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bonniekawaiidesu

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Mar 18th, 2019
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  1. game.Players.PlayerAdded:Connect(function(player)
  2. player.CharacterAdded:connect(function(character)
  3. local Humanoid = character:WaitForChild('Humanoid')
  4. for i,Child in pairs(Humanoid:GetChildren()) do
  5. if Child:IsA('NumberValue') then
  6. if Child.Name == 'BodyDepthScale' then
  7. Child.Value = 0.25
  8. elseif Child.Name == 'HeadScale' then
  9. Child.Value = 0.55
  10. elseif Child.Name == 'BodyHeightScale' then
  11. Child.Value = 0.27
  12. elseif Child.Name == 'BodyWidthScale' then
  13. Child.Value = 0.3
  14. end
  15. end
  16. end
  17. end)
  18. end)
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