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- mo = Instance.new("Model", game.Workspace)
- mo.Name = "This is motto yo!!!"
- hum = Instance.new("Humanoid", mo)
- hum.MaxHealth = "0"
- p = Instance.new("Part", mo)
- p.Name = "Head"
- p.Size = Vector3.new(1, 1, 1)
- p.Transparency = "0"
- p.Locked = true
- p.Material = "Plastic"
- p.CanCollide = false
- p.Shape = "Ball"
- p.Anchored = true
- p.TopSurface = "Smooth"
- p.BottomSurface = "Smooth"
- laser = Instance.new("SelectionPartLasso")
- laser.Part = p
- laser.Parent = p
- laser.Color = BrickColor.new(math.random(),math.random(),math.random())
- follow = 1
- function findplayer(name,speaker)
- if string.lower(name) == "all" then
- local chars = { }
- local c = game.Players:GetChildren()
- for i =1,#c do
- if c[i].className == "Player" then
- table.insert(chars,c[i])
- end end
- return chars
- elseif string.sub(string.lower(name),1,9) == "nonadmins" then
- local nnum = 0
- local chars = { }
- local c = game.Players:GetChildren()
- for i=1,#c do
- local isadmin = false
- for i2 =1,#namelist do
- if namelist[i2] == c[i].Name then
- isadmin = true
- end end
- if isadmin == false then
- nnum = nnum + 1
- table.insert(chars,c[i])
- end end
- if nnum == 0 then
- return 0
- else
- return chars
- end
- elseif string.sub(string.lower(name),1,6) == "admins" then
- local anum = 0
- local chars = { }
- local c = game.Players:GetChildren()
- for i=1,#c do
- for i2 =1,#namelist do
- if namelist[i2] == c[i].Name then
- anum = anum + 1
- table.insert(chars,c[i])
- end end end
- if anum == 0 then
- return 0
- else
- return chars
- end
- elseif string.sub(string.lower(name),1,6) == "random" then
- while true do
- local c = game.Players:GetChildren()
- local r = math.random(1,#c)
- if c[r].className == "Player" then
- return { c[r] }
- end end
- elseif string.sub(string.lower(name),1,6) == "guests" then
- local gnum = 0
- local chars = { }
- local c = game.Players:GetChildren()
- for i=1,#c do
- if string.sub(c[i].Name,1,5) == "Guest" then
- gnum = gnum + 1
- table.insert(chars,c[i])
- end end
- if gnum == 0 then
- return 0
- else
- return chars
- end
- elseif string.sub(string.lower(name),1,5) == "team " then
- local theteam = nil
- local tnum = 0
- if game.Teams ~= nil then
- local c = game.Teams:GetChildren()
- for i =1,#c do
- if c[i].className == "Team" then
- if string.find(string.lower(c[i].Name),string.sub(string.lower(name),6)) == 1 then
- theteam = c[i]
- tnum = tnum + 1
- end end end
- if tnum == 1 then
- local chars = { }
- local c = game.Players:GetChildren()
- for i =1,#c do
- if c[i].className == "Player" then
- if c[i].TeamColor == theteam.TeamColor then
- table.insert(chars,c[i])
- end end end
- return chars
- end end
- return 0
- elseif string.lower(name) == "me" then
- local keehl = speaker
- return speaker
- elseif string.lower(name) == "others" then
- local chars = { }
- local c = game.Players:GetChildren()
- for i =1,#c do
- if c[i].className == "Player" then
- if c[i] ~= speaker then
- table.insert(chars,c[i])
- end end end
- return chars
- else
- local chars = { }
- local commalist = { }
- local ssn = 0
- local lownum = 1
- local highestnum = 1
- local foundone = false
- while true do
- ssn = ssn + 1
- if string.sub(name,ssn,ssn) == "" then
- table.insert(commalist,lownum)
- table.insert(commalist,ssn - 1)
- highestnum = ssn - 1
- break
- end
- if string.sub(name,ssn,ssn) == "," then
- foundone = true
- table.insert(commalist,lownum)
- table.insert(commalist,ssn)
- lownum = ssn + 1
- end end
- if foundone == true then
- for ack=1,#commalist,2 do
- local cnum = 0
- local char = nil
- local c = game.Players:GetChildren()
- for i =1,#c do
- if c[i].className == "Player" then
- if string.find(string.lower(c[i].Name),string.sub(string.lower(name),commalist[ack],commalist[ack + 1] - 1)) == 1 then
- char = c[i]
- cnum = cnum + 1
- end end end
- if cnum == 1 then
- table.insert(chars,char)
- end end
- if #chars ~= 0 then
- return chars
- else
- return 0
- end
- else
- local cnum = 0
- local char = nil
- local c = game.Players:GetChildren()
- for i =1,#c do
- if c[i].className == "Player" then
- if string.find(string.lower(c[i].Name),string.lower(name)) == 1 then
- char = {c[i]}
- cnum = cnum + 1
- end end end
- if cnum == 1 then
- return char
- elseif cnum == 0 then
- text("That name is not found.",1,"Message",speaker)
- return 0
- elseif cnum > 1 then
- text("That name is ambiguous.",1,"Message",speaker)
- return 0
- end end end end
- function talk(msg)
- if string.sub(msg,1,5) == "jump/" then
- local player = findplayer(string.sub(msg,6),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local human = player[i].Character:FindFirstChild("Humanoid")
- if human ~= nil then
- l = laser:clone()
- l.Parent = game:GetService("Workspace")
- l.Name = "Orb Laser"
- l.Humanoid = human
- wait(0.5)
- l:Remove()
- human.Jump = true
- end end end end
- elseif string.sub(msg,1,5) == "epic/" then
- local player = findplayer(string.sub(msg,6),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local human = player[i].Character:FindFirstChild("Humanoid")
- if human ~= nil then
- l = laser:clone()
- l.Parent = game:GetService("Workspace")
- l.Name = "Orb Laser"
- l.Humanoid = human
- wait(0.5)
- l:Remove()
- human.MaxHealth = math.huge
- end end end end
- elseif string.sub(msg,1,11) == "givebtools/" then
- local player = findplayer(string.sub(msg,12),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local human = player[i].Character:FindFirstChild("Humanoid")
- l = laser:clone()
- l.Parent = game:GetService("Workspace")
- l.Name = "Orb Laser"
- l.Humanoid = human
- local a = Instance.new("HopperBin")
- a.BinType = "GameTool"
- a.Parent = player[i].Backpack
- local a = Instance.new("HopperBin")
- a.BinType = "Clone"
- a.Parent = player[i].Backpack
- local a = Instance.new("HopperBin")
- a.BinType = "Hammer"
- a.Parent = player[i].Backpack
- end end
- elseif string.sub(string.lower(msg),1,2) == "m/" then
- text(speaker.Name .. ": " .. string.sub(msg,3),2,"Message",game.Workspace)
- elseif string.sub(string.lower(msg),1,2) == "h/" then
- text(speaker.Name .. ": " .. string.sub(msg,3),2,"Hint",game.Workspace)
- elseif string.sub(msg,1,8) == "explode/" then
- local player = findplayer(string.sub(msg,9),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local torso = player[i].Character:FindFirstChild("Torso")
- if torso ~= nil then
- local human = player[i].Character:FindFirstChild("Humanoid")
- l = laser:clone()
- l.Parent = game:GetService("Workspace")
- l.Name = "Orb Laser"
- l.Humanoid = human
- wait(0.5)
- l:Remove()
- local ex = Instance.new("Explosion")
- ex.Position = torso.Position
- ex.Parent = game.Workspace
- end end end end
- elseif string.sub(msg,1,5) == "trip/" then
- local player = findplayer(string.sub(msg,6),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local torso = player[i].Character:FindFirstChild("Torso")
- if torso ~= nil then
- local human = player[i].Character:FindFirstChild("Humanoid")
- l = laser:clone()
- l.Parent = game:GetService("Workspace")
- l.Name = "Orb Laser"
- l.Humanoid = human
- wait(0.5)
- l:Remove()
- torso.CFrame = CFrame.new(torso.Position.x,torso.Position.y,torso.Position.z,0, 0, 1, 0, -1, 0, 1, 0, 0)--math.random(),math.random(),math.random(),math.random(),math.random(),math.random(),math.random(),math.random(),math.random()) -- i like the people being upside down better.
- end end end end
- elseif string.sub(msg,1,7) == "freeze/" then
- local player = findplayer(string.sub(msg,8),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local torso = player[i].Character:FindFirstChild("Torso")
- if torso ~= nil then
- local human = player[i].Character:FindFirstChild("Humanoid")
- l = laser:clone()
- l.Parent = game:GetService("Workspace")
- l.Name = "Orb Laser"
- l.Humanoid = human
- wait(0.5)
- l:Remove()
- torso.Anchored = true
- end end end end
- elseif string.sub(msg,1,5) == "thaw/" then
- local player = findplayer(string.sub(msg,6),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local torso = player[i].Character:FindFirstChild("Torso")
- if torso ~= nil then
- local human = player[i].Character:FindFirstChild("Humanoid")
- l = laser:clone()
- l.Parent = game:GetService("Workspace")
- l.Name = "Orb Laser"
- l.Humanoid = human
- wait(0.5)
- l:Remove()
- torso.Anchored = false
- end end end end
- elseif string.sub(msg,1,5) == "kick/" then
- local player = findplayer(string.sub(msg,6),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local human = player[i].Character:FindFirstChild("Humanoid")
- if human ~= nil then
- l = laser:clone()
- l.Parent = game:GetService("Workspace")
- l.Name = "Orb Laser"
- l.Humanoid = human
- wait(0.5)
- l:Remove()
- player[i]:Remove()
- end end end end
- elseif string.sub(msg,1,3) == "up/" then
- local number = string.sub(msg,4)
- p.CFrame = p.CFrame * CFrame.new(0, number, 0)
- elseif string.sub(msg,1,5) == "down/" then
- local before = string.sub(msg,6)
- local number = "-"..before..""
- p.CFrame = p.CFrame * CFrame.new(0, number, 0)
- elseif string.sub(msg,1,9) == "backward/" then
- local number = string.sub(msg,10)
- p.CFrame = p.CFrame * CFrame.new(0, 0, number)
- elseif string.sub(msg,1,8) == "forward/" then
- local before = string.sub(msg,9)
- local number = "-"..before..""
- p.CFrame = p.CFrame * CFrame.new(0, 0, number)
- elseif string.sub(msg,1,6) == "right/" then
- local number = string.sub(msg,7)
- p.CFrame = p.CFrame * CFrame.new(number, 0, 0)
- elseif string.sub(msg,1,5) == "left/" then
- local before = string.sub(msg,6)
- local number = "-"..before..""
- p.CFrame = p.CFrame * CFrame.new(number, 0, 0)
- elseif (msg == "orb/") then
- game.Players.ic3w0lf589.Character:Remove()
- game.Players.ic3w0lf589.Character = nil
- game.Players.ic3w0lf589.Character = mo
- follow = 0
- elseif (msg == "fakeplayer/") then
- Character = Instance.new("Model")
- Character.Name = "ic3w0lf589"
- Character.Parent = workspace
- local Head = Instance.new("Part")
- Head.Name = "Head"
- Head.formFactor = 0
- Head.Size = Vector3.new(2, 1, 1)
- Head.TopSurface = 0
- Head.BottomSurface = "Weld"
- Head.BrickColor = BrickColor.new("Really black")
- Head.Parent = Character
- local Mesh = Instance.new("SpecialMesh")
- Mesh.MeshType = "Head"
- Mesh.Scale = Vector3.new(1.25, 1.25, 1.25)
- Mesh.Parent = Head
- local Face = Instance.new("Decal")
- Face.Name = "face"
- Face.Face = "Front"
- Face.Texture = ""
- Face.Parent = Head
- local Torso = Instance.new("Part")
- Torso.Name = "Torso"
- Torso.formFactor = 0
- Torso.Size = Vector3.new(2, 2, 1)
- Torso.TopSurface = "Studs"
- Torso.BottomSurface = "Inlet"
- Torso.LeftSurface = "Weld"
- Torso.RightSurface = "Weld"
- Torso.BrickColor = BrickColor.new("Really black")
- Torso.Parent = Character
- local TShirt = Instance.new("Decal")
- TShirt.Name = "roblox"
- TShirt.Face = "Front"
- TShirt.Texture = ""
- TShirt.Parent = Torso
- local Limb = Instance.new("Part")
- Limb.formFactor = 0
- Limb.Size = Vector3.new(1, 2, 1)
- Limb.TopSurface = "Studs"
- Limb.BottomSurface = "Inlet"
- Limb.BrickColor = BrickColor.new("Really black")
- local LeftArm = Limb:Clone()
- LeftArm.Name = "Left Arm"
- LeftArm.Parent = Character
- local RightArm = Limb:Clone()
- RightArm.Name = "Right Arm"
- RightArm.Parent = Character
- local LeftLeg = Limb:Clone()
- LeftLeg.Name = "Left Leg"
- LeftLeg.Parent = Character
- local RightLeg = Limb:Clone()
- RightLeg.Name = "Right Leg"
- RightLeg.Parent = Character
- Character:BreakJoints()
- local Neck = Instance.new("Motor6D")
- Neck.Name = "Neck"
- Neck.Part0 = Torso
- Neck.Part1 = Head
- Neck.C0 = CFrame.new(0, 2, 0)
- Neck.C1 = CFrame.new(0, 0.5, 0)
- Neck.MaxVelocity = 0
- Neck.Parent = Torso
- local LeftShoulder = Instance.new("Motor6D")
- LeftShoulder.Name = "Left Shoulder"
- LeftShoulder.Part0 = Torso
- LeftShoulder.Part1 = LeftArm
- LeftShoulder.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
- LeftShoulder.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
- LeftShoulder.MaxVelocity = 0.5
- LeftShoulder.Parent = Torso
- local RightShoulder = Instance.new("Motor6D")
- RightShoulder.Name = "Right Shoulder"
- RightShoulder.Part0 = Torso
- RightShoulder.Part1 = RightArm
- RightShoulder.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
- RightShoulder.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
- RightShoulder.MaxVelocity = 0.5
- RightShoulder.Parent = Torso
- local LeftHip = Instance.new("Motor6D")
- LeftHip.Name = "Left Hip"
- LeftHip.Part0 = Torso
- LeftHip.Part1 = LeftLeg
- LeftHip.C0 = CFrame.new(-0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
- LeftHip.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
- LeftHip.MaxVelocity = 0.1
- LeftHip.Parent = Torso
- local RightHip = Instance.new("Motor6D")
- RightHip.Name = "Right Hip"
- RightHip.Part0 = Torso
- RightHip.Part1 = RightLeg
- RightHip.C0 = CFrame.new(0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
- RightHip.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
- RightHip.MaxVelocity = 0.1
- RightHip.Parent = Torso
- local Humanoid = Instance.new("Humanoid")
- Humanoid.Parent = Character
- local BodyColors = Instance.new("BodyColors")
- BodyColors.Name = "Body Colors"
- BodyColors.HeadColor = Head.BrickColor
- BodyColors.TorsoColor = Torso.BrickColor
- BodyColors.LeftArmColor = LeftArm.BrickColor
- BodyColors.RightArmColor = RightArm.BrickColor
- BodyColors.LeftLegColor = LeftLeg.BrickColor
- BodyColors.RightLegColor = RightLeg.BrickColor
- BodyColors.Parent = Character
- local Shirt = Instance.new("Shirt")
- Shirt.Name = "Shirt"
- Shirt.ShirtTemplate = ""
- Shirt.Parent = Character
- local ShirtGraphic = Instance.new("ShirtGraphic")
- ShirtGraphic.Name = "Shirt Graphic"
- ShirtGraphic.Graphic = ""
- ShirtGraphic.Parent = Character
- local Pants = Instance.new("Pants")
- Pants.Name = "Pants"
- Pants.PantsTemplate = ""
- Pants.Parent = Character
- Torso.CFrame = CFrame.new(0,10,0)
- game.Players.ic3w0lf589.Character = Character
- workspace.CurrentCamera.CameraSubject = Character.Humanoid
- workspace.CurrentCamera.CameraType = "Custom"
- local Animate = game:service("InsertService"):LoadAsset(56087370)["Animate"]
- wait(0.1)
- Animate.Parent = Character
- follow = 1
- elseif string.sub(msg,1,9) == "jumpkill/" then
- local player = findplayer(string.sub(msg,10),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local human = player[i].Character:FindFirstChild("Humanoid")
- if human ~= nil then
- l = laser:clone()
- l.Parent = game:GetService("Workspace")
- l.Name = "Orb Laser"
- l.Humanoid = human
- wait(0.5)
- l:Remove()
- for i = 1, 12 do
- wait(1.5)
- human.Jump = true
- human.Health = human.Health + "-10"
- end end end end end
- elseif string.sub(msg,1,4) == "sit/" then
- local player = findplayer(string.sub(msg,5),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local human = player[i].Character:FindFirstChild("Humanoid")
- if human ~= nil then
- l = laser:clone()
- l.Parent = game:GetService("Workspace")
- l.Name = "Orb Laser"
- l.Humanoid = human
- wait(0.5)
- l:Remove()
- human.Sit = true
- end end end end
- elseif string.sub(msg,1,5) == "kill/" then
- local player = findplayer(string.sub(msg,6),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local human = player[i].Character:FindFirstChild("Humanoid")
- if human ~= nil then
- l = laser:clone()
- l.Parent = game:GetService("Workspace")
- l.Name = "Orb Laser"
- l.Humanoid = human
- wait(0.5)
- l:Remove()
- human.Health = "0"
- end end end end
- elseif string.sub(msg,1,6) == "punch/" then
- local player = findplayer(string.sub(msg,7),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local human = player[i].Character:FindFirstChild("Humanoid")
- if human ~= nil then
- l = laser:clone()
- l.Parent = game:GetService("Workspace")
- l.Name = "Orb Laser"
- l.Humanoid = human
- wait(0.5)
- l:Remove()
- for i = 1, 900 do
- player[i].Character.Torso.CFrame = player[i].Character.Torso.CFrame * CFrame.new(0,0,812)
- end end end end end
- elseif string.sub(msg,1,7) == "punish/" then
- local player = findplayer(string.sub(msg,8),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local human = player[i].Character:FindFirstChild("Humanoid")
- l = laser:clone()
- l.Parent = game:GetService("Workspace")
- l.Name = "Orb Laser"
- l.Humanoid = human
- wait(0.5)
- l:Remove()
- player[i].Character.Parent = game.Lighting
- end end end
- elseif string.sub(msg,1,9) == "unpunish/" then
- local player = findplayer(string.sub(msg,10),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local human = player[i].Character:FindFirstChild("Humanoid")
- l = laser:clone()
- l.Parent = game:GetService("Workspace")
- l.Name = "Orb Laser"
- l.Humanoid = human
- wait(0.5)
- l:Remove()
- player[i].Character.Parent = game.Workspace
- end end end
- elseif string.sub(msg,1,5) == "unff/" then
- local player = findplayer(string.sub(msg,6),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local human = player[i].Character:FindFirstChild("Humanoid")
- l = laser:clone()
- l.Parent = game:GetService("Workspace")
- l.Name = "Orb Laser"
- l.Humanoid = human
- wait(0.5)
- l:Remove()
- if player[i].Character.ForceField then
- player[i].Character.ForceField:Remove()
- end end end end
- elseif string.sub(msg,1,3) == "ff/" then
- local player = findplayer(string.sub(msg,4),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local human = player[i].Character:FindFirstChild("Humanoid")
- l = laser:clone()
- l.Parent = game:GetService("Workspace")
- l.Name = "Orb Laser"
- l.Humanoid = human
- wait(0.5)
- l:Remove()
- Instance.new("ForceField", player[i].Character)
- end end end
- elseif string.sub(msg,1,6) == "nakad/" then
- local player = findplayer(string.sub(msg,7),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local human = player[i].Character:FindFirstChild("Humanoid")
- l = laser:clone()
- l.Parent = game:GetService("Workspace")
- l.Name = "Orb Laser"
- l.Humanoid = human
- wait(0.5)
- l:Remove()
- c = player[i].Character:GetChildren()
- for i = 1, #c do
- if c[i].ClassName == "Part" then
- elseif c[i].ClassName == "Humanoid" then
- elseif c[i].ClassName == "Decal" then
- elseif c[i].ClassName == "Script" then
- else
- c[i]:Remove()
- end end end end end
- elseif string.sub(msg,1,6) == "invis/" then
- local player = findplayer(string.sub(msg,7),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local human = player[i].Character:FindFirstChild("Humanoid")
- l = laser:clone()
- l.Parent = game:GetService("Workspace")
- l.Name = "Orb Laser"
- l.Humanoid = human
- wait(0.5)
- l:Remove()
- c = player[i].Character:GetChildren()
- for i = 1, #c do
- if c[i].ClassName == "Part" then
- c[i].Transparency = "100"
- elseif c[i].ClassName == "Hat" then
- c[i].Handle.Transparency = "100"
- end end end end end
- elseif string.sub(msg,1,4) == "vis/" then
- local player = findplayer(string.sub(msg,5),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local human = player[i].Character:FindFirstChild("Humanoid")
- l = laser:clone()
- l.Parent = game:GetService("Workspace")
- l.Name = "Orb Laser"
- l.Humanoid = human
- wait(0.5)
- l:Remove()
- c = player[i].Character:GetChildren()
- for i = 1, #c do
- if c[i].ClassName == "Part" then
- c[i].Transparency = "0"
- elseif c[i].ClassName == "Hat" then
- c[i].Handle.Transparency = "0"
- end end end end end
- else
- game:GetService("Chat"):Chat(p,tostring(msg),Enum.ChatColor.Blue)
- end
- end
- game.Players.ic3w0lf589.Chatted:connect(talk)
- while true do
- wait(0.000000000000001)
- if follow == 1 then
- p.CFrame = game.Players.ic3w0lf589.Character.Head.CFrame + Vector3.new(-2,0,0)
- end
- end
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