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- Algorithm and programming technique list
- _______________________________________________________________________
- Mathematics :
- Prime finding(sieve)
- Prime factorization
- GCD, LCM
- Factorial
- Fibonacci
- Counting, Permutation, combination
- Exponentiation
- Modular Arithmetic
- Euclid, Extended euclid
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- Data Structure :
- Stack
- Queue
- Priority Queue
- Linked list
- Heap
- Hash table
- Disjoint Set, Union Find
- Binary Search Tree
- Trie, Suffix Array
- Segmented Tree,Range minimum Query
- Binary Indexed Tree(BIT)
- Heavy light Decomposition
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- Sorting :
- Bubble Sort
- Selection Sort
- Insertion Sort
- Quick Sort
- Merge Sort
- Counting Sort
- Radix Sort
- Bucket Sort
- Heap Sort Searching :
- Linear Search
- Binary Search
- Ternary Search
- Map, HashMap
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- Dynamic Programming :
- Rod Cutting
- Maximum Sum (1D, 2D)
- Coin Change
- Longest Common Subsequence
- Longest Increasing subsequence, Longest Decreasing Subsequence
- Matrix Chain multiplication
- Edit Distance
- Knapsack problem, 0-1 Knapsack
- Bitmask DP
- Traveling Salesman problem
- Digit DP
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- Greedy Algorithm :
- Activity selection/Task scheduling problem
- Huffman coding
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- Graph Theory :
- Graph Representation(matrix, list/vector)
- Breadth First Search(BFS)
- Depth First Search(DFS)
- Topological Sort
- Strongly Connected Component(SCC)
- Minimum Spanning Tree(kruskal, prim)
- All pair's shortest path(Floyd Warshall) Djkastra algorithm
- Bellman Ford Algorithm
- Directed Acyclic Graph
- Bipartite Matching
- Max-Flow, Min-cost max-flow
- Cayley's Theorem
- Articulation Point, Bridge
- Euler tour/path
- Hamiltonian Cycle
- Stable Marriage problem
- Chinese Postman problem
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- Number Theory :
- Josephus Problem
- Farey Sequence
- Euler's phi
- Catalan numbers
- Burnside's lemma/circular permutation
- Modular inverse
- Probability
- Chinese Remainder Theorem
- Gaussian Elmination method
- Dilworth's Theorem
- Matrix Exponentiation
- Determinant of a matrix
- RSA public key crypto System
- GCD
- LCM
- Euler Totient
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- Computational Geometry :
- Pick's Theorem
- Convex hull
- Line Intersection
- Point in a polygon
- Area of a polygon
- Line Sweeping Polygon intersection
- Closest Pair
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- Game Theory :
- Take Away game
- Nim
- Sprague-grundy Number
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- String :
- Naive String matching
- Rabin karp Algo
- Finite Automata
- Knuth-Marris-Pratt Algo
- Manacher's Algo
- Aho korasick's Algo
- Boyer-Moore algo
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- Others :
- Recursion
- C++ Standard Template Library(STL)
- Backtracking
- Hungarian Algorithm
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