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coinwalk

trexinerator snowybot

Jun 18th, 2024 (edited)
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0
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  1. var elderly = ((parseFloat(document.getElementById('pct_balance').value))/10000);
  2. var prefit = elderly;
  3. var winnerdinner = parseFloat(document.getElementById('pct_balance').value);
  4. var bolance = parseFloat(document.getElementById('pct_balance').value);
  5. var smartz = parseFloat(document.getElementById('pct_balance').value);
  6. var tens = (prefit*10);
  7. var sevens = (prefit*6.9);
  8. var eights = (prefit*7.9);
  9. var small = (prefit*30);
  10. var belance = parseFloat(document.getElementById('pct_balance').value);
  11. var freak = small;
  12. var fruck = small;
  13. var joey = ((Math.floor(belance/tens))*tens);
  14. var upper = 6.9;
  15. var downer = 2.9;
  16. var snowy = ((Math.floor(belance/tens))*tens);
  17. var snowzy = ((Math.floor(belance/tens))*tens);
  18. var beast = prefit;
  19. var elven = 0;
  20. var dork = Number(document.getElementById('me').firstChild.lastChild.firstChild.children[5].innerText);
  21. var greedy =  Number(document.getElementById('me').firstChild.lastChild.firstChild.children[5].innerText);
  22.  
  23.  
  24.  
  25. function go(){
  26. if (greedy!=elven){
  27. var chunk = Number(document.getElementById('me').firstChild.lastChild.firstChild.children[7].innerText);
  28. elven = Number(document.getElementById('me').firstChild.lastChild.firstChild.children[5].innerText);
  29. belance = document.getElementById('pct_balance').value;
  30. if (belance>(joey+(beast*upper))) {
  31.     beast = beast*2;
  32.     upper   = 4.9;
  33.     downer  = 4.9;
  34.     joey    = parseFloat(belance);
  35. }
  36. if (belance<(joey-(beast*downer))) {
  37.     beast = beast*2;
  38.     upper   = 4.9;
  39.     downer  = 4.9;
  40.     joey    = parseFloat(belance);
  41. }
  42. if ((belance<=(snowzy-(tens*3)))&&(belance>(((Math.floor(belance/tens))*tens)+eights))) {
  43.     beast = prefit;
  44.     upper   = 6.9;
  45.     downer  = 2.9;
  46.     snowzy   = ((Math.floor(belance/tens))*tens);
  47.     joey    = ((Math.floor(belance/tens))*tens);
  48. }
  49. if ((belance<=(snowzy-(tens*3)))&&(belance<(((Math.floor(belance/tens))*tens)+sevens))) {
  50.     beast = prefit;
  51.     upper   = 6.9;
  52.     downer  = 2.9;
  53.     snowzy   = ((Math.floor(belance/tens))*tens);
  54.     joey    = ((Math.floor(belance/tens))*tens);
  55.     }
  56. if ((belance<=(snowzy-(tens*3)))&&(belance>(((Math.floor(belance/tens))*tens)+sevens))&&(belance<(((Math.floor(belance/tens))*tens)+eights))) {
  57.     beast = prefit*2;
  58.     upper   = 4.9;
  59.     downer  = 4.9;
  60.     snowzy   = ((Math.floor(belance/tens))*tens);
  61.     joey    = parseFloat(belance);
  62.     }
  63. if ((belance>=(snowy+(tens*3)))&&(belance>(((Math.floor(belance/tens))*tens)+eights))) {
  64.     beast = prefit;
  65.     upper   = 6.9;
  66.     downer  = 2.9;
  67.     snowy   = ((Math.floor(belance/tens))*tens);
  68.     snowzy   = ((Math.floor(belance/tens))*tens);
  69.     joey    = ((Math.floor(belance/tens))*tens);
  70. }
  71. if ((belance>=(snowy+(tens*3)))&&(belance<(((Math.floor(belance/tens))*tens)+sevens))) {
  72.     beast = prefit;
  73.     upper = 6.9;
  74.     downer = 2.9;
  75.     snowy   = ((Math.floor(belance/tens))*tens);
  76.     snowzy   = ((Math.floor(belance/tens))*tens);
  77.     joey = ((Math.floor(belance/tens))*tens);
  78.     }
  79. if ((belance>=(snowy+(tens*3)))&&(belance>(((Math.floor(belance/tens))*tens)+sevens))&&(belance<(((Math.floor(belance/tens))*tens)+eights))) {
  80.     beast = prefit*2;
  81.     upper = 4.9;
  82.     downer = 4.9;
  83.     snowy   = ((Math.floor(belance/tens))*tens);
  84.     snowzy   = ((Math.floor(belance/tens))*tens);
  85.     joey = parseFloat(belance);
  86.     }
  87. if (belance>=(winnerdinner*24)) {
  88.     return;
  89. }
  90. var cat = ((belance-smartz).toFixed(8));
  91. console.log("profit");
  92. console.log(cat);
  93. $('#pct_chance').val(49.5);
  94. $('#pct_bet').val(((beast*1).toFixed(8)));
  95. $('#a_lo').click();
  96. }
  97. greedy =  Number(document.getElementById('me').firstChild.lastChild.firstChild.children[5].innerText);
  98. setTimeout(() => go(), 1);
  99. }
  100.  
  101. go();
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