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- mouse.KeyDown:connect(function)(key)
- print("Key Pressed : "..key)
- end
- if key == "e" then
- while (script:findFirstChild("InfoRemover") == nil) do wait(0.1) end
- while (script:findFirstChild("HatSpowner") == nil) do wait(0.1) end
- while (script.HatSpowner:findFirstChild("HatAttachmentForward") == nil) do wait(0.1) end
- while (script.HatSpowner:findFirstChild("HatAttachmentPos") == nil) do wait(0.1) end
- while (script.HatSpowner:findFirstChild("HatAttachmentRight") == nil) do wait(0.1) end
- while (script.HatSpowner:findFirstChild("HatAttachmentUp") == nil) do wait(0.1) end
- while (script.HatSpowner:findFirstChild("HatMeshId") == nil) do wait(0.1) end
- while (script.HatSpowner:findFirstChild("HatName") == nil) do wait(0.1) end
- while (script.HatSpowner:findFirstChild("HatScale") == nil) do wait(0.1) end
- while (script.HatSpowner:findFirstChild("HatSize") == nil) do wait(0.1) end
- while (script.HatSpowner:findFirstChild("HatTextureId") == nil) do wait(0.1) end
- while (script.HatSpowner:findFirstChild("HatVertexColor") == nil) do wait(0.1) end
- while (script.HatSpowner:findFirstChild("HatformFactor") == nil) do wait(0.1) end
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