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SSilver

BWR - Changelog 28/10/23

Oct 28th, 2023 (edited)
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  1. Neon Annihilator
  2. + Fixed not regenerating on resupply
  3. Warrior's Spirit
  4. + Honorbound penalty only activates after fully drawn
  5. Bug fixing to improve weapon consistency.
  6.  
  7. The Backburner
  8. - Reverted airblast cost to +200% (from +150%)
  9. Force-A-Nature
  10. + Increased damage against targets you knockback to +25% (from 20%)
  11. ~ Plays a click sound on achieving an airshot
  12. Minor tweaks based on feedback on the weapons. Backburner was seen as worth a small nerf for it's added utility, while the FaN was given a small boost to help it's bonus become more noticeable.
  13.  
  14. The Classic
  15. + Changed headshot scaling: mini-crits under 33%, crits above 33%
  16. ~ Plays a click sound on reaching 33%
  17. Based on feedback in the survey, the headshot scaling was too difficult to gauge it's effectiveness. This version is simpler to understand at requires at least 1 second of charging before the sniper is able to perform a crit headshot.
  18.  
  19. Huo-Long Heater
  20. + Explosion on kill creates a firey ring that lingers for 0.25s
  21. - Toggling ring costs 5 ammo (was 1)
  22. The explosion while effective when it did connect was seen as inconsistent if it did so. This update makes the effect more visible and active for a little while longer to better combo with the bonus damage.
  23.  
  24. Sydney Sleeper
  25. + Added 33% faster firing speed
  26. - Reduced Jarate applied on scoped hit to 2 seconds (was 3)
  27. - Removed +25% charge rate
  28. Refocusing some of the stats on the weapon to make it more effective at quickly marking targets instead of allowing it to make easier bodyshot picks, going against the more team-oriented role of the weapon.
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