Agentz

Jetpack just run

Mar 25th, 2013
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  1. if (script.Parent.className ~= "HopperBin") then
  2. local h = Instance.new("HopperBin")
  3. h.Name = "Jetpack V2"
  4. h.Parent = game.Players.LocalPlayer.Backpack
  5. script.Parent = h
  6. script.Name = "Function"
  7. end
  8. Bin = script.Parent
  9. Person = game.Players.LocalPlayer
  10. PersonT = Person.Character.Torso
  11. Hold = false
  12. Lazer = false
  13. Grabbed = nil
  14. Debounce = false
  15. FDebounce = false
  16. Flight = false
  17. NormalHand = 1 --Change to your preffered hand 1 being "Right" and 2 begin "Left"
  18. NormalFoot = 4 --Change to your preffered foot 3 being "Right" and 4 begin "Left"
  19. Joints = {PersonT:findFirstChild("Right Shoulder"), PersonT:findFirstChild("Left Shoulder"), PersonT:findFirstChild("Right Hip"), PersonT:findFirstChild("Left Hip")}
  20. Limbs = {Person.Character:findFirstChild("Right Arm"), Person.Character:findFirstChild("Left Arm"), Person.Character:findFirstChild("Right Leg"), Person.Character:findFirstChild("Left Leg")}
  21. if (Person.Character:findFirstChild("Suit") ~= nil) then
  22. Person.Character.Suit:remove()
  23. end
  24. Suit = Instance.new("Model")
  25. Suit.Parent = Person.Character
  26. Suit.Name = "Suit"
  27. LJet = Instance.new("Part")
  28. LJet.Parent = Suit
  29. LJet.Name = "Left Jet"
  30. LJet.CanCollide = false
  31. LJet.formFactor = "Symmetric"
  32. LJet.Size = Vector3.new(1, 1, 1)
  33. LJet.BrickColor = BrickColor.new("Really black")
  34. LJet.Reflectance = 0.1
  35. LJet.TopSurface = 0
  36. LJet.BottomSurface = 0
  37. LJMesh = Instance.new("CylinderMesh")
  38. LJMesh.Parent = LJet
  39. LJMesh.Scale = Vector3.new(0.8, 2, 0.8)
  40. LJet:BreakJoints()
  41. Weld = Instance.new("Weld")
  42. Weld.Parent = LJet
  43. Weld.Part0 = PersonT
  44. Weld.Part1 = LJet
  45. Weld.C0 = CFrame.new(-0.3, -0.2, 0.8) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  46. LJetT = Instance.new("Part")
  47. LJetT.Parent = Suit
  48. LJetT.Name = "Left Jet Tip"
  49. LJetT.CanCollide = false
  50. LJetT.formFactor = "Symmetric"
  51. LJetT.Size = Vector3.new(1, 1, 1)
  52. LJetT.BrickColor = BrickColor.new("Really black")
  53. LJetT.Reflectance = 0.1
  54. LJetT.TopSurface = 0
  55. LJetT.BottomSurface = 0
  56. LJTMesh = Instance.new("SpecialMesh")
  57. LJTMesh.Parent = LJetT
  58. LJTMesh.MeshType = "Cylinder"
  59. LJTMesh.Scale = Vector3.new(0.8, 0.8, 0.8)
  60. LJetT:BreakJoints()
  61. Weld = Instance.new("Weld")
  62. Weld.Parent = LJet
  63. Weld.Part0 = LJet
  64. Weld.Part1 = LJetT
  65. Weld.C0 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  66. LJetB = Instance.new("Part")
  67. LJetB.Parent = Suit
  68. LJetB.Name = "Left Jet Barrel"
  69. LJetB.CanCollide = false
  70. LJetB.formFactor = "Symmetric"
  71. LJetB.Size = Vector3.new(1, 1, 1)
  72. LJetB.BrickColor = BrickColor.new("Really black")
  73. LJetB.Reflectance = 0.1
  74. LJetB.TopSurface = 0
  75. LJetB.BottomSurface = 0
  76. Flame = Instance.new("Part") --
  77. Flame.Name = "Flame"
  78. Flame.Transparency =1
  79. Flame.CanCollide = false
  80. Flame.Locked = true
  81. Flame.formFactor = 2
  82. Flame.Size = Vector3.new(1,0.4,1)
  83. Flame.Parent = LJetB
  84. local Fire = Instance.new("Fire")
  85. Fire.Heat = -12
  86. Fire.Size = 2
  87. Fire.Enabled = false
  88. Fire.Parent = LJetB --
  89. LJBMesh = Instance.new("CylinderMesh")
  90. LJBMesh.Parent = LJetB
  91. LJBMesh.Scale = Vector3.new(0.1, 0.2, 0.1)
  92. LJetB:BreakJoints()
  93. Weld = Instance.new("Weld")
  94. Weld.Parent = LJet
  95. Weld.Part0 = LJet
  96. Weld.Part1 = LJetB
  97. Weld.C0 = CFrame.new(0, -1.1, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  98. ---Right Jet
  99. RJet = Instance.new("Part")
  100. RJet.Parent = Suit
  101. RJet.Name = "Right Jet"
  102. RJet.CanCollide = false
  103. RJet.formFactor = "Symmetric"
  104. RJet.Size = Vector3.new(1, 1, 1)
  105. RJet.BrickColor = BrickColor.new("Really black")
  106. RJet.Reflectance = 0.1
  107. RJet.TopSurface = 0
  108. RJet.BottomSurface = 0
  109. RJMesh = Instance.new("CylinderMesh")
  110. RJMesh.Parent = RJet
  111. RJMesh.Scale = Vector3.new(0.8, 2, 0.8)
  112. RJet:BreakJoints()
  113. Weld = Instance.new("Weld")
  114. Weld.Parent = RJet
  115. Weld.Part0 = PersonT
  116. Weld.Part1 = RJet
  117. Weld.C0 = CFrame.new(0.3, -0.2, 0.8) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  118. RJetT = Instance.new("Part")
  119. RJetT.Parent = Suit
  120. RJetT.Name = "Right Jet Tip"
  121. RJetT.CanCollide = false
  122. RJetT.formFactor = "Symmetric"
  123. RJetT.Size = Vector3.new(1, 1, 1)
  124. RJetT.BrickColor = BrickColor.new("Really black")
  125. RJetT.Reflectance = 0.1
  126. RJetT.TopSurface = 0
  127. RJetT.BottomSurface = 0
  128. RJTMesh = Instance.new("SpecialMesh")
  129. RJTMesh.Parent = RJetT
  130. RJTMesh.MeshType = "Cylinder"
  131. RJTMesh.Scale = Vector3.new(0.8, 0.8, 0.8)
  132. RJetT:BreakJoints()
  133. Weld = Instance.new("Weld")
  134. Weld.Parent = RJet
  135. Weld.Part0 = RJet
  136. Weld.Part1 = RJetT
  137. Weld.C0 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  138. RJetB = Instance.new("Part")
  139. RJetB.Parent = Suit
  140. RJetB.Name = "Right Jet Barrel"
  141. RJetB.CanCollide = false
  142. RJetB.formFactor = "Symmetric"
  143. RJetB.Size = Vector3.new(1, 1, 1)
  144. RJetB.BrickColor = BrickColor.new("Really black")
  145. RJetB.Reflectance = 0.1
  146. RJetB.TopSurface = 0
  147. RJetB.BottomSurface = 0
  148. Flame = Instance.new("Part") --
  149. Flame.Name = "Flame"
  150. Flame.Transparency =1
  151. Flame.CanCollide = false
  152. Flame.Locked = true
  153. Flame.formFactor = 2
  154. Flame.Size = Vector3.new(1,0.4,1)
  155. Flame.Parent = RJetB
  156. local Fire = Instance.new("Fire")
  157. Fire.Heat = -12
  158. Fire.Size = 2
  159. Fire.Enabled = false
  160. Fire.Parent = RJetB --
  161. RJBMesh = Instance.new("CylinderMesh")
  162. RJBMesh.Parent = RJetB
  163. RJBMesh.Scale = Vector3.new(0.1, 0.2, 0.1)
  164. RJetB:BreakJoints()
  165. Weld = Instance.new("Weld")
  166. Weld.Parent = RJet
  167. Weld.Part0 = RJet
  168. Weld.Part1 = RJetB
  169. Weld.C0 = CFrame.new(0, -1.1, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  170. ---Watch
  171. Band = Instance.new("Part")
  172. Band.Parent = Suit
  173. Band.Name = "Band"
  174. Band.CanCollide = false
  175. Band.formFactor = "Symmetric"
  176. Band.Size = Vector3.new(1, 1, 1)
  177. Band.BrickColor = BrickColor.new("Black")
  178. Band.TopSurface = 0
  179. Band.BottomSurface = 0
  180. BandM = Instance.new("SpecialMesh")
  181. BandM.MeshType = "Brick"
  182. BandM.Parent = Band
  183. BandM.Scale = Vector3.new(1.03, 0.2, 1.03)
  184. Band:BreakJoints()
  185. Weld = Instance.new("Weld")
  186. Weld.Parent = Band
  187. Weld.Part0 = Limbs[NormalHand]
  188. Weld.Part1 = Band
  189. Weld.C0 = CFrame.new(0, -0.6, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  190. Watch1 = Instance.new("Part")
  191. Watch1.Parent = Suit
  192. Watch1.Name = "Watch1"
  193. Watch1.CanCollide = false
  194. Watch1.formFactor = "Symmetric"
  195. Watch1.Size = Vector3.new(1, 1, 1)
  196. Watch1.BrickColor = BrickColor.new("Black")
  197. Watch1.TopSurface = 0
  198. Watch1.BottomSurface = 0
  199. Watch1M = Instance.new("CylinderMesh")
  200. Watch1M.Parent = Watch1
  201. Watch1M.Scale = Vector3.new(0.3, 0.2, 0.3)
  202. Watch1:BreakJoints()
  203. Weld = Instance.new("Weld")
  204. Weld.Parent = Watch1
  205. Weld.Part0 = Band
  206. Weld.Part1 = Watch1
  207. Weld.C0 = CFrame.new(0, 0, -0.41) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0)
  208. Watch2 = Instance.new("Part")
  209. Watch2.Parent = Suit
  210. Watch2.Name = "Watch2"
  211. Watch2.CanCollide = false
  212. Watch2.formFactor = "Symmetric"
  213. Watch2.Size = Vector3.new(1, 1, 1)
  214. Watch2.BrickColor = BrickColor.new("White")
  215. Watch2.TopSurface = 0
  216. Watch2.BottomSurface = 0
  217. Watch2M = Instance.new("CylinderMesh")
  218. Watch2M.Parent = Watch2
  219. Watch2M.Scale = Vector3.new(0.25, 0.2, 0.25)
  220. Watch2:BreakJoints()
  221. Weld = Instance.new("Weld")
  222. Weld.Parent = Watch2
  223. Weld.Part0 = Band
  224. Weld.Part1 = Watch2
  225. Weld.C0 = CFrame.new(0, 0, -0.42) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0)
  226. ---Real Function
  227. function SetAngle(Joint, Angle)
  228. if (Joint == 1) or (Joint == 3) then
  229. Joints[Joint].DesiredAngle = Angle
  230. end
  231. if (Joint == 2) or (Joint == 4) then
  232. Joints[Joint].DesiredAngle = -Angle
  233. end
  234. end
  235. function DisableLimb(Limb)
  236. Joints[Limb]:remove()
  237.  
  238. Joint = Instance.new("Motor")
  239. Joint.Parent = Person.Character.Torso
  240. Joint.Part0 = Person.Character.Torso
  241. Joint.Part1 = Limbs[Limb]
  242. Joint.MaxVelocity = 0.1
  243. if (Limb == 1) then
  244. C0 = CFrame.new(PersonT.Size.x/2 + Limbs[Limb].Size.x/2, Limbs[Limb].Size.y/4, 0) * CFrame.fromEulerAnglesXYZ(0, 3.14/2, 0)
  245. Joint.C1 = CFrame.new(0, Limbs[Limb].Size.y/4, 0) * CFrame.fromEulerAnglesXYZ(0, 3.14/2, 0)
  246. Joint.Name = "Right Joint Top"
  247. elseif (Limb == 2) then
  248. C0 = CFrame.new(-PersonT.Size.x/2 - Limbs[Limb].Size.x/2, Limbs[Limb].Size.y/4, 0) * CFrame.fromEulerAnglesXYZ(0, -3.14/2, 0)
  249. Joint.C1 = CFrame.new(0, Limbs[Limb].Size.y/4, 0) * CFrame.fromEulerAnglesXYZ(0, -3.14/2, 0)
  250. Joint.Name = "Left Joint Top"
  251. elseif (Limb == 3) then
  252. C0 = CFrame.new(Limbs[Limb].Size.x/2, -(Limbs[Limb].Size.y/4) * 3, 0) * CFrame.fromEulerAnglesXYZ(0, 3.14/2, 0)
  253. Joint.C1 = CFrame.new(0, Limbs[Limb].Size.y/4, 0) * CFrame.fromEulerAnglesXYZ(0, 3.14/2, 0)
  254. Joint.Name = "Right Joint Bottom"
  255. elseif(Limb == 4) then
  256. C0 = CFrame.new(-Limbs[Limb].Size.x/2, -(Limbs[Limb].Size.y/4) * 3, 0) * CFrame.fromEulerAnglesXYZ(0, -3.14/2, 0)
  257. Joint.C1 = CFrame.new(0, Limbs[Limb].Size.y/4, 0) * CFrame.fromEulerAnglesXYZ(0, -3.14/2, 0)
  258. Joint.Name = "Left Joint Bottom"
  259. end
  260. Joint.C0 = C0
  261. Joints[Limb] = Joint
  262. end
  263. function EnableLimb(Limb)
  264. if (Limb == 1) then
  265. Joints[Limb].Name = "Right Shoulder"
  266. elseif (Limb == 2) then
  267. Joints[Limb].Name = "Left Shoulder"
  268. elseif (Limb == 3) then
  269. Joints[Limb].Name = "Right Hip"
  270. elseif(Limb == 4) then
  271. Joints[Limb].Name = "Left Hip"
  272. end
  273. Anim = Person.Character.Animate:clone()
  274. Person.Character.Animate:remove()
  275. Anim.Parent = Person.Character
  276. end
  277. function Grab(Part)
  278. if (Grabbed == nil) then
  279. if (Part.Parent ~= nil) then
  280. Human = Part.Parent:findFirstChild("Humanoid")
  281. if (Human ~= nil) then
  282. Player = game.Players:GetPlayerFromCharacter(Human.Parent)
  283. if (Player ~= nil) then
  284. if (Player ~= Person) then
  285. Human.Sit = true
  286. Weld = Instance.new("Weld")
  287. Weld.Name = "Grip"
  288. Weld.Parent = Person.Character.Torso
  289. Weld.Part0 = Person.Character.Torso
  290. Weld.Part1 = Player.Character.Torso
  291. Weld.C0 = CFrame.new(0, 2.5, 0) * CFrame.fromEulerAnglesXYZ(3.14/2, 0, 0)
  292. SetAngle(1, 3.14)
  293. SetAngle(2, 3.14)
  294. Grabbed = Player
  295. Human.Sit = true
  296. Connection1:disconnect()
  297. Connection2:disconnect()
  298. while true do
  299. if (Weld.Part1 == nil) then
  300. Debounce = false
  301. EnableLimb(1)
  302. EnableLimb(2)
  303. Grabbed = nil
  304. break
  305. elseif (Weld.Parent == nil) then
  306. Debounce = false
  307. EnableLimb(1)
  308. EnableLimb(2)
  309. Grabbed = nil
  310. break
  311. else
  312. Human.Sit = true
  313. end
  314. wait()
  315. end
  316. end
  317. end
  318. end
  319. end
  320. end
  321. end
  322. function Click(mouse)
  323. Hold = true
  324. if (Flight == true) then
  325. Person.Character.Engine.BodyPosition.maxForce = Vector3.new(0, 0, 0)
  326. Person.Character.Engine.BodyVelocity.maxForce = Vector3.new(4e+030, 4e+030, 4e+030)
  327. Position = Person.Character.Engine.Position
  328. Person.Character.Suit["Left Jet Barrel"].Fire.Enabled = true --
  329. Person.Character.Suit["Right Jet Barrel"].Fire.Enabled = true --
  330. Person.Character.Engine.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(3.14/2, 0, 0)
  331. SetAngle(NormalHand, 3.14)
  332. while true do
  333. if (Flight == false) then
  334. break
  335. end
  336. if (Hold == false) then
  337. break
  338. end
  339. Direction = Person.Character.Engine.CFrame.lookVector
  340. Position = Position + 2 * 3 * Direction
  341. error = Position - Person.Character.Engine.Position
  342. Person.Character.Engine.BodyVelocity.velocity = 2 * error
  343. wait()
  344. end
  345. BodyP.position = Engine.Position
  346. Person.Character.Engine.BodyPosition.maxForce = Vector3.new(4e+050, 4e+050, 4e+050)
  347. Person.Character.Suit["Left Jet Barrel"].Fire.Enabled = false --
  348. Person.Character.Suit["Right Jet Barrel"].Fire.Enabled = false --
  349. Person.Character.Engine.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  350. SetAngle(NormalHand, 0)
  351.  
  352. end
  353.  
  354. end
  355.  
  356.  
  357. function Release(mouse)
  358. Hold = false
  359. end
  360. function Direct(En, Target)
  361. local OriginCFrame = En:findFirstChild("BodyGyro").cframe
  362. local Direction = (Target - En.Position).unit
  363. local SpawnPosition = En.Position
  364. local Position = SpawnPosition + (Direction * 1)
  365. En:findFirstChild("BodyGyro").maxTorque = Vector3.new(9000, 9000, 9000)
  366. En:findFirstChild("BodyGyro").cframe = CFrame.new(Position, Position + Direction)
  367. end
  368. function PressKey(key, mouse)
  369. key = key:upper()
  370. if (key == "Z") then
  371. if (Debounce == false) then
  372. Debounce = true
  373. DisableLimb(1)
  374. DisableLimb(2)
  375. Joints[1].MaxVelocity = 1
  376. SetAngle(1, 3.14)
  377. Joints[2].MaxVelocity = 1
  378. SetAngle(2, 3.14)
  379. function Touch(Part)
  380. if (Part.Parent ~= nil) then
  381. Human = Part.Parent:findFirstChild("Humanoid")
  382. if (Human ~= nil) then
  383. --Human.Sit = true
  384. Human.Parent.Torso.Velocity = Vector3.new(0, 300, 0)
  385. end
  386. end
  387. end
  388. Connection = Limbs[1].Touched:connect(Touch)
  389. ConnectionB = Limbs[2].Touched:connect(Touch)
  390. wait(0.5)
  391. Joints[1].MaxVelocity = 0.1
  392. Joints[2].MaxVelocity = 0.1
  393. EnableLimb(1)
  394. EnableLimb(2)
  395. Connection:disconnect()
  396. ConnectionB:disconnect()
  397. Debounce = false
  398. end
  399. end
  400. if (key == "U") then
  401. X = game.Workspace:GetChildren()
  402. for I, E in pairs(X) do
  403. if (E.Name == "Bomb") then
  404. Ex = Instance.new("Explosion")
  405. Ex.Parent = game.Workspace
  406. Ex.BlastRadius = 12
  407. Ex.Position = E.Position
  408. Ex.BlastPressure = 1000
  409. E:remove()
  410. end
  411. end
  412. end
  413. if (key == "Y") then
  414. Bomb = Instance.new("Part")
  415. Bomb.Name = "Bomb"
  416. Bomb.formFactor = "Plate"
  417. Bomb.Size = Vector3.new(1, 0.4, 1)
  418. Bomb.TopSurface = 0
  419. Bomb.BottomSurface = 0
  420. Bomb.BrickColor = BrickColor.new("Black")
  421. Bomb.CFrame = CFrame.new(Person.Character.Suit.Watch2.Position)
  422. Bomb.CanCollide = true
  423. Bomb.Parent = game.Workspace
  424. Smoke = Instance.new("Smoke")
  425. Smoke.Parent = Bomb
  426. local c = (PersonT.Color.r + PersonT.Color.g + PersonT.Color.b)/3
  427. Smoke.Color = Color3.new(c, c, c)
  428. Smoke.Size = 1
  429. Smoke.Opacity = 0.7
  430. Smoke.RiseVelocity = 10
  431. Bomb:BreakJoints()
  432. end
  433. if (key == "Q") then
  434. if (Debounce == false) then
  435. Debounce = true
  436. DisableLimb(NormalFoot)
  437. Joints[NormalFoot].MaxVelocity = 1
  438. SetAngle(NormalFoot, 0.7)
  439. function Touch(Part)
  440. if (Part.Parent ~= nil) then
  441. Human = Part.Parent:findFirstChild("Humanoid")
  442. if (Human ~= nil) then
  443. Human.Sit = true
  444. Position = Human.Parent.Torso.Position
  445. Direction = PersonT.CFrame.lookVector
  446. Position = Position + 10 * 3 * Direction
  447. error = Position - PersonT.Position
  448. Human.Parent.Torso.Velocity = 10 * error
  449. Human.Parent.Torso.Velocity = Human.Parent.Torso.Velocity + Vector3.new(0, 100, 0)
  450. end
  451. end
  452. end
  453. Connection = Limbs[NormalFoot].Touched:connect(Touch)
  454. wait(0.5)
  455. Joints[NormalFoot].MaxVelocity = 0.1
  456. EnableLimb(NormalFoot)
  457. Connection:disconnect()
  458. Debounce = false
  459. end
  460. end
  461. if (key == "F") then
  462. if (Debounce == false) then
  463. Debounce = true
  464. DisableLimb(NormalFoot)
  465. Joints[NormalFoot].MaxVelocity = 1
  466. SetAngle(NormalFoot, 0.7)
  467. function Touch(Part)
  468. if (Part.Parent ~= nil) then
  469. Human = Part.Parent:findFirstChild("Humanoid")
  470. if (Human ~= nil) then
  471. Player = game.Players:GetPlayerFromCharacter(Human.Parent)
  472. if (Player ~= nil) then
  473. if (Player ~= Person) then
  474. Human.Sit = true
  475. Position = Human.Parent.Torso.Position
  476. Direction = PersonT.CFrame.lookVector
  477. Position = Position + 10 * 3 * Direction
  478. error = Position - PersonT.Position
  479. Human.Parent.Torso.Velocity = 10 * error
  480. Human.Parent.Torso.Velocity = Human.Parent.Torso.Velocity + Vector3.new(0, 100, 0)
  481. wait(0.4)
  482. Player:remove()
  483. end
  484. end
  485. end
  486. end
  487. end
  488. Connection = Limbs[NormalFoot].Touched:connect(Touch)
  489. wait(0.5)
  490. Joints[NormalFoot].MaxVelocity = 0.1
  491. EnableLimb(NormalFoot)
  492. Connection:disconnect()
  493. Debounce = false
  494. end
  495. end
  496. if (key == "E") then
  497. if (Flight == true) then
  498. if (FDebounce == false) then
  499. FDebounce = true
  500. function Touch(Part)
  501. if (Part.Parent ~= nil) then
  502. Human = Part.Parent:findFirstChild("Humanoid")
  503. if (Human ~= nil) then
  504. Human.Sit = true
  505. Position = Human.Parent.Torso.Position
  506. Direction = Person.Character.Engine.CFrame.lookVector
  507. Position = Position + 10 * 3 * Direction
  508. error = Position - PersonT.Position
  509. Human.Parent.Torso.Velocity = 10 * error
  510. end
  511. end
  512. end
  513. Connection = PersonT.Touched:connect(Touch)
  514. wait(2)
  515. Connection:disconnect()
  516. FDebounce = false
  517. end
  518. end
  519. if (Debounce == false) then
  520. Debounce = true
  521. DisableLimb(NormalHand)
  522. Joints[NormalHand].MaxVelocity = 1
  523. SetAngle(NormalHand, 1.57)
  524. function Touch(Part)
  525. if (Part.Parent ~= nil) then
  526. Human = Part.Parent:findFirstChild("Humanoid")
  527. if (Human ~= nil) then
  528. Human.Sit = true
  529. Position = Human.Parent.Torso.Position
  530. Direction = PersonT.CFrame.lookVector
  531. Position = Position + 10 * 3 * Direction
  532. error = Position - PersonT.Position
  533. Human.Parent.Torso.Velocity = 10 * error
  534. end
  535. end
  536. end
  537. Connection = Limbs[NormalHand].Touched:connect(Touch)
  538. wait(0.5)
  539. EnableLimb(NormalHand)
  540. Connection:disconnect()
  541. Debounce = false
  542. end
  543. end
  544. if (key == "T") then
  545. E = Instance.new("Explosion")
  546. E.Parent = game.Workspace
  547. E.BlastRadius = 12
  548. E.Position = mouse.hit.p
  549. E.BlastPressure = 1000
  550. end
  551. if (key == "G") then
  552. if (Grabbed == nil) then
  553. if (Debounce == false) then
  554. Debounce = true
  555. DisableLimb(1)
  556. DisableLimb(2)
  557. SetAngle(1, 1.57)
  558. SetAngle(2, 1.57)
  559. Connection1 = Limbs[1].Touched:connect(Grab)
  560. Connection2 = Limbs[2].Touched:connect(Grab)
  561. for E = 1, 30 do
  562. if (Grabbed ~= nil) then
  563. break
  564. end
  565. wait(0.1)
  566. end
  567. if (Grabbed == nil) then
  568. EnableLimb(1)
  569. EnableLimb(2)
  570. Connection1:disconnect()
  571. Connection2:disconnect()
  572. Debounce = false
  573. end
  574. end
  575. else
  576. Person.Character.Torso.Grip:remove()
  577. Position = Grabbed.Character.Torso.Position
  578. Direction = PersonT.CFrame.lookVector
  579. Position = Position + 4 * 3 * Direction
  580. error = Position - PersonT.Position
  581. Grabbed.Character.Torso.Velocity = 4 * error
  582. end
  583. end
  584. if (key == "R") then
  585. if (Flight == false) then
  586. if (Debounce == false) then
  587. Debounce = true
  588. DisableLimb(1)
  589. DisableLimb(2)
  590. Flight = true
  591. DisableLimb(3)
  592. DisableLimb(4)
  593. SetAngle(1, 0)
  594. SetAngle(2, 0)
  595. SetAngle(3, 0)
  596. SetAngle(4, 0)
  597. Engine = Instance.new("Part")
  598. Engine.Parent = Person.Character
  599. Engine.Size = PersonT.Size
  600. Engine.Name = "Engine"
  601. Engine.TopSurface = 0
  602. Engine.BottomSurface = 0
  603. Engine.formFactor = "Symmetric"
  604. Engine.Transparency = 1
  605. Engine:BreakJoints()
  606. Weld = Instance.new("Weld")
  607. Weld.Parent = Engine
  608. Weld.Part0 = PersonT
  609. Weld.Part1 = Engine
  610. Weld.C0 = CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  611. BodyP = Instance.new("BodyPosition")
  612. BodyP.Parent = Engine
  613. BodyP.position = Engine.Position + Vector3.new(0, 10, 0)
  614. BodyP.maxForce = Vector3.new(4e+050, 4e+050, 4e+050)
  615. BodyG = Instance.new("BodyGyro")
  616. BodyG.Parent = Engine
  617. BodyV = Instance.new("BodyVelocity")
  618. BodyV.Parent = Engine
  619. BodyV.velocity = Vector3.new(0, 0, 0)
  620. BodyV.maxForce = Vector3.new(0, 0, 0)
  621. while true do
  622. if (Flight == false) then
  623. break
  624. end
  625. Direct(Engine, mouse.hit.p)
  626. Person.Character.Humanoid.Sit = true
  627. Person.Character.Head.CanCollide = false
  628. Person.Character.Torso.CanCollide = false
  629. wait(0.000000000000000000000000000000001)
  630. end
  631. EnableLimb(1)
  632. EnableLimb(2)
  633. EnableLimb(3)
  634. EnableLimb(4)
  635. Debounce = false
  636. Person.Character.Engine:remove()
  637. Person.Character.Humanoid.Sit = false
  638. end
  639. else
  640. Flight = false
  641. end
  642. end
  643. if (key == "L") then
  644. DisableLimb(NormalHand)
  645. SetAngle(NormalHand, 1.57)
  646. Smoke = Instance.new("Smoke")
  647. Smoke.Parent = Person.Character.Suit.Band
  648. local c = (PersonT.Color.r + PersonT.Color.g + PersonT.Color.b)/3
  649. Smoke.Color = Color3.new(0, 0, 0)
  650. Smoke.Size = 15
  651. Smoke.Opacity = 1
  652. Smoke.RiseVelocity = -15
  653. end
  654. if (key == "H") then
  655. if (Debounce == false) then
  656. if (Lazer == false) then
  657. if (mouse.Target ~= nil) then
  658. Debounce = true
  659. Lazer = true
  660. DisableLimb(NormalHand)
  661. SetAngle(NormalHand, 0.785)
  662. BP = Instance.new("BodyPosition")
  663. BP.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  664. BP.P = BP.P / 4
  665. BG = Instance.new("BodyGyro")
  666. BG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  667. local Hit = mouse.Target
  668. local _P = mouse.Hit.p
  669. local Mag = (Hit.Position-_P).magnitude
  670. local Pos = (Hit.Position-_P).unit * -Mag
  671. local CF = Hit.CFrame.lookVector
  672. while true do
  673. if (Lazer == false) then
  674. break
  675. end
  676. BP.Parent = PersonT
  677. BP.position = ((((CFrame.new(Hit.Position + Pos)) + (-CF)) + (Hit.CFrame.lookVector)) + (mouse.Hit.lookVector * -16)).p + Vector3.new(0, 5.7, 0)
  678. BG.Parent = PersonT
  679. BG.cframe = CFrame.new((PersonT.CFrame + (mouse.Hit.lookVector * -8)).p, (Hit.Position + Pos))
  680. if (Hit.Parent == nil) or (Hit.Parent.Parent == Person.Character) then
  681. BP.Parent = nil
  682. BG.Parent = nil
  683. end
  684. local P = Instance.new("Part")
  685. P.Name = "Grapple Lazer"
  686. P.formFactor = 0
  687. P.Parent = Person.Character
  688. P.BrickColor = BrickColor.new(1)
  689. P.Anchored = true
  690. P.Transparency = 0.05
  691. P.Locked = true
  692. P.Reflectance = 0.025
  693. P.CanCollide = false
  694. P.Size = Vector3.new(1, 1, 1)
  695. local mesh = Instance.new("CylinderMesh")
  696. local Place0 = Person.Character.Suit.Watch2.CFrame * CFrame.new(0, -0.1, 0)
  697.  
  698. mesh.Scale = Vector3.new(0.1, (Place0.p - (Hit.Position + Pos)).magnitude, 0.1)
  699. mesh.Parent = P
  700. P.CFrame = CFrame.new((Place0.p + (Hit.Position + Pos))/2, Place0.p) * CFrame.fromEulerAnglesXYZ(math.pi/2, 0, 0)
  701. wait()
  702. P:remove()
  703. end
  704. Debounce = false
  705. EnableLimb(NormalHand)
  706. BP.Parent = nil
  707. BG.Parent = nil
  708. end
  709. end
  710. end
  711. end
  712. if (key == "J") then
  713. if (Debounce == false) then
  714. if (Lazer == false) then
  715. Debounce = true
  716. Lazer = true
  717. DisableLimb(NormalHand)
  718. SetAngle(NormalHand, 0.785)
  719. smokeBrick = Instance.new("Part")
  720. smokeBrick.CanCollide = false
  721. smokeBrick.Anchored = true
  722. smokeBrick.Transparency = 1
  723. smokeBrick.Locked = true
  724. smokeBrick.archivable = false
  725. smokeBrick.TopSurface = 0
  726. smokeBrick.BottomSurface = 0
  727. smoke = Instance.new("Smoke")
  728. smoke.Size = smoke.Size * 4
  729. while true do
  730. if (Lazer == false) then
  731. break
  732. end
  733. local Pos = mouse.Hit.p
  734. smokeBrick.Parent = Person.Character
  735. smokeBrick.CFrame = CFrame.new(Pos)
  736. if (mouse.Target) and (mouse.Target ~= nil) then
  737. smoke.Parent = smokeBrick
  738. local c = (mouse.Target.Color.r + mouse.Target.Color.g + mouse.Target.Color.b)/3
  739. smoke.Color = Color3.new(c, c, c)
  740. end
  741. local L = Instance.new("Part")
  742. L.Parent = Person.Character
  743. L.Name = "Kill Lazer"
  744. L.BrickColor = BrickColor.new(21)
  745. L.formFactor = 0
  746. L.Size = Vector3.new(1, 1, 1)
  747. L.Locked = true
  748. L.Anchored = true
  749. L.CanCollide = false
  750. L.Transparency = 0.05
  751. L.Reflectance = 0.1
  752. local Place0 = Person.Character.Suit.Watch2.CFrame * CFrame.new(0, -0.1, 0)
  753. local Mesh = Instance.new("CylinderMesh")
  754. Mesh.Parent = L
  755. Mesh.Scale = Vector3.new(0.1, (Place0.p - Pos).magnitude, 0.1)
  756. L.CFrame = CFrame.new((Place0.p + Pos)/2, Place0.p) * CFrame.fromEulerAnglesXYZ(math.pi/2, 0, 0)
  757. if (mouse.Target ~= nil) then
  758. if (mouse.Target.Parent.Name:lower() == "") or ("" == "") then
  759. if ("" ~= "") then
  760. mouse.Target.Parent:BreakJoints()
  761. else
  762. mouse.Target:BreakJoints()
  763. end
  764. end
  765. end
  766. wait()
  767. L:Remove()
  768. end
  769. Debounce = false
  770. smokeBrick.Parent = nil
  771. EnableLimb(NormalHand)
  772. end
  773. end
  774. end
  775. if (key == "X") then
  776. if (Debounce == false) then
  777. if (Lazer == false) then
  778. Debounce = true
  779. Lazer = true
  780. DisableLimb(NormalHand)
  781. SetAngle(NormalHand, 0.785)
  782. smokeBrick = Instance.new("Part")
  783. smokeBrick.CanCollide = false
  784. smokeBrick.Anchored = true
  785. smokeBrick.Transparency = 1
  786. smokeBrick.Locked = true
  787. smokeBrick.archivable = false
  788. smokeBrick.TopSurface = 0
  789. smokeBrick.BottomSurface = 0
  790. smoke = Instance.new("Fire")
  791. while true do
  792. if (Lazer == false) then
  793. break
  794. end
  795. local Pos = mouse.Hit.p
  796. smokeBrick.Parent = Person.Character
  797. smokeBrick.CFrame = CFrame.new(Pos)
  798. if (mouse.Target) and (mouse.Target ~= nil) then
  799. smoke.Parent = smokeBrick
  800. local c = (mouse.Target.Color.r + mouse.Target.Color.g + mouse.Target.Color.b)/3
  801. smoke.Color = Color3.new(c, c, c)
  802. end
  803. local L = Instance.new("Part")
  804. L.Parent = Person.Character
  805. L.Name = "Lock Lazer"
  806. L.BrickColor = BrickColor.new("Camo")
  807. L.formFactor = 0
  808. L.Size = Vector3.new(1, 1, 1)
  809. L.Locked = true
  810. L.Anchored = true
  811. L.CanCollide = false
  812. L.Transparency = 0.05
  813. L.Reflectance = 0.1
  814. local Place0 = Person.Character.Suit.Watch2.CFrame * CFrame.new(0, -0.1, 0)
  815. local Mesh = Instance.new("CylinderMesh")
  816. Mesh.Parent = L
  817. Mesh.Scale = Vector3.new(0.1, (Place0.p - Pos).magnitude, 0.1)
  818. L.CFrame = CFrame.new((Place0.p + Pos)/2, Place0.p) * CFrame.fromEulerAnglesXYZ(math.pi/2, 0, 0)
  819. if (mouse.Target ~= nil) then
  820. if (mouse.Target.Parent.Name:lower() == "") or ("" == "") then
  821. if ("" ~= "") then
  822. mouse.Target.Parent.Locked=true
  823. else
  824. mouse.Target.Locked=true
  825. end
  826. end
  827. end
  828. wait()
  829. L:Remove()
  830. end
  831. Debounce = false
  832. smokeBrick.Parent = nil
  833. EnableLimb(NormalHand)
  834. end
  835. end
  836. end
  837. if (key == "C") then
  838. if (Debounce == false) then
  839. if (Lazer == false) then
  840. Debounce = true
  841. Lazer = true
  842. DisableLimb(NormalHand)
  843. SetAngle(NormalHand, 0.785)
  844. smokeBrick = Instance.new("Part")
  845. smokeBrick.CanCollide = false
  846. smokeBrick.Anchored = true
  847. smokeBrick.Transparency = 1
  848. smokeBrick.Locked = true
  849. smokeBrick.archivable = false
  850. smokeBrick.TopSurface = 0
  851. smokeBrick.BottomSurface = 0
  852. smoke = Instance.new("Smoke")
  853. smoke.Size = smoke.Size * 4
  854. while true do
  855. if (Lazer == false) then
  856. break
  857. end
  858. local Pos = mouse.Hit.p
  859. smokeBrick.Parent = Person.Character
  860. smokeBrick.CFrame = CFrame.new(Pos)
  861. if (mouse.Target) and (mouse.Target ~= nil) then
  862. smoke.Parent = smokeBrick
  863. local c = (mouse.Target.Color.r + mouse.Target.Color.g + mouse.Target.Color.b)/3
  864. smoke.Color = Color3.new(c, c, c)
  865. end
  866. local L = Instance.new("Part")
  867. L.Parent = Person.Character
  868. L.Name = "Unlock Lazer"
  869. L.BrickColor = BrickColor.new("Camo")
  870. L.formFactor = 0
  871. L.Size = Vector3.new(1, 1, 1)
  872. L.Locked = true
  873. L.Anchored = true
  874. L.CanCollide = false
  875. L.Transparency = 0.05
  876. L.Reflectance = 0.1
  877. local Place0 = Person.Character.Suit.Watch2.CFrame * CFrame.new(0, -0.1, 0)
  878. local Mesh = Instance.new("CylinderMesh")
  879. Mesh.Parent = L
  880. Mesh.Scale = Vector3.new(0.1, (Place0.p - Pos).magnitude, 0.1)
  881. L.CFrame = CFrame.new((Place0.p + Pos)/2, Place0.p) * CFrame.fromEulerAnglesXYZ(math.pi/2, 0, 0)
  882. if (mouse.Target ~= nil) then
  883. if (mouse.Target.Parent.Name:lower() == "") or ("" == "") then
  884. if ("" ~= "") then
  885. mouse.Target.Parent.Locked=false
  886. else
  887. mouse.Target.Locked=false
  888. end
  889. end
  890. end
  891. wait()
  892. L:Remove()
  893. end
  894. Debounce = false
  895. smokeBrick.Parent = nil
  896. EnableLimb(NormalHand)
  897. end
  898. end
  899. end
  900. if (key == "V") then
  901. if (Debounce == false) then
  902. if (Lazer == false) then
  903. Debounce = true
  904. Lazer = true
  905. DisableLimb(NormalHand)
  906. SetAngle(NormalHand, 0.785)
  907. smokeBrick = Instance.new("Part")
  908. smokeBrick.CanCollide = false
  909. smokeBrick.Anchored = true
  910. smokeBrick.Transparency = 1
  911. smokeBrick.Locked = true
  912. smokeBrick.archivable = false
  913. smokeBrick.TopSurface = 0
  914. smokeBrick.BottomSurface = 0
  915. smoke = Instance.new("Fire")
  916. while true do
  917. if (Lazer == false) then
  918. break
  919. end
  920. local Pos = mouse.Hit.p
  921. smokeBrick.Parent = Person.Character
  922. smokeBrick.CFrame = CFrame.new(Pos)
  923. if (mouse.Target) and (mouse.Target ~= nil) then
  924. smoke.Parent = smokeBrick
  925. local c = (mouse.Target.Color.r + mouse.Target.Color.g + mouse.Target.Color.b)/3
  926. smoke.Color = Color3.new(c, c, c)
  927. end
  928. local L = Instance.new("Part")
  929. L.Parent = Person.Character
  930. L.Name = "Anchor Lazer"
  931. L.BrickColor = BrickColor.new("Bright yellow")
  932. L.formFactor = 0
  933. L.Size = Vector3.new(1, 1, 1)
  934. L.Locked = true
  935. L.Anchored = true
  936. L.CanCollide = false
  937. L.Transparency = 0.05
  938. L.Reflectance = 0.1
  939. local Place0 = Person.Character.Suit.Watch2.CFrame * CFrame.new(0, -0.1, 0)
  940. local Mesh = Instance.new("CylinderMesh")
  941. Mesh.Parent = L
  942. Mesh.Scale = Vector3.new(0.1, (Place0.p - Pos).magnitude, 0.1)
  943. L.CFrame = CFrame.new((Place0.p + Pos)/2, Place0.p) * CFrame.fromEulerAnglesXYZ(math.pi/2, 0, 0)
  944. if (mouse.Target ~= nil) then
  945. if (mouse.Target.Parent.Name:lower() == "") or ("" == "") then
  946. if ("" ~= "") then
  947. mouse.Target.Parent.Anchored=true
  948. else
  949. mouse.Target.Anchored=true
  950. end
  951. end
  952. end
  953. wait()
  954. L:Remove()
  955. end
  956. Debounce = false
  957. smokeBrick.Parent = nil
  958. EnableLimb(NormalHand)
  959. end
  960. end
  961. end
  962. if (key == "B") then
  963. if (Debounce == false) then
  964. if (Lazer == false) then
  965. Debounce = true
  966. Lazer = true
  967. DisableLimb(NormalHand)
  968. SetAngle(NormalHand, 0.785)
  969. smokeBrick = Instance.new("Part")
  970. smokeBrick.CanCollide = false
  971. smokeBrick.Anchored = true
  972. smokeBrick.Transparency = 1
  973. smokeBrick.Locked = true
  974. smokeBrick.archivable = false
  975. smokeBrick.TopSurface = 0
  976. smokeBrick.BottomSurface = 0
  977. smoke = Instance.new("Smoke")
  978. smoke.Size = smoke.Size * 4
  979. while true do
  980. if (Lazer == false) then
  981. break
  982. end
  983. local Pos = mouse.Hit.p
  984. smokeBrick.Parent = Person.Character
  985. smokeBrick.CFrame = CFrame.new(Pos)
  986. if (mouse.Target) and (mouse.Target ~= nil) then
  987. smoke.Parent = smokeBrick
  988. local c = (mouse.Target.Color.r + mouse.Target.Color.g + mouse.Target.Color.b)/3
  989. smoke.Color = Color3.new(c, c, c)
  990. end
  991. local L = Instance.new("Part")
  992. L.Parent = Person.Character
  993. L.Name = "Unanchor Lazer"
  994. L.BrickColor = BrickColor.new("Bright yellow")
  995. L.formFactor = 0
  996. L.Size = Vector3.new(1, 1, 1)
  997. L.Locked = true
  998. L.Anchored = true
  999. L.CanCollide = false
  1000. L.Transparency = 0.05
  1001. L.Reflectance = 0.1
  1002. local Place0 = Person.Character.Suit.Watch2.CFrame * CFrame.new(0, -0.1, 0)
  1003. local Mesh = Instance.new("CylinderMesh")
  1004. Mesh.Parent = L
  1005. Mesh.Scale = Vector3.new(0.1, (Place0.p - Pos).magnitude, 0.1)
  1006. L.CFrame = CFrame.new((Place0.p + Pos)/2, Place0.p) * CFrame.fromEulerAnglesXYZ(math.pi/2, 0, 0)
  1007. if (mouse.Target ~= nil) then
  1008. if (mouse.Target.Parent.Name:lower() == "") or ("" == "") then
  1009. if ("" ~= "") then
  1010. mouse.Target.Parent.Anchored=false
  1011. else
  1012. mouse.Target.Anchored=false
  1013. end
  1014. end
  1015. end
  1016. wait()
  1017. L:Remove()
  1018. end
  1019. Debounce = false
  1020. smokeBrick.Parent = nil
  1021. EnableLimb(NormalHand)
  1022. end
  1023. end
  1024. end
  1025. if (key == "N") then
  1026. if (Debounce == false) then
  1027. if (Lazer == false) then
  1028. Debounce = true
  1029. Lazer = true
  1030. DisableLimb(NormalHand)
  1031. SetAngle(NormalHand, 0.785)
  1032. smokeBrick = Instance.new("Part")
  1033. smokeBrick.CanCollide = false
  1034. smokeBrick.Anchored = true
  1035. smokeBrick.Transparency = 1
  1036. smokeBrick.Locked = true
  1037. smokeBrick.archivable = false
  1038. smokeBrick.TopSurface = 0
  1039. smokeBrick.BottomSurface = 0
  1040. smoke = Instance.new("Smoke")
  1041. smoke.Size = smoke.Size * 4
  1042. while true do
  1043. if (Lazer == false) then
  1044. break
  1045. end
  1046. local Pos = mouse.Hit.p
  1047. smokeBrick.Parent = Person.Character
  1048. smokeBrick.CFrame = CFrame.new(Pos)
  1049. if (mouse.Target) and (mouse.Target ~= nil) then
  1050. smoke.Parent = smokeBrick
  1051. local c = (mouse.Target.Color.r + mouse.Target.Color.g + mouse.Target.Color.b)/3
  1052. smoke.Color = Color3.new(c, c, c)
  1053. end
  1054. local L = Instance.new("Part")
  1055. L.Parent = Person.Character
  1056. L.Name = "Remove Lazer"
  1057. L.BrickColor = BrickColor.new("Magenta")
  1058. L.formFactor = 0
  1059. L.Size = Vector3.new(1, 1, 1)
  1060. L.Locked = true
  1061. L.Anchored = true
  1062. L.CanCollide = false
  1063. L.Transparency = 0.05
  1064. L.Reflectance = 0.1
  1065. local Place0 = Person.Character.Suit.Watch2.CFrame * CFrame.new(0, -0.1, 0)
  1066. local Mesh = Instance.new("CylinderMesh")
  1067. Mesh.Parent = L
  1068. Mesh.Scale = Vector3.new(0.1, (Place0.p - Pos).magnitude, 0.1)
  1069. L.CFrame = CFrame.new((Place0.p + Pos)/2, Place0.p) * CFrame.fromEulerAnglesXYZ(math.pi/2, 0, 0)
  1070. if (mouse.Target ~= nil) then
  1071. if (mouse.Target.Parent.Name:lower() == "") or ("" == "") then
  1072. if ("" ~= "") then
  1073. mouse.Target.Parent:remove()
  1074. else
  1075. mouse.Target:remove()
  1076. end
  1077. end
  1078. end
  1079. wait()
  1080. L:Remove()
  1081. end
  1082. Debounce = false
  1083. smokeBrick.Parent = nil
  1084. EnableLimb(NormalHand)
  1085. end
  1086. end
  1087. end
  1088. if (key == "K") then
  1089. if (Debounce == false) then
  1090. if (Lazer == false) then
  1091. Debounce = true
  1092. Lazer = true
  1093. DisableLimb(NormalHand)
  1094. SetAngle(NormalHand, 0.785)
  1095. BP = Instance.new("BodyPosition")
  1096. BP.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  1097. BP.P = BP.P / 4
  1098. BG = Instance.new("BodyGyro")
  1099. BG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1100. local targ = nil
  1101. local Mag = nil
  1102. local Pos = nil
  1103. while true do
  1104. if (Lazer == false) then
  1105. break
  1106. end
  1107. if (mouse.Target ~= nil) and (targ == nil) then
  1108. if (mouse.Target.Anchored == false) then
  1109. if ((mouse.Hit.p - Person.Character.Suit.Watch2.Position).magnitude <= 10000) then
  1110. targ = mouse.Target
  1111. BP.Parent = targ
  1112. BG.Parent = targ
  1113. Mag = (targ.Position - mouse.Hit.p).magnitude
  1114. Pos = (targ.Position - mouse.Hit.p).unit * -Mag
  1115. end
  1116. end
  1117. end
  1118. local pop = mouse.Hit.p
  1119. local G = Instance.new("Part")
  1120. G.Parent = Person.Character
  1121. G.Name = "Grab Lazer"
  1122. G.Anchored = true
  1123. G.Locked = true
  1124. G.CanCollide = false
  1125. G.formFactor = 0
  1126. G.Size = Vector3.new(1, 1, 1)
  1127. G.BrickColor = BrickColor.new("Royal blue")
  1128. G.Reflectance = 0.05
  1129. G.Transparency = 0.025
  1130. local Place0 = Person.Character.Suit.Watch2.CFrame * CFrame.new(0, -0.1, 0)
  1131. local MeAsh = Instance.new("CylinderMesh")
  1132. MeAsh.Parent = G
  1133. if (targ == nil) or (targ.Anchored == true) then
  1134. MeAsh.Scale = Vector3.new(0.1, (Place0.p-pop).magnitude, 0.1)
  1135. G.CFrame = CFrame.new((Place0.p + pop)/2, Place0.p) * CFrame.fromEulerAnglesXYZ(math.pi/2, 0, 0)
  1136. else
  1137. BP.Parent = targ
  1138. BP.position = (PersonT.CFrame + (mouse.Hit.lookVector * 8) + Pos).p + Vector3.new(0, 5.7, 0)
  1139. BG.Parent = targ
  1140. BG.cframe = CFrame.new(targ.Position, PersonT.Position)
  1141. if (targ.Parent == nil) or (targ.Parent.Parent == Person.Character) then
  1142. BP.Parent = nil
  1143. BG.Parent = nil
  1144. end
  1145. MeAsh.Scale = Vector3.new(0.1, (Place0.p - targ.Position).magnitude, 0.1)
  1146. G.CFrame = CFrame.new((Place0.p + (targ.Position + Pos))/2, Place0.p) * CFrame.fromEulerAnglesXYZ(math.pi/2, 0, 0)
  1147. end
  1148. wait()
  1149. G:Remove()
  1150. end
  1151. Debounce = false
  1152. EnableLimb(NormalHand)
  1153. BP.Parent = nil
  1154. BG.Parent = nil
  1155. end
  1156. end
  1157. end
  1158. end
  1159. function LiftKey(key, mouse)
  1160. key = key:upper()
  1161. if (key == "L") then
  1162. if (Person.Character.Suit.Band:findFirstChild("Smoke") ~= nil) then
  1163. Person.Character.Suit.Band.Smoke:remove()
  1164. EnableLimb(NormalHand)
  1165. end
  1166. end
  1167. if (key == "H") then
  1168. if (Person.Character:findFirstChild("Grapple Lazer") ~= nil) then
  1169. Lazer = false
  1170. end
  1171. end
  1172. if (key == "J") then
  1173. if (Person.Character:findFirstChild("Kill Lazer") ~= nil) then
  1174. Lazer = false
  1175. end
  1176. end
  1177. if (key == "K") then
  1178. if (Person.Character:findFirstChild("Grab Lazer") ~= nil) then
  1179. Lazer = false
  1180. end
  1181. end
  1182. if (key == "X") then
  1183. if (Person.Character:findFirstChild("Lock Lazer") ~= nil) then
  1184. Lazer = false
  1185. end
  1186. end
  1187. if (key == "C") then
  1188. if (Person.Character:findFirstChild("Unlock Lazer") ~= nil) then
  1189. Lazer = false
  1190. end
  1191. end
  1192. if (key == "V") then
  1193. if (Person.Character:findFirstChild("Anchor Lazer") ~= nil) then
  1194. Lazer = false
  1195. end
  1196. end
  1197. if (key == "B") then
  1198. if (Person.Character:findFirstChild("Unanchor Lazer") ~= nil) then
  1199. Lazer = false
  1200. end
  1201. end
  1202. if (key == "N") then
  1203. if (Person.Character:findFirstChild("Remove Lazer") ~= nil) then
  1204. Lazer = false
  1205. end
  1206. end
  1207. end
  1208. function Select(mouse)
  1209. mouse.Button1Down:connect(function() Click(mouse) end)
  1210. mouse.Button1Up:connect(function() Release(mouse) end)
  1211. mouse.KeyDown:connect(function(key) PressKey(key, mouse) end)
  1212. mouse.KeyUp:connect(function(key) LiftKey(key, mouse) end)
  1213. end
  1214. function Deselect(mouse)
  1215. Hold = false
  1216. Lazer = false
  1217. Flight = false
  1218. end
  1219. Bin.Selected:connect(Select)
  1220. Bin.Deselected:connect(Deselect)
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