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- -- Settings ( PUT IN AUTOEXEC))
- local CODE1 = "u1XTyd"
- local CODE2 = "TukmuO"
- local CODE3 = "0KdrZ8"
- local CODE4 = "uPJINH"
- local CODE5 = "Cm4BPM"
- local PS = game:GetService("Players").LocalPlayer:WaitForChild("statz"):WaitForChild("ps"):WaitForChild("mycode")
- local TP = game:GetService("Players").LocalPlayer:WaitForChild("startevent")
- local Scrolls = "painrodthrow","tail1","tail2","tail3","tail4","tail5","tail6","tail7","tail8","tail9","asumablade","kakashiraikiri","narutoshadowclonelaunch","sasukeb","sasukeb2","flyingraijin","tobirama","toadsage","gates","rasenshurikenrun","narutoshadowclone","minatorasenganftg","sevenheaven","fan","kunaiblade","thundersword","lightningmode","cleaversword","mifune","omoi","beesword","rasenshuriken","executioner","hira","kabuto","kiba","nuibari","shortscythe","explosive","demonthrow","demonshroud","garian","ichigo","savblade","scythenormal","sasukekusangi","hashrimasword","hidan","samehada","gunbai","ochosword","arenarasenganodama","thousandyearsodeath","whitefang","spearkick","hundreadseals","shisui","demonwindmill","cursemark","choodamarasengan","dualraikiri","pain","painrod","painrodthrow","peekaboo"
- local Scroll = game.workspace.GLOBALTIME
- -------------------------------- scroll spawn checker
- local Scrollspawn = (Scroll:FindFirstChild(Scrolls))
- if FindScroll then
- print("Spawned")
- end
- --------------------------------------------------
- if not Scrollspawn then
- -------------------------------- server hopper
- if PS.Value == CODE1 then
- TP:FireServer("teleporttoprivate",CODE2)
- else if PS.Value == CODE2 then
- TP:FireServer("teleporttoprivate", CODE3)
- else if PS.Value == CODE3 then
- TP:FireServer("teleporttoprivate", CODE4)
- else if PS.Value == CODE4 then
- TP:FireServer("teleporttoprivate", CODE5)
- else if PS.Value == CODE5 then
- TP:FireServer("teleporttoprivate", CODE1)
- else
- TP:FireServer("teleporttoprivate", CODE1)
- end
- end
- end
- end
- end
- end
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