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- def etap3():
- #tworzymy kulę ze szlamu
- shapes.sphere(SLIME_BLOCK, pos(4, -30, 0), 1, ShapeOperation.REPLACE)
- builder.teleport_to(pos(6,-32,0))
- builder.mark()
- builder.face(EAST)
- builder.set_origin()
- builder.move(FORWARD, 65)
- builder.line(NETHERRACK)
- builder.teleport_to_origin()
- builder.move(UP, 1)
- for i in range(10):
- builder.move(FORWARD, randint(3, 8))
- builder.place(FIRE)
- builder.mark()
- builder.shift(2, 0, -4)
- builder.fill(MOSS_STONE)
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