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JannickP8

BTWName ServerSide

Apr 19th, 2022 (edited)
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  1. --script by cryptic
  2.  
  3. -- Instances:
  4.  
  5. local script723723 = Instance.new("ScreenGui")
  6. local main = Instance.new("Frame")
  7. local UICorner = Instance.new("UICorner")
  8. local title = Instance.new("TextLabel")
  9. local UICorner_2 = Instance.new("UICorner")
  10. local ImageLabel = Instance.new("ImageLabel")
  11. local ImageLabel_2 = Instance.new("ImageLabel")
  12. local TABFEScripts = Instance.new("ImageLabel")
  13. local UICorner_3 = Instance.new("UICorner")
  14. local febighead = Instance.new("TextButton")
  15. local UICorner_4 = Instance.new("UICorner")
  16. local ms = Instance.new("TextLabel")
  17. local UICorner_5 = Instance.new("UICorner")
  18. local fecat = Instance.new("TextButton")
  19. local UICorner_6 = Instance.new("UICorner")
  20. local tcFEScripts = Instance.new("TextButton")
  21. local UICorner_7 = Instance.new("UICorner")
  22. local credits = Instance.new("TextLabel")
  23. local tcLocalPlr = Instance.new("TextButton")
  24. local UICorner_8 = Instance.new("UICorner")
  25. local TABLocalPlayer = Instance.new("ImageLabel")
  26. local UICorner_9 = Instance.new("UICorner")
  27. local ms_2 = Instance.new("TextLabel")
  28. local UICorner_10 = Instance.new("UICorner")
  29. local _100walkspeed = Instance.new("TextButton")
  30. local UICorner_11 = Instance.new("UICorner")
  31. local _250JP = Instance.new("TextButton")
  32. local UICorner_12 = Instance.new("UICorner")
  33. local RS = Instance.new("TextButton")
  34. local UICorner_13 = Instance.new("UICorner")
  35. local st = Instance.new("TextLabel")
  36. local tcOP = Instance.new("TextButton")
  37. local UICorner_14 = Instance.new("UICorner")
  38. local TABOptions = Instance.new("ImageLabel")
  39. local UICorner_15 = Instance.new("UICorner")
  40. local ms_3 = Instance.new("TextLabel")
  41. local UICorner_16 = Instance.new("UICorner")
  42. local dt = Instance.new("TextButton")
  43. local UICorner_17 = Instance.new("UICorner")
  44. local wt = Instance.new("TextButton")
  45. local UICorner_18 = Instance.new("UICorner")
  46.  
  47. --Properties:
  48.  
  49. script723723.Name = "script723723"
  50. script723723.Parent = game.CoreGui
  51. script723723.ResetOnSpawn = false
  52.  
  53. main.Name = "main"
  54. main.Parent = script723723
  55. main.BackgroundColor3 = Color3.fromRGB(18, 18, 18)
  56. main.BorderSizePixel = 0
  57. main.Position = UDim2.new(0.041406516, 0, 0.368362278, 0)
  58. main.Size = UDim2.new(0, 492, 0, 455)
  59.  
  60. UICorner.CornerRadius = UDim.new(0, 11)
  61. UICorner.Parent = main
  62.  
  63. title.Name = "title"
  64. title.Parent = main
  65. title.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
  66. title.BackgroundTransparency = 1.000
  67. title.Size = UDim2.new(0, 325, 0, 50)
  68. title.Font = Enum.Font.SourceSans
  69. title.Text = "BTWName ServerSide"
  70. title.TextColor3 = Color3.fromRGB(255, 238, 0)
  71. title.TextScaled = true
  72. title.TextSize = 14.000
  73. title.TextWrapped = true
  74. title.TextXAlignment = Enum.TextXAlignment.Left
  75.  
  76. UICorner_2.CornerRadius = UDim.new(0, 11)
  77. UICorner_2.Parent = title
  78.  
  79. ImageLabel.Parent = title
  80. ImageLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
  81. ImageLabel.BackgroundTransparency = 1.000
  82. ImageLabel.Position = UDim2.new(0.92923075, 0, -0.159999996, 0)
  83. ImageLabel.Size = UDim2.new(0, 64, 0, 66)
  84. ImageLabel.Image = "http://www.roblox.com/asset/?id=9406329874"
  85.  
  86. ImageLabel_2.Parent = title
  87. ImageLabel_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
  88. ImageLabel_2.BackgroundTransparency = 1.000
  89. ImageLabel_2.Position = UDim2.new(1.07076931, 0, 0, 0)
  90. ImageLabel_2.Size = UDim2.new(0, 37, 0, 50)
  91. ImageLabel_2.Image = "rbxassetid://5716046099"
  92.  
  93. TABFEScripts.Name = "TAB: FE Scripts"
  94. TABFEScripts.Parent = main
  95. TABFEScripts.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
  96. TABFEScripts.BackgroundTransparency = 1.000
  97. TABFEScripts.BorderColor3 = Color3.fromRGB(27, 42, 53)
  98. TABFEScripts.Position = UDim2.new(0.040650405, 0, 0.149450555, 0)
  99. TABFEScripts.Size = UDim2.new(0, 452, 0, 354)
  100. TABFEScripts.Visible = false
  101. TABFEScripts.Image = "rbxassetid://8860466266"
  102.  
  103. UICorner_3.CornerRadius = UDim.new(0, 6)
  104. UICorner_3.Parent = TABFEScripts
  105.  
  106. febighead.Name = "febighead"
  107. febighead.Parent = TABFEScripts
  108. febighead.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
  109. febighead.BackgroundTransparency = 0.900
  110. febighead.Position = UDim2.new(0.017699115, 0, 0.209039554, 0)
  111. febighead.Size = UDim2.new(0, 436, 0, 50)
  112. febighead.Font = Enum.Font.SourceSans
  113. febighead.Text = "FE Big Head - RigType 15 and Rthro Head only"
  114. febighead.TextColor3 = Color3.fromRGB(255, 238, 0)
  115. febighead.TextScaled = true
  116. febighead.TextSize = 14.000
  117. febighead.TextWrapped = true
  118.  
  119. UICorner_4.CornerRadius = UDim.new(0, 6)
  120. UICorner_4.Parent = febighead
  121.  
  122. ms.Name = "ms"
  123. ms.Parent = TABFEScripts
  124. ms.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
  125. ms.BackgroundTransparency = 0.850
  126. ms.BorderColor3 = Color3.fromRGB(27, 42, 53)
  127. ms.Position = UDim2.new(0.185373038, 0, 0.582417607, 0)
  128. ms.Size = UDim2.new(0, 284, 0, 50)
  129. ms.Font = Enum.Font.SourceSans
  130. ms.Text = ".--More Soon--."
  131. ms.TextColor3 = Color3.fromRGB(255, 255, 255)
  132. ms.TextScaled = true
  133. ms.TextSize = 14.000
  134. ms.TextWrapped = true
  135.  
  136. UICorner_5.CornerRadius = UDim.new(0, 6)
  137. UICorner_5.Parent = ms
  138.  
  139. fecat.Name = "fecat"
  140. fecat.Parent = TABFEScripts
  141. fecat.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
  142. fecat.BackgroundTransparency = 0.900
  143. fecat.Position = UDim2.new(0.017699115, 0, 0.0310734455, 0)
  144. fecat.Size = UDim2.new(0, 436, 0, 50)
  145. fecat.Font = Enum.Font.SourceSans
  146. fecat.Text = "FE Cat  - RigType 6 only"
  147. fecat.TextColor3 = Color3.fromRGB(255, 238, 0)
  148. fecat.TextScaled = true
  149. fecat.TextSize = 14.000
  150. fecat.TextWrapped = true
  151.  
  152. UICorner_6.CornerRadius = UDim.new(0, 6)
  153. UICorner_6.Parent = fecat
  154.  
  155. tcFEScripts.Name = "tcFEScripts"
  156. tcFEScripts.Parent = main
  157. tcFEScripts.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
  158. tcFEScripts.BackgroundTransparency = 0.900
  159. tcFEScripts.Position = UDim2.new(0.040650405, 0, 0.0923076943, 0)
  160. tcFEScripts.Size = UDim2.new(0, 135, 0, 26)
  161. tcFEScripts.Font = Enum.Font.SourceSans
  162. tcFEScripts.Text = "FE Scripts"
  163. tcFEScripts.TextColor3 = Color3.fromRGB(239, 223, 1)
  164. tcFEScripts.TextScaled = true
  165. tcFEScripts.TextSize = 27.000
  166. tcFEScripts.TextWrapped = true
  167.  
  168. UICorner_7.CornerRadius = UDim.new(0, 5)
  169. UICorner_7.Parent = tcFEScripts
  170.  
  171. credits.Name = "credits"
  172. credits.Parent = main
  173. credits.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
  174. credits.BackgroundTransparency = 1.000
  175. credits.Position = UDim2.new(0.335365832, 0, 0.945054948, 0)
  176. credits.Size = UDim2.new(0, 161, 0, 25)
  177. credits.Font = Enum.Font.SourceSans
  178. credits.Text = "made by the Proxodion Team"
  179. credits.TextColor3 = Color3.fromRGB(202, 189, 4)
  180. credits.TextSize = 14.000
  181.  
  182. tcLocalPlr.Name = "tcLocalPlr"
  183. tcLocalPlr.Parent = main
  184. tcLocalPlr.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
  185. tcLocalPlr.BackgroundTransparency = 0.900
  186. tcLocalPlr.Position = UDim2.new(0.339430898, 0, 0.0923076943, 0)
  187. tcLocalPlr.Size = UDim2.new(0, 135, 0, 26)
  188. tcLocalPlr.Font = Enum.Font.SourceSans
  189. tcLocalPlr.Text = "Local Player"
  190. tcLocalPlr.TextColor3 = Color3.fromRGB(239, 223, 1)
  191. tcLocalPlr.TextScaled = true
  192. tcLocalPlr.TextSize = 27.000
  193. tcLocalPlr.TextWrapped = true
  194.  
  195. UICorner_8.CornerRadius = UDim.new(0, 5)
  196. UICorner_8.Parent = tcLocalPlr
  197.  
  198. TABLocalPlayer.Name = "TAB: LocalPlayer"
  199. TABLocalPlayer.Parent = main
  200. TABLocalPlayer.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
  201. TABLocalPlayer.BackgroundTransparency = 1.000
  202. TABLocalPlayer.BorderColor3 = Color3.fromRGB(27, 42, 53)
  203. TABLocalPlayer.Position = UDim2.new(0.040650405, 0, 0.149450555, 0)
  204. TABLocalPlayer.Size = UDim2.new(0, 452, 0, 354)
  205. TABLocalPlayer.Visible = false
  206. TABLocalPlayer.Image = "rbxassetid://8860466266"
  207.  
  208. UICorner_9.CornerRadius = UDim.new(0, 6)
  209. UICorner_9.Parent = TABLocalPlayer
  210.  
  211. ms_2.Name = "ms"
  212. ms_2.Parent = TABLocalPlayer
  213. ms_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
  214. ms_2.BackgroundTransparency = 0.850
  215. ms_2.BorderColor3 = Color3.fromRGB(27, 42, 53)
  216. ms_2.Position = UDim2.new(0.185373038, 0, 0.785807431, 0)
  217. ms_2.Size = UDim2.new(0, 284, 0, 50)
  218. ms_2.Font = Enum.Font.SourceSans
  219. ms_2.Text = ".--More Soon--."
  220. ms_2.TextColor3 = Color3.fromRGB(255, 255, 255)
  221. ms_2.TextScaled = true
  222. ms_2.TextSize = 14.000
  223. ms_2.TextWrapped = true
  224.  
  225. UICorner_10.CornerRadius = UDim.new(0, 6)
  226. UICorner_10.Parent = ms_2
  227.  
  228. _100walkspeed.Name = "100walkspeed"
  229. _100walkspeed.Parent = TABLocalPlayer
  230. _100walkspeed.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
  231. _100walkspeed.BackgroundTransparency = 0.900
  232. _100walkspeed.Position = UDim2.new(0.017699115, 0, 0.0282485858, 0)
  233. _100walkspeed.Size = UDim2.new(0, 436, 0, 50)
  234. _100walkspeed.Font = Enum.Font.SourceSans
  235. _100walkspeed.Text = "100 Walkspeed"
  236. _100walkspeed.TextColor3 = Color3.fromRGB(255, 238, 0)
  237. _100walkspeed.TextScaled = true
  238. _100walkspeed.TextSize = 14.000
  239. _100walkspeed.TextWrapped = true
  240.  
  241. UICorner_11.CornerRadius = UDim.new(0, 6)
  242. UICorner_11.Parent = _100walkspeed
  243.  
  244. _250JP.Name = "250JP"
  245. _250JP.Parent = TABLocalPlayer
  246. _250JP.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
  247. _250JP.BackgroundTransparency = 0.900
  248. _250JP.Position = UDim2.new(0.017699115, 0, 0.200564981, 0)
  249. _250JP.Size = UDim2.new(0, 436, 0, 50)
  250. _250JP.Font = Enum.Font.SourceSans
  251. _250JP.Text = "250 JumpPower"
  252. _250JP.TextColor3 = Color3.fromRGB(255, 238, 0)
  253. _250JP.TextScaled = true
  254. _250JP.TextSize = 14.000
  255. _250JP.TextWrapped = true
  256.  
  257. UICorner_12.CornerRadius = UDim.new(0, 6)
  258. UICorner_12.Parent = _250JP
  259.  
  260. RS.Name = "RS"
  261. RS.Parent = TABLocalPlayer
  262. RS.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
  263. RS.BackgroundTransparency = 0.900
  264. RS.Position = UDim2.new(0.017699115, 0, 0.378531098, 0)
  265. RS.Size = UDim2.new(0, 436, 0, 50)
  266. RS.Font = Enum.Font.SourceSans
  267. RS.Text = "Respawn"
  268. RS.TextColor3 = Color3.fromRGB(255, 238, 0)
  269. RS.TextScaled = true
  270. RS.TextSize = 14.000
  271. RS.TextWrapped = true
  272.  
  273. UICorner_13.CornerRadius = UDim.new(0, 6)
  274. UICorner_13.Parent = RS
  275.  
  276. st.Name = "st"
  277. st.Parent = main
  278. st.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
  279. st.BackgroundTransparency = 1.000
  280. st.LayoutOrder = -4
  281. st.Position = UDim2.new(0.296747953, 0, 0.47912088, 0)
  282. st.Size = UDim2.new(0, 200, 0, 50)
  283. st.Font = Enum.Font.SourceSans
  284. st.Text = "Select Tab"
  285. st.TextColor3 = Color3.fromRGB(255, 238, 0)
  286. st.TextScaled = true
  287. st.TextSize = 14.000
  288. st.TextWrapped = true
  289.  
  290. tcOP.Name = "tcOP"
  291. tcOP.Parent = main
  292. tcOP.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
  293. tcOP.BackgroundTransparency = 0.900
  294. tcOP.Position = UDim2.new(0.640243888, 0, 0.0923076943, 0)
  295. tcOP.Size = UDim2.new(0, 135, 0, 26)
  296. tcOP.Font = Enum.Font.SourceSans
  297. tcOP.Text = "Options"
  298. tcOP.TextColor3 = Color3.fromRGB(239, 223, 1)
  299. tcOP.TextScaled = true
  300. tcOP.TextSize = 27.000
  301. tcOP.TextWrapped = true
  302.  
  303. UICorner_14.CornerRadius = UDim.new(0, 5)
  304. UICorner_14.Parent = tcOP
  305.  
  306. TABOptions.Name = "TAB: Options"
  307. TABOptions.Parent = main
  308. TABOptions.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
  309. TABOptions.BackgroundTransparency = 1.000
  310. TABOptions.BorderColor3 = Color3.fromRGB(27, 42, 53)
  311. TABOptions.Position = UDim2.new(0.040650405, 0, 0.149450555, 0)
  312. TABOptions.Size = UDim2.new(0, 452, 0, 354)
  313. TABOptions.Visible = false
  314. TABOptions.Image = "rbxassetid://8860466266"
  315.  
  316. UICorner_15.CornerRadius = UDim.new(0, 6)
  317. UICorner_15.Parent = TABOptions
  318.  
  319. ms_3.Name = "ms"
  320. ms_3.Parent = TABOptions
  321. ms_3.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
  322. ms_3.BackgroundTransparency = 0.850
  323. ms_3.BorderColor3 = Color3.fromRGB(27, 42, 53)
  324. ms_3.Position = UDim2.new(0.185373038, 0, 0.785807431, 0)
  325. ms_3.Size = UDim2.new(0, 284, 0, 50)
  326. ms_3.Font = Enum.Font.SourceSans
  327. ms_3.Text = ".--More Soon--."
  328. ms_3.TextColor3 = Color3.fromRGB(255, 255, 255)
  329. ms_3.TextScaled = true
  330. ms_3.TextSize = 14.000
  331. ms_3.TextWrapped = true
  332.  
  333. UICorner_16.CornerRadius = UDim.new(0, 6)
  334. UICorner_16.Parent = ms_3
  335.  
  336. dt.Name = "dt"
  337. dt.Parent = TABOptions
  338. dt.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
  339. dt.BackgroundTransparency = 0.900
  340. dt.Position = UDim2.new(0.017699115, 0, 0.0282486044, 0)
  341. dt.Size = UDim2.new(0, 436, 0, 50)
  342. dt.Font = Enum.Font.SourceSans
  343. dt.Text = "Dark Theme (Standart)"
  344. dt.TextColor3 = Color3.fromRGB(255, 238, 0)
  345. dt.TextScaled = true
  346. dt.TextSize = 14.000
  347. dt.TextWrapped = true
  348.  
  349. UICorner_17.CornerRadius = UDim.new(0, 6)
  350. UICorner_17.Parent = dt
  351.  
  352. wt.Name = "wt"
  353. wt.Parent = TABOptions
  354. wt.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
  355. wt.BackgroundTransparency = 0.900
  356. wt.Position = UDim2.new(0.017699115, 0, 0.19491528, 0)
  357. wt.Size = UDim2.new(0, 436, 0, 50)
  358. wt.Font = Enum.Font.SourceSans
  359. wt.Text = "White Theme"
  360. wt.TextColor3 = Color3.fromRGB(255, 238, 0)
  361. wt.TextScaled = true
  362. wt.TextSize = 14.000
  363. wt.TextWrapped = true
  364.  
  365. UICorner_18.CornerRadius = UDim.new(0, 6)
  366. UICorner_18.Parent = wt
  367.  
  368. -- Scripts:
  369.  
  370. local function RQUTOT_fake_script() -- febighead.LocalScript
  371.     local script = Instance.new('LocalScript', febighead)
  372.  
  373.     script.Parent.MouseButton1Click:Connect(function()
  374.         loadstring(game:HttpGet("https://raw.githubusercontent.com/sysGhost-aka-BiKode/BigHeadV2/main/BigHeadV2-r15", true))()
  375.     end)
  376. end
  377. coroutine.wrap(RQUTOT_fake_script)()
  378. local function EBYDEAR_fake_script() -- fecat.LocalScript
  379.     local script = Instance.new('LocalScript', fecat)
  380.  
  381.     script.Parent.MouseButton1Click:Connect(function()
  382.         -- FE Neko Maid Animations By Creo
  383.         -- Tail that CAN be used https://web.roblox.com/catalog/4645440842/Plain-White-Cat-Tail
  384.    
  385.         local NotificationBindable = Instance.new("BindableFunction")
  386.         local Msgreq = function(Title,Text,Duration,Button1Text,Button2Text)
  387.             game.StarterGui:SetCore("SendNotification", {
  388.                 Title = Title;
  389.                 Text = Text;
  390.                 Icon = "";
  391.                 Duration = Duration;
  392.                 Button1 = Button1Text;
  393.                 Button2 = nil;
  394.                 Callback = NotificationBindable;
  395.             })
  396.         end
  397.    
  398.         Msgreq("FE Neko Anims V1.6","Loading, please wait while it loads",5,nil)
  399.         local SongID = "http://www.roblox.com/asset/?id=198665867"
  400.         Bypass = "death"
  401.         if not Bypass then Bypass = "limbs" end
  402.         HumanDied = false
  403.    
  404.         CountSCIFIMOVIELOL = 1
  405.         function SCIFIMOVIELOL(Part0,Part1,Position,Angle)
  406.             local AlignPos = Instance.new('AlignPosition', Part1); AlignPos.Name = "AliP_"..CountSCIFIMOVIELOL
  407.             AlignPos.ApplyAtCenterOfMass = true;
  408.             AlignPos.MaxForce = 67752;
  409.             AlignPos.MaxVelocity = math.huge/9e110;
  410.             AlignPos.ReactionForceEnabled = false;
  411.             AlignPos.Responsiveness = 200;
  412.             AlignPos.RigidityEnabled = false;
  413.             local AlignOri = Instance.new('AlignOrientation', Part1); AlignOri.Name = "AliO_"..CountSCIFIMOVIELOL
  414.             AlignOri.MaxAngularVelocity = math.huge/9e110;
  415.             AlignOri.MaxTorque = 67752;
  416.             AlignOri.PrimaryAxisOnly = false;
  417.             AlignOri.ReactionTorqueEnabled = false;
  418.             AlignOri.Responsiveness = 200;
  419.             AlignOri.RigidityEnabled = false;
  420.             local AttachmentA=Instance.new('Attachment',Part1); AttachmentA.Name = "AthP_"..CountSCIFIMOVIELOL
  421.             local AttachmentB=Instance.new('Attachment',Part0); AttachmentB.Name = "AthP_"..CountSCIFIMOVIELOL
  422.             local AttachmentC=Instance.new('Attachment',Part1); AttachmentC.Name = "AthO_"..CountSCIFIMOVIELOL
  423.             local AttachmentD=Instance.new('Attachment',Part0); AttachmentD.Name = "AthO_"..CountSCIFIMOVIELOL
  424.             AttachmentC.Orientation = Angle
  425.             AttachmentA.Position = Position
  426.             AlignPos.Attachment1 = AttachmentA;
  427.             AlignPos.Attachment0 = AttachmentB;
  428.             AlignOri.Attachment1 = AttachmentC;
  429.             AlignOri.Attachment0 = AttachmentD;
  430.             CountSCIFIMOVIELOL = CountSCIFIMOVIELOL + 1
  431.    
  432.         end
  433.    
  434.         coroutine.wrap(function()
  435.             local player = game.Players.LocalPlayer
  436.             local char = player.Character or player.CharacterAdded:wait()
  437.             if sethiddenproperty then
  438.                 while true do
  439.                     game:GetService("RunService").RenderStepped:Wait()
  440.                     settings().Physics.AllowSleep = false
  441.                     local TBL = game:GetService("Players"):GetChildren()
  442.                     for _ = 1,#TBL do local Players = TBL[_]
  443.                         if Players ~= game:GetService("Players").LocalPlayer then
  444.                             Players.MaximumSimulationRadius = 0
  445.                             sethiddenproperty(Players,"SimulationRadius",0)
  446.                         end
  447.                     end
  448.                     game:GetService("Players").LocalPlayer.MaximumSimulationRadius = math.pow(math.huge,math.huge)
  449.                     sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.pow(math.huge,math.huge)*math.huge)
  450.                     if HumanDied then break end
  451.                 end
  452.             else
  453.                 while true do
  454.                     game:GetService("RunService").RenderStepped:Wait()
  455.                     settings().Physics.AllowSleep = false
  456.                     local TBL = game:GetService("Players"):GetChildren()
  457.                     for _ = 1,#TBL do local Players = TBL[_]
  458.                         if Players ~= game:GetService("Players").LocalPlayer then
  459.                             Players.MaximumSimulationRadius = 0
  460.                         end
  461.                     end
  462.                     game:GetService("Players").LocalPlayer.MaximumSimulationRadius = math.pow(math.huge,math.huge)
  463.                     if HumanDied then break end
  464.                 end
  465.             end
  466.         end)()
  467.    
  468.         if game:GetService("Players").LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R6 then
  469.             if Bypass == "limbs" then --------------------------------------------------------------------------------------------------------------------
  470.                 game:GetService("Players").LocalPlayer["Character"].Archivable = true
  471.                 local CloneChar = game:GetService("Players").LocalPlayer["Character"]:Clone()
  472.                 CloneChar.Parent = workspace
  473.                 CloneChar.HumanoidRootPart.CFrame = game:GetService("Players").LocalPlayer["Character"].HumanoidRootPart.CFrame * CFrame.new(0,2,0)
  474.                 wait()
  475.                 CloneChar.Humanoid.BreakJointsOnDeath = false
  476.                 workspace.Camera.CameraSubject = CloneChar.Humanoid
  477.                 CloneChar.Name = "non"
  478.                 CloneChar.Humanoid.DisplayDistanceType = "None"
  479.                 if CloneChar.Head:FindFirstChild("face") then CloneChar.Head:FindFirstChild("face"):Destroy() end
  480.                 if workspace[game:GetService("Players").LocalPlayer.Name].Head:FindFirstChild("face") then workspace[game:GetService("Players").LocalPlayer.Name].Head:FindFirstChild("face").Parent = CloneChar.Head end
  481.    
  482.                 local DeadChar = workspace[game:GetService("Players").LocalPlayer.Name]
  483.                 DeadChar.HumanoidRootPart:Destroy()
  484.    
  485.                 local LVecPart = Instance.new("Part", workspace) LVecPart.CanCollide = false LVecPart.Transparency = 1
  486.                 local CONVEC
  487.                 local function VECTORUNIT()
  488.                     if HumanDied then CONVEC:Disconnect(); return end
  489.                     local lookVec = workspace.Camera.CFrame.lookVector
  490.                     local Root = CloneChar["HumanoidRootPart"]
  491.                     LVecPart.Position = Root.Position
  492.                     LVecPart.CFrame = CFrame.new(LVecPart.Position, Vector3.new(lookVec.X * 9999, lookVec.Y, lookVec.Z * 9999))
  493.                 end
  494.                 CONVEC = game:GetService("RunService").Heartbeat:Connect(VECTORUNIT)
  495.    
  496.                 local CONDOWN
  497.                 local WDown, ADown, SDown, DDown, SpaceDown = false, false, false, false, false
  498.                 local function KEYDOWN(_,Processed)
  499.                     if HumanDied then CONDOWN:Disconnect(); return end
  500.                     if Processed ~= true then
  501.                         local Key = _.KeyCode
  502.                         if Key == Enum.KeyCode.W then
  503.                             WDown = true end
  504.                         if Key == Enum.KeyCode.A then
  505.                             ADown = true end
  506.                         if Key == Enum.KeyCode.S then
  507.                             SDown = true end
  508.                         if Key == Enum.KeyCode.D then
  509.                             DDown = true end
  510.                         if Key == Enum.KeyCode.Space then
  511.                             SpaceDown = true end end end
  512.                 CONDOWN = game:GetService("UserInputService").InputBegan:Connect(KEYDOWN)
  513.    
  514.                 local CONUP
  515.                 local function KEYUP(_)
  516.                     if HumanDied then CONUP:Disconnect(); return end
  517.                     local Key = _.KeyCode
  518.                     if Key == Enum.KeyCode.W then
  519.                         WDown = false end
  520.                     if Key == Enum.KeyCode.A then
  521.                         ADown = false end
  522.                     if Key == Enum.KeyCode.S then
  523.                         SDown = false end
  524.                     if Key == Enum.KeyCode.D then
  525.                         DDown = false end
  526.                     if Key == Enum.KeyCode.Space then
  527.                         SpaceDown = false end end
  528.                 CONUP = game:GetService("UserInputService").InputEnded:Connect(KEYUP)
  529.    
  530.                 local function MoveClone(X,Y,Z)
  531.                     LVecPart.CFrame = LVecPart.CFrame * CFrame.new(-X,Y,-Z)
  532.                     workspace["non"].Humanoid.WalkToPoint = LVecPart.Position
  533.                 end
  534.    
  535.                 coroutine.wrap(function()
  536.                     while true do game:GetService("RunService").RenderStepped:Wait()
  537.                         if HumanDied then break end
  538.                         if WDown then MoveClone(0,0,1e4) end
  539.                         if ADown then MoveClone(1e4,0,0) end
  540.                         if SDown then MoveClone(0,0,-1e4) end
  541.                         if DDown then MoveClone(-1e4,0,0) end
  542.                         if SpaceDown then CloneChar["Humanoid"].Jump = true end
  543.                         if WDown ~= true and ADown ~= true and SDown ~= true and DDown ~= true then
  544.                             workspace["non"].Humanoid.WalkToPoint = workspace["non"].HumanoidRootPart.Position end
  545.                     end
  546.                 end)()
  547.    
  548.                 local con
  549.                 function UnCollide()
  550.                     if HumanDied then con:Disconnect(); return end
  551.                     for _,Parts in next, CloneChar:GetDescendants() do
  552.                         if Parts:IsA("BasePart") then
  553.                             Parts.CanCollide = false
  554.                         end
  555.                     end
  556.                     for _,Parts in next, DeadChar:GetDescendants() do
  557.                         if Parts:IsA("BasePart") then
  558.                             Parts.CanCollide = false
  559.                         end
  560.                     end
  561.                 end
  562.                 con = game:GetService("RunService").Stepped:Connect(UnCollide)
  563.    
  564.                 local resetBindable = Instance.new("BindableEvent")
  565.                 resetBindable.Event:connect(function()
  566.                     game:GetService("StarterGui"):SetCore("ResetButtonCallback", true)
  567.                     resetBindable:Destroy()
  568.                     pcall(function()
  569.                         CloneChar.Humanoid.Health = 0
  570.                         DeadChar.Humanoid.Health = 0
  571.                     end)
  572.                 end)
  573.                 game:GetService("StarterGui"):SetCore("ResetButtonCallback", resetBindable)
  574.    
  575.                 coroutine.wrap(function()
  576.                     while true do
  577.                         game:GetService("RunService").RenderStepped:wait()
  578.                         if not CloneChar or not CloneChar:FindFirstChild("Head") or not CloneChar:FindFirstChild("Humanoid") or CloneChar:FindFirstChild("Humanoid").Health <= 0 or not DeadChar or not DeadChar:FindFirstChild("Head") or not DeadChar:FindFirstChild("Humanoid") or DeadChar:FindFirstChild("Humanoid").Health <= 0 then
  579.                             HumanDied = true
  580.                             pcall(function()
  581.                                 game.Players.LocalPlayer.Character = CloneChar
  582.                                 CloneChar:Destroy()
  583.                                 game.Players.LocalPlayer.Character = DeadChar
  584.                                 if resetBindable then
  585.                                     game:GetService("StarterGui"):SetCore("ResetButtonCallback", true)
  586.                                     resetBindable:Destroy()
  587.                                 end
  588.                                 DeadChar.Humanoid.Health = 0
  589.                             end)
  590.                             break
  591.                         end    
  592.                     end
  593.                 end)()
  594.    
  595.                 SCIFIMOVIELOL(DeadChar["Head"],CloneChar["Head"],Vector3.new(0,0,0),Vector3.new(0,0,0))
  596.                 SCIFIMOVIELOL(DeadChar["Torso"],CloneChar["Torso"],Vector3.new(0,0,0),Vector3.new(0,0,0))
  597.                 SCIFIMOVIELOL(DeadChar["Left Arm"],CloneChar["Left Arm"],Vector3.new(0,0,0),Vector3.new(0,0,0))
  598.                 SCIFIMOVIELOL(DeadChar["Right Arm"],CloneChar["Right Arm"],Vector3.new(0,0,0),Vector3.new(0,0,0))
  599.                 SCIFIMOVIELOL(DeadChar["Left Leg"],CloneChar["Left Leg"],Vector3.new(0,0,0),Vector3.new(0,0,0))
  600.                 SCIFIMOVIELOL(DeadChar["Right Leg"],CloneChar["Right Leg"],Vector3.new(0,0,0),Vector3.new(0,0,0))
  601.    
  602.                 coroutine.wrap(function()
  603.                     while true do
  604.                         game:GetService("RunService").RenderStepped:wait()
  605.                         if HumanDied then break end
  606.                         DeadChar["Torso"].CFrame = CloneChar["Torso"].CFrame
  607.                     end
  608.                 end)()
  609.    
  610.                 for _,v in next, DeadChar:GetChildren() do
  611.                     if v:IsA("Accessory") then
  612.                         SCIFIMOVIELOL(v.Handle,CloneChar[v.Name].Handle,Vector3.new(0,0,0),Vector3.new(0,0,0))
  613.                     end
  614.                 end
  615.    
  616.                 for _,BodyParts in next, CloneChar:GetDescendants() do
  617.                     if BodyParts:IsA("BasePart") or BodyParts:IsA("Part") then
  618.                         BodyParts.Transparency = 1 end end
  619.    
  620.                 DeadChar.Torso["Left Shoulder"]:Destroy()
  621.                 DeadChar.Torso["Right Shoulder"]:Destroy()
  622.                 DeadChar.Torso["Left Hip"]:Destroy()
  623.                 DeadChar.Torso["Right Hip"]:Destroy()
  624.    
  625.             elseif Bypass == "death" then --------------------------------------------------------------------------------------------------------------------
  626.                 game:GetService("Players").LocalPlayer["Character"].Archivable = true
  627.                 local CloneChar = game:GetService("Players").LocalPlayer["Character"]:Clone()
  628.                 game:GetService("Players").LocalPlayer["Character"].Humanoid.WalkSpeed = 0
  629.                 game:GetService("Players").LocalPlayer["Character"].Humanoid.JumpPower = 0
  630.                 game:GetService("Players").LocalPlayer["Character"].Humanoid.AutoRotate = false
  631.                 local FalseChar = Instance.new("Model", workspace); FalseChar.Name = ""
  632.                 Instance.new("Part",FalseChar).Name = "Head"
  633.                 Instance.new("Part",FalseChar).Name = "Torso"
  634.                 Instance.new("Humanoid",FalseChar).Name = "Humanoid"
  635.                 game:GetService("Players").LocalPlayer["Character"] = FalseChar
  636.                 game:GetService("Players").LocalPlayer["Character"].Humanoid.Name = "FalseHumanoid"
  637.                 local Clone = game:GetService("Players").LocalPlayer["Character"]:FindFirstChild("FalseHumanoid"):Clone()
  638.                 Clone.Parent = game:GetService("Players").LocalPlayer["Character"]
  639.                 Clone.Name = "Humanoid"
  640.                 game:GetService("Players").LocalPlayer["Character"]:FindFirstChild("FalseHumanoid"):Destroy()
  641.                 game:GetService("Players").LocalPlayer["Character"].Humanoid.Health = 0
  642.                 game:GetService("Players").LocalPlayer["Character"] = workspace[game:GetService("Players").LocalPlayer.Name]
  643.                 wait(5.65)
  644.                 game:GetService("Players").LocalPlayer["Character"].Humanoid.Health = 0
  645.                 CloneChar.Parent = workspace
  646.                 CloneChar.HumanoidRootPart.CFrame = game:GetService("Players").LocalPlayer["Character"].HumanoidRootPart.CFrame * CFrame.new(0,2,0)
  647.                 wait()
  648.                 CloneChar.Humanoid.BreakJointsOnDeath = false
  649.                 workspace.Camera.CameraSubject = CloneChar.Humanoid
  650.                 CloneChar.Name = "non"
  651.                 CloneChar.Humanoid.DisplayDistanceType = "None"
  652.                 if CloneChar.Head:FindFirstChild("face") then CloneChar.Head:FindFirstChild("face"):Destroy() end
  653.                 if workspace[game:GetService("Players").LocalPlayer.Name].Head:FindFirstChild("face") then workspace[game:GetService("Players").LocalPlayer.Name].Head:FindFirstChild("face").Parent = CloneChar.Head end
  654.    
  655.                 FalseChar:Destroy()
  656.    
  657.                 local DeadChar = workspace[game:GetService("Players").LocalPlayer.Name]
  658.    
  659.                 local LVecPart = Instance.new("Part", workspace) LVecPart.CanCollide = false LVecPart.Transparency = 1
  660.                 local CONVEC
  661.                 local function VECTORUNIT()
  662.                     if HumanDied then CONVEC:Disconnect(); return end
  663.                     local lookVec = workspace.Camera.CFrame.lookVector
  664.                     local Root = CloneChar["HumanoidRootPart"]
  665.                     LVecPart.Position = Root.Position
  666.                     LVecPart.CFrame = CFrame.new(LVecPart.Position, Vector3.new(lookVec.X * 9999, lookVec.Y, lookVec.Z * 9999))
  667.                 end
  668.                 CONVEC = game:GetService("RunService").Heartbeat:Connect(VECTORUNIT)
  669.    
  670.                 local CONDOWN
  671.                 local WDown, ADown, SDown, DDown, SpaceDown = false, false, false, false, false
  672.                 local function KEYDOWN(_,Processed)
  673.                     if HumanDied then CONDOWN:Disconnect(); return end
  674.                     if Processed ~= true then
  675.                         local Key = _.KeyCode
  676.                         if Key == Enum.KeyCode.W then
  677.                             WDown = true end
  678.                         if Key == Enum.KeyCode.A then
  679.                             ADown = true end
  680.                         if Key == Enum.KeyCode.S then
  681.                             SDown = true end
  682.                         if Key == Enum.KeyCode.D then
  683.                             DDown = true end
  684.                         if Key == Enum.KeyCode.Space then
  685.                             SpaceDown = true end end end
  686.                 CONDOWN = game:GetService("UserInputService").InputBegan:Connect(KEYDOWN)
  687.    
  688.                 local CONUP
  689.                 local function KEYUP(_)
  690.                     if HumanDied then CONUP:Disconnect(); return end
  691.                     local Key = _.KeyCode
  692.                     if Key == Enum.KeyCode.W then
  693.                         WDown = false end
  694.                     if Key == Enum.KeyCode.A then
  695.                         ADown = false end
  696.                     if Key == Enum.KeyCode.S then
  697.                         SDown = false end
  698.                     if Key == Enum.KeyCode.D then
  699.                         DDown = false end
  700.                     if Key == Enum.KeyCode.Space then
  701.                         SpaceDown = false end end
  702.                 CONUP = game:GetService("UserInputService").InputEnded:Connect(KEYUP)
  703.    
  704.                 local function MoveClone(X,Y,Z)
  705.                     LVecPart.CFrame = LVecPart.CFrame * CFrame.new(-X,Y,-Z)
  706.                     workspace["non"].Humanoid.WalkToPoint = LVecPart.Position
  707.                 end
  708.    
  709.                 coroutine.wrap(function()
  710.                     while true do game:GetService("RunService").RenderStepped:Wait()
  711.                         if HumanDied then break end
  712.                         if WDown then MoveClone(0,0,1e4) end
  713.                         if ADown then MoveClone(1e4,0,0) end
  714.                         if SDown then MoveClone(0,0,-1e4) end
  715.                         if DDown then MoveClone(-1e4,0,0) end
  716.                         if SpaceDown then CloneChar["Humanoid"].Jump = true end
  717.                         if WDown ~= true and ADown ~= true and SDown ~= true and DDown ~= true then
  718.                             workspace["non"].Humanoid.WalkToPoint = workspace["non"].HumanoidRootPart.Position end
  719.                     end
  720.                 end)()
  721.    
  722.                 local con
  723.                 function UnCollide()
  724.                     if HumanDied then con:Disconnect(); return end
  725.                     for _,Parts in next, CloneChar:GetDescendants() do
  726.                         if Parts:IsA("BasePart") then
  727.                             Parts.CanCollide = false
  728.                         end
  729.                     end
  730.                     for _,Parts in next, DeadChar:GetDescendants() do
  731.                         if Parts:IsA("BasePart") then
  732.                             Parts.CanCollide = false
  733.                         end
  734.                     end
  735.                 end
  736.                 con = game:GetService("RunService").Stepped:Connect(UnCollide)
  737.    
  738.                 local resetBindable = Instance.new("BindableEvent")
  739.                 resetBindable.Event:connect(function()
  740.                     game:GetService("StarterGui"):SetCore("ResetButtonCallback", true)
  741.                     resetBindable:Destroy()
  742.                     CloneChar.Humanoid.Health = 0
  743.                 end)
  744.                 game:GetService("StarterGui"):SetCore("ResetButtonCallback", resetBindable)
  745.    
  746.                 coroutine.wrap(function()
  747.                     while true do
  748.                         game:GetService("RunService").RenderStepped:wait()
  749.                         if not CloneChar or not CloneChar:FindFirstChild("Head") or not CloneChar:FindFirstChild("Humanoid") or CloneChar:FindFirstChild("Humanoid").Health <= 0 then
  750.                             HumanDied = true
  751.                             pcall(function()
  752.                                 game.Players.LocalPlayer.Character = CloneChar
  753.                                 CloneChar:Destroy()
  754.                                 game.Players.LocalPlayer.Character = DeadChar
  755.                                 if resetBindable then
  756.                                     game:GetService("StarterGui"):SetCore("ResetButtonCallback", true)
  757.                                     resetBindable:Destroy()
  758.                                 end
  759.                                 DeadChar.Humanoid.Health = 0
  760.                             end)
  761.                             break
  762.                         end    
  763.                     end
  764.                 end)()
  765.    
  766.                 SCIFIMOVIELOL(DeadChar["Head"],CloneChar["Head"],Vector3.new(0,0,0),Vector3.new(0,0,0))
  767.                 SCIFIMOVIELOL(DeadChar["Torso"],CloneChar["Torso"],Vector3.new(0,0,0),Vector3.new(0,0,0))
  768.                 SCIFIMOVIELOL(DeadChar["Left Arm"],CloneChar["Left Arm"],Vector3.new(0,0,0),Vector3.new(0,0,0))
  769.                 SCIFIMOVIELOL(DeadChar["Right Arm"],CloneChar["Right Arm"],Vector3.new(0,0,0),Vector3.new(0,0,0))
  770.                 SCIFIMOVIELOL(DeadChar["Left Leg"],CloneChar["Left Leg"],Vector3.new(0,0,0),Vector3.new(0,0,0))
  771.                 SCIFIMOVIELOL(DeadChar["Right Leg"],CloneChar["Right Leg"],Vector3.new(0,0,0),Vector3.new(0,0,0))
  772.                 SCIFIMOVIELOL(DeadChar["HumanoidRootPart"],CloneChar["HumanoidRootPart"],Vector3.new(0,0,0),Vector3.new(0,0,0))
  773.    
  774.                 for _,v in next, DeadChar:GetChildren() do
  775.                     if v:IsA("Accessory") then
  776.                         if v.Name == "PlainTail" then
  777.                             Tail = CloneChar[v.Name].Handle
  778.                         end
  779.                         SCIFIMOVIELOL(v.Handle,CloneChar[v.Name].Handle,Vector3.new(0,0,0),Vector3.new(0,0,0))
  780.                     end
  781.                 end
  782.    
  783.                 for _,BodyParts in next, CloneChar:GetDescendants() do
  784.                     if BodyParts:IsA("BasePart") or BodyParts:IsA("Part") then
  785.                         BodyParts.Transparency = 1 end end
  786.             elseif Bypass == "hats" then
  787.                 game:GetService("Players").LocalPlayer["Character"].Archivable = true
  788.                 local DeadChar = game.Players.LocalPlayer.Character
  789.                 DeadChar.Name = "non"
  790.                 local HatPosition = Vector3.new(0,0,0)
  791.                 local HatName = "MediHood"
  792.                 local HatsLimb = {
  793.                     Rarm = DeadChar:FindFirstChild("Hat1"),
  794.                     Larm = DeadChar:FindFirstChild("Pink Hair"),
  795.                     Rleg = DeadChar:FindFirstChild("Robloxclassicred"),
  796.                     Lleg = DeadChar:FindFirstChild("Kate Hair"),
  797.                     Torso1 = DeadChar:FindFirstChild("Pal Hair"),
  798.                     Torso2 = DeadChar:FindFirstChild("LavanderHair")
  799.                 }
  800.                 HatName = DeadChar:FindFirstChild(HatName)
  801.    
  802.                 coroutine.wrap(function()
  803.                     while true do
  804.                         game:GetService("RunService").RenderStepped:wait()
  805.                         if not DeadChar or not DeadChar:FindFirstChild("Head") or not DeadChar:FindFirstChild("Humanoid") or DeadChar:FindFirstChild("Humanoid").Health <= 0 then
  806.                             HumanDied = true
  807.                             pcall(function()
  808.                                 if resetBindable then
  809.                                     game:GetService("StarterGui"):SetCore("ResetButtonCallback", true)
  810.                                     resetBindable:Destroy()
  811.                                 end
  812.                                 DeadChar.Humanoid.Health = 0
  813.                             end)
  814.                             break
  815.                         end    
  816.                     end
  817.                 end)()
  818.    
  819.                 local con
  820.                 function UnCollide()
  821.                     if HumanDied then con:Disconnect(); return end
  822.                     for _,Parts in next, DeadChar:GetDescendants() do
  823.                         if Parts:IsA("BasePart") then
  824.                             Parts.CanCollide = false
  825.                         end
  826.                     end
  827.                 end
  828.                 con = game:GetService("RunService").Stepped:Connect(UnCollide)
  829.    
  830.                 SCIFIMOVIELOL(HatName.Handle,DeadChar["Head"],Vector3.new(0,0,0),Vector3.new(0,0,0))
  831.                 SCIFIMOVIELOL(HatsLimb.Torso1.Handle,DeadChar["Torso"],Vector3.new(0.5,0,0),Vector3.new(90,0,0))
  832.                 SCIFIMOVIELOL(HatsLimb.Torso2.Handle,DeadChar["Torso"],Vector3.new(-0.5,0,0),Vector3.new(90,0,0))
  833.                 SCIFIMOVIELOL(HatsLimb.Larm.Handle,DeadChar["Left Arm"],Vector3.new(0,0,0),Vector3.new(90,0,0))
  834.                 SCIFIMOVIELOL(HatsLimb.Rarm.Handle,DeadChar["Right Arm"],Vector3.new(0,0,0),Vector3.new(90,0,0))
  835.                 SCIFIMOVIELOL(HatsLimb.Lleg.Handle,DeadChar["Left Leg"],Vector3.new(0,0,0),Vector3.new(90,0,0))
  836.                 SCIFIMOVIELOL(HatsLimb.Rleg.Handle,DeadChar["Right Leg"],Vector3.new(0,0,0),Vector3.new(90,0,0))
  837.    
  838.                 for i,v in pairs(HatsLimb) do
  839.                     v.Handle:FindFirstChild("AccessoryWeld"):Destroy()
  840.                     if v.Handle:FindFirstChild("Mesh") then v.Handle:FindFirstChild("Mesh"):Destroy() end
  841.                     if v.Handle:FindFirstChild("SpecialMesh") then v.Handle:FindFirstChild("SpecialMesh"):Destroy() end
  842.                 end
  843.                 HatName.Handle:FindFirstChild("AccessoryWeld"):Destroy()
  844.             end
  845.         else
  846.             if Bypass == "limbs" then --------------------------------------------------------------------------------------------------------------------
  847.                 game:GetService("Players").LocalPlayer["Character"].Archivable = true
  848.                 local CloneChar = game:GetObjects("rbxassetid://5227463276")[1]
  849.                 CloneChar.Parent = workspace
  850.                 CloneChar.HumanoidRootPart.CFrame = game:GetService("Players").LocalPlayer["Character"].HumanoidRootPart.CFrame * CFrame.new(0,0.5,0.1)
  851.                 CloneChar.Humanoid.BreakJointsOnDeath = false
  852.                 workspace.Camera.CameraSubject = CloneChar.Humanoid
  853.                 CloneChar.Name = "non"
  854.                 CloneChar.Humanoid.DisplayDistanceType = "None"
  855.                 if CloneChar.Head:FindFirstChild("face") then CloneChar.Head:FindFirstChild("face"):Destroy() end
  856.                 if workspace[game:GetService("Players").LocalPlayer.Name].Head:FindFirstChild("face") then workspace[game:GetService("Players").LocalPlayer.Name].Head:FindFirstChild("face").Parent = CloneChar.Head end
  857.    
  858.                 local DeadChar = workspace[game:GetService("Players").LocalPlayer.Name]
  859.                 DeadChar.HumanoidRootPart:Destroy()
  860.    
  861.                 local LVecPart = Instance.new("Part", workspace) LVecPart.CanCollide = false LVecPart.Transparency = 1
  862.                 local CONVEC
  863.                 local function VECTORUNIT()
  864.                     if HumanDied then CONVEC:Disconnect(); return end
  865.                     local lookVec = workspace.Camera.CFrame.lookVector
  866.                     local Root = CloneChar["HumanoidRootPart"]
  867.                     LVecPart.Position = Root.Position
  868.                     LVecPart.CFrame = CFrame.new(LVecPart.Position, Vector3.new(lookVec.X * 9999, lookVec.Y, lookVec.Z * 9999))
  869.                 end
  870.                 CONVEC = game:GetService("RunService").Heartbeat:Connect(VECTORUNIT)
  871.    
  872.                 local CONDOWN
  873.                 local WDown, ADown, SDown, DDown, SpaceDown = false, false, false, false, false
  874.                 local function KEYDOWN(_,Processed)
  875.                     if HumanDied then CONDOWN:Disconnect(); return end
  876.                     if Processed ~= true then
  877.                         local Key = _.KeyCode
  878.                         if Key == Enum.KeyCode.W then
  879.                             WDown = true end
  880.                         if Key == Enum.KeyCode.A then
  881.                             ADown = true end
  882.                         if Key == Enum.KeyCode.S then
  883.                             SDown = true end
  884.                         if Key == Enum.KeyCode.D then
  885.                             DDown = true end
  886.                         if Key == Enum.KeyCode.Space then
  887.                             SpaceDown = true end end end
  888.                 CONDOWN = game:GetService("UserInputService").InputBegan:Connect(KEYDOWN)
  889.    
  890.                 local CONUP
  891.                 local function KEYUP(_)
  892.                     if HumanDied then CONUP:Disconnect(); return end
  893.                     local Key = _.KeyCode
  894.                     if Key == Enum.KeyCode.W then
  895.                         WDown = false end
  896.                     if Key == Enum.KeyCode.A then
  897.                         ADown = false end
  898.                     if Key == Enum.KeyCode.S then
  899.                         SDown = false end
  900.                     if Key == Enum.KeyCode.D then
  901.                         DDown = false end
  902.                     if Key == Enum.KeyCode.Space then
  903.                         SpaceDown = false end end
  904.                 CONUP = game:GetService("UserInputService").InputEnded:Connect(KEYUP)
  905.    
  906.                 local function MoveClone(X,Y,Z)
  907.                     LVecPart.CFrame = LVecPart.CFrame * CFrame.new(-X,Y,-Z)
  908.                     workspace["non"].Humanoid.WalkToPoint = LVecPart.Position
  909.                 end
  910.    
  911.                 coroutine.wrap(function()
  912.                     while true do game:GetService("RunService").RenderStepped:Wait()
  913.                         if HumanDied then break end
  914.                         if WDown then MoveClone(0,0,1e4) end
  915.                         if ADown then MoveClone(1e4,0,0) end
  916.                         if SDown then MoveClone(0,0,-1e4) end
  917.                         if DDown then MoveClone(-1e4,0,0) end
  918.                         if SpaceDown then CloneChar["Humanoid"].Jump = true end
  919.                         if WDown ~= true and ADown ~= true and SDown ~= true and DDown ~= true then
  920.                             workspace["non"].Humanoid.WalkToPoint = workspace["non"].HumanoidRootPart.Position end
  921.                     end
  922.                 end)()
  923.    
  924.                 local con
  925.                 function UnCollide()
  926.                     if HumanDied then con:Disconnect(); return end
  927.                     for _,Parts in next, CloneChar:GetDescendants() do
  928.                         if Parts:IsA("BasePart") then
  929.                             Parts.CanCollide = false
  930.                         end
  931.                     end
  932.                     for _,Parts in next, DeadChar:GetDescendants() do
  933.                         if Parts:IsA("BasePart") then
  934.                             Parts.CanCollide = false
  935.                         end
  936.                     end
  937.                 end
  938.                 con = game:GetService("RunService").Stepped:Connect(UnCollide)
  939.    
  940.                 local resetBindable = Instance.new("BindableEvent")
  941.                 resetBindable.Event:connect(function()
  942.                     game:GetService("StarterGui"):SetCore("ResetButtonCallback", true)
  943.                     resetBindable:Destroy()
  944.                     CloneChar.Humanoid.Health = 0
  945.                 end)
  946.                 game:GetService("StarterGui"):SetCore("ResetButtonCallback", resetBindable)
  947.    
  948.                 coroutine.wrap(function()
  949.                     while true do
  950.                         game:GetService("RunService").RenderStepped:wait()
  951.                         if not CloneChar or not CloneChar:FindFirstChild("Head") or not CloneChar:FindFirstChild("Humanoid") or CloneChar:FindFirstChild("Humanoid").Health <= 0 or not DeadChar or not DeadChar:FindFirstChild("Head") or not DeadChar:FindFirstChild("Humanoid") or DeadChar:FindFirstChild("Humanoid").Health <= 0 then
  952.                             HumanDied = true
  953.                             pcall(function()
  954.                                 game.Players.LocalPlayer.Character = CloneChar
  955.                                 CloneChar:Destroy()
  956.                                 game.Players.LocalPlayer.Character = DeadChar
  957.                                 if resetBindable then
  958.                                     game:GetService("StarterGui"):SetCore("ResetButtonCallback", true)
  959.                                     resetBindable:Destroy()
  960.                                 end
  961.                                 DeadChar.Humanoid.Health = 0
  962.                             end)
  963.                             break
  964.                         end    
  965.                     end
  966.                 end)()
  967.    
  968.                 for _,v in next, DeadChar:GetChildren() do
  969.                     if v:IsA("Accessory") then
  970.                         v:Clone().Parent = CloneChar
  971.                     end
  972.                 end
  973.    
  974.                 for _,v in next, DeadChar:GetDescendants() do
  975.                     if v:IsA("Motor6D") and v.Name ~= "Neck" then
  976.                         v:Destroy()
  977.                     end
  978.                 end
  979.    
  980.                 SCIFIMOVIELOL(DeadChar["Head"],CloneChar["Head"],Vector3.new(0,0,0),Vector3.new(0,0,0))
  981.                 SCIFIMOVIELOL(DeadChar["UpperTorso"],CloneChar["Torso"],Vector3.new(0,0.2,0),Vector3.new(0,0,0))
  982.                 SCIFIMOVIELOL(DeadChar["LowerTorso"],CloneChar["Torso"],Vector3.new(0,-0.78,0),Vector3.new(0,0,0))
  983.                 SCIFIMOVIELOL(DeadChar["LeftUpperArm"],CloneChar["Left Arm"],Vector3.new(0,0.375,0),Vector3.new(0,0,0))
  984.                 SCIFIMOVIELOL(DeadChar["LeftLowerArm"],CloneChar["Left Arm"],Vector3.new(0,-0.215,0),Vector3.new(0,0,0))
  985.                 SCIFIMOVIELOL(DeadChar["LeftHand"],CloneChar["Left Arm"],Vector3.new(0,-0.825,0),Vector3.new(0,0,0))
  986.                 SCIFIMOVIELOL(DeadChar["RightUpperArm"],CloneChar["Right Arm"],Vector3.new(0,0.375,0),Vector3.new(0,0,0))
  987.                 SCIFIMOVIELOL(DeadChar["RightLowerArm"],CloneChar["Right Arm"],Vector3.new(0,-0.215,0),Vector3.new(0,0,0))
  988.                 SCIFIMOVIELOL(DeadChar["RightHand"],CloneChar["Right Arm"],Vector3.new(0,-0.825,0),Vector3.new(0,0,0))
  989.    
  990.                 SCIFIMOVIELOL(DeadChar["LeftUpperLeg"],CloneChar["Left Leg"],Vector3.new(0,0.575,0),Vector3.new(0,0,0))
  991.                 SCIFIMOVIELOL(DeadChar["LeftLowerLeg"],CloneChar["Left Leg"],Vector3.new(0,-0.137,0),Vector3.new(0,0,0))
  992.                 SCIFIMOVIELOL(DeadChar["LeftFoot"],CloneChar["Left Leg"],Vector3.new(0,-0.787,0),Vector3.new(0,0,0))
  993.                 SCIFIMOVIELOL(DeadChar["RightUpperLeg"],CloneChar["Right Leg"],Vector3.new(0,0.575,0),Vector3.new(0,0,0))
  994.                 SCIFIMOVIELOL(DeadChar["RightLowerLeg"],CloneChar["Right Leg"],Vector3.new(0,-0.137,0),Vector3.new(0,0,0))
  995.                 SCIFIMOVIELOL(DeadChar["RightFoot"],CloneChar["Right Leg"],Vector3.new(0,-0.787,0),Vector3.new(0,0,0))
  996.    
  997.                 coroutine.wrap(function()
  998.                     while true do
  999.                         game:GetService("RunService").RenderStepped:wait()
  1000.                         if HumanDied then break end
  1001.                         DeadChar["UpperTorso"].CFrame = CloneChar["Torso"].CFrame * CFrame.new(0,0.2,0)
  1002.                     end
  1003.                 end)()
  1004.    
  1005.                 for _,v in next, DeadChar:GetChildren() do
  1006.                     if v:IsA("Accessory") then
  1007.                         SCIFIMOVIELOL(v.Handle,CloneChar[v.Name].Handle,Vector3.new(0,0,0),Vector3.new(0,0,0))
  1008.                     end
  1009.                 end
  1010.    
  1011.                 for _,BodyParts in next, CloneChar:GetDescendants() do
  1012.                     if BodyParts:IsA("BasePart") or BodyParts:IsA("Part") then
  1013.                         BodyParts.Transparency = 1 end end
  1014.    
  1015.             elseif Bypass == "death" then --------------------------------------------------------------------------------------------------------------------
  1016.                 game:GetService("Players").LocalPlayer["Character"].Archivable = true
  1017.                 local CloneChar = game:GetObjects("rbxassetid://5227463276")[1]
  1018.                 game:GetService("Players").LocalPlayer["Character"].Humanoid.WalkSpeed = 0
  1019.                 game:GetService("Players").LocalPlayer["Character"].Humanoid.JumpPower = 0
  1020.                 game:GetService("Players").LocalPlayer["Character"].Humanoid.AutoRotate = false
  1021.                 local FalseChar = Instance.new("Model", workspace); FalseChar.Name = ""
  1022.                 Instance.new("Part",FalseChar).Name = "Head"
  1023.                 Instance.new("Part",FalseChar).Name = "UpperTorso"
  1024.                 Instance.new("Humanoid",FalseChar).Name = "Humanoid"
  1025.                 game:GetService("Players").LocalPlayer["Character"] = FalseChar
  1026.                 game:GetService("Players").LocalPlayer["Character"].Humanoid.Name = "FalseHumanoid"
  1027.                 local Clone = game:GetService("Players").LocalPlayer["Character"]:FindFirstChild("FalseHumanoid"):Clone()
  1028.                 Clone.Parent = game:GetService("Players").LocalPlayer["Character"]
  1029.                 Clone.Name = "Humanoid"
  1030.                 game:GetService("Players").LocalPlayer["Character"]:FindFirstChild("FalseHumanoid"):Destroy()
  1031.                 game:GetService("Players").LocalPlayer["Character"].Humanoid.Health = 0
  1032.                 game:GetService("Players").LocalPlayer["Character"] = workspace[game:GetService("Players").LocalPlayer.Name]
  1033.                 wait(5.65)
  1034.                 game:GetService("Players").LocalPlayer["Character"].Humanoid.Health = 0
  1035.                 CloneChar.Parent = workspace
  1036.                 CloneChar.HumanoidRootPart.CFrame = game:GetService("Players").LocalPlayer["Character"].HumanoidRootPart.CFrame * CFrame.new(0,0.5,0.1)
  1037.                 wait()
  1038.                 CloneChar.Humanoid.BreakJointsOnDeath = false
  1039.                 workspace.Camera.CameraSubject = CloneChar.Humanoid
  1040.                 CloneChar.Name = "non"
  1041.                 CloneChar.Humanoid.DisplayDistanceType = "None"
  1042.                 if CloneChar.Head:FindFirstChild("face") then CloneChar.Head:FindFirstChild("face"):Destroy() end
  1043.                 if workspace[game:GetService("Players").LocalPlayer.Name].Head:FindFirstChild("face") then workspace[game:GetService("Players").LocalPlayer.Name].Head:FindFirstChild("face").Parent = CloneChar.Head end
  1044.    
  1045.                 FalseChar:Destroy()
  1046.    
  1047.                 local DeadChar = workspace[game:GetService("Players").LocalPlayer.Name]
  1048.    
  1049.                 local LVecPart = Instance.new("Part", workspace) LVecPart.CanCollide = false LVecPart.Transparency = 1
  1050.                 local CONVEC
  1051.                 local function VECTORUNIT()
  1052.                     if HumanDied then CONVEC:Disconnect(); return end
  1053.                     local lookVec = workspace.Camera.CFrame.lookVector
  1054.                     local Root = CloneChar["HumanoidRootPart"]
  1055.                     LVecPart.Position = Root.Position
  1056.                     LVecPart.CFrame = CFrame.new(LVecPart.Position, Vector3.new(lookVec.X * 9999, lookVec.Y, lookVec.Z * 9999))
  1057.                 end
  1058.                 CONVEC = game:GetService("RunService").Heartbeat:Connect(VECTORUNIT)
  1059.    
  1060.                 local CONDOWN
  1061.                 local WDown, ADown, SDown, DDown, SpaceDown = false, false, false, false, false
  1062.                 local function KEYDOWN(_,Processed)
  1063.                     if HumanDied then CONDOWN:Disconnect(); return end
  1064.                     if Processed ~= true then
  1065.                         local Key = _.KeyCode
  1066.                         if Key == Enum.KeyCode.W then
  1067.                             WDown = true end
  1068.                         if Key == Enum.KeyCode.A then
  1069.                             ADown = true end
  1070.                         if Key == Enum.KeyCode.S then
  1071.                             SDown = true end
  1072.                         if Key == Enum.KeyCode.D then
  1073.                             DDown = true end
  1074.                         if Key == Enum.KeyCode.Space then
  1075.                             SpaceDown = true end end end
  1076.                 CONDOWN = game:GetService("UserInputService").InputBegan:Connect(KEYDOWN)
  1077.    
  1078.                 local CONUP
  1079.                 local function KEYUP(_)
  1080.                     if HumanDied then CONUP:Disconnect(); return end
  1081.                     local Key = _.KeyCode
  1082.                     if Key == Enum.KeyCode.W then
  1083.                         WDown = false end
  1084.                     if Key == Enum.KeyCode.A then
  1085.                         ADown = false end
  1086.                     if Key == Enum.KeyCode.S then
  1087.                         SDown = false end
  1088.                     if Key == Enum.KeyCode.D then
  1089.                         DDown = false end
  1090.                     if Key == Enum.KeyCode.Space then
  1091.                         SpaceDown = false end end
  1092.                 CONUP = game:GetService("UserInputService").InputEnded:Connect(KEYUP)
  1093.    
  1094.                 local function MoveClone(X,Y,Z)
  1095.                     LVecPart.CFrame = LVecPart.CFrame * CFrame.new(-X,Y,-Z)
  1096.                     workspace["non"].Humanoid.WalkToPoint = LVecPart.Position
  1097.                 end
  1098.    
  1099.                 coroutine.wrap(function()
  1100.                     while true do game:GetService("RunService").RenderStepped:Wait()
  1101.                         if HumanDied then break end
  1102.                         if WDown then MoveClone(0,0,1e4) end
  1103.                         if ADown then MoveClone(1e4,0,0) end
  1104.                         if SDown then MoveClone(0,0,-1e4) end
  1105.                         if DDown then MoveClone(-1e4,0,0) end
  1106.                         if SpaceDown then CloneChar["Humanoid"].Jump = true end
  1107.                         if WDown ~= true and ADown ~= true and SDown ~= true and DDown ~= true then
  1108.                             workspace["non"].Humanoid.WalkToPoint = workspace["non"].HumanoidRootPart.Position end
  1109.                     end
  1110.                 end)()
  1111.    
  1112.                 local con
  1113.                 function UnCollide()
  1114.                     if HumanDied then con:Disconnect(); return end
  1115.                     for _,Parts in next, CloneChar:GetDescendants() do
  1116.                         if Parts:IsA("BasePart") then
  1117.                             Parts.CanCollide = false
  1118.                         end
  1119.                     end
  1120.                     for _,Parts in next, DeadChar:GetDescendants() do
  1121.                         if Parts:IsA("BasePart") then
  1122.                             Parts.CanCollide = false
  1123.                         end
  1124.                     end
  1125.                 end
  1126.                 con = game:GetService("RunService").Stepped:Connect(UnCollide)
  1127.    
  1128.                 local resetBindable = Instance.new("BindableEvent")
  1129.                 resetBindable.Event:connect(function()
  1130.                     game:GetService("StarterGui"):SetCore("ResetButtonCallback", true)
  1131.                     resetBindable:Destroy()
  1132.                     CloneChar.Humanoid.Health = 0
  1133.                 end)
  1134.                 game:GetService("StarterGui"):SetCore("ResetButtonCallback", resetBindable)
  1135.    
  1136.                 coroutine.wrap(function()
  1137.                     while true do
  1138.                         game:GetService("RunService").RenderStepped:wait()
  1139.                         if not CloneChar or not CloneChar:FindFirstChild("Head") or not CloneChar:FindFirstChild("Humanoid") or CloneChar:FindFirstChild("Humanoid").Health <= 0 then
  1140.                             HumanDied = true
  1141.                             pcall(function()
  1142.                                 game.Players.LocalPlayer.Character = CloneChar
  1143.                                 CloneChar:Destroy()
  1144.                                 game.Players.LocalPlayer.Character = DeadChar
  1145.                                 if resetBindable then
  1146.                                     game:GetService("StarterGui"):SetCore("ResetButtonCallback", true)
  1147.                                     resetBindable:Destroy()
  1148.                                 end
  1149.                                 DeadChar.Humanoid.Health = 0
  1150.                             end)
  1151.                             break
  1152.                         end    
  1153.                     end
  1154.                 end)()
  1155.    
  1156.                 for _,v in next, DeadChar:GetChildren() do
  1157.                     if v:IsA("Accessory") then
  1158.                         v:Clone().Parent = CloneChar
  1159.                     end
  1160.                 end
  1161.    
  1162.                 SCIFIMOVIELOL(DeadChar["Head"],CloneChar["Head"],Vector3.new(0,0,0),Vector3.new(0,0,0))
  1163.                 SCIFIMOVIELOL(DeadChar["UpperTorso"],CloneChar["Torso"],Vector3.new(0,0.2,0),Vector3.new(0,0,0))
  1164.                 SCIFIMOVIELOL(DeadChar["LowerTorso"],CloneChar["Torso"],Vector3.new(0,-0.78,0),Vector3.new(0,0,0))
  1165.                 SCIFIMOVIELOL(DeadChar["LeftUpperArm"],CloneChar["Left Arm"],Vector3.new(0,0.375,0),Vector3.new(0,0,0))
  1166.                 SCIFIMOVIELOL(DeadChar["LeftLowerArm"],CloneChar["Left Arm"],Vector3.new(0,-0.215,0),Vector3.new(0,0,0))
  1167.                 SCIFIMOVIELOL(DeadChar["LeftHand"],CloneChar["Left Arm"],Vector3.new(0,-0.825,0),Vector3.new(0,0,0))
  1168.                 SCIFIMOVIELOL(DeadChar["RightUpperArm"],CloneChar["Right Arm"],Vector3.new(0,0.375,0),Vector3.new(0,0,0))
  1169.                 SCIFIMOVIELOL(DeadChar["RightLowerArm"],CloneChar["Right Arm"],Vector3.new(0,-0.215,0),Vector3.new(0,0,0))
  1170.                 SCIFIMOVIELOL(DeadChar["RightHand"],CloneChar["Right Arm"],Vector3.new(0,-0.825,0),Vector3.new(0,0,0))
  1171.    
  1172.                 SCIFIMOVIELOL(DeadChar["LeftUpperLeg"],CloneChar["Left Leg"],Vector3.new(0,0.575,0),Vector3.new(0,0,0))
  1173.                 SCIFIMOVIELOL(DeadChar["LeftLowerLeg"],CloneChar["Left Leg"],Vector3.new(0,-0.137,0),Vector3.new(0,0,0))
  1174.                 SCIFIMOVIELOL(DeadChar["LeftFoot"],CloneChar["Left Leg"],Vector3.new(0,-0.787,0),Vector3.new(0,0,0))
  1175.                 SCIFIMOVIELOL(DeadChar["RightUpperLeg"],CloneChar["Right Leg"],Vector3.new(0,0.575,0),Vector3.new(0,0,0))
  1176.                 SCIFIMOVIELOL(DeadChar["RightLowerLeg"],CloneChar["Right Leg"],Vector3.new(0,-0.137,0),Vector3.new(0,0,0))
  1177.                 SCIFIMOVIELOL(DeadChar["RightFoot"],CloneChar["Right Leg"],Vector3.new(0,-0.787,0),Vector3.new(0,0,0))
  1178.    
  1179.                 SCIFIMOVIELOL(DeadChar["HumanoidRootPart"],CloneChar["HumanoidRootPart"],Vector3.new(0,0,0),Vector3.new(0,0,0))
  1180.    
  1181.                 for _,v in next, DeadChar:GetChildren() do
  1182.                     if v:IsA("Accessory") then
  1183.                         SCIFIMOVIELOL(v.Handle,CloneChar[v.Name].Handle,Vector3.new(0,0,0),Vector3.new(0,0,0))
  1184.                     end
  1185.                 end
  1186.    
  1187.                 for _,BodyParts in next, CloneChar:GetDescendants() do
  1188.                     if BodyParts:IsA("BasePart") or BodyParts:IsA("Part") then
  1189.                         BodyParts.Transparency = 1 end end
  1190.                 if DeadChar.Head:FindFirstChild("Neck") then
  1191.                     game.Players.LocalPlayer.Character:BreakJoints()
  1192.                 end
  1193.             end
  1194.         end
  1195.         local CloneChar = workspace.non
  1196.    
  1197.    
  1198.    
  1199.    
  1200.    
  1201.    
  1202.    
  1203.    
  1204.         local makesound = function(soundid,speed,volume,parent)
  1205.             local sound = Instance.new("Sound")
  1206.             sound.SoundId = soundid
  1207.             sound.RollOffMaxDistance = 100
  1208.             sound.PlaybackSpeed =speed
  1209.             sound.Volume = volume
  1210.             sound.Parent = parent
  1211.             return sound
  1212.         end
  1213.         local Callerp = function(Start,End,Percent)
  1214.             return (Start - (End - Start) * Percen)
  1215.         end
  1216.         function swait(t)
  1217.             game:GetService('RunService').Stepped:wait()
  1218.         end
  1219.    
  1220.         local TweenService = game:GetService("TweenService")
  1221.         local CF = CFrame.new
  1222.         local CFA = CFrame.Angles
  1223.         local head = CloneChar:WaitForChild("Head")
  1224.         local tors = CloneChar:WaitForChild("Torso")
  1225.         local huma = CloneChar:WaitForChild("Humanoid")
  1226.         huma.DisplayName = " "
  1227.         local neck = Instance.new("Weld",tors)
  1228.         neck.Part0 = tors
  1229.         neck.Part1 = head
  1230.         neck.C0 = CF(0,1.5,0)
  1231.         local nek = neck.C1
  1232.         neck.Enabled = true
  1233.         local root = CloneChar.HumanoidRootPart.RootJoint.C0
  1234.         local rs = tors["Right Shoulder"].C0
  1235.         local ls = tors["Left Shoulder"].C0
  1236.         local rh = tors["Right Hip"].C0
  1237.         local lh = tors["Left Hip"].C0
  1238.         local RootPart = CloneChar:WaitForChild("HumanoidRootPart")
  1239.         local Humanoid = CloneChar.Humanoid
  1240.         local ActiveTracks = Humanoid:GetPlayingAnimationTracks()
  1241.         Humanoid.JumpPower = 80
  1242.         local Attacking = false
  1243.         local AttackANVal = 1
  1244.         local bambam = Instance.new("BodyThrust")
  1245.         bambam.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
  1246.         bambam.Force = Vector3.new(1000,0,1000)
  1247.         bambam.Location = game.Players.LocalPlayer.Character.HumanoidRootPart.Position
  1248.         rayCast = function(Pos, Dir, Max, Ignore)
  1249.    
  1250.             return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), (CloneChar and game.Players.LocalPlayer.Character))
  1251.         end
  1252.         Spawn(function()
  1253.             for i,v in next, game:GetService("Players").LocalPlayer.Character:GetDescendants() do
  1254.                 if v:IsA("BasePart") and v.Name ~="HumanoidRootPart" then
  1255.                     s = game:GetService("RunService").Heartbeat:connect(function()
  1256.                         v.Velocity = Vector3.new(0,35,0)
  1257.                         wait(0.3)
  1258.                     end)
  1259.                 end
  1260.             end
  1261.         end)
  1262.         spawn(function()
  1263.             repeat
  1264.                 wait()
  1265.             until Humanoid.Health < 0.1
  1266.             s:Disconnect()
  1267.         end)
  1268.         if Tail ~= nil then
  1269.             TailWeld = Tail.AccessoryWeld
  1270.    
  1271.         else
  1272.             TailWeld = Instance.new("Weld",workspace)
  1273.             Msgreq("FE Neko Anims V1.6","Loading Without Tail Accessory (Check top of script for the accessory)",5,nil)
  1274.         end
  1275.         local TC0 = TailWeld.C0 * CFrame.new(0,0,0.4)
  1276.         local Song = Instance.new("Sound",RootPart)
  1277.         Song.SoundId = SongID
  1278.         Song.Looped = true
  1279.         Song:Play()
  1280.         local Running = false
  1281.    
  1282.         local MakeTween = function(timetack,easingstyle,easingdirection,repeats,flipflop)
  1283.             local newtween = TweenInfo.new(
  1284.                 timetack,
  1285.                 easingstyle,
  1286.                 easingdirection,
  1287.                 repeats,
  1288.                 flipflop,
  1289.                 0
  1290.             )
  1291.             return newtween
  1292.         end
  1293.         local DOTWEEN = function(Part,tim,value)
  1294.             local Tween = MakeTween(tim,Enum.EasingStyle.Circular,Enum.EasingDirection.InOut,0,false)
  1295.             TweenService:Create(Part,Tween,{C0= value}):Play()
  1296.         end
  1297.         local LerpStyle = function(lerpmagnet,easingstyle,easingdirection)
  1298.             local newstyle = TweenService:GetValue(lerpmagnet,easingstyle,easingdirection)
  1299.             return newstyle
  1300.         end
  1301.    
  1302.         local SpinKick  = function()
  1303.             if Attacking == false then
  1304.                 Attacking = true
  1305.                 for i = 0,60,1 do
  1306.                     swait()
  1307.                     neck.C1 = neck.C1:Lerp(nek * CF(0,0,0) * CFA(math.rad(0),math.rad(0),math.rad(0)),LerpStyle(0.8,Enum.EasingStyle.Back,Enum.EasingDirection.Out))
  1308.                     RootPart.RootJoint.C0 = RootPart.RootJoint.C0:Lerp(root * CF(0,0,0) * CFA(math.rad(30),math.rad(0),math.rad(0)),LerpStyle(0.1,Enum.EasingStyle.Back,Enum.EasingDirection.Out))
  1309.                     tors["Right Shoulder"].C0 = tors["Right Shoulder"].C0:Lerp(rs * CF(0.0,0,0) * CFA(math.rad(0),math.rad(0),math.rad(-20)),LerpStyle(0.1,Enum.EasingStyle.Back,Enum.EasingDirection.Out))
  1310.                     tors["Left Shoulder"].C0 = tors["Left Shoulder"].C0:Lerp(ls * CF(0,0,0) * CFA(math.rad(0),math.rad(0),math.rad(20)),LerpStyle(0.1,Enum.EasingStyle.Back,Enum.EasingDirection.Out))
  1311.                     tors["Right Hip"].C0 = tors["Right Hip"].C0:Lerp(rh * CF(0,0,0) * CFA(math.rad(0),math.rad(0),math.rad(-20 + -10)),LerpStyle(0.1,Enum.EasingStyle.Back,Enum.EasingDirection.Out))
  1312.                     tors["Left Hip"].C0 = tors["Left Hip"].C0:Lerp(lh * CF(0,0,0) * CFA(math.rad(0),math.rad(0),math.rad(-30 - -6)),LerpStyle(0.1,Enum.EasingStyle.Back,Enum.EasingDirection.Out))
  1313.                 end
  1314.                 bambam.Location = game.Players.LocalPlayer.Character.Torso.Position
  1315.                 game.Players.LocalPlayer.Character.HumanoidRootPart.Position = game.Players.LocalPlayer.Character.Torso.Position
  1316.                 RootPart.Anchored = true
  1317.                 for i = 0,60,1 do
  1318.                     swait()
  1319.                     RootPart.Position = RootPart.Position + Vector3.new(0,0.6,0)
  1320.                     bambam.Location = game.Players.LocalPlayer.Character["Right Leg"].Position
  1321.                     game.Players.LocalPlayer.Character.HumanoidRootPart.Position = game.Players.LocalPlayer.Character.Torso.Position
  1322.                     neck.C1 = neck.C1:Lerp(nek * CF(0,0,0) * CFA(math.rad(0),math.rad(0),math.rad(0)),LerpStyle(0.8,Enum.EasingStyle.Back,Enum.EasingDirection.Out))
  1323.                     RootPart.RootJoint.C0 = RootPart.RootJoint.C0:Lerp(root * CF(0,0,0) * CFA(math.rad(-20 + -36*i),math.rad(0),math.rad(0)),LerpStyle(0.1,Enum.EasingStyle.Back,Enum.EasingDirection.Out))
  1324.                     tors["Right Shoulder"].C0 = tors["Right Shoulder"].C0:Lerp(rs * CF(0.0,0,0) * CFA(math.rad(0),math.rad(30),math.rad(40)),LerpStyle(0.1,Enum.EasingStyle.Back,Enum.EasingDirection.Out))
  1325.                     tors["Left Shoulder"].C0 = tors["Left Shoulder"].C0:Lerp(ls * CF(0,0,0) * CFA(math.rad(0),math.rad(-30),math.rad(-40)),LerpStyle(0.1,Enum.EasingStyle.Back,Enum.EasingDirection.Out))
  1326.                     tors["Right Hip"].C0 = tors["Right Hip"].C0:Lerp(rh * CF(0,0,0) * CFA(math.rad(0),math.rad(0),math.rad(50)),LerpStyle(0.1,Enum.EasingStyle.Back,Enum.EasingDirection.Out))
  1327.                     tors["Left Hip"].C0 = tors["Left Hip"].C0:Lerp(lh * CF(0,0,0) * CFA(math.rad(0),math.rad(0),math.rad(30)),LerpStyle(0.1,Enum.EasingStyle.Back,Enum.EasingDirection.Out))
  1328.                 end
  1329.                 RootPart.Anchored = false
  1330.                 Attacking = false
  1331.             end
  1332.         end
  1333.    
  1334.    
  1335.         local ComboCont = 1
  1336.         local Attack = function()
  1337.             if Attacking == false then
  1338.                 Attacking = true
  1339.                 if ComboCont == 1 then
  1340.                     for i = 0,10,1 do
  1341.                         swait()
  1342.                         bambam.Location = game.Players.LocalPlayer.Character["Right Arm"].Position
  1343.                         game.Players.LocalPlayer.Character.HumanoidRootPart.Position = game.Players.LocalPlayer.Character["Right Arm"].Position
  1344.                         neck.C1 = neck.C1:Lerp(nek * CF(0,0,0) * CFA(math.rad(0),math.rad(0),math.rad(0)),LerpStyle(0.8,Enum.EasingStyle.Back,Enum.EasingDirection.Out))
  1345.                         RootPart.RootJoint.C0 = RootPart.RootJoint.C0:Lerp(root * CF(0,0,0) * CFA(math.rad(-30),math.rad(0),math.rad(80)),LerpStyle(0.1,Enum.EasingStyle.Back,Enum.EasingDirection.Out))
  1346.                         tors["Right Shoulder"].C0 = tors["Right Shoulder"].C0:Lerp(rs * CF(0.5,0,-1.2) * CFA(math.rad(0),math.rad(90),math.rad(90)),LerpStyle(0.1,Enum.EasingStyle.Back,Enum.EasingDirection.Out))
  1347.                         tors["Left Shoulder"].C0 = tors["Left Shoulder"].C0:Lerp(ls * CF(0,0,0) * CFA(math.rad(0),math.rad(0),math.rad(20)),LerpStyle(0.1,Enum.EasingStyle.Back,Enum.EasingDirection.Out))
  1348.                         tors["Right Hip"].C0 = tors["Right Hip"].C0:Lerp(rh * CF(0,0,0) * CFA(math.rad(0),math.rad(0),math.rad(10)),LerpStyle(0.1,Enum.EasingStyle.Back,Enum.EasingDirection.Out))
  1349.                         tors["Left Hip"].C0 = tors["Left Hip"].C0:Lerp(lh * CF(0,0,0) * CFA(math.rad(0),math.rad(0),math.rad(30)),LerpStyle(0.1,Enum.EasingStyle.Back,Enum.EasingDirection.Out))
  1350.                     end
  1351.    
  1352.                     for i = 0,15,1 do
  1353.                         swait()
  1354.                         bambam.Location = game.Players.LocalPlayer.Character["Right Arm"].Position
  1355.                         game.Players.LocalPlayer.Character.HumanoidRootPart.Position = game.Players.LocalPlayer.Character["Right Arm"].Position
  1356.                         neck.C1 = neck.C1:Lerp(nek * CF(0,0,0) * CFA(math.rad(0),math.rad(0),math.rad(0)),LerpStyle(0.8,Enum.EasingStyle.Back,Enum.EasingDirection.Out))
  1357.                         RootPart.RootJoint.C0 = RootPart.RootJoint.C0:Lerp(root * CF(0,-3,0) * CFA(math.rad(0),math.rad(0),math.rad(0)),LerpStyle(0.1,Enum.EasingStyle.Back,Enum.EasingDirection.Out))
  1358.                         tors["Right Shoulder"].C0 = tors["Right Shoulder"].C0:Lerp(rs * CF(0.5,0,0) * CFA(math.rad(0),math.rad(-85),math.rad(90)),LerpStyle(0.1,Enum.EasingStyle.Back,Enum.EasingDirection.Out))
  1359.                         tors["Left Shoulder"].C0 = tors["Left Shoulder"].C0:Lerp(ls * CF(0,0,0) * CFA(math.rad(0),math.rad(0),math.rad(20)),LerpStyle(0.1,Enum.EasingStyle.Back,Enum.EasingDirection.Out))
  1360.                         tors["Right Hip"].C0 = tors["Right Hip"].C0:Lerp(rh * CF(0,0,0) * CFA(math.rad(0),math.rad(0),math.rad(40)),LerpStyle(0.1,Enum.EasingStyle.Back,Enum.EasingDirection.Out))
  1361.                         tors["Left Hip"].C0 = tors["Left Hip"].C0:Lerp(lh * CF(0,0,0) * CFA(math.rad(0),math.rad(0),math.rad(30)),LerpStyle(0.1,Enum.EasingStyle.Back,Enum.EasingDirection.Out))
  1362.                     end
  1363.                     ComboCont = 2
  1364.    
  1365.    
  1366.                 elseif ComboCont == 2 then
  1367.                     for i = 0,10,1 do
  1368.                         swait()
  1369.                         bambam.Location = game.Players.LocalPlayer.Character["Left Arm"].Position
  1370.                         game.Players.LocalPlayer.Character.HumanoidRootPart.Position = game.Players.LocalPlayer.Character["Left Arm"].Position
  1371.                         neck.C1 = neck.C1:Lerp(nek * CF(0,0,0) * CFA(math.rad(0),math.rad(90),math.rad(0)),LerpStyle(0.8,Enum.EasingStyle.Back,Enum.EasingDirection.Out))
  1372.                         RootPart.RootJoint.C0 = RootPart.RootJoint.C0:Lerp(root * CF(0,0,0) * CFA(math.rad(-30),math.rad(0),math.rad(90)),LerpStyle(0.1,Enum.EasingStyle.Back,Enum.EasingDirection.Out))
  1373.                         tors["Right Shoulder"].C0 = tors["Right Shoulder"].C0:Lerp(rs * CF(0,0,0) * CFA(math.rad(0),math.rad(0),math.rad(-12)),LerpStyle(0.1,Enum.EasingStyle.Back,Enum.EasingDirection.Out))
  1374.                         tors["Left Shoulder"].C0 = tors["Left Shoulder"].C0:Lerp(ls * CF(0,0,0) * CFA(math.rad(0),math.rad(0),math.rad(-90)),LerpStyle(0.1,Enum.EasingStyle.Back,Enum.EasingDirection.Out))
  1375.                         tors["Right Hip"].C0 = tors["Right Hip"].C0:Lerp(rh * CF(0,0,0) * CFA(math.rad(0),math.rad(0),math.rad(10)),LerpStyle(0.1,Enum.EasingStyle.Back,Enum.EasingDirection.Out))
  1376.                         tors["Left Hip"].C0 = tors["Left Hip"].C0:Lerp(lh * CF(0,0,0) * CFA(math.rad(0),math.rad(0),math.rad(30)),LerpStyle(0.1,Enum.EasingStyle.Back,Enum.EasingDirection.Out))
  1377.                     end
  1378.    
  1379.                     for i = 0,10,1 do
  1380.                         swait()
  1381.                         bambam.Location = game.Players.LocalPlayer.Character["Left Arm"].Position
  1382.                         game.Players.LocalPlayer.Character.HumanoidRootPart.Position = game.Players.LocalPlayer.Character["Left Arm"].Position
  1383.                         neck.C1 = neck.C1:Lerp(nek * CF(0,0,0) * CFA(math.rad(0),math.rad(-90),math.rad(0)),LerpStyle(0.8,Enum.EasingStyle.Back,Enum.EasingDirection.Out))
  1384.                         RootPart.RootJoint.C0 = RootPart.RootJoint.C0:Lerp(root * CF(0,-3,0) * CFA(math.rad(0),math.rad(0),math.rad(-90)),LerpStyle(0.1,Enum.EasingStyle.Back,Enum.EasingDirection.Out))
  1385.                         tors["Right Shoulder"].C0 = tors["Right Shoulder"].C0:Lerp(rs * CF(0,0,0) * CFA(math.rad(0),math.rad(0),math.rad(-12)),LerpStyle(0.1,Enum.EasingStyle.Back,Enum.EasingDirection.Out))
  1386.                         tors["Left Shoulder"].C0 = tors["Left Shoulder"].C0:Lerp(ls * CF(0,0,0.5) * CFA(math.rad(0),math.rad(90),math.rad(-90)),LerpStyle(0.1,Enum.EasingStyle.Back,Enum.EasingDirection.Out))
  1387.                         tors["Right Hip"].C0 = tors["Right Hip"].C0:Lerp(rh * CF(0,0,0) * CFA(math.rad(0),math.rad(0),math.rad(10)),LerpStyle(0.1,Enum.EasingStyle.Back,Enum.EasingDirection.Out))
  1388.                         tors["Left Hip"].C0 = tors["Left Hip"].C0:Lerp(lh * CF(0,0,0) * CFA(math.rad(0),math.rad(0),math.rad(30)),LerpStyle(0.1,Enum.EasingStyle.Back,Enum.EasingDirection.Out))
  1389.                     end
  1390.                     ComboCont = 3
  1391.                 elseif ComboCont == 3 then
  1392.                     for i = 0,10,1 do
  1393.                         swait()
  1394.                         bambam.Location = game.Players.LocalPlayer.Character["Right Leg"].Position
  1395.                         game.Players.LocalPlayer.Character.HumanoidRootPart.Position = game.Players.LocalPlayer.Character["Left Arm"].Position
  1396.                         neck.C1 = neck.C1:Lerp(nek * CF(0,0,0) * CFA(math.rad(0),math.rad(0),math.rad(0)),LerpStyle(0.8,Enum.EasingStyle.Back,Enum.EasingDirection.Out))
  1397.                         RootPart.RootJoint.C0 = RootPart.RootJoint.C0:Lerp(root * CF(0,0,0) * CFA(math.rad(10),math.rad(0),math.rad(-50)),LerpStyle(0.2,Enum.EasingStyle.Back,Enum.EasingDirection.Out))
  1398.                         tors["Right Shoulder"].C0 = tors["Right Shoulder"].C0:Lerp(rs * CF(0,0,0) * CFA(math.rad(0),math.rad(0),math.rad(-5)),LerpStyle(0.2,Enum.EasingStyle.Back,Enum.EasingDirection.Out))
  1399.                         tors["Left Shoulder"].C0 = tors["Left Shoulder"].C0:Lerp(ls * CF(0,0,0) * CFA(math.rad(0),math.rad(0),math.rad(8)),LerpStyle(0.2,Enum.EasingStyle.Back,Enum.EasingDirection.Out))
  1400.                         tors["Right Hip"].C0 = tors["Right Hip"].C0:Lerp(rh * CF(0,0,0) * CFA(math.rad(0),math.rad(-50),math.rad(-98)),LerpStyle(0.2,Enum.EasingStyle.Back,Enum.EasingDirection.Out))
  1401.                         tors["Left Hip"].C0 = tors["Left Hip"].C0:Lerp(lh * CF(0,0,0) * CFA(math.rad(0),math.rad(20),math.rad(0)),LerpStyle(0.2,Enum.EasingStyle.Back,Enum.EasingDirection.Out))
  1402.                     end
  1403.    
  1404.                     for i = 0,15,1 do
  1405.                         swait()
  1406.                         bambam.Location = game.Players.LocalPlayer.Character["Right Leg"].Position
  1407.                         game.Players.LocalPlayer.Character.HumanoidRootPart.Position = game.Players.LocalPlayer.Character["Left Arm"].Position
  1408.                         neck.C1 = neck.C1:Lerp(nek * CF(0,0,0) * CFA(math.rad(0),math.rad(90),math.rad(0)),LerpStyle(0.8,Enum.EasingStyle.Back,Enum.EasingDirection.Out))
  1409.                         RootPart.RootJoint.C0 = RootPart.RootJoint.C0:Lerp(root * CF(0,-3,0) * CFA(math.rad(-40),math.rad(0),math.rad(90)),LerpStyle(0.2,Enum.EasingStyle.Back,Enum.EasingDirection.Out))
  1410.                         tors["Right Shoulder"].C0 = tors["Right Shoulder"].C0:Lerp(rs * CF(0,0,0) * CFA(math.rad(0),math.rad(0),math.rad(-5)),LerpStyle(0.2,Enum.EasingStyle.Back,Enum.EasingDirection.Out))
  1411.                         tors["Left Shoulder"].C0 = tors["Left Shoulder"].C0:Lerp(ls * CF(0,0,0) * CFA(math.rad(0),math.rad(0),math.rad(8)),LerpStyle(0.2,Enum.EasingStyle.Back,Enum.EasingDirection.Out))
  1412.                         tors["Right Hip"].C0 = tors["Right Hip"].C0:Lerp(rh * CF(0,0,0) * CFA(math.rad(0),math.rad(90),math.rad(-90+40)),LerpStyle(0.2,Enum.EasingStyle.Back,Enum.EasingDirection.Out))
  1413.                         tors["Left Hip"].C0 = tors["Left Hip"].C0:Lerp(lh * CF(0,0,0) * CFA(math.rad(0),math.rad(-90),math.rad(0)),LerpStyle(0.2,Enum.EasingStyle.Back,Enum.EasingDirection.Out))
  1414.                     end
  1415.                     ComboCont = 1
  1416.                 end
  1417.                 Attacking = false
  1418.             end
  1419.         end
  1420.         local Mouse = game.Players.LocalPlayer:GetMouse()
  1421.         local B1Hold = false
  1422.         Mouse.Button1Down:Connect(function()
  1423.             B1Hold = true
  1424.             while B1Hold == true do
  1425.                 wait()
  1426.                 Attack()
  1427.             end
  1428.         end)
  1429.         local Running = false
  1430.         Mouse.Button1Up:Connect(function()
  1431.             B1Hold = false
  1432.         end)
  1433.         Mouse.KeyDown:Connect(function(key)
  1434.             if key == "z" then
  1435.                 SpinKick()
  1436.             else
  1437.                 if key == "t" and Attacking == false then
  1438.                     Attacking = true
  1439.                     makesound("rbxassetid://6433451653",1,1,tors):Play()
  1440.                     for i=0,100 do
  1441.                         swait()
  1442.                         neck.C1 = neck.C1:Lerp(nek * CF(0,0,0) * CFA(math.rad( -15 + math.rad(math.sin(time()*16)*15)),0,0),LerpStyle(0.2,Enum.EasingStyle.Quad,Enum.EasingDirection.InOut))
  1443.                         RootPart.RootJoint.C0 = RootPart.RootJoint.C0:Lerp(root * CF(0,0,0) * CFA(math.rad(-10 +  math.sin(time()*16)*10),math.rad(0),math.rad(0)),LerpStyle(0.1*1,Enum.EasingStyle.Linear,Enum.EasingDirection.InOut))
  1444.                         tors["Right Shoulder"].C0 = tors["Right Shoulder"].C0:Lerp(rs * CF(0,0.4 + math.sin(time()*17)*0.4,0) * CFA(0,math.rad(90),math.rad(123)),LerpStyle(0.07*1,Enum.EasingStyle.Linear,Enum.EasingDirection.InOut))
  1445.                         tors["Left Shoulder"].C0 = tors["Left Shoulder"].C0:Lerp(ls * CF(0,0,0) * CFA(math.rad(10),0,math.rad(-90)),LerpStyle(0.07*1,Enum.EasingStyle.Linear,Enum.EasingDirection.InOut))
  1446.                         tors["Right Hip"].C0 = tors["Right Hip"].C0:Lerp(rh * CF(0,0,0) * CFA(math.rad(0),math.rad(-30 + math.sin(time()*17)*20),math.rad(-10 +  math.sin(time()*16)*10)),LerpStyle(0.1*1,Enum.EasingStyle.Linear,Enum.EasingDirection.InOut))
  1447.                         tors["Left Hip"].C0 = tors["Left Hip"].C0:Lerp(lh * CF(0,0,0) * CFA(math.rad(0),math.rad(0),math.rad(10 +  math.sin(time()*16)*-10)),LerpStyle(0.1*1,Enum.EasingStyle.Linear,Enum.EasingDirection.InOut))
  1448.                         TailWeld.C0 = TailWeld.C0:Lerp(TC0 * CFrame.Angles(math.rad(-20 + math.sin(-time()*3.83)*-20),math.rad(-math.sin(time()*3.83/2)*24),0),LerpStyle(0.1*1,Enum.EasingStyle.Linear,Enum.EasingDirection.InOut))
  1449.                     end
  1450.                     Attacking = false
  1451.                 else
  1452.                     if key == "r" and Attacking == false then
  1453.                         Attacking = true
  1454.                         while game.Players.LocalPlayer.Character.Humanoid.MoveDirection.Magnitude < 0.1 do
  1455.                             swait()
  1456.                             game.Players.LocalPlayer.Character.HumanoidRootPart.Position = tors.Position
  1457.                             neck.C1 = neck.C1:Lerp(nek * CF(0,-0.4,0) * CFA(math.rad(-90),math.rad(-math.cos(time()*3)*30),0),LerpStyle(0.3,Enum.EasingStyle.Quad,Enum.EasingDirection.InOut))
  1458.                             RootPart.RootJoint.C0 = RootPart.RootJoint.C0:Lerp(root * CF(0,0,-2.5) * CFA(math.rad(78),math.rad(math.sin(time()*3)*12),math.rad(math.rad(math.sin(time()*3)*40))),LerpStyle(0.3*1,Enum.EasingStyle.Linear,Enum.EasingDirection.InOut))
  1459.                             tors["Right Shoulder"].C0 = tors["Right Shoulder"].C0:Lerp(rs * CF(0.3,0.4 +0.4+math.sin(time()*3)*0.2,-0.4 -0.2+math.sin(time()*3)*0.2) * CFA(math.rad(-45)+math.rad(math.sin(time()*3)*12),math.rad(0),math.rad(180 - 10+math.cos(time()*3)*5)),LerpStyle(0.1*1,Enum.EasingStyle.Linear,Enum.EasingDirection.InOut))
  1460.                             tors["Left Shoulder"].C0 = tors["Left Shoulder"].C0:Lerp(ls * CF(-0.3,0.4+0.4-math.sin(time()*3)*0.2,-0.4 -0.2+math.sin(time()*3)*0.2) * CFA(math.rad(-45)-math.rad(math.sin(time()*3)*12),math.rad(0),math.rad(-180 + 10 +math.cos(time()*3)*5)),LerpStyle(0.1*1,Enum.EasingStyle.Linear,Enum.EasingDirection.InOut))
  1461.                             tors["Right Hip"].C0 = tors["Right Hip"].C0:Lerp(rh * CF(0,0,0) * CFA(math.rad(-math.sin(time()*3)*12),math.rad(math.sin(time()*3)*30),math.rad(-12 - 50 + math.cos(time()*3)*30)),LerpStyle(0.3*1,Enum.EasingStyle.Linear,Enum.EasingDirection.InOut))
  1462.                             tors["Left Hip"].C0 = tors["Left Hip"].C0:Lerp(lh * CF(0,0,0) * CFA(math.rad(-math.sin(time()*3)*12),math.rad(math.sin(time()*3)*30),math.rad(12 + 50 + math.cos(time()*3)*30)),LerpStyle(0.3*1,Enum.EasingStyle.Linear,Enum.EasingDirection.InOut))
  1463.                             TailWeld.C0 = TailWeld.C0:Lerp(TC0 * CFrame.Angles(math.rad(0),0,math.rad(math.cos(time()*3)*40)),LerpStyle(0.1*1,Enum.EasingStyle.Linear,Enum.EasingDirection.InOut))
  1464.    
  1465.                         end
  1466.                         Attacking = false
  1467.                     else if key == "f" then
  1468.                             if Running == false then
  1469.                                 Running = true
  1470.                                 Humanoid.WalkSpeed = 40
  1471.                             else
  1472.                                 Running = false
  1473.                                 Humanoid.WalkSpeed = 20
  1474.                             end
  1475.                         elseif key == "x" and Attacking == false and Mouse.Target.Parent:FindFirstChildWhichIsA("Humanoid") ~= nil then
  1476.                             Attacking = true
  1477.                             Camera = workspace.CurrentCamera
  1478.                             Camera.CameraType = "Scriptable"
  1479.                             local Target = Mouse.Target.Parent
  1480.                             for i = 0,200,1 do
  1481.                                 swait()
  1482.                                 Camera.CFrame = Camera.CFrame:Lerp(CFrame.new((head.CFrame * CFrame.new(0,0,-5)).Position,head.CFrame.Position),1)
  1483.                                 neck.C1 = neck.C1:Lerp(nek * CF(0,0,0) * CFA(math.rad(20),math.rad(0),math.rad(0)),LerpStyle(0.8,Enum.EasingStyle.Back,Enum.EasingDirection.Out))
  1484.                                 RootPart.RootJoint.C0 = RootPart.RootJoint.C0:Lerp(root * CF(0,0,0) * CFA(math.rad(20),math.rad(0),math.rad(0)),LerpStyle(0.5,Enum.EasingStyle.Back,Enum.EasingDirection.Out))
  1485.                                 tors["Right Shoulder"].C0 = tors["Right Shoulder"].C0:Lerp(rs * CF(0,-0.5,0) * CFA(math.rad(-25),math.rad(0),math.rad(00)),LerpStyle(0.5,Enum.EasingStyle.Back,Enum.EasingDirection.Out))
  1486.                                 tors["Left Shoulder"].C0 = tors["Left Shoulder"].C0:Lerp(ls * CF(0,-0.5,0) * CFA(math.rad(-25),math.rad(0),math.rad(00)),LerpStyle(0.5,Enum.EasingStyle.Back,Enum.EasingDirection.Out))
  1487.                                 tors["Right Hip"].C0 = tors["Right Hip"].C0:Lerp(rh * CF(0,0,0) * CFA(math.rad(0),math.rad(0),math.rad(20+ -40)),LerpStyle(0.5,Enum.EasingStyle.Back,Enum.EasingDirection.Out))
  1488.                                 tors["Left Hip"].C0 = tors["Left Hip"].C0:Lerp(lh * CF(0,0,0) * CFA(math.rad(0),math.rad(0),math.rad(-20+ -4)),LerpStyle(0.1,Enum.EasingStyle.Back,Enum.EasingDirection.Out))
  1489.                             end
  1490.    
  1491.                             for i = 0,20,1 do
  1492.                                 swait()
  1493.                                 Camera.CFrame = Camera.CFrame:Lerp(CFrame.new((head.CFrame * CFrame.new(0,0,-3)).Position,head.CFrame.Position),1)
  1494.                                 neck.C1 = neck.C1:Lerp(nek * CF(0,0,0) * CFA(math.rad(0),math.rad(0),math.rad(0)),LerpStyle(0.8,Enum.EasingStyle.Back,Enum.EasingDirection.Out))
  1495.                                 RootPart.RootJoint.C0 = RootPart.RootJoint.C0:Lerp(root * CF(0,0,0) * CFA(math.rad(20),math.rad(0),math.rad(0)),LerpStyle(0.5,Enum.EasingStyle.Back,Enum.EasingDirection.Out))
  1496.                                 tors["Right Shoulder"].C0 = tors["Right Shoulder"].C0:Lerp(rs * CF(0,-0.5,0) * CFA(math.rad(-40),math.rad(0),math.rad(00)),LerpStyle(0.5,Enum.EasingStyle.Back,Enum.EasingDirection.Out))
  1497.                                 tors["Left Shoulder"].C0 = tors["Left Shoulder"].C0:Lerp(ls * CF(0,-0.5,0) * CFA(math.rad(-40),math.rad(0),math.rad(00)),LerpStyle(0.5,Enum.EasingStyle.Back,Enum.EasingDirection.Out))
  1498.                                 tors["Right Hip"].C0 = tors["Right Hip"].C0:Lerp(rh * CF(0,0,0) * CFA(math.rad(0),math.rad(0),math.rad(20+ -40)),LerpStyle(0.5,Enum.EasingStyle.Back,Enum.EasingDirection.Out))
  1499.                                 tors["Left Hip"].C0 = tors["Left Hip"].C0:Lerp(lh * CF(0,0,0) * CFA(math.rad(0),math.rad(0),math.rad(-20+ -4)),LerpStyle(0.1,Enum.EasingStyle.Back,Enum.EasingDirection.Out))
  1500.                             end
  1501.                             RootPart.CFrame = Target.HumanoidRootPart.CFrame * CFrame.new(0,0,-8)
  1502.                             for i = 0,100,1 do
  1503.                                 swait()
  1504.                                 game.Players.LocalPlayer.Character.HumanoidRootPart.Position = Target.HumanoidRootPart.Position
  1505.                                 Camera.CFrame = Camera.CFrame:Lerp(CFrame.new((head.CFrame * CFrame.new(-3,0,0)).Position,Target.HumanoidRootPart.CFrame.Position),0.2)
  1506.                                 neck.C1 = neck.C1:Lerp(nek * CF(0,0,0) * CFA(math.rad(0),math.rad(0),math.rad(0)),LerpStyle(0.8,Enum.EasingStyle.Back,Enum.EasingDirection.Out))
  1507.                                 RootPart.RootJoint.C0 = RootPart.RootJoint.C0:Lerp(root * CF(0,0,0) * CFA(math.rad(20),math.rad(0),math.rad(0)),LerpStyle(0.5,Enum.EasingStyle.Back,Enum.EasingDirection.Out))
  1508.                                 tors["Right Shoulder"].C0 = tors["Right Shoulder"].C0:Lerp(rs * CF(0,-0.5,0) * CFA(math.rad(-80),math.rad(0),math.rad(-20)),LerpStyle(0.5,Enum.EasingStyle.Back,Enum.EasingDirection.Out))
  1509.                                 tors["Left Shoulder"].C0 = tors["Left Shoulder"].C0:Lerp(ls * CF(0,-0.5,0) * CFA(math.rad(-80),math.rad(0),math.rad(20)),LerpStyle(0.5,Enum.EasingStyle.Back,Enum.EasingDirection.Out))
  1510.                                 tors["Right Hip"].C0 = tors["Right Hip"].C0:Lerp(rh * CF(0,0,0) * CFA(math.rad(0),math.rad(0),math.rad(20+ -40)),LerpStyle(0.5,Enum.EasingStyle.Back,Enum.EasingDirection.Out))
  1511.                                 tors["Left Hip"].C0 = tors["Left Hip"].C0:Lerp(lh * CF(0,0,0) * CFA(math.rad(0),math.rad(0),math.rad(-20+ -4)),LerpStyle(0.1,Enum.EasingStyle.Back,Enum.EasingDirection.Out))
  1512.                             end
  1513.                             Attacking = false
  1514.                             Camera.CameraType = "Custom"
  1515.                         end
  1516.                     end
  1517.                 end
  1518.             end
  1519.         end)
  1520.         local RLA = CFrame.new(0,0,0)
  1521.    
  1522.         local Anim = "Idle"
  1523.    
  1524.    
  1525.    
  1526.         Humanoid.WalkSpeed = 20
  1527.         Msgreq("FE Neko Anims V1.6","FE Neko Animations Loaded, have fun - Made by Creo",5,nil)
  1528.         while true do
  1529.             swait()
  1530.             hitfloor = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 0.5, 0)).lookVector, 4, CloneChar)
  1531.             local torvel = (game.Players.LocalPlayer.Character.Humanoid.MoveDirection * Vector3.new(1, 0, 1)).magnitude
  1532.             local velderp = RootPart.Velocity.y
  1533.             if RootPart.Velocity.y > 0 and hitfloor == nil then
  1534.                 Anim = "Jumping"
  1535.    
  1536.             elseif RootPart.Velocity.y < 0 and hitfloor == nil then
  1537.                 Anim = "Falling"
  1538.             elseif torvel < .5 and hitfloor ~= nil  then
  1539.                 Anim = "Idle"
  1540.             elseif torvel > .5 and  hitfloor ~= nil  then
  1541.                 Anim = "Walking"
  1542.             end
  1543.             local W1 = game.Players.LocalPlayer.Character.Humanoid.MoveDirection* RootPart.CFrame.LookVector
  1544.             local W2 = game.Players.LocalPlayer.Character.Humanoid.MoveDirection* RootPart.CFrame.RightVector
  1545.             WVA = W1.X+W1.Z
  1546.             RLV = W2.X+W2.Z
  1547.    
  1548.    
  1549.             if Attacking == false then
  1550.                 game.Players.LocalPlayer.Character.HumanoidRootPart.Position = tors.Position
  1551.                 if Anim == "Falling" then
  1552.                     neck.C1 = neck.C1:Lerp(nek * CF(0,0,0.3) * CFA(math.rad(20),0,0),LerpStyle(0.4,Enum.EasingStyle.Linear,Enum.EasingDirection.InOut))
  1553.                     RootPart.RootJoint.C0 = RootPart.RootJoint.C0:Lerp(root *CF(0,0,0) * CFA(0,0,0),LerpStyle(0.4,Enum.EasingStyle.Back,Enum.EasingDirection.InOut))
  1554.                     tors["Right Shoulder"].C0 = tors["Right Shoulder"].C0:Lerp(rs * CF(0,0,0) * CFA(math.rad(-40),0,math.rad(5)),LerpStyle(0.4,Enum.EasingStyle.Back,Enum.EasingDirection.InOut))
  1555.                     tors["Left Shoulder"].C0 = tors["Left Shoulder"].C0:Lerp(ls * CF(0,0,0) * CFA(math.rad(-40),0,math.rad(-5)),LerpStyle(0.4,Enum.EasingStyle.Back,Enum.EasingDirection.InOut))
  1556.                     tors["Right Hip"].C0 = tors["Right Hip"].C0:Lerp(rh * CF(0.4,0.8,0) * CFA(0,0,math.rad(10)),LerpStyle(0.4,Enum.EasingStyle.Back,Enum.EasingDirection.InOut))
  1557.                     tors["Left Hip"].C0 = tors["Left Hip"].C0:Lerp(lh * CF(0.4,0.5,0)  * CFA(0,0,math.rad(50)),LerpStyle(0.4,Enum.EasingStyle.Back,Enum.EasingDirection.InOut))
  1558.                 elseif Anim == "Jumping" then
  1559.                     neck.C1 = neck.C1:Lerp(nek * CF(0,0,0.3) * CFA(math.rad(-20),0,0),LerpStyle(0.4,Enum.EasingStyle.Linear,Enum.EasingDirection.InOut))
  1560.                     RootPart.RootJoint.C0 = RootPart.RootJoint.C0:Lerp(root *CF(0,0,0) * CFA(0,0,0),LerpStyle(0.4,Enum.EasingStyle.Back,Enum.EasingDirection.InOut))
  1561.                     tors["Right Shoulder"].C0 = tors["Right Shoulder"].C0:Lerp(rs * CF(0,0,0) * CFA(0,math.rad(-40),math.rad(-20)),LerpStyle(0.4,Enum.EasingStyle.Back,Enum.EasingDirection.InOut))
  1562.                     tors["Left Shoulder"].C0 = tors["Left Shoulder"].C0:Lerp(ls * CF(0,0,0) * CFA(0,math.rad(40),math.rad(20)),LerpStyle(0.4,Enum.EasingStyle.Back,Enum.EasingDirection.InOut))
  1563.                     tors["Right Hip"].C0 = tors["Right Hip"].C0:Lerp(rh * CF(0.4,0.8,0) * CFA(0,0,math.rad(-10)),LerpStyle(0.4,Enum.EasingStyle.Back,Enum.EasingDirection.InOut))
  1564.                     tors["Left Hip"].C0 = tors["Left Hip"].C0:Lerp(lh * CF(0.4,0.5,0)  * CFA(0,0,math.rad(-50)),LerpStyle(0.4,Enum.EasingStyle.Back,Enum.EasingDirection.InOut))
  1565.                 elseif Anim == "Idle" then
  1566.                     neck.C1 = neck.C1:Lerp(nek * CF(0,0,0) * CFA(math.rad(6+math.sin(time()*3.83)*-5),math.rad(-20) + math.rad( math.sin((time()*3.83)/2)*30),math.rad(-math.cos((time()*3.83)/2)*13)),LerpStyle(0.2,Enum.EasingStyle.Quad,Enum.EasingDirection.InOut))
  1567.                     RootPart.RootJoint.C0 = RootPart.RootJoint.C0:Lerp(root * CF(0,0,math.cos((time()*3.83))/10) * CFA(math.rad(0),math.rad(0),math.rad(0)),LerpStyle(0.4*1,Enum.EasingStyle.Linear,Enum.EasingDirection.InOut))
  1568.                     tors["Right Shoulder"].C0 = tors["Right Shoulder"].C0:Lerp(rs * CF(-0.1,math.cos((time()*3.83))/10,0) * CFA(math.rad(-5)+ -math.sin((-time()*3.83))/8.7,math.rad(0),math.rad(-5)-math.sin((-time()*3.83))/8.7),LerpStyle(0.3*1,Enum.EasingStyle.Linear,Enum.EasingDirection.InOut))
  1569.                     tors["Left Shoulder"].C0 = tors["Left Shoulder"].C0:Lerp(ls * CF(0.1,math.cos((time()*3.83))/10,0) * CFA(math.rad(-5)+ -math.sin((-time()*3.83))/8.7,math.rad(0),math.rad(5)+math.sin((-time()*3.83))/8.7),LerpStyle(0.3*1,Enum.EasingStyle.Linear,Enum.EasingDirection.InOut))
  1570.                     tors["Right Hip"].C0 = tors["Right Hip"].C0:Lerp(rh * CF(0,-math.cos((time()*3.83))/8,0) * CFA(math.rad(-4),math.rad(-12),math.rad(8)),LerpStyle(0.4*1,Enum.EasingStyle.Linear,Enum.EasingDirection.InOut))
  1571.                     tors["Left Hip"].C0 = tors["Left Hip"].C0:Lerp(lh * CF(0,-math.cos((time()*3.83))/8,0) * CFA(math.rad(-1),math.rad(7),math.rad(2)),LerpStyle(0.4*1,Enum.EasingStyle.Linear,Enum.EasingDirection.InOut))
  1572.                     TailWeld.C0 = TailWeld.C0:Lerp(TC0 * CFrame.Angles(math.rad(-20 + math.sin(-time()*3.83)*-20),math.rad(-math.sin(time()*3.83/2)*24),0),LerpStyle(0.1*1,Enum.EasingStyle.Linear,Enum.EasingDirection.InOut))
  1573.                 elseif Anim == "Walking" and Running == false then
  1574.                     RLA =  CFrame.new((math.sin((time()*8))/1)*0.5 *WVA,0.3*(1-WVA),(math.sin((time()*8))/1)*0.5 *RLV) * CFrame.Angles((-math.sin((time()*8))/1.5)*RLV,0,(math.sin((time()*8))/1.2)*WVA)
  1575.                     LLA =  CFrame.new((math.sin((time()*8))/1)*0.5 *WVA,0.3*(1-WVA),(math.sin((time()*8))/1)*0.5 *RLV) * CFrame.Angles((-math.sin((time()*8))/1.5)*RLV,0,(math.sin((time()*8))/1.2)*WVA)
  1576.                     neck.C1 = neck.C1:Lerp(nek * CF(0,0,0) * CFA(math.rad(7),math.clamp(math.cos((time()*8))*0.2 + math.rad(-RootPart.RotVelocity.Y*8),math.rad(-85),math.rad(85)),math.rad(-RootPart.RotVelocity.Y*0.4)),LerpStyle(0.4,Enum.EasingStyle.Linear,Enum.EasingDirection.InOut))
  1577.                     RootPart.RootJoint.C0 = RootPart.RootJoint.C0:Lerp(root *CF(0,-math.sin((time()*8*2))/3.2,-math.sin((time()*8*2))/3) * CFA(math.clamp( WVA*0.7,-0.8,0.1) + -math.rad(math.sin(time() *(8*2))*3),math.clamp( math.rad(0) - -RootPart.RotVelocity.Y/50,math.rad(-20),math.rad(20)),math.cos((time()*8))*0.2),LerpStyle(0.4,Enum.EasingStyle.Back,Enum.EasingDirection.InOut))
  1578.                     tors["Right Shoulder"].C0 = tors["Right Shoulder"].C0:Lerp(rs * CF(-math.sin((time()*8))/4.5,0,0) * CFA(math.rad(-5),-math.sin((time()*8))*0.1 + math.rad(RootPart.RotVelocity.Y*3),-math.sin((time()*8))*0.4),LerpStyle(0.4,Enum.EasingStyle.Back,Enum.EasingDirection.InOut))
  1579.                     tors["Left Shoulder"].C0 = tors["Left Shoulder"].C0:Lerp(ls * CF(-math.sin((time()*8))/4.5,0,0) * CFA(math.rad(-5),-math.sin((time()*8))*0.1 + math.rad(RootPart.RotVelocity.Y*3),-math.sin((time()*8))*0.4),LerpStyle(0.4,Enum.EasingStyle.Back,Enum.EasingDirection.InOut))
  1580.                     tors["Right Hip"].C0 = tors["Right Hip"].C0:Lerp(rh * CF(0,(math.cos((time()*8))/8),0) * RLA * CFA(0, (-math.sin((time()*8))*0.5)*WVA,math.clamp( WVA*0.7,-0.8,0.1)),LerpStyle(0.2,Enum.EasingStyle.Linear,Enum.EasingDirection.InOut))
  1581.                     tors["Left Hip"].C0 = tors["Left Hip"].C0:Lerp(lh * CF(0,(-math.cos((time()*8))/8),0) * LLA * CFA(0, (-math.sin((time()*8))*0.5)*WVA,-math.clamp( WVA*0.7,-0.8,0.1)),LerpStyle(0.2,Enum.EasingStyle.Linear,Enum.EasingDirection.InOut))
  1582.                     TailWeld.C0 = TailWeld.C0:Lerp(TC0 * CFrame.Angles(math.rad(-30 + math.sin(-time()*8)*-20),0,-math.rad(-math.sin(time()*8/2)*20 + RLV*2)),LerpStyle(0.1*1,Enum.EasingStyle.Linear,Enum.EasingDirection.InOut))
  1583.                 elseif Anim == "Walking" and Running == true then
  1584.                     RLA =  CFrame.new(0,(0.5 + math.cos(time()*15)*0.5)*WVA+ 0.2,(0.5 - math.cos(time()*15)*0.5)*RLV+ 0.2) * CFrame.Angles(0,-math.rad(math.sin(time()*15)*80)*RLV,math.rad(math.sin(time()*15)*80)*WVA)
  1585.                     LLA =  CFrame.new(0,(0.5 + math.cos(time()*15)*0.5)*WVA- 0.2,(-0.5 + math.cos(time()*15)*0.5)*RLV- 0.2) * CFrame.Angles(0,-math.rad(math.sin(time()*15)*80)*RLV,math.rad(-math.sin(time()*15)*80)*WVA)
  1586.                     RAA = CFrame.new(0,0.8 + math.sin(time()*15)*0.9*WVA,math.sin(time()*15)*0.9*RLV) * CFrame.Angles(0,math.rad(-math.cos(time()*15)*85)*RLV,math.rad(math.cos(time()*15)*85)*WVA)
  1587.                     LAA = CFrame.new(0,0.8 + math.sin(time()*15)*0.9*WVA,math.sin(time()*15)*0.9*-RLV) * CFrame.Angles(0,math.rad(-math.cos(time()*15)*85)*RLV,math.rad(-math.cos(time()*15)*85)*WVA)
  1588.                     neck.C1 = neck.C1:Lerp(nek * CF(0,0,0) * CFA(0,math.rad(-RootPart.RotVelocity.Y*5),0),LerpStyle(0.4,Enum.EasingStyle.Linear,Enum.EasingDirection.InOut))
  1589.                     RootPart.RootJoint.C0 = RootPart.RootJoint.C0:Lerp(root *CF((-1 - math.sin(time()*15)*2)*RLV,(-1 - math.sin(time()*15)*2)*WVA,-1 + 0.5 -math.sin(time()*15)*0.8) * CFA(math.rad(80 - math.cos(time()*15)*20),0,0),LerpStyle(0.4,Enum.EasingStyle.Back,Enum.EasingDirection.InOut))
  1590.                     tors["Right Shoulder"].C0 = tors["Right Shoulder"].C0:Lerp(rs * CF(0.6+ math.sin(time()*15)*1,0,-0.6)* RAA * CFA(math.rad(-10 - -math.cos(time()*15*2)*10),0,math.rad(80)),LerpStyle(0.6,Enum.EasingStyle.Back,Enum.EasingDirection.InOut))
  1591.                     tors["Left Shoulder"].C0 = tors["Left Shoulder"].C0:Lerp(ls * CF(-0.6+ -math.sin(time()*15)*1,0,-0.6) * LAA * CFA(math.rad(-10 - -math.cos(time()*15*2)*10),0,math.rad(-80)),LerpStyle(0.6,Enum.EasingStyle.Back,Enum.EasingDirection.InOut))
  1592.                     tors["Right Hip"].C0 = tors["Right Hip"].C0:Lerp(rh * CF(0.4 + -math.cos(time()*15)*0.9,0,0) * RLA * CFA(0, 0,math.rad(50)),LerpStyle(0.6,Enum.EasingStyle.Linear,Enum.EasingDirection.InOut))
  1593.                     tors["Left Hip"].C0 = tors["Left Hip"].C0:Lerp(lh * CF(-0.4+ math.cos(time()*15)*0.9,0,0) * LLA * CFA(0, 0,math.rad(-80)),LerpStyle(0.6,Enum.EasingStyle.Linear,Enum.EasingDirection.InOut))
  1594.                     TailWeld.C0 = TailWeld.C0:Lerp(TC0 * CFrame.new(0,0.7,0.3) * CFrame.Angles(math.rad(-110 + math.sin(-time()*15)*-20),-math.rad(RLV*30),0),LerpStyle(0.1*1,Enum.EasingStyle.Linear,Enum.EasingDirection.InOut))
  1595.    
  1596.                 end
  1597.             end
  1598.         end
  1599.     end)
  1600. end
  1601. coroutine.wrap(EBYDEAR_fake_script)()
  1602. local function GXUV_fake_script() -- tcFEScripts.LocalScript
  1603.     local script = Instance.new('LocalScript', tcFEScripts)
  1604.  
  1605.     local tabfescripts = script.Parent.Parent["TAB: FE Scripts"]
  1606.     local localplrtab = tabfescripts.Parent["TAB: LocalPlayer"]
  1607.     local op = localplrtab.Parent["TAB: Options"]
  1608.    
  1609.     script.Parent.MouseButton1Click:Connect(function()
  1610.         tabfescripts.Visible = true
  1611.         localplrtab.Visible = false
  1612.         op.Visible = false
  1613.        
  1614.         script.Parent.Transparency = 0.7
  1615.         script.Parent.Parent.tcLocalPlr.Transparency = 0.9
  1616.         script.Parent.Parent.tcOP.Transparency = 0.9
  1617.        
  1618.         script.Parent.Parent.st.Visible = false
  1619.     end)
  1620. end
  1621. coroutine.wrap(GXUV_fake_script)()
  1622. local function SOHSU_fake_script() -- main.Dragify
  1623.     local script = Instance.new('LocalScript', main)
  1624.  
  1625.     local UserInputService = game:GetService("UserInputService")
  1626.    
  1627.     local gui = script.Parent
  1628.    
  1629.     local dragging
  1630.     local dragInput
  1631.     local dragStart
  1632.     local startPos
  1633.    
  1634.     local function update(input)
  1635.         local delta = input.Position - dragStart
  1636.         gui.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
  1637.     end
  1638.    
  1639.     gui.InputBegan:Connect(function(input)
  1640.         if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
  1641.             dragging = true
  1642.             dragStart = input.Position
  1643.             startPos = gui.Position
  1644.    
  1645.             input.Changed:Connect(function()
  1646.                 if input.UserInputState == Enum.UserInputState.End then
  1647.                     dragging = false
  1648.                 end
  1649.             end)
  1650.         end
  1651.     end)
  1652.    
  1653.     gui.InputChanged:Connect(function(input)
  1654.         if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
  1655.             dragInput = input
  1656.         end
  1657.     end)
  1658.    
  1659.     UserInputService.InputChanged:Connect(function(input)
  1660.         if input == dragInput and dragging then
  1661.             update(input)
  1662.         end
  1663.     end)
  1664. end
  1665. coroutine.wrap(SOHSU_fake_script)()
  1666. local function EFSNRD_fake_script() -- tcLocalPlr.LocalScript
  1667.     local script = Instance.new('LocalScript', tcLocalPlr)
  1668.  
  1669.     local tabfescripts = script.Parent.Parent["TAB: FE Scripts"]
  1670.     local localplrtab = tabfescripts.Parent["TAB: LocalPlayer"]
  1671.     local op = localplrtab.Parent["TAB: Options"]
  1672.    
  1673.     script.Parent.MouseButton1Click:Connect(function()
  1674.         tabfescripts.Visible = false
  1675.         op.Visible = false
  1676.         localplrtab.Visible = true
  1677.         script.Parent.Transparency = 0.7
  1678.         script.Parent.Parent.tcFEScripts.Transparency = 0.9
  1679.         script.Parent.Parent.tcOP.Transparency = 0.9
  1680.         script.Parent.Parent.st.Visible = false
  1681.     end)
  1682. end
  1683. coroutine.wrap(EFSNRD_fake_script)()
  1684. local function FTIIH_fake_script() -- _100walkspeed.changeWalkspeed
  1685.     local script = Instance.new('LocalScript', _100walkspeed)
  1686.  
  1687.     script.Parent.MouseButton1Click:Connect(function()
  1688.         game:GetService("Players").LocalPlayer.Character.Humanoid.WalkSpeed = 100
  1689.     end)
  1690. end
  1691. coroutine.wrap(FTIIH_fake_script)()
  1692. local function BHBWR_fake_script() -- _250JP.changeJP
  1693.     local script = Instance.new('LocalScript', _250JP)
  1694.  
  1695.     script.Parent.MouseButton1Click:Connect(function()
  1696.        
  1697.         game:GetService("Players").LocalPlayer.Character.Humanoid.UseJumpPower = true
  1698.         game:GetService("Players").LocalPlayer.Character.Humanoid.JumpPower = 250
  1699.        
  1700.     end)
  1701. end
  1702. coroutine.wrap(BHBWR_fake_script)()
  1703. local function GPRUE_fake_script() -- RS.kill
  1704.     local script = Instance.new('LocalScript', RS)
  1705.  
  1706.     script.Parent.MouseButton1Click:Connect(function()
  1707.        
  1708.         game:GetService("Players").LocalPlayer.Character.Humanoid.Health = 0
  1709.        
  1710.     end)
  1711. end
  1712. coroutine.wrap(GPRUE_fake_script)()
  1713. local function TPWUG_fake_script() -- main.checkTabOpen
  1714.     local script = Instance.new('LocalScript', main)
  1715.  
  1716.    
  1717. end
  1718. coroutine.wrap(TPWUG_fake_script)()
  1719. local function DFTBLP_fake_script() -- tcOP.LocalScript
  1720.     local script = Instance.new('LocalScript', tcOP)
  1721.  
  1722.     local tabfescripts = script.Parent.Parent["TAB: FE Scripts"]
  1723.     local localplrtab = tabfescripts.Parent["TAB: LocalPlayer"]
  1724.     local op = localplrtab.Parent["TAB: Options"]
  1725.    
  1726.     script.Parent.MouseButton1Click:Connect(function()
  1727.         tabfescripts.Visible = false
  1728.         localplrtab.Visible = false
  1729.         op.Visible = true
  1730.        
  1731.         script.Parent.Transparency = 0.7
  1732.         script.Parent.Parent.tcFEScripts.Transparency = 0.9
  1733.         script.Parent.Parent.tcLocalPlr.Transparency = 0.9
  1734.         script.Parent.Parent.st.Visible = false
  1735.     end)
  1736. end
  1737. coroutine.wrap(DFTBLP_fake_script)()
  1738. local function JFZTYUM_fake_script() -- dt.darktheme
  1739.     local script = Instance.new('LocalScript', dt)
  1740.  
  1741.     script.Parent.MouseButton1Click:Connect(function()
  1742.        
  1743.         script.Parent.Parent.Parent.BackgroundColor3 = Color3.fromRGB(18, 18, 18)
  1744.        
  1745.     end)
  1746. end
  1747. coroutine.wrap(JFZTYUM_fake_script)()
  1748. local function CYVATHA_fake_script() -- wt.whitetheme
  1749.     local script = Instance.new('LocalScript', wt)
  1750.  
  1751.     script.Parent.MouseButton1Click:Connect(function()
  1752.        
  1753.         script.Parent.Parent.Parent.BackgroundColor3 = Color3.fromRGB(135, 135, 135)
  1754.        
  1755.     end)
  1756. end
  1757. coroutine.wrap(CYVATHA_fake_script)()
  1758.  
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