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- local script = script;
- local shared = shared;
- local _G = _G;
- local game = game;
- local workspace = workspace;
- local getfenv = getfenv;
- local setfenv = setfenv;
- local getmetatable = getmetatable;
- local setmetatable = setmetatable;
- local math = math;
- local print = print;
- local warn = warn;
- local error = error;
- local coroutine = coroutine;
- local pcall = pcall;
- local ypcall = ypcall;
- local xpcall = xpcall;
- local rawset = rawset;
- local rawget = rawget;
- local rawequal = rawequal;
- local next = next;
- local newproxy = newproxy;
- local os = os;
- local tick = tick;
- local loadstring = loadstring;
- local tostring = tostring;
- local tonumber = tonumber;
- local unpack = unpack;
- local string = string;
- local Instance = Instance;
- local type = type;
- local wait = wait;
- local assert = assert;
- local require = require;
- local table = table;
- local Enum = Enum;
- local delay = delay;
- local spawn = spawn;
- local LoadLibrary = LoadLibrary;
- local typeof = typeof;
- local _VERSION = _VERSION;
- local BrickColor = BrickColor;
- local CFrame = CFrame;
- local Color3 = Color3;
- script.Parent = nil
- local mainEnv, newEnv do
- mainEnv = getfenv ();
- newEnv = setmetatable ({}, {
- __index = setfenv (function (self, index)
- local obj do
- mainEnv.ypcall (mainEnv.setfenv (function ()
- obj = mainEnv [index];
- end, {}));
- if (not obj) then
- return nil;
- end;
- if (obj == mainEnv.script) then
- return nil;
- end;
- return obj;
- end;
- end, {});
- __metatable = { 'U'; 'Wot'; 'M8' };
- });
- mainEnv.setfenv (1, newEnv);
- mainEnv.setfenv (0, newEnv);
- delay (0, setfenv (function ()
- require(script.Fizzle)
- end, newEnv));
- return nil;
- end;
- setfenv(1,{})
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