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- game.Players.PlayerAdded:Connect(function(player)
- player.CharacterAdded:connect(function(character)
- local Humanoid = character:WaitForChild('Humanoid')
- for i,Child in pairs(Humanoid:GetChildren()) do
- if Child:IsA('NumberValue') then
- if Child.Name == 'BodyDepthScale' then
- Child.Value = 0.25
- elseif Child.Name == 'HeadScale' then
- Child.Value = 0.55
- elseif Child.Name == 'BodyHeightScale' then
- Child.Value = 0.27
- elseif Child.Name == 'BodyWidthScale' then
- Child.Value = 0.3
- end
- end
- end
- end)
- end)
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