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Jul 11th, 2018
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  1. local plr = game:GetService("Players").LocalPlayer
  2. local char = plr.Character
  3.  
  4. function FindInTable(t, n)
  5. for i,v in pairs(t) do
  6. if v == n then
  7. return true
  8. end
  9. end
  10. return false
  11. end
  12. --Transformaaaaation--
  13. char["Left Arm"].BrickColor = BrickColor.new("Pastel brown")
  14. char["Right Arm"].BrickColor = BrickColor.new("Pastel brown")
  15. char.Head.BrickColor = BrickColor.new("Pastel brown")
  16. char["Left Leg"].BrickColor = BrickColor.new("Pastel brown")
  17. char["Right Leg"].BrickColor = BrickColor.new("Pastel brown")
  18.  
  19. for i,v in pairs(char:children'') do
  20. local toremove = {"CharacterMesh", "Shirt", "Pants", "ShirtGraphic", "Accessory"}
  21. if FindInTable(toremove, v.ClassName) then v:Destroy() end
  22. if v.ClassName == "BodyColors" then
  23. v.HeadColor = BrickColor.new("Pastel brown")
  24. v.LeftArmColor = BrickColor.new("Pastel brown")
  25. v.LeftLegColor = BrickColor.new("Pastel brown")
  26. v.RightArmColor = BrickColor.new("Pastel brown")
  27. v.RightLegColor = BrickColor.new("Pastel brown")
  28. v.TorsoColor = BrickColor.new("Pastel brown")
  29. end
  30. end
  31.  
  32. local face = char.Head:FindFirstChild'face' if face then face.Texture = "http://www.roblox.com/asset/?id=31117192" end
  33. Instance.new("Shirt", char).ShirtTemplate = "http://www.roblox.com/asset/?id=812553202"
  34. Instance.new("Pants", char).PantsTemplate = "http://www.roblox.com/asset/?id=772799671"
  35. local function CreateHat(name, meshid, textureid)
  36. local h = Instance.new("Accessory")
  37. h.Name = name
  38. local han = Instance.new("Part", h)
  39. han.Name = "Handle"
  40. local mesh = Instance.new("SpecialMesh", han)
  41. mesh.Name = "Mesh"
  42. mesh.MeshId = meshid
  43. mesh.TextureId = textureid
  44. return h,han,mesh
  45. end
  46. hum = char:FindFirstChildOfClass'Humanoid'
  47. local h,han,mesh = CreateHat("2LEGITOwl", "http://www.roblox.com/asset/?id=0", "http://www.roblox.com/asset/?id=0")
  48. han.Size = Vector3.new(1, 1, 1)
  49. mesh.Scale = Vector3.new(0.3, 0.3, 0.3)
  50. h.AttachmentPos = Vector3.new(1.1, 0.38, 0)
  51. hum:AddAccessory(h)
  52. h,han,mesh = CreateHat("RobloxScarf", "http://www.roblox.com/asset/?id=0", "http://www.roblox.com/asset/?id=0")
  53. mesh.Scale = Vector3.new(3, 3, 3)
  54. han.Size = Vector3.new(1.9, 2, 2)
  55. h.AttachmentPos = Vector3.new(0, 1.54, 0.1)
  56. hum:AddAccessory(h)
  57. h,han,mesh = CreateHat("Dapper Stan", "http://www.roblox.com/asset/?id=74879498", "http://www.roblox.com/asset/?id=74879471")
  58. mesh.Scale = Vector3.new(1.05, 1.05, 1.05)
  59. han.Size = Vector3.new(2, 2, 2)
  60. hum:AddAccessory(h)
  61.  
  62. local s = Instance.new("Sound")
  63.  
  64. s,s2 = Instance.new('Sound'),Instance.new('Sound')
  65.  
  66. s.SoundId = "http://www.roblox.com/asset/?id=1362139713" -- Type your music ID here
  67. s.Volume = 7 -- this is the Volume
  68. s.Pitch = 1 -- tis is the pich
  69. s.Looped = false
  70. s.archivable = false
  71.  
  72. s.Parent = game.Workspace
  73.  
  74. wait(0)
  75.  
  76. s:play()
  77.  
  78. s2.SoundId = "http://www.roblox.com/asset/?id=632007628" -- Type your music ID here
  79. s2.Volume = 0.7 -- this is the Volume
  80. s2.Pitch = 1 -- tis is the pich
  81. s2.Looped = true
  82. s2.archivable = false
  83.  
  84. s2.Parent = game.Workspace
  85.  
  86. wait(9)
  87.  
  88. s2:play()
  89.  
  90.  
  91.  
  92.  
  93. -- Made by 1ndrew
  94. function sandbox(var,func)
  95. local env = getfenv(func)
  96. local newenv = setmetatable({},{
  97. __index = function(self,k)
  98. if k=="script" then
  99. return var
  100. else
  101. return env[k]
  102. end
  103. end,
  104. })
  105. setfenv(func,newenv)
  106. return func
  107. end
  108. cors = {}
  109. mas = Instance.new("Model",game:GetService("Lighting"))
  110. Tool0 = Instance.new("Tool")
  111. LocalScript1 = Instance.new("LocalScript")
  112. Part2 = Instance.new("Part")
  113. LocalScript3 = Instance.new("LocalScript")
  114. Sound4 = Instance.new("Sound")
  115. Sound5 = Instance.new("Sound")
  116. Animation6 = Instance.new("Animation")
  117. SpecialMesh7 = Instance.new("SpecialMesh")
  118. Script8 = Instance.new("Script")
  119. LocalScript9 = Instance.new("LocalScript")
  120. LocalScript10 = Instance.new("LocalScript")
  121. Part11 = Instance.new("Part")
  122. CylinderMesh12 = Instance.new("CylinderMesh")
  123. Part13 = Instance.new("Part")
  124. Weld14 = Instance.new("Weld")
  125. CylinderMesh15 = Instance.new("CylinderMesh")
  126. Part16 = Instance.new("Part")
  127. CylinderMesh17 = Instance.new("CylinderMesh")
  128. Part18 = Instance.new("Part")
  129. CylinderMesh19 = Instance.new("CylinderMesh")
  130. LocalScript20 = Instance.new("LocalScript")
  131. Tool0.Name = "Brutal Stick"
  132. Tool0.Parent = mas
  133. Tool0.GripForward = Vector3.new(-0.425711513, 0.306347132, -0.851423025)
  134. Tool0.GripPos = Vector3.new(0, -1.29999995, 0.100000001)
  135. Tool0.GripRight = Vector3.new(0.89442718, 0, -0.44721359)
  136. Tool0.GripUp = Vector3.new(0.137002602, 0.951919854, 0.274005204)
  137. Tool0.ToolTip = "TIME TO DIE MOTHERFUCKERS"
  138. LocalScript1.Name = "Aiming"
  139. LocalScript1.Parent = Tool0
  140. table.insert(cors,sandbox(LocalScript1,function()
  141. wait()
  142. Tool=script.Parent
  143. CP,Torso,g=nil,nil,nil
  144. armo1=CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  145. armo2=CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  146. getPos=function(Pos,TorsoPos)
  147. return Vector3.new(Pos.x,TorsoPos.y,Pos.z)
  148. end
  149. Turn=function(mouse,Torso,Gyro)
  150. g.cframe=CFrame.new(Torso.Position,getPos(mouse.Hit.p,Torso.Position))
  151. offset=(Torso.Position.y-mouse.Hit.p.y)/125
  152. mag=(Torso.Position-mouse.Hit.p).magnitude/125
  153. offset=offset/mag
  154. arm=Torso:FindFirstChild("Right Shoulder")
  155. arm2=Torso:FindFirstChild("Left Shoulder")
  156. if arm~=nil then
  157. arm.C0=CFrame.new(1, 0.5, 0, 0, 0, 1, -6.48200512e-007, 1.00000274, 0, -1.00000274, -6.48200512e-007, 0)*CFrame.fromEulerAnglesXYZ(0,0,-offset)
  158. arm2.C0=CFrame.new(-1, 0.5, 0, 0, 0, -1, -6.48200512e-007, 1.00000274, 0, 1.00000274, -6.48200512e-007, 0)*CFrame.fromEulerAnglesXYZ(0,0,offset)
  159. end
  160. end
  161. Equi=function(mouse)
  162. wait(.01)
  163. local vCharacter = Tool.Parent
  164. local hum = vCharacter:findFirstChild("Humanoid")
  165. blah = hum:LoadAnimation(Tool.Handle.Idle)
  166. blah:Play()
  167. CP=Tool.Parent
  168. Torso=CP.Torso
  169. g=Instance.new("BodyGyro")
  170. g.P=18000
  171. g.D=600
  172. g.maxTorque=Vector3.new(80000,80000000,80000)*50000000000000000000000000
  173. g.cframe=Torso.CFrame
  174. while true do
  175. if Tool.Parent.className~="Model" then
  176. break
  177. end
  178. Turn(mouse,Torso,g)
  179. wait()
  180. end
  181. blah:Stop()
  182. arm.C0=armo1
  183. arm2.C0=armo2
  184. g:Remove()
  185. end
  186. Tool.Equipped:connect(Equi)
  187.  
  188. end))
  189. Part2.Name = "Handle"
  190. Part2.Parent = Tool0
  191. Part2.BrickColor = BrickColor.new("Dark stone grey")
  192. Part2.Transparency = 1
  193. Part2.FormFactor = Enum.FormFactor.Custom
  194. Part2.Size = Vector3.new(0.200000003, 3.9199934, 0.829999506)
  195. Part2.CFrame = CFrame.new(-8.29998779, 3.99999809, -84.0001221, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  196. Part2.BottomSurface = Enum.SurfaceType.Smooth
  197. Part2.TopSurface = Enum.SurfaceType.Smooth
  198. Part2.Color = Color3.new(0.388235, 0.372549, 0.384314)
  199. Part2.Position = Vector3.new(-8.29998779, 3.99999809, -84.0001221)
  200. Part2.Color = Color3.new(0.388235, 0.372549, 0.384314)
  201. LocalScript3.Name = "MacheteScript"
  202. LocalScript3.Parent = Part2
  203. table.insert(cors,sandbox(LocalScript3,function()
  204. local UTIL = {}
  205.  
  206. function UTIL.Class(tableIn,template)
  207. tableIn = tableIn or {}
  208. local mt = {
  209. __metatable = UTIL.DeepCopy(template);
  210. __index = UTIL.DeepCopy(template);
  211. }
  212. return setmetatable(tableIn, mt)
  213. end
  214. function UTIL.MakeClass(...)
  215. local arg = {...}
  216. assert(#arg>0, 'ERROR: class needs 1 argument or more')
  217. local members = arg[1]
  218. for i=2,#arg,1 do
  219. if type(arg[i])=='table' then
  220. for key,val in pairs(arg[i]) do
  221. if not members[key] then
  222. members[key] = val
  223. end
  224. end
  225. end
  226. end
  227. local function New(init)
  228. return UTIL.Class(init or {},members)
  229. end
  230. local function Copy(obj, ...)
  231. local newobj = obj:New(unpack(arg))
  232. for n,v in pairs(obj) do newobj[n] = v end
  233. return newobj
  234. end
  235. members.New = New
  236. members.Copy = Copy
  237. return mt
  238. end
  239.  
  240. function UTIL.DeepCopy(orig)
  241. local orig_type = type(orig)
  242. local copy
  243. if orig_type == 'table' then
  244. copy = {}
  245. for orig_key, orig_value in next, orig, nil do
  246. copy[UTIL.DeepCopy(orig_key)] = UTIL.DeepCopy(orig_value)
  247. end
  248. setmetatable(copy, UTIL.DeepCopy(getmetatable(orig)))
  249. else
  250. copy = orig
  251. end
  252. return copy
  253. end
  254.  
  255. function UTIL.Instantiate(guiType)
  256. return function(data)
  257. local obj = Instance.new(guiType)
  258. for k, v in pairs(data) do
  259. if type(k) == 'number' then
  260. v.Parent = obj
  261. else
  262. obj[k] = v
  263. end
  264. end
  265. return obj
  266. end
  267. end
  268.  
  269. function UTIL.RetroRegister(func,...)
  270. func()
  271. for _,i in ipairs({...}) do
  272. i:connect(func)
  273. end
  274. end
  275.  
  276. function UTIL.WaitForValidCharacter(player)
  277. local character = player.Character
  278. if not character or not character.Parent or not character:FindFirstChild('Humanoid') or character.Humanoid.Health <= 0 then
  279. player.CharacterAdded:wait()
  280. wait(0)
  281. character = player.Character
  282. end
  283. return character
  284. end
  285.  
  286. function UTIL.FindCharacterAncestor(subject)
  287. if subject and subject ~= Workspace then
  288. local humanoid = subject:FindFirstChild('Humanoid')
  289. if humanoid then
  290. return subject, humanoid
  291. else
  292. return UTIL.FindCharacterAncestor(subject.Parent)
  293. end
  294. end
  295. return nil
  296. end
  297.  
  298. UTIL.AssetURL = 'http://www.roblox.com/asset/?id='
  299.  
  300.  
  301. UTIL.TouchEnabled = game:GetService("UserInputService").TouchEnabled
  302. do
  303. local suceeded,_ =pcall(function() game.Workspace.CurrentCamera:GetPanSpeed() end)
  304. UTIL.CanCheckPanSpeed = suceeded
  305. end
  306.  
  307.  
  308. local DebrisService = Game:GetService('Debris')
  309. local DebugPrintOffset = 0
  310. function UTIL.Dprint(...)
  311. local line = ''
  312. for _, segment in pairs({...}) do
  313. line = line .. (line and ' ' or '') .. tostring(segment)
  314. end
  315. local gui = Instance.new('ScreenGui')
  316. local label = Instance.new('TextLabel')
  317. label.Text = line
  318. label.Size = UDim2.new(0.25, 0, 0.05, 0)
  319. label.BackgroundTransparency = 0.5
  320. label.Position = UDim2.new(0, 0, 0, DebugPrintOffset)
  321. label.TextWrapped = true
  322. label.Parent = gui
  323. DebrisService:AddItem(gui, 30)
  324. gui.Parent = script.Parent
  325. DebugPrintOffset = (DebugPrintOffset <= 600) and DebugPrintOffset + 30 or 0
  326. end
  327.  
  328. WeldUtil = {}
  329.  
  330.  
  331. do
  332.  
  333.  
  334. function WeldUtil.WeldBetween(a, b)
  335. local weld = Instance.new("Weld")
  336. weld.Part0 = a
  337. weld.Part1 = b
  338. weld.C0 = CFrame.new()
  339. weld.C1 = b.CFrame:inverse() * a.CFrame
  340.  
  341. weld.Parent = a
  342. return weld
  343. end
  344.  
  345. function WeldUtil:PermaWeld(weld)
  346. local OriginalParent = weld.Parent
  347. weld.Changed:connect(function()
  348. Delay(0,function() weld.Parent = OriginalParent end)
  349. end)
  350. end
  351.  
  352. end
  353.  
  354. local InternalEvent =
  355. {
  356. Listeners = nil,
  357. }
  358. do
  359. UTIL.MakeClass(InternalEvent)
  360. function InternalEvent:Connect(func)
  361. if not self.Listeners then self.Listeners = {} end
  362. table.insert(self.Listeners,func)
  363. end
  364. function InternalEvent:Fire(...)
  365. if not self.Listeners then return end
  366. local args = {...}
  367. for _,i in ipairs(self.Listeners) do
  368. Spawn(function() i(unpack(args)) end)
  369. end
  370. end
  371. end
  372.  
  373.  
  374.  
  375. local SwordPart =
  376. {
  377. Damage = 25,
  378. AttackTime = 1,
  379. CoolDown = 0.1,
  380.  
  381. LastSwing = 0,
  382. LastHit = 0,
  383.  
  384. Part= nil,
  385. Owner = nil,
  386.  
  387. OnHit = nil,
  388. OnHitHumanoid = nil,
  389. OnAttackReady = nil,
  390. OnAttack = nil,
  391.  
  392.  
  393. SwingSound = nil,
  394. HitSound = nil,
  395. SwingAnimation = nil,
  396.  
  397. ActiveConnections = {},
  398.  
  399. }
  400. do
  401. UTIL.MakeClass(SwordPart)
  402. function SwordPart.New(npart,nowner)
  403. local init= UTIL.DeepCopy(SwordPart)
  404. init.Part= npart
  405. init.Owner = nowner
  406. table.insert(init.ActiveConnections,init.Part.Touched:connect(function(hit) init:SwordTouch(hit) end))
  407.  
  408. init.OnHit = InternalEvent.New()
  409. init.OnHitHumanoid = InternalEvent.New()
  410. init.OnAttackReady = InternalEvent.New()
  411. init.OnAttack = InternalEvent.New()
  412.  
  413. return init
  414. end
  415.  
  416. function SwordPart:SwordTouch(hit)
  417. if tick()-self.LastSwing >self.AttackTime or tick()-self.LastHit<self.AttackTime then return end
  418. self.OnHit:Fire(hit)
  419. local character,humanoid = UTIL.FindCharacterAncestor(hit)
  420. if character and character ~= self.Owner.Character then
  421. humanoid:TakeDamage(self.Damage)
  422. self.OnHitHumanoid:Fire(humanoid,hit)
  423. self.LastHit = tick()
  424. if self.HitSound then
  425. self.HitSound:Play()
  426. end
  427. end
  428.  
  429. end
  430.  
  431. function SwordPart:DoSwing()
  432. if tick()-self.LastSwing<self.AttackTime+self.CoolDown then
  433. return
  434. end
  435.  
  436. if self.SwingAnimation then
  437. self.SwingAnimation:Play(.1,1,1.5)
  438. end
  439. if self.SwingSound then
  440. self.SwingSound:Play()
  441. end
  442. self.LastSwing = tick()
  443. self.OnAttack:Fire()
  444. end
  445.  
  446. function SwordPart:Destroy()
  447. for _,i in pairs(self.ActiveConnections) do
  448. i:disconnect()
  449. end
  450. end
  451. end
  452. do
  453. local Handle = script.Parent
  454. local Tool = Handle.Parent
  455.  
  456. local Player = game.Players.LocalPlayer
  457. local Character = UTIL.WaitForValidCharacter(Player)
  458. local SwingAni = UTIL.Instantiate"Animation"
  459. {AnimationId = "http://www.roblox.com/Asset?ID=89289879"}
  460.  
  461. local HitSound = Handle:WaitForChild('Hit')
  462. local SwingSound = Handle:WaitForChild('Swing')
  463.  
  464. local SwingAniTrack
  465.  
  466. local Sword
  467.  
  468.  
  469. Tool.Equipped:connect(function(mouse)
  470. Sword = SwordPart.New(Handle,Player)
  471. Sword.Damage = 40
  472. Sword.HitSound = HitSound
  473. Sword.SwingSound = SwingSound
  474. Character = UTIL.WaitForValidCharacter(Player)
  475. local Humanoid = Character:FindFirstChild('Humanoid')
  476.  
  477. SwingAniTrack = Humanoid:LoadAnimation(SwingAni)
  478. Sword.SwingAnimation = SwingAniTrack
  479.  
  480. Sword.OnHitHumanoid:Connect(function(humanoid,hit)
  481. local myTorso = Character:FindFirstChild('Torso')
  482. local torso = humanoid.Parent:FindFirstChild('Torso')
  483. if not torso or not myTorso then return end
  484.  
  485. if hit.Name=='Right Arm' or hit.Name=='Left Arm' or hit.Name=='Right Leg' or hit.Name=='Left Leg' then
  486. hit:BreakJoints()
  487. WeldUtil.WeldBetween(hit, Handle)
  488. Delay(1,function() hit:BreakJoints() end )
  489. end
  490. end)
  491.  
  492. mouse.Button1Down:connect(function()
  493. Sword:DoSwing()
  494. end)
  495. end)
  496. Tool.Unequipped:connect(function()
  497. Sword:Destroy()
  498. end)
  499.  
  500. end
  501.  
  502. end))
  503. Sound4.Name = "Hit"
  504. Sound4.Parent = Part2
  505. Sound4.Pitch = 0.69999998807907
  506. Sound4.SoundId = "http://www.roblox.com/Asset?ID=123252378"
  507. Sound4.Volume = 1
  508. Sound5.Name = "Swing"
  509. Sound5.Parent = Part2
  510. Sound5.SoundId = "rbxasset://sounds/swordslash.wav"
  511. Sound5.Volume = 1
  512. Animation6.Name = "Idle"
  513. Animation6.Parent = Part2
  514. Animation6.AnimationId = "http://www.roblox.com/Asset?ID=75522566"
  515. SpecialMesh7.Parent = Part2
  516. SpecialMesh7.MeshId = "http://www.roblox.com/asset/?id=123248347"
  517. SpecialMesh7.Scale = Vector3.new(0.400000006, 0.400000006, 0.400000006)
  518. SpecialMesh7.TextureId = "http://www.roblox.com/asset/?id=123248449"
  519. SpecialMesh7.MeshType = Enum.MeshType.FileMesh
  520. SpecialMesh7.Scale = Vector3.new(0.400000006, 0.400000006, 0.400000006)
  521. Script8.Name = "qPerfectionWeld"
  522. Script8.Parent = Tool0
  523. table.insert(cors,sandbox(Script8,function()
  524.  
  525.  
  526. local NEVER_BREAK_JOINTS = false -- If you set this to true it will never break joints (this can create some welding issues, but can save stuff like hinges).
  527.  
  528.  
  529. local function CallOnChildren(Instance, FunctionToCall)
  530. -- Calls a function on each of the children of a certain object, using recursion.
  531.  
  532. FunctionToCall(Instance)
  533.  
  534. for _, Child in next, Instance:GetChildren() do
  535. CallOnChildren(Child, FunctionToCall)
  536. end
  537. end
  538.  
  539. local function GetNearestParent(Instance, ClassName)
  540. -- Returns the nearest parent of a certain class, or returns nil
  541.  
  542. local Ancestor = Instance
  543. repeat
  544. Ancestor = Ancestor.Parent
  545. if Ancestor == nil then
  546. return nil
  547. end
  548. until Ancestor:IsA(ClassName)
  549.  
  550. return Ancestor
  551. end
  552.  
  553. local function GetBricks(StartInstance)
  554. local List = {}
  555.  
  556. -- if StartInstance:IsA("BasePart") then
  557. -- List[#List+1] = StartInstance
  558. -- end
  559.  
  560. CallOnChildren(StartInstance, function(Item)
  561. if Item:IsA("BasePart") then
  562. List[#List+1] = Item;
  563. end
  564. end)
  565.  
  566. return List
  567. end
  568.  
  569. local function Modify(Instance, Values)
  570. -- Modifies an Instance by using a table.
  571.  
  572. assert(type(Values) == "table", "Values is not a table");
  573.  
  574. for Index, Value in next, Values do
  575. if type(Index) == "number" then
  576. Value.Parent = Instance
  577. else
  578. Instance[Index] = Value
  579. end
  580. end
  581. return Instance
  582. end
  583.  
  584. local function Make(ClassType, Properties)
  585. -- Using a syntax hack to create a nice way to Make new items.
  586.  
  587. return Modify(Instance.new(ClassType), Properties)
  588. end
  589.  
  590. local Surfaces = {"TopSurface", "BottomSurface", "LeftSurface", "RightSurface", "FrontSurface", "BackSurface"}
  591. local HingSurfaces = {"Hinge", "Motor", "SteppingMotor"}
  592.  
  593. local function HasWheelJoint(Part)
  594. for _, SurfaceName in pairs(Surfaces) do
  595. for _, HingSurfaceName in pairs(HingSurfaces) do
  596. if Part[SurfaceName].Name == HingSurfaceName then
  597. return true
  598. end
  599. end
  600. end
  601.  
  602. return false
  603. end
  604.  
  605. local function ShouldBreakJoints(Part)
  606. --- We do not want to break joints of wheels/hinges. This takes the utmost care to not do this. There are
  607. -- definitely some edge cases.
  608.  
  609. if NEVER_BREAK_JOINTS then
  610. return false
  611. end
  612.  
  613. if HasWheelJoint(Part) then
  614. return false
  615. end
  616.  
  617. local Connected = Part:GetConnectedParts()
  618.  
  619. if #Connected == 1 then
  620. return false
  621. end
  622.  
  623. for _, Item in pairs(Connected) do
  624. if HasWheelJoint(Item) then
  625. return false
  626. elseif not Item:IsDescendantOf(script.Parent) then
  627. return false
  628. end
  629. end
  630.  
  631. return true
  632. end
  633.  
  634. local function WeldTogether(Part0, Part1, JointType, WeldParent)
  635.  
  636.  
  637. JointType = JointType or "Weld"
  638. local RelativeValue = Part1:FindFirstChild("qRelativeCFrameWeldValue")
  639.  
  640. local NewWeld = Part1:FindFirstChild("qCFrameWeldThingy") or Instance.new(JointType)
  641. Modify(NewWeld, {
  642. Name = "qCFrameWeldThingy";
  643. Part0 = Part0;
  644. Part1 = Part1;
  645. C0 = CFrame.new();--Part0.CFrame:inverse();
  646. C1 = RelativeValue and RelativeValue.Value or Part1.CFrame:toObjectSpace(Part0.CFrame); --Part1.CFrame:inverse() * Part0.CFrame;-- Part1.CFrame:inverse();
  647. Parent = Part1;
  648. })
  649.  
  650. if not RelativeValue then
  651. RelativeValue = Make("CFrameValue", {
  652. Parent = Part1;
  653. Name = "qRelativeCFrameWeldValue";
  654. Archivable = true;
  655. Value = NewWeld.C1;
  656. })
  657. end
  658.  
  659. return NewWeld
  660. end
  661.  
  662. local function WeldParts(Parts, MainPart, JointType, DoNotUnanchor)
  663.  
  664.  
  665. for _, Part in pairs(Parts) do
  666. if ShouldBreakJoints(Part) then
  667. Part:BreakJoints()
  668. end
  669. end
  670.  
  671. for _, Part in pairs(Parts) do
  672. if Part ~= MainPart then
  673. WeldTogether(MainPart, Part, JointType, MainPart)
  674. end
  675. end
  676.  
  677. if not DoNotUnanchor then
  678. for _, Part in pairs(Parts) do
  679. Part.Anchored = false
  680. end
  681. MainPart.Anchored = false
  682. end
  683. end
  684.  
  685. local function PerfectionWeld()
  686. local Tool = GetNearestParent(script, "Tool")
  687.  
  688. local Parts = GetBricks(script.Parent)
  689. local PrimaryPart = Tool and Tool:FindFirstChild("Handle") and Tool.Handle:IsA("BasePart") and Tool.Handle or script.Parent:IsA("Model") and script.Parent.PrimaryPart or Parts[1]
  690.  
  691. if PrimaryPart then
  692. WeldParts(Parts, PrimaryPart, "Weld", false)
  693. else
  694. warn("qWeld - Unable to weld part")
  695. end
  696.  
  697. return Tool
  698. end
  699.  
  700. local Tool = PerfectionWeld()
  701.  
  702.  
  703. if Tool and script.ClassName == "Script" then
  704. --- Don't bother with local scripts
  705.  
  706. script.Parent.AncestryChanged:connect(function()
  707. PerfectionWeld()
  708. end)
  709. end
  710.  
  711.  
  712. end))
  713. LocalScript9.Name = "Arms"
  714. LocalScript9.Parent = Tool0
  715. table.insert(cors,sandbox(LocalScript9,function()
  716. Tool = script.Parent
  717. local arms = nil
  718. local torso = nil
  719. local fakearms = {}
  720. local welds = {}
  721.  
  722. function Equip(mouse)
  723. wait(0.01)
  724. arms = {Tool.Parent:FindFirstChild("Left Arm"), Tool.Parent:FindFirstChild("Right Arm")}
  725. torso = Tool.Parent:FindFirstChild("Torso")
  726. model = Instance.new("Model", workspace)
  727. model.Name = "Arms"
  728. humanoid = Instance.new("Humanoid", model)
  729. humanoid.Name = "ArmHumanoid"
  730. local Link = Instance.new("ObjectValue",model)
  731. Link.Name, Link.Value = "HumanoidLink", torso.Parent.Humanoid
  732. if Tool.Parent:FindFirstChild("Shirt") then
  733. Tool.Parent.Shirt:Clone().Parent = model
  734. end
  735. for n,v in ipairs(arms) do
  736. local P = v:Clone()
  737. P.Parent = model
  738. P.TopSurface, P.BottomSurface = "Smooth", "Smooth"
  739. local PW = Instance.new("Weld")
  740. PW.Name = "FakeArmWeld"
  741. PW.Parent = v
  742. PW.Part0, PW.Part1, PW.C0, PW.C1 = v, P, v.CFrame:inverse(), P.CFrame:inverse()
  743. v.Transparency = 1
  744. fakearms[n] = P
  745. end
  746. fakearms[2].RightGrip:Destroy()
  747. mouse.TargetFilter = model
  748. end
  749.  
  750. function Unequip(mouse)
  751. model:Destroy()
  752. for n,v in ipairs(arms) do
  753. v.Transparency = 0
  754. end
  755. end
  756.  
  757. Tool.Equipped:connect(Equip)
  758. Tool.Unequipped:connect(Unequip)
  759.  
  760. end))
  761. LocalScript10.Name = "Weld"
  762. LocalScript10.Parent = Tool0
  763. table.insert(cors,sandbox(LocalScript10,function()
  764.  
  765. function Weld(x,y)
  766. local W = Instance.new("Weld")
  767. W.Part0 = x
  768. W.Part1 = y
  769. local CJ = CFrame.new(x.Position)
  770. local C0 = x.CFrame:inverse()*CJ
  771. local C1 = y.CFrame:inverse()*CJ
  772. W.C0 = C0
  773. W.C1 = C1
  774. W.Parent = x
  775. end
  776.  
  777. function SimpleWeld(x,y)
  778. local W = Instance.new("Weld")
  779. W.Part0 = x
  780. W.Part1 = y
  781. W.Parent = x
  782. end
  783.  
  784. function Get(A)
  785. if A:IsA("BasePart") then
  786. if A.Name == "HammerRotation" then
  787. SimpleWeld(script.Parent.HammerAttachment, A)
  788. A.Anchored = false
  789. elseif A.Name == "Hammer" then
  790. Weld(script.Parent.HammerRotation, A)
  791. A.Anchored = false
  792. elseif A.Name == "FrizzenRotation" then
  793. SimpleWeld(script.Parent.FrizzenAttachment, A)
  794. A.Anchored = false
  795. elseif A.Name == "Frizzen" then
  796. Weld(script.Parent.FrizzenRotation, A)
  797. A.Anchored = false
  798. else
  799. Weld(script.Parent.Handle, A)
  800. A.Anchored = false
  801. end
  802. else
  803. local C = A:GetChildren()
  804. for i=1, #C do
  805. Get(C[i])
  806. end
  807. end
  808. end
  809.  
  810. function Finale()
  811. Get(script.Parent)
  812. end
  813.  
  814.  
  815. end))
  816. Part11.Name = "Grip"
  817. Part11.Parent = Tool0
  818. Part11.Material = Enum.Material.Wood
  819. Part11.BrickColor = BrickColor.new("Pine Cone")
  820. Part11.Rotation = Vector3.new(-180, 0, -180)
  821. Part11.CanCollide = false
  822. Part11.FormFactor = Enum.FormFactor.Custom
  823. Part11.Size = Vector3.new(0.249733165, 0.249733493, 0.249733463)
  824. Part11.CFrame = CFrame.new(-8.40885925, 3.84257984, -83.8658752, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  825. Part11.BottomSurface = Enum.SurfaceType.Smooth
  826. Part11.TopSurface = Enum.SurfaceType.Smooth
  827. Part11.Color = Color3.new(0.423529, 0.345098, 0.294118)
  828. Part11.Position = Vector3.new(-8.40885925, 3.84257984, -83.8658752)
  829. Part11.Orientation = Vector3.new(0, 180, 0)
  830. Part11.Color = Color3.new(0.423529, 0.345098, 0.294118)
  831. CylinderMesh12.Parent = Part11
  832. CylinderMesh12.Scale = Vector3.new(0.947650433, 0.0557441823, 0.947649717)
  833. CylinderMesh12.Scale = Vector3.new(0.947650433, 0.0557441823, 0.947649717)
  834. Part13.Name = "Wood"
  835. Part13.Parent = Tool0
  836. Part13.Material = Enum.Material.Wood
  837. Part13.BrickColor = BrickColor.new("Pine Cone")
  838. Part13.CanCollide = false
  839. Part13.FormFactor = Enum.FormFactor.Custom
  840. Part13.Size = Vector3.new(0.249733165, 1.12017298, 0.249733463)
  841. Part13.CFrame = CFrame.new(-8.40727234, 3.08049679, -83.8654633, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  842. Part13.BottomSurface = Enum.SurfaceType.Smooth
  843. Part13.TopSurface = Enum.SurfaceType.Smooth
  844. Part13.Color = Color3.new(0.423529, 0.345098, 0.294118)
  845. Part13.Position = Vector3.new(-8.40727234, 3.08049679, -83.8654633)
  846. Part13.Color = Color3.new(0.423529, 0.345098, 0.294118)
  847. Weld14.Parent = Part13
  848. Weld14.C0 = CFrame.new(0, 0, 0, 1.10826505e-07, -1, 1.24278703e-08, 2.08616228e-07, -1.24278472e-08, -1, 1, 1.10826505e-07, 2.08616228e-07)
  849. Weld14.C1 = CFrame.new(0, 0, 0, 1.10826505e-07, -1, 1.24278703e-08, 2.08616228e-07, -1.24278472e-08, -1, 1, 1.10826505e-07, 2.08616228e-07)
  850. CylinderMesh15.Parent = Part13
  851. CylinderMesh15.Scale = Vector3.new(0.869548976, 1, 0.869550526)
  852. CylinderMesh15.Scale = Vector3.new(0.869548976, 1, 0.869550526)
  853. Part16.Name = "Metal"
  854. Part16.Parent = Tool0
  855. Part16.Material = Enum.Material.Wood
  856. Part16.BrickColor = BrickColor.new("Beige")
  857. Part16.Rotation = Vector3.new(0, -90, 0)
  858. Part16.CanCollide = false
  859. Part16.FormFactor = Enum.FormFactor.Custom
  860. Part16.Size = Vector3.new(0.249733165, 2.88074279, 0.249733463)
  861. Part16.CFrame = CFrame.new(-8.40756989, 4.19514513, -83.8649292, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  862. Part16.BottomSurface = Enum.SurfaceType.Smooth
  863. Part16.TopSurface = Enum.SurfaceType.Smooth
  864. Part16.Color = Color3.new(0.792157, 0.74902, 0.639216)
  865. Part16.Position = Vector3.new(-8.40756989, 4.19514513, -83.8649292)
  866. Part16.Orientation = Vector3.new(0, -90, 0)
  867. Part16.Color = Color3.new(0.792157, 0.74902, 0.639216)
  868. CylinderMesh17.Parent = Part16
  869. CylinderMesh17.Scale = Vector3.new(0.800000012, 0.995999992, 0.800000012)
  870. CylinderMesh17.Scale = Vector3.new(0.800000012, 0.995999992, 0.800000012)
  871. Part18.Name = "Metal"
  872. Part18.Parent = Tool0
  873. Part18.Material = Enum.Material.Wood
  874. Part18.BrickColor = BrickColor.new("Pine Cone")
  875. Part18.Rotation = Vector3.new(0, -90, 0)
  876. Part18.CanCollide = false
  877. Part18.FormFactor = Enum.FormFactor.Custom
  878. Part18.Size = Vector3.new(0.249733165, 2.88074279, 0.249733463)
  879. Part18.CFrame = CFrame.new(-8.40756989, 4.1851449, -83.8649292, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  880. Part18.BottomSurface = Enum.SurfaceType.Smooth
  881. Part18.TopSurface = Enum.SurfaceType.Smooth
  882. Part18.Color = Color3.new(0.423529, 0.345098, 0.294118)
  883. Part18.Position = Vector3.new(-8.40756989, 4.1851449, -83.8649292)
  884. Part18.Orientation = Vector3.new(0, -90, 0)
  885. Part18.Color = Color3.new(0.423529, 0.345098, 0.294118)
  886. CylinderMesh19.Parent = Part18
  887. CylinderMesh19.Scale = Vector3.new(0.907233477, 1, 0.85386616)
  888. CylinderMesh19.Scale = Vector3.new(0.907233477, 1, 0.85386616)
  889. LocalScript20.Name = "Remove Mouse"
  890. LocalScript20.Parent = Tool0
  891. table.insert(cors,sandbox(LocalScript20,function()
  892. local mouse = game.Players.LocalPlayer:GetMouse()
  893. mouse.Icon = 'rbxassetid://35446049'
  894. end))
  895. for i,v in pairs(mas:GetChildren()) do
  896. v.Parent = game:GetService("Players").LocalPlayer.Backpack
  897. pcall(function() v:MakeJoints() end)
  898. end
  899. mas:Destroy()
  900. for i,v in pairs(cors) do
  901. spawn(function()
  902. pcall(v)
  903. end)
  904. end
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