. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511634827, 0.06980896, -0.0550994873, 1, -1.17741496E-4, -2.41784524E-4, 1.96526613E-4, 0.939710021, 0.341971993, 1.91927742E-4, -0.341972053, 0.939710259))
  6296. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6297. Wedge = CFuncs.Part.Create(m, Enum.Material.Plastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6298. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511550903, 0.609474182, 0.531238556, -1, 1.13755435E-4, 2.40784531E-4, 2.71043566E-4, 0.342068374, 0.939675152, 2.37680615E-5, 0.939674973, -0.342068434))
  6299. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6300. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6301. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511665344, 0.24779892, -0.21282196, 1, -1.17748947E-4, -2.41783651E-4, 7.42364064E-5, 0.984798372, -0.173700735, 2.64478615E-4, 0.17370075, 0.984798431))
  6302. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6303. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6304. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.51166153, 0.148300171, -0.0453567505, 1, -1.17741496E-4, -2.41784524E-4, -6.79472723E-5, 0.766011059, -0.642827451, 2.66168063E-4, 0.642827272, 0.766011119))
  6305. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6306. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6307. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511680603, 0.618110657, 0.452018738, 1, -1.15752191E-4, -2.41784524E-4, -1.9261126E-4, 0.341972828, -0.939710021, 1.94656575E-4, 0.939709842, 0.341972768))
  6308. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6309. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6310. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511680603, 0.345146179, 0.149419785, 1, -1.17741496E-4, -2.41784524E-4, -2.23140451E-4, 0.173599422, -0.984816372, 1.60211639E-4, 0.984816313, 0.173599422))
  6311. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6312. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6313. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511569977, 0.0109024048, -0.248100281, 1, -1.17741496E-4, -2.41784524E-4, 1.60211508E-4, 0.984816611, 0.173597425, 2.23140611E-4, -0.17359744, 0.98481673))
  6314. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6315. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6316. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511627197, 0.129051208, 0.18813324, 1, -1.17741496E-4, -2.41784524E-4, -1.54883761E-4, 0.499955595, -0.866051197, 2.26875345E-4, 0.866051018, 0.499955624))
  6317. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6318. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6319. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511695862, 0.616630554, 0.334281921, 1, -1.15752191E-4, -2.41784524E-4, -6.94746414E-5, 0.766011059, -0.642827451, 2.64882838E-4, 0.642827272, 0.766011119))
  6320. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6321. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6322. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511581421, -0.0587234497, 0.677345276, -1, 1.13755435E-4, 2.40784531E-4, 1.92356209E-4, -0.341971576, 0.939710438, 1.92436244E-4, 0.939710259, 0.341971576))
  6323. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6324. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6325. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511631012, 0.463775635, 0.638645172, -1, 1.13755435E-4, 2.40784531E-4, 2.71043566E-4, 0.342068374, 0.939675152, 2.37680615E-5, 0.939674973, -0.342068434))
  6326. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6327. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6328. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511676788, -0.0533447266, 0.698778152, 1, -1.15752191E-4, -2.41784524E-4, -2.64133792E-4, -0.173697159, -0.984799087, 7.2277202E-5, 0.984799027, -0.173697159))
  6329. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6330. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6331. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511615753, -0.319847107, 0.672073364, -1, 1.13755435E-4, 2.40784531E-4, 7.03688638E-5, -0.766010165, 0.642828584, 2.62826507E-4, 0.642828465, 0.766010225))
  6332. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6333. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6334. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511600494, 0.313552856, 0.584598541, -1, 1.13755435E-4, 2.40784531E-4, 2.71043566E-4, 0.342068374, 0.939675152, 2.37680615E-5, 0.939674973, -0.342068434))
  6335. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6336. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6337. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.51166153, -0.184135437, 0.675708771, 1, -1.15752191E-4, -2.41784524E-4, -2.64133792E-4, -0.173697159, -0.984799087, 7.2277202E-5, 0.984799027, -0.173697159))
  6338. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6339. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6340. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511615753, -0.138504028, 0.683759689, -1, 1.13755435E-4, 2.40784531E-4, 2.22849951E-4, -0.173598513, 0.984816492, 1.56098875E-4, 0.984816432, 0.173598528))
  6341. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6342. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6343. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511665344, 0.0774307251, 0.705162048, 1, -1.17741496E-4, -2.41784524E-4, -2.73349462E-4, -0.342067122, -0.939675629, 2.71805529E-5, 0.93967545, -0.342067212))
  6344. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6345. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.296276689))
  6346. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511566162, 0.399703979, 0.149036407, 1, -1.17741496E-4, -2.41784524E-4, 2.73351296E-4, 0.342066258, 0.939675927, -2.71806366E-5, -0.939675808, 0.342066348))
  6347. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6348. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6349. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.416992188, 0.459632874, 0.00236076862, -3.96448741E-4, -1.1150194E-4, -1, 1.00000012, -1.18754753E-4, -3.90655739E-4, -1.20005861E-4, -0.999999881, 1.11549271E-4))
  6350. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  6351. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6352. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511650085, 0.416511536, 0.525382996, 1, -1.15752191E-4, -2.41784524E-4, -1.9261126E-4, 0.341972828, -0.939710021, 1.94656575E-4, 0.939709842, 0.341972768))
  6353. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6354. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6355. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.41733551, 0.233234406, 0.0431079865, -3.89445486E-4, -9.04924964E-5, -1, -0.939651012, 0.342134237, 3.29551112E-4, 0.342135549, 0.939651072, -2.16297456E-4))
  6356. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  6357. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6358. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417289734, -0.156667709, 0.0191993713, -3.39440623E-4, -5.64659931E-5, -1, 0.34189257, -0.939738572, -6.10124189E-5, -0.939739287, -0.341893673, 3.32859723E-4))
  6359. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.5))
  6360. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6361. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511569977, 0.00520896912, 0.39793396, 1, -1.17748947E-4, -2.41783651E-4, 7.42364064E-5, 0.984798372, -0.173700735, 2.64478615E-4, 0.17370075, 0.984798431))
  6362. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6363. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6364. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417243958, 0.0805511475, 0.250875473, -3.96447169E-4, -1.01518206E-4, -1, -0.939651966, 0.342131168, 3.32358759E-4, 0.342132419, 0.939652205, -2.29052181E-4))
  6365. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 1))
  6366. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6367. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417190552, -0.231136322, 0.100609779, -3.71439994E-4, -5.55074948E-5, -1, -0.984786391, 0.173769146, 3.50451679E-4, 0.173770443, 0.984786391, -1.18204414E-4))
  6368. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.5))
  6369. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6370. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.41733551, 0.224536896, -0.0618000031, -3.89446213E-4, -9.54992574E-5, -1, -0.866084218, -0.499899626, 3.8002769E-4, -0.499898553, 0.866083205, 1.0908363E-4))
  6371. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.430000007, 1))
  6372. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6373. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417160034, 0.255838394, -0.430774689, 3.86443135E-4, 7.55024375E-5, 1, -0.499885589, 0.866090715, 1.248958E-4, -0.866091669, -0.499886721, 3.67432192E-4))
  6374. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.200000003, 1))
  6375. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6376. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.416999817, -0.275058746, 0.355922699, -3.91443638E-4, -7.84819276E-5, -1, -0.642685592, 0.766129196, 1.87732905E-4, 0.766130328, 0.642686427, -3.45908309E-4))
  6377. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.699999988))
  6378. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6379. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.416999817, -0.283462524, -0.326116562, 3.90444708E-4, 8.55153776E-5, 1, -0.86596179, 0.500109196, 2.90337892E-4, -0.500110388, -0.865962446, 2.66428367E-4))
  6380. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  6381. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6382. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417144775, 0.175773621, -0.36309433, 3.85444175E-4, 8.25061143E-5, 1, 0.17377694, 0.984785199, -1.47228187E-4, -0.984785259, 0.173775703, 3.59550351E-4))
  6383. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.800000012))
  6384. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6385. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.41708374, 0.656784058, 0.361309052, 4.03443235E-4, 7.64833676E-5, 1, 0.866086483, 0.499895841, -3.82644823E-4, -0.499894738, 0.866085529, 1.32548375E-4))
  6386. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  6387. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6388. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417121887, -0.273510188, -0.377922058, -3.9144812E-4, -1.07479427E-4, -1, -1.25929379E-4, -0.99999994, 1.07528424E-4, -1.00000012, 1.24670521E-4, 3.85655032E-4))
  6389. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  6390. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6391. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417114258, 0.527671814, 0.117294312, 3.99442564E-4, 7.24904676E-5, 1, 0.866086483, 0.499895841, -3.77183896E-4, -0.499894738, 0.866085529, 1.34006681E-4))
  6392. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  6393. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6394. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417106628, 0.498235762, -0.367706299, 3.91444686E-4, 8.55152175E-5, 1, 1.31913781E-4, 0.999999881, -8.55665203E-5, -1, 1.30660788E-4, 3.85653751E-4))
  6395. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  6396. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6397. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417114258, -0.301620483, -0.465762138, 3.8944374E-4, 7.94954976E-5, 1, -0.98478663, 0.173767999, 3.64013307E-4, -0.17376928, -0.98478657, 1.44955571E-4))
  6398. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  6399. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6400. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417190552, 0.149868011, -0.202709198, -3.8744061E-4, -5.95283491E-5, -1, 0.765962422, -0.642884314, -2.54067825E-4, -0.642885566, -0.765963256, 2.90961121E-4))
  6401. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.5))
  6402. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6403. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417068481, 0.459686279, 0.436964452, 4.03446611E-4, 9.84773505E-5, 1, 1.00000012, -1.18754753E-4, -3.97655182E-4, 1.20006807E-4, 0.999999881, -9.85254956E-5))
  6404. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 1))
  6405. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6406. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417190552, -0.276691437, 0.103364944, -3.95444047E-4, -8.25045863E-5, -1, -0.939734519, -0.341907352, 3.94390052E-4, -0.34190613, 0.939733624, 5.56958839E-5))
  6407. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  6408. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6409. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417366028, 0.413482666, 0.0416736603, -3.89445486E-4, -9.04924964E-5, -1, -0.865962803, 0.500107288, 2.86984112E-4, 0.500108421, 0.865963399, -2.7023803E-4))
  6410. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.430000007, 1))
  6411. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6412. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417137146, -0.399623871, -0.145516396, -3.94444418E-4, -8.34882085E-5, -1, -0.984829068, -0.173529476, 3.97255935E-4, -0.173528224, 0.984828591, -1.47777164E-5))
  6413. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  6414. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6415. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417182922, -0.285552979, 0.0272340775, -3.94444069E-4, -8.25047318E-5, -1, -0.984786272, 0.17377013, 3.68414272E-4, 0.173771366, 0.984786272, -1.4878872E-4))
  6416. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  6417. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6418. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417243958, 0.0754985809, -0.157909393, -3.96443676E-4, -8.05076852E-5, -1, -0.342140973, -0.939649105, 2.09311504E-4, -0.939648867, 0.342139602, 3.39541904E-4))
  6419. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  6420. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6421. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417175293, -0.338485718, 0.120929718, -3.90444038E-4, -8.14921077E-5, -1, -0.765962422, 0.642884314, 2.42248134E-4, 0.642885625, 0.765963197, -3.09715339E-4))
  6422. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  6423. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6424. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417236328, -0.0827102661, 0.0710887909, -4.00449906E-4, -1.18475073E-4, -1, -0.939652264, 0.342130303, 3.30318551E-4, 0.342131466, 0.939652503, -2.46354903E-4))
  6425. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 1))
  6426. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6427. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417289734, 0.123802185, 0.0236358643, -3.9244676E-4, -9.84789949E-5, -1, -0.642691612, 0.766124129, 1.73060107E-4, 0.766125202, 0.642692447, -3.59527301E-4))
  6428. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 1))
  6429. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6430. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417167664, 0.186263442, -0.388122559, -3.9144812E-4, -1.07479427E-4, -1, -1.25929379E-4, -0.99999994, 1.07528424E-4, -1.00000012, 1.24670521E-4, 3.85655032E-4))
  6431. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  6432. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6433. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417289734, 0.0655403137, -3.79562378E-4, -3.96447955E-4, -1.06495165E-4, -1, -0.939732671, -0.341912329, 4.03535814E-4, -0.341911107, 0.939731777, 3.34964789E-5))
  6434. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  6435. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6436. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417243958, -0.113883972, 0.0671386719, -3.90446512E-4, -9.74958384E-5, -1, -0.341900557, 0.939735591, 3.98970442E-5, 0.939736485, 0.341901779, -3.94819508E-4))
  6437. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 1))
  6438. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6439. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417358398, 0.214199066, 0.262556076, -3.89446213E-4, -9.54992574E-5, -1, -0.866084218, -0.499899626, 3.8002769E-4, -0.499898553, 0.866083205, 1.0908363E-4))
  6440. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.430000007, 1))
  6441. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6442. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417411804, 0.384922028, 0.137599945, -3.92445567E-4, -9.15052951E-5, -1, -0.939733267, -0.341910571, 3.94649367E-4, -0.341909379, 0.939732552, 4.62137323E-5))
  6443. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  6444. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6445. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417381287, 0.203924179, 0.28465271, -3.91446025E-4, -9.44856729E-5, -1, -0.342136979, -0.939650536, 2.20734597E-4, -0.939650416, 0.342135727, 3.30064388E-4))
  6446. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  6447. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6448. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504364014, 0.209217072, -0.0522956848, 2.59542023E-4, -1.31598383E-4, -1, -0.559294462, -0.828969836, -3.93007867E-5, -0.828969181, 0.559293211, -2.93546414E-4))
  6449. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1))
  6450. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6451. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504386902, 0.148723602, 0.193184853, 2.62542424E-4, -1.29572334E-4, -1, -0.96129477, -0.275523454, -2.22236151E-4, -0.275522202, 0.961294293, -1.98487061E-4))
  6452. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1.29999995))
  6453. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6454. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504257202, -0.134284973, -0.00554275513, 2.61541747E-4, -1.33565642E-4, -1, -0.913494468, 0.40685004, -2.98538478E-4, 0.406851172, 0.913494885, -1.32526311E-5))
  6455. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.899999976, 1))
  6456. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6457. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.50428009, -0.195178986, 0.289588928, 2.60543893E-4, -1.20571785E-4, -1, -0.809087217, -0.587689757, -1.44619378E-4, -0.587688923, 0.809086084, -2.54069426E-4))
  6458. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.400000006, 0.800000012))
  6459. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6460. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504295349, 0.0224113464, -0.154676437, 2.63542519E-4, -1.28559201E-4, -1, 0.970265985, -0.24203977, 2.9243101E-4, -0.242041096, -0.970266283, 5.95508573E-5))
  6461. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.349999994, 0.400000006))
  6462. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6463. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504394531, 0.00591659546, 0.084854126, 2.59542023E-4, -1.31598383E-4, -1, -0.559294462, -0.828969836, -3.93007867E-5, -0.828969181, 0.559293211, -2.93546414E-4))
  6464. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1))
  6465. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6466. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504203796, 0.717723846, 0.156257629, -2.48541008E-4, 1.39553944E-4, 1, 0.694746673, 0.719255567, 7.63125136E-5, -0.719254673, 0.694745421, -2.79876695E-4))
  6467. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6468. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6469. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504386902, 0.0999422073, 0.349708557, 2.61540321E-4, -1.42595687E-4, -1, 0.275510103, -0.96129775, 2.10727507E-4, -0.961298227, -0.275511324, -2.17687237E-4))
  6470. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.899999976, 1))
  6471. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6472. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504226685, 0.298980713, -0.314445496, -2.24551972E-4, 7.15715869E-5, 1, 0.898846865, 0.43826443, 1.75664987E-4, -0.438263148, 0.89884603, -1.65278834E-4))
  6473. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.600000024, 0.699999988))
  6474. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6475. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504394531, 0.00591659546, 0.084854126, 2.59542023E-4, -1.31598383E-4, -1, -0.559294462, -0.828969836, -3.93007867E-5, -0.828969181, 0.559293211, -2.93546414E-4))
  6476. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1))
  6477. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6478. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504341125, 0.0844573975, -0.0917243958, 2.61541747E-4, -1.33565642E-4, -1, -0.913494468, 0.40685004, -2.98538478E-4, 0.406851172, 0.913494885, -1.32526311E-5))
  6479. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.899999976, 1))
  6480. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.265627563, 0.347358912))
  6481. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496185303, -0.033338815, -0.231636047, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1))
  6482. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1.10000002))
  6483. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.224761769, 0.245194495))
  6484. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496154785, 0.0279518738, 0.268928528, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1))
  6485. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.34735921, 0.418873906))
  6486. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496192932, 0.140328363, 0.1820755, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1))
  6487. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1.10000002))
  6488. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6489. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504501343, 0.496192932, 0.182048798, 2.78538238E-4, -1.54578782E-4, -1, -0.997555554, 0.069876954, -2.94424593E-4, 0.0698782951, 0.997555673, -1.34334594E-4))
  6490. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.300000012))
  6491. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6492. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504295349, 0.526973724, 0.0621414185, -2.48541008E-4, 1.39553944E-4, 1, 0.559296191, 0.828968585, 2.65537165E-5, -0.828967929, 0.559294999, -2.88876297E-4))
  6493. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6494. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6495. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.50440979, 0.132255554, 0.0659236908, 2.60543165E-4, -1.24565253E-4, -1, -0.913495183, 0.406848371, -2.93964404E-4, 0.406849533, 0.913495719, -5.43762144E-6))
  6496. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.400000006, 0.800000012))
  6497. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6498. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504180908, 0.371734619, -0.189682007, 2.31549464E-4, -8.656313E-5, -1, 0.913494408, -0.40685004, 2.52017577E-4, -0.406851351, -0.913494885, -1.74815414E-5))
  6499. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.800000012))
  6500. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6501. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504257202, -0.402713776, 0.0517959595, 2.58544402E-4, -1.17591262E-4, -1, 0.898846149, 0.438265622, 1.86049961E-4, 0.43826443, -0.898845375, 2.21541355E-4))
  6502. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.699999988))
  6503. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6504. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.50428009, -0.0886383057, 0.0971984863, 2.59542488E-4, -1.29571839E-4, -1, -0.913495183, 0.406848371, -2.95087229E-4, 0.406849504, 0.91349566, -1.04182855E-5))
  6505. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1))
  6506. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6507. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504249573, 0.213688374, -0.24924469, -2.26548815E-4, 9.15691489E-5, 1, 0.0698869452, 0.997555017, -7.51097541E-5, -0.997554898, 0.0698856264, -2.38159919E-4))
  6508. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1))
  6509. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6510. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504272461, -0.273704529, 0.0105292797, 2.58541375E-4, -1.35591763E-4, -1, -0.997555614, 0.0698769987, -2.73149926E-4, 0.0698783323, 0.997555673, -1.16791285E-4))
  6511. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1))
  6512. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6513. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504257202, 0.372005463, 0.267033577, -2.28548219E-4, 9.45794454E-5, 1, 0.96129477, 0.275523484, 1.99199072E-4, -0.275522202, 0.961294353, -1.55482398E-4))
  6514. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.800000012))
  6515. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6516. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504203796, -0.302482605, -0.169031143, -2.28548772E-4, 9.15694254E-5, 1, -0.828965902, 0.559297919, -2.45465635E-4, -0.559299171, -0.828966618, -5.51506855E-5))
  6517. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1))
  6518. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6519. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504150391, -0.158781052, 0.506530762, -2.24551128E-4, 7.65783479E-5, 1, -0.55929637, -0.828968465, -6.53411553E-5, 0.82896781, -0.559295177, 2.33767438E-4))
  6520. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.600000024, 0.300000012))
  6521. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6522. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504264832, 0.147003174, -0.495708466, -2.52541358E-4, 1.36604111E-4, 1, -0.587679029, 0.809093356, -2.62336369E-4, -0.809094489, -0.587679863, -1.28725864E-4))
  6523. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1))
  6524. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6525. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504196167, -0.602104187, -0.254190445, -2.58542714E-4, 1.27574982E-4, 1, -0.96129477, -0.275523454, -2.18941539E-4, 0.275522202, -0.961294293, 1.95465007E-4))
  6526. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1))
  6527. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6528. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.50428009, -0.195178986, 0.289588928, 2.60543893E-4, -1.20571785E-4, -1, -0.809087217, -0.587689757, -1.44619378E-4, -0.587688923, 0.809086084, -2.54069426E-4))
  6529. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.400000006, 0.800000012))
  6530. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6531. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504386902, 0.148723602, 0.193184853, 2.62542424E-4, -1.29572334E-4, -1, -0.96129477, -0.275523454, -2.22236151E-4, -0.275522202, 0.961294293, -1.98487061E-4))
  6532. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1.29999995))
  6533. LeftLegHandle = CFuncs.Part.Create(Character["Left Leg"], Enum.Material.Plastic, 0, 1, "Medium stone grey", "LeftLegHandle", Vector3.new(1.0117017, 2.02340055, 1.01170254))
  6534. LeftLegHandleWeld = CFuncs.Weld.Create(m, Character["Left Leg"], LeftLegHandle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(3.35693359E-4, -2.07066536E-4, 1.52587891E-4, 1, 6.48181754E-7, 2.88981391E-6, 6.48181754E-7, 0.999999881, -4.58399541E-10, 2.88981391E-6, -4.58399541E-10, 1))
  6535. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(1.05, 2.05, 1.05))
  6536. Part.Shape = "Block"
  6537. PartWeld = CFuncs.Weld.Create(m, LeftLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, 0))
  6538. LeftArmHandle = CFuncs.Part.Create(Character["Left Arm"], Enum.Material.Plastic, 0, 1, "Medium stone grey", "LeftArmHandle", Vector3.new(1.0117017, 2.02340055, 1.01170254))
  6539. LeftArmHandleWeld = CFuncs.Weld.Create(m, Character["Left Arm"], LeftArmHandle, CFrame.new(0.015, 0, 0), CFrame.new(0, 0, 0))
  6540. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(1.05, 2.05, 1.05))
  6541. Part.Shape = "Block"
  6542. PartWeld = CFuncs.Weld.Create(m, LeftArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, 0))
  6543. HeadHandle = CFuncs.Part.Create(Character.Head, Enum.Material.Plastic, 0, 1, "Medium stone grey", "LeftArmHandle", Vector3.new(1.0117017, 2.02340055, 1.01170254))
  6544. HeadHandleWeld = CFuncs.Weld.Create(m, Character.Head, HeadHandle, CFrame.new(0.015, 0, 0), CFrame.new(0, 0, 0))
  6545. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(1.265, 1.265, 1.265))
  6546. Part.Shape = "Block"
  6547. CFuncs.Mesh.Create("SpecialMesh", Part, Enum.MeshType.Head, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  6548. PartWeld = CFuncs.Weld.Create(m, HeadHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.01, 0, 0))
  6549. trans = 0.04
  6550. for i, v in pairs(m:GetChildren()) do
  6551. if v.ClassName == "Part" then
  6552. v.CanCollide = false
  6553. v.Transparency = trans
  6554. end
  6555. end
  6556. end
  6557. Armor()
  6558. local Orbd = Instance.new("Part", Character)
  6559. Orbd.Name = "Orbd"
  6560. Orbd.Shape = Enum.PartType.Block
  6561. Orbd.CanCollide = false
  6562. Orbd.BrickColor = BrickColor.new("Really red")
  6563. Orbd.Transparency = 0
  6564. Orbd.Material = "Neon"
  6565. Orbd.Size = Vector3.new(0.2, 0.3, 0.2)
  6566. Orbd.TopSurface = Enum.SurfaceType.Smooth
  6567. Orbd.BottomSurface = Enum.SurfaceType.Smooth
  6568. local Weld = Instance.new("Weld", Orbd)
  6569. Weld.Part0 = Character.Head
  6570. Weld.Part1 = Orbd
  6571. Weld.C1 = CFrame.new(-0.2, -0.2, -0.49)
  6572. local M1 = Instance.new("SpecialMesh")
  6573. M1.Parent = Orbd
  6574. M1.MeshType = "Sphere"
  6575. M1.Scale = Vector3.new(1, 0, 1)
  6576. local Orbvc = Instance.new("Part", Character)
  6577. Orbvc.Name = "Orbvc"
  6578. Orbvc.Shape = Enum.PartType.Block
  6579. Orbvc.CanCollide = false
  6580. Orbvc.BrickColor = BrickColor.new("Really red")
  6581. Orbvc.Transparency = 0
  6582. Orbvc.Material = "Neon"
  6583. Orbvc.Size = Vector3.new(0.2, 0.3, 0.2)
  6584. Orbvc.TopSurface = Enum.SurfaceType.Smooth
  6585. Orbvc.BottomSurface = Enum.SurfaceType.Smooth
  6586. local Weld = Instance.new("Weld", Orbvc)
  6587. Weld.Part0 = Character.Head
  6588. Weld.Part1 = Orbvc
  6589. Weld.C1 = CFrame.new(0.2, -0.2, 0.49)
  6590. local M2 = Instance.new("SpecialMesh")
  6591. M2.Parent = Orbvc
  6592. M2.MeshType = "Sphere"
  6593. M2.Scale = Vector3.new(1, 0, 1)
  6594. function aura()
  6595. local aura = Instance.new("ParticleEmitter", RootPart)
  6596. aura.Texture = "rbxassetid://445231746"
  6597. aura.Color = ColorSequence.new(Color3.fromRGB(147, 12, 12))
  6598. aura.Size = NumberSequence.new(0, 1)
  6599. aura.Transparency = NumberSequence.new(0, 1)
  6600. aura.LockedToPart = true
  6601. aura.LightEmission = 1
  6602. aura.LightInfluence = 1
  6603. aura.ZOffset = -1
  6604. aura.Lifetime = NumberRange.new(0.4)
  6605. aura.Rate = 200
  6606. aura.Speed = NumberRange.new(2)
  6607. aura.SpreadAngle = Vector2.new(0, 0)
  6608. aura.Enabled = true
  6609. table.insert(auras, aura)
  6610. aurah = aura:Clone()
  6611. aurah.Parent = Head
  6612. table.insert(auras, aurah)
  6613. auraLeftArm = aura:Clone()
  6614. auraLeftArm.Parent = LeftArm
  6615. table.insert(auras, auraLeftArm)
  6616. auraRightArm = aura:Clone()
  6617. auraRightArm.Parent = RightArm
  6618. table.insert(auras, auraRightArm)
  6619. auraLeftLeg = aura:Clone()
  6620. auraLeftLeg.Parent = LeftLeg
  6621. table.insert(auras, auraLeftLeg)
  6622. auraRightLeg = aura:Clone()
  6623. auraRightLeg.Parent = RightLeg
  6624. table.insert(auras, auraRightLeg)
  6625. end
  6626. function aura40()
  6627. local aura = Instance.new("ParticleEmitter", RootPart)
  6628. aura.Texture = "rbxassetid://445231746"
  6629. aura.Color = ColorSequence.new(Color3.fromRGB(151, 0, 0))
  6630. aura.Size = NumberSequence.new(0, 1)
  6631. aura.Transparency = NumberSequence.new(0, 1)
  6632. aura.LockedToPart = true
  6633. aura.LightEmission = 1
  6634. aura.LightInfluence = 1
  6635. aura.ZOffset = -1
  6636. aura.Lifetime = NumberRange.new(0.4)
  6637. aura.Rate = 200
  6638. aura.Speed = NumberRange.new(2)
  6639. aura.SpreadAngle = Vector2.new(0, 0)
  6640. aura.Enabled = true
  6641. table.insert(auras, aura)
  6642. aurah = aura:Clone()
  6643. aurah.Parent = Head
  6644. table.insert(auras, aurah)
  6645. auraLeftArm = aura:Clone()
  6646. auraLeftArm.Parent = LeftArm
  6647. table.insert(auras, auraLeftArm)
  6648. auraRightArm = aura:Clone()
  6649. auraRightArm.Parent = RightArm
  6650. table.insert(auras, auraRightArm)
  6651. auraLeftLeg = aura:Clone()
  6652. auraLeftLeg.Parent = LeftLeg
  6653. table.insert(auras, auraLeftLeg)
  6654. auraRightLeg = aura:Clone()
  6655. auraRightLeg.Parent = RightLeg
  6656. table.insert(auras, auraRightLeg)
  6657. local aura2 = Instance.new("ParticleEmitter", RootPart)
  6658. aura2.Texture = "rbxassetid://445231746"
  6659. aura2.Color = ColorSequence.new(Color3.fromRGB(0, 0, 0))
  6660. aura2.Size = NumberSequence.new(0, 1)
  6661. aura2.Transparency = NumberSequence.new(0, 1)
  6662. aura2.LockedToPart = true
  6663. aura2.LightEmission = 0
  6664. aura2.LightInfluence = 0
  6665. aura2.ZOffset = -1.1
  6666. aura2.Lifetime = NumberRange.new(0.4)
  6667. aura2.Rate = 100000
  6668. aura2.Speed = NumberRange.new(2)
  6669. aura2.SpreadAngle = Vector2.new(0, 0)
  6670. aura2.Enabled = true
  6671. table.insert(auras, aura2)
  6672. aurah2 = aura2:Clone()
  6673. aurah2.Parent = Head
  6674. table.insert(auras, aurah2)
  6675. auraLeftArm2 = aura2:Clone()
  6676. auraLeftArm2.Parent = LeftArm
  6677. table.insert(auras, auraLeftArm2)
  6678. auraRightArm2 = aura2:Clone()
  6679. auraRightArm2.Parent = RightArm
  6680. table.insert(auras, auraRightArm2)
  6681. auraLeftLeg2 = aura2:Clone()
  6682. auraLeftLeg2.Parent = LeftLeg
  6683. table.insert(auras, auraLeftLeg2)
  6684. auraRightLeg2 = aura2:Clone()
  6685. auraRightLeg2.Parent = RightLeg
  6686. table.insert(auras, auraRightLeg2)
  6687. end
  6688. function aura80()
  6689. local aura = Instance.new("ParticleEmitter", RootPart)
  6690. aura.Texture = "rbxassetid://445231746"
  6691. aura.Color = ColorSequence.new(Color3.fromRGB(147, 12, 12))
  6692. aura.Size = NumberSequence.new(0, 1)
  6693. aura.Transparency = NumberSequence.new(0, 1)
  6694. aura.LockedToPart = true
  6695. aura.LightEmission = 1
  6696. aura.LightInfluence = 1
  6697. aura.ZOffset = -1
  6698. aura.Lifetime = NumberRange.new(0.4)
  6699. aura.Rate = 100000
  6700. aura.Speed = NumberRange.new(2)
  6701. aura.SpreadAngle = Vector2.new(0, 0)
  6702. aura.Enabled = true
  6703. table.insert(auras, aura)
  6704. aurah = aura:Clone()
  6705. aurah.Parent = Head
  6706. table.insert(auras, aurah)
  6707. auraLeftArm = aura:Clone()
  6708. auraLeftArm.Parent = LeftArm
  6709. table.insert(auras, auraLeftArm)
  6710. auraRightArm = aura:Clone()
  6711. auraRightArm.Parent = RightArm
  6712. table.insert(auras, auraRightArm)
  6713. auraLeftLeg = aura:Clone()
  6714. auraLeftLeg.Parent = LeftLeg
  6715. table.insert(auras, auraLeftLeg)
  6716. auraRightLeg = aura:Clone()
  6717. auraRightLeg.Parent = RightLeg
  6718. table.insert(auras, auraRightLeg)
  6719. local aura2 = Instance.new("ParticleEmitter", RootPart)
  6720. aura2.Texture = "rbxassetid://445231746"
  6721. aura2.Color = ColorSequence.new(Color3.fromRGB(0, 0, 0))
  6722. aura2.Size = NumberSequence.new(0, 1)
  6723. aura2.Transparency = NumberSequence.new(0, 1)
  6724. aura2.LockedToPart = true
  6725. aura2.LightEmission = 0
  6726. aura2.LightInfluence = 0
  6727. aura2.ZOffset = -1.1
  6728. aura2.Lifetime = NumberRange.new(0.4)
  6729. aura2.Rate = 100000
  6730. aura2.Speed = NumberRange.new(2)
  6731. aura2.SpreadAngle = Vector2.new(0, 0)
  6732. aura2.Enabled = true
  6733. table.insert(auras, aura2)
  6734. aurah2 = aura2:Clone()
  6735. aurah2.Parent = Head
  6736. table.insert(auras, aurah2)
  6737. auraLeftArm2 = aura2:Clone()
  6738. auraLeftArm2.Parent = LeftArm
  6739. table.insert(auras, auraLeftArm2)
  6740. auraRightArm2 = aura2:Clone()
  6741. auraRightArm2.Parent = RightArm
  6742. table.insert(auras, auraRightArm2)
  6743. auraLeftLeg2 = aura2:Clone()
  6744. auraLeftLeg2.Parent = LeftLeg
  6745. table.insert(auras, auraLeftLeg2)
  6746. auraRightLeg2 = aura2:Clone()
  6747. auraRightLeg2.Parent = RightLeg
  6748. table.insert(auras, auraRightLeg2)
  6749. end
  6750. function aura100()
  6751. local aura = Instance.new("ParticleEmitter", RootPart)
  6752. aura.Texture = "rbxassetid://445231746"
  6753. aura.Color = ColorSequence.new(Color3.fromRGB(147, 12, 12))
  6754. aura.Size = NumberSequence.new(0, 1)
  6755. aura.Transparency = NumberSequence.new(0, 1)
  6756. aura.LockedToPart = true
  6757. aura.LightEmission = 1
  6758. aura.LightInfluence = 1
  6759. aura.ZOffset = -1
  6760. aura.Lifetime = NumberRange.new(0.4)
  6761. aura.SpreadAngle = Vector2.new(1000, 1000)
  6762. aura.Rotation = NumberRange.new(200)
  6763. aura.RotSpeed = NumberRange.new(200)
  6764. aura.Rate = 100000
  6765. aura.Speed = NumberRange.new(5)
  6766. aura.Enabled = true
  6767. table.insert(auras, aura)
  6768. aurah = aura:Clone()
  6769. aurah.Parent = Head
  6770. table.insert(auras, aurah)
  6771. auraLeftArm = aura:Clone()
  6772. auraLeftArm.Parent = LeftArm
  6773. table.insert(auras, auraLeftArm)
  6774. auraRightArm = aura:Clone()
  6775. auraRightArm.Parent = RightArm
  6776. table.insert(auras, auraRightArm)
  6777. auraLeftLeg = aura:Clone()
  6778. auraLeftLeg.Parent = LeftLeg
  6779. table.insert(auras, auraLeftLeg)
  6780. auraRightLeg = aura:Clone()
  6781. auraRightLeg.Parent = RightLeg
  6782. table.insert(auras, auraRightLeg)
  6783. local aura2 = Instance.new("ParticleEmitter", RootPart)
  6784. aura2.Texture = "rbxassetid://445231746"
  6785. aura2.Color = ColorSequence.new(Color3.fromRGB(0, 0, 0))
  6786. aura2.Size = NumberSequence.new(0, 1)
  6787. aura2.Transparency = NumberSequence.new(0, 1)
  6788. aura2.LockedToPart = true
  6789. aura2.LightEmission = 0
  6790. aura2.LightInfluence = 0
  6791. aura2.ZOffset = -1.1
  6792. aura2.Lifetime = NumberRange.new(0.4)
  6793. aura2.Rate = 100000
  6794. aura2.Rotation = NumberRange.new(200)
  6795. aura2.RotSpeed = NumberRange.new(200)
  6796. aura2.Speed = NumberRange.new(5)
  6797. aura2.SpreadAngle = Vector2.new(1000, 1000)
  6798. aura2.Enabled = true
  6799. table.insert(auras, aura2)
  6800. aurah2 = aura2:Clone()
  6801. aurah2.Parent = Head
  6802. table.insert(auras, aurah2)
  6803. auraLeftArm2 = aura2:Clone()
  6804. auraLeftArm2.Parent = LeftArm
  6805. table.insert(auras, auraLeftArm2)
  6806. auraRightArm2 = aura2:Clone()
  6807. auraRightArm2.Parent = RightArm
  6808. table.insert(auras, auraRightArm2)
  6809. auraLeftLeg2 = aura2:Clone()
  6810. auraLeftLeg2.Parent = LeftLeg
  6811. table.insert(auras, auraLeftLeg2)
  6812. auraRightLeg2 = aura2:Clone()
  6813. auraRightLeg2.Parent = RightLeg
  6814. table.insert(auras, auraRightLeg2)
  6815. end
  6816. aura()
  6817. aura100()
  6818. aura40()
  6819. aura80()
  6820. for i = 1, 90 do
  6821. Ring2.Scale = Ring2.Scale + Vector3.new(2, 2, 2)
  6822. Ring.Transparency = Ring.Transparency + 0.01
  6823. Sh2.Scale = Sh2.Scale + Vector3.new(0.1, 0.1, 0.1)
  6824. Sh.Transparency = Sh.Transparency + 0.05
  6825. game:GetService("RunService").RenderStepped:wait()
  6826. end
  6827. Humanoid.WalkSpeed = 8
  6828. Sh:remove()
  6829. for i = 0, 33, 0.5 do
  6830. swait()
  6831. PlayAnimationFromTable({
  6832. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  6833. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, 0),
  6834. CFrame.new(1.5, 0, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(0.8, 0, 0),
  6835. CFrame.new(-1.5, 0, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(0.8, 0, 0),
  6836. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  6837. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  6838. }, 0.05, false)
  6839. end
  6840. wait(1)
  6841. for i = 0, 1, 0.1 do
  6842. swait()
  6843. PlayAnimationFromTable({
  6844. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  6845. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, 0),
  6846. CFrame.new(1.5, 0.8, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-3.1, 0, 1),
  6847. CFrame.new(-1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -2),
  6848. CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  6849. CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  6850. }, 0.05, false)
  6851. end
  6852. local Fl2 = Instance.new("BodyPosition", Handle23)
  6853. Fl2.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  6854. Fl2.Position = RightArm.Position
  6855. local Fl = Instance.new("BodyPosition", Handle243)
  6856. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  6857. Fl.Position = LeftArm.Position
  6858. wait(1)
  6859. Fl:remove()
  6860. Fl2:remove()
  6861. WZ = Instance.new("Weld", RightArm)
  6862. WZ.Part0 = Handle23
  6863. WZ.Part1 = RightArm
  6864. WZ.C0 = CFrame.new(0, -0.3, 1) * CFrame.Angles(1.55, 0, 0)
  6865. local WWQA = Instance.new("Weld", LeftArm)
  6866. WWQA.Part0 = Handle243
  6867. WWQA.Part1 = LeftArm
  6868. WWQA.C0 = CFrame.new(1.6, -0.3, 0) * CFrame.Angles(1.55, 0, -1.55)
  6869. Anim = "Idle2"
  6870. WedgeQA18.BrickColor = BrickColor.new("Really black")
  6871. PartQA.BrickColor = BrickColor.new("Really black")
  6872. PartQA1.BrickColor = BrickColor.new("Really black")
  6873. PartQA2.BrickColor = BrickColor.new("Really black")
  6874. PartQA3.BrickColor = BrickColor.new("Really black")
  6875. PartQA4.BrickColor = BrickColor.new("Really black")
  6876. PartQA5.BrickColor = BrickColor.new("Really black")
  6877. PartQA6.BrickColor = BrickColor.new("Really black")
  6878. PartQA7.BrickColor = BrickColor.new("Really black")
  6879. PartQA8.BrickColor = BrickColor.new("Really black")
  6880. PartQA9.BrickColor = BrickColor.new("Really black")
  6881. PartQA10.BrickColor = BrickColor.new("Really black")
  6882. WedgeQA11.BrickColor = BrickColor.new("Really black")
  6883. WedgeQA12.BrickColor = BrickColor.new("Really black")
  6884. WedgeQA13.BrickColor = BrickColor.new("Really black")
  6885. WedgeQA14.BrickColor = BrickColor.new("Really black")
  6886. WedgeQA15.BrickColor = BrickColor.new("Really black")
  6887. WedgeQA16.BrickColor = BrickColor.new("Really black")
  6888. Partss2.BrickColor = BrickColor.new("Bright red")
  6889. PartQA8.BrickColor = BrickColor.new("Bright red")
  6890. WedgeQA17.BrickColor = BrickColor.new("Bright red")
  6891. WedgeQA19.BrickColor = BrickColor.new("Bright red")
  6892. PartQA.Material = "Neon"
  6893. PartQA1.Material = "Neon"
  6894. PartQA2.Material = "Neon"
  6895. PartQA3.Material = "Neon"
  6896. PartQA4.Material = "Neon"
  6897. PartQA5.Material = "Neon"
  6898. PartQA6.Material = "Neon"
  6899. PartQA7.Material = "Neon"
  6900. PartQA8.Material = "Neon"
  6901. PartQA9.Material = "Neon"
  6902. PartQA10.Material = "Neon"
  6903. WedgeQA11.Material = "Neon"
  6904. WedgeQA12.Material = "Neon"
  6905. WedgeQA13.Material = "Neon"
  6906. WedgeQA14.Material = "Neon"
  6907. WedgeQA15.Material = "Neon"
  6908. WedgeQA16.Material = "Neon"
  6909. Partss2.Material = "Neon"
  6910. PartQA8.Material = "Neon"
  6911. WedgeQA17.Material = "Neon"
  6912. WedgeQA19.Material = "Neon"
  6913. attack = false
  6914. ST = "Tilt"
  6915. print("DEMON MODE ACTIVATED")
  6916. print(" PRESS C FOR DEMON RAIN")
  6917. print("PRESS Z FOR DEVILS CROSS")
  6918. print("F FOR DEVILS KNIFE THROW")
  6919. print(" CLICK TO ATTACK WITH KNIFE")
  6920. Mouse.KeyDown:connect(function(k)
  6921. if k == "x" and attack == false then
  6922. STOPTIME()
  6923. end
  6924. if k == "c" and attack == false then
  6925. Slam()
  6926. end
  6927. if k == "z" and attack == false then
  6928. EXPLA()
  6929. end
  6930. if k == "f" and attack == false and targetted ~= nil then
  6931. ThrowDN()
  6932. end
  6933. if k == "g" and attack == false and targetted ~= nil then
  6934. Finisher()
  6935. end
  6936. if k == "m" and attack == false then
  6937. EndIt()
  6938. end
  6939. if k == "l" and attack == false then
  6940. TP()
  6941. end
  6942. end)
  6943. RETS = Mouse.Button1Down:connect(function()
  6944. if attack == false and attacktype == 1 then
  6945. HitAF()
  6946. attacktype = 1
  6947. end
  6948. end)
  6949. RETS2 = Mouse.Button2Down:connect(function()
  6950. if attack == false and targetted ~= nil then
  6951. attacktwo()
  6952. end
  6953. end)
  6954. while true do
  6955. wait()
  6956. for i = 1, 1 do
  6957. do
  6958. local P = Instance.new("Part", Character)
  6959. P.Size = Vector3.new(1, 1, 1)
  6960. P.BrickColor = BrickColor.new("Really black")
  6961. P.Material = "Neon"
  6962. P.Anchored = true
  6963. P.CFrame = RootPart.CFrame * CFrame.new(0, -2.8, 0)
  6964. P.CanCollide = false
  6965. local P2 = Instance.new("SpecialMesh", P)
  6966. P2.MeshType = "Sphere"
  6967. P2.Scale = Vector3.new(1, 0.1, 1)
  6968. coroutine.resume(coroutine.create(function()
  6969. for i = 1, 300 do
  6970. P2.Scale = P2.Scale + Vector3.new(0.1, 0, 0.1)
  6971. P.Transparency = P.Transparency + 0.008
  6972. game:GetService("RunService").RenderStepped:wait()
  6973. end
  6974. P:remove()
  6975. end))
  6976. wait(0.5)
  6977. end
  6978. end
  6979. end
  6980. wait(40000)
  6981. WZA = false
  6982. end
  6983. end
  6984. end
  6985. Mouse.KeyDown:connect(function(k)
  6986. k = k:lower()
  6987. if attack == false and k == "q" then
  6988. LockOn()
  6989. end
  6990. end)
  6991. DESA = Mouse.KeyDown:connect(function(k)
  6992. if k == "z" and attack == false then
  6993. hedshoot()
  6994. elseif k == "m" and attack == false then
  6995. SwapWeap()
  6996. elseif k == "x" and attack == false and targetted ~= nil then
  6997. moarblood()
  6998. elseif k == "c" and attack == false then
  6999. painlessrain()
  7000. elseif k == "e" and attack == false then
  7001. DOUBLESHOT()
  7002. elseif k == "r" and attack == false then
  7003. Kick()
  7004. elseif k == "k" and attack == false then
  7005. Ending()
  7006. elseif k == "g" and delays == false and Character.Name == "XxxCuteGirl243" then
  7007. delays = true
  7008. chatfunc("Something....didn't...feel...right!")
  7009. wait(7)
  7010. chatfunc("I..feel..empty!")
  7011. wait(7)
  7012. chatfunc("I...!")
  7013. wait(7)
  7014. chatfunc("Heh..!")
  7015. wait(7)
  7016. chatfunc("I..!")
  7017. wait(7)
  7018. chatfunc("i..wanna..see..people..suffer!")
  7019. wait(7)
  7020. chatfunc("AND IM GOING TO KILL YOU ALL!")
  7021. delays = false
  7022. elseif k == "m" and play == true and delays == false then
  7023. ofmoosic()
  7024. elseif k == "m" and play == false and delays == false then
  7025. onmoosic()
  7026. end
  7027. end)
  7028. MUSIC = Instance.new("Sound", Character)
  7029. MUSIC.Name = "BGMusic"
  7030. MUSIC.SoundId = "http://www.roblox.com/asset/?id=143382469"
  7031. MUSIC.Pitch = 0.9
  7032. MUSIC.Volume = 10
  7033. MUSIC.Looped = true
  7034. MUSIC.archivable = false
  7035. MUSIC.Parent = char.Head
  7036. wait(0.1)
  7037. MUSIC:play()
  7038. local s = Instance.new("Sound", character)
  7039. s.Name = "BGMusic"
  7040. s.SoundId = "http://www.roblox.com/asset/?id="
  7041. s.Pitch = 0.6
  7042. s.Volume = 2
  7043. s.Looped = true
  7044. s.archivable = false
  7045. s.Parent = char.Head
  7046. wait(0.1)
  7047. s:play()
  7048. local s = Instance.new("Sound", character)
  7049. s.Name = "BGMusic"
  7050. s.SoundId = "http://www.roblox.com/asset/?id="
  7051. s.Pitch = 0.9
  7052. s.Volume = 2
  7053. s.Looped = true
  7054. s.archivable = false
  7055. s.Parent = char.Head
  7056. wait(0.1)
  7057. s:play()
  7058. coroutine.wrap(function()
  7059. while true do
  7060. swait()
  7061. for i, v in pairs(Character.WeaponModel:GetChildren()) do
  7062. if v:IsA("Part") then
  7063. v.Anchored = false
  7064. end
  7065. end
  7066. for i, v in pairs(Character.WeaponModelZ:GetChildren()) do
  7067. if v:IsA("Part") then
  7068. v.Anchored = false
  7069. end
  7070. end
  7071. for i, v in pairs(Character:GetChildren()) do
  7072. if v:IsA("Part") then
  7073. v.Anchored = false
  7074. elseif v:IsA("Accessory") then
  7075. v.Handle2.Anchored = false
  7076. end
  7077. end
  7078. for i, v in pairs(Character:GetChildren()) do
  7079. if v:IsA("Part") then
  7080. v.Anchored = false
  7081. elseif v:IsA("Accessory") then
  7082. v.Handle.Anchored = false
  7083. end
  7084. end
  7085. LEL()
  7086. end
  7087. end)()
  7088. coroutine.wrap(function()
  7089. while true do
  7090. swait()
  7091. if doe <= 360 then
  7092. doe = doe + 2
  7093. else
  7094. doe = 0
  7095. end
  7096. end
  7097. end)()
  7098. while true do
  7099. swait()
  7100. for i, v in pairs(Character:GetChildren()) do
  7101. if v:IsA("Part") then
  7102. v.Material = "SmoothPlastic"
  7103. elseif v:IsA("Accessory") then
  7104. v:WaitForChild("Handle").Material = "SmoothPlastic"
  7105. end
  7106. end
  7107. while true do
  7108. swait()
  7109. Character.Humanoid.MaxHealth = math.huge + math.huge
  7110. Character.Humanoid.Health = math.huge + math.huge
  7111. imgl.Rotation = imgl.Rotation + 3
  7112. img2.Rotation = img2.Rotation + 3
  7113. if targetted ~= nil then
  7114. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  7115. abss.Enabled = true
  7116. elseif targetted == nil then
  7117. abss.Adornee = nil
  7118. abss.Enabled = false
  7119. end
  7120. while imgl.Rotation >= 360 do
  7121. imgl.Rotation = 0
  7122. img2.Rotation = 0
  7123. end
  7124. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  7125. velocity = RootPart.Velocity.y
  7126. sine = sine + change
  7127. local hit, pos = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character)
  7128. if RootPart.Velocity.y > 1 and hit == nil then
  7129. Anim = "Jump"
  7130. if attack == false then
  7131. PlayAnimationFromTable({
  7132. CFrame.new(0, 0, 0, 1, -2.21689355E-12, -5.11591203E-13, -2.21689355E-12, 1, 7.74860496E-7, -5.11591203E-13, 7.74860496E-7, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  7133. CFrame.new(-0.0579944476, 1.48445117, -9.06195492E-4, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  7134. CFrame.new(1.68067598, 0.167780995, 5.50026158E-8, 0.965881884, -0.258982956, -3.41060513E-13, 0.258982956, 0.965881884, 4.47034836E-7, 8.49010675E-8, 3.16640808E-7, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  7135. CFrame.new(-1.67620921, 0.188169807, -3.04922651E-7, 0.95698452, 0.290146649, -2.61441073E-7, -0.290146649, 0.95698452, -1.0069979E-5, -2.89639524E-6, 1.04542296E-5, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  7136. CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041E-8, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  7137. CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691E-7, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  7138. }, 0.3, false)
  7139. moter.C0 = clerp(moter.C0, CFrame.new(0.0111988392, -1.63769972, -0.318750381, -0.0172117054, 0, -0.999851942, 0.999851942, 0, -0.0172116756, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  7140. end
  7141. elseif RootPart.Velocity.y < -1 and hit == nil then
  7142. Anim = "Fall"
  7143. if attack == false then
  7144. PlayAnimationFromTable({
  7145. CFrame.new(0, 0, 0, 1, -2.21689355E-12, -5.11591203E-13, -2.21689355E-12, 1, 7.74860496E-7, -5.11591203E-13, 7.74860496E-7, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  7146. CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  7147. CFrame.new(1.68622994, 0.21415168, 7.02040666E-8, 0.881990671, -0.471266806, -3.41060513E-13, 0.471266806, 0.881990671, 4.47034836E-7, 1.54493137E-7, 2.89139166E-7, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  7148. CFrame.new(-1.72513735, 0.240890861, 2.54038241E-7, 0.814108491, 0.58071363, -2.61430017E-7, -0.580713034, 0.814108849, -1.00698489E-5, -6.08482924E-6, 8.98058715E-6, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  7149. CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355E-7, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  7150. CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793E-7, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  7151. }, 0.3, false)
  7152. moter.C0 = clerp(moter.C0, CFrame.new(0.0112015437, -1.63769758, -0.318750381, -0.0172110498, 0, -0.999851942, 0.999851942, 0, -0.0172110498, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  7153. end
  7154. elseif Torsovelocity < 1 and hit ~= nil then
  7155. Anim = "Idle"
  7156. if attack == false then
  7157. change = 1
  7158. PlayAnimationFromTable({
  7159. CFrame.new(0, 0, 0, 1, -2.21689355E-12, -5.11591203E-13, -2.21689355E-12, 1, 7.74860496E-7, -5.11591203E-13, 7.74860496E-7, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  7160. CFrame.new(-0.0575585738, 1.52553558, -0.218724757, 0.985934377, -0.143356442, -0.0859283879, 0.166522771, 0.886584163, 0.431554198, 0.0143168001, -0.439792335, 0.897985697) * CFrame.new(0, -0.05 - 0.05 * math.cos(sine / 55), 0 - 0.05 * math.cos(sine / 55)) * CFrame.Angles(math.rad(0 - 5 * math.cos(sine / 55)), 0, 0),
  7161. CFrame.new(1.54809988, 0.041232653, 1.35168499E-8, 0.996376455, -0.0850530341, -3.41060513E-13, 0.0850530341, 0.996376455, 4.47034836E-7, 2.78823862E-8, 3.26637689E-7, 1.00000024) * CFrame.new(0 - 0.025 * math.cos(sine / 45), 0, 0) * CFrame.Angles(0, 0, 0 - 0.05 * math.cos(sine / 45)),
  7162. CFrame.new(-1.53598976, 0.0413191095, -1.86092848E-6, 0.995650649, 0.0931596532, -2.61508148E-7, -0.0931649953, 0.995651186, -1.00695124E-5, -7.49969331E-7, 1.08217946E-5, 1.00000024) * CFrame.new(0 + 0.025 * math.cos(sine / 45), 0, 0) * CFrame.Angles(0, 0, 0 + 0.05 * math.cos(sine / 45)),
  7163. CFrame.new(0.540300786, -1.99793816, -9.82598067E-7, 0.998698533, -0.0510031395, 6.36324955E-7, 0.0510031395, 0.998698533, -1.00461093E-5, -8.35937328E-8, 1.08393433E-5, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  7164. CFrame.new(-0.539563596, -1.99794078, 1.12228372E-6, 0.998635888, 0.0523072146, -1.77852357E-7, -0.0523072146, 0.998635888, -1.00715051E-5, -3.89727461E-7, 1.08406466E-5, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  7165. }, 0.3, false)
  7166. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  7167. moter2.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  7168. end
  7169. elseif Torsovelocity > 2 and hit ~= nil then
  7170. Anim = "Walk"
  7171. if attack == false then
  7172. PlayAnimationFromTable({
  7173. CFrame.new(0, 0, 0, 1, -2.21689355E-12, -5.11591203E-13, -2.21689355E-12, 1, 7.74860496E-7, -5.11591203E-13, 7.74860496E-7, 1.00000048) * CFrame.new(0, 0 - 0.08 * math.cos(sine / 5), 0) * CFrame.Angles(0, 0, 0),
  7174. CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  7175. CFrame.new(1.54809988, 0.041232653, 1.35168499E-8, 0.996376455, -0.0850530341, -3.41060513E-13, 0.0850530341, 0.996376455, 4.47034836E-7, 2.78823862E-8, 3.26637689E-7, 1.00000024) * CFrame.new(0, 0, 0 - 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos(sine / 10)), 0, 0),
  7176. CFrame.new(-1.53598976, 0.0413191095, -1.86092848E-6, 0.995650649, 0.0931596532, -2.61508148E-7, -0.0931649953, 0.995651186, -1.00695124E-5, -7.49969331E-7, 1.08217946E-5, 1.00000024) * CFrame.new(0, 0, 0 + 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos(sine / 10)), 0, 0),
  7177. CFrame.new(0.540300786, -1.99793816, -9.82598067E-7, 0.998698533, -0.0510031395, 6.36324955E-7, 0.0510031395, 0.998698533, -1.00461093E-5, -8.35937328E-8, 1.08393433E-5, 1.00000024) * CFrame.new(0, 0, 0 + 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos(sine / 10)), 0, 0),
  7178. CFrame.new(-0.539563596, -1.99794078, 1.12228372E-6, 0.998635888, 0.0523072146, -1.77852357E-7, -0.0523072146, 0.998635888, -1.00715051E-5, -3.89727461E-7, 1.08406466E-5, 1.00000024) * CFrame.new(0, 0, 0 - 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos(sine / 10)), 0, 0)
  7179. }, 0.3, false)
  7180. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  7181. moter2.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  7182. end
  7183. end
  7184. if attack == false then
  7185. if Anim == "Idle" then
  7186. if ST == "Normal" then
  7187. change = 1
  7188. PlayAnimationFromTable({
  7189. CFrame.new(0, 0, 0, 1, -2.21689355E-12, -5.11591203E-13, -2.21689355E-12, 1, 7.74860496E-7, -5.11591203E-13, 7.74860496E-7, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  7190. CFrame.new(-0.0575585738, 1.52553558, -0.218724757, 0.985934377, -0.143356442, -0.0859283879, 0.166522771, 0.886584163, 0.431554198, 0.0143168001, -0.439792335, 0.897985697) * CFrame.new(0, -0.05 - 0.05 * math.cos(sine / 55), 0 - 0.05 * math.cos(sine / 55)) * CFrame.Angles(math.rad(0 - 5 * math.cos(sine / 55)), 0, 0),
  7191. CFrame.new(1.54809988, 0.041232653, 1.35168499E-8, 0.996376455, -0.0850530341, -3.41060513E-13, 0.0850530341, 0.996376455, 4.47034836E-7, 2.78823862E-8, 3.26637689E-7, 1.00000024) * CFrame.new(0 - 0.025 * math.cos(sine / 45), 0, 0) * CFrame.Angles(0, 0, 0 - 0.05 * math.cos(sine / 45)),
  7192. CFrame.new(-1.53598976, 0.0413191095, -1.86092848E-6, 0.995650649, 0.0931596532, -2.61508148E-7, -0.0931649953, 0.995651186, -1.00695124E-5, -7.49969331E-7, 1.08217946E-5, 1.00000024) * CFrame.new(0 + 0.025 * math.cos(sine / 45), 0, 0) * CFrame.Angles(0, 0, 0 + 0.05 * math.cos(sine / 45)),
  7193. CFrame.new(0.540300786, -1.99793816, -9.82598067E-7, 0.998698533, -0.0510031395, 6.36324955E-7, 0.0510031395, 0.998698533, -1.00461093E-5, -8.35937328E-8, 1.08393433E-5, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  7194. CFrame.new(-0.539563596, -1.99794078, 1.12228372E-6, 0.998635888, 0.0523072146, -1.77852357E-7, -0.0523072146, 0.998635888, -1.00715051E-5, -3.89727461E-7, 1.08406466E-5, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  7195. }, 0.3, false)
  7196. elseif ST == "Tilt" then
  7197. PlayAnimationFromTable({
  7198. CFrame.new(0, 0, 0, 1, -2.21689355E-12, -5.11591203E-13, -2.21689355E-12, 1, 7.74860496E-7, -5.11591203E-13, 7.74860496E-7, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  7199. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  7200. CFrame.new(1.54809988, 0.041232653, 1.35168499E-8, 0.996376455, -0.0850530341, -3.41060513E-13, 0.0850530341, 0.996376455, 4.47034836E-7, 2.78823862E-8, 3.26637689E-7, 1.00000024) * CFrame.new(0 - 0.025 * math.cos(sine / 45), 0, 0) * CFrame.Angles(0, 0, 0 - 0.05 * math.cos(sine / 45)),
  7201. CFrame.new(-1.53598976, 0.0413191095, -1.86092848E-6, 0.995650649, 0.0931596532, -2.61508148E-7, -0.0931649953, 0.995651186, -1.00695124E-5, -7.49969331E-7, 1.08217946E-5, 1.00000024) * CFrame.new(0 + 0.025 * math.cos(sine / 45), 0, 0) * CFrame.Angles(0, 0, 0 + 0.05 * math.cos(sine / 45)),
  7202. CFrame.new(0.540300786, -1.99793816, -9.82598067E-7, 0.998698533, -0.0510031395, 6.36324955E-7, 0.0510031395, 0.998698533, -1.00461093E-5, -8.35937328E-8, 1.08393433E-5, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  7203. CFrame.new(-0.539563596, -1.99794078, 1.12228372E-6, 0.998635888, 0.0523072146, -1.77852357E-7, -0.0523072146, 0.998635888, -1.00715051E-5, -3.89727461E-7, 1.08406466E-5, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  7204. }, 0.3, false)
  7205. end
  7206. elseif Anim == "Walk" then
  7207. if ST == "Normal" then
  7208. PlayAnimationFromTable({
  7209. CFrame.new(0, 0, 0, 1, -2.21689355E-12, -5.11591203E-13, -2.21689355E-12, 1, 7.74860496E-7, -5.11591203E-13, 7.74860496E-7, 1.00000048) * CFrame.new(0, 0 - 0.08 * math.cos(sine / 5), 0) * CFrame.Angles(0, 0, 0),
  7210. CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  7211. CFrame.new(1.54809988, 0.041232653, 1.35168499E-8, 0.996376455, -0.0850530341, -3.41060513E-13, 0.0850530341, 0.996376455, 4.47034836E-7, 2.78823862E-8, 3.26637689E-7, 1.00000024) * CFrame.new(0, 0, 0 - 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos(sine / 10)), 0, 0),
  7212. CFrame.new(-1.53598976, 0.0413191095, -1.86092848E-6, 0.995650649, 0.0931596532, -2.61508148E-7, -0.0931649953, 0.995651186, -1.00695124E-5, -7.49969331E-7, 1.08217946E-5, 1.00000024) * CFrame.new(0, 0, 0 + 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos(sine / 10)), 0, 0),
  7213. CFrame.new(0.540300786, -1.99793816, -9.82598067E-7, 0.998698533, -0.0510031395, 6.36324955E-7, 0.0510031395, 0.998698533, -1.00461093E-5, -8.35937328E-8, 1.08393433E-5, 1.00000024) * CFrame.new(0, 0, 0 + 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos(sine / 10)), 0, 0),
  7214. CFrame.new(-0.539563596, -1.99794078, 1.12228372E-6, 0.998635888, 0.0523072146, -1.77852357E-7, -0.0523072146, 0.998635888, -1.00715051E-5, -3.89727461E-7, 1.08406466E-5, 1.00000024) * CFrame.new(0, 0, 0 - 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos(sine / 10)), 0, 0)
  7215. }, 0.3, false)
  7216. elseif ST == "Tilt" then
  7217. PlayAnimationFromTable({
  7218. CFrame.new(0, 0, 0, 1, -2.21689355E-12, -5.11591203E-13, -2.21689355E-12, 1, 7.74860496E-7, -5.11591203E-13, 7.74860496E-7, 1.00000048) * CFrame.new(0, 0 - 0.08 * math.cos(sine / 5), 0) * CFrame.Angles(0, 0, 0),
  7219. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  7220. CFrame.new(1.54809988, 0.041232653, 1.35168499E-8, 0.996376455, -0.0850530341, -3.41060513E-13, 0.0850530341, 0.996376455, 4.47034836E-7, 2.78823862E-8, 3.26637689E-7, 1.00000024) * CFrame.new(0, 0, 0 - 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos(sine / 10)), 0, 0),
  7221. CFrame.new(-1.53598976, 0.0413191095, -1.86092848E-6, 0.995650649, 0.0931596532, -2.61508148E-7, -0.0931649953, 0.995651186, -1.00695124E-5, -7.49969331E-7, 1.08217946E-5, 1.00000024) * CFrame.new(0, 0, 0 + 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos(sine / 10)), 0, 0),
  7222. CFrame.new(0.540300786, -1.99793816, -9.82598067E-7, 0.998698533, -0.0510031395, 6.36324955E-7, 0.0510031395, 0.998698533, -1.00461093E-5, -8.35937328E-8, 1.08393433E-5, 1.00000024) * CFrame.new(0, 0, 0 + 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos(sine / 10)), 0, 0),
  7223. CFrame.new(-0.539563596, -1.99794078, 1.12228372E-6, 0.998635888, 0.0523072146, -1.77852357E-7, -0.0523072146, 0.998635888, -1.00715051E-5, -3.89727461E-7, 1.08406466E-5, 1.00000024) * CFrame.new(0, 0, 0 - 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos(sine / 10)), 0, 0)
  7224. }, 0.3, false)
  7225. end
  7226. end
  7227. end
  7228. if 0 < #Effects then
  7229. for e = 1, #Effects do
  7230. if Effects[e] ~= nil then
  7231. local Thing = Effects[e]
  7232. if Thing ~= nil then
  7233. local Part = Thing[1]
  7234. local Mode = Thing[2]
  7235. local Delay = Thing[3]
  7236. local IncX = Thing[4]
  7237. local IncY = Thing[5]
  7238. local IncZ = Thing[6]
  7239. if Thing[2] == "Shoot" then
  7240. local Look = Thing[1]
  7241. local move = 30
  7242. if Thing[8] == 3 then
  7243. move = 10
  7244. end
  7245. local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  7246. if Thing[10] ~= nil then
  7247. da = pos
  7248. cf2 = CFrame.new(Thing[4], Thing[10].Position)
  7249. cfa = CFrame.new(Thing[4], pos)
  7250. tehCF = cfa:lerp(cf2, 0.2)
  7251. Thing[1] = tehCF.lookVector
  7252. end
  7253. local mag = (Thing[4] - pos).magnitude
  7254. Effects.Head.Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  7255. if Thing[8] == 2 then
  7256. Effects.Ring.Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  7257. end
  7258. Thing[4] = Thing[4] + Look * move
  7259. Thing[3] = Thing[3] - 1
  7260. if 2 < Thing[5] then
  7261. Thing[5] = Thing[5] - 0.3
  7262. Thing[6] = Thing[6] - 0.3
  7263. end
  7264. if hit ~= nil then
  7265. Thing[3] = 0
  7266. if Thing[8] == 1 or Thing[8] == 3 then
  7267. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  7268. elseif Thing[8] == 2 then
  7269. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  7270. if hit.Parent:findFirstChild("Humanoid") ~= nil or hit.Parent.Parent:findFirstChild("Humanoid") ~= nil then
  7271. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  7272. ref.Anchored = true
  7273. ref.CFrame = CFrame.new(pos)
  7274. CFuncs.Sound.Create("161006093", ref, 1, 1.2)
  7275. game:GetService("Debris"):AddItem(ref, 0.2)
  7276. Effects.Block.Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  7277. Effects.Ring.Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  7278. MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  7279. end
  7280. end
  7281. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  7282. ref.Anchored = true
  7283. ref.CFrame = CFrame.new(pos)
  7284. Effects.Sphere.Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  7285. game:GetService("Debris"):AddItem(ref, 1)
  7286. end
  7287. if Thing[3] <= 0 then
  7288. table.remove(Effects, e)
  7289. end
  7290. end
  7291. if Thing[2] == "FireWave" then
  7292. if Thing[3] <= Thing[4] then
  7293. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  7294. Thing[3] = Thing[3] + 1
  7295. Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  7296. else
  7297. Part.Parent = nil
  7298. table.remove(Effects, e)
  7299. end
  7300. end
  7301. if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  7302. if Thing[1].Transparency <= 1 then
  7303. if Thing[2] == "Block1" then
  7304. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  7305. Mesh = Thing[7]
  7306. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  7307. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  7308. elseif Thing[2] == "Block2" then
  7309. Thing[1].CFrame = Thing[1].CFrame
  7310. Mesh = Thing[7]
  7311. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  7312. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  7313. elseif Thing[2] == "Fire" then
  7314. Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  7315. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  7316. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  7317. elseif Thing[2] == "Cylinder" then
  7318. Mesh = Thing[7]
  7319. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  7320. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  7321. elseif Thing[2] == "Blood" then
  7322. Mesh = Thing[7]
  7323. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  7324. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  7325. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  7326. elseif Thing[2] == "Elec" then
  7327. Mesh = Thing[10]
  7328. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  7329. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  7330. elseif Thing[2] == "Disappear" then
  7331. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  7332. elseif Thing[2] == "Shatter" then
  7333. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  7334. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  7335. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  7336. Thing[6] = Thing[6] + Thing[5]
  7337. end
  7338. else
  7339. Part.Parent = nil
  7340. table.remove(Effects, e)
  7341. end
  7342. end
  7343. end
  7344. end
  7345. end
  7346. end
  7347. end
  7348. end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement