Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- -- This script has been converted to FE by iPxter
- if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
- local Player,Mouse,mouse,UserInputService,ContextActionService = owner
- do
- print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
- script.Parent = Player.Character
- --RemoteEvent for communicating
- local Event = Instance.new("RemoteEvent")
- Event.Name = "UserInput_Event"
- --Fake event to make stuff like Mouse.KeyDown work
- local function fakeEvent()
- local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
- t.connect = t.Connect
- return t
- end
- --Creating fake input objects with fake variables
- local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
- local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
- local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
- CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
- end}
- --Merged 2 functions into one by checking amount of arguments
- CAS.UnbindAction = CAS.BindAction
- --This function will trigger the events that have been :Connect()'ed
- local function te(self,ev,...)
- local t = m[ev]
- if t and t._fakeEvent and t.Function then
- t.Function(...)
- end
- end
- m.TrigEvent = te
- UIS.TrigEvent = te
- Event.OnServerEvent:Connect(function(plr,io)
- if plr~=Player then return end
- if io.isMouse then
- m.Target = io.Target
- m.Hit = io.Hit
- else
- local b = io.UserInputState == Enum.UserInputState.Begin
- if io.UserInputType == Enum.UserInputType.MouseButton1 then
- return m:TrigEvent(b and "Button1Down" or "Button1Up")
- end
- for _,t in pairs(CAS.Actions) do
- for _,k in pairs(t.Keys) do
- if k==io.KeyCode then
- t.Function(t.Name,io.UserInputState,io)
- end
- end
- end
- m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
- UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
- end
- end)
- Event.Parent = NLS([==[
- local Player = game:GetService("Players").LocalPlayer
- local Event = script:WaitForChild("UserInput_Event")
- local UIS = game:GetService("UserInputService")
- local input = function(io,a)
- if a then return end
- --Since InputObject is a client-side instance, we create and pass table instead
- Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
- end
- UIS.InputBegan:Connect(input)
- UIS.InputEnded:Connect(input)
- local Mouse = Player:GetMouse()
- local h,t
- --Give the server mouse data 30 times every second, but only if the values changed
- --If player is not moving their mouse, client won't fire events
- while wait(1/30) do
- if h~=Mouse.Hit or t~=Mouse.Target then
- h,t=Mouse.Hit,Mouse.Target
- Event:FireServer({isMouse=true,Target=t,Hit=h})
- end
- end]==],Player.Character)
- Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
- end
- --Ishida Sword And Armor--
- p = owner
- char = p.Character
- torso = char.Torso
- neck = char.Torso.Neck
- hum = char.Humanoid
- dot = false
- des = false
- local ChatService = game:GetService("Chat")
- local player = owner
- char = player.Character
- hum = char.Humanoid
- torso = hum.Torso
- lig = Instance.new("PointLight",player.Character.Torso)
- lig.Color=Color3.new(0,0,255)
- bb = Instance.new("BillboardGui",player.Character.Head)
- bb.Enabled = true
- bb.AlwaysOnTop = true
- bb.Size = UDim2.new(0,200,0,50)
- bb.StudsOffset = Vector3.new(0,1,0)
- gui=Instance.new("TextBox",bb)
- gui.Text = "Wanderer"
- gui.Size = UDim2.new(0,133,0,45)
- gui.Position=UDim2.new(0,57,0,-40)
- gui.TextColor3 = Color3.new(0/255,0/255,255/255)
- gui.BackgroundColor3=Color3.new(0/255,0/255,255/255)
- gui.TextWrapped = true
- gui.TextScaled = true
- gui.TextXAlignment = "Left"
- gui.TextYAlignment = "Top"
- gui.Visible = false
- gui.BorderColor3 = Color3.new(0,0,255)
- gui1=Instance.new("TextButton",bb)
- gui1.Position=UDim2.new(0,5,0,-43)
- gui1.Size = UDim2.new(0,190,0,51)
- gui1.TextColor3 = Color3.new(0/255,0/255,255/255)
- gui1.BackgroundColor3=Color3.new(0/255,0/255,255/255)
- Debounces = {
- ["IsSpeech"]=false;
- }
- Speeches = {
- "rbxassetid://316403916",
- "rbxassetid://316403844",
- "rbxassetid://316403787",
- "rbxassetid://316403490"
- };
- function swait(num)
- if num==0 or num==nil then
- game:service'RunService'.Stepped:wait(0)
- else
- for i=0,num do
- game:service'RunService'.Stepped:wait(0)
- end
- end
- end
- for _,v in pairs(Speeches) do
- game:GetService("ContentProvider"):Preload(v)
- end
- so = function(id,par,vol,pit)
- coroutine.resume(coroutine.create(function()
- local sou = Instance.new("Sound",par or workspace)
- sou.Volume=vol
- sou.Pitch=pit or 1
- sou.SoundId=id
- swait()
- sou:play()
- game:GetService("Debris"):AddItem(sou,sou.TimeLength)
- end))
- end
- function speech()
- if Debounces.IsSpeech then return end
- Debounces.IsSpeech = true
- so(""..Speeches[math.random(1,#Speeches)].."",torso,1,1)
- swait()
- Debounces.IsSpeech = false
- end
- gui1.Visible = false
- img = Instance.new("ImageLabel",bb)
- img.Size = UDim2.new(0,46,0,47)
- img.Position = UDim2.new(0,10,0,-41)
- img.Image = "rbxassetid://698463405"
- img.BorderColor3 = Color3.new(0,0,0)
- img.Visible = false
- asd = Instance.new("Sound",player.Character.Torso)
- asd.SoundId = "http://www.roblox.com/asset/?id = 565939471"
- asd1 = Instance.new("Sound",player.Character.Torso)
- asd1.SoundId = "http://www.roblox.com/asset/?id = 565939471"
- asd2 = Instance.new("Sound",player.Character.Torso)
- asd2.SoundId = "http://www.roblox.com/asset/?id = 565939471"
- asd2.Looped = true
- asd3 = Instance.new("Sound",player.Character.Torso)
- asd3.SoundId = "http://www.roblox.com/asset/?id = 565939471"
- asd3.Looped = true
- asd4 = Instance.new("Sound",player.Character.Torso)
- asd4.SoundId = "http://www.roblox.com/asset/?id = 565939471"
- asd4.Looped = false
- asd5 = Instance.new("Sound",player.Character.Torso)
- asd5.SoundId = "http://www.roblox.com/asset/?id = 0"
- asd5.Looped = true
- dunkd = Instance.new("Sound",player.Character.Torso)
- dunkd.SoundId = "http://www.roblox.com/asset/?id = 565939471"
- dunkd.Looped = false
- function play(play)
- asd:Play()
- asd1:Play()
- end
- eye = Instance.new("Part",player.Character)
- eye.BrickColor = BrickColor.new("Toothpaste")
- eye.Material = "Neon"
- eye.FormFactor = 3
- eye.Shape = "Ball"
- eye.Size = Vector3.new(0.37,0.37,0.1)
- weld = Instance.new("Weld",eye)
- weld.Part0 = eye
- weld.Part1 = player.Character.Head
- weld.C0 = CFrame.new(0.1,-0.2,0.45)
- eye.Transparency = 1
- -- listen for their chatting
- player.Chatted:connect(function(message)
- a = string.len(message)
- gui.Text = "* "
- gui.Visible = true
- gui1.Visible = true
- des = false
- img.Visible = true
- print(a)
- if dot == false then
- for i = 1,string.len(message) do wait(0.07)
- gui.Text =gui.Text..message:sub(i,i)
- play()
- end
- end
- des = true
- end)
- m.KeyDown:connect(function(k)
- if k == "" then
- asd2:Play()
- eye.Transparency = 0
- elseif k == "" then
- speech()
- end
- end)
- m.KeyDown:connect(function(k)
- if k == "" then
- eye.Transparency = 1
- asd3:Play()
- end
- end)
- m.KeyDown:connect(function(k)
- if k == "" then
- eye.Transparency = 0
- asd4:Play()
- end
- end)
- m.KeyDown:connect(function(k)
- if k == "" then
- eye.Transparency = 1
- asd5:Play()
- end
- end)
- m.KeyDown:connect(function(k)
- if k == "l" then
- img.Image = "rbxassetid://46829824"
- end
- end)
- m.KeyDown:connect(function(k)
- if k == "k" then
- img.Image = "rbxassetid://296125372"
- end
- end)
- m.KeyDown:connect(function(k)
- if k == "j" then
- img.Image = "rbxassetid://383104729"
- end
- end)
- m.KeyDown:connect(function(k)
- if k == "" then
- img.Image = "rbxassetid://388167154"
- print("You take your very last breath...")
- asdd = Instance.new("Sound",player.Character.Torso)
- asdd.SoundId = "http://www.roblox.com/asset/?id = 357417055"
- asdd.Looped = false
- spawn(function()
- wait()
- asdd:Play()
- end)
- wait(2)
- asddd = Instance.new("Sound",player.Character.Torso)
- asddd.SoundId = "http://www.roblox.com/asset/?id = 387183672"
- asddd.Looped = false
- spawn(function()
- wait()
- asddd:Play()
- end)
- wait(2)
- asdded = Instance.new("Sound",player.Character.Torso)
- asdded.SoundId = "http://www.roblox.com/asset/?id = 387187707"
- asdded.Looped = false
- spawn(function()
- wait()
- asdded:Play()
- end)
- char:BreakJoints()
- end
- end)
- m.KeyDown:connect(function(k)
- if k == "x" then
- if des == true then
- gui.Visible = false
- gui.Text = "* "
- gui1.Visible = false
- img.Visible = false
- end
- end
- end)
- m.KeyDown:connect(function(k)
- if k == "f" then
- asd3:Stop()
- asd2:Stop()
- asd4:Stop()
- dunkd:Stop()
- eye.Transparency = 1
- asd5:Stop()
- end
- end)
- m.KeyDown:connect(function(k)
- if k == "" then
- dunkd = Instance.new("Sound",player.Character.Torso)
- dunkd.SoundId = "http://www.roblox.com/asset/?id = 333078694"
- dunkd.Looped = false
- dunkd:Play()
- end
- end)
- m.KeyDown:connect(function(k)
- if k == "" then
- img.Image = "rbxassetid://378198656"
- end
- end)
- --
- --
- plr = owner
- char = plr.Character
- hum = game.Players.LocalPlayer.Character.Humanoid
- to = game.Players.LocalPlayer.Character.Torso
- he = game.Players.LocalPlayer.Character.Head
- neck = char.Torso.Neck
- rar = game.Players.LocalPlayer.Character["Right Arm"]
- lar = game.Players.LocalPlayer.Character["Left Arm"]
- rla = game.Players.LocalPlayer.Character["Right Leg"]
- lla = game.Players.LocalPlayer.Character["Left Leg"]
- local maincolor = Color3.new(255/255,85/255,0/255)
- local blu = Color3.new(0/255,0/255,255/255)
- local gree = Color3.new(0/255,255/255,0/255)
- local red = Color3.new(255/255,0/255,0/255)
- local dred = Color3.new(0/255,0/255,255/255)
- local purp = Color3.new(100/255,0/255,255/255)
- local pt1 = NumberSequenceKeypoint.new(0,50,0)
- local pt2 = NumberSequenceKeypoint.new(1,0,0)
- local pt1a = NumberSequenceKeypoint.new(0,7,0)
- local pt2a = NumberSequenceKeypoint.new(1,0,0)
- local bigg1 = NumberSequenceKeypoint.new(0,10,0)
- local bigg2 = NumberSequenceKeypoint.new(1,0,0)
- vt = Vector3.new
- bc = BrickColor.new
- hum.WalkSpeed = 0
- hum.JumpPower = 100
- aura = Instance.new("Sound",to)
- aura.SoundId = "rbxassetid://260567626"
- aura.Looped = false
- aura.Volume = 10
- lol = Instance.new("Sound",to)
- lol.SoundId = "rbxassetid://137473066"
- lol.Looped = false
- lol.Volume = 10
- beyond = Instance.new("Sound",to)
- beyond.SoundId = "rbxassetid://256643436"
- beyond.Looped = false
- beyond.Volume = 10
- hum.WalkSpeed = 50
- t = Instance.new("ParticleEmitter",to)
- t.Rate = 0
- t.Size = NumberSequence.new({pt1a,pt2a})
- t.Lifetime = NumberRange.new(1)
- t.RotSpeed = NumberRange.new(1000000)
- t.Texture = "rbxassetid://666724084"
- t.VelocitySpread= 50
- t.LightEmission = 1
- h = Instance.new("ParticleEmitter",he)
- h.Rate = 0
- h.Size = NumberSequence.new({pt1a,pt2a})
- h.Lifetime = NumberRange.new(1)
- h.RotSpeed = NumberRange.new(1000000)
- h.Texture = "rbxassetid://666724084"
- h.VelocitySpread = 90
- h.LightEmission = 1
- rl = Instance.new("ParticleEmitter",rla)
- rl.Rate = 0
- rl.Size = NumberSequence.new({pt1a,pt2a})
- rl.Lifetime = NumberRange.new(1)
- rl.RotSpeed = NumberRange.new(1000000)
- rl.Texture = "rbxassetid://666724084"
- rl.VelocitySpread = 50
- rl.LightEmission = 1
- ll = Instance.new("ParticleEmitter",lla)
- ll.Rate = 0
- ll.Size = NumberSequence.new({pt1a,pt2a})
- ll.Lifetime = NumberRange.new(1)
- ll.RotSpeed = NumberRange.new(1000000)
- ll.Texture = "rbxassetid://666724084"
- ll.VelocitySpread = 50
- ll.LightEmission = 1
- ra = Instance.new("ParticleEmitter",rar)
- ra.Rate = 0
- ra.Size = NumberSequence.new({pt1a,pt2a})
- ra.Lifetime = NumberRange.new(1)
- ra.RotSpeed = NumberRange.new(1000000)
- ra.Texture = "rbxassetid://666724084"
- ra.VelocitySpread = 50
- ra.LightEmission = 1
- game:GetService("Players").LocalPlayer.Chatted:connect(function(msg)
- if msg == "boost" then
- aura:Play()
- h.Rate = 100
- t.Rate = 100
- rl.Rate = 100
- ll.Rate = 100
- h.Color = ColorSequence.new(blu)
- h.Transparency = NumberSequence.new(0.4)
- t.Color = ColorSequence.new(blu)
- t.Transparency = NumberSequence.new(0.4)
- rl.Color = ColorSequence.new(blu)
- rl.Transparency = NumberSequence.new(0.4)
- ll.Color = ColorSequence.new(blu)
- ll.Transparency = NumberSequence.new(0.4)
- ra.Color = ColorSequence.new(blu)
- ra.Transparency = NumberSequence.new(0.4)
- la.Color = ColorSequence.new(blu)
- la.Transparency = NumberSequence.new(0.4)
- h.Texture = "rbxassetid://666724084"
- t.Texture = "rbxassetid://666724084"
- rl.Texture = "rbxassetid://666724084"
- ll.Texture = "rbxassetid://666724084"
- ra.Texture = "rbxassetid://666724084"
- la.Texture = "rbxassetid://666724084"
- hum.WalkSpeed = 100
- end
- end)
- game:GetService("Players").LocalPlayer.Chatted:connect(function(msg)
- if msg == "calm" then
- lol:Play()
- h.Rate = 0
- t.Rate = 0
- rl.Rate = 0
- ll.Rate = 0
- ra.Rate = 0
- la.Rate = 0
- hum.WalkSpeed = 100
- end
- end)
- game:GetService("Players").LocalPlayer.Chatted:connect(function(msg)
- if msg == "ultimate" then
- beyond:Play()
- t.Size = NumberSequence.new(10)
- t.Lifetime = NumberRange.new(5)
- t.Texture = "rbxassetid://243098098"
- t.Color = ColorSequence.new(dred)
- t.VelocitySpread = 360
- t.ZOffset = 10
- t.Rate = 30
- bonus1 = Instance.new("ParticleEmitter",rar)
- bonus1.Texture = "rbxassetid://257173628"
- bonus1.VelocitySpread = 360
- bonus1.Rate = 20
- bonus1.Lifetime = NumberRange.new(5)
- bonus1.Size = NumberSequence.new(10)
- bonus1.Color = ColorSequence.new(dred)
- bonus1.LightEmission = 1
- bonus1.RotSpeed = NumberRange.new(1000000)
- bonus1.LockedToPart = true
- bonus2 = Instance.new("ParticleEmitter",lar)
- bonus2.Texture = "rbxassetid://257173628"
- bonus2.VelocitySpread = 360
- bonus2.Rate = 10
- bonus2.Lifetime = NumberRange.new(5)
- bonus2.Size = NumberSequence.new(10)
- bonus2.Color = ColorSequence.new(dred)
- bonus2.LightEmission = 1
- bonus2.RotSpeed = NumberRange.new(1000000)
- bonus2.LockedToPart = true
- wait(1)
- hum.WalkSpeed = 200
- hum.JumpPower = 150
- end
- end)
- game:GetService("Players").LocalPlayer.Chatted:connect(function(msg)
- if msg == "summon" then
- p1 = Instance.new("Part",workspace)
- p1.Size = Vector3.new(0,0,0)
- p1.TopSurface = "Smooth"
- p1.BottomSurface = "Smooth"
- p1.CFrame = CFrame.new(to.Position + Vector3.new(0,-3,0))
- p1.Parent = game.Players.LocalPlayer.Character.Humanoid
- p1.Anchored = true
- p1.BrickColor = BrickColor.new("Cyan")
- p1.Transparency = 0.6
- p1.Material = "Neon"
- p1.CanCollide = false
- p1.Touched:connect(function(h) if
- h.Parent ~= game.Players.LocalPlayer.Character and h.Name ~= "Base" then h:Destroy() end end)
- p2 = Instance.new("Part",workspace)
- p2.Size = Vector3.new(1,25,30)
- p2.TopSurface = "Smooth"
- p2.BottomSurface = "Smooth"
- p2.CFrame = CFrame.new(p1.Position + Vector3.new(15,p2.Size.Y/2,0))
- p2.Parent = game.Players.LocalPlayer.Character.Humanoid
- p2.Anchored = true
- p2.BrickColor = BrickColor.new("Cyan")
- p2.Transparency = 0.6
- p2.Material = "Neon"
- p2.Touched:connect(function(h) if
- h.Parent ~= game.Players.LocalPlayer.Character and h.Name ~= "Base" then h:Destroy() end end)
- p3 = Instance.new("Part",workspace)
- p3.Size = Vector3.new(1,25,30)
- p3.TopSurface = "Smooth"
- p3.BottomSurface = "Smooth"
- p3.CFrame = CFrame.new(p1.Position + Vector3.new(-15,p2.Size.Y/2,0))
- p3.Parent = game.Players.LocalPlayer.Character.Humanoid
- p3.Anchored = true
- p3.BrickColor = BrickColor.new("Cyan")
- p3.Transparency = 0.6
- p3.Material = "Neon"
- p3.Touched:connect(function(h) if
- h.Parent ~= game.Players.LocalPlayer.Character and h.Name ~= "Base" then h:Destroy() end end)
- p4 = Instance.new("Part",workspace)
- p4.Size = Vector3.new(30,25,1)
- p4.TopSurface = "Smooth"
- p4.BottomSurface = "Smooth"
- p4.CFrame = CFrame.new(p1.Position + Vector3.new(0,p2.Size.Y/2,15))
- p4.Parent = game.Players.LocalPlayer.Character.Humanoid
- p4.Anchored = true
- p4.BrickColor = BrickColor.new("Cyan")
- p4.Transparency = 0.6
- p4.Material = "Neon"
- p4.Touched:connect(function(h) if
- h.Parent ~= game.Players.LocalPlayer.Character and h.Name ~= "Base" then h:Destroy() end end)
- p5 = Instance.new("Part",workspace)
- p5.Size = Vector3.new(30,25,1)
- p5.TopSurface = "Smooth"
- p5.BottomSurface = "Smooth"
- p5.CFrame = CFrame.new(p1.Position + Vector3.new(0,p2.Size.Y/2,-15))
- p5.Parent = game.Players.LocalPlayer.Character.Humanoid
- p5.Anchored = true
- p5.BrickColor = BrickColor.new("Cyan")
- p5.Transparency = 0.6
- p5.Material = "Neon"
- p5.Touched:connect(function(h) if
- h.Parent ~= game.Players.LocalPlayer.Character and h.Name ~= "Base" then h:Destroy() end end)
- p6 = Instance.new("Part",workspace)
- p6.Size = Vector3.new(30,1,30)
- p6.TopSurface = "Smooth"
- p6.BottomSurface = "Smooth"
- p6.Position = workspace.LocalPlayer.Torso.Position + Vector3.new(0,23,0)
- p6.Parent = game.Players.LocalPlayer.Character.Humanoid
- p6.Anchored = true
- p6.BrickColor = BrickColor.new("Cyan")
- p6.Transparency = 0.6
- p6.Material = "Neon"
- p6.Touched:connect(function(h) if
- h.Parent ~= game.Players.LocalPlayer.Character and h.Name ~= "Base" then h:Destroy() end end)
- for i=1,4 do
- wait(.05)
- p1.Transparency = 1-(i/10)
- p2.Transparency = 1-(i/10)
- p3.Transparency = 1-(i/10)
- p4.Transparency = 1-(i/10)
- p5.Transparency = 1-(i/10)
- p6.Transparency = 1-(i/10)
- end
- p1p = Instance.new("ParticleEmitter",p1)
- p1p.Rate = 200
- p1p.VelocitySpread = 360
- p1p.Texture = "rbxassetid://199910011"
- p1p.Color = ColorSequence.new(blu)
- p1p.Size = NumberSequence.new({pt1a,pt2a})
- p1p.LightEmission = 1
- p1p.ZOffset = 10
- p1p.RotSpeed = NumberRange.new(10)
- p2p = Instance.new("ParticleEmitter",p2)
- p2p.Rate = 200
- p2p.VelocitySpread = 360
- p2p.Texture = "rbxassetid://199910011"
- p2p.Color = ColorSequence.new(blu)
- p2p.Size = NumberSequence.new({pt1a,pt2a})
- p2p.LightEmission = 1
- p2p.ZOffset = 10
- p2p.RotSpeed = NumberRange.new(10)
- p3p = Instance.new("ParticleEmitter",p3)
- p3p.Rate = 200
- p3p.VelocitySpread = 360
- p3p.Texture = "rbxassetid://199910011"
- p3p.Color = ColorSequence.new(blu)
- p3p.Size = NumberSequence.new({pt1a,pt2a})
- p3p.LightEmission = 1
- p3p.ZOffset = 10
- p3p.RotSpeed = NumberRange.new(10)
- p4p = Instance.new("ParticleEmitter",p4)
- p4p.Rate = 200
- p4p.VelocitySpread = 360
- p4p.Texture = "rbxassetid://199910011"
- p4p.Color = ColorSequence.new(blu)
- p4p.Size = NumberSequence.new({pt1a,pt2a})
- p4p.LightEmission = 1
- p4p.ZOffset = 10
- p4p.RotSpeed = NumberRange.new(10)
- p5p = Instance.new("ParticleEmitter",p5)
- p5p.Rate = 200
- p5p.VelocitySpread = 360
- p5p.Texture = "rbxassetid://199910011"
- p5p.Color = ColorSequence.new(blu)
- p5p.Size = NumberSequence.new({pt1a,pt2a})
- p5p.LightEmission = 1
- p5p.ZOffset = 10
- p5p.RotSpeed = NumberRange.new(10)
- p6p = Instance.new("ParticleEmitter",p6)
- p6p.Rate = 200
- p6p.VelocitySpread = 360
- p6p.Texture = "rbxassetid://199910011"
- p6p.Color = ColorSequence.new(blu)
- p6p.Size = NumberSequence.new({pt1a,pt2a})
- p6p.LightEmission = 10
- p6p.ZOffset = 1
- p6p.RotSpeed = NumberRange.new(10)
- end
- end)
- game:GetService("Players").LocalPlayer.Chatted:connect(function(msg)
- if msg == "destroy" then
- p1p.Enabled = false
- p2p.Enabled = false
- p3p.Enabled = false
- p4p.Enabled = false
- p5p.Enabled = false
- p6p.Enabled = false
- for i=1,10 do
- wait(.05)
- p1.Transparency = i/10
- p2.Transparency = i/10
- p3.Transparency = i/10
- p4.Transparency = i/10
- p5.Transparency = i/10
- p6.Transparency = i/10
- end
- wait(10)
- p1:Destroy()
- p2:Destroy()
- p3:Destroy()
- p4:Destroy()
- p5:Destroy()
- p6:Destroy()
- end
- end)
- --------
- game:GetService("Players").LocalPlayer.Chatted:connect(function(msg)
- if msg == "shelter" then
- p1 = Instance.new("Part",workspace)
- p1.Size = Vector3.new(0,0,0)
- p1.TopSurface = "Smooth"
- p1.BottomSurface = "Smooth"
- p1.CFrame = CFrame.new(to.Position + Vector3.new(0,-3,0))
- p1.Parent = game.Players.LocalPlayer.Character.Humanoid
- p1.Anchored = true
- p1.BrickColor = BrickColor.new("Dark blue")
- p1.Transparency = 0.6
- p1.Material = "Neon"
- p1.CanCollide = false
- p1.Touched:connect(function(h) if
- h.Parent ~= game.Players.LocalPlayer.Character and h.Name ~= "Base" then h:Destroy() end end)
- p2 = Instance.new("Part",workspace)
- p2.Size = Vector3.new(1,100,100)
- p2.TopSurface = "Smooth"
- p2.BottomSurface = "Smooth"
- p2.CFrame = CFrame.new(p1.Position + Vector3.new(50,p2.Size.Y/2,0))
- p2.Parent = game.Players.LocalPlayer.Character.Humanoid
- p2.Anchored = true
- p2.BrickColor = BrickColor.new("Dark blue")
- p2.Transparency = 0.6
- p2.Material = "Neon"
- p2.Touched:connect(function(h) if
- h.Parent ~= game.Players.LocalPlayer.Character and h.Name ~= "Base" then h:Destroy() end end)
- p3 = Instance.new("Part",workspace)
- p3.Size = Vector3.new(1,100,100)
- p3.TopSurface = "Smooth"
- p3.BottomSurface = "Smooth"
- p3.CFrame = CFrame.new(p1.Position + Vector3.new(-50,p2.Size.Y/2,0))
- p3.Parent = game.Players.LocalPlayer.Character.Humanoid
- p3.Anchored = true
- p3.BrickColor = BrickColor.new("Dark blue")
- p3.Transparency = 0.6
- p3.Material = "Neon"
- p3.Touched:connect(function(h) if
- h.Parent ~= game.Players.LocalPlayer.Character and h.Name ~= "Base" then h:Destroy() end end)
- p4 = Instance.new("Part",workspace)
- p4.Size = Vector3.new(100,100,1)
- p4.TopSurface = "Smooth"
- p4.BottomSurface = "Smooth"
- p4.CFrame = CFrame.new(p1.Position + Vector3.new(0,p2.Size.Y/2,50))
- p4.Parent = game.Players.LocalPlayer.Character.Humanoid
- p4.Anchored = true
- p4.BrickColor = BrickColor.new("Dark blue")
- p4.Transparency = 0.6
- p4.Material = "Neon"
- p4.Touched:connect(function(h) if
- h.Parent ~= game.Players.LocalPlayer.Character and h.Name ~= "Base" then h:Destroy() end end)
- p5 = Instance.new("Part",workspace)
- p5.Size = Vector3.new(100,100,1)
- p5.TopSurface = "Smooth"
- p5.BottomSurface = "Smooth"
- p5.CFrame = CFrame.new(p1.Position + Vector3.new(0,p2.Size.Y/2,-50))
- p5.Parent = game.Players.LocalPlayer.Character.Humanoid
- p5.Anchored = true
- p5.BrickColor = BrickColor.new("Dark blue")
- p5.Transparency = 0.6
- p5.Material = "Neon"
- p5.Touched:connect(function(h) if
- h.Parent ~= game.Players.LocalPlayer.Character and h.Name ~= "Base" then h:Destroy() end end)
- p6 = Instance.new("Part",workspace)
- p6.Size = Vector3.new(100,1,100)
- p6.TopSurface = "Smooth"
- p6.BottomSurface = "Smooth"
- p6.Position = workspace.LocalPlayer.Torso.Position + Vector3.new(0,23,0)
- p6.Parent = game.Players.LocalPlayer.Character.Humanoid
- p6.Anchored = true
- p6.BrickColor = BrickColor.new("Dark blue")
- p6.Transparency = 0.6
- p6.Material = "Neon"
- p6.Touched:connect(function(h) if
- h.Parent ~= game.Players.LocalPlayer.Character and h.Name ~= "Base" then h:Destroy() end end)
- for i=1,4 do
- wait(.05)
- p1.Transparency = 1-(i/10)
- p2.Transparency = 1-(i/10)
- p3.Transparency = 1-(i/10)
- p4.Transparency = 1-(i/10)
- p5.Transparency = 1-(i/10)
- p6.Transparency = 1-(i/10)
- end
- p1p = Instance.new("ParticleEmitter",p1)
- p1p.Rate = 200
- p1p.VelocitySpread = 360
- p1p.Texture = "rbxassetid://199910011"
- p1p.Color = ColorSequence.new(blu)
- p1p.Size = NumberSequence.new({pt1a,pt2a})
- p1p.LightEmission = 1
- p1p.ZOffset = 10
- p1p.RotSpeed = NumberRange.new(10)
- p2p = Instance.new("ParticleEmitter",p2)
- p2p.Rate = 200
- p2p.VelocitySpread = 360
- p2p.Texture = "rbxassetid://199910011"
- p2p.Color = ColorSequence.new(blu)
- p2p.Size = NumberSequence.new({pt1a,pt2a})
- p2p.LightEmission = 1
- p2p.ZOffset = 10
- p2p.RotSpeed = NumberRange.new(10)
- p3p = Instance.new("ParticleEmitter",p3)
- p3p.Rate = 200
- p3p.VelocitySpread = 360
- p3p.Texture = "rbxassetid://199910011"
- p3p.Color = ColorSequence.new(blu)
- p3p.Size = NumberSequence.new({pt1a,pt2a})
- p3p.LightEmission = 1
- p3p.ZOffset = 10
- p3p.RotSpeed = NumberRange.new(10)
- p4p = Instance.new("ParticleEmitter",p4)
- p4p.Rate = 200
- p4p.VelocitySpread = 360
- p4p.Texture = "rbxassetid://199910011"
- p4p.Color = ColorSequence.new(blu)
- p4p.Size = NumberSequence.new({pt1a,pt2a})
- p4p.LightEmission = 1
- p4p.ZOffset = 10
- p4p.RotSpeed = NumberRange.new(10)
- p5p = Instance.new("ParticleEmitter",p5)
- p5p.Rate = 200
- p5p.VelocitySpread = 360
- p5p.Texture = "rbxassetid://199910011"
- p5p.Color = ColorSequence.new(blu)
- p5p.Size = NumberSequence.new({pt1a,pt2a})
- p5p.LightEmission = 1
- p5p.ZOffset = 10
- p5p.RotSpeed = NumberRange.new(10)
- p6p = Instance.new("ParticleEmitter",p6)
- p6p.Rate = 200
- p6p.VelocitySpread = 360
- p6p.Texture = "rbxassetid://199910011"
- p6p.Color = ColorSequence.new(blu)
- p6p.Size = NumberSequence.new({pt1a,pt2a})
- p6p.LightEmission = 10
- p6p.ZOffset = 1
- p6p.RotSpeed = NumberRange.new(10)
- end
- end)
- game:GetService("Players").LocalPlayer.Chatted:connect(function(msg)
- if msg == "off" then
- p1p.Enabled = false
- p2p.Enabled = false
- p3p.Enabled = false
- p4p.Enabled = false
- p5p.Enabled = false
- p6p.Enabled = false
- for i=1,10 do
- wait(.05)
- p1.Transparency = i/10
- p2.Transparency = i/10
- p3.Transparency = i/10
- p4.Transparency = i/10
- p5.Transparency = i/10
- p6.Transparency = i/10
- end
- wait(10)
- p1:Destroy()
- p2:Destroy()
- p3:Destroy()
- p4:Destroy()
- p5:Destroy()
- p6:Destroy()
- end
- end)
- --------
- wait(1/60)
- Player=game:GetService("Players").LocalPlayer
- Character=Player.Character
- PlayerGui=Player.PlayerGui
- Backpack=Player.Backpack
- Torso=Character.Torso
- Head=Character.Head
- Humanoid=Character.Humanoid
- LeftArm=Character["Left Arm"]
- LeftLeg=Character["Left Leg"]
- RightArm=Character["Right Arm"]
- RightLeg=Character["Right Leg"]
- LS=Torso["Left Shoulder"]
- LH=Torso["Left Hip"]
- RS=Torso["Right Shoulder"]
- RH=Torso["Right Hip"]
- Face=Head.face
- Neck=Torso.Neck
- it=Instance.new
- attacktype=1
- vt=Vector3.new
- cf=CFrame.new
- euler=CFrame.fromEulerAnglesXYZ
- angles=CFrame.Angles
- necko=cf(0,1,0,-1,-0,-0,0,0,1,0,1,0)
- RootCF=angles(math.rad(-90),0,math.rad(180))
- --necko2=cf(0,-0.5,0,-1,-0,-0,0,0,1,0,1,0)
- --LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
- --RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
- RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
- LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
- RootPart=Character.HumanoidRootPart
- RootJoint=RootPart.RootJoint
- attack=false
- equipped=false
- Mouse=Player:GetMouse()
- local idle=0
- local Anim="Idle"
- local ShotTarget=RootPart
- player=nil
- --[[Saz's Artificial Heartbeat]]--
- ArtificialHB=Instance.new("BindableEvent",script)
- ArtificialHB.Name="ArtificialHB"
- script:WaitForChild("ArtificialHB")
- frame=1/60 --1/30 is old Heartbeat and 1/60 is like Renderstepped speed
- tf=0
- allowframeloss=false
- tossremainder=false
- lastframe=tick()
- script.ArtificialHB:Fire()
- game:GetService("RunService").Heartbeat:connect(function(s,p)
- tf=tf+s
- if tf>=frame then
- if allowframeloss then
- script.ArtificialHB:Fire()
- lastframe=tick()
- else
- for i=1,math.floor(tf/frame) do
- script.ArtificialHB:Fire()
- end
- lastframe=tick()
- end
- if tossremainder then
- tf=0
- else
- tf=tf-frame*math.floor(tf/frame)
- end
- end
- end)
- ----------------------------------------
- --[[HB wait]]--
- local animationspeed=2 --The speed the script goes and stuff.
- function hbwait(number)
- if number==0 or number==nil then
- game:GetService("RunService").Stepped:wait()
- --ArtificialHB.Event:wait()
- else
- for i=0,number do
- game:GetService("RunService").Stepped:wait()
- --ArtificialHB.Event:wait()
- end
- end
- end
- ----------------------------------------
- --[[Stats and Other Values]]--
- local Stats=Instance.new("Folder",Character)
- Stats.Name="Stats"
- local Defense=Instance.new("NumberValue",Stats)
- Defense.Name="Defense"
- Defense.Value=1
- local Movement=Instance.new("NumberValue",Stats)
- Movement.Name="Movement"
- Movement.Value=1
- local Damage=Instance.new("NumberValue",Stats)
- Damage.Name="Damage"
- Damage.Value=1
- local Mana=Instance.new("NumberValue",Stats)
- Mana.Name="Mana"
- Mana.Value=0
- local Rooted=Instance.new("BoolValue",Stats)
- Rooted.Name="Rooted"
- Rooted.Value=false
- local BlockValue=Instance.new("BoolValue",Stats)
- BlockValue.Name="BlockValue"
- BlockValue.Value=false
- local StaggerHitAnim=Instance.new("BoolValue",Stats)
- StaggerHitAnim.Name="StaggerHitAnim"
- StaggerHitAnim.Value=false
- local StaggerAnim=Instance.new("BoolValue",Stats)
- StaggerAnim.Name="StaggerAnim"
- StaggerAnim.Value=false
- local StunAnim=Instance.new("BoolValue",Stats)
- StunAnim.Name="StunAnim"
- StunAnim.Value=false
- local StunValue=Instance.new("NumberValue",Stats)
- StunValue.Name="StunValue"
- StunValue.Value=0
- local CanCrit=Instance.new("BoolValue",Stats)
- CanCrit.Name="CanCrit"
- CanCrit.Value=true
- local CritChance=Instance.new("NumberValue",Stats)
- CritChance.Name="CritChance"
- CritChance.Value=75
- local CanPenetrateArmor=Instance.new("BoolValue",Stats)
- CanPenetrateArmor.Name="CanPenetrateArmor"
- CanPenetrateArmor.Value=false
- local AntiTeamKill=Instance.new("BoolValue",Stats)
- AntiTeamKill.Name="AntiTeamKill"
- AntiTeamKill.Value=false
- ----------------------------------------
- --[[Ignore these values.]]--
- local LastPoint=nil
- local staggerhitanim=false
- local staggeranim=false
- local stunanim=false
- local CritChanceNumber=0
- local CustomColor=Torso.BrickColor
- local Colorpart1=CustomColor.r
- local Colorpart2=CustomColor.g
- local Colorpart3=CustomColor.b
- local InverseColor=BrickColor.new(Color3.new(1-Colorpart1,1-Colorpart2,1-Colorpart3))
- local idleangle=0
- local idlen=0
- local donum=0
- local sine=0
- local change=2/animationspeed
- local walkinganim=false
- local handidle=false
- local walk=0
- local someangle=0
- local change2=1
- local stundelay=0
- local manadelay=0
- local robloxidleanimation=Instance.new("Animation",Torso)
- robloxidleanimation.Name="robloxidleanimation"
- robloxidleanimation.AnimationId="http://www.roblox.com/asset/?id="
- local Animator=Humanoid:FindFirstChild("Animator")
- local Animate=Character:FindFirstChild("Animate")
- ----------------------------------------
- --[[Damage Function Sounds]]--
- local HitPlayerSounds={199149137,199149186,199149221,199149235,199149269,199149297}
- local HitArmorSounds={199149321,199149338,199149367,199149409,199149452}
- local HitWeaponSounds={199148971,199149025,199149072,199149109,199149119}
- local HitBlockSounds={199148933,199148947}
- ----------------------------------------
- --[[Gui Stuff]]--
- local cooldown1=0
- local cooldown2=0
- local cooldown3=0
- local cooldown4=0
- local scrn=Instance.new('ScreenGui',PlayerGui)
- local ud=UDim2.new
- local c3=Color3.new
- local skillcolorscheme=c3(1,1,1)
- function subtractmana(k)
- if Mana.Value>=k then
- Mana.Value=Mana.Value-k
- end
- end
- ----------------------------------------
- --[[Gui Settings]]--
- local co1=0 --How long it takes for the skill to cool down.
- local co2=0
- local co3=0
- local co4=0
- local maxmana=0 --Maximum amount of mana you can have.
- local maxstun=1 --Maximum amount of stun you can have.
- local recovermana=0 --Amount of mana you gain.
- local losestun=0 --Amount of stun you lose.
- local stunwait=0 --Delay between losing stun.
- local manawait=0 --Delay between gaining mana.
- local skill1mana=0 --How much mana is required to use the skill.
- local skill2mana=0
- local skill3mana=0
- local skill4mana=0
- local menuupdatespeed=0 --The speed the guis go to update to their size and position.
- local constantupdate=false --If true, then the bars will constantly update.
- local showstats=false --If true, then the menu will show your movement, defense, damage, and stun.
- local allowstunbar=false --If true, then shows the stun bar.
- ----------------------------------------
- --[[Gui Functions]]--
- function makeframe(par,trans,pos,size,color,name)
- local frame=Instance.new('Frame')
- frame.Parent=par
- frame.BackgroundTransparency=trans
- frame.BorderSizePixel=0
- frame.Position=pos
- frame.Size=size
- frame.BackgroundColor3=color
- frame.Name=name
- return frame
- end
- function makelabel(par,text,trans,stroketrans,name)
- local label=Instance.new('TextLabel')
- label.Parent=par
- label.BackgroundTransparency=1
- label.Size=ud(1,0,1,0)
- label.Position=ud(0,0,0,0)
- label.TextColor3=c3(255,255,255)
- label.TextStrokeTransparency=stroketrans
- label.TextTransparency=trans
- label.FontSize=Enum.FontSize.Size32
- label.Font=Enum.Font.Legacy
- label.BorderSizePixel=0
- label.TextScaled=true
- label.Text=text
- label.Name=name
- return label
- end
- ----------------------------------------
- --[[The Gui]]--
- framesk1=makeframe(scrn,0.5,ud(0.23,0,0.93,0),ud(0.26,0,0,0),c3(Colorpart1,Colorpart2,Colorpart3),"Frame 1")
- framesk2=makeframe(scrn,0.5,ud(0.5,0,0.93,0),ud(0.26,0,0,0),c3(Colorpart1,Colorpart2,Colorpart3),"Frame 2")
- framesk3=makeframe(scrn,0.5,ud(0.5,0,0.86,0),ud(0.26,0,0,0),c3(Colorpart1,Colorpart2,Colorpart3),"Frame 3")
- framesk4=makeframe(scrn,0.5,ud(0.23,0,0.86,0),ud(0.26,0,0,0),c3(Colorpart1,Colorpart2,Colorpart3),"Frame 4")
- bar1=makeframe(framesk1,0,ud(0,0,0,0),ud(0,0,1,0),c3(Colorpart1,Colorpart2,Colorpart3),"Bar 1")
- bar2=makeframe(framesk2,0,ud(0,0,0,0),ud(0,0,1,0),c3(Colorpart1,Colorpart2,Colorpart3),"Bar 2")
- bar3=makeframe(framesk3,0,ud(0,0,0,0),ud(0,0,1,0),c3(Colorpart1,Colorpart2,Colorpart3),"Bar 3")
- bar4=makeframe(framesk4,0,ud(0,0,0,0),ud(0,0,1,0),c3(Colorpart1,Colorpart2,Colorpart3),"Bar 4")
- text1=makelabel(framesk1,"[C] Ability 3",1,1,"Text 1")
- text2=makelabel(framesk2,"[V] Ability 4",1,1,"Text 2")
- text3=makelabel(framesk3,"[X] Ability 2",1,1,"Text 3")
- text4=makelabel(framesk4,"[Z] Ability 1",1,1,"Text 4")
- manabar=makeframe(scrn,0.5,ud(0.23,0,0.82,0),ud(0.26,0,0,0),c3(Colorpart1,Colorpart2,Colorpart3),"Mana Bar")
- manacover=makeframe(manabar,0,ud(0,0,0,0),ud(0,0,1,0),c3(Colorpart1,Colorpart2,Colorpart3),"Mana Cover")
- manatext=makelabel(manabar,"Mana",1,1,"Mana Text")
- healthbar=makeframe(scrn,0.5,ud(0.5,0,0.82,0),ud(0.26,0,0,0),c3(255/255,50/255,50/255),"Health Bar")
- healthcover=makeframe(healthbar,0,ud(0,0,0,0),ud(0,0,1,0),c3(255/255,50/255,50/255),"Health Cover")
- healthtext=makelabel(healthbar,"Health",1,1,"Health Text")
- if allowstunbar==true then
- stunframe=makeframe(scrn,0.5,ud(0.5,0,0.78,0),ud(0.26,0,0,0),c3(255/255,255/255,50/255),"Stun Frame")
- stunbar=makeframe(stunframe,0,ud(0,0,0,0),ud(0,0,1,0),c3(255/255,255/255,50/255),"Stun Bar")
- stuntext=makelabel(stunframe,"Stun",1,1,"Stun Text")
- end
- if showstats==true then
- defenseframe=makeframe(scrn,0.5,ud(0.23,0,0.78,0),ud(0.075,0,0,0),c3(100/255,100/255,255/255),"Defense Frame")
- damageframe=makeframe(scrn,0.5,ud(0.3225,0,0.78,0),ud(0.075,0,0,0),c3(255/255,100/255,100/255),"Damage Frame")
- movementframe=makeframe(scrn,0.5,ud(0.415,0,0.78,0),ud(0.075,0,0,0),c3(100/255,255/255,100/255),"Movement Frame")
- --[[
- defensecover=makeframe(defenseframe,0,ud(0,0,0,0),ud(1,0,1,0),c3(100/255,100/255,255/255),"Defense Cover")
- damagecover=makeframe(damageframe,0,ud(0,0,0,0),ud(1,0,1,0),c3(255/255,100/255,100/255),"Damage Cover")
- movementcover=makeframe(movementframe,0,ud(0,0,0,0),ud(1,0,1,0),c3(100/255,255/255,100/255),"Movement Cover")
- --]]
- defensetext=makelabel(defenseframe,"Defense: "..Defense.Value,1,1,"Defense Text")
- damagetext=makelabel(damageframe,"Damage: "..Damage.Value,1,1,"Damage Text")
- movementtext=makelabel(movementframe,"Movement: "..Movement.Value,1,1,"Movement Text")
- end
- ----------------------------------------
- function NoOutline(Part)
- Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
- end
- local function weldBetween(a, b)
- local weldd = Instance.new("ManualWeld")
- weldd.Part0 = a
- weldd.Part1 = b
- weldd.C0 = CFrame.new()
- weldd.C1 = b.CFrame:inverse() * a.CFrame
- weldd.Parent = a
- return weldd
- end
- function nooutline(part)
- part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
- end
- function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
- local fp=it("Part")
- fp.formFactor=formfactor
- fp.Parent=parent
- fp.Reflectance=reflectance
- fp.Transparency=transparency
- fp.CanCollide=false
- fp.Locked=true
- fp.BrickColor=BrickColor.new(tostring(brickcolor))
- fp.Name=name
- fp.Size=size
- fp.Position=Character.Torso.Position
- nooutline(fp)
- fp.Material=material
- fp:BreakJoints()
- return fp
- end
- function mesh(Mesh,part,meshtype,meshid,offset,scale)
- local mesh=it(Mesh)
- mesh.Parent=part
- if Mesh=="SpecialMesh" then
- mesh.MeshType=meshtype
- mesh.MeshId=meshid
- end
- mesh.Offset=offset
- mesh.Scale=scale
- return mesh
- end
- function weld(parent,part0,part1,c0,c1)
- local weld=it("Motor")
- weld.Parent=parent
- weld.Part0=part0
- weld.Part1=part1
- weld.C0=c0
- weld.C1=c1
- return weld
- end
- m=Instance.new("Model",Character)
- m.Name="Orinthion Sword and Shield"
- --workspace.CurrentCamera.CameraSubject=Head
- local swordhandle=part(3,m,"SmoothPlastic",0,0,"Really black","Sword Handle",vt())
- local swordhandlemesh=mesh("SpecialMesh",swordhandle,"FileMesh","http://www.roblox.com/asset/?id=438076439",vt(0,2.5,0),vt(0.7,0.7,0.7))
- swordhandlemesh.TextureId="http://www.roblox.com/asset/?id=174896768"
- local swordhandleweld=weld(RightArm,RightArm,swordhandle,cf(0,-1,0)*angles(math.rad(-90),0,0),cf(0,0,0))
- local Hitbox=part(3,m,"SmoothPlastic",0,1,"Really black","Hitbox",vt())
- local Hitboxweld=weld(swordhandle,swordhandle,Hitbox,cf(0,3.4,0),cf(0,0,0))
- Effects=Instance.new("Folder",m)
- Effects.Name="Effects"
- Humanoid.Died:connect(function()
- attack=true
- for _,v in pairs (Character:GetChildren()) do
- if v:IsA"Model" then
- m:Destroy()
- end
- end
- end)
- for i,v in pairs(Character:GetChildren()) do
- if v.ClassName=="Model" then
- for _,c in pairs(v:GetChildren()) do
- if c.ClassName=="Part" then
- c.CustomPhysicalProperties=PhysicalProperties.new(0.001,0.001,0.001,0.001,0.001)
- end
- end
- end
- end
- --print("Orinthion Sword and Shield loaded.")
- function so(id,par,vol,pit)
- coroutine.resume(coroutine.create(function()
- local sou=Instance.new("Sound",par or workspace)
- sou.Volume=vol
- sou.Pitch=pit or 1
- sou.SoundId="http://roblox.com/asset/?id="..id
- hbwait()
- sou:play()
- game:GetService("Debris"):AddItem(sou,10)
- end))
- end
- function clerp(a,b,t)
- local qa = {QuaternionFromCFrame(a)}
- local qb = {QuaternionFromCFrame(b)}
- local ax, ay, az = a.x, a.y, a.z
- local bx, by, bz = b.x, b.y, b.z
- local _t = 1-t
- return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
- end
- function QuaternionFromCFrame(cf)
- local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
- local trace = m00 + m11 + m22
- if trace > 0 then
- local s = math.sqrt(1 + trace)
- local recip = 0.5/s
- return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
- else
- local i = 0
- if m11 > m00 then
- i = 1
- end
- if m22 > (i == 0 and m00 or m11) then
- i = 2
- end
- if i == 0 then
- local s = math.sqrt(m00-m11-m22+1)
- local recip = 0.5/s
- return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
- elseif i == 1 then
- local s = math.sqrt(m11-m22-m00+1)
- local recip = 0.5/s
- return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
- elseif i == 2 then
- local s = math.sqrt(m22-m00-m11+1)
- local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
- end
- end
- end
- function QuaternionToCFrame(px, py, pz, x, y, z, w)
- local xs, ys, zs = x + x, y + y, z + z
- local wx, wy, wz = w*xs, w*ys, w*zs
- local xx = x*xs
- local xy = x*ys
- local xz = x*zs
- local yy = y*ys
- local yz = y*zs
- local zz = z*zs
- return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
- end
- function QuaternionSlerp(a, b, t)
- local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
- local startInterp, finishInterp;
- if cosTheta >= 0.0001 then
- if (1 - cosTheta) > 0.0001 then
- local theta = math.acos(cosTheta)
- local invSinTheta = 1/math.sin(theta)
- startInterp = math.sin((1-t)*theta)*invSinTheta
- finishInterp = math.sin(t*theta)*invSinTheta
- else
- startInterp = 1-t
- finishInterp = t
- end
- else
- if (1+cosTheta) > 0.0001 then
- local theta = math.acos(-cosTheta)
- local invSinTheta = 1/math.sin(theta)
- startInterp = math.sin((t-1)*theta)*invSinTheta
- finishInterp = math.sin(t*theta)*invSinTheta
- else
- startInterp = t-1
- finishInterp = t
- end
- end
- return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
- end
- function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
- return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
- end
- function DamageStatLabel(labeltype,cframe,text,color)
- local c=part(3,Effects,"SmoothPlastic",0,1,"Really black","Effect",vt(0,0,0))
- c.CFrame=cf(cframe.p+vt(0,1.5,0))
- game:GetService("Debris"):AddItem(c,5)
- Instance.new("BodyGyro",c)
- local f=Instance.new("BodyPosition",c)
- f.P=2000
- f.D=100
- f.maxForce=vt(math.huge,math.huge,math.huge)
- if labeltype=="Normal" then
- f.position=c.Position+vt(math.random(-2,2),6,math.random(-2,2))
- elseif labeltype=="Debuff" then
- f.position=c.Position+vt(math.random(-2,2),8,math.random(-2,2))
- elseif labeltype=="Interruption" then
- f.position=c.Position+vt(math.random(-2,2),8,math.random(-2,2))
- end
- game:GetService("Debris"):AddItem(c,5)
- local bg=Instance.new('BillboardGui',c)
- bg.Adornee=c
- bg.Size=UDim2.new(2.5,0,2.5,0)
- bg.StudsOffset=vt(-2,2,0)
- bg.AlwaysOnTop=false
- local tl=Instance.new('TextLabel',bg)
- tl.BackgroundTransparency=1
- tl.Size=UDim2.new(2.5,0,2.5,0)
- tl.Text=text
- tl.Font=Enum.Font.SourceSans
- tl.FontSize=Enum.FontSize.Size42
- tl.TextColor3=color
- tl.TextScaled=false
- tl.TextStrokeTransparency=0
- tl.TextScaled=true
- tl.TextWrapped=true
- f.Parent=c
- coroutine.resume(coroutine.create(function(Part,BodyPosition,TextLabel)
- wait(0.25)
- for i=1,5 do
- wait()
- BodyPosition.position=Part.Position-vt(0,0.5,0)
- end
- wait(1.25)
- for i=1,5 do
- wait()
- TextLabel.TextTransparency=TextLabel.TextTransparency+0.2
- TextLabel.TextStrokeTransparency=TextLabel.TextStrokeTransparency+0.2
- BodyPosition.position=Part.Position+vt(0,0.5,0)
- end
- Part.Parent=nil
- end),c,f,tl)
- end
- function IncreaseStat(Location,Stat,Amount,Duration,ShowTheStat)
- if Location:FindFirstChild("Stats")~=nil then
- if Location.Stats:FindFirstChild("BlockValue")~=nil then
- if Location.Stats:FindFirstChild("BlockValue").Value~=true then
- if Location.Stats[Stat]~=nil then
- Location.Stats[Stat].Value=Location.Stats[Stat].Value+Amount
- if ShowTheStat==true then
- if Stat=="Defense" then
- DamageStatLabel("Debuff",Location.Head.CFrame,"+Defense",c3(0,0,255))
- elseif Stat=="Damage" then
- DamageStatLabel("Debuff",Location.Head.CFrame,"+Damage",c3(0,0,255))
- elseif Stat=="Movement" then
- DamageStatLabel("Debuff",Location.Head.CFrame,"+Movement",c3(0,0,255))
- end
- end
- coroutine.resume(coroutine.create(function(CurrentDecrease)
- wait(Duration)
- CurrentDecrease.Value=CurrentDecrease.Value-Amount
- end),Location.Stats[Stat])
- end
- else
- DamageStatLabel("Interruption",Location.Head.CFrame,"Blocked!",Color3.new(0,0,255))
- end
- end
- end
- end
- function DecreaseStat(Location,Stat,Amount,Duration,ShowTheStat)
- if Location:FindFirstChild("Stats")~=nil then
- if Location.Stats:FindFirstChild("BlockValue")~=nil then
- if Location.Stats:FindFirstChild("BlockValue").Value~=true then
- if Location.Stats[Stat]~=nil then
- Location.Stats[Stat].Value=Location.Stats[Stat].Value-Amount
- if ShowTheStat==true then
- if Stat=="Defense" then
- DamageStatLabel("Debuff",Location.Head.CFrame,"-Defense",c3(0,0,255))
- elseif Stat=="Damage" then
- DamageStatLabel("Debuff",Location.Head.CFrame,"-Damage",c3(0,0,255))
- elseif Stat=="Movement" then
- DamageStatLabel("Debuff",Location.Head.CFrame,"-Movement",c3(0,0,255))
- end
- end
- coroutine.resume(coroutine.create(function(CurrentDecrease)
- wait(Duration)
- CurrentDecrease.Value=CurrentDecrease.Value+Amount
- end),Location.Stats[Stat])
- end
- else
- DamageStatLabel("Interruption",Location.Head.CFrame,"Blocked!",Color3.new(0,0,255))
- end
- end
- end
- end
- function GetDistance(Part1,Part2,magnitude)
- local target=Part1.Position-Part2.Position
- local mag=target.magnitude
- if mag<=magnitude then
- return true
- else
- return false
- end
- end
- --Usage: Damagefunc(hit,5,10,math.random(5,10),"Normal",Part,0.5,1,math.random(5,10),nil,true,false,nil,0,0,false)
- Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,incstun,stagger,staggerhit,ranged,DecreaseTheStat,DecreaseAmount,DecreaseDuration,ShowDecreasedStat)
- if hit.Parent==nil then
- return
- end
- h=hit.Parent:FindFirstChild("Humanoid")
- for _,v in pairs(hit.Parent:GetChildren()) do
- if v:IsA("Humanoid") then
- h=v
- end
- end
- if hit.Name=="Hitbox" and ranged~=true and hit.Parent~=m then
- StaggerHitAnim.Value=true
- so(HitWeaponSounds[math.random(1,#HitWeaponSounds)],hit,1,1)
- return
- end
- if AntiTeamKill.Value==true then
- if game.Players:FindFirstChild(hit.Parent.Name)~=nil then
- opponent=game.Players:FindFirstChild(hit.Parent.Name)
- end
- if opponent~=nil then
- if opponent.TeamColor==Player.TeamColor then
- return
- end
- end
- end
- if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
- h=hit.Parent.Parent:FindFirstChild("Humanoid")
- end
- if hit.Parent.className=="Hat" then
- hit=hit.Parent.Parent:FindFirstChild("Head")
- end
- if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
- if hit.Parent:FindFirstChild("DebounceHit")~=nil then
- if hit.Parent.DebounceHit.Value==true then
- return
- end
- end
- if hit.Parent:FindFirstChild("Humanoid")~=nil then
- if hit.Parent:FindFirstChild("Humanoid").Health<=0 then
- return
- end
- end
- if hit.Parent:FindFirstChild("Stats")~=nil then
- if hit.Parent.Stats:FindFirstChild("StunValue")~=nil then
- hit.Parent.Stats:FindFirstChild("StunValue").Value=hit.Parent.Stats:FindFirstChild("StunValue").Value+incstun
- end
- end
- if hit.Parent:FindFirstChild("Stats")~=nil then
- if hit.Parent.Stats:FindFirstChild("StaggerAnim")~=nil then
- if stagger==true then
- hit.Parent.Stats:FindFirstChild("StaggerAnim").Value=true
- end
- end
- end
- if hit.Parent:FindFirstChild("Stats")~=nil then
- if hit.Parent.Stats:FindFirstChild("BlockValue")~=nil then
- if hit.Parent.Stats:FindFirstChild("BlockValue").Value==true then
- if hit.Parent.Stats:FindFirstChild("BlockDebounce")==nil then
- DamageStatLabel("Interruption",hit.Parent.Head.CFrame,"Blocked!",Color3.new(0,0,255))
- local BlockDebounce=Instance.new("BoolValue",hit.Parent.Stats)
- BlockDebounce.Name="BlockDebounce"
- BlockDebounce.Value=true
- game:GetService("Debris"):AddItem(BlockDebounce,0.1)
- end
- if ranged~=true then
- if hit.Parent.Stats:FindFirstChild("BlockDebounce2")==nil then
- local BlockDebounce2=Instance.new("BoolValue",hit.Parent.Stats)
- BlockDebounce2.Name="BlockDebounce2"
- BlockDebounce2.Value=true
- game:GetService("Debris"):AddItem(BlockDebounce2,0.1)
- so(HitBlockSounds[math.random(1,#HitBlockSounds)],hit,1,1)
- end
- hit.Parent.Stats:FindFirstChild("BlockValue").Value=false
- StaggerAnim.Value=true
- end
- return
- end
- end
- end
- if DecreaseTheStat~=nil then
- if hit.Parent:FindFirstChild("Stats")~=nil then
- if DecreaseTheStat=="Defense" then
- DecreaseStat(hit.Parent,"Defense",DecreaseAmount,DecreaseDuration,ShowDecreasedStat)
- elseif DecreaseTheStat=="Damage" then
- DecreaseStat(hit.Parent,"Damage",DecreaseAmount,DecreaseDuration,ShowDecreasedStat)
- elseif DecreaseTheStat=="Movement" then
- DecreaseStat(hit.Parent,"Movement",DecreaseAmount,DecreaseDuration,ShowDecreasedStat)
- end
- end
- end
- local D=math.random(minim,maxim)*Damage.Value
- if hit.Parent:FindFirstChild("Stats")~=nil then
- if hit.Parent.Stats:FindFirstChild("Defense") then
- if CanPenetrateArmor.Value==true then
- D=D
- else
- D=D/hit.Parent.Stats:FindFirstChild("Defense").Value
- end
- elseif hit.Parent.Stats:FindFirstChild("Defense")==nil then
- D=D
- end
- end
- if CanCrit.Value==true then
- CritChanceNumber=math.random(70,CritChance.Value)
- if CritChanceNumber==CritChance.Value then
- D=D*2
- end
- end
- D=math.floor(D)
- h.Health=h.Health-D
- if D<=3 and staggerhit==true then
- if ranged~=true then
- StaggerHitAnim.Value=true
- end
- if ranged~=true then
- so(HitArmorSounds[math.random(1,#HitArmorSounds)],hit,1,1)
- end
- elseif D>3 and ranged~=true then
- so(HitPlayerSounds[math.random(1,#HitPlayerSounds)],hit,1,1)
- end
- if D>3 and D<20 then
- if CanCrit.Value==true and CritChanceNumber==CritChance.Value then
- DamageStatLabel("Normal",hit.Parent.Head.CFrame,"Crit! "..D,Color3.new(0,0,255))
- so("296102734",hit,1,1)
- else
- DamageStatLabel("Normal",hit.Parent.Head.CFrame,D,Color3.new(0,0,255))
- end
- elseif D>=20 then
- if CanCrit.Value==true and CritChanceNumber==CritChance.Value then
- DamageStatLabel("Normal",hit.Parent.Head.CFrame,"Crit! "..D,Color3.new(200/255,0,0))
- so("296102734",hit,1,1)
- else
- DamageStatLabel("Normal",hit.Parent.Head.CFrame,D,Color3.new(0,0,255))
- end
- elseif D<=3 then
- if CanCrit.Value==true and CritChanceNumber==CritChance.Value then
- DamageStatLabel("Normal",hit.Parent.Head.CFrame,"Crit! "..D,Color3.new(200/255,0,0))
- so("296102734",hit,1,1)
- else
- DamageStatLabel("Normal",hit.Parent.Head.CFrame,D,Color3.new(0,0,255))
- end
- else
- end
- if Type=="Normal" then
- local vp=Instance.new("BodyVelocity")
- vp.P=500
- vp.maxForce=vt(math.huge,0,math.huge)
- if KnockbackType==1 then
- vp.Velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
- elseif KnockbackType==2 then
- vp.Velocity=Property.CFrame.lookVector*knockback
- end
- if knockback>0 then
- vp.Parent=hit.Parent.Torso
- end
- game:GetService("Debris"):AddItem(vp,0.5)
- elseif Type=="ShieldBlast" then
- local vp=Instance.new("BodyVelocity")
- vp.P=500
- vp.maxForce=vt(10000,10000,10000)
- vp.Velocity=((hit.Position-Property.Position).unit+vt(0,1,0))*knockback
- if knockback>0 then
- vp.Parent=hit.Parent.Torso
- end
- game:GetService("Debris"):AddItem(vp,0.5)
- elseif Type=="ElectricGroundSmash" then
- local vp=Instance.new("BodyVelocity")
- vp.P=500
- vp.maxForce=vt(0,math.huge,0)
- vp.Velocity=vt(0,1,0)*knockback
- if knockback>0 then
- vp.Parent=hit.Parent.Torso
- end
- game:GetService("Debris"):AddItem(vp,0.5)
- elseif Type=="ElectricBlast" then
- local vp=Instance.new("BodyVelocity")
- vp.P=500
- vp.maxForce=vt(10000,0,10000)
- vp.Velocity=(hit.Position-Property.Position).unit*knockback
- if knockback>0 then
- vp.Parent=hit.Parent.Torso
- end
- game:GetService("Debris"):AddItem(vp,0.5)
- end
- local DebounceHit=Instance.new("BoolValue",hit.Parent)
- DebounceHit.Name="DebounceHit"
- DebounceHit.Value=true
- game:GetService("Debris"):AddItem(DebounceHit,Delay)
- end
- end
- --Usage: MagniDamage(Part,5,50,70,math.random(5,10),"Normal",Part,0.5,1,math.random(5,10),nil,true,false,nil,0,0,false)
- function MagniDamage(Part,magni,mindam,maxdam,knock,Type,Property,Delay,KnockbackType,incstun,stagger,staggerhit,ranged,MagicDecreaseTheStat,MagicDecreaseAmount,MagicDecreaseDuration,MagicShowDecreasedStat)
- for _,c in pairs(workspace:GetChildren()) do
- local hum=c:FindFirstChild("Humanoid")
- local head=nil
- if hum~=nil then
- head=c:FindFirstChild("Torso")
- if head~=nil then
- local targ=head.Position-Part.Position
- local mag=targ.magnitude
- if mag<=magni and c.Name~=Player.Name then
- Damagefunc(head,mindam,maxdam,knock,Type,Property,Delay,KnockbackType,incstun,stagger,staggerhit,ranged,MagicDecreaseTheStat,MagicDecreaseAmount,MagicDecreaseDuration,MagicShowDecreasedStat)
- end
- end
- for _,d in pairs(c:GetChildren()) do
- if d.ClassName=="Model" and ranged~=true then
- head=d:FindFirstChild("Hitbox")
- if head~=nil then
- local targ=head.Position-Part.Position
- local mag=targ.magnitude
- if mag<=magni and c.Name~=Player.Name then
- local hitrefpart=part(3,Effects,"SmoothPlastic",0,1,"Really black","Effect",vt())
- hitrefpart.Anchored=true
- hitrefpart.CFrame=cf(head.Position)
- so(HitWeaponSounds[math.random(1,#HitWeaponSounds)],hitrefpart,1,1)
- StaggerHitAnim.Value=true
- end
- end
- end
- end
- end
- end
- end
- --[[Effects]]--
- function Lightning(p0,p1,tym,ofs,brickcolor,material,th,tra,last)
- --[[p0=pos1
- p1=pos2
- tym=times
- ofs=offset
- col=color
- th=size
- tra=transparency
- last=lastingtime]]
- local magz=(p0-p1).magnitude
- local curpos=p0
- local trz={-ofs,ofs}
- for i=1,tym do
- local li=part(3,Effects,material,0,0,brickcolor,"Effect",vt(th,th,magz/tym))
- li.Anchored=true
- local ofz=vt(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
- local trolpos=cf(curpos,p1)*cf(0,0,magz/tym).p+ofz
- if tym==i then
- local magz2=(curpos-p1).magnitude
- li.Size=vt(th,th,magz2)
- li.CFrame=cf(curpos,p1)*cf(0,0,-magz2/2)
- else
- li.CFrame=cf(curpos,trolpos)*cf(0,0,magz/tym/2)
- end
- curpos=li.CFrame*cf(0,0,magz/tym/2).p
- game.Debris:AddItem(li,last)
- coroutine.resume(coroutine.create(function()
- while li.Transparency~=1 do
- --local StartTransparency=tra
- for i=0,1,last do
- hbwait()
- li.Transparency=li.Transparency+(0.1/last)
- end
- end
- end))
- end
- end
- function MagicRing(brickcolor,material,cframe,x1,y1,z1,x3,y3,z3,delay)
- local prt=part(3,Effects,material,0,0,brickcolor,"Effect",vt())
- prt.Anchored=true
- prt.CFrame=cframe
- local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=3270017",vt(0,0,0),vt(x1,y1,z1))
- game:GetService("Debris"):AddItem(prt,10)
- coroutine.resume(coroutine.create(function(Part,Mesh)
- for i=0,1,delay do
- hbwait()
- Part.CFrame=Part.CFrame
- Part.Transparency=i
- Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
- end
- Part.Parent=nil
- end),prt,msh)
- end
- function MagicWave(brickcolor,material,cframe,x1,y1,z1,x3,y3,z3,delay)
- local prt=part(3,Effects,material,0,0,brickcolor,"Effect",vt())
- prt.Anchored=true
- prt.CFrame=cframe
- local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,(-0.1*z1)),vt(x1,y1,z1))
- game:GetService("Debris"):AddItem(prt,10)
- coroutine.resume(coroutine.create(function(Part,Mesh)
- for i=0,1,delay do
- hbwait()
- Part.CFrame=Part.CFrame
- Part.Transparency=i
- Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
- end
- Part.Parent=nil
- end),prt,msh)
- end
- function MagicBlock(brickcolor,material,rotate,cframe,x1,y1,z1,x3,y3,z3,delay)
- local prt=part(3,Effects,material,0,0,brickcolor,"Effect",vt())
- prt.Anchored=true
- prt.CFrame=cframe*angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
- local msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
- game:GetService("Debris"):AddItem(prt,10)
- coroutine.resume(coroutine.create(function(Part,Mesh)
- for i=0,1,delay do
- hbwait()
- if rotate==true then
- Part.CFrame=Part.CFrame*angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
- else
- end
- Part.Transparency=i
- Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
- end
- Part.Parent = nil
- end),prt,msh)
- end
- function MagicBlock2(brickcolor,material,rotate,cframe,x1,y1,z1,x3,y3,z3,delay)
- local prt=part(3,Effects,material,0,0,brickcolor,"Effect",vt())
- prt.Anchored=true
- prt.CFrame=cframe*angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
- local msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
- game:GetService("Debris"):AddItem(prt,10)
- CF=prt.CFrame
- num=math.random(5,20)
- coroutine.resume(coroutine.create(function(Part,Mesh,CF2,Num)
- for i=0,1,delay do
- hbwait()
- if rotate==true then
- Part.CFrame=CF2*cf(0,i*Num,0)*angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
- else
- Part.CFrame=CF2*cf(0,i*Num,0)
- end
- Part.Transparency=i
- Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
- end
- Part.Parent=nil
- end),prt,msh,CF,num)
- end
- function MagicCylinder(brickcolor,material,cframe,x1,y1,z1,x3,y3,z3,delay)
- local prt=part(3,Effects,material,0,0,brickcolor,"Effect",vt())
- prt.Anchored=true
- prt.CFrame=cframe
- local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
- game:GetService("Debris"):AddItem(prt,10)
- coroutine.resume(coroutine.create(function(Part,Mesh)
- for i=0,1,delay do
- hbwait()
- Part.Transparency=i
- Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
- end
- Part.Parent=nil
- end),prt,msh)
- end
- function MagicCircle(brickcolor,material,cframe,x1,y1,z1,x3,y3,z3,delay)
- local prt=part(3,Effects,material,0,0,brickcolor,"Effect",vt())
- prt.Anchored=true
- prt.CFrame=cframe
- local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
- game:GetService("Debris"):AddItem(prt,10)
- coroutine.resume(coroutine.create(function(Part,Mesh)
- for i=0,1,delay do
- hbwait()
- Part.Transparency=i
- Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
- end
- Part.Parent=nil
- end),prt,msh)
- end
- function MagicHead(brickcolor,material,cframe,x1,y1,z1,x3,y3,z3,delay)
- local prt=part(3,Effects,material,0,0,brickcolor,"Effect",vt())
- prt.Anchored=true
- prt.CFrame=cframe
- local msh=mesh("SpecialMesh",prt,"Head","",vt(0,0,0),vt(x1,y1,z1))
- game:GetService("Debris"):AddItem(prt,10)
- coroutine.resume(coroutine.create(function(Part,Mesh)
- for i=0,1,delay do
- hbwait()
- Part.Transparency=i
- Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
- end
- Part.Parent=nil
- end),prt,msh)
- end
- function BreakEffect(brickcolor,material,rotate,cframe,x1,y1,z1,delay)
- local prt=part(3,Effects,material,0,0,brickcolor,"Effect",vt())
- prt.Anchored=true
- prt.CFrame=cframe*angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
- local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
- game:GetService("Debris"):AddItem(prt,10)
- coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb)
- CF=Part.CFrame
- Numbb=0
- randnumb=math.random()-math.random()
- for i=0,1,delay do
- hbwait()
- CF=CF*cf(0,1,0)
- if rotate==true then
- Part.CFrame=CF*angles(Numbb,0,0)
- elseif rotate==false then
- Part.CFrame=CF
- end
- Part.Transparency=i
- Numbb=Numbb+randnumb
- end
- Part.Parent=nil
- end),prt,CF,Numbb,randnumb)
- end
- function ElecEffect(brickcolor,material,cf,x,y,z,delay)
- local prt=part(3,Effects,material,0,0,brickcolor,"Effect",vt())
- prt.Anchored=true
- prt.CFrame=cf
- xval=math.random()
- yval=math.random()
- zval=math.random()
- local msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x,y,z))
- game:GetService("Debris"):AddItem(prt,10)
- coroutine.resume(coroutine.create(function(Part,Mesh,xvaal,yvaal,zvaal)
- for i=0,1,delay do
- hbwait()
- Part.CFrame=Part.CFrame
- xvaal=xvaal-0.1*(delay*10)
- yvaal=yvaal-0.1*(delay*10)
- zvaal=zvaal-0.1*(delay*10)
- Mesh.Scale=Mesh.Scale+vt(xvaal,yvaal,zvaal)
- Part.Transparency=i
- end
- Part.Parent=nil
- end),prt,msh,xval,yval,zval)
- end
- function TrailEffect(brickcolor,material,currentcf,oldcf,meshtype,reflectance,size,x,y,z,delay)
- local magnitudecframe=(currentcf.p-oldcf.p).magnitude
- local prt=part(3,Effects,material,reflectance,0,brickcolor,"Effect",vt(1,magnitudecframe,1))
- prt.Anchored=true
- prt.CFrame=cf((currentcf.p+oldcf.p)/2,oldcf.p)*angles(math.rad(90),0,0)
- local TheMeshType="BlockMesh"
- if meshtype=="Cylinder" then
- TheMeshType="CylinderMesh"
- end
- local msh=mesh(TheMeshType,prt,"","",vt(0,0,0),vt(0+size,1,0+size))
- game:GetService("Debris"):AddItem(prt,10)
- coroutine.resume(coroutine.create(function(Part,Mesh,TheCurrentCFrame,TheLastCFrame)
- for i=0,1,delay do
- hbwait()
- Part.Transparency=i
- Mesh.Scale=Mesh.Scale+vt(x,y,z)
- end
- Part.Parent=nil
- end),prt,msh,currentcf,oldcf)
- end
- function ClangEffect(brickcolor,material,cframe,angle,duration,size,power,reflectance,x,y,z,delay)
- local prt=part(3,Effects,material,0,1,brickcolor,"Effect",vt())
- prt.Anchored=true
- prt.CFrame=cframe
- local msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(0,0,0))
- game:GetService("Debris"):AddItem(prt,10)
- local TheLastPoint=cframe
- coroutine.resume(coroutine.create(function(Part)
- for i=1,duration do
- hbwait()
- Part.CFrame=Part.CFrame*angles(math.rad(angle),0,0)*cf(0,power,0)
- TrailEffect(brickcolor,material,Part.CFrame,TheLastPoint,"Cylinder",reflectance,size,x,y,z,delay)
- TheLastPoint=Part.CFrame
- end
- Part.Parent=nil
- end),prt)
- end
- function MagicCone(brickcolor,material,cframe,x1,y1,z1,x3,y3,z3,delay)
- local prt=part(3,Effects,material,0,0,brickcolor,"Effect",vt())
- prt.Anchored=true
- prt.CFrame=cframe
- local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1778999",vt(0,0,0),vt(x1,y1,z1))
- game:GetService("Debris"):AddItem(prt,10)
- coroutine.resume(coroutine.create(function(Part,Mesh)
- for i=0,1,delay do
- hbwait()
- Part.Transparency=i
- Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
- end
- Part.Parent=nil
- end),prt,msh)
- end
- function MagicFlatCone(brickcolor,material,cframe,x1,y1,z1,x3,y3,z3,delay)
- local prt=part(3,Effects,material,0,0,brickcolor,"Effect",vt())
- prt.Anchored=true
- prt.CFrame=cframe
- local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1033714",vt(0,0,0),vt(x1,y1,z1))
- game:GetService("Debris"):AddItem(prt,10)
- coroutine.resume(coroutine.create(function(Part,Mesh)
- for i=0,1,delay do
- hbwait()
- Part.Transparency=i
- Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
- end
- Part.Parent=nil
- end),prt,msh)
- end
- function MagicSpikedCrown(brickcolor,material,cframe,x1,y1,z1,x3,y3,z3,delay)
- local prt=part(3,Effects,material,0,0,brickcolor,"Effect",vt())
- prt.Anchored=true
- prt.CFrame=cframe
- local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1323306",vt(0,0,0),vt(x1,y1,z1))
- game:GetService("Debris"):AddItem(prt,10)
- coroutine.resume(coroutine.create(function(Part,Mesh)
- for i=0,1,delay do
- hbwait()
- Part.Transparency=i
- Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
- end
- Part.Parent=nil
- end),prt,msh)
- end
- function MagicCrown(brickcolor,material,cframe,x1,y1,z1,x3,y3,z3,delay)
- local prt=part(3,Effects,material,0,0,brickcolor,"Effect",vt())
- prt.Anchored=true
- prt.CFrame=cframe
- local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1078075",vt(0,0,0),vt(x1,y1,z1))
- game:GetService("Debris"):AddItem(prt,10)
- coroutine.resume(coroutine.create(function(Part,Mesh)
- for i=0,1,delay do
- hbwait()
- Part.Transparency=i
- Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
- end
- Part.Parent=nil
- end),prt,msh)
- end
- function MagicSkull(brickcolor,material,cframe,x1,y1,z1,x3,y3,z3,delay)
- local prt=part(3,Effects,material,0,0,brickcolor,"Effect",vt())
- prt.Anchored=true
- prt.CFrame=cframe
- local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
- game:GetService("Debris"):AddItem(prt,10)
- coroutine.resume(coroutine.create(function(Part,Mesh)
- for i=0,1,delay do
- hbwait()
- Part.Transparency=i
- Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
- end
- Part.Parent=nil
- end),prt,msh)
- end
- ----------------------------------------
- --[[Projectile or something similar]]--
- --[[
- local spread=vt(0,0,0)
- local MainPos=Part.Position
- local MainPos2=Mouse.Hit.p+spread
- local MouseLook=cf((MainPos+MainPos2)/2,MainPos2)
- local speed=2
- local num=30
- coroutine.resume(coroutine.create(function()
- repeat
- hbwait()
- local hit,pos=rayCast(MainPos,MouseLook.lookVector,speed,ShotTarget.Parent)
- local mag=(MainPos-pos).magnitude
- MagicCylinder(CustomColor,cf((MainPos+pos)/2,pos)*angles(math.rad(90),0,0),1,mag*(speed/(speed/2)),1,0,0,0,0.1)
- MainPos=MainPos+(MouseLook.lookVector*speed)
- MouseLook=MouseLook*angles(math.rad(-1),0,0)
- num=num-1
- if hit~=nil then
- num=0
- local refpart=part(3,workspace,"SmoothPlastic",0,1,BrickColor.new("Really black"),"Effect",vt())
- refpart.Anchored=true
- refpart.CFrame=cf(pos)
- game:GetService("Debris"):AddItem(refpart,0.1)
- elseif num<=0 then
- local refpart=part(3,workspace,"SmoothPlastic",0,1,BrickColor.new("Really black"),"Effect",vt())
- refpart.Anchored=true
- refpart.CFrame=cf(pos)
- game:GetService("Debris"):AddItem(refpart,0.1)
- end
- until num<=0
- end))
- ]]--
- --------------------------------
- --[[Laser]]--
- --[[
- local spread=vt(0,0,0) --How much spread the laser has. Set all to 0 for no spread.
- local range=999
- local MainPos=Part.Position --The Part the laser starts at.
- local MainPos2=Mouse.Hit.p+spread --Where the laser will go to.
- local MouseLook=cf((MainPos+MainPos2)/2,MainPos2) --Ignore this.
- local hit,pos=rayCast(MainPos,MouseLook.lookVector,range,ShotTarget.Parent) --Also ignore this.
- local mag=(MainPos-pos).magnitude
- MagicCylinder(CustomColor,cf((MainPos+pos)/2,pos)*angles(math.rad(90),0,0),1,mag*5,1,0,0,0,0.1)
- if hit~=nil then
- local refpart=part(3,workspace,"SmoothPlastic",0,1,BrickColor.new("Really black"),"Effect",vt())
- refpart.Anchored=true
- refpart.CFrame=cf(pos)
- game:GetService("Debris"):AddItem(refpart,0.1)
- end
- ]]--
- --------------------------------
- --[[Customization]]--
- --[[Only choose one of these options or conflict will occur.]]--
- local startequipped=true --Makes the Player start with their weapon equipped.
- local startequippedwithequipanimation=false --Makes the Player start with their weapon equipped and plays the equip animation.
- ----------------------------------------
- --[[Only choose one of these options or conflict will occur.]]--
- local disableanimator=true --Disables the animator script and the Player will NOT have their idle animation playing.
- local disableanimate=false --Disables the animate script, but the Player will still have their idle animation playing.
- ----------------------------------------
- --[[Set this to true if you want an alternate walk.]]--
- local alternatewalk=false --If true, then the walking function uses a different walking animation. If false, then it will use the default walking animation.
- ----------------------------------------
- --[[Gui stuff]]--
- local hidemenu=false --Hides the menus on your screen, but does NOT disable it (Unless if it's already disabled).
- local allowmenutofunction=false --Allows the menu to run, but only shows the mana and health bars.
- local allowabilitiestofunction=false --Allows abilities with cooldowns. Doesn't work if "allowmenutofunction" is set to false.
- ----------------------------------------
- --[[Other Customization]]--
- local canunequiporequip=true --Allows or restricts the Player to equip or unequip their weapon.
- local allowidle=false --Allows the idle animation to run while the Player has their weapon equipped. Most noticable with the animator disabled.
- local allowwalking=false --Allows the walking animation to run while the Player walks. Noticable with either the animate or animator disabled.
- local disablemovingarms=false --Allows or restricts the arms from moving. Most noticable when both the animate and animator are not disabled.
- local usemotorsinsteadofwelds=false --If true, then uses motors instead of welds. Pretty self-explanatory.
- local leftarm=false --Allows the left arm to move around while you walk.
- local rightarm=false --Allows the right arm to move around while you walk.
- local allowhopperbin=true --If true, then creates a tool in the Player's inventory, which they must select to use the weapon.
- local showstunbar=false --If true, then a stun mechanic will be put in place. Requires "allowstunbar" to be set to true.
- local walkspeeddependsonmovementvalue=false --If true, then walkspeed will depend on the movement's value.
- local alternatemanaregensystem=false --If true, then uses an alternate mana regen that adds the desired mana after a desired delay.
- local showhealthmanaandstunnumbers=true --If true, then shows how much mana and health you have in a number box.
- local changebarcolorsifnotenoughmana=false --If true, then if you do not have enough mana for an ability the bar will turn grey.
- local disablejump=false --If true, then disables jumping.
- ----------------------------------------
- --[[End of Customization]]--
- if hidemenu==true then
- for _,v in pairs (scrn:GetChildren()) do
- if v.ClassName=="Frame" or v.ClassName=="TextLabel" then
- v.Visible=false
- end
- end
- end
- Humanoid.Changed:connect(function(Jump)
- if Jump=="Jump" and disablejump==true then
- Humanoid.Jump=false
- end
- end)
- if allowmenutofunction==true then
- for _,v in pairs (scrn:GetChildren()) do
- if v.ClassName=="Frame" then
- for _,b in pairs (v:GetChildren()) do
- if b.ClassName=="TextLabel" then
- coroutine.resume(coroutine.create(function(TheTextLabel)
- wait(menuupdatespeed)
- for i=1,0,-0.1 do
- hbwait()
- TheTextLabel.TextTransparency=i
- TheTextLabel.TextStrokeTransparency=i
- end
- TheTextLabel.TextTransparency=0
- TheTextLabel.TextStrokeTransparency=0
- end),b)
- if showstats==true then
- coroutine.resume(coroutine.create(function(TheTextLabel)
- wait(menuupdatespeed)
- for i=1,0,-0.1 do
- hbwait()
- TheTextLabel.TextTransparency=i
- TheTextLabel.TextStrokeTransparency=i
- end
- TheTextLabel.TextTransparency=0
- TheTextLabel.TextStrokeTransparency=0
- end),b)
- end
- if showstunbar==true then
- coroutine.resume(coroutine.create(function(TheTextLabel)
- wait(menuupdatespeed)
- for i=1,0,-0.1 do
- hbwait()
- TheTextLabel.TextTransparency=i
- TheTextLabel.TextStrokeTransparency=i
- end
- TheTextLabel.TextTransparency=0
- TheTextLabel.TextStrokeTransparency=0
- end),b)
- end
- if allowabilitiestofunction==true then
- coroutine.resume(coroutine.create(function(TheTextLabel)
- wait(menuupdatespeed)
- for i=1,0,-0.1 do
- hbwait()
- TheTextLabel.TextTransparency=i
- TheTextLabel.TextStrokeTransparency=i
- end
- TheTextLabel.TextTransparency=0
- TheTextLabel.TextStrokeTransparency=0
- end),b)
- end
- end
- end
- end
- end
- end
- if allowhopperbin==true then
- if (script.Parent.className~="HopperBin") then
- Tool=Instance.new("HopperBin")
- Tool.Parent=Backpack
- Tool.Name="Wanderer"
- script.Parent=Tool
- end
- Bin=script.Parent
- end
- if disablemovingarms==true then
- RWC0=cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))
- LWC0=cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))
- RSH, LSH=nil, nil
- if usemotorsinsteadofwelds==true then
- RW=Instance.new("Motor")
- LW=Instance.new("Motor")
- else
- RW=Instance.new("Weld")
- LW=Instance.new("Weld")
- end
- RW.Name="Right Shoulder"
- LW.Name="Left Shoulder"
- RSH=Torso["Right Shoulder"]
- LSH=Torso["Left Shoulder"]
- --
- RSH.Parent=Torso
- LSH.Parent=Torso
- --
- RW.Name="Right Shoulder"
- RW.Part0=Torso
- RW.C0=cf(1.5,0.5,0)
- RW.C1=cf(0,0.5,0)
- RW.Part1=Character["Right Arm"]
- RW.Parent=nil
- --
- LW.Name="Left Shoulder"
- LW.Part0=Torso
- LW.C0=cf(-1.5, 0.5, 0)
- LW.C1=cf(0, 0.5, 0)
- LW.Part1=Character["Left Arm"]
- LW.Parent=nil
- --
- else
- RW=Torso["Right Shoulder"]
- LW=Torso["Left Shoulder"]
- RWC0=cf(-0.5,0,0)*angles(math.rad(0),math.rad(90),math.rad(0))
- LWC0=cf(0.5,0,0)*angles(math.rad(0),math.rad(-90),math.rad(0))
- end
- if allowidle==true then
- coroutine.resume(coroutine.create(function()
- while true do
- for i=0,1,0.08 do
- wait()
- idleangle=idleangle+0.005*idlen
- idlen=idlen-1/10
- end
- idlen=0
- for i=0,1,0.08 do
- wait()
- idleangle=idleangle-0.005*idlen
- idlen=idlen-1/10
- end
- idlen=0
- idleangle=0
- end
- end))
- end
- if startequipped==true then
- for _,v in pairs (m:GetChildren()) do
- if v.ClassName=="Part" and v.Name~="Hitbox" and v.Name~="Handle" then
- v.Transparency=0
- end
- end
- elseif startequippedwithequipanimation==true then
- for _,v in pairs (m:GetChildren()) do
- if v.ClassName=="Part" and v.Name~="Hitbox" and v.Name~="Handle" then
- coroutine.resume(coroutine.create(function(Part)
- for i=1,0,-0.1 do
- hbwait()
- Part.Transparency=i
- end
- Part.Transparency=0
- end),v)
- end
- end
- end
- function equipanim()
- attack=true
- Movement.Value=Movement.Value-0.1
- Defense.Value=Defense.Value+0.4
- for i=0,1,0.08/animationspeed do
- hbwait()
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3/animationspeed)
- Neck.C0=clerp(Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3/animationspeed)
- RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*RWC0,0.3/animationspeed)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*LWC0,0.3/animationspeed)
- RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),0.3/animationspeed)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),0.3/animationspeed)
- end
- attack=false
- end
- function unequipanim()
- attack=true
- for i=0,1,0.08/animationspeed do
- hbwait()
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3/animationspeed)
- Neck.C0=clerp(Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3/animationspeed)
- RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*RWC0,0.3/animationspeed)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*LWC0,0.3/animationspeed)
- RW.C1=clerp(RW.C1,cf(0,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*RWC0,0.3/animationspeed)
- LW.C1=clerp(LW.C1,cf(0,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*LWC0,0.3/animationspeed)
- RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),0.3/animationspeed)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),0.3/animationspeed)
- end
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),1)
- Neck.C0=clerp(Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),1)
- RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*RWC0,1)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*LWC0,1)
- RW.C1=clerp(RW.C1,cf(0,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*RWC0,1)
- LW.C1=clerp(LW.C1,cf(0,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*LWC0,1)
- RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),1)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),1)
- RH.C1=clerp(RH.C1,RHC1*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),1)
- LH.C1=clerp(LH.C1,LHC1*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),1)
- Movement.Value=Movement.Value+0.1
- Defense.Value=Defense.Value-0.4
- attack=false
- end
- if startequipped==true then
- equipped=true
- if disableanimate==true then
- Animate.Disabled=true
- local idleanimation=Humanoid:LoadAnimation(Torso.robloxidleanimation)
- idleanimation:Play()
- end
- if disableanimator==true then
- Animator.Parent=nil
- end
- if disablemovingarms==true then
- RW.Parent=Torso
- LW.Parent=Torso
- RSH.Parent=nil
- LSH.Parent=nil
- end
- Movement.Value=Movement.Value-0.1
- Defense.Value=Defense.Value+0.4
- elseif startequippedwithequipanimation==true then
- equipped=true
- if disableanimate==true then
- Animate.Disabled=true
- local idleanimation=Humanoid:LoadAnimation(Torso.robloxidleanimation)
- idleanimation:Play()
- end
- if disableanimator==true then
- Animator.Parent=nil
- end
- if disablemovingarms==true then
- RW.Parent=Torso
- LW.Parent=Torso
- RSH.Parent=nil
- LSH.Parent=nil
- end
- coroutine.resume(coroutine.create(function()
- hbwait()
- equipanim()
- end))
- end
- function StaggerHit()
- attack=true
- if Hitbox~=nil then
- for i=1,math.random(2,4) do
- ClangEffect("Cyan","Neon",cf(Hitbox.Position)*angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50))),20,5,0.2,math.random(5,15)/10,0,-0.02,0,-0.02,0.1)
- end
- end
- for i=0,1,0.1/animationspeed do
- hbwait()
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+idleangle)*angles(math.rad(-10),math.rad(0),math.rad(-30)),0.3/animationspeed)
- Neck.C0=clerp(Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(30))*angles(math.rad(5),math.rad(0),math.rad(0)),0.3/animationspeed)
- RW.C0=clerp(RW.C0,cf(1.5,0.5+idleangle,0)*angles(math.rad(-30),math.rad(0),math.rad(60))*angles(math.rad(0),math.rad(-30),math.rad(0))*RWC0,0.3/animationspeed)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5+idleangle,0)*angles(math.rad(-20),math.rad(0),math.rad(-20))*angles(math.rad(0),math.rad(20),math.rad(0))*LWC0,0.3/animationspeed)
- RH.C0=clerp(RH.C0,cf(1,-0.9-idleangle,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-10),math.rad(0),math.rad(-20)),0.3/animationspeed)
- LH.C0=clerp(LH.C0,cf(-1,-1-idleangle,0)*angles(math.rad(0),math.rad(-70),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(10)),0.3/animationspeed)
- if StaggerAnim.Value==true or StunAnim.Value==true then
- break
- end
- end
- attack=false
- end
- function Stagger()
- attack=true
- disablejump=true
- if Hitbox~=nil then
- for i=1,math.random(2,4) do
- ClangEffect("Cyan","Neon",cf(Hitbox.Position)*angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50))),20,5,0.2,math.random(5,15)/10,0,-0.02,0,-0.02,0.1)
- end
- end
- attacktype=1
- local staggervelocity=Instance.new("BodyVelocity",Torso)
- staggervelocity.P=500
- staggervelocity.maxForce=vt(math.huge,0,math.huge)
- if Rooted.Value==false then
- staggervelocity.Velocity=RootPart.CFrame.lookVector*-25
- end
- for i=0,1,0.35/animationspeed do
- hbwait()
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.1+idleangle)*angles(math.rad(-20),math.rad(0),math.rad(-30)),0.3/animationspeed)
- Neck.C0=clerp(Neck.C0,necko*cf(0,0,0)*angles(math.rad(5),math.rad(0),math.rad(35))*angles(math.rad(0),math.rad(0),math.rad(0)),0.3/animationspeed)
- RW.C0=clerp(RW.C0,cf(1.5,0.5+idleangle,0)*angles(math.rad(20),math.rad(-30),math.rad(40))*RWC0,0.3/animationspeed)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5+idleangle,0)*angles(math.rad(10),math.rad(5),math.rad(-20))*LWC0,0.3/animationspeed)
- RH.C0=clerp(RH.C0,cf(1,-0.75-idleangle,-0.25)*angles(math.rad(0),math.rad(100),math.rad(0))*angles(math.rad(-20),math.rad(0),math.rad(40)),0.3/animationspeed)
- LH.C0=clerp(LH.C0,cf(-1,-1-idleangle,0.25)*angles(math.rad(0),math.rad(-60),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(10)),0.3/animationspeed)
- end
- for i=0,1,0.2/animationspeed do
- hbwait()
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.2+idleangle)*angles(math.rad(-30),math.rad(0),math.rad(-30)),0.3/animationspeed)
- Neck.C0=clerp(Neck.C0,necko*cf(0,0,0)*angles(math.rad(5),math.rad(0),math.rad(35))*angles(math.rad(0),math.rad(0),math.rad(0)),0.3/animationspeed)
- RW.C0=clerp(RW.C0,cf(1.5,0.5+idleangle,0)*angles(math.rad(20),math.rad(-30),math.rad(40))*RWC0,0.3/animationspeed)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5+idleangle,0)*angles(math.rad(10),math.rad(5),math.rad(-20))*LWC0,0.3/animationspeed)
- RH.C0=clerp(RH.C0,cf(1,-0.75-idleangle,-0.25)*angles(math.rad(0),math.rad(100),math.rad(0))*angles(math.rad(-20),math.rad(0),math.rad(40)),0.3/animationspeed)
- LH.C0=clerp(LH.C0,cf(-1,-0.9-idleangle,0.25)*angles(math.rad(0),math.rad(-60),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(30)),0.3/animationspeed)
- end
- staggervelocity:Destroy()
- for i=0,1,0.015/animationspeed do
- hbwait()
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-1.8+idleangle)*angles(math.rad(0),math.rad(0),math.rad(-20))*angles(math.rad(-5),math.rad(-5),math.rad(0)),0.3/animationspeed)
- Neck.C0=clerp(Neck.C0,necko*cf(0,0,0)*angles(math.rad(20),math.rad(0),math.rad(20))*angles(math.rad(0),math.rad(5),math.rad(0)),0.3/animationspeed)
- RW.C0=clerp(RW.C0,cf(1.5,0.5+idleangle,0)*angles(math.rad(0),math.rad(0),math.rad(20))*angles(math.rad(0),math.rad(-20),math.rad(0))*RWC0,0.3/animationspeed)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5+idleangle,0)*angles(math.rad(-15),math.rad(0),math.rad(-10))*angles(math.rad(0),math.rad(20),math.rad(0))*LWC0,0.3/animationspeed)
- RH.C0=clerp(RH.C0,cf(1,-0.5-idleangle,-0.5)*angles(math.rad(0),math.rad(80),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(70))*angles(math.rad(0),math.rad(30),math.rad(0)),0.3/animationspeed)
- LH.C0=clerp(LH.C0,cf(-1,0.4-idleangle,-0.5)*angles(math.rad(0),math.rad(-80),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),0.3/animationspeed)
- if StunAnim.Value==true then
- break
- end
- end
- attacktype=1
- disablejump=false
- attack=false
- end
- function Stun()
- attack=true
- disablejump=true
- attacktype=1
- DamageStatLabel("Interruption",Head.CFrame,"Stunned!",Color3.new(0,0,255))
- for i=0,1,0.4/animationspeed do
- hbwait()
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+idleangle)*angles(math.rad(15),math.rad(0),math.rad(-160)),0.3/animationspeed)
- Neck.C0=clerp(Neck.C0,necko*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),0.3/animationspeed)
- RW.C0=clerp(RW.C0,cf(1.5,0.5+idleangle,0)*angles(math.rad(70),math.rad(0),math.rad(15))*RWC0,0.3/animationspeed)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5+idleangle,0)*angles(math.rad(70),math.rad(0),math.rad(-15))*LWC0,0.3/animationspeed)
- RH.C0=clerp(RH.C0,cf(1,-1-idleangle,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),0.3/animationspeed)
- LH.C0=clerp(LH.C0,cf(-1,-1-idleangle,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),0.3/animationspeed)
- end
- for i=0,1,0.4/animationspeed do
- hbwait()
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.5+idleangle)*angles(math.rad(45),math.rad(0),math.rad(-170)),0.3/animationspeed)
- Neck.C0=clerp(Neck.C0,necko*cf(0,0,0)*angles(math.rad(5),math.rad(0),math.rad(-30))*angles(math.rad(0),math.rad(0),math.rad(0)),0.3/animationspeed)
- RW.C0=clerp(RW.C0,cf(1.5,0.5+idleangle,0)*angles(math.rad(80),math.rad(0),math.rad(45))*RWC0,0.3/animationspeed)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5+idleangle,0)*angles(math.rad(80),math.rad(0),math.rad(-45))*LWC0,0.3/animationspeed)
- RH.C0=clerp(RH.C0,cf(1,-1-idleangle,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-40)),0.3/animationspeed)
- LH.C0=clerp(LH.C0,cf(-1,-1-idleangle,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),0.3/animationspeed)
- end
- for i=0,1,0.4/animationspeed do
- hbwait()
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-1+idleangle)*angles(math.rad(75),math.rad(0),math.rad(-180)),0.3/animationspeed)
- Neck.C0=clerp(Neck.C0,necko*cf(0,0,0)*angles(math.rad(5),math.rad(0),math.rad(-60))*angles(math.rad(0),math.rad(0),math.rad(0)),0.3/animationspeed)
- RW.C0=clerp(RW.C0,cf(1.5,0.5+idleangle,0)*angles(math.rad(90),math.rad(0),math.rad(75))*RWC0,0.3/animationspeed)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5+idleangle,0)*angles(math.rad(-45),math.rad(0),math.rad(-75))*LWC0,0.3/animationspeed)
- RH.C0=clerp(RH.C0,cf(1,-1-idleangle,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-40)),0.3/animationspeed)
- LH.C0=clerp(LH.C0,cf(-1,-1-idleangle,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-30)),0.3/animationspeed)
- end
- gyro=Instance.new("BodyGyro")
- gyro.Parent=nil
- gyro.P=1e7
- gyro.D=1e3
- gyro.MaxTorque=vt(1e7,1e7,1e7)
- gyro.cframe=RootPart.CFrame
- for i=1,70*animationspeed do
- hbwait()
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-2.5+idleangle)*angles(math.rad(90),math.rad(0),math.rad(-180)),0.3/animationspeed)
- Neck.C0=clerp(Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-90))*angles(math.rad(0),math.rad(0),math.rad(0)),0.3/animationspeed)
- RW.C0=clerp(RW.C0,cf(1.5,0.5+idleangle,0)*angles(math.rad(90),math.rad(-10),math.rad(90))*RWC0,0.3/animationspeed)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5+idleangle,0)*angles(math.rad(-90),math.rad(0),math.rad(-90))*LWC0,0.3/animationspeed)
- RH.C0=clerp(RH.C0,cf(1,-1-idleangle,0.2)*angles(math.rad(0),math.rad(70),math.rad(0))*angles(math.rad(-10),math.rad(0),math.rad(0)),0.3/animationspeed)
- LH.C0=clerp(LH.C0,cf(-1,-1-idleangle,0)*angles(math.rad(0),math.rad(-100),math.rad(0))*angles(math.rad(-10),math.rad(0),math.rad(0)),0.3/animationspeed)
- end
- for i=0,1,0.5/animationspeed do
- hbwait()
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-1+idleangle)*angles(math.rad(90),math.rad(0),math.rad(-180)),0.3/animationspeed)
- Neck.C0=clerp(Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-90))*angles(math.rad(0),math.rad(0),math.rad(0)),0.3/animationspeed)
- RW.C0=clerp(RW.C0,cf(1.5,0.5+idleangle,0)*angles(math.rad(90),math.rad(-10),math.rad(120))*RWC0,0.3/animationspeed)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5+idleangle,0)*angles(math.rad(-90),math.rad(0),math.rad(-120))*LWC0,0.3/animationspeed)
- RH.C0=clerp(RH.C0,cf(1,-1-idleangle,0.2)*angles(math.rad(0),math.rad(70),math.rad(0))*angles(math.rad(-10),math.rad(0),math.rad(-30)),0.3/animationspeed)
- LH.C0=clerp(LH.C0,cf(-1,-1-idleangle,0)*angles(math.rad(0),math.rad(-100),math.rad(0))*angles(math.rad(-10),math.rad(0),math.rad(30)),0.3/animationspeed)
- end
- for i=0,1,0.15/animationspeed do
- hbwait()
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-1.5+idleangle)*angles(math.rad(30),math.rad(0),math.rad(120)),0.3/animationspeed)
- Neck.C0=clerp(Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-30))*angles(math.rad(0),math.rad(0),math.rad(0)),0.3/animationspeed)
- RW.C0=clerp(RW.C0,cf(1.5,0.5+idleangle,0)*angles(math.rad(-40),math.rad(0),math.rad(30))*RWC0,0.3/animationspeed)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5+idleangle,0)*angles(math.rad(80),math.rad(0),math.rad(20))*LWC0,0.3/animationspeed)
- RH.C0=clerp(RH.C0,cf(1,-0.5-idleangle,0)*angles(math.rad(0),math.rad(60),math.rad(0))*angles(math.rad(-15),math.rad(0),math.rad(70)),0.3/animationspeed)
- LH.C0=clerp(LH.C0,cf(-1,-0.25-idleangle,-1)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(5),math.rad(0),math.rad(30)),0.3/animationspeed)
- end
- gyro.Parent=nil
- attacktype=1
- disablejump=false
- attack=false
- end
- function EAbility()
- attack=true
- attack=false
- end
- function Attack1()
- attack=true
- --so("341336274",Hitbox,0.5,1)
- for i=0,1,0.12/2 do
- hbwait()
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.5,0+idleangle)*angles(math.rad(0),math.rad(0),math.rad(-50)),0.45/animationspeed)
- Neck.C0=clerp(Neck.C0,necko*cf(0,0,0)*angles(math.rad(7.5),math.rad(0),math.rad(50)),0.45/animationspeed)
- RW.C0=clerp(RW.C0,cf(1.5,0.5+idleangle,0)*angles(math.rad(100),math.rad(0),math.rad(50))*angles(math.rad(0),math.rad(-80),math.rad(0))*RWC0,0.45/animationspeed)
- LW.C0=clerp(LW.C0,cf(-1.25,0.5+idleangle,-0.25)*angles(math.rad(70),math.rad(0),math.rad(40))*LWC0,0.45/animationspeed)
- RH.C0=clerp(RH.C0,cf(1,-1-idleangle,0)*angles(math.rad(0),math.rad(80),math.rad(0))*angles(math.rad(-12.5),math.rad(0),math.rad(-2.5)),0.45/animationspeed)
- LH.C0=clerp(LH.C0,cf(-1,-1-idleangle,0)*angles(math.rad(0),math.rad(-40),math.rad(0))*angles(math.rad(-10),math.rad(0),math.rad(-2.5)),0.45/animationspeed)
- swordhandleweld.C0=clerp(swordhandleweld.C0,cf(0,-1,0)*angles(math.rad(-90),0,0),0.45/animationspeed)
- if StaggerHitAnim.Value==true or StaggerAnim.Value==true or StunAnim.Value==true then
- break
- end
- end
- --so("200633029",Hitbox,0.5,1)
- so("200633077",Hitbox,0.5,2)
- --so("341336307",Hitbox,0.5,1)
- so("341336485",Hitbox,0.5,1)
- LastPoint=Hitbox.CFrame*cf(0,2.1,0)
- for i=0,1,0.12/2 do
- hbwait()
- TrailEffect("Cyan","Neon",Hitbox.CFrame*cf(0,2.1,0),LastPoint,"Block",0,0.1,-0.01,0,-0.01,0.1)
- LastPoint=Hitbox.CFrame*cf(0,2.1,0)
- MagniDamage(Hitbox,5,50,70,math.random(5,10),"Normal",RootPart,0.5,1,math.random(5,10),nil,true,false,nil,0,0,false)
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-1,-0.5+idleangle)*angles(math.rad(20),math.rad(0),math.rad(40)),0.45/animationspeed)
- Neck.C0=clerp(Neck.C0,necko*cf(0,0,0)*angles(math.rad(7.5),math.rad(0),math.rad(-30))*angles(math.rad(-15),math.rad(0),math.rad(0)),0.45/animationspeed)
- RW.C0=clerp(RW.C0,cf(0.75,0.5+idleangle,-0.75)*angles(math.rad(80),math.rad(0),math.rad(-60))*angles(math.rad(0),math.rad(-60),math.rad(0))*RWC0,0.45/animationspeed)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5+idleangle,0)*angles(math.rad(50),math.rad(0),math.rad(-10))*LWC0,0.45/animationspeed)
- RH.C0=clerp(RH.C0,cf(1,-0.35-idleangle,0)*angles(math.rad(0),math.rad(50),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(22.5)),0.45/animationspeed)
- LH.C0=clerp(LH.C0,cf(-1,-0.8-idleangle,0)*angles(math.rad(0),math.rad(-80),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-5)),0.45/animationspeed)
- swordhandleweld.C0=clerp(swordhandleweld.C0,cf(0,-1,0)*angles(math.rad(-90),0,0),0.45/animationspeed)
- if StaggerHitAnim.Value==true or StaggerAnim.Value==true or StunAnim.Value==true then
- break
- end
- end
- LastPoint=nil
- attack=false
- end
- function Attack2()
- attack=true
- --so("341336274",Hitbox,0.5,1)
- for i=0,1,0.12/2 do
- hbwait()
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-1,1+idleangle)*angles(math.rad(-10),math.rad(0),math.rad(0)),0.45/animationspeed)
- Neck.C0=clerp(Neck.C0,necko*cf(0,0,0)*angles(math.rad(15),math.rad(0),math.rad(0)),0.45/animationspeed)
- RW.C0=clerp(RW.C0,cf(1.5,0.5+idleangle,0)*angles(math.rad(170),math.rad(0),math.rad(5))*angles(math.rad(0),math.rad(-10),math.rad(0))*RWC0,0.45/animationspeed)
- LW.C0=clerp(LW.C0,cf(-1.25,0.5+idleangle,-0.25)*angles(math.rad(80),math.rad(0),math.rad(20))*LWC0,0.45/animationspeed)
- RH.C0=clerp(RH.C0,cf(1,-0.5-idleangle,-0.25)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(17.5)),0.45/animationspeed)
- LH.C0=clerp(LH.C0,cf(-1,-0.75-idleangle,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(30)),0.45/animationspeed)
- swordhandleweld.C0=clerp(swordhandleweld.C0,cf(0,-1,0)*angles(math.rad(-90),0,0),0.45/animationspeed)
- if StaggerHitAnim.Value==true or StaggerAnim.Value==true or StunAnim.Value==true then
- break
- end
- end
- --so("200633029",Hitbox,0.5,1)
- so("200633077",Hitbox,0.5,3)
- --so("341336307",Hitbox,0.5,1)
- so("341336485",Hitbox,0.5,1)
- LastPoint=Hitbox.CFrame*cf(0,2.1,0)
- for i=0,1,0.12/2 do
- hbwait()
- TrailEffect("Cyan","Neon",Hitbox.CFrame*cf(0,2.1,0),LastPoint,"Block",0,0.1,-0.01,0,-0.01,0.1)
- LastPoint=Hitbox.CFrame*cf(0,2.1,0)
- MagniDamage(Hitbox,5,50,70,math.random(5,10),"Normal",RootPart,0.5,1,math.random(5,10),nil,true,false,nil,0,0,false)
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-2,-0.75+idleangle)*angles(math.rad(15),math.rad(0),math.rad(0)),0.6/animationspeed)
- Neck.C0=clerp(Neck.C0,necko*cf(0,0,0)*angles(math.rad(5),math.rad(0),math.rad(0)),0.6/animationspeed)
- RW.C0=clerp(RW.C0,cf(1.25,0.5+idleangle,-0.25)*angles(math.rad(10),math.rad(0),math.rad(-5))*angles(math.rad(0),math.rad(20),math.rad(0))*RWC0,0.6/animationspeed)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5+idleangle,0)*angles(math.rad(40),math.rad(0),math.rad(-10))*LWC0,0.6/animationspeed)
- RH.C0=clerp(RH.C0,cf(1,-0.2-idleangle,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),0.6/animationspeed)
- LH.C0=clerp(LH.C0,cf(-1,-1-idleangle,-0.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(50)),0.6/animationspeed)
- swordhandleweld.C0=clerp(swordhandleweld.C0,cf(0,-1,0)*angles(math.rad(-90),0,0),0.6/animationspeed)
- if StaggerHitAnim.Value==true or StaggerAnim.Value==true or StunAnim.Value==true then
- break
- end
- end
- LastPoint=nil
- attack=false
- end
- function Attack3()
- attack=true
- --so("341336274",Hitbox,0.5,1)
- for i=0,1,0.12/2 do
- hbwait()
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+idleangle)*angles(math.rad(0),math.rad(0),math.rad(40)),0.45/animationspeed)
- Neck.C0=clerp(Neck.C0,necko*cf(0,0,0)*angles(math.rad(-10),math.rad(0),math.rad(-20)),0.45/animationspeed)
- RW.C0=clerp(RW.C0,cf(0.5,0.5+idleangle,-0.75)*angles(math.rad(130),math.rad(0),math.rad(-60))*angles(math.rad(0),math.rad(40),math.rad(0))*RWC0,0.45/animationspeed)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5+idleangle,0)*angles(math.rad(30),math.rad(0),math.rad(-5))*LWC0,0.45/animationspeed)
- RH.C0=clerp(RH.C0,cf(1,-1-idleangle,0)*angles(math.rad(0),math.rad(50),math.rad(0))*angles(math.rad(-7.5),math.rad(0),math.rad(-2.5)),0.45/animationspeed)
- LH.C0=clerp(LH.C0,cf(-1,-1-idleangle,0)*angles(math.rad(0),math.rad(-80),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-7.5)),0.45/animationspeed)
- swordhandleweld.C0=clerp(swordhandleweld.C0,cf(0,-1,0)*angles(math.rad(-90),0,0),0.45/animationspeed)
- if StaggerHitAnim.Value==true or StaggerAnim.Value==true or StunAnim.Value==true then
- break
- end
- end
- --so("200633029",Hitbox,0.5,1)
- so("200633077",Hitbox,0.5,1.5)
- --so("341336307",Hitbox,0.5,1)
- so("341336485",Hitbox,0.5,1)
- LastPoint=Hitbox.CFrame*cf(0,2.1,0)
- for i=0,1,0.12/2 do
- hbwait()
- TrailEffect("Cyan","Neon",Hitbox.CFrame*cf(0,2.1,0),LastPoint,"Block",0,0.1,-0.01,0,-0.01,0.1)
- LastPoint=Hitbox.CFrame*cf(0,2.1,0)
- MagniDamage(Hitbox,5,50,70,math.random(5,10),"Normal",RootPart,0.5,1,math.random(5,10),nil,true,false,nil,0,0,false)
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-2,-0.5+idleangle)*angles(math.rad(5),math.rad(0),math.rad(-30)),0.45/animationspeed)
- Neck.C0=clerp(Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(20)),0.45/animationspeed)
- RW.C0=clerp(RW.C0,cf(1.5,0.5+idleangle,0)*angles(math.rad(30),math.rad(0),math.rad(70))*angles(math.rad(0),math.rad(40),math.rad(0))*RWC0,0.45/animationspeed)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5+idleangle,0)*angles(math.rad(50),math.rad(0),math.rad(-45))*LWC0,0.45/animationspeed)
- RH.C0=clerp(RH.C0,cf(1,-0.75-idleangle,0)*angles(math.rad(0),math.rad(70),math.rad(0))*angles(math.rad(-30),math.rad(0),math.rad(-15)),0.45/animationspeed)
- LH.C0=clerp(LH.C0,cf(-1,-0.5-idleangle,0)*angles(math.rad(0),math.rad(-60),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-7.5)),0.45/animationspeed)
- swordhandleweld.C0=clerp(swordhandleweld.C0,cf(0,-1,0)*angles(math.rad(-90),0,0),0.45/animationspeed)
- if StaggerHitAnim.Value==true or StaggerAnim.Value==true or StunAnim.Value==true then
- break
- end
- end
- LastPoint=nil
- attack=false
- end
- function Attack4()
- attack=true
- local shieldangle=math.random(-2,2)
- for i=0,1,0.12/2 do
- hbwait()
- MagicBlock("Cyan","Neon",true,swordhandle.CFrame,1,1,1,1,1,1,0.1)
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+idleangle)*angles(math.rad(0),math.rad(0),math.rad(-40)),0.45/animationspeed)
- Neck.C0=clerp(Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(40)),0.45/animationspeed)
- RW.C0=clerp(RW.C0,cf(1,0.5+idleangle,-0.5)*angles(math.rad(88+shieldangle),math.rad(0),math.rad(-30))*RWC0,0.45/animationspeed)
- LW.C0=clerp(LW.C0,cf(-1,0.5+idleangle,-0.5)*angles(math.rad(88+shieldangle),math.rad(0),math.rad(50))*LWC0,0.45/animationspeed)
- RH.C0=clerp(RH.C0,cf(1,-1-idleangle,0)*angles(math.rad(0),math.rad(70),math.rad(0))*angles(math.rad(-7.5),math.rad(0),math.rad(-2.5)),0.45/animationspeed)
- LH.C0=clerp(LH.C0,cf(-1,-1-idleangle,0)*angles(math.rad(0),math.rad(-50),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-2.5)),0.45/animationspeed)
- swordhandleweld.C0=clerp(swordhandleweld.C0,cf(0,-1,0)*angles(math.rad(-90),0,0),0.45/animationspeed)
- if StaggerHitAnim.Value==true or StaggerAnim.Value==true or StunAnim.Value==true then
- break
- end
- end
- so("341336274",swordhandle,0.5,2)
- so("341336307",swordhandle,0.5,2)
- local Pos1=swordhandle.Position
- local MousePos=Mouse.hit.p
- local MouseLook=cf((Pos1+MousePos)/2,MousePos)
- local blasthit,blastpos=rayCast(Pos1,MouseLook.lookVector,999,Character)
- local Mag=(Pos1-blastpos).magnitude
- MagicCylinder("Cyan","Neon",cf((Pos1+blastpos)/2,blastpos)*angles(math.rad(90),0,0),5,Mag*5,5,0.1,0,0.1,0.05)
- if blasthit~=nil and blasthit.Name~="Effect" then
- local refpart=part(3,Effects,"SmoothPlastic",0,1,"Really black","Effect",vt())
- refpart.Anchored=true
- refpart.CFrame=cf(blastpos)
- game:GetService("Debris"):AddItem(refpart,5)
- so("341336499",refpart,0.5,3)
- MagicCircle("Cyan","Neon",refpart.CFrame,10,10,10,1,1,1,0.05)
- MagicBlock("Cyan","Neon",true,refpart.CFrame,5,5,5,0.5,0.5,0.5,0.05)
- MagniDamage(refpart,5,50,70,0,"Normal",RootPart,0.5,1,math.random(5,10),nil,true,true,nil,0,0,false)
- end
- for i=0,1,0.12/2 do
- hbwait()
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.2,-0.15+idleangle)*angles(math.rad(-10),math.rad(0),math.rad(-40)),0.45/animationspeed)
- Neck.C0=clerp(Neck.C0,necko*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(40)),0.45/animationspeed)
- RW.C0=clerp(RW.C0,cf(1,0.5+idleangle,-0.5)*angles(math.rad(98+shieldangle),math.rad(0),math.rad(-30))*RWC0,0.45/animationspeed)
- LW.C0=clerp(LW.C0,cf(-1,0.5+idleangle,-0.5)*angles(math.rad(98+shieldangle),math.rad(0),math.rad(50))*LWC0,0.45/animationspeed)
- RH.C0=clerp(RH.C0,cf(1,-0.7-idleangle,0)*angles(math.rad(0),math.rad(70),math.rad(0))*angles(math.rad(-17.5),math.rad(0),math.rad(-2.5)),0.45/animationspeed)
- LH.C0=clerp(LH.C0,cf(-1,-1-idleangle,0)*angles(math.rad(0),math.rad(-50),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(7.5)),0.45/animationspeed)
- swordhandleweld.C0=clerp(swordhandleweld.C0,cf(0,-1,0)*angles(math.rad(-90),0,0),0.45/animationspeed)
- if StaggerHitAnim.Value==true or StaggerAnim.Value==true or StunAnim.Value==true then
- break
- end
- end
- attack=false
- end
- function Move1()
- attack=true
- --so("341336274",Hitbox,0.5,1)
- for i=0,1,0.12/2 do
- hbwait()
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-1,1+idleangle)*angles(math.rad(-10),math.rad(0),math.rad(0)),0.45/animationspeed)
- Neck.C0=clerp(Neck.C0,necko*cf(0,0,0)*angles(math.rad(-10),math.rad(0),math.rad(0)),0.45/animationspeed)
- RW.C0=clerp(RW.C0,cf(1.5,0.5+idleangle,0)*angles(math.rad(170),math.rad(0),math.rad(5))*RWC0,0.45/animationspeed)
- LW.C0=clerp(LW.C0,cf(-1.25,0.5+idleangle,-0.25)*angles(math.rad(70),math.rad(0),math.rad(40))*LWC0,0.45/animationspeed)
- RH.C0=clerp(RH.C0,cf(1,-1-idleangle,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),0.45/animationspeed)
- LH.C0=clerp(LH.C0,cf(-1,-0.5-idleangle,-0.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(5)),0.45/animationspeed)
- swordhandleweld.C0=clerp(swordhandleweld.C0,cf(0,-1,0)*angles(math.rad(-90),0,0),0.45/animationspeed)
- if StaggerHitAnim.Value==true or StaggerAnim.Value==true or StunAnim.Value==true then
- break
- end
- end
- --so("200633029",Hitbox,0.5,1)
- so("200633077",Hitbox,0.5,1.7)
- --so("341336307",Hitbox,0.5,1)
- so("341336485",Hitbox,0.5,1)
- LastPoint=Hitbox.CFrame*cf(0,2.1,0)
- for i=0,1,0.24/2 do
- hbwait()
- TrailEffect("Cyan","Neon",Hitbox.CFrame*cf(0,2.1,0),LastPoint,"Block",0,0.1,-0.01,0,-0.01,0.1)
- LastPoint=Hitbox.CFrame*cf(0,2.1,0)
- MagniDamage(Hitbox,5,50,70,math.random(5,10),"Normal",RootPart,0.5,1,math.random(5,10),nil,true,false,nil,0,0,false)
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-2,-1+idleangle)*angles(math.rad(10),math.rad(0),math.rad(0)),0.6/animationspeed)
- Neck.C0=clerp(Neck.C0,necko*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),0.6/animationspeed)
- RW.C0=clerp(RW.C0,cf(1.25,0.5+idleangle,-0.25)*angles(math.rad(0),math.rad(0),math.rad(5))*RWC0,0.6/animationspeed)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5+idleangle,0)*angles(math.rad(5),math.rad(0),math.rad(-15))*LWC0,0.6/animationspeed)
- RH.C0=clerp(RH.C0,cf(1,-1-idleangle,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-60)),0.6/animationspeed)
- LH.C0=clerp(LH.C0,cf(-1,0-idleangle,-0.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(5)),0.6/animationspeed)
- swordhandleweld.C0=clerp(swordhandleweld.C0,cf(0,-1,0)*angles(math.rad(-90),0,0),0.6/animationspeed)
- if StaggerHitAnim.Value==true or StaggerAnim.Value==true or StunAnim.Value==true then
- break
- end
- end
- if StaggerHitAnim.Value~=true and StaggerAnim.Value~=true and StunAnim.Value~=true then
- local swordhit,swordpos=rayCast(RootPart.Position,cf(RootPart.Position,RootPart.Position+vt(0,-1,0)).lookVector,4,Character)
- if swordhit~=nil and swordhit.Name~="Effect" then
- local refpart=part(3,Effects,"SmoothPlastic",0,1,"Really black","Effect",vt())
- refpart.Anchored=true
- refpart.CFrame=RootPart.CFrame*cf(1.1,0,0)
- game:GetService("Debris"):AddItem(refpart,5)
- coroutine.resume(coroutine.create(function(Origin)
- local increment=-10.1
- for i=1,4 do
- local refpart2=part(3,Effects,"SmoothPlastic",0,1,"Really black","Effect",vt())
- refpart2.Anchored=true
- refpart2.CFrame=refpart.CFrame*cf(0,0,increment)
- game:GetService("Debris"):AddItem(refpart,5)
- local refpart2hit,refpart2pos=rayCast(refpart2.Position,cf(refpart2.Position,refpart2.Position+vt(0,-1,0)).lookVector,999,Character)
- if refpart2hit~=nil then
- local refpart3=part(3,Effects,"SmoothPlastic",0,1,"Really black","Effect",vt())
- refpart3.Anchored=true
- refpart3.CFrame=cf(refpart2pos)
- game:GetService("Debris"):AddItem(refpart3,5)
- so("341336499",refpart3,0.5,2)
- MagicWave("Cyan","Neon",refpart3.CFrame,20,0.1,20,0.5,0.01,0.5,0.05)
- MagicSpikedCrown("Cyan","Neon",refpart3.CFrame,20,20,20,0.5,0.5,0.5,0.05)
- MagniDamage(refpart3,15,50,70,math.random(10,20),"ElectricGroundSmash",refpart3,0,1,math.random(5,10),nil,true,true,"Damage",0.1,3,true)
- end
- increment=increment-10
- wait(0.25)
- end
- end),refpart)
- end
- end
- for i=0,1,0.24/2 do
- hbwait()
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-2,-1+idleangle)*angles(math.rad(10),math.rad(0),math.rad(0)),0.6/animationspeed)
- Neck.C0=clerp(Neck.C0,necko*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),0.6/animationspeed)
- RW.C0=clerp(RW.C0,cf(1.25,0.5+idleangle,-0.25)*angles(math.rad(0),math.rad(0),math.rad(5))*RWC0,0.6/animationspeed)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5+idleangle,0)*angles(math.rad(5),math.rad(0),math.rad(-15))*LWC0,0.6/animationspeed)
- RH.C0=clerp(RH.C0,cf(1,-1-idleangle,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-60)),0.6/animationspeed)
- LH.C0=clerp(LH.C0,cf(-1,0-idleangle,-0.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(5)),0.6/animationspeed)
- swordhandleweld.C0=clerp(swordhandleweld.C0,cf(0,-1,0)*angles(math.rad(-90),0,0),0.6/animationspeed)
- if StaggerHitAnim.Value==true or StaggerAnim.Value==true or StunAnim.Value==true then
- break
- end
- end
- LastPoint=nil
- attack=false
- end
- --[[
- local testpart=Instance.new("Part",workspace.CurrentCamera)
- testpart.Anchored=true
- testpart.CFrame=cf(0,0,-50)
- testpart.Size=Vector3.new(50,50,50)
- --]]
- function Move3()
- attack=true
- for i=0,1,0.12/2 do
- hbwait()
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.25+idleangle)*angles(math.rad(0),math.rad(-5),math.rad(-10)),0.45/animationspeed)
- Neck.C0=clerp(Neck.C0,necko*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(5)),0.45/animationspeed)
- RW.C0=clerp(RW.C0,cf(1.5,0.5+idleangle,0)*angles(math.rad(50),math.rad(0),math.rad(20))*RWC0,0.45/animationspeed)
- LW.C0=clerp(LW.C0,cf(-1.5,0.25+idleangle,0)*angles(math.rad(130),math.rad(0),math.rad(5))*LWC0,0.45/animationspeed)
- RH.C0=clerp(RH.C0,cf(1,-0.75-idleangle,0)*angles(math.rad(0),math.rad(70),math.rad(0))*angles(math.rad(-10),math.rad(0),math.rad(-10)),0.45/animationspeed)
- LH.C0=clerp(LH.C0,cf(-1,-0.8-idleangle,-0.25)*angles(math.rad(0),math.rad(-80),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-5)),0.45/animationspeed)
- swordhandleweld.C0=clerp(swordhandleweld.C0,cf(0,-1,0)*angles(math.rad(-55),0,0),0.45/animationspeed)
- if StaggerHitAnim.Value==true or StaggerAnim.Value==true or StunAnim.Value==true then
- break
- end
- end
- for i=0,1,0.12/2 do
- hbwait()
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.1+idleangle)*angles(math.rad(0),math.rad(5),math.rad(10)),0.45/animationspeed)
- Neck.C0=clerp(Neck.C0,necko*cf(0,0,0)*angles(math.rad(-5),math.rad(0),math.rad(-15)),0.45/animationspeed)
- RW.C0=clerp(RW.C0,cf(1.5,0.5+idleangle,0)*angles(math.rad(150),math.rad(0),math.rad(10))*angles(math.rad(0),math.rad(10),math.rad(0))*RWC0,0.45/animationspeed)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5+idleangle,0)*angles(math.rad(20),math.rad(0),math.rad(-10))*LWC0,0.45/animationspeed)
- RH.C0=clerp(RH.C0,cf(1,-1-idleangle,0)*angles(math.rad(0),math.rad(80),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-2.5)),0.45/animationspeed)
- LH.C0=clerp(LH.C0,cf(-1,-0.9-idleangle,-0.25)*angles(math.rad(0),math.rad(-100),math.rad(0))*angles(math.rad(-10),math.rad(0),math.rad(-5)),0.45/animationspeed)
- swordhandleweld.C0=clerp(swordhandleweld.C0,cf(0,-1,0)*angles(math.rad(-140),0,0),0.45/animationspeed)
- if StaggerHitAnim.Value==true or StaggerAnim.Value==true or StunAnim.Value==true then
- break
- end
- end
- so("306247678",Hitbox,0.5,0.75)
- --so("341336159",Hitbox,0.5,0.75)
- --MagicRing("Cyan","Neon",cf(Hitbox.Position)*cf(0,2.1,0)*angles(math.rad(90),0,0),1,1,1,1,1,0,0.01)
- for i=0,1,0.04/2 do
- hbwait()
- --Lightning(Hitbox.Position+vt(0,2,0),Hitbox.Position+vt(math.random(-20,20),20,math.random(-20,20)),1,1,"Cyan","Neon",1/10,5/10,2)
- --MagicCylinder("Cyan","Neon",Hitbox.CFrame*cf(0,2.1+149,-23.6)*angles(math.rad(-9),0,0),0.5,1500,0.5,1,0,1,0.1)
- --MagicBlock("Cyan","Neon",true,Hitbox.CFrame--[[*cf(0,2.1,0)--]],1,1,1,1,1,1,0.05)
- MagicCircle("Cyan","Neon",Hitbox.CFrame,5,25,5,math.random(5,10)/10,math.random(5,10)/10,math.random(5,10)/10,0.1)
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.1+idleangle)*angles(math.rad(0),math.rad(5),math.rad(10)),0.45/animationspeed)
- Neck.C0=clerp(Neck.C0,necko*cf(0,0,0)*angles(math.rad(-5),math.rad(0),math.rad(-15)),0.45/animationspeed)
- RW.C0=clerp(RW.C0,cf(1.5,0.5+idleangle,0)*angles(math.rad(150),math.rad(0),math.rad(10))*angles(math.rad(0),math.rad(10),math.rad(0))*RWC0,0.45/animationspeed)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5+idleangle,0)*angles(math.rad(20),math.rad(0),math.rad(-10))*LWC0,0.45/animationspeed)
- RH.C0=clerp(RH.C0,cf(1,-1-idleangle,0)*angles(math.rad(0),math.rad(80),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-2.5)),0.45/animationspeed)
- LH.C0=clerp(LH.C0,cf(-1,-0.9-idleangle,-0.25)*angles(math.rad(0),math.rad(-100),math.rad(0))*angles(math.rad(-10),math.rad(0),math.rad(-5)),0.45/animationspeed)
- swordhandleweld.C0=clerp(swordhandleweld.C0,cf(0,-1,0)*angles(math.rad(-140),0,0),0.45/animationspeed)
- if StaggerHitAnim.Value==true or StaggerAnim.Value==true or StunAnim.Value==true then
- break
- end
- end
- for i=0,1,0.12/2 do
- hbwait()
- MagicCircle("Cyan","Neon",Hitbox.CFrame,5,25,5,math.random(5,10)/10,math.random(5,10)/10,math.random(5,10)/10,0.1)
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+idleangle)*angles(math.rad(0),math.rad(0),math.rad(50)),0.45/animationspeed)
- Neck.C0=clerp(Neck.C0,necko*cf(0,0,0)*angles(math.rad(5),math.rad(0),math.rad(-50)),0.45/animationspeed)
- RW.C0=clerp(RW.C0,cf(1,0.5+idleangle,-0.5)*angles(math.rad(110),math.rad(0),math.rad(-50))*angles(math.rad(0),math.rad(60),math.rad(0))*RWC0,0.45/animationspeed)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5+idleangle,0)*angles(math.rad(-15),math.rad(0),math.rad(-10))*LWC0,0.45/animationspeed)
- RH.C0=clerp(RH.C0,cf(1,-1-idleangle,0.25)*angles(math.rad(0),math.rad(40),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(2.5)),0.45/animationspeed)
- LH.C0=clerp(LH.C0,cf(-1,-1-idleangle,0)*angles(math.rad(0),math.rad(-70),math.rad(0))*angles(math.rad(-7.5),math.rad(0),math.rad(5)),0.45/animationspeed)
- swordhandleweld.C0=clerp(swordhandleweld.C0,cf(0,-1,0)*angles(math.rad(-90),0,0),0.45/animationspeed)
- if StaggerHitAnim.Value==true or StaggerAnim.Value==true or StunAnim.Value==true then
- break
- end
- end
- --so("200633029",Hitbox,0.5,1)
- so("200633077",Hitbox,0.5,2.9)
- --so("341336307",Hitbox,0.5,1)
- so("341336485",Hitbox,0.5,1)
- LastPoint=Hitbox.CFrame*cf(0,2.1,0)
- local energywavepart=part(3,Effects,"Neon",0,1,"Cyan","Effect",vt())
- energywavepart.Anchored=true
- energywavepart.CFrame=RootPart.CFrame*cf(0,0,-6.5)--*angles(math.rad(90),math.rad(80),0)
- --local energywavemesh=mesh("SpecialMesh",energywavepart,"FileMesh","http://www.roblox.com/asset/?id=448386996",vt(0,0,0),vt(1/1000,1/20,1/15))
- game:GetService("Debris"):AddItem(energywavepart,1)
- coroutine.resume(coroutine.create(function(Wave)
- local number=500
- so("341336274",Wave,0.75,0.75)
- repeat
- hbwait()
- wavecframe=Wave.CFrame
- --Wave.CFrame=wavecframe*cf(0,-1,0)
- Wave.CFrame=wavecframe*cf(0,0,-1)
- MagicBlock("Cyan","Neon",true,Wave.CFrame,100,100,100,-1,-1,-1,0.05)
- MagniDamage(Wave,15,70,100,math.random(10,20),"ElectricBlast",Wave,1,1,math.random(5,10),nil,true,true,"Movement",0.1,10,true)
- number=number-1
- until number<=0
- end),energywavepart)
- for i=0,1,0.12/2 do
- hbwait()
- TrailEffect("Cyan","Neon",Hitbox.CFrame*cf(0,2.1,0),LastPoint,"Block",0,0.1,-0.01,0,-0.01,0.1)
- LastPoint=Hitbox.CFrame*cf(0,2.1,0)
- MagniDamage(Hitbox,5,50,70,math.random(5,10),"Normal",RootPart,0.5,1,math.random(5,10),nil,true,false,nil,0,0,false)
- --MagicCircle("Cyan","Neon",Hitbox.CFrame,5,25,5,math.random(5,10)/10,math.random(5,10)/10,math.random(5,10)/10,0.1)
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-1.5,-0.5+idleangle)*angles(math.rad(5),math.rad(0),math.rad(-40)),0.45/animationspeed)
- Neck.C0=clerp(Neck.C0,necko*cf(0,0,0)*angles(math.rad(5),math.rad(0),math.rad(40)),0.45/animationspeed)
- RW.C0=clerp(RW.C0,cf(1.5,0.5+idleangle,0)*angles(math.rad(50),math.rad(0),math.rad(70))*angles(math.rad(0),math.rad(60),math.rad(0))*RWC0,0.45/animationspeed)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5+idleangle,0)*angles(math.rad(-10),math.rad(0),math.rad(-60))*LWC0,0.45/animationspeed)
- RH.C0=clerp(RH.C0,cf(1,-0.6-idleangle,0)*angles(math.rad(0),math.rad(80),math.rad(0))*angles(math.rad(-12.5),math.rad(0),math.rad(-5)),0.45/animationspeed)
- LH.C0=clerp(LH.C0,cf(-1.1,-0.5-idleangle,0.15)*angles(math.rad(0),math.rad(-50),math.rad(0))*angles(math.rad(-7.5),math.rad(0),math.rad(-7.5)),0.45/animationspeed)
- swordhandleweld.C0=clerp(swordhandleweld.C0,cf(0,-1,0)*angles(math.rad(-150),0,0),0.45/animationspeed)
- if StaggerHitAnim.Value==true or StaggerAnim.Value==true or StunAnim.Value==true then
- break
- end
- end
- LastPoint=nil
- attack=false
- end
- function Move4()
- attack=true
- --[[
- for i=0,1,0.12/2 do
- hbwait()
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-1+idleangle)*angles(math.rad(10),math.rad(0),math.rad(0)),0.45/animationspeed)
- Neck.C0=clerp(Neck.C0,necko*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),0.45/animationspeed)
- RW.C0=clerp(RW.C0,cf(1.5,0.5+idleangle,0)*angles(math.rad(0),math.rad(0),math.rad(40))*RWC0,0.45/animationspeed)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5+idleangle,0)*angles(math.rad(0),math.rad(0),math.rad(-30))*LWC0,0.45/animationspeed)
- RH.C0=clerp(RH.C0,cf(1,-0-idleangle,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(7.5)),0.45/animationspeed)
- LH.C0=clerp(LH.C0,cf(-1,-0.5-idleangle,-0.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(25)),0.45/animationspeed)
- swordhandleweld.C0=clerp(swordhandleweld.C0,cf(0,-1,0)*angles(math.rad(-90),0,0),0.45/animationspeed)
- if StaggerHitAnim.Value==true or StaggerAnim.Value==true or StunAnim.Value==true then
- break
- end
- end
- MagicWave("Institutional white","SmoothPlastic",RootPart.CFrame*cf(0,-3,0),5,1,5,0.2,-0.01,0.2,0.025)
- Humanoid.Jump=true
- Torso.Velocity=Vector3.new(0,50,0)+RootPart.CFrame.lookVector*50
- for i=0,1,0.12/2 do
- hbwait()
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+idleangle)*angles(math.rad(-5),math.rad(0),math.rad(0)),0.45/animationspeed)
- Neck.C0=clerp(Neck.C0,necko*cf(0,0,0)*angles(math.rad(-5),math.rad(0),math.rad(0)),0.45/animationspeed)
- RW.C0=clerp(RW.C0,cf(1.5,0.5+idleangle,0)*angles(math.rad(-15),math.rad(0),math.rad(15))*RWC0,0.45/animationspeed)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5+idleangle,0)*angles(math.rad(-5),math.rad(0),math.rad(-10))*LWC0,0.45/animationspeed)
- RH.C0=clerp(RH.C0,cf(1,-0.9-idleangle,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1.25),math.rad(0),math.rad(-35)),0.45/animationspeed)
- LH.C0=clerp(LH.C0,cf(-1,-0.8-idleangle,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(15)),0.45/animationspeed)
- swordhandleweld.C0=clerp(swordhandleweld.C0,cf(0,-1,0)*angles(math.rad(-90),0,0),0.45/animationspeed)
- if StaggerHitAnim.Value==true or StaggerAnim.Value==true or StunAnim.Value==true then
- break
- end
- end
- ]]--
- for i=0,1,0.12/2 do
- hbwait()
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-1+idleangle)*angles(math.rad(10),math.rad(0),math.rad(0)),0.45/animationspeed)
- Neck.C0=clerp(Neck.C0,necko*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),0.45/animationspeed)
- RW.C0=clerp(RW.C0,cf(1,0.5+idleangle,-0.5)*angles(math.rad(110),math.rad(0),math.rad(-45))*angles(math.rad(0),math.rad(-180),math.rad(0))*RWC0,0.45/animationspeed)
- LW.C0=clerp(LW.C0,cf(-1,0.5+idleangle,-0.5)*angles(math.rad(110),math.rad(0),math.rad(45))*LWC0,0.45/animationspeed)
- RH.C0=clerp(RH.C0,cf(1,-0-idleangle,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(7.5)),0.45/animationspeed)
- LH.C0=clerp(LH.C0,cf(-1,-0.5-idleangle,-0.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(25)),0.45/animationspeed)
- swordhandleweld.C0=clerp(swordhandleweld.C0,cf(0,-1,0)*angles(math.rad(-90),0,0)*angles(0,math.rad(-45),0),0.45/animationspeed)
- if StaggerHitAnim.Value==true or StaggerAnim.Value==true or StunAnim.Value==true then
- break
- end
- end
- local move4num=0
- for i=0,1,0.04/2 do
- hbwait()
- if move4num>=5 then
- move4num=0
- MagicWave("Cyan","Neon",RootPart.CFrame*cf(0,-3,0),1,1,1,1,0.1,1,0.05)
- else
- move4num=move4num+1
- end
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-1+idleangle)*angles(math.rad(10),math.rad(0),math.rad(0)),0.45/animationspeed)
- Neck.C0=clerp(Neck.C0,necko*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),0.45/animationspeed)
- RW.C0=clerp(RW.C0,cf(1,0.5+idleangle,-0.5)*angles(math.rad(110),math.rad(0),math.rad(-45))*angles(math.rad(0),math.rad(-180),math.rad(0))*RWC0,0.45/animationspeed)
- LW.C0=clerp(LW.C0,cf(-1,0.5+idleangle,-0.5)*angles(math.rad(110),math.rad(0),math.rad(45))*LWC0,0.45/animationspeed)
- RH.C0=clerp(RH.C0,cf(1,-0-idleangle,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(7.5)),0.45/animationspeed)
- LH.C0=clerp(LH.C0,cf(-1,-0.5-idleangle,-0.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(25)),0.45/animationspeed)
- swordhandleweld.C0=clerp(swordhandleweld.C0,cf(0,-1,0)*angles(math.rad(-90),0,0)*angles(0,math.rad(-45),0),0.45/animationspeed)
- if StaggerHitAnim.Value==true or StaggerAnim.Value==true or StunAnim.Value==true then
- break
- end
- end
- attack=false
- end
- hold=false
- Mouse.Button1Down:connect(function()
- --function ob1d(Mouse)
- if attack==true or equipped==false then return end
- hold=true
- if attacktype==1 then
- attacktype=2
- Attack1()
- elseif attacktype==2 then
- attacktype=3
- Attack2()
- elseif attacktype==3 then
- attacktype=4
- Attack3()
- elseif attacktype==4 then
- attacktype=1
- Attack4()
- end
- coroutine.resume(coroutine.create(function()
- for i=1,50 do
- if attack==false then
- hbwait()
- end
- end
- if attack==false then
- attacktype=1
- end
- end))
- --end
- end)
- if allowhopperbin==true then
- function ob1u(Mouse)
- hold=false
- end
- end
- Mouse.KeyDown:connect(function(key)
- --function key(key)
- if key=="f" and canunequiporequip==true and attack==false then
- if equipped==false then
- equipped=true
- if disableanimate==true then
- Animate.Disabled=true
- local idleanimation=Humanoid:LoadAnimation(Torso.robloxidleanimation)
- idleanimation:Play()
- end
- if disableanimator==true then
- Animator.Parent=nil
- end
- if disablemovingarms==true then
- RW.Parent=Torso
- LW.Parent=Torso
- RSH.Parent=nil
- LSH.Parent=nil
- end
- equipanim()
- elseif equipped==true then
- equipped=false
- unequipanim()
- hbwait()
- if disablemovingarms==true then
- RW.Parent=nil
- LW.Parent=nil
- RSH.Parent=Torso
- LSH.Parent=Torso
- end
- if disableanimator==true then
- Animator.Parent=Humanoid
- end
- if disableanimate==true then
- Animate.Disabled=false
- end
- end
- end
- if key=="e" and attack==false and equipped==true then
- EAbility()
- end
- if key=="z" and attack==false and equipped==true and cooldown1>=co1 and Mana.Value>=skill1mana then
- subtractmana(skill1mana)
- cooldown1=0
- Move1()
- end
- if key=="x" and attack==false and equipped==true and cooldown2>=co2 and Mana.Value>=skill2mana then
- subtractmana(skill2mana)
- cooldown2=0
- Move2()
- end
- if key=="c" and attack==false and equipped==true and cooldown3>=co3 and Mana.Value>=skill3mana then
- subtractmana(skill3mana)
- cooldown3=0
- Move3()
- end
- if key=="v" and attack==false and equipped==true and cooldown4>=co4 and Mana.Value>=skill4mana then
- subtractmana(skill4mana)
- cooldown4=0
- Move4()
- end
- if key=="q" then
- Mana.Value=100
- cooldown1=co1
- cooldown2=co2
- cooldown3=co3
- cooldown4=co4
- end
- if key=="p" then
- StaggerHitAnim.Value=true
- end
- if key=="[" then
- StaggerAnim.Value=true
- end
- if key=="]" then
- StunAnim.Value=true
- end
- --end
- end)
- Mouse.KeyUp:connect(function(key2)
- --function key2(key)
- --end
- end)
- ----
- Me = game.Players.LocalPlayer
- player = Me
- char = Me.Character
- chara = char
- New = function(Object, Parent, Name, Data)
- local Object = Instance.new(Object)
- for Index, Value in pairs(Data or {}) do
- Object[Index] = Value
- end
- Object.Parent = Parent
- Object.Name = Name
- return Object
- end
- Mouse = player:GetMouse()
- for i,v in pairs(chara:children()) do
- if v:IsA("Accessory") or v:IsA("") or v:IsA("") then
- v:Destroy()
- end
- end
- s = Instance.new("Sound",game.Players.LocalPlayer.Character.Torso)
- s.SoundId = "rbxassetid://144260525"
- s.Volume = 1
- s.Pitch = 1
- s.Looped = true
- wait()
- s:Play()
- s = Instance.new("Sound",game.Players.LocalPlayer.Character.Torso)
- s.SoundId = "rbxassetid://530138502"
- s.Volume = 3
- s.Pitch = 0.83
- s.Looped = false
- wait()
- s:Play()
- wait(15)
- local Player = owner
- local Character = Player.Character
- local Humanoid = Character.Humanoid
- local Mouse = Player:GetMouse()
- Character:WaitForChild("Animate"):Remove()
- Humanoid.MaxHealth = 2000
- Humanoid.Health = 1980
- wait()
- function SmoothAllSides(Part)
- local Sides = {
- "TopSurface",
- "BottomSurface",
- "LeftSurface",
- "RightSurface",
- "FrontSurface",
- "BackSurface"
- }
- for i, v in pairs(Sides) do
- Part[v] = "SmoothNoOutlines"
- end
- end
- local StaffM = Instance.new("Model")
- StaffM.Parent = Character
- local Staff = Instance.new("Part")
- Staff.Parent = StaffM
- Staff.Shape = Enum.PartType.Cylinder
- Staff.Size = Vector3.new(0, 0, 0)
- Staff.BrickColor = BrickColor.new("Really black")
- Staff.CanCollide = false
- local Ring0 = Instance.new("Part")
- Ring0.Parent = StaffM
- Ring0.CanCollide = false
- Ring0.BrickColor = BrickColor.new("Really black")
- Ring0.Material = Enum.Material.SmoothPlastic
- local Ring = Instance.new("SpecialMesh")
- Ring.Parent = Ring0
- Ring.MeshType = Enum.MeshType.FileMesh
- Ring.Scale = Vector3.new(0, 0, 0)
- Ring.MeshId = "rbxassetid://"
- local Ring1 = Ring0:Clone()
- Ring1.Parent = StaffM
- local Weld1, Weld2, Weld3 = Instance.new("Weld"), Instance.new("Weld"), Instance.new("Weld")
- Weld1.Parent = StaffM
- Weld1.Part0 = Staff
- Weld1.Part1 = Ring0
- Weld1.C1 = CFrame.new(0, 0, 0)
- Weld2.Parent = StaffM
- Weld2.Part0 = Staff
- Weld2.Part1 = Ring1
- Weld2.C1 = CFrame.new(0, 0, 0)
- Weld3.Parent = StaffM
- Weld3.Part0 = Character["Left Arm"]
- Weld3.Part1 = Staff
- Weld3.C0 = CFrame.new(0, Character["Left Arm"].Size.Y / -2, 0) * CFrame.Angles(0, math.pi / 2, 0)
- SmoothAllSides(Staff)
- local bools = {
- Idle = true,
- Moving = false,
- OffenseDefense = false,
- MovingUp = false,
- MovingDown = false,
- Blocking = false
- }
- local joints = {
- ["Head"] = Character.Torso.Neck,
- ["Torso"] = Character.HumanoidRootPart.RootJoint,
- ["Left Arm"] = Character.Torso["Left Shoulder"],
- ["Right Arm"] = Character.Torso["Right Shoulder"],
- ["Left Leg"] = Character.Torso["Left Hip"],
- ["Right Leg"] = Character.Torso["Right Hip"]
- }
- local HeadC0 = joints.Head.C0
- local TorsoC0 = joints.Torso.C0
- local RightAC0 = joints["Left Arm"].C0
- local LeftAC0 = joints["Right Arm"].C0
- local RightLC0 = joints["Left Leg"].C0
- local LeftLC0 = joints["Right Leg"].C0
- local Animations = {
- idle = {
- HeadC0 = CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(80), math.rad(180), math.rad(-12)),
- TorsoC0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(90), math.rad(180), math.rad(18)),
- LeftAC0 = CFrame.new(1, 0.5, 0) * CFrame.Angles(0, math.rad(90), math.rad(120)) * CFrame.Angles(math.rad(45), 0, 0),
- RightLC0 = CFrame.new(1, -1, 0) * CFrame.Angles(math.rad(-90), math.rad(80), math.rad(90)) * CFrame.Angles(0, 0, math.rad(5)),
- LeftLC0 = CFrame.new(-1, -1, 0) * CFrame.Angles(math.rad(-90), math.rad(-80), math.rad(-90)) * CFrame.Angles(0, math.rad(10), math.rad(15))
- },
- running = {
- HeadC0 = CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(115), math.rad(180), 0),
- TorsoC0 = CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(60), math.rad(180), 0),
- RightAC0 = CFrame.new(-1, 0.5, 0) * CFrame.Angles(math.rad(50), math.rad(-120), 0) * CFrame.Angles(math.rad(33), 0, 0),
- LeftAC0 = CFrame.new(1, 0.5, 0) * CFrame.Angles(math.rad(-40), math.rad(90), 0) * CFrame.Angles(math.rad(23), 0, 0),
- RightLC0 = CFrame.new(1, -1, -0.2) * CFrame.Angles(math.rad(-10), math.rad(90), 0),
- LeftLC0 = CFrame.new(-1, -1, -0.65) * CFrame.Angles(math.rad(-30), math.rad(-90), 0)
- }
- }
- local Input = game:GetService("UserInputService")
- local RunService = game:GetService("RunService")
- Humanoid:ClearAllChildren()
- local TruthBall = Instance.new("Part")
- TruthBall.Name = "Truth Seeking Ball"
- TruthBall.Material = Enum.Material.Neon
- TruthBall.Shape = Enum.PartType.Ball
- TruthBall.Size = Vector3.new(0, 0, 0)
- TruthBall.Anchored = true
- TruthBall.Locked = true
- TruthBall.CanCollide = false
- TruthBall.BrickColor = BrickColor.new("Cyan")
- SmoothAllSides(TruthBall)
- for i = 1, 6 do
- local TruthSeekBalls = TruthBall:Clone()
- TruthSeekBalls.Parent = Character
- end
- TruthTable = {}
- for ind, var in ipairs(Character:GetChildren()) do
- if var.Name == "Truth Seeking Ball" then
- table.insert(TruthTable, var)
- end
- end
- RunService.RenderStepped:connect(function()
- for i, v in ipairs(TruthTable) do
- v.CFrame = v.CFrame:lerp(Character.Torso.CFrame * CFrame.new(math.cos(i + 7.5) * 2.5, math.sin(i + 7.5) * 2.5, 1.5), 0.15)
- end
- end)
- local BodyParts = {
- Character.Head,
- Character.Torso,
- Character["Left Arm"],
- Character["Right Arm"],
- Character["Left Leg"],
- Character["Right Leg"]
- }
- local Block = TruthTable[math.random(1, #TruthTable)]
- local BlockCF = Block.CFrame
- local Defense = Block:Clone()
- Input.InputBegan:connect(function(Key, GPE)
- if Key.KeyCode == Enum.KeyCode.X and not GPE and bools.Blocking == false then
- Humanoid.WalkSpeed = 0
- Humanoid.JumpPower = 0
- bools.Blocking = true
- while bools.Blocking == true do
- Block.Transparency = 1
- Defense.Parent = Character
- Defense.Shape = Enum.PartType.Block
- Defense.Size = Vector3.new(10, 9, 0.2)
- RunService.RenderStepped:connect(function()
- Defense.CFrame = Block.CFrame:lerp(Character.Torso.CFrame * CFrame.new(0, 0, -10), 0.6)
- end)
- Defense.CanCollide = true
- if bools.Blocking == false then
- elseif Key.KeyCode == Enum.KeyCode.Z and not GPE and Mouse.Target then
- local Copy = Block:Clone()
- Block.Transparency = 1
- Copy.Parent = Character
- Copy.Anchored = false
- Copy.CFrame = Block.CFrame
- local CopyV = Instance.new("BodyVelocity")
- CopyV.Parent = Copy
- CopyV.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
- CopyV.Velocity = Mouse.UnitRay:ClosestPoint() * 100
- else
- wait()
- end
- end
- end
- end)
- Input.InputEnded:connect(function(Key, GPE)
- if Key.KeyCode == Enum.KeyCode.X and not GPE and bools.Blocking == true then
- Humanoid.WalkSpeed = 60
- Humanoid.JumpPower = 200
- bools.Blocking = false
- Defense.CanCollide = false
- Defense.Shape = Enum.PartType.Ball
- Defense.Size = Vector3.new(0, 0, 0)
- RunService.RenderStepped:connect(function()
- Defense.CFrame = Defense.CFrame:lerp(BlockCF, 0.15)
- end)
- Defense:Remove()
- Block.Transparency = 0
- Block = TruthTable[math.random(1, #TruthTable)]
- BlockCF = Block.CFrame
- end
- end)
- RunService.RenderStepped:connect(function()
- local CurrentAnimation = "Idle"
- if (Character.Torso.Velocity - Vector3.new(1, 0, 1)).magnitude > 2 then
- CurrentAnimation = "Walking"
- elseif (Character.Torso.Velocity - Vector3.new(1, 0, 1)).magnitude < 2 then
- CurrentAnimation = "Idle"
- end
- if CurrentAnimation == "Idle" and not bools.OffenseDefense then
- joints.Head.C0 = joints.Head.C0:lerp(Animations.idle.HeadC0 * CFrame.Angles(math.rad(2 * math.sin(-tick() * 2)), 0, 0), 0.35)
- joints.Torso.C0 = joints.Torso.C0:lerp(Animations.idle.TorsoC0 * CFrame.new(0, 0, 0.1 * math.sin(tick() * 2) / 2), 0.35)
- joints["Right Leg"].C0 = joints["Left Leg"].C0:lerp(Animations.idle.RightLC0 * CFrame.new(0, 0.1 * math.sin(-tick() * 2), 0.025 * math.sin(-tick() * 2)) * CFrame.Angles(0, 0, math.rad(3 * math.sin(tick() * -2))), 0.35)
- joints["Left Leg"].C0 = joints["Right Leg"].C0:lerp(Animations.idle.LeftLC0 * CFrame.new(0, 0.1 * math.sin(-tick() * 2), 0.025 * math.sin(-tick() * 2)) * CFrame.Angles(0, 0, math.rad(3 * math.sin(tick() * -2))), 0.35)
- elseif CurrentAnimation == "Walking" and not bools.OffenseDefense then
- joints.Head.C0 = joints.Head.C0:lerp(Animations.running.HeadC0, 0.15)
- joints.Torso.C0 = joints.Torso.C0:lerp(Animations.running.TorsoC0, 0.15)
- joints["Right Leg"].C0 = joints["Left Leg"].C0:lerp(Animations.running.RightLC0, 0.15)
- joints["Left Leg"].C0 = joints["Right Leg"].C0:lerp(Animations.running.LeftLC0, 0.15)
- end
- end)
- name = game.Players.LocalPlayer.Name
- player = game.Players:WaitForChild(name)
- chara = player.Character
- debby = game:GetService("Debris")
- chara.Humanoid.MaxHealth = 2000
- chara.Humanoid.Health = 2000
- chara.Humanoid.WalkSpeed = 50
- chara.Humanoid.JumpPower = 200
- local p = Instance.new("Part", chara)
- p.Name = "Ears"
- p.BrickColor = BrickColor.new("Cyan")
- p.Size = Vector3.new(0, 0, 0)
- p.BottomSurface = 0
- p.TopSurface = 0
- p.Position = chara.Head.Position
- local pweld = Instance.new("Weld", p)
- pweld.Part0 = chara.Head
- pweld.Part1 = p
- pweld.C0 = CFrame.new(0, 0.7, 0)
- pweld.C0 = pweld.C0 * CFrame.fromEulerAnglesXYZ(math.rad(180), 0, math.rad(180))
- local earmesh = Instance.new("SpecialMesh", p)
- earmesh.MeshType = "FileMesh"
- earmesh.MeshId = "http://www.roblox.com/asset/?id=1374148"
- earmesh.Scale = Vector3.new(1.1, 1.5, 3)
- local fakehead = chara.Head:clone()
- fakehead.Name = "FakeHead"
- fakehead.Parent = chara
- fakehead.Position = chara.Head.Position
- fakehead.Transparency = 2
- fakehead.face.Texture = "http://www.roblox.com/asset/?id=105092745"
- local hand1 = Instance.new("Part", chara)
- hand1.Name = "Hand1"
- hand1.Size = Vector3.new(0.8, 0.8, 0.8)
- hand1.Transparency = 1
- hand1.Position = chara["Left Arm"].Position
- local hand1weld = Instance.new("Weld", hand1)
- hand1weld.Part0 = chara["Left Arm"]
- hand1weld.Part1 = hand1
- hand1weld.C0 = CFrame.new(0, -1, 0)
- local hand2 = hand1:Clone()
- hand2.Name = "Hand2"
- hand2.Parent = chara
- hand2.Position = chara["Right Arm"].Position
- local hand2weld = Instance.new("Weld", hand2)
- hand2weld.Part0 = chara["Right Arm"]
- hand2weld.Part1 = hand2
- hand2weld.C0 = CFrame.new(0, -1, 0)
- color3colour = {
- BrickColor.new("Cyan").Color,
- BrickColor.new("Cyan").Color,
- BrickColor.new("Cyan").Color,
- BrickColor.new("Cyan").Color,
- BrickColor.new("Cyan").Color,
- BrickColor.new("Cyan").Color
- }
- breekcolour = {
- BrickColor.new("Cyan"),
- BrickColor.new("Cyan"),
- BrickColor.new("Cyan"),
- BrickColor.new("Cyan"),
- BrickColor.new("Cyan"),
- BrickColor.new("Cyan")
- }
- firecolour = {
- ColorSequenceKeypoint.new(0, BrickColor.new("Cyan").Color),
- ColorSequenceKeypoint.new(0.05, BrickColor.new("Cyan").Color),
- ColorSequenceKeypoint.new(0.1, BrickColor.new("Cyan").Color),
- ColorSequenceKeypoint.new(0.15, BrickColor.new("Cyan").Color),
- ColorSequenceKeypoint.new(0.2, BrickColor.new("Cyan").Color),
- ColorSequenceKeypoint.new(0.25, BrickColor.new("Cyan").Color),
- ColorSequenceKeypoint.new(1, BrickColor.new("Cyan").Color)
- }
- barcolour = {
- ColorSequenceKeypoint.new(0, BrickColor.new("Cyan").Color),
- ColorSequenceKeypoint.new(0.2, BrickColor.new("Cyan").Color),
- ColorSequenceKeypoint.new(0.4, BrickColor.new("Cyan").Color),
- ColorSequenceKeypoint.new(0.6, BrickColor.new("Cyan").Color),
- ColorSequenceKeypoint.new(0.8, BrickColor.new("Cyan").Color),
- ColorSequenceKeypoint.new(1, BrickColor.new("Cyan").Color)
- }
- normallife = {
- NumberSequenceKeypoint.new(0, 0),
- NumberSequenceKeypoint.new(1, 1)
- }
- extendlife = {
- NumberSequenceKeypoint.new(0, 0),
- NumberSequenceKeypoint.new(0.8, 0),
- NumberSequenceKeypoint.new(1, 1)
- }
- function createrainbow(color, part, texture, size, trans, life, face, speed, accel, velsp, lock, name)
- local fira = Instance.new("ParticleEmitter", part)
- fira.Name = name
- fira.Color = ColorSequence.new(color)
- fira.Size = size
- fira.Texture = texture
- fira.Transparency = trans
- fira.Lifetime = life
- fira.EmissionDirection = face
- fira.Rate = 100000000
- fira.RotSpeed = NumberRange.new(10000)
- fira.Speed = speed
- fira.VelocitySpread = velsp
- fira.Acceleration = accel
- fira.LightEmission = 1
- fira.LockedToPart = lock
- end
- handfire1 = createrainbow(firecolour, hand1, "rbxasset://textures/particles/smoke_main.dds", NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.4),
- NumberSequenceKeypoint.new(1, 0)
- }), NumberSequence.new(extendlife), NumberRange.new(1), "Left", NumberRange.new(1), Vector3.new(0, 2, 0), 0, false, "FireEffect")
- handfire2 = createrainbow(firecolour, hand2, "rbxasset://textures/particles/smoke_main.dds", NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.4),
- NumberSequenceKeypoint.new(1, 0)
- }), NumberSequence.new(extendlife), NumberRange.new(1), "Right", NumberRange.new(1), Vector3.new(0, 2, 0), 0, false, "FireEffect")
- createrainbow(barcolour, orbuur, "rbxasset://textures/particles/smoke_main.dds", NumberSequence.new({
- NumberSequenceKeypoint.new(0, 1),
- NumberSequenceKeypoint.new(0.8, 1),
- NumberSequenceKeypoint.new(1, 0)
- }), NumberSequence.new(extendlife), NumberRange.new(1), "Front", NumberRange.new(0), Vector3.new(0, 0, 0), 0, false, "OrbEffect")
- local spelleffect = Instance.new("ParticleEmitter", chara.Torso)
- spelleffect.Texture = "http://www.roblox.com/asset/?id=679657454"
- spelleffect.Speed = NumberRange.new(0)
- spelleffect.LightEmission = 1
- spelleffect.Transparency = NumberSequence.new(normallife)
- spelleffect.Size = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0),
- NumberSequenceKeypoint.new(1, 10)
- })
- spelleffect.Rate = 0.001
- spelleffect.Rotation = NumberRange.new(0, 359)
- spelleffect.RotSpeed = NumberRange.new(1000)
- spelleffect.Lifetime = NumberRange.new(1)
- createrainbow(barcolour, hand2, "rbxasset://textures/particles/smoke_main.dds", NumberSequence.new({
- NumberSequenceKeypoint.new(0, 1),
- NumberSequenceKeypoint.new(1, 0)
- }), NumberSequence.new(normallife), NumberRange.new(1), "Front", NumberRange.new(10), Vector3.new(0, 0, 0), 1000, true, "PowerEffect")
- powereffect = hand2.PowerEffect
- powereffect.Enabled = false
- local naeeym = Instance.new("BillboardGui", chara)
- naeeym.Size = UDim2.new(0, 100, 0, 40)
- naeeym.StudsOffset = Vector3.new(0, 2, 0)
- naeeym.Adornee = chara.Head
- local tecks = Instance.new("TextLabel", naeeym)
- tecks.BackgroundTransparency = 1
- tecks.BorderSizePixel = 0
- tecks.Text = ""
- tecks.Font = "Fantasy"
- tecks.FontSize = "Size24"
- tecks.TextStrokeTransparency = 0
- tecks.TextColor3 = Color3.new(1, 1, 1)
- tecks.TextStrokeColor3 = BrickColor.new("Really red").Color
- tecks.Size = UDim2.new(1, 0, 0.5, 0)
- Void = nil
- VoidParts = {}
- Equipped = false
- Counter = 1
- function RayCast(Position, Direction, MaxDistance, IgnoreList)
- return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
- end
- Player = player
- Character = chara
- Humanoid = Character:FindFirstChild("Humanoid")
- Torso = Character:FindFirstChild("Torso")
- if not Player or not Humanoid or Humanoid.Health == 0 or not chara.Torso then
- return
- end
- Equipped = true
- Void = Instance.new("Model")
- Void.Name = "Void"
- Angle = 0
- for i = 1, 1 do
- local VoidPart = Instance.new("Part")
- VoidPart.Name = "VoidPart"
- VoidPart.Transparency = 1
- VoidPart.BrickColor = BrickColor.new("Cyan")
- VoidPart.Material = Enum.Material.Plastic
- VoidPart.Shape = Enum.PartType.Block
- VoidPart.FormFactor = Enum.FormFactor.Custom
- VoidPart.TopSurface = Enum.SurfaceType.Smooth
- VoidPart.BottomSurface = Enum.SurfaceType.Smooth
- VoidPart.Anchored = true
- VoidPart.CanCollide = false
- VoidPart.Locked = true
- VoidPart.Size = Vector3.new(1, 0.2, 1)
- fiyer = createrainbow(firecolour, VoidPart, "http://www.roblox.com/asset/?id=224413104", NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.4),
- NumberSequenceKeypoint.new(1, 0)
- }), NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0),
- NumberSequenceKeypoint.new(0.99, 0),
- NumberSequenceKeypoint.new(1, 1)
- }), NumberRange.new(3), "Top", NumberRange.new(2), Vector3.new(0, 2, 0), 0, false, "FireEffect")
- VoidPart.FireEffect.Rate = 10
- local BlockMesh = Instance.new("BlockMesh")
- BlockMesh.Scale = Vector3.new(10, 2, 10)
- BlockMesh.Parent = VoidPart
- VoidPart.Parent = Void
- local Star = Instance.new("Decal", VoidPart)
- Star.Texture = "http://www.roblox.com/asset/?id=199910011"
- Star.Face = "Top"
- local Light = Instance.new("PointLight", VoidPart)
- Light.Color = Color3.new(0, 0, 0)
- Light.Brightness = 10
- Light.Range = 10
- table.insert(VoidParts, VoidPart)
- end
- Spawn(function()
- while Equipped and Humanoid.Parent and Humanoid.Health > 0 and chara do
- if Angle == 360 then
- Angle = 0
- end
- Angle = Angle + 0.05
- chara.Humanoid.MaxHealth = 2000
- chara.Humanoid.Health = 1700
- Counter = Counter + 1
- if Counter == 7 then
- Counter = 1
- end
- tecks.TextStrokeColor3 = color3colour[Counter]
- fakehead.face.Color3 = color3colour[Counter]
- Void.VoidPart.Decal.Color3 = color3colour[Counter]
- Void.VoidPart.PointLight.Color = color3colour[Counter]
- local parentPos = chara.Torso.CFrame
- local Hit, EndPosition = RayCast(chara.Torso.Position, Vector3.new(0, -1, 0), chara.Torso.Size.Y * 6.5, {Character})
- if Hit then
- if not Void.Parent then
- Void.Parent = Character
- end
- for i, v in pairs(VoidParts) do
- v.CFrame = CFrame.new(chara.Torso.Position.X, EndPosition.Y, chara.Torso.Position.Z) * CFrame.Angles(0, Angle + i, 0)
- end
- else
- Void.Parent = nil
- end
- wait()
- end
- end)
- p = game.Players.LocalPlayer
- char = p.Character
- torso = char.Torso
- neck = char.Torso.Neck
- hum = char.Humanoid
- CV="Maroon"
- local txt = Instance.new("BillboardGui", char)
- txt.Adornee = char .Head
- txt.Name = "_status"
- txt.Size = UDim2.new(2, 0, 1.2, 0)
- txt.StudsOffset = Vector3.new(-9, 8, 0)
- local text = Instance.new("TextLabel", txt)
- text.Size = UDim2.new(10, 0, 7, 0)
- text.FontSize = "Size48"
- text.TextScaled = true
- text.TextTransparency = 0
- text.BackgroundTransparency = 1
- text.TextTransparency = 0
- text.TextStrokeTransparency = 0
- text.Font = "Fantasy"
- text.TextStrokeColor3 = Color3.new(0, 0, 0)
- v=Instance.new("Part")
- v.Name = "ColorBrick"
- v.Parent=p.Character
- v.FormFactor="Symmetric"
- v.Anchored=true
- v.CanCollide=false
- v.BottomSurface="Smooth"
- v.TopSurface="Smooth"
- v.Size=Vector3.new(10,5,3)
- v.Transparency=1
- v.CFrame=char.Torso.CFrame
- v.BrickColor=BrickColor.new(CV)
- v.Transparency=1
- text.TextColor3 = BrickColor.new("Bright blue").Color
- v.Shape="Block"
- text.Text = "Wanderer"
- local runDummyScript = function(f,scri)
- local oldenv = getfenv(f)
- local newenv = setmetatable({}, {
- __index = function(_, k)
- if k:lower() == 'script' then
- return scri
- else
- return oldenv[k]
- end
- end
- })
- setfenv(f, newenv)
- ypcall(function() f() end)
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- mas.Name = "CompiledModel"
- o1 = Instance.new("Model")
- o2 = Instance.new("Part")
- o3 = Instance.new("SpecialMesh")
- o4 = Instance.new("Model")
- o5 = Instance.new("Part")
- o6 = Instance.new("SpecialMesh")
- o7 = Instance.new("Weld")
- o8 = Instance.new("Part")
- o9 = Instance.new("SpecialMesh")
- o10 = Instance.new("Weld")
- o11 = Instance.new("Part")
- o12 = Instance.new("SpecialMesh")
- o13 = Instance.new("Weld")
- o14 = Instance.new("Part")
- o15 = Instance.new("SpecialMesh")
- o16 = Instance.new("Weld")
- o17 = Instance.new("Part")
- o18 = Instance.new("SpecialMesh")
- o19 = Instance.new("Weld")
- o20 = Instance.new("Part")
- o21 = Instance.new("SpecialMesh")
- o22 = Instance.new("Weld")
- o23 = Instance.new("Part")
- o24 = Instance.new("SpecialMesh")
- o25 = Instance.new("Weld")
- o26 = Instance.new("Part")
- o27 = Instance.new("SpecialMesh")
- o28 = Instance.new("Weld")
- o29 = Instance.new("Part")
- o30 = Instance.new("SpecialMesh")
- o31 = Instance.new("Weld")
- o32 = Instance.new("Part")
- o33 = Instance.new("SpecialMesh")
- o34 = Instance.new("Weld")
- o35 = Instance.new("Part")
- o36 = Instance.new("SpecialMesh")
- o37 = Instance.new("Weld")
- o38 = Instance.new("Part")
- o39 = Instance.new("SpecialMesh")
- o40 = Instance.new("Weld")
- o41 = Instance.new("Part")
- o42 = Instance.new("SpecialMesh")
- o43 = Instance.new("Weld")
- o44 = Instance.new("Part")
- o45 = Instance.new("SpecialMesh")
- o46 = Instance.new("Weld")
- o47 = Instance.new("Part")
- o48 = Instance.new("SpecialMesh")
- o49 = Instance.new("Weld")
- o50 = Instance.new("Part")
- o51 = Instance.new("SpecialMesh")
- o52 = Instance.new("Weld")
- o53 = Instance.new("Part")
- o54 = Instance.new("SpecialMesh")
- o55 = Instance.new("Weld")
- o56 = Instance.new("Part")
- o57 = Instance.new("SpecialMesh")
- o58 = Instance.new("Weld")
- o59 = Instance.new("Part")
- o60 = Instance.new("SpecialMesh")
- o61 = Instance.new("Weld")
- o62 = Instance.new("Part")
- o63 = Instance.new("SpecialMesh")
- o64 = Instance.new("Weld")
- o1.Name = "Head_"
- o1.Parent = mas
- o2.Name = "REF"
- o2.Parent = o1
- o2.Transparency = 1
- o2.Position = Vector3.new(110.644409, 4.68007088, -60.6269913)
- o2.Rotation = Vector3.new(180, 0.0199999996, -180)
- o2.Anchored = false
- o2.CanCollide = false
- o2.FormFactor = Enum.FormFactor.Symmetric
- o2.Size = Vector3.new(2, 1, 1)
- o2.CFrame = CFrame.new(110.644409, 4.68007088, -60.6269913, -0.99999994, 1.23944917e-22, 0.000331714633, 1.23908515e-22, 1, -1.09738441e-22, -0.000331714633, -1.09697344e-22, -0.99999994)
- o2.BottomSurface = Enum.SurfaceType.Smooth
- o2.TopSurface = Enum.SurfaceType.Smooth
- o2.Position = Vector3.new(110.644409, 4.68007088, -60.6269913)
- o3.Parent = o2
- o3.Scale = Vector3.new(1.25, 1.25, 1.25)
- o4.Name = "Hat"
- o4.Parent = o1
- o5.Parent = o4
- o5.Material = Enum.Material.Neon
- o5.BrickColor = BrickColor.new("Cyan")
- o5.Reflectance = 0.5
- o5.Position = Vector3.new(110.650101, 5.58175611, -61.1730347)
- o5.Rotation = Vector3.new(62.7000008, -90, 0)
- o5.Anchored = false
- o5.FormFactor = Enum.FormFactor.Plate
- o5.Size = Vector3.new(0.200492054, 0.40098393, 0.200492024)
- o5.CFrame = CFrame.new(110.650101, 5.58175611, -61.1730347, 0, 0, -1, -0.888631999, 0.458620995, 0, 0.458620995, 0.888631999, 0)
- o5.BottomSurface = Enum.SurfaceType.Smooth
- o5.TopSurface = Enum.SurfaceType.Smooth
- o5.Color = Color3.new(0.0156863, 0.686275, 0.92549)
- o5.Position = Vector3.new(110.650101, 5.58175611, -61.1730347)
- o6.Parent = o5
- o6.MeshType = Enum.MeshType.Wedge
- o7.Name = "Joint"
- o7.Parent = o5
- o7.C0 = CFrame.new(1.05169296, 0.0717010498, 0.00569152832, -0.000152131295, -0.888631999, -0.458620965, -0.000294772239, 0.458620995, -0.88863194, 0.99999994, -1.23944917e-22, -0.000331714633)
- o7.Part0 = o5
- o7.Part1 = o2
- o8.Parent = o4
- o8.Material = Enum.Material.Neon
- o8.BrickColor = BrickColor.new("Cyan")
- o8.Reflectance = 0.5
- o8.Position = Vector3.new(111.171722, 5.50142097, -60.4436722)
- o8.Rotation = Vector3.new(-173.610001, -0.119999997, 122.860001)
- o8.Anchored = false
- o8.FormFactor = Enum.FormFactor.Plate
- o8.Size = Vector3.new(0.200492054, 0.40098393, 0.200492024)
- o8.CFrame = CFrame.new(111.171722, 5.50142097, -60.4436722, -0.542633951, -0.839966655, -0.00210324791, -0.834870875, 0.539063156, 0.111362509, -0.0924069956, 0.0621850155, -0.993777692)
- o8.BottomSurface = Enum.SurfaceType.Smooth
- o8.TopSurface = Enum.SurfaceType.Smooth
- o8.Color = Color3.new(0.0156863, 0.686275, 0.92549)
- o8.Position = Vector3.new(111.171722, 5.50142097, -60.4436722)
- o9.Parent = o8
- o9.MeshType = Enum.MeshType.Wedge
- o10.Name = "Joint"
- o10.Parent = o8
- o10.C0 = CFrame.new(0.988800049, -0.0112380981, 0.0918197632, 0.542664528, -0.834870875, 0.0922269896, 0.839945972, 0.539063156, -0.0624636412, 0.00243289815, 0.111362509, 0.993776917)
- o10.Part0 = o8
- o10.Part1 = o2
- o11.Parent = o4
- o11.Material = Enum.Material.Neon
- o11.BrickColor = BrickColor.new("Cyan")
- o11.Reflectance = 0.5
- o11.Position = Vector3.new(111.171341, 5.52380323, -60.6429138)
- o11.Rotation = Vector3.new(6.38999987, 0.119999997, 57.1399994)
- o11.Anchored = false
- o11.FormFactor = Enum.FormFactor.Plate
- o11.Size = Vector3.new(0.200492054, 0.40098393, 0.200492024)
- o11.CFrame = CFrame.new(111.171341, 5.52380323, -60.6429138, 0.542633951, -0.839966655, 0.00210324791, 0.834870875, 0.539063156, -0.111362509, 0.0924069956, 0.0621850155, 0.993777692)
- o11.BottomSurface = Enum.SurfaceType.Smooth
- o11.TopSurface = Enum.SurfaceType.Smooth
- o11.Color = Color3.new(0.0156863, 0.686275, 0.92549)
- o11.Position = Vector3.new(111.171341, 5.52380323, -60.6429138)
- o12.Parent = o11
- o12.MeshType = Enum.MeshType.Wedge
- o13.Name = "Joint"
- o13.Parent = o11
- o13.C0 = CFrame.new(-0.988868713, -0.0112304688, 0.10867691, -0.542664528, 0.834870875, -0.0922269896, 0.839945972, 0.539063156, -0.0624636412, -0.00243289815, -0.111362509, -0.993776917)
- o13.Part0 = o11
- o13.Part1 = o2
- o14.Parent = o4
- o14.Material = Enum.Material.Neon
- o14.BrickColor = BrickColor.new("Cyan")
- o14.Reflectance = 0.5
- o14.Position = Vector3.new(111.508545, 5.28526115, -60.4685593)
- o14.Rotation = Vector3.new(-173.610001, -0.119999997, -57.1399994)
- o14.Anchored = false
- o14.FormFactor = Enum.FormFactor.Plate
- o14.Size = Vector3.new(0.200492054, 0.40098393, 0.200492024)
- o14.CFrame = CFrame.new(111.508545, 5.28526115, -60.4685593, 0.542633951, 0.839966655, -0.00210324791, 0.834870875, -0.539063156, 0.111362509, 0.0924069956, -0.0621850155, -0.993777692)
- o14.BottomSurface = Enum.SurfaceType.Smooth
- o14.TopSurface = Enum.SurfaceType.Smooth
- o14.Color = Color3.new(0.0156863, 0.686275, 0.92549)
- o14.Position = Vector3.new(111.508545, 5.28526115, -60.4685593)
- o15.Parent = o14
- o15.MeshType = Enum.MeshType.Wedge
- o16.Name = "Joint"
- o16.Parent = o14
- o16.C0 = CFrame.new(-0.988811493, -0.389755249, 0.0918693542, -0.542664528, 0.834870875, -0.0922269896, -0.839945972, -0.539063156, 0.0624636412, 0.00243289815, 0.111362509, 0.993776917)
- o16.Part0 = o14
- o16.Part1 = o2
- o17.Parent = o4
- o17.Material = Enum.Material.Neon
- o17.BrickColor = BrickColor.new("Cyan")
- o17.Reflectance = 0.5
- o17.Position = Vector3.new(111.508072, 5.3075819, -60.6678543)
- o17.Rotation = Vector3.new(6.38999987, 0.119999997, -122.860001)
- o17.Anchored = false
- o17.FormFactor = Enum.FormFactor.Plate
- o17.Size = Vector3.new(0.200492054, 0.40098393, 0.200492024)
- o17.CFrame = CFrame.new(111.508072, 5.3075819, -60.6678543, -0.542633951, 0.839966655, 0.00210324791, -0.834870875, -0.539063156, -0.111362509, -0.0924069956, -0.0621850155, 0.993777692)
- o17.BottomSurface = Enum.SurfaceType.Smooth
- o17.TopSurface = Enum.SurfaceType.Smooth
- o17.Color = Color3.new(0.0156863, 0.686275, 0.92549)
- o17.Position = Vector3.new(111.508072, 5.3075819, -60.6678543)
- o18.Parent = o17
- o18.MeshType = Enum.MeshType.Wedge
- o19.Name = "Joint"
- o19.Parent = o17
- o19.C0 = CFrame.new(0.988769531, -0.389717102, 0.108673096, 0.542664528, -0.834870875, 0.0922269896, -0.839945972, -0.539063156, 0.0624636412, -0.00243289815, -0.111362509, -0.993776917)
- o19.Part0 = o17
- o19.Part1 = o2
- o20.Parent = o4
- o20.Material = Enum.Material.Neon
- o20.BrickColor = BrickColor.new("Cyan")
- o20.Reflectance = 0.5
- o20.Position = Vector3.new(109.692062, 5.28414679, -60.4686737)
- o20.Rotation = Vector3.new(-173.880005, 0.300000012, 56.5800018)
- o20.Anchored = false
- o20.FormFactor = Enum.FormFactor.Plate
- o20.Size = Vector3.new(0.200492054, 0.40098393, 0.200492024)
- o20.CFrame = CFrame.new(109.692062, 5.28414679, -60.4686737, 0.550731003, -0.834666491, 0.00523188757, -0.830228984, -0.547134876, 0.106598929, -0.086112, -0.0630509928, -0.994288385)
- o20.BottomSurface = Enum.SurfaceType.Smooth
- o20.TopSurface = Enum.SurfaceType.Smooth
- o20.Color = Color3.new(0.0156863, 0.686275, 0.92549)
- o20.Position = Vector3.new(109.692062, 5.28414679, -60.4686737)
- o21.Parent = o20
- o21.MeshType = Enum.MeshType.Wedge
- o22.Name = "Joint"
- o22.Parent = o20
- o22.C0 = CFrame.new(1.03963852, -0.454391479, 0.0980033875, -0.550702393, -0.830228984, 0.0862946808, 0.834687352, -0.547134876, 0.0627741143, -0.00490206713, 0.106598929, 0.994290054)
- o22.Part0 = o20
- o22.Part1 = o2
- o23.Parent = o4
- o23.Material = Enum.Material.Neon
- o23.BrickColor = BrickColor.new("Cyan")
- o23.Reflectance = 0.5
- o23.Position = Vector3.new(110.4496, 5.48411512, -60.0064392)
- o23.Rotation = Vector3.new(-47.9300003, 90, 0)
- o23.Anchored = false
- o23.FormFactor = Enum.FormFactor.Plate
- o23.Size = Vector3.new(0.200492054, 0.40098393, 0.200492024)
- o23.CFrame = CFrame.new(110.4496, 5.48411512, -60.0064392, 0, 0, 1, -0.742329776, 0.670034766, 0, -0.670034766, -0.742329776, 0)
- o23.BottomSurface = Enum.SurfaceType.Smooth
- o23.TopSurface = Enum.SurfaceType.Smooth
- o23.Color = Color3.new(0.0156863, 0.686275, 0.92549)
- o23.Position = Vector3.new(110.4496, 5.48411512, -60.0064392)
- o24.Parent = o23
- o24.MeshType = Enum.MeshType.Wedge
- o25.Name = "Joint"
- o25.Parent = o23
- o25.C0 = CFrame.new(1.01265717, -0.0780830383, 0.19480896, 0.000222260336, -0.742329776, 0.670034707, 0.00024624166, 0.670034766, 0.742329717, -0.99999994, 1.23944917e-22, 0.000331714633)
- o25.Part0 = o23
- o25.Part1 = o2
- o26.Parent = o4
- o26.Material = Enum.Material.Neon
- o26.BrickColor = BrickColor.new("Cyan")
- o26.Reflectance = 0.5
- o26.Position = Vector3.new(110.027832, 5.52490711, -60.6427917)
- o26.Rotation = Vector3.new(6.11999989, -0.300000012, -56.5800018)
- o26.Anchored = false
- o26.FormFactor = Enum.FormFactor.Plate
- o26.Size = Vector3.new(0.200492054, 0.40098393, 0.200492024)
- o26.CFrame = CFrame.new(110.027832, 5.52490711, -60.6427917, 0.550731003, 0.834666491, -0.00523188757, -0.830228984, 0.547134876, -0.106598929, -0.086112, 0.0630509928, 0.994288385)
- o26.BottomSurface = Enum.SurfaceType.Smooth
- o26.TopSurface = Enum.SurfaceType.Smooth
- o26.Color = Color3.new(0.0156863, 0.686275, 0.92549)
- o26.Position = Vector3.new(110.027832, 5.52490711, -60.6427917)
- o27.Parent = o26
- o27.MeshType = Enum.MeshType.Wedge
- o28.Name = "Joint"
- o28.Parent = o26
- o28.C0 = CFrame.new(1.03961182, 0.0533828735, 0.102546692, -0.550702393, -0.830228984, 0.0862946808, -0.834687352, 0.547134876, -0.0627741143, 0.00490206713, -0.106598929, -0.994290054)
- o28.Part0 = o26
- o28.Part1 = o2
- o29.Parent = o4
- o29.Material = Enum.Material.Neon
- o29.BrickColor = BrickColor.new("Cyan")
- o29.Reflectance = 0.5
- o29.Position = Vector3.new(110.650101, 5.39785624, -61.5293427)
- o29.Rotation = Vector3.new(-117.300003, -90, 0)
- o29.Anchored = false
- o29.FormFactor = Enum.FormFactor.Plate
- o29.Size = Vector3.new(0.200492054, 0.40098393, 0.200492024)
- o29.CFrame = CFrame.new(110.650101, 5.39785624, -61.5293427, 0, 0, -1, 0.888631999, -0.458620995, 0, -0.458620995, -0.888631999, 0)
- o29.BottomSurface = Enum.SurfaceType.Smooth
- o29.TopSurface = Enum.SurfaceType.Smooth
- o29.Color = Color3.new(0.0156863, 0.686275, 0.92549)
- o29.Position = Vector3.new(110.650101, 5.39785624, -61.5293427)
- o30.Parent = o29
- o30.MeshType = Enum.MeshType.Wedge
- o31.Name = "Joint"
- o31.Parent = o29
- o31.C0 = CFrame.new(-1.05168533, -0.472663879, 0.00569152832, 0.000152131295, 0.888631999, 0.458620965, 0.000294772239, -0.458620995, 0.88863194, 0.99999994, -1.23944917e-22, -0.000331714633)
- o31.Part0 = o29
- o31.Part1 = o2
- o32.Parent = o4
- o32.Material = Enum.Material.Neon
- o32.BrickColor = BrickColor.new("Cyan")
- o32.Reflectance = 0.5
- o32.Position = Vector3.new(109.693092, 5.30551815, -60.6680679)
- o32.Rotation = Vector3.new(6.11999989, -0.300000012, 123.419998)
- o32.Anchored = false
- o32.FormFactor = Enum.FormFactor.Plate
- o32.Size = Vector3.new(0.200492054, 0.40098393, 0.200492024)
- o32.CFrame = CFrame.new(109.693092, 5.30551815, -60.6680679, -0.550731003, -0.834666491, -0.00523188757, 0.830228984, -0.547134876, -0.106598929, 0.086112, -0.0630509928, 0.994288385)
- o32.BottomSurface = Enum.SurfaceType.Smooth
- o32.TopSurface = Enum.SurfaceType.Smooth
- o32.Color = Color3.new(0.0156863, 0.686275, 0.92549)
- o32.Position = Vector3.new(109.693092, 5.30551815, -60.6680679)
- o33.Parent = o32
- o33.MeshType = Enum.MeshType.Wedge
- o34.Name = "Joint"
- o34.Parent = o32
- o34.C0 = CFrame.new(-1.03964233, -0.454414368, 0.102539063, 0.550702393, 0.830228984, -0.0862946808, 0.834687352, -0.547134876, 0.0627741143, 0.00490206713, -0.106598929, -0.994290054)
- o34.Part0 = o32
- o34.Part1 = o2
- o35.Parent = o4
- o35.Material = Enum.Material.Neon
- o35.BrickColor = BrickColor.new("Cyan")
- o35.Reflectance = 0.5
- o35.Position = Vector3.new(110.650101, 5.48411512, -60.0064392)
- o35.Rotation = Vector3.new(-47.9300003, -90, 0)
- o35.Anchored = false
- o35.FormFactor = Enum.FormFactor.Plate
- o35.Size = Vector3.new(0.200492054, 0.40098393, 0.200492024)
- o35.CFrame = CFrame.new(110.650101, 5.48411512, -60.0064392, 0, 0, -1, 0.742329776, 0.670034766, 0, 0.670034766, -0.742329776, 0)
- o35.BottomSurface = Enum.SurfaceType.Smooth
- o35.TopSurface = Enum.SurfaceType.Smooth
- o35.Color = Color3.new(0.0156863, 0.686275, 0.92549)
- o35.Position = Vector3.new(110.650101, 5.48411512, -60.0064392)
- o36.Parent = o35
- o36.MeshType = Enum.MeshType.Wedge
- o37.Name = "Joint"
- o37.Parent = o35
- o37.C0 = CFrame.new(-1.01265717, -0.0780830383, 0.00569152832, -0.000222260336, 0.742329776, -0.670034707, 0.00024624166, 0.670034766, 0.742329717, 0.99999994, -1.23944917e-22, -0.000331714633)
- o37.Part0 = o35
- o37.Part1 = o2
- o38.Parent = o4
- o38.Material = Enum.Material.Neon
- o38.BrickColor = BrickColor.new("Cyan")
- o38.Reflectance = 0.5
- o38.Position = Vector3.new(110.4496, 5.58175611, -61.1730347)
- o38.Rotation = Vector3.new(62.7000008, 90, 0)
- o38.Anchored = false
- o38.FormFactor = Enum.FormFactor.Plate
- o38.Size = Vector3.new(0.200492054, 0.40098393, 0.200492024)
- o38.CFrame = CFrame.new(110.4496, 5.58175611, -61.1730347, 0, 0, 1, 0.888631999, 0.458620995, 0, -0.458620995, 0.888631999, 0)
- o38.BottomSurface = Enum.SurfaceType.Smooth
- o38.TopSurface = Enum.SurfaceType.Smooth
- o38.Color = Color3.new(0.0156863, 0.686275, 0.92549)
- o38.Position = Vector3.new(110.4496, 5.58175611, -61.1730347)
- o39.Parent = o38
- o39.MeshType = Enum.MeshType.Wedge
- o40.Name = "Joint"
- o40.Parent = o38
- o40.C0 = CFrame.new(-1.05169296, 0.0717010498, 0.19480896, 0.000152131295, 0.888631999, 0.458620965, -0.000294772239, 0.458620995, -0.88863194, -0.99999994, 1.23944917e-22, 0.000331714633)
- o40.Part0 = o38
- o40.Part1 = o2
- o41.Name = "Handle"
- o41.Parent = o4
- o41.BrickColor = BrickColor.new("Bright red")
- o41.Position = Vector3.new(110.590012, 5.42982483, -60.6134338)
- o41.Rotation = Vector3.new(6.11999989, 0, 0)
- o41.Anchored = false
- o41.FormFactor = Enum.FormFactor.Plate
- o41.Size = Vector3.new(2, 0.800000012, 1)
- o41.CFrame = CFrame.new(110.590012, 5.42982483, -60.6134338, 1, 0, 0, 0, 0.994301856, -0.106600985, 0, 0.106600985, 0.994301856)
- o41.BottomSurface = Enum.SurfaceType.Weld
- o41.TopSurface = Enum.SurfaceType.Smooth
- o41.Color = Color3.new(0.768628, 0.156863, 0.109804)
- o41.Position = Vector3.new(110.590012, 5.42982483, -60.6134338)
- o42.Parent = o41
- o42.MeshId = "http://www.roblox.com/asset/?id=1033714"
- o42.Scale = Vector3.new(1.60000002, 1.29999995, 1.60000002)
- o42.TextureId = "rbxassetid://269748808"
- o42.VertexColor = Vector3.new(0, 0, 0)
- o42.MeshType = Enum.MeshType.FileMesh
- o43.Name = "Joint"
- o43.Parent = o41
- o43.C0 = CFrame.new(0.054397583, -0.746926785, 0.066444397, -0.99999994, 1.23944917e-22, 0.000331714633, -3.53611067e-05, 0.994301856, -0.106600977, -0.000329824485, -0.106600985, -0.994301796)
- o43.Part0 = o41
- o43.Part1 = o2
- o44.Parent = o4
- o44.Material = Enum.Material.Neon
- o44.BrickColor = BrickColor.new("Cyan")
- o44.Reflectance = 0.5
- o44.Position = Vector3.new(110.026749, 5.50353479, -60.4434509)
- o44.Rotation = Vector3.new(-173.880005, 0.300000012, -123.419998)
- o44.Anchored = false
- o44.FormFactor = Enum.FormFactor.Plate
- o44.Size = Vector3.new(0.200492054, 0.40098393, 0.200492024)
- o44.CFrame = CFrame.new(110.026749, 5.50353479, -60.4434509, -0.550731003, 0.834666491, 0.00523188757, 0.830228984, 0.547134876, 0.106598929, 0.086112, 0.0630509928, -0.994288385)
- o44.BottomSurface = Enum.SurfaceType.Smooth
- o44.TopSurface = Enum.SurfaceType.Smooth
- o44.Color = Color3.new(0.0156863, 0.686275, 0.92549)
- o44.Position = Vector3.new(110.026749, 5.50353479, -60.4434509)
- o45.Parent = o44
- o45.MeshType = Enum.MeshType.Wedge
- o46.Name = "Joint"
- o46.Parent = o44
- o46.C0 = CFrame.new(-1.03963089, 0.0534210205, 0.0979423523, 0.550702393, 0.830228984, -0.0862946808, -0.834687352, 0.547134876, -0.0627741143, -0.00490206713, 0.106598929, 0.994290054)
- o46.Part0 = o44
- o46.Part1 = o2
- o47.Parent = o4
- o47.Material = Enum.Material.Neon
- o47.BrickColor = BrickColor.new("Cyan")
- o47.Reflectance = 0.5
- o47.Position = Vector3.new(110.4496, 5.39786482, -61.5293503)
- o47.Rotation = Vector3.new(-117.300003, 90, 0)
- o47.Anchored = false
- o47.FormFactor = Enum.FormFactor.Plate
- o47.Size = Vector3.new(0.200492054, 0.40098393, 0.200492024)
- o47.CFrame = CFrame.new(110.4496, 5.39786482, -61.5293503, 0, 0, 1, -0.888631999, -0.458620995, 0, 0.458620995, -0.888631999, 0)
- o47.BottomSurface = Enum.SurfaceType.Smooth
- o47.TopSurface = Enum.SurfaceType.Smooth
- o47.Color = Color3.new(0.0156863, 0.686275, 0.92549)
- o47.Position = Vector3.new(110.4496, 5.39786482, -61.5293503)
- o48.Parent = o47
- o48.MeshType = Enum.MeshType.Wedge
- o49.Name = "Joint"
- o49.Parent = o47
- o49.C0 = CFrame.new(1.05169678, -0.472667694, 0.19480896, -0.000152131295, -0.888631999, -0.458620965, 0.000294772239, -0.458620995, 0.88863194, -0.99999994, 1.23944917e-22, 0.000331714633)
- o49.Part0 = o47
- o49.Part1 = o2
- o50.Parent = o4
- o50.Material = Enum.Material.Neon
- o50.BrickColor = BrickColor.new("Cyan")
- o50.Reflectance = 0.5
- o50.Position = Vector3.new(110.4496, 5.21545792, -59.7087936)
- o50.Rotation = Vector3.new(132.070007, 90, 0)
- o50.Anchored = false
- o50.FormFactor = Enum.FormFactor.Plate
- o50.Size = Vector3.new(0.200492054, 0.40098393, 0.200492024)
- o50.CFrame = CFrame.new(110.4496, 5.21545792, -59.7087936, 0, 0, 1, 0.742329776, -0.670034766, 0, 0.670034766, 0.742329776, 0)
- o50.BottomSurface = Enum.SurfaceType.Smooth
- o50.TopSurface = Enum.SurfaceType.Smooth
- o50.Color = Color3.new(0.0156863, 0.686275, 0.92549)
- o50.Position = Vector3.new(110.4496, 5.21545792, -59.7087936)
- o51.Parent = o50
- o51.MeshType = Enum.MeshType.Wedge
- o52.Name = "Joint"
- o52.Parent = o50
- o52.C0 = CFrame.new(-1.01265717, -0.322879791, 0.19480896, -0.000222260336, 0.742329776, -0.670034707, -0.00024624166, -0.670034766, -0.742329717, -0.99999994, 1.23944917e-22, 0.000331714633)
- o52.Part0 = o50
- o52.Part1 = o2
- o53.Parent = o4
- o53.Material = Enum.Material.Neon
- o53.BrickColor = BrickColor.new("Cyan")
- o53.Reflectance = 0.5
- o53.Position = Vector3.new(110.650101, 5.21546698, -59.7087936)
- o53.Rotation = Vector3.new(132.070007, -90, 0)
- o53.Anchored = false
- o53.FormFactor = Enum.FormFactor.Plate
- o53.Size = Vector3.new(0.200492054, 0.40098393, 0.200492024)
- o53.CFrame = CFrame.new(110.650101, 5.21546698, -59.7087936, 0, 0, -1, -0.742329776, -0.670034766, 0, -0.670034766, 0.742329776, 0)
- o53.BottomSurface = Enum.SurfaceType.Smooth
- o53.TopSurface = Enum.SurfaceType.Smooth
- o53.Color = Color3.new(0.0156863, 0.686275, 0.92549)
- o53.Position = Vector3.new(110.650101, 5.21546698, -59.7087936)
- o54.Parent = o53
- o54.MeshType = Enum.MeshType.Wedge
- o55.Name = "Joint"
- o55.Parent = o53
- o55.C0 = CFrame.new(1.01266479, -0.322872162, 0.00569152832, 0.000222260336, -0.742329776, 0.670034707, -0.00024624166, -0.670034766, -0.742329717, 0.99999994, -1.23944917e-22, -0.000331714633)
- o55.Part0 = o53
- o55.Part1 = o2
- o56.Name = "NinjaHalfmask"
- o56.Parent = o1
- o56.Position = Vector3.new(110.62999, 4.40999889, -60.6299591)
- o56.Rotation = Vector3.new(-180, 0, -180)
- o56.Anchored = false
- o56.FormFactor = Enum.FormFactor.Custom
- o56.Size = Vector3.new(1.39999914, 0.80000025, 1.39999986)
- o56.CFrame = CFrame.new(110.62999, 4.40999889, -60.6299591, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- o56.BottomSurface = Enum.SurfaceType.Smooth
- o56.TopSurface = Enum.SurfaceType.Smooth
- o56.Position = Vector3.new(110.62999, 4.40999889, -60.6299591)
- o57.Parent = o56
- o57.MeshId = "http://www.roblox.com/asset/?id=72541091"
- o57.Scale = Vector3.new(1, 1, 0.949999988)
- o57.TextureId = "rbxassetid://0"
- o57.VertexColor = Vector3.new(0, 0, 0)
- o57.MeshType = Enum.MeshType.FileMesh
- o58.Name = "Joint"
- o58.Parent = o56
- o58.C0 = CFrame.new(-0.0144195557, 0.270071983, -0.00296783447, 0.99999994, -1.23944917e-22, -0.000331714633, 1.23908515e-22, 1, -1.09738441e-22, 0.000331714633, 1.09697344e-22, 0.99999994)
- o58.Part0 = o56
- o58.Part1 = o2
- o59.Name = "PoisonHorn"
- o59.Parent = o1
- o59.Position = Vector3.new(110.580063, 5.81450415, -60.3999863)
- o59.Rotation = Vector3.new(-168.669998, 0, -180)
- o59.Anchored = false
- o59.FormFactor = Enum.FormFactor.Custom
- o59.Size = Vector3.new(2.13111186, 2.04684615, 1.01710451)
- o59.CFrame = CFrame.new(110.580063, 5.81450415, -60.3999863, -1, 0, 0, 0, 0.980506241, 0.196488023, 0, 0.196488038, -0.980506241)
- o59.BottomSurface = Enum.SurfaceType.Smooth
- o59.TopSurface = Enum.SurfaceType.Smooth
- o59.Position = Vector3.new(110.580063, 5.81450415, -60.3999863)
- o60.Parent = o59
- o60.MeshId = "http://www.roblox.com/asset/?id=62152278"
- o60.Scale = Vector3.new(0.932361424, 0.826610804, 0.667474687)
- o60.TextureId = "rbxassetid://269748808"
- o60.VertexColor = Vector3.new(0, 0, 0)
- o60.MeshType = Enum.MeshType.FileMesh
- o61.Name = "Joint"
- o61.Parent = o59
- o61.C0 = CFrame.new(-0.0643463135, -1.15692234, -0.00032043457, 0.99999994, -1.23944917e-22, -0.000331714633, -6.51779555e-05, 0.980506241, -0.196488023, 0.000325248257, 0.196488023, 0.980506182)
- o61.Part0 = o59
- o61.Part1 = o2
- o62.Name = "Handle"
- o62.Parent = o1
- o62.Position = Vector3.new(110.604553, 3.96506596, -61.402153)
- o62.Rotation = Vector3.new(172.130005, 0.389999986, -179.949997)
- o62.Anchored = false
- o62.CanCollide = false
- o62.FormFactor = Enum.FormFactor.Symmetric
- o62.Size = Vector3.new(1.4200002, 0.870000005, 1.40999985)
- o62.CFrame = CFrame.new(110.604553, 3.96506596, -61.402153, -0.999976993, 0.000930230482, 0.0067320345, 0, 0.990587771, -0.136879131, -0.00679600006, -0.136875972, -0.990564883)
- o62.BottomSurface = Enum.SurfaceType.Smooth
- o62.TopSurface = Enum.SurfaceType.Smooth
- o62.Position = Vector3.new(110.604553, 3.96506596, -61.402153)
- o63.Parent = o62
- o63.MeshId = "http://www.roblox.com/asset/?id=398618628 "
- o63.Scale = Vector3.new(1, 1, 1.10000002)
- o63.TextureId = "rbxassetid://0"
- o63.VertexColor = Vector3.new(0, 0, 0)
- o63.MeshType = Enum.MeshType.FileMesh
- o64.Name = "Joint"
- o64.Parent = o62
- o64.C0 = CFrame.new(-0.0451278687, 0.602211952, -0.865444183, 0.999979198, -1.23196559e-22, 0.00646429276, -0.000884826644, 0.990587771, 0.13687627, -0.00640344899, -0.136879131, 0.990567029)
- o64.Part0 = o62
- o64.Part1 = o2
- mas.Parent = workspace
- mas:MakeJoints()
- local mas1 = mas:GetChildren()
- for i=1,#mas1 do
- mas1[i].Parent = workspace
- ypcall(function() mas1[i]:MakeJoints() end)
- end
- mas:Destroy()
- for i=1,#cors do
- coroutine.resume(cors[i])
- end
- wait()
- Workspace["Head_"].Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character["Head_"].Name = "Familiar Head"
- w = Instance.new("Weld", game.Players.LocalPlayer.Character["Head"])
- w.Part0 = game.Players.LocalPlayer.Character["Head"]
- w.Part1 = o2
- w.C0 = CFrame.new(0, 0, 0)*CFrame.Angles(0, 0, 0)
- game.Players.LocalPlayer.Character["Head"].Transparency = 0
- for i,v in pairs (game.Players.LocalPlayer.Character["Familiar Head"]:GetChildren()) do
- if v.ClassName == "Part" then
- v.CanCollide = false
- v.Anchored = false
- end
- end
- for i,v in pairs (game.Players.LocalPlayer.Character["Familiar Head"].Hat:GetChildren()) do
- v.Anchored = false
- v.CanCollide = false
- end
- local runDummyScript = function(f,scri)
- local oldenv = getfenv(f)
- local newenv = setmetatable({}, {
- __index = function(_, k)
- if k:lower() == 'script' then
- return scri
- else
- return oldenv[k]
- end
- end
- })
- setfenv(f, newenv)
- ypcall(function() f() end)
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- mas.Name = "CompiledModel"
- o1 = Instance.new("Model")
- o2 = Instance.new("Part")
- o3 = Instance.new("SpecialMesh")
- o4 = Instance.new("Part")
- o5 = Instance.new("BlockMesh")
- o6 = Instance.new("Weld")
- o7 = Instance.new("Part")
- o8 = Instance.new("BlockMesh")
- o9 = Instance.new("Weld")
- o10 = Instance.new("Part")
- o11 = Instance.new("SpecialMesh")
- o12 = Instance.new("Weld")
- o13 = Instance.new("Part")
- o14 = Instance.new("SpecialMesh")
- o15 = Instance.new("Weld")
- o16 = Instance.new("Part")
- o17 = Instance.new("SpecialMesh")
- o18 = Instance.new("Weld")
- o19 = Instance.new("Part")
- o20 = Instance.new("SpecialMesh")
- o21 = Instance.new("Weld")
- o22 = Instance.new("Part")
- o23 = Instance.new("SpecialMesh")
- o24 = Instance.new("Weld")
- o25 = Instance.new("Part")
- o26 = Instance.new("SpecialMesh")
- o27 = Instance.new("Weld")
- o28 = Instance.new("Part")
- o29 = Instance.new("SpecialMesh")
- o30 = Instance.new("Weld")
- o31 = Instance.new("Part")
- o32 = Instance.new("SpecialMesh")
- o33 = Instance.new("Weld")
- o34 = Instance.new("Part")
- o35 = Instance.new("SpecialMesh")
- o36 = Instance.new("Weld")
- o37 = Instance.new("Part")
- o38 = Instance.new("SpecialMesh")
- o39 = Instance.new("Weld")
- o40 = Instance.new("Part")
- o41 = Instance.new("Weld")
- o42 = Instance.new("Part")
- o43 = Instance.new("Weld")
- o44 = Instance.new("Part")
- o45 = Instance.new("Weld")
- o46 = Instance.new("Part")
- o47 = Instance.new("Weld")
- o48 = Instance.new("Part")
- o49 = Instance.new("Weld")
- o50 = Instance.new("Part")
- o51 = Instance.new("Weld")
- o52 = Instance.new("Part")
- o53 = Instance.new("Weld")
- o54 = Instance.new("Part")
- o55 = Instance.new("Weld")
- o56 = Instance.new("Part")
- o57 = Instance.new("Weld")
- o58 = Instance.new("Part")
- o59 = Instance.new("Weld")
- o60 = Instance.new("Part")
- o61 = Instance.new("Weld")
- o62 = Instance.new("Part")
- o63 = Instance.new("Weld")
- o64 = Instance.new("Part")
- o65 = Instance.new("Weld")
- o66 = Instance.new("Part")
- o67 = Instance.new("BlockMesh")
- o68 = Instance.new("Weld")
- o69 = Instance.new("Part")
- o70 = Instance.new("BlockMesh")
- o71 = Instance.new("Weld")
- o72 = Instance.new("Part")
- o73 = Instance.new("BlockMesh")
- o74 = Instance.new("Weld")
- o75 = Instance.new("Part")
- o76 = Instance.new("BlockMesh")
- o77 = Instance.new("Weld")
- o78 = Instance.new("Part")
- o79 = Instance.new("BlockMesh")
- o80 = Instance.new("Weld")
- o81 = Instance.new("Part")
- o82 = Instance.new("BlockMesh")
- o83 = Instance.new("Weld")
- o84 = Instance.new("Part")
- o85 = Instance.new("BlockMesh")
- o86 = Instance.new("Weld")
- o87 = Instance.new("Part")
- o88 = Instance.new("BlockMesh")
- o89 = Instance.new("Weld")
- o90 = Instance.new("Part")
- o91 = Instance.new("BlockMesh")
- o92 = Instance.new("Weld")
- o93 = Instance.new("Part")
- o94 = Instance.new("BlockMesh")
- o95 = Instance.new("Weld")
- o96 = Instance.new("Part")
- o97 = Instance.new("BlockMesh")
- o98 = Instance.new("Weld")
- o99 = Instance.new("Part")
- o100 = Instance.new("BlockMesh")
- o101 = Instance.new("Weld")
- o102 = Instance.new("Part")
- o103 = Instance.new("BlockMesh")
- o104 = Instance.new("Weld")
- o105 = Instance.new("Part")
- o106 = Instance.new("BlockMesh")
- o107 = Instance.new("Weld")
- o108 = Instance.new("Part")
- o109 = Instance.new("BlockMesh")
- o110 = Instance.new("Weld")
- o111 = Instance.new("Part")
- o112 = Instance.new("BlockMesh")
- o113 = Instance.new("Weld")
- o114 = Instance.new("Part")
- o115 = Instance.new("BlockMesh")
- o116 = Instance.new("Weld")
- o117 = Instance.new("Part")
- o118 = Instance.new("BlockMesh")
- o119 = Instance.new("Weld")
- o120 = Instance.new("Part")
- o121 = Instance.new("BlockMesh")
- o122 = Instance.new("Weld")
- o123 = Instance.new("Part")
- o124 = Instance.new("BlockMesh")
- o125 = Instance.new("Weld")
- o126 = Instance.new("Part")
- o127 = Instance.new("BlockMesh")
- o128 = Instance.new("Weld")
- o129 = Instance.new("Part")
- o130 = Instance.new("BlockMesh")
- o131 = Instance.new("Weld")
- o132 = Instance.new("Part")
- o133 = Instance.new("BlockMesh")
- o134 = Instance.new("Weld")
- o135 = Instance.new("Part")
- o136 = Instance.new("BlockMesh")
- o137 = Instance.new("Weld")
- o138 = Instance.new("Part")
- o139 = Instance.new("BlockMesh")
- o140 = Instance.new("Weld")
- o141 = Instance.new("Part")
- o142 = Instance.new("BlockMesh")
- o143 = Instance.new("Weld")
- o144 = Instance.new("Part")
- o145 = Instance.new("BlockMesh")
- o146 = Instance.new("Weld")
- o147 = Instance.new("Part")
- o148 = Instance.new("BlockMesh")
- o149 = Instance.new("Weld")
- o150 = Instance.new("Part")
- o151 = Instance.new("BlockMesh")
- o152 = Instance.new("Weld")
- o153 = Instance.new("Part")
- o154 = Instance.new("BlockMesh")
- o155 = Instance.new("Weld")
- o156 = Instance.new("Part")
- o157 = Instance.new("BlockMesh")
- o158 = Instance.new("Weld")
- o159 = Instance.new("Part")
- o160 = Instance.new("BlockMesh")
- o161 = Instance.new("Weld")
- o162 = Instance.new("Part")
- o163 = Instance.new("BlockMesh")
- o164 = Instance.new("Weld")
- o165 = Instance.new("Part")
- o166 = Instance.new("BlockMesh")
- o167 = Instance.new("Weld")
- o168 = Instance.new("Part")
- o169 = Instance.new("BlockMesh")
- o170 = Instance.new("Weld")
- o171 = Instance.new("Part")
- o172 = Instance.new("BlockMesh")
- o173 = Instance.new("Weld")
- o174 = Instance.new("Part")
- o175 = Instance.new("BlockMesh")
- o176 = Instance.new("Weld")
- o177 = Instance.new("Part")
- o178 = Instance.new("BlockMesh")
- o179 = Instance.new("Weld")
- o180 = Instance.new("Part")
- o181 = Instance.new("BlockMesh")
- o182 = Instance.new("Weld")
- o183 = Instance.new("Part")
- o184 = Instance.new("BlockMesh")
- o185 = Instance.new("Weld")
- o186 = Instance.new("Part")
- o187 = Instance.new("BlockMesh")
- o188 = Instance.new("Weld")
- o189 = Instance.new("Part")
- o190 = Instance.new("BlockMesh")
- o191 = Instance.new("Weld")
- o192 = Instance.new("Part")
- o193 = Instance.new("BlockMesh")
- o194 = Instance.new("Weld")
- o195 = Instance.new("Part")
- o196 = Instance.new("BlockMesh")
- o197 = Instance.new("Weld")
- o198 = Instance.new("Part")
- o199 = Instance.new("BlockMesh")
- o200 = Instance.new("Weld")
- o201 = Instance.new("Part")
- o202 = Instance.new("BlockMesh")
- o203 = Instance.new("Weld")
- o204 = Instance.new("Part")
- o205 = Instance.new("BlockMesh")
- o206 = Instance.new("Weld")
- o207 = Instance.new("Part")
- o208 = Instance.new("BlockMesh")
- o209 = Instance.new("Weld")
- o210 = Instance.new("Part")
- o211 = Instance.new("BlockMesh")
- o212 = Instance.new("Weld")
- o213 = Instance.new("Part")
- o214 = Instance.new("BlockMesh")
- o215 = Instance.new("Weld")
- o216 = Instance.new("Part")
- o217 = Instance.new("BlockMesh")
- o218 = Instance.new("Weld")
- o219 = Instance.new("Part")
- o220 = Instance.new("BlockMesh")
- o221 = Instance.new("Weld")
- o222 = Instance.new("Part")
- o223 = Instance.new("BlockMesh")
- o224 = Instance.new("Weld")
- o225 = Instance.new("Part")
- o226 = Instance.new("BlockMesh")
- o227 = Instance.new("Weld")
- o228 = Instance.new("Part")
- o229 = Instance.new("BlockMesh")
- o230 = Instance.new("Weld")
- o231 = Instance.new("Part")
- o232 = Instance.new("BlockMesh")
- o233 = Instance.new("Weld")
- o234 = Instance.new("Part")
- o235 = Instance.new("BlockMesh")
- o236 = Instance.new("Weld")
- o237 = Instance.new("Part")
- o238 = Instance.new("BlockMesh")
- o239 = Instance.new("Weld")
- o240 = Instance.new("Part")
- o241 = Instance.new("BlockMesh")
- o242 = Instance.new("Weld")
- o243 = Instance.new("Part")
- o244 = Instance.new("BlockMesh")
- o245 = Instance.new("Weld")
- o246 = Instance.new("Part")
- o247 = Instance.new("BlockMesh")
- o248 = Instance.new("Weld")
- o249 = Instance.new("Part")
- o250 = Instance.new("BlockMesh")
- o251 = Instance.new("Weld")
- o252 = Instance.new("Part")
- o253 = Instance.new("BlockMesh")
- o254 = Instance.new("Weld")
- o255 = Instance.new("Part")
- o256 = Instance.new("BlockMesh")
- o257 = Instance.new("Weld")
- o258 = Instance.new("Part")
- o259 = Instance.new("BlockMesh")
- o260 = Instance.new("Weld")
- o261 = Instance.new("Part")
- o262 = Instance.new("BlockMesh")
- o263 = Instance.new("Weld")
- o264 = Instance.new("Part")
- o265 = Instance.new("BlockMesh")
- o266 = Instance.new("Weld")
- o267 = Instance.new("Part")
- o268 = Instance.new("BlockMesh")
- o269 = Instance.new("Weld")
- o270 = Instance.new("Part")
- o271 = Instance.new("BlockMesh")
- o272 = Instance.new("Weld")
- o273 = Instance.new("Part")
- o274 = Instance.new("BlockMesh")
- o275 = Instance.new("Weld")
- o276 = Instance.new("Part")
- o277 = Instance.new("BlockMesh")
- o278 = Instance.new("Weld")
- o279 = Instance.new("Part")
- o280 = Instance.new("BlockMesh")
- o281 = Instance.new("Weld")
- o282 = Instance.new("Part")
- o283 = Instance.new("BlockMesh")
- o284 = Instance.new("Weld")
- o285 = Instance.new("Part")
- o286 = Instance.new("BlockMesh")
- o287 = Instance.new("Weld")
- o288 = Instance.new("Part")
- o289 = Instance.new("Weld")
- o290 = Instance.new("Part")
- o291 = Instance.new("Weld")
- o292 = Instance.new("Part")
- o293 = Instance.new("Weld")
- o294 = Instance.new("Part")
- o295 = Instance.new("BlockMesh")
- o296 = Instance.new("Weld")
- o297 = Instance.new("Part")
- o298 = Instance.new("Weld")
- o299 = Instance.new("Part")
- o300 = Instance.new("Weld")
- o301 = Instance.new("Part")
- o302 = Instance.new("Weld")
- o303 = Instance.new("Part")
- o304 = Instance.new("Weld")
- o305 = Instance.new("Part")
- o306 = Instance.new("Weld")
- o307 = Instance.new("Part")
- o308 = Instance.new("Weld")
- o309 = Instance.new("Part")
- o310 = Instance.new("Weld")
- o311 = Instance.new("Part")
- o312 = Instance.new("BlockMesh")
- o313 = Instance.new("Weld")
- o314 = Instance.new("Part")
- o315 = Instance.new("BlockMesh")
- o316 = Instance.new("Weld")
- o317 = Instance.new("Part")
- o318 = Instance.new("BlockMesh")
- o319 = Instance.new("Weld")
- o320 = Instance.new("Part")
- o321 = Instance.new("BlockMesh")
- o322 = Instance.new("Weld")
- o323 = Instance.new("Part")
- o324 = Instance.new("BlockMesh")
- o325 = Instance.new("Weld")
- o326 = Instance.new("Part")
- o327 = Instance.new("BlockMesh")
- o328 = Instance.new("Weld")
- o329 = Instance.new("Part")
- o330 = Instance.new("BlockMesh")
- o331 = Instance.new("Weld")
- o1.Name = "Torso_"
- o1.Parent = mas
- o2.Name = "REF"
- o2.Parent = o1
- o2.Transparency = 1
- o2.Position = Vector3.new(110.644409, 3.18007588, -60.6269913)
- o2.Rotation = Vector3.new(180, 0.0199999996, -180)
- o2.Anchored = false
- o2.CanCollide = false
- o2.FormFactor = Enum.FormFactor.Symmetric
- o2.Size = Vector3.new(2, 2, 1)
- o2.CFrame = CFrame.new(110.644409, 3.18007588, -60.6269913, -0.99999994, 1.23944917e-22, 0.000331714633, 1.23908515e-22, 1, -1.09738441e-22, -0.000331714633, -1.09697344e-22, -0.99999994)
- o2.BottomSurface = Enum.SurfaceType.Smooth
- o2.TopSurface = Enum.SurfaceType.Smooth
- o2.Position = Vector3.new(110.644409, 3.18007588, -60.6269913)
- o3.Parent = o2
- o3.MeshId = "rbxasset://fonts/torso.mesh"
- o3.MeshType = Enum.MeshType.FileMesh
- o4.Name = "Chain"
- o4.Parent = o1
- o4.Material = Enum.Material.SmoothPlastic
- o4.BrickColor = BrickColor.new("Fossil")
- o4.Position = Vector3.new(112.188507, 1.02904105, -59.959465)
- o4.Rotation = Vector3.new(0, 0, 51.9099998)
- o4.Anchored = false
- o4.CanCollide = false
- o4.Size = Vector3.new(0.226600036, 0.226600021, 0.226600036)
- o4.CFrame = CFrame.new(112.188507, 1.02904105, -59.959465, 0.61693728, -0.787012339, 0, 0.787012339, 0.61693728, 0, 0, 0, 1)
- o4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o4.Position = Vector3.new(112.188507, 1.02904105, -59.959465)
- o5.Parent = o4
- o5.Scale = Vector3.new(0.140866324, 0.565506876, 0.163323283)
- o6.Name = "Joint"
- o6.Parent = o4
- o6.C0 = CFrame.new(0.740280151, 2.54227448, -0.667526245, -0.61693722, 0.787012339, 0.00020464712, 0.787012279, 0.61693728, -0.000261063513, -0.000331714633, -1.09697344e-22, -0.99999994)
- o6.Part0 = o4
- o6.Part1 = o2
- o7.Parent = o1
- o7.Material = Enum.Material.Metal
- o7.BrickColor = BrickColor.new("Dark stone grey")
- o7.Position = Vector3.new(110.710022, 3.85552692, -59.974144)
- o7.Rotation = Vector3.new(89.9199982, 0, 0)
- o7.Anchored = false
- o7.CanCollide = false
- o7.Size = Vector3.new(0.475277603, 0.200000003, 0.484976858)
- o7.CFrame = CFrame.new(110.710022, 3.85552692, -59.974144, 1, 0, 0, 0, 0.00141300017, -0.999999106, 0, 0.999999106, 0.00141300017)
- o7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o7.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o7.Position = Vector3.new(110.710022, 3.85552692, -59.974144)
- o8.Parent = o7
- o8.Scale = Vector3.new(1, 0.484977037, 1)
- o9.Name = "Joint"
- o9.Parent = o7
- o9.C0 = CFrame.new(-0.065612793, -0.653800964, 0.674528122, -0.99999994, 1.23944917e-22, 0.000331714633, -0.000331714342, 0.00141300017, -0.999999046, -4.68712841e-07, -0.999999106, -0.00141300005)
- o9.Part0 = o7
- o9.Part1 = o2
- o10.Name = "ChainPart"
- o10.Parent = o1
- o10.Material = Enum.Material.Slate
- o10.BrickColor = BrickColor.new("Dark stone grey")
- o10.Position = Vector3.new(110.700089, 2.85231447, -59.8544502)
- o10.Rotation = Vector3.new(89.7399979, 0.0900000036, 160.279999)
- o10.Size = Vector3.new(0.200000003, 0.200000003, 0.286000013)
- o10.CFrame = CFrame.new(110.700089, 2.85231447, -59.8544502, -0.941325903, -0.337495148, 0.00160953274, 0, -0.00476900069, -0.999988616, 0.337498963, -0.941315234, 0.00448918389)
- o10.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o10.Position = Vector3.new(110.700089, 2.85231447, -59.8544502)
- o11.Parent = o10
- o11.MeshId = "rbxassetid://525469584"
- o11.Scale = Vector3.new(0.00100000005, 0.00200000009, 0.00100000005)
- o11.TextureId = "rbxassetid://157956766"
- o11.MeshType = Enum.MeshType.FileMesh
- o12.Name = "Joint"
- o12.Parent = o10
- o12.C0 = CFrame.new(-0.208320618, 0.744434357, -0.331315279, 0.941213906, -1.5369531e-22, -0.337811172, 0.337807357, -0.00476900069, 0.941203237, -0.00161102181, -0.999988616, -0.00448864931)
- o12.Part0 = o10
- o12.Part1 = o2
- o13.Name = "ChainPart"
- o13.Parent = o1
- o13.Material = Enum.Material.Slate
- o13.BrickColor = BrickColor.new("Dark stone grey")
- o13.Position = Vector3.new(110.700089, 3.11272144, -59.8544502)
- o13.Rotation = Vector3.new(89.7300034, 0.0199999996, 175)
- o13.Size = Vector3.new(0.200000003, 0.200000003, 0.286000013)
- o13.CFrame = CFrame.new(110.700089, 3.11272144, -59.8544502, -0.996187627, -0.0872359872, 0.000416033145, 0, -0.00476900162, -0.999988616, 0.0872369707, -0.996176362, 0.00475081895)
- o13.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o13.Position = Vector3.new(110.700089, 3.11272144, -59.8544502)
- o14.Parent = o13
- o14.MeshId = "rbxassetid://525469584"
- o14.Scale = Vector3.new(0.00100000005, 0.00200000009, 0.00100000005)
- o14.TextureId = "rbxassetid://157956766"
- o14.MeshType = Enum.MeshType.FileMesh
- o15.Name = "Joint"
- o15.Parent = o13
- o15.C0 = CFrame.new(-0.011932373, 0.774124146, -0.0710468292, 0.996158659, -1.33042061e-22, -0.0875674114, 0.0875664279, -0.00476900162, 0.996147394, -0.00041760903, -0.999988616, -0.00475068064)
- o15.Part0 = o13
- o15.Part1 = o2
- o16.Name = "ChainPart"
- o16.Parent = o1
- o16.Material = Enum.Material.Slate
- o16.BrickColor = BrickColor.new("Dark stone grey")
- o16.Position = Vector3.new(110.698997, 2.97608733, -59.8550568)
- o16.Rotation = Vector3.new(90.0199966, -0.270000011, -85.9599991)
- o16.Size = Vector3.new(0.200000003, 0.200000003, 0.286000013)
- o16.CFrame = CFrame.new(110.698997, 2.97608733, -59.8550568, 0.0704749599, 0.997502208, -0.00475714216, 0, -0.00476900069, -0.999988616, -0.997513533, 0.0704741552, -0.000336095109)
- o16.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o16.Position = Vector3.new(110.698997, 2.97608733, -59.8550568)
- o17.Parent = o16
- o17.MeshId = "rbxassetid://525469584"
- o17.Scale = Vector3.new(0.00100000005, 0.00200000009, 0.00100000005)
- o17.TextureId = "rbxassetid://157956766"
- o17.MeshType = Enum.MeshType.FileMesh
- o18.Name = "Joint"
- o18.Parent = o16
- o18.C0 = CFrame.new(0.766166687, -0.109832764, -0.203467131, -0.0701440647, 1.181596e-22, 0.997536838, -0.997525513, -0.00476900069, -0.0701432601, 0.00475725299, -0.999988616, 0.00033451707)
- o18.Part0 = o16
- o18.Part1 = o2
- o19.Name = "ChainPart"
- o19.Parent = o1
- o19.Material = Enum.Material.Slate
- o19.BrickColor = BrickColor.new("Dark stone grey")
- o19.Position = Vector3.new(110.698997, 3.226861, -59.8550568)
- o19.Rotation = Vector3.new(89.8499985, -0.230000004, -123.540001)
- o19.Size = Vector3.new(0.200000003, 0.200000003, 0.286000013)
- o19.CFrame = CFrame.new(110.698997, 3.226861, -59.8550568, -0.55250299, 0.833501399, -0.00397501327, 0, -0.00476899929, -0.999988616, -0.833510995, -0.552496672, 0.00263488619)
- o19.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o19.Position = Vector3.new(110.698997, 3.226861, -59.8550568)
- o20.Parent = o19
- o20.MeshId = "rbxassetid://525469584"
- o20.Scale = Vector3.new(0.00100000005, 0.00200000009, 0.00100000005)
- o20.TextureId = "rbxassetid://157956766"
- o20.MeshType = Enum.MeshType.FileMesh
- o21.Name = "Joint"
- o21.Parent = o19
- o21.C0 = CFrame.new(0.673576355, 0.381210327, 0.0449678898, 0.552779436, 2.29540033e-23, 0.833327651, -0.833318055, -0.00476899929, 0.552773118, 0.00397413876, -0.999988616, -0.00263620447)
- o21.Part0 = o19
- o21.Part1 = o2
- o22.Name = "ChainPart"
- o22.Parent = o1
- o22.Material = Enum.Material.Slate
- o22.BrickColor = BrickColor.new("Dark stone grey")
- o22.Position = Vector3.new(110.700089, 3.35474706, -59.8544502)
- o22.Rotation = Vector3.new(89.7399979, 0.0900000036, 160.279999)
- o22.Size = Vector3.new(0.200000003, 0.200000003, 0.286000013)
- o22.CFrame = CFrame.new(110.700089, 3.35474706, -59.8544502, -0.941325903, -0.337495148, 0.00160953274, 0, -0.00476900069, -0.999988616, 0.337498963, -0.941315234, 0.00448918389)
- o22.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o22.Position = Vector3.new(110.700089, 3.35474706, -59.8544502)
- o23.Parent = o22
- o23.MeshId = "rbxassetid://525469584"
- o23.Scale = Vector3.new(0.00100000005, 0.00200000009, 0.00100000005)
- o23.TextureId = "rbxassetid://157956766"
- o23.MeshType = Enum.MeshType.FileMesh
- o24.Name = "Joint"
- o24.Parent = o22
- o24.C0 = CFrame.new(-0.208320618, 0.746829987, 0.171111345, 0.941213906, -1.5369531e-22, -0.337811172, 0.337807357, -0.00476900069, 0.941203237, -0.00161102181, -0.999988616, -0.00448864931)
- o24.Part0 = o22
- o24.Part1 = o2
- o25.Name = "ChainPart"
- o25.Parent = o1
- o25.Material = Enum.Material.Slate
- o25.BrickColor = BrickColor.new("Dark stone grey")
- o25.Position = Vector3.new(110.698997, 3.47851992, -59.8550568)
- o25.Rotation = Vector3.new(90.0199966, -0.270000011, -85.9599991)
- o25.Size = Vector3.new(0.200000003, 0.200000003, 0.286000013)
- o25.CFrame = CFrame.new(110.698997, 3.47851992, -59.8550568, 0.0704749599, 0.997502208, -0.00475714216, 0, -0.00476900069, -0.999988616, -0.997513533, 0.0704741552, -0.000336095109)
- o25.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o25.Position = Vector3.new(110.698997, 3.47851992, -59.8550568)
- o26.Parent = o25
- o26.MeshId = "rbxassetid://525469584"
- o26.Scale = Vector3.new(0.00100000005, 0.00200000009, 0.00100000005)
- o26.TextureId = "rbxassetid://157956766"
- o26.MeshType = Enum.MeshType.FileMesh
- o27.Name = "Joint"
- o27.Parent = o25
- o27.C0 = CFrame.new(0.766166687, -0.107437134, 0.298959732, -0.0701440647, 1.181596e-22, 0.997536838, -0.997525513, -0.00476900069, -0.0701432601, 0.00475725299, -0.999988616, 0.00033451707)
- o27.Part0 = o25
- o27.Part1 = o2
- o28.Name = "ChainPart"
- o28.Parent = o1
- o28.Material = Enum.Material.Slate
- o28.BrickColor = BrickColor.new("Dark stone grey")
- o28.Position = Vector3.new(110.700089, 3.61515403, -59.8544502)
- o28.Rotation = Vector3.new(89.7300034, 0.0199999996, 175)
- o28.Size = Vector3.new(0.200000003, 0.200000003, 0.286000013)
- o28.CFrame = CFrame.new(110.700089, 3.61515403, -59.8544502, -0.996187627, -0.0872359872, 0.000416033145, 0, -0.00476900162, -0.999988616, 0.0872369707, -0.996176362, 0.00475081895)
- o28.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o28.Position = Vector3.new(110.700089, 3.61515403, -59.8544502)
- o29.Parent = o28
- o29.MeshId = "rbxassetid://525469584"
- o29.Scale = Vector3.new(0.00100000005, 0.00200000009, 0.00100000005)
- o29.TextureId = "rbxassetid://157956766"
- o29.MeshType = Enum.MeshType.FileMesh
- o30.Name = "Joint"
- o30.Parent = o28
- o30.C0 = CFrame.new(-0.011932373, 0.776519775, 0.431379795, 0.996158659, -1.33042061e-22, -0.0875674114, 0.0875664279, -0.00476900162, 0.996147394, -0.00041760903, -0.999988616, -0.00475068064)
- o30.Part0 = o28
- o30.Part1 = o2
- o31.Name = "ChainPart"
- o31.Parent = o1
- o31.Material = Enum.Material.Slate
- o31.BrickColor = BrickColor.new("Dark stone grey")
- o31.Position = Vector3.new(110.700317, 3.76630592, -59.8551254)
- o31.Rotation = Vector3.new(90, -0.270000011, -90.5100021)
- o31.Size = Vector3.new(0.200000003, 0.200000003, 0.286000013)
- o31.CFrame = CFrame.new(110.700317, 3.76630592, -59.8551254, -0.00887999684, 0.999949217, -0.0047688121, 0, -0.00476900069, -0.999988616, -0.999960661, -0.00887989532, 4.23487072e-05)
- o31.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o31.Position = Vector3.new(110.700317, 3.76630592, -59.8551254)
- o32.Parent = o31
- o32.MeshId = "rbxassetid://525469584"
- o32.Scale = Vector3.new(0.00100000005, 0.00200000009, 0.00100000005)
- o32.TextureId = "rbxassetid://157956766"
- o32.MeshType = Enum.MeshType.FileMesh
- o33.Name = "Joint"
- o33.Parent = o31
- o33.C0 = CFrame.new(0.772331238, -0.046257019, 0.586457491, 0.00921169762, 1.08592396e-22, 0.999957681, -0.999946237, -0.00476900069, 0.00921159238, 0.00476879766, -0.999988616, -4.39305877e-05)
- o33.Part0 = o31
- o33.Part1 = o2
- o34.Name = "ChainPart"
- o34.Parent = o1
- o34.Material = Enum.Material.Slate
- o34.BrickColor = BrickColor.new("Dark stone grey")
- o34.Position = Vector3.new(110.698997, 2.72442842, -59.8550568)
- o34.Rotation = Vector3.new(89.8499985, -0.230000004, -123.540001)
- o34.Size = Vector3.new(0.200000003, 0.200000003, 0.286000013)
- o34.CFrame = CFrame.new(110.698997, 2.72442842, -59.8550568, -0.55250299, 0.833501399, -0.00397501327, 0, -0.00476899929, -0.999988616, -0.833510995, -0.552496672, 0.00263488619)
- o34.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o34.Position = Vector3.new(110.698997, 2.72442842, -59.8550568)
- o35.Parent = o34
- o35.MeshId = "rbxassetid://525469584"
- o35.Scale = Vector3.new(0.00100000005, 0.00200000009, 0.00100000005)
- o35.TextureId = "rbxassetid://157956766"
- o35.MeshType = Enum.MeshType.FileMesh
- o36.Name = "Joint"
- o36.Parent = o34
- o36.C0 = CFrame.new(0.673576355, 0.378814697, -0.457459211, 0.552779436, 2.29540033e-23, 0.833327651, -0.833318055, -0.00476899929, 0.552773118, 0.00397413876, -0.999988616, -0.00263620447)
- o36.Part0 = o34
- o36.Part1 = o2
- o37.Parent = o1
- o37.Material = Enum.Material.SmoothPlastic
- o37.BrickColor = BrickColor.new("Really black")
- o37.Position = Vector3.new(108.697571, 2.32146406, -60.0999985)
- o37.Rotation = Vector3.new(-90, 0, 90)
- o37.Anchored = false
- o37.CanCollide = false
- o37.Shape = Enum.PartType.Cylinder
- o37.Size = Vector3.new(0.200000003, 0.200000003, 0.278077513)
- o37.CFrame = CFrame.new(108.697571, 2.32146406, -60.0999985, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- o37.BottomSurface = Enum.SurfaceType.Smooth
- o37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o37.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o37.TopSurface = Enum.SurfaceType.Smooth
- o37.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o37.Position = Vector3.new(108.697571, 2.32146406, -60.0999985)
- o38.Parent = o37
- o38.Scale = Vector3.new(0.278077543, 0.945463777, 1)
- o38.MeshType = Enum.MeshType.Cylinder
- o39.Name = "Joint"
- o39.Parent = o37
- o39.C0 = CFrame.new(0.526992798, -1.94683838, 0.858611822, 0.000331714633, 1.09697344e-22, 0.99999994, 0.99999994, -1.23944917e-22, -0.000331714633, 1.23908515e-22, 1, -1.09738441e-22)
- o39.Part0 = o37
- o39.Part1 = o2
- o40.Parent = o1
- o40.Material = Enum.Material.SmoothPlastic
- o40.BrickColor = BrickColor.new("Really black")
- o40.Position = Vector3.new(110.445099, 3.25596094, -60.0699387)
- o40.Rotation = Vector3.new(180, 90, 0)
- o40.Anchored = false
- o40.FormFactor = Enum.FormFactor.Custom
- o40.Size = Vector3.new(0.200000003, 1.99000001, 1.66999996)
- o40.CFrame = CFrame.new(110.445099, 3.25596094, -60.0699387, 0, 0, 1, 0, -1, 0, 1, 0, -0)
- o40.BottomSurface = Enum.SurfaceType.Smooth
- o40.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o40.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o40.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o40.TopSurface = Enum.SurfaceType.Smooth
- o40.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o40.Position = Vector3.new(110.445099, 3.25596094, -60.0699387)
- o41.Name = "Joint"
- o41.Parent = o40
- o41.C0 = CFrame.new(-0.557052612, 0.0758850574, 0.199310303, -0.000331714633, -1.09697344e-22, -0.99999994, -1.23908515e-22, -1, 1.09738441e-22, -0.99999994, 1.23944917e-22, 0.000331714633)
- o41.Part0 = o40
- o41.Part1 = o2
- o42.Parent = o1
- o42.Material = Enum.Material.Neon
- o42.BrickColor = BrickColor.new("Bright blue")
- o42.Position = Vector3.new(111.957489, 1.39043605, -60.0449448)
- o42.Rotation = Vector3.new(-90, 67.0100021, 90)
- o42.Anchored = false
- o42.FormFactor = Enum.FormFactor.Custom
- o42.Size = Vector3.new(0.210000008, 2.18000031, 0.200000003)
- o42.CFrame = CFrame.new(111.957489, 1.39043605, -60.0449448, 0, -0.39049381, 0.9206056, 0, 0.9206056, 0.39049381, -1, 0, 0)
- o42.BottomSurface = Enum.SurfaceType.Smooth
- o42.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o42.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o42.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o42.TopSurface = Enum.SurfaceType.Smooth
- o42.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- o42.Position = Vector3.new(111.957489, 1.39043605, -60.0449448)
- o43.Name = "Joint"
- o43.Parent = o42
- o43.C0 = CFrame.new(0.582046509, 2.16030502, -0.509986877, 0.000331714633, 1.09697344e-22, 0.99999994, 0.39049378, 0.9206056, -0.000129532506, -0.92060554, 0.39049381, 0.000305378344)
- o43.Part0 = o42
- o43.Part1 = o2
- o44.Parent = o1
- o44.Material = Enum.Material.SmoothPlastic
- o44.BrickColor = BrickColor.new("Really black")
- o44.Position = Vector3.new(111.315094, 3.25596094, -60.0699387)
- o44.Rotation = Vector3.new(0, -90, 0)
- o44.Anchored = false
- o44.FormFactor = Enum.FormFactor.Custom
- o44.Size = Vector3.new(0.200000003, 1.99000001, 0.669999957)
- o44.CFrame = CFrame.new(111.315094, 3.25596094, -60.0699387, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o44.BottomSurface = Enum.SurfaceType.Smooth
- o44.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o44.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o44.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o44.TopSurface = Enum.SurfaceType.Smooth
- o44.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o44.Position = Vector3.new(111.315094, 3.25596094, -60.0699387)
- o45.Name = "Joint"
- o45.Parent = o44
- o45.C0 = CFrame.new(-0.557052612, -0.0758850574, 0.670684814, -0.000331714633, -1.09697344e-22, -0.99999994, 1.23908515e-22, 1, -1.09738441e-22, 0.99999994, -1.23944917e-22, -0.000331714633)
- o45.Part0 = o44
- o45.Part1 = o2
- o46.Parent = o1
- o46.Material = Enum.Material.SmoothPlastic
- o46.BrickColor = BrickColor.new("Really black")
- o46.Position = Vector3.new(110.640091, 3.25596094, -61.2099419)
- o46.Rotation = Vector3.new(180, 90, 0)
- o46.Anchored = false
- o46.FormFactor = Enum.FormFactor.Custom
- o46.Size = Vector3.new(0.200000003, 1.99000001, 2.05999994)
- o46.CFrame = CFrame.new(110.640091, 3.25596094, -61.2099419, 0, 0, 1, 0, -1, 0, 1, 0, -0)
- o46.BottomSurface = Enum.SurfaceType.Smooth
- o46.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o46.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o46.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o46.TopSurface = Enum.SurfaceType.Smooth
- o46.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o46.Position = Vector3.new(110.640091, 3.25596094, -61.2099419)
- o47.Name = "Joint"
- o47.Parent = o46
- o47.C0 = CFrame.new(0.582950592, 0.0758850574, 0.0043182373, -0.000331714633, -1.09697344e-22, -0.99999994, -1.23908515e-22, -1, 1.09738441e-22, -0.99999994, 1.23944917e-22, 0.000331714633)
- o47.Part0 = o46
- o47.Part1 = o2
- o48.Parent = o1
- o48.Material = Enum.Material.SmoothPlastic
- o48.BrickColor = BrickColor.new("Really black")
- o48.Position = Vector3.new(109.589294, 1.338287, -60.5699387)
- o48.Rotation = Vector3.new(-90, -67.0100021, -90)
- o48.Anchored = false
- o48.FormFactor = Enum.FormFactor.Custom
- o48.Size = Vector3.new(1.24000001, 2.30000019, 0.50999999)
- o48.CFrame = CFrame.new(109.589294, 1.338287, -60.5699387, 0, 0.39049381, -0.9206056, 0, 0.9206056, 0.39049381, 1, 0, 0)
- o48.BottomSurface = Enum.SurfaceType.Smooth
- o48.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o48.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o48.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o48.TopSurface = Enum.SurfaceType.Smooth
- o48.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o48.Position = Vector3.new(109.589294, 1.338287, -60.5699387)
- o49.Name = "Joint"
- o49.Parent = o48
- o49.C0 = CFrame.new(-0.0570526123, 2.10757828, -0.25213623, -0.000331714633, -1.09697344e-22, -0.99999994, -0.39049378, 0.9206056, 0.000129532506, 0.92060554, 0.39049381, -0.000305378344)
- o49.Part0 = o48
- o49.Part1 = o2
- o50.Parent = o1
- o50.Material = Enum.Material.Neon
- o50.BrickColor = BrickColor.new("Bright blue")
- o50.Position = Vector3.new(109.30571, 1.32278597, -61.1999435)
- o50.Rotation = Vector3.new(-90, -67.0100021, -90)
- o50.Anchored = false
- o50.FormFactor = Enum.FormFactor.Custom
- o50.Size = Vector3.new(0.200000003, 2.05000019, 0.200000003)
- o50.CFrame = CFrame.new(109.30571, 1.32278597, -61.1999435, 0, 0.39049381, -0.9206056, 0, 0.9206056, 0.39049381, 1, 0, 0)
- o50.BottomSurface = Enum.SurfaceType.Smooth
- o50.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o50.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o50.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o50.TopSurface = Enum.SurfaceType.Smooth
- o50.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- o50.Position = Vector3.new(109.30571, 1.32278597, -61.1999435)
- o51.Name = "Joint"
- o51.Parent = o50
- o51.C0 = CFrame.new(0.572952271, 2.23258209, -0.507156372, -0.000331714633, -1.09697344e-22, -0.99999994, -0.39049378, 0.9206056, 0.000129532506, 0.92060554, 0.39049381, -0.000305378344)
- o51.Part0 = o50
- o51.Part1 = o2
- o52.Parent = o1
- o52.Material = Enum.Material.Neon
- o52.BrickColor = BrickColor.new("Bright blue")
- o52.Position = Vector3.new(111.964462, 1.32278597, -61.2099457)
- o52.Rotation = Vector3.new(-90, 67.0100021, 90)
- o52.Anchored = false
- o52.FormFactor = Enum.FormFactor.Custom
- o52.Size = Vector3.new(0.219999999, 2.05000019, 0.200000003)
- o52.CFrame = CFrame.new(111.964462, 1.32278597, -61.2099457, 0, -0.39049381, 0.9206056, 0, 0.9206056, 0.39049381, -1, 0, 0)
- o52.BottomSurface = Enum.SurfaceType.Smooth
- o52.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o52.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o52.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o52.TopSurface = Enum.SurfaceType.Smooth
- o52.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- o52.Position = Vector3.new(111.964462, 1.32278597, -61.2099457)
- o53.Name = "Joint"
- o53.Parent = o52
- o53.C0 = CFrame.new(-0.582954407, 2.22530365, -0.489990234, 0.000331714633, 1.09697344e-22, 0.99999994, 0.39049378, 0.9206056, -0.000129532506, -0.92060554, 0.39049381, 0.000305378344)
- o53.Part0 = o52
- o53.Part1 = o2
- o54.Parent = o1
- o54.Material = Enum.Material.Neon
- o54.BrickColor = BrickColor.new("Bright blue")
- o54.Position = Vector3.new(109.304871, 1.37202406, -60.0449448)
- o54.Rotation = Vector3.new(-90, -67.0100021, -90)
- o54.Anchored = false
- o54.FormFactor = Enum.FormFactor.Custom
- o54.Size = Vector3.new(0.210000008, 2.1400001, 0.200000003)
- o54.CFrame = CFrame.new(109.304871, 1.37202406, -60.0449448, 0, 0.39049381, -0.9206056, 0, 0.9206056, 0.39049381, 1, 0, 0)
- o54.BottomSurface = Enum.SurfaceType.Smooth
- o54.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o54.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o54.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o54.TopSurface = Enum.SurfaceType.Smooth
- o54.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- o54.Position = Vector3.new(109.304871, 1.37202406, -60.0449448)
- o55.Name = "Joint"
- o55.Parent = o54
- o55.C0 = CFrame.new(-0.582046509, 2.18758392, -0.527153015, -0.000331714633, -1.09697344e-22, -0.99999994, -0.39049378, 0.9206056, 0.000129532506, 0.92060554, 0.39049381, -0.000305378344)
- o55.Part0 = o54
- o55.Part1 = o2
- o56.Parent = o1
- o56.Material = Enum.Material.SmoothPlastic
- o56.BrickColor = BrickColor.new("Really black")
- o56.Position = Vector3.new(111.690109, 1.34219098, -60.6149445)
- o56.Rotation = Vector3.new(-90, 67.0100021, 90)
- o56.Anchored = false
- o56.FormFactor = Enum.FormFactor.Custom
- o56.Size = Vector3.new(1.33000004, 2.30000019, 0.529999971)
- o56.CFrame = CFrame.new(111.690109, 1.34219098, -60.6149445, 0, -0.39049381, 0.9206056, 0, 0.9206056, 0.39049381, -1, 0, 0)
- o56.BottomSurface = Enum.SurfaceType.Smooth
- o56.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o56.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o56.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o56.TopSurface = Enum.SurfaceType.Smooth
- o56.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o56.Position = Vector3.new(111.690109, 1.34219098, -60.6149445)
- o57.Name = "Joint"
- o57.Parent = o56
- o57.C0 = CFrame.new(0.012046814, 2.10030746, -0.244995117, 0.000331714633, 1.09697344e-22, 0.99999994, 0.39049378, 0.9206056, -0.000129532506, -0.92060554, 0.39049381, 0.000305378344)
- o57.Part0 = o56
- o57.Part1 = o2
- o58.Parent = o1
- o58.Material = Enum.Material.SmoothPlastic
- o58.BrickColor = BrickColor.new("Really black")
- o58.Position = Vector3.new(111.570099, 3.25596094, -60.7049484)
- o58.Rotation = Vector3.new(180, 90, 0)
- o58.Anchored = false
- o58.FormFactor = Enum.FormFactor.Custom
- o58.Size = Vector3.new(1.21000004, 1.99000001, 0.200000003)
- o58.CFrame = CFrame.new(111.570099, 3.25596094, -60.7049484, 0, 0, 1, 0, -1, 0, 1, 0, -0)
- o58.BottomSurface = Enum.SurfaceType.Smooth
- o58.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o58.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o58.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o58.TopSurface = Enum.SurfaceType.Smooth
- o58.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o58.Position = Vector3.new(111.570099, 3.25596094, -60.7049484)
- o59.Name = "Joint"
- o59.Parent = o58
- o59.C0 = CFrame.new(0.0779571533, 0.0758850574, -0.925689697, -0.000331714633, -1.09697344e-22, -0.99999994, -1.23908515e-22, -1, 1.09738441e-22, -0.99999994, 1.23944917e-22, 0.000331714633)
- o59.Part0 = o58
- o59.Part1 = o2
- o60.Parent = o1
- o60.Material = Enum.Material.SmoothPlastic
- o60.BrickColor = BrickColor.new("Really black")
- o60.Position = Vector3.new(109.710098, 3.25596094, -60.6999435)
- o60.Rotation = Vector3.new(180, 90, 0)
- o60.Anchored = false
- o60.FormFactor = Enum.FormFactor.Custom
- o60.Size = Vector3.new(1.22000003, 1.99000001, 0.200000003)
- o60.CFrame = CFrame.new(109.710098, 3.25596094, -60.6999435, 0, 0, 1, 0, -1, 0, 1, 0, -0)
- o60.BottomSurface = Enum.SurfaceType.Smooth
- o60.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o60.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o60.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o60.TopSurface = Enum.SurfaceType.Smooth
- o60.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o60.Position = Vector3.new(109.710098, 3.25596094, -60.6999435)
- o61.Name = "Joint"
- o61.Parent = o60
- o61.C0 = CFrame.new(0.0729522705, 0.0758850574, 0.934310913, -0.000331714633, -1.09697344e-22, -0.99999994, -1.23908515e-22, -1, 1.09738441e-22, -0.99999994, 1.23944917e-22, 0.000331714633)
- o61.Part0 = o60
- o61.Part1 = o2
- o62.Parent = o1
- o62.Material = Enum.Material.SmoothPlastic
- o62.BrickColor = BrickColor.new("Really black")
- o62.Position = Vector3.new(111.943008, 1.37342, -60.6299515)
- o62.Rotation = Vector3.new(-90, 67.0100021, 90)
- o62.Anchored = false
- o62.FormFactor = Enum.FormFactor.Custom
- o62.Size = Vector3.new(1.01999998, 2.16000009, 0.200000003)
- o62.CFrame = CFrame.new(111.943008, 1.37342, -60.6299515, 0, -0.39049381, 0.9206056, 0, 0.9206056, 0.39049381, -1, 0, 0)
- o62.BottomSurface = Enum.SurfaceType.Smooth
- o62.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o62.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o62.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o62.TopSurface = Enum.SurfaceType.Smooth
- o62.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o62.Position = Vector3.new(111.943008, 1.37342, -60.6299515)
- o63.Name = "Joint"
- o63.Parent = o62
- o63.C0 = CFrame.new(-0.00296020508, 2.17031479, -0.490005493, 0.000331714633, 1.09697344e-22, 0.99999994, 0.39049378, 0.9206056, -0.000129532506, -0.92060554, 0.39049381, 0.000305378344)
- o63.Part0 = o62
- o63.Part1 = o2
- o64.Parent = o1
- o64.Material = Enum.Material.SmoothPlastic
- o64.BrickColor = BrickColor.new("Really black")
- o64.Position = Vector3.new(109.327194, 1.37342, -60.6299515)
- o64.Rotation = Vector3.new(-90, -67.0100021, -90)
- o64.Anchored = false
- o64.FormFactor = Enum.FormFactor.Custom
- o64.Size = Vector3.new(1.01999998, 2.16000009, 0.200000003)
- o64.CFrame = CFrame.new(109.327194, 1.37342, -60.6299515, 0, 0.39049381, -0.9206056, 0, 0.9206056, 0.39049381, 1, 0, 0)
- o64.BottomSurface = Enum.SurfaceType.Smooth
- o64.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o64.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o64.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o64.TopSurface = Enum.SurfaceType.Smooth
- o64.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o64.Position = Vector3.new(109.327194, 1.37342, -60.6299515)
- o65.Name = "Joint"
- o65.Parent = o64
- o65.C0 = CFrame.new(0.00296020508, 2.17758179, -0.507148743, -0.000331714633, -1.09697344e-22, -0.99999994, -0.39049378, 0.9206056, 0.000129532506, 0.92060554, 0.39049381, -0.000305378344)
- o65.Part0 = o64
- o65.Part1 = o2
- o66.Parent = o1
- o66.Material = Enum.Material.SmoothPlastic
- o66.BrickColor = BrickColor.new("Fossil")
- o66.Position = Vector3.new(112.370712, 0.82624799, -60.7414627)
- o66.Rotation = Vector3.new(90, -38.0900002, 147.770004)
- o66.Anchored = false
- o66.CanCollide = false
- o66.Size = Vector3.new(0.226600036, 0.226600021, 0.226600036)
- o66.CFrame = CFrame.new(112.370712, 0.82624799, -60.7414627, -0.665761709, -0.419700056, -0.61693871, 0.521891773, 0.329002023, -0.787011266, 0.533282757, -0.845937133, 1.08515837e-06)
- o66.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o66.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o66.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o66.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o66.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o66.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o66.Position = Vector3.new(112.370712, 0.82624799, -60.7414627)
- o67.Parent = o66
- o67.Scale = Vector3.new(0.140866324, 0.565506876, 0.163323283)
- o68.Name = "Joint"
- o68.Parent = o66
- o68.C0 = CFrame.new(2.438797, 1.40211105, -0.787460327, 0.665584743, 0.521891773, -0.533503532, 0.419980645, 0.329002023, 0.845797837, 0.616938651, -0.787011266, -0.000205732766)
- o68.Part0 = o66
- o68.Part1 = o2
- o69.Parent = o1
- o69.Material = Enum.Material.SmoothPlastic
- o69.BrickColor = BrickColor.new("Fossil")
- o69.Position = Vector3.new(112.317879, 0.86769098, -60.7595291)
- o69.Rotation = Vector3.new(90, -38.0900002, 147.770004)
- o69.Anchored = false
- o69.CanCollide = false
- o69.Size = Vector3.new(0.226600036, 0.226600021, 0.226600036)
- o69.CFrame = CFrame.new(112.317879, 0.86769098, -60.7595291, -0.665761709, -0.419700056, -0.61693871, 0.521891773, 0.329002023, -0.787011266, 0.533282757, -0.845937133, 1.08515837e-06)
- o69.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o69.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o69.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o69.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o69.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o69.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o69.Position = Vector3.new(112.317879, 0.86769098, -60.7595291)
- o70.Parent = o69
- o70.Scale = Vector3.new(0.557340801, 0.114326328, 0.163323283)
- o71.Name = "Joint"
- o71.Parent = o69
- o71.C0 = CFrame.new(2.39161682, 1.351017, -0.787437439, 0.665584743, 0.521891773, -0.533503532, 0.419980645, 0.329002023, 0.845797837, 0.616938651, -0.787011266, -0.000205732766)
- o71.Part0 = o69
- o71.Part1 = o2
- o72.Parent = o1
- o72.Material = Enum.Material.SmoothPlastic
- o72.BrickColor = BrickColor.new("Fossil")
- o72.Position = Vector3.new(112.404327, 0.859848976, -60.6439018)
- o72.Rotation = Vector3.new(135.619995, 41.7400017, 145.770004)
- o72.Anchored = false
- o72.CanCollide = false
- o72.Size = Vector3.new(0.226600036, 0.226600021, 0.226600036)
- o72.CFrame = CFrame.new(112.404327, 0.859848976, -60.6439018, -0.61693728, -0.419700086, 0.665762961, -0.787012339, 0.329001963, -0.521890163, 0, -0.845937133, -0.533282697)
- o72.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o72.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o72.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o72.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o72.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o72.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o72.Position = Vector3.new(112.404327, 0.859848976, -60.6439018)
- o73.Parent = o72
- o73.Scale = Vector3.new(0.140866324, 0.565506876, 0.163323283)
- o74.Name = "Joint"
- o74.Parent = o72
- o74.C0 = CFrame.new(-0.740287781, 1.48768997, -2.39161682, 0.61693722, -0.787012339, -0.00020464712, 0.419980675, 0.329001963, 0.845797837, -0.665585995, -0.521890163, 0.533503473)
- o74.Part0 = o72
- o74.Part1 = o2
- o75.Parent = o1
- o75.Material = Enum.Material.SmoothPlastic
- o75.BrickColor = BrickColor.new("Fossil")
- o75.Position = Vector3.new(111.981911, 1.13104796, -60.8204117)
- o75.Rotation = Vector3.new(-180, 0, 128.089996)
- o75.Anchored = false
- o75.CanCollide = false
- o75.Size = Vector3.new(0.226600036, 0.226600021, 0.226600036)
- o75.CFrame = CFrame.new(111.981911, 1.13104796, -60.8204117, -0.61693728, -0.787012339, 0, -0.787012339, 0.61693728, 0, 0, 0, -1)
- o75.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o75.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o75.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o75.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o75.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o75.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o75.Position = Vector3.new(111.981911, 1.13104796, -60.8204117)
- o76.Parent = o75
- o76.Scale = Vector3.new(0.557340801, 0.114326328, 0.163323283)
- o77.Name = "Joint"
- o77.Parent = o75
- o77.C0 = CFrame.new(-0.787452698, 2.31674957, -0.19342041, 0.61693722, -0.787012339, -0.00020464712, 0.787012279, 0.61693728, -0.000261063513, 0.000331714633, 1.09697344e-22, 0.99999994)
- o77.Part0 = o75
- o77.Part1 = o2
- o78.Name = "Chain"
- o78.Parent = o1
- o78.Material = Enum.Material.SmoothPlastic
- o78.BrickColor = BrickColor.new("Fossil")
- o78.Position = Vector3.new(112.001556, 1.11563599, -60.8204117)
- o78.Rotation = Vector3.new(90, -38.0900002, 90)
- o78.Anchored = false
- o78.CanCollide = false
- o78.Size = Vector3.new(0.226600036, 0.226600021, 0.226600036)
- o78.CFrame = CFrame.new(112.001556, 1.11563599, -60.8204117, 0, -0.787012339, -0.61693728, 0, 0.61693728, -0.787012339, 1, 0, 0)
- o78.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o78.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o78.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o78.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o78.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o78.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o78.Position = Vector3.new(112.001556, 1.11563599, -60.8204117)
- o79.Parent = o78
- o79.Scale = Vector3.new(0.557340801, 0.114326328, 0.163323283)
- o80.Name = "Joint"
- o80.Parent = o78
- o80.C0 = CFrame.new(0.19342041, 2.34172058, -0.787460327, -0.000331714633, -1.09697344e-22, -0.99999994, 0.787012279, 0.61693728, -0.000261063513, 0.61693722, -0.787012339, -0.00020464712)
- o80.Part0 = o78
- o80.Part1 = o2
- o81.Name = "Chain"
- o81.Parent = o1
- o81.Material = Enum.Material.SmoothPlastic
- o81.BrickColor = BrickColor.new("Fossil")
- o81.Position = Vector3.new(112.317879, 0.86769098, -60.0203476)
- o81.Rotation = Vector3.new(90, -38.0900002, 32.2299995)
- o81.Anchored = false
- o81.CanCollide = false
- o81.Size = Vector3.new(0.226600036, 0.226600021, 0.226600036)
- o81.CFrame = CFrame.new(112.317879, 0.86769098, -60.0203476, 0.665761709, -0.419700056, -0.61693871, -0.521891773, 0.329002023, -0.787011266, 0.533282757, 0.845937133, -1.08515837e-06)
- o81.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o81.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o81.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o81.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o81.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o81.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o81.Position = Vector3.new(112.317879, 0.86769098, -60.0203476)
- o82.Parent = o81
- o82.Scale = Vector3.new(0.557340801, 0.114326328, 0.163323283)
- o83.Name = "Joint"
- o83.Parent = o81
- o83.C0 = CFrame.new(-2.64445114, 0.949951172, -0.787437439, -0.665938556, -0.521891773, -0.533061862, 0.419419408, 0.329002023, -0.84607631, 0.616938651, -0.787011266, -0.000203562435)
- o83.Part0 = o81
- o83.Part1 = o2
- o84.Name = "Chain"
- o84.Parent = o1
- o84.Material = Enum.Material.SmoothPlastic
- o84.BrickColor = BrickColor.new("Fossil")
- o84.Position = Vector3.new(112.370712, 0.82624799, -60.0384293)
- o84.Rotation = Vector3.new(90, -38.0900002, 32.2299995)
- o84.Anchored = false
- o84.CanCollide = false
- o84.Size = Vector3.new(0.226600036, 0.226600021, 0.226600036)
- o84.CFrame = CFrame.new(112.370712, 0.82624799, -60.0384293, 0.665761709, -0.419700056, -0.61693871, -0.521891773, 0.329002023, -0.787011266, 0.533282757, 0.845937133, -1.08515837e-06)
- o84.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o84.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o84.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o84.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o84.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o84.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o84.Position = Vector3.new(112.370712, 0.82624799, -60.0384293)
- o85.Parent = o84
- o85.Scale = Vector3.new(0.140866324, 0.565506876, 0.163323283)
- o86.Name = "Joint"
- o86.Parent = o84
- o86.C0 = CFrame.new(-2.69161606, 1.00105286, -0.787460327, -0.665938556, -0.521891773, -0.533061862, 0.419419408, 0.329002023, -0.84607631, 0.616938651, -0.787011266, -0.000203562435)
- o86.Part0 = o84
- o86.Part1 = o2
- o87.Name = "Chain"
- o87.Parent = o1
- o87.Material = Enum.Material.SmoothPlastic
- o87.BrickColor = BrickColor.new("Fossil")
- o87.Position = Vector3.new(112.314896, 0.92997098, -60.7635117)
- o87.Rotation = Vector3.new(159.570007, 24.0100002, 132.479996)
- o87.Anchored = false
- o87.CanCollide = false
- o87.Size = Vector3.new(0.226600036, 0.226600021, 0.226600036)
- o87.CFrame = CFrame.new(112.314896, 0.92997098, -60.7635117, -0.61693728, -0.673685193, 0.406861961, -0.787012339, 0.528100371, -0.318938226, 0, -0.516970217, -0.856003463)
- o87.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o87.Position = Vector3.new(112.314896, 0.92997098, -60.7635117)
- o88.Parent = o87
- o88.Scale = Vector3.new(0.140866324, 0.565506876, 0.163323283)
- o89.Name = "Joint"
- o89.Parent = o87
- o89.C0 = CFrame.new(-0.740280151, 2.24308014, -1.51416016, 0.61693722, -0.787012339, -0.00020464712, 0.673856616, 0.528100371, 0.5167467, -0.406577975, -0.318938226, 0.856138349)
- o89.Part0 = o87
- o89.Part1 = o2
- o90.Name = "Chain"
- o90.Parent = o1
- o90.Material = Enum.Material.SmoothPlastic
- o90.BrickColor = BrickColor.new("Fossil")
- o90.Position = Vector3.new(112.257187, 0.854418993, -60.7628021)
- o90.Rotation = Vector3.new(159.570007, 24.0100002, 132.479996)
- o90.Anchored = false
- o90.CanCollide = false
- o90.Size = Vector3.new(0.226600036, 0.226600021, 0.226600036)
- o90.CFrame = CFrame.new(112.257187, 0.854418993, -60.7628021, -0.61693728, -0.673685193, 0.406861961, -0.787012339, 0.528100371, -0.318938226, 0, -0.516970217, -0.856003463)
- o90.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o90.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o90.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o90.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o90.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o90.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o90.Position = Vector3.new(112.257187, 0.854418993, -60.7628021)
- o91.Parent = o90
- o91.Scale = Vector3.new(0.134741768, 0.577756166, 0.163323283)
- o92.Name = "Joint"
- o92.Parent = o90
- o92.C0 = CFrame.new(-0.835334778, 2.24447632, -1.51416779, 0.61693722, -0.787012339, -0.00020464712, 0.673856616, 0.528100371, 0.5167467, -0.406577975, -0.318938226, 0.856138349)
- o92.Part0 = o90
- o92.Part1 = o2
- o93.Name = "Chain"
- o93.Parent = o1
- o93.Material = Enum.Material.SmoothPlastic
- o93.BrickColor = BrickColor.new("Fossil")
- o93.Position = Vector3.new(112.35376, 0.839529991, -60.0927505)
- o93.Rotation = Vector3.new(44.3800011, 41.7400017, 34.2299995)
- o93.Anchored = false
- o93.CanCollide = false
- o93.Size = Vector3.new(0.226600036, 0.226600021, 0.226600036)
- o93.CFrame = CFrame.new(112.35376, 0.839529991, -60.0927505, 0.61693728, -0.419700086, 0.665762961, 0.787012339, 0.329001963, -0.521890163, 0, 0.845937133, 0.533282697)
- o93.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o93.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o93.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o93.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o93.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o93.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o93.Position = Vector3.new(112.35376, 0.839529991, -60.0927505)
- o94.Parent = o93
- o94.Scale = Vector3.new(0.557340801, 0.114326328, 0.163323283)
- o95.Name = "Joint"
- o95.Parent = o93
- o95.C0 = CFrame.new(0.787475586, 1.03552246, -2.64443588, -0.61693722, 0.787012339, 0.00020464712, 0.419419438, 0.329001963, -0.84607631, -0.665939808, -0.521890163, -0.533061802)
- o95.Part0 = o93
- o95.Part1 = o2
- o96.Name = "Chain"
- o96.Parent = o1
- o96.Material = Enum.Material.SmoothPlastic
- o96.BrickColor = BrickColor.new("Fossil")
- o96.Position = Vector3.new(112.435074, 0.77579999, -60.5723343)
- o96.Rotation = Vector3.new(90, -38.0900002, 171.5)
- o96.Anchored = false
- o96.CanCollide = false
- o96.Size = Vector3.new(0.226600036, 0.226600021, 0.226600036)
- o96.CFrame = CFrame.new(112.435074, 0.77579999, -60.5723343, -0.77837038, -0.11628738, -0.616941571, 0.610170305, 0.0911542997, -0.78700906, 0.14775607, -0.989023924, 3.29376485e-06)
- o96.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o96.Position = Vector3.new(112.435074, 0.77579999, -60.5723343)
- o97.Parent = o96
- o97.Scale = Vector3.new(0.140866324, 0.565506876, 0.163323283)
- o98.Name = "Joint"
- o98.Parent = o96
- o98.C0 = CFrame.new(2.85273743, 0.481449127, -0.787452698, 0.778321326, 0.610170305, -0.148014247, 0.116615444, 0.0911542997, 0.9889853, 0.616941512, -0.78700906, -0.000207942314)
- o98.Part0 = o96
- o98.Part1 = o2
- o99.Name = "Chain"
- o99.Parent = o1
- o99.Material = Enum.Material.SmoothPlastic
- o99.BrickColor = BrickColor.new("Fossil")
- o99.Position = Vector3.new(112.405258, 0.799176991, -60.5065689)
- o99.Rotation = Vector3.new(90, -38.0900002, 171.5)
- o99.Anchored = false
- o99.CanCollide = false
- o99.Size = Vector3.new(0.226600036, 0.226600021, 0.226600036)
- o99.CFrame = CFrame.new(112.405258, 0.799176991, -60.5065689, -0.77837038, -0.11628738, -0.616941571, 0.610170305, 0.0911542997, -0.78700906, 0.14775607, -0.989023924, 3.29376485e-06)
- o99.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o99.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o99.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o99.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o99.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o99.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o99.Position = Vector3.new(112.405258, 0.799176991, -60.5065689)
- o100.Parent = o99
- o100.Scale = Vector3.new(0.557340801, 0.114326328, 0.163323283)
- o101.Name = "Joint"
- o101.Parent = o99
- o101.C0 = CFrame.new(2.80555725, 0.540893555, -0.787452698, 0.778321326, 0.610170305, -0.148014247, 0.116615444, 0.0911542997, 0.9889853, 0.616941512, -0.78700906, -0.000207942314)
- o101.Part0 = o99
- o101.Part1 = o2
- o102.Name = "Chain"
- o102.Parent = o1
- o102.Material = Enum.Material.SmoothPlastic
- o102.BrickColor = BrickColor.new("Fossil")
- o102.Position = Vector3.new(112.268173, 0.906641006, -60.7770309)
- o102.Rotation = Vector3.new(90, -38.0900002, 121.129997)
- o102.Anchored = false
- o102.CanCollide = false
- o102.Size = Vector3.new(0.226600036, 0.226600021, 0.226600036)
- o102.CFrame = CFrame.new(112.268173, 0.906641006, -60.7770309, -0.406859994, -0.673685372, -0.616938412, 0.318939, 0.528101265, -0.787011445, 0.856004, -0.516969204, 1.277553e-06)
- o102.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o102.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o102.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o102.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o102.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o102.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o102.Position = Vector3.new(112.268173, 0.906641006, -60.7770309)
- o103.Parent = o102
- o103.Scale = Vector3.new(0.557340801, 0.114326328, 0.163323283)
- o104.Name = "Joint"
- o104.Parent = o102
- o104.C0 = CFrame.new(1.51417542, 2.21694183, -0.787452698, 0.406576008, 0.318939, -0.856138885, 0.673856795, 0.528101265, 0.516745687, 0.616938353, -0.787011445, -0.000205925055)
- o104.Part0 = o102
- o104.Part1 = o2
- o105.Name = "Chain"
- o105.Parent = o1
- o105.Material = Enum.Material.SmoothPlastic
- o105.BrickColor = BrickColor.new("Fossil")
- o105.Position = Vector3.new(112.251343, 0.919830024, -60.7899399)
- o105.Rotation = Vector3.new(159.570007, 24.0100002, 132.479996)
- o105.Anchored = false
- o105.CanCollide = false
- o105.Size = Vector3.new(0.226600036, 0.226600021, 0.226600036)
- o105.CFrame = CFrame.new(112.251343, 0.919830024, -60.7899399, -0.61693728, -0.673685193, 0.406861961, -0.787012339, 0.528100371, -0.318938226, 0, -0.516970217, -0.856003463)
- o105.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o105.Position = Vector3.new(112.251343, 0.919830024, -60.7899399)
- o106.Parent = o105
- o106.Scale = Vector3.new(0.557340801, 0.114326328, 0.163323283)
- o107.Name = "Joint"
- o107.Parent = o105
- o107.C0 = CFrame.new(-0.787467957, 2.1919632, -1.51416016, 0.61693722, -0.787012339, -0.00020464712, 0.673856616, 0.528100371, 0.5167467, -0.406577975, -0.318938226, 0.856138349)
- o107.Part0 = o105
- o107.Part1 = o2
- o108.Name = "Chain"
- o108.Parent = o1
- o108.Material = Enum.Material.SmoothPlastic
- o108.BrickColor = BrickColor.new("Fossil")
- o108.Position = Vector3.new(112.24733, 0.922985017, -60.8481522)
- o108.Rotation = Vector3.new(90, -38.0900002, 121.129997)
- o108.Anchored = false
- o108.CanCollide = false
- o108.Size = Vector3.new(0.226600036, 0.226600021, 0.226600036)
- o108.CFrame = CFrame.new(112.24733, 0.922985017, -60.8481522, -0.406859994, -0.673685372, -0.616938412, 0.318939, 0.528101265, -0.787011445, 0.856004, -0.516969204, 1.277553e-06)
- o108.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o108.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o108.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o108.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o108.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o108.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o108.Position = Vector3.new(112.24733, 0.922985017, -60.8481522)
- o109.Parent = o108
- o109.Scale = Vector3.new(0.140866324, 0.565506876, 0.163323283)
- o110.Name = "Joint"
- o110.Parent = o108
- o110.C0 = CFrame.new(1.56135559, 2.15750885, -0.787452698, 0.406576008, 0.318939, -0.856138885, 0.673856795, 0.528101265, 0.516745687, 0.616938353, -0.787011445, -0.000205925055)
- o110.Part0 = o108
- o110.Part1 = o2
- o111.Name = "Chain"
- o111.Parent = o1
- o111.Material = Enum.Material.SmoothPlastic
- o111.BrickColor = BrickColor.new("Fossil")
- o111.Position = Vector3.new(112.35376, 0.839529991, -60.6871262)
- o111.Rotation = Vector3.new(135.619995, 41.7400017, 145.770004)
- o111.Anchored = false
- o111.CanCollide = false
- o111.Size = Vector3.new(0.226600036, 0.226600021, 0.226600036)
- o111.CFrame = CFrame.new(112.35376, 0.839529991, -60.6871262, -0.61693728, -0.419700086, 0.665762961, -0.787012339, 0.329001963, -0.521890163, 0, -0.845937133, -0.533282697)
- o111.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o111.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o111.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o111.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o111.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o111.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o111.Position = Vector3.new(112.35376, 0.839529991, -60.6871262)
- o112.Parent = o111
- o112.Scale = Vector3.new(0.557340801, 0.114326328, 0.163323283)
- o113.Name = "Joint"
- o113.Parent = o111
- o113.C0 = CFrame.new(-0.787475586, 1.43658829, -2.39160156, 0.61693722, -0.787012339, -0.00020464712, 0.419980675, 0.329001963, 0.845797837, -0.665585995, -0.521890163, 0.533503473)
- o113.Part0 = o111
- o113.Part1 = o2
- o114.Name = "Chain"
- o114.Parent = o1
- o114.Material = Enum.Material.SmoothPlastic
- o114.BrickColor = BrickColor.new("Fossil")
- o114.Position = Vector3.new(112.346268, 0.784572005, -60.6427231)
- o114.Rotation = Vector3.new(135.619995, 41.7400017, 145.770004)
- o114.Anchored = false
- o114.CanCollide = false
- o114.Size = Vector3.new(0.226600036, 0.226600021, 0.226600036)
- o114.CFrame = CFrame.new(112.346268, 0.784572005, -60.6427231, -0.61693728, -0.419700086, 0.665762961, -0.787012339, 0.329001963, -0.521890163, 0, -0.845937133, -0.533282697)
- o114.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o114.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o114.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o114.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o114.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o114.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o114.Position = Vector3.new(112.346268, 0.784572005, -60.6427231)
- o115.Parent = o114
- o115.Scale = Vector3.new(0.134741768, 0.577756166, 0.163323283)
- o116.Name = "Joint"
- o116.Parent = o114
- o116.C0 = CFrame.new(-0.835350037, 1.48908615, -2.39160919, 0.61693722, -0.787012339, -0.00020464712, 0.419980675, 0.329001963, 0.845797837, -0.665585995, -0.521890163, 0.533503473)
- o116.Part0 = o114
- o116.Part1 = o2
- o117.Name = "Chain"
- o117.Parent = o1
- o117.Material = Enum.Material.SmoothPlastic
- o117.BrickColor = BrickColor.new("Fossil")
- o117.Position = Vector3.new(112.346268, 0.784572005, -60.1371689)
- o117.Rotation = Vector3.new(44.3800011, 41.7400017, 34.2299995)
- o117.Anchored = false
- o117.CanCollide = false
- o117.Size = Vector3.new(0.226600036, 0.226600021, 0.226600036)
- o117.CFrame = CFrame.new(112.346268, 0.784572005, -60.1371689, 0.61693728, -0.419700086, 0.665762961, 0.787012339, 0.329001963, -0.521890163, 0, 0.845937133, 0.533282697)
- o117.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o117.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o117.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o117.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o117.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o117.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o117.Position = Vector3.new(112.346268, 0.784572005, -60.1371689)
- o118.Parent = o117
- o118.Scale = Vector3.new(0.134741768, 0.577756166, 0.163323283)
- o119.Name = "Joint"
- o119.Parent = o117
- o119.C0 = CFrame.new(0.835350037, 1.08803558, -2.6444397, -0.61693722, 0.787012339, 0.00020464712, 0.419419438, 0.329001963, -0.84607631, -0.665939808, -0.521890163, -0.533061802)
- o119.Part0 = o117
- o119.Part1 = o2
- o120.Name = "Chain"
- o120.Parent = o1
- o120.Material = Enum.Material.SmoothPlastic
- o120.BrickColor = BrickColor.new("Fossil")
- o120.Position = Vector3.new(112.400162, 0.803156972, -60.593605)
- o120.Rotation = Vector3.new(135.619995, 41.7400017, 145.770004)
- o120.Anchored = false
- o120.CanCollide = false
- o120.Size = Vector3.new(0.226600036, 0.226600021, 0.226600036)
- o120.CFrame = CFrame.new(112.400162, 0.803156972, -60.593605, -0.61693728, -0.419700086, 0.665762961, -0.787012339, 0.329001963, -0.521890163, 0, -0.845937133, -0.533282697)
- o120.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o120.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o120.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o120.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o120.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o120.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o120.Position = Vector3.new(112.400162, 0.803156972, -60.593605)
- o121.Parent = o120
- o121.Scale = Vector3.new(0.557340801, 0.114326328, 0.163323283)
- o122.Name = "Joint"
- o122.Parent = o120
- o122.C0 = CFrame.new(-0.787475586, 1.54714203, -2.39160156, 0.61693722, -0.787012339, -0.00020464712, 0.419980675, 0.329001963, 0.845797837, -0.665585995, -0.521890163, 0.533503473)
- o122.Part0 = o120
- o122.Part1 = o2
- o123.Name = "Chain"
- o123.Parent = o1
- o123.Material = Enum.Material.SmoothPlastic
- o123.BrickColor = BrickColor.new("Fossil")
- o123.Position = Vector3.new(112.308029, 0.875400007, -60.6895828)
- o123.Rotation = Vector3.new(90, -38.0900002, 147.770004)
- o123.Anchored = false
- o123.CanCollide = false
- o123.Size = Vector3.new(0.226600036, 0.226600021, 0.226600036)
- o123.CFrame = CFrame.new(112.308029, 0.875400007, -60.6895828, -0.665761709, -0.419700056, -0.61693871, 0.521891773, 0.329002023, -0.787011266, 0.533282757, -0.845937133, 1.08515837e-06)
- o123.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o123.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o123.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o123.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o123.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o123.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o123.Position = Vector3.new(112.308029, 0.875400007, -60.6895828)
- o124.Parent = o123
- o124.Scale = Vector3.new(0.134741768, 0.577756166, 0.163323283)
- o125.Name = "Joint"
- o125.Parent = o123
- o125.C0 = CFrame.new(2.34374237, 1.40351486, -0.787452698, 0.665584743, 0.521891773, -0.533503532, 0.419980645, 0.329002023, 0.845797837, 0.616938651, -0.787011266, -0.000205732766)
- o125.Part0 = o123
- o125.Part1 = o2
- o126.Name = "Chain"
- o126.Parent = o1
- o126.Material = Enum.Material.SmoothPlastic
- o126.BrickColor = BrickColor.new("Fossil")
- o126.Position = Vector3.new(111.914551, 1.18384898, -60.8204117)
- o126.Rotation = Vector3.new(90, -38.0900002, 90)
- o126.Anchored = false
- o126.CanCollide = false
- o126.Size = Vector3.new(0.226600036, 0.226600021, 0.226600036)
- o126.CFrame = CFrame.new(111.914551, 1.18384898, -60.8204117, 0, -0.787012339, -0.61693728, 0, 0.61693728, -0.787012339, 1, 0, 0)
- o126.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o126.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o126.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o126.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o126.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o126.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o126.Position = Vector3.new(111.914551, 1.18384898, -60.8204117)
- o127.Parent = o126
- o127.Scale = Vector3.new(0.557340801, 0.114326328, 0.163323283)
- o128.Name = "Joint"
- o128.Parent = o126
- o128.C0 = CFrame.new(0.19342041, 2.23116302, -0.787460327, -0.000331714633, -1.09697344e-22, -0.99999994, 0.787012279, 0.61693728, -0.000261063513, 0.61693722, -0.787012339, -0.00020464712)
- o128.Part0 = o126
- o128.Part1 = o2
- o129.Name = "Chain"
- o129.Parent = o1
- o129.Material = Enum.Material.SmoothPlastic
- o129.BrickColor = BrickColor.new("Fossil")
- o129.Position = Vector3.new(112.404327, 0.859848976, -60.1359901)
- o129.Rotation = Vector3.new(44.3800011, 41.7400017, 34.2299995)
- o129.Anchored = false
- o129.CanCollide = false
- o129.Size = Vector3.new(0.226600036, 0.226600021, 0.226600036)
- o129.CFrame = CFrame.new(112.404327, 0.859848976, -60.1359901, 0.61693728, -0.419700086, 0.665762961, 0.787012339, 0.329001963, -0.521890163, 0, 0.845937133, 0.533282697)
- o129.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o129.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o129.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o129.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o129.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o129.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o129.Position = Vector3.new(112.404327, 0.859848976, -60.1359901)
- o130.Parent = o129
- o130.Scale = Vector3.new(0.140866324, 0.565506876, 0.163323283)
- o131.Name = "Joint"
- o131.Parent = o129
- o131.C0 = CFrame.new(0.740287781, 1.0866394, -2.6444397, -0.61693722, 0.787012339, 0.00020464712, 0.419419438, 0.329001963, -0.84607631, -0.665939808, -0.521890163, -0.533061802)
- o131.Part0 = o129
- o131.Part1 = o2
- o132.Name = "Chain"
- o132.Parent = o1
- o132.Material = Enum.Material.SmoothPlastic
- o132.BrickColor = BrickColor.new("Fossil")
- o132.Position = Vector3.new(111.954773, 1.15231502, -60.8676071)
- o132.Rotation = Vector3.new(90, -38.0900002, 90)
- o132.Anchored = false
- o132.CanCollide = false
- o132.Size = Vector3.new(0.226600036, 0.226600021, 0.226600036)
- o132.CFrame = CFrame.new(111.954773, 1.15231502, -60.8676071, 0, -0.787012339, -0.61693728, 0, 0.61693728, -0.787012339, 1, 0, 0)
- o132.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o132.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o132.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o132.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o132.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o132.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o132.Position = Vector3.new(111.954773, 1.15231502, -60.8676071)
- o133.Parent = o132
- o133.Scale = Vector3.new(0.140866324, 0.565506876, 0.163323283)
- o134.Name = "Joint"
- o134.Parent = o132
- o134.C0 = CFrame.new(0.240615845, 2.28227234, -0.787460327, -0.000331714633, -1.09697344e-22, -0.99999994, 0.787012279, 0.61693728, -0.000261063513, 0.61693722, -0.787012339, -0.00020464712)
- o134.Part0 = o132
- o134.Part1 = o2
- o135.Name = "Chain"
- o135.Parent = o1
- o135.Material = Enum.Material.SmoothPlastic
- o135.BrickColor = BrickColor.new("Fossil")
- o135.Position = Vector3.new(112.308029, 0.875400007, -60.0902939)
- o135.Rotation = Vector3.new(90, -38.0900002, 32.2299995)
- o135.Anchored = false
- o135.CanCollide = false
- o135.Size = Vector3.new(0.226600036, 0.226600021, 0.226600036)
- o135.CFrame = CFrame.new(112.308029, 0.875400007, -60.0902939, 0.665761709, -0.419700056, -0.61693871, -0.521891773, 0.329002023, -0.787011266, 0.533282757, 0.845937133, -1.08515837e-06)
- o135.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o135.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o135.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o135.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o135.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o135.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o135.Position = Vector3.new(112.308029, 0.875400007, -60.0902939)
- o136.Parent = o135
- o136.Scale = Vector3.new(0.134741768, 0.577756166, 0.163323283)
- o137.Name = "Joint"
- o137.Parent = o135
- o137.C0 = CFrame.new(-2.59657669, 1.00244141, -0.787452698, -0.665938556, -0.521891773, -0.533061862, 0.419419408, 0.329002023, -0.84607631, 0.616938651, -0.787011266, -0.000203562435)
- o137.Part0 = o135
- o137.Part1 = o2
- o138.Name = "Chain"
- o138.Parent = o1
- o138.Material = Enum.Material.SmoothPlastic
- o138.BrickColor = BrickColor.new("Fossil")
- o138.Position = Vector3.new(112.361237, 0.833685994, -60.5569229)
- o138.Rotation = Vector3.new(90, -38.0900002, 171.5)
- o138.Anchored = false
- o138.CanCollide = false
- o138.Size = Vector3.new(0.226600036, 0.226600021, 0.226600036)
- o138.CFrame = CFrame.new(112.361237, 0.833685994, -60.5569229, -0.77837038, -0.11628738, -0.616941571, 0.610170305, 0.0911542997, -0.78700906, 0.14775607, -0.989023924, 3.29376485e-06)
- o138.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o138.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o138.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o138.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o138.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o138.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o138.Position = Vector3.new(112.361237, 0.833685994, -60.5569229)
- o139.Parent = o138
- o139.Scale = Vector3.new(0.134741768, 0.577756166, 0.163323283)
- o140.Name = "Joint"
- o140.Parent = o138
- o140.C0 = CFrame.new(2.75767517, 0.482826233, -0.787445068, 0.778321326, 0.610170305, -0.148014247, 0.116615444, 0.0911542997, 0.9889853, 0.616941512, -0.78700906, -0.000207942314)
- o140.Part0 = o138
- o140.Part1 = o2
- o141.Name = "Chain"
- o141.Parent = o1
- o141.Material = Enum.Material.SmoothPlastic
- o141.BrickColor = BrickColor.new("Fossil")
- o141.Position = Vector3.new(112.193703, 0.965031981, -60.8341904)
- o141.Rotation = Vector3.new(90, -38.0900002, 121.129997)
- o141.Anchored = false
- o141.CanCollide = false
- o141.Size = Vector3.new(0.226600036, 0.226600021, 0.226600036)
- o141.CFrame = CFrame.new(112.193703, 0.965031981, -60.8341904, -0.406859994, -0.673685372, -0.616938412, 0.318939, 0.528101265, -0.787011445, 0.856004, -0.516969204, 1.277553e-06)
- o141.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o141.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o141.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o141.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o141.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o141.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o141.Position = Vector3.new(112.193703, 0.965031981, -60.8341904)
- o142.Parent = o141
- o142.Scale = Vector3.new(0.557340801, 0.114326328, 0.163323283)
- o143.Name = "Joint"
- o143.Parent = o141
- o143.C0 = CFrame.new(1.51417542, 2.10639191, -0.787445068, 0.406576008, 0.318939, -0.856138885, 0.673856795, 0.528101265, 0.516745687, 0.616938353, -0.787011445, -0.000205925055)
- o143.Part0 = o141
- o143.Part1 = o2
- o144.Name = "Chain"
- o144.Parent = o1
- o144.Material = Enum.Material.SmoothPlastic
- o144.BrickColor = BrickColor.new("Fossil")
- o144.Position = Vector3.new(112.400162, 0.803156972, -60.1862717)
- o144.Rotation = Vector3.new(44.3800011, 41.7400017, 34.2299995)
- o144.Anchored = false
- o144.CanCollide = false
- o144.Size = Vector3.new(0.226600036, 0.226600021, 0.226600036)
- o144.CFrame = CFrame.new(112.400162, 0.803156972, -60.1862717, 0.61693728, -0.419700086, 0.665762961, 0.787012339, 0.329001963, -0.521890163, 0, 0.845937133, 0.533282697)
- o144.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o144.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o144.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o144.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o144.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o144.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o144.Position = Vector3.new(112.400162, 0.803156972, -60.1862717)
- o145.Parent = o144
- o145.Scale = Vector3.new(0.557340801, 0.114326328, 0.163323283)
- o146.Name = "Joint"
- o146.Parent = o144
- o146.C0 = CFrame.new(0.787475586, 1.14608002, -2.64443588, -0.61693722, 0.787012339, 0.00020464712, 0.419419438, 0.329001963, -0.84607631, -0.665939808, -0.521890163, -0.533061802)
- o146.Part0 = o144
- o146.Part1 = o2
- o147.Name = "Chain"
- o147.Parent = o1
- o147.Material = Enum.Material.SmoothPlastic
- o147.BrickColor = BrickColor.new("Fossil")
- o147.Position = Vector3.new(112.209579, 0.952573001, -60.7660599)
- o147.Rotation = Vector3.new(90, -38.0900002, 121.129997)
- o147.Anchored = false
- o147.CanCollide = false
- o147.Size = Vector3.new(0.226600036, 0.226600021, 0.226600036)
- o147.CFrame = CFrame.new(112.209579, 0.952573001, -60.7660599, -0.406859994, -0.673685372, -0.616938412, 0.318939, 0.528101265, -0.787011445, 0.856004, -0.516969204, 1.277553e-06)
- o147.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o147.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o147.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o147.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o147.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o147.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o147.Position = Vector3.new(112.209579, 0.952573001, -60.7660599)
- o148.Parent = o147
- o148.Scale = Vector3.new(0.134741768, 0.577756166, 0.163323283)
- o149.Name = "Joint"
- o149.Parent = o147
- o149.C0 = CFrame.new(1.46629333, 2.15889359, -0.787452698, 0.406576008, 0.318939, -0.856138885, 0.673856795, 0.528101265, 0.516745687, 0.616938353, -0.787011445, -0.000205925055)
- o149.Part0 = o147
- o149.Part1 = o2
- o150.Name = "Chain"
- o150.Parent = o1
- o150.Material = Enum.Material.SmoothPlastic
- o150.BrickColor = BrickColor.new("Fossil")
- o150.Position = Vector3.new(111.993683, 1.060974, -59.959465)
- o150.Rotation = Vector3.new(0, 0, 51.9099998)
- o150.Anchored = false
- o150.CanCollide = false
- o150.Size = Vector3.new(0.226600036, 0.226600021, 0.226600036)
- o150.CFrame = CFrame.new(111.993683, 1.060974, -59.959465, 0.61693728, -0.787012339, 0, 0.787012339, 0.61693728, 0, 0, 0, 1)
- o150.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o150.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o150.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o150.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o150.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o150.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o150.Position = Vector3.new(111.993683, 1.060974, -59.959465)
- o151.Parent = o150
- o151.Scale = Vector3.new(0.134741768, 0.577756166, 0.163323283)
- o152.Name = "Joint"
- o152.Parent = o150
- o152.C0 = CFrame.new(0.835342407, 2.36924744, -0.667526245, -0.61693722, 0.787012339, 0.00020464712, 0.787012279, 0.61693728, -0.000261063513, -0.000331714633, -1.09697344e-22, -0.99999994)
- o152.Part0 = o150
- o152.Part1 = o2
- o153.Name = "Chain"
- o153.Parent = o1
- o153.Material = Enum.Material.SmoothPlastic
- o153.BrickColor = BrickColor.new("Fossil")
- o153.Position = Vector3.new(112.364258, 0.831314027, -60.113884)
- o153.Rotation = Vector3.new(90, -38.0900002, 32.2299995)
- o153.Anchored = false
- o153.CanCollide = false
- o153.Size = Vector3.new(0.226600036, 0.226600021, 0.226600036)
- o153.CFrame = CFrame.new(112.364258, 0.831314027, -60.113884, 0.665761709, -0.419700056, -0.61693871, -0.521891773, 0.329002023, -0.787011266, 0.533282757, 0.845937133, -1.08515837e-06)
- o153.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o153.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o153.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o153.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o153.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o153.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o153.Position = Vector3.new(112.364258, 0.831314027, -60.113884)
- o154.Parent = o153
- o154.Scale = Vector3.new(0.557340801, 0.114326328, 0.163323283)
- o155.Name = "Joint"
- o155.Parent = o153
- o155.C0 = CFrame.new(-2.64444351, 1.06050873, -0.787460327, -0.665938556, -0.521891773, -0.533061862, 0.419419408, 0.329002023, -0.84607631, 0.616938651, -0.787011266, -0.000203562435)
- o155.Part0 = o153
- o155.Part1 = o2
- o156.Name = "Chain"
- o156.Parent = o1
- o156.Material = Enum.Material.SmoothPlastic
- o156.BrickColor = BrickColor.new("Fossil")
- o156.Position = Vector3.new(112.051231, 1.13664401, -59.959465)
- o156.Rotation = Vector3.new(0, 0, 51.9099998)
- o156.Anchored = false
- o156.CanCollide = false
- o156.Size = Vector3.new(0.226600036, 0.226600021, 0.226600036)
- o156.CFrame = CFrame.new(112.051231, 1.13664401, -59.959465, 0.61693728, -0.787012339, 0, 0.787012339, 0.61693728, 0, 0, 0, 1)
- o156.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o156.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o156.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o156.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o156.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o156.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o156.Position = Vector3.new(112.051231, 1.13664401, -59.959465)
- o157.Parent = o156
- o157.Scale = Vector3.new(0.140866324, 0.565506876, 0.163323283)
- o158.Name = "Joint"
- o158.Parent = o156
- o158.C0 = CFrame.new(0.740287781, 2.36785126, -0.667526245, -0.61693722, 0.787012339, 0.00020464712, 0.787012279, 0.61693728, -0.000261063513, -0.000331714633, -1.09697344e-22, -0.99999994)
- o158.Part0 = o156
- o158.Part1 = o2
- o159.Name = "Chain"
- o159.Parent = o1
- o159.Material = Enum.Material.SmoothPlastic
- o159.BrickColor = BrickColor.new("Fossil")
- o159.Position = Vector3.new(111.955872, 1.15145397, -60.0073471)
- o159.Rotation = Vector3.new(90, -38.0900002, 90)
- o159.Anchored = false
- o159.CanCollide = false
- o159.Size = Vector3.new(0.226600036, 0.226600021, 0.226600036)
- o159.CFrame = CFrame.new(111.955872, 1.15145397, -60.0073471, 0, -0.787012339, -0.61693728, 0, 0.61693728, -0.787012339, 1, 0, 0)
- o159.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o159.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o159.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o159.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o159.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o159.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o159.Position = Vector3.new(111.955872, 1.15145397, -60.0073471)
- o160.Parent = o159
- o160.Scale = Vector3.new(0.134741768, 0.577756166, 0.163323283)
- o161.Name = "Joint"
- o161.Parent = o159
- o161.C0 = CFrame.new(-0.619644165, 2.28366852, -0.787460327, -0.000331714633, -1.09697344e-22, -0.99999994, 0.787012279, 0.61693728, -0.000261063513, 0.61693722, -0.787012339, -0.00020464712)
- o161.Part0 = o159
- o161.Part1 = o2
- o162.Name = "Chain"
- o162.Parent = o1
- o162.Material = Enum.Material.SmoothPlastic
- o162.BrickColor = BrickColor.new("Fossil")
- o162.Position = Vector3.new(111.981911, 1.13104796, -59.959465)
- o162.Rotation = Vector3.new(0, 0, 51.9099998)
- o162.Anchored = false
- o162.CanCollide = false
- o162.Size = Vector3.new(0.226600036, 0.226600021, 0.226600036)
- o162.CFrame = CFrame.new(111.981911, 1.13104796, -59.959465, 0.61693728, -0.787012339, 0, 0.787012339, 0.61693728, 0, 0, 0, 1)
- o162.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o162.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o162.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o162.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o162.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o162.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o162.Position = Vector3.new(111.981911, 1.13104796, -59.959465)
- o163.Parent = o162
- o163.Scale = Vector3.new(0.557340801, 0.114326328, 0.163323283)
- o164.Name = "Joint"
- o164.Parent = o162
- o164.C0 = CFrame.new(0.787452698, 2.31674957, -0.667526245, -0.61693722, 0.787012339, 0.00020464712, 0.787012279, 0.61693728, -0.000261063513, -0.000331714633, -1.09697344e-22, -0.99999994)
- o164.Part0 = o162
- o164.Part1 = o2
- o165.Name = "Chain"
- o165.Parent = o1
- o165.Material = Enum.Material.SmoothPlastic
- o165.BrickColor = BrickColor.new("Fossil")
- o165.Position = Vector3.new(112.068916, 1.06284106, -59.959465)
- o165.Rotation = Vector3.new(0, 0, 51.9099998)
- o165.Anchored = false
- o165.CanCollide = false
- o165.Size = Vector3.new(0.226600036, 0.226600021, 0.226600036)
- o165.CFrame = CFrame.new(112.068916, 1.06284106, -59.959465, 0.61693728, -0.787012339, 0, 0.787012339, 0.61693728, 0, 0, 0, 1)
- o165.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o165.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o165.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o165.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o165.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o165.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o165.Position = Vector3.new(112.068916, 1.06284106, -59.959465)
- o166.Parent = o165
- o166.Scale = Vector3.new(0.557340801, 0.114326328, 0.163323283)
- o167.Name = "Joint"
- o167.Parent = o165
- o167.C0 = CFrame.new(0.787452698, 2.42730713, -0.667526245, -0.61693722, 0.787012339, 0.00020464712, 0.787012279, 0.61693728, -0.000261063513, -0.000331714633, -1.09697344e-22, -0.99999994)
- o167.Part0 = o165
- o167.Part1 = o2
- o168.Name = "Chain"
- o168.Parent = o1
- o168.Material = Enum.Material.SmoothPlastic
- o168.BrickColor = BrickColor.new("Fossil")
- o168.Position = Vector3.new(112.188507, 1.02904105, -60.8204117)
- o168.Rotation = Vector3.new(-180, 0, 128.089996)
- o168.Anchored = false
- o168.CanCollide = false
- o168.Size = Vector3.new(0.226600036, 0.226600021, 0.226600036)
- o168.CFrame = CFrame.new(112.188507, 1.02904105, -60.8204117, -0.61693728, -0.787012339, 0, -0.787012339, 0.61693728, 0, 0, 0, -1)
- o168.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o168.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o168.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o168.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o168.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o168.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o168.Position = Vector3.new(112.188507, 1.02904105, -60.8204117)
- o169.Parent = o168
- o169.Scale = Vector3.new(0.140866324, 0.565506876, 0.163323283)
- o170.Name = "Joint"
- o170.Parent = o168
- o170.C0 = CFrame.new(-0.740280151, 2.54227448, -0.19342041, 0.61693722, -0.787012339, -0.00020464712, 0.787012279, 0.61693728, -0.000261063513, 0.000331714633, 1.09697344e-22, 0.99999994)
- o170.Part0 = o168
- o170.Part1 = o2
- o171.Name = "Chain"
- o171.Parent = o1
- o171.Material = Enum.Material.SmoothPlastic
- o171.BrickColor = BrickColor.new("Fossil")
- o171.Position = Vector3.new(111.955872, 1.15145397, -60.7725449)
- o171.Rotation = Vector3.new(90, -38.0900002, 90)
- o171.Anchored = false
- o171.CanCollide = false
- o171.Size = Vector3.new(0.226600036, 0.226600021, 0.226600036)
- o171.CFrame = CFrame.new(111.955872, 1.15145397, -60.7725449, 0, -0.787012339, -0.61693728, 0, 0.61693728, -0.787012339, 1, 0, 0)
- o171.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o171.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o171.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o171.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o171.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o171.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o171.Position = Vector3.new(111.955872, 1.15145397, -60.7725449)
- o172.Parent = o171
- o172.Scale = Vector3.new(0.134741768, 0.577756166, 0.163323283)
- o173.Name = "Joint"
- o173.Parent = o171
- o173.C0 = CFrame.new(0.145553589, 2.28366852, -0.787460327, -0.000331714633, -1.09697344e-22, -0.99999994, 0.787012279, 0.61693728, -0.000261063513, 0.61693722, -0.787012339, -0.00020464712)
- o173.Part0 = o171
- o173.Part1 = o2
- o174.Name = "Chain"
- o174.Parent = o1
- o174.Material = Enum.Material.SmoothPlastic
- o174.BrickColor = BrickColor.new("Fossil")
- o174.Position = Vector3.new(112.414261, 0.792107999, -60.426033)
- o174.Rotation = Vector3.new(91.75, 51.8899994, -1.37)
- o174.Anchored = false
- o174.CanCollide = false
- o174.Size = Vector3.new(0.226600036, 0.226600021, 0.226600036)
- o174.CFrame = CFrame.new(112.414261, 0.792107999, -60.426033, 0.61693728, 0.0147895953, 0.786873341, 0.787012339, -0.0115935318, -0.616828322, 0, 0.999823451, -0.0187920742)
- o174.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o174.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o174.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o174.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o174.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o174.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o174.Position = Vector3.new(112.414261, 0.792107999, -60.426033)
- o175.Parent = o174
- o175.Scale = Vector3.new(0.557340801, 0.114326328, 0.163323283)
- o176.Name = "Joint"
- o176.Parent = o174
- o176.C0 = CFrame.new(0.787475586, -0.25478363, -2.86184692, -0.61693722, 0.787012339, 0.00020464712, -0.0151212504, -0.0115935318, -0.999818504, -0.786867023, -0.616828322, 0.0190530904)
- o176.Part0 = o174
- o176.Part1 = o2
- o177.Name = "Chain"
- o177.Parent = o1
- o177.Material = Enum.Material.SmoothPlastic
- o177.BrickColor = BrickColor.new("Fossil")
- o177.Position = Vector3.new(112.412636, 0.793392003, -60.5365677)
- o177.Rotation = Vector3.new(91.75, 51.8899994, -1.37)
- o177.Anchored = false
- o177.CanCollide = false
- o177.Size = Vector3.new(0.226600036, 0.226600021, 0.226600036)
- o177.CFrame = CFrame.new(112.412636, 0.793392003, -60.5365677, 0.61693728, 0.0147895953, 0.786873341, 0.787012339, -0.0115935318, -0.616828322, 0, 0.999823451, -0.0187920742)
- o177.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o177.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o177.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o177.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o177.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o177.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o177.Position = Vector3.new(112.412636, 0.793392003, -60.5365677)
- o178.Parent = o177
- o178.Scale = Vector3.new(0.557340801, 0.114326328, 0.163323283)
- o179.Name = "Joint"
- o179.Parent = o177
- o179.C0 = CFrame.new(0.787460327, -0.144229889, -2.86185455, -0.61693722, 0.787012339, 0.00020464712, -0.0151212504, -0.0115935318, -0.999818504, -0.786867023, -0.616828322, 0.0190530904)
- o179.Part0 = o177
- o179.Part1 = o2
- o180.Name = "Chain"
- o180.Parent = o1
- o180.Material = Enum.Material.SmoothPlastic
- o180.BrickColor = BrickColor.new("Fossil")
- o180.Position = Vector3.new(112.383942, 0.75503099, -60.4785461)
- o180.Rotation = Vector3.new(91.75, 51.8899994, -1.37)
- o180.Anchored = false
- o180.CanCollide = false
- o180.Size = Vector3.new(0.226600036, 0.226600021, 0.226600036)
- o180.CFrame = CFrame.new(112.383942, 0.75503099, -60.4785461, 0.61693728, 0.0147895953, 0.786873341, 0.787012339, -0.0115935318, -0.616828322, 0, 0.999823451, -0.0187920742)
- o180.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o180.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o180.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o180.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o180.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o180.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o180.Position = Vector3.new(112.383942, 0.75503099, -60.4785461)
- o181.Parent = o180
- o181.Scale = Vector3.new(0.134741768, 0.577756166, 0.163323283)
- o182.Name = "Joint"
- o182.Parent = o180
- o182.C0 = CFrame.new(0.835357666, -0.202259064, -2.86185455, -0.61693722, 0.787012339, 0.00020464712, -0.0151212504, -0.0115935318, -0.999818504, -0.786867023, -0.616828322, 0.0190530904)
- o182.Part0 = o180
- o182.Part1 = o2
- o183.Name = "Chain"
- o183.Parent = o1
- o183.Material = Enum.Material.SmoothPlastic
- o183.BrickColor = BrickColor.new("Fossil")
- o183.Position = Vector3.new(111.914551, 1.18384898, -59.959465)
- o183.Rotation = Vector3.new(90, -38.0900002, 90)
- o183.Anchored = false
- o183.CanCollide = false
- o183.Size = Vector3.new(0.226600036, 0.226600021, 0.226600036)
- o183.CFrame = CFrame.new(111.914551, 1.18384898, -59.959465, 0, -0.787012339, -0.61693728, 0, 0.61693728, -0.787012339, 1, 0, 0)
- o183.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o183.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o183.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o183.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o183.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o183.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o183.Position = Vector3.new(111.914551, 1.18384898, -59.959465)
- o184.Parent = o183
- o184.Scale = Vector3.new(0.557340801, 0.114326328, 0.163323283)
- o185.Name = "Joint"
- o185.Parent = o183
- o185.C0 = CFrame.new(-0.667526245, 2.23116302, -0.787460327, -0.000331714633, -1.09697344e-22, -0.99999994, 0.787012279, 0.61693728, -0.000261063513, 0.61693722, -0.787012339, -0.00020464712)
- o185.Part0 = o183
- o185.Part1 = o2
- o186.Name = "Chain"
- o186.Parent = o1
- o186.Material = Enum.Material.SmoothPlastic
- o186.BrickColor = BrickColor.new("Fossil")
- o186.Position = Vector3.new(111.954773, 1.15231502, -59.9122849)
- o186.Rotation = Vector3.new(90, -38.0900002, 90)
- o186.Anchored = false
- o186.CanCollide = false
- o186.Size = Vector3.new(0.226600036, 0.226600021, 0.226600036)
- o186.CFrame = CFrame.new(111.954773, 1.15231502, -59.9122849, 0, -0.787012339, -0.61693728, 0, 0.61693728, -0.787012339, 1, 0, 0)
- o186.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o186.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o186.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o186.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o186.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o186.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o186.Position = Vector3.new(111.954773, 1.15231502, -59.9122849)
- o187.Parent = o186
- o187.Scale = Vector3.new(0.140866324, 0.565506876, 0.163323283)
- o188.Name = "Joint"
- o188.Parent = o186
- o188.C0 = CFrame.new(-0.714706421, 2.28227234, -0.787460327, -0.000331714633, -1.09697344e-22, -0.99999994, 0.787012279, 0.61693728, -0.000261063513, 0.61693722, -0.787012339, -0.00020464712)
- o188.Part0 = o186
- o188.Part1 = o2
- o189.Name = "Chain"
- o189.Parent = o1
- o189.Material = Enum.Material.SmoothPlastic
- o189.BrickColor = BrickColor.new("Fossil")
- o189.Position = Vector3.new(112.451904, 0.762605011, -60.3924637)
- o189.Rotation = Vector3.new(90, -38.0900002, -1.08000004)
- o189.Anchored = false
- o189.CanCollide = false
- o189.Size = Vector3.new(0.226600036, 0.226600021, 0.226600036)
- o189.CFrame = CFrame.new(112.451904, 0.762605011, -60.3924637, 0.786872864, 0.0147904325, -0.616937935, -0.616828918, -0.0115923388, -0.787011862, -0.0187919978, 0.999823451, 1.47029846e-06)
- o189.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o189.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o189.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o189.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o189.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o189.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o189.Position = Vector3.new(112.451904, 0.762605011, -60.3924637)
- o190.Parent = o189
- o190.Scale = Vector3.new(0.140866324, 0.565506876, 0.163323283)
- o191.Name = "Joint"
- o191.Parent = o189
- o191.C0 = CFrame.new(-2.9090271, -0.289245605, -0.787460327, -0.786866546, -0.616828918, 0.019053014, -0.0151220877, -0.0115923388, -0.999818504, 0.616937876, -0.787011862, -0.000206117635)
- o191.Part0 = o189
- o191.Part1 = o2
- o192.Name = "Chain"
- o192.Parent = o1
- o192.Material = Enum.Material.SmoothPlastic
- o192.BrickColor = BrickColor.new("Fossil")
- o192.Position = Vector3.new(112.442612, 0.829834998, -60.4771347)
- o192.Rotation = Vector3.new(91.75, 51.8899994, -1.37)
- o192.Anchored = false
- o192.CanCollide = false
- o192.Size = Vector3.new(0.226600036, 0.226600021, 0.226600036)
- o192.CFrame = CFrame.new(112.442612, 0.829834998, -60.4771347, 0.61693728, 0.0147895953, 0.786873341, 0.787012339, -0.0115935318, -0.616828322, 0, 0.999823451, -0.0187920742)
- o192.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o192.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o192.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o192.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o192.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o192.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o192.Position = Vector3.new(112.442612, 0.829834998, -60.4771347)
- o193.Parent = o192
- o193.Scale = Vector3.new(0.140866324, 0.565506876, 0.163323283)
- o194.Name = "Joint"
- o194.Parent = o192
- o194.C0 = CFrame.new(0.740287781, -0.203670502, -2.86184692, -0.61693722, 0.787012339, 0.00020464712, -0.0151212504, -0.0115935318, -0.999818504, -0.786867023, -0.616828322, 0.0190530904)
- o194.Part0 = o192
- o194.Part1 = o2
- o195.Name = "Chain"
- o195.Parent = o1
- o195.Material = Enum.Material.SmoothPlastic
- o195.BrickColor = BrickColor.new("Fossil")
- o195.Position = Vector3.new(112.361237, 0.833685994, -60.2229691)
- o195.Rotation = Vector3.new(90, -38.0900002, 8.5)
- o195.Anchored = false
- o195.CanCollide = false
- o195.Size = Vector3.new(0.226600036, 0.226600021, 0.226600036)
- o195.CFrame = CFrame.new(112.361237, 0.833685994, -60.2229691, 0.77837038, -0.116286881, -0.61694169, -0.610170305, 0.0911549106, -0.787008941, 0.14775607, 0.989023864, -2.52004043e-06)
- o195.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o195.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o195.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o195.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o195.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o195.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o195.Position = Vector3.new(112.361237, 0.833685994, -60.2229691)
- o196.Parent = o195
- o196.Scale = Vector3.new(0.134741768, 0.577756166, 0.163323283)
- o197.Name = "Joint"
- o197.Parent = o195
- o197.C0 = CFrame.new(-2.82772827, 0.0139389038, -0.787445068, -0.778419316, -0.610170305, -0.147497863, 0.115958802, 0.0911549106, -0.989062369, 0.616941631, -0.787008941, -0.000202128547)
- o197.Part0 = o195
- o197.Part1 = o2
- o198.Name = "Chain"
- o198.Parent = o1
- o198.Material = Enum.Material.SmoothPlastic
- o198.BrickColor = BrickColor.new("Fossil")
- o198.Position = Vector3.new(112.413895, 0.792400002, -60.4509964)
- o198.Rotation = Vector3.new(90, -38.0900002, -1.08000004)
- o198.Anchored = false
- o198.CanCollide = false
- o198.Size = Vector3.new(0.226600036, 0.226600021, 0.226600036)
- o198.CFrame = CFrame.new(112.413895, 0.792400002, -60.4509964, 0.786872864, 0.0147904325, -0.616937935, -0.616828918, -0.0115923388, -0.787011862, -0.0187919978, 0.999823451, 1.47029846e-06)
- o198.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o198.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o198.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o198.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o198.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o198.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o198.Position = Vector3.new(112.413895, 0.792400002, -60.4509964)
- o199.Parent = o198
- o199.Scale = Vector3.new(0.557340801, 0.114326328, 0.163323283)
- o200.Name = "Joint"
- o200.Parent = o198
- o200.C0 = CFrame.new(-2.86183929, -0.229816437, -0.787467957, -0.786866546, -0.616828918, 0.019053014, -0.0151220877, -0.0115923388, -0.999818504, 0.616937876, -0.787011862, -0.000206117635)
- o200.Part0 = o198
- o200.Part1 = o2
- o201.Name = "Chain"
- o201.Parent = o1
- o201.Material = Enum.Material.SmoothPlastic
- o201.BrickColor = BrickColor.new("Fossil")
- o201.Position = Vector3.new(112.437393, 0.833926976, -60.2991714)
- o201.Rotation = Vector3.new(76.3899994, 51.1100006, 10.6700001)
- o201.Anchored = false
- o201.CanCollide = false
- o201.Size = Vector3.new(0.226600036, 0.226600021, 0.226600036)
- o201.CFrame = CFrame.new(112.437393, 0.833926976, -60.2991714, 0.61693728, -0.116285205, 0.778374016, 0.787012339, 0.0911557302, -0.610165715, 0, 0.989023983, 0.147755265)
- o201.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o201.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o201.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o201.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o201.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o201.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o201.Position = Vector3.new(112.437393, 0.833926976, -60.2991714)
- o202.Parent = o201
- o202.Scale = Vector3.new(0.140866324, 0.565506876, 0.163323283)
- o203.Name = "Joint"
- o203.Parent = o201
- o203.C0 = CFrame.new(0.740287781, 0.0981445313, -2.87558746, -0.61693722, 0.787012339, 0.00020464712, 0.115957126, 0.0911557302, -0.989062488, -0.778422952, -0.610165715, -0.147497058)
- o203.Part0 = o201
- o203.Part1 = o2
- o204.Name = "Chain"
- o204.Parent = o1
- o204.Material = Enum.Material.SmoothPlastic
- o204.BrickColor = BrickColor.new("Fossil")
- o204.Position = Vector3.new(112.377075, 0.821255982, -60.3920517)
- o204.Rotation = Vector3.new(90, -38.0900002, -1.08000004)
- o204.Anchored = false
- o204.CanCollide = false
- o204.Size = Vector3.new(0.226600036, 0.226600021, 0.226600036)
- o204.CFrame = CFrame.new(112.377075, 0.821255982, -60.3920517, 0.786872864, 0.0147904325, -0.616937935, -0.616828918, -0.0115923388, -0.787011862, -0.0187919978, 0.999823451, 1.47029846e-06)
- o204.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o204.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o204.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o204.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o204.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o204.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o204.Position = Vector3.new(112.377075, 0.821255982, -60.3920517)
- o205.Parent = o204
- o205.Scale = Vector3.new(0.134741768, 0.577756166, 0.163323283)
- o206.Name = "Joint"
- o206.Parent = o204
- o206.C0 = CFrame.new(-2.81395721, -0.2878685, -0.787467957, -0.786866546, -0.616828918, 0.019053014, -0.0151220877, -0.0115923388, -0.999818504, 0.616937876, -0.787011862, -0.000206117635)
- o206.Part0 = o204
- o206.Part1 = o2
- o207.Name = "Chain"
- o207.Parent = o1
- o207.Material = Enum.Material.SmoothPlastic
- o207.BrickColor = BrickColor.new("Fossil")
- o207.Position = Vector3.new(112.001556, 1.11563599, -59.959465)
- o207.Rotation = Vector3.new(90, -38.0900002, 90)
- o207.Anchored = false
- o207.CanCollide = false
- o207.Size = Vector3.new(0.226600036, 0.226600021, 0.226600036)
- o207.CFrame = CFrame.new(112.001556, 1.11563599, -59.959465, 0, -0.787012339, -0.61693728, 0, 0.61693728, -0.787012339, 1, 0, 0)
- o207.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o207.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o207.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o207.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o207.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o207.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o207.Position = Vector3.new(112.001556, 1.11563599, -59.959465)
- o208.Parent = o207
- o208.Scale = Vector3.new(0.557340801, 0.114326328, 0.163323283)
- o209.Name = "Joint"
- o209.Parent = o207
- o209.C0 = CFrame.new(-0.667526245, 2.34172058, -0.787460327, -0.000331714633, -1.09697344e-22, -0.99999994, 0.787012279, 0.61693728, -0.000261063513, 0.61693722, -0.787012339, -0.00020464712)
- o209.Part0 = o207
- o209.Part1 = o2
- o210.Name = "Chain"
- o210.Parent = o1
- o210.Material = Enum.Material.SmoothPlastic
- o210.BrickColor = BrickColor.new("Fossil")
- o210.Position = Vector3.new(112.415527, 0.791115999, -60.3404465)
- o210.Rotation = Vector3.new(90, -38.0900002, -1.08000004)
- o210.Anchored = false
- o210.CanCollide = false
- o210.Size = Vector3.new(0.226600036, 0.226600021, 0.226600036)
- o210.CFrame = CFrame.new(112.415527, 0.791115999, -60.3404465, 0.786872864, 0.0147904325, -0.616937935, -0.616828918, -0.0115923388, -0.787011862, -0.0187919978, 0.999823451, 1.47029846e-06)
- o210.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o210.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o210.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o210.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o210.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o210.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o210.Position = Vector3.new(112.415527, 0.791115999, -60.3404465)
- o211.Parent = o210
- o211.Scale = Vector3.new(0.557340801, 0.114326328, 0.163323283)
- o212.Name = "Joint"
- o212.Parent = o210
- o212.C0 = CFrame.new(-2.86183929, -0.340385437, -0.787467957, -0.786866546, -0.616828918, 0.019053014, -0.0151220877, -0.0115923388, -0.999818504, 0.616937876, -0.787011862, -0.000206117635)
- o212.Part0 = o210
- o212.Part1 = o2
- o213.Name = "Chain"
- o213.Parent = o1
- o213.Material = Enum.Material.SmoothPlastic
- o213.BrickColor = BrickColor.new("Fossil")
- o213.Position = Vector3.new(112.415199, 0.791372001, -60.3579636)
- o213.Rotation = Vector3.new(76.3899994, 51.1100006, 10.6700001)
- o213.Anchored = false
- o213.CanCollide = false
- o213.Size = Vector3.new(0.226600036, 0.226600021, 0.226600036)
- o213.CFrame = CFrame.new(112.415199, 0.791372001, -60.3579636, 0.61693728, -0.116285205, 0.778374016, 0.787012339, 0.0911557302, -0.610165715, 0, 0.989023983, 0.147755265)
- o213.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o213.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o213.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o213.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o213.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o213.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o213.Position = Vector3.new(112.415199, 0.791372001, -60.3579636)
- o214.Parent = o213
- o214.Scale = Vector3.new(0.557340801, 0.114326328, 0.163323283)
- o215.Name = "Joint"
- o215.Parent = o213
- o215.C0 = CFrame.new(0.787475586, 0.157585144, -2.87559509, -0.61693722, 0.787012339, 0.00020464712, 0.115957126, 0.0911557302, -0.989062488, -0.778422952, -0.610165715, -0.147497058)
- o215.Part0 = o213
- o215.Part1 = o2
- o216.Name = "Chain"
- o216.Parent = o1
- o216.Material = Enum.Material.SmoothPlastic
- o216.BrickColor = BrickColor.new("Fossil")
- o216.Position = Vector3.new(112.378922, 0.758983016, -60.3005447)
- o216.Rotation = Vector3.new(76.3899994, 51.1100006, 10.6700001)
- o216.Anchored = false
- o216.CanCollide = false
- o216.Size = Vector3.new(0.226600036, 0.226600021, 0.226600036)
- o216.CFrame = CFrame.new(112.378922, 0.758983016, -60.3005447, 0.61693728, -0.116285205, 0.778374016, 0.787012339, 0.0911557302, -0.610165715, 0, 0.989023983, 0.147755265)
- o216.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o216.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o216.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o216.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o216.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o216.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o216.Position = Vector3.new(112.378922, 0.758983016, -60.3005447)
- o217.Parent = o216
- o217.Scale = Vector3.new(0.134741768, 0.577756166, 0.163323283)
- o218.Name = "Joint"
- o218.Parent = o216
- o218.C0 = CFrame.new(0.835342407, 0.0995330811, -2.87560272, -0.61693722, 0.787012339, 0.00020464712, 0.115957126, 0.0911557302, -0.989062488, -0.778422952, -0.610165715, -0.147497058)
- o218.Part0 = o216
- o218.Part1 = o2
- o219.Name = "Chain"
- o219.Parent = o1
- o219.Material = Enum.Material.SmoothPlastic
- o219.BrickColor = BrickColor.new("Fossil")
- o219.Position = Vector3.new(112.193703, 0.965031981, -59.9456863)
- o219.Rotation = Vector3.new(90, -38.0900002, 58.8699989)
- o219.Anchored = false
- o219.CanCollide = false
- o219.Size = Vector3.new(0.226600036, 0.226600021, 0.226600036)
- o219.CFrame = CFrame.new(112.193703, 0.965031981, -59.9456863, 0.406860143, -0.673685551, -0.616938114, -0.318938106, 0.528101444, -0.787011683, 0.856004298, 0.516968727, -5.57944077e-07)
- o219.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o219.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o219.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o219.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o219.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o219.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o219.Position = Vector3.new(112.193703, 0.965031981, -59.9456863)
- o220.Parent = o219
- o220.Scale = Vector3.new(0.557340801, 0.114326328, 0.163323283)
- o221.Name = "Joint"
- o221.Parent = o219
- o221.C0 = CFrame.new(-1.9200058, 1.86128998, -0.787445068, -0.40714407, -0.318938106, -0.855869293, 0.673514009, 0.528101444, -0.517192125, 0.616938055, -0.787011683, -0.000204089447)
- o221.Part0 = o219
- o221.Part1 = o2
- o222.Name = "Chain"
- o222.Parent = o1
- o222.Material = Enum.Material.SmoothPlastic
- o222.BrickColor = BrickColor.new("Fossil")
- o222.Position = Vector3.new(112.268173, 0.906641006, -60.002861)
- o222.Rotation = Vector3.new(90, -38.0900002, 58.8699989)
- o222.Anchored = false
- o222.CanCollide = false
- o222.Size = Vector3.new(0.226600036, 0.226600021, 0.226600036)
- o222.CFrame = CFrame.new(112.268173, 0.906641006, -60.002861, 0.406860143, -0.673685551, -0.616938114, -0.318938106, 0.528101444, -0.787011683, 0.856004298, 0.516968727, -5.57944077e-07)
- o222.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o222.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o222.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o222.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o222.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o222.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o222.Position = Vector3.new(112.268173, 0.906641006, -60.002861)
- o223.Parent = o222
- o223.Scale = Vector3.new(0.557340801, 0.114326328, 0.163323283)
- o224.Name = "Joint"
- o224.Parent = o222
- o224.C0 = CFrame.new(-1.91999054, 1.97185516, -0.787452698, -0.40714407, -0.318938106, -0.855869293, 0.673514009, 0.528101444, -0.517192125, 0.616938055, -0.787011683, -0.000204089447)
- o224.Part0 = o222
- o224.Part1 = o2
- o225.Name = "Chain"
- o225.Parent = o1
- o225.Material = Enum.Material.SmoothPlastic
- o225.BrickColor = BrickColor.new("Fossil")
- o225.Position = Vector3.new(112.209579, 0.952573001, -60.0138321)
- o225.Rotation = Vector3.new(90, -38.0900002, 58.8699989)
- o225.Anchored = false
- o225.CanCollide = false
- o225.Size = Vector3.new(0.226600036, 0.226600021, 0.226600036)
- o225.CFrame = CFrame.new(112.209579, 0.952573001, -60.0138321, 0.406860143, -0.673685551, -0.616938114, -0.318938106, 0.528101444, -0.787011683, 0.856004298, 0.516968727, -5.57944077e-07)
- o225.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o225.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o225.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o225.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o225.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o225.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o225.Position = Vector3.new(112.209579, 0.952573001, -60.0138321)
- o226.Parent = o225
- o226.Scale = Vector3.new(0.134741768, 0.577756166, 0.163323283)
- o227.Name = "Joint"
- o227.Parent = o225
- o227.C0 = CFrame.new(-1.87211227, 1.9138031, -0.787452698, -0.40714407, -0.318938106, -0.855869293, 0.673514009, 0.528101444, -0.517192125, 0.616938055, -0.787011683, -0.000204089447)
- o227.Part0 = o225
- o227.Part1 = o2
- o228.Name = "Chain"
- o228.Parent = o1
- o228.Material = Enum.Material.SmoothPlastic
- o228.BrickColor = BrickColor.new("Fossil")
- o228.Position = Vector3.new(112.251343, 0.919830024, -59.9899368)
- o228.Rotation = Vector3.new(20.4300003, 24.0100002, 47.5200005)
- o228.Anchored = false
- o228.CanCollide = false
- o228.Size = Vector3.new(0.226600036, 0.226600021, 0.226600036)
- o228.CFrame = CFrame.new(112.251343, 0.919830024, -59.9899368, 0.61693728, -0.673685372, 0.406861722, 0.787012339, 0.52810055, -0.318938047, 0, 0.516969979, 0.856003523)
- o228.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o228.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o228.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o228.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o228.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o228.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o228.Position = Vector3.new(112.251343, 0.919830024, -59.9899368)
- o229.Parent = o228
- o229.Scale = Vector3.new(0.557340801, 0.114326328, 0.163323283)
- o230.Name = "Joint"
- o230.Parent = o228
- o230.C0 = CFrame.new(0.787467957, 1.9468689, -1.92000198, -0.61693722, 0.787012339, 0.00020464712, 0.67351383, 0.52810055, -0.517193377, -0.407145649, -0.318938047, -0.855868518)
- o230.Part0 = o228
- o230.Part1 = o2
- o231.Name = "Chain"
- o231.Parent = o1
- o231.Material = Enum.Material.SmoothPlastic
- o231.BrickColor = BrickColor.new("Fossil")
- o231.Position = Vector3.new(112.24733, 0.922985017, -59.9317245)
- o231.Rotation = Vector3.new(90, -38.0900002, 58.8699989)
- o231.Anchored = false
- o231.CanCollide = false
- o231.Size = Vector3.new(0.226600036, 0.226600021, 0.226600036)
- o231.CFrame = CFrame.new(112.24733, 0.922985017, -59.9317245, 0.406860143, -0.673685551, -0.616938114, -0.318938106, 0.528101444, -0.787011683, 0.856004298, 0.516968727, -5.57944077e-07)
- o231.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o231.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o231.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o231.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o231.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o231.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o231.Position = Vector3.new(112.24733, 0.922985017, -59.9317245)
- o232.Parent = o231
- o232.Scale = Vector3.new(0.140866324, 0.565506876, 0.163323283)
- o233.Name = "Joint"
- o233.Parent = o231
- o233.C0 = CFrame.new(-1.96718597, 1.91241455, -0.787445068, -0.40714407, -0.318938106, -0.855869293, 0.673514009, 0.528101444, -0.517192125, 0.616938055, -0.787011683, -0.000204089447)
- o233.Part0 = o231
- o233.Part1 = o2
- o234.Name = "Chain"
- o234.Parent = o1
- o234.Material = Enum.Material.SmoothPlastic
- o234.BrickColor = BrickColor.new("Fossil")
- o234.Position = Vector3.new(112.325844, 0.861442029, -60.0471115)
- o234.Rotation = Vector3.new(20.4300003, 24.0100002, 47.5200005)
- o234.Anchored = false
- o234.CanCollide = false
- o234.Size = Vector3.new(0.226600036, 0.226600021, 0.226600036)
- o234.CFrame = CFrame.new(112.325844, 0.861442029, -60.0471115, 0.61693728, -0.673685372, 0.406861722, 0.787012339, 0.52810055, -0.318938047, 0, 0.516969979, 0.856003523)
- o234.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o234.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o234.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o234.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o234.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o234.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o234.Position = Vector3.new(112.325844, 0.861442029, -60.0471115)
- o235.Parent = o234
- o235.Scale = Vector3.new(0.557340801, 0.114326328, 0.163323283)
- o236.Name = "Joint"
- o236.Parent = o234
- o236.C0 = CFrame.new(0.787452698, 2.05745697, -1.91999435, -0.61693722, 0.787012339, 0.00020464712, 0.67351383, 0.52810055, -0.517193377, -0.407145649, -0.318938047, -0.855868518)
- o236.Part0 = o234
- o236.Part1 = o2
- o237.Name = "Chain"
- o237.Parent = o1
- o237.Material = Enum.Material.SmoothPlastic
- o237.BrickColor = BrickColor.new("Fossil")
- o237.Position = Vector3.new(112.314896, 0.92997098, -60.0163651)
- o237.Rotation = Vector3.new(20.4300003, 24.0100002, 47.5200005)
- o237.Anchored = false
- o237.CanCollide = false
- o237.Size = Vector3.new(0.226600036, 0.226600021, 0.226600036)
- o237.CFrame = CFrame.new(112.314896, 0.92997098, -60.0163651, 0.61693728, -0.673685372, 0.406861722, 0.787012339, 0.52810055, -0.318938047, 0, 0.516969979, 0.856003523)
- o237.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o237.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o237.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o237.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o237.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o237.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o237.Position = Vector3.new(112.314896, 0.92997098, -60.0163651)
- o238.Parent = o237
- o238.Scale = Vector3.new(0.140866324, 0.565506876, 0.163323283)
- o239.Name = "Joint"
- o239.Parent = o237
- o239.C0 = CFrame.new(0.740280151, 1.99798584, -1.91999817, -0.61693722, 0.787012339, 0.00020464712, 0.67351383, 0.52810055, -0.517193377, -0.407145649, -0.318938047, -0.855868518)
- o239.Part0 = o237
- o239.Part1 = o2
- o240.Name = "Chain"
- o240.Parent = o1
- o240.Material = Enum.Material.SmoothPlastic
- o240.BrickColor = BrickColor.new("Fossil")
- o240.Position = Vector3.new(112.257187, 0.854418993, -60.0170822)
- o240.Rotation = Vector3.new(20.4300003, 24.0100002, 47.5200005)
- o240.Anchored = false
- o240.CanCollide = false
- o240.Size = Vector3.new(0.226600036, 0.226600021, 0.226600036)
- o240.CFrame = CFrame.new(112.257187, 0.854418993, -60.0170822, 0.61693728, -0.673685372, 0.406861722, 0.787012339, 0.52810055, -0.318938047, 0, 0.516969979, 0.856003523)
- o240.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o240.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o240.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o240.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o240.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o240.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o240.Position = Vector3.new(112.257187, 0.854418993, -60.0170822)
- o241.Parent = o240
- o241.Scale = Vector3.new(0.134741768, 0.577756166, 0.163323283)
- o242.Name = "Joint"
- o242.Parent = o240
- o242.C0 = CFrame.new(0.835334778, 1.99938202, -1.9200058, -0.61693722, 0.787012339, 0.00020464712, 0.67351383, 0.52810055, -0.517193377, -0.407145649, -0.318938047, -0.855868518)
- o242.Part0 = o240
- o242.Part1 = o2
- o243.Name = "Chain"
- o243.Parent = o1
- o243.Material = Enum.Material.SmoothPlastic
- o243.BrickColor = BrickColor.new("Fossil")
- o243.Position = Vector3.new(112.051231, 1.13664401, -60.8204117)
- o243.Rotation = Vector3.new(-180, 0, 128.089996)
- o243.Anchored = false
- o243.CanCollide = false
- o243.Size = Vector3.new(0.226600036, 0.226600021, 0.226600036)
- o243.CFrame = CFrame.new(112.051231, 1.13664401, -60.8204117, -0.61693728, -0.787012339, 0, -0.787012339, 0.61693728, 0, 0, 0, -1)
- o243.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o243.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o243.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o243.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o243.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o243.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o243.Position = Vector3.new(112.051231, 1.13664401, -60.8204117)
- o244.Parent = o243
- o244.Scale = Vector3.new(0.140866324, 0.565506876, 0.163323283)
- o245.Name = "Joint"
- o245.Parent = o243
- o245.C0 = CFrame.new(-0.740287781, 2.36785126, -0.19342041, 0.61693722, -0.787012339, -0.00020464712, 0.787012279, 0.61693728, -0.000261063513, 0.000331714633, 1.09697344e-22, 0.99999994)
- o245.Part0 = o243
- o245.Part1 = o2
- o246.Name = "Chain"
- o246.Parent = o1
- o246.Material = Enum.Material.SmoothPlastic
- o246.BrickColor = BrickColor.new("Fossil")
- o246.Position = Vector3.new(112.206192, 0.955232024, -60.8204117)
- o246.Rotation = Vector3.new(-180, 0, 128.089996)
- o246.Anchored = false
- o246.CanCollide = false
- o246.Size = Vector3.new(0.226600036, 0.226600021, 0.226600036)
- o246.CFrame = CFrame.new(112.206192, 0.955232024, -60.8204117, -0.61693728, -0.787012339, 0, -0.787012339, 0.61693728, 0, 0, 0, -1)
- o246.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o246.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o246.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o246.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o246.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o246.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o246.Position = Vector3.new(112.206192, 0.955232024, -60.8204117)
- o247.Parent = o246
- o247.Scale = Vector3.new(0.557340801, 0.114326328, 0.163323283)
- o248.Name = "Joint"
- o248.Parent = o246
- o248.C0 = CFrame.new(-0.787460327, 2.60173035, -0.19342041, 0.61693722, -0.787012339, -0.00020464712, 0.787012279, 0.61693728, -0.000261063513, 0.000331714633, 1.09697344e-22, 0.99999994)
- o248.Part0 = o246
- o248.Part1 = o2
- o249.Name = "Chain"
- o249.Parent = o1
- o249.Material = Enum.Material.SmoothPlastic
- o249.BrickColor = BrickColor.new("Fossil")
- o249.Position = Vector3.new(112.13884, 1.00803494, -60.8204117)
- o249.Rotation = Vector3.new(90, -38.0900002, 90)
- o249.Anchored = false
- o249.CanCollide = false
- o249.Size = Vector3.new(0.226600036, 0.226600021, 0.226600036)
- o249.CFrame = CFrame.new(112.13884, 1.00803494, -60.8204117, 0, -0.787012339, -0.61693728, 0, 0.61693728, -0.787012339, 1, 0, 0)
- o249.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o249.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o249.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o249.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o249.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o249.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o249.Position = Vector3.new(112.13884, 1.00803494, -60.8204117)
- o250.Parent = o249
- o250.Scale = Vector3.new(0.557340801, 0.114326328, 0.163323283)
- o251.Name = "Joint"
- o251.Parent = o249
- o251.C0 = CFrame.new(0.19342041, 2.51615143, -0.787452698, -0.000331714633, -1.09697344e-22, -0.99999994, 0.787012279, 0.61693728, -0.000261063513, 0.61693722, -0.787012339, -0.00020464712)
- o251.Part0 = o249
- o251.Part1 = o2
- o252.Name = "Chain"
- o252.Parent = o1
- o252.Material = Enum.Material.SmoothPlastic
- o252.BrickColor = BrickColor.new("Fossil")
- o252.Position = Vector3.new(112.392395, 0.80925101, -60.6159286)
- o252.Rotation = Vector3.new(90, -38.0900002, 171.5)
- o252.Anchored = false
- o252.CanCollide = false
- o252.Size = Vector3.new(0.226600036, 0.226600021, 0.226600036)
- o252.CFrame = CFrame.new(112.392395, 0.80925101, -60.6159286, -0.77837038, -0.11628738, -0.616941571, 0.610170305, 0.0911542997, -0.78700906, 0.14775607, -0.989023924, 3.29376485e-06)
- o252.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o252.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o252.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o252.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o252.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o252.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o252.Position = Vector3.new(112.392395, 0.80925101, -60.6159286)
- o253.Parent = o252
- o253.Scale = Vector3.new(0.557340801, 0.114326328, 0.163323283)
- o254.Name = "Joint"
- o254.Parent = o252
- o254.C0 = CFrame.new(2.80554962, 0.43032074, -0.787460327, 0.778321326, 0.610170305, -0.148014247, 0.116615444, 0.0911542997, 0.9889853, 0.616941512, -0.78700906, -0.000207942314)
- o254.Part0 = o252
- o254.Part1 = o2
- o255.Name = "Chain"
- o255.Parent = o1
- o255.Material = Enum.Material.SmoothPlastic
- o255.BrickColor = BrickColor.new("Fossil")
- o255.Position = Vector3.new(111.993683, 1.060974, -60.8204117)
- o255.Rotation = Vector3.new(-180, 0, 128.089996)
- o255.Anchored = false
- o255.CanCollide = false
- o255.Size = Vector3.new(0.226600036, 0.226600021, 0.226600036)
- o255.CFrame = CFrame.new(111.993683, 1.060974, -60.8204117, -0.61693728, -0.787012339, 0, -0.787012339, 0.61693728, 0, 0, 0, -1)
- o255.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o255.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o255.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o255.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o255.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o255.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o255.Position = Vector3.new(111.993683, 1.060974, -60.8204117)
- o256.Parent = o255
- o256.Scale = Vector3.new(0.134741768, 0.577756166, 0.163323283)
- o257.Name = "Joint"
- o257.Parent = o255
- o257.C0 = CFrame.new(-0.835342407, 2.36924744, -0.19342041, 0.61693722, -0.787012339, -0.00020464712, 0.787012279, 0.61693728, -0.000261063513, 0.000331714633, 1.09697344e-22, 0.99999994)
- o257.Part0 = o255
- o257.Part1 = o2
- o258.Name = "Chain"
- o258.Parent = o1
- o258.Material = Enum.Material.SmoothPlastic
- o258.BrickColor = BrickColor.new("Fossil")
- o258.Position = Vector3.new(112.09314, 1.04384899, -60.7725449)
- o258.Rotation = Vector3.new(90, -38.0900002, 90)
- o258.Anchored = false
- o258.CanCollide = false
- o258.Size = Vector3.new(0.226600036, 0.226600021, 0.226600036)
- o258.CFrame = CFrame.new(112.09314, 1.04384899, -60.7725449, 0, -0.787012339, -0.61693728, 0, 0.61693728, -0.787012339, 1, 0, 0)
- o258.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o258.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o258.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o258.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o258.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o258.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o258.Position = Vector3.new(112.09314, 1.04384899, -60.7725449)
- o259.Parent = o258
- o259.Scale = Vector3.new(0.134741768, 0.577756166, 0.163323283)
- o260.Name = "Joint"
- o260.Parent = o258
- o260.C0 = CFrame.new(0.145553589, 2.45808411, -0.787460327, -0.000331714633, -1.09697344e-22, -0.99999994, 0.787012279, 0.61693728, -0.000261063513, 0.61693722, -0.787012339, -0.00020464712)
- o260.Part0 = o258
- o260.Part1 = o2
- o261.Name = "Chain"
- o261.Parent = o1
- o261.Material = Enum.Material.SmoothPlastic
- o261.BrickColor = BrickColor.new("Fossil")
- o261.Position = Vector3.new(112.068916, 1.06284106, -60.8204117)
- o261.Rotation = Vector3.new(-180, 0, 128.089996)
- o261.Anchored = false
- o261.CanCollide = false
- o261.Size = Vector3.new(0.226600036, 0.226600021, 0.226600036)
- o261.CFrame = CFrame.new(112.068916, 1.06284106, -60.8204117, -0.61693728, -0.787012339, 0, -0.787012339, 0.61693728, 0, 0, 0, -1)
- o261.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o261.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o261.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o261.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o261.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o261.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o261.Position = Vector3.new(112.068916, 1.06284106, -60.8204117)
- o262.Parent = o261
- o262.Scale = Vector3.new(0.557340801, 0.114326328, 0.163323283)
- o263.Name = "Joint"
- o263.Parent = o261
- o263.C0 = CFrame.new(-0.787452698, 2.42730713, -0.19342041, 0.61693722, -0.787012339, -0.00020464712, 0.787012279, 0.61693728, -0.000261063513, 0.000331714633, 1.09697344e-22, 0.99999994)
- o263.Part0 = o261
- o263.Part1 = o2
- o264.Name = "Chain"
- o264.Parent = o1
- o264.Material = Enum.Material.SmoothPlastic
- o264.BrickColor = BrickColor.new("Fossil")
- o264.Position = Vector3.new(112.051819, 1.07623994, -60.8204117)
- o264.Rotation = Vector3.new(90, -38.0900002, 90)
- o264.Anchored = false
- o264.CanCollide = false
- o264.Size = Vector3.new(0.226600036, 0.226600021, 0.226600036)
- o264.CFrame = CFrame.new(112.051819, 1.07623994, -60.8204117, 0, -0.787012339, -0.61693728, 0, 0.61693728, -0.787012339, 1, 0, 0)
- o264.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o264.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o264.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o264.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o264.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o264.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o264.Position = Vector3.new(112.051819, 1.07623994, -60.8204117)
- o265.Parent = o264
- o265.Scale = Vector3.new(0.557340801, 0.114326328, 0.163323283)
- o266.Name = "Joint"
- o266.Parent = o264
- o266.C0 = CFrame.new(0.19342041, 2.40558624, -0.787460327, -0.000331714633, -1.09697344e-22, -0.99999994, 0.787012279, 0.61693728, -0.000261063513, 0.61693722, -0.787012339, -0.00020464712)
- o266.Part0 = o264
- o266.Part1 = o2
- o267.Name = "Chain"
- o267.Parent = o1
- o267.Material = Enum.Material.SmoothPlastic
- o267.BrickColor = BrickColor.new("Fossil")
- o267.Position = Vector3.new(112.130943, 0.953365028, -60.8204117)
- o267.Rotation = Vector3.new(-180, 0, 128.089996)
- o267.Anchored = false
- o267.CanCollide = false
- o267.Size = Vector3.new(0.226600036, 0.226600021, 0.226600036)
- o267.CFrame = CFrame.new(112.130943, 0.953365028, -60.8204117, -0.61693728, -0.787012339, 0, -0.787012339, 0.61693728, 0, 0, 0, -1)
- o267.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o267.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o267.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o267.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o267.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o267.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o267.Position = Vector3.new(112.130943, 0.953365028, -60.8204117)
- o268.Parent = o267
- o268.Scale = Vector3.new(0.134741768, 0.577756166, 0.163323283)
- o269.Name = "Joint"
- o269.Parent = o267
- o269.C0 = CFrame.new(-0.835350037, 2.54366302, -0.19342041, 0.61693722, -0.787012339, -0.00020464712, 0.787012279, 0.61693728, -0.000261063513, 0.000331714633, 1.09697344e-22, 0.99999994)
- o269.Part0 = o267
- o269.Part1 = o2
- o270.Name = "Chain"
- o270.Parent = o1
- o270.Material = Enum.Material.SmoothPlastic
- o270.BrickColor = BrickColor.new("Fossil")
- o270.Position = Vector3.new(112.119171, 1.02344501, -60.8204117)
- o270.Rotation = Vector3.new(-180, 0, 128.089996)
- o270.Anchored = false
- o270.CanCollide = false
- o270.Size = Vector3.new(0.226600036, 0.226600021, 0.226600036)
- o270.CFrame = CFrame.new(112.119171, 1.02344501, -60.8204117, -0.61693728, -0.787012339, 0, -0.787012339, 0.61693728, 0, 0, 0, -1)
- o270.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o270.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o270.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o270.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o270.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o270.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o270.Position = Vector3.new(112.119171, 1.02344501, -60.8204117)
- o271.Parent = o270
- o271.Scale = Vector3.new(0.557340801, 0.114326328, 0.163323283)
- o272.Name = "Joint"
- o272.Parent = o270
- o272.C0 = CFrame.new(-0.787460327, 2.49116516, -0.19342041, 0.61693722, -0.787012339, -0.00020464712, 0.787012279, 0.61693728, -0.000261063513, 0.000331714633, 1.09697344e-22, 0.99999994)
- o272.Part0 = o270
- o272.Part1 = o2
- o273.Name = "Chain"
- o273.Parent = o1
- o273.Material = Enum.Material.SmoothPlastic
- o273.BrickColor = BrickColor.new("Fossil")
- o273.Position = Vector3.new(112.092041, 1.04470801, -60.8676071)
- o273.Rotation = Vector3.new(90, -38.0900002, 90)
- o273.Anchored = false
- o273.CanCollide = false
- o273.Size = Vector3.new(0.226600036, 0.226600021, 0.226600036)
- o273.CFrame = CFrame.new(112.092041, 1.04470801, -60.8676071, 0, -0.787012339, -0.61693728, 0, 0.61693728, -0.787012339, 1, 0, 0)
- o273.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o273.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o273.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o273.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o273.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o273.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o273.Position = Vector3.new(112.092041, 1.04470801, -60.8676071)
- o274.Parent = o273
- o274.Scale = Vector3.new(0.140866324, 0.565506876, 0.163323283)
- o275.Name = "Joint"
- o275.Parent = o273
- o275.C0 = CFrame.new(0.240615845, 2.45669556, -0.787467957, -0.000331714633, -1.09697344e-22, -0.99999994, 0.787012279, 0.61693728, -0.000261063513, 0.61693722, -0.787012339, -0.00020464712)
- o275.Part0 = o273
- o275.Part1 = o2
- o276.Name = "Chain"
- o276.Parent = o1
- o276.Material = Enum.Material.SmoothPlastic
- o276.BrickColor = BrickColor.new("Fossil")
- o276.Position = Vector3.new(112.092041, 1.04470801, -59.9122849)
- o276.Rotation = Vector3.new(90, -38.0900002, 90)
- o276.Anchored = false
- o276.CanCollide = false
- o276.Size = Vector3.new(0.226600036, 0.226600021, 0.226600036)
- o276.CFrame = CFrame.new(112.092041, 1.04470801, -59.9122849, 0, -0.787012339, -0.61693728, 0, 0.61693728, -0.787012339, 1, 0, 0)
- o276.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o276.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o276.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o276.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o276.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o276.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o276.Position = Vector3.new(112.092041, 1.04470801, -59.9122849)
- o277.Parent = o276
- o277.Scale = Vector3.new(0.140866324, 0.565506876, 0.163323283)
- o278.Name = "Joint"
- o278.Parent = o276
- o278.C0 = CFrame.new(-0.714706421, 2.45669556, -0.787467957, -0.000331714633, -1.09697344e-22, -0.99999994, 0.787012279, 0.61693728, -0.000261063513, 0.61693722, -0.787012339, -0.00020464712)
- o278.Part0 = o276
- o278.Part1 = o2
- o279.Name = "Chain"
- o279.Parent = o1
- o279.Material = Enum.Material.SmoothPlastic
- o279.BrickColor = BrickColor.new("Fossil")
- o279.Position = Vector3.new(112.13884, 1.00803494, -59.959465)
- o279.Rotation = Vector3.new(90, -38.0900002, 90)
- o279.Anchored = false
- o279.CanCollide = false
- o279.Size = Vector3.new(0.226600036, 0.226600021, 0.226600036)
- o279.CFrame = CFrame.new(112.13884, 1.00803494, -59.959465, 0, -0.787012339, -0.61693728, 0, 0.61693728, -0.787012339, 1, 0, 0)
- o279.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o279.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o279.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o279.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o279.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o279.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o279.Position = Vector3.new(112.13884, 1.00803494, -59.959465)
- o280.Parent = o279
- o280.Scale = Vector3.new(0.557340801, 0.114326328, 0.163323283)
- o281.Name = "Joint"
- o281.Parent = o279
- o281.C0 = CFrame.new(-0.667526245, 2.51615143, -0.787452698, -0.000331714633, -1.09697344e-22, -0.99999994, 0.787012279, 0.61693728, -0.000261063513, 0.61693722, -0.787012339, -0.00020464712)
- o281.Part0 = o279
- o281.Part1 = o2
- o282.Name = "Chain"
- o282.Parent = o1
- o282.Material = Enum.Material.SmoothPlastic
- o282.BrickColor = BrickColor.new("Fossil")
- o282.Position = Vector3.new(112.206192, 0.955232024, -59.959465)
- o282.Rotation = Vector3.new(0, 0, 51.9099998)
- o282.Anchored = false
- o282.CanCollide = false
- o282.Size = Vector3.new(0.226600036, 0.226600021, 0.226600036)
- o282.CFrame = CFrame.new(112.206192, 0.955232024, -59.959465, 0.61693728, -0.787012339, 0, 0.787012339, 0.61693728, 0, 0, 0, 1)
- o282.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o282.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o282.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o282.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o282.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o282.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o282.Position = Vector3.new(112.206192, 0.955232024, -59.959465)
- o283.Parent = o282
- o283.Scale = Vector3.new(0.557340801, 0.114326328, 0.163323283)
- o284.Name = "Joint"
- o284.Parent = o282
- o284.C0 = CFrame.new(0.787460327, 2.60173035, -0.667526245, -0.61693722, 0.787012339, 0.00020464712, 0.787012279, 0.61693728, -0.000261063513, -0.000331714633, -1.09697344e-22, -0.99999994)
- o284.Part0 = o282
- o284.Part1 = o2
- o285.Name = "Chain"
- o285.Parent = o1
- o285.Material = Enum.Material.SmoothPlastic
- o285.BrickColor = BrickColor.new("Fossil")
- o285.Position = Vector3.new(112.051819, 1.07623994, -59.959465)
- o285.Rotation = Vector3.new(90, -38.0900002, 90)
- o285.Anchored = false
- o285.CanCollide = false
- o285.Size = Vector3.new(0.226600036, 0.226600021, 0.226600036)
- o285.CFrame = CFrame.new(112.051819, 1.07623994, -59.959465, 0, -0.787012339, -0.61693728, 0, 0.61693728, -0.787012339, 1, 0, 0)
- o285.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o285.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o285.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o285.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o285.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o285.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o285.Position = Vector3.new(112.051819, 1.07623994, -59.959465)
- o286.Parent = o285
- o286.Scale = Vector3.new(0.557340801, 0.114326328, 0.163323283)
- o287.Name = "Joint"
- o287.Parent = o285
- o287.C0 = CFrame.new(-0.667526245, 2.40558624, -0.787460327, -0.000331714633, -1.09697344e-22, -0.99999994, 0.787012279, 0.61693728, -0.000261063513, 0.61693722, -0.787012339, -0.00020464712)
- o287.Part0 = o285
- o287.Part1 = o2
- o288.Parent = o1
- o288.Material = Enum.Material.SmoothPlastic
- o288.BrickColor = BrickColor.new("Really black")
- o288.Position = Vector3.new(110.767624, 1.33557701, -61.5026474)
- o288.Rotation = Vector3.new(-6.51999998, 67.3399963, 27.2399998)
- o288.Anchored = false
- o288.FormFactor = Enum.FormFactor.Custom
- o288.Size = Vector3.new(0.439999998, 2.30000019, 0.50999999)
- o288.CFrame = CFrame.new(110.767624, 1.33557701, -61.5026474, 0.342526913, -0.176364899, 0.922805905, 0.36163792, 0.931291401, 0.0437539183, -0.867117822, 0.318734735, 0.382772595)
- o288.BottomSurface = Enum.SurfaceType.Smooth
- o288.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o288.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o288.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o288.TopSurface = Enum.SurfaceType.Smooth
- o288.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o288.Position = Vector3.new(110.767624, 1.33557701, -61.5026474)
- o289.Name = "Joint"
- o289.Parent = o288
- o289.C0 = CFrame.new(-0.13445282, 2.01859665, 0.302177429, -0.342239261, 0.36163792, 0.867231369, 0.17625916, 0.931291401, -0.318793207, -0.922932804, 0.0437539183, -0.382466465)
- o289.Part0 = o288
- o289.Part1 = o2
- o290.Parent = o1
- o290.Material = Enum.Material.SmoothPlastic
- o290.BrickColor = BrickColor.new("Really black")
- o290.Position = Vector3.new(111.109833, 1.33193398, -61.3866272)
- o290.Rotation = Vector3.new(-25.4300003, 60.0800018, 49.1500015)
- o290.Anchored = false
- o290.FormFactor = Enum.FormFactor.Custom
- o290.Size = Vector3.new(0.439999998, 2.30000019, 0.50999999)
- o290.CFrame = CFrame.new(111.109833, 1.33193398, -61.3866272, 0.326244086, -0.37726596, 0.86673826, 0.43970111, 0.872238874, 0.21415481, -0.836796165, 0.311239034, 0.450447053)
- o290.BottomSurface = Enum.SurfaceType.Smooth
- o290.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o290.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o290.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o290.TopSurface = Enum.SurfaceType.Smooth
- o290.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o290.Position = Vector3.new(111.109833, 1.33193398, -61.3866272)
- o291.Name = "Joint"
- o291.Parent = o290
- o291.C0 = CFrame.new(0.0251312256, 2.02403259, 0.33455658, -0.325966477, 0.43970111, 0.836904347, 0.377162695, 0.872238874, -0.311364144, -0.866887629, 0.21415481, -0.45015952)
- o291.Part0 = o290
- o291.Part1 = o2
- o292.Parent = o1
- o292.Material = Enum.Material.SmoothPlastic
- o292.BrickColor = BrickColor.new("Really black")
- o292.Position = Vector3.new(111.424225, 1.30797601, -61.2596359)
- o292.Rotation = Vector3.new(-33.0400009, 53.5200005, 60.7000008)
- o292.Anchored = false
- o292.FormFactor = Enum.FormFactor.Custom
- o292.Size = Vector3.new(0.439999998, 2.30000019, 0.50999999)
- o292.CFrame = CFrame.new(111.424225, 1.30797601, -61.2596359, 0.290921897, -0.518504918, 0.804062903, 0.516514838, 0.792536378, 0.324189126, -0.805342674, 0.320996702, 0.498381644)
- o292.BottomSurface = Enum.SurfaceType.Smooth
- o292.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o292.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o292.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o292.TopSurface = Enum.SurfaceType.Smooth
- o292.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o292.Position = Vector3.new(111.424225, 1.30797601, -61.2596359)
- o293.Name = "Joint"
- o293.Parent = o292
- o293.C0 = CFrame.new(0.23059845, 2.09112549, 0.295188904, -0.290654719, 0.516514838, 0.805439115, 0.518398404, 0.792536378, -0.321168661, -0.804228187, 0.324189126, -0.498114884)
- o293.Part0 = o292
- o293.Part1 = o2
- o294.Parent = o1
- o294.Material = Enum.Material.Metal
- o294.BrickColor = BrickColor.new("Dark stone grey")
- o294.Position = Vector3.new(110.700317, 3.83861208, -59.9401741)
- o294.Rotation = Vector3.new(89.9199982, 0, 0)
- o294.Anchored = false
- o294.CanCollide = false
- o294.Size = Vector3.new(0.358883083, 0.200000003, 0.324934512)
- o294.CFrame = CFrame.new(110.700317, 3.83861208, -59.9401741, 1, 0, 0, 0, 0.00141300017, -0.999999106, 0, 0.999999106, 0.00141300017)
- o294.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o294.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o294.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o294.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o294.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o294.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o294.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o294.Position = Vector3.new(110.700317, 3.83861208, -59.9401741)
- o295.Parent = o294
- o295.Scale = Vector3.new(1, 0.484977037, 1)
- o296.Name = "Joint"
- o296.Parent = o294
- o296.C0 = CFrame.new(-0.0559082031, -0.687747955, 0.657565355, -0.99999994, 1.23944917e-22, 0.000331714633, -0.000331714342, 0.00141300017, -0.999999046, -4.68712841e-07, -0.999999106, -0.00141300005)
- o296.Part0 = o294
- o296.Part1 = o2
- o297.Parent = o1
- o297.Material = Enum.Material.SmoothPlastic
- o297.BrickColor = BrickColor.new("Really black")
- o297.Position = Vector3.new(110.359283, 1.338287, -61.4699478)
- o297.Rotation = Vector3.new(-48.2099991, -83.4400024, -73.3799973)
- o297.Anchored = false
- o297.FormFactor = Enum.FormFactor.Custom
- o297.Size = Vector3.new(0.439999998, 2.30000019, 0.50999999)
- o297.CFrame = CFrame.new(110.359283, 1.338287, -61.4699478, 0.0327019915, 0.109552041, -0.993442953, -0.426729918, 0.900353193, 0.0852395296, 0.903787732, 0.421144277, 0.0761924684)
- o297.BottomSurface = Enum.SurfaceType.Smooth
- o297.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o297.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o297.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o297.TopSurface = Enum.SurfaceType.Smooth
- o297.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o297.Position = Vector3.new(110.359283, 1.338287, -61.4699478)
- o298.Name = "Joint"
- o298.Parent = o297
- o298.C0 = CFrame.new(-0.0147628784, 2.0445013, -0.0620422363, -0.033001788, -0.426729918, -0.903776824, -0.109691732, 0.900353193, -0.421107918, 0.993417621, 0.0852395296, -0.0765220001)
- o298.Part0 = o297
- o298.Part1 = o2
- o299.Parent = o1
- o299.Material = Enum.Material.SmoothPlastic
- o299.BrickColor = BrickColor.new("Really black")
- o299.Position = Vector3.new(109.589294, 1.338287, -61.2099457)
- o299.Rotation = Vector3.new(-90, -67.0100021, -90)
- o299.Anchored = false
- o299.FormFactor = Enum.FormFactor.Custom
- o299.Size = Vector3.new(0.439999998, 2.30000019, 0.50999999)
- o299.CFrame = CFrame.new(109.589294, 1.338287, -61.2099457, 0, 0.39049381, -0.9206056, 0, 0.9206056, 0.39049381, 1, 0, 0)
- o299.BottomSurface = Enum.SurfaceType.Smooth
- o299.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o299.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o299.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o299.TopSurface = Enum.SurfaceType.Smooth
- o299.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o299.Position = Vector3.new(109.589294, 1.338287, -61.2099457)
- o300.Name = "Joint"
- o300.Parent = o299
- o300.C0 = CFrame.new(0.582954407, 2.10757828, -0.25213623, -0.000331714633, -1.09697344e-22, -0.99999994, -0.39049378, 0.9206056, 0.000129532506, 0.92060554, 0.39049381, -0.000305378344)
- o300.Part0 = o299
- o300.Part1 = o2
- o301.Parent = o1
- o301.Material = Enum.Material.SmoothPlastic
- o301.BrickColor = BrickColor.new("Really black")
- o301.Position = Vector3.new(109.999298, 1.338287, -61.4399414)
- o301.Rotation = Vector3.new(-61.8400002, -72.7200012, -81.8799973)
- o301.Anchored = false
- o301.FormFactor = Enum.FormFactor.Custom
- o301.Size = Vector3.new(0.439999998, 2.30000019, 0.50999999)
- o301.CFrame = CFrame.new(109.999298, 1.338287, -61.4399414, 0.0419270247, 0.29401207, -0.954881728, -0.348433197, 0.900024235, 0.261822164, 0.936395526, 0.321735084, 0.140178889)
- o301.BottomSurface = Enum.SurfaceType.Smooth
- o301.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o301.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o301.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o301.TopSurface = Enum.SurfaceType.Smooth
- o301.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o301.Position = Vector3.new(109.999298, 1.338287, -61.4399414)
- o302.Name = "Joint"
- o302.Parent = o301
- o302.C0 = CFrame.new(0.14654541, 2.10887909, -0.0198287964, -0.0422376357, -0.348433197, -0.936381578, -0.294118762, 0.900024235, -0.321637511, 0.954835176, 0.261822164, -0.140495628)
- o302.Part0 = o301
- o302.Part1 = o2
- o303.Parent = o1
- o303.Material = Enum.Material.SmoothPlastic
- o303.BrickColor = BrickColor.new("Really black")
- o303.Position = Vector3.new(111.325104, 4.15095997, -60.7049484)
- o303.Rotation = Vector3.new(180, 90, 0)
- o303.Anchored = false
- o303.FormFactor = Enum.FormFactor.Custom
- o303.Size = Vector3.new(1.21000004, 0.200000003, 0.689999998)
- o303.CFrame = CFrame.new(111.325104, 4.15095997, -60.7049484, 0, 0, 1, 0, -1, 0, 1, 0, -0)
- o303.BottomSurface = Enum.SurfaceType.Smooth
- o303.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o303.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o303.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o303.TopSurface = Enum.SurfaceType.Smooth
- o303.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o303.Position = Vector3.new(111.325104, 4.15095997, -60.7049484)
- o304.Name = "Joint"
- o304.Parent = o303
- o304.C0 = CFrame.new(0.0779571533, 0.970884085, -0.68069458, -0.000331714633, -1.09697344e-22, -0.99999994, -1.23908515e-22, -1, 1.09738441e-22, -0.99999994, 1.23944917e-22, 0.000331714633)
- o304.Part0 = o303
- o304.Part1 = o2
- o305.Parent = o1
- o305.Material = Enum.Material.SmoothPlastic
- o305.BrickColor = BrickColor.new("Really black")
- o305.Position = Vector3.new(109.659302, 1.338287, -61.4399414)
- o305.Rotation = Vector3.new(-66.0599976, -65.1100006, -80.6699982)
- o305.Anchored = false
- o305.FormFactor = Enum.FormFactor.Custom
- o305.Size = Vector3.new(0.439999998, 2.30000019, 0.50999999)
- o305.CFrame = CFrame.new(109.659302, 1.338287, -61.4399414, 0.0682549775, 0.41538015, -0.907083571, -0.26591292, 0.883888245, 0.384749234, 0.961577654, 0.214944214, 0.170784712)
- o305.BottomSurface = Enum.SurfaceType.Smooth
- o305.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o305.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o305.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o305.TopSurface = Enum.SurfaceType.Smooth
- o305.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o305.Position = Vector3.new(109.659302, 1.338287, -61.4399414)
- o306.Name = "Joint"
- o306.Parent = o305
- o306.C0 = CFrame.new(0.359195709, 2.2118721, -0.0461044312, -0.0685739368, -0.26591292, -0.961554945, -0.415451407, 0.883888245, -0.214806408, 0.907026887, 0.384749234, -0.171085596)
- o306.Part0 = o305
- o306.Part1 = o2
- o307.Parent = o1
- o307.Material = Enum.Material.SmoothPlastic
- o307.BrickColor = BrickColor.new("Really black")
- o307.Position = Vector3.new(110.610107, 4.15095997, -61.0299454)
- o307.Rotation = Vector3.new(180, 90, 0)
- o307.Anchored = false
- o307.FormFactor = Enum.FormFactor.Custom
- o307.Size = Vector3.new(0.560000062, 0.200000003, 2)
- o307.CFrame = CFrame.new(110.610107, 4.15095997, -61.0299454, 0, 0, 1, 0, -1, 0, 1, 0, -0)
- o307.BottomSurface = Enum.SurfaceType.Smooth
- o307.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o307.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o307.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o307.TopSurface = Enum.SurfaceType.Smooth
- o307.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o307.Position = Vector3.new(110.610107, 4.15095997, -61.0299454)
- o308.Name = "Joint"
- o308.Parent = o307
- o308.C0 = CFrame.new(0.402954102, 0.970884085, 0.0343017578, -0.000331714633, -1.09697344e-22, -0.99999994, -1.23908515e-22, -1, 1.09738441e-22, -0.99999994, 1.23944917e-22, 0.000331714633)
- o308.Part0 = o307
- o308.Part1 = o2
- o309.Parent = o1
- o309.Material = Enum.Material.SmoothPlastic
- o309.BrickColor = BrickColor.new("Really black")
- o309.Position = Vector3.new(109.930099, 4.15095997, -60.6999435)
- o309.Rotation = Vector3.new(180, 90, 0)
- o309.Anchored = false
- o309.FormFactor = Enum.FormFactor.Custom
- o309.Size = Vector3.new(1.22000003, 0.200000003, 0.639999986)
- o309.CFrame = CFrame.new(109.930099, 4.15095997, -60.6999435, 0, 0, 1, 0, -1, 0, 1, 0, -0)
- o309.BottomSurface = Enum.SurfaceType.Smooth
- o309.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o309.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o309.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o309.TopSurface = Enum.SurfaceType.Smooth
- o309.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o309.Position = Vector3.new(109.930099, 4.15095997, -60.6999435)
- o310.Name = "Joint"
- o310.Parent = o309
- o310.C0 = CFrame.new(0.0729522705, 0.970884085, 0.714309692, -0.000331714633, -1.09697344e-22, -0.99999994, -1.23908515e-22, -1, 1.09738441e-22, -0.99999994, 1.23944917e-22, 0.000331714633)
- o310.Part0 = o309
- o310.Part1 = o2
- o311.Name = "Chain"
- o311.Parent = o1
- o311.Material = Enum.Material.SmoothPlastic
- o311.BrickColor = BrickColor.new("Fossil")
- o311.Position = Vector3.new(112.130943, 0.953365028, -59.959465)
- o311.Rotation = Vector3.new(0, 0, 51.9099998)
- o311.Anchored = false
- o311.CanCollide = false
- o311.Size = Vector3.new(0.226600036, 0.226600021, 0.226600036)
- o311.CFrame = CFrame.new(112.130943, 0.953365028, -59.959465, 0.61693728, -0.787012339, 0, 0.787012339, 0.61693728, 0, 0, 0, 1)
- o311.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o311.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o311.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o311.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o311.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o311.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o311.Position = Vector3.new(112.130943, 0.953365028, -59.959465)
- o312.Parent = o311
- o312.Scale = Vector3.new(0.134741768, 0.577756166, 0.163323283)
- o313.Name = "Joint"
- o313.Parent = o311
- o313.C0 = CFrame.new(0.835350037, 2.54366302, -0.667526245, -0.61693722, 0.787012339, 0.00020464712, 0.787012279, 0.61693728, -0.000261063513, -0.000331714633, -1.09697344e-22, -0.99999994)
- o313.Part0 = o311
- o313.Part1 = o2
- o314.Name = "Chain"
- o314.Parent = o1
- o314.Material = Enum.Material.SmoothPlastic
- o314.BrickColor = BrickColor.new("Fossil")
- o314.Position = Vector3.new(112.392395, 0.80925101, -60.1639633)
- o314.Rotation = Vector3.new(90, -38.0900002, 8.5)
- o314.Anchored = false
- o314.CanCollide = false
- o314.Size = Vector3.new(0.226600036, 0.226600021, 0.226600036)
- o314.CFrame = CFrame.new(112.392395, 0.80925101, -60.1639633, 0.77837038, -0.116286881, -0.61694169, -0.610170305, 0.0911549106, -0.787008941, 0.14775607, 0.989023864, -2.52004043e-06)
- o314.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o314.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o314.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o314.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o314.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o314.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o314.Position = Vector3.new(112.392395, 0.80925101, -60.1639633)
- o315.Parent = o314
- o315.Scale = Vector3.new(0.557340801, 0.114326328, 0.163323283)
- o316.Name = "Joint"
- o316.Parent = o314
- o316.C0 = CFrame.new(-2.87560272, -0.0385665894, -0.787452698, -0.778419316, -0.610170305, -0.147497863, 0.115958802, 0.0911549106, -0.989062369, 0.616941631, -0.787008941, -0.000202128547)
- o316.Part0 = o314
- o316.Part1 = o2
- o317.Name = "Chain"
- o317.Parent = o1
- o317.Material = Enum.Material.SmoothPlastic
- o317.BrickColor = BrickColor.new("Fossil")
- o317.Position = Vector3.new(112.405258, 0.799176991, -60.2733078)
- o317.Rotation = Vector3.new(90, -38.0900002, 8.5)
- o317.Anchored = false
- o317.CanCollide = false
- o317.Size = Vector3.new(0.226600036, 0.226600021, 0.226600036)
- o317.CFrame = CFrame.new(112.405258, 0.799176991, -60.2733078, 0.77837038, -0.116286881, -0.61694169, -0.610170305, 0.0911549106, -0.787008941, 0.14775607, 0.989023864, -2.52004043e-06)
- o317.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o317.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o317.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o317.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o317.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o317.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o317.Position = Vector3.new(112.405258, 0.799176991, -60.2733078)
- o318.Parent = o317
- o318.Scale = Vector3.new(0.557340801, 0.114326328, 0.163323283)
- o319.Name = "Joint"
- o319.Parent = o317
- o319.C0 = CFrame.new(-2.87561035, 0.0719909668, -0.787445068, -0.778419316, -0.610170305, -0.147497863, 0.115958802, 0.0911549106, -0.989062369, 0.616941631, -0.787008941, -0.000202128547)
- o319.Part0 = o317
- o319.Part1 = o2
- o320.Name = "Chain"
- o320.Parent = o1
- o320.Material = Enum.Material.SmoothPlastic
- o320.BrickColor = BrickColor.new("Fossil")
- o320.Position = Vector3.new(112.435074, 0.77579999, -60.2075424)
- o320.Rotation = Vector3.new(90, -38.0900002, 8.5)
- o320.Anchored = false
- o320.CanCollide = false
- o320.Size = Vector3.new(0.226600036, 0.226600021, 0.226600036)
- o320.CFrame = CFrame.new(112.435074, 0.77579999, -60.2075424, 0.77837038, -0.116286881, -0.61694169, -0.610170305, 0.0911549106, -0.787008941, 0.14775607, 0.989023864, -2.52004043e-06)
- o320.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o320.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o320.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o320.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o320.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o320.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o320.Position = Vector3.new(112.435074, 0.77579999, -60.2075424)
- o321.Parent = o320
- o321.Scale = Vector3.new(0.140866324, 0.565506876, 0.163323283)
- o322.Name = "Joint"
- o322.Parent = o320
- o322.C0 = CFrame.new(-2.92279816, 0.012550354, -0.787445068, -0.778419316, -0.610170305, -0.147497863, 0.115958802, 0.0911549106, -0.989062369, 0.616941631, -0.787008941, -0.000202128547)
- o322.Part0 = o320
- o322.Part1 = o2
- o323.Name = "Chain"
- o323.Parent = o1
- o323.Material = Enum.Material.SmoothPlastic
- o323.BrickColor = BrickColor.new("Fossil")
- o323.Position = Vector3.new(112.402344, 0.801451981, -60.2486038)
- o323.Rotation = Vector3.new(76.3899994, 51.1100006, 10.6700001)
- o323.Anchored = false
- o323.CanCollide = false
- o323.Size = Vector3.new(0.226600036, 0.226600021, 0.226600036)
- o323.CFrame = CFrame.new(112.402344, 0.801451981, -60.2486038, 0.61693728, -0.116285205, 0.778374016, 0.787012339, 0.0911557302, -0.610165715, 0, 0.989023983, 0.147755265)
- o323.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o323.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o323.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o323.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o323.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o323.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o323.Position = Vector3.new(112.402344, 0.801451981, -60.2486038)
- o324.Parent = o323
- o324.Scale = Vector3.new(0.557340801, 0.114326328, 0.163323283)
- o325.Name = "Joint"
- o325.Parent = o323
- o325.C0 = CFrame.new(0.787467957, 0.0470123291, -2.87559509, -0.61693722, 0.787012339, 0.00020464712, 0.115957126, 0.0911557302, -0.989062488, -0.778422952, -0.610165715, -0.147497058)
- o325.Part0 = o323
- o325.Part1 = o2
- o326.Name = "Chain"
- o326.Parent = o1
- o326.Material = Enum.Material.SmoothPlastic
- o326.BrickColor = BrickColor.new("Fossil")
- o326.Position = Vector3.new(112.09314, 1.04384899, -60.0073471)
- o326.Rotation = Vector3.new(90, -38.0900002, 90)
- o326.Anchored = false
- o326.CanCollide = false
- o326.Size = Vector3.new(0.226600036, 0.226600021, 0.226600036)
- o326.CFrame = CFrame.new(112.09314, 1.04384899, -60.0073471, 0, -0.787012339, -0.61693728, 0, 0.61693728, -0.787012339, 1, 0, 0)
- o326.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o326.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o326.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o326.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o326.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o326.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o326.Position = Vector3.new(112.09314, 1.04384899, -60.0073471)
- o327.Parent = o326
- o327.Scale = Vector3.new(0.134741768, 0.577756166, 0.163323283)
- o328.Name = "Joint"
- o328.Parent = o326
- o328.C0 = CFrame.new(-0.619644165, 2.45808411, -0.787460327, -0.000331714633, -1.09697344e-22, -0.99999994, 0.787012279, 0.61693728, -0.000261063513, 0.61693722, -0.787012339, -0.00020464712)
- o328.Part0 = o326
- o328.Part1 = o2
- o329.Name = "Chain"
- o329.Parent = o1
- o329.Material = Enum.Material.SmoothPlastic
- o329.BrickColor = BrickColor.new("Fossil")
- o329.Position = Vector3.new(112.364258, 0.831314027, -60.666008)
- o329.Rotation = Vector3.new(90, -38.0900002, 147.770004)
- o329.Anchored = false
- o329.CanCollide = false
- o329.Size = Vector3.new(0.226600036, 0.226600021, 0.226600036)
- o329.CFrame = CFrame.new(112.364258, 0.831314027, -60.666008, -0.665761709, -0.419700056, -0.61693871, 0.521891773, 0.329002023, -0.787011266, 0.533282757, -0.845937133, 1.08515837e-06)
- o329.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o329.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o329.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o329.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o329.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o329.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o329.Position = Vector3.new(112.364258, 0.831314027, -60.666008)
- o330.Parent = o329
- o330.Scale = Vector3.new(0.557340801, 0.114326328, 0.163323283)
- o331.Name = "Joint"
- o331.Parent = o329
- o331.C0 = CFrame.new(2.39161682, 1.46156693, -0.787460327, 0.665584743, 0.521891773, -0.533503532, 0.419980645, 0.329002023, 0.845797837, 0.616938651, -0.787011266, -0.000205732766)
- o331.Part0 = o329
- o331.Part1 = o2
- mas.Parent = workspace
- mas:MakeJoints()
- local mas1 = mas:GetChildren()
- for i=1,#mas1 do
- mas1[i].Parent = workspace
- ypcall(function() mas1[i]:MakeJoints() end)
- end
- mas:Destroy()
- for i=1,#cors do
- coroutine.resume(cors[i])
- end
- wait()
- Workspace["Torso_"].Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character["Torso_"].Name = "Familiar Torso"
- w = Instance.new("Weld", game.Players.LocalPlayer.Character["Torso"])
- w.Part0 = game.Players.LocalPlayer.Character["Torso"]
- w.Part1 = o2
- w.C0 = CFrame.new(0, 0, 0)*CFrame.Angles(0, 0, 0)
- game.Players.LocalPlayer.Character["Torso"].Transparency = 0
- for i,v in pairs (game.Players.LocalPlayer.Character["Familiar Torso"]:GetChildren()) do
- if v.ClassName == "Part" then
- v.CanCollide = false
- v.Anchored = false
- end
- end
- local runDummyScript = function(f,scri)
- local oldenv = getfenv(f)
- local newenv = setmetatable({}, {
- __index = function(_, k)
- if k:lower() == 'script' then
- return scri
- else
- return oldenv[k]
- end
- end
- })
- setfenv(f, newenv)
- ypcall(function() f() end)
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- mas.Name = "CompiledModel"
- o1 = Instance.new("Model")
- o2 = Instance.new("Part")
- o3 = Instance.new("SpecialMesh")
- o4 = Instance.new("Part")
- o5 = Instance.new("Weld")
- o6 = Instance.new("Part")
- o7 = Instance.new("Weld")
- o8 = Instance.new("Part")
- o9 = Instance.new("Weld")
- o10 = Instance.new("Part")
- o11 = Instance.new("Weld")
- o12 = Instance.new("Part")
- o13 = Instance.new("Weld")
- o14 = Instance.new("Part")
- o15 = Instance.new("Weld")
- o16 = Instance.new("Part")
- o17 = Instance.new("Weld")
- o18 = Instance.new("Part")
- o19 = Instance.new("Weld")
- o20 = Instance.new("Part")
- o21 = Instance.new("SpecialMesh")
- o22 = Instance.new("Weld")
- o23 = Instance.new("Part")
- o24 = Instance.new("SpecialMesh")
- o25 = Instance.new("Weld")
- o26 = Instance.new("Part")
- o27 = Instance.new("SpecialMesh")
- o28 = Instance.new("Weld")
- o29 = Instance.new("Part")
- o30 = Instance.new("SpecialMesh")
- o31 = Instance.new("Weld")
- o32 = Instance.new("Part")
- o33 = Instance.new("SpecialMesh")
- o34 = Instance.new("Weld")
- o35 = Instance.new("Part")
- o36 = Instance.new("SpecialMesh")
- o37 = Instance.new("Weld")
- o38 = Instance.new("Part")
- o39 = Instance.new("SpecialMesh")
- o40 = Instance.new("Weld")
- o41 = Instance.new("Part")
- o42 = Instance.new("SpecialMesh")
- o43 = Instance.new("Weld")
- o44 = Instance.new("Part")
- o45 = Instance.new("SpecialMesh")
- o46 = Instance.new("Weld")
- o47 = Instance.new("Part")
- o48 = Instance.new("SpecialMesh")
- o49 = Instance.new("Weld")
- o50 = Instance.new("Part")
- o51 = Instance.new("SpecialMesh")
- o52 = Instance.new("Weld")
- o53 = Instance.new("Part")
- o54 = Instance.new("Weld")
- o55 = Instance.new("Part")
- o56 = Instance.new("Weld")
- o57 = Instance.new("Part")
- o58 = Instance.new("Weld")
- o59 = Instance.new("Part")
- o60 = Instance.new("Weld")
- o61 = Instance.new("Part")
- o62 = Instance.new("Weld")
- o63 = Instance.new("WedgePart")
- o64 = Instance.new("SpecialMesh")
- o65 = Instance.new("Weld")
- o66 = Instance.new("WedgePart")
- o67 = Instance.new("SpecialMesh")
- o68 = Instance.new("Weld")
- o69 = Instance.new("WedgePart")
- o70 = Instance.new("SpecialMesh")
- o71 = Instance.new("Weld")
- o72 = Instance.new("WedgePart")
- o73 = Instance.new("SpecialMesh")
- o74 = Instance.new("Weld")
- o75 = Instance.new("WedgePart")
- o76 = Instance.new("SpecialMesh")
- o77 = Instance.new("Weld")
- o78 = Instance.new("WedgePart")
- o79 = Instance.new("SpecialMesh")
- o80 = Instance.new("Weld")
- o81 = Instance.new("WedgePart")
- o82 = Instance.new("SpecialMesh")
- o83 = Instance.new("Weld")
- o84 = Instance.new("WedgePart")
- o85 = Instance.new("SpecialMesh")
- o86 = Instance.new("Weld")
- o87 = Instance.new("WedgePart")
- o88 = Instance.new("SpecialMesh")
- o89 = Instance.new("Weld")
- o90 = Instance.new("Part")
- o91 = Instance.new("Weld")
- o92 = Instance.new("WedgePart")
- o93 = Instance.new("SpecialMesh")
- o94 = Instance.new("Weld")
- o95 = Instance.new("WedgePart")
- o96 = Instance.new("SpecialMesh")
- o97 = Instance.new("Weld")
- o98 = Instance.new("WedgePart")
- o99 = Instance.new("SpecialMesh")
- o100 = Instance.new("Weld")
- o1.Name = "LeftArm"
- o1.Parent = mas
- o2.Name = "REF"
- o2.Parent = o1
- o2.Transparency = 1
- o2.Position = Vector3.new(112.144409, 3.18000388, -60.6271744)
- o2.Rotation = Vector3.new(180, 0.0199999996, -180)
- o2.Anchored = false
- o2.CanCollide = false
- o2.FormFactor = Enum.FormFactor.Symmetric
- o2.Size = Vector3.new(1, 2, 1)
- o2.CFrame = CFrame.new(112.144409, 3.18000388, -60.6271744, -0.99999994, 1.23944917e-22, 0.000331714633, 1.23908515e-22, 1, -1.09738441e-22, -0.000331714633, -1.09697344e-22, -0.99999994)
- o2.BottomSurface = Enum.SurfaceType.Smooth
- o2.TopSurface = Enum.SurfaceType.Smooth
- o2.Position = Vector3.new(112.144409, 3.18000388, -60.6271744)
- o3.Parent = o2
- o3.MeshId = "rbxasset://fonts/leftarm.mesh"
- o3.MeshType = Enum.MeshType.FileMesh
- o4.Name = "Pinkie"
- o4.Parent = o1
- o4.Material = Enum.Material.Metal
- o4.BrickColor = BrickColor.new("Really black")
- o4.Position = Vector3.new(112.587646, 1.6745528, -61.0940781)
- o4.Rotation = Vector3.new(-83.9899979, -75.9199982, 6.19999981)
- o4.Anchored = false
- o4.FormFactor = Enum.FormFactor.Custom
- o4.Size = Vector3.new(0.385473251, 0.244744942, 0.244744942)
- o4.CFrame = CFrame.new(112.587646, 1.6745528, -61.0940781, 0.241840079, -0.026258843, -0.969960749, 0.97029537, 6.48375021e-07, 0.241923481, -0.0063520018, -0.999655247, 0.0254789889)
- o4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o4.Position = Vector3.new(112.587646, 1.6745528, -61.0940781)
- o5.Name = "Joint"
- o5.Parent = o4
- o5.C0 = CFrame.new(1.35057449, -0.455104828, 0.806030273, -0.241837963, 0.97029537, 0.00643222313, 0.0265904423, 6.48375021e-07, 0.999646485, 0.969952226, 0.241923481, -0.0258007366)
- o5.Part0 = o4
- o5.Part1 = o2
- o6.Name = "main"
- o6.Parent = o1
- o6.Material = Enum.Material.Metal
- o6.BrickColor = BrickColor.new("Really black")
- o6.Reflectance = 0.20000000298023
- o6.Position = Vector3.new(112.151566, 3.20138907, -60.6235428)
- o6.Rotation = Vector3.new(0, -88.5, 0)
- o6.Anchored = false
- o6.FormFactor = Enum.FormFactor.Custom
- o6.Size = Vector3.new(1.16253865, 2.04795957, 1.22372472)
- o6.CFrame = CFrame.new(112.151566, 3.20138907, -60.6235428, 0.0262640044, 0, -0.999655128, 0, 1, 0, 0.999655128, 0, 0.0262640044)
- o6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o6.Position = Vector3.new(112.151566, 3.20138907, -60.6235428)
- o7.Name = "Joint"
- o7.Parent = o6
- o7.C0 = CFrame.new(-0.00381851196, -0.0213851929, 0.00704956055, -0.0265956037, -1.06404222e-22, -0.999646366, 1.23908515e-22, 1, -1.09738441e-22, 0.999646366, -1.26783263e-22, -0.0265956037)
- o7.Part0 = o6
- o7.Part1 = o2
- o8.Name = "Middle"
- o8.Parent = o1
- o8.Material = Enum.Material.Metal
- o8.BrickColor = BrickColor.new("Really black")
- o8.Position = Vector3.new(112.583878, 1.59440327, -60.4757423)
- o8.Rotation = Vector3.new(-83.9800034, -75.9199982, 6.19999981)
- o8.Anchored = false
- o8.FormFactor = Enum.FormFactor.Custom
- o8.Size = Vector3.new(0.550676167, 0.244744971, 0.244744971)
- o8.CFrame = CFrame.new(112.583878, 1.59440327, -60.4757423, 0.241842672, -0.026281815, -0.969959617, 0.970294714, 4.18917307e-06, 0.241926104, -0.00635419413, -0.999654591, 0.0255021211)
- o8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o8.Position = Vector3.new(112.583878, 1.59440327, -60.4757423)
- o9.Name = "Joint"
- o9.Parent = o8
- o9.C0 = CFrame.new(1.43317795, 0.16293335, 0.805999756, -0.241840556, 0.970294714, 0.0064344164, 0.0266134124, 4.18917307e-06, 0.999645829, 0.969951093, 0.241926104, -0.0258238688)
- o9.Part0 = o8
- o9.Part1 = o2
- o10.Name = "Middle"
- o10.Parent = o1
- o10.Material = Enum.Material.Metal
- o10.BrickColor = BrickColor.new("Really black")
- o10.Position = Vector3.new(112.645073, 2.05328345, -60.4773598)
- o10.Rotation = Vector3.new(0, -88.4899979, 90)
- o10.Anchored = false
- o10.FormFactor = Enum.FormFactor.Custom
- o10.Size = Vector3.new(0.428303689, 0.244744971, 0.244744971)
- o10.CFrame = CFrame.new(112.645073, 2.05328345, -60.4773598, -5.76933703e-18, -0.026274994, -0.99965477, 1, -5.42101086e-20, 6.15587026e-18, -2.82188995e-19, -0.99965477, 0.026274994)
- o10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o10.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o10.Position = Vector3.new(112.645073, 2.05328345, -60.4773598)
- o11.Name = "Joint"
- o11.Parent = o10
- o11.C0 = CFrame.new(1.12672043, 0.162914276, 0.496559143, 5.76955417e-18, 1, 2.80165453e-19, 0.0266065914, -5.41037061e-20, 0.999646008, 0.999646008, 6.15574329e-18, -0.0266065914)
- o11.Part0 = o10
- o11.Part1 = o2
- o12.Name = "Index"
- o12.Parent = o1
- o12.Material = Enum.Material.Metal
- o12.BrickColor = BrickColor.new("Really black")
- o12.Position = Vector3.new(112.653015, 2.05328369, -60.1777191)
- o12.Rotation = Vector3.new(0.00999999978, -88.5, 90.0100021)
- o12.Anchored = false
- o12.FormFactor = Enum.FormFactor.Custom
- o12.Size = Vector3.new(0.42830357, 0.244744897, 0.244744897)
- o12.CFrame = CFrame.new(112.653015, 2.05328369, -60.1777191, -2.77161598e-06, -0.026252022, -0.999655366, 1, -3.54077952e-06, -2.71201134e-06, -3.46917659e-06, -0.999655426, 0.026252022)
- o12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o12.Position = Vector3.new(112.653015, 2.05328369, -60.1777191)
- o13.Name = "Joint"
- o13.Parent = o12
- o13.C0 = CFrame.new(1.12672305, 0.462650299, 0.496635437, 2.77276649e-06, 1, 3.46825686e-06, 0.0265836213, -3.54077952e-06, 0.999646664, 0.999646604, -2.71201134e-06, -0.0265836213)
- o13.Part0 = o12
- o13.Part1 = o2
- o14.Name = "Index"
- o14.Parent = o1
- o14.Material = Enum.Material.Metal
- o14.BrickColor = BrickColor.new("Really black")
- o14.Position = Vector3.new(112.602913, 1.63892996, -60.1764107)
- o14.Rotation = Vector3.new(-83.9899979, -75.9199982, 6.19999981)
- o14.Anchored = false
- o14.FormFactor = Enum.FormFactor.Custom
- o14.Size = Vector3.new(0.458896697, 0.244744897, 0.244744897)
- o14.CFrame = CFrame.new(112.602913, 1.63892996, -60.1764107, 0.241840079, -0.026258843, -0.969960749, 0.97029537, 6.48375021e-07, 0.241923481, -0.0063520018, -0.999655247, 0.0254789889)
- o14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o14.Position = Vector3.new(112.602913, 1.63892996, -60.1764107)
- o15.Name = "Joint"
- o15.Parent = o14
- o15.C0 = CFrame.new(1.3872757, 0.462646484, 0.80607605, -0.241837963, 0.97029537, 0.00643222313, 0.0265904423, 6.48375021e-07, 0.999646485, 0.969952226, 0.241923481, -0.0258007366)
- o15.Part0 = o14
- o15.Part1 = o2
- o16.Parent = o1
- o16.Material = Enum.Material.Metal
- o16.BrickColor = BrickColor.new("Really black")
- o16.Position = Vector3.new(112.100418, 1.99244225, -60.016201)
- o16.Rotation = Vector3.new(175.25, -1.62, -90.3199997)
- o16.Anchored = false
- o16.FormFactor = Enum.FormFactor.Custom
- o16.Size = Vector3.new(0.275338024, 0.244744927, 0.244744927)
- o16.CFrame = CFrame.new(112.100418, 1.99244225, -60.016201, -0.00558705535, 0.999582946, -0.0283310357, 0.996565759, 0.00322507066, -0.0827412084, -0.0826153085, -0.0286960267, -0.996168256)
- o16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o16.Position = Vector3.new(112.100418, 1.99244225, -60.016201)
- o17.Name = "Joint"
- o17.Parent = o16
- o17.C0 = CFrame.new(1.23371267, 0.0653381348, 0.509124756, 0.00561445951, 0.996565759, 0.0826134458, -0.99957335, 0.00322507066, 0.0290276017, 0.0286614783, -0.0827412084, 0.996158779)
- o17.Part0 = o16
- o17.Part1 = o2
- o18.Parent = o1
- o18.Material = Enum.Material.Metal
- o18.BrickColor = BrickColor.new("Really black")
- o18.Position = Vector3.new(112.100418, 1.76605344, -60.016201)
- o18.Rotation = Vector3.new(-174.410004, -1.64999998, -90.0199966)
- o18.Anchored = false
- o18.FormFactor = Enum.FormFactor.Custom
- o18.Size = Vector3.new(0.275338024, 0.244744927, 0.244744927)
- o18.CFrame = CFrame.new(112.100418, 1.76605344, -60.016201, -0.000417999923, 0.999582946, -0.0288741793, 0.995239794, 0.00322977034, 0.0974023417, 0.09745498, -0.0286960211, -0.994826138)
- o18.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o18.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o18.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o18.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o18.Position = Vector3.new(112.100418, 1.76605344, -60.016201)
- o19.Name = "Joint"
- o19.Parent = o18
- o19.C0 = CFrame.new(1.34765911, 0.0660705566, 0.74426651, 0.00038567264, 0.995239794, -0.0974551141, -0.99957335, 0.00322977034, 0.0290275961, 0.0292041767, 0.0974023417, 0.994816482)
- o19.Part0 = o18
- o19.Part1 = o2
- o20.Parent = o1
- o20.Material = Enum.Material.Neon
- o20.BrickColor = BrickColor.new("Cyan")
- o20.Position = Vector3.new(112.858627, 3.2858181, -60.5739594)
- o20.Rotation = Vector3.new(-180, -1.5, -180)
- o20.Anchored = false
- o20.CanCollide = false
- o20.Shape = Enum.PartType.Ball
- o20.Size = Vector3.new(0.414847255, 0.414847255, 0.414847255)
- o20.CFrame = CFrame.new(112.858627, 3.2858181, -60.5739594, -0.999655128, 0, -0.0262640044, 0, 1, 0, 0.0262640044, 0, -0.999655128)
- o20.BottomSurface = Enum.SurfaceType.Smooth
- o20.TopSurface = Enum.SurfaceType.Smooth
- o20.Color = Color3.new(0.0156863, 0.686275, 0.92549)
- o20.Position = Vector3.new(112.858627, 3.2858181, -60.5739594)
- o21.Parent = o20
- o21.Scale = Vector3.new(0.296064734, 0.296066254, 0.296066403)
- o21.MeshType = Enum.MeshType.Sphere
- o22.Name = "Joint"
- o22.Parent = o20
- o22.C0 = CFrame.new(0.712562561, -0.105814219, 0.0719528198, 0.999646366, -1.26783263e-22, -0.0265956037, 1.23908515e-22, 1, -1.09738441e-22, 0.0265956037, 1.06404222e-22, 0.999646366)
- o22.Part0 = o20
- o22.Part1 = o2
- o23.Name = "SkullMask"
- o23.Parent = o1
- o23.Position = Vector3.new(112.709534, 3.31745791, -60.6490936)
- o23.Rotation = Vector3.new(0, -88.5, 0)
- o23.Anchored = false
- o23.FormFactor = Enum.FormFactor.Custom
- o23.Size = Vector3.new(0.42987746, 0.49128899, 0.49128893)
- o23.CFrame = CFrame.new(112.709534, 3.31745791, -60.6490936, 0.0262640044, 0, -0.999655128, 0, 1, 0, 0.999655128, 0, 0.0262640044)
- o23.BottomSurface = Enum.SurfaceType.Smooth
- o23.TopSurface = Enum.SurfaceType.Smooth
- o23.Position = Vector3.new(112.709534, 3.31745791, -60.6490936)
- o24.Parent = o23
- o24.MeshId = "http://www.roblox.com/asset/?id=72542883"
- o24.Scale = Vector3.new(0.307055533, 0.921166539, 0.307055563)
- o24.TextureId = "rbxassetid://0"
- o24.VertexColor = Vector3.new(1, 2, 1)
- o24.MeshType = Enum.MeshType.FileMesh
- o25.Name = "Joint"
- o25.Parent = o23
- o25.C0 = CFrame.new(0.00706863403, -0.137454033, 0.565498352, -0.0265956037, -1.06404222e-22, -0.999646366, 1.23908515e-22, 1, -1.09738441e-22, 0.999646366, -1.26783263e-22, -0.0265956037)
- o25.Part0 = o23
- o25.Part1 = o2
- o26.Parent = o1
- o26.Material = Enum.Material.Neon
- o26.BrickColor = BrickColor.new("Cyan")
- o26.Position = Vector3.new(112.85437, 3.2858181, -60.7367096)
- o26.Rotation = Vector3.new(-180, -1.5, -180)
- o26.Anchored = false
- o26.CanCollide = false
- o26.Shape = Enum.PartType.Ball
- o26.Size = Vector3.new(0.414847255, 0.414847255, 0.414847255)
- o26.CFrame = CFrame.new(112.85437, 3.2858181, -60.7367096, -0.999655128, 0, -0.0262640044, 0, 1, 0, 0.0262640044, 0, -0.999655128)
- o26.BottomSurface = Enum.SurfaceType.Smooth
- o26.TopSurface = Enum.SurfaceType.Smooth
- o26.Color = Color3.new(0.0156863, 0.686275, 0.92549)
- o26.Position = Vector3.new(112.85437, 3.2858181, -60.7367096)
- o27.Parent = o26
- o27.Scale = Vector3.new(0.296064734, 0.296066254, 0.296066403)
- o27.MeshType = Enum.MeshType.Sphere
- o28.Name = "Joint"
- o28.Parent = o26
- o28.C0 = CFrame.new(0.712593079, -0.105814219, -0.0908508301, 0.999646366, -1.26783263e-22, -0.0265956037, 1.23908515e-22, 1, -1.09738441e-22, 0.0265956037, 1.06404222e-22, 0.999646366)
- o28.Part0 = o26
- o28.Part1 = o2
- o29.Parent = o1
- o29.Material = Enum.Material.Neon
- o29.BrickColor = BrickColor.new("Cyan")
- o29.Reflectance = 0.5
- o29.Position = Vector3.new(112.185989, 2.85818291, -61.1590652)
- o29.Rotation = Vector3.new(-0.0299999993, -88.3000031, 179.699997)
- o29.Anchored = false
- o29.CanCollide = false
- o29.FormFactor = Enum.FormFactor.Plate
- o29.Size = Vector3.new(0.232626617, 0.245347008, 0.232626528)
- o29.CFrame = CFrame.new(112.185989, 2.85818291, -61.1590652, -0.0296190046, -0.000153985544, -0.99956125, 0.0047260006, -0.999988854, 1.40105449e-05, -0.999550104, -0.0047235121, 0.0296194013)
- o29.BottomSurface = Enum.SurfaceType.Smooth
- o29.TopSurface = Enum.SurfaceType.Smooth
- o29.Color = Color3.new(0.0156863, 0.686275, 0.92549)
- o29.Position = Vector3.new(112.185989, 2.85818291, -61.1590652)
- o30.Parent = o29
- o30.Scale = Vector3.new(0.527341008, 1, 0.527341008)
- o30.MeshType = Enum.MeshType.Wedge
- o31.Name = "Joint"
- o31.Parent = o29
- o31.C0 = CFrame.new(-0.528896332, -0.324323416, 0.0573196411, 0.0299505685, 0.0047260006, 0.99954021, 0.000155552392, -0.999988854, 0.00472346041, 0.999551356, 1.40105449e-05, -0.0299509689)
- o31.Part0 = o29
- o31.Part1 = o2
- o32.Parent = o1
- o32.Material = Enum.Material.Neon
- o32.BrickColor = BrickColor.new("Cyan")
- o32.Reflectance = 0.5
- o32.Position = Vector3.new(112.063293, 3.10351396, -61.1541824)
- o32.Rotation = Vector3.new(179.970001, 88.3000031, -179.699997)
- o32.Anchored = false
- o32.CanCollide = false
- o32.FormFactor = Enum.FormFactor.Plate
- o32.Size = Vector3.new(0.232626617, 0.245347008, 0.232626528)
- o32.CFrame = CFrame.new(112.063293, 3.10351396, -61.1541824, -0.0296190046, 0.000153985544, 0.99956125, 0.0047260006, 0.999988854, -1.40105449e-05, -0.999550104, 0.0047235121, -0.0296194013)
- o32.BottomSurface = Enum.SurfaceType.Smooth
- o32.TopSurface = Enum.SurfaceType.Smooth
- o32.Color = Color3.new(0.0156863, 0.686275, 0.92549)
- o32.Position = Vector3.new(112.063293, 3.10351396, -61.1541824)
- o33.Parent = o32
- o33.Scale = Vector3.new(0.527341008, 1, 0.527341008)
- o33.MeshType = Enum.MeshType.Wedge
- o34.Name = "Joint"
- o34.Parent = o32
- o34.C0 = CFrame.new(-0.528812408, 0.0789909363, 0.0654754639, 0.0299505685, 0.0047260006, 0.99954021, -0.000155552392, 0.999988854, -0.00472346041, -0.999551356, -1.40105449e-05, 0.0299509689)
- o34.Part0 = o32
- o34.Part1 = o2
- o35.Parent = o1
- o35.Material = Enum.Material.Neon
- o35.BrickColor = BrickColor.new("Cyan")
- o35.Reflectance = 0.5
- o35.Position = Vector3.new(112.063255, 2.85818195, -61.1554489)
- o35.Rotation = Vector3.new(179.970001, 88.3000031, 0.300000012)
- o35.Anchored = false
- o35.CanCollide = false
- o35.FormFactor = Enum.FormFactor.Plate
- o35.Size = Vector3.new(0.232626617, 0.245347008, 0.232626528)
- o35.CFrame = CFrame.new(112.063255, 2.85818195, -61.1554489, 0.0296190046, -0.000153985544, 0.99956125, -0.0047260006, -0.999988854, -1.40105449e-05, 0.999550104, -0.0047235121, -0.0296194013)
- o35.BottomSurface = Enum.SurfaceType.Smooth
- o35.TopSurface = Enum.SurfaceType.Smooth
- o35.Color = Color3.new(0.0156863, 0.686275, 0.92549)
- o35.Position = Vector3.new(112.063255, 2.85818195, -61.1554489)
- o36.Parent = o35
- o36.Scale = Vector3.new(0.527341008, 1, 0.527341008)
- o36.MeshType = Enum.MeshType.Wedge
- o37.Name = "Joint"
- o37.Parent = o35
- o37.C0 = CFrame.new(0.528915405, -0.324326277, 0.0654678345, -0.0299505685, -0.0047260006, -0.99954021, 0.000155552392, -0.999988854, 0.00472346041, -0.999551356, -1.40105449e-05, 0.0299509689)
- o37.Part0 = o35
- o37.Part1 = o2
- o38.Parent = o1
- o38.Material = Enum.Material.Neon
- o38.BrickColor = BrickColor.new("Cyan")
- o38.Reflectance = 0.5
- o38.Position = Vector3.new(112.186005, 3.10351396, -61.1578369)
- o38.Rotation = Vector3.new(-0.0299999993, -88.3000031, -0.300000012)
- o38.Anchored = false
- o38.CanCollide = false
- o38.FormFactor = Enum.FormFactor.Plate
- o38.Size = Vector3.new(0.232626617, 0.245347008, 0.232626528)
- o38.CFrame = CFrame.new(112.186005, 3.10351396, -61.1578369, 0.0296190046, 0.000153985544, -0.99956125, -0.0047260006, 0.999988854, 1.40105449e-05, 0.999550104, 0.0047235121, 0.0296194013)
- o38.BottomSurface = Enum.SurfaceType.Smooth
- o38.TopSurface = Enum.SurfaceType.Smooth
- o38.Color = Color3.new(0.0156863, 0.686275, 0.92549)
- o38.Position = Vector3.new(112.186005, 3.10351396, -61.1578369)
- o39.Parent = o38
- o39.Scale = Vector3.new(0.527341008, 1, 0.527341008)
- o39.MeshType = Enum.MeshType.Wedge
- o40.Name = "Joint"
- o40.Parent = o38
- o40.C0 = CFrame.new(0.528827667, 0.0789892673, 0.0572891235, -0.0299505685, -0.0047260006, -0.99954021, -0.000155552392, 0.999988854, -0.00472346041, 0.999551356, 1.40105449e-05, -0.0299509689)
- o40.Part0 = o38
- o40.Part1 = o2
- o41.Parent = o1
- o41.Material = Enum.Material.Neon
- o41.BrickColor = BrickColor.new("Cyan")
- o41.Reflectance = 0.5
- o41.Position = Vector3.new(112.213989, 3.10351396, -60.0935593)
- o41.Rotation = Vector3.new(-0.0299999993, -88.3000031, -0.300000012)
- o41.Anchored = false
- o41.CanCollide = false
- o41.FormFactor = Enum.FormFactor.Plate
- o41.Size = Vector3.new(0.232626617, 0.245347008, 0.232626528)
- o41.CFrame = CFrame.new(112.213989, 3.10351396, -60.0935593, 0.0296190046, 0.000153985544, -0.99956125, -0.0047260006, 0.999988854, 1.40105449e-05, 0.999550104, 0.0047235121, 0.0296194013)
- o41.BottomSurface = Enum.SurfaceType.Smooth
- o41.TopSurface = Enum.SurfaceType.Smooth
- o41.Color = Color3.new(0.0156863, 0.686275, 0.92549)
- o41.Position = Vector3.new(112.213989, 3.10351396, -60.0935593)
- o42.Parent = o41
- o42.Scale = Vector3.new(0.527341008, 1, 0.527341008)
- o42.MeshType = Enum.MeshType.Wedge
- o43.Name = "Joint"
- o43.Parent = o41
- o43.C0 = CFrame.new(-0.535797119, 0.0739576817, 0.0537490845, -0.0299505685, -0.0047260006, -0.99954021, -0.000155552392, 0.999988854, -0.00472346041, 0.999551356, 1.40105449e-05, -0.0299509689)
- o43.Part0 = o41
- o43.Part1 = o2
- o44.Parent = o1
- o44.Material = Enum.Material.Neon
- o44.BrickColor = BrickColor.new("Cyan")
- o44.Reflectance = 0.5
- o44.Position = Vector3.new(112.091309, 3.10351396, -60.0898819)
- o44.Rotation = Vector3.new(179.970001, 88.3000031, -179.699997)
- o44.Anchored = false
- o44.CanCollide = false
- o44.FormFactor = Enum.FormFactor.Plate
- o44.Size = Vector3.new(0.232626617, 0.245347008, 0.232626528)
- o44.CFrame = CFrame.new(112.091309, 3.10351396, -60.0898819, -0.0296190046, 0.000153985544, 0.99956125, 0.0047260006, 0.999988854, -1.40105449e-05, -0.999550104, 0.0047235121, -0.0296194013)
- o44.BottomSurface = Enum.SurfaceType.Smooth
- o44.TopSurface = Enum.SurfaceType.Smooth
- o44.Color = Color3.new(0.0156863, 0.686275, 0.92549)
- o44.Position = Vector3.new(112.091309, 3.10351396, -60.0898819)
- o45.Parent = o44
- o45.Scale = Vector3.new(0.527341008, 1, 0.527341008)
- o45.MeshType = Enum.MeshType.Wedge
- o46.Name = "Joint"
- o46.Parent = o44
- o46.C0 = CFrame.new(0.535842896, 0.0739593506, 0.0689926147, 0.0299505685, 0.0047260006, 0.99954021, -0.000155552392, 0.999988854, -0.00472346041, -0.999551356, -1.40105449e-05, 0.0299509689)
- o46.Part0 = o44
- o46.Part1 = o2
- o47.Parent = o1
- o47.Material = Enum.Material.Neon
- o47.BrickColor = BrickColor.new("Cyan")
- o47.Reflectance = 0.5
- o47.Position = Vector3.new(112.091309, 2.85818195, -60.0911636)
- o47.Rotation = Vector3.new(179.970001, 88.3000031, 0.300000012)
- o47.Anchored = false
- o47.CanCollide = false
- o47.FormFactor = Enum.FormFactor.Plate
- o47.Size = Vector3.new(0.232626617, 0.245347008, 0.232626528)
- o47.CFrame = CFrame.new(112.091309, 2.85818195, -60.0911636, 0.0296190046, -0.000153985544, 0.99956125, -0.0047260006, -0.999988854, -1.40105449e-05, 0.999550104, -0.0047235121, -0.0296194013)
- o47.BottomSurface = Enum.SurfaceType.Smooth
- o47.TopSurface = Enum.SurfaceType.Smooth
- o47.Color = Color3.new(0.0156863, 0.686275, 0.92549)
- o47.Position = Vector3.new(112.091309, 2.85818195, -60.0911636)
- o48.Parent = o47
- o48.Scale = Vector3.new(0.527341008, 1, 0.527341008)
- o48.MeshType = Enum.MeshType.Wedge
- o49.Name = "Joint"
- o49.Parent = o47
- o49.C0 = CFrame.new(-0.535720825, -0.319294691, 0.0689468384, -0.0299505685, -0.0047260006, -0.99954021, 0.000155552392, -0.999988854, 0.00472346041, -0.999551356, -1.40105449e-05, 0.0299509689)
- o49.Part0 = o47
- o49.Part1 = o2
- o50.Parent = o1
- o50.Material = Enum.Material.Neon
- o50.BrickColor = BrickColor.new("Cyan")
- o50.Reflectance = 0.5
- o50.Position = Vector3.new(112.21402, 2.85818291, -60.0948257)
- o50.Rotation = Vector3.new(-0.0299999993, -88.3000031, 179.699997)
- o50.Anchored = false
- o50.CanCollide = false
- o50.FormFactor = Enum.FormFactor.Plate
- o50.Size = Vector3.new(0.232626617, 0.245347008, 0.232626528)
- o50.CFrame = CFrame.new(112.21402, 2.85818291, -60.0948257, -0.0296190046, -0.000153985544, -0.99956125, 0.0047260006, -0.999988854, 1.40105449e-05, -0.999550104, -0.0047235121, 0.0296194013)
- o50.BottomSurface = Enum.SurfaceType.Smooth
- o50.TopSurface = Enum.SurfaceType.Smooth
- o50.Color = Color3.new(0.0156863, 0.686275, 0.92549)
- o50.Position = Vector3.new(112.21402, 2.85818291, -60.0948257)
- o51.Parent = o50
- o51.Scale = Vector3.new(0.527341008, 1, 0.527341008)
- o51.MeshType = Enum.MeshType.Wedge
- o52.Name = "Joint"
- o52.Parent = o50
- o52.C0 = CFrame.new(0.535694122, -0.319292068, 0.0538253784, 0.0299505685, 0.0047260006, 0.99954021, 0.000155552392, -0.999988854, 0.00472346041, 0.999551356, 1.40105449e-05, -0.0299509689)
- o52.Part0 = o50
- o52.Part1 = o2
- o53.Parent = o1
- o53.Material = Enum.Material.Metal
- o53.BrickColor = BrickColor.new("Really black")
- o53.Position = Vector3.new(112.097137, 2.30945516, -60.0942497)
- o53.Rotation = Vector3.new(161.25, -1.5, -90.6999969)
- o53.Anchored = false
- o53.FormFactor = Enum.FormFactor.Custom
- o53.Size = Vector3.new(0.428303599, 0.244744927, 0.244744927)
- o53.CFrame = CFrame.new(112.097137, 2.30945516, -60.0942497, -0.0122789042, 0.999582648, -0.026146993, 0.94694531, 0.00322572584, -0.321378142, -0.321159691, -0.0287059508, -0.946589768)
- o53.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o53.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o53.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o53.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o53.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o53.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o53.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o53.Position = Vector3.new(112.097137, 2.30945516, -60.0942497)
- o54.Name = "Joint"
- o54.Parent = o53
- o54.C0 = CFrame.new(0.994935989, 0.0653686523, 0.223449707, 0.0123854363, 0.94694531, 0.321155578, -0.999573052, 0.00322572584, 0.0290375259, 0.0264609884, -0.321378142, 0.946581006)
- o54.Part0 = o53
- o54.Part1 = o2
- o55.Name = "Ring"
- o55.Parent = o1
- o55.Material = Enum.Material.Metal
- o55.BrickColor = BrickColor.new("Really black")
- o55.Position = Vector3.new(112.586052, 1.63596094, -60.7880325)
- o55.Rotation = Vector3.new(-83.9899979, -75.9199982, 6.19999981)
- o55.Anchored = false
- o55.FormFactor = Enum.FormFactor.Custom
- o55.Size = Vector3.new(0.465015382, 0.244744942, 0.244744942)
- o55.CFrame = CFrame.new(112.586052, 1.63596094, -60.7880325, 0.241840079, -0.026258843, -0.969960749, 0.97029537, 6.48375021e-07, 0.241923481, -0.0063520018, -0.999655247, 0.0254789889)
- o55.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o55.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o55.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o55.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o55.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o55.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o55.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o55.Position = Vector3.new(112.586052, 1.63596094, -60.7880325)
- o56.Name = "Joint"
- o56.Parent = o55
- o56.C0 = CFrame.new(1.39034843, -0.149204254, 0.806022644, -0.241837963, 0.97029537, 0.00643222313, 0.0265904423, 6.48375021e-07, 0.999646485, 0.969952226, 0.241923481, -0.0258007366)
- o56.Part0 = o55
- o56.Part1 = o2
- o57.Parent = o1
- o57.Material = Enum.Material.Metal
- o57.Position = Vector3.new(112.774567, 2.20625496, -60.4806671)
- o57.Rotation = Vector3.new(-88.4899979, -44.9799995, 2.13000011)
- o57.Anchored = false
- o57.FormFactor = Enum.FormFactor.Custom
- o57.Size = Vector3.new(0.367117465, 0.244744956, 0.244744942)
- o57.CFrame = CFrame.new(112.774567, 2.20625496, -60.4806671, 0.706867039, -0.0263168477, -0.706856787, 0.70710206, 2.11435545e-05, 0.707111537, -0.0185940024, -0.999653637, 0.0186236426)
- o57.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o57.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o57.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o57.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o57.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o57.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o57.Position = Vector3.new(112.774567, 2.20625496, -60.4806671)
- o58.Name = "Joint"
- o58.Parent = o57
- o58.C0 = CFrame.new(0.245826721, 0.16305542, 1.13126373, -0.70686084, 0.70710206, 0.0188284777, 0.0266484451, 2.11435545e-05, 0.999644876, 0.706850529, 0.707111537, -0.0188581161)
- o58.Part0 = o57
- o58.Part1 = o2
- o59.Name = "Pinkie"
- o59.Parent = o1
- o59.Material = Enum.Material.Metal
- o59.BrickColor = BrickColor.new("Really black")
- o59.Position = Vector3.new(112.628792, 2.05326772, -61.0951462)
- o59.Rotation = Vector3.new(0.00999999978, -88.5, 90.0100021)
- o59.Anchored = false
- o59.FormFactor = Enum.FormFactor.Custom
- o59.Size = Vector3.new(0.428303659, 0.244744942, 0.244744942)
- o59.CFrame = CFrame.new(112.628792, 2.05326772, -61.0951462, -2.77161598e-06, -0.026252022, -0.999655366, 1, -3.54077952e-06, -2.71201134e-06, -3.46917659e-06, -0.999655426, 0.026252022)
- o59.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o59.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o59.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o59.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o59.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o59.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o59.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o59.Position = Vector3.new(112.628792, 2.05326772, -61.0951462)
- o60.Name = "Joint"
- o60.Parent = o59
- o60.C0 = CFrame.new(1.12673569, -0.455093384, 0.496505737, 2.77276649e-06, 1, 3.46825686e-06, 0.0265836213, -3.54077952e-06, 0.999646664, 0.999646604, -2.71201134e-06, -0.0265836213)
- o60.Part0 = o59
- o60.Part1 = o2
- o61.Parent = o1
- o61.Material = Enum.Material.Metal
- o61.Position = Vector3.new(112.766403, 2.20625496, -60.7926178)
- o61.Rotation = Vector3.new(-88.4899979, -44.9799995, 2.13000011)
- o61.Anchored = false
- o61.FormFactor = Enum.FormFactor.Custom
- o61.Size = Vector3.new(0.367117465, 0.244744956, 0.244744942)
- o61.CFrame = CFrame.new(112.766403, 2.20625496, -60.7926178, 0.706867039, -0.0263168477, -0.706856787, 0.70710206, 2.11435545e-05, 0.707111537, -0.0185940024, -0.999653637, 0.0186236426)
- o61.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o61.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o61.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o61.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o61.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o61.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o61.Position = Vector3.new(112.766403, 2.20625496, -60.7926178)
- o62.Name = "Joint"
- o62.Parent = o61
- o62.C0 = CFrame.new(0.245796204, -0.14899826, 1.13129425, -0.70686084, 0.70710206, 0.0188284777, 0.0266484451, 2.11435545e-05, 0.999644876, 0.706850529, 0.707111537, -0.0188581161)
- o62.Part0 = o61
- o62.Part1 = o2
- o63.Parent = o1
- o63.Material = Enum.Material.Metal
- o63.Position = Vector3.new(112.751724, 2.63452792, -61.0750046)
- o63.Rotation = Vector3.new(90.75, 26.5599995, 88.3199997)
- o63.Anchored = false
- o63.CanCollide = false
- o63.FormFactor = Enum.FormFactor.Custom
- o63.Size = Vector3.new(0.232626617, 0.232626617, 0.367117465)
- o63.CFrame = CFrame.new(112.751724, 2.63452792, -61.0750046, 0.0262839869, -0.894116223, 0.447063267, -1.29999935e-05, -0.44721812, -0.894424975, 0.999654531, 0.0235032439, -0.0117662987)
- o63.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o63.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o63.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o63.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o63.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o63.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o63.Position = Vector3.new(112.751724, 2.63452792, -61.0750046)
- o64.Parent = o63
- o64.Scale = Vector3.new(0.789070249, 0.526046753, 1)
- o64.MeshType = Enum.MeshType.Wedge
- o65.Name = "Joint"
- o65.Parent = o63
- o65.C0 = CFrame.new(0.431705475, 0.309593201, -0.764667511, -0.0266155843, -1.29999935e-05, -0.99964577, 0.894108355, -0.44721812, -0.0237998329, -0.447059333, -0.894424975, 0.011914595)
- o65.Part0 = o63
- o65.Part1 = o2
- o66.Parent = o1
- o66.Material = Enum.Material.Metal
- o66.Position = Vector3.new(112.634293, 3.27699494, -59.9934311)
- o66.Rotation = Vector3.new(-90, 0, -178.5)
- o66.Anchored = false
- o66.CanCollide = false
- o66.FormFactor = Enum.FormFactor.Custom
- o66.Size = Vector3.new(0.232626617, 0.232626617, 0.367117465)
- o66.CFrame = CFrame.new(112.634293, 3.27699494, -59.9934311, -0.999655128, 0.0262640044, 0, 0, 0, 1, 0.0262640044, 0.999655128, 0)
- o66.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o66.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o66.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o66.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o66.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o66.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o66.Position = Vector3.new(112.634293, 3.27699494, -59.9934311)
- o67.Parent = o66
- o67.Scale = Vector3.new(0.789070249, 0.526046753, 1)
- o67.MeshType = Enum.MeshType.Wedge
- o68.Name = "Joint"
- o68.Parent = o66
- o68.C0 = CFrame.new(0.473068237, -0.646392822, -0.0969910622, 0.999646366, -1.26783263e-22, -0.0265956037, -0.0265956037, -1.06404222e-22, -0.999646366, 1.23908515e-22, 1, -1.09738441e-22)
- o68.Part0 = o66
- o68.Part1 = o2
- o69.Parent = o1
- o69.Material = Enum.Material.Metal
- o69.Position = Vector3.new(112.774216, 3.24638796, -60.2187424)
- o69.Rotation = Vector3.new(-90.5, 18.4300003, 91.5899963)
- o69.Anchored = false
- o69.CanCollide = false
- o69.FormFactor = Enum.FormFactor.Custom
- o69.Size = Vector3.new(0.232626617, 0.232626617, 0.367117465)
- o69.CFrame = CFrame.new(112.774216, 3.24638796, -60.2187424, -0.0262640044, -0.948356986, 0.316115946, 0, 0.316224992, 0.948684275, -0.999655128, 0.0249162447, -0.00830533449)
- o69.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o69.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o69.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o69.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o69.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o69.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o69.Position = Vector3.new(112.774216, 3.24638796, -60.2187424)
- o70.Parent = o69
- o70.Scale = Vector3.new(0.789070249, 0.526046753, 1)
- o70.MeshType = Enum.MeshType.Wedge
- o71.Name = "Joint"
- o71.Parent = o69
- o71.C0 = CFrame.new(0.42483139, 0.566116333, -0.258674622, 0.0265956037, 1.06404222e-22, 0.999646366, 0.948348641, 0.316224992, -0.0252308268, -0.316113174, 0.948684275, 0.00841019396)
- o71.Part0 = o69
- o71.Part1 = o2
- o72.Parent = o1
- o72.Material = Enum.Material.Metal
- o72.Position = Vector3.new(112.562759, 2.603935, -61.2769241)
- o72.Rotation = Vector3.new(90, 0, 178.5)
- o72.Anchored = false
- o72.CanCollide = false
- o72.FormFactor = Enum.FormFactor.Custom
- o72.Size = Vector3.new(0.232626617, 0.232626617, 0.367117465)
- o72.CFrame = CFrame.new(112.562759, 2.603935, -61.2769241, -0.999655128, -0.0262640044, 0, 0, 0, -1, 0.0262640044, -0.999655128, 0)
- o72.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o72.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o72.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o72.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o72.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o72.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o72.Position = Vector3.new(112.562759, 2.603935, -61.2769241)
- o73.Parent = o72
- o73.Scale = Vector3.new(0.789070249, 0.526046753, 1)
- o73.MeshType = Enum.MeshType.Wedge
- o74.Name = "Joint"
- o74.Parent = o72
- o74.C0 = CFrame.new(0.435264587, -0.638538361, -0.576068878, 0.999646366, -1.26783263e-22, -0.0265956037, 0.0265956037, 1.06404222e-22, 0.999646366, -1.23908515e-22, -1, 1.09738441e-22)
- o74.Part0 = o72
- o74.Part1 = o2
- o75.Parent = o1
- o75.Material = Enum.Material.Metal
- o75.Position = Vector3.new(112.751724, 3.24638796, -61.0750046)
- o75.Rotation = Vector3.new(-90.5, 18.4300003, 91.5899963)
- o75.Anchored = false
- o75.CanCollide = false
- o75.FormFactor = Enum.FormFactor.Custom
- o75.Size = Vector3.new(0.232626617, 0.232626617, 0.367117465)
- o75.CFrame = CFrame.new(112.751724, 3.24638796, -61.0750046, -0.0262640044, -0.948356986, 0.316115946, 0, 0.316224992, 0.948684275, -0.999655128, 0.0249162447, -0.00830533449)
- o75.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o75.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o75.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o75.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o75.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o75.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o75.Position = Vector3.new(112.751724, 3.24638796, -61.0750046)
- o76.Parent = o75
- o76.Scale = Vector3.new(0.789070249, 0.526046753, 1)
- o76.MeshType = Enum.MeshType.Wedge
- o77.Name = "Joint"
- o77.Parent = o75
- o77.C0 = CFrame.new(-0.431724548, 0.566116333, -0.258674622, 0.0265956037, 1.06404222e-22, 0.999646366, 0.948348641, 0.316224992, -0.0252308268, -0.316113174, 0.948684275, 0.00841019396)
- o77.Part0 = o75
- o77.Part1 = o2
- o78.Parent = o1
- o78.Material = Enum.Material.Metal
- o78.Position = Vector3.new(112.774216, 2.63452792, -60.2187271)
- o78.Rotation = Vector3.new(90.75, 26.5599995, 88.3199997)
- o78.Anchored = false
- o78.CanCollide = false
- o78.FormFactor = Enum.FormFactor.Custom
- o78.Size = Vector3.new(0.232626617, 0.232626617, 0.367117465)
- o78.CFrame = CFrame.new(112.774216, 2.63452792, -60.2187271, 0.0262839869, -0.894116223, 0.447063267, -1.29999935e-05, -0.44721812, -0.894424975, 0.999654531, 0.0235032439, -0.0117662987)
- o78.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o78.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o78.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o78.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o78.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o78.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o78.Position = Vector3.new(112.774216, 2.63452792, -60.2187271)
- o79.Parent = o78
- o79.Scale = Vector3.new(0.789070249, 0.526046753, 1)
- o79.MeshType = Enum.MeshType.Wedge
- o80.Name = "Joint"
- o80.Parent = o78
- o80.C0 = CFrame.new(-0.424869537, 0.309577942, -0.764648438, -0.0266155843, -1.29999935e-05, -0.99964577, 0.894108355, -0.44721812, -0.0237998329, -0.447059333, -0.894424975, 0.011914595)
- o80.Part0 = o78
- o80.Part1 = o2
- o81.Parent = o1
- o81.Material = Enum.Material.Metal
- o81.Position = Vector3.new(111.716995, 2.66513395, -59.9693985)
- o81.Rotation = Vector3.new(90, 0, -1.5)
- o81.Anchored = false
- o81.CanCollide = false
- o81.FormFactor = Enum.FormFactor.Custom
- o81.Size = Vector3.new(0.232626617, 0.232626617, 0.367117465)
- o81.CFrame = CFrame.new(111.716995, 2.66513395, -59.9693985, 0.999655128, 0.0262640044, 0, 0, 0, -1, -0.0262640044, 0.999655128, 0)
- o81.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o81.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o81.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o81.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o81.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o81.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o81.Position = Vector3.new(111.716995, 2.66513395, -59.9693985)
- o82.Parent = o81
- o82.Scale = Vector3.new(0.789070249, 0.526046753, 1)
- o82.MeshType = Enum.MeshType.Wedge
- o83.Name = "Joint"
- o83.Parent = o81
- o83.C0 = CFrame.new(0.444549561, -0.646324158, -0.514869928, -0.999646366, 1.26783263e-22, 0.0265956037, -0.0265956037, -1.06404222e-22, -0.999646366, -1.23908515e-22, -1, 1.09738441e-22)
- o83.Part0 = o81
- o83.Part1 = o2
- o84.Parent = o1
- o84.Material = Enum.Material.Metal
- o84.Position = Vector3.new(112.634354, 2.66511011, -59.9934464)
- o84.Rotation = Vector3.new(90, 0, -1.5)
- o84.Anchored = false
- o84.CanCollide = false
- o84.FormFactor = Enum.FormFactor.Custom
- o84.Size = Vector3.new(0.232626617, 0.232626617, 0.367117465)
- o84.CFrame = CFrame.new(112.634354, 2.66511011, -59.9934464, 0.999655128, 0.0262640044, 0, 0, 0, -1, -0.0262640044, 0.999655128, 0)
- o84.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o84.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o84.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o84.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o84.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o84.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o84.Position = Vector3.new(112.634354, 2.66511011, -59.9934464)
- o85.Parent = o84
- o85.Scale = Vector3.new(0.789070249, 0.526046753, 1)
- o85.MeshType = Enum.MeshType.Wedge
- o86.Name = "Joint"
- o86.Parent = o84
- o86.C0 = CFrame.new(-0.473129272, -0.646377563, -0.51489377, -0.999646366, 1.26783263e-22, 0.0265956037, -0.0265956037, -1.06404222e-22, -0.999646366, -1.23908515e-22, -1, 1.09738441e-22)
- o86.Part0 = o84
- o86.Part1 = o2
- o87.Parent = o1
- o87.Material = Enum.Material.Metal
- o87.Position = Vector3.new(111.652649, 2.63455701, -61.2530289)
- o87.Rotation = Vector3.new(90, 0, 178.5)
- o87.Anchored = false
- o87.CanCollide = false
- o87.FormFactor = Enum.FormFactor.Custom
- o87.Size = Vector3.new(0.232626617, 0.232626617, 0.367117465)
- o87.CFrame = CFrame.new(111.652649, 2.63455701, -61.2530289, -0.999655128, -0.0262640044, 0, 0, 0, -1, 0.0262640044, -0.999655128, 0)
- o87.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.Position = Vector3.new(111.652649, 2.63455701, -61.2530289)
- o88.Parent = o87
- o88.Scale = Vector3.new(0.789070249, 0.526046753, 1)
- o88.MeshType = Enum.MeshType.Wedge
- o89.Name = "Joint"
- o89.Parent = o87
- o89.C0 = CFrame.new(-0.475158691, -0.638553619, -0.545446873, 0.999646366, -1.26783263e-22, -0.0265956037, 0.0265956037, 1.06404222e-22, 0.999646366, -1.23908515e-22, -1, 1.09738441e-22)
- o89.Part0 = o87
- o89.Part1 = o2
- o90.Name = "Ring"
- o90.Parent = o1
- o90.Material = Enum.Material.Metal
- o90.BrickColor = BrickColor.new("Really black")
- o90.Position = Vector3.new(112.636887, 2.05328321, -60.7893791)
- o90.Rotation = Vector3.new(0.00999999978, -88.5, 90.0100021)
- o90.Anchored = false
- o90.FormFactor = Enum.FormFactor.Custom
- o90.Size = Vector3.new(0.428303659, 0.244744942, 0.244744942)
- o90.CFrame = CFrame.new(112.636887, 2.05328321, -60.7893791, -2.77161598e-06, -0.026252022, -0.999655366, 1, -3.54077952e-06, -2.71201134e-06, -3.46917659e-06, -0.999655426, 0.026252022)
- o90.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o90.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o90.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o90.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o90.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o90.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o90.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o90.Position = Vector3.new(112.636887, 2.05328321, -60.7893791)
- o91.Name = "Joint"
- o91.Parent = o90
- o91.C0 = CFrame.new(1.12672114, -0.149219513, 0.496566772, 2.77276649e-06, 1, 3.46825686e-06, 0.0265836213, -3.54077952e-06, 0.999646664, 0.999646604, -2.71201134e-06, -0.0265836213)
- o91.Part0 = o90
- o91.Part1 = o2
- o92.Parent = o1
- o92.Material = Enum.Material.Metal
- o92.Position = Vector3.new(112.600632, 3.24638796, -61.277916)
- o92.Rotation = Vector3.new(-90, 0, 1.5)
- o92.Anchored = false
- o92.CanCollide = false
- o92.FormFactor = Enum.FormFactor.Custom
- o92.Size = Vector3.new(0.232626617, 0.232626617, 0.367117465)
- o92.CFrame = CFrame.new(112.600632, 3.24638796, -61.277916, 0.999655128, -0.0262640044, 0, 0, 0, 1, -0.0262640044, -0.999655128, 0)
- o92.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o92.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o92.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o92.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o92.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o92.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o92.Position = Vector3.new(112.600632, 3.24638796, -61.277916)
- o93.Parent = o92
- o93.Scale = Vector3.new(0.789070249, 0.526046753, 1)
- o93.MeshType = Enum.MeshType.Wedge
- o94.Name = "Joint"
- o94.Parent = o92
- o94.C0 = CFrame.new(-0.473152161, -0.638534546, -0.0663840771, -0.999646366, 1.26783263e-22, 0.0265956037, 0.0265956037, 1.06404222e-22, 0.999646366, 1.23908515e-22, 1, -1.09738441e-22)
- o94.Part0 = o92
- o94.Part1 = o2
- o95.Parent = o1
- o95.Material = Enum.Material.Metal
- o95.Position = Vector3.new(111.652649, 3.24638796, -61.2530441)
- o95.Rotation = Vector3.new(-90, 0, 1.5)
- o95.Anchored = false
- o95.CanCollide = false
- o95.FormFactor = Enum.FormFactor.Custom
- o95.Size = Vector3.new(0.232626617, 0.232626617, 0.367117465)
- o95.CFrame = CFrame.new(111.652649, 3.24638796, -61.2530441, 0.999655128, -0.0262640044, 0, 0, 0, 1, -0.0262640044, -0.999655128, 0)
- o95.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.Position = Vector3.new(111.652649, 3.24638796, -61.2530441)
- o96.Parent = o95
- o96.Scale = Vector3.new(0.789070249, 0.526046753, 1)
- o96.MeshType = Enum.MeshType.Wedge
- o97.Name = "Joint"
- o97.Parent = o95
- o97.C0 = CFrame.new(0.475158691, -0.638568878, -0.0663840771, -0.999646366, 1.26783263e-22, 0.0265956037, 0.0265956037, 1.06404222e-22, 0.999646366, 1.23908515e-22, 1, -1.09738441e-22)
- o97.Part0 = o95
- o97.Part1 = o2
- o98.Parent = o1
- o98.Material = Enum.Material.Metal
- o98.Position = Vector3.new(111.716995, 3.27698898, -59.9693985)
- o98.Rotation = Vector3.new(-90, 0, -178.5)
- o98.Anchored = false
- o98.CanCollide = false
- o98.FormFactor = Enum.FormFactor.Custom
- o98.Size = Vector3.new(0.232626617, 0.232626617, 0.367117465)
- o98.CFrame = CFrame.new(111.716995, 3.27698898, -59.9693985, -0.999655128, 0.0262640044, 0, 0, 0, 1, 0.0262640044, 0.999655128, 0)
- o98.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.Position = Vector3.new(111.716995, 3.27698898, -59.9693985)
- o99.Parent = o98
- o99.Scale = Vector3.new(0.789070249, 0.526046753, 1)
- o99.MeshType = Enum.MeshType.Wedge
- o100.Name = "Joint"
- o100.Parent = o98
- o100.C0 = CFrame.new(-0.444549561, -0.646324158, -0.0969851017, 0.999646366, -1.26783263e-22, -0.0265956037, -0.0265956037, -1.06404222e-22, -0.999646366, 1.23908515e-22, 1, -1.09738441e-22)
- o100.Part0 = o98
- o100.Part1 = o2
- mas.Parent = workspace
- mas:MakeJoints()
- local mas1 = mas:GetChildren()
- for i=1,#mas1 do
- mas1[i].Parent = workspace
- ypcall(function() mas1[i]:MakeJoints() end)
- end
- mas:Destroy()
- for i=1,#cors do
- coroutine.resume(cors[i])
- end
- wait()
- Workspace["LeftArm"].Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character["LeftArm"].Name = "Familiar Left Arm"
- w = Instance.new("Weld", game.Players.LocalPlayer.Character["Left Arm"])
- w.Part0 = game.Players.LocalPlayer.Character["Left Arm"]
- w.Part1 = o2
- w.C0 = CFrame.new(0, 0, 0)*CFrame.Angles(0, 0, 0)
- game.Players.LocalPlayer.Character["Left Arm"].Transparency = 0
- for i,v in pairs (game.Players.LocalPlayer.Character["Familiar Left Arm"]:GetChildren()) do
- if v.ClassName == "Part" then
- v.CanCollide = false
- v.Anchored = false
- end
- end
- local runDummyScript = function(f,scri)
- local oldenv = getfenv(f)
- local newenv = setmetatable({}, {
- __index = function(_, k)
- if k:lower() == 'script' then
- return scri
- else
- return oldenv[k]
- end
- end
- })
- setfenv(f, newenv)
- ypcall(function() f() end)
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- mas.Name = "CompiledModel"
- o1 = Instance.new("Model")
- o2 = Instance.new("Part")
- o3 = Instance.new("SpecialMesh")
- o4 = Instance.new("Part")
- o5 = Instance.new("Weld")
- o6 = Instance.new("Part")
- o7 = Instance.new("Weld")
- o8 = Instance.new("Part")
- o9 = Instance.new("Weld")
- o10 = Instance.new("Part")
- o11 = Instance.new("Weld")
- o1.Name = "LeftLeg"
- o1.Parent = mas
- o2.Name = "REF"
- o2.Parent = o1
- o2.Transparency = 1
- o2.Position = Vector3.new(111.144409, 1.18000603, -60.6271744)
- o2.Rotation = Vector3.new(180, 0.0199999996, -180)
- o2.CanCollide = false
- o2.FormFactor = Enum.FormFactor.Symmetric
- o2.Size = Vector3.new(1, 2, 1)
- o2.CFrame = CFrame.new(111.144409, 1.18000603, -60.6271744, -0.99999994, 1.23944917e-22, 0.000331714633, 1.23908515e-22, 1, -1.09738441e-22, -0.000331714633, -1.09697344e-22, -0.99999994)
- o2.BottomSurface = Enum.SurfaceType.Smooth
- o2.TopSurface = Enum.SurfaceType.Smooth
- o2.Position = Vector3.new(111.144409, 1.18000603, -60.6271744)
- o3.Parent = o2
- o3.MeshId = "rbxasset://fonts/leftLeg.mesh"
- o3.MeshType = Enum.MeshType.FileMesh
- o4.Parent = o1
- o4.Material = Enum.Material.Metal
- o4.BrickColor = BrickColor.new("Really black")
- o4.Position = Vector3.new(111.180069, 1.54791903, -60.6299782)
- o4.Size = Vector3.new(1.11999989, 1.5, 1.01999998)
- o4.CFrame = CFrame.new(111.180069, 1.54791903, -60.6299782, 1, 1.19715805e-29, 0, 1.19715805e-29, 1, -1.26217745e-29, 0, -1.26217745e-29, 1)
- o4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o4.Position = Vector3.new(111.180069, 1.54791903, -60.6299782)
- o5.Name = "Joint"
- o5.Parent = o4
- o5.C0 = CFrame.new(-0.03565979, -0.367913008, 0.00280380249, -0.99999994, 1.23944917e-22, 0.000331714633, 1.23908515e-22, 1, -1.09738441e-22, -0.000331714633, -1.09697344e-22, -0.99999994)
- o5.Part0 = o4
- o5.Part1 = o2
- o6.Name = "Boot Base"
- o6.Parent = o1
- o6.Material = Enum.Material.Metal
- o6.BrickColor = BrickColor.new("Really black")
- o6.Position = Vector3.new(111.150185, 0.698450983, -60.6562157)
- o6.Rotation = Vector3.new(-180, -0.870000005, -180)
- o6.FormFactor = Enum.FormFactor.Custom
- o6.Size = Vector3.new(1.06147552, 0.620573759, 1.07442629)
- o6.CFrame = CFrame.new(111.150185, 0.698450983, -60.6562157, -0.999885976, 1.19715805e-29, -0.0151030002, -1.77493704e-30, 1, 1.26217745e-29, 0.0151030002, -1.26217745e-29, -0.999885976)
- o6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o6.Position = Vector3.new(111.150185, 0.698450983, -60.6562157)
- o7.Name = "Joint"
- o7.Parent = o6
- o7.C0 = CFrame.new(0.00621032715, 0.481555045, -0.0289497375, 0.99988091, -1.2558754e-22, -0.0154346758, 1.23908515e-22, 1, -1.09738441e-22, 0.0154346758, 1.078129e-22, 0.99988091)
- o7.Part0 = o6
- o7.Part1 = o2
- o8.Name = "Boot Sole"
- o8.Parent = o1
- o8.Material = Enum.Material.Metal
- o8.BrickColor = BrickColor.new("Really black")
- o8.Position = Vector3.new(111.145325, 0.282176018, -60.6376762)
- o8.Rotation = Vector3.new(-180, -0.870000005, -180)
- o8.FormFactor = Enum.FormFactor.Custom
- o8.Size = Vector3.new(1.07147539, 0.25999999, 1.11147547)
- o8.CFrame = CFrame.new(111.145325, 0.282176018, -60.6376762, -0.999885976, 1.19715805e-29, -0.0151030002, -1.77493704e-30, 1, 1.26217745e-29, 0.0151030002, -1.26217745e-29, -0.999885976)
- o8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o8.Position = Vector3.new(111.145325, 0.282176018, -60.6376762)
- o9.Name = "Joint"
- o9.Parent = o8
- o9.C0 = CFrame.new(0.00107574463, 0.897830009, -0.0104866028, 0.99988091, -1.2558754e-22, -0.0154346758, 1.23908515e-22, 1, -1.09738441e-22, 0.0154346758, 1.078129e-22, 0.99988091)
- o9.Part0 = o8
- o9.Part1 = o2
- o10.Name = "Boot Top"
- o10.Parent = o1
- o10.Material = Enum.Material.Metal
- o10.BrickColor = BrickColor.new("Really black")
- o10.Position = Vector3.new(111.155304, 0.943893015, -60.6423798)
- o10.Rotation = Vector3.new(-180, -0.870000005, -180)
- o10.FormFactor = Enum.FormFactor.Custom
- o10.Size = Vector3.new(1.11000001, 0.314918011, 1.13926232)
- o10.CFrame = CFrame.new(111.155304, 0.943893015, -60.6423798, -0.999885976, 1.19715805e-29, -0.0151030002, -1.77493704e-30, 1, 1.26217745e-29, 0.0151030002, -1.26217745e-29, -0.999885976)
- o10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o10.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o10.Position = Vector3.new(111.155304, 0.943893015, -60.6423798)
- o11.Name = "Joint"
- o11.Parent = o10
- o11.C0 = CFrame.new(0.0111236572, 0.236113012, -0.0150375366, 0.99988091, -1.2558754e-22, -0.0154346758, 1.23908515e-22, 1, -1.09738441e-22, 0.0154346758, 1.078129e-22, 0.99988091)
- o11.Part0 = o10
- o11.Part1 = o2
- mas.Parent = workspace
- mas:MakeJoints()
- local mas1 = mas:GetChildren()
- for i=1,#mas1 do
- mas1[i].Parent = workspace
- ypcall(function() mas1[i]:MakeJoints() end)
- end
- mas:Destroy()
- for i=1,#cors do
- coroutine.resume(cors[i])
- end
- wait()
- Workspace["LeftLeg"].Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character["LeftLeg"].Name = "Familiar Left Leg"
- w = Instance.new("Weld", game.Players.LocalPlayer.Character["Left Leg"])
- w.Part0 = game.Players.LocalPlayer.Character["Left Leg"]
- w.Part1 = o2
- w.C0 = CFrame.new(0, 0, 0)*CFrame.Angles(0, 0, 0)
- game.Players.LocalPlayer.Character["Left Leg"].Transparency = 0
- for i,v in pairs (game.Players.LocalPlayer.Character["Familiar Left Leg"]:GetChildren()) do
- if v.ClassName == "Part" then
- v.CanCollide = false
- v.Anchored = false
- end
- end
- local runDummyScript = function(f,scri)
- local oldenv = getfenv(f)
- local newenv = setmetatable({}, {
- __index = function(_, k)
- if k:lower() == 'script' then
- return scri
- else
- return oldenv[k]
- end
- end
- })
- setfenv(f, newenv)
- ypcall(function() f() end)
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- mas.Name = "CompiledModel"
- o1 = Instance.new("Model")
- o2 = Instance.new("Part")
- o3 = Instance.new("SpecialMesh")
- o4 = Instance.new("Part")
- o5 = Instance.new("Weld")
- o6 = Instance.new("Part")
- o7 = Instance.new("Weld")
- o8 = Instance.new("Part")
- o9 = Instance.new("Weld")
- o10 = Instance.new("Part")
- o11 = Instance.new("Weld")
- o1.Name = "RightLeg"
- o1.Parent = mas
- o2.Name = "REF"
- o2.Parent = o1
- o2.Transparency = 1
- o2.Position = Vector3.new(110.144409, 1.18000603, -60.6271667)
- o2.Rotation = Vector3.new(180, 0.0199999996, -180)
- o2.CanCollide = false
- o2.FormFactor = Enum.FormFactor.Symmetric
- o2.Size = Vector3.new(1, 2, 1)
- o2.CFrame = CFrame.new(110.144409, 1.18000603, -60.6271667, -0.99999994, 1.23944917e-22, 0.000331714633, 1.23908515e-22, 1, -1.09738441e-22, -0.000331714633, -1.09697344e-22, -0.99999994)
- o2.BottomSurface = Enum.SurfaceType.Smooth
- o2.TopSurface = Enum.SurfaceType.Smooth
- o2.Position = Vector3.new(110.144409, 1.18000603, -60.6271667)
- o3.Parent = o2
- o3.MeshId = "rbxasset://fonts/leftarm.mesh"
- o3.MeshType = Enum.MeshType.FileMesh
- o4.Parent = o1
- o4.Material = Enum.Material.Metal
- o4.BrickColor = BrickColor.new("Really black")
- o4.Position = Vector3.new(110.140076, 1.53790605, -60.6299782)
- o4.Size = Vector3.new(1.03999984, 1.5, 1.01999998)
- o4.CFrame = CFrame.new(110.140076, 1.53790605, -60.6299782, 1, 1.19715805e-29, 0, 1.19715805e-29, 1, -1.26217745e-29, 0, -1.26217745e-29, 1)
- o4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o4.Position = Vector3.new(110.140076, 1.53790605, -60.6299782)
- o5.Name = "Joint"
- o5.Parent = o4
- o5.C0 = CFrame.new(0.00433349609, -0.357900023, 0.00281143188, -0.99999994, 1.23944917e-22, 0.000331714633, 1.23908515e-22, 1, -1.09738441e-22, -0.000331714633, -1.09697344e-22, -0.99999994)
- o5.Part0 = o4
- o5.Part1 = o2
- o6.Name = "Boot Base"
- o6.Parent = o1
- o6.Material = Enum.Material.Metal
- o6.BrickColor = BrickColor.new("Really black")
- o6.Position = Vector3.new(110.150185, 0.698450983, -60.6562119)
- o6.Rotation = Vector3.new(-180, -0.870000005, -180)
- o6.FormFactor = Enum.FormFactor.Custom
- o6.Size = Vector3.new(1.06147552, 0.620573759, 1.07442629)
- o6.CFrame = CFrame.new(110.150185, 0.698450983, -60.6562119, -0.999885976, 1.19715805e-29, -0.0151030002, -1.77493704e-30, 1, 1.26217745e-29, 0.0151030002, -1.26217745e-29, -0.999885976)
- o6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o6.Position = Vector3.new(110.150185, 0.698450983, -60.6562119)
- o7.Name = "Joint"
- o7.Parent = o6
- o7.C0 = CFrame.new(0.00621032715, 0.481555045, -0.0289535522, 0.99988091, -1.2558754e-22, -0.0154346758, 1.23908515e-22, 1, -1.09738441e-22, 0.0154346758, 1.078129e-22, 0.99988091)
- o7.Part0 = o6
- o7.Part1 = o2
- o8.Name = "Boot Sole"
- o8.Parent = o1
- o8.Material = Enum.Material.Metal
- o8.BrickColor = BrickColor.new("Really black")
- o8.Position = Vector3.new(110.145325, 0.282176018, -60.6376724)
- o8.Rotation = Vector3.new(-180, -0.870000005, -180)
- o8.FormFactor = Enum.FormFactor.Custom
- o8.Size = Vector3.new(1.07147539, 0.25999999, 1.11147547)
- o8.CFrame = CFrame.new(110.145325, 0.282176018, -60.6376724, -0.999885976, 1.19715805e-29, -0.0151030002, -1.77493704e-30, 1, 1.26217745e-29, 0.0151030002, -1.26217745e-29, -0.999885976)
- o8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o8.Position = Vector3.new(110.145325, 0.282176018, -60.6376724)
- o9.Name = "Joint"
- o9.Parent = o8
- o9.C0 = CFrame.new(0.00107574463, 0.897830009, -0.0104904175, 0.99988091, -1.2558754e-22, -0.0154346758, 1.23908515e-22, 1, -1.09738441e-22, 0.0154346758, 1.078129e-22, 0.99988091)
- o9.Part0 = o8
- o9.Part1 = o2
- o10.Name = "Boot Top"
- o10.Parent = o1
- o10.Material = Enum.Material.Metal
- o10.BrickColor = BrickColor.new("Really black")
- o10.Position = Vector3.new(110.155304, 0.943893015, -60.6423759)
- o10.Rotation = Vector3.new(-180, -0.870000005, -180)
- o10.FormFactor = Enum.FormFactor.Custom
- o10.Size = Vector3.new(1.11000001, 0.314918011, 1.13926232)
- o10.CFrame = CFrame.new(110.155304, 0.943893015, -60.6423759, -0.999885976, 1.19715805e-29, -0.0151030002, -1.77493704e-30, 1, 1.26217745e-29, 0.0151030002, -1.26217745e-29, -0.999885976)
- o10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o10.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o10.Position = Vector3.new(110.155304, 0.943893015, -60.6423759)
- o11.Name = "Joint"
- o11.Parent = o10
- o11.C0 = CFrame.new(0.0111236572, 0.236113012, -0.0150413513, 0.99988091, -1.2558754e-22, -0.0154346758, 1.23908515e-22, 1, -1.09738441e-22, 0.0154346758, 1.078129e-22, 0.99988091)
- o11.Part0 = o10
- o11.Part1 = o2
- mas.Parent = workspace
- mas:MakeJoints()
- local mas1 = mas:GetChildren()
- for i=1,#mas1 do
- mas1[i].Parent = workspace
- ypcall(function() mas1[i]:MakeJoints() end)
- end
- mas:Destroy()
- for i=1,#cors do
- coroutine.resume(cors[i])
- end
- wait()
- Workspace["RightLeg"].Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character["RightLeg"].Name = "Familiar Right Leg"
- w = Instance.new("Weld", game.Players.LocalPlayer.Character["Right Leg"])
- w.Part0 = game.Players.LocalPlayer.Character["Right Leg"]
- w.Part1 = o2
- w.C0 = CFrame.new(0, 0, 0)*CFrame.Angles(0, 0, 0)
- game.Players.LocalPlayer.Character["Right Leg"].Transparency = 0
- for i,v in pairs (game.Players.LocalPlayer.Character["Familiar Right Leg"]:GetChildren()) do
- if v.ClassName == "Part" then
- v.CanCollide = false
- v.Anchored = false
- end
- end
- local runDummyScript = function(f,scri)
- local oldenv = getfenv(f)
- local newenv = setmetatable({}, {
- __index = function(_, k)
- if k:lower() == 'script' then
- return scri
- else
- return oldenv[k]
- end
- end
- })
- setfenv(f, newenv)
- ypcall(function() f() end)
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- mas.Name = "CompiledModel"
- o1 = Instance.new("Model")
- o2 = Instance.new("Part")
- o3 = Instance.new("SpecialMesh")
- o4 = Instance.new("WedgePart")
- o5 = Instance.new("Weld")
- o6 = Instance.new("Part")
- o7 = Instance.new("Weld")
- o8 = Instance.new("WedgePart")
- o9 = Instance.new("Weld")
- o10 = Instance.new("Part")
- o11 = Instance.new("SpecialMesh")
- o12 = Instance.new("Weld")
- o13 = Instance.new("Part")
- o14 = Instance.new("Weld")
- o15 = Instance.new("Part")
- o16 = Instance.new("SpecialMesh")
- o17 = Instance.new("Weld")
- o18 = Instance.new("Part")
- o19 = Instance.new("Weld")
- o20 = Instance.new("Part")
- o21 = Instance.new("SpecialMesh")
- o22 = Instance.new("Weld")
- o23 = Instance.new("Part")
- o24 = Instance.new("BlockMesh")
- o25 = Instance.new("Weld")
- o26 = Instance.new("Part")
- o27 = Instance.new("SpecialMesh")
- o28 = Instance.new("Weld")
- o29 = Instance.new("Part")
- o30 = Instance.new("Weld")
- o31 = Instance.new("Part")
- o32 = Instance.new("Weld")
- o33 = Instance.new("Part")
- o34 = Instance.new("BlockMesh")
- o35 = Instance.new("Weld")
- o36 = Instance.new("Part")
- o37 = Instance.new("Weld")
- o38 = Instance.new("Part")
- o39 = Instance.new("Weld")
- o40 = Instance.new("Part")
- o41 = Instance.new("SpecialMesh")
- o42 = Instance.new("Weld")
- o43 = Instance.new("Part")
- o44 = Instance.new("BlockMesh")
- o45 = Instance.new("Weld")
- o46 = Instance.new("Part")
- o47 = Instance.new("BlockMesh")
- o48 = Instance.new("Weld")
- o49 = Instance.new("Part")
- o50 = Instance.new("BlockMesh")
- o51 = Instance.new("Weld")
- o52 = Instance.new("WedgePart")
- o53 = Instance.new("Weld")
- o54 = Instance.new("WedgePart")
- o55 = Instance.new("Weld")
- o1.Name = "RightArm"
- o1.Parent = mas
- o2.Name = "REF"
- o2.Parent = o1
- o2.Transparency = 1
- o2.Position = Vector3.new(109.144409, 3.18000388, -60.6271591)
- o2.Rotation = Vector3.new(180, 0.0199999996, -180)
- o2.CanCollide = false
- o2.FormFactor = Enum.FormFactor.Symmetric
- o2.Size = Vector3.new(1, 2, 1)
- o2.CFrame = CFrame.new(109.144409, 3.18000388, -60.6271591, -0.99999994, 1.23944917e-22, 0.000331714633, 1.23908515e-22, 1, -1.09738441e-22, -0.000331714633, -1.09697344e-22, -0.99999994)
- o2.BottomSurface = Enum.SurfaceType.Smooth
- o2.TopSurface = Enum.SurfaceType.Smooth
- o2.Position = Vector3.new(109.144409, 3.18000388, -60.6271591)
- o3.Parent = o2
- o3.MeshId = "rbxasset://fonts/leftarm.mesh"
- o3.MeshType = Enum.MeshType.FileMesh
- o4.Parent = o1
- o4.Material = Enum.Material.SmoothPlastic
- o4.BrickColor = BrickColor.new("Dark stone grey")
- o4.Position = Vector3.new(108.650101, 2.64661002, -60.3924141)
- o4.Rotation = Vector3.new(-90, 0, -180)
- o4.Size = Vector3.new(0.200000003, 0.478077561, 0.42348215)
- o4.CFrame = CFrame.new(108.650101, 2.64661002, -60.3924141, -1, 0, 1.19715805e-29, -1.19715805e-29, -1.26217745e-29, 1, 0, 1, -1.26217745e-29)
- o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o4.Position = Vector3.new(108.650101, 2.64661002, -60.3924141)
- o5.Name = "Joint"
- o5.Parent = o4
- o5.C0 = CFrame.new(-0.494308472, -0.234745026, 0.53339386, 0.99999994, -1.23944917e-22, -0.000331714633, -0.000331714633, -1.09697344e-22, -0.99999994, 1.23908515e-22, 1, -1.09738441e-22)
- o5.Part0 = o4
- o5.Part1 = o2
- o6.Parent = o1
- o6.Material = Enum.Material.SmoothPlastic
- o6.BrickColor = BrickColor.new("Really black")
- o6.Position = Vector3.new(108.940475, 3.05354095, -60.609993)
- o6.Size = Vector3.new(0.7813586, 0.493000001, 1.07901871)
- o6.CFrame = CFrame.new(108.940475, 3.05354095, -60.609993, 1, 1.19715805e-29, 0, 1.19715805e-29, 1, -1.26217745e-29, 0, -1.26217745e-29, 1)
- o6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o6.Position = Vector3.new(108.940475, 3.05354095, -60.609993)
- o7.Name = "Joint"
- o7.Parent = o6
- o7.C0 = CFrame.new(0.203933716, 0.126462936, -0.0171661377, -0.99999994, 1.23944917e-22, 0.000331714633, 1.23908515e-22, 1, -1.09738441e-22, -0.000331714633, -1.09697344e-22, -0.99999994)
- o7.Part0 = o6
- o7.Part1 = o2
- o8.Parent = o1
- o8.Material = Enum.Material.SmoothPlastic
- o8.BrickColor = BrickColor.new("Dark stone grey")
- o8.Position = Vector3.new(109.427994, 2.28999829, -60.902565)
- o8.Rotation = Vector3.new(-90, -90, 0)
- o8.Size = Vector3.new(0.200000003, 0.528077543, 0.200000003)
- o8.CFrame = CFrame.new(109.427994, 2.28999829, -60.902565, 4.90628231e-08, 2.98023224e-08, -1, 1, -4.01892883e-08, 2.69629474e-08, -4.01892812e-08, -1, 2.98023224e-08)
- o8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o8.Position = Vector3.new(109.427994, 2.28999829, -60.902565)
- o9.Name = "Joint"
- o9.Parent = o8
- o9.C0 = CFrame.new(0.890005589, -0.275405884, 0.283584595, -4.90494898e-08, 1, 4.02055562e-08, 0.000331684831, -4.01892883e-08, 0.99999994, 0.99999994, 2.69629474e-08, -0.000331744435)
- o9.Part0 = o8
- o9.Part1 = o2
- o10.Parent = o1
- o10.Material = Enum.Material.SmoothPlastic
- o10.BrickColor = BrickColor.new("Really black")
- o10.Position = Vector3.new(108.657578, 2.32146406, -61.1399918)
- o10.Rotation = Vector3.new(-90, 0, 90)
- o10.CanCollide = false
- o10.Shape = Enum.PartType.Cylinder
- o10.Size = Vector3.new(0.200000003, 0.200000003, 0.278077513)
- o10.CFrame = CFrame.new(108.657578, 2.32146406, -61.1399918, 0, -1, 1.19715805e-29, 1.26217745e-29, -1.19715805e-29, 1, -1, 0, -1.26217745e-29)
- o10.BottomSurface = Enum.SurfaceType.Smooth
- o10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o10.TopSurface = Enum.SurfaceType.Smooth
- o10.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o10.Position = Vector3.new(108.657578, 2.32146406, -61.1399918)
- o11.Parent = o10
- o11.Scale = Vector3.new(0.278077543, 0.945463777, 1)
- o11.MeshType = Enum.MeshType.Cylinder
- o12.Name = "Joint"
- o12.Parent = o10
- o12.C0 = CFrame.new(-0.512832642, -0.486831665, 0.85853982, 0.000331714633, 1.09697344e-22, 0.99999994, 0.99999994, -1.23944917e-22, -0.000331714633, 1.23908515e-22, 1, -1.09738441e-22)
- o12.Part0 = o10
- o12.Part1 = o2
- o13.Parent = o1
- o13.Material = Enum.Material.Neon
- o13.BrickColor = BrickColor.new("Bright blue")
- o13.Position = Vector3.new(108.610107, 3.47503805, -60.8999863)
- o13.Size = Vector3.new(0.200000003, 0.529999971, 0.200000003)
- o13.CFrame = CFrame.new(108.610107, 3.47503805, -60.8999863, 1, 1.19715805e-29, 0, 1.19715805e-29, 1, -1.26217745e-29, 0, -1.26217745e-29, 1)
- o13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o13.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- o13.Position = Vector3.new(108.610107, 3.47503805, -60.8999863)
- o14.Name = "Joint"
- o14.Parent = o13
- o14.C0 = CFrame.new(0.534301758, -0.29503417, 0.272827148, -0.99999994, 1.23944917e-22, 0.000331714633, 1.23908515e-22, 1, -1.09738441e-22, -0.000331714633, -1.09697344e-22, -0.99999994)
- o14.Part0 = o13
- o14.Part1 = o2
- o15.Parent = o1
- o15.Material = Enum.Material.SmoothPlastic
- o15.BrickColor = BrickColor.new("Really black")
- o15.Position = Vector3.new(108.657578, 3.05146408, -61.1299973)
- o15.Rotation = Vector3.new(-90, 0, 90)
- o15.CanCollide = false
- o15.Shape = Enum.PartType.Cylinder
- o15.Size = Vector3.new(0.200000003, 0.200000003, 0.278077513)
- o15.CFrame = CFrame.new(108.657578, 3.05146408, -61.1299973, 0, -1, 1.19715805e-29, 1.26217745e-29, -1.19715805e-29, 1, -1, 0, -1.26217745e-29)
- o15.BottomSurface = Enum.SurfaceType.Smooth
- o15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o15.TopSurface = Enum.SurfaceType.Smooth
- o15.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o15.Position = Vector3.new(108.657578, 3.05146408, -61.1299973)
- o16.Parent = o15
- o16.Scale = Vector3.new(0.278077543, 0.945463777, 1)
- o16.MeshType = Enum.MeshType.Cylinder
- o17.Name = "Joint"
- o17.Parent = o15
- o17.C0 = CFrame.new(-0.502838135, -0.486831665, 0.128539801, 0.000331714633, 1.09697344e-22, 0.99999994, 0.99999994, -1.23944917e-22, -0.000331714633, 1.23908515e-22, 1, -1.09738441e-22)
- o17.Part0 = o15
- o17.Part1 = o2
- o18.Parent = o1
- o18.Material = Enum.Material.SmoothPlastic
- o18.BrickColor = BrickColor.new("Really black")
- o18.Position = Vector3.new(108.620102, 3.47503805, -60.609993)
- o18.Size = Vector3.new(0.200000003, 0.529999971, 1.16000009)
- o18.CFrame = CFrame.new(108.620102, 3.47503805, -60.609993, 1, 1.19715805e-29, 0, 1.19715805e-29, 1, -1.26217745e-29, 0, -1.26217745e-29, 1)
- o18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o18.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o18.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o18.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o18.Position = Vector3.new(108.620102, 3.47503805, -60.609993)
- o19.Name = "Joint"
- o19.Parent = o18
- o19.C0 = CFrame.new(0.524307251, -0.29503417, -0.0171661377, -0.99999994, 1.23944917e-22, 0.000331714633, 1.23908515e-22, 1, -1.09738441e-22, -0.000331714633, -1.09697344e-22, -0.99999994)
- o19.Part0 = o18
- o19.Part1 = o2
- o20.Parent = o1
- o20.Material = Enum.Material.SmoothPlastic
- o20.BrickColor = BrickColor.new("Really black")
- o20.Position = Vector3.new(108.657578, 3.61146402, -60.0499954)
- o20.Rotation = Vector3.new(-90, 0, 90)
- o20.CanCollide = false
- o20.Shape = Enum.PartType.Cylinder
- o20.Size = Vector3.new(0.200000003, 0.200000003, 0.278077513)
- o20.CFrame = CFrame.new(108.657578, 3.61146402, -60.0499954, 0, -1, 1.19715805e-29, 1.26217745e-29, -1.19715805e-29, 1, -1, 0, -1.26217745e-29)
- o20.BottomSurface = Enum.SurfaceType.Smooth
- o20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.TopSurface = Enum.SurfaceType.Smooth
- o20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o20.Position = Vector3.new(108.657578, 3.61146402, -60.0499954)
- o21.Parent = o20
- o21.Scale = Vector3.new(0.278077543, 0.945463777, 1)
- o21.MeshType = Enum.MeshType.Cylinder
- o22.Name = "Joint"
- o22.Parent = o20
- o22.C0 = CFrame.new(0.577163696, -0.486831665, -0.431460142, 0.000331714633, 1.09697344e-22, 0.99999994, 0.99999994, -1.23944917e-22, -0.000331714633, 1.23908515e-22, 1, -1.09738441e-22)
- o22.Part0 = o20
- o22.Part1 = o2
- o23.Parent = o1
- o23.Material = Enum.Material.SmoothPlastic
- o23.BrickColor = BrickColor.new("Really black")
- o23.Position = Vector3.new(108.642822, 3.05354095, -60.609993)
- o23.CanCollide = false
- o23.Size = Vector3.new(0.212500021, 0.493000001, 1.07901895)
- o23.CFrame = CFrame.new(108.642822, 3.05354095, -60.609993, 1, 1.19715805e-29, 0, 1.19715805e-29, 1, -1.26217745e-29, 0, -1.26217745e-29, 1)
- o23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o23.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o23.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o23.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o23.Position = Vector3.new(108.642822, 3.05354095, -60.609993)
- o24.Parent = o23
- o24.Scale = Vector3.new(0.875471771, 1, 1)
- o25.Name = "Joint"
- o25.Parent = o23
- o25.C0 = CFrame.new(0.501586914, 0.126462936, -0.0171661377, -0.99999994, 1.23944917e-22, 0.000331714633, 1.23908515e-22, 1, -1.09738441e-22, -0.000331714633, -1.09697344e-22, -0.99999994)
- o25.Part0 = o23
- o25.Part1 = o2
- o26.Parent = o1
- o26.Material = Enum.Material.SmoothPlastic
- o26.BrickColor = BrickColor.new("Really black")
- o26.Position = Vector3.new(108.657578, 3.05146408, -60.0899887)
- o26.Rotation = Vector3.new(-90, 0, 90)
- o26.CanCollide = false
- o26.Shape = Enum.PartType.Cylinder
- o26.Size = Vector3.new(0.200000003, 0.200000003, 0.278077513)
- o26.CFrame = CFrame.new(108.657578, 3.05146408, -60.0899887, 0, -1, 1.19715805e-29, 1.26217745e-29, -1.19715805e-29, 1, -1, 0, -1.26217745e-29)
- o26.BottomSurface = Enum.SurfaceType.Smooth
- o26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.TopSurface = Enum.SurfaceType.Smooth
- o26.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o26.Position = Vector3.new(108.657578, 3.05146408, -60.0899887)
- o27.Parent = o26
- o27.Scale = Vector3.new(0.278077543, 0.945463777, 1)
- o27.MeshType = Enum.MeshType.Cylinder
- o28.Name = "Joint"
- o28.Parent = o26
- o28.C0 = CFrame.new(0.53717041, -0.486831665, 0.128539801, 0.000331714633, 1.09697344e-22, 0.99999994, 0.99999994, -1.23944917e-22, -0.000331714633, 1.23908515e-22, 1, -1.09738441e-22)
- o28.Part0 = o26
- o28.Part1 = o2
- o29.Parent = o1
- o29.Material = Enum.Material.SmoothPlastic
- o29.BrickColor = BrickColor.new("Really black")
- o29.Position = Vector3.new(109.085098, 3.32595992, -60.6099548)
- o29.Rotation = Vector3.new(0, 90, 0)
- o29.FormFactor = Enum.FormFactor.Custom
- o29.Size = Vector3.new(1.03999996, 1.88999999, 1.04999995)
- o29.CFrame = CFrame.new(109.085098, 3.32595992, -60.6099548, 0, 1.19715805e-29, 1, 1.26217745e-29, 1, 1.19715805e-29, -1, -1.26217745e-29, 0)
- o29.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o29.BottomSurface = Enum.SurfaceType.Smooth
- o29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o29.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o29.TopSurface = Enum.SurfaceType.Smooth
- o29.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o29.Position = Vector3.new(109.085098, 3.32595992, -60.6099548)
- o30.Name = "Joint"
- o30.Parent = o29
- o30.C0 = CFrame.new(0.0172042847, -0.145956039, 0.0593109131, 0.000331714633, 1.09697344e-22, 0.99999994, 1.23908515e-22, 1, -1.09738441e-22, -0.99999994, 1.23944917e-22, 0.000331714633)
- o30.Part0 = o29
- o30.Part1 = o2
- o31.Parent = o1
- o31.Material = Enum.Material.Neon
- o31.BrickColor = BrickColor.new("Bright blue")
- o31.Position = Vector3.new(108.610107, 3.47503805, -60.2999802)
- o31.Size = Vector3.new(0.200000003, 0.529999971, 0.200000003)
- o31.CFrame = CFrame.new(108.610107, 3.47503805, -60.2999802, 1, 1.19715805e-29, 0, 1.19715805e-29, 1, -1.26217745e-29, 0, -1.26217745e-29, 1)
- o31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o31.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o31.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o31.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- o31.Position = Vector3.new(108.610107, 3.47503805, -60.2999802)
- o32.Name = "Joint"
- o32.Parent = o31
- o32.C0 = CFrame.new(0.534301758, -0.29503417, -0.327178955, -0.99999994, 1.23944917e-22, 0.000331714633, 1.23908515e-22, 1, -1.09738441e-22, -0.000331714633, -1.09697344e-22, -0.99999994)
- o32.Part0 = o31
- o32.Part1 = o2
- o33.Parent = o1
- o33.Material = Enum.Material.SmoothPlastic
- o33.BrickColor = BrickColor.new("Really black")
- o33.Position = Vector3.new(108.642822, 2.79854107, -61.0494919)
- o33.CanCollide = false
- o33.Size = Vector3.new(0.212500021, 1.00300002, 0.200000003)
- o33.CFrame = CFrame.new(108.642822, 2.79854107, -61.0494919, 1, 1.19715805e-29, 0, 1.19715805e-29, 1, -1.26217745e-29, 0, -1.26217745e-29, 1)
- o33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o33.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o33.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o33.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o33.Position = Vector3.new(108.642822, 2.79854107, -61.0494919)
- o34.Parent = o33
- o34.Scale = Vector3.new(0.875471771, 1, 1)
- o35.Name = "Joint"
- o35.Parent = o33
- o35.C0 = CFrame.new(0.501586914, 0.381462812, 0.422332764, -0.99999994, 1.23944917e-22, 0.000331714633, 1.23908515e-22, 1, -1.09738441e-22, -0.000331714633, -1.09697344e-22, -0.99999994)
- o35.Part0 = o33
- o35.Part1 = o2
- o36.Parent = o1
- o36.Material = Enum.Material.SmoothPlastic
- o36.BrickColor = BrickColor.new("Really black")
- o36.Position = Vector3.new(108.945892, 2.28999805, -60.6218491)
- o36.Size = Vector3.new(0.771358609, 0.200000003, 1.07901871)
- o36.CFrame = CFrame.new(108.945892, 2.28999805, -60.6218491, 1, 1.19715805e-29, 0, 1.19715805e-29, 1, -1.26217745e-29, 0, -1.26217745e-29, 1)
- o36.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o36.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o36.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o36.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o36.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o36.Position = Vector3.new(108.945892, 2.28999805, -60.6218491)
- o37.Name = "Joint"
- o37.Parent = o36
- o37.C0 = CFrame.new(0.198516846, 0.890005827, -0.00531005859, -0.99999994, 1.23944917e-22, 0.000331714633, 1.23908515e-22, 1, -1.09738441e-22, -0.000331714633, -1.09697344e-22, -0.99999994)
- o37.Part0 = o36
- o37.Part1 = o2
- o38.Parent = o1
- o38.Material = Enum.Material.SmoothPlastic
- o38.BrickColor = BrickColor.new("Really black")
- o38.Position = Vector3.new(108.940109, 3.47503805, -60.609993)
- o38.Size = Vector3.new(0.839999974, 0.529999971, 1.15999997)
- o38.CFrame = CFrame.new(108.940109, 3.47503805, -60.609993, 1, 1.19715805e-29, 0, 1.19715805e-29, 1, -1.26217745e-29, 0, -1.26217745e-29, 1)
- o38.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o38.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o38.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o38.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o38.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o38.Position = Vector3.new(108.940109, 3.47503805, -60.609993)
- o39.Name = "Joint"
- o39.Parent = o38
- o39.C0 = CFrame.new(0.204299927, -0.29503417, -0.0171661377, -0.99999994, 1.23944917e-22, 0.000331714633, 1.23908515e-22, 1, -1.09738441e-22, -0.000331714633, -1.09697344e-22, -0.99999994)
- o39.Part0 = o38
- o39.Part1 = o2
- o40.Parent = o1
- o40.Material = Enum.Material.SmoothPlastic
- o40.BrickColor = BrickColor.new("Really black")
- o40.Position = Vector3.new(108.657578, 3.61146402, -61.1699905)
- o40.Rotation = Vector3.new(-90, 0, 90)
- o40.CanCollide = false
- o40.Shape = Enum.PartType.Cylinder
- o40.Size = Vector3.new(0.200000003, 0.200000003, 0.278077513)
- o40.CFrame = CFrame.new(108.657578, 3.61146402, -61.1699905, 0, -1, 1.19715805e-29, 1.26217745e-29, -1.19715805e-29, 1, -1, 0, -1.26217745e-29)
- o40.BottomSurface = Enum.SurfaceType.Smooth
- o40.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o40.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o40.TopSurface = Enum.SurfaceType.Smooth
- o40.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o40.Position = Vector3.new(108.657578, 3.61146402, -61.1699905)
- o41.Parent = o40
- o41.Scale = Vector3.new(0.278077543, 0.945463777, 1)
- o41.MeshType = Enum.MeshType.Cylinder
- o42.Name = "Joint"
- o42.Parent = o40
- o42.C0 = CFrame.new(-0.542831421, -0.486831665, -0.431460142, 0.000331714633, 1.09697344e-22, 0.99999994, 0.99999994, -1.23944917e-22, -0.000331714633, 1.23908515e-22, 1, -1.09738441e-22)
- o42.Part0 = o40
- o42.Part1 = o2
- o43.Parent = o1
- o43.Material = Enum.Material.SmoothPlastic
- o43.BrickColor = BrickColor.new("Really black")
- o43.Position = Vector3.new(109.222839, 2.79854107, -61.0494919)
- o43.CanCollide = false
- o43.Size = Vector3.new(0.212500021, 1.00300002, 0.200000003)
- o43.CFrame = CFrame.new(109.222839, 2.79854107, -61.0494919, 1, 1.19715805e-29, 0, 1.19715805e-29, 1, -1.26217745e-29, 0, -1.26217745e-29, 1)
- o43.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o43.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o43.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o43.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o43.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o43.Position = Vector3.new(109.222839, 2.79854107, -61.0494919)
- o44.Parent = o43
- o44.Scale = Vector3.new(0.875471771, 1, 1)
- o45.Name = "Joint"
- o45.Parent = o43
- o45.C0 = CFrame.new(-0.0784301758, 0.381462812, 0.422332764, -0.99999994, 1.23944917e-22, 0.000331714633, 1.23908515e-22, 1, -1.09738441e-22, -0.000331714633, -1.09697344e-22, -0.99999994)
- o45.Part0 = o43
- o45.Part1 = o2
- o46.Parent = o1
- o46.Material = Enum.Material.SmoothPlastic
- o46.BrickColor = BrickColor.new("Really black")
- o46.Position = Vector3.new(108.642822, 2.79354095, -60.1895142)
- o46.CanCollide = false
- o46.Size = Vector3.new(0.212500021, 1.01300001, 0.200000003)
- o46.CFrame = CFrame.new(108.642822, 2.79354095, -60.1895142, 1, 1.19715805e-29, 0, 1.19715805e-29, 1, -1.26217745e-29, 0, -1.26217745e-29, 1)
- o46.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o46.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o46.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o46.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o46.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o46.Position = Vector3.new(108.642822, 2.79354095, -60.1895142)
- o47.Parent = o46
- o47.Scale = Vector3.new(0.875471771, 1, 1)
- o48.Name = "Joint"
- o48.Parent = o46
- o48.C0 = CFrame.new(0.501586914, 0.386462927, -0.437644958, -0.99999994, 1.23944917e-22, 0.000331714633, 1.23908515e-22, 1, -1.09738441e-22, -0.000331714633, -1.09697344e-22, -0.99999994)
- o48.Part0 = o46
- o48.Part1 = o2
- o49.Parent = o1
- o49.Material = Enum.Material.SmoothPlastic
- o49.BrickColor = BrickColor.new("Really black")
- o49.Position = Vector3.new(109.222839, 2.79354095, -60.1895142)
- o49.CanCollide = false
- o49.Size = Vector3.new(0.212500021, 1.01300001, 0.200000003)
- o49.CFrame = CFrame.new(109.222839, 2.79354095, -60.1895142, 1, 1.19715805e-29, 0, 1.19715805e-29, 1, -1.26217745e-29, 0, -1.26217745e-29, 1)
- o49.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o49.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o49.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o49.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o49.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o49.Position = Vector3.new(109.222839, 2.79354095, -60.1895142)
- o50.Parent = o49
- o50.Scale = Vector3.new(0.875471771, 1, 1)
- o51.Name = "Joint"
- o51.Parent = o49
- o51.C0 = CFrame.new(-0.0784301758, 0.386462927, -0.437644958, -0.99999994, 1.23944917e-22, 0.000331714633, 1.23908515e-22, 1, -1.09738441e-22, -0.000331714633, -1.09697344e-22, -0.99999994)
- o51.Part0 = o49
- o51.Part1 = o2
- o52.Parent = o1
- o52.Material = Enum.Material.SmoothPlastic
- o52.BrickColor = BrickColor.new("Dark stone grey")
- o52.Position = Vector3.new(108.650101, 2.64661002, -60.8574295)
- o52.Rotation = Vector3.new(-90, 0, 0)
- o52.Size = Vector3.new(0.200000003, 0.46807757, 0.42348215)
- o52.CFrame = CFrame.new(108.650101, 2.64661002, -60.8574295, 1, 0, 1.19715805e-29, 1.19715805e-29, 1.26217745e-29, 1, 0, -1, -1.26217745e-29)
- o52.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o52.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o52.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o52.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o52.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o52.Position = Vector3.new(108.650101, 2.64661002, -60.8574295)
- o53.Name = "Joint"
- o53.Parent = o52
- o53.C0 = CFrame.new(0.494308472, -0.230270386, 0.53339386, -0.99999994, 1.23944917e-22, 0.000331714633, 0.000331714633, 1.09697344e-22, 0.99999994, 1.23908515e-22, 1, -1.09738441e-22)
- o53.Part0 = o52
- o53.Part1 = o2
- o54.Parent = o1
- o54.Material = Enum.Material.SmoothPlastic
- o54.BrickColor = BrickColor.new("Dark stone grey")
- o54.Position = Vector3.new(109.427994, 2.28999829, -60.3651505)
- o54.Rotation = Vector3.new(90, -90, 0)
- o54.Size = Vector3.new(0.200000003, 0.578077555, 0.200000003)
- o54.CFrame = CFrame.new(109.427994, 2.28999829, -60.3651505, -4.90628196e-08, 2.98023224e-08, -1, -1, -4.01892883e-08, 2.69629474e-08, -4.01892812e-08, 1, -2.98023224e-08)
- o54.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o54.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o54.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o54.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o54.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o54.Position = Vector3.new(109.427994, 2.28999829, -60.3651505)
- o55.Name = "Joint"
- o55.Parent = o54
- o55.C0 = CFrame.new(-0.890005589, -0.262008667, 0.283584595, 4.90761494e-08, -1, 4.01730063e-08, -0.000331744435, -4.01892883e-08, -0.99999994, 0.99999994, 2.69629474e-08, -0.000331684831)
- o55.Part0 = o54
- o55.Part1 = o2
- mas.Parent = workspace
- mas:MakeJoints()
- local mas1 = mas:GetChildren()
- for i=1,#mas1 do
- mas1[i].Parent = workspace
- ypcall(function() mas1[i]:MakeJoints() end)
- end
- mas:Destroy()
- for i=1,#cors do
- coroutine.resume(cors[i])
- end
- wait()
- Workspace["RightArm"].Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character["RightArm"].Name = "Familiar Right Arm"
- w = Instance.new("Weld", game.Players.LocalPlayer.Character["Right Arm"])
- w.Part0 = game.Players.LocalPlayer.Character["Right Arm"]
- w.Part1 = o2
- w.C0 = CFrame.new(0, 0, 0)*CFrame.Angles(0, 0, 0)
- game.Players.LocalPlayer.Character["Right Arm"].Transparency = 0
- for i,v in pairs (game.Players.LocalPlayer.Character["Familiar Right Arm"]:GetChildren()) do
- if v.ClassName == "Part" then
- v.CanCollide = false
- v.Anchored = false
- end
- end
- local runDummyScript = function(f,scri)
- local oldenv = getfenv(f)
- local newenv = setmetatable({}, {
- __index = function(_, k)
- if k:lower() == 'script' then
- return scri
- else
- return oldenv[k]
- end
- end
- })
- setfenv(f, newenv)
- ypcall(function() f() end)
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- mas.Name = "CompiledModel"
- o1 = Instance.new("Part")
- o2 = Instance.new("Weld")
- o3 = Instance.new("Part")
- o4 = Instance.new("Weld")
- o5 = Instance.new("Part")
- o6 = Instance.new("Weld")
- o7 = Instance.new("Part")
- o8 = Instance.new("Weld")
- o9 = Instance.new("Part")
- o10 = Instance.new("Weld")
- o11 = Instance.new("Part")
- o12 = Instance.new("Weld")
- o13 = Instance.new("Part")
- o14 = Instance.new("Weld")
- o15 = Instance.new("Part")
- o16 = Instance.new("Weld")
- o17 = Instance.new("Part")
- o18 = Instance.new("SpecialMesh")
- o19 = Instance.new("Weld")
- o20 = Instance.new("WedgePart")
- o21 = Instance.new("Weld")
- o22 = Instance.new("WedgePart")
- o23 = Instance.new("Weld")
- o24 = Instance.new("WedgePart")
- o25 = Instance.new("Weld")
- o26 = Instance.new("WedgePart")
- o27 = Instance.new("Weld")
- o28 = Instance.new("WedgePart")
- o29 = Instance.new("Weld")
- o30 = Instance.new("WedgePart")
- o31 = Instance.new("Weld")
- o32 = Instance.new("Part")
- o33 = Instance.new("SpecialMesh")
- o1.Name = "Blade"
- o1.Parent = mas
- o1.Material = Enum.Material.Metal
- o1.BrickColor = BrickColor.new("Fossil")
- o1.Position = Vector3.new(98.2693253, 1.1018647, -50.969738)
- o1.Rotation = Vector3.new(-86.5400009, -14.1700001, 92.2099991)
- o1.CanCollide = false
- o1.FormFactor = Enum.FormFactor.Custom
- o1.Size = Vector3.new(0.199999988, 6.44999933, 0.449999988)
- o1.CFrame = CFrame.new(98.2693253, 1.1018647, -50.969738, -0.0374063104, -0.9688375, -0.244856715, 0.0509620011, -0.24655886, 0.967787027, -0.997999787, 0.0237229597, 0.0585967302)
- o1.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o1.Position = Vector3.new(98.2693253, 1.1018647, -50.969738)
- o2.Name = "Joint"
- o2.Parent = o1
- o2.C0 = CFrame.new(-1.00187302, -3.81311035, 1.25072861, -0.997999787, 0.0509621762, 0.0374063551, 0.0237229597, -0.24655886, 0.9688375, 0.058596909, 0.967787027, 0.244856715)
- o2.Part0 = o1
- o2.Part1 = o32
- o3.Name = "Handle"
- o3.Parent = mas
- o3.Material = Enum.Material.Metal
- o3.BrickColor = BrickColor.new("Really black")
- o3.Position = Vector3.new(101.193436, 1.93511701, -51.0367813)
- o3.Rotation = Vector3.new(-86.5400009, -14.1700001, 92.2099991)
- o3. Anchored = false
- o3.FormFactor = Enum.FormFactor.Custom
- o3.Size = Vector3.new(0.25999999, 0.630000114, 0.310000002)
- o3.CFrame = CFrame.new(101.193436, 1.93511701, -51.0367813, -0.0374030024, -0.968839228, -0.244850188, 0.0509600081, -0.246552095, 0.967788815, -0.998000145, 0.0237206332, 0.0585938357)
- o3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o3.Position = Vector3.new(101.193436, 1.93511701, -51.0367813)
- o4.Name = "Joint"
- o4.Parent = o3
- o4.C0 = CFrame.new(-1.0018692, -0.773086548, 1.16423416, -0.998000145, 0.0509601831, 0.0374030471, 0.0237206332, -0.246552095, 0.968839228, 0.0585940145, 0.967788815, 0.244850188)
- o4.Part0 = o3
- o4.Part1 = o32
- o5.Name = "Handle"
- o5.Parent = mas
- o5.Material = Enum.Material.Metal
- o5.BrickColor = BrickColor.new("Really black")
- o5.Position = Vector3.new(102.496597, 2.26651406, -51.0636063)
- o5.Rotation = Vector3.new(-86.5400009, -14.1700001, -177.789993)
- o5. Anchored = false
- o5.FormFactor = Enum.FormFactor.Custom
- o5.Shape = Enum.PartType.Cylinder
- o5.Size = Vector3.new(2.13999987, 0.230000168, 0.310000002)
- o5.CFrame = CFrame.new(102.496597, 2.26651406, -51.0636063, -0.968839228, 0.0374033563, -0.244850144, -0.246552065, -0.0509599186, 0.967788815, 0.0237210058, 0.998000145, 0.0585938357)
- o5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o5.Position = Vector3.new(102.496597, 2.26651406, -51.0636063)
- o6.Name = "Joint"
- o6.Parent = o5
- o6.C0 = CFrame.new(0.571815491, 0.996788025, 1.1641655, 0.0237210058, -0.246552065, 0.968839228, 0.998000145, -0.0509600937, -0.037403401, 0.0585940145, 0.967788815, 0.244850144)
- o6.Part0 = o5
- o6.Part1 = o32
- o7.Name = "Handle"
- o7.Parent = mas
- o7.Material = Enum.Material.Metal
- o7.BrickColor = BrickColor.new("Really black")
- o7.Position = Vector3.new(103.242661, 2.456352, -51.0818558)
- o7.Rotation = Vector3.new(-86.5400009, -14.1700001, -177.789993)
- o7. Anchored = false
- o7.FormFactor = Enum.FormFactor.Custom
- o7.Shape = Enum.PartType.Cylinder
- o7.Size = Vector3.new(0.25, 0.239999995, 0.319999993)
- o7.CFrame = CFrame.new(103.242661, 2.456352, -51.0818558, -0.968839228, 0.0374033563, -0.244850144, -0.246552065, -0.0509599186, 0.967788815, 0.0237210058, 0.998000145, 0.0585938357)
- o7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o7.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o7.Position = Vector3.new(103.242661, 2.456352, -51.0818558)
- o8.Name = "Joint"
- o8.Parent = o7
- o8.C0 = CFrame.new(1.34187317, 0.996768951, 1.16418648, 0.0237210058, -0.246552065, 0.968839228, 0.998000145, -0.0509600937, -0.037403401, 0.0585940145, 0.967788815, 0.244850144)
- o8.Part0 = o7
- o8.Part1 = o32
- o9.Name = "Handle10"
- o9.Parent = mas
- o9.Material = Enum.Material.Metal
- o9.BrickColor = BrickColor.new("Really black")
- o9.Position = Vector3.new(100.658432, 1.96633995, -51.0150528)
- o9.Rotation = Vector3.new(-83.4899979, -59.1199989, 94.1800003)
- o9. Anchored = false
- o9.FormFactor = Enum.FormFactor.Custom
- o9.Size = Vector3.new(0.200000003, 0.5, 0.200000003)
- o9.CFrame = CFrame.new(100.658432, 1.96633995, -51.0150528, -0.0374030024, -0.511938155, -0.858207703, 0.0509600081, -0.858668268, 0.509992003, -0.998000145, -0.0246590301, 0.0582051426)
- o9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o9.Position = Vector3.new(100.658432, 1.96633995, -51.0150528)
- o10.Name = "Joint"
- o10.Parent = o9
- o10.C0 = CFrame.new(-1.00178528, -1.616436, -0.199737549, -0.998000145, 0.0509601831, 0.0374030471, -0.0246591587, -0.858668268, 0.511938155, 0.0582052693, 0.509992003, 0.858207703)
- o10.Part0 = o9
- o10.Part1 = o32
- o11.Name = "Handle2"
- o11.Parent = mas
- o11.Material = Enum.Material.Metal
- o11.BrickColor = BrickColor.new("Really black")
- o11.Position = Vector3.new(101.382919, 1.73613298, -51.0539436)
- o11.Rotation = Vector3.new(-86.5400009, -14.1700001, 92.2099991)
- o11. Anchored = false
- o11.FormFactor = Enum.FormFactor.Custom
- o11.Size = Vector3.new(0.25999999, 0.899999976, 0.200000018)
- o11.CFrame = CFrame.new(101.382919, 1.73613298, -51.0539436, -0.0374030024, -0.968839228, -0.244850188, 0.0509600081, -0.246552095, 0.967788815, -0.998000145, 0.0237206332, 0.0585938357)
- o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o11.Position = Vector3.new(101.382919, 1.73613298, -51.0539436)
- o12.Name = "Joint"
- o12.Parent = o11
- o12.C0 = CFrame.new(-1.00177002, -0.638160706, 1.40421295, -0.998000145, 0.0509601831, 0.0374030471, 0.0237206332, -0.246552095, 0.968839228, 0.0585940145, 0.967788815, 0.244850188)
- o12.Part0 = o11
- o12.Part1 = o32
- o13.Name = "Handle3"
- o13.Parent = mas
- o13.Material = Enum.Material.Metal
- o13.BrickColor = BrickColor.new("Really black")
- o13.Position = Vector3.new(100.450119, 1.75461495, -51.0180397)
- o13.Rotation = Vector3.new(-86.5400009, -14.1700001, 92.2099991)
- o13. Anchored = false
- o13.CanCollide = false
- o13.FormFactor = Enum.FormFactor.Custom
- o13.Size = Vector3.new(0.25, 1.10000002, 0.300000012)
- o13.CFrame = CFrame.new(100.450119, 1.75461495, -51.0180397, -0.0374030024, -0.968839228, -0.244850188, 0.0509600081, -0.246552095, 0.967788815, -0.998000145, 0.0237206332, 0.0585938357)
- o13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o13.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o13.Position = Vector3.new(100.450119, 1.75461495, -51.0180397)
- o14.Name = "Joint"
- o14.Parent = o13
- o14.C0 = CFrame.new(-1.00177002, -1.53818512, 1.15582275, -0.998000145, 0.0509601831, 0.0374030471, 0.0237206332, -0.246552095, 0.968839228, 0.0585940145, 0.967788815, 0.244850188)
- o14.Part0 = o13
- o14.Part1 = o32
- o15.Name = "Handle4"
- o15.Parent = mas
- o15.Material = Enum.Material.Metal
- o15.BrickColor = BrickColor.new("Really black")
- o15.Position = Vector3.new(99.3745956, 1.522138, -50.9895859)
- o15.Rotation = Vector3.new(-86.5400009, -14.1700001, 92.2099991)
- o15. Anchored = false
- o15.CanCollide = false
- o15.FormFactor = Enum.FormFactor.Custom
- o15.Size = Vector3.new(0.25, 1.10000002, 0.200000003)
- o15.CFrame = CFrame.new(99.3745956, 1.522138, -50.9895859, -0.0374030024, -0.968839228, -0.244850188, 0.0509600081, -0.246552095, 0.967788815, -0.998000145, 0.0237206332, 0.0585938357)
- o15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o15.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o15.Position = Vector3.new(99.3745956, 1.522138, -50.9895859)
- o16.Name = "Joint"
- o16.Parent = o15
- o16.C0 = CFrame.new(-1.00175476, -2.63818359, 1.11580276, -0.998000145, 0.0509601831, 0.0374030471, 0.0237206332, -0.246552095, 0.968839228, 0.0585940145, 0.967788815, 0.244850188)
- o16.Part0 = o15
- o16.Part1 = o32
- o17.Parent = mas
- o17.BrickColor = BrickColor.new("Really black")
- o17.Position = Vector3.new(103.529999, 2.52386594, -51.0825729)
- o17.Rotation = Vector3.new(93.4599991, 14.1700001, 87.7900009)
- o17. Anchored = false
- o17.FormFactor = Enum.FormFactor.Symmetric
- o17.Size = Vector3.new(0.600000024, 0.389999986, 0.310000002)
- o17.CFrame = CFrame.new(103.529999, 2.52386594, -51.0825729, 0.0374030024, -0.968839228, 0.244850188, -0.0509600081, -0.246552095, -0.967788815, 0.998000145, 0.0237206332, -0.0585938357)
- o17.BottomSurface = Enum.SurfaceType.Smooth
- o17.TopSurface = Enum.SurfaceType.Smooth
- o17.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o17.Position = Vector3.new(103.529999, 2.52386594, -51.0825729)
- o18.Parent = o17
- o18.MeshId = "http://www.roblox.com/Asset/?id=9756362"
- o18.Scale = Vector3.new(0.300000012, 0.5, 0.300000012)
- o18.MeshType = Enum.MeshType.FileMesh
- o19.Name = "Joint"
- o19.Parent = o17
- o19.C0 = CFrame.new(0.990177155, 1.63690948, -1.16924286, 0.998000145, -0.0509601831, -0.0374030471, 0.0237206332, -0.246552095, 0.968839228, -0.0585940145, -0.967788815, -0.244850188)
- o19.Part0 = o17
- o19.Part1 = o32
- o20.Name = "Handle5"
- o20.Parent = mas
- o20.Material = Enum.Material.Metal
- o20.BrickColor = BrickColor.new("Really black")
- o20.Position = Vector3.new(101.249954, 2.22195911, -51.0153122)
- o20.Rotation = Vector3.new(93.4599991, 14.1700001, -92.2099991)
- o20. Anchored = false
- o20.FormFactor = Enum.FormFactor.Custom
- o20.Size = Vector3.new(0.25, 0.350000024, 0.25)
- o20.CFrame = CFrame.new(101.249954, 2.22195911, -51.0153122, -0.0374030024, 0.968839228, 0.244850188, 0.0509600081, 0.246552095, -0.967788815, -0.998000145, -0.0237206332, -0.0585938357)
- o20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o20.Position = Vector3.new(101.249954, 2.22195911, -51.0153122)
- o21.Name = "Joint"
- o21.Parent = o20
- o21.C0 = CFrame.new(-0.992946625, 0.648117065, -0.899215698, -0.998000145, 0.0509601831, 0.0374030471, -0.0237206332, 0.246552095, -0.968839228, -0.0585940145, -0.967788815, -0.244850188)
- o21.Part0 = o20
- o21.Part1 = o32
- o22.Name = "Handle6"
- o22.Parent = mas
- o22.Material = Enum.Material.Metal
- o22.BrickColor = BrickColor.new("Really black")
- o22.Position = Vector3.new(100.964066, 2.14921093, -51.0082169)
- o22.Rotation = Vector3.new(93.4599991, 14.1700001, 87.7900009)
- o22. Anchored = false
- o22.FormFactor = Enum.FormFactor.Custom
- o22.Size = Vector3.new(0.25, 0.25, 0.25)
- o22.CFrame = CFrame.new(100.964066, 2.14921093, -51.0082169, 0.0374030024, -0.968839228, 0.244850188, -0.0509600081, -0.246552095, -0.967788815, 0.998000145, 0.0237206332, -0.0585938357)
- o22.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o22.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o22.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o22.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o22.Position = Vector3.new(100.964066, 2.14921093, -51.0082169)
- o23.Name = "Joint"
- o23.Parent = o22
- o23.C0 = CFrame.new(0.992851257, -0.943199158, -0.899204254, 0.998000145, -0.0509601831, -0.0374030471, 0.0237206332, -0.246552095, 0.968839228, -0.0585940145, -0.967788815, -0.244850188)
- o23.Part0 = o22
- o23.Part1 = o32
- o24.Name = "Handle7"
- o24.Parent = mas
- o24.Material = Enum.Material.Metal
- o24.BrickColor = BrickColor.new("Really black")
- o24.Position = Vector3.new(100.801941, 1.58773196, -51.0308456)
- o24.Rotation = Vector3.new(-86.5400009, -14.1700001, 92.2099991)
- o24. Anchored = false
- o24.CanCollide = false
- o24.FormFactor = Enum.FormFactor.Custom
- o24.Size = Vector3.new(0.25, 0.300000072, 0.200000003)
- o24.CFrame = CFrame.new(100.801941, 1.58773196, -51.0308456, -0.0374030024, -0.968839228, -0.244850188, 0.0509600081, -0.246552095, 0.967788815, -0.998000145, 0.0237206332, 0.0585938357)
- o24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o24.Position = Vector3.new(100.801941, 1.58773196, -51.0308456)
- o25.Name = "Joint"
- o25.Parent = o24
- o25.C0 = CFrame.new(-0.99288559, -1.23816681, 1.4042263, -0.998000145, 0.0509601831, 0.0374030471, 0.0237206332, -0.246552095, 0.968839228, 0.0585940145, 0.967788815, 0.244850188)
- o25.Part0 = o24
- o25.Part1 = o32
- o26.Name = "Handle8"
- o26.Parent = mas
- o26.Material = Enum.Material.Metal
- o26.BrickColor = BrickColor.new("Really black")
- o26.Position = Vector3.new(98.5145874, 1.30442798, -50.9596901)
- o26.Rotation = Vector3.new(-86.5400009, -14.1700001, 92.2099991)
- o26. Anchored = false
- o26.CanCollide = false
- o26.FormFactor = Enum.FormFactor.Custom
- o26.Size = Vector3.new(0.25, 0.800000072, 0.200000003)
- o26.CFrame = CFrame.new(98.5145874, 1.30442798, -50.9596901, -0.0374030024, -0.968839228, -0.244850188, 0.0509600081, -0.246552095, 0.967788815, -0.998000145, 0.0237206332, 0.0585938357)
- o26.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o26.Position = Vector3.new(98.5145874, 1.30442798, -50.9596901)
- o27.Name = "Joint"
- o27.Parent = o26
- o27.C0 = CFrame.new(-0.992988586, -3.52578735, 1.1141758, -0.998000145, 0.0509601831, 0.0374030471, 0.0237206332, -0.246552095, 0.968839228, 0.0585940145, 0.967788815, 0.244850188)
- o27.Part0 = o26
- o27.Part1 = o32
- o28.Name = "BladeEnd"
- o28.Parent = mas
- o28.Material = Enum.Material.Metal
- o28.BrickColor = BrickColor.new("Fossil")
- o28.Position = Vector3.new(94.6353149, 0.178499788, -50.8718147)
- o28.Rotation = Vector3.new(-86.5400009, -13.5500002, 92.1699982)
- o28. Anchored = false
- o28.CanCollide = false
- o28.FormFactor = Enum.FormFactor.Custom
- o28.Size = Vector3.new(0.25, 1.09000015, 0.450000018)
- o28.CFrame = CFrame.new(94.6353149, 0.178499788, -50.8718147, -0.0368410014, -0.9714849, -0.234221727, 0.0513690002, -0.23591198, 0.970415771, -0.998000026, 0.0237193517, 0.0585954413)
- o28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o28.Position = Vector3.new(94.6353149, 0.178499788, -50.8718147)
- o29.Name = "Joint"
- o29.Parent = o28
- o29.C0 = CFrame.new(-0.987804413, -7.55036926, 1.33182144, -0.998000026, 0.0513691753, 0.0368410461, 0.0237193536, -0.23591198, 0.9714849, 0.0585956201, 0.970415771, 0.234221727)
- o29.Part0 = o28
- o29.Part1 = o32
- o30.Name = "Handle9"
- o30.Parent = mas
- o30.Material = Enum.Material.Metal
- o30.BrickColor = BrickColor.new("Really black")
- o30.Position = Vector3.new(99.7111816, 1.50592995, -50.994133)
- o30.Rotation = Vector3.new(-86.5400009, -14.1700001, 92.2099991)
- o30. Anchored = false
- o30.CanCollide = false
- o30.FormFactor = Enum.FormFactor.Custom
- o30.Size = Vector3.new(0.25, 0.5200001, 0.200000003)
- o30.CFrame = CFrame.new(99.7111816, 1.50592995, -50.994133, -0.0374030024, -0.968839228, -0.244850188, 0.0509600081, -0.246552095, 0.967788815, -0.998000145, 0.0237206332, 0.0585938357)
- o30.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o30.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o30.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o30.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o30.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o30.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o30.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o30.Position = Vector3.new(99.7111816, 1.50592995, -50.994133)
- o31.Name = "Joint"
- o31.Parent = o30
- o31.C0 = CFrame.new(-0.992874146, -2.315979, 1.21416855, -0.998000145, 0.0509601831, 0.0374030471, 0.0237206332, -0.246552095, 0.968839228, 0.0585940145, 0.967788815, 0.244850188)
- o31.Part0 = o30
- o31.Part1 = o32
- o32.Name = "REF"
- o32.Parent = mas
- o32.Transparency = 1
- o32.Position = Vector3.new(101.694839, 3.2014029, -49.9870377)
- o32.Rotation = Vector3.new(0, -90, 0)
- o32. Anchored = false
- o32.CanCollide = false
- o32.FormFactor = Enum.FormFactor.Symmetric
- o32.Size = Vector3.new(2, 2, 1)
- o32.CFrame = CFrame.new(101.694839, 3.2014029, -49.9870377, -4.37113883e-08, 0, -1, 1.74845553e-07, 1, -7.64274186e-15, 1, -1.74845553e-07, -4.37113883e-08)
- o32.BottomSurface = Enum.SurfaceType.Smooth
- o32.TopSurface = Enum.SurfaceType.Smooth
- o32.Position = Vector3.new(101.694839, 3.2014029, -49.9870377)
- o33.Parent = o32
- o33.MeshId = "rbxasset://fonts/torso.mesh"
- o33.MeshType = Enum.MeshType.FileMesh
- mas.Parent = workspace
- mas:MakeJoints()
- local mas1 = mas:GetChildren()
- for i=1,#mas1 do
- mas1[i].Parent = workspace
- ypcall(function() mas1[i]:MakeJoints() end)
- end
- mas:Destroy()
- for i=1,#cors do
- coroutine.resume(cors[i])
- end
- wait()
- Workspace["Blade"].Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character["Blade"].Name = "Blade"
- w = Instance.new("Weld", game.Players.LocalPlayer.Character["Torso"])
- w.Part0 = game.Players.LocalPlayer.Character["Torso"]
- w.Part1 = o32
- w.C0 = CFrame.new(0, 0, 0)*CFrame.Angles(0, 0, 0)
- game.Players.LocalPlayer.Character["Torso"].Transparency = 0
- for i,v in pairs (game.Players.LocalPlayer.Character["Blade"]:GetChildren()) do
- if v.ClassName == "Part" then
- v.CanCollide = false
- v.Anchored = false
- end
- end
- --
- wait(1 / 60)
- Ilaoi = { }
- local Mouse = Player:GetMouse()
- local RootPart = Character.HumanoidRootPart
- local RootJoint = RootPart.RootJoint
- local attack = false
- local delays = false
- local play = true
- local targetted = nil
- local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
- local velocity = RootPart.Velocity.y
- local sine = 0
- local Create = LoadLibrary("RbxUtility").Create
- CFuncs = {
- ["Sound"] = {
- Create = function(id, par, vol, pit)
- coroutine.resume(coroutine.create(function()
- local S = Create("Sound"){
- Volume = vol,
- Pitch = pit or 1,
- SoundId = id,
- Parent = par or workspace,
- }
- wait()
- S:play()
- game:GetService("Debris"):AddItem(S, 6)
- end))
- end;
- };
- CreateTemplate = {
- };
- }
- abss = Instance.new("BillboardGui",Character)
- abss.Size = UDim2.new(50,0,50,0)
- abss.Enabled = false
- imgl = Instance.new("ImageLabel",abss)
- imgl.Position = UDim2.new(0,0,0,0)
- imgl.Size = UDim2.new(1,0,1,0)
- imgl.Image = "rbxassetid://103028201"
- imgl.BackgroundTransparency = 1
- imgl.ImageColor3 = Color3.new(0,0,255)
- img2 = Instance.new("ImageLabel",abss)
- img2.Position = UDim2.new(0,0,0,0)
- img2.Size = UDim2.new(1,0,1,0)
- img2.Image = "rbxassetid://103028201"
- img2.BackgroundTransparency = 1
- img2.ImageColor3 = Color3.new(0,0,255)
- function TargetSelect(person)
- local dd=coroutine.wrap(function()
- if targetted ~= person then
- targetted = person
- img2.Size = UDim2.new(1,0,1,0)
- img2.ImageTransparency = 0
- img2.Position = UDim2.new(0,0,0,0)
- for i = 0, 2, 0.1 do
- swait()
- img2.Size = img2.Size + UDim2.new(5,0,5,0)
- img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
- img2.ImageTransparency = img2.ImageTransparency + 0.05
- end
- end
- end)
- dd()
- end
- function LockOn()
- if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
- TargetSelect(Mouse.Target.Parent)
- CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=147722098", Character, 1, .8)
- end
- end
- function ofmoosic() -- 2 lazi hoh
- delays = true
- while wait() and kkk and kkk.Volume >= 0.02 do
- kkk.Volume = kkk.Volume - 0.05
- end
- wait(0.1)
- kkk.Pitch = 0
- kkk.PlaybackSpeed = 0
- play = false
- delays = false
- end
- function onmoosic()
- delays = true
- kkk.Pitch = .6
- kkk.PlaybackSpeed = .6
- while wait() and kkk and kkk.Volume <= 1.5 do
- kkk.Volume = kkk.Volume + 0.05
- end
- wait(0.1)
- play = true
- delays = false
- end
- Mouse.KeyDown:connect(function(k)
- k = k:lower()
- if attack == false and k == 'q' then
- LockOn()
- end
- end)
- kkk = Instance.new("Sound",Character)
- kkk.Volume = 1.5
- kkk.PlaybackSpeed = 1
- kkk.Pitch = .6
- kkk.SoundId = "rbxassetid://"
- kkk:Play()
- kkk.Name = "a"
- kkk.Looped = true
- while true do
- swait()
- for i, v in pairs(Character:GetChildren()) do
- if v:IsA("Part") then
- v.Material = "SmoothPlastic"
- elseif v:IsA("Accessory") then
- v:WaitForChild("Handle").Material = "SmoothPlastic"
- end
- end
- while true do
- swait()
- imgl.Rotation = imgl.Rotation + 3
- img2.Rotation = img2.Rotation + 3
- if targetted ~= nil then
- abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
- abss.Enabled = true
- elseif targetted == nil then
- abss.Adornee = nil
- abss.Enabled = false
- end
- while true and imgl.Rotation >= 360 do
- imgl.Rotation = 0
- img2.Rotation = 0
- end
- if 0 < #Ilaoi then
- for e = 1, #Ilaoi do
- if Ilaoi[e] ~= nil then
- local Thing = Ilaoi[e]
- if Thing ~= nil then
- local Part = Thing[1]
- local Mode = Thing[2]
- local Delay = Thing[3]
- local IncX = Thing[4]
- local IncY = Thing[5]
- local IncZ = Thing[6]
- if Thing[2] == "Shoot" then
- local Look = Thing[1]
- local move = 30
- if Thing[8] == 3 then
- move = 10
- end
- local hit, pos = rayCast(Thing[4], Thing[1], move, m)
- if Thing[10] ~= nil then
- da = pos
- cf2 = CFrame.new(Thing[4], Thing[10].Position)
- cfa = CFrame.new(Thing[4], pos)
- tehCF = cfa:lerp(cf2, 0.2)
- Thing[1] = tehCF.lookVector
- end
- local mag = (Thing[4] - pos).magnitude
- Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
- if Thing[8] == 2 then
- Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
- end
- Thing[4] = Thing[4] + Look * move
- Thing[3] = Thing[3] - 1
- if 2 < Thing[5] then
- Thing[5] = Thing[5] - 0.3
- Thing[6] = Thing[6] - 0.3
- end
- if hit ~= nil then
- Thing[3] = 0
- if Thing[8] == 1 or Thing[8] == 3 then
- Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
- else
- if Thing[8] == 2 then
- Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
- if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
- ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
- ref.Anchored = true
- ref.CFrame = CFrame.new(pos)
- CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
- game:GetService("Debris"):AddItem(ref, 0.2)
- Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
- Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
- MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
- end
- end
- end
- ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
- ref.Anchored = true
- ref.CFrame = CFrame.new(pos)
- Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
- game:GetService("Debris"):AddItem(ref, 1)
- end
- if Thing[3] <= 0 then
- table.remove(Effects, e)
- end
- end
- do
- do
- if Thing[2] == "FireWave" then
- if Thing[3] <= Thing[4] then
- Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
- Thing[3] = Thing[3] + 1
- Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
- else
- Part.Parent = nil
- table.remove(Effects, e)
- end
- end
- if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
- if Thing[1].Transparency <= 1 then
- if Thing[2] == "Block1" then
- Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
- Mesh = Thing[7]
- Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
- Thing[1].Transparency = Thing[1].Transparency + Thing[3]
- else
- if Thing[2] == "Block2" then
- Thing[1].CFrame = Thing[1].CFrame
- Mesh = Thing[7]
- Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
- Thing[1].Transparency = Thing[1].Transparency + Thing[3]
- else
- if Thing[2] == "Fire" then
- Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
- Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
- Thing[1].Transparency = Thing[1].Transparency + Thing[3]
- else
- if Thing[2] == "Cylinder" then
- Mesh = Thing[7]
- Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
- Thing[1].Transparency = Thing[1].Transparency + Thing[3]
- else
- if Thing[2] == "Blood" then
- Mesh = Thing[7]
- Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
- Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
- Thing[1].Transparency = Thing[1].Transparency + Thing[3]
- else
- if Thing[2] == "Elec" then
- Mesh = Thing[10]
- Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
- Thing[1].Transparency = Thing[1].Transparency + Thing[3]
- else
- if Thing[2] == "Disappear" then
- Thing[1].Transparency = Thing[1].Transparency + Thing[3]
- else
- if Thing[2] == "Shatter" then
- Thing[1].Transparency = Thing[1].Transparency + Thing[3]
- Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
- Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
- Thing[6] = Thing[6] + Thing[5]
- end
- end
- end
- end
- end
- end
- end
- end
- else
- table.remove(Ilaoi, e)
- end
- end
- end
- end
- end
- end
- end
- end
- end
- end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement