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- -- Pet Simutor Gui By Reese .
- -- Life - Sucks Do Whatever You Want - Remove the Credits WhoCares .
- local PSG = Instance.new("ScreenGui")
- local bar1 = Instance.new("Frame")
- local SF = Instance.new("TextButton")
- local UEA = Instance.new("TextButton")
- local UA = Instance.new("TextButton")
- local N = Instance.new("TextLabel")
- local AT = Instance.new("TextButton")
- local No = Instance.new("TextLabel")
- local TextLabel = Instance.new("TextLabel")
- local MF = Instance.new("TextButton")
- local AF = Instance.new("TextButton")
- local bar2 = Instance.new("Frame")
- local Stor = Instance.new("TextButton")
- local P2 = Instance.new("TextButton")
- local P1 = Instance.new("TextButton")
- local P3 = Instance.new("TextButton")
- local P4 = Instance.new("TextButton")
- local M1 = Instance.new("TextButton")
- local P5 = Instance.new("TextButton")
- local M2 = Instance.new("TextButton")
- local Spawn = Instance.new("TextButton")
- local X = Instance.new("TextButton")
- -- Properties
- PSG.Name = "PSG"
- PSG.Parent = game.CoreGui
- bar1.Name = "bar1"
- bar1.Parent = PSG
- bar1.BackgroundColor3 = Color3.new(0.172549, 0, 0.0627451)
- bar1.BorderSizePixel = 2
- bar1.Position = UDim2.new(0.241496593, 0, 0.177033499, 0)
- bar1.Size = UDim2.new(0, 263, 0, 293)
- bar1.Style = Enum.FrameStyle.RobloxRound
- bar1.Active = true
- bar1.Draggable = true
- SF.Name = "SF"
- SF.Parent = bar1
- SF.BackgroundColor3 = Color3.new(1, 0.0392157, 0.215686)
- SF.Position = UDim2.new(0.0304182488, 0, 0.170648456, 0)
- SF.Size = UDim2.new(0, 118, 0, 42)
- SF.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
- SF.Font = Enum.Font.SciFi
- SF.Text = "Small FARM"
- SF.TextColor3 = Color3.new(0, 0, 0)
- SF.TextSize = 14
- SF.MouseButton1Down:connect(function()
- local amount = 100 -- experiment with this value, 1000 is maximum and for pets with high levels
- local coins = game.Workspace:WaitForChild("__REMOTES"):WaitForChild("Coins")
- local save = game.Workspace:WaitForChild("__REMOTES"):WaitForChild("Get Other Stats"):InvokeServer()
- local plr = game:GetService("Players").LocalPlayer
- local petids = {}
- local pets = game:GetService("Workspace")["__REMOTES"].Pets
- local a = #save[plr.Name]["Save"]["Pets"]
- local done = "lol meme"
- function random(t)
- local keys = {}
- for key, value in pairs(t) do
- keys[#keys+1] = key
- end
- index = keys[math.random(1, #keys)]
- return t[index]
- end
- for i=1,a do
- if(save[plr.Name]["Save"]["Pets"][a].e == true) then
- table.insert(petids, save[plr.Name]["Save"]["Pets"][a].id)
- end
- a = a - 1
- end
- function co(b)
- local done = b
- print("Mining coin: " .. b.Name)
- while(b:FindFirstChild"Health" ~= nil and b:FindFirstChild"Health".Value > 0) do
- warn(b.Name .. "- Health: " .. b.Health.Value)
- wait(0.2)
- coins:FireServer("Mine",b.Name, amount, random(petids))
- end
- end
- for _,b in next, workspace.__THINGS.Coins:GetChildren() do
- if(done ~= b) then
- coroutine.wrap(function()co(b)end)()
- end
- end
- end)
- UEA.Name = "UEA"
- UEA.Parent = bar1
- UEA.BackgroundColor3 = Color3.new(1, 0.0392157, 0.215686)
- UEA.Position = UDim2.new(0.171102658, 0, 0.532083154, 0)
- UEA.Size = UDim2.new(0, 162, 0, 42)
- UEA.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
- UEA.Font = Enum.Font.SciFi
- UEA.Text = "Un-Equip Pets [ Others ]"
- UEA.TextColor3 = Color3.new(0, 0, 0)
- UEA.TextSize = 14
- UEA.MouseButton1Down:connect(function()
- local Event = game:GetService("Workspace")["__REMOTES"].Pets
- local save = game.Workspace:WaitForChild("__REMOTES"):WaitForChild("Get Other Stats"):InvokeServer()
- for _,x in next, game:GetService"Players":GetPlayers() do
- if(x.Name ~= game:GetService"Players".LocalPlayer.Name) then
- local a = #save[x.Name]["Save"]["Pets"]
- for i=1,a do
- Event:FireServer("Remove", x, save[x.Name]["Save"]["Pets"][a].id)
- a = a - 1
- end
- end
- end
- end)
- UA.Name = "UA"
- UA.Parent = bar1
- UA.BackgroundColor3 = Color3.new(1, 0.0392157, 0.215686)
- UA.Position = UDim2.new(0.524714828, 0, 0.170648456, 0)
- UA.Size = UDim2.new(0, 111, 0, 42)
- UA.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
- UA.Font = Enum.Font.SciFi
- UA.Text = "Unlock All"
- UA.TextColor3 = Color3.new(0, 0, 0)
- UA.TextSize = 14
- UA.MouseButton1Down:connect(function()
- local barriers_table = { "Barrier1", "Barrier2", "Barrier3", "Barrier4", "Barrier5" }
- local barriers = game:GetService("Workspace").__THINGS["Barriers"]
- barriers:Destroy()
- end)
- N.Name = "N"
- N.Parent = bar1
- N.BackgroundColor3 = Color3.new(1, 1, 1)
- N.BackgroundTransparency = 1
- N.Position = UDim2.new(0.0266159698, 0, -0.00641025603, 0)
- N.Size = UDim2.new(0, 234, 0, 23)
- N.Font = Enum.Font.SciFi
- N.Text = "Pet Simulator Gui - By FunTrator"
- N.TextColor3 = Color3.new(0.992157, 0.00784314, 0.141176)
- N.TextSize = 17
- AT.Name = "AT"
- AT.Parent = bar1
- AT.BackgroundColor3 = Color3.new(1, 0.0392157, 0.215686)
- AT.Position = UDim2.new(0.174904943, 0, 0.710820854, 0)
- AT.Size = UDim2.new(0, 162, 0, 42)
- AT.Style = Enum.ButtonStyle.RobloxButtonDefault
- AT.Font = Enum.Font.SciFi
- AT.Text = "Teleports"
- AT.TextColor3 = Color3.new(0.980392, 0.0235294, 0.121569)
- AT.TextSize = 26
- AT.MouseButton1Down:connect(function()
- bar2.Visible = true
- end)
- No.Name = "No"
- No.Parent = bar1
- No.BackgroundColor3 = Color3.new(1, 0.00392157, 0.0196078)
- No.Position = UDim2.new(0.0342205316, 0, 0.100694448, 0)
- No.Size = UDim2.new(0, 233, 0, 1)
- No.Font = Enum.Font.SourceSans
- No.Text = ""
- No.TextColor3 = Color3.new(0, 0, 0)
- No.TextSize = 14
- TextLabel.Parent = bar1
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BackgroundTransparency = 1
- TextLabel.Position = UDim2.new(0.0304182507, 0, 0.8937729, 0)
- TextLabel.Size = UDim2.new(0, 233, 0, 23)
- TextLabel.Font = Enum.Font.SciFi
- TextLabel.Text = "Under Maintainance - Adding New Scripts"
- TextLabel.TextColor3 = Color3.new(0.980392, 0.980392, 0.980392)
- TextLabel.TextSize = 13
- MF.Name = "MF"
- MF.Parent = bar1
- MF.BackgroundColor3 = Color3.new(1, 0.0392157, 0.215686)
- MF.Position = UDim2.new(0.026615968, 0, 0.351535827, 0)
- MF.Size = UDim2.new(0, 118, 0, 42)
- MF.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
- MF.Font = Enum.Font.SciFi
- MF.Text = "Med. FARM"
- MF.TextColor3 = Color3.new(0, 0, 0)
- MF.TextSize = 14
- MF.MouseButton1Down:connect(function()
- local amount = 500 -- experiment with this value, 1000 is maximum and for pets with high levels
- local coins = game.Workspace:WaitForChild("__REMOTES"):WaitForChild("Coins")
- local save = game.Workspace:WaitForChild("__REMOTES"):WaitForChild("Get Other Stats"):InvokeServer()
- local plr = game:GetService("Players").LocalPlayer
- local petids = {}
- local pets = game:GetService("Workspace")["__REMOTES"].Pets
- local a = #save[plr.Name]["Save"]["Pets"]
- local done = "lol meme"
- function random(t)
- local keys = {}
- for key, value in pairs(t) do
- keys[#keys+1] = key
- end
- index = keys[math.random(1, #keys)]
- return t[index]
- end
- for i=1,a do
- if(save[plr.Name]["Save"]["Pets"][a].e == true) then
- table.insert(petids, save[plr.Name]["Save"]["Pets"][a].id)
- end
- a = a - 1
- end
- function co(b)
- local done = b
- print("Mining coin: " .. b.Name)
- while(b:FindFirstChild"Health" ~= nil and b:FindFirstChild"Health".Value > 0) do
- warn(b.Name .. "- Health: " .. b.Health.Value)
- wait(0.2)
- coins:FireServer("Mine",b.Name, amount, random(petids))
- end
- end
- for _,b in next, workspace.__THINGS.Coins:GetChildren() do
- if(done ~= b) then
- coroutine.wrap(function()co(b)end)()
- end
- end
- end)
- AF.Name = "AF"
- AF.Parent = bar1
- AF.BackgroundColor3 = Color3.new(1, 0.0392157, 0.215686)
- AF.Position = UDim2.new(0.524714828, 0, 0.351535857, 0)
- AF.Size = UDim2.new(0, 110, 0, 42)
- AF.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
- AF.Font = Enum.Font.SciFi
- AF.Text = "MAX FARM"
- AF.TextColor3 = Color3.new(0, 0, 0)
- AF.TextSize = 14
- AF.MouseButton1Down:connect(function()
- local amount = 1000 -- experiment with this value, 1000 is maximum and for pets with high levels
- local coins = game.Workspace:WaitForChild("__REMOTES"):WaitForChild("Coins")
- local save = game.Workspace:WaitForChild("__REMOTES"):WaitForChild("Get Other Stats"):InvokeServer()
- local plr = game:GetService("Players").LocalPlayer
- local petids = {}
- local pets = game:GetService("Workspace")["__REMOTES"].Pets
- local a = #save[plr.Name]["Save"]["Pets"]
- local done = "lol meme"
- function random(t)
- local keys = {}
- for key, value in pairs(t) do
- keys[#keys+1] = key
- end
- index = keys[math.random(1, #keys)]
- return t[index]
- end
- for i=1,a do
- if(save[plr.Name]["Save"]["Pets"][a].e == true) then
- table.insert(petids, save[plr.Name]["Save"]["Pets"][a].id)
- end
- a = a - 1
- end
- function co(b)
- local done = b
- print("Mining coin: " .. b.Name)
- while(b:FindFirstChild"Health" ~= nil and b:FindFirstChild"Health".Value > 0) do
- warn(b.Name .. "- Health: " .. b.Health.Value)
- wait(0.2)
- coins:FireServer("Mine",b.Name, amount, random(petids))
- end
- end
- for _,b in next, workspace.__THINGS.Coins:GetChildren() do
- if(done ~= b) then
- coroutine.wrap(function()co(b)end)()
- end
- end
- end)
- bar2.Name = "bar2"
- bar2.Parent = PSG
- bar2.BackgroundColor3 = Color3.new(1, 1, 1)
- bar2.Position = UDim2.new(0.564625859, 0, 0.178628385, 0)
- bar2.Size = UDim2.new(0, 214, 0, 254)
- bar2.Style = Enum.FrameStyle.RobloxRound
- bar2.Active = true
- bar2.Draggable = true
- bar2.Visible = false
- Stor.Name = "Stor"
- Stor.Parent = bar2
- Stor.BackgroundColor3 = Color3.new(1, 1, 1)
- Stor.Position = UDim2.new(0.532710254, 0, 0.0186170191, 0)
- Stor.Size = UDim2.new(0, 92, 0, 39)
- Stor.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
- Stor.Font = Enum.Font.SourceSans
- Stor.Text = "Store"
- Stor.TextColor3 = Color3.new(0, 0, 0)
- Stor.TextSize = 14
- Stor.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(719.225952, -33.6261177, 894.049072))
- end)
- P2.Name = "P2"
- P2.Parent = bar2
- P2.BackgroundColor3 = Color3.new(1, 1, 1)
- P2.Position = UDim2.new(0.532710254, 0, 0.222935483, 0)
- P2.Size = UDim2.new(0, 92, 0, 39)
- P2.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
- P2.Font = Enum.Font.SourceSans
- P2.Text = "Place 2"
- P2.TextColor3 = Color3.new(0, 0, 0)
- P2.TextSize = 14
- P2.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-374.2388, -37.0378761, 885.253296))
- end)
- P1.Name = "P1"
- P1.Parent = bar2
- P1.BackgroundColor3 = Color3.new(1, 1, 1)
- P1.Position = UDim2.new(0.0140186772, 0, 0.222935483, 0)
- P1.Size = UDim2.new(0, 92, 0, 39)
- P1.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
- P1.Font = Enum.Font.SourceSans
- P1.Text = "Place 1"
- P1.TextColor3 = Color3.new(0, 0, 0)
- P1.TextSize = 14
- P1.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(0.295806587, -37.0378761, 890.214355))
- end)
- P3.Name = "P3"
- P3.Parent = bar2
- P3.BackgroundColor3 = Color3.new(1, 1, 1)
- P3.Position = UDim2.new(0.0140186772, 0, 0.414129317, 0)
- P3.Size = UDim2.new(0, 92, 0, 39)
- P3.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
- P3.Font = Enum.Font.SourceSans
- P3.Text = "Place 3"
- P3.TextColor3 = Color3.new(0, 0, 0)
- P3.TextSize = 14
- P3.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-760.199097, -37.0378761, 880.302246))
- end)
- P4.Name = "P4"
- P4.Parent = bar2
- P4.BackgroundColor3 = Color3.new(1, 1, 1)
- P4.Position = UDim2.new(0.528037369, 0, 0.414129317, 0)
- P4.Size = UDim2.new(0, 92, 0, 39)
- P4.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
- P4.Font = Enum.Font.SourceSans
- P4.Text = "Place 4"
- P4.TextColor3 = Color3.new(0, 0, 0)
- P4.TextSize = 14
- P4.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-1140.22437, -37.0378761, 885.195129))
- end)
- M1.Name = "M1"
- M1.Parent = bar2
- M1.BackgroundColor3 = Color3.new(1, 1, 1)
- M1.Position = UDim2.new(0.528037369, 0, 0.613056302, 0)
- M1.Size = UDim2.new(0, 92, 0, 39)
- M1.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
- M1.Font = Enum.Font.SourceSans
- M1.Text = "Moon 1"
- M1.TextColor3 = Color3.new(0, 0, 0)
- M1.TextSize = 14
- M1.MouseButton1Down:connect(function()
- local mapname = "Moon"
- local Event = game:GetService("Workspace")["__REMOTES"]["Load Map"]
- Event:FireServer(mapname)
- end)
- P5.Name = "P5"
- P5.Parent = bar2
- P5.BackgroundColor3 = Color3.new(1, 1, 1)
- P5.Position = UDim2.new(0.0093457913, 0, 0.612383306, 0)
- P5.Size = UDim2.new(0, 92, 0, 39)
- P5.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
- P5.Font = Enum.Font.SourceSans
- P5.Text = "Place 5"
- P5.TextColor3 = Color3.new(0, 0, 0)
- P5.TextSize = 14
- P5.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-1534.46313, -33.038002, 887.088318))
- end)
- M2.Name = "M2"
- M2.Parent = bar2
- M2.BackgroundColor3 = Color3.new(1, 1, 1)
- M2.Position = UDim2.new(0.266355127, 0, 0.825562894, 0)
- M2.Size = UDim2.new(0, 92, 0, 39)
- M2.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
- M2.Font = Enum.Font.SourceSans
- M2.Text = "Moon 2"
- M2.TextColor3 = Color3.new(0, 0, 0)
- M2.TextSize = 14
- M2.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(80.3468018, 144.27951, -1706.91724))
- end)
- Spawn.Name = "Spawn"
- Spawn.Parent = bar2
- Spawn.BackgroundColor3 = Color3.new(1, 1, 1)
- Spawn.Position = UDim2.new(0.00934579503, 0, 0.0186170191, 0)
- Spawn.Size = UDim2.new(0, 92, 0, 39)
- Spawn.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
- Spawn.Font = Enum.Font.SourceSans
- Spawn.Text = "Spawn"
- Spawn.TextColor3 = Color3.new(0, 0, 0)
- Spawn.TextSize = 14
- Spawn.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(536.137939, -36.409977, 886.542542))
- end)
- X.Name = "X"
- X.Parent = bar2
- X.BackgroundColor3 = Color3.new(1, 0.0313726, 0.160784)
- X.Position = UDim2.new(0.901869118, 0, 0.929133832, 0)
- X.Size = UDim2.new(0, 25, 0, 17)
- X.Font = Enum.Font.SciFi
- X.Text = "X"
- X.TextColor3 = Color3.new(0, 0, 0)
- X.TextSize = 14
- X.MouseButton1Down:connect(function()
- bar2.Visible = false
- end)
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