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ThatOneGuy561

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Jun 19th, 2017
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  1. -- By : wickedbountyhunter56 (original creator)
  2. -- ogm heeleleos1111
  3. -- legs and head fixed by: Injectionee / URGH_NO [alt]
  4. -- Helped with voicelines : rekt_boiii
  5. -- Retouched by :navaltom02
  6.  
  7. local sky = game.Lighting
  8. sky.TimeOfDay = "12:00:00"
  9. sky.Ambient = BrickColor.new("").Color
  10. sky.Brightness = 1
  11. sky.FogEnd = 150
  12. sky.FogColor = BrickColor.new("White").Color
  13.  
  14. p = game.Players.LocalPlayer
  15. char = p.Character
  16. local s = Instance.new("Sound",char)
  17. s.SoundId = "http://www.roblox.com/asset/?id=415880409"
  18. s.Pitch = 0.98
  19. s.Volume = 3
  20. s.Looped = false
  21. wait(0.1)
  22. s:play()
  23.  
  24. local s = Instance.new("Sound",char)
  25. s.SoundId = "http://www.roblox.com/asset/?id=503328898"
  26. s.Pitch = 0.98
  27. s.Volume = 1
  28. s.Looped = true
  29. wait(0.1)
  30. s:play()
  31.  
  32. local l = game.Lighting
  33. local sky = Instance.new("Sky",l)
  34. sky.CelestialBodiesShown = false
  35. sky.SkyboxBk = "http://www.roblox.com/asset/?id=127817937"
  36. sky.SkyboxDn = "http://www.roblox.com/asset/?id=127817937"
  37. sky.SkyboxFt = "http://www.roblox.com/asset/?id=127817937"
  38. sky.SkyboxLf = "http://www.roblox.com/asset/?id=127817937"
  39. sky.SkyboxRt = "http://www.roblox.com/asset/?id=127817937"
  40. sky.SkyboxUp = "http://www.roblox.com/asset/?id=127817937"
  41. sky.StarCount = 0
  42. sky.Name = "GreenSpace"
  43.  
  44. --coolallball
  45. if game.Players.LocalPlayer.Character.Animate.Disabled==false then
  46. game.Players.LocalPlayer.Character.Animate.Disabled=true
  47. end
  48. wait()
  49. local Player=game.Players.LocalPlayer
  50. repeat wait()
  51. until Player
  52. local Char=Player.Character
  53. repeat wait()
  54. until Char
  55. local CurrentEffects={}
  56. local CurrentDamages={}
  57. local Human=Char.Humanoid
  58. local LArm=Char["Left Arm"]
  59. local RArm=Char["Right Arm"]
  60. local LLeg=Char["Left Leg"]
  61. local RLeg=Char["Right Leg"]
  62. local Torso=Char.Torso
  63. local RS=Torso["Right Shoulder"]
  64. local LS=Torso["Left Shoulder"]
  65. local RH=Torso["Right Hip"]
  66. local LH=Torso["Left Hip"]
  67. local Head=Char.Head
  68. local Neck=Torso.Neck
  69. local RootPart=Char.HumanoidRootPart
  70. local RootJoint=RootPart.RootJoint
  71. local equipped=false
  72. local Debounce=false
  73. local Anim="Idle"
  74. local chat = game:GetService("Chat")
  75. local Mouse=Player:GetMouse()
  76. local Lighting=game.Lighting
  77. local cf=CFrame.new
  78. local v3=Vector3.new
  79. local c3=Color3.new
  80. local it=Instance.new
  81. local angles=CFrame.Angles
  82. local rad=math.rad
  83. local ran=math.random
  84. local huge=math.huge
  85. local attacking=false
  86. local attacktype=1
  87. local Portalling=false
  88. local p = game.Players.LocalPlayer
  89. local char = p.Character
  90. local mouse = p:GetMouse()
  91. local larm = char["Left Arm"]
  92. local rarm = char["Right Arm"]
  93. local lleg = char["Left Leg"]
  94. local rleg = char["Right Leg"]
  95. local hed = char.Head
  96. local torso = char.Torso
  97. local hum = char.Humanoid
  98. local cam = game.Workspace.CurrentCamera
  99. local root = char.HumanoidRootPart
  100. local deb = false
  101. local shot = 0
  102. local debris=game:service"Debris"
  103. local l = game:GetService("Lighting")
  104. local rs = game:GetService("RunService").RenderStepped
  105. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  106. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  107. LSC0=cf(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  108. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  109. RSC0=cf(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  110. ROOTC0 = cf(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  111. r=game:service'RunService'.RenderStepped
  112. clerp=function(a,b,t)
  113. return a:lerp(b,t)
  114. end
  115.  
  116.  
  117. local Rainbow = { --This is the main color set. Try to use more than just a few, make it fade in order as well
  118. "Really black",
  119. }
  120.  
  121. Debounces = {
  122. CanAttack = true;
  123. NoIdl = false;
  124. Slashing = false;
  125. Slashed = false;
  126. RPunch = false;
  127. Invisible = false;
  128. RPunched = false;
  129. LPunch = false;
  130. LPunched = false;
  131. }
  132. local Touche = {char.Name, }
  133.  
  134.  
  135. function genWeld(a,b)
  136. local w = Instance.new("Weld",a)
  137. w.Part0 = a
  138. w.Part1 = b
  139. return w
  140. end
  141. function weld(a, b)
  142. local weld = Instance.new("Weld")
  143. weld.Name = "W"
  144. weld.Part0 = a
  145. weld.Part1 = b
  146. weld.C0 = a.CFrame:inverse() * b.CFrame
  147. weld.Parent = a
  148. return weld;
  149. end
  150. ----------------------------------------------------
  151. function Lerp(c1,c2,al)
  152. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  153. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  154. for i,v in pairs(com1) do
  155. com1[i] = v+(com2[i]-v)*al
  156. end
  157. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  158. end
  159. ----------------------------------------------------
  160. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  161. local wld = Instance.new("Weld", wp1)
  162. wld.Part0 = wp0
  163. wld.Part1 = wp1
  164. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  165. end
  166. ----------------------------------------------------
  167. function weld5(part0, part1, c0, c1)
  168. weeld=Instance.new("Weld", part0)
  169. weeld.Part0=part0
  170. weeld.Part1=part1
  171. weeld.C0=c0
  172. weeld.C1=c1
  173. return weeld
  174. end
  175. ----------------------------------------------------
  176. function HasntTouched(plrname)
  177. local ret = true
  178. for _, v in pairs(Touche) do
  179. if v == plrname then
  180. ret = false
  181. end
  182. end
  183. return ret
  184. end
  185. ----------------------------------------------------
  186. newWeld(torso, larm, -1.5, 0.5, 0)
  187. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  188. newWeld(torso, rarm, 1.5, 0.5, 0)
  189. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  190. newWeld(torso, hed, 0, 1.5, 0)
  191. newWeld(torso, lleg, -0.5, -1, 0)
  192. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  193. newWeld(torso, rleg, 0.5, -1, 0)
  194. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  195. newWeld(root, torso, 0, -1, 0)
  196. torso.Weld.C1 = CFrame.new(0, -1, 0)
  197.  
  198.  
  199.  
  200. p = Instance.new("Part")
  201. p.BrickColor = BrickColor.new("Really black")
  202. p.Transparency = 1
  203. TorsoColor = p.BrickColor
  204.  
  205. local Transforming = true
  206. Human.WalkSpeed = 0
  207. local fx = Instance.new("Part",Torso)
  208. wit = p.BrickColor.Color
  209. wit2 = Color3.new(255,255,255)
  210. local glowz = Instance.new("ParticleEmitter",fx)
  211. glowz.LightEmission = 1
  212. glowz.Texture = "rbxassetid://284205403"
  213. glowz.Color = ColorSequence.new(wit)
  214. glowz.Size = NumberSequence.new(5)
  215. glowz.Speed = NumberRange.new(25,50)
  216. glowz.LockedToPart = false
  217. glowz.Transparency = NumberSequence.new(0.75)
  218. glowz.RotSpeed = NumberRange.new(-2000,2000)
  219. glowz.Lifetime = NumberRange.new(1)
  220. glowz.Rate = 50000
  221. glowz.VelocitySpread = 9001
  222. local glowz2 = Instance.new("ParticleEmitter",fx)
  223. glowz2.LightEmission = 0.5
  224. glowz.Texture = "rbxassetid://284205403"
  225. glowz2.Color = ColorSequence.new(wit2)
  226. glowz2.Size = NumberSequence.new(5)
  227. glowz2.Speed = NumberRange.new(25,50)
  228. glowz2.LockedToPart = false
  229. glowz2.Transparency = NumberSequence.new(0.75)
  230. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  231. glowz2.Lifetime = NumberRange.new(1)
  232. glowz2.Rate = 50000
  233. glowz2.VelocitySpread = 9001
  234. fx.Anchored = true
  235. fx.Material = "Neon"
  236. fx.CanCollide = false
  237. fx.Locked = true
  238. fx.Transparency = 1
  239. fx.Material = "Neon"
  240. fx.Size = Vector3.new(1,1,1)
  241. fx.TopSurface = "SmoothNoOutlines"
  242. fx.BottomSurface = "SmoothNoOutlines"
  243. fx.BrickColor = BrickColor.new("Institutional white")
  244. fxm = Instance.new("SpecialMesh",fx)
  245. fxm.MeshType = "Sphere"
  246. local sa2 = Instance.new("Sound",Torso)
  247. sa2.SoundId = "rbxassetid://93724183"
  248. sa2.Pitch = 0.5
  249. sa2.Volume = 5
  250. sa2.Looped = false
  251. sa2:Play()
  252. local value = 1
  253. fxm.Scale = Vector3.new(1,1,1)
  254. for i = 1, 20 do rs:wait()
  255. value = value - 0.05
  256. fx.Transparency = fx.Transparency - (1/20)
  257. fx.CFrame = Torso.CFrame
  258. fxm.Scale = fxm.Scale + Vector3.new(value,value,value)
  259. rs:wait()
  260. end
  261. ----------------------------------------------------
  262. GroundWave1 = function()
  263. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  264. local Colors = {"Institutional white", "Really black"}
  265. local wave = Instance.new("Part", Torso)
  266. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  267. wave.Anchored = true
  268. wave.CanCollide = false
  269. wave.Locked = true
  270. wave.Size = Vector3.new(1, 1, 1)
  271. wave.TopSurface = "Smooth"
  272. wave.BottomSurface = "Smooth"
  273. wave.Transparency = 0.35
  274. wave.CFrame = HandCF
  275. wm = Instance.new("SpecialMesh", wave)
  276. wm.MeshId = "rbxassetid://3270017"
  277. coroutine.wrap(function()
  278. for i = 1, 30, 1 do
  279. wm.Scale = Vector3.new(50, 50, 1 + i*50)
  280. wave.Size = wm.Scale
  281. wave.CFrame = HandCF
  282. wave.Transparency = i/30
  283. wait()
  284. end
  285. wait()
  286. wave:Destroy()
  287. end)()
  288. end
  289. ----------------------------------------------------
  290.  
  291.  
  292. GroundWave3 = function()
  293. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  294. local Colors = {"Institutional white", "Really black"}
  295. local wave = Instance.new("Part", torso)
  296. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  297. wave.Anchored = true
  298. wave.CanCollide = false
  299. wave.Locked = true
  300. wave.Size = Vector3.new(1, 1, 1)
  301. wave.TopSurface = "Smooth"
  302. wave.BottomSurface = "Smooth"
  303. wave.Transparency = 0.35
  304. wave.CFrame = HandCF
  305. wm = Instance.new("SpecialMesh", wave)
  306. wm.MeshId = "rbxassetid://3270017"
  307. coroutine.wrap(function()
  308. for i = 1, 14, 1 do
  309. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  310. wave.Size = wm.Scale
  311. wave.CFrame = HandCF
  312. wave.Transparency = i/14
  313. wait()
  314. end
  315. wait()
  316. wave:Destroy()
  317. end)()
  318. end
  319.  
  320.  
  321.  
  322.  
  323.  
  324. local acos = math.acos
  325. local sqrt = math.sqrt
  326. local Vec3 = Vector3.new
  327. local fromAxisAngle = CFrame.fromAxisAngle
  328.  
  329. local function toAxisAngle(CFr)
  330. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  331. local Angle = math.acos((R00+R11+R22-1)/2)
  332. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  333. A = A == 0 and 0.00001 or A
  334. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  335. B = B == 0 and 0.00001 or B
  336. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  337. C = C == 0 and 0.00001 or C
  338. local x = (R21-R12)/sqrt(A)
  339. local y = (R02-R20)/sqrt(B)
  340. local z = (R10-R01)/sqrt(C)
  341. return Vec3(x,y,z),Angle
  342. end
  343.  
  344. local acos = math.acos
  345. local sqrt = math.sqrt
  346. local Vec3 = Vector3.new
  347. local fromAxisAngle = CFrame.fromAxisAngle
  348.  
  349. local function toAxisAngle(CFr)
  350. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  351. local Angle = math.acos((R00+R11+R22-1)/2)
  352. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  353. A = A == 0 and 0.00001 or A
  354. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  355. B = B == 0 and 0.00001 or B
  356. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  357. C = C == 0 and 0.00001 or C
  358. local x = (R21-R12)/sqrt(A)
  359. local y = (R02-R20)/sqrt(B)
  360. local z = (R10-R01)/sqrt(C)
  361. return Vec3(x,y,z),Angle
  362. end
  363.  
  364. function ApplyTrig(Num,Func)
  365. local Min,Max = Func(0),Func(1)
  366. local i = Func(Num)
  367. return (i-Min)/(Max-Min)
  368. --[[if Func == "sin" then
  369. return (math.sin((1-Num)*math.pi)+1)/2
  370. elseif Func == "cos" then
  371. return (math.cos((1-Num)*math.pi)+1)/2
  372. end]]
  373. end
  374.  
  375. function LerpCFrame(CFrame1,CFrame2,Num)
  376. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  377. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  378. end
  379.  
  380.  
  381.  
  382. function Crater(Torso,Radius)
  383. Spawn(function()
  384. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  385. local Ignore = {}
  386. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  387. if v.Character ~= nil then
  388. Ignore[#Ignore+1] = v.Character
  389. end
  390. end
  391. local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  392. if Hit == nil then return end
  393. local Parts = {}
  394. for i = 1,360,10 do
  395. local P = Instance.new("Part",Torso.Parent)
  396. P.Anchored = true
  397. P.FormFactor = "Custom"
  398. P.BrickColor = BrickColor.new("Really black")
  399. P.Material = "Granite"
  400. P.TopSurface = "Smooth"
  401. P.BottomSurface = "Smooth"
  402. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  403. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  404. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  405. if math.random(0,5) == 0 then -- rubble
  406. local P = Instance.new("Part",Torso.Parent)
  407. P.Anchored = true
  408. P.FormFactor = "Custom"
  409. P.BrickColor = BrickColor.new("Really black")
  410. P.Material = Hit.Material
  411. P.TopSurface = "Smooth"
  412. P.BottomSurface = "Smooth"
  413. P.Size = Vector3.new(5,5,5)*(math.random(80,100)/100)
  414. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  415. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  416. end
  417. end
  418. for i = 0,1,0.05 do
  419. for i2,v in pairs(Parts) do
  420. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  421. end
  422. wait(0.02)
  423. end
  424. for i,v in pairs(Parts) do
  425. if v[1].Size.X > 2.1 then
  426. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  427. end
  428. v[1].Anchored = false
  429. end
  430. for i = 0,1,0.05 do
  431. for i2,v in pairs(Parts) do
  432. v[1].Transparency = i
  433. if i == 1 then
  434. v[1]:Destroy()
  435. elseif i >= 0.25 then
  436. v[1].CanCollide = false
  437. end
  438. end
  439. wait(0.02)
  440. end
  441. Parts = nil
  442. end)
  443. end
  444.  
  445.  
  446.  
  447. GroundWave = function()
  448. if Transforming == true then
  449. local value = 5
  450. local value2 = 10
  451. local value3 = 20
  452. local sa2 = Instance.new("Sound",Torso)
  453. sa2.SoundId = "rbxassetid://393621716"
  454. sa2.Pitch = 1
  455. sa2.Volume = 10
  456. sa2.Looped = false
  457. sa2:Play()
  458. local wave = Instance.new("Part", Torso)
  459. local glowz = Instance.new("ParticleEmitter",wave)
  460. glowz.LightEmission = 1
  461. glowz.Texture = "rbxassetid://284205403"
  462. glowz.Color = ColorSequence.new(wit)
  463. glowz.Size = NumberSequence.new(30)
  464. glowz.Speed = NumberRange.new(25,100)
  465. glowz.LockedToPart = false
  466. glowz.Transparency = NumberSequence.new(0.75)
  467. glowz.RotSpeed = NumberRange.new(-2000,2000)
  468. glowz.Lifetime = NumberRange.new(1)
  469. glowz.Rate = 50000
  470. glowz.VelocitySpread = 9001
  471. local glowz2 = Instance.new("ParticleEmitter",wave)
  472. glowz2.LightEmission = 1
  473. glowz.Texture = "rbxassetid://284205403"
  474. glowz2.Color = ColorSequence.new(wit)
  475. glowz2.Size = NumberSequence.new(30)
  476. glowz2.Speed = NumberRange.new(25,100)
  477. glowz2.LockedToPart = false
  478. glowz2.Transparency = NumberSequence.new(0.75)
  479. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  480. glowz2.Lifetime = NumberRange.new(1)
  481. glowz2.Rate = 50000
  482. glowz2.VelocitySpread = 9001
  483. wave.BrickColor = BrickColor.new("Institutional white")
  484. wave.Anchored = true
  485. wave.CanCollide = false
  486. wave.Locked = true
  487. wave.Size = Vector3.new(1, 1, 1)
  488. wave.TopSurface = "Smooth"
  489. wave.BottomSurface = "Smooth"
  490. wave.Transparency = 0.35
  491. wave.CFrame = fx.CFrame
  492. wave.Material = "Neon"
  493. wm = Instance.new("SpecialMesh", wave)
  494. wm.MeshType = "Sphere"
  495. wm.Scale = Vector3.new(1,1,1)
  496. local wave2 = Instance.new("Part", Torso)
  497. wave2.BrickColor = TorsoColor
  498. wave2.Anchored = true
  499. wave2.CanCollide = false
  500. wave2.Locked = true
  501. wave2.Size = Vector3.new(1, 1, 1)
  502. wave2.TopSurface = "Smooth"
  503. wave2.BottomSurface = "Smooth"
  504. wave2.Transparency = 0.35
  505. wave2.CFrame = fx.CFrame
  506. wave2.Material = "Neon"
  507. wm2 = Instance.new("SpecialMesh", wave2)
  508. wm2.MeshType = "FileMesh"
  509. wm2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  510. wm2.Scale = Vector3.new(1,1,1)
  511. local wave3 = Instance.new("Part", Torso)
  512. wave3.BrickColor = BrickColor.new("Really black")
  513. wave3.Anchored = true
  514. wave3.CanCollide = false
  515. wave3.Locked = true
  516. wave3.Size = Vector3.new(1, 1, 1)
  517. wave3.TopSurface = "Smooth"
  518. wave3.BottomSurface = "Smooth"
  519. wave3.Transparency = 0.35
  520. wave3.CFrame = fx.CFrame
  521. wave3.Material = "Neon"
  522. wm3 = Instance.new("SpecialMesh", wave3)
  523. wm3.MeshType = "FileMesh"
  524. wm3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  525. wm3.Scale = Vector3.new(1,1,1)
  526. coroutine.wrap(function()
  527. for i = 1, 18, 1 do
  528. value = value - 0.5
  529. value2 = value2 - 0.75*1.5
  530. value3 = value3 - 0.475*1.5
  531. wm.Scale = wm.Scale + Vector3.new(value*3.5,value*3.5,value*3.5)
  532. wm2.Scale = wm.Scale + Vector3.new(value2*3.5,value2*3.5,0.5)
  533. wm3.Scale = wm.Scale + Vector3.new(value3*3.5,value3*3.5,0.25)
  534. --wave.Size = wm.Scale
  535. wave.CFrame = fx.CFrame
  536. wave.Transparency = i/14
  537. --wave2.Size = wm2.Scale
  538. wave2.CFrame = fx.CFrame
  539. wave2.Rotation = Vector3.new(90, 0, 0)
  540. wave2.Transparency = i/14
  541. --wave3.Size = wm3.Scale
  542. wave3.CFrame = fx.CFrame
  543. wave3.Rotation = Vector3.new(90, 0, 0)
  544. wave3.Transparency = i/14
  545. wait()
  546. glowz.Rate = 0
  547. glowz2.Rate = 0
  548. end
  549. wait()
  550. wave:Destroy()
  551. wave2:Destroy()
  552. wave3:Destroy()
  553. end)()
  554. elseif Transforming == false then
  555. wait()
  556. end
  557. end
  558.  
  559. for i = 1, 100 do rs:wait()
  560. fx.CFrame = Torso.CFrame
  561. end
  562.  
  563. spawn(function()
  564. while wait(1) do
  565. GroundWave()
  566. end
  567. end)
  568.  
  569. wait(4)
  570.  
  571. Transforming = false
  572.  
  573.  
  574.  
  575. local value2 = 1
  576. for i = 1, 20 do rs:wait()
  577. value2 = value2 - 0.05
  578. glowz.Rate = 0
  579. glowz2.Rate = 0
  580. fx.Transparency = fx.Transparency + (1/20)
  581. fx.CFrame = torso.CFrame
  582. fxm.Scale = fxm.Scale + Vector3.new(value2,value2,value2)
  583. rs:wait()
  584. end
  585. glowz:Destroy()
  586. glowz2:Destroy()
  587.  
  588. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  589. local valuer = 5
  590. local valuer2 = 10
  591. local valuer3 = 15
  592. local sa2 = Instance.new("Sound",torso)
  593. sa2.SoundId = "rbxassetid://130972023"
  594. sa2.Pitch = 1
  595. sa2.Volume = 5
  596. sa2.Looped = false
  597. sa2:Play()
  598. local sar2 = Instance.new("Sound",torso)
  599. sar2.SoundId = "rbxassetid://153274423"
  600. sar2.Pitch = 1
  601. sar2.Volume = 5
  602. sar2.Looped = false
  603. sar2:Play()
  604. local Mus = Instance.new("Sound",torso)
  605. Mus.SoundId = "rbxassetid://"
  606. Mus.Pitch = 1
  607. Mus.Volume = 6
  608. Mus.Looped = true
  609. Mus:Play()
  610. Crater(torso,67)
  611. local wave = Instance.new("Part", torso)
  612. wave.BrickColor = TorsoColor
  613. wave.Anchored = true
  614. wave.CanCollide = false
  615. wave.Locked = true
  616. wave.Size = Vector3.new(1, 1, 1)
  617. wave.TopSurface = "Smooth"
  618. wave.BottomSurface = "Smooth"
  619. wave.Transparency = 0.35
  620. wave.CFrame = HandCF
  621. wm = Instance.new("SpecialMesh", wave)
  622. wm.MeshId = "rbxassetid://3270017"
  623. local wave2 = Instance.new("Part", torso)
  624. wave2.BrickColor = BrickColor.new("Institutional white")
  625. wave2.Anchored = true
  626. wave2.CanCollide = false
  627. wave2.Locked = true
  628. wave2.Size = Vector3.new(1, 1, 1)
  629. wave2.TopSurface = "Smooth"
  630. wave2.BottomSurface = "Smooth"
  631. wave2.Transparency = 0.35
  632. wave2.CFrame = HandCF
  633. wm2 = Instance.new("SpecialMesh", wave2)
  634. wm2.MeshId = "rbxassetid://3270017"
  635. local wave3 = Instance.new("Part", torso)
  636. wave3.BrickColor = TorsoColor
  637. wave3.Anchored = true
  638. wave3.CanCollide = false
  639. wave3.Locked = true
  640. wave3.Size = Vector3.new(1, 1, 1)
  641. wave3.TopSurface = "Smooth"
  642. wave3.BottomSurface = "Smooth"
  643. wave3.Transparency = 0.35
  644. wave3.CFrame = HandCF
  645. wm3 = Instance.new("SpecialMesh", wave3)
  646. wm3.MeshId = "rbxassetid://3270017"
  647. coroutine.wrap(function()
  648. for i = 1, 14, 1 do
  649. valuer = valuer - 0.35
  650. valuer2 = valuer - 0.45
  651. valuer3 = valuer3 - 0.475
  652. wm.Scale = wm.Scale + Vector3.new(valuer*2.5,valuer*2.5, 1 + i*200)
  653. wave.Size = wm.Scale
  654. wave.CFrame = HandCF
  655. wave.Transparency = i/14
  656. wm2.Scale = wm2.Scale + Vector3.new(valuer2*2.5,valuer2*2.5, 0 + i*10)
  657. wave2.Size = wm2.Scale
  658. wave2.CFrame = HandCF
  659. wave2.Transparency = i/14
  660. wm3.Scale = wm3.Scale + Vector3.new(valuer3*2.5,valuer3*2.5, 1)
  661. wave3.Size = wm2.Scale
  662. wave3.CFrame = HandCF
  663. wave3.Transparency = i/14
  664. wait()
  665. end
  666. wait()
  667. wave:Destroy()
  668. wave2:Destroy()
  669. end)()
  670. hum.WalkSpeed = 16
  671.  
  672.  
  673.  
  674. local p = game.Players.LocalPlayer
  675. local HBill = Instance.new("BillboardGui",game.Players.LocalPlayer.Character.Head)
  676. local HMain, HBarBack, HBar = Instance.new("Frame", HBill), Instance.new("Frame"), Instance.new("Frame")
  677. local HHealth, HName = Instance.new("TextLabel", HBarBack), Instance.new("TextLabel")
  678. HBill.Size = UDim2.new(45,0,10.2,0)
  679. HBill.Name = "Health Display"
  680. HBill.StudsOffset = Vector3.new(2,30,2)
  681. HBill.AlwaysOnTop = true
  682. HBill.Enabled = true
  683. HMain.BackgroundColor3 = Color3.new(255, 255, 255)
  684. HMain.BackgroundTransparency = 1
  685. HMain.Size = UDim2.new(1,0,1,0)
  686. HBarBack.Parent = HMain
  687. HBarBack.BackgroundColor3 = Color3.new(0,0,0)
  688. HBarBack.BorderColor3 = Color3.new(0,0,0)
  689. HBarBack.BorderSizePixel = 2
  690. HBarBack.Position = UDim2.new(.025, 0, .55, 0)
  691. HBarBack.Size = UDim2.new(.95, 0, .3, 0)
  692. HBar.Parent = HBarBack
  693. HBar.BackgroundColor3 = Color3.new(0, 0, 0)
  694. HBar.BorderColor3 = Color3.new(0,0,0)
  695. HBar.Size = UDim2.new(.5,0,1,0)
  696. HHealth.BackgroundTransparency = 1
  697. HHealth.Size = UDim2.new(1,0,1,0)
  698. HHealth.Font = "SourceSans"
  699. HHealth.Text = " "
  700. HHealth.TextScaled = true
  701. HHealth.TextColor3 = Color3.new(1,1,1)
  702. HHealth.TextStrokeColor3 = BrickColor.new("Institutional white").Color
  703. HHealth.TextStrokeTransparency = 0
  704. HName.Parent = HMain
  705. HName.BackgroundTransparency = 1
  706. HName.Size = UDim2.new(1,0,.5,0)
  707. HName.Font = "SourceSansItalic"
  708. HName.Text = "Vulcan"
  709. HName.TextScaled = true
  710. HName.TextColor3 = BrickColor.new("Institutional white").Color
  711. HName.TextStrokeColor3 = Color3.new(0,0,0)
  712. HName.TextStrokeTransparency = 0
  713. HName.TextYAlignment = "Top"
  714.  
  715. local char = p.Character
  716. local mouse = p:GetMouse()
  717. local larm = char["Left Arm"]
  718. local rarm = char["Right Arm"]
  719. local lleg = char["Left Leg"]
  720. local rleg = char["Right Leg"]
  721. local hed = char.Head
  722. local torso = char.Torso
  723. local hum = char.Humanoid
  724. local cam = game.Workspace.CurrentCamera
  725. local root = char.HumanoidRootPart
  726. local deb = false
  727. local shot = 0
  728. local l = game:GetService("Lighting")
  729. local rs = game:GetService("RunService").RenderStepped
  730. local stanceToggle = "Normal"
  731. hum.WalkSpeed = 30
  732. hum.MaxHealth = 50000
  733. ----------------------------------------------------
  734. hed.face:Remove''
  735. hed.Transparency = 0
  736. local meshx9 = Instance.new('SpecialMesh',torso)
  737. meshx9.MeshType = 'FileMesh'
  738. meshx9.MeshId = 'http://www.roblox.com/asset/?id=752610464'
  739. meshx9.TextureId = 'http://www.roblox.com/asset/?id=752610836'
  740. meshx9.Scale = Vector3.new(1.1,1.1,1.1)
  741.  
  742. local meshx9 = Instance.new('SpecialMesh',hed)
  743. meshx9.MeshType = 'FileMesh'
  744. meshx9.MeshId = 'http://www.roblox.com/asset/?id=21057410'
  745. meshx9.TextureId = 'http://www.roblox.com/asset/?id=48857582'
  746. meshx9.Scale = Vector3.new(11,11,11)
  747.  
  748.  
  749. lite = Instance.new("PointLight", torso)
  750. lite.Brightness = 14
  751. lite.Range = 10
  752. lite.Color = Color3.new(1, 0, 0)
  753. local hed2 = hed:Clone()
  754. hed2.CanCollide = false
  755. hed2.Parent = char
  756. hed2:ClearAllChildren()
  757. hed2.Transparency = 1
  758. hed2.Name = "DARP"
  759. local w = Instance.new("Weld",hed2)
  760. w.Part0 = hed
  761. w.Part1 = hed2
  762. w.C0 = CFrame.new(0,0,-0.175)
  763. z=Instance.new("SurfaceGui",hed2)
  764. z.Enabled = true
  765. z.Face = "Front"
  766. z.Adornee = hed2
  767. z.CanvasSize = Vector2.new(100,100)
  768. local face = Instance.new("ImageLabel",z)
  769. face.Size = UDim2.new(1,-30,1,0)
  770. face.Position = UDim2.new(0,15,0,0)
  771. face.BackgroundTransparency = 1
  772. face.Image='rbxassetid://46282671'
  773. ----------------------------------------------------
  774. z = Instance.new("Sound", char)
  775. z.SoundId = "rbxassetid://"--
  776. z.Looped = true
  777. z.Pitch = 1
  778. z.Volume = .5
  779. wait(.01)
  780. z:Play()
  781. ----------------------------------------------------
  782. CTB = {}
  783. fat = Instance.new("BindableEvent",script)
  784. fat.Name = "Heartbeat"
  785.  
  786. script:WaitForChild("Heartbeat")
  787.  
  788. frame = 1/30
  789. tf = 0
  790. allowframeloss = false --if set to true will fire every frame it possibly can. This will result in multiple events happening at the same time whenever delta returns frame*2 or greater.
  791. tossremainder = false --if set to true t will be set to 0 after Fire()-ing.
  792. lastframe = tick()
  793. script.Heartbeat:Fire() --ayy lmao
  794.  
  795. game:GetService("RunService").Heartbeat:connect(function(s,p) --herp derp
  796. tf = tf + s
  797. if tf >= frame then
  798. if allowframeloss then
  799. script.Heartbeat:Fire()
  800. lastframe=tick()
  801. else
  802. --print("FIRED "..math.floor(t/frame).." FRAME(S)","REMAINDER "..(t - frame*(math.floor(t/frame))))
  803. for i=1, math.floor(tf/frame) do
  804. script.Heartbeat:Fire()
  805. end
  806. lastframe=tick()
  807. end
  808. if tossremainder then
  809. tf = 0
  810. else
  811. tf = tf - frame * math.floor(tf/frame)
  812. end
  813. end
  814. end)
  815. ----------------------------------------------------
  816. pcall(function()char.Shirt:Destroy()
  817. char.Pants:Destroy()
  818. end)
  819. shirt = Instance.new("Shirt", char)
  820. shirt.Name = "Shirt"
  821. pants = Instance.new("Pants", char)
  822. pants.Name = "Pants"
  823. char.Shirt.ShirtTemplate = "rbxassetid://200436490"
  824. char.Pants.PantsTemplate = "rbxassetid://208263510"
  825. ----------------------------------------------------
  826. Debounces = {
  827. on = false;
  828. ks = false;
  829. CanAttack = true;
  830. CanJoke = true;
  831. NoIdl = false;
  832. Slashing = false;
  833. Slashed = false;
  834. Grabbing = false;
  835. Grabbed = false;
  836. }
  837. local Touche = {char.Name, }
  838. ----------------------------------------------------
  839. function lerp(a, b, t) -- Linear interpolation
  840. return a + (b - a)*t
  841. end
  842.  
  843. function slerp(a, b, t) --Spherical interpolation
  844. dot = a:Dot(b)
  845. if dot > 0.99999 or dot < -0.99999 then
  846. return t <= 0.5 and a or b
  847. else
  848. r = math.acos(dot)
  849. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  850. end
  851. end
  852.  
  853. function matrixInterpolate(a, b, t)
  854. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  855. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  856. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  857. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  858. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  859. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  860. local t = v1:Dot(v2)
  861. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  862. return CFrame.new()
  863. end
  864. return CFrame.new(
  865. v0.x, v0.y, v0.z,
  866. v1.x, v1.y, v1.z,
  867. v2.x, v2.y, v2.z,
  868. v3.x, v3.y, v3.z)
  869. end
  870. ----------------------------------------------------
  871. function genWeld(a,b)
  872. local w = Instance.new("Weld",a)
  873. w.Part0 = a
  874. w.Part1 = b
  875. return w
  876. end
  877. function weld(a, b)
  878. local weld = Instance.new("Weld")
  879. weld.Name = "W"
  880. weld.Part0 = a
  881. weld.Part1 = b
  882. weld.C0 = a.CFrame:inverse() * b.CFrame
  883. weld.Parent = a
  884. return weld;
  885. end
  886. ----------------------------------------------------
  887. function Lerp(c1,c2,al)
  888. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  889. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  890. for i,v in pairs(com1) do
  891. com1[i] = v+(com2[i]-v)*al
  892. end
  893. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  894. end
  895. ----------------------------------------------------
  896. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  897. local wld = Instance.new("Weld", wp1)
  898. wld.Part0 = wp0
  899. wld.Part1 = wp1
  900. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  901. end
  902. ----------------------------------------------------
  903. for i,v in pairs(char:children()) do
  904. if v:IsA("Hat") then
  905. v:Destroy()
  906. end
  907. end
  908. for i,v in pairs(hed:children()) do
  909. if v:IsA("Sound") then
  910. v:Destroy()
  911. end
  912. end
  913. ----------------------------------------------------
  914. function HasntTouched(plrname)
  915. local ret = true
  916. for _, v in pairs(Touche) do
  917. if v == plrname then
  918. ret = false
  919. end
  920. end
  921. return ret
  922. end
  923. ----------------------------------------------------
  924. larm.Size = larm.Size * 10
  925. rarm.Size = rarm.Size * 10
  926. lleg.Size = lleg.Size * 10
  927. rleg.Size = rleg.Size * 10
  928. torso.Size = torso.Size * 10
  929. hed.Size = hed.Size * 10
  930. root.Size = root.Size * 10
  931. ----------------------------------------------------
  932. newWeld(torso, larm, 5, 0.5, 0)
  933. larm.Weld.C1 = CFrame.new(20, 0.5, 0)
  934. newWeld(torso, rarm, -5, 0.5, 0)
  935. rarm.Weld.C1 = CFrame.new(-20, 0.5, 0)
  936. newWeld(torso, hed, 0, 15, 0)
  937. newWeld(torso, lleg, -5, -19, 0)
  938. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  939. newWeld(torso, rleg, 5, -19, 0)
  940. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  941. newWeld(root, torso, 0, -1, 0)
  942. torso.Weld.C1 = CFrame.new(0, -1, 0)
  943. ----------------------------------------------------
  944. mod4 = Instance.new("Model",char)
  945.  
  946. ptez = {0.7, 0.8, 0.9, 1}
  947.  
  948. function FindNearestTorso(Position,Distance,SinglePlayer)
  949. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  950. local List = {}
  951. for i,v in pairs(workspace:GetChildren())do
  952. if v:IsA("Model")then
  953. if v:findFirstChild("Torso")then
  954. if v ~= char then
  955. if(v.Torso.Position -Position).magnitude <= Distance then
  956. table.insert(List,v)
  957. end
  958. end
  959. end
  960. end
  961. end
  962. return List
  963. end
  964. ----------------------------------------------------
  965. local hand = Instance.new('Part', char) hand.Size = Vector3.new(0, 0, 0) hand.Transparency = 1 hand.CanCollide = false
  966. local weld = Instance.new('Weld', hand) weld.Part0 = hand weld.Part1 = larm weld.C0 = CFrame.new(0, 8.8, 0)
  967. ns = NumberSequenceKeypoint.new
  968. local hat_test = hand
  969. fire = Instance.new('ParticleEmitter', hat_test)
  970. fire.Color = ColorSequence.new(Color3.new(207, 110, 255,Color3.new(170, 0, 255)))
  971. fire.Size = NumberSequence.new({ns(0, 10), ns(1, 0)})
  972. fire.Transparency = NumberSequence.new({ns(0, 0), ns(1,1)})
  973. fire.LightEmission = 1
  974. fire.Speed = NumberRange.new(5,5)
  975. fire.VelocitySpread=180
  976. fire.LockedToPart = true
  977. fire.Acceleration = Vector3.new(0, 2, 0)
  978. fire.Rate=100
  979. fire.Lifetime=NumberRange.new(5,5)
  980. fire.Texture = "rbxasset://textures/particles/smoke_main.dds"
  981. local handd = Instance.new('Part', char) handd.Size = Vector3.new(0, 0, 0) handd.Transparency = 1 handd.CanCollide = false
  982. local weldd = Instance.new('Weld', handd) weldd.Part0 = handd weldd.Part1 = rarm weldd.C0 = CFrame.new(0, 8.8, 0)
  983. ns = NumberSequenceKeypoint.new
  984. local hat_testt = handd
  985. firee = Instance.new('ParticleEmitter', hat_testt)
  986. firee.Color = ColorSequence.new(Color3.new(207, 110, 255,Color3.new(170, 0, 255)))
  987. firee.Size = NumberSequence.new({ns(0, 10), ns(1, 0)})
  988. firee.Transparency = NumberSequence.new({ns(0, 0), ns(1,1)})
  989. firee.LightEmission = 1
  990. firee.Speed = NumberRange.new(5,5)
  991. firee.VelocitySpread=180
  992. firee.LockedToPart=true
  993. firee.Acceleration = Vector3.new(0, 2, 0)
  994. firee.Rate=100
  995. firee.Lifetime=NumberRange.new(5,5)
  996. firee.Texture = "rbxasset://textures/particles/smoke_main.dds"
  997. ----------------------------------------------------
  998. ----------------------------------------------------
  999. sidz = {"231917888", "231917845", "231917806"}
  1000. ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1}
  1001. mod3 = Instance.new("Model", char)
  1002. mouse.KeyDown:connect(function(key)
  1003.  
  1004. if key == "h" and Debounces.CanAttack == true then
  1005. Debounces.CanAttack = false
  1006. Debounces.on = true
  1007. Debounces.NoIdl = true
  1008. for i = 1, 20 do
  1009. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(-4,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)), 0.2)
  1010. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(4,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.2)
  1011. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 16, -.2) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.3)
  1012. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.3)
  1013. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-6, -12, -3) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.3)
  1014. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(6, -18, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(0)), 0.3)
  1015. if Debounces.on == false then
  1016. break
  1017. end
  1018. fat.Event:wait()
  1019. end
  1020. do
  1021. z = Instance.new("Sound", char)
  1022. z.SoundId = "rbxassetid://" .. sidz[math.random(1, #sidz)]
  1023. z.Pitch = ptz[math.random(1, #ptz)]
  1024. z.Volume = 10
  1025. z1 = Instance.new("Sound", char)
  1026. z1.SoundId = z.SoundId
  1027. z1.Pitch = z.Pitch
  1028. z1.Volume = 1
  1029. z:Play()
  1030. z1:Play()
  1031. part = Instance.new("Part", mod3)
  1032. part.Anchored = true
  1033. part.CanCollide = false
  1034. part.FormFactor = "Custom"
  1035. part.Size = Vector3.new(0.2, 0.2, 0.2)
  1036. part.CFrame = root.CFrame * CFrame.new(-6, -22, -2.6) * CFrame.Angles(math.rad(90), 0, 0)
  1037. part.Transparency = 0.7
  1038. part.BrickColor = BrickColor.new("Institutional white")
  1039. mesh = Instance.new("SpecialMesh", part)
  1040. mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1041. mesh.Scale = Vector3.new(70, 70, 25)
  1042. part2 = part:clone()
  1043. part2.Parent = mod3
  1044. part2.BrickColor = BrickColor.new("Institutional white")
  1045. mesh2 = mesh:clone()
  1046. mesh2.Parent = part2
  1047. mesh2.Scale = Vector3.new(60, 60, 15)
  1048. part4 = part:clone()
  1049. part4.Parent = mod3
  1050. part4.BrickColor = BrickColor.new("Institutional white")
  1051. mesh4 = mesh:clone()
  1052. mesh4.Parent = part4
  1053. mesh4.Scale = Vector3.new(300, 300, 50)
  1054. part5 = part:clone()
  1055. part5.Parent = mod3
  1056. part5.BrickColor = BrickColor.new("Institutional white")
  1057. mesh5 = mesh:clone()
  1058. mesh5.Parent = part5
  1059. mesh5.Scale = Vector3.new(130, 130, 15)
  1060. part3 = part:clone()
  1061. part3.Parent = mod3
  1062. part3.TopSurface = 0
  1063. part3.BottomSurface = 0
  1064. part3.CFrame = root.CFrame * CFrame.new(-6, -22, -2.6)
  1065. mesh3 = Instance.new("SpecialMesh", part3)
  1066. mesh3.MeshType = 3
  1067. mesh3.Scale = Vector3.new(45, 45, 45)
  1068. for i,v in pairs(FindNearestTorso(torso.CFrame.p, 268)) do
  1069. if v:FindFirstChild("Humanoid") then
  1070. v.Humanoid:TakeDamage(math.random(20, 60))
  1071. v.Humanoid.PlatformStand = true
  1072. v.Torso.Velocity = Vector3.new(math.random(-100, 100), 100, math.random(-100, -100))
  1073. end
  1074. end
  1075. coroutine.resume(coroutine.create(function()
  1076.  
  1077. for i = 1, 30 do
  1078. fat.Event:wait()
  1079. part.CFrame = part.CFrame
  1080. part.Transparency = i / 20
  1081. mesh.Scale = mesh.Scale + Vector3.new(8.8, 8.8, 8.8)
  1082. part2.CFrame = part2.CFrame
  1083. part2.Transparency = i / 30
  1084. mesh2.Scale = mesh2.Scale + Vector3.new(7, 7, 7)
  1085. part3.CFrame = part3.CFrame
  1086. part3.Transparency = i / 10
  1087. mesh3.Scale = mesh3.Scale + Vector3.new(10, 10, 10)
  1088. part4.CFrame = part4.CFrame
  1089. part4.Transparency = i / 25
  1090. mesh4.Scale = mesh4.Scale - Vector3.new(10, 10, -5)
  1091. part5.CFrame = part5.CFrame
  1092. part5.Transparency = i / 30
  1093. mesh5.Scale = mesh5.Scale + Vector3.new(30, 30, 0)
  1094. end
  1095. end
  1096. ))
  1097. for i = 1, 20 do
  1098. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(-4,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  1099. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(4,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  1100. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 16, -.2) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.3)
  1101. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, -.1) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.3)
  1102. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-6, -18, -3) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.3)
  1103. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(6, -18, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(0)), 0.3)
  1104.  
  1105. if Debounces.on == false then
  1106. break
  1107. end
  1108. fat.Event:wait()
  1109. end
  1110. do
  1111. if Debounces.CanAttack == false then
  1112. Debounces.CanAttack = true
  1113. Debounces.on = false
  1114. Debounces.NoIdl = false
  1115. larm.BrickColor = BrickColor.new("Really black")
  1116. rarm.BrickColor = BrickColor.new("Really black")
  1117. end
  1118. end
  1119. end
  1120. end
  1121. end
  1122. )
  1123. mouse.KeyDown:connect(function(key)
  1124. if string.byte(key) == 52 then
  1125. char.Humanoid.WalkSpeed = 21
  1126. end
  1127. end)
  1128. mouse.KeyUp:connect(function(key)
  1129. if string.byte(key) == 52 then
  1130. char.Humanoid.WalkSpeed = 5
  1131. end
  1132. end)
  1133. ----------------------------------------------------
  1134. mouse.KeyDown:connect(function(key)
  1135. if key == "y" then
  1136. if Debounces.CanAttack == true then
  1137. Debounces.CanAttack = false
  1138. Debounces.on = true
  1139. Debounces.NoIdl = true
  1140. for i = 1, 15 do
  1141. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(-4,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  1142. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-18,-10,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-87)), 0.6)
  1143. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,16,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  1144. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  1145. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-6, -18, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  1146. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(6, -13, -3) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  1147. if Debounces.on == false then break end
  1148. rs:wait(2.7)
  1149. end
  1150. x = Instance.new("Sound",char)
  1151. x.SoundId = "rbxassetid://228343271"
  1152. x.Pitch = .5
  1153. x.Volume = 10
  1154. wait(.1)
  1155. x:Play()
  1156. Debounces.on = false
  1157. Debounces.Here = false
  1158. shot = shot + 1
  1159. local rng = Instance.new("Part", larm)
  1160. rng.Anchored = true
  1161. rng.BrickColor = BrickColor.new("Institutional white")
  1162. rng.CanCollide = false
  1163. rng.FormFactor = 3
  1164. rng.Name = "Ring"
  1165. rng.Size = Vector3.new(1, 1, 1)
  1166. rng.Transparency = 0.35
  1167. rng.TopSurface = 0
  1168. rng.BottomSurface = 0
  1169. rng2 = rng:clone()
  1170. rng3 = rng2:clone()
  1171. rng4 = rng2:clone()
  1172. local rngm = Instance.new("SpecialMesh", rng)
  1173. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1174. rngm.Scale = Vector3.new(10, 10, 1)
  1175. rngm2 = rngm:clone()
  1176. rngm2.Scale = Vector3.new(5, 5, 3)
  1177. rngm3=rngm2:clone()
  1178. rngm3.Parent = rng3
  1179. rngm3.Scale = Vector3.new(8, 8, 1)
  1180. rngm4 = rngm2:clone()
  1181. rngm4.Parent = rng4
  1182. rngm4.Scale = Vector3.new(6, 6, 1)
  1183. local bem = Instance.new("Part", larm)
  1184. bem.Anchored = true
  1185. bem.BrickColor = BrickColor.new("Really black")
  1186. bem.CanCollide = false
  1187. bem.FormFactor = 3
  1188. bem.Name = "Beam" .. shot
  1189. bem.Size = Vector3.new(1, 1, 1)
  1190. bem.Transparency = 0.35
  1191. bem.TopSurface = 0
  1192. bem.BottomSurface = 0
  1193. local bemm = Instance.new("SpecialMesh", bem)
  1194. bemm.MeshType = 4
  1195. bemm.Scale = Vector3.new(1, 10, 10)
  1196. local out = Instance.new("Part", larm)
  1197. out.Anchored = true
  1198. out.BrickColor = BrickColor.new("Really black")
  1199. out.CanCollide = false
  1200. out.FormFactor = 3
  1201. out.Name = "Out"
  1202. out.Size = Vector3.new(4, 4, 4)
  1203. out.Transparency = 0.35
  1204. out.TopSurface = 0
  1205. out.BottomSurface = 0
  1206. local outm = Instance.new("SpecialMesh", out)
  1207. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  1208. outm.Scale = Vector3.new(60, 4, 60)
  1209. local bnd = Instance.new("Part", larm)
  1210. bnd.Anchored = true
  1211. bnd.BrickColor = BrickColor.new("Institutional white")
  1212. bnd.CanCollide = false
  1213. bnd.FormFactor = 3
  1214. bnd.Name = "Bend"
  1215. bnd.Size = Vector3.new(1, 1, 1)
  1216. bnd.Transparency = 1
  1217. bnd.TopSurface = 0
  1218. bnd.BottomSurface = 0
  1219. local bndm = Instance.new("SpecialMesh", bnd)
  1220. bndm.MeshType = 3
  1221. bndm.Scale = Vector3.new(8, 8, 8)
  1222. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  1223. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  1224. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  1225. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  1226. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  1227. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  1228. Debounces.Shewt = true
  1229. coroutine.wrap(function()
  1230. for i = 1, 20, 0.2 do
  1231. rngm.Scale = Vector3.new(10 + i*10, 10 + i*10, 1)
  1232. rngm3.Scale = Vector3.new(8 + i*12, 8 + i*12, 1)
  1233. rngm4.Scale = Vector3.new(6 + i*13, 6 + i*13, 1)
  1234. rng.Transparency = i/20
  1235. rng3.Transparency = 1/24
  1236. rng4.Transparency = i/26
  1237. wait()
  1238. end
  1239. wait()
  1240. rng:Destroy()
  1241. end)()
  1242. if Debounces.Shewt == true then
  1243. for i,v in pairs(FindNearestTorso(bem.CFrame.p, 50)) do
  1244. if v:FindFirstChild("Humanoid") then
  1245. v.Humanoid:TakeDamage(math.random(1, 5))
  1246. end
  1247. end
  1248. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  1249. hit = ht.Parent
  1250. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  1251. if HasntTouched(hit.Name) == true and deb == false then
  1252. deb = true
  1253. coroutine.wrap(function()
  1254. hit:FindFirstChild("Humanoid").PlatformStand = true
  1255. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  1256. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
  1257. end)()
  1258. table.insert(Touche, hit.Name)
  1259. deb = false
  1260. end
  1261. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  1262. if HasntTouched(hit.Parent.Name) == true and deb == false then
  1263. deb = true
  1264. coroutine.wrap(function()
  1265. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  1266. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  1267. wait(1)
  1268. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  1269. end)()
  1270. table.insert(Touche, hit.Parent.Name)
  1271. deb = false
  1272. for i, v in pairs(Touche) do
  1273. print(v)
  1274. end
  1275. end
  1276. end
  1277. end)
  1278. end
  1279. for i = 0, 260, 8 do
  1280. bem.Size = Vector3.new(i, 10, 10)
  1281. bem.Transparency = i/270
  1282. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  1283. outm.Scale = outm.Scale - Vector3.new(0.045, 0, 0.045)
  1284. out.Transparency = i/280
  1285. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  1286. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  1287. bnd.Size = Vector3.new(1,1,1)
  1288. bndm.Scale = Vector3.new(8,8,8)
  1289. if i % 10 == 0 then
  1290. local newRng = rng2:Clone()
  1291. newRng.Parent = larm
  1292. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  1293. local newRngm = rngm2:clone()
  1294. newRngm.Parent=newRng
  1295. coroutine.wrap(function()
  1296. for i = 1, 30, 0.2 do
  1297. newRngm.Scale = Vector3.new(8 + i*16, 8 + i*16, 3)
  1298. newRng.Transparency = i/30
  1299. wait()
  1300. end
  1301. wait()
  1302. newRng:Destroy()
  1303. end)()
  1304. end
  1305. wait()
  1306. end
  1307. wait()
  1308. Debounces.Shewt = false
  1309. bem:Destroy()
  1310. out:Destroy()
  1311. bnd:Destroy()
  1312. Debounces.Ready = false
  1313. for i, v in pairs(Touche) do
  1314. table.remove(Touche, i)
  1315. end
  1316. wait()
  1317. table.insert(Touche, char.Name)
  1318. Debounces.NoIdl = false
  1319. if Debounces.CanAttack == false then
  1320. Debounces.CanAttack = true
  1321. end
  1322. end
  1323. end
  1324. end)
  1325. ----------------------------------------------------
  1326. local animpose = "Idle"
  1327. local lastanimpose = "Idle"
  1328. local sine = 0
  1329. local change = 1
  1330. local val = 0
  1331. local ffing = false
  1332. ----------------------------------------------------
  1333. --[[x = Instance.new("Sound", char)
  1334. x.SoundId = "http://www.roblox.com/asset/?id=187922823"
  1335. x.Looped = true
  1336. x.Volume = 1
  1337. x.Pitch = 1
  1338. local footsteps = false]]--
  1339. -------------------------------
  1340. game:GetService("RunService").RenderStepped:connect(function()
  1341. --[[if char.Humanoid.Jump == true then
  1342. jump = true
  1343. else
  1344. jump = false
  1345. end]]
  1346. char.Humanoid.FreeFalling:connect(function(f)
  1347. if f then
  1348. ffing = true
  1349. else
  1350. ffing = false
  1351. end
  1352. end)
  1353. sine = sine + change
  1354. if jumpn == true then
  1355. animpose = "Jumping"
  1356. elseif ffing == true then
  1357. animpose = "Freefalling"
  1358. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  1359. animpose = "Idle"
  1360. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  1361. animpose = "Walking"
  1362. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  1363. animpose = "Running"
  1364. end
  1365. if animpose ~= lastanimpose then
  1366. sine = 0
  1367. if Debounces.NoIdl == false then
  1368. if stanceToggle == "Normal" then
  1369. for i = 1, 2 do
  1370. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,-2.2,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(40)), 0.2)
  1371. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,-0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-20)), 0.2)
  1372. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,6.8,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.2)
  1373. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.2)
  1374. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(0, -1.2, -0.5) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  1375. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0, -1.2, -0.5) * CFrame.Angles(math.rad(0), math.rad(-15), math.rad(20)), 0.2)
  1376. end
  1377. elseif stanceToggle == "Floating" then
  1378. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,-0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.4)
  1379. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,-0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.4)
  1380. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,6.8,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  1381. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.4*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  1382. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.1, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  1383. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.1, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  1384. wait()
  1385. end
  1386. else
  1387. end
  1388. end
  1389. lastanimpose = animpose
  1390. if Debounces.NoIdl == false then
  1391. if animpose == "Idle" then
  1392. if stanceToggle == "Normal" then
  1393. change = 0.5
  1394. --[[
  1395. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(-3,0,0)*CFrame.Angles(math.rad(88+2*math.cos(sine/14)),math.rad(0),math.rad(0)), 0.2)
  1396. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,0+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(-30),math.rad(-40-2*math.cos(sine/14))), 0.2)
  1397. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,15,0)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2)
  1398. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2)
  1399. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-6, -18, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  1400. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(6, -18, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  1401. --cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  1402. ]]--
  1403.  
  1404. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(-4, -0.1 - 0.1 * math.sin(sine / 10), 0 - 0.01 * math.sin(sine / 10)) * CFrame.Angles(math.rad(-3 + 3 * math.sin(sine / 10)), math.rad(-3 - 2 * math.cos(sine / 10)), math.rad(13 + 3 * math.cos(sine / 10))), 0.4)
  1405. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(4, -0.1 - 0.1 * math.sin(sine / 10), 0 - 0.01 * math.sin(sine / 10)) * CFrame.Angles(math.rad(-4 - 3 * math.sin(sine / 10)), math.rad(3 + 2 * math.cos(sine / 10)), math.rad(-13 - 3 * math.cos(sine / 10))), 0.4)
  1406. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 16, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  1407. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0.1 - 0.05 * math.cos(sine / 10)) * CFrame.Angles(math.rad(14 - 5 * math.cos(sine / 10)), math.rad(20), 0), 0.4)
  1408. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 15 - 0.16 * math.cos(sine / 10), 0) * CFrame.Angles(0, math.rad(20), math.rad(0)), 0.05)
  1409. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10 + 3 * math.cos(sine / 10)), math.rad(0), math.rad(0)), 0.05)
  1410. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-6, -18 - 0.05 * math.sin(sine / 10), 0) * CFrame.Angles(math.rad(-12 + 5 * math.sin(sine / 10)), math.rad(20 + 6 * math.sin(sine / 10)), math.rad(-12 - 2 * math.sin(sine / 10))), 0.4)
  1411. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(6, -12 - 0.1 * math.sin(sine / 10), -3) * CFrame.Angles(math.rad(-9 + 5 * math.sin(sine / 10)), math.rad(-9 - 6 * math.sin(sine / 10)), math.rad(4 + 3 * math.sin(sine / 10))), 0.4)
  1412. elseif stanceToggle == "Melee" then
  1413. change = 0.5
  1414. --[[
  1415. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,-0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20+2*math.cos(sine/14))), 0.2)
  1416. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,-0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20-2*math.cos(sine/14))), 0.2)
  1417. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,6.8,-.2)*CFrame.Angles(math.rad(-20+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  1418. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  1419. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.1, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  1420. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.1, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  1421. ]]--
  1422. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.57 - 0.1 * math.sin(sine / 10), 0 - 0.05 * math.sin(sine / 10)) * CFrame.Angles(math.rad(-3 + 2 * math.sin(sine / 10)), math.rad(-15 - 10 * math.cos(sine / 10)), math.rad(13 + 6 * math.cos(sine / 10))), 0.4)
  1423. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.57 - 0.1 * math.sin(sine / 10), 0 - 0.05 * math.sin(sine / 10)) * CFrame.Angles(math.rad(-4 - 2 * math.sin(sine / 10)), math.rad(15 + 10 * math.cos(sine / 10)), math.rad(-13 - 6 * math.cos(sine / 10))), 0.4)
  1424. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 6.8, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  1425. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0.1 - 0.05 * math.cos(sine / 10)) * CFrame.Angles(math.rad(14 - 5 * math.cos(sine / 10)), math.rad(20), 0), 0.4)
  1426. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 6 - 0.16 * math.cos(sine / 10), 0) * CFrame.Angles(0, math.rad(20), math.rad(0)), 0.05)
  1427. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10 + 3 * math.cos(sine / 10)), math.rad(0), math.rad(0)), 0.05)
  1428. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1.05 - 0.05 * math.sin(sine / 10), 0) * CFrame.Angles(math.rad(-12 + 5 * math.sin(sine / 10)), math.rad(20 + 6 * math.sin(sine / 10)), math.rad(-12 - 2 * math.sin(sine / 10))), 0.4)
  1429. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, 3 - 0.1 * math.sin(sine / 10), -3) * CFrame.Angles(math.rad(-9 + 5 * math.sin(sine / 10)), math.rad(-9 - 6 * math.sin(sine / 10)), math.rad(4 + 3 * math.sin(sine / 10))), 0.4)
  1430. elseif stanceToggle == "Floating" then
  1431. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,-0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.4)
  1432. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,-0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.4)
  1433. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,6.8,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  1434. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.4*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  1435. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.1, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  1436. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.1, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  1437. end
  1438. elseif animpose == "Walking" then
  1439. if stanceToggle == "Normal" then
  1440. change = 1
  1441. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,-2.2, 0)*CFrame.Angles(math.rad(-20), math.rad(-20),math.rad(40)), 0.2)
  1442. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0, -math.sin(sine/8)/2.8)*CFrame.Angles(math.sin(sine/8)/4, -math.sin(sine/8)/2, math.rad(-10)), 0.2)
  1443. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,6.8,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/4)), math.rad(0), math.rad(0)),0.2)
  1444. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.1*math.cos(sine/4), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/4)), 0, math.rad(0)), 0.2)
  1445. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1-0.14*math.cos(sine/8)/2.8, -0.05 + math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + -math.sin(sine/8)/2.3, 0, 0), .4)
  1446. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1+0.14*math.cos(sine/8)/2.8, -0.05 + -math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + math.sin(sine/8)/2.3, 0, 0), .4)
  1447. elseif stanceToggle == "Melee" then
  1448. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0-.05*math.cos(sine/4), math.sin(sine/8)/4) * CFrame.Angles(-math.sin(sine/8)/2.8, -math.sin(sine/8)/3, math.rad(10+2*math.cos(sine/4))), 0.2)
  1449. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0+.05*math.cos(sine/4), -math.sin(sine/8)/4)*CFrame.Angles(math.sin(sine/8)/2.8, -math.sin(sine/8)/3, math.rad(-10-2*math.cos(sine/4))), 0.2)
  1450. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,6.8,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/4)), math.rad(0), math.rad(0)),0.2)
  1451. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.07*math.cos(sine/4), 0) * CFrame.Angles(math.rad(-4+1*math.cos(sine/4)), 0, math.rad(0)), 0.2)
  1452. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.1, -1-0.14*math.cos(sine/8)/2.8, -0.05 + math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + -math.sin(sine/8)/2.3, 0, 0), .4)
  1453. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.1, -1+0.14*math.cos(sine/8)/2.8, -0.05 + -math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + math.sin(sine/8)/2.3, 0, 0), .4)
  1454. elseif stanceToggle == "Floating" then
  1455. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,-0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  1456. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,-0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  1457. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 6.8, -.2) * CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0), 0.4)
  1458. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.1, -1, 0) * CFrame.Angles(math.rad(0-8*math.cos(sine/14)), 0, math.rad(-8)), 0.4)
  1459. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.1, -1, 0) * CFrame.Angles(math.rad(1-9*math.cos(sine/13)), 0, math.rad(8)), 0.4)
  1460. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.2*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  1461. end
  1462. elseif animpose == "Running" then
  1463. if stanceToggle == "Normal" then
  1464. change = 1
  1465. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(-4,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(10+2*math.cos(sine/14))), 0.2)
  1466. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(4,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10-2*math.cos(sine/14))), 0.2)
  1467. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 16, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  1468. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 15-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  1469. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-6, -12, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  1470. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(6, -18, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  1471. elseif stanceToggle == "Floating" then
  1472. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,-0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  1473. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,-0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  1474. hed.Weld.C0 = CFrame.new(0,6.8,0)*CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0)
  1475. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.1, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(-8)), 0.4)
  1476. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.1, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(8)), 0.4)
  1477. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.4*math.cos(sine/14), -.2) * CFrame.Angles(math.rad(-15),0, math.rad(0)), 0.05)
  1478. end
  1479. end
  1480. end
  1481. end)
  1482. mouse.KeyDown:connect(function(key)
  1483. if key == "l" then
  1484. if Debounces.CanJoke == true then
  1485. Debounces.CanJoke = false
  1486. z = Instance.new("Sound",char)
  1487. z.SoundId = "rbxassetid://670991496"
  1488. z.Pitch = 1
  1489. z.Volume = 9
  1490. wait()
  1491. z:Play()
  1492. wait(6)
  1493. z:Destroy()
  1494. if Debounces.CanJoke == false then
  1495. Debounces.CanJoke = true
  1496. end
  1497. end
  1498. end
  1499. end)
  1500. ----------------------------------------------------
  1501. mouse.KeyDown:connect(function(key)
  1502. if key == "j" then
  1503. if Debounces.CanJoke == true then
  1504. Debounces.CanJoke = false
  1505. z = Instance.new("Sound",char)
  1506. z.SoundId = "rbxassetid://291699665"
  1507. z.Pitch = .44
  1508. z.Volume = 9
  1509. wait()
  1510. z:Play()
  1511. wait(6)
  1512. z:Destroy()
  1513. if Debounces.CanJoke == false then
  1514. Debounces.CanJoke = true
  1515. end
  1516. end
  1517. end
  1518. end)
  1519. ----------------------------------------------------
  1520. mouse.KeyDown:connect(function(key)
  1521. if key == "k" then
  1522. if Debounces.CanJoke == true then
  1523. Debounces.CanJoke = false
  1524. z = Instance.new("Sound",char)
  1525. z.SoundId = "rbxassetid://135017578"
  1526. z.Pitch = .76
  1527. z.Volume = 9
  1528. wait()
  1529. z:Play()
  1530. wait(4)
  1531. z:Destroy()
  1532. if Debounces.CanJoke == false then
  1533. Debounces.CanJoke = true
  1534. end
  1535. end
  1536. end
  1537. end)
  1538.  
  1539.  
  1540. local mult = 4
  1541.  
  1542.  
  1543.  
  1544.  
  1545.  
  1546.  
  1547.  
  1548. Player=game:GetService('Players').LocalPlayer
  1549. Character=Player.Character
  1550. Mouse=Player:GetMouse()
  1551. m=Instance.new('Model',Character)
  1552.  
  1553.  
  1554. local function weldBetween(a, b)
  1555. local weldd = Instance.new("ManualWeld")
  1556. weldd.Part0 = a
  1557. weldd.Part1 = b
  1558. weldd.C0 = CFrame.new()
  1559. weldd.C1 = b.CFrame:inverse() * a.CFrame
  1560. weldd.Parent = a
  1561. return weldd
  1562. end
  1563.  
  1564. it=Instance.new
  1565.  
  1566. function nooutline(part)
  1567. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  1568. end
  1569.  
  1570. function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  1571. local fp=it("Part")
  1572. fp.formFactor=formfactor
  1573. fp.Parent=parent
  1574. fp.Reflectance=reflectance
  1575. fp.Transparency=transparency
  1576. fp.CanCollide=false
  1577. fp.Locked=true
  1578. fp.BrickColor=BrickColor.new(tostring(brickcolor))
  1579. fp.Name=name
  1580. fp.Size=size-- * mult
  1581. fp.Position=Character.Torso.Position
  1582. nooutline(fp)
  1583. fp.Material=material
  1584. fp:BreakJoints()
  1585. return fp
  1586. end
  1587.  
  1588. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  1589. local mesh=it(Mesh)
  1590. mesh.Parent=part
  1591. if Mesh=="SpecialMesh" then
  1592. mesh.MeshType=meshtype
  1593. mesh.MeshId=meshid
  1594. end
  1595. mesh.Offset=offset
  1596. mesh.Scale=scale
  1597. return mesh
  1598. end
  1599.  
  1600. function weld(parent,part0,part1,c0,c1)
  1601. local weld=it("Weld")
  1602. weld.Parent=parent
  1603. weld.Part0=part0
  1604. weld.Part1=part1
  1605. weld.C0=c0
  1606. weld.C1=c1
  1607. return weld
  1608. end
  1609.  
  1610.  
  1611.  
  1612. GShandle=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,1,"Medium stone grey","Handle",Vector3.new(1.67262089, 6.38608027, 1.54046738))
  1613. GShandleweld=weld(m,Character["Right Arm"],GShandle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0897274017, -1.03082776, 3.49938631, 1, -0.000136999981, -7.40000032e-005, -7.39775351e-005, 0.000163999983, -1, 0.000137012132, 0.999999881, 0.000163989869))
  1614. Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(0.886827767, 1.66916943, 1.66916955))
  1615. Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0101556778, -34.7514725, 0.0716388226, 1, 0, 1.04627418e-012, 0, 1, -1.45519152e-011, 1.04627418e-012, -1.45519152e-011, 1))
  1616. mesh("SpecialMesh",Color,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.941088974, 1, 1))
  1617. Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(0.886827767, 3.50525379, 1.66916955))
  1618. Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0322542191, -2.51097608, 3.72960186, 1, -3.00000029e-005, 4.92074292e-009, -5.03962738e-009, -4.01014404e-006, 1, -3.00000029e-005, -1, -4.01012949e-006))
  1619. mesh("SpecialMesh",Color,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.188217998, 1, 1))
  1620. Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(0.886827767, 2.1699183, 1.66916955))
  1621. Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0320725441, -1.99275327, -2.06083679, 1, 3.30096736e-005, 5.89945885e-005, 5.89964984e-005, -5.79942207e-005, -1, -3.30062539e-005, 1, -5.79961852e-005))
  1622. mesh("SpecialMesh",Color,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.188217998, 1, 1))
  1623. Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(0.886827767, 0.886827707, 7.76163006))
  1624. Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0318746567, -1.0333873, 0.985311508, 1, 3.30096736e-005, 5.89945885e-005, 5.89964984e-005, -5.79942207e-005, -1, -3.30062539e-005, 1, -5.79961852e-005))
  1625. mesh("SpecialMesh",Color,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.188217998, 0.282326013, 1))
  1626. Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(0.886827767, 5.67517233, 1.66916955))
  1627. Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0317735672, -3.74809575, -3.57499695, 1, 3.30096736e-005, 5.89945885e-005, 5.89964984e-005, -5.79942207e-005, -1, -3.30062539e-005, 1, -5.79961852e-005))
  1628. mesh("SpecialMesh",Color,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.188217998, 1, 1))
  1629. Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(1.66916931, 3.42179227, 1.66916955))
  1630. Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0316348076, -16.7319221, -3.8669014, 1, 8.00967246e-006, 5.89986885e-005, 2.25637923e-005, 0.86601615, -0.500016093, -5.50987825e-005, 0.500016153, 0.866016209))
  1631. Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(1.66916931, 3.58871126, 1.66916955))
  1632. Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0337133408, -34.0787506, -15.0625849, -1, -4.09977001e-005, 1.40067277e-005, -2.84997732e-005, 0.865996003, 0.500051022, -3.26307163e-005, 0.500051022, -0.865996003))
  1633. Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(1.66916931, 2.75412846, 1.66916955))
  1634. Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0332131386, -21.901556, -7.0198307, -1, -4.09977001e-005, 1.40067277e-005, -2.84997732e-005, 0.865996003, 0.500051022, -3.26307163e-005, 0.500051022, -0.865996003))
  1635. Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(0.886827767, 2.1699183, 1.66916955))
  1636. Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.032286644, -1.84313107, -2.06086159, -1, -3.29999966e-005, 5.41061951e-009, 7.7835729e-009, -7.2010138e-005, 1, -3.29999966e-005, 1, 7.2010138e-005))
  1637. mesh("SpecialMesh",Color,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.188217998, 1, 1))
  1638. Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(0.886827767, 2.83758616, 1.66916955))
  1639. Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.032020092, 0.705856323, -2.79159737, -1, 1.49229891e-008, 9.1000009e-005, 2.35351399e-005, -0.965934634, 0.25878644, 8.79039144e-005, 0.25878644, 0.965934575))
  1640. mesh("SpecialMesh",Color,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.188217998, 1, 1))
  1641. Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(0.886827767, 3.50525379, 1.66916955))
  1642. Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0321950912, -2.66042423, 3.72995377, -1, -3.29894974e-005, 6.40054204e-005, -6.40056169e-005, 6.01487409e-006, -1, 3.29891118e-005, -1, -6.01698412e-006))
  1643. mesh("SpecialMesh",Color,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.188217998, 1, 1))
  1644. Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(0.886827767, 2.83758616, 1.66916955))
  1645. Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0319218636, 0.667395592, -2.93624544, 1, 4.30032815e-005, 1.99929418e-005, 4.67125865e-005, -0.965924382, -0.258824557, 8.18136141e-006, 0.258824557, -0.965924382))
  1646. mesh("SpecialMesh",Color,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.188217998, 1, 1))
  1647. Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(0.886827767, 5.67517233, 1.66916955))
  1648. Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0324273109, -3.59856629, -3.57452154, -1, -3.29999966e-005, 5.41061951e-009, 7.7835729e-009, -7.2010138e-005, 1, -3.29999966e-005, 1, 7.2010138e-005))
  1649. mesh("SpecialMesh",Color,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.188217998, 1, 1))
  1650. Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(0.886827767, 0.886827707, 7.76163006))
  1651. Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.260324001, -0.84768939, 0.985424995, -0.965917766, -1.39707699e-005, -0.258849412, -0.258849412, -3.64444859e-005, 0.965917826, -2.2928245e-005, 1, 3.15860525e-005))
  1652. mesh("SpecialMesh",Color,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.188217998, 0.282326013, 1))
  1653. Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(1.66916931, 2.9210434, 1.66916955))
  1654. Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0318284035, -28.2582283, -11.3900166, 1, 8.00967246e-006, 5.89986885e-005, 2.25637923e-005, 0.86601615, -0.500016093, -5.50987825e-005, 0.500016153, 0.866016209))
  1655. GShitbox=part(Enum.FormFactor.Brick,m,Enum.Material.Metal,1,1,"Really black","GShitbox",Vector3.new(35.6787872, 10.092824, 1.58570814))
  1656. GShitboxweld=weld(m,GShandle,GShitbox,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-21.0268307, 0.0648241043, -0.032075882, -3.02232365e-006, 1, -1.00041507e-006, -2.01206194e-006, 1.00040052e-006, 1, 1, 3.02232365e-006, 2.01206444e-006))
  1657. Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(9.1804266, 0.886827707, 1.66916955))
  1658. Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.259636879, 0.0734615326, -0.0320525169, -4.02986188e-006, 1, 5.39994508e-005, 4.29838765e-005, -5.39992761e-005, 1, 1, 4.03217564e-006, -4.29836582e-005))
  1659. mesh("BlockMesh",Color,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.188217998, 1))
  1660. Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(7.34434128, 0.886827707, 1.66916955))
  1661. Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.29589081, 5.14988089, -0.0321130753, 5.44239701e-005, 0.707088768, 0.707124829, 7.58088136e-005, -0.707124829, 0.707088828, 1, 1.51237255e-005, -9.20881066e-005))
  1662. mesh("BlockMesh",Color,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.188217998, 1))
  1663. Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(7.34434128, 0.886827707, 1.66916955))
  1664. Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-20.1087627, 19.961834, -0.0325798988, 5.44239701e-005, 0.707088768, 0.707124829, 7.58088136e-005, -0.707124829, 0.707088828, 1, 1.51237255e-005, -9.20881066e-005))
  1665. mesh("BlockMesh",Color,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.188217998, 1))
  1666. Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(0.886827767, 1.66916943, 1.66916955))
  1667. Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.0801959, 0.0731511116, -0.0321292877, -3.02232365e-006, 1, -1.00041507e-006, -2.01206194e-006, 1.00040052e-006, 1, 1, 3.02232365e-006, 2.01206444e-006))
  1668. mesh("SpecialMesh",Color,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.941088974, 1, 1))
  1669. Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(33.7171898, 0.886827707, 1.66916955))
  1670. Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-21.0639267, -2.68177438, -0.0322022438, -3.02232365e-006, 1, -1.00041507e-006, -2.01206194e-006, 1.00040052e-006, 1, 1, 3.02232365e-006, 2.01206444e-006))
  1671. mesh("BlockMesh",Color,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.188217998, 1))
  1672. Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(6.34283972, 1.66916943, 1.66916955))
  1673. Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-29.1135826, -15.0618668, 0.0316624641, 1.15553121e-005, 0.866009176, 0.500028133, 2.64455957e-006, 0.500028133, -0.866009176, -1, 1.13293718e-005, 3.48776325e-006))
  1674. Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(7.34434128, 0.886827707, 1.66916955))
  1675. Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(5.14986706, 5.29590511, -0.0323038101, 7.3808711e-005, -0.707122803, 0.707090795, -1.6424412e-005, -0.707090795, -0.707122862, 1, 4.05782848e-005, -6.3803549e-005))
  1676. mesh("BlockMesh",Color,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.188217998, 1))
  1677. Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(0.886827767, 1.66916943, 1.66916955))
  1678. Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.4326396, 0.0732911825, -0.0320100784, -4.02986188e-006, 1, 5.39994508e-005, 4.29838765e-005, -5.39992761e-005, 1, 1, 4.03217564e-006, -4.29836582e-005))
  1679. mesh("SpecialMesh",Color,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.941088974, 1, 1))
  1680. Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(0.886827767, 2.5872097, 2.58721018))
  1681. Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.66451979, 0.0732463598, -0.0319514275, -3.02232365e-006, 1, -1.00041507e-006, -2.01206194e-006, 1.00040052e-006, 1, 1, 3.02232365e-006, 2.01206444e-006))
  1682. mesh("SpecialMesh",Color,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.188217998, 1, 1))
  1683. Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(8.3458395, 1.66916943, 1.66916955))
  1684. Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-16.351572, -7.01927233, 0.03185606, 1.15553121e-005, 0.866009176, 0.500028133, 2.64455957e-006, 0.500028133, -0.866009176, -1, 1.13293718e-005, 3.48776325e-006))
  1685. Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(29.4608135, 0.886827707, 1.66916955))
  1686. Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-18.935709, 2.49275374, -0.0320153236, -3.02232365e-006, 1, -1.00041507e-006, -2.01206194e-006, 1.00040052e-006, 1, 1, 3.02232365e-006, 2.01206444e-006))
  1687. mesh("BlockMesh",Color,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.188217998, 1))
  1688. Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(9.1804266, 0.886827707, 1.66916955))
  1689. Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.259634495, -0.0320544243, -0.0734710693, 7.97492976e-006, 1, 1.90010905e-005, 1, -7.97434768e-006, -3.09986935e-005, -3.09985408e-005, 1.90013379e-005, -1))
  1690. mesh("BlockMesh",Color,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.188217998, 1))
  1691. Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(8.3458395, 1.66916943, 1.66916955))
  1692. Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-10.8480988, -3.86623573, -0.0321755409, -1.44284568e-005, 0.86603117, -0.499990135, -5.66873132e-006, 0.499990106, 0.86603117, 1, 1.53298024e-005, -2.30478599e-006))
  1693. Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(7.34434128, 0.886827707, 1.66916955))
  1694. Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(19.9617767, 20.1088181, -0.0333042145, 7.3808711e-005, -0.707122803, 0.707090795, -1.6424412e-005, -0.707090795, -0.707122862, 1, 4.05782848e-005, -6.3803549e-005))
  1695. mesh("BlockMesh",Color,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.188217998, 1))
  1696. Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(6.92704582, 1.66916943, 1.66916955))
  1697. Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-23.3346405, -11.3889961, -0.0323262215, -1.44284568e-005, 0.86603117, -0.499990135, -5.66873132e-006, 0.499990106, 0.86603117, 1, 1.53298024e-005, -2.30478599e-006))
  1698. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(8.3458395, 1.58570778, 1.58570814))
  1699. Partweld=weld(m,GShandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0742845535, 0.0733440518, -0.0320487022, -3.02232365e-006, 1, -1.00041507e-006, -2.01206194e-006, 1.00040052e-006, 1, 1, 3.02232365e-006, 2.01206444e-006))
  1700. mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1701. MainColor=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","MainColor",Vector3.new(29.2104378, 3.33833504, 0.886827886))
  1702. MainColorweld=weld(m,GShandle,MainColor,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-19.3112907, 0.0723934174, -0.0321435928, -3.02232365e-006, 1, -1.00041507e-006, -2.01206194e-006, 1.00040052e-006, 1, 1, 3.02232365e-006, 2.01206444e-006))
  1703. mesh("BlockMesh",MainColor,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.941088021))
  1704. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(31.7141953, 3.33833504, 1.58570814))
  1705. Partweld=weld(m,GShandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-20.145813, -2.43139243, -0.0320839882, -3.02232365e-006, 1, -1.00041507e-006, -2.01206194e-006, 1.00040052e-006, 1, 1, 3.02232365e-006, 2.01206444e-006))
  1706. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(0.886827767, 2.50375199, 2.50375247))
  1707. Partweld=weld(m,GShandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.66451979, 0.0732463598, -0.0319514275, -3.02232365e-006, 1, -1.00041507e-006, -2.01206194e-006, 1.00040052e-006, 1, 1, 3.02232365e-006, 2.01206444e-006))
  1708. mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.941088974, 1, 1))
  1709. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(27.5412731, 3.33833504, 1.58570814))
  1710. Partweld=weld(m,GShandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-18.0595684, 2.57640696, -0.0319848061, -3.02232365e-006, 1, -1.00041507e-006, -2.01206194e-006, 1.00040052e-006, 1, 1, 3.02232365e-006, 2.01206444e-006))
  1711.  
  1712.  
  1713.  
  1714.  
  1715.  
  1716.  
  1717.  
  1718. maus.KeyDown:connect(function(kei)
  1719. if string.byte(kei)==48 and not otheranims then
  1720. runnin=true
  1721. end
  1722. if kei=='w' then fldb.w=true end
  1723. if kei=='a' then fldb.a=true end
  1724. if kei=='s' then fldb.s=true end
  1725. if kei=='d' then fldb.d=true end
  1726. end)
  1727. maus.KeyUp:connect(function(kei)
  1728. if string.byte(kei)==48 and not otheranims then
  1729. runnin=false
  1730. end
  1731. if kei=='w' then fldb.w=false end
  1732. if kei=='a' then fldb.a=false end
  1733. if kei=='s' then fldb.s=false end
  1734. if kei=='d' then fldb.d=false end
  1735. end)
  1736.  
  1737.  
  1738. game:service'RunService'.RenderStepped:connect(function()
  1739. if anim~=lastanim then
  1740. runtime=0
  1741. end
  1742. lastanim=anim
  1743. chr.Humanoid.CameraOffset=(rutprt.CFrame:toObjectSpace(hed.CFrame)).p+Vector3.new(0,-1.25,0)
  1744. syne=syne+.95
  1745. if not otheranims and not swimming then
  1746. if (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 1 and not chr.Humanoid.Jump then-- and torso.Velocity.y<5 and torso.Velocity.y>-5
  1747. anim="Idling"
  1748. elseif (rutprt.Velocity*Vector3.new(1, 0, 1)).magnitude > 1 and (rutprt.Velocity*Vector3.new(1, 0, 1)).magnitude < RunSpeed-10 and not chr.Humanoid.Jump then-- and torso.Velocity.y<5 and torso.Velocity.y>-5
  1749. anim="Walking"
  1750. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > RunSpeed-10 and not chr.Humanoid.Jump then-- and torso.Velocity.y<5 and torso.Velocity.y>-5
  1751. anim="Sprinting"
  1752. elseif torso.Velocity.y>5 and chr.Humanoid.Jump then
  1753. anim='Jumping'
  1754. elseif (torso.Velocity.y < -5) and chr.Humanoid.Jump then
  1755. anim='Falling'
  1756. end
  1757. end
  1758.  
  1759. if anim ~= "Idling" then
  1760. GShandleweld.C0=Lerp(GShandleweld.C0,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),.1)
  1761. end
  1762.  
  1763. if anim=="Idling" then
  1764. idlesineinc=35
  1765. GShandleweld.C0=Lerp(GShandleweld.C0,CFrame.new(0, -.5, .46)*CFrame.Angles(math.rad(75),math.rad(0),math.rad(0)),.1)
  1766. rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.5 ,.525 +math.cos(syne/idlesineinc)/25 ,0)*CFrame.Angles(math.rad(76),math.rad(12),math.rad(20)),.1)
  1767. larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.5 ,.525 +math.cos(syne/idlesineinc)/25 ,0 )*CFrame.Angles(0,0,math.rad(-3)),.1)
  1768. lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.55 ,-1.9 -math.cos(syne/idlesineinc)/20 ,(math.cos(syne/idlesineinc)/35))*CFrame.Angles(-(math.cos(syne/idlesineinc)/35),0,math.rad(-2.5)),.1)
  1769. rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.55 ,-1.9 -math.cos(syne/idlesineinc)/20 ,(math.cos(syne/idlesineinc)/35))*CFrame.Angles(-(math.cos(syne/idlesineinc)/35),0,math.rad(2.5)),.1)
  1770. hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0 ,1.5 +math.cos(syne/idlesineinc)/50 ,0)*CFrame.Angles(math.cos(syne/idlesineinc)/40,0,0),.1)
  1771.  
  1772.  
  1773.  
  1774. rutprt.Weld.C0=Lerp(rutprt.Weld.C0,CFrame.new(0 ,-.1 +math.cos(syne/idlesineinc)/20 ,0 )*CFrame.Angles(math.cos(syne/idlesineinc)/35+math.rad(0),math.rad(0),math.rad(0)),.1)
  1775. end
  1776.  
  1777. if anim=="Walking" then
  1778. rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.5 ,.525 +math.cos(syne/15 )/25 ,0 )*CFrame.Angles(math.cos(syne/6)/1.25,math.rad(5),-(math.cos(syne/6.75)/15)+math.rad(3)),.1)
  1779. larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.5 ,.525 +math.cos(syne/15 )/25 ,0 )*CFrame.Angles(-(math.cos(syne/6)/1.25),0,-(math.cos(syne/6.75)/15)-math.rad(3)),.1)
  1780. lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.55 ,-1.9 -math.cos(syne/6)/10,-(math.cos(syne/6)/1.125 ))*CFrame.Angles(math.cos(syne/6)/1.125,0,math.rad(-2.5)),.1)
  1781. rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.55 ,-1.9 -math.cos(syne/6)/10,math.cos(syne/6)/1.125 )*CFrame.Angles(-(math.cos(syne/6)/1.125),0,math.rad(2.5)),.1)
  1782. hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0 ,1.5 +math.cos(syne/20 )/50 ,0 )*CFrame.Angles(-math.cos(syne/3)/20,0,0),.1)
  1783.  
  1784.  
  1785. rutprt.Weld.C0=Lerp(rutprt.Weld.C0,CFrame.new(0,-.1+math.cos(syne/3.375)/20,math.cos(syne/3)/5)*CFrame.Angles(math.cos(syne/3)/20+math.rad(-3.5),math.cos(syne/6)/10,-math.cos(syne/6)/30+math.sin(rutprt.RotVelocity.y/2)/7.5),.1)
  1786. end
  1787.  
  1788. if anim=="Sprinting" then
  1789. rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.5 ,.525 ,0 )*CFrame.Angles(-math.cos(syne/2.5)/10+math.rad(-55),0,math.rad(12.5)),.1)
  1790. larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.5 ,.525 ,0 )*CFrame.Angles(-math.cos(syne/2.5)/10+math.rad(-55),0,math.rad(-12.5)),.1)
  1791. lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.55 ,-1.6 -math.cos(syne/4)/4,-(math.cos(syne/4)*2 )-math.rad(10))*CFrame.Angles(math.cos(syne/4)*2+math.rad(10),0,math.rad(-2.5)),.1)
  1792. rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.55 ,-1.6 -math.cos(syne/4)/4,math.cos(syne/4)*2 -math.rad(10))*CFrame.Angles(-(math.cos(syne/4)*2)+math.rad(10),0,math.rad(2.5)),.1)
  1793. hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0 ,1.55 +math.cos(syne/20 )/50 ,0 )*CFrame.Angles(-math.cos(syne/2.5)/10+math.rad(20),0,0),.1)
  1794.  
  1795.  
  1796. rutprt.Weld.C0=Lerp(rutprt.Weld.C0,CFrame.new(0,-.3+math.cos(syne/2.5)/15,math.cos(syne/2.5))*CFrame.Angles(math.cos(syne/2.5)/10+math.rad(-25),math.cos(syne/2.5)/10,math.cos(syne/4)/20+math.sin(rutprt.RotVelocity.y/2)/4),.1)
  1797. end
  1798.  
  1799. if anim=="Jumping" then
  1800. rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.5 ,.525 ,0 )*CFrame.Angles(math.rad(10),0,math.rad(50)),.1)
  1801. larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.5 ,.525 ,0 )*CFrame.Angles(math.rad(10),0,math.rad(-50)),.1)
  1802. lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.55 ,-1.4 ,0 )*CFrame.Angles(math.rad(-17.5),0,math.rad(-2.5)),.1)
  1803. rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.55 ,-1.4 ,0 )*CFrame.Angles(math.rad(-17.5),0,math.rad(2.5)),.1)
  1804. hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0 ,1.5 +math.cos(syne/20 )/50 ,0 )*CFrame.Angles(math.cos(syne/20)/40,0,0),.1)
  1805.  
  1806.  
  1807. rutprt.Weld.C0=Lerp(rutprt.Weld.C0,CFrame.new(0,-.1 +math.cos(syne/20 )/20 ,0 )*CFrame.Angles(math.rad(-15),math.rad(0),math.rad(0)),.1)
  1808. end
  1809.  
  1810. if anim=="Falling" then
  1811. rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.5 ,.525 ,0 )*CFrame.Angles(math.rad(10),0,math.rad(70)),.035)
  1812. larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.5 ,.525 ,0 )*CFrame.Angles(math.rad(10),0,math.rad(-70)),.035)
  1813. lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.55 ,-1.2 ,0 )*CFrame.Angles(math.rad(-14),0,math.rad(-2.5)),.035)
  1814. rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.55 ,-1.2 ,0 )*CFrame.Angles(math.rad(0),0,math.rad(2.5)),.035)
  1815. hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0 ,1.5 ,-.3 )*CFrame.Angles(math.rad(-40),0,0),.035)
  1816.  
  1817.  
  1818. rutprt.Weld.C0=Lerp(rutprt.Weld.C0,CFrame.new(0 ,-.1 +math.cos(syne/20 )/20 ,0 )*CFrame.Angles(math.rad(10),math.rad(0),math.rad(0)),.035)
  1819. end
  1820.  
  1821. if runnin and not otheranims and not swimming then
  1822. chr.Humanoid.WalkSpeed=RunSpeed
  1823. elseif not runnin and not otheranims and not swimming then
  1824. chr.Humanoid.WalkSpeed=WlkSpeed
  1825. end
  1826. end)
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