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- --[[
- FilteringEnabled Script Bar
- Run non-fe compatable scripts under Mokorios's compability code.
- It should be compatible with most scripts, but if you encounter issues make sure to let Mokorios know.
- The FE Compatibility code can be found at:
- https://github.com/Mokiros/roblox-FE-compatibility.
- --]]
- if not script:IsA("LocalScript") then
- error(">> This script is being run as a server-sided script (or modulescript?) instead of a localscript.\nYou'll need to run it as a localscript, with hl/(url).<<")
- end
- if not NS then
- NS = function() end
- end
- services = setmetatable({}, {
- __index = function(self, k, ...)
- return game:GetService(k)
- end})
- local plr = services.Players.LocalPlayer
- print("Credit to Mokiros for his FE Compatibility script.\nThis project wouldn't be possible without him.\n")
- print("You can obtain a copy of his code for his FE compatability at https://github.com/Mokiros/roblox-FE-compatibility.\n")
- print("You may also obtain a copy of his licence at https://raw.githubusercontent.com/Mokiros/roblox-FE-compatibility/master/LICENSE.\n")
- print("All of the source code in exception to his compatability code is in the public domain, and was made by TheFlamingBlaster.")
- local fecompat = [[
- if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
- local Player,Mouse,mouse,UserInputService,ContextActionService = owner
- local RealPlayer = Player
- do local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end]]
- NS([[
- wait(1)
- local requestHandlers = {
- ["HttpGet"] = function(client, url, cache)
- return game:GetService"HttpService":GetAsync(url, cache or true)
- end,
- ["GetDataStore"] = function(client, ds, key)
- local ds = game:GetService"DataStoreService":GetDataStore(ds):GetAsync(key)
- end,
- ["SetDataStore"] = function(client, ds, key, newval)
- local ds = game:GetService"DataStoreService":GetDataStore(ds):SetAsync(key, newval)
- end
- }
- local generateRemote
- generateRemote = function()
- local remote = Instance.new("RemoteFunction")
- remote.Name = getfenv().owner.Name.." : Coms"
- remote.OnServerInvoke = function(client, request, ...)
- if requestHandlers[request] then
- return requestHandlers[request](client, ...)
- end
- end
- remote.Parent = workspace
- remote.AncestryChanged:Connect(function()
- delay(0.03, function()
- if remote then
- remote:Destroy()
- end
- end)
- generateRemote()
- end)
- end
- generateRemote()
- ]], workspace)
- local remote = workspace:FindFirstChild(plr.Name..": Coms") or workspace:WaitForChild(plr.Name.." : Coms")
- -- Objects
- local FEBar = Instance.new("ScreenGui")
- local BG = Instance.new("Frame")
- local TextLabel = Instance.new("TextLabel")
- local Exit = Instance.new("TextButton")
- local UrlBar = Instance.new("TextBox")
- local TextLabel_2 = Instance.new("TextLabel")
- -- Properties
- FEBar.Name = "FEBar"
- BG.Name = "BG"
- BG.Parent = FEBar
- BG.BackgroundColor3 = Color3.new(0.156863, 0.156863, 0.156863)
- BG.BorderSizePixel = 0
- BG.Position = UDim2.new(0.720785916, 0, 0.897717714, 0)
- BG.Size = UDim2.new(0.279214054, 0, 0.10228233, 0)
- TextLabel.Parent = BG
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BackgroundTransparency = 1
- TextLabel.Size = UDim2.new(0.683333337, 0, 0.201834857, 0)
- TextLabel.Font = Enum.Font.SourceSansSemibold
- TextLabel.FontSize = Enum.FontSize.Size14
- TextLabel.Text = "FE Command Bar"
- TextLabel.TextColor3 = Color3.new(1, 1, 1)
- TextLabel.TextScaled = true
- TextLabel.TextWrapped = true
- TextLabel.TextXAlignment = Enum.TextXAlignment.Left
- Exit.Name = "Exit"
- Exit.Parent = BG
- Exit.BackgroundColor3 = Color3.new(1, 1, 1)
- Exit.BackgroundTransparency = 1
- Exit.Position = UDim2.new(0.899999976, 0, 0, 0)
- Exit.Size = UDim2.new(0.100000001, 0, 0.206422016, 0)
- Exit.Font = Enum.Font.SourceSans
- Exit.FontSize = Enum.FontSize.Size14
- Exit.Text = "X"
- Exit.TextColor3 = Color3.new(1, 0, 0)
- Exit.TextScaled = true
- Exit.TextWrapped = true
- UrlBar.Name = "UrlBar"
- UrlBar.Parent = BG
- UrlBar.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- UrlBar.BorderSizePixel = 0
- UrlBar.Position = UDim2.new(0, 0, 0.247933879, 0)
- UrlBar.Size = UDim2.new(1, 0, 0.504132211, 0)
- UrlBar.Font = Enum.Font.SourceSans
- UrlBar.FontSize = Enum.FontSize.Size14
- UrlBar.Text = ""
- UrlBar.TextColor3 = Color3.new(0, 0, 0)
- UrlBar.TextScaled = true
- UrlBar.TextWrapped = true
- UrlBar.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel_2.Parent = BG
- TextLabel_2.BackgroundColor3 = Color3.new(1, 0, 0)
- TextLabel_2.BackgroundTransparency = 1
- TextLabel_2.Position = UDim2.new(0, 0, 0.834710777, 0)
- TextLabel_2.Size = UDim2.new(1, 0, 0.165289253, 0)
- TextLabel_2.Font = Enum.Font.SourceSansSemibold
- TextLabel_2.FontSize = Enum.FontSize.Size14
- TextLabel_2.Text = "Click the black box above, paste in your link and press \"Enter\" to run your script."
- TextLabel_2.TextColor3 = Color3.new(1, 0, 0)
- TextLabel_2.TextScaled = true
- TextLabel_2.TextWrapped = true
- TextLabel_2.TextXAlignment = Enum.TextXAlignment.Left
- Exit.MouseButton1Click:Connect(function()
- FEBar:Destroy()
- script.Disabled = true
- end)
- local curtext = ""
- UrlBar.Changed:Connect(function()
- if not UrlBar.Text:match("#") then
- curtext = UrlBar.Text
- end
- end)
- UrlBar.FocusLost:Connect(function(e)
- if e == true then
- if curtext:sub(1, 3) == "hl/" then
- UrlBar.Text = curtext:sub(3)
- end
- if curtext:sub(1, 2) == "h/" then
- UrlBar.Text = curtext:sub(2)
- end
- NS(fecompat.." "..remote:InvokeServer("HttpGet", curtext), workspace)
- print("Running "..curtext)
- end
- end)
- FEBar.Parent = plr:FindFirstChildOfClass"PlayerGui" --By Rufus14
- --ears: 391268255
- --bamalam: 720451528
- --columb: 1202637744
- --[[music = Instance.new("Sound", game.Players.LocalPlayer.Character.Torso)
- music.Volume = 10
- music.SoundId = "rbxassetid://1202637744"
- music.Looped = true
- music:Play()]]
- mouse = game.Players.LocalPlayer:GetMouse()
- gun = Instance.new("Part", game.Players.LocalPlayer.Character)
- gun:BreakJoints()
- gun.CanCollide = false
- gun.Name = "Ak-47"
- gun.Orientation = Vector3.new(0,0,0)
- mesh = Instance.new("SpecialMesh", gun)
- mesh.MeshId = "rbxassetid://477006495"
- mesh.TextureId = "rbxassetid://477006525"
- mesh.Scale = Vector3.new(0.04,0.04,0.04)
- weld = Instance.new("Weld", gun)
- weld.Part0 = game.Players.LocalPlayer.Character["Right Arm"]
- weld.Part1 = gun
- weld.C0 = weld.C0 * CFrame.Angles(-1.5,0,0) * CFrame.new(0,0,-2.5)
- local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
- rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
- rhandweld.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- local lhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- lhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
- lhandweld.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
- lhandweld.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- shot = Instance.new("Sound", gun)
- shot.Volume = 10
- shot.SoundId = "rbxassetid://285234709"
- pump = Instance.new("Sound", gun)
- pump.Volume = 10
- pump.SoundId = "rbxassetid://255061173"
- pump.PlaybackSpeed = 0.7
- --[[function owtheedge()
- workspace.CurrentCamera.FieldOfView = 70 + music.PlaybackLoudness / 80
- end
- game:GetService("RunService").RenderStepped:connect(owtheedge)]]
- for i = 0,0.7 , 0.01 do
- weld.C0 = weld.C0:lerp(CFrame.new(-0.342021942, -1.88848877, -0.088739872, 0.978147507, -0.0289359875, -0.205888897, 0.204753578, -0.0378959738, 0.978079677, -0.0361040607, -0.998862624, -0.0311431047),i)
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(0.917564392, 0.399175882, -0.578536987, 0.978147507, 0.204753578, -0.0361040607, -0.0289359875, -0.0378959738, -0.998862624, -0.205888897, 0.978079677, -0.0311431047),i)
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-0.472423553, 0.409558296, -1.4746933, 0.939692736, -0.342019886, -2.0985492e-06, 0.0238559935, 0.0655499771, -0.997564137, 0.341186911, 0.937403619, 0.0697560608),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- using = false
- rapid = true
- debounce = false
- ammo = 30
- function plai(key)
- key = key:lower()
- --[[ if key == "e" then
- if moosic then
- runkids.SoundId = "rbxassetid://665751753"
- runkids.Volume = 8
- runkids:Play()
- runkids.Looped = true
- runkids.TimePosition = 13
- end
- if not moosic then
- runkids:Stop()
- end
- end]]
- end
- mouse.KeyDown:connect(plai)
- function rapid()
- rapid = true
- end
- mouse.Button1Down:connect(rapid)
- function notrapid()
- rapid = false
- end
- mouse.Button1Up:connect(notrapid)
- function shoot()
- if not rapid then
- rapid = true
- end
- while rapid and debounce == false do
- shot:Play()
- rapid = true
- debounce = true
- for i = 1,1 do
- local missle = Instance.new("Part", workspace)
- missle:BreakJoints()
- missle.Name = "bullet"
- missle.BrickColor = BrickColor.Yellow()
- missle.CanCollide = false
- missle.Material = "Neon"
- missle.Size = Vector3.new(0.1,0.1,0.1)
- missle.CFrame = gun.CFrame * CFrame.new(0,0,2)
- missle.Transparency = 0
- local vel = Instance.new("BodyVelocity", missle)
- vel.Velocity = mouse.Hit.lookVector * math.random(500,500) + Vector3.new(math.random(-10,10),math.random(-10,10),0)
- vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
- local function hit(part)
- local hitval = math.random(40,65)
- local humanoid = part.Parent:findFirstChildOfClass("Humanoid")
- if humanoid then
- if humanoid.Health == math.huge or humanoid.Health >= 600 then
- humanoid.Health = 100
- end
- if humanoid.MaxHealth == math.huge or humanoid.MaxHealth >= 600 then
- humanoid.MaxHealth = 100
- end
- if humanoid.Parent.Name == game.Players.LocalPlayer.Name then
- else
- if humanoid.Health < hitval then
- humanoid.Health = 1
- humanoid.JumpPower = 0
- humanoid.PlatformStand = true
- humanoid.WalkSpeed = 0
- local findlefthip = humanoid.Parent.Torso:findFirstChild("Left Hip")
- if findlefthip then
- findlefthip:Remove()
- local glue = Instance.new("Glue", humanoid.Parent.Torso)
- glue.Part0 = humanoid.Parent.Torso
- glue.Part1 = humanoid.Parent["Left Leg"]
- glue.Name = "Left leg"
- local collider = Instance.new("Part", humanoid.Parent["Left Leg"])
- collider.Position = Vector3.new(0,999,0)
- collider.Size = Vector3.new(1.5, 1, 1)
- collider.Shape = "Cylinder"
- local weld = Instance.new("Weld", collider)
- weld.Part0 = humanoid.Parent["Left Leg"]
- weld.Part1 = collider
- weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
- collider.TopSurface = "Smooth"
- collider.BottomSurface = "Smooth"
- collider.formFactor = "Symmetric"
- glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- collider.Transparency = 1
- end
- --
- local findrighthip = humanoid.Parent.Torso:findFirstChild("Right Hip")
- if findrighthip then
- findrighthip:Remove()
- local glue = Instance.new("Glue", humanoid.Parent.Torso)
- glue.Part0 = humanoid.Parent.Torso
- glue.Part1 = humanoid.Parent["Right Leg"]
- glue.Name = "Right leg"
- local collider = Instance.new("Part", humanoid.Parent["Right Leg"])
- collider.Position = Vector3.new(0,999,0)
- collider.Size = Vector3.new(1.5, 1, 1)
- collider.Shape = "Cylinder"
- local weld = Instance.new("Weld", collider)
- weld.Part0 = humanoid.Parent["Right Leg"]
- weld.Part1 = collider
- weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
- collider.TopSurface = "Smooth"
- collider.BottomSurface = "Smooth"
- collider.formFactor = "Symmetric"
- glue.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- glue.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- collider.Transparency = 1
- end
- --
- local findrightshoulder = humanoid.Parent.Torso:findFirstChild("Right Shoulder")
- if findrightshoulder then
- findrightshoulder:Remove()
- local glue = Instance.new("Glue", humanoid.Parent.Torso)
- glue.Part0 = humanoid.Parent.Torso
- glue.Part1 = humanoid.Parent["Right Arm"]
- glue.Name = "Right arm"
- local collider = Instance.new("Part", humanoid.Parent["Right Arm"])
- collider.Position = Vector3.new(0,999,0)
- collider.Size = Vector3.new(1.5, 1, 1)
- collider.Shape = "Cylinder"
- local weld = Instance.new("Weld", collider)
- weld.Part0 = humanoid.Parent["Right Arm"]
- weld.Part1 = collider
- weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
- collider.TopSurface = "Smooth"
- collider.BottomSurface = "Smooth"
- collider.formFactor = "Symmetric"
- glue.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- glue.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- collider.Transparency = 1
- end
- --
- local findleftshoulder = humanoid.Parent.Torso:findFirstChild("Left Shoulder")
- if findleftshoulder then
- findleftshoulder:Remove()
- local glue = Instance.new("Glue", humanoid.Parent.Torso)
- glue.Part0 = humanoid.Parent.Torso
- glue.Part1 = humanoid.Parent["Left Arm"]
- glue.Name = "Left arm"
- local collider = Instance.new("Part", humanoid.Parent["Left Arm"])
- collider.Position = Vector3.new(0,999,0)
- collider.Size = Vector3.new(1.5, 1, 1)
- collider.Shape = "Cylinder"
- local weld = Instance.new("Weld", collider)
- weld.Part0 = humanoid.Parent["Left Arm"]
- weld.Part1 = collider
- weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
- collider.TopSurface = "Smooth"
- collider.BottomSurface = "Smooth"
- collider.formFactor = "Symmetric"
- glue.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- glue.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- collider.Transparency = 1
- end
- local findhead = humanoid.Parent:findFirstChild("Head")
- if findhead then
- local attachment = Instance.new("Attachment", humanoid.Parent.Head)
- attachment.Position = Vector3.new(0, -0.5, 0)
- attachment.Name = "lol"
- attachment.Visible = false
- humanoid.Parent.Torso.NeckAttachment.Visible = false
- humanoid.Parent.Torso.NeckAttachment.Position = humanoid.Parent.Torso.NeckAttachment.Position + Vector3.new(0,0,0)
- local ball = Instance.new("BallSocketConstraint", humanoid.Parent)
- ball.Attachment0 = humanoid.Parent.Torso.NeckAttachment
- ball.Attachment1 = attachment
- ball.LimitsEnabled = true
- ball.TwistLimitsEnabled = true
- ball.UpperAngle = 90
- ball.Restitution = 0.5
- ball.TwistUpperAngle = 90
- ball.TwistLowerAngle = -90
- local collidepartofleftleg = Instance.new("Part", humanoid.Parent.Torso)
- collidepartofleftleg.Name = "Bone"
- collidepartofleftleg.Size = Vector3.new(0.7,0.7,0.7)
- collidepartofleftleg.Transparency = 1
- collidepartofleftleg:BreakJoints()
- local weeld = Instance.new("Weld", collidepartofleftleg)
- weeld.Part0 = collidepartofleftleg
- weeld.Part1 = humanoid.Parent["Head"]
- if humanoid.Parent.Torso:findFirstChild("Neck") then
- humanoid.Parent.Torso.Neck:destroy()
- end
- end
- wait(10)
- humanoid.Health = 0
- else
- humanoid.Health = humanoid.Health - hitval
- end
- end
- else
- if part.Name == "Shotgun" or "bullet" then
- else
- missle:destroy()
- end
- end
- end
- missle.Touched:connect(hit)
- end
- for i = 0,1 , 0.5 do
- weld.C0 = weld.C0:lerp(CFrame.new(-0.342021942, -1.88848877, -0.088739872, 0.978147507, -0.0289359875, -0.205888897, 0.204753578, -0.0378959738, 0.978079677, -0.0361040607, -0.998862624, -0.0311431047),i)
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(0.917564392, 0.491810799, -0.168943405, 0.978147507, 0.204753578, -0.0361040607, 0.0289353225, -0.306021929, -0.951584637, -0.205889001, 0.929745436, -0.305259228),i)
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-0.472423553, 0.748803854, -1.02752113, 0.939693093, -0.342019022, -2.66768012e-07, -0.0711100101, -0.195373133, -0.978147566, 0.334545016, 0.919158578, -0.207911715),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- --[[for i = 0,1 , 0.05 do
- weld.C0 = weld.C0:lerp(CFrame.new(-0.342021942, -1.88848877, -0.088739872, 0.978147507, -0.0289359875, -0.205888897, 0.204753578, -0.0378959738, 0.978079677, -0.0361040607, -0.998862624, -0.0311431047),i)
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(0.917564392, 0.491810799, -0.168943405, 0.978147507, 0.204753578, -0.0361040607, 0.0289353225, -0.306021929, -0.951584637, -0.205889001, 0.929745436, -0.305259228),i)
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-0.201648712, 0.903478384, -1.75520706, 0.939693093, -0.342019022, -2.66768012e-07, -0.0711100101, -0.195373133, -0.978147566, 0.334545016, 0.919158578, -0.207911715),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- pump:Play()
- for i = 0,1 , 0.05 do
- weld.C0 = weld.C0:lerp(CFrame.new(-0.342021942, -1.88848877, -0.088739872, 0.978147507, -0.0289359875, -0.205888897, 0.204753578, -0.0378959738, 0.978079677, -0.0361040607, -0.998862624, -0.0311431047),i)
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(0.917564392, 0.491810799, -0.168943405, 0.978147507, 0.204753578, -0.0361040607, 0.0289353225, -0.306021929, -0.951584637, -0.205889001, 0.929745436, -0.305259228),i)
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-0.44393158, 0.765078783, -1.10408783, 0.939693093, -0.342019022, -2.66768012e-07, -0.0711100101, -0.195373133, -0.978147566, 0.334545016, 0.919158578, -0.207911715),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- for i = 0,1 , 0.05 do
- weld.C0 = weld.C0:lerp(CFrame.new(-0.342021942, -1.88848877, -0.088739872, 0.978147507, -0.0289359875, -0.205888897, 0.204753578, -0.0378959738, 0.978079677, -0.0361040607, -0.998862624, -0.0311431047),i)
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(0.917564392, 0.491810799, -0.168943405, 0.978147507, 0.204753578, -0.0361040607, 0.0289353225, -0.306021929, -0.951584637, -0.205889001, 0.929745436, -0.305259228),i)
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-0.201648712, 0.903478384, -1.75520706, 0.939693093, -0.342019022, -2.66768012e-07, -0.0711100101, -0.195373133, -0.978147566, 0.334545016, 0.919158578, -0.207911715),i)
- game:GetService("RunService").RenderStepped:wait()
- end]]
- for i = 0,0.7 , 0.5 do
- weld.C0 = weld.C0:lerp(CFrame.new(-0.342021942, -1.88848877, -0.088739872, 0.978147507, -0.0289359875, -0.205888897, 0.204753578, -0.0378959738, 0.978079677, -0.0361040607, -0.998862624, -0.0311431047),i)
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(0.917564392, 0.399175882, -0.578536987, 0.978147507, 0.204753578, -0.0361040607, -0.0289359875, -0.0378959738, -0.998862624, -0.205888897, 0.978079677, -0.0311431047),i)
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-0.472423553, 0.409558296, -1.4746933, 0.939692736, -0.342019886, -2.0985492e-06, 0.0238559935, 0.0655499771, -0.997564137, 0.341186911, 0.937403619, 0.0697560608),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- using = false
- wait(0.125)
- debounce = false
- end
- end
- mouse.Button1Down:connect(shoot)
- --lotushomerun was here
- --Do not leak
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