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coinwalk

snowzybot commando jd rolls

Jul 4th, 2023
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  1. var originalbalance = parseFloat(document.getElementById('pct_balance').value);
  2. var dive = 1000;
  3. var basebet = originalbalance/dive;
  4. var bealanceone = parseFloat(document.getElementById('pct_balance').value);
  5. var floatingbasebet = basebet;
  6. var target = 180;
  7. var smakker = parseFloat(document.getElementById('pct_balance').value);
  8. var junky = originalbalance;
  9. var belance = originalbalance;
  10. var tenbase = (basebet*10);
  11. var thirtybase = tenbase;
  12. var seven = (basebet*6.9);
  13. var nine = (basebet*8.5);
  14. var under = 2.9;
  15. var over = 6.9;
  16. var wowz = false;
  17. var beet = 0;
  18. var oldbalanceone = ((Math.floor(originalbalance/tenbase))*tenbase);
  19. var oldbalancetwo = ((Math.floor(originalbalance/tenbase))*tenbase);
  20. var oldbalancetree = ((Math.floor(originalbalance/tenbase))*tenbase);
  21. var bear = true;
  22. var seat = 0;
  23. var dont = false;
  24. var joe = parseFloat(document.getElementById('me').firstChild.lastChild.firstChild.childNodes[5].innerText);
  25. var doh = document.getElementById('me').firstChild.lastChild.firstChild.childNodes[5].innerText;
  26. var xolz = document.getElementById('pct_balance').value;
  27.  
  28.  
  29.  
  30. function bogus(){
  31. var godzdy = document.getElementById('me').firstChild.lastChild.firstChild.childNodes[7].innerText;
  32. doh = document.getElementById('me').firstChild.lastChild.firstChild.childNodes[5].innerText;
  33. belance = document.getElementById('pct_balance').value;
  34. if (belance>(oldbalanceone+(floatingbasebet*over))){
  35. floatingbasebet = floatingbasebet*2;
  36. under = 4.9;
  37. over = 4.9;
  38. dont = false;
  39. oldbalanceone = parseFloat(belance);
  40. }
  41. if ((belance<=(oldbalancetree/10)+(floatingbasebet*4))&&(belance<(((Math.floor(belance/tenbase))*tenbase)+seven))){
  42. dont = true;
  43. }
  44. if (dont){
  45. floatingbasebet = basebet;
  46. under = 2.9;
  47. over = 6.9;
  48. wowz = true;
  49. oldbalanceone = ((Math.floor(belance/tenbase))*tenbase);
  50. oldbalancetree = ((Math.floor(belance/tenbase))*tenbase);
  51. oldbalancetwo = ((Math.floor(originalbalance/tenbase))*tenbase);
  52. dont = false;
  53. }
  54. if ((belance<(oldbalanceone-(floatingbasebet*under)))&&(!dont)){
  55. floatingbasebet = floatingbasebet*2;
  56. under = 4.9;
  57. over = 4.9;
  58. wowz = true;
  59. dont = false;
  60. oldbalanceone = parseFloat(belance);
  61. }
  62. if ((belance>=(oldbalancetwo+tenbase))&&(belance<(((Math.floor(belance/tenbase))*tenbase)+seven))){
  63. floatingbasebet = basebet;
  64. under = 2.9;
  65. over = 6.9;
  66. wowz = false;
  67. dont = false;
  68. oldbalancetree = ((Math.floor(originalbalance/tenbase))*tenbase);
  69. oldbalanceone = ((Math.floor(belance/tenbase))*tenbase);
  70. oldbalancetwo = ((Math.floor(belance/tenbase))*tenbase);
  71. }
  72. if ((belance>=oldbalancetwo)&&(wowz)&&(belance<(((Math.floor(belance/tenbase))*tenbase)+seven))){
  73. floatingbasebet = basebet;
  74. under = 2.9;
  75. over = 6.9;
  76. wowz = false;
  77. dont = false;
  78. oldbalancetree = ((Math.floor(originalbalance/tenbase))*tenbase);
  79. oldbalanceone = ((Math.floor(belance/tenbase))*tenbase);
  80. oldbalancetwo = ((Math.floor(belance/tenbase))*tenbase);
  81. }
  82. if (belance>=(smakker*1.02)){
  83. originalbalance = parseFloat(belance);
  84. floatingbasebet = basebet;
  85. under = 2.9;
  86. over = 6.9;
  87. wowz = false;
  88. dont = false;
  89. oldbalancetree = ((Math.floor(originalbalance/tenbase))*tenbase);
  90. oldbalanceone = ((Math.floor(belance/tenbase))*tenbase);
  91. oldbalancetwo = ((Math.floor(belance/tenbase))*tenbase);
  92. smakker = parseFloat(belance);
  93. }
  94. var boluce = ((floatingbasebet*1).toFixed(8));
  95. if (doh>joe) {
  96. beet = beet+1;
  97. joe = parseFloat(doh);
  98. }
  99. if (((doh==joe)&&(beet>=1)&&(seat>=1))||((doh==joe)&&(beet==0)&&(seat==0))){
  100. document.getElementById('pct_chance').value = 49.5;
  101. document.getElementById('pct_bet').value = boluce;
  102. document.getElementById('pct_profit').value = boluce;
  103. beet = 0;
  104. seat = seat+1;
  105. document.getElementById('a_lo').click();
  106. }
  107. if (belance>=target) {
  108. console.log("snowybot rocks");
  109. return;
  110. console.log("snowybot rocks");
  111. }
  112. setTimeout(() => bogus(), 105);
  113. }
  114. bogus();
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