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- local A_1 = "VSpawn"
- local A_2 =
- {
- [1] = game:GetService("Workspace").USDock.VehicleSP.Airport,
- [2] = "Bomber",
- [3] = -1000
- }
- local Event = game:GetService("ReplicatedStorage").Event
- Event:FireServer(A_1, A_2)
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