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TEST2345

May 19th, 2018
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  1.  
  2.  
  3.  
  4.  
  5. --[[wait(0.1)
  6. -------------------------------
  7. local p=game:service("Players").LocalPlayer
  8. if p.Name=="Reruderu" then
  9. p:Kick("go away, skid who uses crappy decompilers,v3rmie skid.")
  10. elseif p.Name=="Rerumu" then
  11. p:Kick("no thanks, skid who uses crappy decompilers that they didnt make.also being an pathetic v3rmie kid")
  12. end]]
  13. local p=game:service("Players").LocalPlayer
  14. local char=p.Character
  15. script.Parent=char
  16. local torso=char.Torso
  17. local hed=char.Head
  18. local larm=char:FindFirstChild("Left Arm")
  19. local rarm=char:FindFirstChild("Right Arm")
  20. local lleg=char:FindFirstChild("Left Leg")
  21. local rleg=char:FindFirstChild("Right Leg")
  22. local hum=char.Humanoid
  23. local cam=workspace.CurrentCamera
  24. local root=char.HumanoidRootPart
  25. local mouse=p:GetMouse()
  26. local hb=game:service("RunService").Heartbeat
  27. local rs=game:service("RunService").Stepped
  28. hum.MaxHealth=math.huge
  29. hum.Health=hum.MaxHealth
  30. local pgui=Instance.new("ScreenGui",p.PlayerGui)
  31. random={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  32. local run = 30
  33. local normal = 16
  34. local color = "Really black"
  35. local color2 = "Really red"
  36. local righteyebrickcolor = "Really red"
  37. local NumCol = 0,0,255
  38. local GodSlayer = true
  39. local Full = false
  40. hum.WalkSpeed = 5
  41. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  42. -------------------
  43. local drinks=""
  44. local m="0"
  45. local tx="0"
  46. local ragesong="757441191"
  47. local breaks="0"
  48. local scream="0" "
  49. local Shirt = "rbxassetid://0"
  50. local Pants = "rbxassetid://0"
  51. -------------------
  52.  
  53.  
  54. function swait(num)
  55. if num==0 or num==nil then
  56. game:service'RunService'.Stepped:wait(0)
  57. else
  58. for i=0,num do
  59. game:service'RunService'.Stepped:wait(0)
  60. end
  61. end
  62. end
  63.  
  64. function chatfunc(text)
  65. local chat = coroutine.wrap(function()
  66. if char:FindFirstChild("TalkingBillBoard")~= nil then
  67. char:FindFirstChild("TalkingBillBoard"):destroy()
  68. end
  69. local naeeym2 = Instance.new("BillboardGui",char)
  70. naeeym2.Size = UDim2.new(0,100,0,40)
  71. naeeym2.StudsOffset = Vector3.new(0,3,0)
  72. naeeym2.Adornee = char.Head
  73. naeeym2.Name = "TalkingBillBoard"
  74. local tecks2 = Instance.new("TextLabel",naeeym2)
  75. tecks2.BackgroundTransparency = 1
  76. tecks2.BorderSizePixel = 0
  77. tecks2.Text = ""
  78. tecks2.Font = "Fantasy"
  79. tecks2.TextSize = 30
  80. tecks2.TextStrokeTransparency = 0
  81. tecks2.TextColor3 = Color3.new(255, 0, 0)
  82. tecks2.TextStrokeColor3 = Color3.new(255, 0, 0)
  83. tecks2.Size = UDim2.new(1,0,0.5,0)
  84. local tecks3 = Instance.new("TextLabel",naeeym2)
  85. tecks3.BackgroundTransparency = 1
  86. tecks3.BorderSizePixel = 0
  87. tecks3.Text = ""
  88. tecks3.Font = "Fantasy"
  89. tecks3.TextSize = 30
  90. tecks3.TextStrokeTransparency = 0
  91. tecks3.TextColor3 = Color3.new(255, 0, 0)
  92. tecks3.TextStrokeColor3 = Color3.new(255, 0, 0)
  93. tecks3.Size = UDim2.new(1,0,0.5,0)
  94. for i = 1,string.len(text),1 do
  95. tecks2.Text = string.sub(text,1,i)
  96. tecks3.Text = string.sub(text,1,i)
  97. wait(0.01)
  98. end
  99. wait(2)
  100. for i = 1, 50 do
  101. swait()
  102. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  103. tecks2.Rotation = tecks2.Rotation - .8
  104. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  105. tecks2.TextTransparency = tecks2.TextTransparency + .04
  106. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  107. tecks3.Rotation = tecks2.Rotation + .8
  108. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  109. tecks3.TextTransparency = tecks2.TextTransparency + .04
  110. end
  111. naeeym2:Destroy()
  112. end)
  113. chat()
  114. end
  115. function onChatted(msg)
  116. chatfunc(msg)
  117. end
  118. p.Chatted:connect(onChatted)
  119. coroutine.resume(coroutine.create(function()
  120. wait(2)
  121. chatfunc("UHGGG I WILL MAKE YOU PAY FOR YOU DID TO ME...")
  122. end))
  123.  
  124.  
  125. local s0=Instance.new("Sound",char)
  126. s0.SoundId="rbxassetid://"..ragesong
  127. s0.Volume=1999
  128. s0.Pitch=1
  129. s0.Looped=true
  130.  
  131.  
  132. local s02=Instance.new("Sound",char)
  133. s02.SoundId="rbxassetid://692602903"
  134. s02.Volume=1999
  135. s02.Pitch=1
  136. s02.Looped=false
  137. s02:Play()
  138.  
  139. function Sound(ID,Parent,Vol,Pitch,Loop)
  140. local S0 = Instance.new("Sound",Parent)
  141. S0.SoundId = ID
  142. S0.Volume = Vol
  143. S0.Looped = Loop
  144. S0.Pitch = Pitch
  145. wait(.1)
  146. S0:Play()
  147. end
  148. function weld(a, b, acf)
  149. local w = Instance.new("Weld", a)
  150. w.Part0 = a
  151. w.Part1 = b
  152. w.C0 = acf
  153. end
  154.  
  155.  
  156. wait(9)
  157. char.Head.face:Destroy()
  158. local reye = Instance.new("Part", char)
  159. reye.CanCollide = false
  160. reye.BrickColor = BrickColor.new(righteyebrickcolor)
  161. reye.Material = "Neon"
  162. reye.Size = Vector3.new(.15,.15,.15)
  163. weld(reye, char.Head, CFrame.new(0.15,-0.2,0.55), CFrame.new(1,0,0))
  164. m1 = Instance.new("SpecialMesh", reye)
  165. m1.MeshType = "Sphere"
  166. m1.Scale = Vector3.new(0.9,0.9,0.9)
  167. reye.Locked = true
  168. reye.Name = "re"
  169.  
  170. local leye = Instance.new("Part", char)
  171. leye.CanCollide = false
  172. leye.BrickColor = BrickColor.new(righteyebrickcolor)
  173. leye.Material = "Neon"
  174. leye.Size = Vector3.new(.15,.15,.15)
  175. weld(leye, char.Head, CFrame.new(-0.15,-0.2,0.55), CFrame.new(1,0,0))
  176. local m = Instance.new("SpecialMesh", leye)
  177. m.MeshType = "Sphere"
  178. m.Scale = Vector3.new(0.9,0.9,0.9)
  179. leye.Locked = true
  180. leye.Name = "le"
  181.  
  182. coroutine.resume(coroutine.create(function(Part,Weld)
  183. while Part.Parent~=nil do
  184. wait(2)
  185. for i=0,1,0.2 do
  186. wait()
  187. m.Scale = Vector3.new(.9,.9-.8*i,.5)
  188. end
  189. for i=0,1,0.2 do
  190. wait()
  191. m.Scale = Vector3.new(.9,.9+.8*i,.5)
  192. end
  193. end
  194. end),leye,weld)
  195.  
  196. coroutine.resume(coroutine.create(function(Part,Weld)
  197. while Part.Parent~=nil do
  198. wait(2)
  199. for z=0,1,0.2 do
  200. wait()
  201. m1.Scale = Vector3.new(.9,.9-.8*z,.5)
  202. end
  203. for z=0,1,0.2 do
  204. wait()
  205. m1.Scale = Vector3.new(.9,.9+.8*z,.5)
  206. end
  207. end
  208. end),reye,weld)
  209.  
  210.  
  211.  
  212. function fnt(pos,dist,splr)
  213. if splr then return(splr.Torso.CFrame.p -pos).magnitude < dist end
  214. local list = {}
  215. for i,v in pairs(workspace:GetChildren())do
  216. if v:IsA("Model")then
  217. if v:findFirstChild("Torso")then
  218. if v ~= char then
  219. if(v.Torso.Position -pos).magnitude <= dist then
  220. table.insert(list,v)
  221. end
  222. end
  223. end
  224. end
  225. end
  226. return list
  227. end
  228. function fnp(pos,dist,splr)
  229. if splr then return(splr.Torso.CFrame.p -pos).magnitude < dist end
  230. local list = {}
  231. for i,v in pairs(workspace:GetChildren())do
  232. if v:IsA("Part")then
  233. if v ~= char and v.Name~="Car" and v~=torso and v.Name~="Base" and v.Name~="Baseplate" then
  234. if(v.Position -pos).magnitude <= dist then
  235. table.insert(list,v)
  236. end
  237. end
  238. end
  239. end
  240. return list
  241. end
  242. fw = function(wp0, wp1, wc0x, wc0y, wc0z) -- fast weld
  243. local wld = Instance.new("Weld", wp1)
  244. wld.Part0 = wp0
  245. wld.Part1 = wp1
  246. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  247. end
  248. local trans=false
  249. ------------------------------------
  250. ------------------------------------
  251. anim="idle"
  252. local sine=0
  253. local add=0
  254. local value=0
  255. local ffing=false
  256. local msgs=0
  257. attack=false
  258. NoAnims=false
  259. ----preparing character----
  260.  
  261.  
  262.  
  263.  
  264.  
  265.  
  266. function NoOutline(Part)
  267. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  268. end
  269. function lerp(a, b, t) -- Linear interpolation
  270. return a + (b - a)*t
  271. end
  272.  
  273. function slerp(a, b, t) --Spherical interpolation
  274. dot = a:Dot(b)
  275. if dot > 0.99999 or dot < -0.99999 then
  276. return t <= 0.5 and a or b
  277. else
  278. r = math.acos(dot)
  279. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  280. end
  281. end
  282.  
  283. function matrixInterpolate(a, b, t)
  284. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  285. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  286. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  287. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  288. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  289. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  290. local t = v1:Dot(v2)
  291. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  292. return CFrame.new()
  293. end
  294. return CFrame.new(
  295. v0.x, v0.y, v0.z,
  296. v1.x, v1.y, v1.z,
  297. v2.x, v2.y, v2.z,
  298. v3.x, v3.y, v3.z)
  299. end
  300. ----------------------------------------------------
  301. function genWeld(a,b)
  302. local w = Instance.new("Weld",a)
  303. w.Part0 = a
  304. w.Part1 = b
  305. return w
  306. end
  307. function weld(a, b)
  308. local weld = Instance.new("Weld")
  309. weld.Name = "W"
  310. weld.Part0 = a
  311. weld.Part1 = b
  312. weld.C0 = a.CFrame:inverse() * b.CFrame
  313. weld.Parent = a
  314. return weld;
  315. end
  316. ----------------------------------------------------
  317. function Lerp(c1,c2,al)
  318. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  319. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  320. for i,v in pairs(com1) do
  321. com1[i] = v+(com2[i]-v)*al
  322. end
  323. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  324. end
  325. ----------------------------------------------------
  326.  
  327.  
  328.  
  329. fw(torso, larm, -1.5, 0.5, 0)
  330. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  331. fw(torso, rarm, 1.5, 0.5, 0)
  332. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  333. fw(torso, hed, 0, 1.5, 0)
  334. fw(torso, lleg, -0.5, -1, 0)
  335. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  336. fw(torso, rleg, 0.5, -1, 0)
  337. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  338. fw(root, torso, 0, -1, 0)
  339. torso.Weld.C1 = CFrame.new(0, -1, 0)
  340. --------------rot------------
  341. local r=0
  342. local radd=0.04
  343. coroutine.wrap(function()
  344. while rs:wait() do
  345. r=r+radd
  346. end
  347. end)()
  348. attack = false
  349. -----------------------------
  350.  
  351. -----------------------------
  352.  
  353.  
  354. if trans == false then
  355. attack=true
  356. NoAnims=true
  357. hum.WalkSpeed=0
  358.  
  359. local fx = Instance.new("Sound",char)
  360. fx.SoundId="rbxassetid://"..drinks
  361. fx.Volume=0
  362. fx.Pitch=1
  363. fx:Play()
  364.  
  365.  
  366.  
  367.  
  368. fx.SoundId="rbxassetid://"..breaks
  369. fx.Volume=10
  370. fx:Play()
  371.  
  372.  
  373.  
  374.  
  375. print("drinked")
  376.  
  377.  
  378.  
  379. coroutine.wrap(function()
  380. while trans == false do
  381. wait(0.2)
  382. local ef = Instance.new("Part",char)
  383. ef.Name="pulse"
  384. ef.BrickColor=BrickColor.new(color2)
  385. ef.Material="Neon"
  386. ef.Shape="Ball"
  387. ef.CanCollide=false
  388. ef.Anchored=true
  389. ef.Size=Vector3.new(1,1,1)
  390. ef.CFrame=root.CFrame
  391.  
  392. local ef2 = ef:Clone()
  393. ef2.Parent=ef
  394. ef2.BrickColor=BrickColor.new(color)
  395. ef2.Name="call"
  396. ef2.Size=Vector3.new(1,1,1)
  397. local em=Instance.new("SpecialMesh",ef2)
  398. em.MeshId="rbxassetid://3270017"
  399. em.Scale=Vector3.new(1,1,0.0001)
  400.  
  401. local ef3 = ef2:Clone()
  402. ef3.Parent=ef
  403. ef3.Name="aura"
  404. ef3.CFrame=root.CFrame
  405. local em2=ef3.Mesh
  406. em2.MeshId="rbxassetid://20329976"
  407. em2.Scale=Vector3.new(1,0.4,1)
  408.  
  409. local ef4 = ef3:Clone()
  410. ef4.Parent=ef
  411. local em3=ef4.Mesh
  412.  
  413. local ef5 = ef2:Clone()
  414. ef5.Parent=ef
  415. local em4=ef5.Mesh
  416.  
  417. coroutine.wrap(function()
  418. for i = 1, 60 do
  419. rs:wait()
  420. ef.Size=ef.Size+Vector3.new(1,1,1)
  421. ef.Transparency=ef.Transparency+1/60
  422. ef2.Size=ef2.Size+Vector3.new(1,0.3,1)
  423. ef2.Transparency=ef2.Transparency+1/60
  424. em.Scale=em.Scale+Vector3.new(1,1,0)
  425. ef2.CFrame=torso.CFrame*CFrame.Angles(r,r,r)
  426. ef3.Size=ef3.Size+Vector3.new(1,0.3,1)
  427. ef3.Transparency=ef3.Transparency+1/60
  428. ef3.CFrame=root.CFrame*CFrame.Angles(0,r,0)
  429. em2.Scale=em2.Scale+Vector3.new(1,0.3,1)
  430. ef4.Size=ef4.Size+Vector3.new(1,0.3,1)
  431. ef4.Transparency=ef4.Transparency+1/60
  432. ef4.CFrame=root.CFrame*CFrame.Angles(0,-r,0)
  433. em3.Scale=em3.Scale+Vector3.new(1,0.3,1)
  434. ef5.Transparency=ef5.Transparency+1/60
  435. em4.Scale=em4.Scale+Vector3.new(1,1,0)
  436. ef5.CFrame=torso.CFrame*CFrame.Angles(-r,-r,-r)
  437. end
  438. ef:Destroy()
  439. ef2:Destroy()
  440. ef3:Destroy()
  441. ef4:Destroy()
  442. ef5:Destroy()
  443. end)()
  444. end
  445. local ef = Instance.new("Part",char)
  446. ef.Name="pulse"
  447. ef.BrickColor=BrickColor.new(color2)
  448. ef.Material="Neon"
  449. ef.Shape="Ball"
  450. ef.CanCollide=false
  451. ef.Anchored=true
  452. ef.Size=Vector3.new(1,1,1)
  453. ef.CFrame=root.CFrame
  454. local em=Instance.new("SpecialMesh",ef)
  455. em.MeshId="rbxassetid://9982590"
  456. em.Scale=Vector3.new(1,0.3,1)
  457.  
  458. local ef2 = ef:Clone()
  459. ef2.Parent=ef
  460. ef2.Name="aura"
  461. ef2.CFrame=root.CFrame
  462. ef2.Mesh:Destroy()
  463.  
  464. local ef3 = ef:Clone()
  465. ef3.Parent=ef
  466. ef3.Name="aura"
  467. ef3.CFrame=root.CFrame
  468. ef3.Mesh:Destroy()
  469. local em2=Instance.new("SpecialMesh",ef3)
  470. em2.MeshId="rbxassetid://20329976"
  471. em2.Scale=Vector3.new(1,0.3,1)
  472.  
  473. coroutine.wrap(function()
  474. for i = 1, 250 do
  475. ef.Size=ef.Size+Vector3.new(2,2,2)
  476. ef.Transparency=ef.Transparency+1/160
  477. em.Scale=em.Scale+Vector3.new(0.6,0.6,0.6)
  478. ef.CFrame=root.CFrame*CFrame.Angles(r,r,r)
  479. ef3.Transparency=ef3.Transparency+1/160
  480. ef3.CFrame=root.CFrame*CFrame.Angles(0,r,0)
  481. em2.Scale=em2.Scale+Vector3.new(2,0.8,2)
  482. ef2.Size=ef2.Size+Vector3.new(2,2,2)
  483. ef2.Transparency=ef2.Transparency+1/160
  484. rs:wait()
  485. end
  486. ef:Destroy()
  487. ef2:Destroy()
  488. ef3:Destroy()
  489. s02:Destroy()
  490.  
  491. end)()
  492. end)()
  493.  
  494. for i = 1, 30 do
  495. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,4,0)*CFrame.Angles(math.rad(20),0,0),0.25)
  496. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0.2)*CFrame.Angles(math.rad(-40),0,0.15),0.25)
  497. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0.2)*CFrame.Angles(math.rad(-40),0,-0.15),0.25)
  498. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5,0.2)*CFrame.Angles(math.rad(-40),0,-6),0.25)
  499. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5,0.2)*CFrame.Angles(math.rad(-40),0,6),0.25)
  500. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),0,0),0.25)
  501. rs:wait()
  502. end
  503. wait(8.7)
  504. s0:Play()
  505. trans=true
  506. print("screamed")
  507. for i,v in pairs(char:GetChildren()) do
  508. if v:FindFirstChild("Handle") then
  509. v.Handle.Transparency=1
  510. end
  511. end
  512. hum.WalkSpeed=normal
  513. NoAnims=false
  514. attack=false
  515. end
  516.  
  517.  
  518. ------effects------
  519.  
  520. ypcall(function()
  521. shirt = Instance.new("Shirt", char)
  522. shirt.Name = "Shirt"
  523. pants = Instance.new("Pants", char)
  524. pants.Name = "Pants"
  525. char.Shirt.ShirtTemplate = Shirt
  526. char.Pants.PantsTemplate = Pants
  527. end)
  528.  
  529. char["Body Colors"].HeadColor = BrickColor.new("Really black")
  530. char["Body Colors"].TorsoColor = BrickColor.new("Really black")
  531. char["Body Colors"].LeftArmColor = BrickColor.new("Really black")
  532. char["Body Colors"].RightArmColor = BrickColor.new("Really black")
  533. char["Body Colors"].LeftLegColor = BrickColor.new("Really black")
  534. char["Body Colors"].RightLegColor = BrickColor.new("Really black")
  535.  
  536.  
  537.  
  538.  
  539.  
  540.  
  541. function CreateMesh(parent, id, x, y, z, texture)
  542. local m=Instance.new("SpecialMesh", parent)
  543. m.MeshType = "FileMesh"
  544. m.MeshId=id
  545. if texture ~= nil then
  546. m.TextureId=texture
  547. end
  548. m.Scale = Vector3.new(x,y,z)
  549. end
  550.  
  551.  
  552. hum.MaxHealth=math.huge
  553. hum.Health=hum.MaxHealth
  554.  
  555.  
  556. Debounces = {
  557. CanAttack = true;
  558. NoIdl = false;
  559. Slashing = false;
  560. Slashed = false;
  561. RPunch = false;
  562. RPunched = false;
  563. LPunch = false;
  564. LPunched = false;
  565. }
  566. local Touche = {char.Name, }
  567.  
  568.  
  569.  
  570.  
  571.  
  572. CV="Really blue"
  573.  
  574. local txt = Instance.new("BillboardGui", char)
  575. txt.Adornee = char .Head
  576. txt.Name = "_status"
  577. txt.Size = UDim2.new(2, 0, 1.2, 0)
  578. txt.StudsOffset = Vector3.new(-9, 11, 0)
  579. local text = Instance.new("TextLabel", txt)
  580. text.Size = UDim2.new(10, 0, 7, 0)
  581. text.FontSize = "Size24"
  582. text.TextScaled = true
  583. text.TextTransparency = 0
  584. text.BackgroundTransparency = 1
  585. text.TextTransparency = 0
  586. text.TextStrokeTransparency = 0
  587. text.Font = "Antique"
  588. text.TextStrokeColor3 = Color3.new(0,0,255)
  589.  
  590. v=Instance.new("Part")
  591. v.Name = "ColorBrick"
  592. v.Parent=p.Character
  593. v.FormFactor="Symmetric"
  594. v.Anchored=true
  595. v.CanCollide=false
  596. v.BottomSurface="Smooth"
  597. v.TopSurface="Smooth"
  598. v.Size=Vector3.new(10,5,3)
  599. v.Transparency=1
  600. v.CFrame=char.Torso.CFrame
  601. v.BrickColor=BrickColor.new(CV)
  602. v.Transparency=1
  603. text.TextColor3 = Color3.new(0,0,0)
  604. v.Shape="Block"
  605. text.Text = "God Slayer"
  606.  
  607.  
  608.  
  609.  
  610.  
  611.  
  612.  
  613. rarm.Touched:connect(function(ht)
  614. hit = ht.Parent
  615. if ht and hit:IsA("Model") then
  616. if hit:FindFirstChild("Humanoid") then
  617. if hit.Name ~= p.Name then
  618. if Debounces.RPunch == true and Debounces.RPunched == false then
  619. Debounces.RPunched = true
  620. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  621. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  622. if Debounces.ks==true then
  623. z = Instance.new("Sound",hed)
  624. z.SoundId = "rbxassetid://588693156"
  625. z.Pitch = ptz[math.random(1,#ptz)]
  626. z.Volume = 20
  627. z:Play()
  628. end
  629. wait(.2)
  630. Debounces.RPunched = false
  631. end
  632. end
  633. end
  634. elseif ht and hit:IsA("Hat") then
  635. if hit.Parent.Name ~= p.Name then
  636. if hit.Parent:FindFirstChild("Humanoid") then
  637. if Debounces.RPunch == true and Debounces.RPunched == false then
  638. Debounces.RPunched = true
  639. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  640. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  641. if Debounces.ks==true then
  642. z = Instance.new("Sound",hed)
  643. z.SoundId = "rbxassetid://588693156"
  644. z.Pitch = ptz[math.random(1,#ptz)]
  645. z.Volume = 20
  646. z:Play()
  647. end
  648. wait(.2)
  649. Debounces.RPunched = false
  650. end
  651. end
  652. end
  653. end
  654. end)
  655. larm.Touched:connect(function(ht)
  656. hit = ht.Parent
  657. if ht and hit:IsA("Model") then
  658. if hit:FindFirstChild("Humanoid") then
  659. if hit.Name ~= p.Name then
  660. if Debounces.LPunch == true and Debounces.LPunched == false then
  661. Debounces.LPunched = true
  662. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  663. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  664. if Debounces.ks2==true then
  665. z = Instance.new("Sound",hed)
  666. z.SoundId = "rbxassetid://588693156"
  667. z.Pitch = ptz[math.random(1,#ptz)]
  668. z.Volume = 20
  669. z:Play()
  670. end
  671. wait(.2)
  672. Debounces.LPunched = false
  673. end
  674. end
  675. end
  676. elseif ht and hit:IsA("Hat") then
  677. if hit.Parent.Name ~= p.Name then
  678. if hit.Parent:FindFirstChild("Humanoid") then
  679. if Debounces.LPunch == true and Debounces.LPunched == false then
  680. Debounces.LPunched = true
  681. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  682. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  683. if Debounces.ks2==true then
  684. z = Instance.new("Sound",hed)
  685. z.SoundId = "rbxassetid://588693156"
  686. z.Pitch = ptz[math.random(1,#ptz)]
  687. z.Volume = 20
  688. z:Play()
  689. end
  690. wait(.2)
  691. Debounces.LPunched = false
  692. end
  693. end
  694. end
  695. end
  696. end)
  697.  
  698.  
  699.  
  700.  
  701.  
  702.  
  703.  
  704.  
  705. local attacktype = 1
  706. local attack = false
  707.  
  708.  
  709.  
  710. function attackone()
  711. Debounces.RPunch = true
  712. Debounces.LPunch = true
  713. attack = true
  714. NoAnims = true
  715. for i = 1, 3 do
  716. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  717. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  718. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  719. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  720. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  721. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  722. if Debounces.on == false then break end
  723. wait()
  724. end
  725. attack = false
  726. NoAnims = false
  727. Debounces.RPunch = false
  728. Debounces.LPunch = false
  729. end
  730.  
  731. function attacktwo()
  732. Debounces.RPunch = true
  733. Debounces.LPunch = true
  734. NoAnims = true
  735. attack = true
  736. for i = 1, 3 do
  737. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  738. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  739. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  740. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  741. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  742. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  743. if Debounces.on == false then break end
  744. wait()
  745. end
  746. attack = false
  747. NoAnims = false
  748. Debounces.RPunch = false
  749. Debounces.LPunch = false
  750.  
  751. end
  752.  
  753.  
  754. function attackthree()
  755. Debounces.RPunch = true
  756. Debounces.LPunch = true
  757. NoAnims = true
  758. attack = true
  759. for i = 1, 3 do
  760. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  761. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  762. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  763. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  764. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  765. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  766. if Debounces.on == false then break end
  767. wait()
  768. end
  769. attack = false
  770. NoAnims = false
  771. Debounces.RPunch = false
  772. Debounces.LPunch = false
  773. end
  774.  
  775.  
  776. function attackfour()
  777. Debounces.RPunch = true
  778. Debounces.LPunch = true
  779. NoAnims = true
  780. attack = true
  781. for i = 1, 3 do
  782. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  783. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  784. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  785. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  786. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  787. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  788. if Debounces.on == false then break end
  789. wait()
  790. end
  791. attack = false
  792. NoAnims = false
  793. Debounces.RPunch = false
  794. Debounces.LPunch = false
  795. end
  796.  
  797.  
  798. mouse.Button1Down:connect(function()
  799. if attack == false and attacktype == 1 then
  800. attacktype = 2
  801. attackone()
  802. elseif attack == false and attacktype == 2 then
  803. attacktype = 3
  804. attacktwo()
  805. elseif attack == false and attacktype == 3 then
  806. attacktype = 4
  807. attackthree()
  808. elseif attack == false and attacktype == 4 then
  809. attacktype = 1
  810. attackfour()
  811. end
  812. end)
  813.  
  814.  
  815. --[[function Transformation()
  816. hum.WalkSpeed = 0
  817. local Portal = Instance.new("Model",char)
  818. local prt1 = Instance.new("Model",Portal)
  819. local prt2 = Instance.new("Model",Portal)
  820. local prt3 = Instance.new("Model",Portal)
  821. for i = 1,7 do
  822. local p = Instance.new("Part",prt1)
  823. p.Locked = true
  824. p.Anchored = true
  825. p.Transparency = 1
  826. p.CanCollide = false
  827. p.BrickColor = BrickColor.new("Really red")
  828. p.TopSurface = 0
  829. p.Material = "Neon"
  830. p.BottomSurface = 0
  831. p.Size = Vector3.new(1,1,1)
  832. local m = Instance.new("SpecialMesh",p)
  833. m.Name = 'm'
  834. m.Scale = Vector3.new(1,1,1)
  835. m.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  836. end for i = 1,7 do
  837. local p = Instance.new("Part",prt2)
  838. p.Locked = true
  839. p.Anchored = true
  840. p.CanCollide = false
  841. p.Transparency = 1
  842. p.BrickColor = BrickColor.new("Really black")
  843. p.TopSurface = 0
  844. p.Material = "Neon"
  845. p.BottomSurface = 0
  846. p.Size = Vector3.new(1,1,1)
  847. local m = Instance.new("SpecialMesh",p)
  848. m.Name = 'm'
  849. m.Scale = Vector3.new(1,1,1)
  850. m.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  851. end for i = 1,7 do
  852. local p = Instance.new("Part",prt3)
  853. p.Locked = true
  854. p.Anchored = true
  855. p.CanCollide = false
  856. p.Transparency = 1
  857. p.BrickColor = BrickColor.new("Really red")
  858. p.TopSurface = 0
  859. p.Material = "Neon"
  860. p.BottomSurface = 0
  861. p.Size = Vector3.new(1,1,1)
  862. local m = Instance.new("SpecialMesh",p)
  863. m.Name = 'm'
  864. m.Scale = Vector3.new(1,1,1)
  865. m.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  866. end
  867. local Rot,Rate,Dist,Size = 0,65,65,1
  868. coroutine.wrap(function()
  869. while wait()do
  870. if _DEBOUNCE then break end
  871. for i,v in pairs(prt1:GetChildren())do
  872. v.Transparency = v.Transparency -0.035
  873. v.CFrame = CFrame.new(char.Torso.Position)* CFrame.fromEulerAnglesXYZ(0,math.rad((i *360/#prt1:GetChildren())+Rot),0)* CFrame.new(0,0,-Dist)
  874. v.m.Scale = Vector3.new(Size,Size,Size)
  875. end for i,v in pairs(prt2:GetChildren())do
  876. v.Transparency = v.Transparency -0.035
  877. v.CFrame = CFrame.new(char.Torso.Position)* CFrame.fromEulerAnglesXYZ(math.rad((i *360/#prt2:GetChildren())+Rot),0,0)* CFrame.new(0,0,-Dist)
  878. v.m.Scale = Vector3.new(Size,Size,Size)
  879. end for i,v in pairs(prt3:GetChildren())do
  880. v.Transparency = v.Transparency -0.035
  881. v.CFrame = CFrame.new(char.Torso.Position)* CFrame.fromEulerAnglesXYZ(0,0,math.rad((i *360/#prt2:GetChildren())+Rot))* CFrame.new(-Dist,-Dist,0)
  882. v.m.Scale = Vector3.new(Size,Size,Size)
  883. end
  884. Rot = Rot >= 360 and 0 or Rot +Rate
  885. end end)()
  886. wait(0.75)
  887. for i = 1,90 do
  888. Rate = Rate -(2.3/3)
  889. Dist = Dist -(1.5/3)
  890. wait()
  891. end
  892. wait(1)
  893. for i = 1,30 do
  894. Rate = Rate -(2.3/3)
  895. Dist = Dist +0.5
  896. wait()
  897. end
  898. wait(2)
  899. for i = 1,30 do
  900. Rate = Rate +(9.2/3)
  901. Dist = Dist -1.75
  902. wait()
  903. end
  904. wait(0.75)
  905. for i = 1,6 do
  906. Rate = Rate -4
  907. Dist = Dist +0.5
  908. wait()
  909. end
  910. Rate = 0
  911. Dist = 6
  912. wait(2)
  913. for i = 1,90 do
  914. Rate = Rate +0.5
  915. Dist = Dist +0.2
  916. wait()
  917. end
  918. wait(1)
  919. for i = 1,30 do
  920. Dist = Dist -(24/30)
  921. Size = Size +0.05
  922. wait()
  923. end
  924. -- Scream in pain
  925.  
  926.  
  927. coroutine.resume(coroutine.create(function()
  928. wait(2)
  929. game.Lighting.TimeOfDay = "00:00:00"
  930.  
  931. hat.Transparency = 1
  932. Hat3=function()
  933. hat3 = Instance.new("Part", char)
  934. CreateMesh(hat3, "rbxassetid://667528488", 1.1, 1.1, 1.1)
  935. hat3.Name = "RedHair"
  936. hat3.Locked = true
  937. hat3.BrickColor = BrickColor.new("Maroon")
  938. hat3.CanCollide=true
  939. hat3.Size=Vector3.new(1,1,1)
  940. hat3w = Instance.new("Weld",hat3)
  941. hat3w.Part0=hat3
  942. hat3w.Part1=char['Head']
  943. hat3w.C0=CFrame.new(-0.1,-0.4,0)
  944. hat3w.C1=euler(math.rad(0),math.rad(0),math.rad(0))
  945. end
  946.  
  947.  
  948.  
  949. ypcall(function()
  950. shirt = Instance.new("Shirt", char)
  951. shirt.Name = "Shirt"
  952. pants = Instance.new("Pants", char)
  953. pants.Name = "Pants"
  954. char.Shirt.ShirtTemplate = "rbxassetid://519769931"
  955. char.Pants.PantsTemplate = "rbxassetid://519770250"
  956. end)
  957.  
  958. ragesong2 = "492913801"
  959. s02=Instance.new("Sound",char)
  960. s02.SoundId="rbxassetid://"..ragesong2
  961. s02.Volume=1999
  962. s02.Pitch=1
  963. s02.Looped=true
  964. righteyebrickcolor = "Really red"
  965. s0:Stop()
  966. wait(0.01)
  967. s02:Play()
  968. reye.BrickColor = BrickColor.new(righteyebrickcolor)
  969. leye.BrickColor = BrickColor.new(righteyebrickcolor)
  970. text.TextStrokeColor3 = Color3.new(255,0,0)
  971. hat.BrickColor = BrickColor.new("Maroon")
  972. Hat3()
  973. end))
  974.  
  975.  
  976. tran = 0
  977. for i,v in pairs(char:GetChildren()) do
  978. if v.Name == "Head" or v.Name == "Torso" or v.Name == "Torso" or v.Name == "Left Arm" or v.Name == "Right Arm" or v.Name == "Left Leg" or v.Name == "Right Leg" then
  979. Glow1 = Color3.new(.6,0,.1)
  980. Glow2 = Color3.new(0,0,0)
  981.  
  982. GlowParticle = Instance.new("ParticleEmitter",v)
  983. GlowParticle.LightEmission = 1
  984. GlowParticle.Color = ColorSequence.new(Glow1,Glow2)
  985. GlowParticle.Size = NumberSequence.new(0,2)
  986.  
  987. GlowParticle.Texture = "http://www.roblox.com/asset/?id=467188845"
  988. GlowParticle.Transparency = NumberSequence.new(tran,1)
  989. GlowParticle.LockedToPart = true
  990. GlowParticle.Lifetime = NumberRange.new(0.5)
  991. GlowParticle.Rate= 300
  992. GlowParticle.Speed =NumberRange.new(0)
  993. end end
  994.  
  995.  
  996.  
  997.  
  998.  
  999.  
  1000.  
  1001.  
  1002.  
  1003.  
  1004.  
  1005.  
  1006.  
  1007. coroutine.wrap(function()
  1008. for i = 1,3 do
  1009. wait()
  1010. end end)()
  1011. wait(1.65)
  1012. _DEBOUNCE = true
  1013. wait()
  1014. Portal:Destroy()
  1015. coroutine.wrap(function()
  1016. local Pos = char.Torso.Position
  1017. local BOOSH = Instance.new("Sound",Workspace)
  1018. BOOSH.SoundId = "http://www.roblox.com/asset/?id=2101159"
  1019. BOOSH.Volume = 1
  1020. BOOSH.Pitch = 0.675
  1021. local Fuse = Instance.new("Sound",Workspace)
  1022. Fuse.SoundId = "http://www.roblox.com/asset/?id=2233908"
  1023. Fuse.Volume = 1
  1024. Fuse.Pitch = 0.25
  1025. local BOOSH2 = Instance.new("Sound",Workspace)
  1026. BOOSH2.SoundId = "http://www.roblox.com/asset/?id=3264793"
  1027. BOOSH2.Volume = 1
  1028. BOOSH2.Pitch = 0.25
  1029. local dsound = true
  1030. local PewPew = Instance.new("Sound",Workspace)
  1031. PewPew.Name = "PewPew"
  1032. PewPew.SoundId = "http://www.roblox.com/asset/?id=34315534"
  1033. PewPew.Volume = 1
  1034. PewPew.Pitch = 0.32
  1035. local function GetHumanoids()
  1036. local Characters = {}
  1037. for i,v in pairs(Workspace:GetChildren())do
  1038. if v:IsA("Model")then
  1039. local Hu = v:findFirstChild("Humanoid")
  1040. local Torso = v:findFirstChild("Torso")
  1041. if Hu and Torso and v.Name ~= p.Name then
  1042. table.insert(Characters,Torso)
  1043. end end end
  1044. return Characters
  1045. end
  1046. local function Boom()
  1047. for i = 1,25 do
  1048. for _,v in pairs(GetHumanoids())do
  1049. if(Pos - v.Position).magnitude <=(40 +i *2.5)/2 then
  1050. local h = v.Parent:findFirstChild("Humanoid")
  1051. if h then
  1052. local Moar =(Pos - v.Position).unit
  1053.  
  1054.  
  1055. end end end
  1056. local p = Instance.new("Part",char)
  1057. p.Name = "BlastRing"
  1058. p.TopSurface = 0
  1059. p.BottomSurface = 0
  1060. p.CanCollide = false
  1061. p.Anchored = true
  1062. p.BrickColor = BrickColor.new("Really red")
  1063. p.Size = Vector3.new(1,1,1)
  1064. p.CFrame = CFrame.new(Pos - Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)/30)
  1065. local rm = Instance.new("SpecialMesh",p)
  1066. rm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1067. rm.Name = "BlastMesh"
  1068. rm.Scale = Vector3.new(1,1,1)
  1069. coroutine.wrap(function()
  1070. for n = 1,15 do
  1071. rm.Scale = rm.Scale + Vector3.new(1.2 +2 +i/5,1.2 +2 +i/5,0.1)*4/2
  1072. if 2 +i/5 == 1.2 then
  1073. rm.Scale = rm.Scale + Vector3.new(0,0.9,0)
  1074. end
  1075. p.Transparency = n/15
  1076. p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(math.random(-20,20)/50,math.random(-20,20)/70,0)
  1077. wait()
  1078. end
  1079. p:Destroy()
  1080. end)()
  1081. local p = Instance.new("Part",char)
  1082. p.TopSurface = 0
  1083. p.BottomSurface = 0
  1084. p.formFactor = "Symmetric"
  1085. p.Size = Vector3.new(1,1,1)
  1086. p.Anchored = true
  1087. p.CanCollide = false
  1088. p.BrickColor = BrickColor.new("Really red")
  1089. p.CFrame = CFrame.new(Pos)
  1090. local m = Instance.new("BlockMesh",p)
  1091. coroutine.wrap(function()
  1092. for x = 1,48 do
  1093. m.Scale = m.Scale + Vector3.new(0.48 *2 -x/50 +i *0.4,0.48 *2 -i/50 +i *0.4,0.48 *2 -i/50 +i *0.4)/2
  1094. p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/60,math.random(-10,10)/50)
  1095. p.Transparency = x/48
  1096. Wait()
  1097. end
  1098. p:Destroy()
  1099. end)()
  1100. Game:GetService("Debris"):AddItem(p,5)
  1101. local p = Instance.new("Part",char)
  1102. p.Name = "BlastRing"
  1103. p.TopSurface = 0
  1104. p.BottomSurface = 0
  1105. p.CanCollide = false
  1106. p.Anchored = true
  1107. p.BrickColor = BrickColor.new("Really black")
  1108. p.Size = Vector3.new(1,1,1)
  1109. p.CFrame = CFrame.new(Pos - Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(0,0,0)
  1110. local m = Instance.new("SpecialMesh",p)
  1111. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1112. m.Scale = Vector3.new(1,0.25,1)
  1113. coroutine.wrap(function()
  1114. for n = 1,13 do
  1115. m.Scale = m.Scale + Vector3.new(0.7 +1 +i/5,0.7/(n/5),0.7 +1 +i/5)*4/2
  1116. if 1 +i/5 == 1.2 then
  1117. m.Scale = m.Scale + Vector3.new(0,0.9,0)
  1118. end
  1119. p.Transparency = n/13
  1120. p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(0,math.random(-4,4)/20,0)
  1121. Wait()
  1122. end
  1123. p:Destroy()
  1124. end)()
  1125. Wait(0.1)
  1126. end for i = 10,19 do
  1127. local p = Instance.new("Part",char)
  1128. p.Name = "BlastRing"
  1129. p.TopSurface = 0
  1130. p.BottomSurface = 0
  1131. p.CanCollide = false
  1132. p.Anchored = true
  1133. p.BrickColor = BrickColor.new("Really red")
  1134. p.Size = Vector3.new(1,1,1)
  1135. p.CFrame = CFrame.new(Pos -Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(0,0,0)
  1136. local m = Instance.new("SpecialMesh",p)
  1137. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1138. m.Scale = Vector3.new(1,0.25,1)
  1139. coroutine.wrap(function()
  1140. for n = 1,13 do
  1141. m.Scale = m.Scale + Vector3.new(0.7 +1 +i/5,0.7/(n/5),0.7 +1 +i/5)*4/2
  1142. if 1 +i/5 == 1.2 then
  1143. m.Scale = m.Scale + Vector3.new(0,0.9,0)
  1144. end
  1145. p.Transparency = n/13
  1146. p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(0,math.random(-4,4)/20,0)
  1147. Wait()
  1148. end
  1149. p:Destroy()
  1150. end)()
  1151. local p = Instance.new("Part",char)
  1152. p.Name = "BlastRing"
  1153. p.TopSurface = 0
  1154. p.BottomSurface = 0
  1155. p.CanCollide = false
  1156. p.Anchored = true
  1157. p.BrickColor = BrickColor.new("Really black")
  1158. p.Size = Vector3.new(1,1,1)
  1159. p.CFrame = CFrame.new(Pos -Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)/30)
  1160. p.Parent = workspace
  1161. local m = Instance.new("SpecialMesh",p)
  1162. m.Name = "BlastMesh"
  1163. m.Scale = Vector3.new(0.1,0.1,0.1)
  1164. m.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1165. coroutine.wrap(function()
  1166. for n = 1,15 do
  1167. m.Scale = m.Scale + Vector3.new(1.5 + 3 +i/5,1.5 + 3+i/5,0.1)*4/2
  1168. if 3+i/5 == 1.2 then
  1169. m.Scale = m.Scale + Vector3.new(0,0.9,0)
  1170. end
  1171. p.Transparency = n/15
  1172. p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(math.random(-20,20)/90,math.random(-20,20)/170,0)
  1173. Wait()
  1174. end
  1175. p:Destroy()
  1176. end)()
  1177. for _,v in pairs(GetHumanoids())do
  1178. if(Pos - v.Position).magnitude <=(5 +i *9.5)/3 then
  1179. local h = v.Parent:findFirstChild("Humanoid")
  1180. if h then
  1181. local Moar =(Pos - v.Position).unit
  1182.  
  1183.  
  1184. end end end
  1185. Wait(0.1)
  1186. end for i = 30,37 do
  1187. for _,v in pairs(GetHumanoids())do
  1188. if(Pos -v.Position).magnitude <=(140 +i *2.5)/3 then
  1189. local h = v.Parent:findFirstChild("Humanoid")
  1190. if h then
  1191. local Moar =(Pos - v.Position).unit
  1192.  
  1193.  
  1194. end end end end
  1195. dsound = false
  1196. wait(6.5)
  1197. for i = 1,30 do
  1198. BOOSH.Volume = BOOSH.Volume -0.033
  1199. BOOSH2.Volume = BOOSH.Volume
  1200. Fuse.Volume = BOOSH.Volume
  1201. Wait()
  1202. end
  1203. BOOSH:Stop()
  1204. BOOSH2:Stop()
  1205. Fuse:Stop()
  1206. end
  1207. BOOSH2:Play()
  1208. Fuse:Play()
  1209. BOOSH:Play()
  1210. Boom()
  1211. end)()
  1212. hum.WalkSpeed = 5
  1213. end]]
  1214.  
  1215.  
  1216. GroundWave = function()
  1217. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1218. local Colors = {"Really blue", "Really blue"}
  1219. local wave = Instance.new("Part", torso)
  1220. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  1221. wave.Anchored = true
  1222. wave.CanCollide = false
  1223. wave.Locked = true
  1224. wave.Size = Vector3.new(1, 1, 1)
  1225. wave.TopSurface = "Smooth"
  1226. wave.BottomSurface = "Smooth"
  1227. wave.Transparency = 0.35
  1228. wave.CFrame = HandCF
  1229. wm = Instance.new("SpecialMesh", wave)
  1230. wm.MeshId = "rbxassetid://3270017"
  1231. coroutine.wrap(function()
  1232. for i = 1, 14, 1 do
  1233. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  1234. wave.Size = wm.Scale
  1235. wave.CFrame = HandCF
  1236. wave.Transparency = i/14
  1237. wait()
  1238. end
  1239. wait()
  1240. wave:Destroy()
  1241. end)()
  1242. end
  1243.  
  1244.  
  1245.  
  1246. function BurningEff(part)
  1247. local eff1 = Instance.new("ParticleEmitter",part)
  1248. eff1.Size = NumberSequence.new(.1)
  1249. eff1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
  1250. eff1.LightEmission = 1
  1251. eff1.Lifetime = NumberRange.new(1)
  1252. eff1.Speed = NumberRange.new(0)
  1253. eff1.Rate = 100
  1254. eff1.Texture = "rbxassetid://284205403"
  1255. eff1.Acceleration = Vector3.new(0,10,0)
  1256. eff1.Color = ColorSequence.new(Color3.new(0,0,255))
  1257. local eff2 = Instance.new("ParticleEmitter",part)
  1258. eff2.Size = NumberSequence.new(.1)
  1259. eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
  1260. eff2.LightEmission = 1
  1261. eff2.Lifetime = NumberRange.new(0.2)
  1262. eff2.Speed = NumberRange.new(0)
  1263. eff2.Rate = 100
  1264. eff2.Texture = "rbxassetid://347504259"
  1265. eff2.Acceleration = Vector3.new(0,10,0)
  1266. eff2.Color = ColorSequence.new(Color3.new(0,0,255))
  1267. local eff3 = Instance.new("ParticleEmitter",part)
  1268. eff3.Size = NumberSequence.new(0.2)
  1269. eff3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)})
  1270. eff3.LightEmission = 1
  1271. eff3.Lifetime = NumberRange.new(1)
  1272. eff3.Speed = NumberRange.new(0)
  1273. eff3.Rate = 100
  1274. eff3.Texture = "rbxassetid://284205403"
  1275. eff3.Acceleration = Vector3.new(0,10,0)
  1276. eff3.Color = ColorSequence.new(Color3.new(0,0,255))
  1277. end
  1278.  
  1279.  
  1280. function FullPower()
  1281. NoAnims = true
  1282. attack = true
  1283.  
  1284.  
  1285.  
  1286. Full = true
  1287.  
  1288.  
  1289. for i = 1, 40 do
  1290. wait()
  1291. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head
  1292. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso
  1293. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm
  1294. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm
  1295. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg
  1296. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg
  1297. end
  1298.  
  1299.  
  1300.  
  1301.  
  1302.  
  1303.  
  1304.  
  1305.  
  1306.  
  1307. for i = 1, 20 do
  1308. wait()
  1309. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  1310. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)--torso
  1311. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-30)), 0.2)--arm
  1312. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(30)), 0.2)--arm
  1313. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg
  1314. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg
  1315. end
  1316.  
  1317. s0:Destroy()
  1318. ragesong = "397952612"
  1319. wait(0.001)
  1320. s02 = Instance.new("Sound",char)
  1321. s02.Volume = 90
  1322. s02.SoundId = "rbxassetid://"..ragesong
  1323. s02.Looped = true
  1324. s02.Pitch = 1
  1325. wait(0.001)
  1326. s02:Play()
  1327.  
  1328.  
  1329. local selectionBoxOfTorso = Instance.new("SelectionBox",torso)
  1330. selectionBoxOfTorso.Adornee = torso
  1331. selectionBoxOfTorso.Color = BrickColor.new("Really blue")
  1332. selectionBoxOfTorso.LineThickness = 0.01
  1333. selectionBoxOfTorso.Transparency = 0
  1334.  
  1335. local selectionBoxOfRightArm = Instance.new("SelectionBox",char["Right Arm"])
  1336. selectionBoxOfRightArm.Adornee = char["Right Arm"]
  1337. selectionBoxOfRightArm.Color = BrickColor.new("Really blue")
  1338. selectionBoxOfRightArm.LineThickness = 0.01
  1339. selectionBoxOfRightArm.Transparency = 0
  1340.  
  1341. local selectionBoxOfRightLeg = Instance.new("SelectionBox",char["Right Leg"])
  1342. selectionBoxOfRightLeg.Adornee = char["Right Leg"]
  1343. selectionBoxOfRightLeg.Color = BrickColor.new("Really blue")
  1344. selectionBoxOfRightLeg.LineThickness = 0.01
  1345. selectionBoxOfRightLeg.Transparency = 0
  1346.  
  1347. local selectionBoxOfLeftArm = Instance.new("SelectionBox",char["Left Arm"])
  1348. selectionBoxOfLeftArm.Adornee = char["Left Arm"]
  1349. selectionBoxOfLeftArm.Color = BrickColor.new("Really blue")
  1350. selectionBoxOfLeftArm.LineThickness = 0.01
  1351. selectionBoxOfLeftArm.Transparency = 0
  1352.  
  1353. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",char["Left Leg"])
  1354. selectionBoxOfLeftLeg.Adornee = char["Left Leg"]
  1355. selectionBoxOfLeftLeg.Color = BrickColor.new("Really blue")
  1356. selectionBoxOfLeftLeg.LineThickness = 0.01
  1357. selectionBoxOfLeftLeg.Transparency = 0
  1358.  
  1359. BurningEff(reye)
  1360.  
  1361. LightOnBody = Instance.new("PointLight", hed)
  1362. LightOnBody.Brightness = 3000
  1363. LightOnBody.Range = 20
  1364. LightOnBody.Color = Color3.new(0, 0, 255)
  1365.  
  1366. r = game:GetService("RunService").RenderStepped
  1367. Activated = true
  1368. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1369. Debri = coroutine.wrap(function()
  1370. repeat
  1371. local p = Instance.new('Part',torso)
  1372. p.formFactor = 'Custom'
  1373. p.Size = Vector3.new(1,1,1)
  1374. p.BrickColor = workspace.Base.BrickColor
  1375. p.CanCollide = false
  1376. p.Transparency = 0
  1377. p.Anchored = true
  1378. p.Locked=true
  1379. p.Material = workspace.Base.Material
  1380. s = math.random(1,40)/10
  1381. local m = Instance.new("BlockMesh",p)
  1382. m.Scale = Vector3.new(s,s,s)
  1383. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  1384. --[[coroutine.wrap(function()
  1385. wait(2)
  1386. while Charging == true do
  1387. wait(2)
  1388. GroundWave1()
  1389. wait(2)
  1390. end
  1391. end)()]]--
  1392.  
  1393. spawn(function()
  1394. while r:wait() do
  1395. if p.Transparency >= 1 then p:Destroy() break end
  1396. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  1397. p.Transparency = p.Transparency+0.01
  1398. end
  1399. end)
  1400. wait(.3)
  1401. until Activated == false
  1402. end)
  1403. Debri()
  1404.  
  1405. l = game.Lighting
  1406. l.TimeOfDay = 1
  1407. game.Lighting.Ambient = Color3.new(0,0,0)
  1408. l.Brightness = 0.1
  1409.  
  1410.  
  1411. spawn(function()
  1412. while wait(2)
  1413. do
  1414. GroundWave()
  1415. end
  1416. end)
  1417.  
  1418.  
  1419. local eColors = {"Really blue", "Really blue"}
  1420. coroutine.resume(coroutine.create(function()
  1421. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  1422. local magz = (Part0 - Part1).magnitude
  1423. local curpos = Part0
  1424. local trz = {-Offset,Offset}
  1425. for i=1,Times do
  1426. local li = Instance.new("Part", torso)
  1427. li.Name = "Lightning"
  1428. li.TopSurface =0
  1429. li.Material = "Neon"
  1430. li.BottomSurface = 0
  1431. li.Anchored = true
  1432. li.Locked = true
  1433. li.Transparency = Trans or 0.4
  1434. li.BrickColor = BrickColor.new(Color)
  1435. li.formFactor = "Custom"
  1436. li.CanCollide = false
  1437. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  1438. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  1439. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  1440. if Times == i then
  1441. local magz2 = (curpos - Part1).magnitude
  1442. li.Size = Vector3.new(Thickness,Thickness,magz2)
  1443. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  1444. else
  1445. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  1446. end
  1447. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  1448. game.Debris:AddItem(li,.1)
  1449. end
  1450. end
  1451.  
  1452. BodyParts = {}
  1453. for _, v in pairs(char:GetChildren()) do
  1454. if v:IsA("Part") then
  1455. table.insert(BodyParts, v)
  1456. end
  1457. end
  1458.  
  1459. Bounding = {} -- Calculate the bounding boxes
  1460. for _, v in pairs(BodyParts) do
  1461. local temp = {X=nil, Y=nil, Z=nil}
  1462. temp.X = v.Size.X/2 * 10
  1463. temp.Y = v.Size.Y/2 * 10
  1464. temp.Z = v.Size.Z/2 * 10
  1465. Bounding[v.Name] = temp
  1466. end
  1467.  
  1468. while wait(lightspeed) do
  1469. lightspeed = math.random(0.1,0.2)
  1470. local Body1 = BodyParts[math.random(#BodyParts)]
  1471. local Body2 = BodyParts[math.random(#BodyParts)]
  1472. local Pos1 = Vector3.new(
  1473. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  1474. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  1475. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  1476. )
  1477. local Pos2 = Vector3.new(
  1478. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  1479. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  1480. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  1481. )
  1482. local SPos1 = Body1.Position + Pos1
  1483. local SPos2 = Body2.Position + Pos2
  1484. Lightning(SPos1, SPos2, 4, 3, eColors[math.random(1,#eColors)], .2, .56)
  1485. end
  1486. end))
  1487. for i = 1, 20 do
  1488. wait()
  1489. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.3,.2)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.4)--head
  1490. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso
  1491. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(60)), 0.2)--arm
  1492. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(-60)), 0.2)--arm
  1493. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.4)--leg
  1494. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--leg
  1495. end
  1496.  
  1497.  
  1498. attack = false
  1499. NoAnims = false
  1500. end
  1501.  
  1502. function weld5(part0, part1, c0, c1)
  1503. weeld=Instance.new("Weld", part0)
  1504. weeld.Part0=part0
  1505. weeld.Part1=part1
  1506. weeld.C0=c0
  1507. weeld.C1=c1
  1508. return weeld
  1509. end
  1510.  
  1511.  
  1512.  
  1513. Grab = false
  1514.  
  1515.  
  1516.  
  1517.  
  1518.  
  1519. fat = Instance.new("BindableEvent",script)
  1520. fat.Name = "Heartbeat"
  1521.  
  1522. script:WaitForChild("Heartbeat")
  1523.  
  1524. frame = 1/30
  1525. tf = 0
  1526. allowframeloss = false --if set to true will fire every frame it possibly can. This will result in multiple events happening at the same time whenever delta returns frame*2 or greater.
  1527. tossremainder = false --if set to true t will be set to 0 after Fire()-ing.
  1528. lastframe = tick()
  1529. script.Heartbeat:Fire() --ayy lmao
  1530.  
  1531. game:GetService("RunService").Heartbeat:connect(function(s,p) --herp derp
  1532. tf = tf + s
  1533. if tf >= frame then
  1534. if allowframeloss then
  1535. script.Heartbeat:Fire()
  1536. lastframe=tick()
  1537. else
  1538. --print("FIRED "..math.floor(t/frame).." FRAME(S)","REMAINDER "..(t - frame*(math.floor(t/frame))))
  1539. for i=1, math.floor(tf/frame) do
  1540. script.Heartbeat:Fire()
  1541. end
  1542. lastframe=tick()
  1543. end
  1544. if tossremainder then
  1545. tf = 0
  1546. else
  1547. tf = tf - frame * math.floor(tf/frame)
  1548. end
  1549. end
  1550. end)
  1551.  
  1552. function Swait(NUMBER)
  1553. if NUMBER == 0 or NUMBER == nil then
  1554. fat.Event:wait()
  1555. else
  1556. for i = 1, NUMBER do
  1557. fat.Event:wait()
  1558. end
  1559. end
  1560. end
  1561.  
  1562.  
  1563.  
  1564.  
  1565.  
  1566. function GrabAndDrag()
  1567. NoAnims = true
  1568. attack = true
  1569.  
  1570. if Grab == false then
  1571.  
  1572. for i = 1, 20 do
  1573. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  1574. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-80)), 0.2)
  1575. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-70),0), 0.2)
  1576. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(70), 0), 0.2)
  1577. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  1578. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  1579. if Debounces.on == false then break end
  1580. rs:wait(2)
  1581. end
  1582. con1=larm.Touched:connect(function(hit) -- this is grab
  1583. ht = hit.Parent
  1584. hum1=ht:FindFirstChild('Humanoid')
  1585. if hum1 ~= nil then
  1586.  
  1587.  
  1588.  
  1589.  
  1590. z = Instance.new("Sound",char)
  1591. z.SoundId = "rbxassetid://227194112"
  1592. z.Volume = 90
  1593. wait(.1)
  1594. z:Play()
  1595. hum1.PlatformStand=true
  1596. gp = ht
  1597. Grab = true
  1598. asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-1,1.5),CFrame.new(0,0,0))
  1599. asd.Parent = larm
  1600. asd.Name = "asd"
  1601. asd.C0=asd.C0*CFrame.Angles(math.rad(-90),math.rad(180),0)
  1602.  
  1603.  
  1604. --[[ elseif hum1 == nil then
  1605. con1:disconnect()
  1606. wait() return]]
  1607. end
  1608. end)
  1609.  
  1610.  
  1611. for i = 1, 20 do
  1612. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  1613. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  1614. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(30),0), 0.2)
  1615. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-30), 0), 0.2)
  1616. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  1617. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  1618. if Debounces.on == false then break end
  1619. rs:wait(2)
  1620. end
  1621. con1:disconnect()
  1622.  
  1623. if gp == nil then
  1624. attack = false
  1625. NoAnims = false
  1626. return end
  1627.  
  1628.  
  1629.  
  1630. --[[for i = 1, 16 do
  1631. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(60)), 0.3)
  1632. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.5)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-60)), 0.3)
  1633. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14),math.rad(70),0), 0.3)
  1634. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-70), 0), 0.3)
  1635. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.3)
  1636. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  1637. cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), 0), 0.3)
  1638. if Debounces.on == false then end
  1639. rs:wait()
  1640. end]]--
  1641. for i = 1, 16 do
  1642. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.3)
  1643. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(-73)), 0.3)
  1644. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(-60),0), 0.3)
  1645. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.3)
  1646. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(-20)), 0.3)
  1647. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  1648. if Debounces.on == false then end
  1649. rs:wait()
  1650. end
  1651.  
  1652.  
  1653. coroutine.resume(coroutine.create(function()
  1654. local BF = Instance.new("BodyVelocity",hed)
  1655. BF.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  1656. BF.velocity = root.CFrame.lookVector*120
  1657. wait(2.5)
  1658. BF:remove()
  1659. end))
  1660.  
  1661.  
  1662.  
  1663. z = Instance.new("Sound",char)
  1664. z.SoundId = "rbxassetid://138223085"
  1665. z.Volume = 90
  1666. wait(.1)
  1667. z:Play()
  1668.  
  1669. coroutine.resume(coroutine.create(function()
  1670. for i=1,78 do
  1671. wait()
  1672. MagicBlock(BrickColor.new("Really blue"),gp:FindFirstChild("Torso").CFrame,1,1,1,0.5,0.5,0.5,0.025)
  1673. wait(0.01)
  1674. MagicBlock(BrickColor.new("Really black"),gp:FindFirstChild("Torso").CFrame,1,1,1,0.5,0.5,0.5,0.025)
  1675. end
  1676. end))
  1677.  
  1678. coroutine.resume(coroutine.create(function()
  1679. Grabee = gp:FindFirstChild("Torso")
  1680. par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char)
  1681. wait(0.01)
  1682. for i = 1,78 do
  1683. wait(0.01)
  1684. for i=1, 5 do
  1685. p=Instance.new("Part")
  1686. p.FrontSurface=par.TopSurface
  1687. p.Material=par.Material
  1688. p.BottomSurface=0
  1689. p.Anchored=true p.CanCollide=false
  1690. p.BrickColor=par.BrickColor
  1691. p.Size=Vector3.new(math.random(15,35)/5,math.random(15,35)/5,math.random(4,5))
  1692. p.CFrame=CFrame.new(Grabee.Position-Vector3.new(math.random(-i,i)/1,3,math.random(-i,i)/1),loc+Vector3.new(0,1000-i*20,0))*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/30,math.random(-10,10)/30,math.random(-10,10)/30)
  1693. p.Parent=char
  1694. game:GetService("Debris"):AddItem(p,2+i*.1)
  1695. if math.random(1,5)==5 then
  1696. coroutine.resume(coroutine.create(function(p) f=Instance.new("Smoke") f.Parent=p f.Size=30 f.RiseVelocity=0 f.Opacity=.025 Swait(.1) f.Enabled=false Swait(1) f:Remove() end),p)
  1697. end
  1698. end
  1699. end
  1700.  
  1701. end))
  1702.  
  1703. coroutine.resume(coroutine.create(function()
  1704. Grabee = gp:FindFirstChild("Torso")
  1705. par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char)
  1706. wait(0.01)
  1707.  
  1708. for i=1, 78 do
  1709. wait(0.01)
  1710. for i=1, 1 do
  1711. p=Instance.new("Part")
  1712. p.TopSurface=par.TopSurface
  1713. p.BottomSurface=par.BottomSurface
  1714. p.Material=par.Material
  1715. p.BottomSurface=0
  1716. p.Anchored=false p.CanCollide=false
  1717. p.BrickColor=par.BrickColor
  1718. p.formFactor="Custom"
  1719. p.Size=Vector3.new(math.random(15,35)/12,math.random(13,35)/12,math.random(15,35)/12)
  1720. p.CFrame=CFrame.new(Grabee.Position-Vector3.new(math.random(-4,4),-2,math.random(-4,4)))*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/5,math.random(-10,10)/20)
  1721. p.Parent=char
  1722. game:GetService("Debris"):AddItem(p,3+i*.1)
  1723. p.Velocity=Vector3.new(math.random(-10,10)*4,math.random(40,80),math.random(-10,10)*4)
  1724. p.RotVelocity=p.Velocity
  1725. if math.random(1,5)==5 then
  1726. coroutine.resume(coroutine.create(function(p) f=Instance.new("Smoke") f.Parent=p f.Size=15 f.RiseVelocity=10 f.Opacity=.1 Swait(.1) f.Enabled=false Swait(1) f:Remove() end),p)
  1727. end
  1728. end
  1729. Swait(.025)
  1730. end
  1731.  
  1732. end))
  1733. for i = 1, 100 do
  1734. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.3)
  1735. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.4)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(-13)), 0.3)
  1736. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(20),0), 0.3)
  1737. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-60), math.rad(-30), 0), 0.3)
  1738. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(80), math.rad(30), math.rad(-20)), 0.3)
  1739. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(70), math.rad(-15), math.rad(20)), 0.3)
  1740. if Debounces.on == false then end
  1741. rs:wait()
  1742. end
  1743. asd:Destroy()
  1744. gp = nil
  1745. hum1.Health = 0
  1746. attack = false
  1747. ht = nil
  1748. NoAnims = false
  1749. Grab = false
  1750. end
  1751. end
  1752.  
  1753.  
  1754.  
  1755.  
  1756.  
  1757.  
  1758.  
  1759.  
  1760.  
  1761.  
  1762.  
  1763. function FindNearestTorso(Position,Distance,SinglePlayer)
  1764. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1765. local List = {}
  1766. for i,v in pairs(workspace:GetChildren())do
  1767. if v:IsA("Model")then
  1768. if v:findFirstChild("Torso")then
  1769. if v ~= char then
  1770. if(v.Torso.Position -Position).magnitude <= Distance then
  1771. table.insert(List,v)
  1772. end
  1773. end
  1774. end
  1775. end
  1776. end
  1777. return List
  1778. end
  1779.  
  1780.  
  1781.  
  1782. function Ring()
  1783.  
  1784.  
  1785. local effspwn = Instance.new("Part")
  1786. local model = Instance.new("Model")
  1787. game.Debris:AddItem(model, 20)
  1788. model.Name = "smasheffects"
  1789. model.Parent = workspace
  1790. effspwn.Name = "spwnr"
  1791. effspwn.Size = Vector3.new(1, 1, 1)
  1792. effspwn.Anchored = true
  1793. effspwn.CanCollide = false
  1794. effspwn.Transparency = 1
  1795. effspwn.CFrame = root.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  1796. effspwn.Parent = model
  1797.  
  1798. for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  1799. if v:FindFirstChild('Humanoid') then
  1800. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  1801. v.Humanoid.PlatformStand = true
  1802. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 200
  1803. end
  1804. end
  1805. coroutine.resume(coroutine.create(function()
  1806. local shok = Instance.new("Part")
  1807. shok.Name = "wring1"
  1808. shok.BrickColor = BrickColor.new("Really blue")
  1809. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1810. shok.Size = Vector3.new(1, 1, 1)
  1811. shok.Anchored = true
  1812. shok.Material = "Neon"
  1813. shok.Transparency = 0.25
  1814. shok.CanCollide = false
  1815. shok.Parent = model
  1816. game.Debris:AddItem(shok, 12)
  1817. local mesh = Instance.new("SpecialMesh")
  1818. mesh.MeshType = "FileMesh"
  1819. mesh.MeshId = "rbxassetid://3270017"
  1820. mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  1821. mesh.Parent = shok
  1822. for e = 1, 30 do
  1823. wait()
  1824. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  1825. shok.Transparency = shok.Transparency + 0.002
  1826. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1827. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1828. end
  1829. for e = 1, 38 do
  1830. wait()
  1831. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  1832. shok.Transparency = shok.Transparency + 0.002
  1833. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1834. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1835. end
  1836. for e = 1, 24 do
  1837. wait()
  1838. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  1839. shok.Transparency = shok.Transparency + 0.03
  1840. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1841. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1842. end
  1843. end))
  1844. coroutine.resume(coroutine.create(function()
  1845. local shok = Instance.new("Part")
  1846. shok.Name = "wring2"
  1847. shok.BrickColor = BrickColor.new("Really blue")
  1848. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1849. shok.Size = Vector3.new(1, 1, 1)
  1850. shok.Anchored = true
  1851. shok.Material = "Neon"
  1852. shok.Transparency = 0.25
  1853. shok.CanCollide = false
  1854. shok.Parent = model
  1855. game.Debris:AddItem(shok, 12)
  1856. local mesh = Instance.new("SpecialMesh")
  1857. mesh.MeshType = "FileMesh"
  1858. mesh.MeshId = "rbxassetid://3270017"
  1859. mesh.Scale = Vector3.new(12, 12, 0.05)
  1860. mesh.Parent = shok
  1861. for e = 1, 30 do
  1862. wait()
  1863. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  1864. shok.Transparency = shok.Transparency + 0.002
  1865. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1866. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1867. end
  1868. for e = 1, 38 do
  1869. wait()
  1870. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  1871. shok.Transparency = shok.Transparency + 0.002
  1872. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1873. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1874. end
  1875. for e = 1, 24 do
  1876. wait()
  1877. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  1878. shok.Transparency = shok.Transparency + 0.03
  1879. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1880. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1881. end
  1882. end))
  1883.  
  1884. coroutine.resume(coroutine.create(function()
  1885. local shok = Instance.new("Part")
  1886. shok.Name = "shokwve"
  1887. shok.BrickColor = BrickColor.new("Really black")
  1888. shok.Position = effspwn.Position + Vector3.new(0, 5, 0)
  1889. shok.Size = Vector3.new(1, 1, 1)
  1890. shok.Anchored = true
  1891. shok.Material = "Neon"
  1892. shok.Transparency = 0.6
  1893. shok.CanCollide = false
  1894. shok.Parent = model
  1895. game.Debris:AddItem(shok, 12)
  1896. local mesh = Instance.new("SpecialMesh")
  1897. mesh.MeshType = "FileMesh"
  1898. mesh.MeshId = "rbxassetid://489415447"
  1899. mesh.Scale = Vector3.new(1, 1, 1)
  1900. mesh.Parent = shok
  1901. for e = 1, 12 do
  1902. wait()
  1903. mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  1904. shok.Transparency = shok.Transparency + 0.002
  1905. end
  1906. for e = 1, 32 do
  1907. wait()
  1908. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  1909. shok.Transparency = shok.Transparency + 0.002
  1910. end
  1911. for e = 1, 24 do
  1912. wait()
  1913. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  1914. shok.Transparency = shok.Transparency + 0.03
  1915. end
  1916. end))
  1917. coroutine.resume(coroutine.create(function()
  1918. local shok = Instance.new("Part")
  1919. shok.Name = "shock2"
  1920. shok.BrickColor = BrickColor.new("Really black")
  1921. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1922. shok.Size = Vector3.new(1, 1, 1)
  1923. shok.Anchored = true
  1924. shok.Material = "Neon"
  1925. shok.Transparency = 0.35
  1926. shok.CanCollide = false
  1927. shok.Parent = model
  1928. game.Debris:AddItem(shok, 12)
  1929. local mesh = Instance.new("SpecialMesh")
  1930. mesh.MeshType = "FileMesh"
  1931. mesh.MeshId = "rbxassetid://489415447"
  1932. mesh.Scale = Vector3.new(12, 12, 12)
  1933. mesh.Parent = shok
  1934. for e = 1, 15 do
  1935. wait()
  1936. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1937. shok.Transparency = shok.Transparency + 0.004
  1938. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1939. end
  1940. for e = 1, 16 do
  1941. wait()
  1942. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1943. shok.Transparency = shok.Transparency + 0.004
  1944. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1945. end
  1946. for e = 1, 12 do
  1947. wait()
  1948. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1949. shok.Transparency = shok.Transparency + 0.06
  1950. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1951. end
  1952. end))
  1953. coroutine.resume(coroutine.create(function()
  1954. local shok = Instance.new("Part")
  1955. shok.Name = "shock3"
  1956. shok.BrickColor = BrickColor.new("Really blue")
  1957. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1958. shok.Size = Vector3.new(1, 1, 1)
  1959. shok.Anchored = true
  1960. shok.Material = "Neon"
  1961. shok.Transparency = 0.35
  1962. shok.CanCollide = false
  1963. shok.Parent = model
  1964. game.Debris:AddItem(shok, 12)
  1965. local mesh = Instance.new("SpecialMesh")
  1966. mesh.MeshType = "FileMesh"
  1967. mesh.MeshId = "rbxassetid://489415447"
  1968. mesh.Scale = Vector3.new(12, 12, 12)
  1969. mesh.Parent = shok
  1970. for e = 1, 15 do
  1971. wait()
  1972. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1973. shok.Transparency = shok.Transparency + 0.004
  1974. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1975. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1976. end
  1977. for e = 1, 16 do
  1978. wait()
  1979. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1980. shok.Transparency = shok.Transparency + 0.004
  1981. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1982. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1983. end
  1984. for e = 1, 12 do
  1985. wait()
  1986. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  1987. shok.Transparency = shok.Transparency + 0.06
  1988. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1989. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1990. end
  1991. end))
  1992.  
  1993. end
  1994.  
  1995.  
  1996.  
  1997.  
  1998.  
  1999.  
  2000.  
  2001. it=Instance.new
  2002. vt=Vector3.new
  2003. cf=CFrame.new
  2004.  
  2005. function NoOutline(Part)
  2006. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  2007. end
  2008.  
  2009.  
  2010. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  2011. local fp=it("Part")
  2012. fp.formFactor=formfactor
  2013. fp.Parent=parent
  2014. fp.Reflectance=reflectance
  2015. fp.Transparency=transparency
  2016. fp.CanCollide=false
  2017. fp.Locked=true
  2018. fp.BrickColor=brickcolor
  2019. fp.Name=name
  2020. fp.Size=size
  2021. fp.Position=torso.Position
  2022. NoOutline(fp)
  2023. fp.Material="SmoothPlastic"
  2024. fp:BreakJoints()
  2025. return fp
  2026. end
  2027.  
  2028.  
  2029.  
  2030. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  2031. local mesh=it(Mesh)
  2032. mesh.Parent=part
  2033. if Mesh=="SpecialMesh" then
  2034. mesh.MeshType=meshtype
  2035. if meshid~="nil" then
  2036. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  2037. end
  2038. end
  2039. mesh.Offset=offset
  2040. mesh.Scale=scale
  2041. return mesh
  2042. end
  2043.  
  2044. function weld(parent,part0,part1,c0)
  2045. local weld=it("Weld")
  2046. weld.Parent=parent
  2047. weld.Part0=part0
  2048. weld.Part1=part1
  2049. weld.C0=c0
  2050. return weld
  2051. end
  2052.  
  2053.  
  2054. function swait(num)
  2055. if num==0 or num==nil then
  2056. game:service'RunService'.Stepped:wait(0)
  2057. else
  2058. for i=0,num do
  2059. game:service'RunService'.Stepped:wait(0)
  2060. end
  2061. end
  2062. end
  2063.  
  2064.  
  2065.  
  2066.  
  2067. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  2068. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  2069. end
  2070.  
  2071. function SkullEffect(brickcolor,cframe,x1,y1,z1,delay)
  2072. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2073. prt.Anchored=true
  2074. prt.CFrame=cframe
  2075. local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
  2076. --http://www.roblox.com/asset/?id=4770560
  2077. game:GetService("Debris"):AddItem(prt,2)
  2078. CF=prt.CFrame
  2079. coroutine.resume(coroutine.create(function(Part,Mesh,TehCF)
  2080. for i=0,1,0.2 do
  2081. wait()
  2082. Part.CFrame=CF*cf(0,0,-0.4)
  2083. end
  2084. for i=0,1,delay do
  2085. wait()
  2086. --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5)
  2087. Mesh.Scale=Mesh.Scale
  2088. end
  2089. for i=0,1,0.1 do
  2090. wait()
  2091. Part.Transparency=i
  2092. end
  2093. Part.Parent=nil
  2094. end),prt,msh,CF)
  2095. end
  2096.  
  2097. function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2098. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2099. prt.Anchored=true
  2100. prt.Material = "SmoothPlastic"
  2101. prt.CFrame=cframe
  2102. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2103. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2104. game:GetService("Debris"):AddItem(prt,5)
  2105. coroutine.resume(coroutine.create(function(Part,Mesh)
  2106. for i=0,1,delay do
  2107. swait()
  2108. Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2109. Part.Transparency=i
  2110. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2111. end
  2112. Part.Parent=nil
  2113. end),prt,msh)
  2114. end
  2115.  
  2116. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  2117. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2118. prt.Anchored=true
  2119. prt.Material = "Neon"
  2120. prt.CFrame=cframe
  2121. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2122. game:GetService("Debris"):AddItem(prt,5)
  2123. coroutine.resume(coroutine.create(function(Part,Mesh)
  2124. local rtype = rottype
  2125. for i=0,1,delay do
  2126. swait()
  2127. if rtype == 1 then
  2128. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2129. elseif rtype == 2 then
  2130. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2131. end
  2132. Part.Transparency=i
  2133. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2134. end
  2135. Part.Parent=nil
  2136. end),prt,msh)
  2137. end
  2138.  
  2139. function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2140. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2141. prt.Anchored=true
  2142. prt.CFrame=cframe
  2143. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2144. msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2145. game:GetService("Debris"):AddItem(prt,5)
  2146. coroutine.resume(coroutine.create(function(Part,Mesh)
  2147. for i=0,1,delay do
  2148. wait()
  2149. Part.Transparency=i
  2150. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2151. end
  2152. Part.Parent=nil
  2153. end),prt,msh)
  2154. end
  2155.  
  2156. function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2157. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2158. prt.Anchored=false
  2159. prt.CFrame=cframe
  2160. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2161. local wld=weld(prt,prt,Parent,cframe)
  2162. game:GetService("Debris"):AddItem(prt,5)
  2163. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2164. for i=0,1,delay do
  2165. wait()
  2166. Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe
  2167. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2168. Part.Transparency=i
  2169. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2170. end
  2171. Part.Parent=nil
  2172. end),prt,msh,wld)
  2173. end
  2174.  
  2175. function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2176. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2177. prt.Anchored=false
  2178. prt.CFrame=cframe
  2179. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2180. local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0))
  2181. game:GetService("Debris"):AddItem(prt,5)
  2182. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2183. for i=0,1,delay do
  2184. wait()
  2185. Weld.C0=euler(i*20,0,0)
  2186. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2187. Part.Transparency=i
  2188. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2189. end
  2190. Part.Parent=nil
  2191. end),prt,msh,wld)
  2192. end
  2193.  
  2194. function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2195. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2196. prt.Anchored=true
  2197. prt.CFrame=cframe
  2198. local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2199. game:GetService("Debris"):AddItem(prt,2)
  2200. coroutine.resume(coroutine.create(function(Part,Mesh)
  2201. for i=0,1,delay do
  2202. wait()
  2203. Part.CFrame=Part.CFrame
  2204. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2205. local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2206. prt2.Anchored=true
  2207. prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2208. local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
  2209. game:GetService("Debris"):AddItem(prt2,2)
  2210. coroutine.resume(coroutine.create(function(Part,Mesh)
  2211. for i=0,1,0.1 do
  2212. wait()
  2213. Part.CFrame=Part.CFrame*cf(0,0.5,0)
  2214. end
  2215. Part.Parent=nil
  2216. end),prt2,msh2)
  2217. end
  2218. for i=0,1,delay*2 do
  2219. wait()
  2220. Part.CFrame=Part.CFrame
  2221. Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i)
  2222. end
  2223. Part.Parent=nil
  2224. end),prt,msh)
  2225. end
  2226.  
  2227. function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2228. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2229. prt.Anchored=true
  2230. prt.CFrame=cframe
  2231. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2232. game:GetService("Debris"):AddItem(prt,2)
  2233. coroutine.resume(coroutine.create(function(Part,Mesh)
  2234. for i=0,1,delay do
  2235. wait()
  2236. Part.CFrame=Part.CFrame
  2237. Part.Transparency=i
  2238. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2239. end
  2240. Part.Parent=nil
  2241. end),prt,msh)
  2242. end
  2243.  
  2244. function BreakEffect(brickcolor,cframe,x1,y1,z1)
  2245. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2246. prt.Anchored=true
  2247. prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2248. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2249. game:GetService("Debris"):AddItem(prt,2)
  2250. coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb)
  2251. CF=Part.CFrame
  2252. Numbb=0
  2253. randnumb=math.random()/10
  2254. rand1=math.random()/10
  2255. for i=0,1,rand1 do
  2256. wait()
  2257. CF=CF*cf(0,math.random()/2,0)
  2258. --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
  2259. Part.CFrame=CF*euler(Numbb,0,0)
  2260. Part.Transparency=i
  2261. Numbb=Numbb+randnumb
  2262. end
  2263. Part.Parent=nil
  2264. end),prt,CF,Numbb,randnumb)
  2265. end
  2266.  
  2267. function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2268. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2269. prt.Anchored=true
  2270. prt.CFrame=cframe
  2271. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
  2272. game:GetService("Debris"):AddItem(prt,5)
  2273. coroutine.resume(coroutine.create(function(Part,Mesh)
  2274. for i=0,1,delay do
  2275. wait()
  2276. Part.CFrame=Part.CFrame*euler(0,0.7,0)
  2277. Part.Transparency=i
  2278. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2279. end
  2280. Part.Parent=nil
  2281. end),prt,msh)
  2282. end
  2283.  
  2284. function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2285. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2286. prt.Anchored=true
  2287. prt.CFrame=cframe
  2288. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
  2289. game:GetService("Debris"):AddItem(prt,2)
  2290. coroutine.resume(coroutine.create(function(Part,Mesh)
  2291. for i=0,1,delay do
  2292. wait()
  2293. Part.CFrame=Part.CFrame*cf(0,y3/2,0)
  2294. Part.Transparency=i
  2295. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2296. end
  2297. Part.Parent=nil
  2298. end),prt,msh)
  2299. end
  2300.  
  2301. function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay)
  2302. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2303. prt.Anchored=true
  2304. prt.CFrame=cframe*cf(x,y,z)
  2305. msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
  2306. game:GetService("Debris"):AddItem(prt,5)
  2307. coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee)
  2308. local num=math.random()
  2309. local num2=math.random(-3,2)+math.random()
  2310. local numm=0
  2311. for i=0,1,delay*2 do
  2312. swait()
  2313. Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0)
  2314. Part.Transparency=i
  2315. numm=numm+0.01
  2316. end
  2317. Part.Parent=nil
  2318. Mesh.Parent=nil
  2319. end),prt,msh,x,y,z)
  2320. end
  2321.  
  2322.  
  2323.  
  2324. function newRay(start,face,range,wat)
  2325. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  2326. hit,pos=game.Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  2327. return rey,hit,pos
  2328. end
  2329.  
  2330. function Landing()
  2331. MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2332. MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2333. MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2334. MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2335. MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2336. MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2337.  
  2338. MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2339. MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2340. MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2341. end
  2342.  
  2343.  
  2344.  
  2345.  
  2346.  
  2347.  
  2348.  
  2349.  
  2350.  
  2351.  
  2352. function nooutline(part)
  2353. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  2354. end
  2355.  
  2356.  
  2357.  
  2358.  
  2359. function debris(cfremz, thepart, amt)
  2360. for j = 1, amt do
  2361. do
  2362. local pr = Instance.new("Part")
  2363. nooutline(pr)
  2364. pr.Name = "debrisobeb"
  2365. pr.Anchored = true
  2366. pr.BrickColor = thepart.BrickColor
  2367. pr.CanCollide = true
  2368. pr.Material = thepart.Material
  2369. pr.Transparency = thepart.Transparency
  2370. pr.Size = Vector3.new(math.random(16, 24), math.random(12, 16), math.random(16, 24))
  2371. pr.CFrame = cfremz * CFrame.Angles(0, math.rad(amt * j), 0) * CFrame.new(0, -5, math.random(18, 22)) * CFrame.Angles(math.rad(math.random(-30, -15)), math.rad(math.random(0, 1)), math.rad(math.random(0, 1)))
  2372. pr.Parent = workspace
  2373. game.Debris:AddItem(pr, 25)
  2374. delay(15, function()
  2375. if pr then
  2376. pr.CanCollide = false
  2377. pr.Anchored = false
  2378. end
  2379. end)
  2380. end
  2381. end
  2382. for c = 1, amt do
  2383. do
  2384. local pr2 = Instance.new("Part")
  2385. nooutline(pr2)
  2386. pr2.Name = "moredebr"
  2387. pr2.Anchored = false
  2388. pr2.BrickColor = thepart.BrickColor
  2389. pr2.CanCollide = false
  2390. pr2.Material = thepart.Material
  2391. pr2.Transparency = thepart.Transparency
  2392. pr2.Size = Vector3.new(math.random(8, 18), math.random(6, 18), math.random(8, 18))
  2393. pr2.CFrame = cfremz * CFrame.Angles(0, math.rad(30 * c), 0) * CFrame.new(0, -5, math.random(18, 22)) * CFrame.Angles(math.rad(math.random(-30, -15)), math.rad(math.random(0, 1)), math.rad(math.random(0, 1)))
  2394. pr2.Parent = workspace
  2395. pr2.Velocity = Vector3.new(math.random(-75, 75), math.random(120, 240), math.random(-75, 75))
  2396. pr2.RotVelocity = Vector3.new(math.random(-35, 35), math.random(-35, 35), math.random(-35, 35))
  2397. game.Debris:AddItem(pr2, 45)
  2398. delay(2, function()
  2399. pr2.CanCollide = true
  2400. wait(10)
  2401. if pr2 then
  2402. pr2.CanCollide = false
  2403. end
  2404. end)
  2405. end
  2406. end
  2407. end
  2408.  
  2409.  
  2410.  
  2411.  
  2412.  
  2413.  
  2414.  
  2415.  
  2416.  
  2417.  
  2418. function AirSlam()
  2419. NoAnims = true
  2420. attack = true
  2421. for i = 1, 20 do
  2422. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.6,-.2) *CFrame.Angles (math.rad (45),math.rad(0),math.rad(32)), 0.2)
  2423. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,1,0)*CFrame.Angles(math.rad (0),math.rad(0),math.rad(-20)), 0.2)
  2424. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad (- 8),math.rad(-40), math.rad(-8)),0.2)
  2425. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles (math.rad (-50), math.rad(40), math.rad(0)), 0.2)
  2426. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -.6) * CFrame.Angles (math.rad (30), 0, math.rad(20)), 0.2)
  2427. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1, 0) * CFrame.Angles (math.rad(- 10), math.rad(-40), math.rad(0)), 0.2)
  2428. if Debounces.on == false then break end
  2429. wait()
  2430. end
  2431. wait(0.5)
  2432.  
  2433.  
  2434. coroutine.resume(coroutine.create(function()
  2435. MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2436. MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2437. MagicBlock(BrickColor.new("Really blue"),root.CFrame,10*2.5,10*2.5,10*2.5,5.5*2.5,5.5*2.5,5.5*2.5,0.15)
  2438. end))
  2439.  
  2440. Sound("http://www.roblox.com/asset?id = 180199750",char,90,1,false)
  2441.  
  2442. hum.WalkSpeed = 50
  2443. BV = Instance.new("BodyVelocity", torso)
  2444. BV.maxForce = Vector3.new(0,200000,0)
  2445. BV.P = 100000
  2446. BV.velocity = Vector3.new(0,150,0)
  2447. for i = 1, 20 do
  2448. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(20),math.rad(0), math.rad(0)),0.7)
  2449. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2450. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(40), 0, math.rad(-20)), 0.7)
  2451. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7)
  2452. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
  2453. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.5) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
  2454. if Debounces.on == false then break end
  2455. wait()
  2456. end
  2457. BV:Destroy()
  2458.  
  2459. coroutine.resume(coroutine.create(function()
  2460. for i = 1, 2880, 48 do
  2461. torso.Weld.C1 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(i), math.rad(0), math.rad(0))
  2462. rs:wait(4)
  2463. end
  2464. torso.Weld.C1 = CFrame.new(0, -1, 0)
  2465. end))
  2466.  
  2467. for i = 1, 30 do
  2468. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2469. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad (0), math.rad(0)), 0.3)
  2470. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  2471. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  2472. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
  2473. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0), 0.3)
  2474. if Debounces.on == false then break end
  2475. wait()
  2476. end
  2477.  
  2478. if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
  2479. for i = 1, 20 do
  2480. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-18),math.rad(0), math.rad(0)),0.3)
  2481. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-13), math.rad (0), math.rad(0)), 0.3)
  2482. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-60)), 0.3)
  2483. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(60)), 0.3)
  2484. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -0.6) * CFrame.Angles(math.rad(10), 0, 0), 0.3)
  2485. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.4) * CFrame.Angles(math.rad(-20), 0, 0), 0.3)
  2486. if Debounces.on == false then break end
  2487. wait()
  2488. end
  2489. end
  2490. local ry,ht,ps=nil,nil,nil
  2491. while ht==nil do
  2492. ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
  2493. wait()
  2494. end
  2495. par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char)
  2496. if par then
  2497. local cfremz = CFrame.new(loc)
  2498. debris(cfremz, par, 50)
  2499. end
  2500. coroutine.resume(coroutine.create(function()
  2501. Ring()
  2502. end))
  2503. Landing()
  2504. Sound("rbxassetid://514867425",char,90,1,false)
  2505. hum.WalkSpeed = 5
  2506. for i = 1, 25 do
  2507. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0.3) *CFrame.Angles (math.rad(120),math.rad(10),math.rad(32)), 0.2)
  2508. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,1,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-20)), 0.2)
  2509. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad (-8),math.rad(-40), math.rad(-8)),0.2)
  2510. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-50), math.rad(40), math.rad(0)), 0.2)
  2511. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, 0, -.6) * CFrame.Angles(math.rad(30), 0, math.rad(20)), 0.2)
  2512. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(0)), 0.2)
  2513. if Debounces.on == false then break end
  2514. wait()
  2515. end
  2516. wait(0.2)
  2517. attack = false
  2518. NoAnims = false
  2519. end
  2520.  
  2521.  
  2522.  
  2523. function CreatePart(parent,transparency,reflectance,material,brickcolor)
  2524. local p = Instance.new("Part")
  2525. p.Parent = parent
  2526. p.Size = Vector3.new(1,1,1)
  2527. p.Transparency = transparency
  2528. p.Reflectance = reflectance
  2529. p.CanCollide = false
  2530. p.BrickColor = brickcolor
  2531. p.Material = material
  2532. return p
  2533. end
  2534.  
  2535.  
  2536. function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
  2537. local weld = Instance.new("Weld")
  2538. weld.Parent = parent
  2539. weld.Part0 = part0
  2540. weld.Part1 = part1
  2541. weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
  2542. weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
  2543. return weld
  2544. end
  2545.  
  2546.  
  2547.  
  2548. --[[HandleR = Instance.new("Part")
  2549. HandleR.BrickColor = BrickColor.new("Really blue")
  2550. HandleR.Material = "Neon"
  2551. HandleR.Transparency = 0.3
  2552. HandleR.Size = Vector3.new(1,0.8,4)
  2553. HandleR.CFrame = sorb.CFrame
  2554. HandleRM = Instance.new("SpecialMesh",HandleR)
  2555. HandleRM.MeshId = "rbxasset://fonts/sword.mesh"
  2556. HandleRM.Scale = Vector3.new(1,1,1)
  2557.  
  2558. HandleL = Instance.new("Part")
  2559. HandleL.BrickColor = BrickColor.new("Really blue")
  2560. HandleL.Material = "Neon"
  2561. HandleL.Transparency = 0.3
  2562. HandleL.Size = Vector3.new(1,0.8,4)
  2563. HandleL.CFrame = sorb2.CFrame
  2564. HandleLM = Instance.new("SpecialMesh",HandleL)
  2565. HandleLM.MeshId = "rbxasset://fonts/sword.mesh"
  2566. HandleLM.Scale = Vector3.new(1,1,1)]]
  2567.  
  2568.  
  2569. local sorb = CreatePart(m,1,1,"SmoothPlastic",BrickColor.new("Really blue"))
  2570. CreateWeld(sorb,rarm,sorb,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2571. local sorb2 = CreatePart(m,1,1,"SmoothPlastic",BrickColor.new("Really blue"))
  2572. CreateWeld(sorb2,larm,sorb2,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2573.  
  2574.  
  2575. v3 = Vector3.new
  2576. rad=math.rad
  2577.  
  2578. kiblade = Instance.new("Part",char)
  2579. kiblade.Name = "Blade"
  2580. kiblade.Size = v3(1,5,1)
  2581. kiblade.Transparency = 1
  2582. kiblade.BrickColor = BrickColor.new("Really blue")
  2583. kiblade.Position = v3(999,999,999)
  2584. kiblade.CanCollide = false
  2585. kiblademesh = Instance.new("SpecialMesh",kiblade)
  2586. kiblademesh.MeshType = "FileMesh"
  2587. kiblademesh.MeshId = "rbxassetid://898849476"
  2588. kiblademesh.Scale = v3(0.01,0.008,0.01)
  2589. kiweld7 = Instance.new("Weld",kiblade)
  2590. kiweld7.Part0 = rarm
  2591. kiweld7.Part1 = kiblade
  2592. kiweld7.C0 = CFrame.new(0,-2.1,0) * CFrame.Angles(rad(180),rad(0),rad(0))
  2593. kiblade1 = Instance.new("Part",char)
  2594. kiblade1.Name = "Blade"
  2595. kiblade1.Transparency = 1
  2596. kiblade1.Size = v3(0.1,0.1,0.1)
  2597. kiblade1.Position = v3(999,999,999)
  2598. kiblade1.CanCollide = false
  2599. kiblademesh = Instance.new("SpecialMesh",kiblade1)
  2600. kiblademesh.MeshType = "Sphere"
  2601. kiblademesh.Scale = v3(1,1,1)
  2602. kiweld = Instance.new("Weld",kiblade1)
  2603. kiweld.Part0 = rarm
  2604. kiweld.Part1 = kiblade1
  2605. kiweld.C0 = CFrame.new(0,-1,0)
  2606. kiblade2 = Instance.new("Part",char)
  2607. kiblade2.Name = "Blade"
  2608. kiblade2.Size = v3(0.1,0.1,0.1)
  2609. kiblade2.Transparency = 1
  2610. kiblade2.Position = v3(999,999,999)
  2611. kiblade2.CanCollide = false
  2612. kiblademesh = Instance.new("SpecialMesh",kiblade2)
  2613. kiblademesh.MeshType = "Sphere"
  2614. kiblademesh.Scale = v3(1,1,1)
  2615. kiweld = Instance.new("Weld",kiblade2)
  2616. kiweld.Part0 = rarm
  2617. kiweld.Part1 = kiblade2
  2618. kiweld.C0 = CFrame.new(0,-4.5,0)
  2619. torso = game.Players.LocalPlayer.Character.Torso
  2620. head = game.Players.LocalPlayer.Character.Head
  2621. torso1 = Instance.new("Attachment",kiblade1)
  2622. head1 = Instance.new("Attachment",kiblade2)
  2623. trail = Instance.new("Trail",torso)
  2624. trail.Color = ColorSequence.new(Color3.fromRGB(0,0,255))
  2625. trail.Attachment0 = torso1
  2626. trail.Attachment1 = head1
  2627. trail.Lifetime = 0.5
  2628. trail.Enabled = false
  2629.  
  2630.  
  2631.  
  2632.  
  2633. kiblade2 = Instance.new("Part",char)
  2634. kiblade2.Name = "Blade"
  2635. kiblade2.Size = v3(1,5,1)
  2636. kiblade2.Transparency = 1
  2637. kiblade2.BrickColor = BrickColor.new("Really blue")
  2638. kiblade2.Position = v3(999,999,999)
  2639. kiblade2.CanCollide = false
  2640. kiblademesh2 = Instance.new("SpecialMesh",kiblade2)
  2641. kiblademesh2.MeshType = "FileMesh"
  2642. kiblademesh2.MeshId = "rbxassetid://898849476"
  2643. kiblademesh2.Scale = v3(0.01,0.008,0.01)
  2644. kiweld72 = Instance.new("Weld",kiblade2)
  2645. kiweld72.Part0 = larm
  2646. kiweld72.Part1 = kiblade2
  2647. kiweld72.C0 = CFrame.new(0,-2.1,0) * CFrame.Angles(rad(180),rad(0),rad(0))
  2648. kiblade12 = Instance.new("Part",char)
  2649. kiblade12.Name = "Blade"
  2650. kiblade12.Transparency = 1
  2651. kiblade12.Size = v3(0.1,0.1,0.1)
  2652. kiblade12.Position = v3(999,999,999)
  2653. kiblade12.CanCollide = false
  2654. kiblademesh2 = Instance.new("SpecialMesh",kiblade12)
  2655. kiblademesh2.MeshType = "Sphere"
  2656. kiblademesh2.Scale = v3(1,1,1)
  2657. kiweld2 = Instance.new("Weld",kiblade12)
  2658. kiweld2.Part0 = larm
  2659. kiweld2.Part1 = kiblade12
  2660. kiweld2.C0 = CFrame.new(0,-1,0)
  2661. kiblade22 = Instance.new("Part",char)
  2662. kiblade22.Name = "Blade"
  2663. kiblade22.Size = v3(0.1,0.1,0.1)
  2664. kiblade22.Transparency = 1
  2665. kiblade22.Position = v3(999,999,999)
  2666. kiblade22.CanCollide = false
  2667. kiblademesh2 = Instance.new("SpecialMesh",kiblade22)
  2668. kiblademesh2.MeshType = "Sphere"
  2669. kiblademesh2.Scale = v3(1,1,1)
  2670. kiweld2 = Instance.new("Weld",kiblade22)
  2671. kiweld2.Part0 = larm
  2672. kiweld2.Part1 = kiblade22
  2673. kiweld2.C0 = CFrame.new(0,-4.5,0)
  2674. torso2 = game.Players.LocalPlayer.Character.Torso
  2675. head2 = game.Players.LocalPlayer.Character.Head
  2676. torso12 = Instance.new("Attachment",kiblade12)
  2677. head12 = Instance.new("Attachment",kiblade22)
  2678. trail2 = Instance.new("Trail",torso2)
  2679. trail2.Color = ColorSequence.new(Color3.fromRGB(0,0,255))
  2680. trail2.Attachment0 = torso12
  2681. trail2.Attachment1 = head12
  2682. trail2.Lifetime = 0.5
  2683. trail2.Enabled = false
  2684.  
  2685.  
  2686.  
  2687. local Gibs = game.Workspace
  2688.  
  2689.  
  2690.  
  2691.  
  2692.  
  2693.  
  2694.  
  2695.  
  2696.  
  2697.  
  2698.  
  2699.  
  2700. function Kill(Character)
  2701. Character.Humanoid.Health = 0
  2702. local poo = Instance.new("IntValue",Character)
  2703. poo.Name = "haha nope"
  2704. local svch = Character
  2705. local hum = Character:findFirstChild("Humanoid")
  2706. Character.Archivable = true
  2707. local chrclone = Character:clone()
  2708. Character.Archivable = false
  2709.  
  2710. local ch = chrclone:GetChildren()
  2711. local i
  2712. for i = 1,#ch do
  2713. if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" or ch[i].ClassName == "Script" then
  2714. ch[i]:remove()
  2715. end
  2716. end
  2717. local function Scan(ch)
  2718. local e
  2719. for e = 1,#ch do
  2720. Scan(ch[e]:GetChildren())
  2721. if ch[e].ClassName == "Weld" or ch[e].ClassName == "Motor6D" then
  2722. ch[e]:remove()
  2723. end
  2724. end
  2725. end
  2726. Scan(chrclone:GetChildren())
  2727.  
  2728. local hum2 = chrclone:findFirstChild("Humanoid")
  2729.  
  2730.  
  2731. if hum2 ~= nil then
  2732. hum2.Name = "Humanoid2"
  2733. hum2.PlatformStand = true
  2734. hum2.Sit = true
  2735. hum2.MaxHealth = 0
  2736. hum2.Health = 0
  2737. end
  2738.  
  2739. local ch = Character:GetChildren()
  2740. local i
  2741. for i = 1,#ch do
  2742. if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then
  2743. ch[i]:remove()
  2744. end
  2745. end
  2746.  
  2747. wait(0.2)
  2748.  
  2749. local ch = Character:GetChildren()
  2750. local i
  2751. for i = 1,#ch do
  2752. if ch[i].ClassName == "Part" or ch[i].ClassName == "Hat" or ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then
  2753. ch[i]:remove()
  2754. end
  2755. end
  2756. Character = chrclone
  2757. local Torso = Character.Torso
  2758. local movevector = Vector3.new()
  2759.  
  2760. if Torso then
  2761. local Head = Character:FindFirstChild("Head")
  2762. local Limb = Character:FindFirstChild("Right Arm")
  2763. if Limb then
  2764.  
  2765. Limb.CFrame = Torso.CFrame * CFrame.new(1.5, 0, 0)
  2766. local Joint = Instance.new("Glue")
  2767. Joint.Name = "RightShoulder"
  2768. Joint.Part0 = Torso
  2769. Joint.Part1 = Limb
  2770. Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2771. Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2772. Joint.Parent = Torso
  2773.  
  2774. local B = Instance.new("Part")
  2775. B.TopSurface = 0
  2776. B.BottomSurface = 0
  2777. B.formFactor = "Symmetric"
  2778. B.Size = Vector3.new(1, 1, 1)
  2779. B.Transparency = 1
  2780. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  2781. B.Parent = Character
  2782. local W = Instance.new("Weld")
  2783. W.Part0 = Limb
  2784. W.Part1 = B
  2785. W.C0 = CFrame.new(0, -0.5, 0)
  2786. W.Parent = Limb
  2787.  
  2788. end
  2789. local Limb = Character:FindFirstChild("Left Arm")
  2790. if Limb then
  2791.  
  2792. Limb.CFrame = Torso.CFrame * CFrame.new(-1.5, 0, 0)
  2793. local Joint = Instance.new("Glue")
  2794. Joint.Name = "LeftShoulder"
  2795. Joint.Part0 = Torso
  2796. Joint.Part1 = Limb
  2797. Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2798. Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2799. Joint.Parent = Torso
  2800.  
  2801. local B = Instance.new("Part")
  2802. B.TopSurface = 0
  2803. B.BottomSurface = 0
  2804. B.formFactor = "Symmetric"
  2805. B.Size = Vector3.new(1, 1, 1)
  2806. B.Transparency = 1
  2807. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  2808. B.Parent = Character
  2809. local W = Instance.new("Weld")
  2810. W.Part0 = Limb
  2811. W.Part1 = B
  2812. W.C0 = CFrame.new(0, -0.5, 0)
  2813. W.Parent = Limb
  2814.  
  2815. end
  2816. local Limb = Character:FindFirstChild("Right Leg")
  2817. if Limb then
  2818.  
  2819. Limb.CFrame = Torso.CFrame * CFrame.new(0.5, -2, 0)
  2820. local Joint = Instance.new("Glue")
  2821. Joint.Name = "RightHip"
  2822. Joint.Part0 = Torso
  2823. Joint.Part1 = Limb
  2824. Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2825. Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2826. Joint.Parent = Torso
  2827.  
  2828. local B = Instance.new("Part")
  2829. B.TopSurface = 0
  2830. B.BottomSurface = 0
  2831. B.formFactor = "Symmetric"
  2832. B.Size = Vector3.new(1, 1, 1)
  2833. B.Transparency = 1
  2834. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  2835. B.Parent = Character
  2836. local W = Instance.new("Weld")
  2837. W.Part0 = Limb
  2838. W.Part1 = B
  2839. W.C0 = CFrame.new(0, -0.5, 0)
  2840. W.Parent = Limb
  2841.  
  2842. end
  2843. local Limb = Character:FindFirstChild("Left Leg")
  2844. if Limb then
  2845.  
  2846. Limb.CFrame = Torso.CFrame * CFrame.new(-0.5, -2, 0)
  2847. local Joint = Instance.new("Glue")
  2848. Joint.Name = "LeftHip"
  2849. Joint.Part0 = Torso
  2850. Joint.Part1 = Limb
  2851. Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2852. Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2853. Joint.Parent = Torso
  2854.  
  2855. local B = Instance.new("Part")
  2856. B.TopSurface = 0
  2857. B.BottomSurface = 0
  2858. B.formFactor = "Symmetric"
  2859. B.Size = Vector3.new(1, 1, 1)
  2860. B.Transparency = 1
  2861. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  2862. B.Parent = Character
  2863. local W = Instance.new("Weld")
  2864. W.Part0 = Limb
  2865. W.Part1 = B
  2866. W.C0 = CFrame.new(0, -0.5, 0)
  2867. W.Parent = Limb
  2868.  
  2869. end
  2870. --[
  2871. local Bar = Instance.new("Part")
  2872. Bar.TopSurface = 0
  2873. Bar.BottomSurface = 0
  2874. Bar.formFactor = "Symmetric"
  2875. Bar.Size = Vector3.new(1, 1, 1)
  2876. Bar.Transparency = 1
  2877. Bar.CFrame = Torso.CFrame * CFrame.new(0, 0.5, 0)
  2878. Bar.Parent = Character
  2879. local Weld = Instance.new("Weld")
  2880. Weld.Part0 = Torso
  2881. Weld.Part1 = Bar
  2882. Weld.C0 = CFrame.new(0, 0.5, 0)
  2883. Weld.Parent = Torso
  2884. --]]
  2885. end
  2886. Character.Parent = Gibs
  2887. game.Debris:AddItem(Character, 12)
  2888. if movevector ~= Vector3.new() then
  2889. for i = 1,10 do
  2890. wait()
  2891. Torso.Velocity = Vector3.new(0,0,-100)
  2892. Head.Velocity = movevector * 200
  2893. end
  2894. end
  2895. end
  2896.  
  2897.  
  2898.  
  2899. function SpinSlice()
  2900. NoAnims = true
  2901. attack = true
  2902.  
  2903.  
  2904. Sound("rbxassetid://588738949",char,90,1,false)
  2905. kiblade.Transparency = 0
  2906. kiblade2.Transparency = 0
  2907. trail.Enabled = true
  2908. trail2.Enabled = true
  2909.  
  2910. hum.WalkSpeed = 0
  2911. for i = 1,40 do
  2912. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,0+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  2913. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15+math.sin(sine/14)/20),0.25)
  2914. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15+-math.sin(sine/14)/20),0.25)
  2915. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.6,-0.2)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(90)), 0.5)--arm
  2916. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.6,-.2)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(-90)), 0.5)--arm
  2917. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.15)*CFrame.Angles(math.rad(-20),0,0),0.25)
  2918. if Debounces.on == false then break end
  2919. wait()
  2920. end
  2921.  
  2922.  
  2923. coroutine.resume(coroutine.create(function()
  2924. local BF = Instance.new("BodyVelocity",hed)
  2925. BF.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  2926. BF.velocity = root.CFrame.lookVector*120
  2927. wait(2.0)
  2928. BF:remove()
  2929. end))
  2930.  
  2931. coroutine.resume(coroutine.create(function()
  2932. Sound("rbxassetid://588734356",char,90,1,false)
  2933. wait(.1)
  2934. Sound("rbxassetid://588734356",char,90,1,false)
  2935. wait(.1)
  2936. Sound("rbxassetid://588734356",char,90,1,false)
  2937. wait(.1)
  2938. Sound("rbxassetid://588734356",char,90,1,false)
  2939. wait(.1)
  2940. Sound("rbxassetid://588734356",char,90,1,false)
  2941. wait(.1)
  2942. Sound("rbxassetid://588734356",char,90,1,false)
  2943. wait(.1)
  2944. Sound("rbxassetid://588734356",char,90,1,false)
  2945. wait(.1)
  2946. Sound("rbxassetid://588734356",char,90,1,false)
  2947. end))
  2948. local HitBox = Instance.new("Part",rarm)
  2949. HitBox.Size = Vector3.new(1,5,1)
  2950. HitBox.CanCollide = false
  2951. HitBox.Transparency = 1
  2952. local HitBox2 = Instance.new("Weld",HitBox)
  2953. HitBox2.Part0 = rarm
  2954. HitBox2.Part1 = HitBox
  2955. HitBox2.C0 = CFrame.new(0,-1.8,0)
  2956. HitBox.Touched:connect(function(hit)
  2957. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= char.Name then
  2958. Kill(hit.Parent)
  2959. hit.Parent.Humanoid.PlatformStand = true
  2960. end
  2961. end)
  2962.  
  2963. local HitBox2 = Instance.new("Part",larm)
  2964. HitBox2.Size = Vector3.new(1,5,1)
  2965. HitBox2.CanCollide = false
  2966. HitBox2.Transparency = 1
  2967. local HitBox22 = Instance.new("Weld",HitBox2)
  2968. HitBox22.Part0 = larm
  2969. HitBox22.Part1 = HitBox2
  2970. HitBox22.C0 = CFrame.new(0,-1.8,0)
  2971. HitBox2.Touched:connect(function(hit)
  2972. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= char.Name then
  2973. Kill(hit.Parent)
  2974. hit.Parent.Humanoid.PlatformStand = true
  2975. end
  2976. end)
  2977.  
  2978. for i = 1,40 do
  2979. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,0+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  2980. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15+math.sin(sine/14)/20),0.25)
  2981. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15+-math.sin(sine/14)/20),0.25)
  2982. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.6,-0.2)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(90)), 0.5)--arm
  2983. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.6,-.2)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-90)), 0.5)--arm
  2984. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.15)*CFrame.Angles(math.rad(-20),0,0),0.25)
  2985. root.CFrame = root.CFrame * CFrame.fromEulerAnglesXYZ(0,1,0)
  2986. if Debounces.on == false then break end
  2987. wait()
  2988. end
  2989. kiblade.Transparency = 1
  2990. kiblade2.Transparency = 1
  2991. trail.Enabled = false
  2992. trail2.Enabled = false
  2993. HitBox:Destroy()
  2994. HitBox2:Destroy()
  2995. hum.WalkSpeed = 5
  2996. attack = false
  2997. NoAnims = false
  2998. end
  2999.  
  3000.  
  3001.  
  3002.  
  3003. function hito(partoz, magn, dmg, debtim)
  3004. for _, guy in pairs(workspace:GetChildren()) do
  3005. if guy:FindFirstChildOfClass("Humanoid") and guy:FindFirstChild("Head") and guy ~= char and magn > (guy:FindFirstChild("Head").Position - partoz.Position).magnitude and guy:FindFirstChild("Head"):FindFirstChild("alabo") == nil then
  3006. do
  3007. local humz = guy:FindFirstChildOfClass("Humanoid")
  3008. local hed = guy:FindFirstChild("Head")
  3009. humz:TakeDamage(math.random(15,30)) if Full == true then guy:BreakJoints()
  3010. local db = Instance.new("StringValue")
  3011. db.Name = "alabo"
  3012. db.Parent = hed
  3013. delay(debtim, function()
  3014. db:Destroy()
  3015. end)
  3016. end
  3017. end
  3018. end
  3019. end
  3020. end
  3021.  
  3022.  
  3023.  
  3024. ang = CFrame.Angles
  3025. rd = math.rad
  3026. rd2 = math.random
  3027. ov = false
  3028.  
  3029.  
  3030.  
  3031. nooutline = function(i)
  3032. i.TopSurface = 10
  3033. end
  3034. makepart = function(l, m, n, o, p, q, r)
  3035. local s = Instance.new("Part")
  3036. s.BrickColor = BrickColor.new(l)
  3037. s.Name = m
  3038. s.Transparency = o
  3039. nooutline(s)
  3040. s.Reflectance = n
  3041. s.Material = p
  3042. s.Anchored = true
  3043. s.CanCollide = false
  3044. s.Locked = true
  3045. s.CFrame = r
  3046. s.Size = Vector3.new(0.2, 0.2, 0.2)
  3047. s.Parent = q
  3048. return s
  3049. end
  3050.  
  3051. makemesh = function(t, u, v, w)
  3052. local x = Instance.new("SpecialMesh")
  3053. x.MeshType = t
  3054. x.Scale = u
  3055. if t == "FileMesh" then
  3056. x.MeshId = v
  3057. end
  3058. x.Parent = w
  3059. return x
  3060. end
  3061.  
  3062. local H = {}
  3063.  
  3064.  
  3065. Barrage = function()
  3066. modz = Instance.new("Model")
  3067. modz.Name = "efx"
  3068. modz.Parent = char
  3069. ov = true
  3070. hum.AutoRotate = false
  3071. local aN = nil
  3072. local a9 = true
  3073. local aa = {}
  3074. local ab = {}
  3075. local b7 = {}
  3076. for j = 1, 16 do
  3077. local ac = Instance.new("Part")
  3078. nooutline(ac)
  3079. ac.Anchored = true
  3080. ac.Locked = true
  3081. ac.CanCollide = false
  3082. ac.Material = "Neon"
  3083. ac.Size = Vector3.new(1, 1, 1)
  3084. ac.Transparency = 1
  3085. ac.CFrame = CFrame.new(0, 1000, 0)
  3086. ac.Parent = modz
  3087. ac.BrickColor = BrickColor.new("Really blue")
  3088. makemesh("Sphere", (Vector3.new(0, 0, 0)), nil, ac)
  3089. table.insert(aa, ac)
  3090. end
  3091. for j = 1, 40 do
  3092. local a3 = makepart("Really blue", "nah", 0, 1, "Neon", modz, cf(0, 1000, 0))
  3093. makemesh("FileMesh", Vector3.new(0, 0, 0), "rbxassetid://489415447", a3)
  3094. table.insert(ab, a3)
  3095. end
  3096. for j = 1, 30 do
  3097. local a3 = makepart("Really blue", "nah", 0, 1, "Neon", modz, cf(0, 1000, 0))
  3098. makemesh("FileMesh", Vector3.new(0, 0, 0), "rbxassetid://3270017", a3)
  3099. table.insert(b7, a3)
  3100. end
  3101. local b8 = makemesh("FileMesh", Vector3.new(0, 0, 0), "", rarm)
  3102. local b9 = makemesh("FileMesh", Vector3.new(0, 0, 0), "", larm)
  3103. for I,aO in pairs(H) do
  3104. if aO.Parent == rarm or aO.Parent == larm then
  3105. aN = aO.Transparency
  3106. aO.Transparency = 1
  3107. end
  3108. end
  3109. local a8 = Instance.new("BodyGyro")
  3110. a8.MaxTorque = Vector3.new(1050, 3000, 750)
  3111. a8.CFrame = CFrame.new(root.Position, mouse.Hit.p)
  3112. a8.P = 580000
  3113. a8.D = 250
  3114. a8.Parent = root
  3115. coroutine.resume(coroutine.create(function()
  3116. while a8 do
  3117. swait()
  3118. a8.CFrame = CFrame.new(root.Position, mouse.Hit.p)
  3119. end
  3120. end))
  3121. local af = 0
  3122. local ag = 0
  3123. repeat
  3124. ag = ag + 1
  3125. if af == 0 then
  3126. af = 1
  3127. else
  3128. af = af % 14 + 1
  3129. end
  3130. coroutine.resume(coroutine.create(function()
  3131. local ah = aa[af]
  3132. local ai = ab[af]
  3133. local aj = ab[af + 14]
  3134. local ba = b7[af]
  3135. ah.Size = Vector3.new(1, 1, 2)
  3136. ah.CFrame = cf(root.CFrame * cf(rd2(-600, 600) / 100, rd2(-150, 350) / 100, rd2(-200, -50) / 100).p, mouse.Hit * cf(rd2(-4, 4), rd2(-2, 2), 0).p)
  3137. ah.Transparency = 0.25
  3138. ah:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0, 0, 0)
  3139. ai.Transparency = 0.35
  3140. ai:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0.6, 0.6, 0.6)
  3141. aj.Transparency = 0.45
  3142. aj:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0.7, 0.7, 0.7)
  3143. aj.CFrame = ah.CFrame * ang(0, rd(90), rd(90))
  3144. if af % 2 == 1 then
  3145. ai.CFrame = cf(rarm.CFrame * cf(rd2(-6, 6) / 10, rd2(4, 12) / 10, rd2(-12, -1) / 10).p, mouse.Hit.p) * ang(0, rd(90), rd(90))
  3146. else
  3147. if af % 2 == 0 then
  3148. ai.CFrame = cf(larm.CFrame * cf(rd2(-6, 6) / 10, rd2(3, 8) / 10, rd2(-12, -1) / 10).p, mouse.Hit.p) * ang(0, rd(90), rd(90))
  3149. end
  3150. end
  3151. ba.CFrame = ah.CFrame * cf(0, 0, -8)
  3152. ba.Transparency = 0.4
  3153. ba:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0.7, 0.7, 0.7)
  3154. local bb = ah.CFrame * cf(0, 0, -5)
  3155. local bc = aj.CFrame * cf(0, -0.1, 0)
  3156. local bd = ba.CFrame * cf(0, 0, rd2(-300, 50) / 100)
  3157. local ak = false
  3158. for j = 1, 12 do
  3159. swait()
  3160. local a0 = Ray.new(ah.Position, ah.CFrame.lookVector * (12.5 - j))
  3161. local a1, a2 = workspace:FindPartOnRayWithIgnoreList(a0, {char}, true, true)
  3162. if a1 and ak == false then
  3163. ak = true
  3164. local a3 = makepart("Really blue", "nah", 0, 0.2, "SmoothPlastic", modz, cf(a2, ah.CFrame.p) * ang(0, 0, 0) * ang(0, rd(270), rd(90)))
  3165. do
  3166. local a4 = makemesh("FileMesh", Vector3.new(0.4, 0.4, 0.4), "rbxassetid://489415447", a3)
  3167. game.Debris:AddItem(a3, 0.5)
  3168. local a5 = rd2(1, 12)
  3169. if a5 == 6 then
  3170. hito(a3, 3.25, 6, 0.06, ah.CFrame.lookVector * 10, Vector3.new(0, 0, rd2(-8, 8)))
  3171. else
  3172. hito(a3, 3.25, 6, 0.06, ah.CFrame.lookVector * 10)
  3173. end
  3174. coroutine.resume(coroutine.create(function()
  3175. for I = 1, 4 do
  3176. swait()
  3177. a4.Scale = a4.Scale + Vector3.new(0.8, 0.8, 0.8)
  3178. a3.Transparency = a3.Transparency + 0.2
  3179. end
  3180. a3:Destroy()
  3181. end))
  3182. end
  3183. end
  3184. ah.Size = ah.Size:lerp(Vector3.new(2, 2, 12), 0.5)
  3185. ah.CFrame = ah.CFrame:lerp(bb, 1)
  3186. ah:FindFirstChildOfClass("SpecialMesh").Scale = ah:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(1, 1, 1), 0.45)
  3187. ah.Transparency = ah.Transparency + 0.0725
  3188. ai:FindFirstChildOfClass("SpecialMesh").Scale = ai:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(1.25, 1.2, 1.25), 0.4)
  3189. ai.Transparency = ai.Transparency + 0.06
  3190. aj:FindFirstChildOfClass("SpecialMesh").Scale = aj:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(1.6, 1.6, 1.6), 0.4)
  3191. aj.CFrame = aj.CFrame:lerp(bc, 0.3)
  3192. aj.Transparency = aj.Transparency + 0.05
  3193. ba:FindFirstChildOfClass("SpecialMesh").Scale = ba:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(4.5, 4.5, 4.5), 0.4)
  3194. ba.CFrame = ba.CFrame:lerp(bd, 0.3)
  3195. ba.Transparency = ba.Transparency + 0.06
  3196. end
  3197. end))
  3198. swait()
  3199. until ov == false
  3200. for I,aO in pairs(H) do
  3201. if aO.Parent == rarm or aO.Parent == larm then
  3202. aO.Transparency = aN
  3203. end
  3204. end
  3205. b8:Destroy()
  3206. b9:Destroy()
  3207. a8:Destroy()
  3208. hum.AutoRotate = true
  3209. ov = false
  3210. wait(1)
  3211. for I,al in pairs(aa) do
  3212. al:Destroy()
  3213. end
  3214. for I,am in pairs(ab) do
  3215. am:Destroy()
  3216. end
  3217. for I,be in pairs(b7) do
  3218. be:Destroy()
  3219. end
  3220. end
  3221.  
  3222.  
  3223.  
  3224.  
  3225.  
  3226.  
  3227. function Kneel()
  3228.  
  3229. for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  3230. if v:FindFirstChild('Humanoid') then
  3231.  
  3232. hum2 = v:FindFirstChild('Humanoid')
  3233. hum2.PlatformStand=true
  3234.  
  3235. end
  3236. end
  3237. end
  3238.  
  3239. --[[mouse.KeyDown:connect(function(key)
  3240. if key == "l" and Trans == false and Strength then
  3241. Transformation()
  3242. Trans = true
  3243. end
  3244. end)]]
  3245.  
  3246.  
  3247.  
  3248. mouse.KeyDown:connect(function(key)
  3249. if key == "z" then
  3250. GrabAndDrag()
  3251. end
  3252. end)
  3253.  
  3254.  
  3255. mouse.KeyDown:connect(function(key)
  3256. if key == "x" then
  3257. AirSlam()
  3258. end
  3259. end)
  3260.  
  3261.  
  3262.  
  3263. mouse.KeyDown:connect(function(key)
  3264. if key == "c" then
  3265. SpinSlice()
  3266. end
  3267. end)
  3268.  
  3269.  
  3270. mouse.KeyDown:connect(function(key)
  3271. if key == "p" and Full == false then
  3272. FullPower()
  3273. end
  3274. end)
  3275.  
  3276. mouse.KeyDown:connect(function(key)
  3277. if key == "1" then
  3278. Sound("rbxassetid://966268002",char,90,1,false)
  3279. Kneel()
  3280. end
  3281. end)
  3282.  
  3283. mouse.KeyDown:connect(function(key)
  3284. if key == "v" then
  3285. if ov == false then
  3286. hed.Weld.C0 = hed.Weld.C0 * CFrame.Angles(0,0,0)
  3287. wait()
  3288. local ChatService = game:GetService("Chat")
  3289. wait()
  3290. local ChatService = game:GetService("Chat")
  3291. coroutine.resume(coroutine.create(function()
  3292. s = 0
  3293. repeat
  3294. s = s + 1
  3295. Barrage()
  3296. wait()
  3297. until not ov
  3298. end))
  3299. if Full == true then
  3300. coroutine.resume(coroutine.create(function()
  3301. s = 0
  3302. repeat
  3303. s = s + 1
  3304. Barrage()
  3305. wait()
  3306. until not ov
  3307. end))
  3308. end
  3309. mouse.KeyUp:connect(function(key)
  3310. if key == "v" then
  3311. wait(0.4)
  3312. ov = false
  3313. wait(0.1)
  3314. end
  3315. end)
  3316. end
  3317. end
  3318. end)
  3319.  
  3320.  
  3321.  
  3322.  
  3323.  
  3324. -----animations-----
  3325.  
  3326. game:GetService("RunService").RenderStepped:connect(function()
  3327. char.Humanoid.FreeFalling:connect(function(f)
  3328. if f then
  3329. ffing = true
  3330. else
  3331. ffing = false
  3332. end
  3333. end)
  3334. sine = sine + add
  3335. if ffing==true then
  3336. anim="jump"
  3337. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3338. anim="idle"
  3339. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3340. anim = "walk"
  3341. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3342. anim = "run"
  3343. end
  3344.  
  3345. if NoAnims==false then
  3346. if anim=="idle" then
  3347. add=0.5
  3348. if trans == false then
  3349. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  3350. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15),0.25)
  3351. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15),0.25)
  3352. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.6+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0)+-math.sin(sine/14)/7,0,-6+-math.sin(sine/14)/7),0.1)
  3353. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(90)+-math.sin(sine/14)/7,0,0),0.1)
  3354. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),0,0),0.25)
  3355. else
  3356. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,0+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  3357. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15+math.sin(sine/14)/20),0.25)
  3358. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15+-math.sin(sine/14)/20),0.25)
  3359. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.8,0.6,-0.6)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-90)), 0.5)--arm
  3360. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-0.8,0.6,-.6)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.5)--arm
  3361. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.15)*CFrame.Angles(math.rad(-20),0,0),0.25)
  3362. end
  3363.  
  3364. elseif anim=="walk" then
  3365. add=0.5
  3366. if trans == false then
  3367. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,-1+math.sin(sine/3.5)/3,0)*CFrame.Angles(math.rad(-10),0,0),0.25)
  3368. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1+math.sin(sine/7)/2,-0.15+-math.sin(sine/7)/2)*CFrame.Angles(math.rad(-20)+math.sin(sine/7)/2,0,0.05),0.25)
  3369. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1+-math.sin(sine/7)/2,-0.15+math.sin(sine/7)/2)*CFrame.Angles(math.rad(-20)+-math.sin(sine/7)/2,0,-0.05),0.25)
  3370. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5+-math.cos(sine/7)/7,0+math.sin(sine/14)/7)*CFrame.Angles(math.rad(0)+-math.sin(sine/14)/2,0,-6+-math.sin(sine/14)/7),0.1)
  3371. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5+-math.cos(sine/10)/14,0)*CFrame.Angles(math.rad(90)+-math.sin(sine/14)/7,0,0),0.1)
  3372. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(10),0,0),0.25)
  3373. else
  3374. change = 0.5
  3375. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5 + 0.05 * math.cos(sine / 3), -math.sin(sine / 6) / 4) * CFrame.Angles(math.sin(sine / 6) / 2.8, -math.sin(sine / 6) / 3, math.rad(-10 - 2 * math.cos(sine / 3))), 0.2)
  3376. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5 - 0.05 * math.cos(sine / 3), math.sin(sine / 6) / 4) * CFrame.Angles(-math.sin(sine / 6) / 2.8, -math.sin(sine / 6) / 3, math.rad(10 + 2 * math.cos(sine / 3))), 0.2)
  3377. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-8 + 2 * math.cos(sine / 3)), math.rad(0), math.rad(0)), 0.2)
  3378. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1 - 0.15 * math.cos(sine / 6) / 5, -0.15 + math.sin(sine / 6) / 5) * CFrame.Angles(math.rad(-14) + -math.sin(sine / 6) / 2.7, 0, 0), 0.4)
  3379. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1 + 0.15 * math.cos(sine / 6) / 5, -0.15 + -math.sin(sine / 6) / 5) * CFrame.Angles(math.rad(-14) + math.sin(sine / 6) / 2.7, 0, 0), 0.4)
  3380. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1 + 0.07 * math.cos(sine / 3), 0) * CFrame.Angles(math.rad(-4 + 1 * math.cos(sine / 3)), 0, math.rad(0)), 0.2)
  3381. end
  3382.  
  3383. elseif anim=="run" then
  3384. add=0.5
  3385. if trans == false then
  3386. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,-1+math.sin(sine/2)/3,0)*CFrame.Angles(math.rad(-37),0,0),0.025)
  3387. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1+math.sin(sine/4)/2,-0.15+-math.sin(sine/4)/2)*CFrame.Angles(math.rad(-20)+math.sin(sine/4)/2,0,0.05),0.25)
  3388. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1+-math.sin(sine/4)/2,-0.15+math.sin(sine/4)/2)*CFrame.Angles(math.rad(-20)+-math.sin(sine/4)/2,0,-0.05),0.25)
  3389. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5,0.1)*CFrame.Angles(math.rad(-20)+-math.sin(sine/17)/7,0,-6),0.25)
  3390. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5,0.1)*CFrame.Angles(math.rad(-20)+-math.sin(sine/17)/7,0,6),0.25)
  3391. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(20),0,0),0.25)
  3392. else
  3393. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,1+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(-70),0,0),0.25)
  3394. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15),0.25)
  3395. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15),0.25)
  3396. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(-20)+-math.sin(sine/14)/7,0,-6),0.25)
  3397. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(-20)+-math.sin(sine/14)/7,0,6),0.25)
  3398. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0.3)*CFrame.Angles(math.rad(70),0,0),0.25)
  3399. end
  3400.  
  3401. elseif anim=="jump" then
  3402. add=0.5
  3403. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0+-math.cos(sine/14)/7,.5+-math.cos(sine/14)/7,0+-math.cos(sine/14)/7)*CFrame.Angles(math.rad(0),0,0),0.05)
  3404. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-0.7,-0.5)*CFrame.Angles(math.rad(10),0,0),0.25)
  3405. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0.1)*CFrame.Angles(math.rad(-10),0,0),0.25)
  3406. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(50),0,90),0.25)
  3407. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(50),0,-90),0.25)
  3408. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.1)*CFrame.Angles(math.rad(-20),0,0),0.25)
  3409.  
  3410. end
  3411. end
  3412.  
  3413. end)
  3414.  
  3415.  
  3416. --[[l = game.Lighting
  3417. l.TimeOfDay = 1
  3418. game.Lighting.Ambient = Color3.new(0,0,0)
  3419. l.Brightness = 0.1]]--
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